diff options
Diffstat (limited to 'scene')
70 files changed, 3611 insertions, 1925 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 79b0b64efb..0d09d21a71 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -77,6 +77,9 @@ void Camera2D::_update_process_mode() { } void Camera2D::set_zoom(const Vector2 &p_zoom) { + // Setting zoom to zero causes 'affine_invert' issues + ERR_FAIL_COND_MSG(Math::is_zero_approx(p_zoom.x) || Math::is_zero_approx(p_zoom.y), "Zoom level must be different from 0 (can be negative)."); + zoom = p_zoom; Point2 old_smoothed_camera_pos = smoothed_camera_pos; _update_scroll(); diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 42c2585487..a2f687cd96 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -475,12 +475,3 @@ void Node2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index", PROPERTY_HINT_RANGE, itos(RS::CANVAS_ITEM_Z_MIN) + "," + itos(RS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_index", "get_z_index"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "z_as_relative"), "set_z_as_relative", "is_z_relative"); } - -Node2D::Node2D() { - angle = 0; - _scale = Vector2(1, 1); - skew = 0; - _xform_dirty = false; - z_index = 0; - z_relative = true; -} diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index e20f746447..a66e7f625d 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -37,15 +37,15 @@ class Node2D : public CanvasItem { GDCLASS(Node2D, CanvasItem); Point2 pos; - float angle; - Size2 _scale; - float skew; - int z_index; - bool z_relative; + float angle = 0; + Size2 _scale = Vector2(1, 1); + float skew = 0; + int z_index = 0; + bool z_relative = true; Transform2D _mat; - bool _xform_dirty; + bool _xform_dirty = false; void _update_transform(); @@ -121,7 +121,7 @@ public: Transform2D get_transform() const override; - Node2D(); + Node2D() {} }; #endif // NODE2D_H diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index f40a993423..6571474c9b 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -387,14 +387,3 @@ void PathFollow2D::set_loop(bool p_loop) { bool PathFollow2D::has_loop() const { return loop; } - -PathFollow2D::PathFollow2D() { - offset = 0; - h_offset = 0; - v_offset = 0; - path = nullptr; - rotates = true; - cubic = true; - loop = true; - lookahead = 4; -} diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h index fcb8b40125..40042a04ef 100644 --- a/scene/2d/path_2d.h +++ b/scene/2d/path_2d.h @@ -63,14 +63,14 @@ class PathFollow2D : public Node2D { public: private: - Path2D *path; - real_t offset; - real_t h_offset; - real_t v_offset; - real_t lookahead; - bool cubic; - bool loop; - bool rotates; + Path2D *path = nullptr; + real_t offset = 0; + real_t h_offset = 0; + real_t v_offset = 0; + real_t lookahead = 4; + bool cubic = true; + bool loop = true; + bool rotates = true; void _update_transform(); @@ -107,7 +107,7 @@ public: String get_configuration_warning() const override; - PathFollow2D(); + PathFollow2D() {} }; #endif // PATH_2D_H diff --git a/scene/3d/area_3d.cpp b/scene/3d/area_3d.cpp index b1ffe76662..b1adb0e88e 100644 --- a/scene/3d/area_3d.cpp +++ b/scene/3d/area_3d.cpp @@ -505,11 +505,11 @@ bool Area3D::is_overriding_audio_bus() const { return audio_bus_override; } -void Area3D::set_audio_bus(const StringName &p_audio_bus) { +void Area3D::set_audio_bus_name(const StringName &p_audio_bus) { audio_bus = p_audio_bus; } -StringName Area3D::get_audio_bus() const { +StringName Area3D::get_audio_bus_name() const { for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { if (AudioServer::get_singleton()->get_bus_name(i) == audio_bus) { return audio_bus; @@ -625,8 +625,8 @@ void Area3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_audio_bus_override", "enable"), &Area3D::set_audio_bus_override); ClassDB::bind_method(D_METHOD("is_overriding_audio_bus"), &Area3D::is_overriding_audio_bus); - ClassDB::bind_method(D_METHOD("set_audio_bus", "name"), &Area3D::set_audio_bus); - ClassDB::bind_method(D_METHOD("get_audio_bus"), &Area3D::get_audio_bus); + ClassDB::bind_method(D_METHOD("set_audio_bus_name", "name"), &Area3D::set_audio_bus_name); + ClassDB::bind_method(D_METHOD("get_audio_bus_name"), &Area3D::get_audio_bus_name); ClassDB::bind_method(D_METHOD("set_use_reverb_bus", "enable"), &Area3D::set_use_reverb_bus); ClassDB::bind_method(D_METHOD("is_using_reverb_bus"), &Area3D::is_using_reverb_bus); @@ -665,7 +665,7 @@ void Area3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); ADD_GROUP("Audio Bus", "audio_bus_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_bus_override"), "set_audio_bus_override", "is_overriding_audio_bus"); - ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "audio_bus_name", PROPERTY_HINT_ENUM, ""), "set_audio_bus", "get_audio_bus"); + ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "audio_bus_name", PROPERTY_HINT_ENUM, ""), "set_audio_bus_name", "get_audio_bus_name"); ADD_GROUP("Reverb Bus", "reverb_bus_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "reverb_bus_enable"), "set_use_reverb_bus", "is_using_reverb_bus"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "reverb_bus_name", PROPERTY_HINT_ENUM, ""), "set_reverb_bus", "get_reverb_bus"); diff --git a/scene/3d/area_3d.h b/scene/3d/area_3d.h index 7d1f030baf..51f6317517 100644 --- a/scene/3d/area_3d.h +++ b/scene/3d/area_3d.h @@ -190,8 +190,8 @@ public: void set_audio_bus_override(bool p_override); bool is_overriding_audio_bus() const; - void set_audio_bus(const StringName &p_audio_bus); - StringName get_audio_bus() const; + void set_audio_bus_name(const StringName &p_audio_bus); + StringName get_audio_bus_name() const; void set_use_reverb_bus(bool p_enable); bool is_using_reverb_bus() const; diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 37bc032356..2907eb3c7e 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -484,7 +484,7 @@ void AudioStreamPlayer3D::_notification(int p_what) { if (area) { if (area->is_overriding_audio_bus()) { //override audio bus - StringName bus_name = area->get_audio_bus(); + StringName bus_name = area->get_audio_bus_name(); output.bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus_name); } diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp index 191159448a..178c5c8ff8 100644 --- a/scene/3d/camera_3d.cpp +++ b/scene/3d/camera_3d.cpp @@ -519,8 +519,8 @@ void Camera3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fov", PROPERTY_HINT_RANGE, "1,179,0.1"), "set_fov", "get_fov"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frustum_offset"), "set_frustum_offset", "get_frustum_offset"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "near", PROPERTY_HINT_EXP_RANGE, "0.001,8192,0.001,or_greater"), "set_znear", "get_znear"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "far", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01,or_greater"), "set_zfar", "get_zfar"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "near", PROPERTY_HINT_EXP_RANGE, "0.001,10,0.001,or_greater"), "set_znear", "get_znear"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "far", PROPERTY_HINT_EXP_RANGE, "0.01,4000,0.01,or_greater"), "set_zfar", "get_zfar"); BIND_ENUM_CONSTANT(PROJECTION_PERSPECTIVE); BIND_ENUM_CONSTANT(PROJECTION_ORTHOGONAL); @@ -662,7 +662,7 @@ Camera3D::Camera3D() { viewport = nullptr; force_change = false; mode = PROJECTION_PERSPECTIVE; - set_perspective(75.0, 0.05, 100.0); + set_perspective(75.0, 0.05, 4000.0); keep_aspect = KEEP_HEIGHT; layers = 0xfffff; v_offset = 0; diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp index e8005f38ed..deb04f0978 100644 --- a/scene/3d/node_3d.cpp +++ b/scene/3d/node_3d.cpp @@ -784,28 +784,4 @@ void Node3D::_bind_methods() { } Node3D::Node3D() : - xform_change(this) { - data.dirty = DIRTY_NONE; - data.children_lock = 0; - - data.ignore_notification = false; - data.top_level = false; - data.top_level_active = false; - data.scale = Vector3(1, 1, 1); - data.viewport = nullptr; - data.inside_world = false; - data.visible = true; - data.disable_scale = false; - -#ifdef TOOLS_ENABLED - data.gizmo_disabled = false; - data.gizmo_dirty = false; -#endif - data.notify_local_transform = false; - data.notify_transform = false; - data.parent = nullptr; - data.C = nullptr; -} - -Node3D::~Node3D() { -} + xform_change(this) {} diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h index 5fb421c930..180c441a2a 100644 --- a/scene/3d/node_3d.h +++ b/scene/3d/node_3d.h @@ -65,32 +65,32 @@ class Node3D : public Node { mutable Transform global_transform; mutable Transform local_transform; mutable Vector3 rotation; - mutable Vector3 scale; + mutable Vector3 scale = Vector3(1, 1, 1); - mutable int dirty; + mutable int dirty = DIRTY_NONE; - Viewport *viewport; + Viewport *viewport = nullptr; - bool top_level_active; - bool top_level; - bool inside_world; + bool top_level_active = false; + bool top_level = false; + bool inside_world = false; - int children_lock; - Node3D *parent; + int children_lock = 0; + Node3D *parent = nullptr; List<Node3D *> children; - List<Node3D *>::Element *C; + List<Node3D *>::Element *C = nullptr; - bool ignore_notification; - bool notify_local_transform; - bool notify_transform; + bool ignore_notification = false; + bool notify_local_transform = false; + bool notify_transform = false; - bool visible; - bool disable_scale; + bool visible = true; + bool disable_scale = false; #ifdef TOOLS_ENABLED Ref<Node3DGizmo> gizmo; - bool gizmo_disabled; - bool gizmo_dirty; + bool gizmo_disabled = false; + bool gizmo_dirty = false; #endif } data; @@ -197,7 +197,6 @@ public: void force_update_transform(); Node3D(); - ~Node3D(); }; #endif // NODE_3D_H diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp index f25a64c567..54e6330722 100644 --- a/scene/3d/path_3d.cpp +++ b/scene/3d/path_3d.cpp @@ -94,10 +94,6 @@ void PathFollow3D::_update_transform(bool p_update_xyz_rot) { return; } - if (delta_offset == 0) { - return; - } - float bl = c->get_baked_length(); if (bl == 0.0) { return; @@ -156,7 +152,7 @@ void PathFollow3D::_update_transform(bool p_update_xyz_rot) { t.origin = pos; - if (p_update_xyz_rot) { // Only update rotation if some parameter has changed - i.e. not on addition to scene tree + if (p_update_xyz_rot && delta_offset != 0) { // Only update rotation if some parameter has changed - i.e. not on addition to scene tree. Vector3 t_prev = (pos - c->interpolate_baked(offset - delta_offset, cubic)).normalized(); Vector3 t_cur = (c->interpolate_baked(offset + delta_offset, cubic) - pos).normalized(); @@ -389,14 +385,3 @@ void PathFollow3D::set_loop(bool p_loop) { bool PathFollow3D::has_loop() const { return loop; } - -PathFollow3D::PathFollow3D() { - offset = 0; - delta_offset = 0; - h_offset = 0; - v_offset = 0; - path = nullptr; - rotation_mode = ROTATION_XYZ; - cubic = true; - loop = true; -} diff --git a/scene/3d/path_3d.h b/scene/3d/path_3d.h index 1b0f5fa4e0..39f04f1556 100644 --- a/scene/3d/path_3d.h +++ b/scene/3d/path_3d.h @@ -65,14 +65,14 @@ public: }; private: - Path3D *path; - real_t delta_offset; // change in offset since last _update_transform - real_t offset; - real_t h_offset; - real_t v_offset; - bool cubic; - bool loop; - RotationMode rotation_mode; + Path3D *path = nullptr; + real_t delta_offset = 0; // Change in offset since last _update_transform. + real_t offset = 0; + real_t h_offset = 0; + real_t v_offset = 0; + bool cubic = true; + bool loop = true; + RotationMode rotation_mode = ROTATION_XYZ; void _update_transform(bool p_update_xyz_rot = true); @@ -106,7 +106,7 @@ public: String get_configuration_warning() const override; - PathFollow3D(); + PathFollow3D() {} }; VARIANT_ENUM_CAST(PathFollow3D::RotationMode); diff --git a/scene/3d/physics_joint_3d.cpp b/scene/3d/physics_joint_3d.cpp index ab9cdb9fd8..06de5ad0ae 100644 --- a/scene/3d/physics_joint_3d.cpp +++ b/scene/3d/physics_joint_3d.cpp @@ -710,9 +710,6 @@ void Generic6DOFJoint3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_flag_z", "flag", "value"), &Generic6DOFJoint3D::set_flag_z); ClassDB::bind_method(D_METHOD("get_flag_z", "flag"), &Generic6DOFJoint3D::get_flag_z); - ClassDB::bind_method(D_METHOD("set_precision", "precision"), &Generic6DOFJoint3D::set_precision); - ClassDB::bind_method(D_METHOD("get_precision"), &Generic6DOFJoint3D::get_precision); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_limit_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_LINEAR_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/upper_distance"), "set_param_x", "get_param_x", PARAM_LINEAR_UPPER_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/lower_distance"), "set_param_x", "get_param_x", PARAM_LINEAR_LOWER_LIMIT); @@ -801,8 +798,6 @@ void Generic6DOFJoint3D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_z/damping"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_z/equilibrium_point"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT); - ADD_PROPERTY(PropertyInfo(Variant::INT, "precision", PROPERTY_HINT_RANGE, "1,99999,1"), "set_precision", "get_precision"); - BIND_ENUM_CONSTANT(PARAM_LINEAR_LOWER_LIMIT); BIND_ENUM_CONSTANT(PARAM_LINEAR_UPPER_LIMIT); BIND_ENUM_CONSTANT(PARAM_LINEAR_LIMIT_SOFTNESS); @@ -921,14 +916,6 @@ bool Generic6DOFJoint3D::get_flag_z(Flag p_flag) const { return flags_z[p_flag]; } -void Generic6DOFJoint3D::set_precision(int p_precision) { - precision = p_precision; - - PhysicsServer3D::get_singleton()->generic_6dof_joint_set_precision( - get_joint(), - precision); -} - RID Generic6DOFJoint3D::_configure_joint(PhysicsBody3D *body_a, PhysicsBody3D *body_b) { Transform gt = get_global_transform(); //Vector3 cone_twistpos = gt.origin; diff --git a/scene/3d/physics_joint_3d.h b/scene/3d/physics_joint_3d.h index a65f6db3bf..250ae8bf52 100644 --- a/scene/3d/physics_joint_3d.h +++ b/scene/3d/physics_joint_3d.h @@ -300,8 +300,6 @@ protected: float params_z[PARAM_MAX]; bool flags_z[FLAG_MAX]; - int precision = 1; - virtual RID _configure_joint(PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; static void _bind_methods(); @@ -324,11 +322,6 @@ public: void set_flag_z(Flag p_flag, bool p_enabled); bool get_flag_z(Flag p_flag) const; - void set_precision(int p_precision); - int get_precision() const { - return precision; - } - Generic6DOFJoint3D(); }; diff --git a/scene/3d/proximity_group_3d.cpp b/scene/3d/proximity_group_3d.cpp index 1a0677c603..7e25255885 100644 --- a/scene/3d/proximity_group_3d.cpp +++ b/scene/3d/proximity_group_3d.cpp @@ -32,7 +32,7 @@ #include "core/math/math_funcs.h" -void ProximityGroup3D::clear_groups() { +void ProximityGroup3D::_clear_groups() { Map<StringName, uint32_t>::Element *E; { @@ -43,21 +43,21 @@ void ProximityGroup3D::clear_groups() { while (E && num < size) { if (E->get() != group_version) { remove_list[num++] = E->key(); - }; + } E = E->next(); - }; + } for (int i = 0; i < num; i++) { groups.erase(remove_list[i]); - }; - }; + } + } if (E) { - clear_groups(); // call until we go through the whole list - }; -}; + _clear_groups(); // call until we go through the whole list + } +} -void ProximityGroup3D::update_groups() { +void ProximityGroup3D::_update_groups() { if (grid_radius == Vector3(0, 0, 0)) { return; } @@ -68,20 +68,20 @@ void ProximityGroup3D::update_groups() { Vector3 vcell = pos / cell_size; int cell[3] = { Math::fast_ftoi(vcell.x), Math::fast_ftoi(vcell.y), Math::fast_ftoi(vcell.z) }; - add_groups(cell, group_name, 0); + _add_groups(cell, group_name, 0); - clear_groups(); -}; + _clear_groups(); +} -void ProximityGroup3D::add_groups(int *p_cell, String p_base, int p_depth) { +void ProximityGroup3D::_add_groups(int *p_cell, String p_base, int p_depth) { p_base = p_base + "|"; if (grid_radius[p_depth] == 0) { if (p_depth == 2) { _new_group(p_base); } else { - add_groups(p_cell, p_base, p_depth + 1); - }; - }; + _add_groups(p_cell, p_base, p_depth + 1); + } + } int start = p_cell[p_depth] - grid_radius[p_depth]; int end = p_cell[p_depth] + grid_radius[p_depth]; @@ -91,72 +91,72 @@ void ProximityGroup3D::add_groups(int *p_cell, String p_base, int p_depth) { if (p_depth == 2) { _new_group(gname); } else { - add_groups(p_cell, gname, p_depth + 1); - }; - }; -}; + _add_groups(p_cell, gname, p_depth + 1); + } + } +} void ProximityGroup3D::_new_group(StringName p_name) { const Map<StringName, uint32_t>::Element *E = groups.find(p_name); if (!E) { add_to_group(p_name); - }; + } groups[p_name] = group_version; -}; +} void ProximityGroup3D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_EXIT_TREE: ++group_version; - clear_groups(); + _clear_groups(); break; case NOTIFICATION_TRANSFORM_CHANGED: - update_groups(); + _update_groups(); break; - }; -}; + } +} -void ProximityGroup3D::broadcast(String p_name, Variant p_params) { +void ProximityGroup3D::broadcast(String p_method, Variant p_parameters) { Map<StringName, uint32_t>::Element *E; E = groups.front(); while (E) { - get_tree()->call_group_flags(SceneTree::GROUP_CALL_DEFAULT, E->key(), "_proximity_group_broadcast", p_name, p_params); + get_tree()->call_group_flags(SceneTree::GROUP_CALL_DEFAULT, E->key(), "_proximity_group_broadcast", p_method, p_parameters); E = E->next(); - }; -}; + } +} -void ProximityGroup3D::_proximity_group_broadcast(String p_name, Variant p_params) { +void ProximityGroup3D::_proximity_group_broadcast(String p_method, Variant p_parameters) { if (dispatch_mode == MODE_PROXY) { - get_parent()->call(p_name, p_params); + get_parent()->call(p_method, p_parameters); } else { - emit_signal("broadcast", p_name, p_params); - }; -}; + emit_signal("broadcast", p_method, p_parameters); + } +} void ProximityGroup3D::set_group_name(const String &p_group_name) { group_name = p_group_name; -}; +} String ProximityGroup3D::get_group_name() const { return group_name; -}; +} void ProximityGroup3D::set_dispatch_mode(DispatchMode p_mode) { dispatch_mode = p_mode; -}; +} ProximityGroup3D::DispatchMode ProximityGroup3D::get_dispatch_mode() const { return dispatch_mode; -}; +} void ProximityGroup3D::set_grid_radius(const Vector3 &p_radius) { grid_radius = p_radius; -}; +} Vector3 ProximityGroup3D::get_grid_radius() const { return grid_radius; -}; +} void ProximityGroup3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_group_name", "name"), &ProximityGroup3D::set_group_name); @@ -165,19 +165,21 @@ void ProximityGroup3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_dispatch_mode"), &ProximityGroup3D::get_dispatch_mode); ClassDB::bind_method(D_METHOD("set_grid_radius", "radius"), &ProximityGroup3D::set_grid_radius); ClassDB::bind_method(D_METHOD("get_grid_radius"), &ProximityGroup3D::get_grid_radius); - ClassDB::bind_method(D_METHOD("broadcast", "name", "parameters"), &ProximityGroup3D::broadcast); - ClassDB::bind_method(D_METHOD("_proximity_group_broadcast", "name", "params"), &ProximityGroup3D::_proximity_group_broadcast); + + ClassDB::bind_method(D_METHOD("broadcast", "method", "parameters"), &ProximityGroup3D::broadcast); + + ClassDB::bind_method(D_METHOD("_proximity_group_broadcast", "method", "parameters"), &ProximityGroup3D::_proximity_group_broadcast); ADD_PROPERTY(PropertyInfo(Variant::STRING, "group_name"), "set_group_name", "get_group_name"); ADD_PROPERTY(PropertyInfo(Variant::INT, "dispatch_mode", PROPERTY_HINT_ENUM, "Proxy,Signal"), "set_dispatch_mode", "get_dispatch_mode"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "grid_radius"), "set_grid_radius", "get_grid_radius"); - ADD_SIGNAL(MethodInfo("broadcast", PropertyInfo(Variant::STRING, "group_name"), PropertyInfo(Variant::ARRAY, "parameters"))); + ADD_SIGNAL(MethodInfo("broadcast", PropertyInfo(Variant::STRING, "method"), PropertyInfo(Variant::ARRAY, "parameters"))); BIND_ENUM_CONSTANT(MODE_PROXY); BIND_ENUM_CONSTANT(MODE_SIGNAL); -}; +} ProximityGroup3D::ProximityGroup3D() { set_notify_transform(true); -}; +} diff --git a/scene/3d/proximity_group_3d.h b/scene/3d/proximity_group_3d.h index dd3a2f0a87..d52843e9a2 100644 --- a/scene/3d/proximity_group_3d.h +++ b/scene/3d/proximity_group_3d.h @@ -35,7 +35,6 @@ class ProximityGroup3D : public Node3D { GDCLASS(ProximityGroup3D, Node3D); - OBJ_CATEGORY("3D"); public: enum DispatchMode { @@ -43,25 +42,25 @@ public: MODE_SIGNAL, }; -public: - void clear_groups(); - void update_groups(); - - void _notification(int p_what); - - DispatchMode dispatch_mode = MODE_PROXY; - +private: Map<StringName, uint32_t> groups; + String group_name; + DispatchMode dispatch_mode = MODE_PROXY; + Vector3 grid_radius = Vector3(1, 1, 1); float cell_size = 1.0; - Vector3 grid_radius = Vector3(1, 1, 1); uint32_t group_version = 0; - void add_groups(int *p_cell, String p_base, int p_depth); + void _clear_groups(); + void _update_groups(); + void _add_groups(int *p_cell, String p_base, int p_depth); void _new_group(StringName p_name); - void _proximity_group_broadcast(String p_name, Variant p_params); + void _proximity_group_broadcast(String p_method, Variant p_parameters); + +protected: + void _notification(int p_what); static void _bind_methods(); @@ -75,7 +74,7 @@ public: void set_grid_radius(const Vector3 &p_radius); Vector3 get_grid_radius() const; - void broadcast(String p_name, Variant p_params); + void broadcast(String p_method, Variant p_parameters); ProximityGroup3D(); ~ProximityGroup3D() {} @@ -83,4 +82,4 @@ public: VARIANT_ENUM_CAST(ProximityGroup3D::DispatchMode); -#endif +#endif // PROXIMITY_GROUP_H diff --git a/scene/3d/reflection_probe.cpp b/scene/3d/reflection_probe.cpp index c7948395d3..c82ed423a7 100644 --- a/scene/3d/reflection_probe.cpp +++ b/scene/3d/reflection_probe.cpp @@ -76,6 +76,15 @@ float ReflectionProbe::get_max_distance() const { return max_distance; } +void ReflectionProbe::set_lod_threshold(float p_pixels) { + lod_threshold = p_pixels; + RS::get_singleton()->reflection_probe_set_lod_threshold(probe, p_pixels); +} + +float ReflectionProbe::get_lod_threshold() const { + return lod_threshold; +} + void ReflectionProbe::set_extents(const Vector3 &p_extents) { extents = p_extents; @@ -199,6 +208,9 @@ void ReflectionProbe::_bind_methods() { ClassDB::bind_method(D_METHOD("set_max_distance", "max_distance"), &ReflectionProbe::set_max_distance); ClassDB::bind_method(D_METHOD("get_max_distance"), &ReflectionProbe::get_max_distance); + ClassDB::bind_method(D_METHOD("set_lod_threshold", "ratio"), &ReflectionProbe::set_lod_threshold); + ClassDB::bind_method(D_METHOD("get_lod_threshold"), &ReflectionProbe::get_lod_threshold); + ClassDB::bind_method(D_METHOD("set_extents", "extents"), &ReflectionProbe::set_extents); ClassDB::bind_method(D_METHOD("get_extents"), &ReflectionProbe::get_extents); @@ -229,6 +241,7 @@ void ReflectionProbe::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior"), "set_as_interior", "is_set_as_interior"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enable_shadows"), "set_enable_shadows", "are_shadows_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_threshold", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_lod_threshold", "get_lod_threshold"); ADD_GROUP("Ambient", "ambient_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "ambient_mode", PROPERTY_HINT_ENUM, "Disabled,Environment,ConstantColor"), "set_ambient_mode", "get_ambient_mode"); @@ -256,6 +269,7 @@ ReflectionProbe::ReflectionProbe() { enable_shadows = false; cull_mask = (1 << 20) - 1; update_mode = UPDATE_ONCE; + lod_threshold = 1.0; probe = RenderingServer::get_singleton()->reflection_probe_create(); RS::get_singleton()->instance_set_base(get_instance(), probe); diff --git a/scene/3d/reflection_probe.h b/scene/3d/reflection_probe.h index 56177d0f95..4bff2f8bf9 100644 --- a/scene/3d/reflection_probe.h +++ b/scene/3d/reflection_probe.h @@ -63,6 +63,7 @@ private: AmbientMode ambient_mode; Color ambient_color; float ambient_color_energy; + float lod_threshold; uint32_t cull_mask; UpdateMode update_mode; @@ -90,6 +91,9 @@ public: void set_max_distance(float p_distance); float get_max_distance() const; + void set_lod_threshold(float p_pixels); + float get_lod_threshold() const; + void set_extents(const Vector3 &p_extents); Vector3 get_extents() const; diff --git a/scene/3d/visual_instance_3d.cpp b/scene/3d/visual_instance_3d.cpp index a1c498e8ab..0b70b0f920 100644 --- a/scene/3d/visual_instance_3d.cpp +++ b/scene/3d/visual_instance_3d.cpp @@ -278,6 +278,16 @@ float GeometryInstance3D::get_extra_cull_margin() const { return extra_cull_margin; } +void GeometryInstance3D::set_lod_bias(float p_bias) { + ERR_FAIL_COND(p_bias < 0.0); + lod_bias = p_bias; + RS::get_singleton()->instance_geometry_set_lod_bias(get_instance(), lod_bias); +} + +float GeometryInstance3D::get_lod_bias() const { + return lod_bias; +} + void GeometryInstance3D::set_shader_instance_uniform(const StringName &p_uniform, const Variant &p_value) { if (p_value.get_type() == Variant::NIL) { Variant def_value = RS::get_singleton()->instance_geometry_get_shader_parameter_default_value(get_instance(), p_uniform); @@ -361,6 +371,9 @@ void GeometryInstance3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_gi_mode", "mode"), &GeometryInstance3D::set_gi_mode); ClassDB::bind_method(D_METHOD("get_gi_mode"), &GeometryInstance3D::get_gi_mode); + ClassDB::bind_method(D_METHOD("set_lod_bias", "p_bias"), &GeometryInstance3D::set_lod_bias); + ClassDB::bind_method(D_METHOD("get_lod_bias"), &GeometryInstance3D::get_lod_bias); + ClassDB::bind_method(D_METHOD("set_custom_aabb", "aabb"), &GeometryInstance3D::set_custom_aabb); ClassDB::bind_method(D_METHOD("get_aabb"), &GeometryInstance3D::get_aabb); @@ -369,6 +382,7 @@ void GeometryInstance3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material_override", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,StandardMaterial3D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE), "set_material_override", "get_material_override"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), "set_cast_shadows_setting", "get_cast_shadows_setting"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0.01"), "set_extra_cull_margin", "get_extra_cull_margin"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_bias", PROPERTY_HINT_RANGE, "0.001,128,0.001"), "set_lod_bias", "get_lod_bias"); ADD_GROUP("Global Illumination", "gi_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "gi_mode", PROPERTY_HINT_ENUM, "Disabled,Baked,Dynamic"), "set_gi_mode", "get_gi_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "gi_lightmap_scale", PROPERTY_HINT_ENUM, "1x,2x,4x,8x"), "set_lightmap_scale", "get_lightmap_scale"); @@ -403,6 +417,8 @@ GeometryInstance3D::GeometryInstance3D() { lod_min_hysteresis = 0; lod_max_hysteresis = 0; + lod_bias = 1.0; + gi_mode = GI_MODE_DISABLED; lightmap_scale = LIGHTMAP_SCALE_1X; diff --git a/scene/3d/visual_instance_3d.h b/scene/3d/visual_instance_3d.h index 51bcb411da..0810b7b4ce 100644 --- a/scene/3d/visual_instance_3d.h +++ b/scene/3d/visual_instance_3d.h @@ -112,6 +112,8 @@ private: float lod_min_hysteresis; float lod_max_hysteresis; + float lod_bias; + mutable HashMap<StringName, Variant> instance_uniforms; mutable HashMap<StringName, StringName> instance_uniform_property_remap; @@ -151,6 +153,9 @@ public: void set_extra_cull_margin(float p_margin); float get_extra_cull_margin() const; + void set_lod_bias(float p_bias); + float get_lod_bias() const; + void set_gi_mode(GIMode p_mode); GIMode get_gi_mode() const; diff --git a/scene/SCsub b/scene/SCsub index f9fc00f3f2..ccd2bab8ff 100644 --- a/scene/SCsub +++ b/scene/SCsub @@ -4,24 +4,9 @@ Import("env") env.scene_sources = [] -# Thirdparty code -thirdparty_dir = "#thirdparty/misc/" -thirdparty_sources = [ - # C++ sources - "easing_equations.cpp", - # C sources - "mikktspace.c", -] -thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - -env_thirdparty = env.Clone() -env_thirdparty.disable_warnings() -env_thirdparty.add_source_files(env.scene_sources, thirdparty_sources) - -# Godot's own sources +# Godot source files env.add_source_files(env.scene_sources, "*.cpp") - # Chain load SCsubs SConscript("main/SCsub") SConscript("gui/SCsub") @@ -32,7 +17,6 @@ SConscript("audio/SCsub") SConscript("resources/SCsub") SConscript("debugger/SCsub") - # Build it all as a library lib = env.add_library("scene", env.scene_sources) env.Prepend(LIBS=[lib]) diff --git a/scene/animation/SCsub b/scene/animation/SCsub index fc61250247..cc33a5af84 100644 --- a/scene/animation/SCsub +++ b/scene/animation/SCsub @@ -2,4 +2,23 @@ Import("env") -env.add_source_files(env.scene_sources, "*.cpp") +# Thirdparty code + +thirdparty_obj = [] + +thirdparty_sources = "#thirdparty/misc/easing_equations.cpp" + +env_thirdparty = env.Clone() +env_thirdparty.disable_warnings() +env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) +env.scene_sources += thirdparty_obj + +# Godot source files + +scene_obj = [] + +env.add_source_files(scene_obj, "*.cpp") +env.scene_sources += scene_obj + +# Needed to force rebuilding the scene files when the thirdparty code is updated. +env.Depends(scene_obj, thirdparty_obj) diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index e9e17148d6..159ccae130 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -36,6 +36,7 @@ #include "servers/audio/audio_stream.h" #ifdef TOOLS_ENABLED +#include "editor/editor_node.h" #include "editor/editor_settings.h" #include "scene/2d/skeleton_2d.h" @@ -53,6 +54,21 @@ void AnimatedValuesBackup::update_skeletons() { } } } + +void AnimatedValuesBackup::restore() const { + for (int i = 0; i < entries.size(); i++) { + const AnimatedValuesBackup::Entry *entry = &entries[i]; + if (entry->bone_idx == -1) { + entry->object->set_indexed(entry->subpath, entry->value); + } else { + Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose(entry->bone_idx, entry->value); + } + } +} + +void AnimatedValuesBackup::_bind_methods() { + ClassDB::bind_method(D_METHOD("restore"), &AnimatedValuesBackup::restore); +} #endif bool AnimationPlayer::_set(const StringName &p_name, const Variant &p_value) { @@ -1379,6 +1395,14 @@ String AnimationPlayer::get_autoplay() const { return autoplay; } +void AnimationPlayer::set_reset_on_save_enabled(bool p_enabled) { + reset_on_save = p_enabled; +} + +bool AnimationPlayer::is_reset_on_save_enabled() const { + return reset_on_save; +} + void AnimationPlayer::set_animation_process_mode(AnimationProcessMode p_mode) { if (animation_process_mode == p_mode) { return; @@ -1473,15 +1497,15 @@ void AnimationPlayer::get_argument_options(const StringName &p_function, int p_i } #ifdef TOOLS_ENABLED -AnimatedValuesBackup AnimationPlayer::backup_animated_values() { +Ref<AnimatedValuesBackup> AnimationPlayer::backup_animated_values() { + Ref<AnimatedValuesBackup> backup; if (!playback.current.from) { - return AnimatedValuesBackup(); + return backup; } _ensure_node_caches(playback.current.from); - AnimatedValuesBackup backup; - + backup.instance(); for (int i = 0; i < playback.current.from->node_cache.size(); i++) { TrackNodeCache *nc = playback.current.from->node_cache[i]; if (!nc) { @@ -1497,7 +1521,7 @@ AnimatedValuesBackup AnimationPlayer::backup_animated_values() { entry.object = nc->skeleton; entry.bone_idx = nc->bone_idx; entry.value = nc->skeleton->get_bone_pose(nc->bone_idx); - backup.entries.push_back(entry); + backup->entries.push_back(entry); } else { if (nc->spatial) { AnimatedValuesBackup::Entry entry; @@ -1505,7 +1529,7 @@ AnimatedValuesBackup AnimationPlayer::backup_animated_values() { entry.subpath.push_back("transform"); entry.value = nc->spatial->get_transform(); entry.bone_idx = -1; - backup.entries.push_back(entry); + backup->entries.push_back(entry); } else { for (Map<StringName, TrackNodeCache::PropertyAnim>::Element *E = nc->property_anim.front(); E; E = E->next()) { AnimatedValuesBackup::Entry entry; @@ -1515,7 +1539,7 @@ AnimatedValuesBackup AnimationPlayer::backup_animated_values() { entry.value = E->value().object->get_indexed(E->value().subpath, &valid); entry.bone_idx = -1; if (valid) { - backup.entries.push_back(entry); + backup->entries.push_back(entry); } } } @@ -1525,15 +1549,40 @@ AnimatedValuesBackup AnimationPlayer::backup_animated_values() { return backup; } -void AnimationPlayer::restore_animated_values(const AnimatedValuesBackup &p_backup) { - for (int i = 0; i < p_backup.entries.size(); i++) { - const AnimatedValuesBackup::Entry *entry = &p_backup.entries[i]; - if (entry->bone_idx == -1) { - entry->object->set_indexed(entry->subpath, entry->value); - } else { - Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose(entry->bone_idx, entry->value); - } +Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) { + ERR_FAIL_COND_V(!can_apply_reset(), Ref<AnimatedValuesBackup>()); + + Ref<Animation> reset_anim = animation_set["RESET"].animation; + ERR_FAIL_COND_V(reset_anim.is_null(), Ref<AnimatedValuesBackup>()); + + Node *root_node = get_node_or_null(root); + ERR_FAIL_COND_V(!root_node, Ref<AnimatedValuesBackup>()); + + AnimationPlayer *aux_player = memnew(AnimationPlayer); + EditorNode::get_singleton()->add_child(aux_player); + aux_player->set_root(aux_player->get_path_to(root_node)); + aux_player->add_animation("RESET", reset_anim); + aux_player->set_assigned_animation("RESET"); + Ref<AnimatedValuesBackup> old_values = aux_player->backup_animated_values(); + aux_player->seek(0.0f, true); + aux_player->queue_delete(); + + if (p_user_initiated) { + Ref<AnimatedValuesBackup> new_values = aux_player->backup_animated_values(); + old_values->restore(); + + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Anim Apply Reset")); + ur->add_do_method(new_values.ptr(), "restore"); + ur->add_undo_method(old_values.ptr(), "restore"); + ur->commit_action(); } + + return old_values; +} + +bool AnimationPlayer::can_apply_reset() const { + return has_animation("RESET") && playback.assigned != StringName("RESET"); } #endif @@ -1577,6 +1626,9 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_autoplay", "name"), &AnimationPlayer::set_autoplay); ClassDB::bind_method(D_METHOD("get_autoplay"), &AnimationPlayer::get_autoplay); + ClassDB::bind_method(D_METHOD("set_reset_on_save_enabled", "enabled"), &AnimationPlayer::set_reset_on_save_enabled); + ClassDB::bind_method(D_METHOD("is_reset_on_save_enabled"), &AnimationPlayer::is_reset_on_save_enabled); + ClassDB::bind_method(D_METHOD("set_root", "path"), &AnimationPlayer::set_root); ClassDB::bind_method(D_METHOD("get_root"), &AnimationPlayer::get_root); @@ -1600,6 +1652,7 @@ void AnimationPlayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "current_animation", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ANIMATE_AS_TRIGGER), "set_current_animation", "get_current_animation"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "assigned_animation", PROPERTY_HINT_NONE, "", 0), "set_assigned_animation", "get_assigned_animation"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "autoplay", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_autoplay", "get_autoplay"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "reset_on_save", PROPERTY_HINT_NONE, ""), "set_reset_on_save_enabled", "is_reset_on_save_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "current_animation_length", PROPERTY_HINT_NONE, "", 0), "", "get_current_animation_length"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "current_animation_position", PROPERTY_HINT_NONE, "", 0), "", "get_current_animation_position"); @@ -1631,6 +1684,7 @@ AnimationPlayer::AnimationPlayer() { speed_scale = 1; end_reached = false; end_notify = false; + reset_on_save = true; animation_process_mode = ANIMATION_PROCESS_IDLE; method_call_mode = ANIMATION_METHOD_CALL_DEFERRED; processing = false; diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index dbce5643c7..7f0d5630e1 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -37,8 +37,9 @@ #include "scene/resources/animation.h" #ifdef TOOLS_ENABLED -// To save/restore animated values -class AnimatedValuesBackup { +class AnimatedValuesBackup : public Reference { + GDCLASS(AnimatedValuesBackup, Reference); + struct Entry { Object *object; Vector<StringName> subpath; // Unused if bone @@ -49,8 +50,12 @@ class AnimatedValuesBackup { friend class AnimationPlayer; +protected: + static void _bind_methods(); + public: void update_skeletons(); + void restore() const; }; #endif @@ -215,6 +220,7 @@ private: bool end_notify; String autoplay; + bool reset_on_save; AnimationProcessMode animation_process_mode; AnimationMethodCallMode method_call_mode; bool processing; @@ -304,6 +310,9 @@ public: void set_autoplay(const String &p_name); String get_autoplay() const; + void set_reset_on_save_enabled(bool p_enabled); + bool is_reset_on_save_enabled() const; + void set_animation_process_mode(AnimationProcessMode p_mode); AnimationProcessMode get_animation_process_mode() const; @@ -325,9 +334,9 @@ public: void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const override; #ifdef TOOLS_ENABLED - // These may be interesting for games, but are too dangerous for general use - AnimatedValuesBackup backup_animated_values(); - void restore_animated_values(const AnimatedValuesBackup &p_backup); + Ref<AnimatedValuesBackup> backup_animated_values(); + Ref<AnimatedValuesBackup> apply_reset(bool p_user_initiated = false); + bool can_apply_reset() const; #endif AnimationPlayer(); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index b471bb9d4e..bc37045386 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2206,14 +2206,14 @@ String Control::_get_tooltip() const { return data.tooltip; } -void Control::set_focus_neighbour(Margin p_margin, const NodePath &p_neighbour) { +void Control::set_focus_neighbor(Margin p_margin, const NodePath &p_neighbor) { ERR_FAIL_INDEX((int)p_margin, 4); - data.focus_neighbour[p_margin] = p_neighbour; + data.focus_neighbor[p_margin] = p_neighbor; } -NodePath Control::get_focus_neighbour(Margin p_margin) const { +NodePath Control::get_focus_neighbor(Margin p_margin) const { ERR_FAIL_INDEX_V((int)p_margin, 4, NodePath()); - return data.focus_neighbour[p_margin]; + return data.focus_neighbor[p_margin]; } void Control::set_focus_next(const NodePath &p_next) { @@ -2232,17 +2232,17 @@ NodePath Control::get_focus_previous() const { return data.focus_prev; } -#define MAX_NEIGHBOUR_SEARCH_COUNT 512 +#define MAX_NEIGHBOR_SEARCH_COUNT 512 -Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { +Control *Control::_get_focus_neighbor(Margin p_margin, int p_count) { ERR_FAIL_INDEX_V((int)p_margin, 4, nullptr); - if (p_count >= MAX_NEIGHBOUR_SEARCH_COUNT) { + if (p_count >= MAX_NEIGHBOR_SEARCH_COUNT) { return nullptr; } - if (!data.focus_neighbour[p_margin].is_empty()) { + if (!data.focus_neighbor[p_margin].is_empty()) { Control *c = nullptr; - Node *n = get_node(data.focus_neighbour[p_margin]); + Node *n = get_node(data.focus_neighbor[p_margin]); if (n) { c = Object::cast_to<Control>(n); ERR_FAIL_COND_V_MSG(!c, nullptr, "Neighbor focus node is not a control: " + n->get_name() + "."); @@ -2260,7 +2260,7 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { return c; } - c = c->_get_focus_neighbour(p_margin, p_count + 1); + c = c->_get_focus_neighbor(p_margin, p_count + 1); return c; } @@ -2310,12 +2310,12 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { return nullptr; } - _window_find_focus_neighbour(vdir, base, points, maxd, dist, &result); + _window_find_focus_neighbor(vdir, base, points, maxd, dist, &result); return result; } -void Control::_window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest) { +void Control::_window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest) { if (Object::cast_to<Viewport>(p_at)) { return; //bye } @@ -2368,7 +2368,7 @@ void Control::_window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, con if (childc && childc->data.RI) { continue; //subwindow, ignore } - _window_find_focus_neighbour(p_dir, p_at->get_child(i), p_points, p_min, r_closest_dist, r_closest); + _window_find_focus_neighbor(p_dir, p_at->get_child(i), p_points, p_min, r_closest_dist, r_closest); } } @@ -2843,8 +2843,8 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("get_default_cursor_shape"), &Control::get_default_cursor_shape); ClassDB::bind_method(D_METHOD("get_cursor_shape", "position"), &Control::get_cursor_shape, DEFVAL(Point2())); - ClassDB::bind_method(D_METHOD("set_focus_neighbour", "margin", "neighbour"), &Control::set_focus_neighbour); - ClassDB::bind_method(D_METHOD("get_focus_neighbour", "margin"), &Control::get_focus_neighbour); + ClassDB::bind_method(D_METHOD("set_focus_neighbor", "margin", "neighbor"), &Control::set_focus_neighbor); + ClassDB::bind_method(D_METHOD("get_focus_neighbor", "margin"), &Control::get_focus_neighbor); ClassDB::bind_method(D_METHOD("set_focus_next", "next"), &Control::set_focus_next); ClassDB::bind_method(D_METHOD("get_focus_next"), &Control::get_focus_next); @@ -2922,10 +2922,10 @@ void Control::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "hint_tooltip", PROPERTY_HINT_MULTILINE_TEXT), "set_tooltip", "_get_tooltip"); ADD_GROUP("Focus", "focus_"); - ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbour_left", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbour", "get_focus_neighbour", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbour_top", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbour", "get_focus_neighbour", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbour_right", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbour", "get_focus_neighbour", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbour_bottom", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbour", "get_focus_neighbour", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbor_left", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbor", "get_focus_neighbor", MARGIN_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbor_top", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbor", "get_focus_neighbor", MARGIN_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbor_right", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbor", "get_focus_neighbor", MARGIN_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbor_bottom", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbor", "get_focus_neighbor", MARGIN_BOTTOM); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "focus_next", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_next", "get_focus_next"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "focus_previous", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_previous", "get_focus_previous"); ADD_PROPERTY(PropertyInfo(Variant::INT, "focus_mode", PROPERTY_HINT_ENUM, "None,Click,All"), "set_focus_mode", "get_focus_mode"); @@ -3043,38 +3043,3 @@ void Control::_bind_methods() { BIND_VMETHOD(MethodInfo(Variant::BOOL, "has_point", PropertyInfo(Variant::VECTOR2, "point"))); } - -Control::Control() { - data.parent = nullptr; - - data.mouse_filter = MOUSE_FILTER_STOP; - - data.RI = nullptr; - data.theme_owner = nullptr; - data.theme_owner_window = nullptr; - data.default_cursor = CURSOR_ARROW; - data.layout_dir = LAYOUT_DIRECTION_INHERITED; - data.h_size_flags = SIZE_FILL; - data.v_size_flags = SIZE_FILL; - data.expand = 1; - data.rotation = 0; - data.parent_canvas_item = nullptr; - data.scale = Vector2(1, 1); - - data.block_minimum_size_adjust = false; - data.disable_visibility_clip = false; - data.h_grow = GROW_DIRECTION_END; - data.v_grow = GROW_DIRECTION_END; - data.minimum_size_valid = false; - data.updating_last_minimum_size = false; - - data.clip_contents = false; - for (int i = 0; i < 4; i++) { - data.anchor[i] = ANCHOR_BEGIN; - data.margin[i] = 0; - } - data.focus_mode = FOCUS_NONE; -} - -Control::~Control() { -} diff --git a/scene/gui/control.h b/scene/gui/control.h index 8496729f05..2241c242bb 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -166,48 +166,48 @@ private: Point2 pos_cache; Size2 size_cache; Size2 minimum_size_cache; - bool minimum_size_valid; + bool minimum_size_valid = false; Size2 last_minimum_size; - bool updating_last_minimum_size; + bool updating_last_minimum_size = false; - float margin[4]; - float anchor[4]; - FocusMode focus_mode; - GrowDirection h_grow; - GrowDirection v_grow; + float margin[4] = { 0.0, 0.0, 0.0, 0.0 }; + float anchor[4] = { ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN }; + FocusMode focus_mode = FOCUS_NONE; + GrowDirection h_grow = GROW_DIRECTION_END; + GrowDirection v_grow = GROW_DIRECTION_END; - LayoutDirection layout_dir; + LayoutDirection layout_dir = LAYOUT_DIRECTION_INHERITED; - float rotation; - Vector2 scale; + float rotation = 0; + Vector2 scale = Vector2(1, 1); Vector2 pivot_offset; - int h_size_flags; - int v_size_flags; - float expand; + int h_size_flags = SIZE_FILL; + int v_size_flags = SIZE_FILL; + float expand = 1; Point2 custom_minimum_size; - MouseFilter mouse_filter; + MouseFilter mouse_filter = MOUSE_FILTER_STOP; - bool clip_contents; + bool clip_contents = false; - bool block_minimum_size_adjust; - bool disable_visibility_clip; + bool block_minimum_size_adjust = false; + bool disable_visibility_clip = false; - Control *parent; + Control *parent = nullptr; ObjectID drag_owner; Ref<Theme> theme; - Control *theme_owner; - Window *theme_owner_window; + Control *theme_owner = nullptr; + Window *theme_owner_window = nullptr; String tooltip; - CursorShape default_cursor; + CursorShape default_cursor = CURSOR_ARROW; - List<Control *>::Element *RI; + List<Control *>::Element *RI = nullptr; - CanvasItem *parent_canvas_item; + CanvasItem *parent_canvas_item = nullptr; - NodePath focus_neighbour[4]; + NodePath focus_neighbor[4]; NodePath focus_next; NodePath focus_prev; @@ -223,8 +223,8 @@ private: // used internally Control *_find_control_at_pos(CanvasItem *p_node, const Point2 &p_pos, const Transform2D &p_xform, Transform2D &r_inv_xform); - void _window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest); - Control *_get_focus_neighbour(Margin p_margin, int p_count = 0); + void _window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest); + Control *_get_focus_neighbor(Margin p_margin, int p_count = 0); void _set_anchor(Margin p_margin, float p_anchor); void _set_position(const Point2 &p_point); @@ -436,8 +436,8 @@ public: Control *find_next_valid_focus() const; Control *find_prev_valid_focus() const; - void set_focus_neighbour(Margin p_margin, const NodePath &p_neighbour); - NodePath get_focus_neighbour(Margin p_margin) const; + void set_focus_neighbor(Margin p_margin, const NodePath &p_neighbor); + NodePath get_focus_neighbor(Margin p_margin) const; void set_focus_next(const NodePath &p_next); NodePath get_focus_next() const; @@ -518,8 +518,7 @@ public: virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const override; virtual String get_configuration_warning() const override; - Control(); - ~Control(); + Control() {} }; VARIANT_ENUM_CAST(Control::FocusMode); diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 4f59f4a36a..4e80498108 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -60,7 +60,7 @@ void AcceptDialog::_notification(int p_what) { switch (p_what) { case NOTIFICATION_VISIBILITY_CHANGED: { if (is_visible()) { - get_ok()->grab_focus(); + get_ok_button()->grab_focus(); _update_child_rects(); parent_visible = get_parent_visible_window(); if (parent_visible) { @@ -253,7 +253,7 @@ Button *AcceptDialog::add_button(const String &p_text, bool p_right, const Strin return button; } -Button *AcceptDialog::add_cancel(const String &p_cancel) { +Button *AcceptDialog::add_cancel_button(const String &p_cancel) { String c = p_cancel; if (p_cancel == "") { c = RTR("Cancel"); @@ -264,12 +264,12 @@ Button *AcceptDialog::add_cancel(const String &p_cancel) { } void AcceptDialog::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_ok"), &AcceptDialog::get_ok); + ClassDB::bind_method(D_METHOD("get_ok_button"), &AcceptDialog::get_ok_button); ClassDB::bind_method(D_METHOD("get_label"), &AcceptDialog::get_label); ClassDB::bind_method(D_METHOD("set_hide_on_ok", "enabled"), &AcceptDialog::set_hide_on_ok); ClassDB::bind_method(D_METHOD("get_hide_on_ok"), &AcceptDialog::get_hide_on_ok); ClassDB::bind_method(D_METHOD("add_button", "text", "right", "action"), &AcceptDialog::add_button, DEFVAL(false), DEFVAL("")); - ClassDB::bind_method(D_METHOD("add_cancel", "name"), &AcceptDialog::add_cancel); + ClassDB::bind_method(D_METHOD("add_cancel_button", "name"), &AcceptDialog::add_cancel_button); ClassDB::bind_method(D_METHOD("register_text_enter", "line_edit"), &AcceptDialog::register_text_enter); ClassDB::bind_method(D_METHOD("set_text", "text"), &AcceptDialog::set_text); ClassDB::bind_method(D_METHOD("get_text"), &AcceptDialog::get_text); @@ -337,10 +337,10 @@ AcceptDialog::~AcceptDialog() { // ConfirmationDialog void ConfirmationDialog::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_cancel"), &ConfirmationDialog::get_cancel); + ClassDB::bind_method(D_METHOD("get_cancel_button"), &ConfirmationDialog::get_cancel_button); } -Button *ConfirmationDialog::get_cancel() { +Button *ConfirmationDialog::get_cancel_button() { return cancel; } @@ -349,5 +349,5 @@ ConfirmationDialog::ConfirmationDialog() { #ifdef TOOLS_ENABLED set_min_size(Size2(200, 70) * EDSCALE); #endif - cancel = add_cancel(); + cancel = add_cancel_button(); } diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h index de08685ce2..8f6e0e86f9 100644 --- a/scene/gui/dialogs.h +++ b/scene/gui/dialogs.h @@ -79,9 +79,9 @@ public: void register_text_enter(Node *p_line_edit); - Button *get_ok() { return ok; } + Button *get_ok_button() { return ok; } Button *add_button(const String &p_text, bool p_right = false, const String &p_action = ""); - Button *add_cancel(const String &p_cancel = ""); + Button *add_cancel_button(const String &p_cancel = ""); void set_hide_on_ok(bool p_hide); bool get_hide_on_ok() const; @@ -104,7 +104,7 @@ protected: static void _bind_methods(); public: - Button *get_cancel(); + Button *get_cancel_button(); ConfirmationDialog(); }; diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index eb3d5d5c6d..041b8ef174 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -324,15 +324,15 @@ void FileDialog::deselect_items() { // And change get_ok title. if (!tree->is_anything_selected()) { - get_ok()->set_disabled(_is_open_should_be_disabled()); + get_ok_button()->set_disabled(_is_open_should_be_disabled()); switch (mode) { case FILE_MODE_OPEN_FILE: case FILE_MODE_OPEN_FILES: - get_ok()->set_text(RTR("Open")); + get_ok_button()->set_text(RTR("Open")); break; case FILE_MODE_OPEN_DIR: - get_ok()->set_text(RTR("Select Current Folder")); + get_ok_button()->set_text(RTR("Select Current Folder")); break; case FILE_MODE_OPEN_ANY: case FILE_MODE_SAVE_FILE: @@ -356,10 +356,10 @@ void FileDialog::_tree_selected() { if (!d["dir"]) { file->set_text(d["name"]); } else if (mode == FILE_MODE_OPEN_DIR) { - get_ok()->set_text(RTR("Select This Folder")); + get_ok_button()->set_text(RTR("Select This Folder")); } - get_ok()->set_disabled(_is_open_should_be_disabled()); + get_ok_button()->set_disabled(_is_open_should_be_disabled()); } void FileDialog::_tree_item_activated() { @@ -646,35 +646,35 @@ void FileDialog::set_file_mode(FileMode p_mode) { mode = p_mode; switch (mode) { case FILE_MODE_OPEN_FILE: - get_ok()->set_text(RTR("Open")); + get_ok_button()->set_text(RTR("Open")); if (mode_overrides_title) { set_title(RTR("Open a File")); } makedir->hide(); break; case FILE_MODE_OPEN_FILES: - get_ok()->set_text(RTR("Open")); + get_ok_button()->set_text(RTR("Open")); if (mode_overrides_title) { set_title(RTR("Open File(s)")); } makedir->hide(); break; case FILE_MODE_OPEN_DIR: - get_ok()->set_text(RTR("Select Current Folder")); + get_ok_button()->set_text(RTR("Select Current Folder")); if (mode_overrides_title) { set_title(RTR("Open a Directory")); } makedir->show(); break; case FILE_MODE_OPEN_ANY: - get_ok()->set_text(RTR("Open")); + get_ok_button()->set_text(RTR("Open")); if (mode_overrides_title) { set_title(RTR("Open a File or Directory")); } makedir->show(); break; case FILE_MODE_SAVE_FILE: - get_ok()->set_text(RTR("Save")); + get_ok_button()->set_text(RTR("Save")); if (mode_overrides_title) { set_title(RTR("Save a File")); } diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 96810e8707..2bcc1890fe 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -31,6 +31,7 @@ #include "graph_edit.h" #include "core/input/input.h" +#include "core/math/math_funcs.h" #include "core/os/keyboard.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" @@ -44,6 +45,9 @@ #define MIN_ZOOM (((1 / ZOOM_SCALE) / ZOOM_SCALE) / ZOOM_SCALE) #define MAX_ZOOM (1 * ZOOM_SCALE * ZOOM_SCALE * ZOOM_SCALE) +#define MINIMAP_OFFSET 12 +#define MINIMAP_PADDING 5 + bool GraphEditFilter::has_point(const Point2 &p_point) const { return ge->_filter_input(p_point); } @@ -52,6 +56,141 @@ GraphEditFilter::GraphEditFilter(GraphEdit *p_edit) { ge = p_edit; } +void GraphEditMinimap::_bind_methods() { + ClassDB::bind_method(D_METHOD("_gui_input"), &GraphEditMinimap::_gui_input); +} + +GraphEditMinimap::GraphEditMinimap(GraphEdit *p_edit) { + ge = p_edit; + + graph_proportions = Vector2(1, 1); + graph_padding = Vector2(0, 0); + camera_position = Vector2(100, 50); + camera_size = Vector2(200, 200); + minimap_padding = Vector2(MINIMAP_PADDING, MINIMAP_PADDING); + minimap_offset = minimap_padding + _convert_from_graph_position(graph_padding); + + is_pressing = false; + is_resizing = false; +} + +void GraphEditMinimap::update_minimap() { + Vector2 graph_offset = _get_graph_offset(); + Vector2 graph_size = _get_graph_size(); + + camera_position = ge->get_scroll_ofs() - graph_offset; + camera_size = ge->get_size(); + + Vector2 render_size = _get_render_size(); + float target_ratio = render_size.x / render_size.y; + float graph_ratio = graph_size.x / graph_size.y; + + graph_proportions = graph_size; + graph_padding = Vector2(0, 0); + if (graph_ratio > target_ratio) { + graph_proportions.x = graph_size.x; + graph_proportions.y = graph_size.x / target_ratio; + graph_padding.y = Math::abs(graph_size.y - graph_proportions.y) / 2; + } else { + graph_proportions.x = graph_size.y * target_ratio; + graph_proportions.y = graph_size.y; + graph_padding.x = Math::abs(graph_size.x - graph_proportions.x) / 2; + } + + // This centers minimap inside the minimap rectangle. + minimap_offset = minimap_padding + _convert_from_graph_position(graph_padding); +} + +Rect2 GraphEditMinimap::get_camera_rect() { + Vector2 camera_center = _convert_from_graph_position(camera_position + camera_size / 2) + minimap_offset; + Vector2 camera_viewport = _convert_from_graph_position(camera_size); + Vector2 camera_position = (camera_center - camera_viewport / 2); + return Rect2(camera_position, camera_viewport); +} + +Vector2 GraphEditMinimap::_get_render_size() { + if (!is_inside_tree()) { + return Vector2(0, 0); + } + + return get_size() - 2 * minimap_padding; +} + +Vector2 GraphEditMinimap::_get_graph_offset() { + return Vector2(ge->h_scroll->get_min(), ge->v_scroll->get_min()); +} + +Vector2 GraphEditMinimap::_get_graph_size() { + Vector2 graph_size = Vector2(ge->h_scroll->get_max(), ge->v_scroll->get_max()) - Vector2(ge->h_scroll->get_min(), ge->v_scroll->get_min()); + + if (graph_size.x == 0) { + graph_size.x = 1; + } + if (graph_size.y == 0) { + graph_size.y = 1; + } + + return graph_size; +} + +Vector2 GraphEditMinimap::_convert_from_graph_position(const Vector2 &p_position) { + Vector2 map_position = Vector2(0, 0); + Vector2 render_size = _get_render_size(); + + map_position.x = p_position.x * render_size.x / graph_proportions.x; + map_position.y = p_position.y * render_size.y / graph_proportions.y; + + return map_position; +} + +Vector2 GraphEditMinimap::_convert_to_graph_position(const Vector2 &p_position) { + Vector2 graph_position = Vector2(0, 0); + Vector2 render_size = _get_render_size(); + + graph_position.x = p_position.x * graph_proportions.x / render_size.x; + graph_position.y = p_position.y * graph_proportions.y / render_size.y; + + return graph_position; +} + +void GraphEditMinimap::_gui_input(const Ref<InputEvent> &p_ev) { + Ref<InputEventMouseButton> mb = p_ev; + Ref<InputEventMouseMotion> mm = p_ev; + + if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) { + if (mb->is_pressed()) { + is_pressing = true; + + Ref<Texture2D> resizer = get_theme_icon("resizer"); + Rect2 resizer_hitbox = Rect2(Point2(), resizer->get_size()); + if (resizer_hitbox.has_point(mb->get_position())) { + is_resizing = true; + } else { + Vector2 click_position = _convert_to_graph_position(mb->get_position() - minimap_padding) - graph_padding; + _adjust_graph_scroll(click_position); + } + } else { + is_pressing = false; + is_resizing = false; + } + accept_event(); + } else if (mm.is_valid() && is_pressing) { + if (is_resizing) { + ge->set_minimap_size(ge->get_minimap_size() - mm->get_relative()); + update(); + } else { + Vector2 click_position = _convert_to_graph_position(mm->get_position() - minimap_padding) - graph_padding; + _adjust_graph_scroll(click_position); + } + accept_event(); + } +} + +void GraphEditMinimap::_adjust_graph_scroll(const Vector2 &p_offset) { + Vector2 graph_offset = _get_graph_offset(); + ge->set_scroll_ofs(p_offset + graph_offset - camera_size / 2); +} + Error GraphEdit::connect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port) { if (is_node_connected(p_from, p_from_port, p_to, p_to_port)) { return OK; @@ -64,6 +203,7 @@ Error GraphEdit::connect_node(const StringName &p_from, int p_from_port, const S c.activity = 0; connections.push_back(c); top_layer->update(); + minimap->update(); update(); connections_layer->update(); @@ -85,6 +225,7 @@ void GraphEdit::disconnect_node(const StringName &p_from, int p_from_port, const if (E->get().from == p_from && E->get().from_port == p_from_port && E->get().to == p_to && E->get().to_port == p_to_port) { connections.erase(E); top_layer->update(); + minimap->update(); update(); connections_layer->update(); return; @@ -118,6 +259,7 @@ void GraphEdit::_scroll_moved(double) { awaiting_scroll_offset_update = true; } top_layer->update(); + minimap->update(); update(); if (!setting_scroll_ofs) { //in godot, signals on change value are avoided as a convention @@ -234,6 +376,7 @@ void GraphEdit::_graph_node_moved(Node *p_gn) { GraphNode *gn = Object::cast_to<GraphNode>(p_gn); ERR_FAIL_COND(!gn); top_layer->update(); + minimap->update(); update(); connections_layer->update(); } @@ -241,13 +384,15 @@ void GraphEdit::_graph_node_moved(Node *p_gn) { void GraphEdit::add_child_notify(Node *p_child) { Control::add_child_notify(p_child); - top_layer->call_deferred("raise"); //top layer always on top! + top_layer->call_deferred("raise"); // Top layer always on top! + GraphNode *gn = Object::cast_to<GraphNode>(p_child); if (gn) { gn->set_scale(Vector2(zoom, zoom)); gn->connect("offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved), varray(gn)); gn->connect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised), varray(gn)); gn->connect("item_rect_changed", callable_mp((CanvasItem *)connections_layer, &CanvasItem::update)); + gn->connect("item_rect_changed", callable_mp((CanvasItem *)minimap, &GraphEditMinimap::update)); _graph_node_moved(gn); gn->set_mouse_filter(MOUSE_FILTER_PASS); } @@ -255,14 +400,17 @@ void GraphEdit::add_child_notify(Node *p_child) { void GraphEdit::remove_child_notify(Node *p_child) { Control::remove_child_notify(p_child); + if (is_inside_tree()) { - top_layer->call_deferred("raise"); //top layer always on top! + top_layer->call_deferred("raise"); // Top layer always on top! } + GraphNode *gn = Object::cast_to<GraphNode>(p_child); if (gn) { gn->disconnect("offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved)); gn->disconnect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised)); gn->disconnect("item_rect_changed", callable_mp((CanvasItem *)connections_layer, &CanvasItem::update)); + gn->disconnect("item_rect_changed", callable_mp((CanvasItem *)minimap, &GraphEditMinimap::update)); } } @@ -275,6 +423,7 @@ void GraphEdit::_notification(int p_what) { zoom_reset->set_icon(get_theme_icon("reset")); zoom_plus->set_icon(get_theme_icon("more")); snap_button->set_icon(get_theme_icon("snap")); + minimap_button->set_icon(get_theme_icon("minimap")); } if (p_what == NOTIFICATION_READY) { Size2 hmin = h_scroll->get_combined_minimum_size(); @@ -338,6 +487,7 @@ void GraphEdit::_notification(int p_what) { if (p_what == NOTIFICATION_RESIZED) { _update_scroll(); top_layer->update(); + minimap->update(); } } @@ -472,6 +622,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { connecting_to = mm->get_position(); connecting_target = false; top_layer->update(); + minimap->update(); connecting_valid = just_disconnected || click_pos.distance_to(connecting_to) > 20.0 * zoom; if (connecting_valid) { @@ -541,6 +692,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { connecting = false; top_layer->update(); + minimap->update(); update(); connections_layer->update(); } @@ -632,12 +784,12 @@ void GraphEdit::_bake_segment2d(Vector<Vector2> &points, Vector<Color> &colors, } } -void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color) { +void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_bezier_ratio = 1.0) { //cubic bezier code float diff = p_to.x - p_from.x; float cp_offset; - int cp_len = get_theme_constant("bezier_len_pos"); - int cp_neg_len = get_theme_constant("bezier_len_neg"); + int cp_len = get_theme_constant("bezier_len_pos") * p_bezier_ratio; + int cp_neg_len = get_theme_constant("bezier_len_neg") * p_bezier_ratio; if (diff > 0) { cp_offset = MIN(cp_len, diff * 0.5); @@ -659,9 +811,9 @@ void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const colors.push_back(p_to_color); #ifdef TOOLS_ENABLED - p_where->draw_polyline_colors(points, colors, Math::floor(2 * EDSCALE), true); + p_where->draw_polyline_colors(points, colors, Math::floor(p_width * EDSCALE), lines_antialiased); #else - p_where->draw_polyline_colors(points, colors, 2, true); + p_where->draw_polyline_colors(points, colors, p_width, lines_antialiased); #endif } @@ -708,7 +860,7 @@ void GraphEdit::_connections_layer_draw() { color = color.lerp(activity_color, E->get().activity); tocolor = tocolor.lerp(activity_color, E->get().activity); } - _draw_cos_line(connections_layer, frompos, topos, color, tocolor); + _draw_cos_line(connections_layer, frompos, topos, color, tocolor, lines_thickness); } while (to_erase.size()) { @@ -747,7 +899,7 @@ void GraphEdit::_top_layer_draw() { if (!connecting_out) { SWAP(pos, topos); } - _draw_cos_line(top_layer, pos, topos, col, col); + _draw_cos_line(top_layer, pos, topos, col, col, lines_thickness); } if (box_selecting) { @@ -756,6 +908,114 @@ void GraphEdit::_top_layer_draw() { } } +void GraphEdit::_minimap_draw() { + if (!is_minimap_enabled()) { + return; + } + + minimap->update_minimap(); + + // Draw the minimap background. + Rect2 minimap_rect = Rect2(Point2(), minimap->get_size()); + minimap->draw_style_box(minimap->get_theme_stylebox("bg"), minimap_rect); + + Vector2 graph_offset = minimap->_get_graph_offset(); + Vector2 minimap_offset = minimap->minimap_offset; + + // Draw comment graph nodes. + for (int i = get_child_count() - 1; i >= 0; i--) { + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); + if (!gn || !gn->is_comment()) { + continue; + } + + Vector2 node_position = minimap->_convert_from_graph_position(gn->get_offset() * zoom - graph_offset) + minimap_offset; + Vector2 node_size = minimap->_convert_from_graph_position(gn->get_size() * zoom); + Rect2 node_rect = Rect2(node_position, node_size); + + Ref<StyleBoxFlat> sb_minimap = minimap->get_theme_stylebox("node")->duplicate(); + + // Override default values with colors provided by the GraphNode's stylebox, if possible. + Ref<StyleBoxFlat> sbf = gn->get_theme_stylebox(gn->is_selected() ? "commentfocus" : "comment"); + if (sbf.is_valid()) { + Color node_color = sbf->get_bg_color(); + sb_minimap->set_bg_color(node_color); + } + + minimap->draw_style_box(sb_minimap, node_rect); + } + + // Draw regular graph nodes. + for (int i = get_child_count() - 1; i >= 0; i--) { + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); + if (!gn || gn->is_comment()) { + continue; + } + + Vector2 node_position = minimap->_convert_from_graph_position(gn->get_offset() * zoom - graph_offset) + minimap_offset; + Vector2 node_size = minimap->_convert_from_graph_position(gn->get_size() * zoom); + Rect2 node_rect = Rect2(node_position, node_size); + + Ref<StyleBoxFlat> sb_minimap = minimap->get_theme_stylebox("node")->duplicate(); + + // Override default values with colors provided by the GraphNode's stylebox, if possible. + Ref<StyleBoxFlat> sbf = gn->get_theme_stylebox(gn->is_selected() ? "selectedframe" : "frame"); + if (sbf.is_valid()) { + Color node_color = sbf->get_border_color(); + sb_minimap->set_bg_color(node_color); + } + + minimap->draw_style_box(sb_minimap, node_rect); + } + + // Draw node connections. + Color activity_color = get_theme_color("activity"); + for (List<Connection>::Element *E = connections.front(); E; E = E->next()) { + NodePath fromnp(E->get().from); + + Node *from = get_node(fromnp); + if (!from) { + continue; + } + GraphNode *gfrom = Object::cast_to<GraphNode>(from); + if (!gfrom) { + continue; + } + + NodePath tonp(E->get().to); + Node *to = get_node(tonp); + if (!to) { + continue; + } + GraphNode *gto = Object::cast_to<GraphNode>(to); + if (!gto) { + continue; + } + + Vector2 from_slot_position = gfrom->get_offset() * zoom + gfrom->get_connection_output_position(E->get().from_port); + Vector2 from_position = minimap->_convert_from_graph_position(from_slot_position - graph_offset) + minimap_offset; + Color from_color = gfrom->get_connection_output_color(E->get().from_port); + Vector2 to_slot_position = gto->get_offset() * zoom + gto->get_connection_input_position(E->get().to_port); + Vector2 to_position = minimap->_convert_from_graph_position(to_slot_position - graph_offset) + minimap_offset; + Color to_color = gto->get_connection_input_color(E->get().to_port); + + if (E->get().activity > 0) { + from_color = from_color.lerp(activity_color, E->get().activity); + to_color = to_color.lerp(activity_color, E->get().activity); + } + _draw_cos_line(minimap, from_position, to_position, from_color, to_color, 1.0, 0.5); + } + + // Draw the "camera" viewport. + Rect2 camera_rect = minimap->get_camera_rect(); + minimap->draw_style_box(minimap->get_theme_stylebox("camera"), camera_rect); + + // Draw the resizer control. + Ref<Texture2D> resizer = minimap->get_theme_icon("resizer"); + Color resizer_color = minimap->get_theme_color("resizer_color"); + minimap->draw_texture(resizer, Point2(), resizer_color); +} + void GraphEdit::set_selected(Node *p_child) { for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); @@ -836,6 +1096,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { } top_layer->update(); + minimap->update(); } Ref<InputEventMouseButton> b = p_ev; @@ -858,10 +1119,12 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { gn->set_selected(select); } top_layer->update(); + minimap->update(); } else { if (connecting) { connecting = false; top_layer->update(); + minimap->update(); } else { emit_signal("popup_request", b->get_global_position()); } @@ -902,6 +1165,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { dragging = false; top_layer->update(); + minimap->update(); update(); connections_layer->update(); } @@ -1012,6 +1276,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { box_selecting = false; previus_selected.clear(); top_layer->update(); + minimap->update(); } if (b->get_button_index() == BUTTON_WHEEL_UP && b->is_pressed()) { @@ -1079,6 +1344,7 @@ void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_por if (Math::is_equal_approx(E->get().activity, p_activity)) { //update only if changed top_layer->update(); + minimap->update(); connections_layer->update(); } E->get().activity = p_activity; @@ -1089,6 +1355,7 @@ void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_por void GraphEdit::clear_connections() { connections.clear(); + minimap->update(); update(); connections_layer->update(); } @@ -1112,6 +1379,7 @@ void GraphEdit::set_zoom_custom(float p_zoom, const Vector2 &p_center) { top_layer->update(); _update_scroll(); + minimap->update(); connections_layer->update(); if (is_visible_in_tree()) { @@ -1229,6 +1497,63 @@ void GraphEdit::_snap_value_changed(double) { update(); } +void GraphEdit::set_minimap_size(Vector2 p_size) { + minimap->set_size(p_size); + Vector2 minimap_size = minimap->get_size(); // The size might've been adjusted by the minimum size. + + minimap->set_anchors_preset(Control::PRESET_BOTTOM_RIGHT); + minimap->set_margin(Margin::MARGIN_LEFT, -minimap_size.x - MINIMAP_OFFSET); + minimap->set_margin(Margin::MARGIN_TOP, -minimap_size.y - MINIMAP_OFFSET); + minimap->set_margin(Margin::MARGIN_RIGHT, -MINIMAP_OFFSET); + minimap->set_margin(Margin::MARGIN_BOTTOM, -MINIMAP_OFFSET); + minimap->update(); +} + +Vector2 GraphEdit::get_minimap_size() const { + return minimap->get_size(); +} + +void GraphEdit::set_minimap_opacity(float p_opacity) { + minimap->set_modulate(Color(1, 1, 1, p_opacity)); + minimap->update(); +} + +float GraphEdit::get_minimap_opacity() const { + Color minimap_modulate = minimap->get_modulate(); + return minimap_modulate.a; +} + +void GraphEdit::set_minimap_enabled(bool p_enable) { + minimap_button->set_pressed(p_enable); + minimap->update(); +} + +bool GraphEdit::is_minimap_enabled() const { + return minimap_button->is_pressed(); +} + +void GraphEdit::_minimap_toggled() { + minimap->update(); +} + +void GraphEdit::set_connection_lines_thickness(float p_thickness) { + lines_thickness = p_thickness; + update(); +} + +float GraphEdit::get_connection_lines_thickness() const { + return lines_thickness; +} + +void GraphEdit::set_connection_lines_antialiased(bool p_antialiased) { + lines_antialiased = p_antialiased; + update(); +} + +bool GraphEdit::is_connection_lines_antialiased() const { + return lines_antialiased; +} + HBoxContainer *GraphEdit::get_zoom_hbox() { return zoom_hb; } @@ -1260,6 +1585,20 @@ void GraphEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("set_use_snap", "enable"), &GraphEdit::set_use_snap); ClassDB::bind_method(D_METHOD("is_using_snap"), &GraphEdit::is_using_snap); + ClassDB::bind_method(D_METHOD("set_connection_lines_thickness", "pixels"), &GraphEdit::set_connection_lines_thickness); + ClassDB::bind_method(D_METHOD("get_connection_lines_thickness"), &GraphEdit::get_connection_lines_thickness); + + ClassDB::bind_method(D_METHOD("set_connection_lines_antialiased", "pixels"), &GraphEdit::set_connection_lines_antialiased); + ClassDB::bind_method(D_METHOD("is_connection_lines_antialiased"), &GraphEdit::is_connection_lines_antialiased); + + ClassDB::bind_method(D_METHOD("set_minimap_size", "p_size"), &GraphEdit::set_minimap_size); + ClassDB::bind_method(D_METHOD("get_minimap_size"), &GraphEdit::get_minimap_size); + ClassDB::bind_method(D_METHOD("set_minimap_opacity", "p_opacity"), &GraphEdit::set_minimap_opacity); + ClassDB::bind_method(D_METHOD("get_minimap_opacity"), &GraphEdit::get_minimap_opacity); + + ClassDB::bind_method(D_METHOD("set_minimap_enabled", "enable"), &GraphEdit::set_minimap_enabled); + ClassDB::bind_method(D_METHOD("is_minimap_enabled"), &GraphEdit::is_minimap_enabled); + ClassDB::bind_method(D_METHOD("set_right_disconnects", "enable"), &GraphEdit::set_right_disconnects); ClassDB::bind_method(D_METHOD("is_right_disconnects_enabled"), &GraphEdit::is_right_disconnects_enabled); @@ -1275,6 +1614,12 @@ void GraphEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "snap_distance"), "set_snap", "get_snap"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_snap"), "set_use_snap", "is_using_snap"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zoom"), "set_zoom", "get_zoom"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "connection_lines_thickness"), "set_connection_lines_thickness", "get_connection_lines_thickness"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "connection_lines_antialiased"), "set_connection_lines_antialiased", "is_connection_lines_antialiased"); + ADD_GROUP("Minimap", "minimap"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "minimap_enabled"), "set_minimap_enabled", "is_minimap_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "minimap_size"), "set_minimap_size", "get_minimap_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "minimap_opacity"), "set_minimap_opacity", "get_minimap_opacity"); ADD_SIGNAL(MethodInfo("connection_request", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot"))); ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot"))); @@ -1380,6 +1725,32 @@ GraphEdit::GraphEdit() { snap_amount->connect("value_changed", callable_mp(this, &GraphEdit::_snap_value_changed)); zoom_hb->add_child(snap_amount); + minimap_button = memnew(Button); + minimap_button->set_flat(true); + minimap_button->set_toggle_mode(true); + minimap_button->set_tooltip(RTR("Enable grid minimap.")); + minimap_button->connect("pressed", callable_mp(this, &GraphEdit::_minimap_toggled)); + minimap_button->set_pressed(true); + minimap_button->set_focus_mode(FOCUS_NONE); + zoom_hb->add_child(minimap_button); + + Vector2 minimap_size = Vector2(240, 160); + float minimap_opacity = 0.65; + + minimap = memnew(GraphEditMinimap(this)); + top_layer->add_child(minimap); + minimap->set_name("_minimap"); + minimap->set_modulate(Color(1, 1, 1, minimap_opacity)); + minimap->set_mouse_filter(MOUSE_FILTER_STOP); + minimap->set_custom_minimum_size(Vector2(50, 50)); + minimap->set_size(minimap_size); + minimap->set_anchors_preset(Control::PRESET_BOTTOM_RIGHT); + minimap->set_margin(Margin::MARGIN_LEFT, -minimap_size.x - MINIMAP_OFFSET); + minimap->set_margin(Margin::MARGIN_TOP, -minimap_size.y - MINIMAP_OFFSET); + minimap->set_margin(Margin::MARGIN_RIGHT, -MINIMAP_OFFSET); + minimap->set_margin(Margin::MARGIN_BOTTOM, -MINIMAP_OFFSET); + minimap->connect("draw", callable_mp(this, &GraphEdit::_minimap_draw)); + setting_scroll_ofs = false; just_disconnected = false; set_clip_contents(true); diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index d87bd41f27..d081789784 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -45,6 +45,7 @@ class GraphEditFilter : public Control { GDCLASS(GraphEditFilter, Control); friend class GraphEdit; + friend class GraphEditMinimap; GraphEdit *ge; virtual bool has_point(const Point2 &p_point) const override; @@ -52,6 +53,45 @@ public: GraphEditFilter(GraphEdit *p_edit); }; +class GraphEditMinimap : public Control { + GDCLASS(GraphEditMinimap, Control); + + friend class GraphEdit; + friend class GraphEditFilter; + GraphEdit *ge; + +protected: + static void _bind_methods(); + +public: + GraphEditMinimap(GraphEdit *p_edit); + + void update_minimap(); + Rect2 get_camera_rect(); + +private: + Vector2 minimap_padding; + Vector2 minimap_offset; + Vector2 graph_proportions; + Vector2 graph_padding; + Vector2 camera_position; + Vector2 camera_size; + + bool is_pressing; + bool is_resizing; + + Vector2 _get_render_size(); + Vector2 _get_graph_offset(); + Vector2 _get_graph_size(); + + Vector2 _convert_from_graph_position(const Vector2 &p_position); + Vector2 _convert_to_graph_position(const Vector2 &p_position); + + void _gui_input(const Ref<InputEvent> &p_ev); + + void _adjust_graph_scroll(const Vector2 &p_offset); +}; + class GraphEdit : public Control { GDCLASS(GraphEdit, Control); @@ -72,6 +112,8 @@ private: Button *snap_button; SpinBox *snap_amount; + Button *minimap_button; + void _zoom_minus(); void _zoom_reset(); void _zoom_plus(); @@ -116,9 +158,12 @@ private: bool awaiting_scroll_offset_update; List<Connection> connections; + float lines_thickness = 2.0f; + bool lines_antialiased = true; + void _bake_segment2d(Vector<Vector2> &points, Vector<Color> &colors, float p_begin, float p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_min_depth, int p_max_depth, float p_tol, const Color &p_color, const Color &p_to_color, int &lines) const; - void _draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color); + void _draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_bezier_ratio); void _graph_node_raised(Node *p_gn); void _graph_node_moved(Node *p_gn); @@ -129,12 +174,14 @@ private: Control *connections_layer; GraphEditFilter *top_layer; + GraphEditMinimap *minimap; void _top_layer_input(const Ref<InputEvent> &p_ev); bool is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos); void _top_layer_draw(); void _connections_layer_draw(); + void _minimap_draw(); void _update_scroll_offset(); Array _get_connection_list() const; @@ -171,6 +218,9 @@ private: void _snap_toggled(); void _snap_value_changed(double); + friend class GraphEditMinimap; + void _minimap_toggled(); + bool _check_clickable_control(Control *p_control, const Vector2 &pos); protected: @@ -196,7 +246,16 @@ public: void set_zoom_custom(float p_zoom, const Vector2 &p_center); float get_zoom() const; + void set_minimap_size(Vector2 p_size); + Vector2 get_minimap_size() const; + void set_minimap_opacity(float p_opacity); + float get_minimap_opacity() const; + + void set_minimap_enabled(bool p_enable); + bool is_minimap_enabled() const; + GraphEditFilter *get_top_layer() const { return top_layer; } + GraphEditMinimap *get_minimap() const { return minimap; } void get_connection_list(List<Connection> *r_connections) const; void set_right_disconnects(bool p_enable); @@ -219,6 +278,12 @@ public: int get_snap() const; void set_snap(int p_snap); + void set_connection_lines_thickness(float p_thickness); + float get_connection_lines_thickness() const; + + void set_connection_lines_antialiased(bool p_antialiased); + bool is_connection_lines_antialiased() const; + HBoxContainer *get_zoom_hbox(); GraphEdit(); diff --git a/scene/gui/panel.cpp b/scene/gui/panel.cpp index acbb6d7ab5..28cc056d6e 100644 --- a/scene/gui/panel.cpp +++ b/scene/gui/panel.cpp @@ -63,6 +63,3 @@ Panel::Panel() { // Has visible stylebox, so stop by default. set_mouse_filter(MOUSE_FILTER_STOP); } - -Panel::~Panel() { -} diff --git a/scene/gui/panel.h b/scene/gui/panel.h index a68c3d3f0c..e2c1ddc91d 100644 --- a/scene/gui/panel.h +++ b/scene/gui/panel.h @@ -54,7 +54,6 @@ public: Mode get_mode() const; Panel(); - ~Panel(); }; VARIANT_ENUM_CAST(Panel::Mode) diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 6dbf005f73..07f03ad40e 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -232,12 +232,13 @@ void PopupMenu::_submenu_timeout() { } void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) { - if (p_event->is_action("ui_down") && p_event->is_pressed() && mouse_over != items.size() - 1) { + if (p_event->is_action("ui_down") && p_event->is_pressed()) { int search_from = mouse_over + 1; if (search_from >= items.size()) { search_from = 0; } + bool match_found = false; for (int i = search_from; i < items.size(); i++) { if (!items[i].separator && !items[i].disabled) { mouse_over = i; @@ -245,15 +246,31 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) { _scroll_to_item(i); control->update(); set_input_as_handled(); + match_found = true; break; } } - } else if (p_event->is_action("ui_up") && p_event->is_pressed() && mouse_over != 0) { + + if (!match_found) { + // If the last item is not selectable, try re-searching from the start. + for (int i = 0; i < search_from; i++) { + if (!items[i].separator && !items[i].disabled) { + mouse_over = i; + emit_signal("id_focused", i); + _scroll_to_item(i); + control->update(); + set_input_as_handled(); + break; + } + } + } + } else if (p_event->is_action("ui_up") && p_event->is_pressed()) { int search_from = mouse_over - 1; if (search_from < 0) { search_from = items.size() - 1; } + bool match_found = false; for (int i = search_from; i >= 0; i--) { if (!items[i].separator && !items[i].disabled) { mouse_over = i; @@ -261,9 +278,24 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) { _scroll_to_item(i); control->update(); set_input_as_handled(); + match_found = true; break; } } + + if (!match_found) { + // If the first item is not selectable, try re-searching from the end. + for (int i = items.size() - 1; i >= search_from; i--) { + if (!items[i].separator && !items[i].disabled) { + mouse_over = i; + emit_signal("id_focused", i); + _scroll_to_item(i); + control->update(); + set_input_as_handled(); + break; + } + } + } } else if (p_event->is_action("ui_left") && p_event->is_pressed()) { Node *n = get_parent(); if (n && Object::cast_to<PopupMenu>(n)) { @@ -446,6 +478,7 @@ void PopupMenu::_draw_items() { Color font_color_disabled = get_theme_color("font_color_disabled"); Color font_color_accel = get_theme_color("font_color_accel"); Color font_color_hover = get_theme_color("font_color_hover"); + Color font_color_separator = get_theme_color("font_color_separator"); float scroll_width = scroll_container->get_v_scrollbar()->is_visible_in_tree() ? scroll_container->get_v_scrollbar()->get_size().width : 0; float display_width = control->get_size().width - scroll_width; @@ -548,7 +581,7 @@ void PopupMenu::_draw_items() { if (items[i].separator) { if (text != String()) { int center = (display_width - items[i].text_buf->get_size().width) / 2; - items[i].text_buf->draw(ci, Point2(center, item_ofs.y + Math::floor((h - items[i].text_buf->get_size().y) / 2.0)), font_color_disabled); + items[i].text_buf->draw(ci, Point2(center, item_ofs.y + Math::floor((h - items[i].text_buf->get_size().y) / 2.0)), font_color_separator); } } else { item_ofs.x += icon_ofs + check_ofs; diff --git a/scene/gui/rich_text_effect.cpp b/scene/gui/rich_text_effect.cpp index 76ca8abcc7..5b201f45d3 100644 --- a/scene/gui/rich_text_effect.cpp +++ b/scene/gui/rich_text_effect.cpp @@ -64,11 +64,8 @@ RichTextEffect::RichTextEffect() { } void CharFXTransform::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_relative_index"), &CharFXTransform::get_relative_index); - ClassDB::bind_method(D_METHOD("set_relative_index", "index"), &CharFXTransform::set_relative_index); - - ClassDB::bind_method(D_METHOD("get_absolute_index"), &CharFXTransform::get_absolute_index); - ClassDB::bind_method(D_METHOD("set_absolute_index", "index"), &CharFXTransform::set_absolute_index); + ClassDB::bind_method(D_METHOD("get_range"), &CharFXTransform::get_range); + ClassDB::bind_method(D_METHOD("set_range", "range"), &CharFXTransform::set_range); ClassDB::bind_method(D_METHOD("get_elapsed_time"), &CharFXTransform::get_elapsed_time); ClassDB::bind_method(D_METHOD("set_elapsed_time", "time"), &CharFXTransform::set_elapsed_time); @@ -76,6 +73,9 @@ void CharFXTransform::_bind_methods() { ClassDB::bind_method(D_METHOD("is_visible"), &CharFXTransform::is_visible); ClassDB::bind_method(D_METHOD("set_visibility", "visibility"), &CharFXTransform::set_visibility); + ClassDB::bind_method(D_METHOD("is_outline"), &CharFXTransform::is_outline); + ClassDB::bind_method(D_METHOD("set_outline", "outline"), &CharFXTransform::set_outline); + ClassDB::bind_method(D_METHOD("get_offset"), &CharFXTransform::get_offset); ClassDB::bind_method(D_METHOD("set_offset", "offset"), &CharFXTransform::set_offset); @@ -85,27 +85,24 @@ void CharFXTransform::_bind_methods() { ClassDB::bind_method(D_METHOD("get_environment"), &CharFXTransform::get_environment); ClassDB::bind_method(D_METHOD("set_environment", "environment"), &CharFXTransform::set_environment); - ClassDB::bind_method(D_METHOD("get_character"), &CharFXTransform::get_character); - ClassDB::bind_method(D_METHOD("set_character", "character"), &CharFXTransform::set_character); + ClassDB::bind_method(D_METHOD("get_glyph_index"), &CharFXTransform::get_glyph_index); + ClassDB::bind_method(D_METHOD("set_glyph_index", "glyph_index"), &CharFXTransform::set_glyph_index); + + ClassDB::bind_method(D_METHOD("get_font"), &CharFXTransform::get_font); + ClassDB::bind_method(D_METHOD("set_font", "font"), &CharFXTransform::set_font); - ADD_PROPERTY(PropertyInfo(Variant::INT, "relative_index"), "set_relative_index", "get_relative_index"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "absolute_index"), "set_absolute_index", "get_absolute_index"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "range"), "set_range", "get_range"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "elapsed_time"), "set_elapsed_time", "get_elapsed_time"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visibility", "is_visible"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "outline"), "set_outline", "is_outline"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "env"), "set_environment", "get_environment"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "character"), "set_character", "get_character"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "glyph_index"), "set_glyph_index", "get_glyph_index"); + ADD_PROPERTY(PropertyInfo(Variant::RID, "font"), "set_font", "get_font"); } CharFXTransform::CharFXTransform() { - relative_index = 0; - absolute_index = 0; - visibility = true; - offset = Point2(); - color = Color(); - character = 0; - elapsed_time = 0.0f; } CharFXTransform::~CharFXTransform() { diff --git a/scene/gui/rich_text_effect.h b/scene/gui/rich_text_effect.h index e6b9f09e4d..1aa62c1c83 100644 --- a/scene/gui/rich_text_effect.h +++ b/scene/gui/rich_text_effect.h @@ -54,32 +54,37 @@ protected: static void _bind_methods(); public: - uint64_t relative_index; - uint64_t absolute_index; - bool visibility; + Vector2i range; + bool visibility = true; + bool outline = false; Point2 offset; Color color; - char32_t character; - float elapsed_time; + float elapsed_time = 0.0f; Dictionary environment; + uint32_t glpyh_index = 0; + RID font; CharFXTransform(); ~CharFXTransform(); - uint64_t get_relative_index() { return relative_index; } - void set_relative_index(uint64_t p_index) { relative_index = p_index; } - uint64_t get_absolute_index() { return absolute_index; } - void set_absolute_index(uint64_t p_index) { absolute_index = p_index; } + Vector2i get_range() { return range; } + void set_range(const Vector2i &p_range) { range = p_range; } float get_elapsed_time() { return elapsed_time; } void set_elapsed_time(float p_elapsed_time) { elapsed_time = p_elapsed_time; } bool is_visible() { return visibility; } - void set_visibility(bool p_vis) { visibility = p_vis; } + void set_visibility(bool p_visibility) { visibility = p_visibility; } + bool is_outline() { return outline; } + void set_outline(bool p_outline) { outline = p_outline; } Point2 get_offset() { return offset; } void set_offset(Point2 p_offset) { offset = p_offset; } Color get_color() { return color; } void set_color(Color p_color) { color = p_color; } - int get_character() { return (int)character; } - void set_character(int p_char) { character = (char32_t)p_char; } + + uint32_t get_glyph_index() const { return glpyh_index; }; + void set_glyph_index(uint32_t p_glpyh_index) { glpyh_index = p_glpyh_index; }; + RID get_font() const { return font; }; + void set_font(RID p_font) { font = p_font; }; + Dictionary get_environment() { return environment; } void set_environment(Dictionary p_environment) { environment = p_environment; } }; diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index e3b645591c..244d90ca6b 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -140,741 +140,1088 @@ Rect2 RichTextLabel::_get_text_rect() { return Rect2(style->get_offset(), get_size() - style->get_minimum_size()); } -int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &y, int p_width, int p_line, ProcessMode p_mode, const Ref<Font> &p_base_font, const Color &p_base_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &shadow_ofs, const Point2i &p_click_pos, Item **r_click_item, int *r_click_char, bool *r_outside, int p_char_count) { - ERR_FAIL_INDEX_V((int)p_mode, 3, 0); - - RID ci; - if (r_outside) { - *r_outside = false; +RichTextLabel::Item *RichTextLabel::_get_item_at_pos(RichTextLabel::Item *p_item_from, RichTextLabel::Item *p_item_to, int p_position) { + int offset = 0; + for (Item *it = p_item_from; it && it != p_item_to; it = _get_next_item(it)) { + switch (it->type) { + case ITEM_TEXT: { + ItemText *t = (ItemText *)it; + offset += t->text.length(); + if (offset > p_position) { + return it; + } + } break; + case ITEM_NEWLINE: + case ITEM_IMAGE: + case ITEM_TABLE: { + offset += 1; + } break; + default: + break; + } } - if (p_mode == PROCESS_DRAW) { - ci = get_canvas_item(); + return p_item_from; +} - if (r_click_item) { - *r_click_item = nullptr; - } +String RichTextLabel::_roman(int p_num, bool p_capitalize) const { + if (p_num > 3999) { + return "ERR"; + }; + String s; + if (p_capitalize) { + String M[] = { "", "M", "MM", "MMM" }; + String C[] = { "", "C", "CC", "CCC", "CD", "D", "DC", "DCC", "DCCC", "CM" }; + String X[] = { "", "X", "XX", "XXX", "XL", "L", "LX", "LXX", "LXXX", "XC" }; + String I[] = { "", "I", "II", "III", "IV", "V", "VI", "VII", "VIII", "IX" }; + s = M[p_num / 1000] + C[(p_num % 1000) / 100] + X[(p_num % 100) / 10] + I[p_num % 10]; + } else { + String M[] = { "", "m", "mm", "mmm" }; + String C[] = { "", "c", "cc", "ccc", "cd", "d", "dc", "dcc", "dccc", "cm" }; + String X[] = { "", "x", "xx", "xxx", "xl", "l", "lx", "lxx", "lxxx", "xc" }; + String I[] = { "", "i", "ii", "iii", "iv", "v", "vi", "vii", "viii", "ix" }; + s = M[p_num / 1000] + C[(p_num % 1000) / 100] + X[(p_num % 100) / 10] + I[p_num % 10]; } - Line &l = p_frame->lines.write[p_line]; - Item *it = l.from; + return s; +} - int line_ofs = 0; - int margin = _find_margin(it, p_base_font); - Align align = _find_align(it); - int line = 0; - int spaces = 0; +String RichTextLabel::_letters(int p_num, bool p_capitalize) const { + int64_t n = p_num; - int height = get_size().y; + int chars = 0; + do { + n /= 24; + chars++; + } while (n); - if (p_mode != PROCESS_CACHE) { - ERR_FAIL_INDEX_V(line, l.offset_caches.size(), 0); - line_ofs = l.offset_caches[line]; - } + String s; + s.resize(chars + 1); + char32_t *c = s.ptrw(); + c[chars] = 0; + n = p_num; + do { + int mod = ABS(n % 24); + char a = (p_capitalize ? 'A' : 'a'); + c[--chars] = a + mod - 1; - if (p_mode == PROCESS_CACHE) { - l.offset_caches.clear(); - l.height_caches.clear(); - l.ascent_caches.clear(); - l.descent_caches.clear(); - l.char_count = 0; - l.minimum_width = 0; - l.maximum_width = 0; - } + n /= 24; + } while (n); - int wofs = margin; - int spaces_size = 0; - int align_ofs = 0; + return s; +} - if (p_mode != PROCESS_CACHE && align != ALIGN_FILL) { - wofs += line_ofs; - } +void RichTextLabel::_resize_line(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size, int p_width) { + ERR_FAIL_COND(p_frame == nullptr); + ERR_FAIL_COND(p_line < 0 || p_line >= p_frame->lines.size()); + + Line &l = p_frame->lines.write[p_line]; - int begin = margin; + l.offset.x = _find_margin(l.from, p_base_font, p_base_font_size); + l.text_buf->set_width(p_width - l.offset.x); - Ref<Font> cfont = _find_font(it); - if (cfont.is_null()) { - cfont = p_base_font; + if (tab_size > 0) { // Align inline tabs. + Vector<float> tabs; + tabs.push_back(tab_size * p_base_font->get_char_size('m', 0, p_base_font_size).width); + l.text_buf->tab_align(tabs); } - //line height should be the font height for the first time, this ensures that an empty line will never have zero height and successive newlines are displayed - int line_height = cfont->get_height(); - int line_ascent = cfont->get_ascent(); - int line_descent = cfont->get_descent(); + Item *it_to = (p_line + 1 < p_frame->lines.size()) ? p_frame->lines[p_line + 1].from : nullptr; + for (Item *it = l.from; it && it != it_to; it = _get_next_item(it)) { + switch (it->type) { + case ITEM_TABLE: { + ItemTable *table = static_cast<ItemTable *>(it); + int hseparation = get_theme_constant("table_hseparation"); + int vseparation = get_theme_constant("table_vseparation"); + int col_count = table->columns.size(); - int backtrack = 0; // for dynamic hidden content. + for (int i = 0; i < col_count; i++) { + table->columns.write[i].width = 0; + } - int nonblank_line_count = 0; //number of nonblank lines as counted during PROCESS_DRAW + int idx = 0; + for (List<Item *>::Element *E = table->subitems.front(); E; E = E->next()) { + ERR_CONTINUE(E->get()->type != ITEM_FRAME); // Children should all be frames. + ItemFrame *frame = static_cast<ItemFrame *>(E->get()); + for (int i = 0; i < frame->lines.size(); i++) { + _resize_line(frame, i, p_base_font, p_base_font_size, 1); + } + idx++; + } - Variant meta; + // Compute minimum width for each cell. + const int available_width = p_width - hseparation * (col_count - 1); -#define RETURN return nonblank_line_count - -#define NEW_LINE \ - { \ - if (p_mode != PROCESS_CACHE) { \ - line++; \ - backtrack = 0; \ - if (!line_is_blank) { \ - nonblank_line_count++; \ - } \ - line_is_blank = true; \ - if (line < l.offset_caches.size()) \ - line_ofs = l.offset_caches[line]; \ - wofs = margin; \ - if (align != ALIGN_FILL) \ - wofs += line_ofs; \ - } else { \ - int used = wofs - margin; \ - switch (align) { \ - case ALIGN_LEFT: \ - l.offset_caches.push_back(0); \ - break; \ - case ALIGN_CENTER: \ - l.offset_caches.push_back(((p_width - margin) - used) / 2); \ - break; \ - case ALIGN_RIGHT: \ - l.offset_caches.push_back(((p_width - margin) - used)); \ - break; \ - case ALIGN_FILL: \ - l.offset_caches.push_back(line_wrapped ? ((p_width - margin) - used) : 0); \ - break; \ - } \ - l.height_caches.push_back(line_height); \ - l.ascent_caches.push_back(line_ascent); \ - l.descent_caches.push_back(line_descent); \ - l.space_caches.push_back(spaces); \ - } \ - line_wrapped = false; \ - y += line_height + get_theme_constant(SceneStringNames::get_singleton()->line_separation); \ - line_height = 0; \ - line_ascent = 0; \ - line_descent = 0; \ - spaces = 0; \ - spaces_size = 0; \ - wofs = begin; \ - align_ofs = 0; \ - if (p_mode != PROCESS_CACHE) { \ - lh = line < l.height_caches.size() ? l.height_caches[line] : 1; \ - line_ascent = line < l.ascent_caches.size() ? l.ascent_caches[line] : 1; \ - line_descent = line < l.descent_caches.size() ? l.descent_caches[line] : 1; \ - if (align != ALIGN_FILL) { \ - if (line < l.offset_caches.size()) { \ - wofs = l.offset_caches[line]; \ - } \ - } \ - } \ - if (p_mode == PROCESS_POINTER && r_click_item && p_click_pos.y >= p_ofs.y + y && p_click_pos.y <= p_ofs.y + y + lh && p_click_pos.x < p_ofs.x + wofs) { \ - if (r_outside) \ - *r_outside = true; \ - *r_click_item = it; \ - *r_click_char = rchar; \ - RETURN; \ - } \ - } - -#define ENSURE_WIDTH(m_width) \ - if (p_mode == PROCESS_CACHE) { \ - l.maximum_width = MAX(l.maximum_width, MIN(p_width, wofs + m_width)); \ - l.minimum_width = MAX(l.minimum_width, m_width); \ - } \ - if (wofs - backtrack + m_width > p_width) { \ - line_wrapped = true; \ - if (p_mode == PROCESS_CACHE) { \ - if (spaces > 0) \ - spaces -= 1; \ - } \ - const bool x_in_range = (p_click_pos.x > p_ofs.x + wofs) && (!p_frame->cell || p_click_pos.x < p_ofs.x + p_width); \ - if (p_mode == PROCESS_POINTER && r_click_item && p_click_pos.y >= p_ofs.y + y && p_click_pos.y <= p_ofs.y + y + lh && x_in_range) { \ - if (r_outside) \ - *r_outside = true; \ - *r_click_item = it; \ - *r_click_char = rchar; \ - RETURN; \ - } \ - NEW_LINE \ - } - -#define ADVANCE(m_width) \ - { \ - if (p_mode == PROCESS_POINTER && r_click_item && p_click_pos.y >= p_ofs.y + y && p_click_pos.y <= p_ofs.y + y + lh && p_click_pos.x >= p_ofs.x + wofs && p_click_pos.x < p_ofs.x + wofs + m_width) { \ - if (r_outside) \ - *r_outside = false; \ - *r_click_item = it; \ - *r_click_char = rchar; \ - RETURN; \ - } \ - wofs += m_width; \ - } - -#define CHECK_HEIGHT(m_height) \ - if (m_height > line_height) { \ - line_height = m_height; \ - } - -#define YRANGE_VISIBLE(m_top, m_height) \ - (m_height > 0 && ((m_top >= 0 && m_top < height) || ((m_top + m_height - 1) >= 0 && (m_top + m_height - 1) < height))) - - Color selection_fg; - Color selection_bg; - - if (p_mode == PROCESS_DRAW) { - selection_fg = get_theme_color("font_color_selected"); - selection_bg = get_theme_color("selection_color"); - } - - int rchar = 0; - int lh = 0; - bool line_is_blank = true; - bool line_wrapped = false; - int fh = 0; + // Compute available width and total ratio (for expanders). + int total_ratio = 0; + int remaining_width = available_width; + table->total_width = hseparation; - while (it) { - switch (it->type) { - case ITEM_ALIGN: { - ItemAlign *align_it = static_cast<ItemAlign *>(it); + for (int i = 0; i < col_count; i++) { + remaining_width -= table->columns[i].min_width; + if (table->columns[i].max_width > table->columns[i].min_width) { + table->columns.write[i].expand = true; + } + if (table->columns[i].expand) { + total_ratio += table->columns[i].expand_ratio; + } + } - align = align_it->align; + // Assign actual widths. + for (int i = 0; i < col_count; i++) { + table->columns.write[i].width = table->columns[i].min_width; + if (table->columns[i].expand && total_ratio > 0) { + table->columns.write[i].width += table->columns[i].expand_ratio * remaining_width / total_ratio; + } + table->total_width += table->columns[i].width + hseparation; + } - } break; - case ITEM_INDENT: { - if (it != l.from) { - ItemIndent *indent_it = static_cast<ItemIndent *>(it); - - int indent = indent_it->level * tab_size * cfont->get_char_size(' ').width; - margin += indent; - begin += indent; - wofs += indent; + // Resize to max_width if needed and distribute the remaining space. + bool table_need_fit = true; + while (table_need_fit) { + table_need_fit = false; + // Fit slim. + for (int i = 0; i < col_count; i++) { + if (!table->columns[i].expand) { + continue; + } + int dif = table->columns[i].width - table->columns[i].max_width; + if (dif > 0) { + table_need_fit = true; + table->columns.write[i].width = table->columns[i].max_width; + table->total_width -= dif; + total_ratio -= table->columns[i].expand_ratio; + } + } + // Grow. + remaining_width = available_width - table->total_width; + if (remaining_width > 0 && total_ratio > 0) { + for (int i = 0; i < col_count; i++) { + if (table->columns[i].expand) { + int dif = table->columns[i].max_width - table->columns[i].width; + if (dif > 0) { + int slice = table->columns[i].expand_ratio * remaining_width / total_ratio; + int incr = MIN(dif, slice); + table->columns.write[i].width += incr; + table->total_width += incr; + } + } + } + } } + // Update line width and get total height. + idx = 0; + table->total_height = 0; + table->rows.clear(); + + Vector2 offset; + float row_height = 0; + + for (List<Item *>::Element *E = table->subitems.front(); E; E = E->next()) { + ERR_CONTINUE(E->get()->type != ITEM_FRAME); // Children should all be frames. + ItemFrame *frame = static_cast<ItemFrame *>(E->get()); + + int column = idx % col_count; + + offset.x += frame->padding.position.x; + float yofs = frame->padding.position.y; + for (int i = 0; i < frame->lines.size(); i++) { + frame->lines.write[i].text_buf->set_width(table->columns[column].width); + table->columns.write[column].width = MAX(table->columns.write[column].width, ceil(frame->lines[i].text_buf->get_size().x)); + + if (i > 0) { + frame->lines.write[i].offset.y = frame->lines[i - 1].offset.y + frame->lines[i - 1].text_buf->get_size().y; + } else { + frame->lines.write[i].offset.y = 0; + } + frame->lines.write[i].offset += Vector2(offset.x, offset.y); + + float h = frame->lines[i].text_buf->get_size().y; + if (frame->min_size_over.y > 0) { + h = MAX(h, frame->min_size_over.y); + } + if (frame->max_size_over.y > 0) { + h = MIN(h, frame->max_size_over.y); + } + yofs += h; + } + yofs += frame->padding.size.y; + offset.x += table->columns[column].width + hseparation + frame->padding.size.x; + + row_height = MAX(yofs, row_height); + if (column == col_count - 1) { + offset.x = 0; + row_height += vseparation; + table->total_height += row_height; + offset.y += row_height; + table->rows.push_back(row_height); + row_height = 0; + } + idx++; + } + l.text_buf->resize_object((uint64_t)it, Size2(table->total_width, table->total_height), table->inline_align); } break; - case ITEM_TEXT: { - ItemText *text = static_cast<ItemText *>(it); + default: + break; + } + } + if (p_line > 0) { + l.offset.y = p_frame->lines[p_line - 1].offset.y + p_frame->lines[p_line - 1].text_buf->get_size().y; + } else { + l.offset.y = 0; + } +} + +void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size, int p_width, int *r_char_offset) { + ERR_FAIL_COND(p_frame == nullptr); + ERR_FAIL_COND(p_line < 0 || p_line >= p_frame->lines.size()); + + Line &l = p_frame->lines.write[p_line]; + + // Clear cache. + l.text_buf->clear(); + l.text_buf->set_flags(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_TRIM_EDGE_SPACES); + l.char_offset = *r_char_offset; + l.char_count = 0; + + // Add indent. + l.offset.x = _find_margin(l.from, p_base_font, p_base_font_size); + l.text_buf->set_width(p_width - l.offset.x); + l.text_buf->set_align((HAlign)_find_align(l.from)); + l.text_buf->set_direction(_find_direction(l.from)); + + if (tab_size > 0) { // Align inline tabs. + Vector<float> tabs; + tabs.push_back(tab_size * p_base_font->get_char_size('m', 0, p_base_font_size).width); + l.text_buf->tab_align(tabs); + } + + // Shape current paragraph. + String text; + Item *it_to = (p_line + 1 < p_frame->lines.size()) ? p_frame->lines[p_line + 1].from : nullptr; + for (Item *it = l.from; it && it != it_to; it = _get_next_item(it)) { + if (visible_characters >= 0 && l.char_offset + l.char_count > visible_characters) { + break; + } + switch (it->type) { + case ITEM_NEWLINE: { Ref<Font> font = _find_font(it); if (font.is_null()) { font = p_base_font; } + int font_size = _find_font_size(it); + if (font_size == -1) { + font_size = p_base_font_size; + } + l.text_buf->add_string("\n", font, font_size, Dictionary(), ""); + text += "\n"; + l.char_count += 1; + } break; + case ITEM_TEXT: { + ItemText *t = (ItemText *)it; + Ref<Font> font = _find_font(it); + if (font.is_null()) { + font = p_base_font; + } + int font_size = _find_font_size(it); + if (font_size == -1) { + font_size = p_base_font_size; + } + Dictionary font_ftr = _find_font_features(it); + String lang = _find_language(it); + String tx = t->text; + if (visible_characters >= 0 && l.char_offset + l.char_count + tx.length() > visible_characters) { + tx = tx.substr(0, l.char_offset + l.char_count + tx.length() - visible_characters); + } - const char32_t *c = text->text.get_data(); - const char32_t *cf = c; - int ascent = font->get_ascent(); - int descent = font->get_descent(); - - Color color; - Color font_color_shadow; - bool underline = false; - bool strikethrough = false; - ItemFade *fade = nullptr; - int it_char_start = p_char_count; - - Vector<ItemFX *> fx_stack = Vector<ItemFX *>(); - _fetch_item_fx_stack(text, fx_stack); - bool custom_fx_ok = true; - - if (p_mode == PROCESS_DRAW) { - color = _find_color(text, p_base_color); - font_color_shadow = _find_color(text, p_font_color_shadow); - if (_find_underline(text) || (_find_meta(text, &meta) && underline_meta)) { - underline = true; - } else if (_find_strikethrough(text)) { - strikethrough = true; - } + l.text_buf->add_string(tx, font, font_size, font_ftr, lang); + text += tx; + l.char_count += tx.length(); + } break; + case ITEM_IMAGE: { + ItemImage *img = (ItemImage *)it; + l.text_buf->add_object((uint64_t)it, img->image->get_size(), img->inline_align, 1); + text += String::chr(0xfffc); + } break; + case ITEM_TABLE: { + ItemTable *table = static_cast<ItemTable *>(it); + int hseparation = get_theme_constant("table_hseparation"); + int vseparation = get_theme_constant("table_vseparation"); + int col_count = table->columns.size(); + int t_char_count = 0; + // Set minimums to zero. + for (int i = 0; i < col_count; i++) { + table->columns.write[i].min_width = 0; + table->columns.write[i].max_width = 0; + table->columns.write[i].width = 0; + } + // Compute minimum width for each cell. + const int available_width = p_width - hseparation * (col_count - 1); - Item *fade_item = it; - while (fade_item) { - if (fade_item->type == ITEM_FADE) { - fade = static_cast<ItemFade *>(fade_item); - break; - } - fade_item = fade_item->parent; - } + int idx = 0; + for (List<Item *>::Element *E = table->subitems.front(); E; E = E->next()) { + ERR_CONTINUE(E->get()->type != ITEM_FRAME); // Children should all be frames. + ItemFrame *frame = static_cast<ItemFrame *>(E->get()); - } else if (p_mode == PROCESS_CACHE) { - l.char_count += text->text.length(); + int column = idx % col_count; + for (int i = 0; i < frame->lines.size(); i++) { + int char_offset = l.char_offset + l.char_count; + _shape_line(frame, i, p_base_font, p_base_font_size, 1, &char_offset); + int cell_ch = (char_offset - (l.char_offset + l.char_count)); + l.char_count += cell_ch; + t_char_count += cell_ch; + + table->columns.write[column].min_width = MAX(table->columns[column].min_width, ceil(frame->lines[i].text_buf->get_size().x)); + table->columns.write[column].max_width = MAX(table->columns[column].max_width, ceil(frame->lines[i].text_buf->get_non_wraped_size().x)); + } + idx++; } - rchar = 0; - //FontDrawer drawer(font, Color(1, 1, 1)); - while (*c) { - int end = 0; - int w = 0; - int fw = 0; + // Compute available width and total ratio (for expanders). + int total_ratio = 0; + int remaining_width = available_width; + table->total_width = hseparation; - lh = 0; + for (int i = 0; i < col_count; i++) { + remaining_width -= table->columns[i].min_width; + if (table->columns[i].max_width > table->columns[i].min_width) { + table->columns.write[i].expand = true; + } + if (table->columns[i].expand) { + total_ratio += table->columns[i].expand_ratio; + } + } - if (p_mode != PROCESS_CACHE) { - lh = line < l.height_caches.size() ? l.height_caches[line] : 1; - line_ascent = line < l.ascent_caches.size() ? l.ascent_caches[line] : 1; - line_descent = line < l.descent_caches.size() ? l.descent_caches[line] : 1; + // Assign actual widths. + for (int i = 0; i < col_count; i++) { + table->columns.write[i].width = table->columns[i].min_width; + if (table->columns[i].expand && total_ratio > 0) { + table->columns.write[i].width += table->columns[i].expand_ratio * remaining_width / total_ratio; } - while (c[end] != 0 && !