diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/audio_stream_player_2d.cpp | 162 | ||||
-rw-r--r-- | scene/2d/audio_stream_player_2d.h | 10 | ||||
-rw-r--r-- | scene/3d/audio_stream_player_3d.cpp | 165 | ||||
-rw-r--r-- | scene/3d/audio_stream_player_3d.h | 15 | ||||
-rw-r--r-- | scene/audio/audio_stream_player.cpp | 137 | ||||
-rw-r--r-- | scene/audio/audio_stream_player.h | 8 | ||||
-rw-r--r-- | scene/resources/audio_stream_sample.cpp | 4 | ||||
-rw-r--r-- | scene/resources/audio_stream_sample.h | 2 |
8 files changed, 310 insertions, 193 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index ea491e8b0e..9280e35c3f 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -59,33 +59,47 @@ void AudioStreamPlayer2D::_notification(int p_what) { if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { //update anything related to position first, if possible of course + if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) { + _update_panning(); + } - if (!stream_playback.is_valid()) { - return; + if (setplay.get() >= 0 && stream.is_valid()) { + active.set(); + Ref<AudioStreamPlayback> new_playback = stream->instance_playback(); + ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback."); + AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get()); + stream_playbacks.push_back(new_playback); + setplay.set(-1); } - if (setplay.get() >= 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) { - _update_panning(); - if (setplay.get() >= 0) { - active.set(); - AudioServer::get_singleton()->start_playback_stream(stream_playback, _get_actual_bus(), volume_vector, setplay.get()); - setplay.set(-1); + + if (!stream_playbacks.is_empty() && active.is_set()) { + // Stop playing if no longer active. + Vector<Ref<AudioStreamPlayback>> playbacks_to_remove; + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) { + emit_signal(SNAME("finished")); + playbacks_to_remove.push_back(playback); + } + } + // Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble. + for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) { + stream_playbacks.erase(playback); + } + if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) { + // This node is no longer actively playing audio. + active.clear(); + set_physics_process_internal(false); } } - // Stop playing if no longer active. - if (active.is_set() && !AudioServer::get_singleton()->is_playback_active(stream_playback)) { - active.clear(); - set_physics_process_internal(false); - emit_signal(SNAME("finished")); + while (stream_playbacks.size() > max_polyphony) { + AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]); + stream_playbacks.remove(0); } } } StringName AudioStreamPlayer2D::_get_actual_bus() { - if (!stream_playback.is_valid()) { - return SNAME("Master"); - } - Vector2 global_pos = get_global_position(); //check if any area is diverting sound into a bus @@ -113,12 +127,10 @@ StringName AudioStreamPlayer2D::_get_actual_bus() { } void AudioStreamPlayer2D::_update_panning() { - if (!stream_playback.is_valid()) { + if (!active.is_set() || stream.is_null()) { return; } - last_mix_count = AudioServer::get_singleton()->get_mix_count(); - Ref<World2D> world_2d = get_world_2d(); ERR_FAIL_COND(world_2d.is_null()); @@ -164,28 +176,20 @@ void AudioStreamPlayer2D::_update_panning() { volume_vector.write[0] = AudioFrame(l, r) * multiplier; } - AudioServer::get_singleton()->set_playback_bus_exclusive(stream_playback, _get_actual_bus(), volume_vector); -} - -void AudioStreamPlayer2D::set_stream(Ref<AudioStream> p_stream) { - if (stream_playback.is_valid()) { - stop(); + for (const Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->set_playback_bus_exclusive(playback, _get_actual_bus(), volume_vector); } - stream_playback.unref(); - stream.unref(); - if (p_stream.is_valid()) { - stream_playback = p_stream->instance_playback(); - if (stream_playback.is_valid()) { - stream = p_stream; - } else { - stream.unref(); - } + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->set_playback_pitch_scale(playback, pitch_scale); } - if (p_stream.is_valid() && stream_playback.is_null()) { - stream.unref(); - } + last_mix_count = AudioServer::get_singleton()->get_mix_count(); +} + +void AudioStreamPlayer2D::set_stream(Ref<AudioStream> p_stream) { + stop(); + stream = p_stream; } Ref<AudioStream> AudioStreamPlayer2D::get_stream() const { @@ -203,8 +207,8 @@ float AudioStreamPlayer2D::get_volume_db() const { void AudioStreamPlayer2D::set_pitch_scale(float p_pitch_scale) { ERR_FAIL_COND(p_pitch_scale <= 0.0); pitch_scale = p_pitch_scale; - if (stream_playback.is_valid()) { - AudioServer::get_singleton()->set_playback_pitch_scale(stream_playback, p_pitch_scale); + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->set_playback_pitch_scale(playback, p_pitch_scale); } } @@ -213,44 +217,50 @@ float AudioStreamPlayer2D::get_pitch_scale() const { } void AudioStreamPlayer2D::play(float p_from_pos) { - stop(); - if (stream.is_valid()) { - stream_playback = stream->instance_playback(); + if (stream.is_null()) { + return; } - if (stream_playback.is_valid()) { - setplay.set(p_from_pos); - set_physics_process_internal(true); + ERR_FAIL_COND_MSG(!is_inside_tree(), "Playback can only happen when a node is inside the scene tree"); + if (stream->is_monophonic() && is_playing()) { + stop(); } + + setplay.set(p_from_pos); + active.set(); + set_physics_process_internal(true); } void AudioStreamPlayer2D::seek(float p_seconds) { - if (stream_playback.is_valid() && active.is_set()) { + if (is_playing()) { + stop(); play(p_seconds); } } void AudioStreamPlayer2D::stop() { - if (stream_playback.is_valid()) { - active.clear(); - AudioServer::get_singleton()->stop_playback_stream(stream_playback); - set_physics_process_internal(false); - setplay.set(-1); + setplay.set(-1); + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->stop_playback_stream(playback); } + stream_playbacks.clear(); + active.clear(); + set_physics_process_internal(false); } bool AudioStreamPlayer2D::is_playing() const { - if (stream_playback.is_valid()) { - return AudioServer::get_singleton()->is_playback_active(stream_playback); + for (const Ref<AudioStreamPlayback> &playback : stream_playbacks) { + if (AudioServer::get_singleton()->is_playback_active(playback)) { + return true; + } } - return false; } float AudioStreamPlayer2D::get_playback_position() { - if (stream_playback.is_valid()) { - return AudioServer::get_singleton()->get_playback_position(stream_playback); + // Return the playback position of the most recently started playback stream. + if (!stream_playbacks.is_empty()) { + return AudioServer::get_singleton()->get_playback_position(stream_playbacks[stream_playbacks.size() - 1]); } - return 0; } @@ -284,11 +294,7 @@ void AudioStreamPlayer2D::_set_playing(bool p_enable) { } bool AudioStreamPlayer2D::_is_active() const { - if (stream_playback.is_valid()) { - // TODO make sure this doesn't change any behavior w.r.t. pauses. Is a paused stream active? - return AudioServer::get_singleton()->is_playback_active(stream_playback); - } - return false; + return active.is_set(); } void AudioStreamPlayer2D::_validate_property(PropertyInfo &property) const { @@ -336,21 +342,35 @@ uint32_t AudioStreamPlayer2D::get_area_mask() const { } void AudioStreamPlayer2D::set_stream_paused(bool p_pause) { - // TODO this does not have perfect recall, fix that maybe? If the stream isn't set, we can't persist this bool. - if (stream_playback.is_valid()) { - AudioServer::get_singleton()->set_playback_paused(stream_playback, p_pause); + // TODO this does not have perfect recall, fix that maybe? If there are zero playbacks registered with the AudioServer, this bool isn't persisted. + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->set_playback_paused(playback, p_pause); } } bool AudioStreamPlayer2D::get_stream_paused() const { - if (stream_playback.is_valid()) { - return AudioServer::get_singleton()->is_playback_paused(stream_playback); + // There's currently no way to pause some playback streams but not others. Check the first and don't bother looking at the rest. + if (!stream_playbacks.is_empty()) { + return AudioServer::get_singleton()->is_playback_paused(stream_playbacks[0]); } return false; } Ref<AudioStreamPlayback> AudioStreamPlayer2D::get_stream_playback() { - return