diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/gui/item_list.cpp | 8 | ||||
-rw-r--r-- | scene/gui/item_list.h | 4 |
2 files changed, 8 insertions, 4 deletions
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 54150d130d..5568eb013b 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -32,7 +32,7 @@ #include "core/os/os.h" #include "core/project_settings.h" -void ItemList::add_item(const String &p_item, const Ref<Texture2D> &p_texture, bool p_selectable) { +int ItemList::add_item(const String &p_item, const Ref<Texture2D> &p_texture, bool p_selectable) { Item item; item.icon = p_texture; item.icon_transposed = false; @@ -45,12 +45,14 @@ void ItemList::add_item(const String &p_item, const Ref<Texture2D> &p_texture, b item.tooltip_enabled = true; item.custom_bg = Color(0, 0, 0, 0); items.push_back(item); + int item_id = items.size() - 1; update(); shape_changed = true; + return item_id; } -void ItemList::add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable) { +int ItemList::add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable) { Item item; item.icon = p_item; item.icon_transposed = false; @@ -63,9 +65,11 @@ void ItemList::add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable) { item.tooltip_enabled = true; item.custom_bg = Color(0, 0, 0, 0); items.push_back(item); + int item_id = items.size() - 1; update(); shape_changed = true; + return item_id; } void ItemList::set_item_text(int p_idx, const String &p_text) { diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h index 4cdef40184..4f4a4102fc 100644 --- a/scene/gui/item_list.h +++ b/scene/gui/item_list.h @@ -123,8 +123,8 @@ protected: static void _bind_methods(); public: - void add_item(const String &p_item, const Ref<Texture2D> &p_texture = Ref<Texture2D>(), bool p_selectable = true); - void add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable = true); + int add_item(const String &p_item, const Ref<Texture2D> &p_texture = Ref<Texture2D>(), bool p_selectable = true); + int add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable = true); void set_item_text(int p_idx, const String &p_text); String get_item_text(int p_idx) const; |