diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/3d/camera_3d.cpp | 4 | ||||
-rw-r--r-- | scene/3d/node_3d.cpp | 10 | ||||
-rw-r--r-- | scene/gui/popup_menu.cpp | 21 | ||||
-rw-r--r-- | scene/gui/popup_menu.h | 3 | ||||
-rw-r--r-- | scene/resources/animation.cpp | 2 |
5 files changed, 20 insertions, 20 deletions
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp index 4eace17cc0..1f0c9acef5 100644 --- a/scene/3d/camera_3d.cpp +++ b/scene/3d/camera_3d.cpp @@ -509,7 +509,7 @@ void Camera3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "projection", PROPERTY_HINT_ENUM, "Perspective,Orthogonal,Frustum"), "set_projection", "get_projection"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fov", PROPERTY_HINT_RANGE, "1,179,0.1,degrees"), "set_fov", "get_fov"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size", PROPERTY_HINT_RANGE, "0.001,16384,0.001"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frustum_offset"), "set_frustum_offset", "get_frustum_offset"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "near", PROPERTY_HINT_RANGE, "0.001,10,0.001,or_greater,exp"), "set_near", "get_near"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "far", PROPERTY_HINT_RANGE, "0.01,4000,0.01,or_greater,exp"), "set_far", "get_far"); @@ -557,7 +557,7 @@ void Camera3D::set_fov(real_t p_fov) { } void Camera3D::set_size(real_t p_size) { - ERR_FAIL_COND(p_size < 0.1 || p_size > 16384); + ERR_FAIL_COND(p_size < 0.001 || p_size > 16384); size = p_size; _update_camera_mode(); } diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp index 62cc7c143b..bbc977647e 100644 --- a/scene/3d/node_3d.cpp +++ b/scene/3d/node_3d.cpp @@ -181,15 +181,6 @@ void Node3D::_notification(int p_what) { #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint() && get_tree()->is_node_being_edited(this)) { get_tree()->call_group_flags(0, SceneStringNames::get_singleton()->_spatial_editor_group, SceneStringNames::get_singleton()->_request_gizmo, this); - if (!data.gizmos_disabled) { - for (int i = 0; i < data.gizmos.size(); i++) { - data.gizmos.write[i]->create(); - if (is_visible_in_tree()) { - data.gizmos.write[i]->redraw(); - } - data.gizmos.write[i]->transform(); - } - } } #endif } break; @@ -427,6 +418,7 @@ void Node3D::update_gizmos() { } if (data.gizmos.is_empty()) { + get_tree()->call_group_flags(0, SceneStringNames::get_singleton()->_spatial_editor_group, SceneStringNames::get_singleton()->_request_gizmo, this); return; } if (data.gizmos_dirty) { diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 9fc1fb072c..b01f45e9ab 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -169,7 +169,7 @@ int PopupMenu::_get_mouse_over(const Point2 &p_over) const { return -1; } -void PopupMenu::_activate_submenu(int p_over) { +void PopupMenu::_activate_submenu(int p_over, bool p_by_keyboard) { Node *n = get_node(items[p_over].submenu); ERR_FAIL_COND_MSG(!n, "Item subnode does not exist: " + items[p_over].submenu + "."); Popup *submenu_popup = Object::cast_to<Popup>(n); @@ -213,8 +213,10 @@ void PopupMenu::_activate_submenu(int p_over) { return; } + submenu_pum->activated_by_keyboard = p_by_keyboard; + // If not triggered by the mouse, start the popup with its first item selected. - if (submenu_pum->get_item_count() > 0 && Input::get_singleton()->is_action_just_pressed("ui_accept")) { + if (submenu_pum->get_item_count() > 0 && p_by_keyboard) { submenu_pum->set_current_index(0); } @@ -323,14 +325,14 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) { set_input_as_handled(); } } else if (p_event->is_action("ui_right") && p_event->is_pressed()) { - if (mouse_over >= 0 && mouse_over < items.size() && !!items[mouse_over].separator && items[mouse_over].submenu.is_empty() && submenu_over != mouse_over) { - _activate_submenu(mouse_over); + if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator && !items[mouse_over].submenu.is_empty() && submenu_over != mouse_over) { + _activate_submenu(mouse_over, true); set_input_as_handled(); } } else if (p_event->is_action("ui_accept") && p_event->is_pressed()) { if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator) { if (!items[mouse_over].submenu.is_empty() && submenu_over != mouse_over) { - _activate_submenu(mouse_over); + _activate_submenu(mouse_over, true); } else { activate_item(mouse_over); } @@ -396,6 +398,11 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseMotion> m = p_event; if (m.is_valid()) { + if (m->get_velocity().is_equal_approx(Vector2())) { + return; + } + activated_by_keyboard = false; + for (const Rect2 &E : autohide_areas) { if (!Rect2(Point2(), get_size()).has_point(m->get_position()) && E.has_point(m->get_position())) { _close_pressed(); @@ -687,7 +694,7 @@ void PopupMenu::_draw_background() { void PopupMenu::_minimum_lifetime_timeout() { close_allowed = true; // If the mouse still isn't in this popup after timer expires, close. - if (!get_visible_rect().has_point(get_mouse_position())) { + if (!activated_by_keyboard && !get_visible_rect().has_point(get_mouse_position())) { _close_pressed(); } } @@ -772,7 +779,7 @@ void PopupMenu::_notification(int p_what) { case NOTIFICATION_INTERNAL_PROCESS: { // Only used when using operating system windows. - if (!is_embedded() && autohide_areas.size()) { + if (!activated_by_keyboard && !is_embedded() && autohide_areas.size()) { Point2 mouse_pos = DisplayServer::get_singleton()->mouse_get_position(); mouse_pos -= get_position(); diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index 518ba14dae..98d76875cb 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -87,6 +87,7 @@ class PopupMenu : public Popup { }; bool close_allowed = false; + bool activated_by_keyboard = false; Timer *minimum_lifetime_timer = nullptr; Timer *submenu_timer = nullptr; @@ -107,7 +108,7 @@ class PopupMenu : public Popup { void _shape_item(int p_item); virtual void gui_input(const Ref<InputEvent> &p_event); - void _activate_submenu(int p_over); + void _activate_submenu(int p_over, bool p_by_keyboard = false); void _submenu_timeout(); uint64_t popup_time_msec = 0; diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 0ddf164c79..e045a379d2 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -3828,7 +3828,7 @@ void Animation::_bind_methods() { ClassDB::bind_method(D_METHOD("compress", "page_size", "fps", "split_tolerance"), &Animation::compress, DEFVAL(8192), DEFVAL(120), DEFVAL(4.0)); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0.001,99999,0.001"), "set_length", "get_length"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "loop_mode"), "set_loop_mode", "get_loop_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "loop_mode", PROPERTY_HINT_ENUM, "None,Linear,Ping-Pong"), "set_loop_mode", "get_loop_mode"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_step", "get_step"); ADD_SIGNAL(MethodInfo("tracks_changed")); |