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-rw-r--r--scene/2d/animated_sprite.cpp20
-rw-r--r--scene/2d/area_2d.cpp24
-rw-r--r--scene/2d/back_buffer_copy.cpp4
-rw-r--r--scene/2d/camera_2d.cpp36
-rw-r--r--scene/2d/canvas_item.cpp20
-rw-r--r--scene/2d/canvas_modulate.cpp2
-rw-r--r--scene/2d/collision_object_2d.cpp2
-rw-r--r--scene/2d/collision_polygon_2d.cpp8
-rw-r--r--scene/2d/collision_shape_2d.cpp6
-rw-r--r--scene/2d/joints_2d.cpp22
-rw-r--r--scene/2d/light_2d.cpp40
-rw-r--r--scene/2d/light_occluder_2d.cpp10
-rw-r--r--scene/2d/line_2d.cpp22
-rw-r--r--scene/2d/navigation_polygon.cpp10
-rw-r--r--scene/2d/node_2d.cpp26
-rw-r--r--scene/2d/parallax_background.cpp12
-rw-r--r--scene/2d/parallax_layer.cpp6
-rw-r--r--scene/2d/particles_2d.cpp58
-rw-r--r--scene/2d/path_2d.cpp2
-rw-r--r--scene/2d/physics_body_2d.cpp52
-rw-r--r--scene/2d/polygon_2d.cpp22
-rw-r--r--scene/2d/ray_cast_2d.cpp10
-rw-r--r--scene/2d/remote_transform_2d.cpp2
-rw-r--r--scene/2d/screen_button.cpp16
-rw-r--r--scene/2d/sprite.cpp28
-rw-r--r--scene/2d/tile_map.cpp30
-rw-r--r--scene/2d/visibility_notifier_2d.cpp14
-rw-r--r--scene/2d/y_sort.cpp2
-rw-r--r--scene/3d/area.cpp24
-rw-r--r--scene/3d/baked_light_instance.cpp24
-rw-r--r--scene/3d/body_shape.cpp6
-rw-r--r--scene/3d/collision_object.cpp4
-rw-r--r--scene/3d/collision_polygon.cpp8
-rw-r--r--scene/3d/gi_probe.cpp38
-rw-r--r--scene/3d/interpolated_camera.cpp6
-rw-r--r--scene/3d/light.cpp52
-rw-r--r--scene/3d/mesh_instance.cpp4
-rw-r--r--scene/3d/multimesh_instance.cpp2
-rw-r--r--scene/3d/navigation.cpp2
-rw-r--r--scene/3d/navigation_mesh.cpp8
-rw-r--r--scene/3d/particles.cpp64
-rw-r--r--scene/3d/path.cpp2
-rw-r--r--scene/3d/physics_body.cpp56
-rw-r--r--scene/3d/physics_joint.cpp196
-rw-r--r--scene/3d/proximity_group.cpp2
-rw-r--r--scene/3d/quad.cpp8
-rw-r--r--scene/3d/ray_cast.cpp8
-rw-r--r--scene/3d/reflection_probe.cpp24
-rw-r--r--scene/3d/remote_transform.cpp2
-rw-r--r--scene/3d/room_instance.cpp2
-rw-r--r--scene/3d/scenario_fx.cpp2
-rw-r--r--scene/3d/spatial.cpp20
-rw-r--r--scene/3d/sprite_3d.cpp46
-rw-r--r--scene/3d/vehicle_body.cpp30
-rw-r--r--scene/3d/visibility_notifier.cpp6
-rw-r--r--scene/3d/visual_instance.cpp26
-rw-r--r--scene/animation/animation_player.cpp6
-rw-r--r--scene/animation/animation_tree_player.cpp2
-rw-r--r--scene/animation/tween.cpp2
-rw-r--r--scene/audio/audio_player.cpp12
-rw-r--r--scene/gui/base_button.cpp14
-rw-r--r--scene/gui/box_container.cpp2
-rw-r--r--scene/gui/button.cpp10
-rw-r--r--scene/gui/button_array.cpp2
-rw-r--r--scene/gui/center_container.cpp2
-rw-r--r--scene/gui/color_picker.cpp4
-rw-r--r--scene/gui/color_rect.cpp2
-rw-r--r--scene/gui/control.cpp48
-rw-r--r--scene/gui/dialogs.cpp6
-rw-r--r--scene/gui/file_dialog.cpp8
-rw-r--r--scene/gui/graph_node.cpp6
-rw-r--r--scene/gui/grid_container.cpp2
-rw-r--r--scene/gui/input_action.cpp2
-rw-r--r--scene/gui/label.cpp18
-rw-r--r--scene/gui/line_edit.cpp22
-rw-r--r--scene/gui/link_button.cpp4
-rw-r--r--scene/gui/menu_button.cpp2
-rw-r--r--scene/gui/option_button.cpp4
-rw-r--r--scene/gui/patch_9_rect.cpp14
-rw-r--r--scene/gui/popup.cpp2
-rw-r--r--scene/gui/popup_menu.cpp4
-rw-r--r--scene/gui/progress_bar.cpp2
-rw-r--r--scene/gui/range.cpp14
-rw-r--r--scene/gui/rich_text_label.cpp6
-rw-r--r--scene/gui/scroll_bar.cpp2
-rw-r--r--scene/gui/scroll_container.cpp4
-rw-r--r--scene/gui/slider.cpp6
-rw-r--r--scene/gui/spin_box.cpp6
-rw-r--r--scene/gui/split_container.cpp6
-rw-r--r--scene/gui/tab_container.cpp6
-rw-r--r--scene/gui/tabs.cpp2
-rw-r--r--scene/gui/text_edit.cpp12
-rw-r--r--scene/gui/texture_button.cpp16
-rw-r--r--scene/gui/texture_progress.cpp14
-rw-r--r--scene/gui/texture_rect.cpp6
-rw-r--r--scene/gui/video_player.cpp14
-rw-r--r--scene/gui/viewport_container.cpp2
-rw-r--r--scene/main/canvas_layer.cpp10
-rw-r--r--scene/main/http_request.cpp6
-rw-r--r--scene/main/node.cpp14
-rw-r--r--scene/main/resource_preloader.cpp2
-rw-r--r--scene/main/timer.cpp8
-rw-r--r--scene/main/viewport.cpp42
-rw-r--r--scene/resources/audio_stream_sample.cpp14
-rw-r--r--scene/resources/bit_mask.cpp2
-rw-r--r--scene/resources/bounds.cpp2
-rw-r--r--scene/resources/box_shape.cpp2
-rw-r--r--scene/resources/capsule_shape.cpp4
-rw-r--r--scene/resources/capsule_shape_2d.cpp4
-rw-r--r--scene/resources/circle_shape_2d.cpp2
-rw-r--r--scene/resources/color_ramp.cpp4
-rw-r--r--scene/resources/concave_polygon_shape_2d.cpp2
-rw-r--r--scene/resources/convex_polygon_shape.cpp2
-rw-r--r--scene/resources/convex_polygon_shape_2d.cpp2
-rw-r--r--scene/resources/curve.cpp22
-rw-r--r--scene/resources/dynamic_font.cpp18
-rw-r--r--scene/resources/dynamic_font_stb.cpp4
-rw-r--r--scene/resources/environment.cpp128
-rw-r--r--scene/resources/font.cpp16
-rw-r--r--scene/resources/gibberish_stream.cpp8
-rw-r--r--scene/resources/material.cpp118
-rw-r--r--scene/resources/mesh.cpp4
-rw-r--r--scene/resources/multimesh.cpp12
-rw-r--r--scene/resources/packed_scene.cpp2
-rw-r--r--scene/resources/plane_shape.cpp2
-rw-r--r--scene/resources/polygon_path_finder.cpp2
-rw-r--r--scene/resources/ray_shape.cpp2
-rw-r--r--scene/resources/rectangle_shape_2d.cpp2
-rw-r--r--scene/resources/room.cpp4
-rw-r--r--scene/resources/segment_shape_2d.cpp6
-rw-r--r--scene/resources/shader.cpp2
-rw-r--r--scene/resources/shader_graph.cpp2
-rw-r--r--scene/resources/shape_2d.cpp2
-rw-r--r--scene/resources/shape_line_2d.cpp4
-rw-r--r--scene/resources/sky_box.cpp14
-rw-r--r--scene/resources/space_2d.cpp2
-rw-r--r--scene/resources/sphere_shape.cpp2
-rw-r--r--scene/resources/style_box.cpp44
-rw-r--r--scene/resources/texture.cpp18
-rw-r--r--scene/resources/theme.cpp2
-rw-r--r--scene/resources/world.cpp2
141 files changed, 1031 insertions, 1031 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index 64d6ef5560..510eaacccd 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -244,12 +244,12 @@ void SpriteFrames::_bind_methods() {
ClassDB::bind_method(_MD("_set_frames"),&SpriteFrames::_set_frames);
ClassDB::bind_method(_MD("_get_frames"),&SpriteFrames::_get_frames);
- ADD_PROPERTYNZ( PropertyInfo(Variant::ARRAY,"frames",PROPERTY_HINT_NONE,"",0),_SCS("_set_frames"),_SCS("_get_frames")); //compatibility
+ ADD_PROPERTYNZ( PropertyInfo(Variant::ARRAY,"frames",PROPERTY_HINT_NONE,"",0),"_set_frames","_get_frames"); //compatibility
ClassDB::bind_method(_MD("_set_animations"),&SpriteFrames::_set_animations);
ClassDB::bind_method(_MD("_get_animations"),&SpriteFrames::_get_animations);
- ADD_PROPERTYNZ( PropertyInfo(Variant::ARRAY,"animations",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_animations"),_SCS("_get_animations")); //compatibility
+ ADD_PROPERTYNZ( PropertyInfo(Variant::ARRAY,"animations",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"_set_animations","_get_animations"); //compatibility
}
@@ -687,14 +687,14 @@ void AnimatedSprite::_bind_methods() {
ADD_SIGNAL(MethodInfo("frame_changed"));
ADD_SIGNAL(MethodInfo("animation_finished"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "frames",PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), _SCS("set_sprite_frames"),_SCS("get_sprite_frames"));
- ADD_PROPERTY( PropertyInfo( Variant::STRING, "animation"), _SCS("set_animation"),_SCS("get_animation"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "playing"), _SCS("_set_playing"),_SCS("_is_playing"));
- ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_h"), _SCS("set_flip_h"),_SCS("is_flipped_h"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v"));
+ ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "frames",PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), "set_sprite_frames","get_sprite_frames");
+ ADD_PROPERTY( PropertyInfo( Variant::STRING, "animation"), "set_animation","get_animation");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), "set_frame","get_frame");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "playing"), "_set_playing","_is_playing");
+ ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), "set_centered","is_centered");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), "set_offset","get_offset");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_h"), "set_flip_h","is_flipped_h");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_v"), "set_flip_v","is_flipped_v");
}
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index 61ed362cf0..35d8a161c1 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -656,19 +656,19 @@ void Area2D::_bind_methods() {
ADD_SIGNAL( MethodInfo("area_exited",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D")));
- ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Combine-Replace,Replace,Replace-Combine"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));
- ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point"));
- ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.001"),_SCS("set_gravity"),_SCS("get_gravity"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,100,0.01"),_SCS("set_linear_damp"),_SCS("get_linear_damp"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"0,100,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp"));
- ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority"));
- ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_monitoring"),_SCS("is_monitoring"));
- ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable"));
+ ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Combine-Replace,Replace,Replace-Combine"),"set_space_override_mode","get_space_override_mode");
+ ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"gravity_point"),"set_gravity_is_point","is_gravity_a_point");
+ ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),"set_gravity_distance_scale","get_gravity_distance_scale");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"gravity_vec"),"set_gravity_vector","get_gravity_vector");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.001"),"set_gravity","get_gravity");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,100,0.01"),"set_linear_damp","get_linear_damp");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"0,100,0.01"),"set_angular_damp","get_angular_damp");
+ ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),"set_priority","get_priority");
+ ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"monitoring"),"set_monitoring","is_monitoring");
+ ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"monitorable"),"set_monitorable","is_monitorable");
ADD_GROUP("Collision","collision_");
- ADD_PROPERTYNO( PropertyInfo(Variant::INT,"collision_layers",PROPERTY_HINT_LAYERS_2D_PHYSICS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
- ADD_PROPERTYNO( PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_LAYERS_2D_PHYSICS),_SCS("set_collision_mask"),_SCS("get_collision_mask"));
+ ADD_PROPERTYNO( PropertyInfo(Variant::INT,"collision_layers",PROPERTY_HINT_LAYERS_2D_PHYSICS),"set_layer_mask","get_layer_mask");
+ ADD_PROPERTYNO( PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_LAYERS_2D_PHYSICS),"set_collision_mask","get_collision_mask");
}
diff --git a/scene/2d/back_buffer_copy.cpp b/scene/2d/back_buffer_copy.cpp
index bbeed322b1..1fdd1b9eef 100644
--- a/scene/2d/back_buffer_copy.cpp
+++ b/scene/2d/back_buffer_copy.cpp
@@ -83,8 +83,8 @@ void BackBufferCopy::_bind_methods() {
ClassDB::bind_method(_MD("set_copy_mode","copy_mode"),&BackBufferCopy::set_copy_mode);
ClassDB::bind_method(_MD("get_copy_mode"),&BackBufferCopy::get_copy_mode);
- ADD_PROPERTY( PropertyInfo(Variant::INT,"copy_mode",PROPERTY_HINT_ENUM,"Disabled,Rect,Viewport"),_SCS("set_copy_mode"),_SCS("get_copy_mode"));
- ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"),_SCS("set_rect"),_SCS("get_rect"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"copy_mode",PROPERTY_HINT_ENUM,"Disabled,Rect,Viewport"),"set_copy_mode","get_copy_mode");
+ ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"),"set_rect","get_rect");
BIND_CONSTANT( COPY_MODE_DISABLED );
BIND_CONSTANT( COPY_MODE_RECT );
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 0bafef1b83..2e7926c51b 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -650,32 +650,32 @@ void Camera2D::_bind_methods() {
ClassDB::bind_method(_MD("_set_old_smoothing","follow_smoothing"),&Camera2D::_set_old_smoothing);
- ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_offset"),_SCS("get_offset"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"anchor_mode",PROPERTY_HINT_ENUM,"Fixed TopLeft,Drag Center"),_SCS("set_anchor_mode"),_SCS("get_anchor_mode"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"rotating"),_SCS("set_rotating"),_SCS("is_rotating"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"current"),_SCS("_set_current"),_SCS("is_current"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"zoom"),_SCS("set_zoom"),_SCS("get_zoom") );
+ ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"offset"),"set_offset","get_offset");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"anchor_mode",PROPERTY_HINT_ENUM,"Fixed TopLeft,Drag Center"),"set_anchor_mode","get_anchor_mode");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"rotating"),"set_rotating","is_rotating");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"current"),"_set_current","is_current");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"zoom"),"set_zoom","get_zoom") ;
ADD_GROUP("Limit","limit_");
- ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit_left"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_LEFT);
- ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit_top"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_TOP);
- ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit_right"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_RIGHT);
- ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit_bottom"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_BOTTOM);
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"limit_smoothed"),_SCS("set_limit_smoothing_enabled"),_SCS("is_limit_smoothing_enabled") );
+ ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit_left"),"set_limit","get_limit",MARGIN_LEFT);
+ ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit_top"),"set_limit","get_limit",MARGIN_TOP);
+ ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit_right"),"set_limit","get_limit",MARGIN_RIGHT);
+ ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit_bottom"),"set_limit","get_limit",MARGIN_BOTTOM);
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"limit_smoothed"),"set_limit_smoothing_enabled","is_limit_smoothing_enabled") ;
ADD_GROUP("Draw Margin","draw_margin_");
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"drag_margin_h_enabled"),_SCS("set_h_drag_enabled"),_SCS("is_h_drag_enabled") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"drag_margin_v_enabled"),_SCS("set_v_drag_enabled"),_SCS("is_v_drag_enabled") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"drag_margin_h_enabled"),"set_h_drag_enabled","is_h_drag_enabled") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"drag_margin_v_enabled"),"set_v_drag_enabled","is_v_drag_enabled") ;
ADD_GROUP("Smoothing","smoothing_");
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"smoothing_enabled"),_SCS("set_enable_follow_smoothing"),_SCS("is_follow_smoothing_enabled") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing_speed"),_SCS("set_follow_smoothing"),_SCS("get_follow_smoothing") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"smoothing_enabled"),"set_enable_follow_smoothing","is_follow_smoothing_enabled") ;
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing_speed"),"set_follow_smoothing","get_follow_smoothing") ;
ADD_GROUP("Drag Margin","drag_margin_");
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin_left",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_LEFT);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin_top",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_TOP);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin_right",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_RIGHT);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin_bottom",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_BOTTOM);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin_left",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_drag_margin","get_drag_margin",MARGIN_LEFT);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin_top",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_drag_margin","get_drag_margin",MARGIN_TOP);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin_right",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_drag_margin","get_drag_margin",MARGIN_RIGHT);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin_bottom",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_drag_margin","get_drag_margin",MARGIN_BOTTOM);
BIND_CONSTANT( ANCHOR_MODE_DRAG_CENTER );
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 817707f96e..6e5885a410 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -991,19 +991,19 @@ void CanvasItem::_bind_methods() {
BIND_VMETHOD(MethodInfo("_draw"));
ADD_GROUP("Visibility","");
- ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"visible"), _SCS("set_visible"),_SCS("is_visible") );
- ADD_PROPERTYNO( PropertyInfo(Variant::COLOR,"modulate"), _SCS("set_modulate"),_SCS("get_modulate") );
- ADD_PROPERTYNO( PropertyInfo(Variant::COLOR,"self_modulate"), _SCS("set_self_modulate"),_SCS("get_self_modulate") );
- ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"show_behind_parent"), _SCS("set_draw_behind_parent"),_SCS("is_draw_behind_parent_enabled") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"show_on_top",PROPERTY_HINT_NONE,"",0), _SCS("_set_on_top"),_SCS("_is_on_top") ); //compatibility
- ADD_PROPERTYNO( PropertyInfo(Variant::INT,"light_mask",PROPERTY_HINT_LAYERS_2D_RENDER), _SCS("set_light_mask"),_SCS("get_light_mask") );
+ ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"visible"), "set_visible","is_visible") ;
+ ADD_PROPERTYNO( PropertyInfo(Variant::COLOR,"modulate"), "set_modulate","get_modulate") ;
+ ADD_PROPERTYNO( PropertyInfo(Variant::COLOR,"self_modulate"), "set_self_modulate","get_self_modulate") ;
+ ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"show_behind_parent"), "set_draw_behind_parent","is_draw_behind_parent_enabled") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"show_on_top",PROPERTY_HINT_NONE,"",0), "_set_on_top","_is_on_top") ; //compatibility
+ ADD_PROPERTYNO( PropertyInfo(Variant::INT,"light_mask",PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask","get_light_mask") ;
ADD_GROUP("Material","");
- ADD_PROPERTYNZ( PropertyInfo(Variant::OBJECT,"material",PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial"), _SCS("set_material"),_SCS("get_material") );
- ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"use_parent_material"), _SCS("set_use_parent_material"),_SCS("get_use_parent_material") );
+ ADD_PROPERTYNZ( PropertyInfo(Variant::OBJECT,"material",PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial"), "set_material","get_material") ;
+ ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"use_parent_material"), "set_use_parent_material","get_use_parent_material") ;
//exporting these two things doesn't really make much sense i think
- //ADD_PROPERTY( PropertyInfo(Variant::BOOL,"transform/toplevel"), _SCS("set_as_toplevel"),_SCS("is_set_as_toplevel") );
- //ADD_PROPERTY(PropertyInfo(Variant::BOOL,"transform/notify"),_SCS("set_transform_notify"),_SCS("is_transform_notify_enabled"));
+ //ADD_PROPERTY( PropertyInfo(Variant::BOOL,"transform/toplevel"), "set_as_toplevel","is_set_as_toplevel") ;
+ //ADD_PROPERTY(PropertyInfo(Variant::BOOL,"transform/notify"),"set_transform_notify","is_transform_notify_enabled");
ADD_SIGNAL( MethodInfo("draw") );
ADD_SIGNAL( MethodInfo("visibility_changed") );
diff --git a/scene/2d/canvas_modulate.cpp b/scene/2d/canvas_modulate.cpp
index 138589651c..3c84edf1e3 100644
--- a/scene/2d/canvas_modulate.cpp
+++ b/scene/2d/canvas_modulate.cpp
@@ -65,7 +65,7 @@ void CanvasModulate::_bind_methods(){
ClassDB::bind_method(_MD("set_color","color"),&CanvasModulate::set_color);
ClassDB::bind_method(_MD("get_color"),&CanvasModulate::get_color);
- ADD_PROPERTY(PropertyInfo(Variant::COLOR,"color"),_SCS("set_color"),_SCS("get_color"));
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR,"color"),"set_color","get_color");
}
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 3668963251..18313f8fa3 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -243,7 +243,7 @@ void CollisionObject2D::_bind_methods() {
ADD_SIGNAL( MethodInfo("mouse_exited"));
ADD_GROUP("Pickable","input_");
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input_pickable"),_SCS("set_pickable"),_SCS("is_pickable"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input_pickable"),"set_pickable","is_pickable");
ADD_GROUP("","");
}
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index 4364e5f1fc..2a57bd7616 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -330,10 +330,10 @@ void CollisionPolygon2D::_bind_methods() {
ClassDB::bind_method(_MD("get_collision_object_first_shape"),&CollisionPolygon2D::get_collision_object_first_shape);
ClassDB::bind_method(_MD("get_collision_object_last_shape"),&CollisionPolygon2D::get_collision_object_last_shape);
- ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Segments"),_SCS("set_build_mode"),_SCS("get_build_mode"));
- ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"shape_range",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_shape_range"),_SCS("_get_shape_range"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Segments"),"set_build_mode","get_build_mode");
+ ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"polygon"),"set_polygon","get_polygon");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"shape_range",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"_set_shape_range","_get_shape_range");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"trigger"),"set_trigger","is_trigger");
}
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index 45fc734aef..60f072e49d 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -230,9 +230,9 @@ void CollisionShape2D::_bind_methods() {
ClassDB::bind_method(_MD("get_collision_object_shape_index"),&CollisionShape2D::get_collision_object_shape_index);
- ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D"),_SCS("set_shape"),_SCS("get_shape"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "_update_shape_index", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_NOEDITOR), _SCS("_set_update_shape_index"), _SCS("_get_update_shape_index"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D"),"set_shape","get_shape");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),"set_trigger","is_trigger");
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "_update_shape_index", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_NOEDITOR), "_set_update_shape_index", "_get_update_shape_index");
}
diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp
index 987672df38..6e69e4bd7d 100644
--- a/scene/2d/joints_2d.cpp
+++ b/scene/2d/joints_2d.cpp
@@ -140,10 +140,10 @@ void Joint2D::_bind_methods() {
ClassDB::bind_method( _MD("set_exclude_nodes_from_collision","enable"), &Joint2D::set_exclude_nodes_from_collision );
ClassDB::bind_method( _MD("get_exclude_nodes_from_collision"), &Joint2D::get_exclude_nodes_from_collision );
- ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_a"), _SCS("set_node_a"),_SCS("get_node_a") );
- ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_b"), _SCS("set_node_b"),_SCS("get_node_b") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias",PROPERTY_HINT_RANGE,"0,0.9,0.001"), _SCS("set_bias"),_SCS("get_bias") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "disable_collision"), _SCS("set_exclude_nodes_from_collision"),_SCS("get_exclude_nodes_from_collision") );
+ ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_a"), "set_node_a","get_node_a") ;
+ ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_b"), "set_node_b","get_node_b") ;
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias",PROPERTY_HINT_RANGE,"0,0.9,0.001"), "set_bias","get_bias") ;
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "disable_collision"), "set_exclude_nodes_from_collision","get_exclude_nodes_from_collision") ;
}
@@ -228,7 +228,7 @@ void PinJoint2D::_bind_methods() {
ClassDB::bind_method(_MD("set_softness","softness"), &PinJoint2D::set_softness);
ClassDB::bind_method(_MD("get_softness"), &PinJoint2D::get_softness);
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "softness", PROPERTY_HINT_EXP_RANGE,"0.00,16,0.01"), _SCS("set_softness"), _SCS("get_softness"));
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "softness", PROPERTY_HINT_EXP_RANGE,"0.00,16,0.01"), "set_softness", "get_softness");
}
PinJoint2D::PinJoint2D() {
@@ -326,8 +326,8 @@ void GrooveJoint2D::_bind_methods() {
ClassDB::bind_method(_MD("set_initial_offset","offset"),&GrooveJoint2D::set_initial_offset);
ClassDB::bind_method(_MD("get_initial_offset"),&GrooveJoint2D::get_initial_offset);
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "length", PROPERTY_HINT_EXP_RANGE,"1,65535,1"), _SCS("set_length"),_SCS("get_length"));
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "initial_offset", PROPERTY_HINT_EXP_RANGE,"1,65535,1"), _SCS("set_initial_offset"),_SCS("get_initial_offset"));
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "length", PROPERTY_HINT_EXP_RANGE,"1,65535,1"), "set_length","get_length");
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "initial_offset", PROPERTY_HINT_EXP_RANGE,"1,65535,1"), "set_initial_offset","get_initial_offset");
}
GrooveJoint2D::GrooveJoint2D() {
@@ -462,10 +462,10 @@ void DampedSpringJoint2D::_bind_methods() {
ClassDB::bind_method(_MD("set_damping","damping"),&DampedSpringJoint2D::set_damping);
ClassDB::bind_method(_MD("get_damping"),&DampedSpringJoint2D::get_damping);
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "length", PROPERTY_HINT_EXP_RANGE,"1,65535,1"), _SCS("set_length"),_SCS("get_length"));
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "rest_length", PROPERTY_HINT_EXP_RANGE,"0,65535,1"), _SCS("set_rest_length"),_SCS("get_rest_length"));
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "stiffness", PROPERTY_HINT_EXP_RANGE,"0.1,64,0.1"), _SCS("set_stiffness"),_SCS("get_stiffness"));
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "damping", PROPERTY_HINT_EXP_RANGE,"0.01,16,0.01"), _SCS("set_damping"),_SCS("get_damping"));
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "length", PROPERTY_HINT_EXP_RANGE,"1,65535,1"), "set_length","get_length");
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "rest_length", PROPERTY_HINT_EXP_RANGE,"0,65535,1"), "set_rest_length","get_rest_length");
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "stiffness", PROPERTY_HINT_EXP_RANGE,"0.1,64,0.1"), "set_stiffness","get_stiffness");
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "damping", PROPERTY_HINT_EXP_RANGE,"0.01,16,0.01"), "set_damping","get_damping");
}
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index 2935f6b9f7..2f89026367 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -428,29 +428,29 @@ void Light2D::_bind_methods() {
ClassDB::bind_method(_MD("get_shadow_color"),&Light2D::get_shadow_color);
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "editor_only"),_SCS("set_editor_only"),_SCS("is_editor_only"));
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"scale",PROPERTY_HINT_RANGE,"0.01,50,0.01"),_SCS("set_texture_scale"),_SCS("get_texture_scale"));
- ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),_SCS("set_color"),_SCS("get_color"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"energy",PROPERTY_HINT_RANGE,"0.01,100,0.01"),_SCS("set_energy"),_SCS("get_energy"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Add,Sub,Mix,Mask"),_SCS("set_mode"),_SCS("get_mode"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),"set_enabled","is_enabled");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "editor_only"),"set_editor_only","is_editor_only");
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),"set_texture_offset","get_texture_offset");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"scale",PROPERTY_HINT_RANGE,"0.01,50,0.01"),"set_texture_scale","get_texture_scale");
+ ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),"set_color","get_color");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"energy",PROPERTY_HINT_RANGE,"0.01,100,0.01"),"set_energy","get_energy");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Add,Sub,Mix,Mask"),"set_mode","get_mode");
ADD_GROUP("Range","range_");
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"range_height",PROPERTY_HINT_RANGE,"-100,100,0.1"),_SCS("set_height"),_SCS("get_height"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"range_z_min",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_min"),_SCS("get_z_range_min"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"range_z_max",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_max"),_SCS("get_z_range_max"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"range_layer_min",PROPERTY_HINT_RANGE,"-512,512,1"),_SCS("set_layer_range_min"),_SCS("get_layer_range_min"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"range_layer_max",PROPERTY_HINT_RANGE,"-512,512,1"),_SCS("set_layer_range_max"),_SCS("get_layer_range_max"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"range_item_cull_mask",PROPERTY_HINT_LAYERS_2D_RENDER),_SCS("set_item_cull_mask"),_SCS("get_item_cull_mask"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"range_height",PROPERTY_HINT_RANGE,"-100,100,0.1"),"set_height","get_height");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"range_z_min",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),"set_z_range_min","get_z_range_min");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"range_z_max",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),"set_z_range_max","get_z_range_max");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"range_layer_min",PROPERTY_HINT_RANGE,"-512,512,1"),"set_layer_range_min","get_layer_range_min");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"range_layer_max",PROPERTY_HINT_RANGE,"-512,512,1"),"set_layer_range_max","get_layer_range_max");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"range_item_cull_mask",PROPERTY_HINT_LAYERS_2D_RENDER),"set_item_cull_mask","get_item_cull_mask");
ADD_GROUP("Shadow","shadow_");
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"shadow_enabled"),_SCS("set_shadow_enabled"),_SCS("is_shadow_enabled"));
- ADD_PROPERTY( PropertyInfo(Variant::COLOR,"shadow_color"),_SCS("set_shadow_color"),_SCS("get_shadow_color"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow_buffer_size",PROPERTY_HINT_RANGE,"32,16384,1"),_SCS("set_shadow_buffer_size"),_SCS("get_shadow_buffer_size"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"shadow_gradient_length",PROPERTY_HINT_RANGE,"1,4096,0.1"),_SCS("set_shadow_gradient_length"),_SCS("get_shadow_gradient_length"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"shadow_filter",PROPERTY_HINT_ENUM,"None,PCF3,PCF5,PCF9,PCF13"),_SCS("set_shadow_filter"),_SCS("get_shadow_filter"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow_item_cull_mask",PROPERTY_HINT_LAYERS_2D_RENDER),_SCS("set_item_shadow_cull_mask"),_SCS("get_item_shadow_cull_mask"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"shadow_enabled"),"set_shadow_enabled","is_shadow_enabled");
+ ADD_PROPERTY( PropertyInfo(Variant::COLOR,"shadow_color"),"set_shadow_color","get_shadow_color");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow_buffer_size",PROPERTY_HINT_RANGE,"32,16384,1"),"set_shadow_buffer_size","get_shadow_buffer_size");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"shadow_gradient_length",PROPERTY_HINT_RANGE,"1,4096,0.1"),"set_shadow_gradient_length","get_shadow_gradient_length");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"shadow_filter",PROPERTY_HINT_ENUM,"None,PCF3,PCF5,PCF9,PCF13"),"set_shadow_filter","get_shadow_filter");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow_item_cull_mask",PROPERTY_HINT_LAYERS_2D_RENDER),"set_item_shadow_cull_mask","get_item_shadow_cull_mask");
BIND_CONSTANT( MODE_ADD );
BIND_CONSTANT( MODE_SUB );
diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp
index 77c9b8184a..299fdc0331 100644
--- a/scene/2d/light_occluder_2d.cpp
+++ b/scene/2d/light_occluder_2d.cpp
@@ -87,9 +87,9 @@ void OccluderPolygon2D::_bind_methods() {
ClassDB::bind_method(_MD("set_polygon","polygon"),&OccluderPolygon2D::set_polygon);
ClassDB::bind_method(_MD("get_polygon"),&OccluderPolygon2D::get_polygon);
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"closed"),_SCS("set_closed"),_SCS("is_closed"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"cull_mode",PROPERTY_HINT_ENUM,"Disabled,ClockWise,CounterClockWise"),_SCS("set_cull_mode"),_SCS("get_cull_mode"));
- ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"closed"),"set_closed","is_closed");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"cull_mode",PROPERTY_HINT_ENUM,"Disabled,ClockWise,CounterClockWise"),"set_cull_mode","get_cull_mode");
+ ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"polygon"),"set_polygon","get_polygon");
BIND_CONSTANT(CULL_DISABLED);
BIND_CONSTANT(CULL_CLOCKWISE);
@@ -234,8 +234,8 @@ void LightOccluder2D::_bind_methods() {
ClassDB::bind_method("_poly_changed",&LightOccluder2D::_poly_changed);
#endif
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"occluder",PROPERTY_HINT_RESOURCE_TYPE,"OccluderPolygon2D"),_SCS("set_occluder_polygon"),_SCS("get_occluder_polygon"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"light_mask",PROPERTY_HINT_LAYERS_2D_RENDER),_SCS("set_occluder_light_mask"),_SCS("get_occluder_light_mask"));
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"occluder",PROPERTY_HINT_RESOURCE_TYPE,"OccluderPolygon2D"),"set_occluder_polygon","get_occluder_polygon");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"light_mask",PROPERTY_HINT_LAYERS_2D_RENDER),"set_occluder_light_mask","get_occluder_light_mask");
}
LightOccluder2D::LightOccluder2D() {
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp
index 9db3659133..91d6d341d7 100644
--- a/scene/2d/line_2d.cpp
+++ b/scene/2d/line_2d.cpp
@@ -277,17 +277,17 @@ void Line2D::_bind_methods() {
ClassDB::bind_method(_MD("set_round_precision", "precision"), &Line2D::set_round_precision);
ClassDB::bind_method(_MD("get_round_precision"), &Line2D::get_round_precision);
- ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "points"), _SCS("set_points"), _SCS("get_points"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "width"), _SCS("set_width"), _SCS("get_width"));
- ADD_PROPERTY(PropertyInfo(Variant::COLOR, "default_color"), _SCS("set_default_color"), _SCS("get_default_color"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "ColorRamp"), _SCS("set_gradient"), _SCS("get_gradient" ) );
- ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"), _SCS("get_texture" ) );
- ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "texture_mode", PROPERTY_HINT_ENUM, "None,Tile" ), _SCS("set_texture_mode"),_SCS("get_texture_mode" ) );
- ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "joint_mode", PROPERTY_HINT_ENUM, "Sharp,Bevel,Round" ), _SCS("set_joint_mode"),_SCS("get_joint_mode" ) );
- ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "begin_cap_mode", PROPERTY_HINT_ENUM, "None,Box,Round" ), _SCS("set_begin_cap_mode"),_SCS("get_begin_cap_mode" ) );
- ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "end_cap_mode", PROPERTY_HINT_ENUM, "None,Box,Round" ), _SCS("set_end_cap_mode"),_SCS("get_end_cap_mode" ) );
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "sharp_limit"), _SCS("set_sharp_limit"), _SCS("get_sharp_limit"));
- ADD_PROPERTY(PropertyInfo(Variant::INT, "round_precision"), _SCS("set_round_precision"), _SCS("get_round_precision"));
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "points"), "set_points", "get_points");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "width"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "default_color"), "set_default_color", "get_default_color");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "ColorRamp"), "set_gradient", "get_gradient");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "texture_mode", PROPERTY_HINT_ENUM, "None,Tile" ), "set_texture_mode","get_texture_mode");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "joint_mode", PROPERTY_HINT_ENUM, "Sharp,Bevel,Round" ), "set_joint_mode","get_joint_mode");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "begin_cap_mode", PROPERTY_HINT_ENUM, "None,Box,Round" ), "set_begin_cap_mode","get_begin_cap_mode");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "end_cap_mode", PROPERTY_HINT_ENUM, "None,Box,Round" ), "set_end_cap_mode","get_end_cap_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "sharp_limit"), "set_sharp_limit", "get_sharp_limit");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "round_precision"), "set_round_precision", "get_round_precision");
BIND_CONSTANT(LINE_JOINT_SHARP);
BIND_CONSTANT(LINE_JOINT_BEVEL);
diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp
index 88d6a90e81..a647134c85 100644
--- a/scene/2d/navigation_polygon.cpp
+++ b/scene/2d/navigation_polygon.cpp
@@ -270,9 +270,9 @@ void NavigationPolygon::_bind_methods() {
ClassDB::bind_method(_MD("_set_outlines","outlines"),&NavigationPolygon::_set_outlines);
ClassDB::bind_method(_MD("_get_outlines"),&NavigationPolygon::_get_outlines);
- ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY,"vertices",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_vertices"),_SCS("get_vertices"));
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY,"polygons",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_polygons"),_SCS("_get_polygons"));
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY,"outlines",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_outlines"),_SCS("_get_outlines"));
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY,"vertices",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"set_vertices","get_vertices");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY,"polygons",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"_set_polygons","_get_polygons");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY,"outlines",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"_set_outlines","_get_outlines");
}
NavigationPolygon::NavigationPolygon() {
@@ -488,8 +488,8 @@ void NavigationPolygonInstance::_bind_methods() {
ClassDB::bind_method(_MD("_navpoly_changed"),&NavigationPolygonInstance::_navpoly_changed);
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"navpoly",PROPERTY_HINT_RESOURCE_TYPE,"NavigationPolygon"),_SCS("set_navigation_polygon"),_SCS("get_navigation_polygon"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"navpoly",PROPERTY_HINT_RESOURCE_TYPE,"NavigationPolygon"),"set_navigation_polygon","get_navigation_polygon");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),"set_enabled","is_enabled");
}
NavigationPolygonInstance::NavigationPolygonInstance() {
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index fb71a5b536..245fe2f296 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -469,21 +469,21 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(_MD("get_relative_transform_to_parent","parent"),&Node2D::get_relative_transform_to_parent);
ADD_GROUP("Transform","");
- ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"position"),_SCS("set_position"),_SCS("get_position"));
- ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"rotation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_rotation"),_SCS("get_rotation"));
- ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"rotation_deg",PROPERTY_HINT_RANGE,"-1440,1440,0.1",PROPERTY_USAGE_EDITOR),_SCS("set_rotation_in_degrees"),_SCS("get_rotation_in_degrees"));
- ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"scale"),_SCS("set_scale"),_SCS("get_scale"));
- ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D,"transform",PROPERTY_HINT_NONE,"",0),_SCS("set_transform"),_SCS("get_transform"));
-
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"global_position",PROPERTY_HINT_NONE,"",0),_SCS("set_global_position"),_SCS("get_global_position"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"global_rotation",PROPERTY_HINT_NONE,"",0),_SCS("set_global_rotation"),_SCS("get_global_rotation"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"global_rotation_deg",PROPERTY_HINT_NONE,"",0),_SCS("set_global_rotation_in_degrees"),_SCS("get_global_rotation_in_degrees"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"global_scale",PROPERTY_HINT_NONE,"",0),_SCS("set_global_scale"),_SCS("get_global_scale"));
- ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D,"global_transform",PROPERTY_HINT_NONE,"",0),_SCS("set_global_transform"),_SCS("get_global_transform"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"position"),"set_position","get_position");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"rotation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"set_rotation","get_rotation");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"rotation_deg",PROPERTY_HINT_RANGE,"-1440,1440,0.1",PROPERTY_USAGE_EDITOR),"set_rotation_in_degrees","get_rotation_in_degrees");
+ ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"scale"),"set_scale","get_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D,"transform",PROPERTY_HINT_NONE,"",0),"set_transform","get_transform");
+
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"global_position",PROPERTY_HINT_NONE,"",0),"set_global_position","get_global_position");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"global_rotation",PROPERTY_HINT_NONE,"",0),"set_global_rotation","get_global_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"global_rotation_deg",PROPERTY_HINT_NONE,"",0),"set_global_rotation_in_degrees","get_global_rotation_in_degrees");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"global_scale",PROPERTY_HINT_NONE,"",0),"set_global_scale","get_global_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D,"global_transform",PROPERTY_HINT_NONE,"",0),"set_global_transform","get_global_transform");
