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-rw-r--r--scene/register_scene_types.cpp4
-rw-r--r--scene/resources/environment.cpp70
-rw-r--r--scene/resources/environment.h20
-rw-r--r--scene/resources/sky_box.cpp119
-rw-r--r--scene/resources/sky_box.h35
5 files changed, 90 insertions, 158 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 76ff6edc63..4c359f73ab 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -561,8 +561,8 @@ void register_scene_types() {
ClassDB::register_class<Environment>();
ClassDB::register_class<World2D>();
ClassDB::register_virtual_class<Texture>();
- ClassDB::register_virtual_class<SkyBox>();
- ClassDB::register_class<ImageSkyBox>();
+ ClassDB::register_virtual_class<Sky>();
+ ClassDB::register_class<PanoramaSky>();
ClassDB::register_class<StreamTexture>();
ClassDB::register_class<ImageTexture>();
ClassDB::register_class<AtlasTexture>();
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 96871cc944..39943b99db 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -44,21 +44,21 @@ void Environment::set_background(BGMode p_bg) {
_change_notify();
}
-void Environment::set_skybox(const Ref<SkyBox> &p_skybox) {
+void Environment::set_sky(const Ref<Sky> &p_sky) {
- bg_skybox = p_skybox;
+ bg_sky = p_sky;
RID sb_rid;
- if (bg_skybox.is_valid())
- sb_rid = bg_skybox->get_rid();
+ if (bg_sky.is_valid())
+ sb_rid = bg_sky->get_rid();
- VS::get_singleton()->environment_set_skybox(environment, sb_rid);
+ VS::get_singleton()->environment_set_sky(environment, sb_rid);
}
-void Environment::set_skybox_scale(float p_scale) {
+void Environment::set_sky_scale(float p_scale) {
- bg_skybox_scale = p_scale;
- VS::get_singleton()->environment_set_skybox_scale(environment, p_scale);
+ bg_sky_scale = p_scale;
+ VS::get_singleton()->environment_set_sky_scale(environment, p_scale);
}
void Environment::set_bg_color(const Color &p_color) {
@@ -79,31 +79,31 @@ void Environment::set_canvas_max_layer(int p_max_layer) {
void Environment::set_ambient_light_color(const Color &p_color) {
ambient_color = p_color;
- VS::get_singleton()->environment_set_ambient_light(environment, ambient_color, ambient_energy, ambient_skybox_contribution);
+ VS::get_singleton()->environment_set_ambient_light(environment, ambient_color, ambient_energy, ambient_sky_contribution);
}
void Environment::set_ambient_light_energy(float p_energy) {
ambient_energy = p_energy;
- VS::get_singleton()->environment_set_ambient_light(environment, ambient_color, ambient_energy, ambient_skybox_contribution);
+ VS::get_singleton()->environment_set_ambient_light(environment, ambient_color, ambient_energy, ambient_sky_contribution);
}
-void Environment::set_ambient_light_skybox_contribution(float p_energy) {
+void Environment::set_ambient_light_sky_contribution(float p_energy) {
- ambient_skybox_contribution = p_energy;
- VS::get_singleton()->environment_set_ambient_light(environment, ambient_color, ambient_energy, ambient_skybox_contribution);
+ ambient_sky_contribution = p_energy;
+ VS::get_singleton()->environment_set_ambient_light(environment, ambient_color, ambient_energy, ambient_sky_contribution);
}
Environment::BGMode Environment::get_background() const {
return bg_mode;
}
-Ref<SkyBox> Environment::get_skybox() const {
+Ref<Sky> Environment::get_sky() const {
- return bg_skybox;
