diff options
Diffstat (limited to 'scene')
| -rw-r--r-- | scene/2d/node_2d.cpp | 2 | ||||
| -rw-r--r-- | scene/3d/lightmap_gi.cpp | 2 | ||||
| -rw-r--r-- | scene/3d/node_3d.cpp | 2 | ||||
| -rw-r--r-- | scene/debugger/scene_debugger.cpp | 4 | ||||
| -rw-r--r-- | scene/gui/control.cpp | 27 | ||||
| -rw-r--r-- | scene/gui/dialogs.cpp | 4 | ||||
| -rw-r--r-- | scene/gui/file_dialog.cpp | 46 | ||||
| -rw-r--r-- | scene/gui/progress_bar.cpp | 4 | ||||
| -rw-r--r-- | scene/gui/tab_container.cpp | 1 | ||||
| -rw-r--r-- | scene/gui/text_edit.cpp | 14 | ||||
| -rw-r--r-- | scene/gui/text_edit.h | 4 | ||||
| -rw-r--r-- | scene/gui/video_stream_player.cpp | 34 | ||||
| -rw-r--r-- | scene/gui/video_stream_player.h | 1 | ||||
| -rw-r--r-- | scene/main/node.cpp | 18 | ||||
| -rw-r--r-- | scene/main/node.h | 1 | ||||
| -rw-r--r-- | scene/main/window.cpp | 16 | ||||
| -rw-r--r-- | scene/resources/packed_scene.cpp | 72 | ||||
| -rw-r--r-- | scene/resources/packed_scene.h | 14 | ||||
| -rw-r--r-- | scene/resources/primitive_meshes.cpp | 7 | ||||
| -rw-r--r-- | scene/resources/resource_format_text.cpp | 41 |
20 files changed, 246 insertions, 68 deletions
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index b2b848d380..4599785ce4 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -437,7 +437,7 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent); ADD_GROUP("Transform", ""); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_lesser,or_greater,noslider,suffix:px"), "set_position", "get_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_lesser,or_greater,no_slider,suffix:px"), "set_position", "get_position"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians"), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale", PROPERTY_HINT_LINK), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "skew", PROPERTY_HINT_RANGE, "-89.9,89.9,0.1,radians"), "set_skew", "get_skew"); diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp index 74ac96c6cc..abe942b97a 100644 --- a/scene/3d/lightmap_gi.cpp +++ b/scene/3d/lightmap_gi.cpp @@ -116,7 +116,7 @@ void LightmapGIData::_set_light_textures_data(const Array &p_data) { Array LightmapGIData::_get_light_textures_data() const { Array ret; - if (light_texture.is_null()) { + if (light_texture.is_null() || light_texture->get_layers() == 0) { return ret; } diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp index ea5206b3c5..4c00250162 100644 --- a/scene/3d/node_3d.cpp +++ b/scene/3d/node_3d.cpp @@ -1026,7 +1026,7 @@ void Node3D::_bind_methods() { ADD_GROUP("Transform", ""); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "transform", PROPERTY_HINT_NONE, "suffix:m", PROPERTY_USAGE_NO_EDITOR), "set_transform", "get_transform"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "global_transform", PROPERTY_HINT_NONE, "suffix:m", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_greater,or_lesser,noslider,suffix:m", PROPERTY_USAGE_EDITOR), "set_position", "get_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_greater,or_lesser,no_slider,suffix:m", PROPERTY_USAGE_EDITOR), "set_position", "get_position"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians", PROPERTY_USAGE_EDITOR), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::QUATERNION, "quaternion", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_quaternion", "get_quaternion"); ADD_PROPERTY(PropertyInfo(Variant::BASIS, "basis", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_basis", "get_basis"); diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp index a54e728c1b..e9c33b1839 100644 --- a/scene/debugger/scene_debugger.cpp +++ b/scene/debugger/scene_debugger.cpp @@ -701,7 +701,7 @@ void LiveEditor::_res_set_func(int p_id, const StringName &p_prop, const Variant return; } - Ref<Resource> r = ResourceCache::get(resp); + Ref<Resource> r = ResourceCache::get_ref(resp); if (!r.is_valid()) { return; } @@ -728,7 +728,7 @@ void LiveEditor::_res_call_func(int p_id, const StringName &p_method, const Vari return; } - Ref<Resource> r = ResourceCache::get(resp); + Ref<Resource> r = ResourceCache::get_ref(resp); if (!r.is_valid()) { return; } diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 7b97b0fa47..118e77c009 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -723,8 +723,20 @@ void Control::_notification(int