diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/area_2d.cpp | 6 | ||||
-rw-r--r-- | scene/2d/light_2d.cpp | 6 | ||||
-rw-r--r-- | scene/gui/box_container.cpp | 1 | ||||
-rw-r--r-- | scene/gui/item_list.cpp | 25 | ||||
-rw-r--r-- | scene/gui/item_list.h | 5 | ||||
-rw-r--r-- | scene/gui/texture_frame.cpp | 46 | ||||
-rw-r--r-- | scene/gui/texture_frame.h | 15 | ||||
-rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 2 |
8 files changed, 93 insertions, 13 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 8b7aff3b7a..71728966fd 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -660,9 +660,9 @@ void Area2D::_bind_methods() { ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point")); ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_linear_damp"),_SCS("get_linear_damp")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_angular_damp"),_SCS("get_angular_damp")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.001"),_SCS("set_gravity"),_SCS("get_gravity")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,100,0.01"),_SCS("set_linear_damp"),_SCS("get_linear_damp")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"0,100,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp")); ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority")); ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled")); ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable")); diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index b79c07360b..1cb34075bb 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -357,11 +357,11 @@ void Light2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled")); ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"scale",PROPERTY_HINT_RANGE,"0.01,4096,0.01"),_SCS("set_texture_scale"),_SCS("get_texture_scale")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"scale",PROPERTY_HINT_RANGE,"0.01,50,0.01"),_SCS("set_texture_scale"),_SCS("get_texture_scale")); ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),_SCS("set_color"),_SCS("get_color")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"energy"),_SCS("set_energy"),_SCS("get_energy")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"energy",PROPERTY_HINT_RANGE,"0.01,100,0.01"),_SCS("set_energy"),_SCS("get_energy")); ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Add,Sub,Mix,Mask"),_SCS("set_mode"),_SCS("get_mode")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"range/height"),_SCS("set_height"),_SCS("get_height")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"range/height",PROPERTY_HINT_RANGE,"-100,100,0.1"),_SCS("set_height"),_SCS("get_height")); ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_min",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_min"),_SCS("get_z_range_min")); ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_max",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_max"),_SCS("get_z_range_max")); ADD_PROPERTY( PropertyInfo(Variant::INT,"range/layer_min",PROPERTY_HINT_RANGE,"-512,512,1"),_SCS("set_layer_range_min"),_SCS("get_layer_range_min")); diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp index a9522cf248..a6ffc30a83 100644 --- a/scene/gui/box_container.cpp +++ b/scene/gui/box_container.cpp @@ -280,6 +280,7 @@ BoxContainer::AlignMode BoxContainer::get_alignment() const { void BoxContainer::add_spacer(bool p_begin) { Control *c = memnew( Control ); + c->set_stop_mouse(false); if (vertical) c->set_v_size_flags(SIZE_EXPAND_FILL); else diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index c1a0e43e49..a616dc9254 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -720,7 +720,7 @@ void ItemList::ensure_current_is_visible() { update(); } -static Size2 _adjust_to_max_size(Size2 p_size, Size2 p_max_size) { +static Size2 _adjust_to_max_size(Size2 p_size, Size2 p_max_size, bool p_stretch) { if (p_max_size.x<=0) p_max_size.x=1e20; @@ -730,6 +730,10 @@ static Size2 _adjust_to_max_size(Size2 p_size, Size2 p_max_size) { Size2 new_size; + if (p_stretch && (p_size.x * p_size.y < p_max_size.x * p_max_size.y)) { + return p_max_size; + } + if (p_size.x > p_max_size.x) { new_size.width=p_max_size.x; @@ -831,7 +835,7 @@ void ItemList::_notification(int p_what) { Size2 minsize; if (items[i].icon.is_valid()) { - minsize=_adjust_to_max_size(items[i].get_icon_size(),max_icon_size); + minsize=_adjust_to_max_size(items[i].get_icon_size(),max_icon_size, icon_stretch); if (items[i].text!="") { if (icon_mode==ICON_MODE_TOP) { @@ -976,7 +980,7 @@ void ItemList::_notification(int p_what) { Vector2 text_ofs; if (items[i].icon.is_valid()) { - Size2 icon_size = _adjust_to_max_size(items[i].get_icon_size(),max_icon_size); + Size2 icon_size = _adjust_to_max_size(items[i].get_icon_size(),max_icon_size, icon_stretch); Vector2 icon_ofs; if (min_icon_size!