+ return bg_sky;
}
-float Environment::get_skybox_scale() const {
+float Environment::get_sky_scale() const {
- return bg_skybox_scale;
+ return bg_sky_scale;
}
Color Environment::get_bg_color() const {
@@ -126,9 +126,9 @@ float Environment::get_ambient_light_energy() const {
return ambient_energy;
}
-float Environment::get_ambient_light_skybox_contribution() const {
+float Environment::get_ambient_light_sky_contribution() const {
- return ambient_skybox_contribution;
+ return ambient_sky_contribution;
}
void Environment::set_tonemapper(ToneMapper p_tone_mapper) {
@@ -266,8 +266,8 @@ Ref<Texture> Environment::get_adjustment_color_correction() const {
void Environment::_validate_property(PropertyInfo &property) const {
- if (property.name == "background/skybox" || property.name == "background/skybox_scale" || property.name == "ambient_light/skybox_contribution") {
- if (bg_mode != BG_SKYBOX) {
+ if (property.name == "background/sky" || property.name == "background/sky_scale" || property.name == "ambient_light/sky_contribution") {
+ if (bg_mode != BG_SKY) {
property.usage = PROPERTY_USAGE_NOEDITOR;
}
}
@@ -664,36 +664,36 @@ Environment::DOFBlurQuality Environment::get_dof_blur_near_quality() const {
void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_background", "mode"), &Environment::set_background);
- ClassDB::bind_method(D_METHOD("set_skybox", "skybox:CubeMap"), &Environment::set_skybox);
- ClassDB::bind_method(D_METHOD("set_skybox_scale", "scale"), &Environment::set_skybox_scale);
+ ClassDB::bind_method(D_METHOD("set_sky", "sky:CubeMap"), &Environment::set_sky);
+ ClassDB::bind_method(D_METHOD("set_sky_scale", "scale"), &Environment::set_sky_scale);
ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &Environment::set_bg_color);
ClassDB::bind_method(D_METHOD("set_bg_energy", "energy"), &Environment::set_bg_energy);
ClassDB::bind_method(D_METHOD("set_canvas_max_layer", "layer"), &Environment::set_canvas_max_layer);
ClassDB::bind_method(D_METHOD("set_ambient_light_color", "color"), &Environment::set_ambient_light_color);
ClassDB::bind_method(D_METHOD("set_ambient_light_energy", "energy"), &Environment::set_ambient_light_energy);
- ClassDB::bind_method(D_METHOD("set_ambient_light_skybox_contribution", "energy"), &Environment::set_ambient_light_skybox_contribution);
+ ClassDB::bind_method(D_METHOD("set_ambient_light_sky_contribution", "energy"), &Environment::set_ambient_light_sky_contribution);
ClassDB::bind_method(D_METHOD("get_background"), &Environment::get_background);
- ClassDB::bind_method(D_METHOD("get_skybox:CubeMap"), &Environment::get_skybox);
- ClassDB::bind_method(D_METHOD("get_skybox_scale"), &Environment::get_skybox_scale);
+ ClassDB::bind_method(D_METHOD("get_sky:CubeMap"), &Environment::get_sky);
+ ClassDB::bind_method(D_METHOD("get_sky_scale"), &Environment::get_sky_scale);
ClassDB::bind_method(D_METHOD("get_bg_color"), &Environment::get_bg_color);
ClassDB::bind_method(D_METHOD("get_bg_energy"), &Environment::get_bg_energy);
ClassDB::bind_method(D_METHOD("get_canvas_max_layer"), &Environment::get_canvas_max_layer);
ClassDB::bind_method(D_METHOD("get_ambient_light_color"), &Environment::get_ambient_light_color);
ClassDB::bind_method(D_METHOD("get_ambient_light_energy"), &Environment::get_ambient_light_energy);
