diff options
Diffstat (limited to 'scene')
39 files changed, 482 insertions, 151 deletions
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 28d9b284e6..0481a58431 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -30,6 +30,11 @@ #include "light_2d.h" +void Light2D::owner_changed_notify() { + // For cases where owner changes _after_ entering tree (as example, editor editing). + _update_light_visibility(); +} + void Light2D::_update_light_visibility() { if (!is_inside_tree()) { return; diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index f7b1f420e3..a84b6516c0 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -73,6 +73,8 @@ private: void _update_light_visibility(); + virtual void owner_changed_notify() override; + protected: _FORCE_INLINE_ RID _get_light() const { return canvas_light; } void _notification(int p_what); diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index b2b848d380..4599785ce4 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -437,7 +437,7 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent); ADD_GROUP("Transform", ""); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_lesser,or_greater,noslider,suffix:px"), "set_position", "get_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_lesser,or_greater,no_slider,suffix:px"), "set_position", "get_position"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians"), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale", PROPERTY_HINT_LINK), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "skew", PROPERTY_HINT_RANGE, "-89.9,89.9,0.1,radians"), "set_skew", "get_skew"); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 6d04dcdc71..9c4b0feea2 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1090,7 +1090,7 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List q.occluders.clear(); // Those allow to group cell per material or z-index. - Ref<ShaderMaterial> prev_material; + Ref<Material> prev_material; int prev_z_index = 0; RID prev_canvas_item; @@ -1129,7 +1129,7 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile); } - Ref<ShaderMaterial> mat = tile_data->get_material(); + Ref<Material> mat = tile_data->get_material(); int z_index = tile_data->get_z_index(); // Quandrant pos. diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp index 28614d7cae..6c999d85e2 100644 --- a/scene/3d/light_3d.cpp +++ b/scene/3d/light_3d.cpp @@ -176,6 +176,11 @@ Ref<Texture2D> Light3D::get_projector() const { return projector; } +void Light3D::owner_changed_notify() { + // For cases where owner changes _after_ entering tree (as example, editor editing). + _update_visibility(); +} + void Light3D::_update_visibility() { if (!is_inside_tree()) { return; diff --git a/scene/3d/light_3d.h b/scene/3d/light_3d.h index 383fa644e5..6ff332df5a 100644 --- a/scene/3d/light_3d.h +++ b/scene/3d/light_3d.h @@ -85,6 +85,8 @@ private: // bind helpers + virtual void owner_changed_notify() override; + protected: RID light; diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp index a8eec4b1f3..abe942b97a 100644 --- a/scene/3d/lightmap_gi.cpp +++ b/scene/3d/lightmap_gi.cpp @@ -116,7 +116,7 @@ void LightmapGIData::_set_light_textures_data(const Array &p_data) { Array LightmapGIData::_get_light_textures_data() const { Array ret; - if (light_texture.is_null()) { + if (light_texture.is_null() || light_texture->get_layers() == 0) { return ret; } @@ -979,13 +979,13 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa Color linear_color = light->get_color().srgb_to_linear(); if (Object::cast_to<DirectionalLight3D>(light)) { DirectionalLight3D *l = Object::cast_to<DirectionalLight3D>(light); - lightmapper->add_directional_light(light->get_bake_mode() == Light3D::BAKE_STATIC, -xf.basis.get_column(Vector3::AXIS_Z).normalized(), linear_color, l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_SIZE)); + lightmapper->add_directional_light(light->get_bake_mode() == Light3D::BAKE_STATIC, -xf.basis.get_column(Vector3::AXIS_Z).normalized(), linear_color, l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_SIZE), l->get_param(Light3D::PARAM_SHADOW_BLUR)); } else if (Object::cast_to<OmniLight3D>(light)) { OmniLight3D *l = Object::cast_to<OmniLight3D>(light); - lightmapper->add_omni_light(light->get_bake_mode() == Light3D::BAKE_STATIC, xf.origin, linear_color, l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_RANGE), l->get_param(Light3D::PARAM_ATTENUATION), l->get_param(Light3D::PARAM_SIZE)); + lightmapper->add_omni_light(light->get_bake_mode() == Light3D::BAKE_STATIC, xf.origin, linear_color, l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_RANGE), l->get_param(Light3D::PARAM_ATTENUATION), l->get_param(Light3D::PARAM_SIZE), l->get_param(Light3D::PARAM_SHADOW_BLUR)); } else if (Object::cast_to<SpotLight3D>(light)) { SpotLight3D *l = Object::cast_to<SpotLight3D>(light); - lightmapper->add_spot_light(light->get_bake_mode() == Light3D::BAKE_STATIC, xf.origin, -xf.basis.get_column(Vector3::AXIS_Z).normalized(), linear_color, l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_RANGE), l->get_param(Light3D::PARAM_ATTENUATION), l->get_param(Light3D::PARAM_SPOT_ANGLE), l->get_param(Light3D::PARAM_SPOT_ATTENUATION), l->get_param(Light3D::PARAM_SIZE)); + lightmapper->add_spot_light(light->get_bake_mode() == Light3D::BAKE_STATIC, xf.origin, -xf.basis.get_column(Vector3::AXIS_Z).normalized(), linear_color, l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_RANGE), l->get_param(Light3D::PARAM_ATTENUATION), l->get_param(Light3D::PARAM_SPOT_ANGLE), l->get_param(Light3D::PARAM_SPOT_ATTENUATION), l->get_param(Light3D::PARAM_SIZE), l->get_param(Light3D::PARAM_SHADOW_BLUR)); } } for (int i = 0; i < probes_found.size(); i++) { diff --git a/scene/3d/lightmapper.h b/scene/3d/lightmapper.h index 4e6f76e360..9b973fd6bc 100644 --- a/scene/3d/lightmapper.h +++ b/scene/3d/lightmapper.h @@ -176,9 +176,9 @@ public: }; virtual void add_mesh(const MeshData &p_mesh) = 0; - virtual void add_directional_light(bool p_static, const Vector3 &p_direction, const Color &p_color, float p_energy, float p_angular_distance) = 0; - virtual void add_omni_light(bool p_static, const Vector3 &p_position, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_size) = 0; - virtual void add_spot_light(bool p_static, const Vector3 &p_position, const Vector3 p_direction, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_spot_angle, float p_spot_attenuation, float p_size) = 0; + virtual void add_directional_light(bool p_static, const Vector3 &p_direction, const Color &p_color, float p_energy, float p_angular_distance, float p_shadow_blur) = 0; + virtual void add_omni_light(bool p_static, const Vector3 &p_position, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_size, float p_shadow_blur) = 0; + virtual void add_spot_light(bool p_static, const Vector3 &p_position, const Vector3 p_direction, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_spot_angle, float p_spot_attenuation, float p_size, float p_shadow_blur) = 0; virtual void add_probe(const Vector3 &p_position) = 0; virtual BakeError bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function = nullptr, void *p_step_userdata = nullptr) = 0; diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp index 6e36815f2b..60858b00b1 100644 --- a/scene/3d/node_3d.cpp +++ b/scene/3d/node_3d.cpp @@ -980,7 +980,7 @@ void Node3D::_bind_methods() { ADD_GROUP("Transform", ""); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "transform", PROPERTY_HINT_NONE, "suffix:m", PROPERTY_USAGE_NO_EDITOR), "set_transform", "get_transform"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "global_transform", PROPERTY_HINT_NONE, "suffix:m", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_greater,or_lesser,noslider,suffix:m", PROPERTY_USAGE_EDITOR), "set_position", "get_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_greater,or_lesser,no_slider,suffix:m", PROPERTY_USAGE_EDITOR), "set_position", "get_position"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians", PROPERTY_USAGE_EDITOR), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::QUATERNION, "quaternion", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_quaternion", "get_quaternion"); ADD_PROPERTY(PropertyInfo(Variant::BASIS, "basis", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_basis", "get_basis"); diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index 2c7d021427..8dcf538b8f 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -435,7 +435,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s // handles start_node: if previous state machine is pointing to a node inside the current state machine, starts the current machine from start_node to prev_local_to if (p_state_machine->start_node == current && p_state_machine->transitions[i].local_from == current) { - if (p_state_machine->prev_state_machine.is_valid()) { + if (p_state_machine->prev_state_machine != nullptr) { Ref<AnimationNodeStateMachinePlayback> prev_playback = p_state_machine->prev_state_machine->get_parameter("playback"); if (prev_playback.is_valid()) { @@ -471,9 +471,9 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s } if (next == p_state_machine->end_node) { - Ref<AnimationNodeStateMachine> prev_state_machine = p_state_machine->prev_state_machine; + AnimationNodeStateMachine *prev_state_machine = p_state_machine->prev_state_machine; - if (prev_state_machine.is_valid()) { + if (prev_state_machine != nullptr) { Ref<AnimationNodeStateMachinePlayback> prev_playback = prev_state_machine->get_parameter("playback"); if (prev_playback.is_valid()) { @@ -655,7 +655,7 @@ void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<Animation if (anodesm.is_valid()) { anodesm->state_machine_name = p_name; - anodesm->prev_state_machine = (Ref<AnimationNodeStateMachine>)this; + anodesm->prev_state_machine = this; } emit_changed(); @@ -821,7 +821,7 @@ void AnimationNodeStateMachine::_rename_transition(const StringName &p_name, con void AnimationNodeStateMachine::get_node_list(List<StringName> *r_nodes) const { List<StringName> nodes; for (const KeyValue<StringName, State> &E : states) { - if (E.key == end_node && !prev_state_machine.is_valid()) { + if (E.key == end_node && prev_state_machine == nullptr) { continue; } @@ -834,7 +834,7 @@ void AnimationNodeStateMachine::get_node_list(List<StringName> *r_nodes) const { } } -Ref<AnimationNodeStateMachine> AnimationNodeStateMachine::get_prev_state_machine() const { +AnimationNodeStateMachine *AnimationNodeStateMachine::get_prev_state_machine() const { return prev_state_machine; } @@ -862,10 +862,10 @@ int AnimationNodeStateMachine::find_transition(const StringName &p_from, const S return -1; } -bool AnimationNodeStateMachine::_can_connect(const StringName &p_name, Vector<Ref<AnimationNodeStateMachine>> p_parents) const { +bool AnimationNodeStateMachine::_can_connect(const StringName &p_name, Vector<AnimationNodeStateMachine *> p_parents) { if (p_parents.is_empty()) { - Ref<AnimationNodeStateMachine> prev = (Ref<AnimationNodeStateMachine>)this; - while (prev.is_valid()) { + AnimationNodeStateMachine *prev = this; + while (prev != nullptr) { p_parents.push_back(prev); prev = prev->prev_state_machine; } @@ -874,7 +874,7 @@ bool AnimationNodeStateMachine::_can_connect(const StringName &p_name, Vector<Re if (states.has(p_name)) { Ref<AnimationNodeStateMachine> anodesm = states[p_name].node; - if (anodesm.is_valid() && p_parents.find(anodesm) != -1) { + if (anodesm.is_valid() && p_parents.find(anodesm.ptr()) != -1) { return false; } @@ -889,7 +889,7 @@ bool AnimationNodeStateMachine::_can_connect(const StringName &p_name, Vector<Re } if (path[0] == "..") { - if (prev_state_machine.is_valid()) { + if (prev_state_machine != nullptr) { return prev_state_machine->_can_connect(name.replace_first("../", ""), p_parents); } } else if (states.has(path[0])) { diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h index 9eeac6a183..20f2d6f858 100644 --- a/scene/animation/animation_node_state_machine.h +++ b/scene/animation/animation_node_state_machine.h @@ -166,7 +166,7 @@ private: StringName playback = "playback"; StringName state_machine_name; - Ref<AnimationNodeStateMachine> prev_state_machine; + AnimationNodeStateMachine *prev_state_machine = nullptr; bool updating_transitions = false; Vector2 graph_offset; @@ -174,7 +174,7 @@ private: void _tree_changed(); void _remove_transition(const Ref<AnimationNodeStateMachineTransition> p_transition); void _rename_transition(const StringName &p_name, const StringName &p_new_name); - bool _can_connect(const StringName &p_name, const Vector<Ref<AnimationNodeStateMachine>> p_parents = Vector<Ref<AnimationNodeStateMachine>>()) const; + bool _can_connect(const StringName &p_name, Vector<AnimationNodeStateMachine *> p_parents = Vector<AnimationNodeStateMachine *>()); StringName _get_shortest_path(const StringName &p_path) const; protected: @@ -221,7 +221,7 @@ public: bool can_edit_node(const StringName &p_name) const; - Ref<AnimationNodeStateMachine> get_prev_state_machine() const; + AnimationNodeStateMachine *get_prev_state_machine() const; void set_graph_offset(const Vector2 &p_offset); Vector2 get_graph_offset() const; diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 5d471c9e84..2afe9ac35f 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -283,6 +283,9 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov setup_pass++; for (int i = 0; i < a->get_track_count(); i++) { + if (!a->track_is_enabled(i)) { + continue; + } p_anim->node_cache.write[i] = nullptr; Ref<Resource> resource; Vector<StringName> leftover_path; @@ -1991,8 +1994,8 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) { Ref<AnimationLibrary> al; al.instantiate(); al->add_animation(SceneStringNames::get_singleton()->RESET, reset_anim); - aux_player->add_animation_library("default", al); - aux_player->set_assigned_animation("default/" + SceneStringNames::get_singleton()->RESET); + aux_player->add_animation_library("", al); + aux_player->set_assigned_animation(SceneStringNames::get_singleton()->RESET); // Forcing the use of the original root because the scene where original player belongs may be not the active one Node *root = get_node(get_root()); Ref<AnimatedValuesBackup> old_values = aux_player->backup_animated_values(root); diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 136285c4dc..bcd49d75fa 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -276,7 +276,7 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri String new_path; AnimationNode *new_parent; - //this is the slowest part of processing, but as strings process in powers of 2, and the paths always exist, it will not result in that many allocations + // This is the slowest part of processing, but as strings process in powers of 2, and the paths always exist, it will not result in that many allocations. if (p_new_parent) { new_parent = p_new_parent; new_path = String(base_path) + String(p_subpath) + "/"; @@ -286,6 +286,9 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri new_path = String(parent->base_path) + String(p_subpath) + "/"; } + // If tracks for blending don't exist for one of the animations, Rest or RESET animation is blended as init animation instead. + // Then, blend weight is 0 means that the init animation blend weight is 1. + // Therefore, the blending process must be executed even if the blend weight is 0. if (!p_seek && p_optimize && !any_valid) { return p_node->_pre_process(new_path, new_parent, state, 0, p_seek, p_seek_root, p_connections); } @@ -965,6 +968,10 @@ void AnimationTree::_process_graph(double p_delta) { #endif // _3D_DISABLED for (int i = 0; i < a->get_track_count(); i++) { + if (!a->track_is_enabled(i)) { + continue; + } + NodePath path = a->track_get_path(i); ERR_CONTINUE(!track_cache.has(path)); @@ -1323,12 +1330,21 @@ void AnimationTree::_process_graph(double p_delta) { if (blend < CMP_EPSILON) { continue; //nothing to blend } - List<int> indices; - a->value_track_get_key_indices(i, time, delta, &indices, pingponged); - for (int &F : indices) { - Variant value = a->track_get_key_value(i, F); + if (seeked) { + int idx = a->track_find_key(i, time); + if (idx < 0) { + continue; + } + Variant value = a->track_get_key_value(i, idx); t->object->set_indexed(t->subpath, value); + } else { + List<int> indices; + a->value_track_get_key_indices(i, time, delta, &indices, pingponged); + for (int &F : indices) { + Variant value = a->track_get_key_value(i, F); + t->object->set_indexed(t->subpath, value); + } } } @@ -1337,20 +1353,27 @@ void AnimationTree::_process_graph(double p_delta) { if (blend < CMP_EPSILON) { continue; //nothing to blend } - if (!seeked && Math::is_zero_approx(delta)) { - continue; - } TrackCacheMethod *t = static_cast<TrackCacheMethod *>(track); - List<int> indices; - - a->method_track_get_key_indices(i, time, delta, &indices, pingponged); - - for (int &F : indices) { - StringName method = a->method_track_get_name(i, F); - Vector<Variant> params = a->method_track_get_params(i, F); + if (seeked) { + int idx = a->track_find_key(i, time); + if (idx < 0) { + continue; + } + StringName method = a->method_track_get_name(i, idx); + Vector<Variant> params = a->method_track_get_params(i, idx); if (can_call) { - _call_object(t->object, method, params, true); + _call_object(t->object, method, params, false); + } + } else { + List<int> indices; + a->method_track_get_key_indices(i, time, delta, &indices, pingponged); + for (int &F : indices) { + StringName method = a->method_track_get_name(i, F); + Vector<Variant> params = a->method_track_get_params(i, F); + if (can_call) { + _call_object(t->object, method, params, true); + } } } } break; diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp index a54e728c1b..e9c33b1839 100644 --- a/scene/debugger/scene_debugger.cpp +++ b/scene/debugger/scene_debugger.cpp @@ -701,7 +701,7 @@ void LiveEditor::_res_set_func(int p_id, const StringName &p_prop, const Variant return; } - Ref<Resource> r = ResourceCache::get(resp); + Ref<Resource> r = ResourceCache::get_ref(resp); if (!r.is_valid()) { return; } @@ -728,7 +728,7 @@ void LiveEditor::_res_call_func(int p_id, const StringName &p_method, const Vari return; } - Ref<Resource> r = ResourceCache::get(resp); + Ref<Resource> r = ResourceCache::get_ref(resp); if (!r.is_valid()) { return; } diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 5ddc38a0b9..118e77c009 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -723,8 +723,20 @@ void Control::_notification(int p_notification) { data.parent_window = Object::cast_to<Window>(get_parent()); data.is_rtl_dirty = true; + if (data.theme.is_null()) { + if (data.parent && (data.parent->data.theme_owner || data.parent->data.theme_owner_window)) { + data.theme_owner = data.parent->data.theme_owner; + data.theme_owner_window = data.parent->data.theme_owner_window; + notification(NOTIFICATION_THEME_CHANGED); + } else if (data.parent_window && (data.parent_window->theme_owner || data.parent_window->theme_owner_window)) { + data.theme_owner = data.parent_window->theme_owner; + data.theme_owner_window = data.parent_window->theme_owner_window; + notification(NOTIFICATION_THEME_CHANGED); + } + } + CanvasItem *node = this; - Control *parent_control = nullptr; + bool has_parent_control = false; while (!node->is_set_as_top_level()) { CanvasItem *parent = Object::cast_to<CanvasItem>(node->get_parent()); @@ -732,22 +744,19 @@ void Control::_notification(int p_notification) { break; } - parent_control = Object::cast_to<Control>(parent); + Control *parent_control = Object::cast_to<Control>(parent); if (parent_control) { + has_parent_control = true; break; } node = parent; } - if (parent_control) { + if (has_parent_control) { // Do nothing, has a parent control. - if (data.theme.is_null() && parent_control->data.theme_owner) { - data.theme_owner = parent_control->data.theme_owner; - notification(NOTIFICATION_THEME_CHANGED); - } } else { - //is a regular root control or top_level + // Is a regular root control or top_level. Viewport *viewport = get_viewport(); ERR_FAIL_COND(!viewport); data.RI = viewport->_gui_add_root_control(this); @@ -758,7 +767,7 @@ void Control::_notification(int p_notification) { if (data.parent_canvas_item) { data.parent_canvas_item->connect("item_rect_changed", callable_mp(this, &Control::_size_changed)); } else { - //connect viewport + // Connect viewport. Viewport *viewport = get_viewport(); ERR_FAIL_COND(!viewport); viewport->connect("size_changed", callable_mp(this, &Control::_size_changed)); @@ -3286,7 +3295,7 @@ void Control::_bind_methods() { ADD_GROUP("Layout", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_contents"), "set_clip_contents", "is_clipping_contents"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "minimum_size"), "set_custom_minimum_size", "get_custom_minimum_size"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "custom_minimum_size", PROPERTY_HINT_NONE, "suffix:px"), "set_custom_minimum_size", "get_custom_minimum_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "layout_direction", PROPERTY_HINT_ENUM, "Inherited,Locale,Left-to-Right,Right-to-Left"), "set_layout_direction", "get_layout_direction"); ADD_PROPERTY(PropertyInfo(Variant::INT, "layout_mode", PROPERTY_HINT_ENUM, "Position,Anchors,Container,Uncontrolled", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_layout_mode", "_get_layout_mode"); ADD_PROPERTY_DEFAULT("layout_mode", LayoutMode::LAYOUT_MODE_POSITION); @@ -3321,7 +3330,7 @@ void Control::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NONE), "_set_global_position", "get_global_position"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians"), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "pivot_offset"), "set_pivot_offset", "get_pivot_offset"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "pivot_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_pivot_offset", "get_pivot_offset"); ADD_SUBGROUP("Container Sizing", "size_flags_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "size_flags_horizontal", PROPERTY_HINT_FLAGS, "Fill:1,Expand:2,Shrink Center:4,Shrink End:8"), "set_h_size_flags", "get_h_size_flags"); diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 192d214262..a2b05ee50d 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -262,7 +262,7 @@ Button *AcceptDialog::add_button(const String &p_text, bool p_right, const Strin Button *AcceptDialog::add_cancel_button(const String &p_cancel) { String c = p_cancel; if (p_cancel.is_empty()) { - c = TTRC("Cancel"); + c = RTR("Cancel"); } Button *b = swap_cancel_ok ? add_button(c, true) : add_button(c); b->connect("pressed", callable_mp(this, &AcceptDialog::_cancel_pressed)); @@ -349,7 +349,7 @@ AcceptDialog::AcceptDialog() { hbc->add_spacer(); ok = memnew(Button); - ok->set_text(TTRC("OK")); + ok->set_text(RTR("OK")); hbc->add_child(ok); hbc->add_spacer(); diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 1725816c31..0e0f8bde83 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -337,7 +337,7 @@ void FileDialog::_action_pressed() { } if (dir_access->file_exists(f)) { - confirm_save->set_text(TTRC("File exists, overwrite?")); + confirm_save->set_text(RTR("File exists, overwrite?")); confirm_save->popup_centered(Size2(200, 80)); } else { emit_signal(SNAME("file_selected"), f); @@ -423,10 +423,10 @@ void FileDialog::deselect_all() { switch (mode) { case FILE_MODE_OPEN_FILE: case FILE_MODE_OPEN_FILES: - get_ok_button()->set_text(TTRC("Open")); + get_ok_button()->set_text(RTR("Open")); break; case FILE_MODE_OPEN_DIR: - get_ok_button()->set_text(TTRC("Select Current Folder")); + get_ok_button()->set_text(RTR("Select Current Folder")); break; case FILE_MODE_OPEN_ANY: case FILE_MODE_SAVE_FILE: @@ -450,7 +450,7 @@ void FileDialog::_tree_selected() { if (!d["dir"]) { file->set_text(d["name"]); } else if (mode == FILE_MODE_OPEN_DIR) { - get_ok_button()->set_text(TTRC("Select This Folder")); + get_ok_button()->set_text(RTR("Select This Folder")); } get_ok_button()->set_disabled(_is_open_should_be_disabled()); @@ -502,7 +502,7 @@ void FileDialog::update_file_list() { if (dir_access->is_readable(dir_access->get_current_dir().utf8().get_data())) { message->hide(); } else { - message->set_text(TTRC("You don't have permission to access contents of this folder.")); + message->set_text(RTR("You don't have permission to access contents of this folder.")); message->show(); } @@ -746,35 +746,35 @@ void FileDialog::set_file_mode(FileMode p_mode) { mode = p_mode; switch (mode) { case FILE_MODE_OPEN_FILE: - get_ok_button()->set_text(TTRC("Open")); + get_ok_button()->set_text(RTR("Open")); if (mode_overrides_title) { set_title(TTRC("Open a File")); } makedir->hide(); break; case FILE_MODE_OPEN_FILES: - get_ok_button()->set_text(TTRC("Open")); + get_ok_button()->set_text(RTR("Open")); if (mode_overrides_title) { set_title(TTRC("Open File(s)")); } makedir->hide(); break; case FILE_MODE_OPEN_DIR: - get_ok_button()->set_text(TTRC("Select Current Folder")); + get_ok_button()->set_text(RTR("Select Current Folder")); if (mode_overrides_title) { set_title(TTRC("Open a Directory")); } makedir->show(); break; case FILE_MODE_OPEN_ANY: - get_ok_button()->set_text(TTRC("Open")); + get_ok_button()->set_text(RTR("Open")); if (mode_overrides_title) { set_title(TTRC("Open a File or Directory")); } makedir->show(); break; case FILE_MODE_SAVE_FILE: - get_ok_button()->set_text(TTRC("Save")); + get_ok_button()->set_text(RTR("Save")); if (mode_overrides_title) { set_title(TTRC("Save a File")); } @@ -964,13 +964,13 @@ FileDialog::FileDialog() { dir_prev = memnew(Button); dir_prev->set_flat(true); - dir_prev->set_tooltip(TTRC("Go to previous folder.")); + dir_prev->set_tooltip(RTR("Go to previous folder.")); dir_next = memnew(Button); dir_next->set_flat(true); - dir_next->set_tooltip(TTRC("Go to next folder.")); + dir_next->set_tooltip(RTR("Go to next folder.")); dir_up = memnew(Button); dir_up->set_flat(true); - dir_up->set_tooltip(TTRC("Go to parent folder.")); + dir_up->set_tooltip(RTR("Go to parent folder.")); hbc->add_child(dir_prev); hbc->add_child(dir_next); hbc->add_child(dir_up); @@ -978,7 +978,7 @@ FileDialog::FileDialog() { dir_next->connect("pressed", callable_mp(this, &FileDialog::_go_forward)); dir_up->connect("pressed", callable_mp(this, &FileDialog::_go_up)); - hbc->add_child(memnew(Label(TTRC("Path:")))); + hbc->add_child(memnew(Label(RTR("Path:")))); drives_container = memnew(HBoxContainer); hbc->add_child(drives_container); @@ -994,7 +994,7 @@ FileDialog::FileDialog() { refresh = memnew(Button); refresh->set_flat(true); - refresh->set_tooltip(TTRC("Refresh files.")); + refresh->set_tooltip(RTR("Refresh files.")); refresh->connect("pressed", callable_mp(this, &FileDialog::update_file_list)); hbc->add_child(refresh); @@ -1002,7 +1002,7 @@ FileDialog::FileDialog() { show_hidden->set_flat(true); show_hidden->set_toggle_mode(true); show_hidden->set_pressed(is_showing_hidden_files()); - show_hidden->set_tooltip(TTRC("Toggle