=Vector2()) { @@ -1201,6 +1205,16 @@ bool ItemList::get_allow_rmb_select() const { return allow_rmb_select; } +void ItemList::set_icon_stretch_to_max_size(bool p_stretch) { + + icon_stretch = p_stretch; +} + +bool ItemList::get_icon_stretch_to_max_size() const { + + return icon_stretch; +} + void ItemList::_bind_methods(){ ObjectTypeDB::bind_method(_MD("add_item","text","icon:Texture","selectable"),&ItemList::add_item,DEFVAL(Variant()),DEFVAL(true)); @@ -1261,6 +1275,9 @@ void ItemList::_bind_methods(){ ObjectTypeDB::bind_method(_MD("set_max_icon_size","size"),&ItemList::set_max_icon_size); ObjectTypeDB::bind_method(_MD("get_max_icon_size"),&ItemList::get_max_icon_size); + ObjectTypeDB::bind_method(_MD("set_icon_stretch_to_max_size","stretch"),&ItemList::set_icon_stretch_to_max_size); + ObjectTypeDB::bind_method(_MD("get_icon_stretch_to_max_size"),&ItemList::get_icon_stretch_to_max_size); + ObjectTypeDB::bind_method(_MD("set_allow_rmb_select","allow"),&ItemList::set_allow_rmb_select); ObjectTypeDB::bind_method(_MD("get_allow_rmb_select"),&ItemList::get_allow_rmb_select); @@ -1308,6 +1325,8 @@ ItemList::ItemList() { defer_select_single=-1; allow_rmb_select=false; + icon_stretch = false; + } ItemList::~ItemList() { diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h index 59fa1d8270..a79d2575bd 100644 --- a/scene/gui/item_list.h +++ b/scene/gui/item_list.h @@ -45,6 +45,8 @@ private: bool ensure_selected_visible; + bool icon_stretch; + Vector<Item> items; Vector<int> separators; @@ -150,6 +152,9 @@ public: virtual String get_tooltip(const Point2& p_pos) const; int get_item_at_pos(const Point2& p_pos,bool p_exact=false) const; + void set_icon_stretch_to_max_size(bool p_stretch); + bool get_icon_stretch_to_max_size() const; + ItemList(); ~ItemList(); }; diff --git a/scene/gui/texture_frame.cpp b/scene/gui/texture_frame.cpp index 73fecf591a..2fe8735fda 100644 --- a/scene/gui/texture_frame.cpp +++ b/scene/gui/texture_frame.cpp @@ -37,9 +37,31 @@ void TextureFrame::_notification(int p_what) { return; - Size2 s=expand?get_size():texture->get_size(); + RID ci = get_canvas_item(); - draw_texture_rect(texture,Rect2(Point2(),s),false,modulate); + + switch(stretch_mode) { + case STRETCH_SCALE_ON_EXPAND: { + Size2 s=expand?get_size():texture->get_size(); + draw_texture_rect(texture,Rect2(Point2(),s),false,modulate); + } break; + case STRETCH_SCALE: { + draw_texture_rect(texture,Rect2(Point2(),get_size()),false,modulate); + } break; + case STRETCH_TILE: { + draw_texture_rect(texture,Rect2(Point2(),get_size()),true,modulate); + } break; + case STRETCH_KEEP: { + draw_texture_rect(texture,Rect2(Point2(),texture->get_size()),false,modulate); + + } break; + case STRETCH_KEEP_CENTERED: { + + Vector2 ofs = (get_size() - texture->get_size())/2; + draw_texture_rect(texture,Rect2(ofs,texture->get_size()),false,modulate); + } break; + } + /* Vector<Point2> points; @@ -76,11 +98,19 @@ void TextureFrame::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_modulate"), & TextureFrame::get_modulate ); ObjectTypeDB::bind_method(_MD("set_expand","enable"), & TextureFrame::set_expand ); ObjectTypeDB::bind_method(_MD("has_expand"), & TextureFrame::has_expand ); + ObjectTypeDB::bind_method(_MD("set_stretch_mode","stretch_mode"), & TextureFrame::set_stretch_mode ); + ObjectTypeDB::bind_method(_MD("get_stretch_mode"), & TextureFrame::get_stretch_mode ); ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") ); ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") ); ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") ); + ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") ); + BIND_CONSTANT( STRETCH_SCALE_ON_EXPAND ); + BIND_CONSTANT( STRETCH_SCALE ); + BIND_CONSTANT( STRETCH_TILE ); + BIND_CONSTANT( STRETCH_KEEP ); + BIND_CONSTANT( STRETCH_KEEP_CENTERED ); } @@ -121,12 +151,24 @@ bool TextureFrame::has_expand() const { return expand; } +void TextureFrame::set_stretch_mode(StretchMode p_mode) { + + stretch_mode=p_mode; + update(); +} + +TextureFrame::StretchMode TextureFrame::get_stretch_mode() const { + + return stretch_mode; +} + TextureFrame::TextureFrame() { expand=false; modulate=Color(1,1,1,1); set_ignore_mouse(true); + stretch_mode=STRETCH_SCALE_ON_EXPAND; } diff --git a/scene/gui/texture_frame.h b/scene/gui/texture_frame.h index e1f0de92df..a4acf588ea 100644 --- a/scene/gui/texture_frame.h +++ b/scene/gui/texture_frame.h @@ -36,10 +36,19 @@ class TextureFrame : public Control { OBJ_TYPE(TextureFrame,Control); - +public: + enum StretchMode { + STRETCH_SCALE_ON_EXPAND, //default, for backwards compatibility + STRETCH_SCALE, + STRETCH_TILE, + STRETCH_KEEP, + STRETCH_KEEP_CENTERED, + }; +private: bool expand; Color modulate; Ref<Texture> texture; + StretchMode stretch_mode; protected: void _notification(int p_what); @@ -57,9 +66,13 @@ public: void set_expand(bool p_expand); bool has_expand() const; + void set_stretch_mode(StretchMode p_mode); + StretchMode get_stretch_mode() const; + TextureFrame(); ~TextureFrame(); }; +VARIANT_ENUM_CAST( TextureFrame::StretchMode ); #endif // TEXTURE_FRAME_H diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 0c4d8ae841..cd90bf52b6 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -468,7 +468,7 @@ void make_default_theme() { t->set_color("mark_color","TextEdit", Color(1.0,0.4,0.4,0.4) ); t->set_color("breakpoint_color","TextEdit", Color(0.8,0.8,0.4,0.2) ); t->set_color("current_line_color","TextEdit", Color(0.25,0.25,0.26,0.8) ); - t->set_color("cursor_color","TextEdit", control_font_color ); + t->set_color("caret_color","TextEdit", control_font_color ); t->set_color("symbol_color","TextEdit", control_font_color_hover ); t->set_color("brace_mismatch_color","TextEdit", Color(1,0.2,0.2) ); |