- ClassDB::bind_method(D_METHOD("get_ambient_light_skybox_contribution"), &Environment::get_ambient_light_skybox_contribution);
+ ClassDB::bind_method(D_METHOD("get_ambient_light_sky_contribution"), &Environment::get_ambient_light_sky_contribution);
ADD_GROUP("Background", "background_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "background_mode", PROPERTY_HINT_ENUM, "Clear Color,Custom Color,Skybox,Canvas,Keep"), "set_background", "get_background");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "background_skybox", PROPERTY_HINT_RESOURCE_TYPE, "SkyBox"), "set_skybox", "get_skybox");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "background_skybox_scale", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_skybox_scale", "get_skybox_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "background_mode", PROPERTY_HINT_ENUM, "Clear Color,Custom Color,Sky,Canvas,Keep"), "set_background", "get_background");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "background_sky", PROPERTY_HINT_RESOURCE_TYPE, "Sky"), "set_sky", "get_sky");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "background_sky_scale", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_sky_scale", "get_sky_scale");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color"), "set_bg_color", "get_bg_color");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "background_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_bg_energy", "get_bg_energy");
ADD_PROPERTY(PropertyInfo(Variant::INT, "background_canvas_max_layer", PROPERTY_HINT_RANGE, "-1000,1000,1"), "set_canvas_max_layer", "get_canvas_max_layer");
ADD_GROUP("Ambient Light", "ambient_light_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "ambient_light_color"), "set_ambient_light_color", "get_ambient_light_color");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "ambient_light_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_ambient_light_energy", "get_ambient_light_energy");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ambient_light_skybox_contribution", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ambient_light_skybox_contribution", "get_ambient_light_skybox_contribution");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "ambient_light_sky_contribution", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ambient_light_sky_contribution", "get_ambient_light_sky_contribution");
ClassDB::bind_method(D_METHOD("set_ssr_enabled", "enabled"), &Environment::set_ssr_enabled);
ClassDB::bind_method(D_METHOD("is_ssr_enabled"), &Environment::is_ssr_enabled);
@@ -909,12 +909,12 @@ void Environment::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "adjustment_saturation", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_saturation", "get_adjustment_saturation");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "adjustment_color_correction", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_adjustment_color_correction", "get_adjustment_color_correction");
- GLOBAL_DEF("rendering/skybox/irradiance_cube_resolution", 256);
+ GLOBAL_DEF("rendering/sky/irradiance_cube_resolution", 256);
BIND_CONSTANT(BG_KEEP);
BIND_CONSTANT(BG_CLEAR_COLOR);
BIND_CONSTANT(BG_COLOR);
- BIND_CONSTANT(BG_SKYBOX);
+ BIND_CONSTANT(BG_SKY);
BIND_CONSTANT(BG_CANVAS);
BIND_CONSTANT(BG_MAX);
