diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/path_2d.cpp | 46 | ||||
-rw-r--r-- | scene/2d/path_2d.h | 5 | ||||
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 5 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 2 | ||||
-rwxr-xr-x | scene/main/node.cpp | 42 | ||||
-rw-r--r-- | scene/main/node.h | 10 |
6 files changed, 70 insertions, 40 deletions
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 8413be1ca9..55c055e34f 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -107,28 +107,39 @@ void PathFollow2D::_update_transform() { if (!c.is_valid()) return; + if (delta_offset == 0) { + return; + } + float o = offset; if (loop) o = Math::fposmod(o, c->get_baked_length()); Vector2 pos = c->interpolate_baked(o, cubic); + Vector2 offset = Vector2(h_offset, v_offset); + + Transform2D t = get_transform(); + t.set_origin(pos); + if (rotate) { - Vector2 n = (c->interpolate_baked(o + lookahead, cubic) - pos).normalized(); - Vector2 t = -n.tangent(); - pos += n * h_offset; - pos += t * v_offset; + Vector2 t_prev = (pos - c->interpolate_baked(o - delta_offset, cubic)).normalized(); + Vector2 t_cur = (c->interpolate_baked(o + delta_offset, cubic) - pos).normalized(); + + float dot = t_prev.dot(t_cur); + float angle = Math::acos(CLAMP(dot, -1, 1)); + + t.rotate(angle); - set_rotation(t.angle()); + t.translate(offset); } else { - pos.x += h_offset; - pos.y += v_offset; + t.set_origin(t.get_origin() + offset); } - set_position(pos); + set_transform(t); } void PathFollow2D::_notification(int p_what) { @@ -176,8 +187,6 @@ bool PathFollow2D::_set(const StringName &p_name, const Variant &p_value) { set_cubic_interpolation(p_value); } else if (String(p_name) == "loop") { set_loop(p_value); - } else if (String(p_name) == "lookahead") { - set_lookahead(p_value); } else return false; @@ -200,8 +209,6 @@ bool PathFollow2D::_get(const StringName &p_name, Variant &r_ret) const { r_ret = cubic; } else if (String(p_name) == "loop") { r_ret = loop; - } else if (String(p_name) == "lookahead") { - r_ret = lookahead; } else return false; @@ -219,7 +226,6 @@ void PathFollow2D::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::BOOL, "rotate")); p_list->push_back(PropertyInfo(Variant::BOOL, "cubic_interp")); p_list->push_back(PropertyInfo(Variant::BOOL, "loop")); - p_list->push_back(PropertyInfo(Variant::REAL, "lookahead", PROPERTY_HINT_RANGE, "0.001,1024.0,0.001")); } String PathFollow2D::get_configuration_warning() const { @@ -259,7 +265,7 @@ void PathFollow2D::_bind_methods() { } void PathFollow2D::set_offset(float p_offset) { - + delta_offset = p_offset - offset; offset = p_offset; if (path) _update_transform(); @@ -310,16 +316,6 @@ float PathFollow2D::get_unit_offset() const { return 0; } -void PathFollow2D::set_lookahead(float p_lookahead) { - - lookahead = p_lookahead; -} - -float PathFollow2D::get_lookahead() const { - - return lookahead; -} - void PathFollow2D::set_rotate(bool p_rotate) { rotate = p_rotate; @@ -344,11 +340,11 @@ bool PathFollow2D::has_loop() const { PathFollow2D::PathFollow2D() { offset = 0; + delta_offset = 0; h_offset = 0; v_offset = 0; path = NULL; rotate = true; cubic = true; loop = true; - lookahead = 4; } diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h index 88a0abdea9..f5ba3a3d32 100644 --- a/scene/2d/path_2d.h +++ b/scene/2d/path_2d.h @@ -60,9 +60,9 @@ public: private: Path2D *path; real_t offset; + real_t delta_offset; // change in offset since last _update_transform real_t h_offset; real_t v_offset; - real_t lookahead; bool cubic; bool loop; bool rotate; @@ -90,9 +90,6 @@ public: void set_unit_offset(float p_unit_offset); float get_unit_offset() const; - void set_lookahead(float p_lookahead); - float get_lookahead() const; - void set_loop(bool p_loop); bool has_loop() const; diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 1287a800e3..1f6127e6eb 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -1028,7 +1028,10 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const on_floor = true; floor_velocity = collision.collider_vel; - if (collision.travel.length() < 1 && ABS((lv.x - floor_velocity.x)) < p_slope_stop_min_velocity) { + Vector2 rel_v = lv - floor_velocity; + Vector2 hv = rel_v - p_floor_direction * p_floor_direction.dot(rel_v); + + if (collision.travel.length() < 1 && hv.length() < p_slope_stop_min_velocity) { Transform2D gt = get_global_transform(); gt.elements[2] -= collision.travel; set_global_transform(gt); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index a1ecf291c1..c9af7eed0d 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -5342,7 +5342,7 