(end && c[end - 1] == ' ' && c[end] != ' ')) { - int cw = font->get_char_size(c[end], c[end + 1]).width; - if (c[end] == '\t') { - cw = tab_size * font->get_char_size(' ').width; - } + table->total_width += table->columns[i].width + hseparation; + } - if (end > 0 && fw + cw + begin > p_width) { - break; //don't allow lines longer than assigned width + // Resize to max_width if needed and distribute the remaining space. + bool table_need_fit = true; + while (table_need_fit) { + table_need_fit = false; + // Fit slim. + for (int i = 0; i < col_count; i++) { + if (!table->columns[i].expand) { + continue; + } + int dif = table->columns[i].width - table->columns[i].max_width; + if (dif > 0) { + table_need_fit = true; + table->columns.write[i].width = table->columns[i].max_width; + table->total_width -= dif; + total_ratio -= table->columns[i].expand_ratio; } - - fw += cw; - - end++; } - CHECK_HEIGHT(fh); - ENSURE_WIDTH(fw); - - line_ascent = MAX(line_ascent, ascent); - line_descent = MAX(line_descent, descent); - fh = line_ascent + line_descent; - - if (end && c[end - 1] == ' ') { - if (p_mode == PROCESS_CACHE) { - spaces_size += font->get_char_size(' ').width; - } else if (align == ALIGN_FILL) { - int ln = MIN(l.offset_caches.size() - 1, line); - if (l.space_caches[ln]) { - align_ofs = spaces * l.offset_caches[ln] / l.space_caches[ln]; + // Grow. + remaining_width = available_width - table->total_width; + if (remaining_width > 0 && total_ratio > 0) { + for (int i = 0; i < col_count; i++) { + if (table->columns[i].expand) { + int dif = table->columns[i].max_width - table->columns[i].width; + if (dif > 0) { + int slice = table->columns[i].expand_ratio * remaining_width / total_ratio; + int incr = MIN(dif, slice); + table->columns.write[i].width += incr; + table->total_width += incr; + } } } - spaces++; } + } - { - int ofs = 0 - backtrack; + // Update line width and get total height. + idx = 0; + table->total_height = 0; + table->rows.clear(); - for (int i = 0; i < end; i++) { - int pofs = wofs + ofs; + Vector2 offset; + float row_height = 0; - if (p_mode == PROCESS_POINTER && r_click_char && p_click_pos.y >= p_ofs.y + y && p_click_pos.y <= p_ofs.y + y + lh) { - int cw = font->get_char_size(c[i], c[i + 1]).x; + for (List<Item *>::Element *E = table->subitems.front(); E; E = E->next()) { + ERR_CONTINUE(E->get()->type != ITEM_FRAME); // Children should all be frames. + ItemFrame *frame = static_cast<ItemFrame *>(E->get()); - if (c[i] == '\t') { - cw = tab_size * font->get_char_size(' ').width; - } + int column = idx % col_count; - if (p_click_pos.x - cw / 2 > p_ofs.x + align_ofs + pofs) { - rchar = int((&c[i]) - cf); - } + offset.x += frame->padding.position.x; + float yofs = frame->padding.position.y; + for (int i = 0; i < frame->lines.size(); i++) { + frame->lines.write[i].text_buf->set_width(table->columns[column].width); + table->columns.write[column].width = MAX(table->columns.write[column].width, ceil(frame->lines[i].text_buf->get_size().x)); - ofs += cw; - } else if (p_mode == PROCESS_DRAW) { - bool selected = false; - Color fx_color = Color(color); - Point2 fx_offset; - char32_t fx_char = c[i]; - - if (selection.active) { - int cofs = (&c[i]) - cf; - if ((text->index > selection.from->index || (text->index == selection.from->index && cofs >= selection.from_char)) && (text->index < selection.to->index || (text->index == selection.to->index && cofs <= selection.to_char))) { - selected = true; - } - } + if (i > 0) { + frame->lines.write[i].offset.y = frame->lines[i - 1].offset.y + frame->lines[i - 1].text_buf->get_size().y; + } else { + frame->lines.write[i].offset.y = 0; + } + frame->lines.write[i].offset += Vector2(offset.x, offset.y); - int cw = 0; - int c_item_offset = p_char_count - it_char_start; + float h = frame->lines[i].text_buf->get_size().y; + if (frame->min_size_over.y > 0) { + h = MAX(h, frame->min_size_over.y); + } + if (frame->max_size_over.y > 0) { + h = MIN(h, frame->max_size_over.y); + } + yofs += h; + } + yofs += frame->padding.size.y; + offset.x += table->columns[column].width + hseparation + frame->padding.size.x; - float faded_visibility = 1.0f; - if (fade) { - if (c_item_offset >= fade->starting_index) { - faded_visibility -= (float)(c_item_offset - fade->starting_index) / (float)fade->length; - faded_visibility = faded_visibility < 0.0f ? 0.0f : faded_visibility; - } - fx_color.a = faded_visibility; - } + row_height = MAX(yofs, row_height); + if (column == col_count - 1) { + offset.x = 0; + row_height += vseparation; + table->total_height += row_height; + offset.y += row_height; + table->rows.push_back(row_height); + row_height = 0; + } + idx++; + } + + l.text_buf->add_object((uint64_t)it, Size2(table->total_width, table->total_height), table->inline_align, t_char_count); + text += String::chr(0xfffc).repeat(t_char_count); + } break; + default: + break; + } + } - bool visible = visible_characters < 0 || ((p_char_count < visible_characters && YRANGE_VISIBLE(y + lh - line_descent - line_ascent, line_ascent + line_descent)) && - faded_visibility > 0.0f); + //Apply BiDi override. + l.text_buf->set_bidi_override(structured_text_parser(_find_stt(l.from), st_args, text)); - const bool previously_visible = visible; + *r_char_offset = l.char_offset + l.char_count; - for (int j = 0; j < fx_stack.size(); j++) { - ItemFX *item_fx = fx_stack[j]; + if (p_line > 0) { + l.offset.y = p_frame->lines[p_line - 1].offset.y + p_frame->lines[p_line - 1].text_buf->get_size().y; + } else { + l.offset.y = 0; + } +} - if (item_fx->type == ITEM_CUSTOMFX && custom_fx_ok) { - ItemCustomFX *item_custom = static_cast<ItemCustomFX *>(item_fx); +float RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Color &p_base_color, int p_outline_size, const Color &p_outline_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &p_shadow_ofs) { + Vector2 off; - Ref<CharFXTransform> charfx = item_custom->char_fx_transform; - Ref<RichTextEffect> custom_effect = item_custom->custom_effect; + ERR_FAIL_COND_V(p_frame == nullptr, off.y); + ERR_FAIL_COND_V(p_line < 0 || p_line >= p_frame->lines.size(), off.y); - if (!custom_effect.is_null()) { - charfx->elapsed_time = item_custom->elapsed_time; - charfx->relative_index = c_item_offset; - charfx->absolute_index = p_char_count; - charfx->visibility = visible; - charfx->offset = fx_offset; - charfx->color = fx_color; - charfx->character = fx_char; + Line &l = p_frame->lines.write[p_line]; - bool effect_status = custom_effect->_process_effect_impl(charfx); - custom_fx_ok = effect_status; + Item *it_from = l.from; + Item *it_to = (p_line + 1 < p_frame->lines.size()) ? p_frame->lines[p_line + 1].from : nullptr; + Variant meta; - fx_offset += charfx->offset; - fx_color = charfx->color; - visible &= charfx->visibility; - fx_char = charfx->character; - } - } else if (item_fx->type == ITEM_SHAKE) { - ItemShake *item_shake = static_cast<ItemShake *>(item_fx); - - uint64_t char_current_rand = item_shake->offset_random(c_item_offset); - uint64_t char_previous_rand = item_shake->offset_previous_random(c_item_offset); - uint64_t max_rand = 2147483647; - double current_offset = Math::range_lerp(char_current_rand % max_rand, 0, max_rand, 0.0f, 2.f * (float)Math_PI); - double previous_offset = Math::range_lerp(char_previous_rand % max_rand, 0, max_rand, 0.0f, 2.f * (float)Math_PI); - double n_time = (double)(item_shake->elapsed_time / (0.5f / item_shake->rate)); - n_time = (n_time > 1.0) ? 1.0 : n_time; - fx_offset += Point2(Math::lerp(Math::sin(previous_offset), - Math::sin(current_offset), - n_time), - Math::lerp(Math::cos(previous_offset), - Math::cos(current_offset), - n_time)) * - (float)item_shake->strength / 10.0f; - } else if (item_fx->type == ITEM_WAVE) { - ItemWave *item_wave = static_cast<ItemWave *>(item_fx); - - double value = Math::sin(item_wave->frequency * item_wave->elapsed_time + ((p_ofs.x + pofs) / 50)) * (item_wave->amplitude / 10.0f); - fx_offset += Point2(0, 1) * value; - } else if (item_fx->type == ITEM_TORNADO) { - ItemTornado *item_tornado = static_cast<ItemTornado *>(item_fx); - - double torn_x = Math::sin(item_tornado->frequency * item_tornado->elapsed_time + ((p_ofs.x + pofs) / 50)) * (item_tornado->radius); - double torn_y = Math::cos(item_tornado->frequency * item_tornado->elapsed_time + ((p_ofs.x + pofs) / 50)) * (item_tornado->radius); - fx_offset += Point2(torn_x, torn_y); - } else if (item_fx->type == ITEM_RAINBOW) { - ItemRainbow *item_rainbow = static_cast<ItemRainbow *>(item_fx); - - fx_color = fx_color.from_hsv(item_rainbow->frequency * (item_rainbow->elapsed_time + ((p_ofs.x + pofs) / 50)), - item_rainbow->saturation, - item_rainbow->value, - fx_color.a); - } - } + if (it_from == nullptr) { + return off.y; + } - if (visible) { - line_is_blank = false; - w += font->get_char_size(c[i], c[i + 1]).x; - } + RID ci = get_canvas_item(); + bool rtl = (l.text_buf->get_direction() == TextServer::DIRECTION_RTL); + bool lrtl = is_layout_rtl(); - if (c[i] == '\t') { - visible = false; - } + Vector<int> list_index; + Vector<ItemList *> list_items; + _find_list(l.from, list_index, list_items); - if (visible) { - if (selected) { - cw = font->get_char_size(fx_char, c[i + 1]).x; - draw_rect(Rect2(p_ofs.x + pofs, p_ofs.y + y, cw, lh), selection_bg); - } + String prefix; + for (int i = 0; i < list_index.size(); i++) { + if (rtl) { + prefix = prefix + "."; + } else { + prefix = "." + prefix; + } + String segment; + if (list_items[i]->list_type == LIST_DOTS) { + static const char32_t _prefix[2] = { 0x25CF, 0 }; + prefix = _prefix; + break; + } else if (list_items[i]->list_type == LIST_NUMBERS) { + segment = TS->format_number(itos(list_index[i]), _find_language(l.from)); + } else if (list_items[i]->list_type == LIST_LETTERS) { + segment = _letters(list_index[i], list_items[i]->capitalize); + } else if (list_items[i]->list_type == LIST_ROMAN) { + segment = _roman(list_index[i], list_items[i]->capitalize); + } + if (rtl) { + prefix = prefix + segment; + } else { + prefix = segment + prefix; + } + } + if (prefix != "") { + Ref<Font> font = _find_font(l.from); + if (font.is_null()) { + font = get_theme_font("normal_font"); + } + int font_size = _find_font_size(l.from); + if (font_size == -1) { + font_size = get_theme_font_size("normal_font_size"); + } + if (rtl) { + float offx = 0.0f; + if (!lrtl && p_frame == main) { // Skip Scrollbar. + offx -= scroll_w; + } + font->draw_string(ci, p_ofs + Vector2(p_width - l.offset.x + offx, l.text_buf->get_line_ascent(0)), " " + prefix, HALIGN_LEFT, l.offset.x, font_size, _find_color(l.from, p_base_color)); + } else { + float offx = 0.0f; + if (lrtl && p_frame == main) { // Skip Scrollbar. + offx += scroll_w; + } + font->draw_string(ci, p_ofs + Vector2(offx, l.text_buf->get_line_ascent(0)), prefix + " ", HALIGN_RIGHT, l.offset.x, font_size, _find_color(l.from, p_base_color)); + } + } - if (p_font_color_shadow.a > 0) { - float x_ofs_shadow = align_ofs + pofs; - float y_ofs_shadow = y + lh - line_descent; - font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + shadow_ofs + fx_offset, fx_char, c[i + 1], -1, p_font_color_shadow); + // Draw text. + for (int line = 0; line < l.text_buf->get_line_count(); line++) { + RID rid = l.text_buf->get_line_rid(line); - if (p_shadow_as_outline) { - font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(-shadow_ofs.x, shadow_ofs.y) + fx_offset, fx_char, c[i + 1], -1, p_font_color_shadow); - font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(shadow_ofs.x, -shadow_ofs.y) + fx_offset, fx_char, c[i + 1], -1, p_font_color_shadow); - font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(-shadow_ofs.x, -shadow_ofs.y) + fx_offset, fx_char, c[i + 1], -1, p_font_color_shadow); - } - } + float width = l.text_buf->get_width(); + float length = TS->shaped_text_get_width(rid); - if (selected) { - font->draw_char(ci, p_ofs + Point2(align_ofs + pofs, y + lh - line_descent), fx_char, c[i + 1], -1, override_selected_font_color ? selection_fg : fx_color); - } else { - cw = font->draw_char(ci, p_ofs + Point2(align_ofs + pofs, y + lh - line_descent) + fx_offset, fx_char, c[i + 1], -1, fx_color); - } - } else if (previously_visible && c[i] != '\t') { - backtrack += font->get_char_size(fx_char, c[i + 1]).x; - } + // Draw line. - p_char_count++; - if (c[i] == '\t') { - cw = tab_size * font->get_char_size(' ').width; - backtrack = MAX(0, backtrack - cw); + if (rtl) { + off.x = p_width - l.offset.x - width; + if (!lrtl && p_frame == main) { // Skip Scrollbar. + off.x -= scroll_w; + } + } else { + off.x = l.offset.x; + if (lrtl && p_frame == main) { // Skip Scrollbar. + off.x += scroll_w; + } + } + + // Draw text. + switch (l.text_buf->get_align()) { + case HALIGN_FILL: + case HALIGN_LEFT: { + if (rtl) { + off.x += width - length; + } + } break; + case HALIGN_CENTER: { + off.x += Math::floor((width - length) / 2.0); + } break; + case HALIGN_RIGHT: { + if (!rtl) { + off.x += width - length; + } + } break; + } + + //draw_rect(Rect2(p_ofs + off, TS->shaped_text_get_size(rid)), Color(1,0,0), false, 2); //DEBUG_RECTS + + off.y += TS->shaped_text_get_ascent(rid); + // Draw inlined objects. + Array objects = TS->shaped_text_get_objects(rid); + for (int i = 0; i < objects.size(); i++) { + Item *it = (Item *)(uint64_t)objects[i]; + if (it != nullptr) { + Rect2 rect = TS->shaped_text_get_object_rect(rid, objects[i]); + //draw_rect(rect, Color(1,0,0), false, 2); //DEBUG_RECTS + switch (it->type) { + case ITEM_IMAGE: { + ItemImage *img = static_cast<ItemImage *>(it); + img->image->draw_rect(ci, Rect2(p_ofs + rect.position + off, rect.size), false, img->color); + } break; + case ITEM_TABLE: { + ItemTable *table = static_cast<ItemTable *>(it); + Color odd_row_bg = get_theme_color("table_odd_row_bg"); + Color even_row_bg = get_theme_color("table_even_row_bg"); + Color border = get_theme_color("table_border"); + int col_count = table->columns.size(); + int row_count = table->rows.size(); + + int idx = 0; + for (List<Item *>::Element *E = table->subitems.front(); E; E = E->next()) { + ItemFrame *frame = static_cast<ItemFrame *>(E->get()); + + int col = idx % col_count; + int row = idx / col_count; + + if (frame->lines.size() != 0 && row < row_count) { + Vector2 coff = frame->lines[0].offset; + if (rtl) { + coff.x = rect.size.width - table->columns[col].width - coff.x; + } + if (row % 2 == 0) { + draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width, table->rows[row])), (frame->odd_row_bg != Color(0, 0, 0, 0) ? frame->odd_row_bg : odd_row_bg), true); + } else { + draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width, table->rows[row])), (frame->even_row_bg != Color(0, 0, 0, 0) ? frame->even_row_bg : even_row_bg), true); } + draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width, table->rows[row])), (frame->border != Color(0, 0, 0, 0) ? frame->border : border), false); + } - ofs += cw; + for (int j = 0; j < frame->lines.size(); j++) { + _draw_line(frame, j, p_ofs + rect.position + off + Vector2(0, frame->lines[j].offset.y), rect.size.x, p_base_color, p_outline_size, p_outline_color, p_font_color_shadow, p_shadow_as_outline, p_shadow_ofs); } + idx++; } + } break; + default: + break; + } + } + } - if (underline) { - Color uc = color; - uc.a *= 0.5; - int uy = y + lh - line_descent + font->get_underline_position(); - float underline_width = font->get_underline_thickness(); -#ifdef TOOLS_ENABLED - underline_width *= EDSCALE; -#endif - RS::get_singleton()->canvas_item_add_line(ci, p_ofs + Point2(align_ofs + wofs, uy), p_ofs + Point2(align_ofs + wofs + w, uy), uc, underline_width); - } else if (strikethrough) { - Color uc = color; - uc.a *= 0.5; - int uy = y + lh - (line_ascent + line_descent) / 2; - float strikethrough_width = font->get_underline_thickness(); -#ifdef TOOLS_ENABLED - strikethrough_width *= EDSCALE; -#endif - RS::get_singleton()->canvas_item_add_line(ci, p_ofs + Point2(align_ofs + wofs, uy), p_ofs + Point2(align_ofs + wofs + w, uy), uc, strikethrough_width); - } - } + const Vector<TextServer::Glyph> visual = TS->shaped_text_get_glyphs(rid); + const TextServer::Glyph *glyphs = visual.ptr(); + int gl_size = visual.size(); - ADVANCE(fw); - CHECK_HEIGHT(fh); //must be done somewhere - c = &c[end]; - } + Vector2 gloff = off; + // Draw oulines and shadow. + for (int i = 0; i < gl_size; i++) { + Item *it = _get_item_at_pos(it_from, it_to, glyphs[i].start); + int size = _find_outline_size(it); + Color font_color = _find_outline_color(it, Color(0, 0, 0, 0)); + if (size <= 0) { + gloff.x += glyphs[i].advance; + continue; + } - } break; - case ITEM_IMAGE: { - lh = 0; - if (p_mode != PROCESS_CACHE) { - lh = line < l.height_caches.size() ? l.height_caches[line] : 1; - } else { - l.char_count += 1; //images count as chars too + // Get FX. + ItemFade *fade = nullptr; + Item *fade_item = it; + while (fade_item) { + if (fade_item->type == ITEM_FADE) { + fade = static_cast<ItemFade *>(fade_item); + break; } + fade_item = fade_item->parent; + } - ItemImage *img = static_cast<ItemImage *>(it); + Vector<ItemFX *> fx_stack; + _fetch_item_fx_stack(it, fx_stack); + bool custom_fx_ok = true; - Ref<Font> font = _find_font(it); - if (font.is_null()) { - font = p_base_font; + Point2 fx_offset = Vector2(glyphs[i].x_off, glyphs[i].y_off); + RID frid = glyphs[i].font_rid; + uint32_t gl = glyphs[i].index; + + //Apply fx. + float faded_visibility = 1.0f; + if (fade) { + if (glyphs[i].start >= fade->starting_index) { + faded_visibility -= (float)(glyphs[i].start - fade->starting_index) / (float)fade->length; + faded_visibility = faded_visibility < 0.0f ? 0.0f : faded_visibility; } + font_color.a = faded_visibility; + } - if (p_mode == PROCESS_POINTER && r_click_char) { - *r_click_char = 0; + bool visible = (font_color.a != 0); + + for (int j = 0; j < fx_stack.size(); j++) { + ItemFX *item_fx = fx_stack[j]; + if (item_fx->type == ITEM_CUSTOMFX && custom_fx_ok) { + ItemCustomFX *item_custom = static_cast<ItemCustomFX *>(item_fx); + + Ref<CharFXTransform> charfx = item_custom->char_fx_transform; + Ref<RichTextEffect> custom_effect = item_custom->custom_effect; + + if (!custom_effect.is_null()) { + charfx->elapsed_time = item_custom->elapsed_time; + charfx->range = Vector2i(l.char_offset + glyphs[i].start, l.char_offset + glyphs[i].end); + charfx->visibility = visible; + charfx->outline = true; + charfx->font = frid; + charfx->glpyh_index = gl; + charfx->offset = fx_offset; + charfx->color = font_color; + + bool effect_status = custom_effect->_process_effect_impl(charfx); + custom_fx_ok = effect_status; + + fx_offset += charfx->offset; + font_color = charfx->color; + frid = charfx->font; + gl = charfx->glpyh_index; + visible &= charfx->visibility; + } + } else if (item_fx->type == ITEM_SHAKE) { + ItemShake *item_shake = static_cast<ItemShake *>(item_fx); + + uint64_t char_current_rand = item_shake->offset_random(glyphs[i].start); + uint64_t char_previous_rand = item_shake->offset_previous_random(glyphs[i].start); + uint64_t max_rand = 2147483647; + double current_offset = Math::range_lerp(char_current_rand % max_rand, 0, max_rand, 0.0f, 2.f * (float)Math_PI); + double previous_offset = Math::range_lerp(char_previous_rand % max_rand, 0, max_rand, 0.0f, 2.f * (float)Math_PI); + double n_time = (double)(item_shake->elapsed_time / (0.5f / item_shake->rate)); + n_time = (n_time > 1.0) ? 1.0 : n_time; + fx_offset += Point2(Math::lerp(Math::sin(previous_offset), Math::sin(current_offset), n_time), Math::lerp(Math::cos(previous_offset), Math::cos(current_offset), n_time)) * (float)item_shake->strength / 10.0f; + } else if (item_fx->type == ITEM_WAVE) { + ItemWave *item_wave = static_cast<ItemWave *>(item_fx); + + double value = Math::sin(item_wave->frequency * item_wave->elapsed_time + ((p_ofs.x + off.x) / 50)) * (item_wave->amplitude / 10.0f); + fx_offset += Point2(0, 1) * value; + } else if (item_fx->type == ITEM_TORNADO) { + ItemTornado *item_tornado = static_cast<ItemTornado *>(item_fx); + + double torn_x = Math::sin(item_tornado->frequency * item_tornado->elapsed_time + ((p_ofs.x + gloff.x) / 50)) * (item_tornado->radius); + double torn_y = Math::cos(item_tornado->frequency * item_tornado->elapsed_time + ((p_ofs.x + gloff.x) / 50)) * (item_tornado->radius); + fx_offset += Point2(torn_x, torn_y); + } else if (item_fx->type == ITEM_RAINBOW) { + ItemRainbow *item_rainbow = static_cast<ItemRainbow *>(item_fx); + + font_color = font_color.from_hsv(item_rainbow->frequency * (item_rainbow->elapsed_time + ((p_ofs.x + gloff.x) / 50)), item_rainbow->saturation, item_rainbow->value, font_color.a); } + } - ENSURE_WIDTH(img->size.width); + Point2 shadow_ofs(get_theme_constant("shadow_offset_x"), get_theme_constant("shadow_offset_y")); - bool visible = visible_characters < 0 || (p_char_count < visible_characters && YRANGE_VISIBLE(y + lh - font->get_descent() - img->size.height, img->size.height)); + // Draw glyph outlines. + for (int j = 0; j < glyphs[i].repeat; j++) { if (visible) { - line_is_blank = false; - } - - if (p_mode == PROCESS_DRAW && visible) { - img->image->draw_rect(ci, Rect2(p_ofs + Point2(align_ofs + wofs, y + lh - font->get_descent() - img->size.height), img->size), false, img->color); + if (frid != RID()) { + if (p_shadow_as_outline) { + TS->font_draw_glyph_outline(frid, ci, glyphs[i].font_size, size, p_ofs + fx_offset + gloff + Vector2(-shadow_ofs.x, shadow_ofs.y), gl, p_font_color_shadow); + TS->font_draw_glyph_outline(frid, ci, glyphs[i].font_size, size, p_ofs + fx_offset + gloff + Vector2(shadow_ofs.x, -shadow_ofs.y), gl, p_font_color_shadow); + TS->font_draw_glyph_outline(frid, ci, glyphs[i].font_size, size, p_ofs + fx_offset + gloff + Vector2(-shadow_ofs.x, -shadow_ofs.y), gl, p_font_color_shadow); + } + TS->font_draw_glyph_outline(frid, ci, glyphs[i].font_size, size, p_ofs + fx_offset + gloff, gl, font_color); + } } - p_char_count++; + gloff.x += glyphs[i].advance; + } + } - ADVANCE(img->size.width); - CHECK_HEIGHT((img->size.height + font->get_descent())); + // Draw main text. + Color selection_fg = get_theme_color("font_color_selected"); + Color selection_bg = get_theme_color("selection_color"); - } break; - case ITEM_NEWLINE: { - lh = 0; + int sel_start = -1; + int sel_end = -1; - if (p_mode != PROCESS_CACHE) { - lh = line < l.height_caches.size() ? l.height_caches[line] : 1; - line_is_blank = true; - } + if (selection.active && (selection.from_frame->lines[selection.from_line].char_offset + selection.from_char) <= (l.char_offset + TS->shaped_text_get_range(rid).y) && (selection.to_frame->lines[selection.to_line].char_offset + selection.to_char) >= (l.char_offset + TS->shaped_text_get_range(rid).x)) { + sel_start = MAX(TS->shaped_text_get_range(rid).x, (selection.from_frame->lines[selection.from_line].char_offset + selection.from_char) - l.char_offset); + sel_end = MIN(TS->shaped_text_get_range(rid).y, (selection.to_frame->lines[selection.to_line].char_offset + selection.to_char) - l.char_offset); - } break; - case ITEM_TABLE: { - lh = 0; - ItemTable *table = static_cast<ItemTable *>(it); - int hseparation = get_theme_constant("table_hseparation"); - int vseparation = get_theme_constant("table_vseparation"); - Color ccolor = _find_color(table, p_base_color); - Vector2 draw_ofs = Point2(wofs, y); - Color font_color_shadow = get_theme_color("font_color_shadow"); - bool use_outline = get_theme_constant("shadow_as_outline"); - Point2 shadow_ofs2(get_theme_constant("shadow_offset_x"), get_theme_constant("shadow_offset_y")); - - if (p_mode == PROCESS_CACHE) { - int idx = 0; - //set minimums to zero - for (int i = 0; i < table->columns.size(); i++) { - table->columns.write[i].min_width = 0; - table->columns.write[i].max_width = 0; - table->columns.write[i].width = 0; - } - //compute minimum width for each cell - const int available_width = p_width - hseparation * (table->columns.size() - 1) - wofs; - - for (List<Item *>::Element *E = table->subitems.front(); E; E = E->next()) { - ERR_CONTINUE(E->get()->type != ITEM_FRAME); //children should all be frames - ItemFrame *frame = static_cast<ItemFrame *>(E->get()); + Vector<Vector2> sel = TS->shaped_text_get_selection(rid, sel_start, sel_end); + for (int i = 0; i < sel.size(); i++) { + Rect2 rect = Rect2(sel[i].x + p_ofs.x + off.x, p_ofs.y + off.y - TS->shaped_text_get_ascent(rid), sel[i].y - sel[i].x, TS->shaped_text_get_size(rid).y); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, rect, selection_bg); + } + } - int column = idx % table->columns.size(); + for (int i = 0; i < gl_size; i++) { + bool selected = selection.active && (sel_start != -1) && (glyphs[i].start >= sel_start) && (glyphs[i].end <= sel_end); + Item *it = _get_item_at_pos(it_from, it_to, glyphs[i].start); + Color font_color = _find_color(it, p_base_color); + if (_find_underline(it) || (_find_meta(it, &meta) && underline_meta)) { + Color uc = font_color; + uc.a *= 0.5; + float y_off = TS->shaped_text_get_underline_position(rid); + float underline_width = TS->shaped_text_get_underline_thickness(rid); +#ifdef TOOLS_ENABLED + underline_width *= EDSCALE; +#endif + draw_line(p_ofs + Vector2(off.x, off.y + y_off), p_ofs + Vector2(off.x + glyphs[i].advance * glyphs[i].repeat, off.y + y_off), uc, underline_width); + } else if (_find_strikethrough(it)) { + Color uc = font_color; + uc.a *= 0.5; + float y_off = -TS->shaped_text_get_ascent(rid) + TS->shaped_text_get_size(rid).y / 2; + float underline_width = TS->shaped_text_get_underline_thickness(rid); +#ifdef TOOLS_ENABLED + underline_width *= EDSCALE; +#endif + draw_line(p_ofs + Vector2(off.x, off.y + y_off), p_ofs + Vector2(off.x + glyphs[i].advance * glyphs[i].repeat, off.y + y_off), uc, underline_width); + } - int ly = 0; + // Get FX. + ItemFade *fade = nullptr; + Item *fade_item = it; + while (fade_item) { + if (fade_item->type == ITEM_FADE) { + fade = static_cast<ItemFade *>(fade_item); + break; + } + fade_item = fade_item->parent; + } - for (int i = 0; i < frame->lines.size(); i++) { - _process_line(frame, Point2(), ly, available_width, i, PROCESS_CACHE, cfont, Color(), font_color_shadow, use_outline, shadow_ofs2); - table->columns.write[column].min_width = MAX(table->columns[column].min_width, frame->lines[i].minimum_width); - table->columns.write[column].max_width = MAX(table->columns[column].max_width, frame->lines[i].maximum_width); - } - idx++; - } + Vector<ItemFX *> fx_stack; + _fetch_item_fx_stack(it, fx_stack); + bool custom_fx_ok = true; - //compute available width and total ratio (for expanders) + Point2 fx_offset = Vector2(glyphs[i].x_off, glyphs[i].y_off); + RID frid = glyphs[i].font_rid; + uint32_t gl = glyphs[i].index; - int total_ratio = 0; - int remaining_width = available_width; - table->total_width = hseparation; + //Apply fx. + float faded_visibility = 1.0f; + if (fade) { + if (glyphs[i].start >= fade->starting_index) { + faded_visibility -= (float)(glyphs[i].start - fade->starting_index) / (float)fade->length; + faded_visibility = faded_visibility < 0.0f ? 0.0f : faded_visibility; + } + font_color.a = faded_visibility; + } - for (int i = 0; i < table->columns.size(); i++) { - remaining_width -= table->columns[i].min_width; - if (table->columns[i].max_width > table->columns[i].min_width) { - table->columns.write[i].expand = true; - } - if (table->columns[i].expand) { - total_ratio += table->columns[i].expand_ratio; - } + bool visible = (font_color.a != 0); + + for (int j = 0; j < fx_stack.size(); j++) { + ItemFX *item_fx = fx_stack[j]; + if (item_fx->type == ITEM_CUSTOMFX && custom_fx_ok) { + ItemCustomFX *item_custom = static_cast<ItemCustomFX *>(item_fx); + + Ref<CharFXTransform> charfx = item_custom->char_fx_transform; + Ref<RichTextEffect> custom_effect = item_custom->custom_effect; + + if (!custom_effect.is_null()) { + charfx->elapsed_time = item_custom->elapsed_time; + charfx->range = Vector2i(l.char_offset + glyphs[i].start, l.char_offset + glyphs[i].end); + charfx->visibility = visible; + charfx->outline = false; + charfx->font = frid; + charfx->glpyh_index = gl; + charfx->offset = fx_offset; + charfx->color = font_color; + + bool effect_status = custom_effect->_process_effect_impl(charfx); + custom_fx_ok = effect_status; + + fx_offset += charfx->offset; + font_color = charfx->color; + frid = charfx->font; + gl = charfx->glpyh_index; + visible &= charfx->visibility; } + } else if (item_fx->type == ITEM_SHAKE) { + ItemShake *item_shake = static_cast<ItemShake *>(item_fx); + + uint64_t char_current_rand = item_shake->offset_random(glyphs[i].start); + uint64_t char_previous_rand = item_shake->offset_previous_random(glyphs[i].start); + uint64_t max_rand = 2147483647; + double current_offset = Math::range_lerp(char_current_rand % max_rand, 0, max_rand, 0.0f, 2.f * (float)Math_PI); + double previous_offset = Math::range_lerp(char_previous_rand % max_rand, 0, max_rand, 0.0f, 2.f * (float)Math_PI); + double n_time = (double)(item_shake->elapsed_time / (0.5f / item_shake->rate)); + n_time = (n_time > 1.0) ? 1.0 : n_time; + fx_offset += Point2(Math::lerp(Math::sin(previous_offset), Math::sin(current_offset), n_time), Math::lerp(Math::cos(previous_offset), Math::cos(current_offset), n_time)) * (float)item_shake->strength / 10.0f; + } else if (item_fx->type == ITEM_WAVE) { + ItemWave *item_wave = static_cast<ItemWave *>(item_fx); + + double value = Math::sin(item_wave->frequency * item_wave->elapsed_time + ((p_ofs.x + off.x) / 50)) * (item_wave->amplitude / 10.0f); + fx_offset += Point2(0, 1) * value; + } else if (item_fx->type == ITEM_TORNADO) { + ItemTornado *item_tornado = static_cast<ItemTornado *>(item_fx); + + double torn_x = Math::sin(item_tornado->frequency * item_tornado->elapsed_time + ((p_ofs.x + off.x) / 50)) * (item_tornado->radius); + double torn_y = Math::cos(item_tornado->frequency * item_tornado->elapsed_time + ((p_ofs.x + off.x) / 50)) * (item_tornado->radius); + fx_offset += Point2(torn_x, torn_y); + } else if (item_fx->type == ITEM_RAINBOW) { + ItemRainbow *item_rainbow = static_cast<ItemRainbow *>(item_fx); + + font_color = font_color.from_hsv(item_rainbow->frequency * (item_rainbow->elapsed_time + ((p_ofs.x + off.x) / 50)), item_rainbow->saturation, item_rainbow->value, font_color.a); + } + } - //assign actual widths - for (int i = 0; i < table->columns.size(); i++) { - table->columns.write[i].width = table->columns[i].min_width; - if (table->columns[i].expand && total_ratio > 0) { - table->columns.write[i].width += table->columns[i].expand_ratio * remaining_width / total_ratio; - } - table->total_width += table->columns[i].width + hseparation; - } + if (selected) { + font_color = override_selected_font_color ? selection_fg : font_color; + } - //resize to max_width if needed and distribute the remaining space - bool table_need_fit = true; - while (table_need_fit) { - table_need_fit = false; - //fit slim - for (int i = 0; i < table->columns.size(); i++) { - if (!table->columns[i].expand) { - continue; - } - int dif = table->columns[i].width - table->columns[i].max_width; - if (dif > 0) { - table_need_fit = true; - table->columns.write[i].width = table->columns[i].max_width; - table->total_width -= dif; - total_ratio -= table->columns[i].expand_ratio; - } - } - //grow - remaining_width = available_width - table->total_width; - if (remaining_width > 0 && total_ratio > 0) { - for (int i = 0; i < table->columns.size(); i++) { - if (table->columns[i].expand) { - int dif = table->columns[i].max_width - table->columns[i].width; - if (dif > 0) { - int slice = table->columns[i].expand_ratio * remaining_width / total_ratio; - int incr = MIN(dif, slice); - table->columns.write[i].width += incr; - table->total_width += incr; - } - } - } - } + // Draw glyphs. + for (int j = 0; j < glyphs[i].repeat; j++) { + if (visible) { + if (frid != RID()) { + TS->font_draw_glyph(frid, ci, glyphs[i].font_size, p_ofs + fx_offset + off, gl, selected ? selection_fg : font_color); + } else if ((glyphs[i].