BIND_CONSTANT(GLOW_BLEND_MODE_ADDITIVE);
@@ -933,11 +933,11 @@ void Environment::_bind_methods() {
Environment::Environment() {
bg_mode = BG_CLEAR_COLOR;
- bg_skybox_scale = 1.0;
+ bg_sky_scale = 1.0;
bg_energy = 1.0;
bg_canvas_max_layer = 0;
ambient_energy = 1.0;
- ambient_skybox_contribution = 0;
+ ambient_sky_contribution = 0;
tone_mapper = TONE_MAPPER_LINEAR;
tonemap_exposure = 1.0;
diff --git a/scene/resources/environment.h b/scene/resources/environment.h
index 9014a9f5c2..d9141ccd9c 100644
--- a/scene/resources/environment.h
+++ b/scene/resources/environment.h
@@ -44,7 +44,7 @@ public:
BG_CLEAR_COLOR,
BG_COLOR,
- BG_SKYBOX,
+ BG_SKY,
BG_CANVAS,
BG_KEEP,
BG_MAX
@@ -74,14 +74,14 @@ private:
RID environment;
BGMode bg_mode;
- Ref<SkyBox> bg_skybox;
- float bg_skybox_scale;
+ Ref<Sky> bg_sky;
+ float bg_sky_scale;
Color bg_color;
float bg_energy;
int bg_canvas_max_layer;
Color ambient_color;
float ambient_energy;
- float ambient_skybox_contribution;
+ float ambient_sky_contribution;
ToneMapper tone_mapper;
float tonemap_exposure;
@@ -144,24 +144,24 @@ protected:
public:
void set_background(BGMode p_bg);
- void set_skybox(const Ref<SkyBox> &p_skybox);
- void set_skybox_scale(float p_scale);
+ void set_sky(const Ref<Sky> &p_sky);
+ void set_sky_scale(float p_scale);
void set_bg_color(const Color &p_color);
void set_bg_energy(float p_energy);
void set_canvas_max_layer(int p_max_layer);
void set_ambient_light_color(const Color &p_color);
void set_ambient_light_energy(float p_energy);
- void set_ambient_light_skybox_contribution(float p_energy);
+ void set_ambient_light_sky_contribution(float p_energy);
BGMode get_background() const;
- Ref<SkyBox> get_skybox() const;
- float get_skybox_scale() const;
+ Ref<Sky> get_sky() const;
+ float get_sky_scale() const;
Color get_bg_color() const;
float get_bg_energy() const;
int get_canvas_max_layer() const;
Color get_ambient_light_color() const;
float get_ambient_light_energy() const;
- float get_ambient_light_skybox_contribution() const;
+ float get_ambient_light_sky_contribution() const;
void set_tonemapper(ToneMapper p_tone_mapper);
ToneMapper get_tonemapper() const;
diff --git a/scene/resources/sky_box.cpp b/scene/resources/sky_box.cpp
index 2fd074de0f..59ade4a729 100644
--- a/scene/resources/sky_box.cpp
+++ b/scene/resources/sky_box.cpp
@@ -30,22 +30,22 @@
#include "sky_box.h"
#include "io/image_loader.h"
-void SkyBox::set_radiance_size(RadianceSize p_size) {
+void Sky::set_radiance_size(RadianceSize p_size) {
ERR_FAIL_INDEX(p_size, RADIANCE_SIZE_MAX);
radiance_size = p_size;
_radiance_changed();
}
-SkyBox::RadianceSize SkyBox::get_radiance_size() const {
+Sky::RadianceSize Sky::get_radiance_size() const {
return radiance_size;
}
-void SkyBox::_bind_methods() {
+void Sky::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_radiance_size", "size"), &SkyBox::set_radiance_size);
- ClassDB::bind_method(D_METHOD("get_radiance_size"), &SkyBox::get_radiance_size);
+ ClassDB::bind_method(D_METHOD("set_radiance_size", "size"), &Sky::set_radiance_size);
+ ClassDB::bind_method(D_METHOD("get_radiance_size"), &Sky::get_radiance_size);
ADD_PROPERTY(PropertyInfo(Variant::INT, "radiance_size", PROPERTY_HINT_ENUM, "256,512,1024,2048"), "set_radiance_size", "get_radiance_size");
@@ -56,124 +56,59 @@ void SkyBox::_bind_methods() {
