diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/node_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/polygon_2d.cpp | 4 | ||||
-rw-r--r-- | scene/gui/popup_menu.cpp | 6 | ||||
-rw-r--r-- | scene/gui/range.cpp | 4 | ||||
-rw-r--r-- | scene/main/canvas_layer.cpp | 4 |
5 files changed, 10 insertions, 10 deletions
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 7252602a93..7de72dc41d 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -443,7 +443,7 @@ void Node2D::_bind_methods() { ADD_GROUP("Transform", ""); ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); - ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "", 0), "set_transform", "get_transform"); diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index c9e5408f06..34f4ccc03e 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -29,8 +29,10 @@ /*************************************************************************/ #include "polygon_2d.h" + #include "core/math/geometry.h" #include "skeleton_2d.h" + Dictionary Polygon2D::_edit_get_state() const { Dictionary state = Node2D::_edit_get_state(); state["offset"] = offset; @@ -646,7 +648,7 @@ void Polygon2D::_bind_methods() { ADD_GROUP("Texture", "texture_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_offset"), "set_texture_offset", "get_texture_offset"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_scale"), "set_texture_scale", "get_texture_scale"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1"), "set_texture_rotation_degrees", "get_texture_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater"), "set_texture_rotation_degrees", "get_texture_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation", PROPERTY_HINT_NONE, "", 0), "set_texture_rotation", "get_texture_rotation"); ADD_GROUP("Skeleton", ""); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton"); diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index cdc6b868ec..e81813d7a5 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -1071,6 +1071,9 @@ void PopupMenu::activate_item(int p_item) { pop = Object::cast_to<PopupMenu>(next); } + emit_signal("id_pressed", id); + emit_signal("index_pressed", p_item); + // Hides popup by default; unless otherwise specified // by using set_hide_on_item_selection and set_hide_on_checkable_item_selection @@ -1084,9 +1087,6 @@ void PopupMenu::activate_item(int p_item) { return; hide(); - - emit_signal("id_pressed", id); - emit_signal("index_pressed", p_item); } void PopupMenu::remove_item(int p_idx) { diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp index 4062e48640..09d8664240 100644 --- a/scene/gui/range.cpp +++ b/scene/gui/range.cpp @@ -260,8 +260,8 @@ void Range::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "ratio", PROPERTY_HINT_RANGE, "0,1,0.01", 0), "set_as_ratio", "get_as_ratio"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exp_edit"), "set_exp_ratio", "is_ratio_exp"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rounded"), "set_use_rounded_values", "is_using_rounded_values"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "allow_greater"), "set_allow_greater", "is_greater_allowed"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "allow_lesser"), "set_allow_lesser", "is_lesser_allowed"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_greater"), "set_allow_greater", "is_greater_allowed"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_lesser"), "set_allow_lesser", "is_lesser_allowed"); } void Range::set_use_rounded_values(bool p_enable) { diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index 8414210952..a2e890e7a7 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -248,12 +248,10 @@ void CanvasLayer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_custom_viewport"), &CanvasLayer::get_custom_viewport); ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasLayer::get_canvas); - //ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasLayer::get_viewport); ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer"); - //ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),"set_transform","get_transform") ; ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform"); 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