ADD_GROUP("Z","");
- ADD_PROPERTYNZ(PropertyInfo(Variant::INT,"z",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z"),_SCS("get_z"));
- ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"z_as_relative"),_SCS("set_z_as_relative"),_SCS("is_z_relative"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::INT,"z",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),"set_z","get_z");
+ ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"z_as_relative"),"set_z_as_relative","is_z_relative");
}
diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp
index 1e6a449fce..2011b91b71 100644
--- a/scene/2d/parallax_background.cpp
+++ b/scene/2d/parallax_background.cpp
@@ -205,12 +205,12 @@ void ParallaxBackground::_bind_methods() {
ADD_GROUP("Scroll","scroll_");
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll_offset"),_SCS("set_scroll_offset"),_SCS("get_scroll_offset"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll_base_offset"),_SCS("set_scroll_base_offset"),_SCS("get_scroll_base_offset"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll_base_scale"),_SCS("set_scroll_base_scale"),_SCS("get_scroll_base_scale"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll_limit_begin"),_SCS("set_limit_begin"),_SCS("get_limit_begin"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll_limit_end"),_SCS("set_limit_end"),_SCS("get_limit_end"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "scroll_ignore_camera_zoom"), _SCS("set_ignore_camera_zoom"), _SCS("is_ignore_camera_zoom"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll_offset"),"set_scroll_offset","get_scroll_offset");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll_base_offset"),"set_scroll_base_offset","get_scroll_base_offset");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll_base_scale"),"set_scroll_base_scale","get_scroll_base_scale");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll_limit_begin"),"set_limit_begin","get_limit_begin");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll_limit_end"),"set_limit_end","get_limit_end");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "scroll_ignore_camera_zoom"), "set_ignore_camera_zoom", "is_ignore_camera_zoom");
}
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp
index 9aa6640727..8d7f38b6bb 100644
--- a/scene/2d/parallax_layer.cpp
+++ b/scene/2d/parallax_layer.cpp
@@ -158,9 +158,9 @@ void ParallaxLayer::_bind_methods() {
ClassDB::bind_method(_MD("get_mirroring"),&ParallaxLayer::get_mirroring);
ADD_GROUP("Motion","motion_");
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion_scale"),_SCS("set_motion_scale"),_SCS("get_motion_scale"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion_offset"),_SCS("set_motion_offset"),_SCS("get_motion_offset"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion_mirroring"),_SCS("set_mirroring"),_SCS("get_mirroring"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion_scale"),"set_motion_scale","get_motion_scale");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion_offset"),"set_motion_offset","get_motion_offset");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion_mirroring"),"set_mirroring","get_mirroring");
}
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp
index 020c5942c4..020ba0fcc1 100644
--- a/scene/2d/particles_2d.cpp
+++ b/scene/2d/particles_2d.cpp
@@ -131,12 +131,12 @@ void ParticleAttractor2D::_bind_methods() {
ClassDB::bind_method(_MD("set_particles_path","path"),&ParticleAttractor2D::set_particles_path);
ClassDB::bind_method(_MD("get_particles_path"),&ParticleAttractor2D::get_particles_path);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"radius",PROPERTY_HINT_RANGE,"0.1,16000,0.1"),_SCS("set_radius"),_SCS("get_radius"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"disable_radius",PROPERTY_HINT_RANGE,"0.1,16000,0.1"),_SCS("set_disable_radius"),_SCS("get_disable_radius"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-512,512,0.01"),_SCS("set_gravity"),_SCS("get_gravity"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"absorption",PROPERTY_HINT_RANGE,"0,512,0.01"),_SCS("set_absorption"),_SCS("get_absorption"));
- ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"particles_path",PROPERTY_HINT_RESOURCE_TYPE,"Particles2D"),_SCS("set_particles_path"),_SCS("get_particles_path"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),"set_enabled","is_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"radius",PROPERTY_HINT_RANGE,"0.1,16000,0.1"),"set_radius","get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"disable_radius",PROPERTY_HINT_RANGE,"0.1,16000,0.1"),"set_disable_radius","get_disable_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-512,512,0.01"),"set_gravity","get_gravity");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"absorption",PROPERTY_HINT_RANGE,"0,512,0.01"),"set_absorption","get_absorption");
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"particles_path",PROPERTY_HINT_RESOURCE_TYPE,"Particles2D"),"set_particles_path","get_particles_path");
@@ -1092,44 +1092,44 @@ void Particles2D::_bind_methods() {
ClassDB::bind_method(_MD("set_emission_points","points"),&Particles2D::set_emission_points);
ClassDB::bind_method(_MD("get_emission_points"),&Particles2D::get_emission_points);
- ADD_PROPERTY(PropertyInfo(Variant::INT,"config/amount",PROPERTY_HINT_EXP_RANGE,"1,1024"),_SCS("set_amount"),_SCS("get_amount") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"config/lifetime",PROPERTY_HINT_EXP_RANGE,"0.1,3600,0.1"),_SCS("set_lifetime"),_SCS("get_lifetime") );
- ADD_PROPERTYNO(PropertyInfo(Variant::REAL,"config/time_scale",PROPERTY_HINT_EXP_RANGE,"0.01,128,0.01"),_SCS("set_time_scale"),_SCS("get_time_scale") );
- ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"config/preprocess",PROPERTY_HINT_EXP_RANGE,"0.1,3600,0.1"),_SCS("set_pre_process_time"),_SCS("get_pre_process_time") );
- ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"config/emit_timeout",PROPERTY_HINT_RANGE,"0,3600,0.1"),_SCS("set_emit_timeout"),_SCS("get_emit_timeout") );
- ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"config/emitting"),_SCS("set_emitting"),_SCS("is_emitting") );
- ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"config/offset"),_SCS("set_emissor_offset"),_SCS("get_emissor_offset"));
- ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"config/half_extents"),_SCS("set_emission_half_extents"),_SCS("get_emission_half_extents"));
- ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"config/local_space"),_SCS("set_use_local_space"),_SCS("is_using_local_space"));
- ADD_PROPERTYNO(PropertyInfo(Variant::REAL,"config/explosiveness",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_explosiveness"),_SCS("get_explosiveness"));
- ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL,"config/flip_h"),_SCS("set_flip_h"),_SCS("is_flipped_h"));
- ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL,"config/flip_v"),_SCS("set_flip_v"),_SCS("is_flipped_v"));
- ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"config/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"));
- ADD_PROPERTYNO(PropertyInfo(Variant::INT,"config/h_frames",PROPERTY_HINT_RANGE,"1,512,1"),_SCS("set_h_frames"),_SCS("get_h_frames"));
- ADD_PROPERTYNO(PropertyInfo(Variant::INT,"config/v_frames",PROPERTY_HINT_RANGE,"1,512,1"),_SCS("set_v_frames"),_SCS("get_v_frames"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"config/amount",PROPERTY_HINT_EXP_RANGE,"1,1024"),"set_amount","get_amount") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"config/lifetime",PROPERTY_HINT_EXP_RANGE,"0.1,3600,0.1"),"set_lifetime","get_lifetime") ;
+ ADD_PROPERTYNO(PropertyInfo(Variant::REAL,"config/time_scale",PROPERTY_HINT_EXP_RANGE,"0.01,128,0.01"),"set_time_scale","get_time_scale") ;
+ ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"config/preprocess",PROPERTY_HINT_EXP_RANGE,"0.1,3600,0.1"),"set_pre_process_time","get_pre_process_time") ;
+ ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"config/emit_timeout",PROPERTY_HINT_RANGE,"0,3600,0.1"),"set_emit_timeout","get_emit_timeout") ;
+ ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"config/emitting"),"set_emitting","is_emitting") ;
+ ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"config/offset"),"set_emissor_offset","get_emissor_offset");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"config/half_extents"),"set_emission_half_extents","get_emission_half_extents");
+ ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"config/local_space"),"set_use_local_space","is_using_local_space");
+ ADD_PROPERTYNO(PropertyInfo(Variant::REAL,"config/explosiveness",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_explosiveness","get_explosiveness");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL,"config/flip_h"),"set_flip_h","is_flipped_h");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL,"config/flip_v"),"set_flip_v","is_flipped_v");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"config/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture");
+ ADD_PROPERTYNO(PropertyInfo(Variant::INT,"config/h_frames",PROPERTY_HINT_RANGE,"1,512,1"),"set_h_frames","get_h_frames");
+ ADD_PROPERTYNO(PropertyInfo(Variant::INT,"config/v_frames",PROPERTY_HINT_RANGE,"1,512,1"),"set_v_frames","get_v_frames");
for(int i=0;i<PARAM_MAX;i++) {
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,_particlesframe_property_names[i],PROPERTY_HINT_RANGE,_particlesframe_property_ranges[i]),_SCS("set_param"),_SCS("get_param"),i);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,_particlesframe_property_names[i],PROPERTY_HINT_RANGE,_particlesframe_property_ranges[i]),"set_param","get_param",i);
}
for(int i=0;i<PARAM_MAX;i++) {
- ADD_PROPERTYINZ(PropertyInfo(Variant::REAL,_particlesframe_property_rnames[i],PROPERTY_HINT_RANGE,"-1,1,0.01"),_SCS("set_randomness"),_SCS("get_randomness"),i);
+ ADD_PROPERTYINZ(PropertyInfo(Variant::REAL,_particlesframe_property_rnames[i],PROPERTY_HINT_RANGE,"-1,1,0.01"),"set_randomness","get_randomness",i);
}
- ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "color_phases/count",PROPERTY_HINT_RANGE,"0,4,1", 0), _SCS("set_color_phases"), _SCS("get_color_phases"));
+ ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "color_phases/count",PROPERTY_HINT_RANGE,"0,4,1", 0), "set_color_phases", "get_color_phases");
//Backward compatibility. They will be converted to color ramp
for(int i=0;i<MAX_COLOR_PHASES;i++) {
String phase="phase_"+itos(i)+"/";
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, phase+"pos", PROPERTY_HINT_RANGE,"0,1,0.01", 0),_SCS("set_color_phase_pos"),_SCS("get_color_phase_pos"),i );
- ADD_PROPERTYI( PropertyInfo( Variant::COLOR, phase+"color", PROPERTY_HINT_NONE, "", 0),_SCS("set_color_phase_color"),_SCS("get_color_phase_color"),i );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, phase+"pos", PROPERTY_HINT_RANGE,"0,1,0.01", 0),"set_color_phase_pos","get_color_phase_pos",i );
+ ADD_PROPERTYI( PropertyInfo( Variant::COLOR, phase+"color", PROPERTY_HINT_NONE, "", 0),"set_color_phase_color","get_color_phase_color",i );
}
- ADD_PROPERTYNO(PropertyInfo(Variant::COLOR, "color/color"),_SCS("set_color"),_SCS("get_color"));
- ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"color/color_ramp",PROPERTY_HINT_RESOURCE_TYPE,"ColorRamp"),_SCS("set_color_ramp"),_SCS("get_color_ramp"));
+ ADD_PROPERTYNO(PropertyInfo(Variant::COLOR, "color/color"),"set_color","get_color");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"color/color_ramp",PROPERTY_HINT_RESOURCE_TYPE,"ColorRamp"),"set_color_ramp","get_color_ramp");
- ADD_PROPERTYNZ(PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"emission_points",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_emission_points"),_SCS("get_emission_points"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"emission_points",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"set_emission_points","get_emission_points");
BIND_CONSTANT( PARAM_DIRECTION );
BIND_CONSTANT( PARAM_SPREAD );
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index e1d1920cc5..7b6c11dd8c 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -89,7 +89,7 @@ void Path2D::_bind_methods() {
ClassDB::bind_method(_MD("get_curve:Curve2D","curve"),&Path2D::get_curve);
ClassDB::bind_method(_MD("_curve_changed"),&Path2D::_curve_changed);
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve2D"), _SCS("set_curve"),_SCS("get_curve"));
+ ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve2D"), "set_curve","get_curve");
}
Path2D::Path2D() {
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 96d90a1de6..23891ececb 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -101,14 +101,14 @@ void PhysicsBody2D::_bind_methods() {
ClassDB::bind_method(_MD("get_one_way_collision_max_depth"),&PhysicsBody2D::get_one_way_collision_max_depth);
ClassDB::bind_method(_MD("add_collision_exception_with","body:PhysicsBody2D"),&PhysicsBody2D::add_collision_exception_with);
ClassDB::bind_method(_MD("remove_collision_exception_with","body:PhysicsBody2D"),&PhysicsBody2D::remove_collision_exception_with);
- ADD_PROPERTY(PropertyInfo(Variant::INT,"layers",PROPERTY_HINT_LAYERS_2D_PHYSICS,"",0),_SCS("_set_layers"),_SCS("_get_layers")); //for backwards compat
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"layers",PROPERTY_HINT_LAYERS_2D_PHYSICS,"",0),"_set_layers","_get_layers"); //for backwards compat
ADD_GROUP("Collision","collision_");
- ADD_PROPERTY(PropertyInfo(Variant::INT,"collision_layer",PROPERTY_HINT_LAYERS_2D_PHYSICS),_SCS("set_collision_layer"),_SCS("get_collision_layer"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_LAYERS_2D_PHYSICS),_SCS("set_collision_mask"),_SCS("get_collision_mask"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"collision_layer",PROPERTY_HINT_LAYERS_2D_PHYSICS),"set_collision_layer","get_collision_layer");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_LAYERS_2D_PHYSICS),"set_collision_mask","get_collision_mask");
ADD_GROUP("","");
- ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"one_way_collision/direction"),_SCS("set_one_way_collision_direction"),_SCS("get_one_way_collision_direction"));
- ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"one_way_collision/max_depth"),_SCS("set_one_way_collision_max_depth"),_SCS("get_one_way_collision_max_depth"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"one_way_collision/direction"),"set_one_way_collision_direction","get_one_way_collision_direction");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"one_way_collision/max_depth"),"set_one_way_collision_max_depth","get_one_way_collision_max_depth");
}
void PhysicsBody2D::set_collision_layer(uint32_t p_mask) {
@@ -281,10 +281,10 @@ void StaticBody2D::_bind_methods() {
ClassDB::bind_method(_MD("set_bounce","bounce"),&StaticBody2D::set_bounce);
ClassDB::bind_method(_MD("get_bounce"),&StaticBody2D::get_bounce);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"constant_linear_velocity"),_SCS("set_constant_linear_velocity"),_SCS("get_constant_linear_velocity"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"constant_angular_velocity"),_SCS("set_constant_angular_velocity"),_SCS("get_constant_angular_velocity"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_friction"),_SCS("get_friction"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_bounce"),_SCS("get_bounce"));
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"constant_linear_velocity"),"set_constant_linear_velocity","get_constant_linear_velocity");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"constant_angular_velocity"),"set_constant_angular_velocity","get_constant_angular_velocity");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"friction",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_friction","get_friction");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_bounce","get_bounce");
}
StaticBody2D::StaticBody2D() : PhysicsBody2D(Physics2DServer::BODY_MODE_STATIC) {
@@ -954,24 +954,24 @@ void RigidBody2D::_bind_methods() {
BIND_VMETHOD(MethodInfo("_integrate_forces",PropertyInfo(Variant::OBJECT,"state:Physics2DDirectBodyState")));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Rigid,Static,Character,Kinematic"),_SCS("set_mode"),_SCS("get_mode"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"mass",PROPERTY_HINT_EXP_RANGE,"0.01,65535,0.01"),_SCS("set_mass"),_SCS("get_mass"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"weight",PROPERTY_HINT_EXP_RANGE,"0.01,65535,0.01",PROPERTY_USAGE_EDITOR),_SCS("set_weight"),_SCS("get_weight"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_friction"),_SCS("get_friction"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_bounce"),_SCS("get_bounce"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_scale",PROPERTY_HINT_RANGE,"-128,128,0.01"),_SCS("set_gravity_scale"),_SCS("get_gravity_scale"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"custom_integrator"),_SCS("set_use_custom_integrator"),_SCS("is_using_custom_integrator"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"continuous_cd",PROPERTY_HINT_ENUM,"Disabled,Cast Ray,Cast Shape"),_SCS("set_continuous_collision_detection_mode"),_SCS("get_continuous_collision_detection_mode"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"contacts_reported"),_SCS("set_max_contacts_reported"),_SCS("get_max_contacts_reported"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"contact_monitor"),_SCS("set_contact_monitor"),_SCS("is_contact_monitor_enabled"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"sleeping"),_SCS("set_sleeping"),_SCS("is_sleeping"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"can_sleep"),_SCS("set_can_sleep"),_SCS("is_able_to_sleep"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Rigid,Static,Character,Kinematic"),"set_mode","get_mode");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"mass",PROPERTY_HINT_EXP_RANGE,"0.01,65535,0.01"),"set_mass","get_mass");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"weight",PROPERTY_HINT_EXP_RANGE,"0.01,65535,0.01",PROPERTY_USAGE_EDITOR),"set_weight","get_weight");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"friction",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_friction","get_friction");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_bounce","get_bounce");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_scale",PROPERTY_HINT_RANGE,"-128,128,0.01"),"set_gravity_scale","get_gravity_scale");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"custom_integrator"),"set_use_custom_integrator","is_using_custom_integrator");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"continuous_cd",PROPERTY_HINT_ENUM,"Disabled,Cast Ray,Cast Shape"),"set_continuous_collision_detection_mode","get_continuous_collision_detection_mode");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"contacts_reported"),"set_max_contacts_reported","get_max_contacts_reported");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"contact_monitor"),"set_contact_monitor","is_contact_monitor_enabled");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"sleeping"),"set_sleeping","is_sleeping");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"can_sleep"),"set_can_sleep","is_able_to_sleep");
ADD_GROUP("Linear","linear_");
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"linear_velocity"),_SCS("set_linear_velocity"),_SCS("get_linear_velocity"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_linear_damp"),_SCS("get_linear_damp"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"linear_velocity"),"set_linear_velocity","get_linear_velocity");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),"set_linear_damp","get_linear_damp");
ADD_GROUP("Angular","angular_");
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_velocity"),_SCS("set_angular_velocity"),_SCS("get_angular_velocity"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_velocity"),"set_angular_velocity","get_angular_velocity");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),"set_angular_damp","get_angular_damp");
ADD_SIGNAL( MethodInfo("body_shape_entered",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
ADD_SIGNAL( MethodInfo("body_shape_exited",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
@@ -1412,7 +1412,7 @@ void KinematicBody2D::_bind_methods() {
ClassDB::bind_method(_MD("set_collision_margin","pixels"),&KinematicBody2D::set_collision_margin);
ClassDB::bind_method(_MD("get_collision_margin","pixels"),&KinematicBody2D::get_collision_margin);
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/margin",PROPERTY_HINT_RANGE,"0.001,256,0.001"),_SCS("set_collision_margin"),_SCS("get_collision_margin"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/margin",PROPERTY_HINT_RANGE,"0.001,256,0.001"),"set_collision_margin","get_collision_margin");
}
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index 30e22a8437..d71f21ba67 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -372,21 +372,21 @@ void Polygon2D::_bind_methods() {
- ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon"));
- ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"uv"),_SCS("set_uv"),_SCS("get_uv"));
- ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),_SCS("set_color"),_SCS("get_color"));
- ADD_PROPERTY( PropertyInfo(Variant::POOL_COLOR_ARRAY,"vertex_colors"),_SCS("set_vertex_colors"),_SCS("get_vertex_colors"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_offset"),_SCS("get_offset"));
+ ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"polygon"),"set_polygon","get_polygon");
+ ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"uv"),"set_uv","get_uv");
+ ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),"set_color","get_color");
+ ADD_PROPERTY( PropertyInfo(Variant::POOL_COLOR_ARRAY,"vertex_colors"),"set_vertex_colors","get_vertex_colors");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),"set_offset","get_offset");
ADD_GROUP("Texture","");
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"));
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture");
ADD_GROUP("Texture","texture_");
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"texture_offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"texture_scale"),_SCS("set_texture_scale"),_SCS("get_texture_scale"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"texture_rotation",PROPERTY_HINT_RANGE,"-1440,1440,0.1"),_SCS("_set_texture_rotationd"),_SCS("_get_texture_rotationd"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"texture_offset"),"set_texture_offset","get_texture_offset");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"texture_scale"),"set_texture_scale","get_texture_scale");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"texture_rotation",PROPERTY_HINT_RANGE,"-1440,1440,0.1"),"_set_texture_rotationd","_get_texture_rotationd");
ADD_GROUP("Invert","invert_");
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"invert_enable"),_SCS("set_invert"),_SCS("get_invert"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"invert_border",PROPERTY_HINT_RANGE,"0.1,16384,0.1"),_SCS("set_invert_border"),_SCS("get_invert_border"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"invert_enable"),"set_invert","get_invert");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"invert_border",PROPERTY_HINT_RANGE,"0.1,16384,0.1"),"set_invert_border","get_invert_border");
}
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index 14dfc10d9f..2fa2dac8bb 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -294,11 +294,11 @@ void RayCast2D::_bind_methods() {
ClassDB::bind_method(_MD("set_exclude_parent_body","mask"),&RayCast2D::set_exclude_parent_body);
ClassDB::bind_method(_MD("get_exclude_parent_body"),&RayCast2D::get_exclude_parent_body);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"exclude_parent"),_SCS("set_exclude_parent_body"),_SCS("get_exclude_parent_body"));
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"cast_to"),_SCS("set_cast_to"),_SCS("get_cast_to"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"layer_mask",PROPERTY_HINT_LAYERS_2D_PHYSICS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"type_mask",PROPERTY_HINT_FLAGS,"Static,Kinematic,Rigid,Character,Area"),_SCS("set_type_mask"),_SCS("get_type_mask"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),"set_enabled","is_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"exclude_parent"),"set_exclude_parent_body","get_exclude_parent_body");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"cast_to"),"set_cast_to","get_cast_to");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"layer_mask",PROPERTY_HINT_LAYERS_2D_PHYSICS),"set_layer_mask","get_layer_mask");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"type_mask",PROPERTY_HINT_FLAGS,"Static,Kinematic,Rigid,Character,Area"),"set_type_mask","get_type_mask");
}
RayCast2D::RayCast2D() {
diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp
index 77f1a9d500..90d8879f42 100644
--- a/scene/2d/remote_transform_2d.cpp
+++ b/scene/2d/remote_transform_2d.cpp
@@ -121,7 +121,7 @@ void RemoteTransform2D::_bind_methods() {
ClassDB::bind_method(_MD("set_remote_node","path"),&RemoteTransform2D::set_remote_node);
ClassDB::bind_method(_MD("get_remote_node"),&RemoteTransform2D::get_remote_node);
- ADD_PROPERTY( PropertyInfo(Variant::NODE_PATH,"remote_path"),_SCS("set_remote_node"),_SCS("get_remote_node"));
+ ADD_PROPERTY( PropertyInfo(Variant::NODE_PATH,"remote_path"),"set_remote_node","get_remote_node");
}
RemoteTransform2D::RemoteTransform2D() {
diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp
index 94678e5e94..8fc76247c5 100644
--- a/scene/2d/screen_button.cpp
+++ b/scene/2d/screen_button.cpp
@@ -387,14 +387,14 @@ void TouchScreenButton::_bind_methods() {
ClassDB::bind_method(_MD("_input"),&TouchScreenButton::_input);
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"));
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture_pressed"),_SCS("get_texture_pressed"));
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"bitmask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"),_SCS("set_bitmask"),_SCS("get_bitmask"));
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D"),_SCS("set_shape"),_SCS("get_shape"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"shape_centered"),_SCS("set_shape_centered"),_SCS("is_shape_centered"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"passby_press"),_SCS("set_passby_press"),_SCS("is_passby_press_enabled"));
- ADD_PROPERTY( PropertyInfo(Variant::STRING,"action"),_SCS("set_action"),_SCS("get_action"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"visibility_mode",PROPERTY_HINT_ENUM,"Always,TouchScreen Only"),_SCS("set_visibility_mode"),_SCS("get_visibility_mode"));
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture");
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture_pressed","get_texture_pressed");
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"bitmask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"),"set_bitmask","get_bitmask");
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D"),"set_shape","get_shape");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"shape_centered"),"set_shape_centered","is_shape_centered");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"passby_press"),"set_passby_press","is_passby_press_enabled");
+ ADD_PROPERTY( PropertyInfo(Variant::STRING,"action"),"set_action","get_action");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"visibility_mode",PROPERTY_HINT_ENUM,"Always,TouchScreen Only"),"set_visibility_mode","get_visibility_mode");
ADD_SIGNAL( MethodInfo("pressed" ) );
ADD_SIGNAL( MethodInfo("released" ) );
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index bea45aae4e..b8a0a2dcd1 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -327,16 +327,16 @@ void Sprite::_bind_methods() {
ADD_SIGNAL(MethodInfo("frame_changed"));
ADD_SIGNAL(MethodInfo("texture_changed"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_texture"),_SCS("get_texture"));
- ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_h"), _SCS("set_flip_h"),_SCS("is_flipped_h"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v"));
- ADD_PROPERTYNO( PropertyInfo( Variant::INT, "vframes",PROPERTY_HINT_RANGE,"1,16384,1"), _SCS("set_vframes"),_SCS("get_vframes"));
- ADD_PROPERTYNO( PropertyInfo( Variant::INT, "hframes",PROPERTY_HINT_RANGE,"1,16384,1"), _SCS("set_hframes"),_SCS("get_hframes"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
+ ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_texture","get_texture");
+ ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), "set_centered","is_centered");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), "set_offset","get_offset");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_h"), "set_flip_h","is_flipped_h");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_v"), "set_flip_v","is_flipped_v");
+ ADD_PROPERTYNO( PropertyInfo( Variant::INT, "vframes",PROPERTY_HINT_RANGE,"1,16384,1"), "set_vframes","get_vframes");
+ ADD_PROPERTYNO( PropertyInfo( Variant::INT, "hframes",PROPERTY_HINT_RANGE,"1,16384,1"), "set_hframes","get_hframes");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), "set_frame","get_frame");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "region"), "set_region","is_region");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), "set_region_rect","get_region_rect");
}
@@ -564,10 +564,10 @@ void ViewportSprite::_bind_methods() {
ClassDB::bind_method(_MD("set_modulate","modulate"),&ViewportSprite::set_modulate);
ClassDB::bind_method(_MD("get_modulate"),&ViewportSprite::get_modulate);
- ADD_PROPERTYNZ( PropertyInfo( Variant::NODE_PATH, "viewport"), _SCS("set_viewport_path"),_SCS("get_viewport_path"));
- ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset"));
- ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate"));
+ ADD_PROPERTYNZ( PropertyInfo( Variant::NODE_PATH, "viewport"), "set_viewport_path","get_viewport_path");
+ ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), "set_centered","is_centered");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), "set_offset","get_offset");
+ ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), "set_modulate","get_modulate");
}
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index d6d713920c..be4661fc3f 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1262,28 +1262,28 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(_MD("_set_tile_data"),&TileMap::_set_tile_data);
ClassDB::bind_method(_MD("_get_tile_data"),&TileMap::_get_tile_data);
- ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Square,Isometric,Custom"),_SCS("set_mode"),_SCS("get_mode"));
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"tile_set",PROPERTY_HINT_RESOURCE_TYPE,"TileSet"),_SCS("set_tileset"),_SCS("get_tileset"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Square,Isometric,Custom"),"set_mode","get_mode");
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"tile_set",PROPERTY_HINT_RESOURCE_TYPE,"TileSet"),"set_tileset","get_tileset");
ADD_GROUP("Cell","cell_");
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"cell_size",PROPERTY_HINT_RANGE,"1,8192,1"),_SCS("set_cell_size"),_SCS("get_cell_size"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"cell_quadrant_size",PROPERTY_HINT_RANGE,"1,128,1"),_SCS("set_quadrant_size"),_SCS("get_quadrant_size"));
- ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM2D,"cell_custom_transform"),_SCS("set_custom_transform"),_SCS("get_custom_transform"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"cell_half_offset",PROPERTY_HINT_ENUM,"Offset X,Offset Y,Disabled"),_SCS("set_half_offset"),_SCS("get_half_offset"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"cell_tile_origin",PROPERTY_HINT_ENUM,"Top Left,Center,Bottom Left"),_SCS("set_tile_origin"),_SCS("get_tile_origin"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"cell_y_sort"),_SCS("set_y_sort_mode"),_SCS("is_y_sort_mode_enabled"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"cell_size",PROPERTY_HINT_RANGE,"1,8192,1"),"set_cell_size","get_cell_size");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"cell_quadrant_size",PROPERTY_HINT_RANGE,"1,128,1"),"set_quadrant_size","get_quadrant_size");
+ ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM2D,"cell_custom_transform"),"set_custom_transform","get_custom_transform");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"cell_half_offset",PROPERTY_HINT_ENUM,"Offset X,Offset Y,Disabled"),"set_half_offset","get_half_offset");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"cell_tile_origin",PROPERTY_HINT_ENUM,"Top Left,Center,Bottom Left"),"set_tile_origin","get_tile_origin");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"cell_y_sort"),"set_y_sort_mode","is_y_sort_mode_enabled");
ADD_GROUP("Collision","collision_");
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collision_use_kinematic",PROPERTY_HINT_NONE,""),_SCS("set_collision_use_kinematic"),_SCS("get_collision_use_kinematic"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision_friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_friction"),_SCS("get_collision_friction"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision_bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_bounce"),_SCS("get_collision_bounce"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"collision_layers",PROPERTY_HINT_LAYERS_2D_PHYSICS),_SCS("set_collision_layer"),_SCS("get_collision_layer"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_LAYERS_2D_PHYSICS),_SCS("set_collision_mask"),_SCS("get_collision_mask"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collision_use_kinematic",PROPERTY_HINT_NONE,""),"set_collision_use_kinematic","get_collision_use_kinematic");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision_friction",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_collision_friction","get_collision_friction");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision_bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_collision_bounce","get_collision_bounce");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"collision_layers",PROPERTY_HINT_LAYERS_2D_PHYSICS),"set_collision_layer","get_collision_layer");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_LAYERS_2D_PHYSICS),"set_collision_mask","get_collision_mask");
ADD_GROUP("Occluder","occluder_");
- ADD_PROPERTY( PropertyInfo(Variant::INT,"occluder_light_mask",PROPERTY_HINT_LAYERS_2D_RENDER),_SCS("set_occluder_light_mask"),_SCS("get_occluder_light_mask"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"occluder_light_mask",PROPERTY_HINT_LAYERS_2D_RENDER),"set_occluder_light_mask","get_occluder_light_mask");
ADD_GROUP("","");
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"tile_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_tile_data"),_SCS("_get_tile_data"));
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"tile_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"_set_tile_data","_get_tile_data");
ADD_SIGNAL(MethodInfo("settings_changed"));
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index f1c70a8f60..1068c83d97 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -133,7 +133,7 @@ void VisibilityNotifier2D::_bind_methods(){
ClassDB::bind_method(_MD("get_rect"),&VisibilityNotifier2D::get_rect);
ClassDB::bind_method(_MD("is_on_screen"),&VisibilityNotifier2D::is_on_screen);
- ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"),_SCS("set_rect"),_SCS("get_rect"));
+ ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"),"set_rect","get_rect");
ADD_SIGNAL( MethodInfo("viewport_entered",PropertyInfo(Variant::OBJECT,"viewport",PROPERTY_HINT_RESOURCE_TYPE,"Viewport")) );
ADD_SIGNAL( MethodInfo("viewport_exited",PropertyInfo(Variant::OBJECT,"viewport",PROPERTY_HINT_RESOURCE_TYPE,"Viewport")) );
@@ -359,12 +359,12 @@ void VisibilityEnabler2D::_bind_methods(){
ClassDB::bind_method(_MD("is_enabler_enabled","enabler"),&VisibilityEnabler2D::is_enabler_enabled);
ClassDB::bind_method(_MD("_node_removed"),&VisibilityEnabler2D::_node_removed);
- ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_animations"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_ANIMATIONS );
- ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"freeze_bodies"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_FREEZE_BODIES);
- ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_particles"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_PARTICLES);
- ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_animated_sprites"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_ANIMATED_SPRITES);
- ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"process_parent"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PARENT_PROCESS);
- ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"fixed_process_parent"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PARENT_FIXED_PROCESS);
+ ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_animations"),"set_enabler","is_enabler_enabled", ENABLER_PAUSE_ANIMATIONS );
+ ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"freeze_bodies"),"set_enabler","is_enabler_enabled", ENABLER_FREEZE_BODIES);
+ ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_particles"),"set_enabler","is_enabler_enabled", ENABLER_PAUSE_PARTICLES);
+ ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_animated_sprites"),"set_enabler","is_enabler_enabled", ENABLER_PAUSE_ANIMATED_SPRITES);
+ ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"process_parent"),"set_enabler","is_enabler_enabled", ENABLER_PARENT_PROCESS);
+ ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"fixed_process_parent"),"set_enabler","is_enabler_enabled", ENABLER_PARENT_FIXED_PROCESS);
BIND_CONSTANT( ENABLER_FREEZE_BODIES );
BIND_CONSTANT( ENABLER_PAUSE_ANIMATIONS );
diff --git a/scene/2d/y_sort.cpp b/scene/2d/y_sort.cpp
index 588f343048..bcef093ef5 100644
--- a/scene/2d/y_sort.cpp
+++ b/scene/2d/y_sort.cpp
@@ -47,7 +47,7 @@ void YSort::_bind_methods() {
ClassDB::bind_method(_MD("is_sort_enabled"),&YSort::is_sort_enabled);
ADD_GROUP("Sort","sort_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"sort_enabled"),_SCS("set_sort_enabled"),_SCS("is_sort_enabled"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"sort_enabled"),"set_sort_enabled","is_sort_enabled");
}
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp
index 3301c4d754..2511992057 100644
--- a/scene/3d/area.cpp
+++ b/scene/3d/area.cpp
@@ -645,19 +645,19 @@ void Area::_bind_methods() {
ADD_SIGNAL( MethodInfo("area_entered",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area")));
ADD_SIGNAL( MethodInfo("area_exited",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area")));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Combine-Replace,Replace,Replace-Combine"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_linear_damp"),_SCS("get_linear_damp"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_angular_damp"),_SCS("get_angular_damp"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_monitoring"),_SCS("is_monitoring"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Combine-Replace,Replace,Replace-Combine"),"set_space_override_mode","get_space_override_mode");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),"set_gravity_is_point","is_gravity_a_point");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),"set_gravity_distance_scale","get_gravity_distance_scale");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"gravity_vec"),"set_gravity_vector","get_gravity_vector");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),"set_gravity","get_gravity");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),"set_linear_damp","get_linear_damp");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),"set_angular_damp","get_angular_damp");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),"set_priority","get_priority");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),"set_monitoring","is_monitoring");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),"set_monitorable","is_monitorable");
ADD_GROUP("Collision","collision_");
- ADD_PROPERTY( PropertyInfo(Variant::INT,"collision_layers",PROPERTY_HINT_LAYERS_3D_PHYSICS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_LAYERS_3D_PHYSICS),_SCS("set_collision_mask"),_SCS("get_collision_mask"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"collision_layers",PROPERTY_HINT_LAYERS_3D_PHYSICS),"set_layer_mask","get_layer_mask");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_LAYERS_3D_PHYSICS),"set_collision_mask","get_collision_mask");
}
diff --git a/scene/3d/baked_light_instance.cpp b/scene/3d/baked_light_instance.cpp
index b67b75d48f..884ac7ec9a 100644
--- a/scene/3d/baked_light_instance.cpp
+++ b/scene/3d/baked_light_instance.cpp
@@ -1722,22 +1722,22 @@ void BakedLight::_bind_methods() {
ClassDB::bind_method(_MD("get_cell_subdiv"),&BakedLight::get_cell_subdiv);
ClassDB::bind_method(_MD("bake"),&BakedLight::bake);
- ClassDB::set_method_flags(get_class_static(),_SCS("bake"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ClassDB::set_method_flags(get_class_static(),_scs_create("bake"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
ClassDB::bind_method(_MD("bake_lights"),&BakedLight::bake_lights);
- ClassDB::set_method_flags(get_class_static(),_SCS("bake_lights"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ClassDB::set_method_flags(get_class_static(),_scs_create("bake_lights"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
ClassDB::bind_method(_MD("bake_radiance"),&BakedLight::bake_radiance);
- ClassDB::set_method_flags(get_class_static(),_SCS("bake_radiance"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ClassDB::set_method_flags(get_class_static(),_scs_create("bake_radiance"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
ClassDB::bind_method(_MD("debug_mesh_albedo"),&BakedLight::_debug_mesh_albedo);