BIND_CONSTANT(RADIANCE_SIZE_MAX);
}
-SkyBox::SkyBox() {
+Sky::Sky() {
radiance_size = RADIANCE_SIZE_512;
}
/////////////////////////////////////////
-void ImageSkyBox::_radiance_changed() {
+void PanoramaSky::_radiance_changed() {
- if (cube_map_valid) {
+ if (panorama.is_valid()) {
static const int size[RADIANCE_SIZE_MAX] = {
256, 512, 1024, 2048
};
- VS::get_singleton()->skybox_set_texture(sky_box, cube_map, size[get_radiance_size()]);
+ VS::get_singleton()->sky_set_texture(sky, panorama->get_rid(), size[get_radiance_size()]);
}
}
-void ImageSkyBox::set_image_path(ImagePath p_image, const String &p_path) {
+void PanoramaSky::set_panorama(const Ref<Texture> &p_panorama) {
- ERR_FAIL_INDEX(p_image, IMAGE_PATH_MAX);
- image_path[p_image] = p_path;
+ panorama = p_panorama;
- bool all_ok = true;
- for (int i = 0; i < IMAGE_PATH_MAX; i++) {
- if (image_path[i] == String()) {
- all_ok = false;
- }
- }
+ if (panorama.is_valid()) {
- cube_map_valid = false;
-
- if (all_ok) {
-
- Ref<Image> images[IMAGE_PATH_MAX];
- int w = 0, h = 0;
- Image::Format format;
-
- for (int i = 0; i < IMAGE_PATH_MAX; i++) {
- images[i].instance();
- Error err = ImageLoader::load_image(image_path[i], images[i]);
- if (err) {
- ERR_PRINTS("Error loading image for skybox: " + image_path[i]);
- return;
- }
-
- if (i == 0) {
- w = images[0]->get_width();
- h = images[0]->get_height();
- format = images[0]->get_format();
- } else {
- if (images[i]->get_width() != w || images[i]->get_height() != h || images[i]->get_format() != format) {
- ERR_PRINTS("Image size mismatch (" + itos(images[i]->get_width()) + "," + itos(images[i]->get_height()) + ":" + Image::get_format_name(images[i]->get_format()) + " when it should be " + itos(w) + "," + itos(h) + ":" + Image::get_format_name(format) + "): " + image_path[i]);
- return;
- }
- }
- }
-
- VS::get_singleton()->texture_allocate(cube_map, w, h, format, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_CUBEMAP | VS::TEXTURE_FLAG_MIPMAPS);
- for (int i = 0; i < IMAGE_PATH_MAX; i++) {
- VS::get_singleton()->texture_set_data(cube_map, images[i], VS::CubeMapSide(i));
- }
-
- cube_map_valid = true;
_radiance_changed();
+
+ } else {
+ VS::get_singleton()->sky_set_texture(sky, RID(), 0);
}
}
-String ImageSkyBox::get_image_path(ImagePath p_image) const {
+Ref<Texture> PanoramaSky::get_panorama() const {
- ERR_FAIL_INDEX_V(p_image, IMAGE_PATH_MAX, String());
- return image_path[p_image];
+ return panorama;
}
-RID ImageSkyBox::get_rid() const {
+RID PanoramaSky::get_rid() const {
- return sky_box;
+ return sky;
}
-void ImageSkyBox::_bind_methods() {
+void PanoramaSky::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_image_path", "image", "path"), &ImageSkyBox::set_image_path);
- ClassDB::bind_method(D_METHOD("get_image_path", "image"), &ImageSkyBox::get_image_path);
-
- List<String> extensions;
- ImageLoader::get_recognized_extensions(&extensions);
- String hints;
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- if (hints != String()) {
- hints += ",";
- }
- hints += "*." + E->get();
- }
+ ClassDB::bind_method(D_METHOD("set_panorama", "texture:Texture"), &PanoramaSky::set_panorama);
+ ClassDB::bind_method(D_METHOD("get_panorama:Texture"), &PanoramaSky::get_panorama);
- ADD_GROUP("Image Path", "image_path_");