the visibility of hidden files.")); + show_hidden->set_tooltip(RTR("Toggle the visibility of hidden files.")); show_hidden->connect("toggled", callable_mp(this, &FileDialog::set_show_hidden_files)); hbc->add_child(show_hidden); @@ -1010,14 +1010,14 @@ FileDialog::FileDialog() { hbc->add_child(shortcuts_container); makedir = memnew(Button); - makedir->set_text(TTRC("Create Folder")); + makedir->set_text(RTR("Create Folder")); makedir->connect("pressed", callable_mp(this, &FileDialog::_make_dir)); hbc->add_child(makedir); vbox->add_child(hbc); tree = memnew(Tree); tree->set_hide_root(true); - vbox->add_margin_child(TTRC("Directories & Files:"), tree, true); + vbox->add_margin_child(RTR("Directories & Files:"), tree, true); message = memnew(Label); message->hide(); @@ -1027,7 +1027,7 @@ FileDialog::FileDialog() { tree->add_child(message); file_box = memnew(HBoxContainer); - file_box->add_child(memnew(Label(TTRC("File:")))); + file_box->add_child(memnew(Label(RTR("File:")))); file = memnew(LineEdit); file->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE); file->set_stretch_ratio(4); @@ -1058,22 +1058,22 @@ FileDialog::FileDialog() { confirm_save->connect("confirmed", callable_mp(this, &FileDialog::_save_confirm_pressed)); makedialog = memnew(ConfirmationDialog); - makedialog->set_title(TTRC("Create Folder")); + makedialog->set_title(RTR("Create Folder")); VBoxContainer *makevb = memnew(VBoxContainer); makedialog->add_child(makevb); makedirname = memnew(LineEdit); makedirname->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE); - makevb->add_margin_child(TTRC("Name:"), makedirname); + makevb->add_margin_child(RTR("Name:"), makedirname); add_child(makedialog, false, INTERNAL_MODE_FRONT); makedialog->register_text_enter(makedirname); makedialog->connect("confirmed", callable_mp(this, &FileDialog::_make_dir_confirm)); mkdirerr = memnew(AcceptDialog); - mkdirerr->set_text(TTRC("Could not create folder.")); + mkdirerr->set_text(RTR("Could not create folder.")); add_child(mkdirerr, false, INTERNAL_MODE_FRONT); exterr = memnew(AcceptDialog); - exterr->set_text(TTRC("Must use a valid extension.")); + exterr->set_text(RTR("Must use a valid extension.")); add_child(exterr, false, INTERNAL_MODE_FRONT); update_filters(); diff --git a/scene/gui/progress_bar.cpp b/scene/gui/progress_bar.cpp index f36682942f..80859e8eb9 100644 --- a/scene/gui/progress_bar.cpp +++ b/scene/gui/progress_bar.cpp @@ -126,7 +126,11 @@ int ProgressBar::get_fill_mode() { } void ProgressBar::set_percent_visible(bool p_visible) { + if (percent_visible == p_visible) { + return; + } percent_visible = p_visible; + update_minimum_size(); update(); } diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 8299d73b68..fa929344d4 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -727,6 +727,7 @@ void TabContainer::set_tab_hidden(int p_tab, bool p_hidden) { if (!get_clip_tabs()) { update_minimum_size(); } + call_deferred(SNAME("_repaint")); } bool TabContainer::is_tab_hidden(int p_tab) const { diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index d9a91590f7..5506616b7a 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1723,7 +1723,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) { update(); } - } else if (is_mouse_over_selection()) { + } else if (drag_and_drop_selection_enabled && is_mouse_over_selection()) { selection.selecting_mode = SelectionMode::SELECTION_MODE_NONE; selection.drag_attempt = true; } else { @@ -4163,6 +4163,14 @@ bool TextEdit::is_deselect_on_focus_loss_enabled() const { return deselect_on_focus_loss_enabled; } +void TextEdit::set_drag_and_drop_selection_enabled(const bool p_enabled) { + drag_and_drop_selection_enabled = p_enabled; +} + +bool TextEdit::is_drag_and_drop_selection_enabled() const { + return drag_and_drop_selection_enabled; +} + void TextEdit::set_override_selected_font_color(bool p_override_selected_font_color) { override_selected_font_color = p_override_selected_font_color; } @@ -5243,6 +5251,9 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("set_deselect_on_focus_loss_enabled", "enable"), &TextEdit::set_deselect_on_focus_loss_enabled); ClassDB::bind_method(D_METHOD("is_deselect_on_focus_loss_enabled"), &TextEdit::is_deselect_on_focus_loss_enabled); + ClassDB::bind_method(D_METHOD("set_drag_and_drop_selection_enabled", "enable"), &TextEdit::set_drag_and_drop_selection_enabled); + ClassDB::bind_method(D_METHOD("is_drag_and_drop_selection_enabled"), &TextEdit::is_drag_and_drop_selection_enabled); + ClassDB::bind_method(D_METHOD("set_override_selected_font_color", "override"), &TextEdit::set_override_selected_font_color); ClassDB::bind_method(D_METHOD("is_overriding_selected_font_color"), &TextEdit::is_overriding_selected_font_color); @@ -5405,6 +5416,7 @@ void TextEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_keys_enabled"), "set_shortcut_keys_enabled", "is_shortcut_keys_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "selecting_enabled"), "set_selecting_enabled", "is_selecting_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "deselect_on_focus_loss_enabled"), "set_deselect_on_focus_loss_enabled", "is_deselect_on_focus_loss_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_and_drop_selection_enabled"), "set_drag_and_drop_selection_enabled", "is_drag_and_drop_selection_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "virtual_keyboard_enabled"), "set_virtual_keyboard_enabled", "is_virtual_keyboard_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "middle_mouse_paste_enabled"), "set_middle_mouse_paste_enabled", "is_middle_mouse_paste_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "wrap_mode", PROPERTY_HINT_ENUM, "None,Boundary"), "set_line_wrapping_mode", "get_line_wrapping_mode"); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 993203bee6..9de2982d0a 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -422,6 +422,7 @@ private: bool selecting_enabled = true; bool deselect_on_focus_loss_enabled = true; + bool drag_and_drop_selection_enabled = true; Color font_selected_color = Color(1, 1, 1); Color selection_color = Color(1, 1, 1); @@ -795,6 +796,9 @@ public: void set_deselect_on_focus_loss_enabled(const bool p_enabled); bool is_deselect_on_focus_loss_enabled() const; + void set_drag_and_drop_selection_enabled(const bool p_enabled); + bool is_drag_and_drop_selection_enabled() const; + void set_override_selected_font_color(bool p_override_selected_font_color); bool is_overriding_selected_font_color() const; diff --git a/scene/gui/video_stream_player.cpp b/scene/gui/video_stream_player.cpp index 122e36904b..86334882fa 100644 --- a/scene/gui/video_stream_player.cpp +++ b/scene/gui/video_stream_player.cpp @@ -174,6 +174,28 @@ void VideoStreamPlayer::_notification(int p_notification) { Size2 s = expand ? get_size() : texture->get_size(); draw_texture_rect(texture, Rect2(Point2(), s), false); } break; + + case NOTIFICATION_PAUSED: { + if (is_playing() && !is_paused()) { + paused_from_tree = true; + if (playback.is_valid()) { + playback->set_paused(true); + set_process_internal(false); + } + last_audio_time = 0; + } + } break; + + case NOTIFICATION_UNPAUSED: { + if (paused_from_tree) { + paused_from_tree = false; + if (playback.is_valid()) { + playback->set_paused(false); + set_process_internal(true); + } + last_audio_time = 0; + } + } break; } } @@ -255,6 +277,10 @@ void VideoStreamPlayer::play() { playback->play(); set_process_internal(true); last_audio_time = 0; + + if (!can_process()) { + _notification(NOTIFICATION_PAUSED); + } } void VideoStreamPlayer::stop() { @@ -281,6 +307,14 @@ bool VideoStreamPlayer::is_playing() const { void VideoStreamPlayer::set_paused(bool p_paused) { paused = p_paused; + if (!p_paused && !can_process()) { + paused_from_tree = true; + return; + } else if (p_paused && paused_from_tree) { + paused_from_tree = false; + return; + } + if (playback.is_valid()) { playback->set_paused(p_paused); set_process_internal(!p_paused); diff --git a/scene/gui/video_stream_player.h b/scene/gui/video_stream_player.h index 130b2901f1..d2822a989b 100644 --- a/scene/gui/video_stream_player.h +++ b/scene/gui/video_stream_player.h @@ -60,6 +60,7 @@ class VideoStreamPlayer : public Control { int wait_resampler_limit = 2; bool paused = false; + bool paused_from_tree = false; bool autoplay = false; float volume = 1.0; double last_audio_time = 0.0; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index b5caec3fc3..545ff68b72 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -384,11 +384,7 @@ void Node::_move_child(Node *p_child, int p_pos, bool p_ignore_end) { for (int i = motion_from; i <= motion_to; i++) { data.children[i]->notification(NOTIFICATION_MOVED_IN_PARENT); } - for (const KeyValue<StringName, GroupData> &E : p_child->data.grouped) { - if (E.value.group) { - E.value.group->changed = true; - } - } + p_child->_propagate_groups_dirty(); data.blocked--; } @@ -408,6 +404,18 @@ void Node::raise() { } } +void Node::_propagate_groups_dirty() { + for (const KeyValue<StringName, GroupData> &E : data.grouped) { + if (E.value.group) { + E.value.group->changed = true; + } + } + + for (int i = 0; i < data.children.size(); i++) { + data.children[i]->_propagate_groups_dirty(); + } +} + void Node::add_child_notify(Node *p_child) { // to be used when not wanted } @@ -420,6 +428,9 @@ void Node::move_child_notify(Node *p_child) { // to be used when not wanted } +void Node::owner_changed_notify() { +} + void Node::set_physics_process(bool p_process) { if (data.physics_process == p_process) { return; @@ -1544,6 +1555,8 @@ void Node::_set_owner_nocheck(Node *p_owner) { data.owner = p_owner; data.owner->data.owned.push_back(this); data.OW = data.owner->data.owned.back(); + + owner_changed_notify(); } void Node::_release_unique_name_in_owner() { diff --git a/scene/main/node.h b/scene/main/node.h index 8de6c1ce69..3c4727f11c 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -174,6 +174,7 @@ private: void _propagate_after_exit_tree(); void _print_orphan_nodes(); void _propagate_process_owner(Node *p_owner, int p_pause_notification, int p_enabled_notification); + void _propagate_groups_dirty(); Array _get_node_and_resource(const NodePath &p_path); void _duplicate_signals(const Node *p_original, Node *p_copy) const; @@ -208,6 +209,7 @@ protected: virtual void add_child_notify(Node *p_child); virtual void remove_child_notify(Node *p_child); virtual void move_child_notify(Node *p_child); + virtual void owner_changed_notify(); void _propagate_replace_owner(Node *p_owner, Node *p_by_owner); diff --git a/scene/main/window.cpp b/scene/main/window.cpp index 69fb5fdf07..73e8f537d9 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -822,6 +822,22 @@ void Window::_notification(int p_what) { emit_signal(SceneStringNames::get_singleton()->visibility_changed); RS::get_singleton()->viewport_set_active(get_viewport_rid(), true); } + + if (theme.is_null()) { + Control *parent_c = cast_to<Control>(get_parent()); + if (parent_c && (parent_c->data.theme_owner || parent_c->data.theme_owner_window)) { + theme_owner = parent_c->data.theme_owner; + theme_owner_window = parent_c->data.theme_owner_window; + notification(NOTIFICATION_THEME_CHANGED); + } else { + Window *parent_w = cast_to<Window>(get_parent()); + if (parent_w && (parent_w->theme_owner || parent_w->theme_owner_window)) { + theme_owner = parent_w->theme_owner; + theme_owner_window = parent_w->theme_owner_window; + notification(NOTIFICATION_THEME_CHANGED); + } + } + } } break; case NOTIFICATION_READY: { diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index c99f71b13e..96cf7bb708 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -56,12 +56,13 @@ void Curve::set_point_count(int p_count) { mark_dirty(); } else { for (int i = p_count - _points.size(); i > 0; i--) { - add_point(Vector2()); + _add_point(Vector2()); } } + notify_property_list_changed(); } -int Curve::add_point(Vector2 p_position, real_t p_left_tangent, real_t p_right_tangent, TangentMode p_left_mode, TangentMode p_right_mode) { +int Curve::_add_point(Vector2 p_position, real_t p_left_tangent, real_t p_right_tangent, TangentMode p_left_mode, TangentMode p_right_mode) { // Add a point and preserve order // Curve bounds is in 0..1 @@ -112,6 +113,13 @@ int Curve::add_point(Vector2 p_position, real_t p_left_tangent, real_t p_right_t return ret; } +int Curve::add_point(Vector2 p_position, real_t p_left_tangent, real_t p_right_tangent, TangentMode p_left_mode, TangentMode p_right_mode) { + int ret = _add_point(p_position, p_left_tangent, p_right_tangent, p_left_mode, p_right_mode); + notify_property_list_changed(); + + return ret; +} + int Curve::get_index(real_t p_offset) const { // Lower-bound float binary search @@ -217,15 +225,21 @@ Curve::TangentMode Curve::get_point_right_mode(int p_index) const { return _points[p_index].right_mode; } -void Curve::remove_point(int p_index) { +void Curve::_remove_point(int p_index) { ERR_FAIL_INDEX(p_index, _points.size()); _points.remove_at(p_index); mark_dirty(); } +void Curve::remove_point(int p_index) { + _remove_point(p_index); + notify_property_list_changed(); +} + void Curve::clear_points() { _points.clear(); mark_dirty(); + notify_property_list_changed(); } void Curve::set_point_value(int p_index, real_t p_position) { @@ -238,8 +252,8 @@ void Curve::set_point_value(int p_index, real_t p_position) { int Curve::set_point_offset(int p_index, real_t p_offset) { ERR_FAIL_INDEX_V(p_index, _points.size(), -1); Point p = _points[p_index]; - remove_point(p_index); - int i = add_point(Vector2(p_offset, p.position.y)); + _remove_point(p_index); + int i = _add_point(Vector2(p_offset, p.position.y)); _points.write[i].left_tangent = p.left_tangent; _points.write[i].right_tangent = p.right_tangent; _points.write[i].left_mode = p.left_mode; @@ -370,7 +384,6 @@ real_t Curve::interpolate_local_nocheck(int p_index, real_t p_local_offset) cons void Curve::mark_dirty() { _baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); - notify_property_list_changed(); } Array Curve::get_data() const { @@ -429,6 +442,7 @@ void Curve::set_data(const Array p_input) { } mark_dirty(); + notify_property_list_changed(); } void Curve::bake() { @@ -636,16 +650,15 @@ void Curve2D::set_point_count(int p_count) { if (points.size() >= p_count) { points.resize(p_count); mark_dirty(); - baked_cache_dirty = true; - emit_signal(CoreStringNames::get_singleton()->changed); } else { for (int i = p_count - points.size(); i > 0; i--) { - add_point(Vector2()); + _add_point(Vector2()); } } + notify_property_list_changed(); } -void Curve2D::add_point(const Vector2 &p_position, const Vector2 &p_in, const Vector2 &p_out, int p_atpos) { +void Curve2D::_add_point(const Vector2 &p_position, const Vector2 &p_in, const Vector2 &p_out, int p_atpos) { Point n; n.position = p_position; n.in = p_in; @@ -659,6 +672,11 @@ void Curve2D::add_point(const Vector2 &p_position, const Vector2 &p_in, const Ve mark_dirty(); } +void Curve2D::add_point(const Vector2 &p_position, const Vector2 &p_in, const Vector2 &p_out, int p_atpos) { + _add_point(p_position, p_in, p_out, p_atpos); + notify_property_list_changed(); +} + void Curve2D::set_point_position(int p_index, const Vector2 &p_position) { ERR_FAIL_INDEX(p_index, points.size()); @@ -695,16 +713,22 @@ Vector2 Curve2D::get_point_out(int p_index) const { return points[p_index].out; } -void Curve2D::remove_point(int p_index) { +void Curve2D::_remove_point(int p_index) { ERR_FAIL_INDEX(p_index, points.size()); points.remove_at(p_index); mark_dirty(); } +void Curve2D::remove_point(int p_index) { + _remove_point(p_index); + notify_property_list_changed(); +} + void Curve2D::clear_points() { if (!points.is_empty()) { points.clear(); mark_dirty(); + notify_property_list_changed(); } } @@ -739,7 +763,6 @@ Vector2 Curve2D::interpolatef(real_t p_findex) const { void Curve2D::mark_dirty() { baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); - notify_property_list_changed(); } void Curve2D::_bake_segment2d(RBMap<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_tol) const { @@ -1054,7 +1077,8 @@ void Curve2D::_set_data(const Dictionary &p_data) { points.write[i].position = r[i * 3 + 2]; } - baked_cache_dirty = true; + mark_dirty(); + notify_property_list_changed(); } PackedVector2Array Curve2D::tessellate(int p_max_stages, real_t p_tolerance) const { @@ -1205,12 +1229,13 @@ void Curve3D::set_point_count(int p_count) { mark_dirty(); } else { for (int i = p_count - points.size(); i > 0; i--) { - add_point(Vector3()); + _add_point(Vector3()); } } + notify_property_list_changed(); } -void Curve3D::add_point(const Vector3 &p_position, const Vector3 &p_in, const Vector3 &p_out, int p_atpos) { +void Curve3D::_add_point(const Vector3 &p_position, const Vector3 &p_in, const Vector3 &p_out, int p_atpos) { Point n; n.position = p_position; n.in = p_in; @@ -1224,6 +1249,11 @@ void Curve3D::add_point(const Vector3 &p_position, const Vector3 &p_in, const Ve mark_dirty(); } +void Curve3D::add_point(const Vector3 &p_position, const Vector3 &p_in, const Vector3 &p_out, int p_atpos) { + _add_point(p_position, p_in, p_out, p_atpos); + notify_property_list_changed(); +} + void Curve3D::set_point_position(int p_index, const Vector3 &p_position) { ERR_FAIL_INDEX(p_index, points.size()); @@ -1272,16 +1302,22 @@ Vector3 Curve3D::get_point_out(int p_index) const { return points[p_index].out; } -void Curve3D::remove_point(int p_index) { +void Curve3D::_remove_point(int p_index) { ERR_FAIL_INDEX(p_index, points.size()); points.remove_at(p_index); mark_dirty(); } +void Curve3D::remove_point(int p_index) { + _remove_point(p_index); + notify_property_list_changed(); +} + void Curve3D::clear_points() { if (!points.is_empty()) { points.clear(); mark_dirty(); + notify_property_list_changed(); } } @@ -1316,7 +1352,6 @@ Vector3 Curve3D::interpolatef(real_t p_findex) const { void Curve3D::mark_dirty() { baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); - notify_property_list_changed(); } void