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("get_line", "line"), &TextEdit::get_line); ClassDB::bind_method(D_METHOD("cursor_set_column", "column", "adjust_viewport"), &TextEdit::cursor_set_column, DEFVAL(true)); - ClassDB::bind_method(D_METHOD("cursor_set_line", "line", "adjust_viewport, can_be_hidden"), &TextEdit::cursor_set_line, DEFVAL(true), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("cursor_set_line", "line", "adjust_viewport", "can_be_hidden"), &TextEdit::cursor_set_line, DEFVAL(true), DEFVAL(true)); ClassDB::bind_method(D_METHOD("cursor_get_column"), &TextEdit::cursor_get_column); ClassDB::bind_method(D_METHOD("cursor_get_line"), &TextEdit::cursor_get_line); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 2bf45f1189..253084dd99 100755 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2067,7 +2067,7 @@ int Node::get_position_in_parent() const { return data.pos; } -Node *Node::_duplicate(int p_flags) const { +Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const { Node *node = NULL; @@ -2084,7 +2084,12 @@ Node *Node::_duplicate(int p_flags) const { Ref<PackedScene> res = ResourceLoader::load(get_filename()); ERR_FAIL_COND_V(res.is_null(), NULL); - node = res->instance(); + PackedScene::GenEditState ges = PackedScene::GEN_EDIT_STATE_DISABLED; +#ifdef TOOLS_ENABLED + if (p_flags & DUPLICATE_FROM_EDITOR) + ges = PackedScene::GEN_EDIT_STATE_INSTANCE; +#endif + node = res->instance(ges); ERR_FAIL_COND_V(!node, NULL); instanced = true; @@ -2099,10 +2104,6 @@ Node *Node::_duplicate(int p_flags) const { ERR_FAIL_COND_V(!node, NULL); } - if (get_filename() != "") { //an instance - node->set_filename(get_filename()); - } - List<PropertyInfo> plist; get_property_list(&plist); @@ -2138,11 +2139,21 @@ Node *Node::_duplicate(int p_flags) const { node->set_name(get_name()); +#ifdef TOOLS_ENABLED + if ((p_flags & DUPLICATE_FROM_EDITOR) && r_duplimap) + r_duplimap->insert(this, node); +#endif + if (p_flags & DUPLICATE_GROUPS) { List<GroupInfo> gi; get_groups(&gi); for (List<GroupInfo>::Element *E = gi.front(); E; E = E->next()) { +#ifdef TOOLS_ENABLED + if ((p_flags & DUPLICATE_FROM_EDITOR) && !E->get().persistent) + continue; +#endif + node->add_to_group(E->get().name, E->get().persistent); } } @@ -2154,7 +2165,7 @@ Node *Node::_duplicate(int p_flags) const { if (instanced && get_child(i)->data.owner == this) continue; //part of instance - Node *dup = get_child(i)->duplicate(p_flags); + Node *dup = get_child(i)->_duplicate(p_flags, r_duplimap); if (!dup) { memdelete(node); @@ -2178,6 +2189,20 @@ Node *Node::duplicate(int p_flags) const { return dupe; } +#ifdef TOOLS_ENABLED +Node *Node::duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const { + + Node *dupe = _duplicate(DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS | DUPLICATE_USE_INSTANCING | DUPLICATE_FROM_EDITOR, &r_duplimap); + + // Duplication of signals must happen after all the node descendants have been copied, + // because re-targeting of connections from some descendant to another is not possible + // if the emitter node comes later in tree order than the receiver + _duplicate_signals(this, dupe); + + return dupe; +} +#endif + void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const { if (get_owner() != get_parent()->get_owner()) @@ -2325,6 +2350,9 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const { get_child(i)->_duplicate_and_reown(node, p_reown_map); } + // Duplication of signals must happen after all the node descendants have been copied, + // because re-targeting of connections from some descendant to another is not possible + // if the emitter node comes later in tree order than the receiver _duplicate_signals(this, node); return node; } diff --git a/scene/main/node.h b/scene/main/node.h index c43e96063f..bd0b18c87a 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -58,7 +58,10 @@ public: DUPLICATE_SIGNALS = 1, DUPLICATE_GROUPS = 2, DUPLICATE_SCRIPTS = 4, - DUPLICATE_USE_INSTANCING = 8 + DUPLICATE_USE_INSTANCING = 8, +#ifdef TOOLS_ENABLED + DUPLICATE_FROM_EDITOR = 16, +#endif }; enum RPCMode { @@ -169,7 +172,7 @@ private: void _duplicate_signals(const Node *p_original, Node *p_copy) const; void _duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const; - Node *_duplicate(int p_flags) const; + Node *_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap = NULL) const; Array _get_children() const; Array _get_groups() const; @@ -326,6 +329,9 @@ public: Node *duplicate(int p_flags = DUPLICATE_GROUPS | DUPLICATE_SIGNALS | DUPLICATE_SCRIPTS) const; Node *duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const; +#ifdef TOOLS_ENABLED + Node *duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const; +#endif //Node *clone_tree() const; |