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) { + TS->draw_hex_code_box(ci, glyphs[i].font_size, p_ofs + fx_offset + off, gl, selected ? selection_fg : font_color); } + } + off.x += glyphs[i].advance; + } + } + off.y += TS->shaped_text_get_descent(rid); + } - //compute caches properly again with the right width - idx = 0; - for (List<Item *>::Element *E = table->subitems.front(); E; E = E->next()) { - ERR_CONTINUE(E->get()->type != ITEM_FRAME); //children should all be frames - ItemFrame *frame = static_cast<ItemFrame *>(E->get()); + return off.y; +} - int column = idx % table->columns.size(); +void RichTextLabel::_find_click(ItemFrame *p_frame, const Point2i &p_click, ItemFrame **r_click_frame, int *r_click_line, Item **r_click_item, int *r_click_char, bool *r_outside) { + if (r_click_item) { + *r_click_item = nullptr; + } + if (r_click_char != nullptr) { + *r_click_char = 0; + } + if (r_outside != nullptr) { + *r_outside = true; + } - for (int i = 0; i < frame->lines.size(); i++) { - int ly = 0; - _process_line(frame, Point2(), ly, table->columns[column].width, i, PROCESS_CACHE, cfont, Color(), font_color_shadow, use_outline, shadow_ofs2); - frame->lines.write[i].height_cache = ly; //actual height - frame->lines.write[i].height_accum_cache = ly; //actual height - } - idx++; - } - } + Size2 size = get_size(); + Rect2 text_rect = _get_text_rect(); - Point2 offset(align_ofs + hseparation, vseparation); + int vofs = vscroll->get_value(); - int row_height = 0; - //draw using computed caches - int idx = 0; - for (List<Item *>::Element *E = table->subitems.front(); E; E = E->next()) { - ERR_CONTINUE(E->get()->type != ITEM_FRAME); //children should all be frames - ItemFrame *frame = static_cast<ItemFrame *>(E->get()); + // Search for the first line. + int from_line = 0; - int column = idx % table->columns.size(); + //TODO, change to binary search ? + while (from_line < main->lines.size()) { + if (main->lines[from_line].offset.y + main->lines[from_line].text_buf->get_size().y + _get_text_rect().get_position().y >= vofs) { + break; + } + from_line++; + } + + if (from_line >= main->lines.size()) { + return; + } - int ly = 0; - int yofs = 0; + Point2 ofs = text_rect.get_position() + Vector2(0, main->lines[from_line].offset.y - vofs); + while (ofs.y < size.height && from_line < main->lines.size()) { + ofs.y += _find_click_in_line(p_frame, from_line, ofs, text_rect.size.x, p_click, r_click_frame, r_click_line, r_click_item, r_click_char); + if (((r_click_item != nullptr) && ((*r_click_item) != nullptr)) || ((r_click_frame != nullptr) && ((*r_click_frame) != nullptr))) { + if (r_outside != nullptr) { + *r_outside = false; + } + return; + } + from_line++; + } +} - int lines_h = frame->lines[frame->lines.size() - 1].height_accum_cache - (frame->lines[0].height_accum_cache - frame->lines[0].height_cache); - int lines_ofs = p_ofs.y + offset.y + draw_ofs.y; +float RichTextLabel::_find_click_in_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Point2i &p_click, ItemFrame **r_click_frame, int *r_click_line, Item **r_click_item, int *r_click_char) { + Vector2 off; - bool visible = lines_ofs < get_size().height && lines_ofs + lines_h >= 0; - if (visible) { - line_is_blank = false; - } + int char_pos = -1; + Line &l = p_frame->lines.write[p_line]; + bool rtl = (l.text_buf->get_direction() == TextServer::DIRECTION_RTL); + bool lrtl = is_layout_rtl(); + bool table_hit = false; - for (int i = 0; i < frame->lines.size(); i++) { - if (visible) { - if (p_mode == PROCESS_DRAW) { - nonblank_line_count += _process_line(frame, p_ofs + offset + draw_ofs + Vector2(0, yofs), ly, table->columns[column].width, i, PROCESS_DRAW, cfont, ccolor, font_color_shadow, use_outline, shadow_ofs2); - } else if (p_mode == PROCESS_POINTER) { - _process_line(frame, p_ofs + offset + draw_ofs + Vector2(0, yofs), ly, table->columns[column].width, i, PROCESS_POINTER, cfont, ccolor, font_color_shadow, use_outline, shadow_ofs2, p_click_pos, r_click_item, r_click_char, r_outside); - if (r_click_item && *r_click_item) { - RETURN; // exit early - } - } - } + for (int line = 0; line < l.text_buf->get_line_count(); line++) { + RID rid = l.text_buf->get_line_rid(line); - yofs += frame->lines[i].height_cache; - if (p_mode == PROCESS_CACHE) { - frame->lines.write[i].height_accum_cache = offset.y + draw_ofs.y + frame->lines[i].height_cache; - } - } + float width = l.text_buf->get_width(); + float length = TS->shaped_text_get_width(rid); - row_height = MAX(yofs, row_height); - offset.x += table->columns[column].width + hseparation; + if (rtl) { + off.x = p_width - l.offset.x - width; + if (!lrtl && p_frame == main) { // Skip Scrollbar. + off.x -= scroll_w; + } + } else { + off.x = l.offset.x; + if (lrtl && p_frame == main) { // Skip Scrollbar. + off.x += scroll_w; + } + } - if (column == table->columns.size() - 1) { - offset.y += row_height + vseparation; - offset.x = hseparation; - row_height = 0; - } - idx++; + switch (l.text_buf->get_align()) { + case HALIGN_FILL: + case HALIGN_LEFT: { + if (rtl) { + off.x += width - length; } - - int total_height = offset.y; - if (row_height) { - total_height = row_height + vseparation; + } break; + case HALIGN_CENTER: { + off.x += Math::floor((width - length) / 2.0); + } break; + case HALIGN_RIGHT: { + if (!rtl) { + off.x += width - length; } + } break; + } - ADVANCE(table->total_width); - CHECK_HEIGHT(total_height); + off.y += TS->shaped_text_get_ascent(rid); - } break; + Array objects = TS->shaped_text_get_objects(rid); + for (int i = 0; i < objects.size(); i++) { + Item *it = (Item *)(uint64_t)objects[i]; + if (it != nullptr) { + Rect2 rect = TS->shaped_text_get_object_rect(rid, objects[i]); + if (rect.has_point(p_click - p_ofs - off)) { + switch (it->type) { + case ITEM_TABLE: { + int hseparation = get_theme_constant("table_hseparation"); + int vseparation = get_theme_constant("table_vseparation"); - default: { - } - } + ItemTable *table = static_cast<ItemTable *>(it); + + table_hit = true; + + int idx = 0; + int col_count = table->columns.size(); + int row_count = table->rows.size(); - Item *itp = it; + for (List<Item *>::Element *E = table->subitems.front(); E; E = E->next()) { + ItemFrame *frame = static_cast<ItemFrame *>(E->get()); - it = _get_next_item(it); + int col = idx % col_count; + int row = idx / col_count; - if (it && (p_line + 1 < p_frame->lines.size()) && p_frame->lines[p_line + 1].from == it) { - if (p_mode == PROCESS_POINTER && r_click_item && p_click_pos.y >= p_ofs.y + y && p_click_pos.y <= p_ofs.y + y + lh) { - //went to next line, but pointer was on the previous one - if (r_outside) { - *r_outside = true; + if (frame->lines.size() != 0 && row < row_count) { + Vector2 coff = frame->lines[0].offset; + if (rtl) { + coff.x = rect.size.width - table->columns[col].width - coff.x; + } + Rect2 crect = Rect2(p_ofs + off + rect.position + coff - frame->padding.position, Size2(table->columns[col].width + hseparation, table->rows[row] + vseparation) + frame->padding.position + frame->padding.size); + if (col == col_count - 1) { + if (rtl) { + crect.size.x = crect.position.x + crect.size.x; + crect.position.x = 0; + } else { + crect.size.x = get_size().x; + } + } + if (crect.has_point(p_click)) { + for (int j = 0; j < frame->lines.size(); j++) { + _find_click_in_line(frame, j, p_ofs + off + rect.position + Vector2(0, frame->lines[j].offset.y), rect.size.x, p_click, r_click_frame, r_click_line, r_click_item, r_click_char); + if (((r_click_item != nullptr) && ((*r_click_item) != nullptr)) || ((r_click_frame != nullptr) && ((*r_click_frame) != nullptr))) { + return off.y; + } + } + } + } + idx++; + } + } break; + default: + break; + } } - *r_click_item = itp; - *r_click_char = rchar; - RETURN; } + } + Rect2 rect = Rect2(p_ofs + off - Vector2(0, TS->shaped_text_get_ascent(rid)), Size2(get_size().x, TS->shaped_text_get_size(rid).y)); - break; + if (rect.has_point(p_click) && !table_hit) { + char_pos = TS->shaped_text_hit_test_position(rid, p_click.x - rect.position.x); } + off.y += TS->shaped_text_get_descent(rid); } - NEW_LINE; - RETURN; + if (char_pos >= 0) { + // Find item. + if (r_click_item != nullptr) { + Item *it = p_frame->lines[p_line].from; + Item *it_to = (p_line + 1 < p_frame->lines.size()) ? p_frame->lines[p_line + 1].from : nullptr; + it = _get_item_at_pos(it, it_to, char_pos); + *r_click_item = it; + } + + if (r_click_frame != nullptr) { + *r_click_frame = p_frame; + } + + if (r_click_line != nullptr) { + *r_click_line = p_line; + } + + if (r_click_char != nullptr) { + *r_click_char = char_pos; + } + } -#undef RETURN -#undef NEW_LINE -#undef ENSURE_WIDTH -#undef ADVANCE -#undef CHECK_HEIGHT + return off.y; } void RichTextLabel::_scroll_changed(double) { @@ -910,7 +1257,7 @@ void RichTextLabel::_update_scroll() { vscroll->hide(); } - main->first_invalid_line = 0; //invalidate ALL + main->first_resized_line = 0; //invalidate ALL _validate_line_caches(main); } } @@ -960,10 +1307,11 @@ void RichTextLabel::_notification(int p_what) { } } break; case NOTIFICATION_RESIZED: { - main->first_invalid_line = 0; //invalidate ALL + main->first_resized_line = 0; //invalidate ALL update(); } break; + case NOTIFICATION_THEME_CHANGED: case NOTIFICATION_ENTER_TREE: { if (bbcode != "") { set_bbcode(bbcode); @@ -971,11 +1319,11 @@ void RichTextLabel::_notification(int p_what) { main->first_invalid_line = 0; //invalidate ALL update(); - } break; - case NOTIFICATION_THEME_CHANGED: { + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: + case NOTIFICATION_TRANSLATION_CHANGED: { + main->first_invalid_line = 0; //invalidate ALL update(); - } break; case NOTIFICATION_DRAW: { _validate_line_caches(main); @@ -994,36 +1342,37 @@ void RichTextLabel::_notification(int p_what) { RenderingServer::get_singleton()->canvas_item_add_clip_ignore(ci, false); } - int ofs = vscroll->get_value(); - - //todo, change to binary search + float vofs = vscroll->get_value(); + // Search for the first line. int from_line = 0; - int total_chars = 0; + + //TODO, change to binary search ? while (from_line < main->lines.size()) { - if (main->lines[from_line].height_accum_cache + _get_text_rect().get_position().y >= ofs) { + if (main->lines[from_line].offset.y + main->lines[from_line].text_buf->get_size().y + _get_text_rect().get_position().y >= vofs) { break; } - total_chars += main->lines[from_line].char_count; from_line++; } if (from_line >= main->lines.size()) { break; //nothing to draw } - int y = (main->lines[from_line].height_accum_cache - main->lines[from_line].height_cache) - ofs; Ref<Font> base_font = get_theme_font("normal_font"); Color base_color = get_theme_color("default_color"); + Color outline_color = get_theme_color("outline_color"); + int outline_size = get_theme_constant("outline_size"); Color font_color_shadow = get_theme_color("font_color_shadow"); bool use_outline = get_theme_constant("shadow_as_outline"); Point2 shadow_ofs(get_theme_constant("shadow_offset_x"), get_theme_constant("shadow_offset_y")); visible_line_count = 0; - while (y < size.height && from_line < main->lines.size()) { - visible_line_count++; - _process_line(main, text_rect.get_position(), y, text_rect.get_size().width - scroll_w, from_line, PROCESS_DRAW, base_font, base_color, font_color_shadow, use_outline, shadow_ofs, Point2i(), nullptr, nullptr, nullptr, total_chars); - total_chars += main->lines[from_line].char_count; + // New cache draw. + Point2 ofs = text_rect.get_position() + Vector2(0, main->lines[from_line].offset.y - vofs); + while (ofs.y < size.height && from_line < main->lines.size()) { + visible_line_count++; + ofs.y += _draw_line(main, from_line, ofs, text_rect.size.x, base_color, outline_size, outline_color, font_color_shadow, use_outline, shadow_ofs); from_line++; } } break; @@ -1036,50 +1385,12 @@ void RichTextLabel::_notification(int p_what) { } } -void RichTextLabel::_find_click(ItemFrame *p_frame, const Point2i &p_click, Item **r_click_item, int *r_click_char, bool *r_outside) { - if (r_click_item) { - *r_click_item = nullptr; - } - - Rect2 text_rect = _get_text_rect(); - int ofs = vscroll->get_value(); - Color font_color_shadow = get_theme_color("font_color_shadow"); - bool use_outline = get_theme_constant("shadow_as_outline"); - Point2 shadow_ofs(get_theme_constant("shadow_offset_x"), get_theme_constant("shadow_offset_y")); - - //todo, change to binary search - int from_line = 0; - - while (from_line < p_frame->lines.size()) { - if (p_frame->lines[from_line].height_accum_cache >= ofs) { - break; - } - from_line++; - } - - if (from_line >= p_frame->lines.size()) { - return; - } - - int y = (p_frame->lines[from_line].height_accum_cache - p_frame->lines[from_line].height_cache) - ofs; - Ref<Font> base_font = get_theme_font("normal_font"); - Color base_color = get_theme_color("default_color"); - - while (y < text_rect.get_size().height && from_line < p_frame->lines.size()) { - _process_line(p_frame, text_rect.get_position(), y, text_rect.get_size().width - scroll_w, from_line, PROCESS_POINTER, base_font, base_color, font_color_shadow, use_outline, shadow_ofs, p_click, r_click_item, r_click_char, r_outside); - if (r_click_item && *r_click_item) { - return; - } - from_line++; - } -} - Control::CursorShape RichTextLabel::get_cursor_shape(const Point2 &p_pos) const { if (!underline_meta) { return CURSOR_ARROW; } - if (selection.click) { + if (selection.click_item) { return CURSOR_IBEAM; } @@ -1087,10 +1398,13 @@ Control::CursorShape RichTextLabel::get_cursor_shape(const Point2 &p_pos) const return CURSOR_ARROW; //invalid } - int line = 0; + if (main->first_resized_line < main->lines.size()) { + return CURSOR_ARROW; //invalid + } + Item *item = nullptr; - bool outside; - ((RichTextLabel *)(this))->_find_click(main, p_pos, &item, &line, &outside); + bool outside = true; + ((RichTextLabel *)(this))->_find_click(main, p_pos, nullptr, nullptr, &item, nullptr, &outside); if (item && !outside && ((RichTextLabel *)(this))->_find_meta(item, nullptr)) { return CURSOR_POINTING_HAND; @@ -1106,27 +1420,37 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { if (main->first_invalid_line < main->lines.size()) { return; } + if (main->first_resized_line < main->lines.size()) { + return; + } if (b->get_button_index() == BUTTON_LEFT) { if (b->is_pressed() && !b->is_doubleclick()) { scroll_updated = false; - int line = 0; - Item *item = nullptr; - + ItemFrame *c_frame = nullptr; + int c_line = 0; + Item *c_item = nullptr; + int c_index = 0; bool outside; - _find_click(main, b->get_position(), &item, &line, &outside); - if (item) { + _find_click(main, b->get_position(), &c_frame, &c_line, &c_item, &c_index, &outside); + if (c_item != nullptr) { if (selection.enabled) { - selection.click = item; - selection.click_char = line; + selection.click_frame = c_frame; + selection.click_item = c_item; + selection.click_line = c_line; + selection.click_char = c_index; // Erase previous selection. if (selection.active) { - selection.from = nullptr; - selection.from_char = '\0'; - selection.to = nullptr; - selection.to_char = '\0'; + selection.from_frame = nullptr; + selection.from_line = 0; + selection.from_item = nullptr; + selection.from_char = 0; + selection.to_frame = nullptr; + selection.to_line = 0; + selection.to_item = nullptr; + selection.to_char = 0; selection.active = false; update(); @@ -1135,44 +1459,49 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { } } else if (b->is_pressed() && b->is_doubleclick() && selection.enabled) { //doubleclick: select word - int line = 0; - Item *item = nullptr; + + ItemFrame *c_frame = nullptr; + int c_line = 0; + Item *c_item = nullptr; + int c_index = 0; bool outside; - _find_click(main, b->get_position(), &item, &line, &outside); + _find_click(main, b->get_position(), &c_frame, &c_line, &c_item, &c_index, &outside); - while (item && item->type != ITEM_TEXT) { - item = _get_next_item(item, true); - } + if (c_frame) { + const Line &l = c_frame->lines[c_line]; + Vector<Vector2i> words = TS->shaped_text_get_word_breaks(l.text_buf->get_rid()); + for (int i = 0; i < words.size(); i++) { + if (c_index >= words[i].x && c_index < words[i].y) { + selection.from_frame = c_frame; + selection.from_line = c_line; + selection.from_item = c_item; + selection.from_char = words[i].x; - if (item && item->type == ITEM_TEXT) { - String itext = static_cast<ItemText *>(item)->text; - - int beg, end; - if (select_word(itext, line, beg, end)) { - selection.from = item; - selection.to = item; - selection.from_char = beg; - selection.to_char = end - 1; - selection.active = true; - update(); + selection.to_frame = c_frame; + selection.to_line = c_line; + selection.to_item = c_item; + selection.to_char = words[i].y; + + selection.active = true; + update(); + break; + } } } } else if (!b->is_pressed()) { - selection.click = nullptr; + selection.click_item = nullptr; if (!b->is_doubleclick() && !scroll_updated) { - int line = 0; - Item *item = nullptr; + Item *c_item = nullptr; - bool outside; - _find_click(main, b->get_position(), &item, &line, &outside); + bool outside = true; + _find_click(main, b->get_position(), nullptr, nullptr, &c_item, nullptr, &outside); - if (item) { + if (c_item) { Variant meta; - if (!outside && _find_meta(item, &meta)) { + if (!outside && _find_meta(c_item, &meta)) { //meta clicked - emit_signal("meta_clicked", meta); } } @@ -1221,13 +1550,13 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { } break; case KEY_UP: { if (vscroll->is_visible_in_tree()) { - vscroll->set_value(vscroll->get_value() - get_theme_font("normal_font")->get_height()); + vscroll->set_value(vscroll->get_value() - get_theme_font("normal_font")->get_height(get_theme_font_size("normal_font_size"))); handled = true; } } break; case KEY_DOWN: { if (vscroll->is_visible_in_tree()) { - vscroll->set_value(vscroll->get_value() + get_theme_font("normal_font")->get_height()); + vscroll->set_value(vscroll->get_value() + get_theme_font("normal_font")->get_height(get_theme_font_size("normal_font_size"))); handled = true; } } break; @@ -1265,27 +1594,32 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { if (main->first_invalid_line < main->lines.size()) { return; } + if (main->first_resized_line < main->lines.size()) { + return; + } - int line = 0; - Item *item = nullptr; + ItemFrame *c_frame = nullptr; + int c_line = 0; + Item *c_item = nullptr; + int c_index = 0; bool outside; - _find_click(main, m->get_position(), &item, &line, &outside); - - if (selection.click) { - if (!item) { - return; // do not update - } - selection.from = selection.click; + _find_click(main, m->get_position(), &c_frame, &c_line, &c_item, &c_index, &outside); + if (selection.click_item && c_item) { + selection.from_frame = selection.click_frame; + selection.from_line = selection.click_line; + selection.from_item = selection.click_item; selection.from_char = selection.click_char; - selection.to = item; - selection.to_char = line; + selection.to_frame = c_frame; + selection.to_line = c_line; + selection.to_item = c_item; + selection.to_char = c_index; bool swap = false; - if (selection.from->index > selection.to->index) { + if (selection.from_item->index > selection.to_item->index) { swap = true; - } else if (selection.from->index == selection.to->index) { + } else if (selection.from_item->index == selection.to_item->index) { if (selection.from_char > selection.to_char) { swap = true; } else if (selection.from_char == selection.to_char) { @@ -1295,7 +1629,9 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { } if (swap) { - SWAP(selection.from, selection.to); + SWAP(selection.from_frame, selection.to_frame); + SWAP(selection.from_line, selection.to_line); + SWAP(selection.from_item, selection.to_item); SWAP(selection.from_char, selection.to_char); } @@ -1305,7 +1641,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { Variant meta; ItemMeta *item_meta; - if (item && !outside && _find_meta(item, &meta, &item_meta)) { + if (c_item && !outside && _find_meta(c_item, &meta, &item_meta)) { if (meta_hovering != item_meta) { if (meta_hovering) { emit_signal("meta_hover_ended", current_meta); @@ -1322,6 +1658,31 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { } } +void RichTextLabel::_find_frame(Item *p_item, ItemFrame **r_frame, int *r_line) { + if (r_frame != nullptr) { + *r_frame = nullptr; + } + if (r_line != nullptr) { + *r_line = 0; + } + + Item *item = p_item; + + while (item) { + if (item->parent != nullptr && item->parent->type == ITEM_FRAME) { + if (r_frame != nullptr) { + *r_frame = (ItemFrame *)item->parent; + } + if (r_line != nullptr) { + *r_line = item->line; + } + return; + } + + item = item->parent; + } +} + Ref<Font> RichTextLabel::_find_font(Item *p_item) { Item *fontitem = p_item; @@ -1337,10 +1698,103 @@ Ref<Font> RichTextLabel::_find_font(Item *p_item) { return Ref<Font>(); } -int RichTextLabel::_find_margin(Item *p_item, const Ref<Font> &p_base_font) { +int RichTextLabel::_find_font_size(Item *p_item) { + Item *sizeitem = p_item; + + while (sizeitem) { + if (sizeitem->type == ITEM_FONT_SIZE) { + ItemFontSize *fi = static_cast<ItemFontSize *>(sizeitem); + return fi->font_size; + } + + sizeitem = sizeitem->parent; + } + + return -1; +} + +int RichTextLabel::_find_outline_size(Item *p_item) { + Item *sizeitem = p_item; + + while (sizeitem) { + if (sizeitem->type == ITEM_OUTLINE_SIZE) { + ItemOutlineSize *fi = static_cast<ItemOutlineSize *>(sizeitem); + return fi->outline_size; + } + + sizeitem = sizeitem->parent; + } + + return 0; +} + +Dictionary RichTextLabel::_find_font_features(Item *p_item) { + Item *ffitem = p_item; + + while (ffitem) { + if (ffitem->type == ITEM_FONT_FEATURES) { + ItemFontFeatures *fi = static_cast<ItemFontFeatures *>(ffitem); + return fi->opentype_features; + } + + ffitem = ffitem->parent; + } + + return Dictionary(); +} + +RichTextLabel::ItemList *RichTextLabel::_find_list_item(Item *p_item) { + Item *item = p_item; + + while (item) { + if (item->type == ITEM_LIST) { + return static_cast<ItemList *>(item); + } + item = item->parent; + } + + return nullptr; +} + +int RichTextLabel::_find_list(Item *p_item, Vector<int> &r_index, Vector<ItemList *> &r_list) { + Item *item = p_item; + Item *prev_item = p_item; + + int level = 0; + + while (item) { + if (item->type == ITEM_LIST) { + ItemList *list = static_cast<ItemList *>(item); + + ItemFrame *frame = nullptr; + int line = -1; + _find_frame(list, &frame, &line); + + int index = 1; + if (frame != nullptr) { + for (int i = list->line + 1; i <= prev_item->line; i++) { + if (_find_list_item(frame->lines[i].from) == list) { + index++; + } + } + } + + r_index.push_back(index); + r_list.push_back(list); + + prev_item = item; + } + level++; + item = item->parent; + } + + return level; +} + +int RichTextLabel::_find_margin(Item *p_item, const Ref<Font> &p_base_font, int p_base_font_size) { Item *item = p_item; - int margin = 0; + float margin = 0; while (item) { if (item->type == ITEM_INDENT) { @@ -1348,16 +1802,22 @@ int RichTextLabel::_find_margin(Item *p_item, const Ref<Font> &p_base_font) { if (font.is_null()) { font = p_base_font; } - - ItemIndent *indent = static_cast<ItemIndent *>(item); - - margin += indent->level * tab_size * font->get_char_size(' ').width; + int font_size = _find_font_size(item); + if (font_size == -1) { + font_size = p_base_font_size; + } + margin += tab_size * font->get_char_size('m', 0, font_size).width; } else if (item->type == ITEM_LIST) { Ref<Font> font = _find_font(item); if (font.is_null()) { font = p_base_font; } + int font_size = _find_font_size(item); + if (font_size == -1) { + font_size = p_base_font_size; + } + margin += tab_size * font->get_char_size('m', 0, font_size).width; } item = item->parent; @@ -1370,9 +1830,9 @@ RichTextLabel::Align RichTextLabel::_find_align(Item *p_item) { Item *item = p_item; while (item) { - if (item->type == ITEM_ALIGN) { - ItemAlign *align = static_cast<ItemAlign *>(item); - return align->align; + if (item->type == ITEM_PARAGRAPH) { + ItemParagraph *p = static_cast<ItemParagraph *>(item); + return p->align; } item = item->parent; @@ -1381,6 +1841,57 @@ RichTextLabel::Align RichTextLabel::_find_align(Item *p_item) { return default_align; } +TextServer::Direction RichTextLabel::_find_direction(Item *p_item) { + Item *item = p_item; + + while (item) { + if (item->type == ITEM_PARAGRAPH) { + ItemParagraph *p = static_cast<ItemParagraph *>(item); + if (p->direction != Control::TEXT_DIRECTION_INHERITED) { + return (TextServer::Direction)p->direction; + } + } + + item = item->parent; + } + + if (text_direction == Control::TEXT_DIRECTION_INHERITED) { + return is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR; + } else { + return (TextServer::Direction)text_direction; + } +} + +Control::StructuredTextParser RichTextLabel::_find_stt(Item *p_item) { + Item *item = p_item; + + while (item) { + if (item->type == ITEM_PARAGRAPH) { + ItemParagraph *p = static_cast<ItemParagraph *>(item); + return p->st_parser; + } + + item = item->parent; + } + + return st_parser; +} + +String RichTextLabel::_find_language(Item *p_item) { + Item *item = p_item; + + while (item) { + if (item->type == ITEM_PARAGRAPH) { + ItemParagraph *p = static_cast<ItemParagraph *>(item); + return p->language; + } + + item = item->parent; + } + + return language; +} + Color RichTextLabel::_find_color(Item *p_item, const Color &p_default_color) { Item *item = p_item; @@ -1396,6 +1907,21 @@ Color RichTextLabel::_find_color(Item *p_item, const Color &p_default_color) { return p_default_color; } +Color RichTextLabel::_find_outline_color(Item *p_item, const Color &p_default_color) { + Item *item = p_item; + + while (item) { + if (item->type == ITEM_OUTLINE_COLOR) { + ItemOutlineColor *color = static_cast<ItemOutlineColor *>(item); + return color->color; + } + + item = item->parent; + } + + return p_default_color; +} + bool RichTextLabel::_find_underline(Item *p_item) { Item *item = p_item; @@ -1516,38 +2042,67 @@ bool RichTextLabel::_find_layout_subitem(Item *from, Item *to) { void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) { if (p_frame->first_invalid_line == p_frame->lines.size()) { + if (p_frame->first_resized_line == p_frame->lines.size()) { + return; + } + + // Resize lines without reshaping. + Size2 size = get_size(); + if (fixed_width != -1) { + size.width = fixed_width; + } + Rect2 text_rect = _get_text_rect(); + + Ref<Font> base_font = get_theme_font("normal_font"); + int base_font_size = get_theme_font_size("normal_font_size"); + + for (int i = p_frame->first_resized_line; i < p_frame->lines.size(); i++) { + _resize_line(p_frame, i, base_font, base_font_size, text_rect.get_size().width - scroll_w); + } + + int total_height = 0; + if (p_frame->lines.size()) { + total_height = p_frame->lines[p_frame->lines.size() - 1].offset.y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_size().y + get_theme_stylebox("normal")->get_minimum_size().height; + } + + p_frame->first_resized_line = p_frame->lines.size(); + + updating_scroll = true; + vscroll->set_max(total_height); + vscroll->set_page(size.height); + if (scroll_follow && scroll_following) { + vscroll->set_value(total_height - size.height); + } + updating_scroll = false; + + if (fit_content_height) { + minimum_size_changed(); + } return; } - //validate invalid lines + // Shape invalid lines. Size2 size = get_size(); if (fixed_width != -1) { size.width = fixed_width; } Rect2 text_rect = _get_text_rect(); - Color font_color_shadow = get_theme_color("font_color_shadow"); - bool use_outline = get_theme_constant("shadow_as_outline"); - Point2 shadow_ofs(get_theme_constant("shadow_offset_x"), get_theme_constant("shadow_offset_y")); Ref<Font> base_font = get_theme_font("normal_font"); + int base_font_size = get_theme_font_size("normal_font_size"); + int total_chars = (p_frame->first_invalid_line == 0) ? 0 : (p_frame->lines[p_frame->first_invalid_line].char_offset + p_frame->lines[p_frame->first_invalid_line].char_count); for (int i = p_frame->first_invalid_line; i < p_frame->lines.size(); i++) { - int y = 0; - _process_line(p_frame, text_rect.get_position(), y, text_rect.get_size().width - scroll_w, i, PROCESS_CACHE, base_font, Color(), font_color_shadow, use_outline, shadow_ofs); - p_frame->lines.write[i].height_cache = y; - p_frame->lines.write[i].height_accum_cache = y; - - if (i > 0) { - p_frame->lines.write[i].height_accum_cache += p_frame->lines[i - 1].height_accum_cache; - } + _shape_line(p_frame, i, base_font, base_font_size, text_rect.get_size().width - scroll_w, &total_chars); } int total_height = 0; if (p_frame->lines.size()) { - total_height = p_frame->lines[p_frame->lines.size() - 1].height_accum_cache + get_theme_stylebox("normal")->get_minimum_size().height; + total_height = p_frame->lines[p_frame->lines.size() - 1].offset.y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_size().y + get_theme_stylebox("normal")->get_minimum_size().height; } - main->first_invalid_line = p_frame->lines.size(); + p_frame->first_invalid_line = p_frame->lines.size(); + p_frame->first_resized_line = p_frame->lines.size(); updating_scroll = true; vscroll->set_max(total_height); @@ -1555,7 +2110,6 @@ void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) { if (scroll_follow && scroll_following) { vscroll->set_value(total_height - size.height); } - updating_scroll = false; if (fit_content_height) { @@ -1627,6 +2181,13 @@ void RichTextLabel::_add_item(Item *p_item, bool p_enter, bool p_ensure_newline) p_item->parent = current; p_item->E = current->subitems.push_back(p_item); p_item->index = current_idx++; + p_item->char_ofs = current_char_ofs; + if (p_item->type == ITEM_TEXT) { + ItemText *t = (ItemText *)p_item; + current_char_ofs += t->text.length(); + } else if (p_item->type == ITEM_IMAGE) { + current_char_ofs++; + } if (p_enter) { current = p_item; @@ -1672,7 +2233,7 @@ void RichTextLabel::_remove_item(Item *p_item, const int p_line, const int p_sub } } -void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, const int p_height, const Color &p_color) { +void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, const int p_height, const Color &p_color, VAlign p_align) { if (current->type == ITEM_TABLE) { return; } @@ -1682,6 +2243,7 @@ void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, item->image = p_image; item->color = p_color; + item->inline_align = p_align; if (p_width > 0) { // custom width @@ -1750,7 +2312,7 @@ bool RichTextLabel::remove_line(const int p_line) { main->lines.write[0].from = main; } - main->first_invalid_line = 0; + main->first_invalid_line = 0; // p_line ??? return true; } @@ -1799,6 +2361,30 @@ void RichTextLabel::push_mono() { push_font(mono_font); } +void RichTextLabel::push_font_size(int p_font_size) { + ERR_FAIL_COND(current->type == ITEM_TABLE); + ItemFontSize *item = memnew(ItemFontSize); + + item->font_size = p_font_size; + _add_item(item, true); +} + +void RichTextLabel::push_font_features(const Dictionary &p_features) { + ERR_FAIL_COND(current->type == ITEM_TABLE); + ItemFontFeatures *item = memnew(ItemFontFeatures); + + item->opentype_features = p_features; + _add_item(item, true); +} + +void RichTextLabel::push_outline_size(int p_font_size) { + ERR_FAIL_COND(current->type == ITEM_TABLE); + ItemOutlineSize *item = memnew(ItemOutlineSize); + + item->outline_size = p_font_size; + _add_item(item, true); +} + void RichTextLabel::push_color(const Color &p_color) { ERR_FAIL_COND(current->type == ITEM_TABLE); ItemColor *item = memnew(ItemColor); @@ -1807,6 +2393,14 @@ void RichTextLabel::push_color(const Color &p_color) { _add_item(item, true); } +void RichTextLabel::push_outline_color(const Color &p_color) { + ERR_FAIL_COND(current->type == ITEM_TABLE); + ItemOutlineColor *item = memnew(ItemOutlineColor); + + item->color = p_color; + _add_item(item, true); +} + void RichTextLabel::push_underline() { ERR_FAIL_COND(current->type == ITEM_TABLE); ItemUnderline *item = memnew(ItemUnderline); @@ -1821,11 +2415,14 @@ void RichTextLabel::push_strikethrough() { _add_item(item, true); } -void RichTextLabel::push_align(Align p_align) { +void RichTextLabel::push_paragraph(Align p_align, Control::TextDirection p_direction, const String &p_language, Control::StructuredTextParser p_st_parser) { ERR_FAIL_COND(current->type == ITEM_TABLE); - ItemAlign *item = memnew(ItemAlign); + ItemParagraph *item = memnew(ItemParagraph); item->align = p_align; + item->direction = p_direction; + item->language = p_language; + item->st_parser = p_st_parser; _add_item(item, true, true); } @@ -1838,13 +2435,15 @@ void RichTextLabel::push_indent(int p_level) { _add_item(item, true, true); } -void RichTextLabel::push_list(ListType p_list) { +void RichTextLabel::push_list(int p_level, ListType p_list, bool p_capitalize) { ERR_FAIL_COND(current->type == ITEM_TABLE); - ERR_FAIL_INDEX(p_list, 3); + ERR_FAIL_COND(p_level < 0); ItemList *item = memnew(ItemList); item->list_type = p_list; + item->level = p_level; + item->capitalize = p_capitalize; _add_item(item, true, true); } @@ -1856,17 +2455,18 @@ void RichTextLabel::push_meta(const Variant &p_meta) { _add_item(item, true); } -void RichTextLabel::push_table(int p_columns) { +void RichTextLabel::push_table(int p_columns, VAlign p_align) { ERR_FAIL_COND(p_columns < 1); ItemTable *item = memnew(ItemTable); item->columns.resize(p_columns); item->total_width = 0; + item->inline_align = p_align; for (int i = 0; i < item->columns.size(); i++) { item->columns.write[i].expand = false; item->columns.write[i].expand_ratio = 1; } - _add_item(item, true, true); + _add_item(item, true, false); } void RichTextLabel::push_fade(int p_start_index, int p_length) { @@ -1920,6 +2520,36 @@ void RichTextLabel::set_table_column_expand(int p_column, bool p_expand, int p_r table->columns.write[p_column].expand_ratio = p_ratio; } +void RichTextLabel::set_cell_row_background_color(const