p_notification) { data.parent_window = Object::cast_to<Window>(get_parent()); data.is_rtl_dirty = true; + if (data.theme.is_null()) { + if (data.parent && (data.parent->data.theme_owner || data.parent->data.theme_owner_window)) { + data.theme_owner = data.parent->data.theme_owner; + data.theme_owner_window = data.parent->data.theme_owner_window; + notification(NOTIFICATION_THEME_CHANGED); + } else if (data.parent_window && (data.parent_window->theme_owner || data.parent_window->theme_owner_window)) { + data.theme_owner = data.parent_window->theme_owner; + data.theme_owner_window = data.parent_window->theme_owner_window; + notification(NOTIFICATION_THEME_CHANGED); + } + } + CanvasItem *node = this; - Control *parent_control = nullptr; + bool has_parent_control = false; while (!node->is_set_as_top_level()) { CanvasItem *parent = Object::cast_to<CanvasItem>(node->get_parent()); @@ -732,22 +744,19 @@ void Control::_notification(int p_notification) { break; } - parent_control = Object::cast_to<Control>(parent); + Control *parent_control = Object::cast_to<Control>(parent); if (parent_control) { + has_parent_control = true; break; } node = parent; } - if (parent_control) { + if (has_parent_control) { // Do nothing, has a parent control. - if (data.theme.is_null() && parent_control->data.theme_owner) { - data.theme_owner = parent_control->data.theme_owner; - notification(NOTIFICATION_THEME_CHANGED); - } } else { - //is a regular root control or top_level + // Is a regular root control or top_level. Viewport *viewport = get_viewport(); ERR_FAIL_COND(!viewport); data.RI = viewport->_gui_add_root_control(this); @@ -758,7 +767,7 @@ void Control::_notification(int p_notification) { if (data.parent_canvas_item) { data.parent_canvas_item->connect("item_rect_changed", callable_mp(this, &Control::_size_changed)); } else { - //connect viewport + // Connect viewport. Viewport *viewport = get_viewport(); ERR_FAIL_COND(!viewport); viewport->connect("size_changed", callable_mp(this, &Control::_size_changed)); diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 192d214262..a2b05ee50d 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -262,7 +262,7 @@ Button *AcceptDialog::add_button(const String &p_text, bool p_right, const Strin Button *AcceptDialog::add_cancel_button(const String &p_cancel) { String c = p_cancel; if (p_cancel.is_empty()) { - c = TTRC("Cancel"); + c = RTR("Cancel"); } Button *b = swap_cancel_ok ? add_button(c, true) : add_button(c); b->connect("pressed", callable_mp(this, &AcceptDialog::_cancel_pressed)); @@ -349,7 +349,7 @@ AcceptDialog::AcceptDialog() { hbc->add_spacer(); ok = memnew(Button); - ok->set_text(TTRC("OK")); + ok->set_text(RTR("OK")); hbc->add_child(ok); hbc->add_spacer(); diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 1725816c31..0e0f8bde83 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -337,7 +337,7 @@ void FileDialog::_action_pressed() { } if (dir_access->file_exists(f)) { - confirm_save->set_text(TTRC("File exists, overwrite?")); + confirm_save->set_text(RTR("File exists, overwrite?")); confirm_save->popup_centered(Size2(200, 80)); } else { emit_signal(SNAME("file_selected"), f); @@ -423,10 +423,10 @@ void FileDialog::deselect_all() { switch (mode) { case FILE_MODE_OPEN_FILE: case FILE_MODE_OPEN_FILES: - get_ok_button()->set_text(TTRC("Open")); + get_ok_button()->set_text(RTR("Open")); break; case FILE_MODE_OPEN_DIR: - get_ok_button()->set_text(TTRC("Select Current Folder")); + get_ok_button()->set_text(RTR("Select Current Folder")); break; case FILE_MODE_OPEN_ANY: case FILE_MODE_SAVE_FILE: @@ -450,7 +450,7 @@ void FileDialog::_tree_selected() { if (!d["dir"]) { file->set_text(d["name"]); } else if (mode == FILE_MODE_OPEN_DIR) { - get_ok_button()->set_text(TTRC("Select This Folder")); + get_ok_button()->set_text(RTR("Select This Folder")); } get_ok_button()->set_disabled(_is_open_should_be_disabled()); @@ -502,7 +502,7 @@ void FileDialog::update_file_list() { if (dir_access->is_readable(dir_access->get_current_dir().utf8().get_data())) { message->hide(); } else { - message->set_text(TTRC("You don't have permission to access contents of this folder.")); + message->set_text(RTR("You don't have permission to access contents of this folder.")); message->show(); } @@ -746,35 +746,35 @@ void