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-rw-r--r--scene/resources/visual_shader.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index ece1ba1972..b485dcfcf1 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -3402,7 +3402,6 @@ bool VisualShaderNodeGroupBase::is_valid_port_name(const String &p_name) const {
}
void VisualShaderNodeGroupBase::add_input_port(int p_id, int p_type, const String &p_name) {
- ERR_FAIL_COND(has_input_port(p_id));
ERR_FAIL_INDEX(p_type, int(PORT_TYPE_MAX));
ERR_FAIL_COND(!is_valid_port_name(p_name));
@@ -3478,7 +3477,6 @@ bool VisualShaderNodeGroupBase::has_input_port(int p_id) const {
}
void VisualShaderNodeGroupBase::add_output_port(int p_id, int p_type, const String &p_name) {
- ERR_FAIL_COND(has_output_port(p_id));
ERR_FAIL_INDEX(p_type, int(PORT_TYPE_MAX));
ERR_FAIL_COND(!is_valid_port_name(p_name));