- ClassDB::set_method_flags(get_class_static(),_SCS("debug_mesh_albedo"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ClassDB::set_method_flags(get_class_static(),_scs_create("debug_mesh_albedo"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
ClassDB::bind_method(_MD("debug_mesh_light"),&BakedLight::_debug_mesh_light);
- ClassDB::set_method_flags(get_class_static(),_SCS("debug_mesh_light"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ClassDB::set_method_flags(get_class_static(),_scs_create("debug_mesh_light"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
- ADD_PROPERTY(PropertyInfo(Variant::INT,"cell_subdiv"),_SCS("set_cell_subdiv"),_SCS("get_cell_subdiv"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"cell_subdiv"),"set_cell_subdiv","get_cell_subdiv");
ADD_SIGNAL( MethodInfo("baked_light_changed"));
}
@@ -1810,12 +1810,12 @@ void BakedLightSampler::_bind_methods() {
BIND_CONSTANT( PARAM_DETAIL_RATIO );
BIND_CONSTANT( PARAM_MAX );
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/radius",PROPERTY_HINT_RANGE,"0.01,1024,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_RADIUS);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/strength",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_STRENGTH);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/attenuation",PROPERTY_HINT_EXP_EASING),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/detail_ratio",PROPERTY_HINT_RANGE,"0.01,1.0,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_DETAIL_RATIO);
- //ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/detail_ratio",PROPERTY_HINT_RANGE,"0,20,1"),_SCS("set_param"),_SCS("get_param"),PARAM_DETAIL_RATIO);
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"params/resolution",PROPERTY_HINT_RANGE,"4,32,1"),_SCS("set_resolution"),_SCS("get_resolution"));
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/radius",PROPERTY_HINT_RANGE,"0.01,1024,0.01"),"set_param","get_param",PARAM_RADIUS);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/strength",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param","get_param",PARAM_STRENGTH);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/attenuation",PROPERTY_HINT_EXP_EASING),"set_param","get_param",PARAM_ATTENUATION);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/detail_ratio",PROPERTY_HINT_RANGE,"0.01,1.0,0.01"),"set_param","get_param",PARAM_DETAIL_RATIO);
+ //ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/detail_ratio",PROPERTY_HINT_RANGE,"0,20,1"),"set_param","get_param",PARAM_DETAIL_RATIO);
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"params/resolution",PROPERTY_HINT_RANGE,"4,32,1"),"set_resolution","get_resolution");
}
diff --git a/scene/3d/body_shape.cpp b/scene/3d/body_shape.cpp
index f3c839d525..849c78973a 100644
--- a/scene/3d/body_shape.cpp
+++ b/scene/3d/body_shape.cpp
@@ -427,9 +427,9 @@ void CollisionShape::_bind_methods() {
ClassDB::bind_method(_MD("get_collision_object_shape_index"),&CollisionShape::get_collision_object_shape_index);
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"), _SCS("set_shape"), _SCS("get_shape"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "_update_shape_index", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_NOEDITOR), _SCS("_set_update_shape_index"), _SCS("_get_update_shape_index"));
+ ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"), "set_shape", "get_shape");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),"set_trigger","is_trigger");
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "_update_shape_index", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_NOEDITOR), "_set_update_shape_index", "_get_update_shape_index");
}
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp
index 7bba382db0..ba105aa8c2 100644
--- a/scene/3d/collision_object.cpp
+++ b/scene/3d/collision_object.cpp
@@ -250,8 +250,8 @@ void CollisionObject::_bind_methods() {
ADD_SIGNAL( MethodInfo("mouse_entered"));
ADD_SIGNAL( MethodInfo("mouse_exited"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input_ray_pickable"),_SCS("set_ray_pickable"),_SCS("is_ray_pickable"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"input_capture_on_drag"),_SCS("set_capture_input_on_drag"),_SCS("get_capture_input_on_drag"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input_ray_pickable"),"set_ray_pickable","is_ray_pickable");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"input_capture_on_drag"),"set_capture_input_on_drag","get_capture_input_on_drag");
}
diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp
index d0612986df..bc08dc76c8 100644
--- a/scene/3d/collision_polygon.cpp
+++ b/scene/3d/collision_polygon.cpp
@@ -292,10 +292,10 @@ void CollisionPolygon::_bind_methods() {
ClassDB::bind_method(_MD("get_collision_object_first_shape"),&CollisionPolygon::get_collision_object_first_shape);
ClassDB::bind_method(_MD("get_collision_object_last_shape"),&CollisionPolygon::get_collision_object_last_shape);
- ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Triangles"),_SCS("set_build_mode"),_SCS("get_build_mode"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"depth"),_SCS("set_depth"),_SCS("get_depth"));
- ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"shape_range",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_shape_range"),_SCS("_get_shape_range"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Triangles"),"set_build_mode","get_build_mode");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"depth"),"set_depth","get_depth");
+ ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"polygon"),"set_polygon","get_polygon");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"shape_range",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"_set_shape_range","_get_shape_range");
}
CollisionPolygon::CollisionPolygon() {
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index 4c33590568..51376c7693 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -142,16 +142,16 @@ void GIProbeData::_bind_methods() {
ClassDB::bind_method(_MD("set_compress","compress"),&GIProbeData::set_compress);
ClassDB::bind_method(_MD("is_compressed"),&GIProbeData::is_compressed);
- ADD_PROPERTY(PropertyInfo(Variant::RECT3,"bounds",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_bounds"),_SCS("get_bounds"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"cell_size",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_cell_size"),_SCS("get_cell_size"));
- ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM,"to_cell_xform",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_to_cell_xform"),_SCS("get_to_cell_xform"));
+ ADD_PROPERTY(PropertyInfo(Variant::RECT3,"bounds",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"set_bounds","get_bounds");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"cell_size",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"set_cell_size","get_cell_size");
+ ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM,"to_cell_xform",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"set_to_cell_xform","get_to_cell_xform");
- ADD_PROPERTY(PropertyInfo(Variant::POOL_INT_ARRAY,"dynamic_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_dynamic_data"),_SCS("get_dynamic_data"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"dynamic_range",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_dynamic_range"),_SCS("get_dynamic_range"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"energy",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_energy"),_SCS("get_energy"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"propagation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_propagation"),_SCS("get_propagation"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"interior",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_interior"),_SCS("is_interior"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"compress",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_compress"),_SCS("is_compressed"));
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_INT_ARRAY,"dynamic_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"set_dynamic_data","get_dynamic_data");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"dynamic_range",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"set_dynamic_range","get_dynamic_range");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"energy",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"set_energy","get_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"propagation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"set_propagation","get_propagation");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"interior",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"set_interior","is_interior");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"compress",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"set_compress","is_compressed");
}
@@ -1410,16 +1410,16 @@ void GIProbe::_bind_methods() {
ClassDB::bind_method(_MD("bake","from_node","create_visual_debug"),&GIProbe::bake,DEFVAL(Variant()),DEFVAL(false));
ClassDB::bind_method(_MD("debug_bake"),&GIProbe::_debug_bake);
- ClassDB::set_method_flags(get_class_static(),_SCS("debug_bake"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
-
- ADD_PROPERTY( PropertyInfo(Variant::INT,"subdiv",PROPERTY_HINT_ENUM,"64,128,256,512"),_SCS("set_subdiv"),_SCS("get_subdiv"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"extents"),_SCS("set_extents"),_SCS("get_extents"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"dynamic_range",PROPERTY_HINT_RANGE,"1,16,1"),_SCS("set_dynamic_range"),_SCS("get_dynamic_range"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"energy",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_energy"),_SCS("get_energy"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"propagation",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_propagation"),_SCS("get_propagation"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"interior"),_SCS("set_interior"),_SCS("is_interior"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"compress"),_SCS("set_compress"),_SCS("is_compressed"));
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"data",PROPERTY_HINT_RESOURCE_TYPE,"GIProbeData"),_SCS("set_probe_data"),_SCS("get_probe_data"));
+ ClassDB::set_method_flags(get_class_static(),_scs_create("debug_bake"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"subdiv",PROPERTY_HINT_ENUM,"64,128,256,512"),"set_subdiv","get_subdiv");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"extents"),"set_extents","get_extents");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"dynamic_range",PROPERTY_HINT_RANGE,"1,16,1"),"set_dynamic_range","get_dynamic_range");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"energy",PROPERTY_HINT_RANGE,"0,16,0.01"),"set_energy","get_energy");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"propagation",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_propagation","get_propagation");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"interior"),"set_interior","is_interior");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"compress"),"set_compress","is_compressed");
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"data",PROPERTY_HINT_RESOURCE_TYPE,"GIProbeData"),"set_probe_data","get_probe_data");
BIND_CONSTANT( SUBDIV_64 );
diff --git a/scene/3d/interpolated_camera.cpp b/scene/3d/interpolated_camera.cpp
index c7464d3c5d..021bf5b925 100644
--- a/scene/3d/interpolated_camera.cpp
+++ b/scene/3d/interpolated_camera.cpp
@@ -144,9 +144,9 @@ void InterpolatedCamera::_bind_methods() {
ClassDB::bind_method(_MD("set_interpolation_enabled","target_path"),&InterpolatedCamera::set_interpolation_enabled);
ClassDB::bind_method(_MD("is_interpolation_enabled"),&InterpolatedCamera::is_interpolation_enabled);
- ADD_PROPERTY( PropertyInfo(Variant::NODE_PATH,"target"), _SCS("set_target_path"), _SCS("get_target_path") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"speed"), _SCS("set_speed"), _SCS("get_speed") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"), _SCS("set_interpolation_enabled"), _SCS("is_interpolation_enabled") );
+ ADD_PROPERTY( PropertyInfo(Variant::NODE_PATH,"target"), "set_target_path", "get_target_path") ;
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"speed"), "set_speed", "get_speed") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"), "set_interpolation_enabled", "is_interpolation_enabled") ;
}
InterpolatedCamera::InterpolatedCamera() {
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 799c00d266..ac3f1da031 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -244,19 +244,19 @@ void Light::_bind_methods() {
ClassDB::bind_method(_MD("get_shadow_color"), &Light::get_shadow_color );
ADD_GROUP("Light","light_");
- ADD_PROPERTY( PropertyInfo( Variant::COLOR, "light_color",PROPERTY_HINT_COLOR_NO_ALPHA), _SCS("set_color"), _SCS("get_color"));
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "light_energy",PROPERTY_HINT_RANGE,"0,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ENERGY);
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "light_negative"), _SCS("set_negative"), _SCS("is_negative"));
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "light_specular",PROPERTY_HINT_RANGE,"0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SPECULAR);
- ADD_PROPERTY( PropertyInfo( Variant::INT, "light_cull_mask",PROPERTY_HINT_LAYERS_3D_RENDER), _SCS("set_cull_mask"), _SCS("get_cull_mask"));
+ ADD_PROPERTY( PropertyInfo( Variant::COLOR, "light_color",PROPERTY_HINT_COLOR_NO_ALPHA), "set_color", "get_color");
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "light_energy",PROPERTY_HINT_RANGE,"0,16,0.01"), "set_param", "get_param", PARAM_ENERGY);
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "light_negative"), "set_negative", "is_negative");
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "light_specular",PROPERTY_HINT_RANGE,"0,1,0.01"), "set_param", "get_param", PARAM_SPECULAR);
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "light_cull_mask",PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask");
ADD_GROUP("Shadow","shadow_");
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "shadow_enabled"), _SCS("set_shadow"), _SCS("has_shadow"));
- ADD_PROPERTY( PropertyInfo( Variant::COLOR, "shadow_color",PROPERTY_HINT_COLOR_NO_ALPHA), _SCS("set_shadow_color"), _SCS("get_shadow_color"));
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "shadow_bias",PROPERTY_HINT_RANGE,"-16,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_BIAS);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "shadow_contact",PROPERTY_HINT_RANGE,"0,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_CONTACT_SHADOW_SIZE);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "shadow_max_distance",PROPERTY_HINT_RANGE,"0,65536,0.1"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_MAX_DISTANCE);
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "shadow_enabled"), "set_shadow", "has_shadow");
+ ADD_PROPERTY( PropertyInfo( Variant::COLOR, "shadow_color",PROPERTY_HINT_COLOR_NO_ALPHA), "set_shadow_color", "get_shadow_color");
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "shadow_bias",PROPERTY_HINT_RANGE,"-16,16,0.01"), "set_param", "get_param", PARAM_SHADOW_BIAS);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "shadow_contact",PROPERTY_HINT_RANGE,"0,16,0.01"), "set_param", "get_param", PARAM_CONTACT_SHADOW_SIZE);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "shadow_max_distance",PROPERTY_HINT_RANGE,"0,65536,0.1"), "set_param", "get_param", PARAM_SHADOW_MAX_DISTANCE);
ADD_GROUP("Editor","");
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "editor_only"), _SCS("set_editor_only"), _SCS("is_editor_only"));
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "editor_only"), "set_editor_only", "is_editor_only");
ADD_GROUP("","");
BIND_CONSTANT( PARAM_ENERGY );
@@ -359,13 +359,13 @@ void DirectionalLight::_bind_methods() {
ClassDB::bind_method( _MD("is_blend_splits_enabled"),&DirectionalLight::is_blend_splits_enabled);
ADD_GROUP("Directional Shadow","directional_shadow_");
- ADD_PROPERTY( PropertyInfo( Variant::INT, "directional_shadow_mode",PROPERTY_HINT_ENUM,"Orthogonal,PSSM 2 Splits,PSSM 4 Splits"), _SCS("set_shadow_mode"), _SCS("get_shadow_mode"));
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow_split_1",PROPERTY_HINT_RANGE,"0,1,0.001"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_SPLIT_1_OFFSET);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow_split_2",PROPERTY_HINT_RANGE,"0,1,0.001"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_SPLIT_2_OFFSET);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow_split_3",PROPERTY_HINT_RANGE,"0,1,0.001"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_SPLIT_3_OFFSET);
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "directional_shadow_blend_splits"), _SCS("set_blend_splits"), _SCS("is_blend_splits_enabled"));
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow_normal_bias",PROPERTY_HINT_RANGE,"0,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_NORMAL_BIAS);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow_bias_split_scale",PROPERTY_HINT_RANGE,"0,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_BIAS_SPLIT_SCALE);
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "directional_shadow_mode",PROPERTY_HINT_ENUM,"Orthogonal,PSSM 2 Splits,PSSM 4 Splits"), "set_shadow_mode", "get_shadow_mode");
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow_split_1",PROPERTY_HINT_RANGE,"0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_1_OFFSET);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow_split_2",PROPERTY_HINT_RANGE,"0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_2_OFFSET);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow_split_3",PROPERTY_HINT_RANGE,"0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_3_OFFSET);
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "directional_shadow_blend_splits"), "set_blend_splits", "is_blend_splits_enabled");
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow_normal_bias",PROPERTY_HINT_RANGE,"0,16,0.01"), "set_param", "get_param", PARAM_SHADOW_NORMAL_BIAS);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow_bias_split_scale",PROPERTY_HINT_RANGE,"0,16,0.01"), "set_param", "get_param", PARAM_SHADOW_BIAS_SPLIT_SCALE);
BIND_CONSTANT( SHADOW_ORTHOGONAL );
BIND_CONSTANT( SHADOW_PARALLEL_2_SPLITS );
@@ -413,10 +413,10 @@ void OmniLight::_bind_methods() {
ClassDB::bind_method( _MD("get_shadow_detail"),&OmniLight::get_shadow_detail);
ADD_GROUP("Omni","omni_");
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "omni_range",PROPERTY_HINT_RANGE,"0,65536,0.1"), _SCS("set_param"), _SCS("get_param"), PARAM_RANGE);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "omni_attenuation",PROPERTY_HINT_EXP_EASING), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION);
- ADD_PROPERTY( PropertyInfo( Variant::INT, "omni_shadow_mode",PROPERTY_HINT_ENUM,"Dual Paraboloid,Cube"), _SCS("set_shadow_mode"), _SCS("get_shadow_mode"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "omni_shadow_detail",PROPERTY_HINT_ENUM,"Vertical,Horizontal"), _SCS("set_shadow_detail"), _SCS("get_shadow_detail"));
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "omni_range",PROPERTY_HINT_RANGE,"0,65536,0.1"), "set_param", "get_param", PARAM_RANGE);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "omni_attenuation",PROPERTY_HINT_EXP_EASING), "set_param", "get_param", PARAM_ATTENUATION);
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "omni_shadow_mode",PROPERTY_HINT_ENUM,"Dual Paraboloid,Cube"), "set_shadow_mode", "get_shadow_mode");
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "omni_shadow_detail",PROPERTY_HINT_ENUM,"Vertical,Horizontal"), "set_shadow_detail", "get_shadow_detail");
}
@@ -430,9 +430,9 @@ OmniLight::OmniLight() : Light( VisualServer::LIGHT_OMNI ) {
void SpotLight::_bind_methods() {
ADD_GROUP("Spot","spot_");
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot_range",PROPERTY_HINT_RANGE,"0,65536,0.1"), _SCS("set_param"), _SCS("get_param"), PARAM_RANGE);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot_attenuation",PROPERTY_HINT_EXP_EASING), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot_angle",PROPERTY_HINT_RANGE,"0,180,0.1"), _SCS("set_param"), _SCS("get_param"), PARAM_SPOT_ANGLE);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot_angle_attenuation",PROPERTY_HINT_EXP_EASING), _SCS("set_param"), _SCS("get_param"), PARAM_SPOT_ATTENUATION);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot_range",PROPERTY_HINT_RANGE,"0,65536,0.1"), "set_param", "get_param", PARAM_RANGE);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot_attenuation",PROPERTY_HINT_EXP_EASING), "set_param", "get_param", PARAM_ATTENUATION);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot_angle",PROPERTY_HINT_RANGE,"0,180,0.1"), "set_param", "get_param", PARAM_SPOT_ANGLE);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot_angle_attenuation",PROPERTY_HINT_EXP_EASING), "set_param", "get_param", PARAM_SPOT_ATTENUATION);
}
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index 2198f538b8..3533f1b994 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -305,8 +305,8 @@ void MeshInstance::_bind_methods() {
ClassDB::set_method_flags("MeshInstance","create_convex_collision",METHOD_FLAGS_DEFAULT);
ClassDB::bind_method(_MD("_mesh_changed"),&MeshInstance::_mesh_changed);
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh" ), _SCS("set_mesh"), _SCS("get_mesh"));
- ADD_PROPERTY( PropertyInfo (Variant::NODE_PATH, "skeleton"), _SCS("set_skeleton_path"), _SCS("get_skeleton_path"));
+ ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh" ), "set_mesh", "get_mesh");
+ ADD_PROPERTY( PropertyInfo (Variant::NODE_PATH, "skeleton"), "set_skeleton_path", "get_skeleton_path");
}
MeshInstance::MeshInstance()
diff --git a/scene/3d/multimesh_instance.cpp b/scene/3d/multimesh_instance.cpp
index 31843fadaa..4c79fb6c0a 100644
--- a/scene/3d/multimesh_instance.cpp
+++ b/scene/3d/multimesh_instance.cpp
@@ -36,7 +36,7 @@ void MultiMeshInstance::_bind_methods() {
ClassDB::bind_method(_MD("set_multimesh","multimesh"),&MultiMeshInstance::set_multimesh);
ClassDB::bind_method(_MD("get_multimesh"),&MultiMeshInstance::get_multimesh);
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"multimesh",PROPERTY_HINT_RESOURCE_TYPE,"MultiMesh"), _SCS("set_multimesh"), _SCS("get_multimesh"));
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"multimesh",PROPERTY_HINT_RESOURCE_TYPE,"MultiMesh"), "set_multimesh", "get_multimesh");
}
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index 38893598d6..a45a5a2a20 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -743,7 +743,7 @@ void Navigation::_bind_methods() {
ClassDB::bind_method(_MD("set_up_vector","up"),&Navigation::set_up_vector);
ClassDB::bind_method(_MD("get_up_vector"),&Navigation::get_up_vector);
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"up_vector"),_SCS("set_up_vector"),_SCS("get_up_vector"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"up_vector"),"set_up_vector","get_up_vector");
}
Navigation::Navigation() {
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 4018045390..23f347ff3d 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -219,8 +219,8 @@ void NavigationMesh::_bind_methods() {
ClassDB::bind_method(_MD("_set_polygons","polygons"),&NavigationMesh::_set_polygons);
ClassDB::bind_method(_MD("_get_polygons"),&NavigationMesh::_get_polygons);
- ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY,"vertices",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_vertices"),_SCS("get_vertices"));
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY,"polygons",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_polygons"),_SCS("_get_polygons"));
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY,"vertices",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"set_vertices","get_vertices");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY,"polygons",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"_set_polygons","_get_polygons");
}
NavigationMesh::NavigationMesh() {
@@ -400,8 +400,8 @@ void NavigationMeshInstance::_bind_methods() {
ClassDB::bind_method(_MD("set_enabled","enabled"),&NavigationMeshInstance::set_enabled);
ClassDB::bind_method(_MD("is_enabled"),&NavigationMeshInstance::is_enabled);
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"navmesh",PROPERTY_HINT_RESOURCE_TYPE,"NavigationMesh"),_SCS("set_navigation_mesh"),_SCS("get_navigation_mesh"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"navmesh",PROPERTY_HINT_RESOURCE_TYPE,"NavigationMesh"),"set_navigation_mesh","get_navigation_mesh");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),"set_enabled","is_enabled");
}
NavigationMeshInstance::NavigationMeshInstance() {
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index 72fab4cccc..b8403b566b 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -440,45 +440,45 @@ void Particles::_bind_methods() {
ClassDB::bind_method(_MD("set_color_phases","count"),&Particles::set_color_phases);
ClassDB::bind_method(_MD("get_color_phases"),&Particles::get_color_phases);
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "Material" ), _SCS("set_material"), _SCS("get_material") );
-
- ADD_PROPERTY( PropertyInfo( Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,1024,1" ), _SCS("set_amount"), _SCS("get_amount") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "emitting" ), _SCS("set_emitting"), _SCS("is_emitting") );
- ADD_PROPERTY( PropertyInfo( Variant::_AABB, "visibility" ), _SCS("set_visibility_aabb"), _SCS("get_visibility_aabb") );
- ADD_PROPERTY( PropertyInfo( Variant::VECTOR3, "emission_extents" ), _SCS("set_emission_half_extents"), _SCS("get_emission_half_extents") );
- ADD_PROPERTY( PropertyInfo( Variant::VECTOR3, "emission_base_velocity" ), _SCS("set_emission_base_velocity"), _SCS("get_emission_base_velocity") );
- ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "emission_points" ), _SCS("set_emission_points"), _SCS("get_emission_points") );
- ADD_PROPERTY( PropertyInfo( Variant::VECTOR3, "gravity_normal" ), _SCS("set_gravity_normal"), _SCS("get_gravity_normal") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "local_coords" ), _SCS("set_use_local_coordinates"), _SCS("is_using_local_coordinates") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "emit_timeout",PROPERTY_HINT_RANGE,"0,256,0.01"), _SCS("set_emit_timeout"), _SCS("get_emit_timeout") );
-
-
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/lifetime", PROPERTY_HINT_RANGE,"0.1,60,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_LIFETIME );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/spread", PROPERTY_HINT_RANGE,"0,1,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_SPREAD );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/gravity", PROPERTY_HINT_RANGE,"-48,48,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_GRAVITY );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/linear_vel", PROPERTY_HINT_RANGE,"-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_LINEAR_VELOCITY );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/angular_vel", PROPERTY_HINT_RANGE,"-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_ANGULAR_VELOCITY );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/linear_accel", PROPERTY_HINT_RANGE,"-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_LINEAR_ACCELERATION );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/radial_accel", PROPERTY_HINT_RANGE,"-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_DRAG );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/tan_accel", PROPERTY_HINT_RANGE,"-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_TANGENTIAL_ACCELERATION );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/damping", PROPERTY_HINT_RANGE,"0,128,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_DAMPING );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/initial_size", PROPERTY_HINT_RANGE,"0,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_INITIAL_SIZE );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/final_size", PROPERTY_HINT_RANGE,"0,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_FINAL_SIZE );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/initial_angle",PROPERTY_HINT_RANGE,"0,1,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_INITIAL_ANGLE );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "vars/height_from_velocity"), _SCS("set_height_from_velocity"), _SCS("has_height_from_velocity") );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/height",PROPERTY_HINT_RANGE,"0,4096,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_HEIGHT);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/height_speed_scale",PROPERTY_HINT_RANGE,"0,4096,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_HEIGHT_SPEED_SCALE );
+ ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "Material" ), "set_material", "get_material") ;
+
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,1024,1" ), "set_amount", "get_amount") ;
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "emitting" ), "set_emitting", "is_emitting") ;
+ ADD_PROPERTY( PropertyInfo( Variant::_AABB, "visibility" ), "set_visibility_aabb", "get_visibility_aabb") ;
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR3, "emission_extents" ), "set_emission_half_extents", "get_emission_half_extents") ;
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR3, "emission_base_velocity" ), "set_emission_base_velocity", "get_emission_base_velocity") ;
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "emission_points" ), "set_emission_points", "get_emission_points") ;
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR3, "gravity_normal" ), "set_gravity_normal", "get_gravity_normal") ;
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "local_coords" ), "set_use_local_coordinates", "is_using_local_coordinates") ;
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "emit_timeout",PROPERTY_HINT_RANGE,"0,256,0.01"), "set_emit_timeout", "get_emit_timeout") ;
+
+
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/lifetime", PROPERTY_HINT_RANGE,"0.1,60,0.01"), "set_variable", "get_variable", VAR_LIFETIME );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/spread", PROPERTY_HINT_RANGE,"0,1,0.01"), "set_variable", "get_variable", VAR_SPREAD );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/gravity", PROPERTY_HINT_RANGE,"-48,48,0.01"), "set_variable", "get_variable", VAR_GRAVITY );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/linear_vel", PROPERTY_HINT_RANGE,"-100,100,0.01"), "set_variable", "get_variable", VAR_LINEAR_VELOCITY );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/angular_vel", PROPERTY_HINT_RANGE,"-100,100,0.01"), "set_variable", "get_variable", VAR_ANGULAR_VELOCITY );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/linear_accel", PROPERTY_HINT_RANGE,"-100,100,0.01"), "set_variable", "get_variable", VAR_LINEAR_ACCELERATION );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/radial_accel", PROPERTY_HINT_RANGE,"-100,100,0.01"), "set_variable", "get_variable", VAR_DRAG );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/tan_accel", PROPERTY_HINT_RANGE,"-100,100,0.01"), "set_variable", "get_variable", VAR_TANGENTIAL_ACCELERATION );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/damping", PROPERTY_HINT_RANGE,"0,128,0.01"), "set_variable", "get_variable", VAR_DAMPING );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/initial_size", PROPERTY_HINT_RANGE,"0,100,0.01"), "set_variable", "get_variable", VAR_INITIAL_SIZE );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/final_size", PROPERTY_HINT_RANGE,"0,100,0.01"), "set_variable", "get_variable", VAR_FINAL_SIZE );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/initial_angle",PROPERTY_HINT_RANGE,"0,1,0.01"), "set_variable", "get_variable", VAR_INITIAL_ANGLE );
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "vars/height_from_velocity"), "set_height_from_velocity", "has_height_from_velocity") ;
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/height",PROPERTY_HINT_RANGE,"0,4096,0.01"), "set_variable", "get_variable", VAR_HEIGHT);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/height_speed_scale",PROPERTY_HINT_RANGE,"0,4096,0.01"), "set_variable", "get_variable", VAR_HEIGHT_SPEED_SCALE );
for(int i=0;i<VAR_MAX;i++)
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, _rand_names[i], PROPERTY_HINT_RANGE,"-16.0,16.0,0.01"),_SCS("set_randomness"), _SCS("get_randomness"),_var_indices[i] );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, _rand_names[i], PROPERTY_HINT_RANGE,"-16.0,16.0,0.01"),"set_randomness", "get_randomness",_var_indices[i] );
- ADD_PROPERTY( PropertyInfo( Variant::INT, "color_phases/count",PROPERTY_HINT_RANGE,"0,4,1"), _SCS("set_color_phases"), _SCS("get_color_phases"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "color_phases/count",PROPERTY_HINT_RANGE,"0,4,1"), "set_color_phases", "get_color_phases");
for(int i=0;i<VS::MAX_PARTICLE_COLOR_PHASES;i++) {
String phase="phase_"+itos(i)+"/";
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, phase+"pos", PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_color_phase_pos"),_SCS("get_color_phase_pos"),i );
- ADD_PROPERTYI( PropertyInfo( Variant::COLOR, phase+"color"),_SCS("set_color_phase_color"),_SCS("get_color_phase_color"),i );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, phase+"pos", PROPERTY_HINT_RANGE,"0,1,0.01"),"set_color_phase_pos","get_color_phase_pos",i );
+ ADD_PROPERTYI( PropertyInfo( Variant::COLOR, phase+"color"),"set_color_phase_color","get_color_phase_color",i );
}
BIND_CONSTANT( VAR_LIFETIME );
diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp
index 5e8ded3867..840f779e5a 100644
--- a/scene/3d/path.cpp
+++ b/scene/3d/path.cpp
@@ -84,7 +84,7 @@ void Path::_bind_methods() {
ClassDB::bind_method(_MD("get_curve:Curve3D","curve"),&Path::get_curve);
ClassDB::bind_method(_MD("_curve_changed"),&Path::_curve_changed);
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve3D"), _SCS("set_curve"),_SCS("get_curve"));
+ ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve3D"), "set_curve","get_curve");
}
Path::Path() {
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 0a44ad9c3d..546518b4fa 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -163,8 +163,8 @@ void PhysicsBody::_bind_methods() {
ClassDB::bind_method(_MD("_get_layers"),&PhysicsBody::_get_layers);
ADD_GROUP("Collision","collision_");
- ADD_PROPERTY(PropertyInfo(Variant::INT,"collision_layer",PROPERTY_HINT_LAYERS_3D_PHYSICS),_SCS("set_collision_layer"),_SCS("get_collision_layer"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_LAYERS_3D_PHYSICS),_SCS("set_collision_mask"),_SCS("get_collision_mask"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"collision_layer",PROPERTY_HINT_LAYERS_3D_PHYSICS),"set_collision_layer","get_collision_layer");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_LAYERS_3D_PHYSICS),"set_collision_mask","get_collision_mask");
}
@@ -244,11 +244,11 @@ void StaticBody::_bind_methods() {
ClassDB::bind_method(_MD("add_collision_exception_with","body:PhysicsBody"),&PhysicsBody::add_collision_exception_with);
ClassDB::bind_method(_MD("remove_collision_exception_with","body:PhysicsBody"),&PhysicsBody::remove_collision_exception_with);
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_friction"),_SCS("get_friction"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_bounce"),_SCS("get_bounce"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"friction",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_friction","get_friction");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_bounce","get_bounce");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3,"constant_linear_velocity"),_SCS("set_constant_linear_velocity"),_SCS("get_constant_linear_velocity"));
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3,"constant_angular_velocity"),_SCS("set_constant_angular_velocity"),_SCS("get_constant_angular_velocity"));
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3,"constant_linear_velocity"),"set_constant_linear_velocity","get_constant_linear_velocity");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3,"constant_angular_velocity"),"set_constant_angular_velocity","get_constant_angular_velocity");
}
StaticBody::StaticBody() : PhysicsBody(PhysicsServer::BODY_MODE_STATIC) {
@@ -863,25 +863,25 @@ void RigidBody::_bind_methods() {
BIND_VMETHOD(MethodInfo("_integrate_forces",PropertyInfo(Variant::OBJECT,"state:PhysicsDirectBodyState")));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Rigid,Static,Character,Kinematic"),_SCS("set_mode"),_SCS("get_mode"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"mass",PROPERTY_HINT_EXP_RANGE,"0.01,65535,0.01"),_SCS("set_mass"),_SCS("get_mass"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"weight",PROPERTY_HINT_EXP_RANGE,"0.01,65535,0.01",PROPERTY_USAGE_EDITOR),_SCS("set_weight"),_SCS("get_weight"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_friction"),_SCS("get_friction"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_bounce"),_SCS("get_bounce"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_scale",PROPERTY_HINT_RANGE,"-128,128,0.01"),_SCS("set_gravity_scale"),_SCS("get_gravity_scale"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"custom_integrator"),_SCS("set_use_custom_integrator"),_SCS("is_using_custom_integrator"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"continuous_cd"),_SCS("set_use_continuous_collision_detection"),_SCS("is_using_continuous_collision_detection"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"contacts_reported"),_SCS("set_max_contacts_reported"),_SCS("get_max_contacts_reported"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"contact_monitor"),_SCS("set_contact_monitor"),_SCS("is_contact_monitor_enabled"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"sleeping"),_SCS("set_sleeping"),_SCS("is_sleeping"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"can_sleep"),_SCS("set_can_sleep"),_SCS("is_able_to_sleep"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"axis_lock",PROPERTY_HINT_ENUM,"Disabled,Lock X,Lock Y,Lock Z"),_SCS("set_axis_lock"),_SCS("get_axis_lock"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Rigid,Static,Character,Kinematic"),"set_mode","get_mode");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"mass",PROPERTY_HINT_EXP_RANGE,"0.01,65535,0.01"),"set_mass","get_mass");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"weight",PROPERTY_HINT_EXP_RANGE,"0.01,65535,0.01",PROPERTY_USAGE_EDITOR),"set_weight","get_weight");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"friction",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_friction","get_friction");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_bounce","get_bounce");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_scale",PROPERTY_HINT_RANGE,"-128,128,0.01"),"set_gravity_scale","get_gravity_scale");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"custom_integrator"),"set_use_custom_integrator","is_using_custom_integrator");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"continuous_cd"),"set_use_continuous_collision_detection","is_using_continuous_collision_detection");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"contacts_reported"),"set_max_contacts_reported","get_max_contacts_reported");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"contact_monitor"),"set_contact_monitor","is_contact_monitor_enabled");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"sleeping"),"set_sleeping","is_sleeping");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"can_sleep"),"set_can_sleep","is_able_to_sleep");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"axis_lock",PROPERTY_HINT_ENUM,"Disabled,Lock X,Lock Y,Lock Z"),"set_axis_lock","get_axis_lock");
ADD_GROUP("Linear","linear_");
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"linear_velocity"),_SCS("set_linear_velocity"),_SCS("get_linear_velocity"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_linear_damp"),_SCS("get_linear_damp"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"linear_velocity"),"set_linear_velocity","get_linear_velocity");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),"set_linear_damp","get_linear_damp");
ADD_GROUP("Angular","angular_");
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"angular_velocity"),_SCS("set_angular_velocity"),_SCS("get_angular_velocity"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"angular_velocity"),"set_angular_velocity","get_angular_velocity");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),"set_angular_damp","get_angular_damp");
ADD_SIGNAL( MethodInfo("body_shape_entered",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
ADD_SIGNAL( MethodInfo("body_shape_exited",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
@@ -1327,11 +1327,11 @@ void KinematicBody::_bind_methods() {
ClassDB::bind_method(_MD("set_collision_margin","pixels"),&KinematicBody::set_collision_margin);
ClassDB::bind_method(_MD("get_collision_margin","pixels"),&KinematicBody::get_collision_margin);
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collide_with/static"),_SCS("set_collide_with_static_bodies"),_SCS("can_collide_with_static_bodies"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collide_with/kinematic"),_SCS("set_collide_with_kinematic_bodies"),_SCS("can_collide_with_kinematic_bodies"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collide_with/rigid"),_SCS("set_collide_with_rigid_bodies"),_SCS("can_collide_with_rigid_bodies"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collide_with/character"),_SCS("set_collide_with_character_bodies"),_SCS("can_collide_with_character_bodies"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/margin",PROPERTY_HINT_RANGE,"0.001,256,0.001"),_SCS("set_collision_margin"),_SCS("get_collision_margin"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collide_with/static"),"set_collide_with_static_bodies","can_collide_with_static_bodies");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collide_with/kinematic"),"set_collide_with_kinematic_bodies","can_collide_with_kinematic_bodies");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collide_with/rigid"),"set_collide_with_rigid_bodies","can_collide_with_rigid_bodies");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collide_with/character"),"set_collide_with_character_bodies","can_collide_with_character_bodies");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/margin",PROPERTY_HINT_RANGE,"0.001,256,0.001"),"set_collision_margin","get_collision_margin");