Color &p_odd_row_bg, const Color &p_even_row_bg) { + ERR_FAIL_COND(current->type != ITEM_FRAME); + ItemFrame *cell = static_cast<ItemFrame *>(current); + ERR_FAIL_COND(!cell->cell); + cell->odd_row_bg = p_odd_row_bg; + cell->even_row_bg = p_even_row_bg; +} + +void RichTextLabel::set_cell_border_color(const Color &p_color) { + ERR_FAIL_COND(current->type != ITEM_FRAME); + ItemFrame *cell = static_cast<ItemFrame *>(current); + ERR_FAIL_COND(!cell->cell); + cell->border = p_color; +} + +void RichTextLabel::set_cell_size_override(const Size2 &p_min_size, const Size2 &p_max_size) { + ERR_FAIL_COND(current->type != ITEM_FRAME); + ItemFrame *cell = static_cast<ItemFrame *>(current); + ERR_FAIL_COND(!cell->cell); + cell->min_size_over = p_min_size; + cell->max_size_over = p_max_size; +} + +void RichTextLabel::set_cell_padding(const Rect2 &p_padding) { + ERR_FAIL_COND(current->type != ITEM_FRAME); + ItemFrame *cell = static_cast<ItemFrame *>(current); + ERR_FAIL_COND(!cell->cell); + cell->padding = p_padding; +} + void RichTextLabel::push_cell() { ERR_FAIL_COND(current->type != ITEM_TABLE); @@ -1928,10 +2558,9 @@ void RichTextLabel::push_cell() { _add_item(item, true); current_frame = item; item->cell = true; - item->parent_line = item->parent_frame->lines.size() - 1; item->lines.resize(1); item->lines.write[0].from = nullptr; - item->first_invalid_line = 0; + item->first_invalid_line = 0; // parent frame last line ??? } int RichTextLabel::get_current_table_column() const { @@ -1958,9 +2587,13 @@ void RichTextLabel::clear() { main->lines.resize(1); main->first_invalid_line = 0; update(); - selection.click = nullptr; + + selection.click_frame = nullptr; + selection.click_item = nullptr; selection.active = false; + current_idx = 1; + current_char_ofs = 0; if (scroll_follow) { scroll_following = true; } @@ -1972,7 +2605,7 @@ void RichTextLabel::clear() { void RichTextLabel::set_tab_size(int p_spaces) { tab_size = p_spaces; - main->first_invalid_line = 0; + main->first_resized_line = 0; update(); } @@ -2121,7 +2754,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { if (tag_stack.front()->get() == "i") { in_italics = false; } - if (tag_stack.front()->get() == "indent") { + if ((tag_stack.front()->get() == "indent") || (tag_stack.front()->get() == "ol") || (tag_stack.front()->get() == "ul")) { indent_level--; } @@ -2163,12 +2796,24 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { pos = brk_end + 1; tag_stack.push_front(tag); } else if (tag.begins_with("table=")) { - int columns = tag.substr(6, tag.length()).to_int(); + Vector<String> subtag = tag.substr(6, tag.length()).split(","); + int columns = subtag[0].to_int(); if (columns < 1) { columns = 1; } - push_table(columns); + VAlign align = VALIGN_TOP; + if (subtag.size() > 1) { + if (subtag[1] == "top" || subtag[1] == "t") { + align = VALIGN_TOP; + } else if (subtag[1] == "center" || subtag[1] == "c") { + align = VALIGN_CENTER; + } else if (subtag[1] == "bottom" || subtag[1] == "b") { + align = VALIGN_BOTTOM; + } + } + + push_table(columns, align); pos = brk_end + 1; tag_stack.push_front("table"); } else if (tag == "cell") { @@ -2183,6 +2828,42 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { set_table_column_expand(get_current_table_column(), true, ratio); push_cell(); + + pos = brk_end + 1; + tag_stack.push_front("cell"); + } else if (tag.begins_with("cell ")) { + Vector<String> subtag = tag.substr(5, tag.length()).split(" "); + + for (int i = 0; i < subtag.size(); i++) { + Vector<String> subtag_a = subtag[i].split("="); + if (subtag_a.size() == 2) { + if (subtag_a[0] == "expand") { + int ratio = subtag_a[1].to_int(); + if (ratio < 1) { + ratio = 1; + } + set_table_column_expand(get_current_table_column(), true, ratio); + } + } + } + push_cell(); + for (int i = 0; i < subtag.size(); i++) { + Vector<String> subtag_a = subtag[i].split("="); + if (subtag_a.size() == 2) { + if (subtag_a[0] == "border") { + Color color = _get_color_from_string(subtag_a[1], Color(0, 0, 0, 0)); + set_cell_border_color(color); + } else if (subtag_a[0] == "bg") { + Vector<String> subtag_b = subtag_a[1].split(","); + if (subtag_b.size() == 2) { + Color color1 = _get_color_from_string(subtag_b[0], Color(0, 0, 0, 0)); + Color color2 = _get_color_from_string(subtag_b[1], Color(0, 0, 0, 0)); + set_cell_row_background_color(color1, color2); + } + } + } + } + pos = brk_end + 1; tag_stack.push_front("cell"); } else if (tag == "u") { @@ -2195,32 +2876,156 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { push_strikethrough(); pos = brk_end + 1; tag_stack.push_front(tag); + } else if (tag == "lrm") { + add_text(String::chr(0x200E)); + pos = brk_end + 1; + } else if (tag == "rlm") { + add_text(String::chr(0x200F)); + pos = brk_end + 1; + } else if (tag == "lre") { + add_text(String::chr(0x202A)); + pos = brk_end + 1; + } else if (tag == "rle") { + add_text(String::chr(0x202B)); + pos = brk_end + 1; + } else if (tag == "lro") { + add_text(String::chr(0x202D)); + pos = brk_end + 1; + } else if (tag == "rlo") { + add_text(String::chr(0x202E)); + pos = brk_end + 1; + } else if (tag == "pdf") { + add_text(String::chr(0x202C)); + pos = brk_end + 1; + } else if (tag == "alm") { + add_text(String::chr(0x061c)); + pos = brk_end + 1; + } else if (tag == "lri") { + add_text(String::chr(0x2066)); + pos = brk_end + 1; + } else if (tag == "rli") { + add_text(String::chr(0x2027)); + pos = brk_end + 1; + } else if (tag == "fsi") { + add_text(String::chr(0x2068)); + pos = brk_end + 1; + } else if (tag == "pdi") { + add_text(String::chr(0x2069)); + pos = brk_end + 1; + } else if (tag == "zwj") { + add_text(String::chr(0x200D)); + pos = brk_end + 1; + } else if (tag == "zwnj") { + add_text(String::chr(0x200C)); + pos = brk_end + 1; + } else if (tag == "wj") { + add_text(String::chr(0x2060)); + pos = brk_end + 1; + } else if (tag == "shy") { + add_text(String::chr(0x00AD)); + pos = brk_end + 1; } else if (tag == "center") { - push_align(ALIGN_CENTER); + push_paragraph(ALIGN_CENTER); pos = brk_end + 1; tag_stack.push_front(tag); } else if (tag == "fill") { - push_align(ALIGN_FILL); + push_paragraph(ALIGN_FILL); pos = brk_end + 1; tag_stack.push_front(tag); } else if (tag == "right") { - push_align(ALIGN_RIGHT); + push_paragraph(ALIGN_RIGHT); pos = brk_end + 1; tag_stack.push_front(tag); } else if (tag == "ul") { - push_list(LIST_DOTS); + indent_level++; + push_list(indent_level, LIST_DOTS, false); pos = brk_end + 1; tag_stack.push_front(tag); - } else if (tag == "ol") { - push_list(LIST_NUMBERS); + } else if ((tag == "ol") || (tag == "ol type=1")) { + indent_level++; + push_list(indent_level, LIST_NUMBERS, false); pos = brk_end + 1; tag_stack.push_front(tag); + } else if (tag == "ol type=a") { + indent_level++; + push_list(indent_level, LIST_LETTERS, false); + pos = brk_end + 1; + tag_stack.push_front("ol"); + } else if (tag == "ol type=A") { + indent_level++; + push_list(indent_level, LIST_LETTERS, true); + pos = brk_end + 1; + tag_stack.push_front("ol"); + } else if (tag == "ol type=i") { + indent_level++; + push_list(indent_level, LIST_ROMAN, false); + pos = brk_end + 1; + tag_stack.push_front("ol"); + } else if (tag == "ol type=I") { + indent_level++; + push_list(indent_level, LIST_ROMAN, true); + pos = brk_end + 1; + tag_stack.push_front("ol"); } else if (tag == "indent") { indent_level++; push_indent(indent_level); pos = brk_end + 1; tag_stack.push_front(tag); - + } else if (tag == "p") { + push_paragraph(ALIGN_LEFT); + pos = brk_end + 1; + tag_stack.push_front("p"); + } else if (tag.begins_with("p ")) { + Vector<String> subtag = tag.substr(2, tag.length()).split(" "); + Align align = ALIGN_LEFT; + Control::TextDirection dir = Control::TEXT_DIRECTION_INHERITED; + String lang; + Control::StructuredTextParser st_parser = STRUCTURED_TEXT_DEFAULT; + for (int i = 0; i < subtag.size(); i++) { + Vector<String> subtag_a = subtag[i].split("="); + if (subtag_a.size() == 2) { + if (subtag_a[0] == "align") { + if (subtag_a[1] == "l" || subtag_a[1] == "left") { + align = ALIGN_LEFT; + } else if (subtag_a[1] == "c" || subtag_a[1] == "center") { + align = ALIGN_CENTER; + } else if (subtag_a[1] == "r" || subtag_a[1] == "right") { + align = ALIGN_RIGHT; + } else if (subtag_a[1] == "f" || subtag_a[1] == "fill") { + align = ALIGN_FILL; + } + } else if (subtag_a[0] == "dir" || subtag_a[0] == "direction") { + if (subtag_a[1] == "a" || subtag_a[1] == "auto") { + dir = Control::TEXT_DIRECTION_AUTO; + } else if (subtag_a[1] == "l" || subtag_a[1] == "ltr") { + dir = Control::TEXT_DIRECTION_LTR; + } else if (subtag_a[1] == "r" || subtag_a[1] == "rtl") { + dir = Control::TEXT_DIRECTION_RTL; + } + } else if (subtag_a[0] == "lang" || subtag_a[0] == "language") { + lang = subtag_a[1]; + } else if (subtag_a[0] == "st" || subtag_a[0] == "bidi_override") { + if (subtag_a[1] == "d" || subtag_a[1] == "default") { + st_parser = STRUCTURED_TEXT_DEFAULT; + } else if (subtag_a[1] == "u" || subtag_a[1] == "uri") { + st_parser = STRUCTURED_TEXT_URI; + } else if (subtag_a[1] == "f" || subtag_a[1] == "file") { + st_parser = STRUCTURED_TEXT_FILE; + } else if (subtag_a[1] == "e" || subtag_a[1] == "email") { + st_parser = STRUCTURED_TEXT_EMAIL; + } else if (subtag_a[1] == "l" || subtag_a[1] == "list") { + st_parser = STRUCTURED_TEXT_LIST; + } else if (subtag_a[1] == "n" || subtag_a[1] == "none") { + st_parser = STRUCTURED_TEXT_NONE; + } else if (subtag_a[1] == "c" || subtag_a[1] == "custom") { + st_parser = STRUCTURED_TEXT_CUSTOM; + } + } + } + } + push_paragraph(align, dir, lang, st_parser); + pos = brk_end + 1; + tag_stack.push_front("p"); } else if (tag == "url") { int end = p_bbcode.find("[", brk_end); if (end == -1) { @@ -2237,7 +3042,19 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { push_meta(url); pos = brk_end + 1; tag_stack.push_front("url"); - } else if (bbcode_name == "img") { + } else if (tag.begins_with("img")) { + VAlign align = VALIGN_TOP; + if (tag.begins_with("img=")) { + String al = tag.substr(4, tag.length()); + if (al == "top" || al == "t") { + align = VALIGN_TOP; + } else if (al == "center" || al == "c") { + align = VALIGN_CENTER; + } else if (al == "bottom" || al == "b") { + align = VALIGN_BOTTOM; + } + } + int end = p_bbcode.find("[", brk_end); if (end == -1) { end = p_bbcode.length(); @@ -2275,7 +3092,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { } } - add_image(texture, width, height, color); + add_image(texture, width, height, color, align); } pos = end; @@ -2287,6 +3104,13 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { pos = brk_end + 1; tag_stack.push_front("color"); + } else if (tag.begins_with("outline_color=")) { + String color_str = tag.substr(14, tag.length()); + Color color = _get_color_from_string(color_str, base_color); + push_outline_color(color); + pos = brk_end + 1; + tag_stack.push_front("outline_color"); + } else if (tag.begins_with("font=")) { String fnt = tag.substr(5, tag.length()); @@ -2299,6 +3123,54 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { pos = brk_end + 1; tag_stack.push_front("font"); + } else if (tag.begins_with("font_size=")) { + int fnt_size = tag.substr(10, tag.length()).to_int(); + push_font_size(fnt_size); + pos = brk_end + 1; + tag_stack.push_front("font_size"); + } else if (tag.begins_with("opentype_features=")) { + String fnt_ftr = tag.substr(18, tag.length()); + Vector<String> subtag = fnt_ftr.split(","); + Dictionary ftrs; + for (int i = 0; i < subtag.size(); i++) { + Vector<String> subtag_a = subtag[i].split("="); + if (subtag_a.size() == 2) { + ftrs[TS->name_to_tag(subtag_a[0])] = subtag_a[1].to_int(); + } else if (subtag_a.size() == 1) { + ftrs[TS->name_to_tag(subtag_a[0])] = 1; + } + } + push_font_features(ftrs); + pos = brk_end + 1; + tag_stack.push_front("opentype_features"); + } else if (tag.begins_with("font ")) { + Vector<String> subtag = tag.substr(2, tag.length()).split(" "); + + for (int i = 1; i < subtag.size(); i++) { + Vector<String> subtag_a = subtag[i].split("=", true, 2); + if (subtag_a.size() == 2) { + if (subtag_a[0] == "name" || subtag_a[0] == "n") { + String fnt = subtag_a[1]; + Ref<Font> font = ResourceLoader::load(fnt, "Font"); + if (font.is_valid()) { + push_font(font); + } else { + push_font(normal_font); + } + } else if (subtag_a[0] == "size" || subtag_a[0] == "s") { + int fnt_size = subtag_a[1].to_int(); + push_font_size(fnt_size); + } + } + } + + pos = brk_end + 1; + tag_stack.push_front("font"); + } else if (tag.begins_with("outline_size=")) { + int fnt_size = tag.substr(13, tag.length()).to_int(); + push_outline_size(fnt_size); + pos = brk_end + 1; + tag_stack.push_front("outline_size"); } else if (bbcode_name == "fade") { int start_index = 0; @@ -2431,7 +3303,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { void RichTextLabel::scroll_to_line(int p_line) { ERR_FAIL_INDEX(p_line, main->lines.size()); _validate_line_caches(main); - vscroll->set_value(main->lines[p_line].height_accum_cache - main->lines[p_line].height_cache); + vscroll->set_value(main->lines[p_line].offset.y); } int RichTextLabel::get_line_count() const { @@ -2458,95 +3330,160 @@ void RichTextLabel::set_selection_enabled(bool p_enabled) { } } -bool RichTextLabel::search(const String &p_string, bool p_from_selection, bool p_search_previous) { - ERR_FAIL_COND_V(!selection.enabled, false); - Item *it = main; - int charidx = 0; - - if (p_from_selection && selection.active) { - it = selection.to; - charidx = selection.to_char + 1; - } - - while (it) { - if (it->type == ITEM_TEXT) { - ItemText *t = static_cast<ItemText *>(it); - int sp = t->text.findn(p_string, charidx); - if (sp != -1) { - selection.from = it; - selection.from_char = sp; - selection.to = it; - selection.to_char = sp + p_string.length() - 1; - selection.active = true; - update(); - - _validate_line_caches(main); +bool RichTextLabel::_search_line(ItemFrame *p_frame, int p_line, const String &p_string, Item *p_from, Item *p_to) { + ERR_FAIL_COND_V(p_frame == nullptr, false); + ERR_FAIL_COND_V(p_line < 0 || p_line >= p_frame->lines.size(), false); - int fh = _find_font(t).is_valid() ? _find_font(t)->get_height() : get_theme_font("normal_font")->get_height(); + Line &l = p_frame->lines.write[p_line]; - float offset = 0; + String text; + Item *it_to = (p_line + 1 < p_frame->lines.size()) ? p_frame->lines[p_line + 1].from : nullptr; + for (Item *it = l.from; it && it != it_to; it = _get_next_item(it)) { + switch (it->type) { + case ITEM_NEWLINE: { + text += "\n"; + } break; + case ITEM_TEXT: { + ItemText *t = (ItemText *)it; + text += t->text; + } break; + case ITEM_IMAGE: { + text += " "; + } break; + case ITEM_TABLE: { + ItemTable *table = static_cast<ItemTable *>(it); + int idx = 0; + for (List<Item *>::Element *E = table->subitems.front(); E; E = E->next()) { + ERR_CONTINUE(E->get()->type != ITEM_FRAME); // Children should all be frames. + ItemFrame *frame = static_cast<ItemFrame *>(E->get()); - int line = t->line; - Item *item = t; - while (item) { - if (item->type == ITEM_FRAME) { - ItemFrame *frame = static_cast<ItemFrame *>(item); - if (line >= 0 && line < frame->lines.size()) { - offset += frame->lines[line].height_accum_cache - frame->lines[line].height_cache; - line = frame->line; + for (int i = 0; i < frame->lines.size(); i++) { + if (_search_line(frame, i, p_string, p_from, p_to)) { + return true; } } - item = item->parent; + idx++; } - vscroll->set_value(offset - fh); + } break; + default: + break; + } + } + int sp = text.findn(p_string, 0); + if (sp != -1) { + selection.from_frame = p_frame; + selection.from_line = p_line; + selection.from_item = _get_item_at_pos(l.from, it_to, sp); + selection.from_char = sp; + selection.to_frame = p_frame; + selection.to_line = p_line; + selection.to_item = _get_item_at_pos(l.from, it_to, sp + p_string.length() - 1); + selection.to_char = sp + p_string.length() - 1; + selection.active = true; + return true; + } + + return false; +} +bool RichTextLabel::search(const String &p_string, bool p_from_selection, bool p_search_previous) { + ERR_FAIL_COND_V(!selection.enabled, false); + + if (p_from_selection && selection.active) { + for (int i = 0; i < main->lines.size(); i++) { + if (_search_line(main, i, p_string, selection.from_item, selection.to_item)) { + update(); return true; } } - - if (p_search_previous) { - it = _get_prev_item(it, true); - } else { - it = _get_next_item(it, true); + } else { + for (int i = 0; i < main->lines.size(); i++) { + if (_search_line(main, i, p_string, nullptr, nullptr)) { + update(); + return true; + } } - charidx = 0; } return false; } -String RichTextLabel::get_selected_text() { - if (!selection.active || !selection.enabled) { - return ""; - } - +String RichTextLabel::_get_line_text(ItemFrame *p_frame, int p_line, Selection p_selection) { String text; + ERR_FAIL_COND_V(p_frame == nullptr, text); + ERR_FAIL_COND_V(p_line < 0 || p_line >= p_frame->lines.size(), text); - RichTextLabel::Item *item = selection.from; - - while (item) { - if (item->type == ITEM_TEXT) { - String itext = static_cast<ItemText *>(item)->text; - if (item == selection.from && item == selection.to) { - text += itext.substr(selection.from_char, selection.to_char - selection.from_char + 1); - } else if (item == selection.from) { - text += itext.substr(selection.from_char, itext.size()); - } else if (item == selection.to) { - text += itext.substr(0, selection.to_char + 1); - } else { - text += itext; - } + Line &l = p_frame->lines.write[p_line]; - } else if (item->type == ITEM_NEWLINE) { - text += "\n"; + Item *it_to = (p_line + 1 < p_frame->lines.size()) ? p_frame->lines[p_line + 1].from : nullptr; + int end_idx = 0; + if (it_to != nullptr) { + end_idx = it_to->index; + } else { + for (Item *it = l.from; it && it != it_to; it = _get_next_item(it)) { + end_idx = it->index + 1; + } + } + for (Item *it = l.from; it && it != it_to; it = _get_next_item(it)) { + if ((p_selection.to_item != nullptr) && (p_selection.to_item->index < l.from->index)) { + break; } - if (item == selection.to) { + if ((p_selection.from_item != nullptr) && (p_selection.from_item->index >= end_idx)) { break; } + switch (it->type) { + case ITEM_NEWLINE: { + text += "\n"; + } break; + case ITEM_TEXT: { + ItemText *t = (ItemText *)it; + text += t->text; + } break; + case ITEM_IMAGE: { + text += " "; + } break; + case ITEM_TABLE: { + ItemTable *table = static_cast<ItemTable *>(it); + int idx = 0; + int col_count = table->columns.size(); + for (List<Item *>::Element *E = table->subitems.front(); E; E = E->next()) { + ERR_CONTINUE(E->get()->type != ITEM_FRAME); // Children should all be frames. + ItemFrame *frame = static_cast<ItemFrame *>(E->get()); + int column = idx % col_count; + + for (int i = 0; i < frame->lines.size(); i++) { + text += _get_line_text(frame, i, p_selection); + } + if (column == col_count - 1) { + text += "\n"; + } else { + text += " "; + } + idx++; + } + } break; + default: + break; + } + } + if ((l.from != nullptr) && (p_frame == p_selection.to_frame) && (p_selection.to_item != nullptr) && (p_selection.to_item->index >= l.from->index) && (p_selection.to_item->index < end_idx)) { + text = text.substr(0, p_selection.to_char); + } + if ((l.from != nullptr) && (p_frame == p_selection.from_frame) && (p_selection.from_item != nullptr) && (p_selection.from_item->index >= l.from->index) && (p_selection.from_item->index < end_idx)) { + text = text.substr(p_selection.from_char, -1); + } + return text; +} - item = _get_next_item(item, true); +String RichTextLabel::get_selected_text() { + if (!selection.active || !selection.enabled) { + return ""; } + String text; + for (int i = 0; i < main->lines.size(); i++) { + text += _get_line_text(main, i, selection); + } return text; } @@ -2597,7 +3534,7 @@ String RichTextLabel::get_text() { text += t->text; } else if (it->type == ITEM_NEWLINE) { text += "\n"; - } else if (it->type == ITEM_INDENT) { + } else if (it->type == ITEM_INDENT || it->type == ITEM_LIST) { text += "\t"; } it = _get_next_item(it, true); @@ -2610,18 +3547,73 @@ void RichTextLabel::set_text(const String &p_string) { add_text(p_string); } -void RichTextLabel::set_percent_visible(float p_percent) { - if (p_percent < 0 || p_percent >= 1) { - visible_characters = -1; - percent_visible = 1; +void RichTextLabel::set_text_direction(Control::TextDirection p_text_direction) { + ERR_FAIL_COND((int)p_text_direction < -1 || (int)p_text_direction > 3); + if (text_direction != p_text_direction) { + text_direction = p_text_direction; + main->first_invalid_line = 0; //invalidate ALL + _validate_line_caches(main); + update(); + } +} - } else { - visible_characters = get_total_character_count() * p_percent; - percent_visible = p_percent; +void RichTextLabel::set_structured_text_bidi_override(Control::StructuredTextParser p_parser) { + if (st_parser != p_parser) { + st_parser = p_parser; + main->first_invalid_line = 0; //invalidate ALL + _validate_line_caches(main); + update(); } +} + +Control::StructuredTextParser RichTextLabel::get_structured_text_bidi_override() const { + return st_parser; +} + +void RichTextLabel::set_structured_text_bidi_override_options(Array p_args) { + st_args = p_args; + main->first_invalid_line = 0; //invalidate ALL + _validate_line_caches(main); update(); } +Array RichTextLabel::get_structured_text_bidi_override_options() const { + return st_args; +} + +Control::TextDirection RichTextLabel::get_text_direction() const { + return text_direction; +} + +void RichTextLabel::set_language(const String &p_language) { + if (language != p_language) { + language = p_language; + main->first_invalid_line = 0; //invalidate ALL + _validate_line_caches(main); + update(); + } +} + +String RichTextLabel::get_language() const { + return language; +} + +void RichTextLabel::set_percent_visible(float p_percent) { + if (percent_visible != p_percent) { + if (p_percent < 0 || p_percent >= 1) { + visible_characters = -1; + percent_visible = 1; + + } else { + visible_characters = get_total_character_count() * p_percent; + percent_visible = p_percent; + } + main->first_invalid_line = 0; //invalidate ALL + _validate_line_caches(main); + update(); + } +} + float RichTextLabel::get_percent_visible() const { return percent_visible; } @@ -2657,7 +3649,7 @@ void RichTextLabel::install_effect(const Variant effect) { int RichTextLabel::get_content_height() const { int total_height = 0; if (main->lines.size()) { - total_height = main->lines[main->lines.size() - 1].height_accum_cache + get_theme_stylebox("normal")->get_minimum_size().height; + total_height = main->lines[main->lines.size() - 1].offset.y + main->lines[main->lines.size() - 1].text_buf->get_size().y + get_theme_stylebox("normal")->get_minimum_size().height; } return total_height; } @@ -2667,29 +3659,46 @@ void RichTextLabel::_bind_methods() { ClassDB::bind_method(D_METHOD("get_text"), &RichTextLabel::get_text); ClassDB::bind_method(D_METHOD("add_text", "text"), &RichTextLabel::add_text); ClassDB::bind_method(D_METHOD("set_text", "text"), &RichTextLabel::set_text); - ClassDB::bind_method(D_METHOD("add_image", "image", "width", "height", "color"), &RichTextLabel::add_image, DEFVAL(0), DEFVAL(0), DEFVAL(Color(1.0, 1.0, 1.0))); + ClassDB::bind_method(D_METHOD("add_image", "image", "width", "height", "color", "inline_align"), &RichTextLabel::add_image, DEFVAL(0), DEFVAL(0), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(VALIGN_TOP)); ClassDB::bind_method(D_METHOD("newline"), &RichTextLabel::add_newline); ClassDB::bind_method(D_METHOD("remove_line", "line"), &RichTextLabel::remove_line); ClassDB::bind_method(D_METHOD("push_font", "font"), &RichTextLabel::push_font); + ClassDB::bind_method(D_METHOD("push_font_size", "font_size"), &RichTextLabel::push_font_size); + ClassDB::bind_method(D_METHOD("push_font_features", "opentype_features"), &RichTextLabel::push_font_features); ClassDB::bind_method(D_METHOD("push_normal"), &RichTextLabel::push_normal); ClassDB::bind_method(D_METHOD("push_bold"), &RichTextLabel::push_bold); ClassDB::bind_method(D_METHOD("push_bold_italics"), &RichTextLabel::push_bold_italics); ClassDB::bind_method(D_METHOD("push_italics"), &RichTextLabel::push_italics); ClassDB::bind_method(D_METHOD("push_mono"), &RichTextLabel::push_mono); ClassDB::bind_method(D_METHOD("push_color", "color"), &RichTextLabel::push_color); - ClassDB::bind_method(D_METHOD("push_align", "align"), &RichTextLabel::push_align); + ClassDB::bind_method(D_METHOD("push_outline_size", "outline_size"), &RichTextLabel::push_outline_size); + ClassDB::bind_method(D_METHOD("push_outline_color", "color"), &RichTextLabel::push_outline_color); + ClassDB::bind_method(D_METHOD("push_paragraph", "align", "base_direction", "language", "st_parser"), &RichTextLabel::push_paragraph, DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(""), DEFVAL(STRUCTURED_TEXT_DEFAULT)); ClassDB::bind_method(D_METHOD("push_indent", "level"), &RichTextLabel::push_indent); - ClassDB::bind_method(D_METHOD("push_list", "type"), &RichTextLabel::push_list); + ClassDB::bind_method(D_METHOD("push_list", "level", "type", "capitalize"), &RichTextLabel::push_list); ClassDB::bind_method(D_METHOD("push_meta", "data"), &RichTextLabel::push_meta); ClassDB::bind_method(D_METHOD("push_underline"), &RichTextLabel::push_underline); ClassDB::bind_method(D_METHOD("push_strikethrough"), &RichTextLabel::push_strikethrough); - ClassDB::bind_method(D_METHOD("push_table", "columns"), &RichTextLabel::push_table); + ClassDB::bind_method(D_METHOD("push_table", "columns", "inline_align"), &RichTextLabel::push_table, DEFVAL(VALIGN_TOP)); ClassDB::bind_method(D_METHOD("set_table_column_expand", "column", "expand", "ratio"), &RichTextLabel::set_table_column_expand); + ClassDB::bind_method(D_METHOD("set_cell_row_background_color", "odd_row_bg", "even_row_bg"), &RichTextLabel::set_cell_row_background_color); + ClassDB::bind_method(D_METHOD("set_cell_border_color", "color"), &RichTextLabel::set_cell_border_color); + ClassDB::bind_method(D_METHOD("set_cell_size_override", "min_size", "max_size"), &RichTextLabel::set_cell_size_override); + ClassDB::bind_method(D_METHOD("set_cell_padding", "padding"), &RichTextLabel::set_cell_padding); ClassDB::bind_method(D_METHOD("push_cell"), &RichTextLabel::push_cell); ClassDB::bind_method(D_METHOD("pop"), &RichTextLabel::pop); ClassDB::bind_method(D_METHOD("clear"), &RichTextLabel::clear); + ClassDB::bind_method(D_METHOD("set_structured_text_bidi_override", "parser"), &RichTextLabel::set_structured_text_bidi_override); + ClassDB::bind_method(D_METHOD("get_structured_text_bidi_override"), &RichTextLabel::get_structured_text_bidi_override); + ClassDB::bind_method(D_METHOD("set_structured_text_bidi_override_options", "args"), &RichTextLabel::set_structured_text_bidi_override_options); + ClassDB::bind_method(D_METHOD("get_structured_text_bidi_override_options"), &RichTextLabel::get_structured_text_bidi_override_options); + ClassDB::bind_method(D_METHOD("set_text_direction", "direction"), &RichTextLabel::set_text_direction); + ClassDB::bind_method(D_METHOD("get_text_direction"), &RichTextLabel::get_text_direction); + ClassDB::bind_method(D_METHOD("set_language", "language"), &RichTextLabel::set_language); + ClassDB::bind_method(D_METHOD("get_language"), &RichTextLabel::get_language); + ClassDB::bind_method(D_METHOD("set_meta_underline", "enable"), &RichTextLabel::set_meta_underline); ClassDB::bind_method(D_METHOD("is_meta_underlined"), &RichTextLabel::is_meta_underlined); @@ -2764,6 +3773,13 @@ void RichTextLabel::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "custom_effects", PROPERTY_HINT_ARRAY_TYPE, "RichTextEffect", (PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE)), "set_effects", "get_effects"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,LTR,RTL,Inherited"), "set_text_direction", "get_text_direction"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "language"), "set_language", "get_language"); + + ADD_GROUP("Structured Text", "structured_text_"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "structured_text_bidi_override", PROPERTY_HINT_ENUM, "Default,URI,File,Email,List,None,Custom"), "set_structured_text_bidi_override", "get_structured_text_bidi_override"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "structured_text_bidi_override_options"), "set_structured_text_bidi_override_options", "get_structured_text_bidi_override_options"); + ADD_SIGNAL(MethodInfo("meta_clicked", PropertyInfo(Variant::NIL, "meta", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT))); ADD_SIGNAL(MethodInfo("meta_hover_started", PropertyInfo(Variant::NIL, "meta", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT))); ADD_SIGNAL(MethodInfo("meta_hover_ended", PropertyInfo(Variant::NIL, "meta", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT))); @@ -2775,6 +3791,7 @@ void RichTextLabel::_bind_methods() { BIND_ENUM_CONSTANT(LIST_NUMBERS); BIND_ENUM_CONSTANT(LIST_LETTERS); + BIND_ENUM_CONSTANT(LIST_ROMAN); BIND_ENUM_CONSTANT(LIST_DOTS); BIND_ENUM_CONSTANT(ITEM_FRAME); @@ -2782,10 +3799,14 @@ void RichTextLabel::_bind_methods() { BIND_ENUM_CONSTANT(ITEM_IMAGE); BIND_ENUM_CONSTANT(ITEM_NEWLINE); BIND_ENUM_CONSTANT(ITEM_FONT); + BIND_ENUM_CONSTANT(ITEM_FONT_SIZE); + BIND_ENUM_CONSTANT(ITEM_FONT_FEATURES); BIND_ENUM_CONSTANT(ITEM_COLOR); + BIND_ENUM_CONSTANT(ITEM_OUTLINE_SIZE); + BIND_ENUM_CONSTANT(ITEM_OUTLINE_COLOR); BIND_ENUM_CONSTANT(ITEM_UNDERLINE); BIND_ENUM_CONSTANT(ITEM_STRIKETHROUGH); - BIND_ENUM_CONSTANT(ITEM_ALIGN); + BIND_ENUM_CONSTANT(ITEM_PARAGRAPH); BIND_ENUM_CONSTANT(ITEM_INDENT); BIND_ENUM_CONSTANT(ITEM_LIST); BIND_ENUM_CONSTANT(ITEM_TABLE); @@ -2915,6 +3936,7 @@ RichTextLabel::RichTextLabel() { main->lines.resize(1); main->lines.write[0].from = main; main->first_invalid_line = 0; + main->first_resized_line = 0; current_frame = main; tab_size = 4; default_align = ALIGN_LEFT; @@ -2940,10 +3962,10 @@ RichTextLabel::RichTextLabel() { vscroll->connect("value_changed", callable_mp(this, &RichTextLabel::_scroll_changed)); vscroll->set_step(1); vscroll->hide(); - current_idx = 1; use_bbcode = false; - selection.click = nullptr; + selection.click_frame = nullptr; + selection.click_item = nullptr; selection.active = false; selection.enabled = false; diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index 2c74eb741d..93e48dd449 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -33,6 +33,7 @@ #include "rich_text_effect.h" #include "scene/gui/scroll_bar.h" +#include "scene/resources/text_paragraph.h" class RichTextLabel : public Control { GDCLASS(RichTextLabel, Control); @@ -48,6 +49,7 @@ public: enum ListType { LIST_NUMBERS, LIST_LETTERS, + LIST_ROMAN, LIST_DOTS }; @@ -57,10 +59,14 @@ public: ITEM_IMAGE, ITEM_NEWLINE, ITEM_FONT, + ITEM_FONT_SIZE, + ITEM_FONT_FEATURES, ITEM_COLOR, + ITEM_OUTLINE_SIZE, + ITEM_OUTLINE_COLOR, ITEM_UNDERLINE, ITEM_STRIKETHROUGH, - ITEM_ALIGN, + ITEM_PARAGRAPH, ITEM_INDENT, ITEM_LIST, ITEM_TABLE, @@ -80,31 +86,25 @@ private: struct Item; struct Line { - Item *from; - Vector<int> offset_caches; - Vector<int> height_caches; - Vector<int> ascent_caches; - Vector<int> descent_caches; - Vector<int> space_caches; - int height_cache; - int height_accum_cache; - int char_count; - int minimum_width; - int maximum_width; - - Line() { - from = nullptr; - char_count = 0; - } + Item *from = nullptr; + + Ref<TextParagraph> text_buf; + + Vector2 offset; + int char_offset = 0; + int char_count = 0; + + Line() { text_buf.instance(); } }; struct Item { - int index; - Item *parent; - ItemType type; + int index = 0; + int char_ofs = 0; + Item *parent = nullptr; + ItemType type = ITEM_FRAME; List<Item *> subitems; - List<Item *>::Element *E; - int line; + List<Item *>::Element *E = nullptr; + int line = 0; void _clear_children() { while (subitems.size()) { @@ -113,29 +113,26 @@ private: } } - Item() { - parent = nullptr; - E = nullptr; - line = 0; - index = 0; - type = ITEM_FRAME; - } virtual ~Item() { _clear_children(); } }; struct ItemFrame : public Item { - int parent_line; - bool cell; + bool cell = false; + Vector<Line> lines; - int first_invalid_line; - ItemFrame *parent_frame; - - ItemFrame() { - type = ITEM_FRAME; - parent_frame = nullptr; - cell = false; - parent_line = 0; - } + int first_invalid_line = 0; + int first_resized_line = 0; + + ItemFrame *parent_frame = nullptr; + + Color odd_row_bg = Color(0, 0, 0, 0); + Color even_row_bg = Color(0, 0, 0, 0); + Color border = Color(0, 0, 0, 0); + Size2 min_size_over = Size2(-1, -1); + Size2 max_size_over = Size2(-1, -1); + Rect2 padding; + + ItemFrame() { type = ITEM_FRAME; } }; struct ItemText : public Item { @@ -145,6 +142,7 @@ private: struct ItemImage : public Item { Ref<Texture2D> image; + VAlign inline_align = VALIGN_TOP; Size2 size; Color color; ItemImage() { type = ITEM_IMAGE; } @@ -155,11 +153,31 @@ private: ItemFont() { type = ITEM_FONT; } }; + struct ItemFontSize : public Item { + int font_size = 16; + ItemFontSize() { type = ITEM_FONT_SIZE; } + }; + + struct ItemFontFeatures : public Item { + Dictionary opentype_features; + ItemFontFeatures() { type = ITEM_FONT_FEATURES; } + }; + struct ItemColor : public Item { Color color; ItemColor() { type = ITEM_COLOR; } }; + struct ItemOutlineSize : public Item { + int outline_size = 0; + ItemOutlineSize() { type = ITEM_OUTLINE_SIZE; } + }; + + struct ItemOutlineColor : public Item { + Color color; + ItemOutlineColor() { type = ITEM_OUTLINE_COLOR; } + }; + struct ItemUnderline : public Item { ItemUnderline() { type = ITEM_UNDERLINE; } }; @@ -173,18 +191,23 @@ private: ItemMeta() { type = ITEM_META; } }; - struct ItemAlign : public Item { - Align align; - ItemAlign() { type = ITEM_ALIGN; } + struct ItemParagraph : public Item { + Align align = ALIGN_LEFT; + String language; + Control::TextDirection direction = Control::TEXT_DIRECTION_AUTO; + Control::StructuredTextParser st_parser = STRUCTURED_TEXT_DEFAULT; + ItemParagraph() { type = ITEM_PARAGRAPH; } }; struct ItemIndent : public Item { - int level; + int level = 0; ItemIndent() { type = ITEM_INDENT; } }; struct ItemList : public Item { - ListType list_type; + ListType list_type = LIST_DOTS; + bool capitalize = false; + int level = 0; ItemList() { type = ITEM_LIST; } }; @@ -202,37 +225,32 @@ private: }; Vector<Column> columns; - int total_width; + Vector<float> rows; + + int total_width = 0; + int total_height = 0; + VAlign