Curve3D::_bake_segment3d(RBMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_tol) const { @@ -1839,7 +1874,8 @@ void Curve3D::_set_data(const Dictionary &p_data) { points.write[i].tilt = rt[i]; } - baked_cache_dirty = true; + mark_dirty(); + notify_property_list_changed(); } PackedVector3Array Curve3D::tessellate(int p_max_stages, real_t p_tolerance) const { diff --git a/scene/resources/curve.h b/scene/resources/curve.h index 834e7ffa07..08807b1b6e 100644 --- a/scene/resources/curve.h +++ b/scene/resources/curve.h @@ -83,7 +83,6 @@ public: real_t right_tangent = 0, TangentMode left_mode = TANGENT_FREE, TangentMode right_mode = TANGENT_FREE); - void remove_point(int p_index); void clear_points(); @@ -137,6 +136,12 @@ protected: private: void mark_dirty(); + int _add_point(Vector2 p_position, + real_t left_tangent = 0, + real_t right_tangent = 0, + TangentMode left_mode = TANGENT_FREE, + TangentMode right_mode = TANGENT_FREE); + void _remove_point(int p_index); Vector<Point> _points; bool _baked_cache_dirty = false; @@ -184,6 +189,9 @@ class Curve2D : public Resource { bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + void _add_point(const Vector2 &p_position, const Vector2 &p_in = Vector2(), const Vector2 &p_out = Vector2(), int p_atpos = -1); + void _remove_point(int p_index); + protected: static void _bind_methods(); @@ -256,6 +264,9 @@ class Curve3D : public Resource { bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + void _add_point(const Vector3 &p_position, const Vector3 &p_in = Vector3(), const Vector3 &p_out = Vector3(), int p_atpos = -1); + void _remove_point(int p_index); + protected: static void _bind_methods(); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 5fcaf8f2c4..401aeb4889 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -570,7 +570,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // Window theme->set_stylebox("embedded_border", "Window", sb_expand(make_flat_stylebox(style_popup_color, 10, 28, 10, 8), 8, 32, 8, 6)); - theme->set_constant("scaleborder_size", "Window", 4 * scale); theme->set_font("title_font", "Window", Ref<Font>()); theme->set_font_size("title_font_size", "Window", -1); diff --git a/scene/resources/importer_mesh.cpp b/scene/resources/importer_mesh.cpp index 71640357b9..293fdd6f05 100644 --- a/scene/resources/importer_mesh.cpp +++ b/scene/resources/importer_mesh.cpp @@ -331,6 +331,7 @@ void ImporterMesh::generate_lods(float p_normal_merge_angle, float p_normal_spli bool is_uvs_close = (!uvs_ptr || uvs_ptr[j].distance_squared_to(uvs_ptr[idx.second]) < CMP_EPSILON2); bool is_uv2s_close = (!uv2s_ptr || uv2s_ptr[j].distance_squared_to(uv2s_ptr[idx.second]) < CMP_EPSILON2); + ERR_FAIL_INDEX(idx.second, normals.size()); bool is_normals_close = normals[idx.second].dot(n) > normal_merge_threshold; if (is_uvs_close && is_uv2s_close && is_normals_close) { vertex_remap.push_back(idx.first); @@ -1046,6 +1047,10 @@ Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform, PackedVector3Array rnormals = arrays[Mesh::ARRAY_NORMAL]; + if (!rnormals.size()) { + continue; + } + int vertex_ofs = vertices.size() / 3; vertices.resize((vertex_ofs + vc) * 3); @@ -1086,6 +1091,9 @@ Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform, } else { for (int j = 0; j < ic / 3; j++) { + ERR_FAIL_INDEX_V(rindices[j * 3 + 0], rvertices.size(), ERR_INVALID_DATA); + ERR_FAIL_INDEX_V(rindices[j * 3 + 1], rvertices.size(), ERR_INVALID_DATA); + ERR_FAIL_INDEX_V(rindices[j * 3 + 2], rvertices.size(), ERR_INVALID_DATA); Vector3 p0 = transform.xform(rvertices[rindices[j * 3 + 0]]); Vector3 p1 = transform.xform(rvertices[rindices[j * 3 + 1]]); Vector3 p2 = transform.xform(rvertices[rindices[j * 3 + 2]]); diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index b8c83ac89e..3e7b0a2808 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -188,7 +188,10 @@ Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { Vector<Vector3> faces; faces.resize(faces_size); + Vector<int32_t> surface_indices; + surface_indices.resize(faces_size / 3); Vector3 *facesw = faces.ptrw(); + int32_t *surface_indicesw = surface_indices.ptrw(); int widx = 0; @@ -210,6 +213,8 @@ Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { Vector<Vector3> vertices = a[ARRAY_VERTEX]; const Vector3 *vr = vertices.ptr(); + int32_t from_index = widx / 3; + if (surface_get_format(i) & ARRAY_FORMAT_INDEX) { int ic = surface_get_array_index_len(i); Vector<int> indices = a[ARRAY_INDEX]; @@ -241,6 +246,12 @@ Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { } } } + + int32_t to_index = widx / 3; + + for (int j = from_index; j < to_index; j++) { + surface_indicesw[j] = i; + } } triangle_mesh = Ref<TriangleMesh>(memnew(TriangleMesh)); diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp index 784ecc3a4d..a808ead66b 100644 --- a/scene/resources/navigation_mesh.cpp +++ b/scene/resources/navigation_mesh.cpp @@ -272,6 +272,24 @@ bool NavigationMesh::get_filter_walkable_low_height_spans() const { return filter_walkable_low_height_spans; } +void NavigationMesh::set_filter_baking_aabb(const AABB &p_aabb) { + filter_baking_aabb = p_aabb; + notify_property_list_changed(); +} + +AABB NavigationMesh::get_filter_baking_aabb() const { + return filter_baking_aabb; +} + +void NavigationMesh::set_filter_baking_aabb_offset(const Vector3 &p_aabb_offset) { + filter_baking_aabb_offset = p_aabb_offset; + notify_property_list_changed(); +} + +Vector3 NavigationMesh::get_filter_baking_aabb_offset() const { + return filter_baking_aabb_offset; +} + void NavigationMesh::set_vertices(const Vector<Vector3> &p_vertices) { vertices = p_vertices; notify_property_list_changed(); @@ -469,6 +487,10 @@ void NavigationMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_filter_walkable_low_height_spans", "filter_walkable_low_height_spans"), &NavigationMesh::set_filter_walkable_low_height_spans); ClassDB::bind_method(D_METHOD("get_filter_walkable_low_height_spans"), &NavigationMesh::get_filter_walkable_low_height_spans); + ClassDB::bind_method(D_METHOD("set_filter_baking_aabb", "baking_aabb"), &NavigationMesh::set_filter_baking_aabb); + ClassDB::bind_method(D_METHOD("get_filter_baking_aabb"), &NavigationMesh::get_filter_baking_aabb); + ClassDB::bind_method(D_METHOD("set_filter_baking_aabb_offset", "baking_aabb_offset"), &NavigationMesh::set_filter_baking_aabb_offset); + ClassDB::bind_method(D_METHOD("get_filter_baking_aabb_offset"), &NavigationMesh::get_filter_baking_aabb_offset); ClassDB::bind_method(D_METHOD("set_vertices", "vertices"), &NavigationMesh::set_vertices); ClassDB::bind_method(D_METHOD("get_vertices"), &NavigationMesh::get_vertices); @@ -516,6 +538,8 @@ void NavigationMesh::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_low_hanging_obstacles"), "set_filter_low_hanging_obstacles", "get_filter_low_hanging_obstacles"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_ledge_spans"), "set_filter_ledge_spans", "get_filter_ledge_spans"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_walkable_low_height_spans"), "set_filter_walkable_low_height_spans", "get_filter_walkable_low_height_spans"); + ADD_PROPERTY(PropertyInfo(Variant::AABB, "filter_baking_aabb"), "set_filter_baking_aabb", "get_filter_baking_aabb"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "filter_baking_aabb_offset"), "set_filter_baking_aabb_offset", "get_filter_baking_aabb_offset"); BIND_ENUM_CONSTANT(SAMPLE_PARTITION_WATERSHED); BIND_ENUM_CONSTANT(SAMPLE_PARTITION_MONOTONE); diff --git a/scene/resources/navigation_mesh.h b/scene/resources/navigation_mesh.h index 93c1c11876..40b275c792 100644 --- a/scene/resources/navigation_mesh.h +++ b/scene/resources/navigation_mesh.h @@ -117,6 +117,8 @@ protected: bool filter_low_hanging_obstacles = false; bool filter_ledge_spans = false; bool filter_walkable_low_height_spans = false; + AABB filter_baking_aabb; + Vector3 filter_baking_aabb_offset; public: // Recast settings @@ -186,6 +188,12 @@ public: void set_filter_walkable_low_height_spans(bool p_value); bool get_filter_walkable_low_height_spans() const; + void set_filter_baking_aabb(const AABB &p_aabb); + AABB get_filter_baking_aabb() const; + + void set_filter_baking_aabb_offset(const Vector3 &p_aabb_offset); + Vector3 get_filter_baking_aabb_offset() const; + void create_from_mesh(const Ref<Mesh> &p_mesh); void set_vertices(const Vector<Vector3> &p_vertices); diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index b90f396110..2c58aa83a9 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -35,6 +35,7 @@ #include "core/core_string_names.h" #include "core/io/missing_resource.h" #include "core/io/resource_loader.h" +#include "core/templates/local_vector.h" #include "scene/2d/node_2d.h" #include "scene/3d/node_3d.h" #include "scene/gui/control.h" @@ -43,7 +44,7 @@ #include "scene/property_utils.h" #define PACKED_SCENE_VERSION 2 - +#define META_POINTER_PROPERTY_BASE "metadata/_editor_prop_ptr_" bool SceneState::can_instantiate() const { return nodes.size() > 0; } @@ -108,6 +109,8 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const { HashMap<Ref<Resource>, Ref<Resource>> resources_local_to_scene; + LocalVector<DeferredNodePathProperties> deferred_node_paths; + for (int i = 0; i < nc; i++) { const NodeData &n = nd[i]; @@ -230,9 +233,28 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const { for (int j = 0; j < nprop_count; j++) { bool valid; - ERR_FAIL_INDEX_V(nprops[j].name, sname_count, nullptr); + ERR_FAIL_INDEX_V(nprops[j].value, prop_count, nullptr); + if (nprops[j].name & FLAG_PATH_PROPERTY_IS_NODE) { + uint32_t name_idx = nprops[j].name & (FLAG_PATH_PROPERTY_IS_NODE - 1); + ERR_FAIL_UNSIGNED_INDEX_V(name_idx, (uint32_t)sname_count, nullptr); + if (Engine::get_singleton()->is_editor_hint()) { + // If editor, just set the metadata and be it + node->set(META_POINTER_PROPERTY_BASE + String(snames[name_idx]), props[nprops[j].value]); + } else { + // Do an actual deferred sed of the property path. + DeferredNodePathProperties dnp; + dnp.path = props[nprops[j].value]; + dnp.base = node; + dnp.property = snames[name_idx]; + deferred_node_paths.push_back(dnp); + } + continue; + } + + ERR_FAIL_INDEX_V(nprops[j].name, sname_count, nullptr); + if (snames[nprops[j].name] == CoreStringNames::get_singleton()->_script) { //work around to avoid old script variables from disappearing, should be the proper fix to: //https://github.com/godotengine/godot/issues/2958 @@ -369,6 +391,12 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const { } } + for (uint32_t i = 0; i < deferred_node_paths.size(); i++) { + const DeferredNodePathProperties &dnp = deferred_node_paths[i]; + Node *other = dnp.base->get_node_or_null(dnp.path); + dnp.base->set(dnp.property, other); + } + for (KeyValue<Ref<Resource>, Ref<Resource>> &E : resources_local_to_scene) { E.value->setup_local_to_scene(); } @@ -532,6 +560,9 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Has if (E.name == META_PROPERTY_MISSING_RESOURCES) { continue; // Ignore this property when packing. } + if (E.name.begins_with(META_POINTER_PROPERTY_BASE)) { + continue; // do not save. + } // If instance or inheriting, not saving if property requested so. if (!states_stack.is_empty()) { @@ -542,8 +573,15 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Has StringName name = E.name; Variant value = p_node->get(name); + bool use_deferred_node_path_bit = false; - if (E.type == Variant::OBJECT && missing_resource_properties.has(E.name)) { + if (E.type == Variant::OBJECT && E.hint == PROPERTY_HINT_NODE_TYPE) { + value = p_node->get(META_POINTER_PROPERTY_BASE + E.name); + if (value.get_type() != Variant::NODE_PATH) { + continue; //was never set, ignore. + } + use_deferred_node_path_bit = true; + } else if (E.type == Variant::OBJECT && missing_resource_properties.has(E.name)) { // Was this missing resource overridden? If so do not save the old value. Ref<Resource> ures = value; if (ures.is_null()) { @@ -562,6 +600,9 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Has NodeData::Property prop; prop.name = _nm_get_string(name, name_map); prop.value = _vm_get_variant(value, variant_map); + if (use_deferred_node_path_bit) { + prop.name |= FLAG_PATH_PROPERTY_IS_NODE; + } nd.properties.push_back(prop); } @@ -1018,7 +1059,7 @@ Variant SceneState::get_property_value(int p_node, const StringName &p_property, const NodeData::Property *p = nodes[p_node].properties.ptr(); for (int i = 0; i < pc; i++) { - if (p_property == namep[p[i].name]) { + if (p_property == namep[p[i].name & FLAG_PROP_NAME_MASK]) { found = true; return variants[p[i].value]; } @@ -1409,7 +1450,19 @@ int SceneState::get_node_property_count(int p_idx) const { StringName SceneState::get_node_property_name(int p_idx, int p_prop) const { ERR_FAIL_INDEX_V(p_idx, nodes.size(), StringName()); ERR_FAIL_INDEX_V(p_prop, nodes[p_idx].properties.size(), StringName()); - return names[nodes[p_idx].properties[p_prop].name]; + return names[nodes[p_idx].properties[p_prop].name & FLAG_PROP_NAME_MASK]; +} + +Vector<String> SceneState::get_node_deferred_nodepath_properties(int p_idx) const { + Vector<String> ret; + ERR_FAIL_INDEX_V(p_idx, nodes.size(), ret); + for (int i = 0; i < nodes[p_idx].properties.size(); i++) { + uint32_t idx = nodes[p_idx].properties[i].name; + if (idx & FLAG_PATH_PROPERTY_IS_NODE) { + ret.push_back(names[idx & FLAG_PROP_NAME_MASK]); + } + } + return ret; } Variant SceneState::get_node_property_value(int p_idx, int p_prop) const { @@ -1555,13 +1608,16 @@ int SceneState::add_node(int p_parent, int p_owner, int p_type, int p_name, int return nodes.size() - 1; } -void SceneState::add_node_property(int p_node, int p_name, int p_value) { +void SceneState::add_node_property(int p_node, int p_name, int p_value, bool p_deferred_node_path) { ERR_FAIL_INDEX(p_node, nodes.size()); ERR_FAIL_INDEX(p_name, names.size()); ERR_FAIL_INDEX(p_value, variants.size()); NodeData::Property prop; prop.name = p_name; + if (p_deferred_node_path) { + prop.name |= FLAG_PATH_PROPERTY_IS_NODE; + } prop.value = p_value; nodes.write[p_node].properties.push_back(prop); } @@ -1599,6 +1655,10 @@ void SceneState::add_editable_instance(const NodePath &p_path) { editable_instances.push_back(p_path); } +String SceneState::get_meta_pointer_property(const String &p_property) { + return META_POINTER_PROPERTY_BASE + p_property; +} + Vector<String> SceneState::_get_node_groups(int p_idx) const { Vector<StringName> groups = get_node_groups(p_idx); Vector<String> ret; diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h index 05abb23284..5f8001c871 100644 --- a/scene/resources/packed_scene.h +++ b/scene/resources/packed_scene.h @@ -69,6 +69,12 @@ class SceneState : public RefCounted { Vector<int> groups; }; + struct DeferredNodePathProperties { + Node *base = nullptr; + StringName property; + NodePath path; + }; + Vector<NodeData> nodes; struct ConnectionData { @@ -104,6 +110,8 @@ public: FLAG_ID_IS_PATH = (1 << 30), TYPE_INSTANCED = 0x7FFFFFFF, FLAG_INSTANCE_IS_PLACEHOLDER = (1 << 30), + FLAG_PATH_PROPERTY_IS_NODE = (1 << 30), + FLAG_PROP_NAME_MASK = FLAG_PATH_PROPERTY_IS_NODE - 1, FLAG_MASK = (1 << 24) - 1, }; @@ -157,6 +165,7 @@ public: int get_node_property_count(int p_idx) const; StringName get_node_property_name(int p_idx, int p_prop) const; Variant get_node_property_value(int p_idx, int p_prop) const; + Vector<String> get_node_deferred_nodepath_properties(int p_idx) const; int get_connection_count() const; NodePath get_connection_source(int p_idx) const; @@ -177,7 +186,7 @@ public: int add_value(const Variant &p_value); int add_node_path(const NodePath &p_path); int add_node(int p_parent, int p_owner, int p_type, int p_name, int p_instance, int p_index); - void add_node_property(int p_node, int p_name, int p_value); + void add_node_property(int p_node, int p_name, int p_value, bool p_deferred_node_path = false); void add_node_group(int p_node, int p_group); void set_base_scene(int p_idx); void add_connection(int p_from, int p_to, int p_signal, int p_method, int p_flags, int p_unbinds, const Vector<int> &p_binds); @@ -186,6 +195,9 @@ public: virtual void set_last_modified_time(uint64_t p_time) { last_modified_time = p_time; } uint64_t get_last_modified_time() const { return last_modified_time; } + // Used when saving pointers (saves a path property instead). + static String get_meta_pointer_property(const String &p_property); + SceneState(); }; diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index b2fd8eb895..f4fd81b25f 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -439,12 +439,15 @@ void CapsuleMesh::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater,suffix:m"), "set_height", "get_height"); ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_radial_segments", "get_radial_segments"); ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_rings", "get_rings"); + + ADD_LINKED_PROPERTY("radius", "height"); + ADD_LINKED_PROPERTY("height", "radius"); } void CapsuleMesh::set_radius(const float p_radius) { radius = p_radius; if (radius > height * 0.5) { - radius = height * 0.5; + height = radius * 2.0; } _request_update(); } @@ -456,7 +459,7 @@ float CapsuleMesh::get_radius() const { void CapsuleMesh::set_height(const float p_height) { height = p_height; if (radius > height * 0.5) { - height = radius * 2; + radius = height * 0.5; } _request_update(); } diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index 9d586c6f03..66afb001fb 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -40,6 +40,8 @@ // Version 3: new string ID for ext/subresources, breaks forward compat. #define FORMAT_VERSION 3 +#define BINARY_FORMAT_VERSION 4 + #include "core/io/dir_access.h" #include "core/version.h" @@ -66,12 +68,8 @@ Error ResourceLoaderText::_parse_sub_resource_dummy(DummyReadData *p_data, Varia String unique_id = token.value; if (!p_data->resource_map.has(unique_id)) { - Ref<DummyResource> dr; - dr.instantiate(); - dr->set_scene_unique_id(unique_id); - p_data->resource_map[unique_id] = dr; - uint32_t