}
diff --git a/scene/3d/physics_joint.cpp b/scene/3d/physics_joint.cpp
index f2668480f5..9a06c37523 100644
--- a/scene/3d/physics_joint.cpp
+++ b/scene/3d/physics_joint.cpp
@@ -179,11 +179,11 @@ void Joint::_bind_methods() {
ClassDB::bind_method( _MD("set_exclude_nodes_from_collision","enable"), &Joint::set_exclude_nodes_from_collision );
ClassDB::bind_method( _MD("get_exclude_nodes_from_collision"), &Joint::get_exclude_nodes_from_collision );
- ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "nodes/node_a"), _SCS("set_node_a"),_SCS("get_node_a") );
- ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "nodes/node_b"), _SCS("set_node_b"),_SCS("get_node_b") );
- ADD_PROPERTY( PropertyInfo( Variant::INT, "solver/priority",PROPERTY_HINT_RANGE,"1,8,1"), _SCS("set_solver_priority"),_SCS("get_solver_priority") );
+ ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "nodes/node_a"), "set_node_a","get_node_a") ;
+ ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "nodes/node_b"), "set_node_b","get_node_b") ;
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "solver/priority",PROPERTY_HINT_RANGE,"1,8,1"), "set_solver_priority","get_solver_priority") ;
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "collision/exclude_nodes"), _SCS("set_exclude_nodes_from_collision"),_SCS("get_exclude_nodes_from_collision") );
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "collision/exclude_nodes"), "set_exclude_nodes_from_collision","get_exclude_nodes_from_collision") ;
@@ -206,9 +206,9 @@ void PinJoint::_bind_methods() {
ClassDB::bind_method(_MD("set_param","param","value"),&PinJoint::set_param);
ClassDB::bind_method(_MD("get_param","param"),&PinJoint::get_param);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/bias",PROPERTY_HINT_RANGE,"0.01,0.99,0.01"),_SCS("set_param"),_SCS("get_param"), PARAM_BIAS );
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/damping",PROPERTY_HINT_RANGE,"0.01,8.0,0.01"),_SCS("set_param"),_SCS("get_param"), PARAM_DAMPING );
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/impulse_clamp",PROPERTY_HINT_RANGE,"0.0,64.0,0.01"),_SCS("set_param"),_SCS("get_param"), PARAM_IMPULSE_CLAMP );
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/bias",PROPERTY_HINT_RANGE,"0.01,0.99,0.01"),"set_param","get_param", PARAM_BIAS );
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/damping",PROPERTY_HINT_RANGE,"0.01,8.0,0.01"),"set_param","get_param", PARAM_DAMPING );
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/impulse_clamp",PROPERTY_HINT_RANGE,"0.0,64.0,0.01"),"set_param","get_param", PARAM_IMPULSE_CLAMP );
BIND_CONSTANT( PARAM_BIAS );
BIND_CONSTANT( PARAM_DAMPING );
@@ -304,18 +304,18 @@ void HingeJoint::_bind_methods() {
ClassDB::bind_method(_MD("_set_lower_limit","lower_limit"),&HingeJoint::_set_lower_limit);
ClassDB::bind_method(_MD("_get_lower_limit"),&HingeJoint::_get_lower_limit);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/bias",PROPERTY_HINT_RANGE,"0.01,0.99,0.01"),_SCS("set_param"),_SCS("get_param"), PARAM_BIAS );
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/bias",PROPERTY_HINT_RANGE,"0.01,0.99,0.01"),"set_param","get_param", PARAM_BIAS );
- ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"angular_limit/enable"),_SCS("set_flag"),_SCS("get_flag"), FLAG_USE_LIMIT );
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_limit/upper",PROPERTY_HINT_RANGE,"-180,180,0.1"),_SCS("_set_upper_limit"),_SCS("_get_upper_limit") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_limit/lower",PROPERTY_HINT_RANGE,"-180,180,0.1"),_SCS("_set_lower_limit"),_SCS("_get_lower_limit") );
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_limit/bias",PROPERTY_HINT_RANGE,"0.01,0.99,0.01"),_SCS("set_param"),_SCS("get_param"), PARAM_LIMIT_BIAS );
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_limit/softness",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param"),_SCS("get_param"), PARAM_LIMIT_SOFTNESS );
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_limit/relaxation",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param"),_SCS("get_param"), PARAM_LIMIT_RELAXATION );
+ ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"angular_limit/enable"),"set_flag","get_flag", FLAG_USE_LIMIT );
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_limit/upper",PROPERTY_HINT_RANGE,"-180,180,0.1"),"_set_upper_limit","_get_upper_limit") ;
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_limit/lower",PROPERTY_HINT_RANGE,"-180,180,0.1"),"_set_lower_limit","_get_lower_limit") ;
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_limit/bias",PROPERTY_HINT_RANGE,"0.01,0.99,0.01"),"set_param","get_param", PARAM_LIMIT_BIAS );
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_limit/softness",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param","get_param", PARAM_LIMIT_SOFTNESS );
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_limit/relaxation",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param","get_param", PARAM_LIMIT_RELAXATION );
- ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"motor/enable"),_SCS("set_flag"),_SCS("get_flag"), FLAG_ENABLE_MOTOR );
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"motor/target_velocity",PROPERTY_HINT_RANGE,"0.01,4096,0.01"),_SCS("set_param"),_SCS("get_param"), PARAM_MOTOR_TARGET_VELOCITY );
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"motor/max_impulse",PROPERTY_HINT_RANGE,"0.01,1024,0.01"),_SCS("set_param"),_SCS("get_param"), PARAM_MOTOR_MAX_IMPULSE);
+ ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"motor/enable"),"set_flag","get_flag", FLAG_ENABLE_MOTOR );
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"motor/target_velocity",PROPERTY_HINT_RANGE,"0.01,4096,0.01"),"set_param","get_param", PARAM_MOTOR_TARGET_VELOCITY );
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"motor/max_impulse",PROPERTY_HINT_RANGE,"0.01,1024,0.01"),"set_param","get_param", PARAM_MOTOR_MAX_IMPULSE);
BIND_CONSTANT( PARAM_BIAS );
@@ -458,29 +458,29 @@ void SliderJoint::_bind_methods() {
ClassDB::bind_method(_MD("_get_lower_limit_angular"),&SliderJoint::_get_lower_limit_angular);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_limit/upper_distance",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_param"),_SCS("get_param"), PARAM_LINEAR_LIMIT_UPPER);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_limit/lower_distance",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_param"),_SCS("get_param"), PARAM_LINEAR_LIMIT_LOWER);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_limit/softness",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_LINEAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_limit/restitution",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_LINEAR_LIMIT_RESTITUTION);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_limit/damping",PROPERTY_HINT_RANGE,"0,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_LINEAR_LIMIT_DAMPING);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_motion/softness",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_LINEAR_MOTION_SOFTNESS);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_motion/restitution",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_LINEAR_MOTION_RESTITUTION);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_motion/damping",PROPERTY_HINT_RANGE,"0,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_LINEAR_MOTION_DAMPING);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_ortho/softness",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_LINEAR_ORTHOGONAL_SOFTNESS);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_ortho/restitution",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_LINEAR_ORTHOGONAL_RESTITUTION);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_ortho/damping",PROPERTY_HINT_RANGE,"0,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_LINEAR_ORTHOGONAL_DAMPING);
-
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_limit/upper_angle",PROPERTY_HINT_RANGE,"-180,180,0.1"),_SCS("_set_upper_limit_angular"),_SCS("_get_upper_limit_angular") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_limit/lower_angle",PROPERTY_HINT_RANGE,"-180,180,0.1"),_SCS("_set_lower_limit_angular"),_SCS("_get_lower_limit_angular") );
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_limit/softness",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_ANGULAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_limit/restitution",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_ANGULAR_LIMIT_RESTITUTION);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_limit/damping",PROPERTY_HINT_RANGE,"0,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_ANGULAR_LIMIT_DAMPING);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_motion/softness",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_ANGULAR_MOTION_SOFTNESS);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_motion/restitution",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_ANGULAR_MOTION_RESTITUTION);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_motion/damping",PROPERTY_HINT_RANGE,"0,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_ANGULAR_MOTION_DAMPING);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_ortho/softness",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_ANGULAR_ORTHOGONAL_SOFTNESS);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_ortho/restitution",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_ANGULAR_ORTHOGONAL_RESTITUTION);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_ortho/damping",PROPERTY_HINT_RANGE,"0,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_ANGULAR_ORTHOGONAL_DAMPING);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_limit/upper_distance",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),"set_param","get_param", PARAM_LINEAR_LIMIT_UPPER);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_limit/lower_distance",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),"set_param","get_param", PARAM_LINEAR_LIMIT_LOWER);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_limit/softness",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,"set_param","get_param", PARAM_LINEAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_limit/restitution",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,"set_param","get_param", PARAM_LINEAR_LIMIT_RESTITUTION);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_limit/damping",PROPERTY_HINT_RANGE,"0,16.0,0.01") ,"set_param","get_param", PARAM_LINEAR_LIMIT_DAMPING);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_motion/softness",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,"set_param","get_param", PARAM_LINEAR_MOTION_SOFTNESS);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_motion/restitution",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,"set_param","get_param", PARAM_LINEAR_MOTION_RESTITUTION);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_motion/damping",PROPERTY_HINT_RANGE,"0,16.0,0.01") ,"set_param","get_param", PARAM_LINEAR_MOTION_DAMPING);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_ortho/softness",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,"set_param","get_param", PARAM_LINEAR_ORTHOGONAL_SOFTNESS);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_ortho/restitution",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,"set_param","get_param", PARAM_LINEAR_ORTHOGONAL_RESTITUTION);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"linear_ortho/damping",PROPERTY_HINT_RANGE,"0,16.0,0.01") ,"set_param","get_param", PARAM_LINEAR_ORTHOGONAL_DAMPING);
+
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_limit/upper_angle",PROPERTY_HINT_RANGE,"-180,180,0.1"),"_set_upper_limit_angular","_get_upper_limit_angular") ;
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_limit/lower_angle",PROPERTY_HINT_RANGE,"-180,180,0.1"),"_set_lower_limit_angular","_get_lower_limit_angular") ;
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_limit/softness",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,"set_param","get_param", PARAM_ANGULAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_limit/restitution",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,"set_param","get_param", PARAM_ANGULAR_LIMIT_RESTITUTION);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_limit/damping",PROPERTY_HINT_RANGE,"0,16.0,0.01") ,"set_param","get_param", PARAM_ANGULAR_LIMIT_DAMPING);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_motion/softness",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,"set_param","get_param", PARAM_ANGULAR_MOTION_SOFTNESS);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_motion/restitution",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,"set_param","get_param", PARAM_ANGULAR_MOTION_RESTITUTION);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_motion/damping",PROPERTY_HINT_RANGE,"0,16.0,0.01") ,"set_param","get_param", PARAM_ANGULAR_MOTION_DAMPING);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_ortho/softness",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,"set_param","get_param", PARAM_ANGULAR_ORTHOGONAL_SOFTNESS);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_ortho/restitution",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,"set_param","get_param", PARAM_ANGULAR_ORTHOGONAL_RESTITUTION);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"angular_ortho/damping",PROPERTY_HINT_RANGE,"0,16.0,0.01") ,"set_param","get_param", PARAM_ANGULAR_ORTHOGONAL_DAMPING);
BIND_CONSTANT( PARAM_LINEAR_LIMIT_UPPER);
@@ -623,13 +623,13 @@ void ConeTwistJoint::_bind_methods() {
ClassDB::bind_method(_MD("_get_twist_span"),&ConeTwistJoint::_get_twist_span);
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"swing_span",PROPERTY_HINT_RANGE,"-180,180,0.1"),_SCS("_set_swing_span"),_SCS("_get_swing_span") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"twist_span",PROPERTY_HINT_RANGE,"-40000,40000,0.1"),_SCS("_set_twist_span"),_SCS("_get_twist_span") );
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"swing_span",PROPERTY_HINT_RANGE,"-180,180,0.1"),"_set_swing_span","_get_swing_span") ;
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"twist_span",PROPERTY_HINT_RANGE,"-40000,40000,0.1"),"_set_twist_span","_get_twist_span") ;
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"bias",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_BIAS );
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"softness",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_SOFTNESS);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"relaxation",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,_SCS("set_param"),_SCS("get_param"), PARAM_RELAXATION);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"bias",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,"set_param","get_param", PARAM_BIAS );
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"softness",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,"set_param","get_param", PARAM_SOFTNESS);
+ ADD_PROPERTYI( PropertyInfo(Variant::REAL,"relaxation",PROPERTY_HINT_RANGE,"0.01,16.0,0.01") ,"set_param","get_param", PARAM_RELAXATION);
BIND_CONSTANT( PARAM_SWING_SPAN );
BIND_CONSTANT( PARAM_TWIST_SPAN );
@@ -808,59 +808,59 @@ void Generic6DOFJoint::_bind_methods(){
ClassDB::bind_method(_MD("get_flag_z","flag"),&Generic6DOFJoint::get_flag_z);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"linear_limit_x/enabled"),_SCS("set_flag_x"),_SCS("get_flag_x"),FLAG_ENABLE_LINEAR_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_x/upper_distance"),_SCS("set_param_x"),_SCS("get_param_x"),PARAM_LINEAR_UPPER_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_x/lower_distance"),_SCS("set_param_x"),_SCS("get_param_x"),PARAM_LINEAR_LOWER_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_x/softness",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_x"),_SCS("get_param_x"),PARAM_LINEAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_x/restitution",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_x"),_SCS("get_param_x"),PARAM_LINEAR_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_x/damping",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_x"),_SCS("get_param_x"),PARAM_LINEAR_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"angular_limit_x/enabled"),_SCS("set_flag_x"),_SCS("get_flag_x"),FLAG_ENABLE_ANGULAR_LIMIT);
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"angular_limit_x/upper_angle",PROPERTY_HINT_RANGE,"-180,180,0.01"),_SCS("_set_angular_hi_limit_x"),_SCS("_get_angular_hi_limit_x"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"angular_limit_x/lower_angle",PROPERTY_HINT_RANGE,"-180,180,0.01"),_SCS("_set_angular_lo_limit_x"),_SCS("_get_angular_lo_limit_x"));
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_x/softness",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_x"),_SCS("get_param_x"),PARAM_ANGULAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_x/restitution",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_x"),_SCS("get_param_x"),PARAM_ANGULAR_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_x/damping",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_x"),_SCS("get_param_x"),PARAM_ANGULAR_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_x/force_limit"),_SCS("set_param_x"),_SCS("get_param_x"),PARAM_ANGULAR_FORCE_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_x/erp"),_SCS("set_param_x"),_SCS("get_param_x"),PARAM_ANGULAR_ERP);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"angular_motor_x/enabled"),_SCS("set_flag_x"),_SCS("get_flag_x"),FLAG_ENABLE_MOTOR);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_motor_x/target_velocity"),_SCS("set_param_x"),_SCS("get_param_x"),PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_motor_x/force_limit"),_SCS("set_param_x"),_SCS("get_param_x"),PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
-
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"linear_limit_y/enabled"),_SCS("set_flag_y"),_SCS("get_flag_y"),FLAG_ENABLE_LINEAR_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_y/upper_distance"),_SCS("set_param_y"),_SCS("get_param_y"),PARAM_LINEAR_UPPER_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_y/lower_distance"),_SCS("set_param_y"),_SCS("get_param_y"),PARAM_LINEAR_LOWER_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_y/softness",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_y"),_SCS("get_param_y"),PARAM_LINEAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_y/restitution",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_y"),_SCS("get_param_y"),PARAM_LINEAR_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_y/damping",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_y"),_SCS("get_param_y"),PARAM_LINEAR_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"angular_limit_y/enabled"),_SCS("set_flag_y"),_SCS("get_flag_y"),FLAG_ENABLE_ANGULAR_LIMIT);
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"angular_limit_y/upper_angle",PROPERTY_HINT_RANGE,"-180,180,0.01"),_SCS("_set_angular_hi_limit_y"),_SCS("_get_angular_hi_limit_y"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"angular_limit_y/lower_angle",PROPERTY_HINT_RANGE,"-180,180,0.01"),_SCS("_set_angular_lo_limit_y"),_SCS("_get_angular_lo_limit_y"));
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_y/softness",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_y"),_SCS("get_param_y"),PARAM_ANGULAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_y/restitution",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_y"),_SCS("get_param_y"),PARAM_ANGULAR_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_y/damping",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_y"),_SCS("get_param_y"),PARAM_ANGULAR_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_y/force_limit"),_SCS("set_param_y"),_SCS("get_param_y"),PARAM_ANGULAR_FORCE_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_y/erp"),_SCS("set_param_y"),_SCS("get_param_y"),PARAM_ANGULAR_ERP);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"angular_motor_y/enabled"),_SCS("set_flag_y"),_SCS("get_flag_y"),FLAG_ENABLE_MOTOR);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_motor_y/target_velocity"),_SCS("set_param_y"),_SCS("get_param_y"),PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_motor_y/force_limit"),_SCS("set_param_y"),_SCS("get_param_y"),PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
-
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"linear_limit_z/enabled"),_SCS("set_flag_z"),_SCS("get_flag_z"),FLAG_ENABLE_LINEAR_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_z/upper_distance"),_SCS("set_param_z"),_SCS("get_param_z"),PARAM_LINEAR_UPPER_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_z/lower_distance"),_SCS("set_param_z"),_SCS("get_param_z"),PARAM_LINEAR_LOWER_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_z/softness",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_z"),_SCS("get_param_z"),PARAM_LINEAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_z/restitution",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_z"),_SCS("get_param_z"),PARAM_LINEAR_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_z/damping",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_z"),_SCS("get_param_z"),PARAM_LINEAR_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"angular_limit_z/enabled"),_SCS("set_flag_z"),_SCS("get_flag_z"),FLAG_ENABLE_ANGULAR_LIMIT);
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"angular_limit_z/upper_angle",PROPERTY_HINT_RANGE,"-180,180,0.01"),_SCS("_set_angular_hi_limit_z"),_SCS("_get_angular_hi_limit_z"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"angular_limit_z/lower_angle",PROPERTY_HINT_RANGE,"-180,180,0.01"),_SCS("_set_angular_lo_limit_z"),_SCS("_get_angular_lo_limit_z"));
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_z/softness",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_z"),_SCS("get_param_z"),PARAM_ANGULAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_z/restitution",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_z"),_SCS("get_param_z"),PARAM_ANGULAR_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_z/damping",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param_z"),_SCS("get_param_z"),PARAM_ANGULAR_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_z/force_limit"),_SCS("set_param_z"),_SCS("get_param_z"),PARAM_ANGULAR_FORCE_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_z/erp"),_SCS("set_param_z"),_SCS("get_param_z"),PARAM_ANGULAR_ERP);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"angular_motor_z/enabled"),_SCS("set_flag_z"),_SCS("get_flag_z"),FLAG_ENABLE_MOTOR);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_motor_z/target_velocity"),_SCS("set_param_z"),_SCS("get_param_z"),PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_motor_z/force_limit"),_SCS("set_param_z"),_SCS("get_param_z"),PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"linear_limit_x/enabled"),"set_flag_x","get_flag_x",FLAG_ENABLE_LINEAR_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_x/upper_distance"),"set_param_x","get_param_x",PARAM_LINEAR_UPPER_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_x/lower_distance"),"set_param_x","get_param_x",PARAM_LINEAR_LOWER_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_x/softness",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_x","get_param_x",PARAM_LINEAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_x/restitution",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_x","get_param_x",PARAM_LINEAR_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_x/damping",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_x","get_param_x",PARAM_LINEAR_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"angular_limit_x/enabled"),"set_flag_x","get_flag_x",FLAG_ENABLE_ANGULAR_LIMIT);
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"angular_limit_x/upper_angle",PROPERTY_HINT_RANGE,"-180,180,0.01"),"_set_angular_hi_limit_x","_get_angular_hi_limit_x");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"angular_limit_x/lower_angle",PROPERTY_HINT_RANGE,"-180,180,0.01"),"_set_angular_lo_limit_x","_get_angular_lo_limit_x");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_x/softness",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_x","get_param_x",PARAM_ANGULAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_x/restitution",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_x","get_param_x",PARAM_ANGULAR_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_x/damping",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_x","get_param_x",PARAM_ANGULAR_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_x/force_limit"),"set_param_x","get_param_x",PARAM_ANGULAR_FORCE_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_x/erp"),"set_param_x","get_param_x",PARAM_ANGULAR_ERP);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"angular_motor_x/enabled"),"set_flag_x","get_flag_x",FLAG_ENABLE_MOTOR);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_motor_x/target_velocity"),"set_param_x","get_param_x",PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_motor_x/force_limit"),"set_param_x","get_param_x",PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
+
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"linear_limit_y/enabled"),"set_flag_y","get_flag_y",FLAG_ENABLE_LINEAR_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_y/upper_distance"),"set_param_y","get_param_y",PARAM_LINEAR_UPPER_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_y/lower_distance"),"set_param_y","get_param_y",PARAM_LINEAR_LOWER_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_y/softness",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_y","get_param_y",PARAM_LINEAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_y/restitution",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_y","get_param_y",PARAM_LINEAR_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_y/damping",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_y","get_param_y",PARAM_LINEAR_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"angular_limit_y/enabled"),"set_flag_y","get_flag_y",FLAG_ENABLE_ANGULAR_LIMIT);
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"angular_limit_y/upper_angle",PROPERTY_HINT_RANGE,"-180,180,0.01"),"_set_angular_hi_limit_y","_get_angular_hi_limit_y");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"angular_limit_y/lower_angle",PROPERTY_HINT_RANGE,"-180,180,0.01"),"_set_angular_lo_limit_y","_get_angular_lo_limit_y");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_y/softness",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_y","get_param_y",PARAM_ANGULAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_y/restitution",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_y","get_param_y",PARAM_ANGULAR_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_y/damping",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_y","get_param_y",PARAM_ANGULAR_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_y/force_limit"),"set_param_y","get_param_y",PARAM_ANGULAR_FORCE_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_y/erp"),"set_param_y","get_param_y",PARAM_ANGULAR_ERP);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"angular_motor_y/enabled"),"set_flag_y","get_flag_y",FLAG_ENABLE_MOTOR);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_motor_y/target_velocity"),"set_param_y","get_param_y",PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_motor_y/force_limit"),"set_param_y","get_param_y",PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
+
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"linear_limit_z/enabled"),"set_flag_z","get_flag_z",FLAG_ENABLE_LINEAR_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_z/upper_distance"),"set_param_z","get_param_z",PARAM_LINEAR_UPPER_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_z/lower_distance"),"set_param_z","get_param_z",PARAM_LINEAR_LOWER_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_z/softness",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_z","get_param_z",PARAM_LINEAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_z/restitution",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_z","get_param_z",PARAM_LINEAR_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"linear_limit_z/damping",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_z","get_param_z",PARAM_LINEAR_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"angular_limit_z/enabled"),"set_flag_z","get_flag_z",FLAG_ENABLE_ANGULAR_LIMIT);
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"angular_limit_z/upper_angle",PROPERTY_HINT_RANGE,"-180,180,0.01"),"_set_angular_hi_limit_z","_get_angular_hi_limit_z");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"angular_limit_z/lower_angle",PROPERTY_HINT_RANGE,"-180,180,0.01"),"_set_angular_lo_limit_z","_get_angular_lo_limit_z");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_z/softness",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_z","get_param_z",PARAM_ANGULAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_z/restitution",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_z","get_param_z",PARAM_ANGULAR_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_z/damping",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param_z","get_param_z",PARAM_ANGULAR_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_z/force_limit"),"set_param_z","get_param_z",PARAM_ANGULAR_FORCE_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_limit_z/erp"),"set_param_z","get_param_z",PARAM_ANGULAR_ERP);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"angular_motor_z/enabled"),"set_flag_z","get_flag_z",FLAG_ENABLE_MOTOR);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_motor_z/target_velocity"),"set_param_z","get_param_z",PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL,"angular_motor_z/force_limit"),"set_param_z","get_param_z",PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
BIND_CONSTANT( PARAM_LINEAR_LOWER_LIMIT);
diff --git a/scene/3d/proximity_group.cpp b/scene/3d/proximity_group.cpp
index 9f4b5c7a03..4ad2fde6f8 100644
--- a/scene/3d/proximity_group.cpp
+++ b/scene/3d/proximity_group.cpp
@@ -178,7 +178,7 @@ void ProximityGroup::_bind_methods() {
ClassDB::bind_method(_MD("set_grid_radius","radius"), &ProximityGroup::set_grid_radius);
ClassDB::bind_method(_MD("get_grid_radius"), &ProximityGroup::get_grid_radius);
- ADD_PROPERTY( PropertyInfo( Variant::VECTOR3, "grid_radius"), _SCS("set_grid_radius"), _SCS("get_grid_radius"));
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR3, "grid_radius"), "set_grid_radius", "get_grid_radius");
ADD_SIGNAL( MethodInfo("broadcast", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::ARRAY, "parameters")) );
};
diff --git a/scene/3d/quad.cpp b/scene/3d/quad.cpp
index d1cef0e851..8be39d289f 100644
--- a/scene/3d/quad.cpp
+++ b/scene/3d/quad.cpp
@@ -211,10 +211,10 @@ void Quad::_bind_methods(){
ClassDB::bind_method(_MD("set_offset","offset"),&Quad::set_offset);
ClassDB::bind_method(_MD("get_offset"),&Quad::get_offset);
- ADD_PROPERTY( PropertyInfo( Variant::INT, "axis", PROPERTY_HINT_ENUM,"X,Y,Z" ), _SCS("set_axis"), _SCS("get_axis"));
- ADD_PROPERTY( PropertyInfo( Variant::VECTOR2, "size" ), _SCS("set_size"), _SCS("get_size"));
- ADD_PROPERTY( PropertyInfo( Variant::VECTOR2, "offset" ), _SCS("set_offset"), _SCS("get_offset"));
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "centered" ), _SCS("set_centered"), _SCS("is_centered"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "axis", PROPERTY_HINT_ENUM,"X,Y,Z" ), "set_axis", "get_axis");
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR2, "size" ), "set_size", "get_size");
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR2, "offset" ), "set_offset", "get_offset");
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "centered" ), "set_centered", "is_centered");
}
diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp
index 8216d7295f..47c4417321 100644
--- a/scene/3d/ray_cast.cpp
+++ b/scene/3d/ray_cast.cpp
@@ -238,10 +238,10 @@ void RayCast::_bind_methods() {
ClassDB::bind_method(_MD("set_type_mask","mask"),&RayCast::set_type_mask);
ClassDB::bind_method(_MD("get_type_mask"),&RayCast::get_type_mask);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3,"cast_to"),_SCS("set_cast_to"),_SCS("get_cast_to"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"layer_mask",PROPERTY_HINT_LAYERS_3D_PHYSICS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"type_mask",PROPERTY_HINT_FLAGS,"Static,Kinematic,Rigid,Character,Area"),_SCS("set_type_mask"),_SCS("get_type_mask"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),"set_enabled","is_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3,"cast_to"),"set_cast_to","get_cast_to");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"layer_mask",PROPERTY_HINT_LAYERS_3D_PHYSICS),"set_layer_mask","get_layer_mask");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"type_mask",PROPERTY_HINT_FLAGS,"Static,Kinematic,Rigid,Character,Area"),"set_type_mask","get_type_mask");
}
RayCast::RayCast() {
diff --git a/scene/3d/reflection_probe.cpp b/scene/3d/reflection_probe.cpp
index d9592d9484..5e87d623c5 100644
--- a/scene/3d/reflection_probe.cpp
+++ b/scene/3d/reflection_probe.cpp
@@ -222,20 +222,20 @@ void ReflectionProbe::_bind_methods() {
ClassDB::bind_method(_MD("set_update_mode","mode"),&ReflectionProbe::set_update_mode);
ClassDB::bind_method(_MD("get_update_mode"),&ReflectionProbe::get_update_mode);
- ADD_PROPERTY( PropertyInfo(Variant::INT,"update_mode",PROPERTY_HINT_ENUM,"Once,Always"),_SCS("set_update_mode"),_SCS("get_update_mode"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"intensity",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_intensity"),_SCS("get_intensity"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"max_distance",PROPERTY_HINT_RANGE,"0,16384,0.1"),_SCS("set_max_distance"),_SCS("get_max_distance"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"extents"),_SCS("set_extents"),_SCS("get_extents"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"origin_offset"),_SCS("set_origin_offset"),_SCS("get_origin_offset"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"box_projection"),_SCS("set_enable_box_projection"),_SCS("is_box_projection_enabled"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enable_shadows"),_SCS("set_enable_shadows"),_SCS("are_shadows_enabled"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"cull_mask",PROPERTY_HINT_LAYERS_3D_RENDER),_SCS("set_cull_mask"),_SCS("get_cull_mask"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"update_mode",PROPERTY_HINT_ENUM,"Once,Always"),"set_update_mode","get_update_mode");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"intensity",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_intensity","get_intensity");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"max_distance",PROPERTY_HINT_RANGE,"0,16384,0.1"),"set_max_distance","get_max_distance");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"extents"),"set_extents","get_extents");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"origin_offset"),"set_origin_offset","get_origin_offset");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"box_projection"),"set_enable_box_projection","is_box_projection_enabled");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enable_shadows"),"set_enable_shadows","are_shadows_enabled");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"cull_mask",PROPERTY_HINT_LAYERS_3D_RENDER),"set_cull_mask","get_cull_mask");
ADD_GROUP("Interior","interior_");
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"interior_enable"),_SCS("set_as_interior"),_SCS("is_set_as_interior"));
- ADD_PROPERTY( PropertyInfo(Variant::COLOR,"interior_ambient_color",PROPERTY_HINT_COLOR_NO_ALPHA),_SCS("set_interior_ambient"),_SCS("get_interior_ambient"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"interior_ambient_energy",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_interior_ambient_energy"),_SCS("get_interior_ambient_energy"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"interior_ambient_contrib",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_interior_ambient_probe_contribution"),_SCS("get_interior_ambient_probe_contribution"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"interior_enable"),"set_as_interior","is_set_as_interior");
+ ADD_PROPERTY( PropertyInfo(Variant::COLOR,"interior_ambient_color",PROPERTY_HINT_COLOR_NO_ALPHA),"set_interior_ambient","get_interior_ambient");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"interior_ambient_energy",PROPERTY_HINT_RANGE,"0,16,0.01"),"set_interior_ambient_energy","get_interior_ambient_energy");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"interior_ambient_contrib",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_interior_ambient_probe_contribution","get_interior_ambient_probe_contribution");
BIND_CONSTANT( UPDATE_ONCE );
diff --git a/scene/3d/remote_transform.cpp b/scene/3d/remote_transform.cpp
index b91d90ae8e..5da9ab2a55 100644
--- a/scene/3d/remote_transform.cpp
+++ b/scene/3d/remote_transform.cpp
@@ -121,7 +121,7 @@ void RemoteTransform::_bind_methods() {
ClassDB::bind_method(_MD("set_remote_node","path"),&RemoteTransform::set_remote_node);
ClassDB::bind_method(_MD("get_remote_node"),&RemoteTransform::get_remote_node);
- ADD_PROPERTY( PropertyInfo(Variant::NODE_PATH,"remote_path"),_SCS("set_remote_node"),_SCS("get_remote_node"));
+ ADD_PROPERTY( PropertyInfo(Variant::NODE_PATH,"remote_path"),"set_remote_node","get_remote_node");
}
RemoteTransform::RemoteTransform() {
diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp
index a2e1a48781..15db769e11 100644
--- a/scene/3d/room_instance.cpp
+++ b/scene/3d/room_instance.cpp
@@ -165,7 +165,7 @@ void Room::_bind_methods() {
ClassDB::bind_method(_MD("get_room:Room"),&Room::get_room );
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "room/room", PROPERTY_HINT_RESOURCE_TYPE, "Area" ), _SCS("set_room"), _SCS("get_room") );
+ ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "room/room", PROPERTY_HINT_RESOURCE_TYPE, "Area" ), "set_room", "get_room") ;
}
diff --git a/scene/3d/scenario_fx.cpp b/scene/3d/scenario_fx.cpp
index bda7d43570..9366a347f8 100644
--- a/scene/3d/scenario_fx.cpp
+++ b/scene/3d/scenario_fx.cpp
@@ -101,7 +101,7 @@ void WorldEnvironment::_bind_methods() {
ClassDB::bind_method(_MD("set_environment","env:Environment"),&WorldEnvironment::set_environment);
ClassDB::bind_method(_MD("get_environment:Environment"),&WorldEnvironment::get_environment);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"environment",PROPERTY_HINT_RESOURCE_TYPE,"Environment"),_SCS("set_environment"),_SCS("get_environment"));
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"environment",PROPERTY_HINT_RESOURCE_TYPE,"Environment"),"set_environment","get_environment");
}
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 69706a6039..cbbc21cd6a 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -768,7 +768,7 @@ void Spatial::_bind_methods() {
ClassDB::bind_method(_MD("_update_gizmo"), &Spatial::_update_gizmo);
ClassDB::bind_method(_MD("_set_import_transform"), &Spatial::set_import_transform);
ClassDB::bind_method(_MD("_get_import_transform"), &Spatial::get_import_transform);
- ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM,"_import_transform",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_import_transform"),_SCS("_get_import_transform"));
+ ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM,"_import_transform",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"_set_import_transform","_get_import_transform");
#endif
ClassDB::bind_method(_MD("update_gizmo"), &Spatial::update_gizmo);
@@ -814,17 +814,17 @@ void Spatial::_bind_methods() {
BIND_CONSTANT( NOTIFICATION_EXIT_WORLD );
BIND_CONSTANT( NOTIFICATION_VISIBILITY_CHANGED );
- //ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM,"transform/global",PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR ), _SCS("set_global_transform"), _SCS("get_global_transform") );
+ //ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM,"transform/global",PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR ), "set_global_transform", "get_global_transform") ;
ADD_GROUP("Transform","");
- ADD_PROPERTYNZ( PropertyInfo(Variant::TRANSFORM,"transform",PROPERTY_HINT_NONE,""), _SCS("set_transform"), _SCS("get_transform") );
- ADD_PROPERTYNZ( PropertyInfo(Variant::TRANSFORM,"global_transform",PROPERTY_HINT_NONE,"",0), _SCS("set_global_transform"), _SCS("get_global_transform") );
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"translation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_translation"), _SCS("get_translation") );
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"rotation_deg",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_rotation_deg"), _SCS("get_rotation_deg") );
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"rotation",PROPERTY_HINT_NONE,"",0), _SCS("set_rotation"), _SCS("get_rotation") );
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"scale",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_scale"), _SCS("get_scale") );
+ ADD_PROPERTYNZ( PropertyInfo(Variant::TRANSFORM,"transform",PROPERTY_HINT_NONE,""), "set_transform", "get_transform") ;
+ ADD_PROPERTYNZ( PropertyInfo(Variant::TRANSFORM,"global_transform",PROPERTY_HINT_NONE,"",0), "set_global_transform", "get_global_transform") ;
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"translation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), "set_translation", "get_translation") ;