FileDialog::set_file_mode(FileMode p_mode) { mode = p_mode; switch (mode) { case FILE_MODE_OPEN_FILE: - get_ok_button()->set_text(TTRC("Open")); + get_ok_button()->set_text(RTR("Open")); if (mode_overrides_title) { set_title(TTRC("Open a File")); } makedir->hide(); break; case FILE_MODE_OPEN_FILES: - get_ok_button()->set_text(TTRC("Open")); + get_ok_button()->set_text(RTR("Open")); if (mode_overrides_title) { set_title(TTRC("Open File(s)")); } makedir->hide(); break; case FILE_MODE_OPEN_DIR: - get_ok_button()->set_text(TTRC("Select Current Folder")); + get_ok_button()->set_text(RTR("Select Current Folder")); if (mode_overrides_title) { set_title(TTRC("Open a Directory")); } makedir->show(); break; case FILE_MODE_OPEN_ANY: - get_ok_button()->set_text(TTRC("Open")); + get_ok_button()->set_text(RTR("Open")); if (mode_overrides_title) { set_title(TTRC("Open a File or Directory")); } makedir->show(); break; case FILE_MODE_SAVE_FILE: - get_ok_button()->set_text(TTRC("Save")); + get_ok_button()->set_text(RTR("Save")); if (mode_overrides_title) { set_title(TTRC("Save a File")); } @@ -964,13 +964,13 @@ FileDialog::FileDialog() { dir_prev = memnew(Button); dir_prev->set_flat(true); - dir_prev->set_tooltip(TTRC("Go to previous folder.")); + dir_prev->set_tooltip(RTR("Go to previous folder.")); dir_next = memnew(Button); dir_next->set_flat(true); - dir_next->set_tooltip(TTRC("Go to next folder.")); + dir_next->set_tooltip(RTR("Go to next folder.")); dir_up = memnew(Button); dir_up->set_flat(true); - dir_up->set_tooltip(TTRC("Go to parent folder.")); + dir_up->set_tooltip(RTR("Go to parent folder.")); hbc->add_child(dir_prev); hbc->add_child(dir_next); hbc->add_child(dir_up); @@ -978,7 +978,7 @@ FileDialog::FileDialog() { dir_next->connect("pressed", callable_mp(this, &FileDialog::_go_forward)); dir_up->connect("pressed", callable_mp(this, &FileDialog::_go_up)); - hbc->add_child(memnew(Label(TTRC("Path:")))); + hbc->add_child(memnew(Label(RTR("Path:")))); drives_container = memnew(HBoxContainer); hbc->add_child(drives_container); @@ -994,7 +994,7 @@ FileDialog::FileDialog() { refresh = memnew(Button); refresh->set_flat(true); - refresh->set_tooltip(TTRC("Refresh files.")); + refresh->set_tooltip(RTR("Refresh files.")); refresh->connect("pressed", callable_mp(this, &FileDialog::update_file_list)); hbc->add_child(refresh); @@ -1002,7 +1002,7 @@ FileDialog::FileDialog() { show_hidden->set_flat(true); show_hidden->set_toggle_mode(true); show_hidden->set_pressed(is_showing_hidden_files()); - show_hidden->set_tooltip(TTRC("Toggle the visibility of hidden files.")); + show_hidden->set_tooltip(RTR("Toggle the visibility of hidden files.")); show_hidden->connect("toggled", callable_mp(this, &FileDialog::set_show_hidden_files)); hbc->add_child(show_hidden); @@ -1010,14 +1010,14 @@ FileDialog::FileDialog() { hbc->add_child(shortcuts_container); makedir = memnew(Button); - makedir->set_text(TTRC("Create Folder")); + makedir->set_text(RTR("Create Folder")); makedir->connect("pressed", callable_mp(this, &FileDialog::_make_dir)); hbc->add_child(makedir); vbox->add_child(hbc); tree = memnew(Tree); tree->set_hide_root(true); - vbox->add_margin_child(TTRC("Directories & Files:"), tree, true); + vbox->add_margin_child(RTR("Directories & Files:"), tree, true); message = memnew(Label); message->hide(); @@ -1027,7 +1027,7 @@ FileDialog::FileDialog() { tree->add_child(message); file_box = memnew(HBoxContainer); - file_box->add_child(memnew(Label(TTRC("File:")))); + file_box->add_child(memnew(Label(RTR("File:")))); file = memnew(LineEdit); file->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE); file->set_stretch_ratio(4); @@ -1058,22 +1058,22 @@ FileDialog::FileDialog() { confirm_save->connect("confirmed", callable_mp(this, &FileDialog::_save_confirm_pressed)); makedialog = memnew(ConfirmationDialog); - makedialog->set_title(TTRC("Create Folder")); + makedialog->set_title(RTR("Create Folder")); VBoxContainer *makevb = memnew(VBoxContainer); makedialog->add_child(makevb); makedirname = memnew(LineEdit); makedirname->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE); - makevb->add_margin_child(TTRC("Name:"), makedirname); + makevb->add_margin_child(RTR("Name:"), makedirname); add_child(makedialog, false, INTERNAL_MODE_FRONT); makedialog->register_text_enter(makedirname); makedialog->connect("confirmed", callable_mp(this, &FileDialog::_make_dir_confirm)); mkdirerr = memnew(AcceptDialog); - mkdirerr->set_text(TTRC("Could not create folder.")); + mkdirerr->set_text(RTR("Could not create folder.")); add_child(mkdirerr, false, INTERNAL_MODE_FRONT); exterr = memnew(AcceptDialog); - exterr->set_text(TTRC("Must use a valid extension.")); + exterr->set_text(RTR("Must use a valid extension.")); add_child(exterr, false, INTERNAL_MODE_FRONT); update_filters(); diff --git a/scene/gui/progress_bar.cpp b/scene/gui/progress_bar.cpp index f36682942f..80859e8eb9 100644 --- a/scene/gui/progress_bar.cpp +++ b/scene/gui/progress_bar.cpp @@ -126,7 +126,11 @@ int ProgressBar::get_fill_mode() { } void ProgressBar::set_percent_visible(bool p_visible) { + if (percent_visible == p_visible) { + return; + } percent_visible = p_visible; + update_minimum_size(); update(); } diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 8299d73b68..fa929344d4 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -727,6 +727,7 @@ void TabContainer::set_tab_hidden(int p_tab, bool p_hidden) { if (!get_clip_tabs()) { update_minimum_size(); } + call_deferred(SNAME("_repaint")); } bool TabContainer::is_tab_hidden(int p_tab) const { diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index d9a91590f7..5506616b7a 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1723,7 +1723,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) { update(); } - } else if (is_mouse_over_selection()) { + } else if (drag_and_drop_selection_enabled && is_mouse_over_selection()) { selection.selecting_mode = SelectionMode::SELECTION_MODE_NONE; selection.drag_attempt = true; } else { @@ -4163,6 +4163,14 @@ bool TextEdit::is_deselect_on_focus_loss_enabled() const { return deselect_on_focus_loss_enabled; } +void TextEdit::set_drag_and_drop_selection_enabled(const bool p_enabled) { + drag_and_drop_selection_enabled = p_enabled; +} + +bool TextEdit::is_drag_and_drop_selection_enabled() const { + return drag_and_drop_selection_enabled; +} + void TextEdit::set_override_selected_font_color(bool p_override_selected_font_color) { override_selected_font_color = p_override_selected_font_color; } @@ -5243,6 +5251,9 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("set_deselect_on_focus_loss_enabled", "enable"), &TextEdit::set_deselect_on_focus_loss_enabled); ClassDB::bind_method(D_METHOD("is_deselect_on_focus_loss_enabled"), &TextEdit::is_deselect_on_focus_loss_enabled); + ClassDB::bind_method(D_METHOD("set_drag_and_drop_selection_enabled", "enable"), &TextEdit::set_drag_and_drop_selection_enabled); + ClassDB::bind_method(D_METHOD("is_drag_and_drop_selection_enabled"), &TextEdit::is_drag_and_drop_selection_enabled); + ClassDB::bind_method(D_METHOD("set_override_selected_font_color", "override"), &TextEdit::set_override_selected_font_color); ClassDB::bind_method(D_METHOD("is_overriding_selected_font_color"), &TextEdit::is_overriding_selected_font_color); @@ -5405,6 +5416,7 @@ void TextEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_keys_enabled"), "set_shortcut_keys_enabled", "is_shortcut_keys_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "selecting_enabled"), "set_selecting_enabled", "is_selecting_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "deselect_on_focus_loss_enabled"), "set_deselect_on_focus_loss_enabled", "is_deselect_on_focus_loss_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_and_drop_selection_enabled"), "set_drag_and_drop_selection_enabled", "is_drag_and_drop_selection_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "virtual_keyboard_enabled"), "set_virtual_keyboard_enabled", "is_virtual_keyboard_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "middle_mouse_paste_enabled"), "set_middle_mouse_paste_enabled", "is_middle_mouse_paste_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "wrap_mode", PROPERTY_HINT_ENUM, "None,Boundary"), "set_line_wrapping_mode", "get_line_wrapping_mode"); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 993203bee6..9de2982d0a 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -422,6 +422,7 @@ private: bool selecting_enabled = true; bool deselect_on_focus_loss_enabled = true; + bool drag_and_drop_selection_enabled = true; Color font_selected_color = Color(1, 1, 1); Color selection_color = Color(1, 1, 1); @@ -795,6 +796,9 @@ public: void set_deselect_on_focus_loss_enabled(const bool p_enabled); bool is_deselect_on_focus_loss_enabled() const; + void set_drag_and_drop_selection_enabled(const bool p_enabled); + bool is_drag_and_drop_selection_enabled() const; + void set_override_selected_font_color(bool p_override_selected_font_color); bool is_overriding_selected_font_color() const; diff --git a/scene/gui/video_stream_player.cpp b/scene/gui/video_stream_player.cpp index 122e36904b..86334882fa 100644 --- a/scene/gui/video_stream_player.cpp +++ b/scene/gui/video_stream_player.cpp @@ -174,6 +174,28 @@ void VideoStreamPlayer::_notification(int p_notification) { Size2 s = expand ? get_size() : texture->get_size(); draw_texture_rect(texture, Rect2(Point2(), s), false); } break; + + case NOTIFICATION_PAUSED: { + if (is_playing() && !is_paused()) { + paused_from_tree = true; + if (playback.is_valid()) { + playback->set_paused(true); + set_process_internal(false); + } + last_audio_time = 0; + } + } break; + + case NOTIFICATION_UNPAUSED: { + if (paused_from_tree) { + paused_from_tree = false; + if (playback.is_valid()) { + playback->set_paused(false); + set_process_internal(true); + } + last_audio_time = 0; + } + } break; } } @@ -255,6 +277,10 @@ void VideoStreamPlayer::play() { playback->play(); set_process_internal(true); last_audio_time = 0; + + if (!can_process()) { + _notification(NOTIFICATION_PAUSED); + } } void VideoStreamPlayer::stop() { @@ -281,6 +307,14 @@ bool VideoStreamPlayer::is_playing() const { void VideoStreamPlayer::set_paused(bool p_paused) { paused = p_paused; + if (!p_paused && !can_process()) { + paused_from_tree = true; + return; + } else if (p_paused && paused_from_tree) { + paused_from_tree = false; + return; + } + if (playback.is_valid()) { playback->set_paused(p_paused); set_process_internal(!p_paused); diff --git a/scene/gui/video_stream_player.h b/scene/gui/video_stream_player.h index 130b2901f1..d2822a989b 100644 --- a/scene/gui/video_stream_player.h +++ b/scene/gui/video_stream_player.h @@ -60,6 +60,7 @@ class VideoStreamPlayer : public Control { int wait_resampler_limit = 2; bool paused = false; + bool paused_from_tree = false; bool autoplay = false; float volume = 1.0; double last_audio_time = 0.0; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index a30eb036db..545ff68b72 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -384,11 +384,7 @@ void Node::_move_child(Node *p_child, int p_pos, bool p_ignore_end) { for (int i = motion_from; i <= motion_to; i++) { data.children[i]->notification(NOTIFICATION_MOVED_IN_PARENT); } - for (const KeyValue<StringName, GroupData> &E : p_child->data.grouped) { - if (E.value.group) { - E.value.group->changed = true; - } - } + p_child->_propagate_groups_dirty(); data.blocked--; } @@ -408,6 +404,18 @@ void Node::raise() { } } +void Node::_propagate_groups_dirty() { + for (const KeyValue<StringName, GroupData> &E : data.grouped) { + if (E.value.group) { + E.value.group->changed = true; + } + } + + for (int i = 0; i < data.children.size(); i++) { + data.children[i]->_propagate_groups_dirty(); + } +} + void Node::add_child_notify(Node *p_child) { // to be used when not wanted } diff --git a/scene/main/node.h b/scene/main/node.h index 5b7bc0a587..3c4727f11c 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -174,6 +174,7 @@ private: void _propagate_after_exit_tree(); void _print_orphan_nodes(); void _propagate_process_owner(Node *p_owner, int p_pause_notification, int p_enabled_notification); + void _propagate_groups_dirty(); Array _get_node_and_resource(const NodePath &p_path); void _duplicate_signals(const Node *p_original, Node *p_copy) const; diff --git a/scene/main/window.cpp b/scene/main/window.cpp index 69fb5fdf07..73e8f537d9 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -822,6 +822,22 @@ void Window::_notification(int p_what) { emit_signal(SceneStringNames::get_singleton()->visibility_changed); RS::get_singleton()->viewport_set_active(get_viewport_rid(), true); } + + if (theme.is_null()) { + Control *parent_c = cast_to<Control>(get_parent()); + if (parent_c && (parent_c->data.theme_owner || parent_c->data.theme_owner_window)) { + theme_owner = parent_c->data.theme_owner; + theme_owner_window = parent_c->data.theme_owner_window; + notification(NOTIFICATION_THEME_CHANGED); + } else { + Window *parent_w = cast_to<Window>(get_parent()); + if (parent_w && (parent_w->theme_owner || parent_w->theme_owner_window)) { + theme_owner = parent_w->theme_owner; + theme_owner_window = parent_w->theme_owner_window; + notification(NOTIFICATION_THEME_CHANGED); + } + } + } } break; case NOTIFICATION_READY: { diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index b90f396110..2c58aa83a9 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -35,6 +35,7 @@ #include "core/core_string_names.h" #include "core/io/missing_resource.h" #include "core/io/resource_loader.h" +#include "core/templates/local_vector.h" #include "scene/2d/node_2d.h" #include "scene/3d/node_3d.h" #include "scene/gui/control.h" @@ -43,7 +44,7 @@ #include "scene/property_utils.h" #define PACKED_SCENE_VERSION 2 - +#define META_POINTER_PROPERTY_BASE "metadata/_editor_prop_ptr_" bool SceneState::can_instantiate() const { return nodes.size() > 0; } @@ -108,6 +109,8 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const { HashMap<Ref<Resource>, Ref<Resource>> resources_local_to_scene; + LocalVector<DeferredNodePathProperties> deferred_node_paths; + for (int i = 0; i < nc; i++) { const NodeData &n = nd[i]; @@ -230,9 +233,28 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const { for (int j = 0; j < nprop_count; j++) { bool valid; - ERR_FAIL_INDEX_V(nprops[j].name, sname_count, nullptr); + ERR_FAIL_INDEX_V(nprops[j].value, prop_count, nullptr); + if (nprops[j].name & FLAG_PATH_PROPERTY_IS_NODE) { + uint32_t name_idx = nprops[j].name & (FLAG_PATH_PROPERTY_IS_NODE - 1); + ERR_FAIL_UNSIGNED_INDEX_V(name_idx, (uint32_t)sname_count, nullptr); + if (Engine::get_singleton()->is_editor_hint()) { + // If editor, just set the metadata and be it + node->set(META_POINTER_PROPERTY_BASE + String(snames[name_idx]), props[nprops[j].value]); + } else { + // Do an actual deferred sed of the property path. + DeferredNodePathProperties dnp; + dnp.path = props[nprops[j].value]; + dnp.base = node; + dnp.property = snames[name_idx]; + deferred_node_paths.push_back(dnp); + } + continue; + } + + ERR_FAIL_INDEX_V(nprops[j].name, sname_count, nullptr); + if (snames[nprops[j].name] == CoreStringNames::get_singleton()->_script) { //work around to avoid old script variables from disappearing, should be the proper fix to: //https://github.com/godotengine/godot/issues/2958 @@ -369,6 +391,12 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const { } } + for (uint32_t i = 0; i < deferred_node_paths.size(); i++) { + const DeferredNodePathProperties &dnp = deferred_node_paths[i]; + Node *other = dnp.base->get_node_or_null(dnp.path); + dnp.base->set(dnp.property, other); + } + for (KeyValue<Ref<Resource>, Ref<Resource>> &E : resources_local_to_scene) { E.value->setup_local_to_scene(); } @@ -532,6 +560,9 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Has if (E.name == META_PROPERTY_MISSING_RESOURCES) { continue; // Ignore this property when packing. } + if (E.name.begins_with(META_POINTER_PROPERTY_BASE)) { + continue; // do not save. + } // If instance or inheriting, not saving if property requested so. if (!states_stack.is_empty()) { @@ -542,8 +573,15 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Has StringName name = E.name; Variant value = p_node->get(name); + bool use_deferred_node_path_bit = false; - if (E.type == Variant::OBJECT && missing_resource_properties.has(E.name)) { + if (E.type == Variant::OBJECT && E.hint == PROPERTY_HINT_NODE_TYPE) { + value = p_node->get(META_POINTER_PROPERTY_BASE + E.name); + if (value.get_type() != Variant::NODE_PATH) { + continue; //was never set, ignore. + } + use_deferred_node_path_bit = true; + } else if (E.type == Variant::OBJECT && missing_resource_properties.has(E.name)) { // Was this missing resource overridden? If so do not save the old value. Ref<Resource> ures = value; if (ures.is_null()) { @@ -562,6 +600,9 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Has NodeData::Property prop; prop.name = _nm_get_string(name, name_map); prop.value = _vm_get_variant(value, variant_map); + if (use_deferred_node_path_bit) { + prop.name |= FLAG_PATH_PROPERTY_IS_NODE; + } nd.properties.push_back(prop); } @@ -1018,7 +1059,7 @@ Variant SceneState::get_property_value(int p_node, const StringName &p_property, const