im_size = p_data->resource_index_map.size(); - p_data->resource_index_map.insert(dr, im_size); + r_err_str = "Found unique_id reference before mapping, sub-resources stored out of order in resource file"; + return ERR_PARSE_ERROR; } r_res = p_data->resource_map[unique_id]; @@ -214,6 +212,15 @@ Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourcePars type = SceneState::TYPE_INSTANCED; //no type? assume this was instantiated } + HashSet<StringName> path_properties; + + if (next_tag.fields.has("node_paths")) { + Vector<String> paths = next_tag.fields["node_paths"]; + for (int i = 0; i < paths.size(); i++) { + path_properties.insert(paths[i]); + } + } + if (next_tag.fields.has("instance")) { instance = packed_scene->get_state()->add_value(next_tag.fields["instance"]); @@ -278,9 +285,10 @@ Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourcePars } if (!assign.is_empty()) { - int nameidx = packed_scene->get_state()->add_name(assign); + StringName assign_name = assign; + int nameidx = packed_scene->get_state()->add_name(assign_name); int valueidx = packed_scene->get_state()->add_value(value); - packed_scene->get_state()->add_node_property(node_id, nameidx, valueidx); + packed_scene->get_state()->add_node_property(node_id, nameidx, valueidx, path_properties.has(assign_name)); //it's assignment } else if (!next_tag.name.is_empty()) { break; @@ -528,9 +536,9 @@ Error ResourceLoaderText::load() { if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && ResourceCache::has(path)) { //reuse existing - Resource *r = ResourceCache::get(path); - if (r && r->get_class() == type) { - res = Ref<Resource>(r); + Ref<Resource> cache = ResourceCache::get_ref(path); + if (cache.is_valid() && cache->get_class() == type) { + res = cache; res->reset_state(); do_assign = true; } @@ -539,10 +547,10 @@ Error ResourceLoaderText::load() { MissingResource *missing_resource = nullptr; if (res.is_null()) { //not reuse - if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE && ResourceCache::has(path)) { //only if it doesn't exist + Ref<Resource> cache = ResourceCache::get_ref(path); + if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE && cache.is_valid()) { //only if it doesn't exist //cached, do not assign - Resource *r = ResourceCache::get(path); - res = Ref<Resource>(r); + res = cache; } else { //create @@ -652,12 +660,10 @@ Error ResourceLoaderText::load() { return error; } - if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && ResourceCache::has(local_path)) { - Resource *r = ResourceCache::get(local_path); - if (r->get_class() == res_type) { - r->reset_state(); - resource = Ref<Resource>(r); - } + Ref<Resource> cache = ResourceCache::get_ref(local_path); + if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && cache.is_valid() && cache->get_class() == res_type) { + cache->reset_state(); + resource = cache; } MissingResource *missing_resource = nullptr; @@ -1078,7 +1084,7 @@ Error ResourceLoaderText::save_as_binary(Ref<FileAccess> p_f, const String &p_pa wf->store_32(0); //64 bits file, false for now wf->store_32(VERSION_MAJOR); wf->store_32(VERSION_MINOR); - static const int save_format_version = 3; //use format version 3 for saving + static const int save_format_version = BINARY_FORMAT_VERSION; wf->store_32(save_format_version); bs_save_unicode_string(wf, is_scene ? "PackedScene" : resource_type); @@ -1176,7 +1182,7 @@ Error ResourceLoaderText::save_as_binary(Ref<FileAccess> p_f, const String &p_pa while (next_tag.name == "sub_resource" || next_tag.name == "resource") { String type; - int id = -1; + String id; bool main_res; if (next_tag.name == "sub_resource") { @@ -1197,15 +1203,26 @@ Error ResourceLoaderText::save_as_binary(Ref<FileAccess> p_f, const String &p_pa type = next_tag.fields["type"]; id = next_tag.fields["id"]; main_res = false; + + if (!dummy_read.resource_map.has(id)) { + Ref<DummyResource> dr; + dr.instantiate(); + dr->set_scene_unique_id(id); + dummy_read.resource_map[id] = dr; + uint32_t im_size = dummy_read.resource_index_map.size(); + dummy_read.resource_index_map.insert(dr, im_size); + } + } else { type = res_type; - id = 0; //used for last anyway + String uid_text = ResourceUID::get_singleton()->id_to_text(res_uid); + id = type + "_" + uid_text.replace("uid://", "").replace("<invalid>", "0"); main_res = true; } local_offsets.push_back(wf2->get_position()); - bs_save_unicode_string(wf, "local://" + itos(id)); + bs_save_unicode_string(wf, "local://" + id); local_pointers_pos.push_back(wf->get_position()); wf->store_64(0); //temp local offset @@ -1274,7 +1291,8 @@ Error ResourceLoaderText::save_as_binary(Ref<FileAccess> p_f, const String &p_pa List<PropertyInfo> props; packed_scene->get_property_list(&props); - bs_save_unicode_string(wf, "local://0"); + String id = "PackedScene_" + ResourceUID::get_singleton()->id_to_text(res_uid).replace("uid://", "").replace("<invalid>", "0"); + bs_save_unicode_string(wf, "local://" + id); local_pointers_pos.push_back(wf->get_position()); wf->store_64(0); //temp local offset @@ -1564,17 +1582,17 @@ String ResourceFormatSaverTextInstance::_write_resources(void *ud, const Ref<Res String ResourceFormatSaverTextInstance::_write_resource(const Ref<Resource> &res) { if (external_resources.has(res)) { - return "ExtResource( \"" + external_resources[res] + "\" )"; + return "ExtResource(\"" + external_resources[res] + "\")"; } else { if (internal_resources.has(res)) { - return "SubResource( \"" + internal_resources[res] + "\" )"; + return "SubResource(\"" + internal_resources[res] + "\")"; } else if (!res->is_built_in()) { if (res->get_path() == local_path) { //circular reference attempt return "null"; } //external resource String path = relative_paths ? local_path.path_to_file(res->get_path()) : res->get_path(); - return "Resource( \"" + path + "\" )"; + return "Resource(\"" + path + "\")"; } else { ERR_FAIL_V_MSG("null", "Resource was not pre cached for the resource section, bug?"); //internal resource @@ -1931,6 +1949,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const Ref<Reso Ref<PackedScene> instance = state->get_node_instance(i); String instance_placeholder = state->get_node_instance_placeholder(i); Vector<StringName> groups = state->get_node_groups(i); + Vector<String> deferred_node_paths = state->get_node_deferred_nodepath_properties(i); String header = "[node"; header += " name=\"" + String(name).c_escape() + "\""; @@ -1947,6 +1966,10 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const Ref<Reso header += " index=\"" + itos(index) + "\""; } + if (deferred_node_paths.size()) { + header += " node_paths=" + Variant(deferred_node_paths).get_construct_string(); + } + if (groups.size()) { // Write all groups on the same line as they're part of a section header. // This improves readability while not impacting VCS friendliness too much, diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 8976aa17d2..13b671e562 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -5058,11 +5058,11 @@ Vector2i TileData::get_texture_offset() const { return tex_offset; } -void TileData::set_material(Ref<ShaderMaterial> p_material) { +void TileData::set_material(Ref<Material> p_material) { material = p_material; emit_signal(SNAME("changed")); } -Ref<ShaderMaterial> TileData::get_material() const { +Ref<Material> TileData::get_material() const { return material; } @@ -5700,7 +5700,7 @@ void TileData::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transpose"), "set_transpose", "get_transpose"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_texture_offset", "get_texture_offset"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"), "set_material", "get_material"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial"), "set_material", "get_material"); ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index"); ADD_PROPERTY(PropertyInfo(Variant::INT, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin"); diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 181782e5af..7368d2bd87 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -164,7 +164,7 @@ private: String name; Ref<Texture2D> texture; Vector2 tex_offset; - Ref<ShaderMaterial> material; + Ref<Material> material; Rect2 region; int tile_mode = 0; Color modulate = Color(1, 1, 1); @@ -783,7 +783,7 @@ private: bool flip_v = false; bool transpose = false; Vector2i tex_offset = Vector2i(); - Ref<ShaderMaterial> material = Ref<ShaderMaterial>(); + Ref<Material> material = Ref<Material>(); Color modulate = Color(1.0, 1.0, 1.0, 1.0); int z_index = 0; int y_sort_origin = 0; @@ -864,8 +864,8 @@ public: void set_texture_offset(Vector2i p_texture_offset); Vector2i get_texture_offset() const; - void set_material(Ref<ShaderMaterial> p_material); - Ref<ShaderMaterial> get_material() const; + void set_material(Ref<Material> p_material); + Ref<Material> get_material() const; void set_modulate(Color p_modulate); Color get_modulate() const; void set_z_index(int p_z_index); |