stream_playback; + if (!stream_playbacks.is_empty()) { + return stream_playbacks[stream_playbacks.size() - 1]; + } + return nullptr; +} + +void AudioStreamPlayer2D::set_max_polyphony(int p_max_polyphony) { + if (p_max_polyphony > 0) { + max_polyphony = p_max_polyphony; + } +} + +int AudioStreamPlayer2D::get_max_polyphony() const { + return max_polyphony; } void AudioStreamPlayer2D::_bind_methods() { @@ -391,6 +411,9 @@ void AudioStreamPlayer2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_stream_paused", "pause"), &AudioStreamPlayer2D::set_stream_paused); ClassDB::bind_method(D_METHOD("get_stream_paused"), &AudioStreamPlayer2D::get_stream_paused); + ClassDB::bind_method(D_METHOD("set_max_polyphony", "max_polyphony"), &AudioStreamPlayer2D::set_max_polyphony); + ClassDB::bind_method(D_METHOD("get_max_polyphony"), &AudioStreamPlayer2D::get_max_polyphony); + ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer2D::get_stream_playback); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); @@ -401,6 +424,7 @@ void AudioStreamPlayer2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_RANGE, "1,4096,1,or_greater,exp"), "set_max_distance", "get_max_distance"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_attenuation", "get_attenuation"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "max_polyphony", PROPERTY_HINT_NONE, ""), "set_max_polyphony", "get_max_polyphony"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus"); ADD_PROPERTY(PropertyInfo(Variant::INT, "area_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_area_mask", "get_area_mask"); diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h index 6428fbe017..5360fd4934 100644 --- a/scene/2d/audio_stream_player_2d.h +++ b/scene/2d/audio_stream_player_2d.h @@ -51,10 +51,10 @@ private: Viewport *viewport = nullptr; //pointer only used for reference to previous mix }; - Ref<AudioStreamPlayback> stream_playback; + Vector<Ref<AudioStreamPlayback>> stream_playbacks; Ref<AudioStream> stream; - SafeFlag active; + SafeFlag active{ false }; SafeNumeric<float> setplay{ -1.0 }; Vector<AudioFrame> volume_vector; @@ -64,7 +64,8 @@ private: float volume_db = 0.0; float pitch_scale = 1.0; bool autoplay = false; - StringName default_bus = "Master"; + StringName default_bus = SNAME("Master"); + int max_polyphony = 1; void _set_playing(bool p_enable); bool _is_active() const; @@ -119,6 +120,9 @@ public: void set_stream_paused(bool p_pause); bool get_stream_paused() const; + void set_max_polyphony(int p_max_polyphony); + int get_max_polyphony() const; + Ref<AudioStreamPlayback> get_stream_playback(); AudioStreamPlayer2D(); diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 16d5b9da3e..907c6cd03a 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -271,28 +271,45 @@ void AudioStreamPlayer3D::_notification(int p_what) { if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { //update anything related to position first, if possible of course - - if (!stream_playback.is_valid()) { - return; + Vector<AudioFrame> volume_vector; + if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) { + volume_vector = _update_panning(); } - //start playing if requested - if (setplay.get() >= 0) { - Vector<AudioFrame> volume_vector = _update_panning(); - AudioServer::get_singleton()->start_playback_stream(stream_playback, _get_actual_bus(), volume_vector, setplay.get()); + if (setplay.get() >= 0 && stream.is_valid()) { active.set(); + Ref<AudioStreamPlayback> new_playback = stream->instance_playback(); + ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback."); + Map<StringName, Vector<AudioFrame>> bus_map; + bus_map[_get_actual_bus()] = volume_vector; + AudioServer::get_singleton()->start_playback_stream(new_playback, bus_map, setplay.get(), linear_attenuation, attenuation_filter_cutoff_hz, actual_pitch_scale); + stream_playbacks.push_back(new_playback); setplay.set(-1); } - if (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count()) { - _update_panning(); - last_mix_count = AudioServer::get_singleton()->get_mix_count(); + if (!stream_playbacks.is_empty() && active.is_set()) { + // Stop playing if no longer