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"rotation_deg",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), "set_rotation_deg", "get_rotation_deg") ;
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"rotation",PROPERTY_HINT_NONE,"",0), "set_rotation", "get_rotation") ;
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"scale",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), "set_scale", "get_scale") ;
ADD_GROUP("Visibility","");
- ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"visible"), _SCS("set_visible"), _SCS("is_visible") );
- //ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM,"transform/local"), _SCS("set_transform"), _SCS("get_transform") );
+ ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"visible"), "set_visible", "is_visible") ;
+ //ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM,"transform/local"), "set_transform", "get_transform") ;
ADD_SIGNAL( MethodInfo("visibility_changed" ) );
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 479fe1fed9..008eaf7a44 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -283,18 +283,18 @@ void SpriteBase3D::_bind_methods() {
ClassDB::bind_method(_MD("_im_update"),&SpriteBase3D::_im_update);
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered"));
- ADD_PROPERTY( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset"));
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_h"), _SCS("set_flip_h"),_SCS("is_flipped_h"));
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v"));
- ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate"));
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "opacity",PROPERTY_HINT_RANGE,"0,1,0.01"), _SCS("set_opacity"),_SCS("get_opacity"));
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "pixel_size",PROPERTY_HINT_RANGE,"0.0001,128,0.0001"), _SCS("set_pixel_size"),_SCS("get_pixel_size"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "axis",PROPERTY_HINT_ENUM,"X-Axis,Y-Axis,Z-Axis"), _SCS("set_axis"),_SCS("get_axis"));
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "centered"), "set_centered","is_centered");
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR2, "offset"), "set_offset","get_offset");
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_h"), "set_flip_h","is_flipped_h");
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_v"), "set_flip_v","is_flipped_v");
+ ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate"), "set_modulate","get_modulate");
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "opacity",PROPERTY_HINT_RANGE,"0,1,0.01"), "set_opacity","get_opacity");
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "pixel_size",PROPERTY_HINT_RANGE,"0.0001,128,0.0001"), "set_pixel_size","get_pixel_size");
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "axis",PROPERTY_HINT_ENUM,"X-Axis,Y-Axis,Z-Axis"), "set_axis","get_axis");
ADD_GROUP("Flags","");
- ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "transparent"), _SCS("set_draw_flag"),_SCS("get_draw_flag"),FLAG_TRANSPARENT);
- ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "shaded"), _SCS("set_draw_flag"),_SCS("get_draw_flag"),FLAG_SHADED);
- ADD_PROPERTY( PropertyInfo( Variant::INT, "alpha_cut",PROPERTY_HINT_ENUM,"Disabled,Discard,Opaque Pre-Pass"), _SCS("set_alpha_cut_mode"),_SCS("get_alpha_cut_mode"));
+ ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "transparent"), "set_draw_flag","get_draw_flag",FLAG_TRANSPARENT);
+ ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "shaded"), "set_draw_flag","get_draw_flag",FLAG_SHADED);
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "alpha_cut",PROPERTY_HINT_ENUM,"Disabled,Discard,Opaque Pre-Pass"), "set_alpha_cut_mode","get_alpha_cut_mode");
BIND_CONSTANT( FLAG_TRANSPARENT );
@@ -619,12 +619,12 @@ void Sprite3D::_bind_methods() {
ClassDB::bind_method(_MD("set_hframes","hframes"),&Sprite3D::set_hframes);
ClassDB::bind_method(_MD("get_hframes"),&Sprite3D::get_hframes);
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_texture"),_SCS("get_texture"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "vframes",PROPERTY_HINT_RANGE,"1,16384,1"), _SCS("set_vframes"),_SCS("get_vframes"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "hframes",PROPERTY_HINT_RANGE,"1,16384,1"), _SCS("set_hframes"),_SCS("get_hframes"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region"));
- ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
+ ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_texture","get_texture");
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "vframes",PROPERTY_HINT_RANGE,"1,16384,1"), "set_vframes","get_vframes");
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "hframes",PROPERTY_HINT_RANGE,"1,16384,1"), "set_hframes","get_hframes");
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), "set_frame","get_frame");
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "region"), "set_region","is_region");
+ ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region_rect"), "set_region_rect","get_region_rect");
ADD_SIGNAL(MethodInfo("frame_changed"));
@@ -769,8 +769,8 @@ void AnimatedSprite3D::_bind_methods(){
ClassDB::bind_method(_MD("set_frame","frame"),&AnimatedSprite3D::set_frame);
ClassDB::bind_method(_MD("get_frame"),&AnimatedSprite3D::get_frame);
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), _SCS("set_sprite_frames"),_SCS("get_sprite_frames"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
+ ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), "set_sprite_frames","get_sprite_frames");
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), "set_frame","get_frame");
ADD_SIGNAL(MethodInfo("frame_changed"));
@@ -1333,10 +1333,10 @@ void AnimatedSprite3D::_bind_methods() {
ADD_SIGNAL(MethodInfo("frame_changed"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "frames",PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), _SCS("set_sprite_frames"),_SCS("get_sprite_frames"));
- ADD_PROPERTY( PropertyInfo( Variant::STRING, "animation"), _SCS("set_animation"),_SCS("get_animation"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "playing"), _SCS("_set_playing"),_SCS("_is_playing"));
+ ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "frames",PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), "set_sprite_frames","get_sprite_frames");
+ ADD_PROPERTY( PropertyInfo( Variant::STRING, "animation"), "set_animation","get_animation");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), "set_frame","get_frame");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "playing"), "_set_playing","_is_playing");
}
diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp
index a3f05f719d..f1a2af1b2d 100644
--- a/scene/3d/vehicle_body.cpp
+++ b/scene/3d/vehicle_body.cpp
@@ -265,19 +265,19 @@ void VehicleWheel::_bind_methods() {
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"use_as_traction"),_SCS("set_use_as_traction"),_SCS("is_used_as_traction"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"use_as_steering"),_SCS("set_use_as_steering"),_SCS("is_used_as_steering"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"use_as_traction"),"set_use_as_traction","is_used_as_traction");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"use_as_steering"),"set_use_as_steering","is_used_as_steering");
ADD_GROUP("Wheel","wheel_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"wheel_radius"),_SCS("set_radius"),_SCS("get_radius"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"wheel_rest_length"),_SCS("set_suspension_rest_length"),_SCS("get_suspension_rest_length"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"wheel_friction_slip"),_SCS("set_friction_slip"),_SCS("get_friction_slip"));
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"wheel_radius"),"set_radius","get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"wheel_rest_length"),"set_suspension_rest_length","get_suspension_rest_length");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"wheel_friction_slip"),"set_friction_slip","get_friction_slip");
ADD_GROUP("Suspension","suspension_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"suspension_travel"),_SCS("set_suspension_travel"),_SCS("get_suspension_travel"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"suspension_stiffness"),_SCS("set_suspension_stiffness"),_SCS("get_suspension_stiffness"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"suspension_max_force"),_SCS("set_suspension_max_force"),_SCS("get_suspension_max_force"));
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"suspension_travel"),"set_suspension_travel","get_suspension_travel");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"suspension_stiffness"),"set_suspension_stiffness","get_suspension_stiffness");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"suspension_max_force"),"set_suspension_max_force","get_suspension_max_force");
ADD_GROUP("Damping","damping_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"damping_compression"),_SCS("set_damping_compression"),_SCS("get_damping_compression"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"damping_relaxation"),_SCS("set_damping_relaxation"),_SCS("get_damping_relaxation"));
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"damping_compression"),"set_damping_compression","get_damping_compression");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"damping_relaxation"),"set_damping_relaxation","get_damping_relaxation");
}
@@ -1046,12 +1046,12 @@ void VehicleBody::_bind_methods(){
ClassDB::bind_method(_MD("_direct_state_changed"),&VehicleBody::_direct_state_changed);
ADD_GROUP("Motion","");
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"engine_force",PROPERTY_HINT_RANGE,"0.00,1024.0,0.01"),_SCS("set_engine_force"),_SCS("get_engine_force"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"brake",PROPERTY_HINT_RANGE,"0.0,1.0,0.01"),_SCS("set_brake"),_SCS("get_brake"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"steering",PROPERTY_HINT_RANGE,"-180,180.0,0.01"),_SCS("set_steering"),_SCS("get_steering"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"engine_force",PROPERTY_HINT_RANGE,"0.00,1024.0,0.01"),"set_engine_force","get_engine_force");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"brake",PROPERTY_HINT_RANGE,"0.0,1.0,0.01"),"set_brake","get_brake");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"steering",PROPERTY_HINT_RANGE,"-180,180.0,0.01"),"set_steering","get_steering");
ADD_GROUP("Mass","");
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"mass",PROPERTY_HINT_RANGE,"0.01,65536,0.01"),_SCS("set_mass"),_SCS("get_mass"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"friction",PROPERTY_HINT_RANGE,"0.01,1,0.01"),_SCS("set_friction"),_SCS("get_friction"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"mass",PROPERTY_HINT_RANGE,"0.01,65536,0.01"),"set_mass","get_mass");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"friction",PROPERTY_HINT_RANGE,"0.01,1,0.01"),"set_friction","get_friction");
}
diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp
index c7c083732e..725747c629 100644
--- a/scene/3d/visibility_notifier.cpp
+++ b/scene/3d/visibility_notifier.cpp
@@ -113,7 +113,7 @@ void VisibilityNotifier::_bind_methods(){
ClassDB::bind_method(_MD("get_aabb"),&VisibilityNotifier::get_aabb);
ClassDB::bind_method(_MD("is_on_screen"),&VisibilityNotifier::is_on_screen);
- ADD_PROPERTY( PropertyInfo(Variant::RECT3,"aabb"),_SCS("set_aabb"),_SCS("get_aabb"));
+ ADD_PROPERTY( PropertyInfo(Variant::RECT3,"aabb"),"set_aabb","get_aabb");
ADD_SIGNAL( MethodInfo("camera_entered",PropertyInfo(Variant::OBJECT,"camera",PROPERTY_HINT_RESOURCE_TYPE,"Camera")) );
ADD_SIGNAL( MethodInfo("camera_exited",PropertyInfo(Variant::OBJECT,"camera",PROPERTY_HINT_RESOURCE_TYPE,"Camera")) );
@@ -272,8 +272,8 @@ void VisibilityEnabler::_bind_methods(){
ClassDB::bind_method(_MD("is_enabler_enabled","enabler"),&VisibilityEnabler::is_enabler_enabled);
ClassDB::bind_method(_MD("_node_removed"),&VisibilityEnabler::_node_removed);
- ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_animations"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_ANIMATIONS );
- ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"freeze_bodies"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_FREEZE_BODIES);
+ ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_animations"),"set_enabler","is_enabler_enabled", ENABLER_PAUSE_ANIMATIONS );
+ ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"freeze_bodies"),"set_enabler","is_enabler_enabled", ENABLER_FREEZE_BODIES);
BIND_CONSTANT( ENABLER_FREEZE_BODIES );
BIND_CONSTANT( ENABLER_PAUSE_ANIMATIONS );
diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp
index ec37aa2bc4..6d0d8d8547 100644
--- a/scene/3d/visual_instance.cpp
+++ b/scene/3d/visual_instance.cpp
@@ -144,7 +144,7 @@ void VisualInstance::_bind_methods() {
ClassDB::bind_method(_MD("get_transformed_aabb"), &VisualInstance::get_transformed_aabb);
- ADD_PROPERTY( PropertyInfo( Variant::INT, "layers",PROPERTY_HINT_LAYERS_3D_RENDER), _SCS("set_layer_mask"), _SCS("get_layer_mask"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "layers",PROPERTY_HINT_LAYERS_3D_RENDER), "set_layer_mask", "get_layer_mask");
}
@@ -353,20 +353,20 @@ void GeometryInstance::_bind_methods() {
ADD_GROUP("Geometry","");
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "material_override",PROPERTY_HINT_RESOURCE_TYPE,"Material"), _SCS("set_material_override"), _SCS("get_material_override"));
- ADD_PROPERTY(PropertyInfo(Variant::INT, "cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), _SCS("set_cast_shadows_setting"), _SCS("get_cast_shadows_setting"));
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "extra_cull_margin",PROPERTY_HINT_RANGE,"0,16384,0"), _SCS("set_extra_cull_margin"), _SCS("get_extra_cull_margin"));
- ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "use_as_billboard"), _SCS("set_flag"), _SCS("get_flag"),FLAG_BILLBOARD);
- ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "use_as_y_billboard"), _SCS("set_flag"), _SCS("get_flag"),FLAG_BILLBOARD_FIX_Y);
- ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "use_depth_scale"), _SCS("set_flag"), _SCS("get_flag"),FLAG_DEPH_SCALE);
- ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "visible_in_all_rooms"), _SCS("set_flag"), _SCS("get_flag"),FLAG_VISIBLE_IN_ALL_ROOMS);
- ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "use_in_baked_light"), _SCS("set_flag"), _SCS("get_flag"),FLAG_USE_BAKED_LIGHT);
+ ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "material_override",PROPERTY_HINT_RESOURCE_TYPE,"Material"), "set_material_override", "get_material_override");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), "set_cast_shadows_setting", "get_cast_shadows_setting");
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "extra_cull_margin",PROPERTY_HINT_RANGE,"0,16384,0"), "set_extra_cull_margin", "get_extra_cull_margin");
+ ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "use_as_billboard"), "set_flag", "get_flag",FLAG_BILLBOARD);
+ ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "use_as_y_billboard"), "set_flag", "get_flag",FLAG_BILLBOARD_FIX_Y);
+ ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "use_depth_scale"), "set_flag", "get_flag",FLAG_DEPH_SCALE);
+ ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "visible_in_all_rooms"), "set_flag", "get_flag",FLAG_VISIBLE_IN_ALL_ROOMS);
+ ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "use_in_baked_light"), "set_flag", "get_flag",FLAG_USE_BAKED_LIGHT);
ADD_GROUP("LOD","lod_");
- ADD_PROPERTY( PropertyInfo( Variant::INT, "lod_min_distance",PROPERTY_HINT_RANGE,"0,32768,0.01"), _SCS("set_lod_min_distance"), _SCS("get_lod_min_distance"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "lod_min_hysteresis",PROPERTY_HINT_RANGE,"0,32768,0.01"), _SCS("set_lod_min_hysteresis"), _SCS("get_lod_min_hysteresis"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "lod_max_distance",PROPERTY_HINT_RANGE,"0,32768,0.01"), _SCS("set_lod_max_distance"), _SCS("get_lod_max_distance"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "lod_max_hysteresis",PROPERTY_HINT_RANGE,"0,32768,0.01"), _SCS("set_lod_max_hysteresis"), _SCS("get_lod_max_hysteresis"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "lod_min_distance",PROPERTY_HINT_RANGE,"0,32768,0.01"), "set_lod_min_distance", "get_lod_min_distance");
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "lod_min_hysteresis",PROPERTY_HINT_RANGE,"0,32768,0.01"), "set_lod_min_hysteresis", "get_lod_min_hysteresis");
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "lod_max_distance",PROPERTY_HINT_RANGE,"0,32768,0.01"), "set_lod_max_distance", "get_lod_max_distance");
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "lod_max_hysteresis",PROPERTY_HINT_RANGE,"0,32768,0.01"), "set_lod_max_hysteresis", "get_lod_max_hysteresis");
//ADD_SIGNAL( MethodInfo("visibility_changed"));
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index e02b2b2b41..ecbd75ed8e 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1354,9 +1354,9 @@ void AnimationPlayer::_bind_methods() {
ADD_GROUP("Playback","playback_");
- ADD_PROPERTY( PropertyInfo( Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_animation_process_mode"), _SCS("get_animation_process_mode"));
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), _SCS("set_default_blend_time"), _SCS("get_default_blend_time"));
- ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "root_node"), _SCS("set_root"), _SCS("get_root"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), "set_animation_process_mode", "get_animation_process_mode");
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_default_blend_time", "get_default_blend_time");
+ ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "root_node"), "set_root", "get_root");
ADD_SIGNAL( MethodInfo("animation_finished", PropertyInfo(Variant::STRING,"name")) );
ADD_SIGNAL( MethodInfo("animation_changed", PropertyInfo(Variant::STRING,"old_name"), PropertyInfo(Variant::STRING,"new_name")) );
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index a3347dadcf..3e2c093054 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -1927,7 +1927,7 @@ void AnimationTreePlayer::_bind_methods() {
ClassDB::bind_method(_MD("recompute_caches"),&AnimationTreePlayer::recompute_caches);
ADD_GROUP("Playback","playback_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_animation_process_mode"), _SCS("get_animation_process_mode"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), "set_animation_process_mode", "get_animation_process_mode");
BIND_CONSTANT( NODE_OUTPUT );
BIND_CONSTANT( NODE_ANIMATION );
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index bd126beef4..6d59edc213 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -225,7 +225,7 @@ void Tween::_bind_methods() {
ADD_SIGNAL( MethodInfo("tween_step", PropertyInfo( Variant::OBJECT,"object"), PropertyInfo( Variant::STRING,"key"), PropertyInfo( Variant::REAL,"elapsed"), PropertyInfo( Variant::OBJECT,"value")) );
ADD_SIGNAL( MethodInfo("tween_completed", PropertyInfo( Variant::OBJECT,"object"), PropertyInfo( Variant::STRING,"key")) );
- ADD_PROPERTY( PropertyInfo( Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_tween_process_mode"), _SCS("get_tween_process_mode"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), "set_tween_process_mode", "get_tween_process_mode");
BIND_CONSTANT(TWEEN_PROCESS_FIXED);
BIND_CONSTANT(TWEEN_PROCESS_IDLE);
diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp
index 9fd005e6fb..0aee7e8736 100644
--- a/scene/audio/audio_player.cpp
+++ b/scene/audio/audio_player.cpp
@@ -271,12 +271,12 @@ void AudioPlayer::_bind_methods() {
ClassDB::bind_method(_MD("_bus_layout_changed"),&AudioPlayer::_bus_layout_changed);
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"stream",PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"),_SCS("set_stream"),_SCS("get_stream") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"volume_db",PROPERTY_HINT_RANGE,"-80,24"),_SCS("set_volume_db"),_SCS("get_volume_db") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"playing",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR),_SCS("_set_playing"),_SCS("_is_active" ));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"autoplay"),_SCS("set_autoplay"),_SCS("is_autoplay_enabled") );
- ADD_PROPERTY( PropertyInfo(Variant::INT,"mix_target",PROPERTY_HINT_ENUM,"Stereo,Surround,Center"),_SCS("set_mix_target"),_SCS("get_mix_target"));
- ADD_PROPERTY( PropertyInfo(Variant::STRING,"bus",PROPERTY_HINT_ENUM,""),_SCS("set_bus"),_SCS("get_bus"));
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"stream",PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"),"set_stream","get_stream") ;
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"volume_db",PROPERTY_HINT_RANGE,"-80,24"),"set_volume_db","get_volume_db") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"playing",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR),"_set_playing","_is_active" );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"autoplay"),"set_autoplay","is_autoplay_enabled") ;
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"mix_target",PROPERTY_HINT_ENUM,"Stereo,Surround,Center"),"set_mix_target","get_mix_target");
+ ADD_PROPERTY( PropertyInfo(Variant::STRING,"bus",PROPERTY_HINT_ENUM,""),"set_bus","get_bus");
}
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 0b40983ddf..f31ad6aaf1 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -533,13 +533,13 @@ void BaseButton::_bind_methods() {
ADD_SIGNAL( MethodInfo("button_up") );
ADD_SIGNAL( MethodInfo("button_down") );
ADD_SIGNAL( MethodInfo("toggled", PropertyInfo( Variant::BOOL,"pressed") ) );
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "disabled"), _SCS("set_disabled"), _SCS("is_disabled"));
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "toggle_mode"), _SCS("set_toggle_mode"), _SCS("is_toggle_mode"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "is_pressed"), _SCS("set_pressed"), _SCS("is_pressed"));
- ADD_PROPERTYNO( PropertyInfo( Variant::INT, "action_mode",PROPERTY_HINT_ENUM,"Button Press,Button Release"), _SCS("set_action_mode"), _SCS("get_action_mode"));
- ADD_PROPERTY( PropertyInfo( Variant::INT,"enabled_focus_mode", PROPERTY_HINT_ENUM, "None,Click,All" ), _SCS("set_enabled_focus_mode"), _SCS("get_enabled_focus_mode") );
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "shortcut",PROPERTY_HINT_RESOURCE_TYPE,"ShortCut"), _SCS("set_shortcut"), _SCS("get_shortcut"));
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "group",PROPERTY_HINT_RESOURCE_TYPE,"ButtonGroup"), _SCS("set_button_group"), _SCS("get_button_group"));
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "is_pressed"), "set_pressed", "is_pressed");
+ ADD_PROPERTYNO( PropertyInfo( Variant::INT, "action_mode",PROPERTY_HINT_ENUM,"Button Press,Button Release"), "set_action_mode", "get_action_mode");
+ ADD_PROPERTY( PropertyInfo( Variant::INT,"enabled_focus_mode", PROPERTY_HINT_ENUM, "None,Click,All" ), "set_enabled_focus_mode", "get_enabled_focus_mode") ;
+ ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "shortcut",PROPERTY_HINT_RESOURCE_TYPE,"ShortCut"), "set_shortcut", "get_shortcut");
+ ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "group",PROPERTY_HINT_RESOURCE_TYPE,"ButtonGroup"), "set_button_group", "get_button_group");
BIND_CONSTANT( DRAW_NORMAL );
diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp
index 9c5ddb3e7c..b9121490e6 100644
--- a/scene/gui/box_container.cpp
+++ b/scene/gui/box_container.cpp
@@ -310,7 +310,7 @@ void BoxContainer::_bind_methods() {
BIND_CONSTANT( ALIGN_CENTER );
BIND_CONSTANT( ALIGN_END );
- ADD_PROPERTY( PropertyInfo(Variant::INT,"alignment", PROPERTY_HINT_ENUM, "Begin,Center,End"), _SCS("set_alignment"),_SCS("get_alignment") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"alignment", PROPERTY_HINT_ENUM, "Begin,Center,End"), "set_alignment","get_alignment") ;
}
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 2d1d437668..3eb583decb 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -243,11 +243,11 @@ void Button::_bind_methods() {
BIND_CONSTANT( ALIGN_CENTER );
BIND_CONSTANT( ALIGN_RIGHT );
- ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "text", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_DEFAULT_INTL ), _SCS("set_text"),_SCS("get_text") );
- ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture" ), _SCS("set_button_icon"),_SCS("get_button_icon") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flat" ), _SCS("set_flat"),_SCS("is_flat") );
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "clip_text" ), _SCS("set_clip_text"),_SCS("get_clip_text") );
- ADD_PROPERTYNO( PropertyInfo( Variant::INT, "align",PROPERTY_HINT_ENUM,"Left,Center,Right" ), _SCS("set_text_align"),_SCS("get_text_align") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "text", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_DEFAULT_INTL ), "set_text","get_text") ;
+ ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture" ), "set_button_icon","get_button_icon") ;
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flat" ), "set_flat","is_flat") ;
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "clip_text" ), "set_clip_text","get_clip_text") ;
+ ADD_PROPERTYNO( PropertyInfo( Variant::INT, "align",PROPERTY_HINT_ENUM,"Left,Center,Right" ), "set_text_align","get_text_align") ;
}
diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp
index 3d7c0e2825..557b128ac4 100644
--- a/scene/gui/button_array.cpp
+++ b/scene/gui/button_array.cpp
@@ -552,7 +552,7 @@ void ButtonArray::_bind_methods() {
BIND_CONSTANT( ALIGN_FILL );
BIND_CONSTANT( ALIGN_EXPAND_FILL );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flat" ), _SCS("set_flat"),_SCS("is_flat") );
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flat" ), "set_flat","is_flat") ;
ADD_SIGNAL( MethodInfo("button_selected",PropertyInfo(Variant::INT,"button_idx")));
diff --git a/scene/gui/center_container.cpp b/scene/gui/center_container.cpp
index 4d4abb6484..e7814d07b2 100644
--- a/scene/gui/center_container.cpp
+++ b/scene/gui/center_container.cpp
@@ -95,7 +95,7 @@ void CenterContainer::_bind_methods() {
ClassDB::bind_method(_MD("set_use_top_left","enable"),&CenterContainer::set_use_top_left);
ClassDB::bind_method(_MD("is_using_top_left"),&CenterContainer::is_using_top_left);
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"use_top_left"),_SCS("set_use_top_left"),_SCS("is_using_top_left"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"use_top_left"),"set_use_top_left","is_using_top_left");
}
CenterContainer::CenterContainer() {
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index da2fb1bc91..d6ec33797e 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -673,8 +673,8 @@ void ColorPickerButton::_bind_methods(){
ClassDB::bind_method(_MD("_color_changed"),&ColorPickerButton::_color_changed);
ADD_SIGNAL( MethodInfo("color_changed",PropertyInfo(Variant::COLOR,"color")));
- ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),_SCS("set_pick_color"),_SCS("get_pick_color") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"edit_alpha"),_SCS("set_edit_alpha"),_SCS("is_editing_alpha") );
+ ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),"set_pick_color","get_pick_color") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"edit_alpha"),"set_edit_alpha","is_editing_alpha") ;
}
diff --git a/scene/gui/color_rect.cpp b/scene/gui/color_rect.cpp
index 99797aa9c1..f626d79f60 100644
--- a/scene/gui/color_rect.cpp
+++ b/scene/gui/color_rect.cpp
@@ -52,7 +52,7 @@ void ColorRect::_bind_methods() {
ClassDB::bind_method(_MD("set_frame_color","color"),&ColorRect::set_frame_color);
ClassDB::bind_method(_MD("get_frame_color"),&ColorRect::get_frame_color);
- ADD_PROPERTY(PropertyInfo(Variant::COLOR,"color"),_SCS("set_frame_color"),_SCS("get_frame_color") );
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR,"color"),"set_frame_color","get_frame_color") ;
}
ColorRect::ColorRect() {
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index e012874f5b..42020ee75b 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2575,44 +2575,44 @@ void Control::_bind_methods() {
BIND_VMETHOD(MethodInfo("drop_data",PropertyInfo(Variant::VECTOR2,"pos"),PropertyInfo(Variant::NIL,"data")));
ADD_GROUP("Anchor","anchor_");
- ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"anchor_left", PROPERTY_HINT_ENUM, "Begin,End,Center"), _SCS("_set_anchor"),_SCS("get_anchor"), MARGIN_LEFT );
- ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"anchor_top", PROPERTY_HINT_ENUM, "Begin,End,Center"), _SCS("_set_anchor"),_SCS("get_anchor"), MARGIN_TOP );
- ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"anchor_right", PROPERTY_HINT_ENUM, "Begin,End,Center"), _SCS("_set_anchor"),_SCS("get_anchor"), MARGIN_RIGHT );
- ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"anchor_bottom", PROPERTY_HINT_ENUM, "Begin,End,Center"), _SCS("_set_anchor"),_SCS("get_anchor"), MARGIN_BOTTOM );
+ ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"anchor_left", PROPERTY_HINT_ENUM, "Begin,End,Center"), "_set_anchor","get_anchor", MARGIN_LEFT );
+ ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"anchor_top", PROPERTY_HINT_ENUM, "Begin,End,Center"), "_set_anchor","get_anchor", MARGIN_TOP );
+ ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"anchor_right", PROPERTY_HINT_ENUM, "Begin,End,Center"), "_set_anchor","get_anchor", MARGIN_RIGHT );
+ ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"anchor_bottom", PROPERTY_HINT_ENUM, "Begin,End,Center"), "_set_anchor","get_anchor", MARGIN_BOTTOM );
ADD_GROUP("Margin","margin_");
- ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"margin_left", PROPERTY_HINT_RANGE, "-4096,4096"), _SCS("set_margin"),_SCS("get_margin"),MARGIN_LEFT );
- ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"margin_top", PROPERTY_HINT_RANGE, "-4096,4096"), _SCS("set_margin"),_SCS("get_margin"),MARGIN_TOP );
- ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"margin_right", PROPERTY_HINT_RANGE, "-4096,4096"), _SCS("set_margin"),_SCS("get_margin"),MARGIN_RIGHT );
- ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"margin_bottom", PROPERTY_HINT_RANGE, "-4096,4096"), _SCS("set_margin"),_SCS("get_margin"),MARGIN_BOTTOM );
+ ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"margin_left", PROPERTY_HINT_RANGE, "-4096,4096"), "set_margin","get_margin",MARGIN_LEFT );
+ ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"margin_top", PROPERTY_HINT_RANGE, "-4096,4096"), "set_margin","get_margin",MARGIN_TOP );
+ ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"margin_right", PROPERTY_HINT_RANGE, "-4096,4096"), "set_margin","get_margin",MARGIN_RIGHT );
+ ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"margin_bottom", PROPERTY_HINT_RANGE, "-4096,4096"), "set_margin","get_margin",MARGIN_BOTTOM );
ADD_GROUP("Rect","rect_");
- ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"rect_pos", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_EDITOR), _SCS("set_pos"),_SCS("get_pos") );
- ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"rect_size", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_EDITOR), _SCS("set_size"),_SCS("get_size") );
- ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"rect_min_size"), _SCS("set_custom_minimum_size"),_SCS("get_custom_minimum_size") );
- ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"rect_rotation",PROPERTY_HINT_RANGE,"-1080,1080,0.01"), _SCS("set_rotation_deg"),_SCS("get_rotation_deg") );
- ADD_PROPERTYNO( PropertyInfo(Variant::VECTOR2,"rect_scale"), _SCS("set_scale"),_SCS("get_scale") );
- ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"rect_clip_content"), _SCS("set_clip_contents"),_SCS("is_clipping_contents") );
+ ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"rect_pos", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_EDITOR), "set_pos","get_pos") ;
+ ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"rect_size", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_EDITOR), "set_size","get_size") ;
+ ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"rect_min_size"), "set_custom_minimum_size","get_custom_minimum_size") ;
+ ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"rect_rotation",PROPERTY_HINT_RANGE,"-1080,1080,0.01"), "set_rotation_deg","get_rotation_deg") ;
+ ADD_PROPERTYNO( PropertyInfo(Variant::VECTOR2,"rect_scale"), "set_scale","get_scale") ;
+ ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"rect_clip_content"), "set_clip_contents","is_clipping_contents") ;
ADD_GROUP("Hint","hint_");
- ADD_PROPERTYNZ( PropertyInfo(Variant::STRING,"hint_tooltip", PROPERTY_HINT_MULTILINE_TEXT), _SCS("set_tooltip"),_SCS("_get_tooltip") );
+ ADD_PROPERTYNZ( PropertyInfo(Variant::STRING,"hint_tooltip", PROPERTY_HINT_MULTILINE_TEXT), "set_tooltip","_get_tooltip") ;
ADD_GROUP("Focus","focus_");
- ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour_left" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_LEFT );
- ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour_top" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_TOP );
- ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour_right" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_RIGHT );
- ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour_bottom" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_BOTTOM );
+ ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour_left" ), "set_focus_neighbour","get_focus_neighbour",MARGIN_LEFT );
+ ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour_top" ), "set_focus_neighbour","get_focus_neighbour",MARGIN_TOP );
+ ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour_right" ), "set_focus_neighbour","get_focus_neighbour",MARGIN_RIGHT );
+ ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour_bottom" ), "set_focus_neighbour","get_focus_neighbour",MARGIN_BOTTOM );
ADD_GROUP("Mouse","mouse_");
- ADD_PROPERTY( PropertyInfo(Variant::INT,"mouse_filter",PROPERTY_HINT_ENUM,"Stop,Pass,Ignore"), _SCS("set_mouse_filter"),_SCS("get_mouse_filter") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"mouse_filter",PROPERTY_HINT_ENUM,"Stop,Pass,Ignore"), "set_mouse_filter","get_mouse_filter") ;
ADD_GROUP("Size Flags","size_flags_");
- ADD_PROPERTYNO( PropertyInfo(Variant::INT,"size_flags_horizontal", PROPERTY_HINT_FLAGS, "Fill,Expand"), _SCS("set_h_size_flags"),_SCS("get_h_size_flags") );
- ADD_PROPERTYNO( PropertyInfo(Variant::INT,"size_flags_vertical", PROPERTY_HINT_FLAGS, "Fill,Expand"), _SCS("set_v_size_flags"),_SCS("get_v_size_flags") );
- ADD_PROPERTYNO( PropertyInfo(Variant::INT,"size_flags_stretch_ratio", PROPERTY_HINT_RANGE, "1,128,0.01"), _SCS("set_stretch_ratio"),_SCS("get_stretch_ratio") );
+ ADD_PROPERTYNO( PropertyInfo(Variant::INT,"size_flags_horizontal", PROPERTY_HINT_FLAGS, "Fill,Expand"), "set_h_size_flags","get_h_size_flags") ;
+ ADD_PROPERTYNO( PropertyInfo(Variant::INT,"size_flags_vertical", PROPERTY_HINT_FLAGS, "Fill,Expand"), "set_v_size_flags","get_v_size_flags") ;
+ ADD_PROPERTYNO( PropertyInfo(Variant::INT,"size_flags_stretch_ratio", PROPERTY_HINT_RANGE, "1,128,0.01"), "set_stretch_ratio","get_stretch_ratio") ;
ADD_GROUP("Theme","");
- ADD_PROPERTYNZ( PropertyInfo(Variant::OBJECT,"theme", PROPERTY_HINT_RESOURCE_TYPE, "Theme"), _SCS("set_theme"),_SCS("get_theme") );
+ ADD_PROPERTYNZ( PropertyInfo(Variant::OBJECT,"theme", PROPERTY_HINT_RESOURCE_TYPE, "Theme"), "set_theme","get_theme") ;
ADD_GROUP("","");
BIND_CONSTANT( ANCHOR_BEGIN );
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index cc6fe7cae8..b83241bf0e 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -147,7 +147,7 @@ void WindowDialog::_bind_methods() {
ClassDB::bind_method( _MD("_closed"),&WindowDialog::_closed);
ClassDB::bind_method( _MD("get_close_button:TextureButton"),&WindowDialog::get_close_button);
- ADD_PROPERTY( PropertyInfo(Variant::STRING,"window_title",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_DEFAULT_INTL),_SCS("set_title"),_SCS("get_title"));
+ ADD_PROPERTY( PropertyInfo(Variant::STRING,"window_title",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_DEFAULT_INTL),"set_title","get_title");
}
WindowDialog::WindowDialog() {
@@ -378,8 +378,8 @@ void AcceptDialog::_bind_methods() {
ADD_SIGNAL( MethodInfo("custom_action",PropertyInfo(Variant::STRING,"action")) );
ADD_GROUP("Dialog","dialog");
- ADD_PROPERTYNZ( PropertyInfo(Variant::STRING,"dialog_text",PROPERTY_HINT_MULTILINE_TEXT,"",PROPERTY_USAGE_DEFAULT_INTL),_SCS("set_text"),_SCS("get_text"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "dialog_hide_on_ok"),_SCS("set_hide_on_ok"),_SCS("get_hide_on_ok") );
+ ADD_PROPERTYNZ( PropertyInfo(Variant::STRING,"dialog_text",PROPERTY_HINT_MULTILINE_TEXT,"",PROPERTY_USAGE_DEFAULT_INTL),"set_text","get_text");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "dialog_hide_on_ok"),"set_hide_on_ok","get_hide_on_ok") ;
}
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 393f14bee2..5fce0ddc50 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -737,10 +737,10 @@ void FileDialog::_bind_methods() {
BIND_CONSTANT( ACCESS_USERDATA );
BIND_CONSTANT( ACCESS_FILESYSTEM );
- ADD_PROPERTY( PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Open one,Open many,Open folder,Open any,Save"),_SCS("set_mode"),_SCS("get_mode") );
- ADD_PROPERTY( PropertyInfo(Variant::INT, "access", PROPERTY_HINT_ENUM, "Resources,User data,File system"),_SCS("set_access"),_SCS("get_access") );
- ADD_PROPERTY( PropertyInfo(Variant::POOL_STRING_ARRAY, "filters"),_SCS("set_filters"),_SCS("get_filters") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "show_hidden_files"),_SCS("set_show_hidden_files"),_SCS("is_showing_hidden_files") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Open one,Open many,Open folder,Open any,Save"),"set_mode","get_mode") ;
+ ADD_PROPERTY( PropertyInfo(Variant::INT, "access", PROPERTY_HINT_ENUM, "Resources,User data,File system"),"set_access","get_access") ;
+ ADD_PROPERTY( PropertyInfo(Variant::POOL_STRING_ARRAY, "filters"),"set_filters","get_filters") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "show_hidden_files"),"set_show_hidden_files","is_showing_hidden_files") ;
}
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index aa8c875f40..0900be503a 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -754,9 +754,9 @@ void GraphNode::_bind_methods() {
ClassDB::bind_method(_MD("set_overlay","overlay"),&GraphNode::set_overlay);
ClassDB::bind_method(_MD("get_overlay"),&GraphNode::get_overlay);
- ADD_PROPERTY( PropertyInfo(Variant::STRING,"title"),_SCS("set_title"),_SCS("get_title"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"show_close"),_SCS("set_show_close_button"),_SCS("is_close_button_visible"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"resizeable"),_SCS("set_resizeable"),_SCS("is_resizeable"));
+ ADD_PROPERTY( PropertyInfo(Variant::STRING,"title"),"set_title","get_title");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"show_close"),"set_show_close_button","is_close_button_visible");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"resizeable"),"set_resizeable","is_resizeable");
ADD_SIGNAL(MethodInfo("offset_changed"));
ADD_SIGNAL(MethodInfo("dragged",PropertyInfo(Variant::VECTOR2,"from"),PropertyInfo(Variant::VECTOR2,"to")));
diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp
index 597169ca83..1e94424c8f 100644
--- a/scene/gui/grid_container.cpp
+++ b/scene/gui/grid_container.cpp
@@ -173,7 +173,7 @@ void GridContainer::_bind_methods(){
ClassDB::bind_method(_MD("set_columns","columns"),&GridContainer::set_columns);
ClassDB::bind_method(_MD("get_columns"),&GridContainer::get_columns);
- ADD_PROPERTY( PropertyInfo(Variant::INT,"columns",PROPERTY_HINT_RANGE,"1,1024,1"),_SCS("set_columns"),_SCS("get_columns"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"columns",PROPERTY_HINT_RANGE,"1,1024,1"),"set_columns","get_columns");
}
Size2 GridContainer::get_minimum_size() const {
diff --git a/scene/gui/input_action.cpp b/scene/gui/input_action.cpp
index 77026dfdb1..f923e1a4e5 100644
--- a/scene/gui/input_action.cpp
+++ b/scene/gui/input_action.cpp
@@ -117,7 +117,7 @@ void ShortCut::_bind_methods() {
ClassDB::bind_method(_MD("is_shortcut","event"),&ShortCut::is_shortcut);
ClassDB::bind_method(_MD("get_as_text"),&ShortCut::get_as_text);
- ADD_PROPERTY(PropertyInfo(Variant::INPUT_EVENT,"shortcut"),_SCS("set_shortcut"),_SCS("get_shortcut"));
+ ADD_PROPERTY(PropertyInfo(Variant::INPUT_EVENT,"shortcut"),"set_shortcut","get_shortcut");
}
ShortCut::ShortCut(){
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index d32b4c6de4..fb485a7b25 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -683,15 +683,15 @@ void Label::_bind_methods() {
BIND_CONSTANT( VALIGN_BOTTOM );
BIND_CONSTANT( VALIGN_FILL );
- ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "text",PROPERTY_HINT_MULTILINE_TEXT,"",PROPERTY_USAGE_DEFAULT_INTL), _SCS("set_text"),_SCS("get_text") );
- ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "align", PROPERTY_HINT_ENUM,"Left,Center,Right,Fill" ),_SCS("set_align"),_SCS("get_align") );
- ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "valign", PROPERTY_HINT_ENUM,"Top,Center,Bottom,Fill" ),_SCS("set_valign"),_SCS("get_valign") );
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "autowrap"),_SCS("set_autowrap"),_SCS("has_autowrap") );
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "clip_text"),_SCS("set_clip_text"),_SCS("is_clipping_text") );
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "uppercase"),_SCS("set_uppercase"),_SCS("is_uppercase") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "percent_visible", PROPERTY_HINT_RANGE,"0,1,0.001"),_SCS("set_percent_visible"),_SCS("get_percent_visible") );
- ADD_PROPERTY( PropertyInfo( Variant::INT, "lines_skipped", PROPERTY_HINT_RANGE,"0,999,1"),_SCS("set_lines_skipped"),_SCS("get_lines_skipped") );
- ADD_PROPERTY( PropertyInfo( Variant::INT, "max_lines_visible", PROPERTY_HINT_RANGE,"-1,999,1"),_SCS("set_max_lines_visible"),_SCS("get_max_lines_visible") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "text",PROPERTY_HINT_MULTILINE_TEXT,"",PROPERTY_USAGE_DEFAULT_INTL), "set_text","get_text") ;
+ ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "align", PROPERTY_HINT_ENUM,"Left,Center,Right,Fill" ),"set_align","get_align") ;
+ ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "valign", PROPERTY_HINT_ENUM,"Top,Center,Bottom,Fill" ),"set_valign","get_valign") ;
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "autowrap"),"set_autowrap","has_autowrap") ;
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "clip_text"),"set_clip_text","is_clipping_text") ;
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "uppercase"),"set_uppercase","is_uppercase") ;
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "percent_visible", PROPERTY_HINT_RANGE,"0,1,0.001"),"set_percent_visible","get_percent_visible") ;
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "lines_skipped", PROPERTY_HINT_RANGE,"0,999,1"),"set_lines_skipped","get_lines_skipped") ;
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "max_lines_visible", PROPERTY_HINT_RANGE,"-1,999,1"),"set_max_lines_visible","get_max_lines_visible") ;
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index fe242ee708..b8615a98ee 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -1309,19 +1309,19 @@ void LineEdit::_bind_methods() {
BIND_CONSTANT( MENU_UNDO );
BIND_CONSTANT( MENU_MAX );
- ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "text" ), _SCS("set_text"),_SCS("get_text") );
- ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), _SCS("set_align"), _SCS("get_align"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "max_length" ), _SCS("set_max_length"),_SCS("get_max_length") );
- ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "editable" ), _SCS("set_editable"),_SCS("is_editable") );
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "secret" ), _SCS("set_secret"),_SCS("is_secret") );
- ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "expand_to_len" ), _SCS("set_expand_to_text_length"),_SCS("get_expand_to_text_length") );
- ADD_PROPERTY( PropertyInfo( Variant::INT,"focus_mode", PROPERTY_HINT_ENUM, "None,Click,All" ), _SCS("set_focus_mode"), _SCS("get_focus_mode") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "text" ), "set_text","get_text") ;
+ ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "max_length" ), "set_max_length","get_max_length") ;
+ ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "editable" ), "set_editable","is_editable") ;
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "secret" ), "set_secret","is_secret") ;
+ ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "expand_to_len" ), "set_expand_to_text_length","get_expand_to_text_length") ;
+ ADD_PROPERTY( PropertyInfo( Variant::INT,"focus_mode", PROPERTY_HINT_ENUM, "None,Click,All" ), "set_focus_mode", "get_focus_mode") ;
ADD_GROUP("Placeholder","placeholder_");
- ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "placeholder_text" ), _SCS("set_placeholder"),_SCS("get_placeholder") );
- ADD_PROPERTYNZ( PropertyInfo( Variant::REAL, "placeholder_alpha",PROPERTY_HINT_RANGE,"0,1,0.001" ), _SCS("set_placeholder_alpha"),_SCS("get_placeholder_alpha") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "placeholder_text" ), "set_placeholder","get_placeholder") ;
+ ADD_PROPERTYNZ( PropertyInfo( Variant::REAL, "placeholder_alpha",PROPERTY_HINT_RANGE,"0,1,0.001" ), "set_placeholder_alpha","get_placeholder_alpha") ;
ADD_GROUP("Caret","caret_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), _SCS("cursor_set_blink_enabled"), _SCS("cursor_get_blink_enabled"));
- ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "caret_blink_speed",PROPERTY_HINT_RANGE,"0.1,10,0.1"), _SCS("cursor_set_blink_speed"),_SCS("cursor_get_blink_speed") );
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "cursor_set_blink_enabled", "cursor_get_blink_enabled");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "caret_blink_speed",PROPERTY_HINT_RANGE,"0.1,10,0.1"), "cursor_set_blink_speed","cursor_get_blink_speed") ;
}
LineEdit::LineEdit() {
diff --git a/scene/gui/link_button.cpp b/scene/gui/link_button.cpp
index 5b791064a8..29c07eb158 100644
--- a/scene/gui/link_button.cpp
+++ b/scene/gui/link_button.cpp
@@ -141,8 +141,8 @@ void LinkButton::_bind_methods() {
BIND_CONSTANT( UNDERLINE_MODE_ON_HOVER );
BIND_CONSTANT( UNDERLINE_MODE_NEVER );
- ADD_PROPERTYNZ(PropertyInfo(Variant::STRING,"text"), _SCS("set_text"), _SCS("get_text"));
- ADD_PROPERTYNZ(PropertyInfo(Variant::INT,"underline",PROPERTY_HINT_ENUM,"Always,On Hover,Never"), _SCS("set_underline_mode"), _SCS("get_underline_mode"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::STRING,"text"), "set_text", "get_text");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::INT,"underline",PROPERTY_HINT_ENUM,"Always,On Hover,Never"), "set_underline_mode", "get_underline_mode");
}
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index 4a366c55c6..4fd3daa507 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -103,7 +103,7 @@ void MenuButton::_bind_methods() {
ClassDB::bind_method(_MD("_set_items"),&MenuButton::_set_items);
ClassDB::bind_method(_MD("_get_items"),&MenuButton::_get_items);
- ADD_PROPERTY( PropertyInfo(Variant::ARRAY,"items",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_items"),_SCS("_get_items") );
+ ADD_PROPERTY( PropertyInfo(Variant::ARRAY,"items",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "_set_items","_get_items") ;
ADD_SIGNAL( MethodInfo("about_to_show") );
}
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 1b5b21ae92..ed0e1bd208 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -314,8 +314,8 @@ void OptionButton::_bind_methods() {
ClassDB::bind_method(_MD("_set_items"),&OptionButton::_set_items);
ClassDB::bind_method(_MD("_get_items"),&OptionButton::_get_items);
- ADD_PROPERTY( PropertyInfo(Variant::INT,"selected"), _SCS("_select_int"),_SCS("get_selected") );
- ADD_PROPERTY( PropertyInfo(Variant::ARRAY,"items",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_items"),_SCS("_get_items") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"selected"), "_select_int","get_selected") ;
+ ADD_PROPERTY( PropertyInfo(Variant::ARRAY,"items",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "_set_items","_get_items") ;
ADD_SIGNAL( MethodInfo("item_selected", PropertyInfo( Variant::INT,"ID") ) );
}
diff --git a/scene/gui/patch_9_rect.cpp b/scene/gui/patch_9_rect.cpp
index 4e1856778e..34ee964cd5 100644
--- a/scene/gui/patch_9_rect.cpp
+++ b/scene/gui/patch_9_rect.cpp
@@ -79,15 +79,15 @@ void NinePatchRect::_bind_methods() {
ADD_SIGNAL(MethodInfo("texture_changed"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
- ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "draw_center"), _SCS("set_draw_center"),_SCS("get_draw_center") );
- ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
+ ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture","get_texture") ;
+ ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "draw_center"), "set_draw_center","get_draw_center") ;
+ ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), "set_region_rect","get_region_rect");
ADD_GROUP("Patch Margin","patch_margin_");
- ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin_left",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_LEFT );
- ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin_top",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_TOP );
- ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin_right",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_RIGHT );
- ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin_bottom",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_BOTTOM );
+ ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin_left",PROPERTY_HINT_RANGE,"0,16384,1"), "set_patch_margin","get_patch_margin",MARGIN_LEFT );
+ ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin_top",PROPERTY_HINT_RANGE,"0,16384,1"), "set_patch_margin","get_patch_margin",MARGIN_TOP );
+ ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin_right",PROPERTY_HINT_RANGE,"0,16384,1"), "set_patch_margin","get_patch_margin",MARGIN_RIGHT );
+ ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin_bottom",PROPERTY_HINT_RANGE,"0,16384,1"), "set_patch_margin","get_patch_margin",MARGIN_BOTTOM );
}
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index 3f0f76f184..6ef7de4516 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -266,7 +266,7 @@ void Popup::_bind_methods() {
ADD_SIGNAL( MethodInfo("about_to_show") );
ADD_SIGNAL( MethodInfo("popup_hide") );
ADD_GROUP("Popup","popup_");
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "popup_exclusive"), _SCS("set_exclusive"),_SCS("is_exclusive") );
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "popup_exclusive"), "set_exclusive","is_exclusive") ;
BIND_CONSTANT(NOTIFICATION_POST_POPUP);
BIND_CONSTANT(NOTIFICATION_POPUP_HIDE);
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 65e7c3ab39..d5762f8d53 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -1170,8 +1170,8 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(_MD("_submenu_timeout"),&PopupMenu::_submenu_timeout);
- ADD_PROPERTY( PropertyInfo(Variant::ARRAY,"items",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_items"),_SCS("_get_items") );
- ADD_PROPERTYNO( PropertyInfo(Variant::BOOL, "hide_on_item_selection" ), _SCS("set_hide_on_item_selection"), _SCS("is_hide_on_item_selection") );
+ ADD_PROPERTY( PropertyInfo(Variant::ARRAY,"items",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "_set_items","_get_items") ;
+ ADD_PROPERTYNO( PropertyInfo(Variant::BOOL, "hide_on_item_selection" ), "set_hide_on_item_selection", "is_hide_on_item_selection") ;
ADD_SIGNAL( MethodInfo("id_pressed", PropertyInfo( Variant::INT,"ID") ) );
ADD_SIGNAL( MethodInfo("index_pressed", PropertyInfo( Variant::INT,"index") ) );
diff --git a/scene/gui/progress_bar.cpp b/scene/gui/progress_bar.cpp
index 0f99d4f19e..ed3cf2cf56 100644
--- a/scene/gui/progress_bar.cpp
+++ b/scene/gui/progress_bar.cpp
@@ -85,7 +85,7 @@ void ProgressBar::_bind_methods() {
ClassDB::bind_method(_MD("set_percent_visible","visible"),&ProgressBar::set_percent_visible);
ClassDB::bind_method(_MD("is_percent_visible"),&ProgressBar::is_percent_visible);
ADD_GROUP("Percent","percent_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"percent_visible"),_SCS("set_percent_visible"),_SCS("is_percent_visible"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"percent_visible"),"set_percent_visible","is_percent_visible");
}
ProgressBar::ProgressBar() {
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index 5ecafccaca..f45d0e6a04 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -245,13 +245,13 @@ void Range::_bind_methods() {
ADD_SIGNAL( MethodInfo("value_changed", PropertyInfo(Variant::REAL,"value")));
ADD_SIGNAL( MethodInfo("changed"));
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "min_value" ), _SCS("set_min"), _SCS("get_min") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "max_value" ), _SCS("set_max"), _SCS("get_max") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "step" ), _SCS("set_step"), _SCS("get_step") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "page" ), _SCS("set_page"), _SCS("get_page") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "value" ), _SCS("set_value"), _SCS("get_value") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "exp_edit" ), _SCS("set_exp_ratio"), _SCS("is_ratio_exp") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "rounded" ), _SCS("set_use_rounded_values"), _SCS("is_using_rounded_values") );
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "min_value" ), "set_min", "get_min") ;
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "max_value" ), "set_max", "get_max") ;
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "step" ), "set_step", "get_step") ;
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "page" ), "set_page", "get_page") ;
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "value" ), "set_value", "get_value") ;
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "exp_edit" ), "set_exp_ratio", "is_ratio_exp") ;
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "rounded" ), "set_use_rounded_values", "is_using_rounded_values") ;
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 5fe5f47d1b..9276e66eb8 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1954,9 +1954,9 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(_MD("is_using_bbcode"),&RichTextLabel::is_using_bbcode);
ADD_GROUP("BBCode","bbcode_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"bbcode_enabled"),_SCS("set_use_bbcode"),_SCS("is_using_bbcode"));
- ADD_PROPERTY(PropertyInfo(Variant::STRING,"bbcode_text",PROPERTY_HINT_MULTILINE_TEXT),_SCS("set_bbcode"),_SCS("get_bbcode"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"visible_characters",PROPERTY_HINT_RANGE,"-1,128000,1"),_SCS("set_visible_characters"),_SCS("get_visible_characters"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"bbcode_enabled"),"set_use_bbcode","is_using_bbcode");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING,"bbcode_text",PROPERTY_HINT_MULTILINE_TEXT),"set_bbcode","get_bbcode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"visible_characters",PROPERTY_HINT_RANGE,"-1,128000,1"),"set_visible_characters","get_visible_characters");
ADD_SIGNAL( MethodInfo("meta_clicked",PropertyInfo(Variant::NIL,"meta")));
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index fc406ff0f5..8f68dd6921 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -820,7 +820,7 @@ void ScrollBar::_bind_methods() {
ClassDB::bind_method(_MD("_drag_slave_input"),&ScrollBar::_drag_slave_input);
ClassDB::bind_method(_MD("_drag_slave_exit"),&ScrollBar::_drag_slave_exit);
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"custom_step",PROPERTY_HINT_RANGE,"-1,4096"), _SCS("set_custom_step"),_SCS("get_custom_step"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"custom_step",PROPERTY_HINT_RANGE,"-1,4096"), "set_custom_step","get_custom_step");
}
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 46312933a7..71dcf7a12f 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -472,8 +472,8 @@ void ScrollContainer::_bind_methods() {
ClassDB::bind_method(_MD("get_v_scroll"),&ScrollContainer::get_v_scroll);
ADD_GROUP("Scroll","scroll_");
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "scroll_horizontal"), _SCS("set_enable_h_scroll"),_SCS("is_h_scroll_enabled"));
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "scroll_vertical"), _SCS("set_enable_v_scroll"),_SCS("is_v_scroll_enabled"));
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "scroll_horizontal"), "set_enable_h_scroll","is_h_scroll_enabled");
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "scroll_vertical"), "set_enable_v_scroll","is_v_scroll_enabled");
};
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index ad6e8786d7..e36287246e 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -242,9 +242,9 @@ void Slider::_bind_methods() {
ClassDB::bind_method(_MD("get_ticks_on_borders"),&Slider::get_ticks_on_borders);
ClassDB::bind_method(_MD("set_ticks_on_borders","ticks_on_border"),&Slider::set_ticks_on_borders);
- ADD_PROPERTY( PropertyInfo( Variant::INT, "tick_count", PROPERTY_HINT_RANGE,"0,4096,1"), _SCS("set_ticks"), _SCS("get_ticks") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "ticks_on_borders" ), _SCS("set_ticks_on_borders"), _SCS("get_ticks_on_borders") );
- ADD_PROPERTY( PropertyInfo( Variant::INT,"focus_mode", PROPERTY_HINT_ENUM, "None,Click,All" ), _SCS("set_focus_mode"), _SCS("get_focus_mode") );
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "tick_count", PROPERTY_HINT_RANGE,"0,4096,1"), "set_ticks", "get_ticks") ;
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "ticks_on_borders" ), "set_ticks_on_borders", "get_ticks_on_borders") ;
+ ADD_PROPERTY( PropertyInfo( Variant::INT,"focus_mode", PROPERTY_HINT_ENUM, "None,Click,All" ), "set_focus_mode", "get_focus_mode") ;
}
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 8920f8f056..1554f16c4d 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -268,9 +268,9 @@ void SpinBox::_bind_methods() {
ClassDB::bind_method(_MD("_range_click_timeout"),&SpinBox::_range_click_timeout);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"editable"),_SCS("set_editable"),_SCS("is_editable"));
- ADD_PROPERTY(PropertyInfo(Variant::STRING,"prefix"),_SCS("set_prefix"),_SCS("get_prefix"));
- ADD_PROPERTY(PropertyInfo(Variant::STRING,"suffix"),_SCS("set_suffix"),_SCS("get_suffix"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"editable"),"set_editable","is_editable");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING,"prefix"),"set_prefix","get_prefix");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING,"suffix"),"set_suffix","get_suffix");
}
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index a39ad2fe99..b47e12e261 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -434,9 +434,9 @@ void SplitContainer::_bind_methods() {
ADD_SIGNAL( MethodInfo("dragged",PropertyInfo(Variant::INT,"offset")));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"split_offset"),_SCS("set_split_offset"),_SCS("get_split_offset"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collapsed"),_SCS("set_collapsed"),_SCS("is_collapsed"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"dragger_visibility",PROPERTY_HINT_ENUM,"Visible,Hidden,Hidden & Collapsed"),_SCS("set_dragger_visibility"),_SCS("get_dragger_visibility"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"split_offset"),"set_split_offset","get_split_offset");
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collapsed"),"set_collapsed","is_collapsed");
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"dragger_visibility",PROPERTY_HINT_ENUM,"Visible,Hidden,Hidden & Collapsed"),"set_dragger_visibility","get_dragger_visibility");
BIND_CONSTANT( DRAGGER_VISIBLE );
BIND_CONSTANT( DRAGGER_HIDDEN );
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 11802ab0fb..7bc0d82a16 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -736,9 +736,9 @@ void TabContainer::_bind_methods() {
ADD_SIGNAL(MethodInfo("tab_changed",PropertyInfo(Variant::INT,"tab")));
ADD_SIGNAL(MethodInfo("pre_popup_pressed"));
- ADD_PROPERTY( PropertyInfo(Variant::INT, "tab_align", PROPERTY_HINT_ENUM,"Left,Center,Right"), _SCS("set_tab_align"), _SCS("get_tab_align") );
- ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), _SCS("set_current_tab"), _SCS("get_current_tab") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "tabs_visible"), _SCS("set_tabs_visible"), _SCS("are_tabs_visible") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT, "tab_align", PROPERTY_HINT_ENUM,"Left,Center,Right"), "set_tab_align", "get_tab_align") ;
+ ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), "set_current_tab", "get_current_tab") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "tabs_visible"), "set_tabs_visible", "are_tabs_visible") ;
}
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index 98d3f6230d..cd6d9989a0 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -667,7 +667,7 @@ void Tabs::_bind_methods() {
ADD_SIGNAL(MethodInfo("right_button_pressed",PropertyInfo(Variant::INT,"tab")));
ADD_SIGNAL(MethodInfo("tab_close",PropertyInfo(Variant::INT,"tab")));
- ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), _SCS("set_current_tab"), _SCS("get_current_tab") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), "set_current_tab", "get_current_tab") ;
BIND_CONSTANT( ALIGN_LEFT );
BIND_CONSTANT( ALIGN_CENTER );
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 4ca95294ca..75764a37ea 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -4695,15 +4695,15 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(_MD("menu_option"),&TextEdit::menu_option);
ClassDB::bind_method(_MD("get_menu:PopupMenu"),&TextEdit::get_menu);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "syntax_highlighting"), _SCS("set_syntax_coloring"), _SCS("is_syntax_coloring_enabled"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_line_numbers"), _SCS("set_show_line_numbers"), _SCS("is_show_line_numbers_enabled"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), _SCS("set_highlight_all_occurrences"), _SCS("is_highlight_all_occurrences_enabled"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "syntax_highlighting"), "set_syntax_coloring", "is_syntax_coloring_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_line_numbers"), "set_show_line_numbers", "is_show_line_numbers_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), "set_highlight_all_occurrences", "is_highlight_all_occurrences_enabled");
ADD_GROUP("Caret","caret_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_block_mode"), _SCS("cursor_set_block_mode"), _SCS("cursor_is_block_mode"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), _SCS("cursor_set_blink_enabled"), _SCS("cursor_get_blink_enabled"));
- ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "caret_blink_speed",PROPERTY_HINT_RANGE,"0.1,10,0.1"), _SCS("cursor_set_blink_speed"),_SCS("cursor_get_blink_speed") );
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_block_mode"), "cursor_set_block_mode", "cursor_is_block_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "cursor_set_blink_enabled", "cursor_get_blink_enabled");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "caret_blink_speed",PROPERTY_HINT_RANGE,"0.1,10,0.1"), "cursor_set_blink_speed","cursor_get_blink_speed") ;
ADD_SIGNAL(MethodInfo("cursor_changed"));
ADD_SIGNAL(MethodInfo("text_changed"));
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index fb6262eff8..af7d70e565 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -200,14 +200,14 @@ void TextureButton::_bind_methods() {
ClassDB::bind_method(_MD("get_stretch_mode"),&TextureButton::get_stretch_mode);
ADD_GROUP("Textures","texture_");
- ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture"));
- ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture"));
- ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_hover",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_hover_texture"), _SCS("get_hover_texture"));
- ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture"));
- ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture"));
- ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ;
- ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL,"expand",PROPERTY_HINT_RESOURCE_TYPE,"bool"), _SCS("set_expand"), _SCS("get_expand")) ;
- ADD_PROPERTYNO(PropertyInfo(Variant::INT,"stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"), _SCS("get_stretch_mode"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_normal_texture", "get_normal_texture");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_pressed_texture", "get_pressed_texture");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_hover",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_hover_texture", "get_hover_texture");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_disabled_texture", "get_disabled_texture");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_focused_texture", "get_focused_texture");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), "set_click_mask", "get_click_mask") ;
+ ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL,"expand",PROPERTY_HINT_RESOURCE_TYPE,"bool"), "set_expand", "get_expand") ;
+ ADD_PROPERTYNO(PropertyInfo(Variant::INT,"stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
const int STRETCH_SCALE_ON_EXPAND = StretchMode::STRETCH_SCALE_ON_EXPAND;
const int STRETCH_SCALE = StretchMode::STRETCH_SCALE;
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index 7d8373976b..20970d3fb9 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -279,14 +279,14 @@ void TextureProgress::_bind_methods() {
ClassDB::bind_method(_MD("get_fill_degrees"), &TextureProgress::get_fill_degrees);
ADD_GROUP("Textures","texture_");
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture_under",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_under_texture"),_SCS("get_under_texture"));
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture_over",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_over_texture"),_SCS("get_over_texture"));
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture_progress",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_progress_texture"),_SCS("get_progress_texture"));
- ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"fill_mode",PROPERTY_HINT_ENUM,"Left to Right,Right to Left,Top to Bottom,Bottom to Top,Clockwise,Counter Clockwise"),_SCS("set_fill_mode"),_SCS("get_fill_mode"));
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture_under",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_under_texture","get_under_texture");
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture_over",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_over_texture","get_over_texture");
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture_progress",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_progress_texture","get_progress_texture");
+ ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"fill_mode",PROPERTY_HINT_ENUM,"Left to Right,Right to Left,Top to Bottom,Bottom to Top,Clockwise,Counter Clockwise"),"set_fill_mode","get_fill_mode");
ADD_GROUP("Radial Fill","radial_");
- ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_initial_angle",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),_SCS("set_radial_initial_angle"),_SCS("get_radial_initial_angle"));
- ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_fill_degrees",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),_SCS("set_fill_degrees"),_SCS("get_fill_degrees"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"radial_center_offset"),_SCS("set_radial_center_offset"),_SCS("get_radial_center_offset"));
+ ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_initial_angle",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),"set_radial_initial_angle","get_radial_initial_angle");
+ ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_fill_degrees",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),"set_fill_degrees","get_fill_degrees");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"radial_center_offset"),"set_radial_center_offset","get_radial_center_offset");
BIND_CONSTANT( FILL_LEFT_TO_RIGHT );
BIND_CONSTANT( FILL_RIGHT_TO_LEFT );
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index 74240fe98e..b943ee9781 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -110,9 +110,9 @@ void TextureRect::_bind_methods() {
ClassDB::bind_method(_MD("set_stretch_mode","stretch_mode"), & TextureRect::set_stretch_mode );
ClassDB::bind_method(_MD("get_stretch_mode"), & TextureRect::get_stretch_mode );
- ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") );
- ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), "set_expand","has_expand");
+ ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
BIND_CONSTANT( STRETCH_SCALE_ON_EXPAND );
BIND_CONSTANT( STRETCH_SCALE );
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index 46c0eeca65..ca0032ae61 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -393,13 +393,13 @@ void VideoPlayer::_bind_methods() {
ClassDB::bind_method(_MD("get_video_texture:Texture"), &VideoPlayer::get_video_texture );
- ADD_PROPERTY( PropertyInfo(Variant::INT, "audio_track",PROPERTY_HINT_RANGE,"0,128,1"), _SCS("set_audio_track"), _SCS("get_audio_track") );
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE,"VideoStream"), _SCS("set_stream"), _SCS("get_stream") );
- //ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"), _SCS("has_loop") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "paused"), _SCS("set_paused"), _SCS("is_paused") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT, "audio_track",PROPERTY_HINT_RANGE,"0,128,1"), "set_audio_track", "get_audio_track") ;
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE,"VideoStream"), "set_stream", "get_stream") ;
+ //ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), "set_loop", "has_loop") ;
+ ADD_PROPERTY( PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), "set_volume_db", "get_volume_db") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "has_autoplay") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "paused"), "set_paused", "is_paused") ;
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "expand" ), "set_expand","has_expand") ;
}
diff --git a/scene/gui/viewport_container.cpp b/scene/gui/viewport_container.cpp
index 9e89de66dd..e3ad91ed70 100644
--- a/scene/gui/viewport_container.cpp
+++ b/scene/gui/viewport_container.cpp
@@ -94,7 +94,7 @@ void ViewportContainer::_bind_methods() {
ClassDB::bind_method(_MD("set_stretch","enable"),&ViewportContainer::set_stretch);
ClassDB::bind_method(_MD("is_stretch_enabled"),&ViewportContainer::is_stretch_enabled);
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"stretch"),_SCS("set_stretch"),_SCS("is_stretch_enabled"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"stretch"),"set_stretch","is_stretch_enabled");
}
ViewportContainer::ViewportContainer() {
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 84fe2a00f6..a20c3d761e 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -287,11 +287,11 @@ void CanvasLayer::_bind_methods() {
ClassDB::bind_method(_MD("get_world_2d:World2D"),&CanvasLayer::get_world_2d);
//ClassDB::bind_method(_MD("get_viewport"),&CanvasLayer::get_viewport);
- ADD_PROPERTY( PropertyInfo(Variant::INT,"layer",PROPERTY_HINT_RANGE,"-128,128,1"),_SCS("set_layer"),_SCS("get_layer") );
- //ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),_SCS("set_transform"),_SCS("get_transform") );
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_offset"),_SCS("get_offset") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"rotation"),_SCS("set_rotationd"),_SCS("get_rotationd") );
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scale"),_SCS("set_scale"),_SCS("get_scale") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"layer",PROPERTY_HINT_RANGE,"-128,128,1"),"set_layer","get_layer") ;
+ //ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),"set_transform","get_transform") ;
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),"set_offset","get_offset") ;
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"rotation"),"set_rotationd","get_rotationd") ;
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scale"),"set_scale","get_scale") ;
}
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 436bf3e972..cbe49c85af 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -558,9 +558,9 @@ void HTTPRequest::_bind_methods() {
ClassDB::bind_method(_MD("_redirect_request"),&HTTPRequest::_redirect_request);
ClassDB::bind_method(_MD("_request_done"),&HTTPRequest::_request_done);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"use_threads"),_SCS("set_use_threads"),_SCS("is_using_threads"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"body_size_limit",PROPERTY_HINT_RANGE,"-1,2000000000"),_SCS("set_body_size_limit"),_SCS("get_body_size_limit"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"max_redirects",PROPERTY_HINT_RANGE,"-1,1024"),_SCS("set_max_redirects"),_SCS("get_max_redirects"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"use_threads"),"set_use_threads","is_using_threads");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"body_size_limit",PROPERTY_HINT_RANGE,"-1,2000000000"),"set_body_size_limit","get_body_size_limit");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"max_redirects",PROPERTY_HINT_RANGE,"-1,1024"),"set_max_redirects","get_max_redirects");
ADD_SIGNAL(MethodInfo("request_completed",PropertyInfo(Variant::INT,"result"),PropertyInfo(Variant::INT,"response_code"),PropertyInfo(Variant::POOL_STRING_ARRAY,"headers"),PropertyInfo(Variant::POOL_BYTE_ARRAY,"body")));
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 039dce37de..6592452c56 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2993,7 +2993,7 @@ void Node::_bind_methods() {
#ifdef TOOLS_ENABLED
ClassDB::bind_method(_MD("_set_import_path","import_path"),&Node::set_import_path);
ClassDB::bind_method(_MD("_get_import_path"),&Node::get_import_path);
- ADD_PROPERTYNZ( PropertyInfo(Variant::NODE_PATH,"_import_path",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_import_path"),_SCS("_get_import_path"));
+ ADD_PROPERTYNZ( PropertyInfo(Variant::NODE_PATH,"_import_path",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"_set_import_path","_get_import_path");
#endif
@@ -3062,13 +3062,13 @@ void Node::_bind_methods() {
ADD_SIGNAL( MethodInfo("tree_entered") );
ADD_SIGNAL( MethodInfo("tree_exited") );
- //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/process" ),_SCS("set_process"),_SCS("is_processing") );
- //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/fixed_process" ), _SCS("set_fixed_process"),_SCS("is_fixed_processing") );
- //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/input" ), _SCS("set_process_input"),_SCS("is_processing_input" ) );
- //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/unhandled_input" ), _SCS("set_process_unhandled_input"),_SCS("is_processing_unhandled_input" ) );
+ //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/process" ),"set_process","is_processing") ;
+ //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/fixed_process" ), "set_fixed_process","is_fixed_processing") ;
+ //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/input" ), "set_process_input","is_processing_input" ) ;
+ //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/unhandled_input" ), "set_process_unhandled_input","is_processing_unhandled_input" ) ;
ADD_GROUP("Pause","pause_");
- ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "pause_mode",PROPERTY_HINT_ENUM,"Inherit,Stop,Process" ), _SCS("set_pause_mode"),_SCS("get_pause_mode" ) );
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "editor/display_folded",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR ), _SCS("set_display_folded"),_SCS("is_displayed_folded" ) );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "pause_mode",PROPERTY_HINT_ENUM,"Inherit,Stop,Process" ), "set_pause_mode", "get_pause_mode" );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "editor/display_folded",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR ), "set_display_folded", "is_displayed_folded");
BIND_VMETHOD( MethodInfo("_process",PropertyInfo(Variant::REAL,"delta")) );
BIND_VMETHOD( MethodInfo("_fixed_process",PropertyInfo(Variant::REAL,"delta")) );
diff --git a/scene/main/resource_preloader.cpp b/scene/main/resource_preloader.cpp
index 93a836a2eb..cc550ed665 100644
--- a/scene/main/resource_preloader.cpp
+++ b/scene/main/resource_preloader.cpp
@@ -174,7 +174,7 @@ void ResourcePreloader::_bind_methods() {
ClassDB::bind_method(_MD("get_resource_list"),&ResourcePreloader::_get_resource_list);
- ADD_PROPERTY( PropertyInfo(Variant::ARRAY,"resources",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_resources"), _SCS("_get_resources"));
+ ADD_PROPERTY( PropertyInfo(Variant::ARRAY,"resources",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "_set_resources", "_get_resources");
}
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index 7852e2b46b..6f2ad7ae5d 100644
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -201,10 +201,10 @@ void Timer::_bind_methods() {
ADD_SIGNAL( MethodInfo("timeout") );
- ADD_PROPERTY( PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_timer_process_mode"), _SCS("get_timer_process_mode") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.01,4096,0.01" ), _SCS("set_wait_time"), _SCS("get_wait_time") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "one_shot" ), _SCS("set_one_shot"), _SCS("is_one_shot") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autostart" ), _SCS("set_autostart"), _SCS("has_autostart") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), "set_timer_process_mode", "get_timer_process_mode") ;
+ ADD_PROPERTY( PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.01,4096,0.01" ), "set_wait_time", "get_wait_time") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "one_shot" ), "set_one_shot", "is_one_shot") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autostart" ), "set_autostart", "has_autostart") ;
BIND_CONSTANT( TIMER_PROCESS_FIXED );
BIND_CONSTANT( TIMER_PROCESS_IDLE );
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 989c048682..b5f0697dec 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -142,7 +142,7 @@ void ViewportTexture::_bind_methods() {
ClassDB::bind_method(_MD("set_viewport_path_in_scene","path"),&ViewportTexture::set_viewport_path_in_scene);
ClassDB::bind_method(_MD("get_viewport_path_in_scene"),&ViewportTexture::get_viewport_path_in_scene);
- ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"viewport_path"),_SCS("set_viewport_path_in_scene"),_SCS("get_viewport_path_in_scene"));
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"viewport_path"),"set_viewport_path_in_scene","get_viewport_path_in_scene");
}
@@ -2870,32 +2870,32 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(_MD("set_shadow_atlas_quadrant_subdiv","quadrant","subdiv"), &Viewport::set_shadow_atlas_quadrant_subdiv);
ClassDB::bind_method(_MD("get_shadow_atlas_quadrant_subdiv","quadrant"), &Viewport::get_shadow_atlas_quadrant_subdiv);
- ADD_PROPERTY( PropertyInfo(Variant::RECT2,"size"), _SCS("set_size"), _SCS("get_size") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"own_world"), _SCS("set_use_own_world"), _SCS("is_using_own_world") );
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"world",PROPERTY_HINT_RESOURCE_TYPE,"World"), _SCS("set_world"), _SCS("get_world") );
- //ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"world_2d",PROPERTY_HINT_RESOURCE_TYPE,"World2D"), _SCS("set_world_2d"), _SCS("get_world_2d") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"transparent_bg"), _SCS("set_transparent_background"), _SCS("has_transparent_background") );
+ ADD_PROPERTY( PropertyInfo(Variant::RECT2,"size"), "set_size", "get_size") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"own_world"), "set_use_own_world", "is_using_own_world") ;
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"world",PROPERTY_HINT_RESOURCE_TYPE,"World"), "set_world", "get_world") ;
+ //ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"world_2d",PROPERTY_HINT_RESOURCE_TYPE,"World2D"), "set_world_2d", "get_world_2d") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"transparent_bg"), "set_transparent_background", "has_transparent_background") ;
ADD_GROUP("Rendering","");
- ADD_PROPERTY( PropertyInfo(Variant::INT,"msaa",PROPERTY_HINT_ENUM,"Disabled,2x,4x,8x,16x"), _SCS("set_msaa"), _SCS("get_msaa") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"hdr"), _SCS("set_hdr"), _SCS("get_hdr") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"disable_3d"), _SCS("set_disable_3d"), _SCS("is_3d_disabled") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"msaa",PROPERTY_HINT_ENUM,"Disabled,2x,4x,8x,16x"), "set_msaa", "get_msaa") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"hdr"), "set_hdr", "get_hdr") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"disable_3d"), "set_disable_3d", "is_3d_disabled") ;
ADD_GROUP("Render Target","render_target_");
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target_v_flip"), _SCS("set_vflip"), _SCS("get_vflip") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target_clear_on_new_frame"), _SCS("set_clear_on_new_frame"), _SCS("get_clear_on_new_frame") );
- ADD_PROPERTY( PropertyInfo(Variant::INT,"render_target_update_mode",PROPERTY_HINT_ENUM,"Disabled,Once,When Visible,Always"), _SCS("set_update_mode"), _SCS("get_update_mode") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target_v_flip"), "set_vflip", "get_vflip") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target_clear_on_new_frame"), "set_clear_on_new_frame", "get_clear_on_new_frame") ;
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"render_target_update_mode",PROPERTY_HINT_ENUM,"Disabled,Once,When Visible,Always"), "set_update_mode", "get_update_mode") ;
ADD_GROUP("Audio Listener","audio_listener_");
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"audio_listener_enable_2d"), _SCS("set_as_audio_listener_2d"), _SCS("is_audio_listener_2d") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"audio_listener_enable_3d"), _SCS("set_as_audio_listener"), _SCS("is_audio_listener") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"audio_listener_enable_2d"), "set_as_audio_listener_2d", "is_audio_listener_2d") ;
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"audio_listener_enable_3d"), "set_as_audio_listener", "is_audio_listener") ;
ADD_GROUP("Physics","physics_");
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"physics_object_picking"), _SCS("set_physics_object_picking"), _SCS("get_physics_object_picking") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"physics_object_picking"), "set_physics_object_picking", "get_physics_object_picking") ;
ADD_GROUP("GUI","gui_");
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gui_disable_input"), _SCS("set_disable_input"), _SCS("is_input_disabled") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gui_disable_input"), "set_disable_input", "is_input_disabled") ;
ADD_GROUP("Shadow Atlas","shadow_atlas_");
- ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow_atlas_size"), _SCS("set_shadow_atlas_size"), _SCS("get_shadow_atlas_size") );
- ADD_PROPERTYI( PropertyInfo(Variant::INT,"shadow_atlas_quad_0",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), _SCS("set_shadow_atlas_quadrant_subdiv"), _SCS("get_shadow_atlas_quadrant_subdiv"),0 );
- ADD_PROPERTYI( PropertyInfo(Variant::INT,"shadow_atlas_quad_1",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), _SCS("set_shadow_atlas_quadrant_subdiv"), _SCS("get_shadow_atlas_quadrant_subdiv"),1 );
- ADD_PROPERTYI( PropertyInfo(Variant::INT,"shadow_atlas_quad_2",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), _SCS("set_shadow_atlas_quadrant_subdiv"), _SCS("get_shadow_atlas_quadrant_subdiv"),2 );