NodeData::Property *p = nodes[p_node].properties.ptr(); for (int i = 0; i < pc; i++) { - if (p_property == namep[p[i].name]) { + if (p_property == namep[p[i].name & FLAG_PROP_NAME_MASK]) { found = true; return variants[p[i].value]; } @@ -1409,7 +1450,19 @@ int SceneState::get_node_property_count(int p_idx) const { StringName SceneState::get_node_property_name(int p_idx, int p_prop) const { ERR_FAIL_INDEX_V(p_idx, nodes.size(), StringName()); ERR_FAIL_INDEX_V(p_prop, nodes[p_idx].properties.size(), StringName()); - return names[nodes[p_idx].properties[p_prop].name]; + return names[nodes[p_idx].properties[p_prop].name & FLAG_PROP_NAME_MASK]; +} + +Vector<String> SceneState::get_node_deferred_nodepath_properties(int p_idx) const { + Vector<String> ret; + ERR_FAIL_INDEX_V(p_idx, nodes.size(), ret); + for (int i = 0; i < nodes[p_idx].properties.size(); i++) { + uint32_t idx = nodes[p_idx].properties[i].name; + if (idx & FLAG_PATH_PROPERTY_IS_NODE) { + ret.push_back(names[idx & FLAG_PROP_NAME_MASK]); + } + } + return ret; } Variant SceneState::get_node_property_value(int p_idx, int p_prop) const { @@ -1555,13 +1608,16 @@ int SceneState::add_node(int p_parent, int p_owner, int p_type, int p_name, int return nodes.size() - 1; } -void SceneState::add_node_property(int p_node, int p_name, int p_value) { +void SceneState::add_node_property(int p_node, int p_name, int p_value, bool p_deferred_node_path) { ERR_FAIL_INDEX(p_node, nodes.size()); ERR_FAIL_INDEX(p_name, names.size()); ERR_FAIL_INDEX(p_value, variants.size()); NodeData::Property prop; prop.name = p_name; + if (p_deferred_node_path) { + prop.name |= FLAG_PATH_PROPERTY_IS_NODE; + } prop.value = p_value; nodes.write[p_node].properties.push_back(prop); } @@ -1599,6 +1655,10 @@ void SceneState::add_editable_instance(const NodePath &p_path) { editable_instances.push_back(p_path); } +String SceneState::get_meta_pointer_property(const String &p_property) { + return META_POINTER_PROPERTY_BASE + p_property; +} + Vector<String> SceneState::_get_node_groups(int p_idx) const { Vector<StringName> groups = get_node_groups(p_idx); Vector<String> ret; diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h index 05abb23284..5f8001c871 100644 --- a/scene/resources/packed_scene.h +++ b/scene/resources/packed_scene.h @@ -69,6 +69,12 @@ class SceneState : public RefCounted { Vector<int> groups; }; + struct DeferredNodePathProperties { + Node *base = nullptr; + StringName property; + NodePath path; + }; + Vector<NodeData> nodes; struct ConnectionData { @@ -104,6 +110,8 @@ public: FLAG_ID_IS_PATH = (1 << 30), TYPE_INSTANCED = 0x7FFFFFFF, FLAG_INSTANCE_IS_PLACEHOLDER = (1 << 30), + FLAG_PATH_PROPERTY_IS_NODE = (1 << 30), + FLAG_PROP_NAME_MASK = FLAG_PATH_PROPERTY_IS_NODE - 1, FLAG_MASK = (1 << 24) - 1, }; @@ -157,6 +165,7 @@ public: int get_node_property_count(int p_idx) const; StringName get_node_property_name(int p_idx, int p_prop) const; Variant get_node_property_value(int p_idx, int p_prop) const; + Vector<String> get_node_deferred_nodepath_properties(int p_idx) const; int get_connection_count() const; NodePath get_connection_source(int p_idx) const; @@ -177,7 +186,7 @@ public: int add_value(const Variant &p_value); int add_node_path(const NodePath &p_path); int add_node(int p_parent, int p_owner, int p_type, int p_name, int p_instance, int p_index); - void add_node_property(int p_node, int p_name, int p_value); + void add_node_property(int p_node, int p_name, int p_value, bool p_deferred_node_path = false); void add_node_group(int p_node, int p_group); void set_base_scene(int p_idx); void add_connection(int p_from, int p_to, int p_signal, int p_method, int p_flags, int p_unbinds, const Vector<int> &p_binds); @@ -186,6 +195,9 @@ public: virtual void set_last_modified_time(uint64_t p_time) { last_modified_time = p_time; } uint64_t get_last_modified_time() const { return last_modified_time; } + // Used when saving pointers (saves a path property instead). + static String get_meta_pointer_property(const String &p_property); + SceneState(); }; diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index b2fd8eb895..f4fd81b25f 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -439,12 +439,15 @@ void CapsuleMesh::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater,suffix:m"), "set_height", "get_height"); ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_radial_segments", "get_radial_segments"); ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_rings", "get_rings"); + + ADD_LINKED_PROPERTY("radius", "height"); + ADD_LINKED_PROPERTY("height", "radius"); } void CapsuleMesh::set_radius(const float p_radius) { radius = p_radius; if (radius > height * 0.5) { - radius = height * 0.5; + height = radius * 2.0; } _request_update(); } @@ -456,7 +459,7 @@ float CapsuleMesh::get_radius() const { void CapsuleMesh::set_height(const float p_height) { height = p_height; if (radius > height * 0.5) { - height = radius * 2; + radius = height * 0.5; } _request_update(); } diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index dba53338eb..66afb001fb 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -212,6 +212,15 @@ Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourcePars type = SceneState::TYPE_INSTANCED; //no type? assume this was instantiated } + HashSet<StringName> path_properties; + + if (next_tag.fields.has("node_paths")) { + Vector<String> paths = next_tag.fields["node_paths"]; + for (int i = 0; i < paths.size(); i++) { + path_properties.insert(paths[i]); + } + } + if (next_tag.fields.has("instance")) { instance = packed_scene->get_state()->add_value(next_tag.fields["instance"]); @@ -276,9 +285,10 @@ Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourcePars } if (!assign.is_empty()) { - int nameidx = packed_scene->get_state()->add_name(assign); + StringName assign_name = assign; + int nameidx = packed_scene->get_state()->add_name(assign_name); int valueidx = packed_scene->get_state()->add_value(value); - packed_scene->get_state()->add_node_property(node_id, nameidx, valueidx); + packed_scene->get_state()->add_node_property(node_id, nameidx, valueidx, path_properties.has(assign_name)); //it's assignment } else if (!next_tag.name.is_empty()) { break; @@ -526,9 +536,9 @@ Error ResourceLoaderText::load() { if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && ResourceCache::has(path)) { //reuse existing - Resource *r = ResourceCache::get(path); - if (r && r->get_class() == type) { - res = Ref<Resource>(r); + Ref<Resource> cache = ResourceCache::get_ref(path); + if (cache.is_valid() && cache->get_class() == type) { + res = cache; res->reset_state(); do_assign = true; } @@ -537,10 +547,10 @@ Error ResourceLoaderText::load() { MissingResource *missing_resource = nullptr; if (res.is_null()) { //not reuse - if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE && ResourceCache::has(path)) { //only if it doesn't exist + Ref<Resource> cache = ResourceCache::get_ref(path); + if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE && cache.is_valid()) { //only if it doesn't exist //cached, do not assign - Resource *r = ResourceCache::get(path); - res = Ref<Resource>(r); + res = cache; } else { //create @@ -650,12 +660,10 @@ Error ResourceLoaderText::load() { return error; } - if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && ResourceCache::has(local_path)) { - Resource *r = ResourceCache::get(local_path); - if (r->get_class() == res_type) { - r->reset_state(); - resource = Ref<Resource>(r); - } + Ref<Resource> cache = ResourceCache::get_ref(local_path); + if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && cache.is_valid() && cache->get_class() == res_type) { + cache->reset_state(); + resource = cache; } MissingResource *missing_resource = nullptr; @@ -1941,6 +1949,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const Ref<Reso Ref<PackedScene> instance = state->get_node_instance(i); String instance_placeholder = state->get_node_instance_placeholder(i); Vector<StringName> groups = state->get_node_groups(i); + Vector<String> deferred_node_paths = state->get_node_deferred_nodepath_properties(i); String header = "[node"; header += " name=\"" + String(name).c_escape() + "\""; @@ -1957,6 +1966,10 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const Ref<Reso header += " index=\"" + itos(index) + "\""; } + if (deferred_node_paths.size()) { + header += " node_paths=" + Variant(deferred_node_paths).get_construct_string(); + } + if (groups.size()) { // Write all groups on the same line as they're part of a section header. // This improves readability while not impacting VCS friendliness too much, |