active. + Vector<Ref<AudioStreamPlayback>> playbacks_to_remove; + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) { + emit_signal(SNAME("finished")); + playbacks_to_remove.push_back(playback); + } + } + // Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble. + for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) { + stream_playbacks.erase(playback); + } + if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) { + // This node is no longer actively playing audio. + active.clear(); + set_physics_process_internal(false); + } } - // Stop playing if no longer active. - if (!active.is_set()) { - set_physics_process_internal(false); - emit_signal(SNAME("finished")); + while (stream_playbacks.size() > max_polyphony) { + AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]); + stream_playbacks.remove(0); } } } @@ -330,9 +347,6 @@ Area3D *AudioStreamPlayer3D::_get_overriding_area() { } StringName AudioStreamPlayer3D::_get_actual_bus() { - if (!stream_playback.is_valid()) { - return SNAME("Master"); - } Area3D *overriding_area = _get_overriding_area(); if (overriding_area && overriding_area->is_overriding_audio_bus() && !overriding_area->is_using_reverb_bus()) { return overriding_area->get_audio_bus_name(); @@ -347,7 +361,9 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() { frame = AudioFrame(0, 0); } - ERR_FAIL_COND_V(stream_playback.is_null(), output_volume_vector); + if (!active.is_set() || stream.is_null()) { + return output_volume_vector; + } Vector3 linear_velocity; @@ -422,7 +438,10 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() { } } - AudioServer::get_singleton()->set_playback_highshelf_params(stream_playback, Math::db2linear(db_att), attenuation_filter_cutoff_hz); + linear_attenuation = Math::db2linear(db_att); + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->set_playback_highshelf_params(playback, linear_attenuation, attenuation_filter_cutoff_hz); + } //TODO: The lower the second parameter (tightness) the more the sound will "enclose" the listener (more undirected / playing from // speakers not facing the source) - this could be made distance dependent. _calc_output_vol(local_pos.normalized(), 4.0, output_volume_vector); @@ -447,7 +466,10 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() { } else { bus_volumes[bus] = output_volume_vector; } - AudioServer::get_singleton()->set_playback_bus_volumes_linear(stream_playback, bus_volumes); + + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->set_playback_bus_volumes_linear(playback, bus_volumes); + } if (doppler_tracking != DOPPLER_TRACKING_DISABLED) { Vector3 listener_velocity; @@ -458,9 +480,7 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() { Vector3 local_velocity = listener_node->get_global_transform().orthonormalized().basis.xform_inv(linear_velocity - listener_velocity); - if (local_velocity == Vector3()) { - AudioServer::get_singleton()->set_playback_pitch_scale(stream_playback, pitch_scale); - } else { + if (local_velocity != Vector3()) { float approaching = local_pos.normalized().dot(local_velocity.normalized()); float velocity = local_velocity.length(); float speed_of_sound = 343.0; @@ -468,34 +488,23 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() { float doppler_pitch_scale = pitch_scale * speed_of_sound / (speed_of_sound + velocity * approaching); doppler_pitch_scale = CLAMP(doppler_pitch_scale, (1 / 8.0), 8.0); //avoid crazy stuff - AudioServer::get_singleton()->set_playback_pitch_scale(stream_playback, doppler_pitch_scale); + actual_pitch_scale = doppler_pitch_scale; + } else { + actual_pitch_scale = pitch_scale; } } else { - AudioServer::get_singleton()->set_playback_pitch_scale(stream_playback, pitch_scale); + actual_pitch_scale = pitch_scale; + } + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->set_playback_pitch_scale(playback, actual_pitch_scale); } } return output_volume_vector; } void AudioStreamPlayer3D::set_stream(Ref<AudioStream> p_stream) { - if (stream_playback.is_valid()) { - stop(); - stream_playback.unref(); - stream.unref(); - } - - if (p_stream.is_valid()) { - stream_playback = p_stream->instance_playback(); - if (stream_playback.is_valid()) { - stream = p_stream; - } else { - stream.unref(); - } - } - - if (p_stream.is_valid() && stream_playback.is_null()) { - stream.unref(); - } + stop(); + stream = p_stream; } Ref<AudioStream> AudioStreamPlayer3D::get_stream() const { @@ -536,40 +545,47 @@ float AudioStreamPlayer3D::get_pitch_scale() const { } void AudioStreamPlayer3D::play(float p_from_pos) { - if (stream_playback.is_valid()) { - setplay.set(p_from_pos); - set_physics_process_internal(true); + if (stream.is_null()) { + return; + } + ERR_FAIL_COND_MSG(!is_inside_tree(), "Playback can only happen when a node is inside the scene tree"); + if (stream->is_monophonic() && is_playing()) { + stop(); } + setplay.set(p_from_pos); + active.set(); + set_physics_process_internal(true); } void AudioStreamPlayer3D::seek(float p_seconds) { - if (stream_playback.is_valid() && active.is_set()) { - play(p_seconds); - } + stop(); + play(p_seconds); } void AudioStreamPlayer3D::stop() { - if (stream_playback.is_valid()) { - active.clear(); - AudioServer::get_singleton()->stop_playback_stream(stream_playback); - set_physics_process_internal(false); - setplay.set(-1); + setplay.set(-1); + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->stop_playback_stream(playback); } + stream_playbacks.clear(); + active.clear(); + set_physics_process_internal(false); } bool AudioStreamPlayer3D::is_playing() const { - if (stream_playback.is_valid()) { - return active.is_set() || setplay.get() >= 0; + for (const Ref<AudioStreamPlayback> &playback : stream_playbacks) { + if (AudioServer::get_singleton()->is_playback_active(playback)) { + return true; + } } - return false; } float AudioStreamPlayer3D::get_playback_position() { - if (stream_playback.is_valid()) { - return AudioServer::get_singleton()->get_playback_position(stream_playback); + // Return the playback position of the most recently started playback stream. + if (!stream_playbacks.is_empty()) { + return AudioServer::get_singleton()->get_playback_position(stream_playbacks[stream_playbacks.size() - 1]); } - return 0; } @@ -729,20 +745,35 @@ AudioStreamPlayer3D::DopplerTracking AudioStreamPlayer3D::get_doppler_tracking() } void AudioStreamPlayer3D::set_stream_paused(bool p_pause) { - if (stream_playback.is_valid()) { - AudioServer::get_singleton()->set_playback_paused(stream_playback, p_pause); + // TODO this does not have perfect recall, fix that maybe? If there are zero playbacks registered with the AudioServer, this bool isn't persisted. + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->set_playback_paused(playback, p_pause); } } bool AudioStreamPlayer3D::get_stream_paused() const { - if (stream_playback.is_valid()) { - return AudioServer::get_singleton()->is_playback_paused(stream_playback); + // There's currently no way to pause some playback streams but not others. Check the first and don't bother looking at the rest. + if (!stream_playbacks.is_empty()) { + return AudioServer::get_singleton()->is_playback_paused(stream_playbacks[0]); } return false; } Ref<AudioStreamPlayback> AudioStreamPlayer3D::get_stream_playback() { - return stream_playback; + if (!stream_playbacks.is_empty()) { + return stream_playbacks[stream_playbacks.size() - 1]; + } + return nullptr; +} + +void AudioStreamPlayer3D::set_max_polyphony(int p_max_polyphony) { + if (p_max_polyphony > 0) { + max_polyphony = p_max_polyphony; + } +} + +int AudioStreamPlayer3D::get_max_polyphony() const { + return max_polyphony; } void AudioStreamPlayer3D::_bind_methods() { @@ -810,6 +841,9 @@ void AudioStreamPlayer3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_stream_paused", "pause"), &AudioStreamPlayer3D::set_stream_paused); ClassDB::bind_method(D_METHOD("get_stream_paused"), &AudioStreamPlayer3D::get_stream_paused); + ClassDB::bind_method(D_METHOD("set_max_polyphony", "max_polyphony"), &AudioStreamPlayer3D::set_max_polyphony); + ClassDB::bind_method(D_METHOD("get_max_polyphony"), &AudioStreamPlayer3D::get_max_polyphony); + ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer3D::get_stream_playback); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); @@ -823,6 +857,7 @@ void