- ADD_PROPERTYI( PropertyInfo(Variant::INT,"shadow_atlas_quad_3",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), _SCS("set_shadow_atlas_quadrant_subdiv"), _SCS("get_shadow_atlas_quadrant_subdiv"),3 );
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow_atlas_size"), "set_shadow_atlas_size", "get_shadow_atlas_size") ;
+ ADD_PROPERTYI( PropertyInfo(Variant::INT,"shadow_atlas_quad_0",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv",0 );
+ ADD_PROPERTYI( PropertyInfo(Variant::INT,"shadow_atlas_quad_1",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv",1 );
+ ADD_PROPERTYI( PropertyInfo(Variant::INT,"shadow_atlas_quad_2",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv",2 );
+ ADD_PROPERTYI( PropertyInfo(Variant::INT,"shadow_atlas_quad_3",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv",3 );
ADD_SIGNAL(MethodInfo("size_changed"));
diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp
index 21339cb90b..d9dd2396e0 100644
--- a/scene/resources/audio_stream_sample.cpp
+++ b/scene/resources/audio_stream_sample.cpp
@@ -525,13 +525,13 @@ void AudioStreamSample::_bind_methods() {
ClassDB::bind_method(_MD("set_data","data"),&AudioStreamSample::set_data);
ClassDB::bind_method(_MD("get_data"),&AudioStreamSample::get_data);
- ADD_PROPERTY(PropertyInfo(Variant::INT,"format",PROPERTY_HINT_ENUM,"8-Bit,16-Bit,IMA-ADPCM"),_SCS("set_format"),_SCS("get_format"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"loop_mode",PROPERTY_HINT_ENUM,"Disabled,Forward,Ping-Pong"),_SCS("set_loop_mode"),_SCS("get_loop_mode"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"loop_begin"),_SCS("set_loop_begin"),_SCS("get_loop_begin"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"loop_end"),_SCS("set_loop_end"),_SCS("get_loop_end"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"mix_rate"),_SCS("set_mix_rate"),_SCS("get_mix_rate"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"stereo"),_SCS("set_stereo"),_SCS("is_stereo"));
- ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY,"data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_data"),_SCS("get_data"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"format",PROPERTY_HINT_ENUM,"8-Bit,16-Bit,IMA-ADPCM"),"set_format","get_format");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"loop_mode",PROPERTY_HINT_ENUM,"Disabled,Forward,Ping-Pong"),"set_loop_mode","get_loop_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"loop_begin"),"set_loop_begin","get_loop_begin");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"loop_end"),"set_loop_end","get_loop_end");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"mix_rate"),"set_mix_rate","get_mix_rate");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"stereo"),"set_stereo","is_stereo");
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY,"data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"set_data","get_data");
}
diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp
index d669ab771c..703dc1a4e5 100644
--- a/scene/resources/bit_mask.cpp
+++ b/scene/resources/bit_mask.cpp
@@ -191,7 +191,7 @@ void BitMap::_bind_methods() {
ClassDB::bind_method(_MD("_set_data"),&BitMap::_set_data);
ClassDB::bind_method(_MD("_get_data"),&BitMap::_get_data);
- ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY,"data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_data"),_SCS("_get_data"));
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY,"data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"_set_data","_get_data");
}
diff --git a/scene/resources/bounds.cpp b/scene/resources/bounds.cpp
index 03d819451d..4c85dac476 100644
--- a/scene/resources/bounds.cpp
+++ b/scene/resources/bounds.cpp
@@ -34,7 +34,7 @@ void Bounds::_bind_methods() {
ClassDB::bind_method( _MD("set_bsp_tree","bsp_tree"),&Bounds::set_bsp_tree);
ClassDB::bind_method( _MD("get_bsp_tree"),&Bounds::get_bsp_tree );
- ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "bsp_tree" ), _SCS("set_bsp_tree"), _SCS("get_bsp_tree"));
+ ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "bsp_tree" ), "set_bsp_tree", "get_bsp_tree");
}
diff --git a/scene/resources/box_shape.cpp b/scene/resources/box_shape.cpp
index 87585af862..9b3a93be1f 100644
--- a/scene/resources/box_shape.cpp
+++ b/scene/resources/box_shape.cpp
@@ -73,7 +73,7 @@ void BoxShape::_bind_methods() {
ClassDB::bind_method(_MD("set_extents","extents"),&BoxShape::set_extents);
ClassDB::bind_method(_MD("get_extents"),&BoxShape::get_extents);
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"extents"), _SCS("set_extents"), _SCS("get_extents") );
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"extents"), "set_extents", "get_extents") ;
}
diff --git a/scene/resources/capsule_shape.cpp b/scene/resources/capsule_shape.cpp
index 23538c1957..75b885c4bf 100644
--- a/scene/resources/capsule_shape.cpp
+++ b/scene/resources/capsule_shape.cpp
@@ -112,8 +112,8 @@ void CapsuleShape::_bind_methods() {
ClassDB::bind_method(_MD("set_height","height"),&CapsuleShape::set_height);
ClassDB::bind_method(_MD("get_height"),&CapsuleShape::get_height);
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"radius",PROPERTY_HINT_RANGE,"0.01,4096,0.01"), _SCS("set_radius"),_SCS("get_radius") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"height",PROPERTY_HINT_RANGE,"0.01,4096,0.01"), _SCS("set_height"),_SCS("get_height") );
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"radius",PROPERTY_HINT_RANGE,"0.01,4096,0.01"), "set_radius","get_radius") ;
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"height",PROPERTY_HINT_RANGE,"0.01,4096,0.01"), "set_height","get_height") ;
}
diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp
index 27dcff0ce0..9ad6cc8dcb 100644
--- a/scene/resources/capsule_shape_2d.cpp
+++ b/scene/resources/capsule_shape_2d.cpp
@@ -96,8 +96,8 @@ void CapsuleShape2D::_bind_methods() {
ClassDB::bind_method(_MD("get_height"),&CapsuleShape2D::get_height);
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"radius"),_SCS("set_radius"),_SCS("get_radius") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"height"),_SCS("set_height"),_SCS("get_height") );
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"radius"),"set_radius","get_radius") ;
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"height"),"set_height","get_height") ;
}
diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp
index a82f3f5e2d..830a3a01c0 100644
--- a/scene/resources/circle_shape_2d.cpp
+++ b/scene/resources/circle_shape_2d.cpp
@@ -54,7 +54,7 @@ void CircleShape2D::_bind_methods() {
ClassDB::bind_method(_MD("set_radius","radius"),&CircleShape2D::set_radius);
ClassDB::bind_method(_MD("get_radius"),&CircleShape2D::get_radius);
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"radius",PROPERTY_HINT_RANGE,"0.01,16384,0.5"),_SCS("set_radius"),_SCS("get_radius") );
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"radius",PROPERTY_HINT_RANGE,"0.01,16384,0.5"),"set_radius","get_radius") ;
}
diff --git a/scene/resources/color_ramp.cpp b/scene/resources/color_ramp.cpp
index c577e3e444..1f6bd509be 100644
--- a/scene/resources/color_ramp.cpp
+++ b/scene/resources/color_ramp.cpp
@@ -74,8 +74,8 @@ void ColorRamp::_bind_methods() {
ClassDB::bind_method(_MD(COLOR_RAMP_SET_COLORS,"colors"),&ColorRamp::set_colors);
ClassDB::bind_method(_MD(COLOR_RAMP_GET_COLORS),&ColorRamp::get_colors);
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"offsets"),_SCS(COLOR_RAMP_SET_OFFSETS),_SCS(COLOR_RAMP_GET_OFFSETS) );
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"colors"),_SCS(COLOR_RAMP_SET_COLORS),_SCS(COLOR_RAMP_GET_COLORS) );
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"offsets"),COLOR_RAMP_SET_OFFSETS,COLOR_RAMP_GET_OFFSETS) ;
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"colors"),COLOR_RAMP_SET_COLORS,COLOR_RAMP_GET_COLORS) ;
}
Vector<float> ColorRamp::get_offsets() const {
diff --git a/scene/resources/concave_polygon_shape_2d.cpp b/scene/resources/concave_polygon_shape_2d.cpp
index 6866750006..2f6070d889 100644
--- a/scene/resources/concave_polygon_shape_2d.cpp
+++ b/scene/resources/concave_polygon_shape_2d.cpp
@@ -85,7 +85,7 @@ void ConcavePolygonShape2D::_bind_methods() {
ClassDB::bind_method(_MD("set_segments","segments"),&ConcavePolygonShape2D::set_segments);
ClassDB::bind_method(_MD("get_segments"),&ConcavePolygonShape2D::get_segments);
- ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"segments"),_SCS("set_segments"),_SCS("get_segments") );
+ ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"segments"),"set_segments","get_segments") ;
}
diff --git a/scene/resources/convex_polygon_shape.cpp b/scene/resources/convex_polygon_shape.cpp
index ca9897bf97..e7e8e65e8d 100644
--- a/scene/resources/convex_polygon_shape.cpp
+++ b/scene/resources/convex_polygon_shape.cpp
@@ -82,7 +82,7 @@ void ConvexPolygonShape::_bind_methods() {
ClassDB::bind_method(_MD("set_points","points"),&ConvexPolygonShape::set_points);
ClassDB::bind_method(_MD("get_points"),&ConvexPolygonShape::get_points);
- ADD_PROPERTY( PropertyInfo(Variant::ARRAY,"points"), _SCS("set_points"), _SCS("get_points") );
+ ADD_PROPERTY( PropertyInfo(Variant::ARRAY,"points"), "set_points", "get_points") ;
}
diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp
index 0d3ba238f6..2cd4fc5685 100644
--- a/scene/resources/convex_polygon_shape_2d.cpp
+++ b/scene/resources/convex_polygon_shape_2d.cpp
@@ -67,7 +67,7 @@ void ConvexPolygonShape2D::_bind_methods() {
- ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"points"),_SCS("set_points"),_SCS("get_points") );
+ ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"points"),"set_points","get_points") ;
}
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index 3392c68e75..4455afeeb8 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -370,9 +370,9 @@ void Curve2D::_bind_methods() {
ClassDB::bind_method(_MD("get_points_out"),&Curve2D::get_points_out);
ClassDB::bind_method(_MD("get_points_pos"),&Curve2D::get_points_pos);
- ADD_PROPERTY( PropertyInfo( Variant::VECTOR2_ARRAY, "points_in"), _SCS("set_points_in"),_SCS("get_points_in"));
- ADD_PROPERTY( PropertyInfo( Variant::VECTOR2_ARRAY, "points_out"), _SCS("set_points_out"),_SCS("get_points_out"));
- ADD_PROPERTY( PropertyInfo( Variant::VECTOR2_ARRAY, "points_pos"), _SCS("set_points_pos"),_SCS("get_points_pos"));
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR2_ARRAY, "points_in"), "set_points_in","get_points_in");
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR2_ARRAY, "points_out"), "set_points_out","get_points_out");
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR2_ARRAY, "points_pos"), "set_points_pos","get_points_pos");
}
@@ -814,10 +814,10 @@ void Curve2D::_bind_methods() {
ClassDB::bind_method(_MD("_set_data"),&Curve2D::_set_data);
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "bake_interval",PROPERTY_HINT_RANGE,"0.01,512,0.01"), _SCS("set_bake_interval"),_SCS("get_bake_interval"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_data"),_SCS("_get_data"));
- /*ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_out"), _SCS("set_points_out"),_SCS("get_points_out"));
- ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_pos"), _SCS("set_points_pos"),_SCS("get_points_pos"));
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "bake_interval",PROPERTY_HINT_RANGE,"0.01,512,0.01"), "set_bake_interval","get_bake_interval");
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "_set_data","_get_data");
+ /*ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_out"), "set_points_out","get_points_out");
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_pos"), "set_points_pos","get_points_pos");
*/
}
@@ -1357,10 +1357,10 @@ void Curve3D::_bind_methods() {
ClassDB::bind_method(_MD("_set_data"),&Curve3D::_set_data);
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "bake_interval",PROPERTY_HINT_RANGE,"0.01,512,0.01"), _SCS("set_bake_interval"),_SCS("get_bake_interval"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_data"),_SCS("_get_data"));
- /*ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_out"), _SCS("set_points_out"),_SCS("get_points_out"));
- ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_pos"), _SCS("set_points_pos"),_SCS("get_points_pos"));
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "bake_interval",PROPERTY_HINT_RANGE,"0.01,512,0.01"), "set_bake_interval","get_bake_interval");
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "_set_data","_get_data");
+ /*ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_out"), "set_points_out","get_points_out");
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_pos"), "set_points_pos","get_points_pos");
*/
}
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index ba4b12900f..e29cd344e9 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -87,7 +87,7 @@ void DynamicFontData::_bind_methods() {
ClassDB::bind_method(_MD("set_font_path","path"),&DynamicFontData::set_font_path);
ClassDB::bind_method(_MD("get_font_path"),&DynamicFontData::get_font_path);
- ADD_PROPERTY(PropertyInfo(Variant::STRING,"font_path",PROPERTY_HINT_FILE,"*.ttf,*.otf"),_SCS("set_font_path"),_SCS("get_font_path"));
+ ADD_PROPERTY(PropertyInfo(Variant::STRING,"font_path",PROPERTY_HINT_FILE,"*.ttf,*.otf"),"set_font_path","get_font_path");
}
DynamicFontData::DynamicFontData()
@@ -900,16 +900,16 @@ void DynamicFont::_bind_methods() {
ADD_GROUP("Settings","");
- ADD_PROPERTY(PropertyInfo(Variant::INT,"size"),_SCS("set_size"),_SCS("get_size"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"use_mipmaps"),_SCS("set_use_mipmaps"),_SCS("get_use_mipmaps"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"use_filter"),_SCS("set_use_filter"),_SCS("get_use_filter"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"size"),"set_size","get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"use_mipmaps"),"set_use_mipmaps","get_use_mipmaps");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"use_filter"),"set_use_filter","get_use_filter");
ADD_GROUP("Extra Spacing","extra_spacing");
- ADD_PROPERTYINZ(PropertyInfo(Variant::INT,"extra_spacing_top"),_SCS("set_spacing"),_SCS("get_spacing"),SPACING_TOP);
- ADD_PROPERTYINZ(PropertyInfo(Variant::INT,"extra_spacing_bottom"),_SCS("set_spacing"),_SCS("get_spacing"),SPACING_BOTTOM);
- ADD_PROPERTYINZ(PropertyInfo(Variant::INT,"extra_spacing_char"),_SCS("set_spacing"),_SCS("get_spacing"),SPACING_CHAR);
- ADD_PROPERTYINZ(PropertyInfo(Variant::INT,"extra_spacing_space"),_SCS("set_spacing"),_SCS("get_spacing"),SPACING_SPACE);
+ ADD_PROPERTYINZ(PropertyInfo(Variant::INT,"extra_spacing_top"),"set_spacing","get_spacing",SPACING_TOP);
+ ADD_PROPERTYINZ(PropertyInfo(Variant::INT,"extra_spacing_bottom"),"set_spacing","get_spacing",SPACING_BOTTOM);
+ ADD_PROPERTYINZ(PropertyInfo(Variant::INT,"extra_spacing_char"),"set_spacing","get_spacing",SPACING_CHAR);
+ ADD_PROPERTYINZ(PropertyInfo(Variant::INT,"extra_spacing_space"),"set_spacing","get_spacing",SPACING_SPACE);
ADD_GROUP("Font","");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"font_data",PROPERTY_HINT_RESOURCE_TYPE,"DynamicFontData"),_SCS("set_font_data"),_SCS("get_font_data"));
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"font_data",PROPERTY_HINT_RESOURCE_TYPE,"DynamicFontData"),"set_font_data","get_font_data");
BIND_CONSTANT( SPACING_TOP );
BIND_CONSTANT( SPACING_BOTTOM );
diff --git a/scene/resources/dynamic_font_stb.cpp b/scene/resources/dynamic_font_stb.cpp
index cbbca49f0f..076e08a594 100644
--- a/scene/resources/dynamic_font_stb.cpp
+++ b/scene/resources/dynamic_font_stb.cpp
@@ -384,8 +384,8 @@ void DynamicFont::_bind_methods() {
ClassDB::bind_method(_MD("set_size","data"),&DynamicFont::set_size);
ClassDB::bind_method(_MD("get_size"),&DynamicFont::get_size);
- ADD_PROPERTY(PropertyInfo(Variant::INT,"font/size"),_SCS("set_size"),_SCS("get_size"));
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"font/font",PROPERTY_HINT_RESOURCE_TYPE,"DynamicFontData"),_SCS("set_font_data"),_SCS("get_font_data"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"font/size"),"set_size","get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"font/font",PROPERTY_HINT_RESOURCE_TYPE,"DynamicFontData"),"set_font_data","get_font_data");
}
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index ffc0a38fc2..5f4fbff173 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -724,16 +724,16 @@ void Environment::_bind_methods() {
ADD_GROUP("Background","background_");
- ADD_PROPERTY(PropertyInfo(Variant::INT,"background_mode",PROPERTY_HINT_ENUM,"Clear Color,Custom Color,Skybox,Canvas,Keep"),_SCS("set_background"),_SCS("get_background") );
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"background_skybox",PROPERTY_HINT_RESOURCE_TYPE,"SkyBox"),_SCS("set_skybox"),_SCS("get_skybox") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"background_skybox_scale",PROPERTY_HINT_RANGE,"0,32,0.01"),_SCS("set_skybox_scale"),_SCS("get_skybox_scale") );
- ADD_PROPERTY(PropertyInfo(Variant::COLOR,"background_color"),_SCS("set_bg_color"),_SCS("get_bg_color") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"background_energy",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_bg_energy"),_SCS("get_bg_energy") );
- ADD_PROPERTY(PropertyInfo(Variant::INT,"background_canvas_max_layer",PROPERTY_HINT_RANGE,"-1000,1000,1"),_SCS("set_canvas_max_layer"),_SCS("get_canvas_max_layer") );
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"background_mode",PROPERTY_HINT_ENUM,"Clear Color,Custom Color,Skybox,Canvas,Keep"),"set_background","get_background") ;
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"background_skybox",PROPERTY_HINT_RESOURCE_TYPE,"SkyBox"),"set_skybox","get_skybox") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"background_skybox_scale",PROPERTY_HINT_RANGE,"0,32,0.01"),"set_skybox_scale","get_skybox_scale") ;
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR,"background_color"),"set_bg_color","get_bg_color") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"background_energy",PROPERTY_HINT_RANGE,"0,16,0.01"),"set_bg_energy","get_bg_energy") ;
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"background_canvas_max_layer",PROPERTY_HINT_RANGE,"-1000,1000,1"),"set_canvas_max_layer","get_canvas_max_layer") ;
ADD_GROUP("Ambient Light","ambient_light_");
- ADD_PROPERTY(PropertyInfo(Variant::COLOR,"ambient_light_color"),_SCS("set_ambient_light_color"),_SCS("get_ambient_light_color") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_light_energy",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_ambient_light_energy"),_SCS("get_ambient_light_energy") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_light_skybox_contribution",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_ambient_light_skybox_contribution"),_SCS("get_ambient_light_skybox_contribution") );
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR,"ambient_light_color"),"set_ambient_light_color","get_ambient_light_color") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_light_energy",PROPERTY_HINT_RANGE,"0,16,0.01"),"set_ambient_light_energy","get_ambient_light_energy") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_light_skybox_contribution",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_ambient_light_skybox_contribution","get_ambient_light_skybox_contribution") ;
ClassDB::bind_method(_MD("set_ssr_enabled","enabled"),&Environment::set_ssr_enabled);
@@ -758,13 +758,13 @@ void Environment::_bind_methods() {
ClassDB::bind_method(_MD("is_ssr_rough"),&Environment::is_ssr_rough);
ADD_GROUP("SS Reflections","ss_reflections_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ss_reflections_enabled"),_SCS("set_ssr_enabled"),_SCS("is_ssr_enabled") );
- ADD_PROPERTY(PropertyInfo(Variant::INT,"ss_reflections_max_steps",PROPERTY_HINT_RANGE,"1,512,1"),_SCS("set_ssr_max_steps"),_SCS("get_ssr_max_steps") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"ss_reflections_accel",PROPERTY_HINT_RANGE,"0,4,0.01"),_SCS("set_ssr_accel"),_SCS("get_ssr_accel") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"ss_reflections_fade",PROPERTY_HINT_EXP_EASING),_SCS("set_ssr_fade"),_SCS("get_ssr_fade") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"ss_reflections_depth_tolerance",PROPERTY_HINT_RANGE,"0.1,128,0.1"),_SCS("set_ssr_depth_tolerance"),_SCS("get_ssr_depth_tolerance") );
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ss_reflections_accel_smooth"),_SCS("set_ssr_smooth"),_SCS("is_ssr_smooth") );
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ss_reflections_roughness"),_SCS("set_ssr_rough"),_SCS("is_ssr_rough") );
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ss_reflections_enabled"),"set_ssr_enabled","is_ssr_enabled") ;
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"ss_reflections_max_steps",PROPERTY_HINT_RANGE,"1,512,1"),"set_ssr_max_steps","get_ssr_max_steps") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"ss_reflections_accel",PROPERTY_HINT_RANGE,"0,4,0.01"),"set_ssr_accel","get_ssr_accel") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"ss_reflections_fade",PROPERTY_HINT_EXP_EASING),"set_ssr_fade","get_ssr_fade") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"ss_reflections_depth_tolerance",PROPERTY_HINT_RANGE,"0.1,128,0.1"),"set_ssr_depth_tolerance","get_ssr_depth_tolerance") ;
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ss_reflections_accel_smooth"),"set_ssr_smooth","is_ssr_smooth") ;
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ss_reflections_roughness"),"set_ssr_rough","is_ssr_rough") ;
ClassDB::bind_method(_MD("set_ssao_enabled","enabled"),&Environment::set_ssao_enabled);
ClassDB::bind_method(_MD("is_ssao_enabled"),&Environment::is_ssao_enabled);
@@ -794,15 +794,15 @@ void Environment::_bind_methods() {
ClassDB::bind_method(_MD("is_ssao_blur_enabled"),&Environment::is_ssao_blur_enabled);
ADD_GROUP("SSAO","ssao_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ssao_enabled"),_SCS("set_ssao_enabled"),_SCS("is_ssao_enabled") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_radius",PROPERTY_HINT_RANGE,"0.1,16,0.1"),_SCS("set_ssao_radius"),_SCS("get_ssao_radius") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_intensity",PROPERTY_HINT_RANGE,"0.0,9,0.1"),_SCS("set_ssao_intensity"),_SCS("get_ssao_intensity") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_radius2",PROPERTY_HINT_RANGE,"0.0,16,0.1"),_SCS("set_ssao_radius2"),_SCS("get_ssao_radius2") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_intensity2",PROPERTY_HINT_RANGE,"0.0,9,0.1"),_SCS("set_ssao_intensity2"),_SCS("get_ssao_intensity2") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_bias",PROPERTY_HINT_RANGE,"0.001,8,0.001"),_SCS("set_ssao_bias"),_SCS("get_ssao_bias") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_light_affect",PROPERTY_HINT_RANGE,"0.00,1,0.01"),_SCS("set_ssao_direct_light_affect"),_SCS("get_ssao_direct_light_affect") );
- ADD_PROPERTY(PropertyInfo(Variant::COLOR,"ssao_color",PROPERTY_HINT_COLOR_NO_ALPHA),_SCS("set_ssao_color"),_SCS("get_ssao_color") );
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ssao_blur"),_SCS("set_ssao_blur"),_SCS("is_ssao_blur_enabled") );
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ssao_enabled"),"set_ssao_enabled","is_ssao_enabled") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_radius",PROPERTY_HINT_RANGE,"0.1,16,0.1"),"set_ssao_radius","get_ssao_radius") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_intensity",PROPERTY_HINT_RANGE,"0.0,9,0.1"),"set_ssao_intensity","get_ssao_intensity") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_radius2",PROPERTY_HINT_RANGE,"0.0,16,0.1"),"set_ssao_radius2","get_ssao_radius2") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_intensity2",PROPERTY_HINT_RANGE,"0.0,9,0.1"),"set_ssao_intensity2","get_ssao_intensity2") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_bias",PROPERTY_HINT_RANGE,"0.001,8,0.001"),"set_ssao_bias","get_ssao_bias") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_light_affect",PROPERTY_HINT_RANGE,"0.00,1,0.01"),"set_ssao_direct_light_affect","get_ssao_direct_light_affect") ;
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR,"ssao_color",PROPERTY_HINT_COLOR_NO_ALPHA),"set_ssao_color","get_ssao_color") ;
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ssao_blur"),"set_ssao_blur","is_ssao_blur_enabled") ;
ClassDB::bind_method(_MD("set_dof_blur_far_enabled","enabled"),&Environment::set_dof_blur_far_enabled);
ClassDB::bind_method(_MD("is_dof_blur_far_enabled"),&Environment::is_dof_blur_far_enabled);
@@ -835,18 +835,18 @@ void Environment::_bind_methods() {
ClassDB::bind_method(_MD("get_dof_blur_near_quality"),&Environment::get_dof_blur_near_quality);
ADD_GROUP("DOF Far Blur","dof_blur_far_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"dof_blur_far_enabled"),_SCS("set_dof_blur_far_enabled"),_SCS("is_dof_blur_far_enabled") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_far_distance",PROPERTY_HINT_EXP_RANGE,"0.01,8192,0.01"),_SCS("set_dof_blur_far_distance"),_SCS("get_dof_blur_far_distance") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_far_transition",PROPERTY_HINT_EXP_RANGE,"0.01,8192,0.01"),_SCS("set_dof_blur_far_transition"),_SCS("get_dof_blur_far_transition") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_far_amount",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_dof_blur_far_amount"),_SCS("get_dof_blur_far_amount") );
- ADD_PROPERTY(PropertyInfo(Variant::INT,"dof_blur_far_quality",PROPERTY_HINT_ENUM,"Low,Medium,High"),_SCS("set_dof_blur_far_quality"),_SCS("get_dof_blur_far_quality") );
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"dof_blur_far_enabled"),"set_dof_blur_far_enabled","is_dof_blur_far_enabled") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_far_distance",PROPERTY_HINT_EXP_RANGE,"0.01,8192,0.01"),"set_dof_blur_far_distance","get_dof_blur_far_distance") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_far_transition",PROPERTY_HINT_EXP_RANGE,"0.01,8192,0.01"),"set_dof_blur_far_transition","get_dof_blur_far_transition") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_far_amount",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_dof_blur_far_amount","get_dof_blur_far_amount") ;
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"dof_blur_far_quality",PROPERTY_HINT_ENUM,"Low,Medium,High"),"set_dof_blur_far_quality","get_dof_blur_far_quality") ;
ADD_GROUP("DOF Far Near","dof_blur_near_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"dof_blur_near_enabled"),_SCS("set_dof_blur_near_enabled"),_SCS("is_dof_blur_near_enabled") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_near_distance",PROPERTY_HINT_EXP_RANGE,"0.01,8192,0.01"),_SCS("set_dof_blur_near_distance"),_SCS("get_dof_blur_near_distance") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_near_transition",PROPERTY_HINT_EXP_RANGE,"0.01,8192,0.01"),_SCS("set_dof_blur_near_transition"),_SCS("get_dof_blur_near_transition") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_near_amount",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_dof_blur_near_amount"),_SCS("get_dof_blur_near_amount") );
- ADD_PROPERTY(PropertyInfo(Variant::INT,"dof_blur_near_quality",PROPERTY_HINT_ENUM,"Low,Medium,High"),_SCS("set_dof_blur_near_quality"),_SCS("get_dof_blur_near_quality") );
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"dof_blur_near_enabled"),"set_dof_blur_near_enabled","is_dof_blur_near_enabled") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_near_distance",PROPERTY_HINT_EXP_RANGE,"0.01,8192,0.01"),"set_dof_blur_near_distance","get_dof_blur_near_distance") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_near_transition",PROPERTY_HINT_EXP_RANGE,"0.01,8192,0.01"),"set_dof_blur_near_transition","get_dof_blur_near_transition") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_near_amount",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_dof_blur_near_amount","get_dof_blur_near_amount") ;
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"dof_blur_near_quality",PROPERTY_HINT_ENUM,"Low,Medium,High"),"set_dof_blur_near_quality","get_dof_blur_near_quality") ;
ClassDB::bind_method(_MD("set_glow_enabled","enabled"),&Environment::set_glow_enabled);
@@ -877,22 +877,22 @@ void Environment::_bind_methods() {
ClassDB::bind_method(_MD("is_glow_bicubic_upscale_enabled"),&Environment::is_glow_bicubic_upscale_enabled);
ADD_GROUP("Glow","glow_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"glow_enabled"),_SCS("set_glow_enabled"),_SCS("is_glow_enabled") );
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/1"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),0 );
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/2"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),1 );
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/3"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),2 );
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/4"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),3 );
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/5"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),4 );
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/6"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),5 );
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/7"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),6 );
-
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow_intensity",PROPERTY_HINT_RANGE,"0.0,8.0,0.01"),_SCS("set_glow_intensity"),_SCS("get_glow_intensity") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow_strength",PROPERTY_HINT_RANGE,"0.0,2.0,0.01"),_SCS("set_glow_strength"),_SCS("get_glow_strength") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow_bloom",PROPERTY_HINT_RANGE,"0.0,1.0,0.01"),_SCS("set_glow_bloom"),_SCS("get_glow_bloom") );
- ADD_PROPERTY(PropertyInfo(Variant::INT,"glow_blend_mode",PROPERTY_HINT_ENUM,"Additive,Screen,Softlight,Replace"),_SCS("set_glow_blend_mode"),_SCS("get_glow_blend_mode") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow_hdr_treshold",PROPERTY_HINT_RANGE,"0.0,4.0,0.01"),_SCS("set_glow_hdr_bleed_treshold"),_SCS("get_glow_hdr_bleed_treshold") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow_hdr_scale",PROPERTY_HINT_RANGE,"0.0,4.0,0.01"),_SCS("set_glow_hdr_bleed_scale"),_SCS("get_glow_hdr_bleed_scale") );
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"glow_bicubic_upscale"),_SCS("set_glow_bicubic_upscale"),_SCS("is_glow_bicubic_upscale_enabled") );
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"glow_enabled"),"set_glow_enabled","is_glow_enabled") ;
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/1"),"set_glow_level","is_glow_level_enabled",0 );
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/2"),"set_glow_level","is_glow_level_enabled",1 );
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/3"),"set_glow_level","is_glow_level_enabled",2 );
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/4"),"set_glow_level","is_glow_level_enabled",3 );
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/5"),"set_glow_level","is_glow_level_enabled",4 );
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/6"),"set_glow_level","is_glow_level_enabled",5 );
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/7"),"set_glow_level","is_glow_level_enabled",6 );
+
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow_intensity",PROPERTY_HINT_RANGE,"0.0,8.0,0.01"),"set_glow_intensity","get_glow_intensity") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow_strength",PROPERTY_HINT_RANGE,"0.0,2.0,0.01"),"set_glow_strength","get_glow_strength") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow_bloom",PROPERTY_HINT_RANGE,"0.0,1.0,0.01"),"set_glow_bloom","get_glow_bloom") ;
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"glow_blend_mode",PROPERTY_HINT_ENUM,"Additive,Screen,Softlight,Replace"),"set_glow_blend_mode","get_glow_blend_mode") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow_hdr_treshold",PROPERTY_HINT_RANGE,"0.0,4.0,0.01"),"set_glow_hdr_bleed_treshold","get_glow_hdr_bleed_treshold") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow_hdr_scale",PROPERTY_HINT_RANGE,"0.0,4.0,0.01"),"set_glow_hdr_bleed_scale","get_glow_hdr_bleed_scale") ;
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"glow_bicubic_upscale"),"set_glow_bicubic_upscale","is_glow_bicubic_upscale_enabled") ;
ClassDB::bind_method(_MD("set_tonemapper","mode"),&Environment::set_tonemapper);
@@ -921,15 +921,15 @@ void Environment::_bind_methods() {
ADD_GROUP("Tonemap","tonemap_");
- ADD_PROPERTY(PropertyInfo(Variant::INT,"tonemap_mode",PROPERTY_HINT_ENUM,"Linear,Reindhart,Filmic,Aces"),_SCS("set_tonemapper"),_SCS("get_tonemapper") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"tonemap_exposure",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_tonemap_exposure"),_SCS("get_tonemap_exposure") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"tonemap_white",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_tonemap_white"),_SCS("get_tonemap_white") );
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"tonemap_mode",PROPERTY_HINT_ENUM,"Linear,Reindhart,Filmic,Aces"),"set_tonemapper","get_tonemapper") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"tonemap_exposure",PROPERTY_HINT_RANGE,"0,16,0.01"),"set_tonemap_exposure","get_tonemap_exposure") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"tonemap_white",PROPERTY_HINT_RANGE,"0,16,0.01"),"set_tonemap_white","get_tonemap_white") ;
ADD_GROUP("Auto Exposure","auto_exposure_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"auto_expoure_enabled"),_SCS("set_tonemap_auto_exposure"),_SCS("get_tonemap_auto_exposure") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"auto_expoure_scale",PROPERTY_HINT_RANGE,"0.01,64,0.01"),_SCS("set_tonemap_auto_exposure_grey"),_SCS("get_tonemap_auto_exposure_grey") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"auto_expoure_min_luma",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_tonemap_auto_exposure_min"),_SCS("get_tonemap_auto_exposure_min") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"auto_expoure_max_luma",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_tonemap_auto_exposure_max"),_SCS("get_tonemap_auto_exposure_max") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"auto_expoure_speed",PROPERTY_HINT_RANGE,"0.01,64,0.01"),_SCS("set_tonemap_auto_exposure_speed"),_SCS("get_tonemap_auto_exposure_speed") );
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"auto_expoure_enabled"),"set_tonemap_auto_exposure","get_tonemap_auto_exposure") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"auto_expoure_scale",PROPERTY_HINT_RANGE,"0.01,64,0.01"),"set_tonemap_auto_exposure_grey","get_tonemap_auto_exposure_grey") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"auto_expoure_min_luma",PROPERTY_HINT_RANGE,"0,16,0.01"),"set_tonemap_auto_exposure_min","get_tonemap_auto_exposure_min") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"auto_expoure_max_luma",PROPERTY_HINT_RANGE,"0,16,0.01"),"set_tonemap_auto_exposure_max","get_tonemap_auto_exposure_max") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"auto_expoure_speed",PROPERTY_HINT_RANGE,"0.01,64,0.01"),"set_tonemap_auto_exposure_speed","get_tonemap_auto_exposure_speed") ;
ClassDB::bind_method(_MD("set_adjustment_enable","enabled"),&Environment::set_adjustment_enable);
ClassDB::bind_method(_MD("is_adjustment_enabled"),&Environment::is_adjustment_enabled);
@@ -947,11 +947,11 @@ void Environment::_bind_methods() {
ClassDB::bind_method(_MD("get_adjustment_color_correction"),&Environment::get_adjustment_color_correction);
ADD_GROUP("Adjustments","adjustment_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"adjustment_enabled"),_SCS("set_adjustment_enable"),_SCS("is_adjustment_enabled") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"adjustment_brightness",PROPERTY_HINT_RANGE,"0.01,8,0.01"),_SCS("set_adjustment_brightness"),_SCS("get_adjustment_brightness") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"adjustment_contrast",PROPERTY_HINT_RANGE,"0.01,8,0.01"),_SCS("set_adjustment_contrast"),_SCS("get_adjustment_contrast") );
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"adjustment_saturation",PROPERTY_HINT_RANGE,"0.01,8,0.01"),_SCS("set_adjustment_saturation"),_SCS("get_adjustment_saturation") );
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"adjustment_color_correction",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_adjustment_color_correction"),_SCS("get_adjustment_color_correction") );
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"adjustment_enabled"),"set_adjustment_enable","is_adjustment_enabled") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"adjustment_brightness",PROPERTY_HINT_RANGE,"0.01,8,0.01"),"set_adjustment_brightness","get_adjustment_brightness") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"adjustment_contrast",PROPERTY_HINT_RANGE,"0.01,8,0.01"),"set_adjustment_contrast","get_adjustment_contrast") ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"adjustment_saturation",PROPERTY_HINT_RANGE,"0.01,8,0.01"),"set_adjustment_saturation","get_adjustment_saturation") ;
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"adjustment_color_correction",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_adjustment_color_correction","get_adjustment_color_correction") ;
GLOBAL_DEF("rendering/skybox/irradiance_cube_resolution",256);
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index b1d0611f48..d7cf629960 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -600,14 +600,14 @@ void BitmapFont::_bind_methods() {
ClassDB::bind_method(_MD("set_fallback","fallback"),&BitmapFont::set_fallback);
ClassDB::bind_method(_MD("get_fallback"),&BitmapFont::get_fallback);
- ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "textures", PROPERTY_HINT_NONE,"", PROPERTY_USAGE_NOEDITOR ), _SCS("_set_textures"), _SCS("_get_textures") );
- ADD_PROPERTY( PropertyInfo( Variant::POOL_INT_ARRAY, "chars", PROPERTY_HINT_NONE,"", PROPERTY_USAGE_NOEDITOR ), _SCS("_set_chars"), _SCS("_get_chars") );
- ADD_PROPERTY( PropertyInfo( Variant::POOL_INT_ARRAY, "kernings", PROPERTY_HINT_NONE,"", PROPERTY_USAGE_NOEDITOR ), _SCS("_set_kernings"), _SCS("_get_kernings") );
-
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "height", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_height"), _SCS("get_height") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "ascent", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_ascent"), _SCS("get_ascent") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "distance_field" ), _SCS("set_distance_field_hint"), _SCS("is_distance_field_hint") );
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "fallback", PROPERTY_HINT_RESOURCE_TYPE,"BitmapFont" ), _SCS("set_fallback"), _SCS("get_fallback") );
+ ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "textures", PROPERTY_HINT_NONE,"", PROPERTY_USAGE_NOEDITOR ), "_set_textures", "_get_textures") ;
+ ADD_PROPERTY( PropertyInfo( Variant::POOL_INT_ARRAY, "chars", PROPERTY_HINT_NONE,"", PROPERTY_USAGE_NOEDITOR ), "_set_chars", "_get_chars") ;
+ ADD_PROPERTY( PropertyInfo( Variant::POOL_INT_ARRAY, "kernings", PROPERTY_HINT_NONE,"", PROPERTY_USAGE_NOEDITOR ), "_set_kernings", "_get_kernings") ;
+
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "height", PROPERTY_HINT_RANGE,"-1024,1024,1" ), "set_height", "get_height") ;
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "ascent", PROPERTY_HINT_RANGE,"-1024,1024,1" ), "set_ascent", "get_ascent") ;
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "distance_field" ), "set_distance_field_hint", "is_distance_field_hint") ;
+ ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "fallback", PROPERTY_HINT_RESOURCE_TYPE,"BitmapFont" ), "set_fallback", "get_fallback") ;
}
diff --git a/scene/resources/gibberish_stream.cpp b/scene/resources/gibberish_stream.cpp
index 3a6a6df7ea..8b8ae63ab0 100644
--- a/scene/resources/gibberish_stream.cpp
+++ b/scene/resources/gibberish_stream.cpp
@@ -317,10 +317,10 @@ void AudioStreamGibberish::_bind_methods() {
ClassDB::bind_method(_MD("set_xfade_time","sec"),&AudioStreamGibberish::set_xfade_time);
ClassDB::bind_method(_MD("get_xfade_time"),&AudioStreamGibberish::get_xfade_time);
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"phonemes",PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_phonemes"),_SCS("get_phonemes"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"pitch_scale",PROPERTY_HINT_RANGE,"0.01,64,0.01"),_SCS("set_pitch_scale"),_SCS("get_pitch_scale"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"pitch_random_scale",PROPERTY_HINT_RANGE,"0,64,0.01"),_SCS("set_pitch_random_scale"),_SCS("get_pitch_random_scale"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"xfade_sec",PROPERTY_HINT_RANGE,"0.001,0.5,0.001"),_SCS("set_xfade_time"),_SCS("get_xfade_time"));
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"phonemes",PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),"set_phonemes","get_phonemes");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"pitch_scale",PROPERTY_HINT_RANGE,"0.01,64,0.01"),"set_pitch_scale","get_pitch_scale");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"pitch_random_scale",PROPERTY_HINT_RANGE,"0,64,0.01"),"set_pitch_random_scale","get_pitch_random_scale");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"xfade_sec",PROPERTY_HINT_RANGE,"0.001,0.5,0.001"),"set_xfade_time","get_xfade_time");
}
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index e2e79970f9..ea088cb909 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -928,96 +928,96 @@ void FixedSpatialMaterial::_bind_methods() {
ClassDB::bind_method(_MD("get_uv2_offset"),&FixedSpatialMaterial::get_uv2_offset);
ADD_GROUP("Flags","flags_");
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"flags_transparent"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_TRANSPARENT);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"flags_unshaded"),_SCS("set_flag"),_SCS("get_flag"),FLAG_UNSHADED);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"flags_on_top"),_SCS("set_flag"),_SCS("get_flag"),FLAG_ONTOP);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"flags_use_point_size"),_SCS("set_flag"),_SCS("get_flag"),FLAG_USE_POINT_SIZE);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"flags_transparent"),"set_feature","get_feature",FEATURE_TRANSPARENT);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"flags_unshaded"),"set_flag","get_flag",FLAG_UNSHADED);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"flags_on_top"),"set_flag","get_flag",FLAG_ONTOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"flags_use_point_size"),"set_flag","get_flag",FLAG_USE_POINT_SIZE);
