diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/animation/animation_player.h | 2 | ||||
-rw-r--r-- | scene/debugger/scene_debugger.cpp | 2 | ||||
-rw-r--r-- | scene/gui/code_edit.cpp | 27 | ||||
-rw-r--r-- | scene/gui/texture_progress_bar.cpp | 17 | ||||
-rw-r--r-- | scene/main/node.cpp | 6 | ||||
-rw-r--r-- | scene/main/node.h | 2 |
6 files changed, 19 insertions, 37 deletions
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index ea04918988..1b07c086c0 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -198,7 +198,7 @@ private: struct PlaybackData { AnimationData *from = nullptr; - float pos = 0.0; + double pos = 0.0; float speed_scale = 1.0; }; diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp index 3c8949ddfb..56c04b32e3 100644 --- a/scene/debugger/scene_debugger.cpp +++ b/scene/debugger/scene_debugger.cpp @@ -367,7 +367,7 @@ void SceneDebuggerObject::serialize(Array &r_arr, int p_max_size) { PropertyHint hint = pi.hint; String hint_string = pi.hint_string; - if (!res.is_null()) { + if (!res.is_null() && !res->get_path().is_empty()) { var = res->get_path(); } else { //only send information that can be sent.. int len = 0; //test how big is this to encode diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index 57de75a71d..a8c5966569 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -1419,40 +1419,23 @@ void CodeEdit::fold_line(int p_line) { /* End line is the same therefore we have a block of single line delimiters. */ if (end_line == p_line) { for (int i = p_line + 1; i <= line_count; i++) { - if (i == line_count) { - end_line = line_count; - break; - } - if ((in_string != -1 && is_in_string(i) == -1) || (in_comment != -1 && is_in_comment(i) == -1)) { - end_line = i - 1; break; } + end_line = i; } } } else { int start_indent = get_indent_level(p_line); for (int i = p_line + 1; i <= line_count; i++) { - if (get_line(p_line).strip_edges().size() == 0 || is_in_string(i) != -1 || is_in_comment(i) != -1) { - end_line = i; + if (get_line(i).strip_edges().size() == 0) { continue; } - - if (i == line_count) { - /* Do not fold empty last line of script if any */ + if (get_indent_level(i) > start_indent) { end_line = i; - if (get_line(i).strip_edges().size() == 0) { - end_line--; - } - break; + continue; } - - if ((get_indent_level(i) <= start_indent && get_line(i).strip_edges().size() != 0)) { - /* Keep an empty line unfolded if any */ - end_line = i - 1; - if (get_line(i - 1).strip_edges().size() == 0 && i - 2 > p_line) { - end_line = i - 2; - } + if (is_in_string(i) == -1 && is_in_comment(i) == -1) { break; } } diff --git a/scene/gui/texture_progress_bar.cpp b/scene/gui/texture_progress_bar.cpp index fe11de128a..facbe06d4d 100644 --- a/scene/gui/texture_progress_bar.cpp +++ b/scene/gui/texture_progress_bar.cpp @@ -387,7 +387,6 @@ void TextureProgressBar::draw_nine_patch_stretched(const Ref<Texture2D> &p_textu } void TextureProgressBar::_notification(int p_what) { - const float corners[12] = { -0.125, -0.375, -0.625, -0.875, 0.125, 0.375, 0.625, 0.875, 1.125, 1.375, 1.625, 1.875 }; switch (p_what) { case NOTIFICATION_DRAW: { if (nine_patch_stretch && (mode == FILL_LEFT_TO_RIGHT || mode == FILL_RIGHT_TO_LEFT || mode == FILL_TOP_TO_BOTTOM || mode == FILL_BOTTOM_TO_TOP || mode == FILL_BILINEAR_LEFT_AND_RIGHT || mode == FILL_BILINEAR_TOP_AND_BOTTOM)) { @@ -452,7 +451,7 @@ void TextureProgressBar::_notification(int p_what) { float val = get_as_ratio() * rad_max_degrees / 360; if (val == 1) { Rect2 region = Rect2(progress_offset, s); - Rect2 source = Rect2(Point2(), s); + Rect2 source = Rect2(Point2(), progress->get_size()); draw_texture_rect_region(progress, region, source, tint_progress); } else if (val != 0) { Array pts; @@ -466,16 +465,14 @@ void TextureProgressBar::_notification(int p_what) { } float end = start + direction * val; - pts.append(start); - pts.append(end); float from = MIN(start, end); float to = MAX(start, end); - for (int i = 0; i < 12; i++) { - if (corners[i] > from && corners[i] < to) { - pts.append(corners[i]); - } + pts.append(from); + for (float corner = Math::floor(from * 4 + 0.5) * 0.25 + 0.125; corner < to; corner += 0.25) { + pts.append(corner); } - pts.sort(); + pts.append(to); + Vector<Point2> uvs; Vector<Point2> points; uvs.push_back(get_relative_center()); @@ -492,6 +489,8 @@ void TextureProgressBar::_notification(int p_what) { colors.push_back(tint_progress); draw_polygon(points, colors, uvs, progress); } + + // Draw a reference cross. if (Engine::get_singleton()->is_editor_hint()) { Point2 p; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 5e004d6863..0d646ff2a9 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -114,7 +114,7 @@ void Node::_notification(int p_notification) { get_multiplayer()->scene_enter_exit_notify(data.scene_file_path, this, false); } } break; - case NOTIFICATION_PATH_CHANGED: { + case NOTIFICATION_PATH_RENAMED: { if (data.path_cache) { memdelete(data.path_cache); data.path_cache = nullptr; @@ -899,7 +899,7 @@ void Node::set_name(const String &p_name) { data.parent->_validate_child_name(this); } - propagate_notification(NOTIFICATION_PATH_CHANGED); + propagate_notification(NOTIFICATION_PATH_RENAMED); if (is_inside_tree()) { emit_signal(SNAME("renamed")); @@ -2829,7 +2829,7 @@ void Node::_bind_methods() { BIND_CONSTANT(NOTIFICATION_INSTANCED); BIND_CONSTANT(NOTIFICATION_DRAG_BEGIN); BIND_CONSTANT(NOTIFICATION_DRAG_END); - BIND_CONSTANT(NOTIFICATION_PATH_CHANGED); + BIND_CONSTANT(NOTIFICATION_PATH_RENAMED); BIND_CONSTANT(NOTIFICATION_INTERNAL_PROCESS); BIND_CONSTANT(NOTIFICATION_INTERNAL_PHYSICS_PROCESS); BIND_CONSTANT(NOTIFICATION_POST_ENTER_TREE); diff --git a/scene/main/node.h b/scene/main/node.h index 2dd32a2e1d..dc74a33580 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -256,7 +256,7 @@ public: NOTIFICATION_INSTANCED = 20, NOTIFICATION_DRAG_BEGIN = 21, NOTIFICATION_DRAG_END = 22, - NOTIFICATION_PATH_CHANGED = 23, + NOTIFICATION_PATH_RENAMED = 23, //NOTIFICATION_TRANSLATION_CHANGED = 24, moved below NOTIFICATION_INTERNAL_PROCESS = 25, NOTIFICATION_INTERNAL_PHYSICS_PROCESS = 26, |