AudioStreamPlayer3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_RANGE, "0,4096,1,or_greater,exp"), "set_max_distance", "get_max_distance"); ADD_PROPERTY(PropertyInfo(Variant::INT, "out_of_range_mode", PROPERTY_HINT_ENUM, "Mix,Pause"), "set_out_of_range_mode", "get_out_of_range_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "max_polyphony", PROPERTY_HINT_NONE, ""), "set_max_polyphony", "get_max_polyphony"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus"); ADD_PROPERTY(PropertyInfo(Variant::INT, "area_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_area_mask", "get_area_mask"); ADD_GROUP("Emission Angle", "emission_angle"); diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h index f915abad2b..abd5a841b2 100644 --- a/scene/3d/audio_stream_player_3d.h +++ b/scene/3d/audio_stream_player_3d.h @@ -31,6 +31,7 @@ #ifndef AUDIO_STREAM_PLAYER_3D_H #define AUDIO_STREAM_PLAYER_3D_H +#include "core/os/mutex.h" #include "scene/3d/area_3d.h" #include "scene/3d/node_3d.h" #include "scene/3d/velocity_tracker_3d.h" @@ -68,10 +69,10 @@ private: }; - Ref<AudioStreamPlayback> stream_playback; + Vector<Ref<AudioStreamPlayback>> stream_playbacks; Ref<AudioStream> stream; - SafeFlag active; + SafeFlag active{ false }; SafeNumeric<float> setplay{ -1.0 }; AttenuationModel attenuation_model = ATTENUATION_INVERSE_DISTANCE; @@ -79,8 +80,11 @@ private: float unit_size = 10.0; float max_db = 3.0; float pitch_scale = 1.0; + // Internally used to take doppler tracking into account. + float actual_pitch_scale = 1.0; bool autoplay = false; - StringName bus = "Master"; + StringName bus = SNAME("Master"); + int max_polyphony = 1; uint64_t last_mix_count = -1; @@ -106,6 +110,8 @@ private: float attenuation_filter_cutoff_hz = 5000.0; float attenuation_filter_db = -24.0; + float linear_attenuation = 0; + float max_distance = 0.0; Ref<VelocityTracker3D> velocity_tracker; @@ -146,6 +152,9 @@ public: void set_bus(const StringName &p_bus); StringName get_bus() const; + void set_max_polyphony(int p_max_polyphony); + int get_max_polyphony() const; + void set_autoplay(bool p_enable); bool is_autoplay_enabled(); diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp index f7b7604fd5..0334ba667b 100644 --- a/scene/audio/audio_stream_player.cpp +++ b/scene/audio/audio_stream_player.cpp @@ -42,17 +42,29 @@ void AudioStreamPlayer::_notification(int p_what) { } if (p_what == NOTIFICATION_INTERNAL_PROCESS) { - if (stream_playback.is_valid() && active.is_set() && !AudioServer::get_singleton()->is_playback_active(stream_playback)) { + Vector<Ref<AudioStreamPlayback>> playbacks_to_remove; + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) { + emit_signal(SNAME("finished")); + playbacks_to_remove.push_back(playback); + } + } + // Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble. + for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) { + stream_playbacks.erase(playback); + } + if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) { + // This node is no longer actively playing audio. active.clear(); set_process_internal(false); - emit_signal(SNAME("finished")); } } if (p_what == NOTIFICATION_EXIT_TREE) { - if (stream_playback.is_valid()) { - AudioServer::get_singleton()->stop_playback_stream(stream_playback); + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->stop_playback_stream(playback); } + stream_playbacks.clear(); } if (p_what == NOTIFICATION_PAUSED) { @@ -68,24 +80,8 @@ void AudioStreamPlayer::_notification(int p_what) { } void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) { - if (stream_playback.is_valid()) { - stop(); - stream_playback.unref(); - stream.unref(); - } - - if (p_stream.is_valid()) { - stream_playback = p_stream->instance_playback(); - if (stream_playback.is_valid()) { - stream = p_stream; - } else { - stream.unref(); - } - } - - if (p_stream.is_valid() && stream_playback.is_null()) { - stream.unref(); - } + stop(); + stream = p_stream; } Ref<AudioStream> AudioStreamPlayer::get_stream() const { @@ -95,7 +91,10 @@ Ref<AudioStream> AudioStreamPlayer::get_stream() const { void AudioStreamPlayer::set_volume_db(float p_volume) { volume_db = p_volume; - AudioServer::get_singleton()->set_playback_all_bus_volumes_linear(stream_playback, _get_volume_vector()); + Vector<AudioFrame> volume_vector = _get_volume_vector(); + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->set_playback_all_bus_volumes_linear(playback, volume_vector); + } } float AudioStreamPlayer::get_volume_db() const { @@ -106,57 +105,83 @@ void AudioStreamPlayer::set_pitch_scale(float p_pitch_scale) { ERR_FAIL_COND(p_pitch_scale <= 0.0); pitch_scale = p_pitch_scale; - AudioServer::get_singleton()->set_playback_pitch_scale(stream_playback, pitch_scale); + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->set_playback_pitch_scale(playback, pitch_scale); + } } float AudioStreamPlayer::get_pitch_scale() const { return pitch_scale; } +void AudioStreamPlayer::set_max_polyphony(int p_max_polyphony) { + if (p_max_polyphony > 0) { + max_polyphony = p_max_polyphony; + } +} + +int AudioStreamPlayer::get_max_polyphony() const { + return max_polyphony; +} + void AudioStreamPlayer::play(float p_from_pos) { - stop(); - if (stream.is_valid()) { - stream_playback = stream->instance_playback(); + if (stream.is_null()) { + return; + } + ERR_FAIL_COND_MSG(!is_inside_tree(), "Playback can only happen when a node is inside the scene tree"); + if (stream->is_monophonic() && is_playing()) { + stop(); } - if (stream_playback.is_valid()) { - AudioServer::get_singleton()->start_playback_stream(stream_playback, bus, _get_volume_vector(), p_from_pos); - active.set(); + Ref<AudioStreamPlayback> stream_playback = stream->instance_playback(); + ERR_FAIL_COND_MSG(stream_playback.is_null(), "Failed to instantiate playback."); + + AudioServer::get_singleton()->start_playback_stream(stream_playback, bus, _get_volume_vector(), p_from_pos); + stream_playbacks.push_back(stream_playback); + active.set(); + set_process_internal(true); + while (stream_playbacks.size() > max_polyphony) { + AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]); + stream_playbacks.remove(0); } } void AudioStreamPlayer::seek(float p_seconds) { - if (stream_playback.is_valid() && active.is_set()) { + if (is_playing()) { + stop(); play(p_seconds); } } void AudioStreamPlayer::stop() { - if (stream_playback.is_valid()) { - active.clear(); - AudioServer::get_singleton()->stop_playback_stream(stream_playback); + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->stop_playback_stream(playback); } + stream_playbacks.clear(); + active.clear(); + set_process_internal(false); } bool AudioStreamPlayer::is_playing() const { - if (stream_playback.is_valid()) { - return AudioServer::get_singleton()->is_playback_active(stream_playback); + for (const Ref<AudioStreamPlayback> &playback : stream_playbacks) { + if (AudioServer::get_singleton()->is_playback_active(playback)) { + return true; + } } - return false; } float AudioStreamPlayer::get_playback_position() { - if (stream_playback.is_valid()) { - return AudioServer::get_singleton()->get_playback_position(stream_playback); + // Return the playback position of the most recently started playback stream. + if (!stream_playbacks.is_empty()) { + return AudioServer::get_singleton()->get_playback_position(stream_playbacks[stream_playbacks.size() - 1]); } - return 0; } void AudioStreamPlayer::set_bus(const StringName &p_bus) { bus = p_bus; - if (stream_playback.is_valid()) { - AudioServer::get_singleton()->set_playback_bus_exclusive(stream_playback, p_bus, _get_volume_vector()); + for (const Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->set_playback_bus_exclusive(playback, p_bus, _get_volume_vector()); } } @@ -166,7 +191,7 @@ StringName AudioStreamPlayer::get_bus() const { return bus; } } - return "Master"; + return SNAME("Master"); } void AudioStreamPlayer::set_autoplay(bool p_enable) { @@ -194,22 +219,25 @@ void AudioStreamPlayer::_set_playing(bool p_enable) { } bool AudioStreamPlayer::_is_active() const { - if (stream_playback.is_valid()) { - return AudioServer::get_singleton()->is_playback_active(stream_playback); + for (const Ref<AudioStreamPlayback> &playback : stream_playbacks) { + if (AudioServer::get_singleton()->is_playback_active(playback)) { + return true; + } } return