ADD_GROUP("Vertex Color","vertex_color");
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"vertex_color_use_as_albedo"),_SCS("set_flag"),_SCS("get_flag"),FLAG_ALBEDO_FROM_VERTEX_COLOR);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"vertex_color_is_srgb"),_SCS("set_flag"),_SCS("get_flag"),FLAG_SRGB_VERTEX_COLOR);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"vertex_color_use_as_albedo"),"set_flag","get_flag",FLAG_ALBEDO_FROM_VERTEX_COLOR);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"vertex_color_is_srgb"),"set_flag","get_flag",FLAG_SRGB_VERTEX_COLOR);
ADD_GROUP("Parameters","params_");
- ADD_PROPERTY(PropertyInfo(Variant::INT,"params_diffuse_mode",PROPERTY_HINT_ENUM,"Labert,Lambert Wrap,Oren Nayar,Burley"),_SCS("set_diffuse_mode"),_SCS("get_diffuse_mode"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"params_blend_mode",PROPERTY_HINT_ENUM,"Mix,Add,Sub,Mul"),_SCS("set_blend_mode"),_SCS("get_blend_mode"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"params_cull_mode",PROPERTY_HINT_ENUM,"Back,Front,Disabled"),_SCS("set_cull_mode"),_SCS("get_cull_mode"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"params_depth_draw_mode",PROPERTY_HINT_ENUM,"Opaque Only,Always,Never,Opaque Pre-Pass"),_SCS("set_depth_draw_mode"),_SCS("get_depth_draw_mode"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"params_line_width",PROPERTY_HINT_RANGE,"0.1,128,0.1"),_SCS("set_line_width"),_SCS("get_line_width"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"params_point_size",PROPERTY_HINT_RANGE,"0.1,128,0.1"),_SCS("set_point_size"),_SCS("get_point_size"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"params_diffuse_mode",PROPERTY_HINT_ENUM,"Labert,Lambert Wrap,Oren Nayar,Burley"),"set_diffuse_mode","get_diffuse_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"params_blend_mode",PROPERTY_HINT_ENUM,"Mix,Add,Sub,Mul"),"set_blend_mode","get_blend_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"params_cull_mode",PROPERTY_HINT_ENUM,"Back,Front,Disabled"),"set_cull_mode","get_cull_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"params_depth_draw_mode",PROPERTY_HINT_ENUM,"Opaque Only,Always,Never,Opaque Pre-Pass"),"set_depth_draw_mode","get_depth_draw_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"params_line_width",PROPERTY_HINT_RANGE,"0.1,128,0.1"),"set_line_width","get_line_width");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"params_point_size",PROPERTY_HINT_RANGE,"0.1,128,0.1"),"set_point_size","get_point_size");
ADD_GROUP("Albedo","albedo_");
- ADD_PROPERTY(PropertyInfo(Variant::COLOR,"albedo_color"),_SCS("set_albedo"),_SCS("get_albedo"));
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"albedo_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_ALBEDO);
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR,"albedo_color"),"set_albedo","get_albedo");
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"albedo_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture",TEXTURE_ALBEDO);
ADD_GROUP("Specular","specular_");
- ADD_PROPERTY(PropertyInfo(Variant::INT,"specular_mode",PROPERTY_HINT_ENUM,"Metallic,Specular"),_SCS("set_specular_mode"),_SCS("get_specular_mode"));
- ADD_PROPERTY(PropertyInfo(Variant::COLOR,"specular_color",PROPERTY_HINT_COLOR_NO_ALPHA),_SCS("set_specular"),_SCS("get_specular"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"specular_metalness",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_metalness"),_SCS("get_metalness"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"specular_roughness",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_roughness"),_SCS("get_roughness"));
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"specular_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_SPECULAR);
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"specular_mode",PROPERTY_HINT_ENUM,"Metallic,Specular"),"set_specular_mode","get_specular_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR,"specular_color",PROPERTY_HINT_COLOR_NO_ALPHA),"set_specular","get_specular");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"specular_metalness",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_metalness","get_metalness");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"specular_roughness",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_roughness","get_roughness");
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"specular_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture",TEXTURE_SPECULAR);
ADD_GROUP("Emission","emission_");
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"emission_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_EMISSION);
- ADD_PROPERTY(PropertyInfo(Variant::COLOR,"emission_color",PROPERTY_HINT_COLOR_NO_ALPHA),_SCS("set_emission"),_SCS("get_emission"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"emission_energy",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_emission_energy"),_SCS("get_emission_energy"));
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"emission_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_EMISSION);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"emission_enabled"),"set_feature","get_feature",FEATURE_EMISSION);
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR,"emission_color",PROPERTY_HINT_COLOR_NO_ALPHA),"set_emission","get_emission");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"emission_energy",PROPERTY_HINT_RANGE,"0,16,0.01"),"set_emission_energy","get_emission_energy");
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"emission_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture",TEXTURE_EMISSION);
ADD_GROUP("NormapMap","normal_");
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"normal_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_NORMAL_MAPPING);
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"normal_scale",PROPERTY_HINT_RANGE,"-16,16,0.01"),_SCS("set_normal_scale"),_SCS("get_normal_scale"));
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"normal_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_NORMAL);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"normal_enabled"),"set_feature","get_feature",FEATURE_NORMAL_MAPPING);
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"normal_scale",PROPERTY_HINT_RANGE,"-16,16,0.01"),"set_normal_scale","get_normal_scale");
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"normal_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture",TEXTURE_NORMAL);
ADD_GROUP("Rim","rim_");
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"rim_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_RIM);
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"rim_amount",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_rim"),_SCS("get_rim"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"rim_tint",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_rim_tint"),_SCS("get_rim_tint"));
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"rim_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_RIM);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"rim_enabled"),"set_feature","get_feature",FEATURE_RIM);
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"rim_amount",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_rim","get_rim");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"rim_tint",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_rim_tint","get_rim_tint");
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"rim_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture",TEXTURE_RIM);
ADD_GROUP("Clearcoat","clearcoat_");
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"clearcoat_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_CLEARCOAT);
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"clearcoat_amount",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_clearcoat"),_SCS("get_clearcoat"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"clearcoat_gloss",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_clearcoat_gloss"),_SCS("get_clearcoat_gloss"));
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"clearcoat_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_CLEARCOAT);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"clearcoat_enabled"),"set_feature","get_feature",FEATURE_CLEARCOAT);
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"clearcoat_amount",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_clearcoat","get_clearcoat");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"clearcoat_gloss",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_clearcoat_gloss","get_clearcoat_gloss");
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"clearcoat_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture",TEXTURE_CLEARCOAT);
ADD_GROUP("Anisotropy","anisotropy_");
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"anisotropy_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_ANISOTROPY);
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"anisotropy_anisotropy",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_anisotropy"),_SCS("get_anisotropy"));
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"anisotropy_flowmap",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_FLOWMAP);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"anisotropy_enabled"),"set_feature","get_feature",FEATURE_ANISOTROPY);
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"anisotropy_anisotropy",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_anisotropy","get_anisotropy");
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"anisotropy_flowmap",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture",TEXTURE_FLOWMAP);
ADD_GROUP("Ambient Occlusion","ao_");
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"ao_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_AMBIENT_OCCLUSION);
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"ao_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_AMBIENT_OCCLUSION);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"ao_enabled"),"set_feature","get_feature",FEATURE_AMBIENT_OCCLUSION);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"ao_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture",TEXTURE_AMBIENT_OCCLUSION);
ADD_GROUP("Height","height_");
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"height_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_HEIGHT_MAPPING);
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"height_scale",PROPERTY_HINT_RANGE,"-16,16,0.01"),_SCS("set_height_scale"),_SCS("get_height_scale"));
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"height_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_HEIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"height_enabled"),"set_feature","get_feature",FEATURE_HEIGHT_MAPPING);
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"height_scale",PROPERTY_HINT_RANGE,"-16,16,0.01"),"set_height_scale","get_height_scale");
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"height_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture",TEXTURE_HEIGHT);
ADD_GROUP("Subsurf Scatter","subsurf_scatter_");
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"subsurf_scatter_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_SUBSURACE_SCATTERING);
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"subsurf_scatter_strength",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_subsurface_scattering_strength"),_SCS("get_subsurface_scattering_strength"));
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"subsurf_scatter_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_SUBSURFACE_SCATTERING);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"subsurf_scatter_enabled"),"set_feature","get_feature",FEATURE_SUBSURACE_SCATTERING);
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"subsurf_scatter_strength",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_subsurface_scattering_strength","get_subsurface_scattering_strength");
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"subsurf_scatter_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture",TEXTURE_SUBSURFACE_SCATTERING);
ADD_GROUP("Refraction","refraction_");
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"refraction_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_REFRACTION);
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"refraction_displacement",PROPERTY_HINT_RANGE,"-1,1,0.01"),_SCS("set_refraction"),_SCS("get_refraction"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"refraction_roughness",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_refraction_roughness"),_SCS("get_refraction_roughness"));
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"refraction_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_REFRACTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"refraction_enabled"),"set_feature","get_feature",FEATURE_REFRACTION);
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"refraction_displacement",PROPERTY_HINT_RANGE,"-1,1,0.01"),"set_refraction","get_refraction");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"refraction_roughness",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_refraction_roughness","get_refraction_roughness");
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"refraction_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture",TEXTURE_REFRACTION);
ADD_GROUP("Detail","detail_");
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"detail_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_DETAIL);
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"detail_mask",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_DETAIL_MASK);
- ADD_PROPERTY(PropertyInfo(Variant::INT,"detail_blend_mode",PROPERTY_HINT_ENUM,"Mix,Add,Sub,Mul"),_SCS("set_detail_blend_mode"),_SCS("get_detail_blend_mode"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"detail_uv_layer",PROPERTY_HINT_ENUM,"UV1,UV2"),_SCS("set_detail_uv"),_SCS("get_detail_uv"));
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"detail_albedo",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_DETAIL_ALBEDO);
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"detail_normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_DETAIL_NORMAL);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"detail_enabled"),"set_feature","get_feature",FEATURE_DETAIL);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"detail_mask",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture",TEXTURE_DETAIL_MASK);
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"detail_blend_mode",PROPERTY_HINT_ENUM,"Mix,Add,Sub,Mul"),"set_detail_blend_mode","get_detail_blend_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"detail_uv_layer",PROPERTY_HINT_ENUM,"UV1,UV2"),"set_detail_uv","get_detail_uv");
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"detail_albedo",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture",TEXTURE_DETAIL_ALBEDO);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"detail_normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture",TEXTURE_DETAIL_NORMAL);
ADD_GROUP("UV1","uv1_");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"uv1_scale"),_SCS("set_uv1_scale"),_SCS("get_uv1_scale"));
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"uv1_offset"),_SCS("set_uv1_offset"),_SCS("get_uv1_offset"));
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"uv1_scale"),"set_uv1_scale","get_uv1_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"uv1_offset"),"set_uv1_offset","get_uv1_offset");
ADD_GROUP("UV2","uv2_");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"uv2_scale"),_SCS("set_uv2_scale"),_SCS("get_uv2_scale"));
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"uv2_offset"),_SCS("set_uv2_offset"),_SCS("get_uv2_offset"));
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"uv2_scale"),"set_uv2_scale","get_uv2_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"uv2_offset"),"set_uv2_offset","get_uv2_offset");
BIND_CONSTANT( TEXTURE_ALBEDO );
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 99911eddeb..a174fffcc4 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -1038,9 +1038,9 @@ void Mesh::_bind_methods() {
ClassDB::bind_method(_MD("surface_set_name","surf_idx","name"),&Mesh::surface_set_name);
ClassDB::bind_method(_MD("surface_get_name","surf_idx"),&Mesh::surface_get_name);
ClassDB::bind_method(_MD("center_geometry"),&Mesh::center_geometry);
- ClassDB::set_method_flags(get_class_static(),_SCS("center_geometry"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ClassDB::set_method_flags(get_class_static(),_scs_create("center_geometry"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
ClassDB::bind_method(_MD("regen_normalmaps"),&Mesh::regen_normalmaps);
- ClassDB::set_method_flags(get_class_static(),_SCS("regen_normalmaps"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ClassDB::set_method_flags(get_class_static(),_scs_create("regen_normalmaps"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
ClassDB::bind_method(_MD("set_custom_aabb","aabb"),&Mesh::set_custom_aabb);
ClassDB::bind_method(_MD("get_custom_aabb"),&Mesh::get_custom_aabb);
diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp
index 75df4a4e60..d72264c951 100644
--- a/scene/resources/multimesh.cpp
+++ b/scene/resources/multimesh.cpp
@@ -233,12 +233,12 @@ void MultiMesh::_bind_methods() {
ClassDB::bind_method(_MD("_get_color_array"),&MultiMesh::_get_color_array);
- ADD_PROPERTY(PropertyInfo(Variant::INT,"color_format",PROPERTY_HINT_ENUM,"None,Byte,Float"), _SCS("set_color_format"), _SCS("get_color_format"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"transform_format",PROPERTY_HINT_ENUM,"2D,3D"), _SCS("set_transform_format"), _SCS("get_transform_format"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"instance_count",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_instance_count"), _SCS("get_instance_count"));
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"mesh",PROPERTY_HINT_RESOURCE_TYPE,"Mesh"), _SCS("set_mesh"), _SCS("get_mesh"));
- ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY,"transform_array",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_transform_array"), _SCS("_get_transform_array"));
- ADD_PROPERTY(PropertyInfo(Variant::POOL_COLOR_ARRAY,"color_array",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_color_array"), _SCS("_get_color_array"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"color_format",PROPERTY_HINT_ENUM,"None,Byte,Float"), "set_color_format", "get_color_format");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"transform_format",PROPERTY_HINT_ENUM,"2D,3D"), "set_transform_format", "get_transform_format");
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"instance_count",PROPERTY_HINT_RANGE,"0,16384,1"), "set_instance_count", "get_instance_count");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"mesh",PROPERTY_HINT_RESOURCE_TYPE,"Mesh"), "set_mesh", "get_mesh");
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY,"transform_array",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "_set_transform_array", "_get_transform_array");
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_COLOR_ARRAY,"color_array",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "_set_color_array", "_get_color_array");
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 2707dd6198..948bddf898 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -1844,7 +1844,7 @@ void PackedScene::_bind_methods() {
ClassDB::bind_method(_MD("_get_bundled_scene"),&PackedScene::_get_bundled_scene);
ClassDB::bind_method(_MD("get_state:SceneState"),&PackedScene::get_state);
- ADD_PROPERTY( PropertyInfo(Variant::DICTIONARY,"_bundled"),_SCS("_set_bundled_scene"),_SCS("_get_bundled_scene"));
+ ADD_PROPERTY( PropertyInfo(Variant::DICTIONARY,"_bundled"),"_set_bundled_scene","_get_bundled_scene");
BIND_CONSTANT( GEN_EDIT_STATE_DISABLED );
BIND_CONSTANT( GEN_EDIT_STATE_INSTANCE );
diff --git a/scene/resources/plane_shape.cpp b/scene/resources/plane_shape.cpp
index 1814eea66c..e541c964b7 100644
--- a/scene/resources/plane_shape.cpp
+++ b/scene/resources/plane_shape.cpp
@@ -83,7 +83,7 @@ void PlaneShape::_bind_methods() {
ClassDB::bind_method(_MD("set_plane","plane"),&PlaneShape::set_plane);
ClassDB::bind_method(_MD("get_plane"),&PlaneShape::get_plane);
- ADD_PROPERTY( PropertyInfo(Variant::PLANE,"plane"), _SCS("set_plane"), _SCS("get_plane") );
+ ADD_PROPERTY( PropertyInfo(Variant::PLANE,"plane"), "set_plane", "get_plane") ;
}
diff --git a/scene/resources/polygon_path_finder.cpp b/scene/resources/polygon_path_finder.cpp
index 568f086d34..333c036965 100644
--- a/scene/resources/polygon_path_finder.cpp
+++ b/scene/resources/polygon_path_finder.cpp
@@ -630,7 +630,7 @@ void PolygonPathFinder::_bind_methods() {
ClassDB::bind_method(_MD("_set_data"),&PolygonPathFinder::_set_data);
ClassDB::bind_method(_MD("_get_data"),&PolygonPathFinder::_get_data);
- ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY,"data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_data"),_SCS("_get_data"));
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY,"data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"_set_data","_get_data");
}
diff --git a/scene/resources/ray_shape.cpp b/scene/resources/ray_shape.cpp
index 226062bed3..d90df0baf3 100644
--- a/scene/resources/ray_shape.cpp
+++ b/scene/resources/ray_shape.cpp
@@ -63,7 +63,7 @@ void RayShape::_bind_methods() {
ClassDB::bind_method(_MD("set_length","length"),&RayShape::set_length);
ClassDB::bind_method(_MD("get_length"),&RayShape::get_length);
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"length",PROPERTY_HINT_RANGE,"0,4096,0.01"), _SCS("set_length"), _SCS("get_length") );
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"length",PROPERTY_HINT_RANGE,"0,4096,0.01"), "set_length", "get_length") ;
}
diff --git a/scene/resources/rectangle_shape_2d.cpp b/scene/resources/rectangle_shape_2d.cpp
index 3272125b33..8c7580e903 100644
--- a/scene/resources/rectangle_shape_2d.cpp
+++ b/scene/resources/rectangle_shape_2d.cpp
@@ -69,7 +69,7 @@ void RectangleShape2D::_bind_methods() {
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"extents"),_SCS("set_extents"),_SCS("get_extents") );
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"extents"),"set_extents","get_extents") ;
}
diff --git a/scene/resources/room.cpp b/scene/resources/room.cpp
index 069127f291..3374ae90ff 100644
--- a/scene/resources/room.cpp
+++ b/scene/resources/room.cpp
@@ -55,8 +55,8 @@ void RoomBounds::_bind_methods() {
ClassDB::bind_method(_MD("set_geometry_hint","triangles"),&RoomBounds::set_geometry_hint);
ClassDB::bind_method(_MD("get_geometry_hint"),&RoomBounds::get_geometry_hint);
- //ADD_PROPERTY( PropertyInfo( Variant::DICTIONARY, "bounds"), _SCS("set_bounds"),_SCS("get_bounds") );
- ADD_PROPERTY( PropertyInfo( Variant::POOL_VECTOR3_ARRAY, "geometry_hint"),_SCS("set_geometry_hint"),_SCS("get_geometry_hint") );
+ //ADD_PROPERTY( PropertyInfo( Variant::DICTIONARY, "bounds"), "set_bounds","get_bounds") ;
+ ADD_PROPERTY( PropertyInfo( Variant::POOL_VECTOR3_ARRAY, "geometry_hint"),"set_geometry_hint","get_geometry_hint") ;
}
diff --git a/scene/resources/segment_shape_2d.cpp b/scene/resources/segment_shape_2d.cpp
index 71d5a8efa8..ad663faaf9 100644
--- a/scene/resources/segment_shape_2d.cpp
+++ b/scene/resources/segment_shape_2d.cpp
@@ -89,8 +89,8 @@ void SegmentShape2D::_bind_methods() {
ClassDB::bind_method(_MD("get_b"),&SegmentShape2D::get_b);
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"a"),_SCS("set_a"),_SCS("get_a") );
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"b"),_SCS("set_b"),_SCS("get_b") );
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"a"),"set_a","get_a") ;
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"b"),"set_b","get_b") ;
}
@@ -148,7 +148,7 @@ void RayShape2D::_bind_methods() {
ClassDB::bind_method(_MD("set_length","length"),&RayShape2D::set_length);
ClassDB::bind_method(_MD("get_length"),&RayShape2D::get_length);
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"length"),_SCS("set_length"),_SCS("get_length") );
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"length"),"set_length","get_length") ;
}
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 6afbf32c35..7aa335e44f 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -129,7 +129,7 @@ void Shader::_bind_methods() {
//ClassDB::bind_method(_MD("get_param_list"),&Shader::get_fragment_code);
- ADD_PROPERTY( PropertyInfo(Variant::STRING, "code",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("set_code"), _SCS("get_code") );
+ ADD_PROPERTY( PropertyInfo(Variant::STRING, "code",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "set_code", "get_code") ;
BIND_CONSTANT( MODE_SPATIAL);
BIND_CONSTANT( MODE_CANVAS_ITEM );
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp
index 22ee253b1a..5dff8e9907 100644
--- a/scene/resources/shader_graph.cpp
+++ b/scene/resources/shader_graph.cpp
@@ -266,7 +266,7 @@ void ShaderGraph::_bind_methods() {
ClassDB::bind_method(_MD("_set_data"),&ShaderGraph::_set_data);
ClassDB::bind_method(_MD("_get_data"),&ShaderGraph::_get_data);
- ADD_PROPERTY( PropertyInfo(Variant::DICTIONARY,"_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_data"),_SCS("_get_data"));
+ ADD_PROPERTY( PropertyInfo(Variant::DICTIONARY,"_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "_set_data","_get_data");
//void get_connections(ShaderType p_which,List<Connection> *p_connections) const;
diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp
index b5a886b4b9..c39c09ecbc 100644
--- a/scene/resources/shape_2d.cpp
+++ b/scene/resources/shape_2d.cpp
@@ -111,7 +111,7 @@ void Shape2D::_bind_methods() {
ClassDB::bind_method(_MD("collide_and_get_contacts:Variant","local_xform","with_shape:Shape2D","shape_xform"),&Shape2D::collide_and_get_contacts);
ClassDB::bind_method(_MD("collide_with_motion_and_get_contacts:Variant","local_xform","local_motion","with_shape:Shape2D","shape_xform","shape_motion"),&Shape2D::collide_with_motion_and_get_contacts);
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"custom_solver_bias",PROPERTY_HINT_RANGE,"0,1,0.001"),_SCS("set_custom_solver_bias"),_SCS("get_custom_solver_bias"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"custom_solver_bias",PROPERTY_HINT_RANGE,"0,1,0.001"),"set_custom_solver_bias","get_custom_solver_bias");
}
diff --git a/scene/resources/shape_line_2d.cpp b/scene/resources/shape_line_2d.cpp
index b2270d00c0..5f6716423d 100644
--- a/scene/resources/shape_line_2d.cpp
+++ b/scene/resources/shape_line_2d.cpp
@@ -96,8 +96,8 @@ void LineShape2D::_bind_methods() {
ClassDB::bind_method(_MD("set_d","d"),&LineShape2D::set_d);
ClassDB::bind_method(_MD("get_d"),&LineShape2D::get_d);
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"normal"),_SCS("set_normal"),_SCS("get_normal") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"d"),_SCS("set_d"),_SCS("get_d") );
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"normal"),"set_normal","get_normal") ;
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"d"),"set_d","get_d") ;
}
diff --git a/scene/resources/sky_box.cpp b/scene/resources/sky_box.cpp
index 2a4fbfa8d4..8975ed83dd 100644
--- a/scene/resources/sky_box.cpp
+++ b/scene/resources/sky_box.cpp
@@ -19,7 +19,7 @@ void SkyBox::_bind_methods() {
ClassDB::bind_method(_MD("set_radiance_size","size"),&SkyBox::set_radiance_size);
ClassDB::bind_method(_MD("get_radiance_size"),&SkyBox::get_radiance_size);
- ADD_PROPERTY(PropertyInfo(Variant::INT,"radiance_size",PROPERTY_HINT_ENUM,"256,512,1024,2048"),_SCS("set_radiance_size"),_SCS("get_radiance_size"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"radiance_size",PROPERTY_HINT_ENUM,"256,512,1024,2048"),"set_radiance_size","get_radiance_size");
BIND_CONSTANT( RADIANCE_SIZE_256 );
@@ -127,12 +127,12 @@ void ImageSkyBox::_bind_methods() {
}
ADD_GROUP("Image Path","image_path_");
- ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_negative_x",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_NEGATIVE_X);
- ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_positive_x",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_POSITIVE_X);
- ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_negative_y",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_NEGATIVE_Y);
- ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_positive_y",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_POSITIVE_Y);
- ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_negative_z",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_NEGATIVE_Z);
- ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_positive_z",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_POSITIVE_Z);
+ ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_negative_x",PROPERTY_HINT_FILE,hints),"set_image_path","get_image_path",IMAGE_PATH_NEGATIVE_X);
+ ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_positive_x",PROPERTY_HINT_FILE,hints),"set_image_path","get_image_path",IMAGE_PATH_POSITIVE_X);
+ ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_negative_y",PROPERTY_HINT_FILE,hints),"set_image_path","get_image_path",IMAGE_PATH_NEGATIVE_Y);
+ ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_positive_y",PROPERTY_HINT_FILE,hints),"set_image_path","get_image_path",IMAGE_PATH_POSITIVE_Y);
+ ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_negative_z",PROPERTY_HINT_FILE,hints),"set_image_path","get_image_path",IMAGE_PATH_NEGATIVE_Z);
+ ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_positive_z",PROPERTY_HINT_FILE,hints),"set_image_path","get_image_path",IMAGE_PATH_POSITIVE_Z);
BIND_CONSTANT( IMAGE_PATH_NEGATIVE_X );
BIND_CONSTANT( IMAGE_PATH_POSITIVE_X );
diff --git a/scene/resources/space_2d.cpp b/scene/resources/space_2d.cpp
index 3f0d2824ce..d0fc6edcf0 100644
--- a/scene/resources/space_2d.cpp
+++ b/scene/resources/space_2d.cpp
@@ -51,7 +51,7 @@ void Space2D::_bind_methods() {
ClassDB::bind_method(_MD("set_active","active"),&Space2D::set_active);
ClassDB::bind_method(_MD("is_active"),&Space2D::is_active);
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"active"),_SCS("set_active"),_SCS("is_active") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"active"),"set_active","is_active") ;
}
diff --git a/scene/resources/sphere_shape.cpp b/scene/resources/sphere_shape.cpp
index c7c4d94aad..ac73c4d380 100644
--- a/scene/resources/sphere_shape.cpp
+++ b/scene/resources/sphere_shape.cpp
@@ -78,7 +78,7 @@ void SphereShape::_bind_methods() {
ClassDB::bind_method(_MD("set_radius","radius"),&SphereShape::set_radius);
ClassDB::bind_method(_MD("get_radius"),&SphereShape::get_radius);
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"radius",PROPERTY_HINT_RANGE,"0,4096,0.01"), _SCS("set_radius"), _SCS("get_radius"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"radius",PROPERTY_HINT_RANGE,"0,4096,0.01"), "set_radius", "get_radius");
}
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index e5e32ba4e9..d94d42ff62 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -86,10 +86,10 @@ void StyleBox::_bind_methods() {
ClassDB::bind_method(_MD("draw","canvas_item","rect"),&StyleBox::draw);
ADD_GROUP("Content Margin","content_margin_");
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin_left", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_LEFT );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin_right", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_RIGHT );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin_top", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_TOP);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin_bottom", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_BOTTOM );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin_left", PROPERTY_HINT_RANGE,"-1,2048,1" ), "set_default_margin","get_default_margin", MARGIN_LEFT );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin_right", PROPERTY_HINT_RANGE,"-1,2048,1" ), "set_default_margin","get_default_margin", MARGIN_RIGHT );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin_top", PROPERTY_HINT_RANGE,"-1,2048,1" ), "set_default_margin","get_default_margin", MARGIN_TOP);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin_bottom", PROPERTY_HINT_RANGE,"-1,2048,1" ), "set_default_margin","get_default_margin", MARGIN_BOTTOM );
}
@@ -230,21 +230,21 @@ void StyleBoxTexture::_bind_methods() {
ADD_SIGNAL(MethodInfo("texture_changed"));
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture" ), _SCS("set_texture"),_SCS("get_texture") );
- ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
+ ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture" ), "set_texture","get_texture") ;
+ ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), "set_region_rect","get_region_rect");
ADD_GROUP("Margin","margin_");
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin_left", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_LEFT );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin_right", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_RIGHT );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin_top", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_TOP);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin_bottom", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_BOTTOM );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin_left", PROPERTY_HINT_RANGE,"0,2048,1" ), "set_margin_size","get_margin_size", MARGIN_LEFT );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin_right", PROPERTY_HINT_RANGE,"0,2048,1" ), "set_margin_size","get_margin_size", MARGIN_RIGHT );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin_top", PROPERTY_HINT_RANGE,"0,2048,1" ), "set_margin_size","get_margin_size", MARGIN_TOP);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin_bottom", PROPERTY_HINT_RANGE,"0,2048,1" ), "set_margin_size","get_margin_size", MARGIN_BOTTOM );
ADD_GROUP("Expand Margin","expand_margin_");
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "expand_margin_left", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_expand_margin_size"),_SCS("get_expand_margin_size"), MARGIN_LEFT );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "expand_margin_right", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_expand_margin_size"),_SCS("get_expand_margin_size"), MARGIN_RIGHT );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "expand_margin_top", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_expand_margin_size"),_SCS("get_expand_margin_size"), MARGIN_TOP );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "expand_margin_bottom", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_expand_margin_size"),_SCS("get_expand_margin_size"), MARGIN_BOTTOM );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "expand_margin_left", PROPERTY_HINT_RANGE,"0,2048,1" ), "set_expand_margin_size","get_expand_margin_size", MARGIN_LEFT );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "expand_margin_right", PROPERTY_HINT_RANGE,"0,2048,1" ), "set_expand_margin_size","get_expand_margin_size", MARGIN_RIGHT );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "expand_margin_top", PROPERTY_HINT_RANGE,"0,2048,1" ), "set_expand_margin_size","get_expand_margin_size", MARGIN_TOP );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "expand_margin_bottom", PROPERTY_HINT_RANGE,"0,2048,1" ), "set_expand_margin_size","get_expand_margin_size", MARGIN_BOTTOM );
ADD_GROUP("Modulate","modulate_");
- ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate_color" ), _SCS("set_modulate"),_SCS("get_modulate"));
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "draw_center" ) , _SCS("set_draw_center"),_SCS("get_draw_center"));
+ ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate_color" ), "set_modulate","get_modulate");
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "draw_center" ) , "set_draw_center","get_draw_center");
}
@@ -403,12 +403,12 @@ void StyleBoxFlat::_bind_methods() {
ClassDB::bind_method(_MD("set_draw_center","size"),&StyleBoxFlat::set_draw_center);
ClassDB::bind_method(_MD("get_draw_center"),&StyleBoxFlat::get_draw_center);
- ADD_PROPERTY( PropertyInfo( Variant::COLOR, "bg_color"), _SCS("set_bg_color"),_SCS("get_bg_color") );
- ADD_PROPERTY( PropertyInfo( Variant::COLOR, "light_color"),_SCS("set_light_color"),_SCS("get_light_color"));
- ADD_PROPERTY( PropertyInfo( Variant::COLOR, "dark_color"),_SCS("set_dark_color"),_SCS("get_dark_color"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "border_size",PROPERTY_HINT_RANGE,"0,4096"),_SCS("set_border_size"),_SCS("get_border_size"));
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "border_blend"),_SCS("set_border_blend"),_SCS("get_border_blend"));
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "draw_bg"),_SCS("set_draw_center"),_SCS("get_draw_center"));
+ ADD_PROPERTY( PropertyInfo( Variant::COLOR, "bg_color"), "set_bg_color","get_bg_color") ;
+ ADD_PROPERTY( PropertyInfo( Variant::COLOR, "light_color"),"set_light_color","get_light_color");
+ ADD_PROPERTY( PropertyInfo( Variant::COLOR, "dark_color"),"set_dark_color","get_dark_color");
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "border_size",PROPERTY_HINT_RANGE,"0,4096"),"set_border_size","get_border_size");
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "border_blend"),"set_border_blend","get_border_blend");
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "draw_bg"),"set_draw_center","get_draw_center");
}
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index fa89b7ba00..744150fdb6 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -422,10 +422,10 @@ void ImageTexture::_bind_methods() {
ClassDB::bind_method(_MD("shrink_x2_and_keep_size"),&ImageTexture::shrink_x2_and_keep_size);
ClassDB::bind_method(_MD("set_size_override","size"),&ImageTexture::set_size_override);
- ClassDB::set_method_flags(get_class_static(),_SCS("fix_alpha_edges"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
- ClassDB::set_method_flags(get_class_static(),_SCS("premultiply_alpha"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
- ClassDB::set_method_flags(get_class_static(),_SCS("normal_to_xy"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
- ClassDB::set_method_flags(get_class_static(),_SCS("shrink_x2_and_keep_size"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ClassDB::set_method_flags(get_class_static(),_scs_create("fix_alpha_edges"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ClassDB::set_method_flags(get_class_static(),_scs_create("premultiply_alpha"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ClassDB::set_method_flags(get_class_static(),_scs_create("normal_to_xy"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ClassDB::set_method_flags(get_class_static(),_scs_create("shrink_x2_and_keep_size"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
ClassDB::bind_method(_MD("_reload_hook","rid"),&ImageTexture::_reload_hook);
@@ -774,7 +774,7 @@ void StreamTexture::_bind_methods() {
ClassDB::bind_method(_MD("load","path"),&StreamTexture::load);
ClassDB::bind_method(_MD("get_load_path"),&StreamTexture::get_load_path);
- ADD_PROPERTY( PropertyInfo(Variant::STRING,"load_path",PROPERTY_HINT_FILE,"*.stex"),_SCS("load"),_SCS("get_load_path"));
+ ADD_PROPERTY( PropertyInfo(Variant::STRING,"load_path",PROPERTY_HINT_FILE,"*.stex"),"load","get_load_path");
}
@@ -932,9 +932,9 @@ void AtlasTexture::_bind_methods() {
ADD_SIGNAL(MethodInfo("atlas_changed"));
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_atlas"),_SCS("get_atlas") );
- ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region"), _SCS("set_region"),_SCS("get_region") );
- ADD_PROPERTY( PropertyInfo( Variant::RECT2, "margin"), _SCS("set_margin"),_SCS("get_margin") );
+ ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_atlas","get_atlas") ;
+ ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region"), "set_region","get_region") ;
+ ADD_PROPERTY( PropertyInfo( Variant::RECT2, "margin"), "set_margin","get_margin") ;
}
@@ -1189,7 +1189,7 @@ void LargeTexture::_bind_methods() {
ClassDB::bind_method(_MD("_set_data","data"),&LargeTexture::_set_data);
ClassDB::bind_method(_MD("_get_data"),&LargeTexture::_get_data);
- ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_data"),_SCS("_get_data") );
+ ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "_set_data","_get_data") ;
}
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index 4793f8143b..c123cee54a 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -707,7 +707,7 @@ void Theme::_bind_methods() {
ClassDB::bind_method("copy_default_theme",&Theme::copy_default_theme);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"default_font",PROPERTY_HINT_RESOURCE_TYPE,"Font"),_SCS("set_default_font"),_SCS("get_default_font"));
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"default_font",PROPERTY_HINT_RESOURCE_TYPE,"Font"),"set_default_font","get_default_font");
}
diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp
index 72cb8cc906..74ab950a2d 100644
--- a/scene/resources/world.cpp
+++ b/scene/resources/world.cpp
@@ -315,7 +315,7 @@ void World::_bind_methods() {
ClassDB::bind_method(_MD("set_environment","env:Environment"),&World::set_environment);
ClassDB::bind_method(_MD("get_environment:Environment"),&World::get_environment);
ClassDB::bind_method(_MD("get_direct_space_state:PhysicsDirectSpaceState"),&World::get_direct_space_state);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"environment",PROPERTY_HINT_RESOURCE_TYPE,"Environment"),_SCS("set_environment"),_SCS("get_environment"));
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"environment",PROPERTY_HINT_RESOURCE_TYPE,"Environment"),"set_environment","get_environment");
}