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-rw-r--r--scene/2d/canvas_item.cpp4
-rw-r--r--scene/2d/screen_button.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 8f6df43c76..adb3574dd9 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -389,8 +389,8 @@ Matrix32 CanvasItem::get_global_transform_with_canvas() const {
if (last_valid->canvas_layer)
return last_valid->canvas_layer->get_transform() * xform;
- else
- return xform;
+ else if (is_inside_tree())
+ return get_viewport()->get_canvas_transform() * xform;
}
Matrix32 CanvasItem::get_global_transform() const {
diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp
index 0254eb2836..d7f9b191fe 100644
--- a/scene/2d/screen_button.cpp
+++ b/scene/2d/screen_button.cpp
@@ -161,7 +161,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) {
if (finger_pressed==-1 || p_event.screen_touch.index==finger_pressed) {
- Point2 coord = (get_global_transform()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y));
+ Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y));
bool touched=false;
if (bitmask.is_valid()) {
@@ -238,7 +238,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) {
if (finger_pressed!=-1)
return; //already fingering
- Point2 coord = (get_global_transform()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y));
+ Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y));
bool touched=false;
if (bitmask.is_valid()) {