false; } void AudioStreamPlayer::set_stream_paused(bool p_pause) { - // TODO this does not have perfect recall, fix that maybe? If the stream isn't set, we can't persist this bool. - if (stream_playback.is_valid()) { - AudioServer::get_singleton()->set_playback_paused(stream_playback, p_pause); + // TODO this does not have perfect recall, fix that maybe? If there are zero playbacks registered with the AudioServer, this bool isn't persisted. + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->set_playback_paused(playback, p_pause); } } bool AudioStreamPlayer::get_stream_paused() const { - if (stream_playback.is_valid()) { - return AudioServer::get_singleton()->is_playback_paused(stream_playback); + // There's currently no way to pause some playback streams but not others. Check the first and don't bother looking at the rest. + if (!stream_playbacks.is_empty()) { + return AudioServer::get_singleton()->is_playback_paused(stream_playbacks[0]); } return false; } @@ -271,7 +299,10 @@ void AudioStreamPlayer::_bus_layout_changed() { } Ref<AudioStreamPlayback> AudioStreamPlayer::get_stream_playback() { - return stream_playback; + if (!stream_playbacks.is_empty()) { + return stream_playbacks[stream_playbacks.size() - 1]; + } + return nullptr; } void AudioStreamPlayer::_bind_methods() { @@ -306,6 +337,9 @@ void AudioStreamPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_stream_paused", "pause"), &AudioStreamPlayer::set_stream_paused); ClassDB::bind_method(D_METHOD("get_stream_paused"), &AudioStreamPlayer::get_stream_paused); + ClassDB::bind_method(D_METHOD("set_max_polyphony", "max_polyphony"), &AudioStreamPlayer::set_max_polyphony); + ClassDB::bind_method(D_METHOD("get_max_polyphony"), &AudioStreamPlayer::get_max_polyphony); + ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer::get_stream_playback); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); @@ -315,6 +349,7 @@ void AudioStreamPlayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused"); ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_target", PROPERTY_HINT_ENUM, "Stereo,Surround,Center"), "set_mix_target", "get_mix_target"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "max_polyphony", PROPERTY_HINT_NONE, ""), "set_max_polyphony", "get_max_polyphony"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus"); ADD_SIGNAL(MethodInfo("finished")); diff --git a/scene/audio/audio_stream_player.h b/scene/audio/audio_stream_player.h index 76b6698c9d..7205fce204 100644 --- a/scene/audio/audio_stream_player.h +++ b/scene/audio/audio_stream_player.h @@ -46,7 +46,7 @@ public: }; private: - Ref<AudioStreamPlayback> stream_playback; + Vector<Ref<AudioStreamPlayback>> stream_playbacks; Ref<AudioStream> stream; SafeFlag active; @@ -54,7 +54,8 @@ private: float pitch_scale = 1.0; float volume_db = 0.0; bool autoplay = false; - StringName bus = "Master"; + StringName bus = SNAME("Master"); + int max_polyphony = 1; MixTarget mix_target = MIX_TARGET_STEREO; @@ -85,6 +86,9 @@ public: void set_pitch_scale(float p_pitch_scale); float get_pitch_scale() const; + void set_max_polyphony(int p_max_polyphony); + int get_max_polyphony() const; + void play(float p_from_pos = 0.0); void seek(float p_seconds); void stop(); diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp index 2ab9b7b5a4..d018103e64 100644 --- a/scene/resources/audio_stream_sample.cpp +++ b/scene/resources/audio_stream_sample.cpp @@ -480,6 +480,10 @@ float AudioStreamSample::get_length() const { return float(len) / mix_rate; } +bool AudioStreamSample::is_monophonic() const { + return false; +} + void AudioStreamSample::set_data(const Vector<uint8_t> &p_data) { AudioServer::get_singleton()->lock(); if (data) { diff --git a/scene/resources/audio_stream_sample.h b/scene/resources/audio_stream_sample.h index 8bf3d29123..24198e3c98 100644 --- a/scene/resources/audio_stream_sample.h +++ b/scene/resources/audio_stream_sample.h @@ -136,6 +136,8 @@ public: virtual float get_length() const override; //if supported, otherwise return 0 + virtual bool is_monophonic() const override; + void set_data(const Vector<uint8_t> &p_data); Vector<uint8_t> get_data() const; |