- ADD_PROPERTYI(PropertyInfo(Variant::STRING, "image_path_negative_x", PROPERTY_HINT_FILE, hints), "set_image_path", "get_image_path", IMAGE_PATH_NEGATIVE_X);
- ADD_PROPERTYI(PropertyInfo(Variant::STRING, "image_path_positive_x", PROPERTY_HINT_FILE, hints), "set_image_path", "get_image_path", IMAGE_PATH_POSITIVE_X);
- ADD_PROPERTYI(PropertyInfo(Variant::STRING, "image_path_negative_y", PROPERTY_HINT_FILE, hints), "set_image_path", "get_image_path", IMAGE_PATH_NEGATIVE_Y);
- ADD_PROPERTYI(PropertyInfo(Variant::STRING, "image_path_positive_y", PROPERTY_HINT_FILE, hints), "set_image_path", "get_image_path", IMAGE_PATH_POSITIVE_Y);
- ADD_PROPERTYI(PropertyInfo(Variant::STRING, "image_path_negative_z", PROPERTY_HINT_FILE, hints), "set_image_path", "get_image_path", IMAGE_PATH_NEGATIVE_Z);
- ADD_PROPERTYI(PropertyInfo(Variant::STRING, "image_path_positive_z", PROPERTY_HINT_FILE, hints), "set_image_path", "get_image_path", IMAGE_PATH_POSITIVE_Z);
-
- BIND_CONSTANT(IMAGE_PATH_NEGATIVE_X);
- BIND_CONSTANT(IMAGE_PATH_POSITIVE_X);
- BIND_CONSTANT(IMAGE_PATH_NEGATIVE_Y);
- BIND_CONSTANT(IMAGE_PATH_POSITIVE_Y);
- BIND_CONSTANT(IMAGE_PATH_NEGATIVE_Z);
- BIND_CONSTANT(IMAGE_PATH_POSITIVE_Z);
- BIND_CONSTANT(IMAGE_PATH_MAX);
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "panorama", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_panorama", "get_panorama");
}
-ImageSkyBox::ImageSkyBox() {
+PanoramaSky::PanoramaSky() {
- cube_map = VS::get_singleton()->texture_create();
- sky_box = VS::get_singleton()->skybox_create();
- cube_map_valid = false;
+ sky = VS::get_singleton()->sky_create();
}
-ImageSkyBox::~ImageSkyBox() {
+PanoramaSky::~PanoramaSky() {
- VS::get_singleton()->free(cube_map);
- VS::get_singleton()->free(sky_box);
+ VS::get_singleton()->free(sky);
}
diff --git a/scene/resources/sky_box.h b/scene/resources/sky_box.h
index f748ac1e2d..afbfb3019e 100644
--- a/scene/resources/sky_box.h
+++ b/scene/resources/sky_box.h
@@ -27,13 +27,13 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SKYBOX_H
-#define SKYBOX_H
+#ifndef Sky_H
+#define Sky_H
#include "scene/resources/texture.h"
-class SkyBox : public Resource {
- GDCLASS(SkyBox, Resource);
+class Sky : public Resource {
+ GDCLASS(Sky, Resource);
public:
enum RadianceSize {
@@ -54,13 +54,13 @@ protected:
public:
void set_radiance_size(RadianceSize p_size);
RadianceSize get_radiance_size() const;
- SkyBox();
+ Sky();
};
-VARIANT_ENUM_CAST(SkyBox::RadianceSize)
+VARIANT_ENUM_CAST(Sky::RadianceSize)
-class ImageSkyBox : public SkyBox {
- GDCLASS(ImageSkyBox, SkyBox);
+class PanoramaSky : public Sky {
+ GDCLASS(PanoramaSky, Sky);
public:
enum ImagePath {
@@ -74,26 +74,23 @@ public:
};
private:
- RID cube_map;
- RID sky_box;
- bool cube_map_valid;
-
- String image_path[IMAGE_PATH_MAX];
+ RID sky;
+ Ref<Texture> panorama;
protected:
static void _bind_methods();
virtual void _radiance_changed();
public:
- void set_image_path(ImagePath p_image, const String &p_path);
- String get_image_path(ImagePath p_image) const;
+ void set_panorama(const Ref<Texture> &p_panorama);
+ Ref<Texture> get_panorama() const;
virtual RID get_rid() const;
- ImageSkyBox();
- ~ImageSkyBox();
+ PanoramaSky();
+ ~PanoramaSky();
};
-VARIANT_ENUM_CAST(ImageSkyBox::ImagePath)
+VARIANT_ENUM_CAST(PanoramaSky::ImagePath)
-#endif // SKYBOX_H
+#endif // Sky_H