inline_align = VALIGN_TOP; ItemTable() { type = ITEM_TABLE; } }; struct ItemFade : public Item { - int starting_index; - int length; + int starting_index = 0; + int length = 0; ItemFade() { type = ITEM_FADE; } }; struct ItemFX : public Item { - float elapsed_time; - - ItemFX() { - elapsed_time = 0.0f; - } + float elapsed_time = 0.f; }; struct ItemShake : public ItemFX { - int strength; - float rate; - uint64_t _current_rng; - uint64_t _previous_rng; - - ItemShake() { - strength = 0; - rate = 0.0f; - _current_rng = 0; - type = ITEM_SHAKE; - } + int strength = 0; + float rate = 0.0f; + uint64_t _current_rng = 0; + uint64_t _previous_rng = 0; + + ItemShake() { type = ITEM_SHAKE; } void reroll_random() { _previous_rng = _current_rng; @@ -251,38 +269,25 @@ private: }; struct ItemWave : public ItemFX { - float frequency; - float amplitude; + float frequency = 1.0f; + float amplitude = 1.0f; - ItemWave() { - frequency = 1.0f; - amplitude = 1.0f; - type = ITEM_WAVE; - } + ItemWave() { type = ITEM_WAVE; } }; struct ItemTornado : public ItemFX { - float radius; - float frequency; + float radius = 1.0f; + float frequency = 1.0f; - ItemTornado() { - radius = 1.0f; - frequency = 1.0f; - type = ITEM_TORNADO; - } + ItemTornado() { type = ITEM_TORNADO; } }; struct ItemRainbow : public ItemFX { - float saturation; - float value; - float frequency; - - ItemRainbow() { - saturation = 0.8f; - value = 0.8f; - frequency = 1.0f; - type = ITEM_RAINBOW; - } + float saturation = 0.8f; + float value = 0.8f; + float frequency = 1.0f; + + ItemRainbow() { type = ITEM_RAINBOW; } }; struct ItemCustomFX : public ItemFX { @@ -291,7 +296,6 @@ private: ItemCustomFX() { type = ITEM_CUSTOMFX; - char_fx_transform.instance(); } @@ -316,7 +320,8 @@ private: int scroll_w; bool scroll_updated; bool updating_scroll; - int current_idx; + int current_idx = 1; + int current_char_ofs = 0; int visible_line_count; int tab_size; @@ -336,23 +341,25 @@ private: void _add_item(Item *p_item, bool p_enter = false, bool p_ensure_newline = false); void _remove_item(Item *p_item, const int p_line, const int p_subitem_line); - struct ProcessState { - int line_width; - }; - - enum ProcessMode { - PROCESS_CACHE, - PROCESS_DRAW, - PROCESS_POINTER - }; + String language; + TextDirection text_direction = TEXT_DIRECTION_AUTO; + Control::StructuredTextParser st_parser = STRUCTURED_TEXT_DEFAULT; + Array st_args; struct Selection { - Item *click; + ItemFrame *click_frame; + int click_line; + Item *click_item; int click_char; - Item *from; + ItemFrame *from_frame; + int from_line; + Item *from_item; int from_char; - Item *to; + + ItemFrame *to_frame; + int to_line; + Item *to_item; int to_char; bool active; // anything selected? i.e. from, to, etc. valid? @@ -364,13 +371,34 @@ private: int visible_characters; float percent_visible; - int _process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &y, int p_width, int p_line, ProcessMode p_mode, const Ref<Font> &p_base_font, const Color &p_base_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &shadow_ofs, const Point2i &p_click_pos = Point2i(), Item **r_click_item = nullptr, int *r_click_char = nullptr, bool *r_outside = nullptr, int p_char_count = 0); - void _find_click(ItemFrame *p_frame, const Point2i &p_click, Item **r_click_item = nullptr, int *r_click_char = nullptr, bool *r_outside = nullptr); + void _find_click(ItemFrame *p_frame, const Point2i &p_click, ItemFrame **r_click_frame = nullptr, int *r_click_line = nullptr, Item **r_click_item = nullptr, int *r_click_char = nullptr, bool *r_outside = nullptr); + + String _get_line_text(ItemFrame *p_frame, int p_line, Selection p_sel); + bool _search_line(ItemFrame *p_frame, int p_line, const String &p_string, Item *p_from, Item *p_to); + + void _shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size, int p_width, int *r_char_offset); + void _resize_line(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size, int p_width); + float _draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Color &p_base_color, int p_outline_size, const Color &p_outline_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &shadow_ofs); + float _find_click_in_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Point2i &p_click, ItemFrame **r_click_frame = nullptr, int *r_click_line = nullptr, Item **r_click_item = nullptr, int *r_click_char = nullptr); + + String _roman(int p_num, bool p_capitalize) const; + String _letters(int p_num, bool p_capitalize) const; + Item *_get_item_at_pos(Item *p_item_from, Item *p_item_to, int p_position); + void _find_frame(Item *p_item, ItemFrame **r_frame, int *r_line); Ref<Font> _find_font(Item *p_item); - int _find_margin(Item *p_item, const Ref<Font> &p_base_font); + int _find_font_size(Item *p_item); + Dictionary _find_font_features(Item *p_item); + int _find_outline_size(Item *p_item); + ItemList *_find_list_item(Item *p_item); + int _find_list(Item *p_item, Vector<int> &r_index, Vector<ItemList *> &r_list); + int _find_margin(Item *p_item, const Ref<Font> &p_base_font, int p_base_font_size); Align _find_align(Item *p_item); + TextServer::Direction _find_direction(Item *p_item); + Control::StructuredTextParser _find_stt(Item *p_item); + String _find_language(Item *p_item); Color _find_color(Item *p_item, const Color &p_default_color); + Color _find_outline_color(Item *p_item, const Color &p_default_color); bool _find_underline(Item *p_item); bool _find_strikethrough(Item *p_item); bool _find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item = nullptr); @@ -394,8 +422,6 @@ private: bool use_bbcode; String bbcode; - void _update_all_lines(); - int fixed_width; bool fit_content_height; @@ -406,23 +432,27 @@ protected: public: String get_text(); void add_text(const String &p_text); - void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0, const Color &p_color = Color(1.0, 1.0, 1.0)); + void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0, const Color &p_color = Color(1.0, 1.0, 1.0), VAlign p_align = VALIGN_TOP); void add_newline(); bool remove_line(const int p_line); void push_font(const Ref<Font> &p_font); + void push_font_size(int p_font_size); + void push_font_features(const Dictionary &p_features); + void push_outline_size(int p_font_size); void push_normal(); void push_bold(); void push_bold_italics(); void push_italics(); void push_mono(); void push_color(const Color &p_color); + void push_outline_color(const Color &p_color); void push_underline(); void push_strikethrough(); - void push_align(Align p_align); + void push_paragraph(Align p_align, Control::TextDirection p_direction = Control::TEXT_DIRECTION_INHERITED, const String &p_language = "", Control::StructuredTextParser p_st_parser = STRUCTURED_TEXT_DEFAULT); void push_indent(int p_level); - void push_list(ListType p_list); + void push_list(int p_level, ListType p_list, bool p_capitalize); void push_meta(const Variant &p_meta); - void push_table(int p_columns); + void push_table(int p_columns, VAlign p_align = VALIGN_TOP); void push_fade(int p_start_index, int p_length); void push_shake(int p_strength, float p_rate); void push_wave(float p_frequency, float p_amplitude); @@ -430,6 +460,10 @@ public: void push_rainbow(float p_saturation, float p_value, float p_frequency); void push_customfx(Ref<RichTextEffect> p_custom_effect, Dictionary p_environment); void set_table_column_expand(int p_column, bool p_expand, int p_ratio = 1); + void set_cell_row_background_color(const Color &p_odd_row_bg, const Color &p_even_row_bg); + void set_cell_border_color(const Color &p_color); + void set_cell_size_override(const Size2 &p_min_size, const Size2 &p_max_size); + void set_cell_padding(const Rect2 &p_padding); int get_current_table_column() const; void push_cell(); void pop(); @@ -484,6 +518,18 @@ public: void set_text(const String &p_string); + void set_text_direction(TextDirection p_text_direction); + TextDirection get_text_direction() const; + + void set_language(const String &p_language); + String get_language() const; + + void set_structured_text_bidi_override(Control::StructuredTextParser p_parser); + Control::StructuredTextParser get_structured_text_bidi_override() const; + + void set_structured_text_bidi_override_options(Array p_args); + Array get_structured_text_bidi_override_options() const; + void set_visible_characters(int p_visible); int get_visible_characters() const; int get_total_character_count() const; diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 01c1a15b79..809b4ffd64 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -568,16 +568,12 @@ void TabContainer::_draw_tab(Ref<StyleBox> &p_tab_style, Color &p_font_color, in text_buf[p_index]->draw(canvas, text_pos, p_font_color); } -void TabContainer::_on_theme_changed() { - if (!_theme_changing) { - return; - } - +void TabContainer::_refresh_texts() { text_buf.clear(); + Vector<Control *> tabs = _get_tabs(); bool rtl = is_layout_rtl(); Ref<Font> font = get_theme_font("font"); int font_size = get_theme_font_size("font_size"); - Vector<Control *> tabs = _get_tabs(); for (int i = 0; i < tabs.size(); i++) { Control *control = Object::cast_to<Control>(tabs[i]); String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(tr(control->get_name())); @@ -587,6 +583,14 @@ void TabContainer::_on_theme_changed() { name->add_string(text, font, font_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale()); text_buf.push_back(name); } +} + +void TabContainer::_on_theme_changed() { + if (!_theme_changing) { + return; + } + + _refresh_texts(); minimum_size_changed(); if (get_tab_count() > 0) { @@ -679,21 +683,7 @@ Vector<Control *> TabContainer::_get_tabs() const { } void TabContainer::_child_renamed_callback() { - text_buf.clear(); - Vector<Control *> tabs = _get_tabs(); - bool rtl = is_layout_rtl(); - Ref<Font> font = get_theme_font("font"); - int font_size = get_theme_font_size("font_size"); - for (int i = 0; i < tabs.size(); i++) { - Control *control = Object::cast_to<Control>(tabs[i]); - String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(tr(control->get_name())); - Ref<TextLine> name; - name.instance(); - name->set_direction(rtl ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR); - name->add_string(text, font, font_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale()); - text_buf.push_back(name); - } - + _refresh_texts(); update(); } @@ -708,20 +698,8 @@ void TabContainer::add_child_notify(Node *p_child) { return; } - text_buf.clear(); Vector<Control *> tabs = _get_tabs(); - bool rtl = is_layout_rtl(); - Ref<Font> font = get_theme_font("font"); - int font_size = get_theme_font_size("font_size"); - for (int i = 0; i < tabs.size(); i++) { - Control *control = Object::cast_to<Control>(tabs[i]); - String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(tr(control->get_name())); - Ref<TextLine> name; - name.instance(); - name->set_direction(rtl ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR); - name->add_string(text, font, font_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale()); - text_buf.push_back(name); - } + _refresh_texts(); bool first = false; @@ -743,7 +721,6 @@ void TabContainer::add_child_notify(Node *p_child) { c->set_margin(Margin(MARGIN_LEFT), c->get_margin(Margin(MARGIN_LEFT)) + sb->get_margin(Margin(MARGIN_LEFT))); c->set_margin(Margin(MARGIN_RIGHT), c->get_margin(Margin(MARGIN_RIGHT)) - sb->get_margin(Margin(MARGIN_RIGHT))); c->set_margin(Margin(MARGIN_BOTTOM), c->get_margin(Margin(MARGIN_BOTTOM)) - sb->get_margin(Margin(MARGIN_BOTTOM))); - update(); p_child->connect("renamed", callable_mp(this, &TabContainer::_child_renamed_callback)); if (first && is_inside_tree()) { @@ -751,6 +728,13 @@ void TabContainer::add_child_notify(Node *p_child) { } } +void TabContainer::move_child_notify(Node *p_child) { + Container::move_child_notify(p_child); + call_deferred("_update_current_tab"); + _refresh_texts(); + update(); +} + int TabContainer::get_tab_count() const { return _get_tabs().size(); } @@ -813,20 +797,8 @@ void TabContainer::remove_child_notify(Node *p_child) { } void TabContainer::_update_current_tab() { - text_buf.clear(); Vector<Control *> tabs = _get_tabs(); - bool rtl = is_layout_rtl(); - Ref<Font> font = get_theme_font("font"); - int font_size = get_theme_font_size("font_size"); - for (int i = 0; i < tabs.size(); i++) { - Control *control = Object::cast_to<Control>(tabs[i]); - String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(tr(control->get_name())); - Ref<TextLine> name; - name.instance(); - name->set_direction(rtl ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR); - name->add_string(text, font, font_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale()); - text_buf.push_back(name); - } + _refresh_texts(); int tc = tabs.size(); if (current >= tc) { diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h index 91153e5fc3..9ff56afe6e 100644 --- a/scene/gui/tab_container.h +++ b/scene/gui/tab_container.h @@ -73,12 +73,14 @@ private: void _on_mouse_exited(); void _update_current_tab(); void _draw_tab(Ref<StyleBox> &p_tab_style, Color &p_font_color, int p_index, float p_x); + void _refresh_texts(); protected: void _child_renamed_callback(); void _gui_input(const Ref<InputEvent> &p_event); void _notification(int p_what); virtual void add_child_notify(Node *p_child) override; + virtual void move_child_notify(Node *p_child) override; virtual void remove_child_notify(Node *p_child) override; Variant get_drag_data(const Point2 &p_point) override; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 6b16806789..f3569f9ce3 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1650,20 +1650,23 @@ void TextEdit::_notification(int p_what) { if (get_viewport()->get_window_id() != DisplayServer::INVALID_WINDOW_ID) { DisplayServer::get_singleton()->window_set_ime_active(true, get_viewport()->get_window_id()); - DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + _get_cursor_pixel_pos(), get_viewport()->get_window_id()); + DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + _get_cursor_pixel_pos(false), get_viewport()->get_window_id()); } if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD) && virtual_keyboard_enabled) { - String text = _base_get_text(0, 0, selection.selecting_line, selection.selecting_column); - int cursor_start = text.length(); + int cursor_start = -1; int cursor_end = -1; - if (selection.active) { - String selected_text = _base_get_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); + if (!selection.active) { + String full_text = _base_get_text(0, 0, cursor.line, cursor.column); - if (selected_text.length() > 0) { - cursor_end = cursor_start + selected_text.length(); - } + cursor_start = full_text.length(); + } else { + String pre_text = _base_get_text(0, 0, selection.from_line, selection.from_column); + String post_text = _base_get_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); + + cursor_start = pre_text.length(); + cursor_end = cursor_start + post_text.length(); } DisplayServer::get_singleton()->virtual_keyboard_show(get_text(), get_global_rect(), true, -1, cursor_start, cursor_end); @@ -2072,8 +2075,10 @@ void TextEdit::_get_mouse_pos(const Point2i &p_mouse, int &r_row, int &r_col) co r_col = col; } -Vector2i TextEdit::_get_cursor_pixel_pos() { - adjust_viewport_to_cursor(); +Vector2i TextEdit::_get_cursor_pixel_pos(bool p_adjust_viewport) { + if (p_adjust_viewport) { + adjust_viewport_to_cursor(); + } int row = 1; for (int i = get_first_visible_line(); i < cursor.line; i++) { if (!is_line_hidden(i)) { diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index c2fe4afec5..3f16ed1366 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -700,7 +700,7 @@ public: int cursor_get_column() const; int cursor_get_line() const; - Vector2i _get_cursor_pixel_pos(); + Vector2i _get_cursor_pixel_pos(bool p_adjust_viewport = true); bool cursor_get_blink_enabled() const; void cursor_set_blink_enabled(const bool p_enabled); diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress_bar.cpp index e0d98d1c22..b5115690ac 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress_bar.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* texture_progress.cpp */ +/* texture_progress_bar.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,21 +28,21 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "texture_progress.h" +#include "texture_progress_bar.h" #include "core/config/engine.h" -void TextureProgress::set_under_texture(const Ref<Texture2D> &p_texture) { +void TextureProgressBar::set_under_texture(const Ref<Texture2D> &p_texture) { under = p_texture; update(); minimum_size_changed(); } -Ref<Texture2D> TextureProgress::get_under_texture() const { +Ref<Texture2D> TextureProgressBar::get_under_texture() const { return under; } -void TextureProgress::set_over_texture(const Ref<Texture2D> &p_texture) { +void TextureProgressBar::set_over_texture(const Ref<Texture2D> &p_texture) { over = p_texture; update(); if (under.is_null()) { @@ -50,33 +50,33 @@ void TextureProgress::set_over_texture(const Ref<Texture2D> &p_texture) { } } -Ref<Texture2D> TextureProgress::get_over_texture() const { +Ref<Texture2D> TextureProgressBar::get_over_texture() const { return over; } -void TextureProgress::set_stretch_margin(Margin p_margin, int p_size) { +void TextureProgressBar::set_stretch_margin(Margin p_margin, int p_size) { ERR_FAIL_INDEX((int)p_margin, 4); stretch_margin[p_margin] = p_size; update(); minimum_size_changed(); } -int TextureProgress::get_stretch_margin(Margin p_margin) const { +int TextureProgressBar::get_stretch_margin(Margin p_margin) const { ERR_FAIL_INDEX_V((int)p_margin, 4, 0); return stretch_margin[p_margin]; } -void TextureProgress::set_nine_patch_stretch(bool p_stretch) { +void TextureProgressBar::set_nine_patch_stretch(bool p_stretch) { nine_patch_stretch = p_stretch; update(); minimum_size_changed(); } -bool TextureProgress::get_nine_patch_stretch() const { +bool TextureProgressBar::get_nine_patch_stretch() const { return nine_patch_stretch; } -Size2 TextureProgress::get_minimum_size() const { +Size2 TextureProgressBar::get_minimum_size() const { if (nine_patch_stretch) { return Size2(stretch_margin[MARGIN_LEFT] + stretch_margin[MARGIN_RIGHT], stretch_margin[MARGIN_TOP] + stretch_margin[MARGIN_BOTTOM]); } else if (under.is_valid()) { @@ -90,44 +90,44 @@ Size2 TextureProgress::get_minimum_size() const { return Size2(1, 1); } -void TextureProgress::set_progress_texture(const Ref<Texture2D> &p_texture) { +void TextureProgressBar::set_progress_texture(const Ref<Texture2D> &p_texture) { progress = p_texture; update(); minimum_size_changed(); } -Ref<Texture2D> TextureProgress::get_progress_texture() const { +Ref<Texture2D> TextureProgressBar::get_progress_texture() const { return progress; } -void TextureProgress::set_tint_under(const Color &p_tint) { +void TextureProgressBar::set_tint_under(const Color &p_tint) { tint_under = p_tint; update(); } -Color TextureProgress::get_tint_under() const { +Color TextureProgressBar::get_tint_under() const { return tint_under; } -void TextureProgress::set_tint_progress(const Color &p_tint) { +void TextureProgressBar::set_tint_progress(const Color &p_tint) { tint_progress = p_tint; update(); } -Color TextureProgress::get_tint_progress() const { +Color TextureProgressBar::get_tint_progress() const { return tint_progress; } -void TextureProgress::set_tint_over(const Color &p_tint) { +void TextureProgressBar::set_tint_over(const Color &p_tint) { tint_over = p_tint; update(); } -Color TextureProgress::get_tint_over() const { +Color TextureProgressBar::get_tint_over() const { return tint_over; } -Point2 TextureProgress::unit_val_to_uv(float val) { +Point2 TextureProgressBar::unit_val_to_uv(float val) { if (progress.is_null()) { return Point2(); } @@ -191,7 +191,7 @@ Point2 TextureProgress::unit_val_to_uv(float val) { return (p + t1 * dir); } -Point2 TextureProgress::get_relative_center() { +Point2 TextureProgressBar::get_relative_center() { if (progress.is_null()) { return Point2(); } @@ -204,7 +204,7 @@ Point2 TextureProgress::get_relative_center() { return p; } -void TextureProgress::draw_nine_patch_stretched(const Ref<Texture2D> &p_texture, FillMode p_mode, double p_ratio, const Color &p_modulate) { +void TextureProgressBar::draw_nine_patch_stretched(const Ref<Texture2D> &p_texture, FillMode p_mode, double p_ratio, const Color &p_modulate) { Vector2 texture_size = p_texture->get_size(); Vector2 topleft = Vector2(stretch_margin[MARGIN_LEFT], stretch_margin[MARGIN_TOP]); Vector2 bottomright = Vector2(stretch_margin[MARGIN_RIGHT], stretch_margin[MARGIN_BOTTOM]); @@ -306,7 +306,7 @@ void TextureProgress::draw_nine_patch_stretched(const Ref<Texture2D> &p_texture, RS::get_singleton()->canvas_item_add_nine_patch(ci, dst_rect, src_rect, p_texture->get_rid(), topleft, bottomright, RS::NINE_PATCH_STRETCH, RS::NINE_PATCH_STRETCH, true, p_modulate); } -void TextureProgress::_notification(int p_what) { +void TextureProgressBar::_notification(int p_what) { const float corners[12] = { -0.125, -0.375, -0.625, -0.875, 0.125, 0.375, 0.625, 0.875, 1.125, 1.375, 1.625, 1.875 }; switch (p_what) { case NOTIFICATION_DRAW: { @@ -428,17 +428,17 @@ void TextureProgress::_notification(int p_what) { } } -void TextureProgress::set_fill_mode(int p_fill) { +void TextureProgressBar::set_fill_mode(int p_fill) { ERR_FAIL_INDEX(p_fill, 9); mode = (FillMode)p_fill; update(); } -int TextureProgress::get_fill_mode() { +int TextureProgressBar::get_fill_mode() { return mode; } -void TextureProgress::set_radial_initial_angle(float p_angle) { +void TextureProgressBar::set_radial_initial_angle(float p_angle) { while (p_angle > 360) { p_angle -= 360; } @@ -449,64 +449,64 @@ void TextureProgress::set_radial_initial_angle(float p_angle) { update(); } -float TextureProgress::get_radial_initial_angle() { +float TextureProgressBar::get_radial_initial_angle() { return rad_init_angle; } -void TextureProgress::set_fill_degrees(float p_angle) { +void TextureProgressBar::set_fill_degrees(float p_angle) { rad_max_degrees = CLAMP(p_angle, 0, 360); update(); } -float TextureProgress::get_fill_degrees() { +float TextureProgressBar::get_fill_degrees() { return rad_max_degrees; } -void TextureProgress::set_radial_center_offset(const Point2 &p_off) { +void TextureProgressBar::set_radial_center_offset(const Point2 &p_off) { rad_center_off = p_off; update(); } -Point2 TextureProgress::get_radial_center_offset() { +Point2 TextureProgressBar::get_radial_center_offset() { return rad_center_off; } -void TextureProgress::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_under_texture", "tex"), &TextureProgress::set_under_texture); - ClassDB::bind_method(D_METHOD("get_under_texture"), &TextureProgress::get_under_texture); +void TextureProgressBar::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_under_texture", "tex"), &TextureProgressBar::set_under_texture); + ClassDB::bind_method(D_METHOD("get_under_texture"), &TextureProgressBar::get_under_texture); - ClassDB::bind_method(D_METHOD("set_progress_texture", "tex"), &TextureProgress::set_progress_texture); - ClassDB::bind_method(D_METHOD("get_progress_texture"), &TextureProgress::get_progress_texture); + ClassDB::bind_method(D_METHOD("set_progress_texture", "tex"), &TextureProgressBar::set_progress_texture); + ClassDB::bind_method(D_METHOD("get_progress_texture"), &TextureProgressBar::get_progress_texture); - ClassDB::bind_method(D_METHOD("set_over_texture", "tex"), &TextureProgress::set_over_texture); - ClassDB::bind_method(D_METHOD("get_over_texture"), &TextureProgress::get_over_texture); + ClassDB::bind_method(D_METHOD("set_over_texture", "tex"), &TextureProgressBar::set_over_texture); + ClassDB::bind_method(D_METHOD("get_over_texture"), &TextureProgressBar::get_over_texture); - ClassDB::bind_method(D_METHOD("set_fill_mode", "mode"), &TextureProgress::set_fill_mode); - ClassDB::bind_method(D_METHOD("get_fill_mode"), &TextureProgress::get_fill_mode); + ClassDB::bind_method(D_METHOD("set_fill_mode", "mode"), &TextureProgressBar::set_fill_mode); + ClassDB::bind_method(D_METHOD("get_fill_mode"), &TextureProgressBar::get_fill_mode); - ClassDB::bind_method(D_METHOD("set_tint_under", "tint"), &TextureProgress::set_tint_under); - ClassDB::bind_method(D_METHOD("get_tint_under"), &TextureProgress::get_tint_under); + ClassDB::bind_method(D_METHOD("set_tint_under", "tint"), &TextureProgressBar::set_tint_under); + ClassDB::bind_method(D_METHOD("get_tint_under"), &TextureProgressBar::get_tint_under); - ClassDB::bind_method(D_METHOD("set_tint_progress", "tint"), &TextureProgress::set_tint_progress); - ClassDB::bind_method(D_METHOD("get_tint_progress"), &TextureProgress::get_tint_progress); + ClassDB::bind_method(D_METHOD("set_tint_progress", "tint"), &TextureProgressBar::set_tint_progress); + ClassDB::bind_method(D_METHOD("get_tint_progress"), &TextureProgressBar::get_tint_progress); - ClassDB::bind_method(D_METHOD("set_tint_over", "tint"), &TextureProgress::set_tint_over); - ClassDB::bind_method(D_METHOD("get_tint_over"), &TextureProgress::get_tint_over); + ClassDB::bind_method(D_METHOD("set_tint_over", "tint"), &TextureProgressBar::set_tint_over); + ClassDB::bind_method(D_METHOD("get_tint_over"), &TextureProgressBar::get_tint_over); - ClassDB::bind_method(D_METHOD("set_radial_initial_angle", "mode"), &TextureProgress::set_radial_initial_angle); - ClassDB::bind_method(D_METHOD("get_radial_initial_angle"), &TextureProgress::get_radial_initial_angle); + ClassDB::bind_method(D_METHOD("set_radial_initial_angle", "mode"), &TextureProgressBar::set_radial_initial_angle); + ClassDB::bind_method(D_METHOD("get_radial_initial_angle"), &TextureProgressBar::get_radial_initial_angle); - ClassDB::bind_method(D_METHOD("set_radial_center_offset", "mode"), &TextureProgress::set_radial_center_offset); - ClassDB::bind_method(D_METHOD("get_radial_center_offset"), &TextureProgress::get_radial_center_offset); + ClassDB::bind_method(D_METHOD("set_radial_center_offset", "mode"), &TextureProgressBar::set_radial_center_offset); + ClassDB::bind_method(D_METHOD("get_radial_center_offset"), &TextureProgressBar::get_radial_center_offset); - ClassDB::bind_method(D_METHOD("set_fill_degrees", "mode"), &TextureProgress::set_fill_degrees); - ClassDB::bind_method(D_METHOD("get_fill_degrees"), &TextureProgress::get_fill_degrees); + ClassDB::bind_method(D_METHOD("set_fill_degrees", "mode"), &TextureProgressBar::set_fill_degrees); + ClassDB::bind_method(D_METHOD("get_fill_degrees"), &TextureProgressBar::get_fill_degrees); - ClassDB::bind_method(D_METHOD("set_stretch_margin", "margin", "value"), &TextureProgress::set_stretch_margin); - ClassDB::bind_method(D_METHOD("get_stretch_margin", "margin"), &TextureProgress::get_stretch_margin); + ClassDB::bind_method(D_METHOD("set_stretch_margin", "margin", "value"), &TextureProgressBar::set_stretch_margin); + ClassDB::bind_method(D_METHOD("get_stretch_margin", "margin"), &TextureProgressBar::get_stretch_margin); - ClassDB::bind_method(D_METHOD("set_nine_patch_stretch", "stretch"), &TextureProgress::set_nine_patch_stretch); - ClassDB::bind_method(D_METHOD("get_nine_patch_stretch"), &TextureProgress::get_nine_patch_stretch); + ClassDB::bind_method(D_METHOD("set_nine_patch_stretch", "stretch"), &TextureProgressBar::set_nine_patch_stretch); + ClassDB::bind_method(D_METHOD("get_nine_patch_stretch"), &TextureProgressBar::get_nine_patch_stretch); ADD_GROUP("Textures", "texture_"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_under", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_under_texture", "get_under_texture"); @@ -539,7 +539,7 @@ void TextureProgress::_bind_methods() { BIND_ENUM_CONSTANT(FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE); } -TextureProgress::TextureProgress() { +TextureProgressBar::TextureProgressBar() { mode = FILL_LEFT_TO_RIGHT; rad_init_angle = 0; rad_center_off = Point2(); diff --git a/scene/gui/texture_progress.h b/scene/gui/texture_progress_bar.h index 5e29fca21f..342e719a59 100644 --- a/scene/gui/texture_progress.h +++ b/scene/gui/texture_progress_bar.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* texture_progress.h */ +/* texture_progress_bar.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,13 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef TEXTURE_PROGRESS_H -#define TEXTURE_PROGRESS_H +#ifndef TEXTURE_PROGRESS_BAR_H +#define TEXTURE_PROGRESS_BAR_H #include "scene/gui/range.h" -class TextureProgress : public Range { - GDCLASS(TextureProgress, Range); +class TextureProgressBar : public Range { + GDCLASS(TextureProgressBar, Range); Ref<Texture2D> under; Ref<Texture2D> progress; @@ -95,7 +95,7 @@ public: Size2 get_minimum_size() const override; - TextureProgress(); + TextureProgressBar(); private: FillMode mode; @@ -111,6 +111,6 @@ private: void draw_nine_patch_stretched(const Ref<Texture2D> &p_texture, FillMode p_mode, double p_ratio, const Color &p_modulate); }; -VARIANT_ENUM_CAST(TextureProgress::FillMode); +VARIANT_ENUM_CAST(TextureProgressBar::FillMode); -#endif // TEXTURE_PROGRESS_H +#endif // TEXTURE_PROGRESS_BAR_H diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index 43350fae37..8babb1460f 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -292,15 +292,10 @@ void CanvasItemMaterial::_bind_methods() { CanvasItemMaterial::CanvasItemMaterial() : element(this) { - blend_mode = BLEND_MODE_MIX; - light_mode = LIGHT_MODE_NORMAL; - particles_animation = false; - set_particles_anim_h_frames(1); set_particles_anim_v_frames(1); set_particles_anim_loop(false); - current_key.key = 0; current_key.invalid_key = 1; _queue_shader_change(); } @@ -1411,30 +1406,7 @@ CanvasItem::TextureRepeat CanvasItem::get_texture_repeat() const { CanvasItem::CanvasItem() : xform_change(this) { - window = nullptr; canvas_item = RenderingServer::get_singleton()->canvas_item_create(); - visible = true; - pending_update = false; - modulate = Color(1, 1, 1, 1); - self_modulate = Color(1, 1, 1, 1); - top_level = false; - first_draw = false; - drawing = false; - behind = false; - clip_children = false; - block_transform_notify = false; - canvas_layer = nullptr; - use_parent_material = false; - global_invalid = true; - notify_local_transform = false; - notify_transform = false; - light_mask = 1; - texture_repeat = TEXTURE_REPEAT_PARENT_NODE; - texture_filter = TEXTURE_FILTER_PARENT_NODE; - texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR; - texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED; - - C = nullptr; } CanvasItem::~CanvasItem() { diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index 3cde6b69c1..34268c1a78 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -73,7 +73,7 @@ private: uint32_t invalid_key : 1; }; - uint32_t key; + uint32_t key = 0; bool operator<(const MaterialKey &p_key) const { return key < p_key.key; @@ -114,10 +114,11 @@ private: _FORCE_INLINE_ void _queue_shader_change(); _FORCE_INLINE_ bool _is_shader_dirty() const; - BlendMode blend_mode; - LightMode light_mode; - bool particles_animation; + BlendMode blend_mode = BLEND_MODE_MIX; + LightMode light_mode = LIGHT_MODE_NORMAL; + bool particles_animation = false; + // Initialized in the constructor. int particles_anim_h_frames; int particles_anim_v_frames; bool particles_anim_loop; @@ -188,39 +189,38 @@ private: RID canvas_item; String group; - CanvasLayer *canvas_layer; + CanvasLayer *canvas_layer = nullptr; - Color modulate; - Color self_modulate; + Color modulate = Color(1, 1, 1, 1); + Color self_modulate = Color(1, 1, 1, 1); List<CanvasItem *> children_items; - List<CanvasItem *>::Element *C; - - int light_mask; - - Window *window; - bool first_draw; - bool visible; - bool clip_children; - bool pending_update; - bool top_level; - bool drawing; - bool block_transform_notify; - bool behind; - bool use_parent_material; - bool notify_local_transform; - bool notify_transform; - - RS::CanvasItemTextureFilter texture_filter_cache; - RS::CanvasItemTextureRepeat texture_repeat_cache; - - TextureFilter texture_filter; - TextureRepeat texture_repeat; + List<CanvasItem *>::Element *C = nullptr; + + int light_mask = 1; + + Window *window = nullptr; + bool first_draw = false; + bool visible = true; + bool clip_children = false; + bool pending_update = false; + bool top_level = false; + bool drawing = false; + bool block_transform_notify = false; + bool behind = false; + bool use_parent_material = false; + bool notify_local_transform = false; + bool notify_transform = false; + + RS::CanvasItemTextureFilter texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR; + RS::CanvasItemTextureRepeat texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED; + TextureFilter texture_filter = TEXTURE_FILTER_PARENT_NODE; + TextureRepeat texture_repeat = TEXTURE_REPEAT_PARENT_NODE; Ref<Material> material; mutable Transform2D global_transform; - mutable bool global_invalid; + mutable bool global_invalid = true; void _top_level_raise_self(); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 47440f8c60..e2df2860ea 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2925,35 +2925,6 @@ String Node::_get_name_num_separator() { } Node::Node() { - data.pos = -1; - data.depth = -1; - data.blocked = 0; - data.parent = nullptr; - data.tree = nullptr; - data.physics_process = false; - data.idle_process = false; - data.process_priority = 0; - data.physics_process_internal = false; - data.idle_process_internal = false; - data.inside_tree = false; - data.ready_notified = false; - - data.owner = nullptr; - data.OW = nullptr; - data.input = false; - data.unhandled_input = false; - data.unhandled_key_input = false; - data.pause_mode = PAUSE_MODE_INHERIT; - data.pause_owner = nullptr; - data.network_master = 1; //server by default - data.path_cache = nullptr; - data.parent_owned = false; - data.in_constructor = true; - data.viewport = nullptr; - data.use_placeholder = false; - data.display_folded = false; - data.ready_first = true; - orphan_node_count++; } diff --git a/scene/main/node.h b/scene/main/node.h index 024d036fd3..5c178d401c 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -90,54 +90,54 @@ private: HashMap<NodePath, int> editable_instances; - Node *parent; - Node *owner; - Vector<Node *> children; // list of children - int pos; - int depth; - int blocked; // safeguard that throws an error when attempting to modify the tree in a harmful way while being traversed. + Node *parent = nullptr; + Node *owner = nullptr; + Vector<Node *> children; + int pos = -1; + int depth = -1; + int blocked = 0; // Safeguard that throws an error when attempting to modify the tree in a harmful way while being traversed. StringName name; - SceneTree *tree; - bool inside_tree; - bool ready_notified; //this is a small hack, so if a node is added during _ready() to the tree, it correctly gets the _ready() notification - bool ready_first; + SceneTree *tree = nullptr; + bool inside_tree = false; + bool ready_notified = false; // This is a small hack, so if a node is added during _ready() to the tree, it correctly gets the _ready() notification. + bool ready_first = true; #ifdef TOOLS_ENABLED - NodePath import_path; //path used when imported, used by scene editors to keep tracking + NodePath import_path; // Path used when imported, used by scene editors to keep tracking. #endif - Viewport *viewport; + Viewport *viewport = nullptr; Map<StringName, GroupData> grouped; - List<Node *>::Element *OW; // owned element + List<Node *>::Element *OW = nullptr; // Owned element. List<Node *> owned; - PauseMode pause_mode; - Node *pause_owner; + PauseMode pause_mode = PAUSE_MODE_INHERIT; + Node *pause_owner = nullptr; - int network_master; + int network_master = 1; // Server by default. Vector<NetData> rpc_methods; Vector<NetData> rpc_properties; - // variables used to properly sort the node when processing, ignored otherwise - //should move all the stuff below to bits - bool physics_process; - bool idle_process; - int process_priority; + // Variables used to properly sort the node when processing, ignored otherwise. + // TODO: Should move all the stuff below to bits. + bool physics_process = false; + bool idle_process = false; + int process_priority = 0; - bool physics_process_internal; - bool idle_process_internal; + bool physics_process_internal = false; + bool idle_process_internal = false; - bool input; - bool unhandled_input; - bool unhandled_key_input; + bool input = false; + bool unhandled_input = false; + bool unhandled_key_input = false; - bool parent_owned; - bool in_constructor; - bool use_placeholder; + bool parent_owned = false; + bool in_constructor = true; + bool use_placeholder = false; - bool display_folded; + bool display_folded = false; - mutable NodePath *path_cache; + mutable NodePath *path_cache = nullptr; } data; diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 9e396d4030..5cf3cbd382 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -1332,14 +1332,6 @@ SceneTree::SceneTree() { if (singleton == nullptr) { singleton = this; } - _quit = false; - accept_quit = true; - quit_on_go_back = true; - initialized = false; -#ifdef DEBUG_ENABLED - debug_collisions_hint = false; - debug_navigation_hint = false; -#endif debug_collisions_color = GLOBAL_DEF("debug/shapes/collision/shape_color", Color(0.0, 0.6, 0.7, 0.5)); debug_collision_contact_color = GLOBAL_DEF("debug/shapes/collision/contact_color", Color(1.0, 0.2, 0.1, 0.8)); debug_navigation_color = GLOBAL_DEF("debug/shapes/navigation/geometry_color", Color(0.1, 1.0, 0.7, 0.4)); @@ -1347,23 +1339,7 @@ SceneTree::SceneTree() { collision_debug_contacts = GLOBAL_DEF("debug/shapes/collision/max_contacts_displayed", 10000); ProjectSettings::get_singleton()->set_custom_property_info("debug/shapes/collision/max_contacts_displayed", PropertyInfo(Variant::INT, "debug/shapes/collision/max_contacts_displayed", PROPERTY_HINT_RANGE, "0,20000,1")); // No negative - tree_version = 1; - physics_process_time = 1; - idle_process_time = 1; - - root = nullptr; - pause = false; - current_frame = 0; - tree_changed_name = "tree_changed"; - node_added_name = "node_added"; - node_removed_name = "node_removed"; - node_renamed_name = "node_renamed"; - ugc_locked = false; - call_lock = 0; - root_lock = 0; - node_count = 0; - - //create with mainloop + // Create with mainloop. root = memnew(Window); root->set_name("root"); @@ -1371,8 +1347,7 @@ SceneTree::SceneTree() { root->set_world_3d(Ref<World3D>(memnew(World3D))); } - // Initialize network state - multiplayer_poll = true; + // Initialize network state. set_multiplayer(Ref<MultiplayerAPI>(memnew(MultiplayerAPI))); //root->set_world_2d( Ref<World2D>( memnew( World2D ))); @@ -1391,6 +1366,10 @@ SceneTree::SceneTree() { const bool use_debanding = GLOBAL_DEF("rendering/quality/screen_filters/use_debanding", false); root->set_use_debanding(use_debanding); + float lod_threshold = GLOBAL_DEF("rendering/quality/mesh_lod/threshold_pixels", 1.0); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/mesh_lod/threshold_pixels", PropertyInfo(Variant::FLOAT, "rendering/quality/mesh_lod/threshold_pixels", PROPERTY_HINT_RANGE, "0,1024,0.1")); + root->set_lod_threshold(lod_threshold); + bool snap_2d_transforms = GLOBAL_DEF("rendering/quality/2d/snap_2d_transforms_to_pixel", false); root->set_snap_2d_transforms_to_pixel(snap_2d_transforms); @@ -1405,8 +1384,8 @@ SceneTree::SceneTree() { ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/2d_sdf/oversize", PropertyInfo(Variant::INT, "rendering/quality/2d_sdf/oversize", PROPERTY_HINT_ENUM, "100%,120%,150%,200%")); ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/2d_sdf/scale", PropertyInfo(Variant::INT, "rendering/quality/2d_sdf/scale", PROPERTY_HINT_ENUM, "100%,50%,25%")); - { //load default fallback environment - //get possible extensions + { // Load default fallback environment. + // Get possible extensions. List<String> exts; ResourceLoader::get_recognized_extensions_for_type("Environment", &exts); String ext_hint; @@ -1416,9 +1395,9 @@ SceneTree::SceneTree() { } ext_hint += "*." + E->get(); } - //get path + // Get path. String env_path = GLOBAL_DEF("rendering/environment/default_environment", ""); - //setup property + // Setup property. ProjectSettings::get_singleton()->set_custom_property_info("rendering/environment/default_environment", PropertyInfo(Variant::STRING, "rendering/viewport/default_environment", PROPERTY_HINT_FILE, ext_hint)); env_path = env_path.strip_edges(); if (env_path != String()) { @@ -1427,10 +1406,10 @@ SceneTree::SceneTree() { root->get_world_3d()->set_fallback_environment(env); } else { if (Engine::get_singleton()->is_editor_hint()) { - //file was erased, clear the field. + // File was erased, clear the field. ProjectSettings::get_singleton()->set("rendering/environment/default_environment", ""); } else { - //file was erased, notify user. + // File was erased, notify user. ERR_PRINT(RTR("Default Environment as specified in Project Settings (Rendering -> Environment -> Default Environment) could not be loaded.")); } } diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index 3e5802ce2e..9cf129d959 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -80,37 +80,36 @@ public: private: struct Group { Vector<Node *> nodes; - //uint64_t last_tree_version; bool changed; Group() { changed = false; }; }; - Window *root; + Window *root = nullptr; - uint64_t tree_version; - float physics_process_time; - float idle_process_time; - bool accept_quit; - bool quit_on_go_back; + uint64_t tree_version = 1; + float physics_process_time = 1.0; + float idle_process_time = 1.0; + bool accept_quit = true; + bool quit_on_go_back = true; #ifdef DEBUG_ENABLED - bool debug_collisions_hint; - bool debug_navigation_hint; + bool debug_collisions_hint = false; + bool debug_navigation_hint = false; #endif - bool pause; - int root_lock; + bool pause = false; + int root_lock = 0; Map<StringName, Group> group_map; - bool _quit; - bool initialized; + bool _quit = false; + bool initialized = false; - StringName tree_changed_name; - StringName node_added_name; - StringName node_removed_name; - StringName node_renamed_name; + StringName tree_changed_name = "tree_changed"; + StringName node_added_name = "node_added"; + StringName node_removed_name = "node_removed"; + StringName node_renamed_name = "node_renamed"; - int64_t current_frame; - int node_count; + int64_t current_frame = 0; + int node_count = 0; #ifdef TOOLS_ENABLED Node *edited_scene_root; @@ -122,14 +121,14 @@ private: bool operator<(const UGCall &p_with) const { return group == p_with.group ? call < p_with.call : group < p_with.group; } }; - //safety for when a node is deleted while a group is being called - int call_lock; - Set<Node *> call_skip; //skip erased nodes + // Safety for when a node is deleted while a group is being called. + int call_lock = 0; + Set<Node *> call_skip; // Skip erased nodes. List<ObjectID> delete_queue; Map<UGCall, Vector<Variant>> unique_group_calls; - bool ugc_locked; + bool ugc_locked = false; void _flush_ugc(); _FORCE_INLINE_ void _update_group_order(Group &g, bool p_use_priority = false); @@ -157,7 +156,7 @@ private: ///network/// Ref<MultiplayerAPI> multiplayer; - bool multiplayer_poll; + bool multiplayer_poll = true; void _network_peer_connected(int p_id); void _network_peer_disconnected(int p_id); @@ -183,7 +182,7 @@ private: Variant _call_group(const Variant **p_args, int p_argcount, Callable::CallError &r_error); void _flush_delete_queue(); - //optimization + // Optimization. friend class CanvasItem; friend class Node3D; friend class Viewport; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 6350777a3d..c96dd4ad35 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2392,19 +2392,19 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } if (!mods && p_event->is_action_pressed("ui_up") && input->is_action_just_pressed("ui_up")) { - next = from->_get_focus_neighbour(MARGIN_TOP); + next = from->_get_focus_neighbor(MARGIN_TOP); } if (!mods && p_event->is_action_pressed("ui_left") && input->is_action_just_pressed("ui_left")) { - next = from->_get_focus_neighbour(MARGIN_LEFT); + next = from->_get_focus_neighbor(MARGIN_LEFT); } if (!mods && p_event->is_action_pressed("ui_right") && input->is_action_just_pressed("ui_right")) { - next = from->_get_focus_neighbour(MARGIN_RIGHT); + next = from->_get_focus_neighbor(MARGIN_RIGHT); } if (!mods && p_event->is_action_pressed("ui_down") && input->is_action_just_pressed("ui_down")) { - next = from->_get_focus_neighbour(MARGIN_BOTTOM); + next = from->_get_focus_neighbor(MARGIN_BOTTOM); } if (next) { @@ -3192,6 +3192,14 @@ bool Viewport::is_using_debanding() const { return use_debanding; } +void Viewport::set_lod_threshold(float p_pixels) { + lod_threshold = p_pixels; + RS::get_singleton()->viewport_set_lod_threshold(viewport, lod_threshold); +} +float Viewport::get_lod_threshold() const { + return lod_threshold; +} + void Viewport::set_debug_draw(DebugDraw p_debug_draw) { debug_draw = p_debug_draw; RS::get_singleton()->viewport_set_debug_draw(viewport, RS::ViewportDebugDraw(p_debug_draw)); @@ -3505,6 +3513,9 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_sdf_scale", "scale"), &Viewport::set_sdf_scale); ClassDB::bind_method(D_METHOD("get_sdf_scale"), &Viewport::get_sdf_scale); + ClassDB::bind_method(D_METHOD("set_lod_threshold", "pixels"), &Viewport::set_lod_threshold); + ClassDB::bind_method(D_METHOD("get_lod_threshold"), &Viewport::get_lod_threshold); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "own_world_3d"), "set_use_own_world_3d", "is_using_own_world_3d"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_3d", PROPERTY_HINT_RESOURCE_TYPE, "World3D"), "set_world_3d", "get_world_3d"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_2d", PROPERTY_HINT_RESOURCE_TYPE, "World2D", 0), "set_world_2d", "get_world_2d"); @@ -3516,6 +3527,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x,AndroidVR 2x,AndroidVR 4x"), "set_msaa", "get_msaa"); ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_space_aa", PROPERTY_HINT_ENUM, "Disabled,FXAA"), "set_screen_space_aa", "get_screen_space_aa"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_debanding"), "set_use_debanding", "is_using_debanding"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_threshold", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_lod_threshold", "get_lod_threshold"); ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw", PROPERTY_HINT_ENUM, "Disabled,Unshaded,Overdraw,Wireframe"), "set_debug_draw", "get_debug_draw"); ADD_GROUP("Canvas Items", "canvas_item_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,MipmapLinear,MipmapNearest"), "set_default_canvas_item_texture_filter", "get_default_canvas_item_texture_filter"); @@ -3590,6 +3602,7 @@ void Viewport::_bind_methods() { BIND_ENUM_CONSTANT(DEBUG_DRAW_SDFGI); BIND_ENUM_CONSTANT(DEBUG_DRAW_SDFGI_PROBES); BIND_ENUM_CONSTANT(DEBUG_DRAW_GI_BUFFER); + BIND_ENUM_CONSTANT(DEBUG_DRAW_DISABLE_LOD); BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST); BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR); @@ -3652,6 +3665,8 @@ Viewport::Viewport() { set_shadow_atlas_quadrant_subdiv(2, SHADOW_ATLAS_QUADRANT_SUBDIV_16); set_shadow_atlas_quadrant_subdiv(3, SHADOW_ATLAS_QUADRANT_SUBDIV_64); + set_lod_threshold(lod_threshold); + String id = itos(get_instance_id()); input_group = "_vp_input" + id; gui_input_group = "_vp_gui_input" + id; @@ -3824,7 +3839,7 @@ void SubViewport::_bind_methods() { BIND_ENUM_CONSTANT(CLEAR_MODE_ALWAYS); BIND_ENUM_CONSTANT(CLEAR_MODE_NEVER); - BIND_ENUM_CONSTANT(CLEAR_MODE_ONLY_NEXT_FRAME); + BIND_ENUM_CONSTANT(CLEAR_MODE_ONCE); BIND_ENUM_CONSTANT(UPDATE_DISABLED); BIND_ENUM_CONSTANT(UPDATE_ONCE); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 7ce202d27c..ffbc3c782a 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -142,6 +142,7 @@ public: DEBUG_DRAW_SDFGI, DEBUG_DRAW_SDFGI_PROBES, DEBUG_DRAW_GI_BUFFER, + DEBUG_DRAW_DISABLE_LOD, }; enum DefaultCanvasItemTextureFilter { @@ -297,6 +298,8 @@ private: MSAA msaa; ScreenSpaceAA screen_space_aa; bool use_debanding = false; + float lod_threshold = 1.0; + Ref<ViewportTexture> default_texture; Set<ViewportTexture *> viewport_textures; @@ -542,6 +545,9 @@ public: void set_use_debanding(bool p_use_debanding); bool is_using_debanding() const; + void set_lod_threshold(float p_pixels); + float get_lod_threshold() const; + Vector2 get_camera_coords(const Vector2 &p_viewport_coords) const; Vector2 get_camera_rect_size() const; @@ -624,7 +630,7 @@ public: enum ClearMode { CLEAR_MODE_ALWAYS, CLEAR_MODE_NEVER, - CLEAR_MODE_ONLY_NEXT_FRAME + CLEAR_MODE_ONCE }; enum UpdateMode { diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 73507d36fc..30077aa642 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -118,7 +118,7 @@ #include "scene/gui/tabs.h" #include "scene/gui/text_edit.h" #include "scene/gui/texture_button.h" -#include "scene/gui/texture_progress.h" +#include "scene/gui/texture_progress_bar.h" #include "scene/gui/texture_rect.h" #include "scene/gui/tree.h" #include "scene/gui/video_player.h" @@ -349,7 +349,7 @@ void register_scene_types() { OS::get_singleton()->yield(); //may take time to init - ClassDB::register_class<TextureProgress>(); + ClassDB::register_class<TextureProgressBar>(); ClassDB::register_class<ItemList>(); ClassDB::register_class<LineEdit>(); @@ -915,6 +915,7 @@ void register_scene_types() { ClassDB::add_compatibility_class("SpringArm", "SpringArm3D"); ClassDB::add_compatibility_class("Sprite", "Sprite2D"); ClassDB::add_compatibility_class("StaticBody", "StaticBody3D"); + ClassDB::add_compatibility_class("TextureProgress", "TextureProgressBar"); ClassDB::add_compatibility_class("VehicleBody", "VehicleBody3D"); ClassDB::add_compatibility_class("VehicleWheel", "VehicleWheel3D"); ClassDB::add_compatibility_class("ViewportContainer", "SubViewportContainer"); diff --git a/scene/resources/SCsub b/scene/resources/SCsub index 3a86b22835..f4dc7a46fb 100644 --- a/scene/resources/SCsub +++ b/scene/resources/SCsub @@ -2,6 +2,25 @@ Import("env") -env.add_source_files(env.scene_sources, "*.cpp") +# Thirdparty code + +thirdparty_obj = [] + +thirdparty_sources = "#thirdparty/misc/mikktspace.c" + +env_thirdparty = env.Clone() +env_thirdparty.disable_warnings() +env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) +env.scene_sources += thirdparty_obj + +# Godot source files + +scene_obj = [] + +env.add_source_files(scene_obj, "*.cpp") +env.scene_sources += scene_obj + +# Needed to force rebuilding the scene files when the thirdparty code is updated. +env.Depends(scene_obj, thirdparty_obj) SConscript("default_theme/SCsub") diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index b2aad97d3b..f4670ca850 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -33,8 +33,6 @@ #include "core/math/geometry_3d.h" -#define ANIM_MIN_LENGTH 0.001 - bool Animation::_set(const StringName &p_name, const Variant &p_value) { String name = p_name; @@ -810,8 +808,8 @@ int Animation::transform_track_insert_key(int p_track, float p_time, const Vecto return ret; } -void Animation::track_remove_key_at_position(int p_track, float p_pos) { - int idx = track_find_key(p_track, p_pos, true); +void Animation::track_remove_key_at_time(int p_track, float p_time) { + int idx = track_find_key(p_track, p_time, true); ERR_FAIL_COND(idx < 0); track_remove_key(p_track, idx); } @@ -2608,7 +2606,7 @@ void Animation::_bind_methods() { ClassDB::bind_method(D_METHOD("transform_track_insert_key", "track_idx", "time", "location", "rotation", "scale"), &Animation::transform_track_insert_key); ClassDB::bind_method(D_METHOD("track_insert_key", "track_idx", "time", "key", "transition"), &Animation::track_insert_key, DEFVAL(1)); ClassDB::bind_method(D_METHOD("track_remove_key", "track_idx", "key_idx"), &Animation::track_remove_key); - ClassDB::bind_method(D_METHOD("track_remove_key_at_position", "track_idx", "position"), &Animation::track_remove_key_at_position); + ClassDB::bind_method(D_METHOD("track_remove_key_at_time", "track_idx", "time"), &Animation::track_remove_key_at_time); ClassDB::bind_method(D_METHOD("track_set_key_value", "track_idx", "key", "value"), &Animation::track_set_key_value); ClassDB::bind_method(D_METHOD("track_set_key_transition", "track_idx", "key_idx", "transition"), &Animation::track_set_key_transition); ClassDB::bind_method(D_METHOD("track_set_key_time", "track_idx", "key_idx", "time"), &Animation::track_set_key_time); diff --git a/scene/resources/animation.h b/scene/resources/animation.h index c52431f5f6..650a54ebfc 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -33,6 +33,8 @@ #include "core/io/resource.h" +#define ANIM_MIN_LENGTH 0.001 + class Animation : public Resource { GDCLASS(Animation, Resource); RES_BASE_EXTENSION("anim"); @@ -293,7 +295,7 @@ public: void track_set_key_time(int p_track, int p_key_idx, float p_time); int track_find_key(int p_track, float p_time, bool p_exact = false) const; void track_remove_key(int p_track, int p_idx); - void track_remove_key_at_position(int p_track, float p_pos); + void track_remove_key_at_time(int p_track, float p_time); int track_get_key_count(int p_track) const; Variant track_get_key_value(int p_track, int p_key_idx) const; float track_get_key_time(int p_track, int p_key_idx) const; diff --git a/scene/resources/bit_map.cpp b/scene/resources/bit_map.cpp index 10f0de8ff8..d07447179d 100644 --- a/scene/resources/bit_map.cpp +++ b/scene/resources/bit_map.cpp @@ -63,7 +63,7 @@ void BitMap::create_from_image_alpha(const Ref<Image> &p_image, float p_threshol } void BitMap::set_bit_rect(const Rect2 &p_rect, bool p_value) { - Rect2i current = Rect2i(0, 0, width, height).clip(p_rect); + Rect2i current = Rect2i(0, 0, width, height).intersection(p_rect); uint8_t *data = bitmask.ptrw(); for (int i = current.position.x; i < current.position.x + current.size.x; i++) { @@ -482,7 +482,7 @@ static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_ } Vector<Vector<Vector2>> BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, float p_epsilon) const { - Rect2i r = Rect2i(0, 0, width, height).clip(p_rect); + Rect2i r = Rect2i(0, 0, width, height).intersection(p_rect); print_verbose("BitMap: Rect: " + r); Point2i from; @@ -522,7 +522,7 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) { bool bit_value = p_pixels > 0; p_pixels = Math::abs(p_pixels); - Rect2i r = Rect2i(0, 0, width, height).clip(p_rect); + Rect2i r = Rect2i(0, 0, width, height).intersection(p_rect); Ref<BitMap> copy; copy.instance(); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 1d92ed4830..2de28b5e5c 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -77,6 +77,17 @@ static Ref<StyleBoxTexture> make_stylebox(T p_src, float p_left, float p_top, fl return style; } +static Ref<StyleBoxFlat> make_flat_stylebox(Color p_color, float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1) { + Ref<StyleBoxFlat> style(memnew(StyleBoxFlat)); + style->set_bg_color(p_color); + style->set_default_margin(MARGIN_LEFT, p_margin_left * scale); + style->set_default_margin(MARGIN_RIGHT, p_margin_right * scale); + style->set_default_margin(MARGIN_BOTTOM, p_margin_bottom * scale); + style->set_default_margin(MARGIN_TOP, p_margin_top * scale); + + return style; +} + static Ref<StyleBoxTexture> sb_expand(Ref<StyleBoxTexture> p_sbox, float p_left, float p_top, float p_right, float p_botton) { p_sbox->set_expand_margin_size(MARGIN_LEFT, p_left * scale); p_sbox->set_expand_margin_size(MARGIN_TOP, p_top * scale); @@ -97,6 +108,25 @@ static Ref<Texture2D> make_icon(T p_src) { return texture; } +static Ref<Texture2D> flip_icon(Ref<Texture2D> p_texture, bool p_flip_y = false, bool p_flip_x = false) { + if (!p_flip_y && !p_flip_x) { + return p_texture; + } + + Ref<ImageTexture> texture(memnew(ImageTexture)); + Ref<Image> img = p_texture->get_data(); + + if (p_flip_y) { + img->flip_y(); + } + if (p_flip_x) { + img->flip_x(); + } + + texture->create_from_image(img); + return texture; +} + static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_botton = -1) { Ref<StyleBox> style(memnew(StyleBoxEmpty)); @@ -571,6 +601,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_color_accel", "PopupMenu", Color(0.7, 0.7, 0.7, 0.8)); theme->set_color("font_color_disabled", "PopupMenu", Color(0.4, 0.4, 0.4, 0.8)); theme->set_color("font_color_hover", "PopupMenu", control_font_color); + theme->set_color("font_color_separator", "PopupMenu", control_font_color); theme->set_constant("hseparation", "PopupMenu", 4 * scale); theme->set_constant("vseparation", "PopupMenu", 4 * scale); @@ -802,6 +833,12 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_font("bold_italics_font", "RichTextLabel", Ref<Font>()); theme->set_font("mono_font", "RichTextLabel", Ref<Font>()); + theme->set_font_size("normal_font_size", "RichTextLabel", -1); + theme->set_font_size("bold_font_size", "RichTextLabel", -1); + theme->set_font_size("italics_font_size", "RichTextLabel", -1); + theme->set_font_size("bold_italics_font_size", "RichTextLabel", -1); + theme->set_font_size("mono_font_size", "RichTextLabel", -1); + theme->set_color("default_color", "RichTextLabel", Color(1, 1, 1)); theme->set_color("font_color_selected", "RichTextLabel", font_color_selection); theme->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8)); @@ -816,6 +853,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("table_hseparation", "RichTextLabel", 3 * scale); theme->set_constant("table_vseparation", "RichTextLabel", 3 * scale); + theme->set_color("table_odd_row_bg", "RichTextLabel", Color(0, 0, 0, 0)); + theme->set_color("table_even_row_bg", "RichTextLabel", Color(0, 0, 0, 0)); + theme->set_color("table_border", "RichTextLabel", Color(0, 0, 0, 0)); // Containers theme->set_stylebox("bg", "VSplitContainer", make_stylebox(vsplit_bg_png, 1, 1, 1, 1)); @@ -844,6 +884,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("reset", "GraphEdit", make_icon(icon_zoom_reset_png)); theme->set_icon("more", "GraphEdit", make_icon(icon_zoom_more_png)); theme->set_icon("snap", "GraphEdit", make_icon(icon_snap_grid_png)); + theme->set_icon("minimap", "GraphEdit", make_icon(icon_grid_minimap_png)); theme->set_stylebox("bg", "GraphEdit", make_stylebox(tree_bg_png, 4, 4, 4, 5)); theme->set_color("grid_minor", "GraphEdit", Color(1, 1, 1, 0.05)); theme->set_color("grid_major", "GraphEdit", Color(1, 1, 1, 0.2)); @@ -857,6 +898,19 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("port_grab_distance_horizontal", "GraphEdit", 48 * scale); theme->set_constant("port_grab_distance_vertical", "GraphEdit", 6 * scale); + theme->set_stylebox("bg", "GraphEditMinimap", make_flat_stylebox(Color(0.24, 0.24, 0.24), 0, 0, 0, 0)); + Ref<StyleBoxFlat> style_minimap_camera = make_flat_stylebox(Color(0.65, 0.65, 0.65, 0.2), 0, 0, 0, 0); + style_minimap_camera->set_border_color(Color(0.65, 0.65, 0.65, 0.45)); + style_minimap_camera->set_border_width_all(1); + theme->set_stylebox("camera", "GraphEditMinimap", style_minimap_camera); + Ref<StyleBoxFlat> style_minimap_node = make_flat_stylebox(Color(1, 1, 1), 0, 0, 0, 0); + style_minimap_node->set_corner_radius_all(2); + theme->set_stylebox("node", "GraphEditMinimap", style_minimap_node); + + Ref<Texture2D> resizer_icon = make_icon(window_resizer_png); + theme->set_icon("resizer", "GraphEditMinimap", flip_icon(resizer_icon, true, true)); + theme->set_color("resizer_color", "GraphEditMinimap", Color(1, 1, 1, 0.85)); + // Theme default_icon = make_icon(error_icon_png); diff --git a/scene/resources/default_theme/icon_grid_minimap.png b/scene/resources/default_theme/icon_grid_minimap.png Binary files differnew file mode 100644 index 0000000000..00a6179d5e --- /dev/null +++ b/scene/resources/default_theme/icon_grid_minimap.png diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index 7765348f80..b905c9db69 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -166,6 +166,10 @@ static const unsigned char icon_folder_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x2e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x6, 0x78, 0x70, 0xf4, 0xc1, 0x7f, 0x24, 0x78, 0x18, 0x53, 0xc1, 0x7f, 0x54, 0x48, 0x50, 0xc1, 0x43, 0x1b, 0xbc, 0xa, 0x50, 0xad, 0x23, 0xa4, 0xe0, 0xff, 0x70, 0x52, 0x70, 0x18, 0x97, 0xf4, 0xfd, 0x43, 0xd4, 0x88, 0x4a, 0x0, 0x5a, 0xcb, 0x18, 0xab, 0x5e, 0xd9, 0x1a, 0x53, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; +static const unsigned char icon_grid_minimap_png[] = { + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc3, 0x0, 0x0, 0xe, 0xc3, 0x1, 0xc7, 0x6f, 0xa8, 0x64, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x2, 0xd, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x75, 0x93, 0x31, 0x68, 0x14, 0x51, 0x10, 0x86, 0xbf, 0xd9, 0xd, 0xbb, 0xde, 0x76, 0x82, 0x21, 0xf8, 0xe0, 0xbc, 0x5d, 0x8b, 0x80, 0x69, 0x6c, 0xd2, 0x5a, 0x6a, 0x91, 0xc3, 0xd2, 0x46, 0x22, 0x8, 0x9, 0x89, 0x70, 0x85, 0x10, 0x41, 0xd, 0x24, 0x45, 0xb0, 0xb, 0x68, 0x11, 0x14, 0x24, 0x10, 0x22, 0x62, 0x21, 0x41, 0xe, 0x4b, 0x21, 0xa4, 0xb7, 0x49, 0x17, 0xb1, 0x8, 0xb9, 0xdd, 0xc7, 0x86, 0x33, 0x21, 0xe1, 0x3a, 0x8f, 0x64, 0x61, 0x6f, 0x2c, 0xbc, 0x3b, 0x36, 0xb9, 0xdc, 0xc0, 0x2b, 0xde, 0xcc, 0xfc, 0xf3, 0xff, 0xfc, 0xcc, 0x48, 0xa3, 0xd1, 0x78, 0x20, 0x22, 0x13, 0xbe, 0xef, 0xaf, 0xdf, 0xac, 0xd7, 0x1f, 0xe1, 0x38, 0xd3, 0xa8, 0x2a, 0xf0, 0x45, 0x6a, 0xb5, 0xcf, 0x5c, 0x11, 0xcd, 0x66, 0x33, 0x38, 0x3f, 0x3f, 0x9f, 0x13, 0x91, 0x7d, 0xb1, 0xd6, 0x6e, 0xaa, 0xea, 0xd3, 0xe0, 0xe8, 0xe8, 0xde, 0xe8, 0xee, 0xee, 0x37, 0xc0, 0xe9, 0xf6, 0x75, 0xf0, 0xfd, 0x9, 0x99, 0x9d, 0x6d, 0x15, 0x81, 0x59, 0x96, 0x3d, 0x3, 0x5e, 0x2, 0x63, 0x22, 0xf2, 0x69, 0xa4, 0x57, 0x1c, 0xdd, 0xdb, 0xfb, 0x5b, 0x0, 0x3, 0x38, 0x67, 0x41, 0x30, 0x11, 0xc7, 0xf1, 0x13, 0x0, 0x11, 0x71, 0xb2, 0x2c, 0x7b, 0xd8, 0xad, 0xad, 0x2, 0x6f, 0xb9, 0x0, 0x38, 0x3c, 0xfc, 0x5, 0x9c, 0xf6, 0xff, 0x22, 0x27, 0x27, 0xe3, 0xe3, 0x7f, 0xa, 0x3, 0x67, 0x45, 0xe4, 0xbb, 0xe7, 0x79, 0xb7, 0xc3, 0x30, 0x7c, 0xd7, 0x67, 0xe9, 0xe3, 0x67, 0x66, 0x5c, 0x60, 0x1, 0x50, 0x40, 0x51, 0x7d, 0x71, 0x6b, 0x72, 0xf2, 0x20, 0x8a, 0xa2, 0xf9, 0x28, 0x8a, 0xe6, 0x1, 0x3a, 0x9d, 0xce, 0x4f, 0x63, 0x4c, 0x3b, 0x4d, 0xd3, 0xd2, 0xc0, 0x80, 0x3c, 0xcf, 0xf, 0x92, 0xa9, 0xa9, 0x31, 0x60, 0x5, 0x58, 0x91, 0x5a, 0xed, 0xc7, 0x15, 0xfe, 0x95, 0xac, 0xb5, 0xcf, 0xf3, 0x3c, 0x3f, 0xe8, 0x25, 0x46, 0xa, 0xc5, 0xd, 0x11, 0x59, 0xb3, 0xd5, 0xea, 0x1b, 0xa0, 0x95, 0x54, 0xab, 0x5b, 0x97, 0xd1, 0x22, 0xb2, 0xa6, 0xaa, 0x6d, 0x60, 0xd, 0x58, 0xba, 0xa0, 0x20, 0xc, 0xc3, 0x65, 0xd7, 0x75, 0x23, 0xe0, 0x2e, 0xb0, 0x1, 0x5c, 0xbf, 0xf4, 0x0, 0xbe, 0xba, 0xae, 0x1b, 0x85, 0x61, 0xb8, 0x3c, 0xa0, 0x20, 0x4d, 0xd3, 0x52, 0xb9, 0x5c, 0x6e, 0xc5, 0x71, 0xbc, 0x23, 0x22, 0xd3, 0x61, 0x18, 0xde, 0x2f, 0xb2, 0x27, 0x49, 0xa2, 0xaa, 0xba, 0x53, 0x2e, 0x97, 0x5b, 0x69, 0x9a, 0x96, 0xf2, 0x3c, 0x1f, 0xf0, 0xc0, 0x5a, 0x6b, 0x5f, 0x1, 0x25, 0x86, 0x84, 0xe3, 0x38, 0x9e, 0xb5, 0x76, 0x2e, 0xcf, 0xf3, 0xfd, 0x1, 0x5, 0x22, 0xb2, 0xa1, 0xaa, 0x4b, 0x22, 0x72, 0xad, 0xcb, 0x38, 0xe0, 0x81, 0xaa, 0x7e, 0x0, 0xce, 0x44, 0xe4, 0xbd, 0xaa, 0xbe, 0xbe, 0xa0, 0xa0, 0x52, 0xa9, 0x2c, 0x7a, 0x9e, 0x17, 0x1, 0x3d, 0xe0, 0x55, 0x1e, 0x6c, 0x79, 0x9e, 0x17, 0x55, 0x2a, 0x95, 0xc5, 0x1, 0x5, 0xcd, 0x66, 0x33, 0x30, 0xc6, 0x9c, 0xc6, 0x71, 0xbc, 0x2d, 0x22, 0x8f, 0x87, 0x78, 0xb0, 0x6d, 0x8c, 0x39, 0xed, 0xae, 0x74, 0xdf, 0x83, 0x3a, 0x70, 0x9c, 0x65, 0x59, 0x23, 0x49, 0x92, 0x5, 0x11, 0x9, 0x86, 0x79, 0x20, 0x22, 0x41, 0x92, 0x24, 0xb, 0x59, 0x96, 0x35, 0x80, 0x63, 0xa0, 0x2e, 0x3d, 0xf6, 0xc2, 0x91, 0xdc, 0x0, 0x5c, 0x55, 0x5d, 0xbf, 0x4, 0x9e, 0x3, 0x72, 0xfe, 0xaf, 0xfb, 0xaa, 0xe7, 0x79, 0x1f, 0x8d, 0x31, 0x6d, 0x29, 0x36, 0xf5, 0xce, 0x14, 0xb8, 0x33, 0x44, 0xc4, 0x6f, 0xdf, 0xf7, 0xd7, 0x8d, 0x31, 0xed, 0x5e, 0xe2, 0x1f, 0xb, 0x5c, 0xe2, 0xcb, 0xd, 0x9b, 0x69, 0xcb, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 +}; + static const unsigned char icon_parent_folder_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x68, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x33, 0xb8, 0x27, 0xfe, 0xe0, 0xfc, 0x83, 0x73, 0xf7, 0xc4, 0x71, 0x48, 0xdf, 0x11, 0x7b, 0x78, 0xe9, 0xc1, 0x3f, 0x20, 0xbc, 0xfe, 0x40, 0x12, 0x8f, 0x34, 0x4c, 0x9, 0xa6, 0xe1, 0x57, 0x80, 0x12, 0x17, 0x81, 0xf8, 0x2f, 0x58, 0xe1, 0x15, 0x34, 0x8b, 0x1e, 0x9c, 0x5, 0xa, 0x5e, 0xb8, 0x23, 0x6, 0x52, 0x70, 0x5b, 0x14, 0xac, 0xf0, 0xc, 0xaa, 0x82, 0x7d, 0xf, 0x8e, 0xde, 0x14, 0xf9, 0xcf, 0x8, 0x52, 0xc0, 0xc0, 0x70, 0x5b, 0xf4, 0xe1, 0xc9, 0x7, 0x47, 0xb1, 0xb8, 0x3, 0xaa, 0x0, 0xa, 0x48, 0x52, 0x80, 0xb0, 0xea, 0xc8, 0xc3, 0x83, 0xc, 0x83, 0xe, 0x0, 0x0, 0xb8, 0x27, 0x55, 0x4c, 0xbe, 0xc0, 0xd2, 0xac, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 7c17610df7..791f260c0e 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -53,6 +53,11 @@ void FontData::_bind_methods() { ClassDB::bind_method(D_METHOD("set_antialiased", "antialiased"), &FontData::set_antialiased); ClassDB::bind_method(D_METHOD("get_antialiased"), &FontData::get_antialiased); + ClassDB::bind_method(D_METHOD("get_variation_list"), &FontData::get_variation_list); + + ClassDB::bind_method(D_METHOD("set_variation", "tag", "value"), &FontData::set_variation); + ClassDB::bind_method(D_METHOD("get_variation", "tag"), &FontData::get_variation); + ClassDB::bind_method(D_METHOD("set_hinting", "hinting"), &FontData::set_hinting); ClassDB::bind_method(D_METHOD("get_hinting"), &FontData::get_hinting); @@ -115,6 +120,11 @@ bool FontData::_set(const StringName &p_name, const Variant &p_value) { set_script_support_override(scr, p_value); return true; } + if (str.begins_with("variation/")) { + String name = str.get_slicec('/', 1); + set_variation(name, p_value); + return true; + } return false; } @@ -137,6 +147,12 @@ bool FontData::_get(const StringName &p_name, Variant &r_ret) const { r_ret = get_script_support_override(scr); return true; } + if (str.begins_with("variation/")) { + String name = str.get_slicec('/', 1); + + r_ret = get_variation(name); + return true; + } return false; } @@ -153,6 +169,12 @@ void FontData::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::BOOL, "script_support_override/" + scr_over[i], PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_STORAGE)); } p_list->push_back(PropertyInfo(Variant::NIL, "script_support_override/_new", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); + + Dictionary variations = get_variation_list(); + for (const Variant *ftr = variations.next(nullptr); ftr != nullptr; ftr = variations.next(ftr)) { + Vector3i v = variations[*ftr]; + p_list->push_back(PropertyInfo(Variant::FLOAT, "variation/" + TS->tag_to_name(*ftr), PROPERTY_HINT_RANGE, itos(v.x) + "," + itos(v.y), PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_STORAGE)); + } } RID FontData::get_rid() const { @@ -239,6 +261,26 @@ float FontData::get_underline_thickness(int p_size) const { return TS->font_get_underline_thickness(rid, (p_size < 0) ? base_size : p_size); } +Dictionary FontData::get_variation_list() const { + if (rid == RID()) { + return Dictionary(); + } + return TS->font_get_variation_list(rid); +} + +void FontData::set_variation(const String &p_name, double p_value) { + ERR_FAIL_COND(rid == RID()); + TS->font_set_variation(rid, p_name, p_value); + emit_changed(); +} + +double FontData::get_variation(const String &p_name) const { + if (rid == RID()) { + return 0; + } + return TS->font_get_variation(rid, p_name); +} + void FontData::set_antialiased(bool p_antialiased) { ERR_FAIL_COND(rid == RID()); TS->font_set_antialiased(rid, p_antialiased); @@ -927,7 +969,7 @@ RES ResourceFormatLoaderFont::load(const String &p_path, const String &p_origina void ResourceFormatLoaderFont::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const { #ifndef DISABLE_DEPRECATED - if (p_type == "DynacmicFontData") { + if (p_type == "DynamicFontData") { p_extensions->push_back("ttf"); p_extensions->push_back("otf"); p_extensions->push_back("woff"); diff --git a/scene/resources/font.h b/scene/resources/font.h index bc82a6fabf..fe28e1aea5 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -68,6 +68,10 @@ public: float get_descent(int p_size) const; Dictionary get_feature_list() const; + Dictionary get_variation_list() const; + + void set_variation(const String &p_name, double p_value); + double get_variation(const String &p_name) const; float get_underline_position(int p_size) const; float get_underline_thickness(int p_size) const; diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index c6815c8ecc..f1c05b8014 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -533,6 +533,9 @@ void Mesh::_bind_methods() { BIND_ENUM_CONSTANT(ARRAY_FLAG_USE_2D_VERTICES); BIND_ENUM_CONSTANT(ARRAY_FLAG_USE_DYNAMIC_UPDATE); BIND_ENUM_CONSTANT(ARRAY_FLAG_USE_8_BONE_WEIGHTS); + + BIND_ENUM_CONSTANT(BLEND_SHAPE_MODE_NORMALIZED); + BIND_ENUM_CONSTANT(BLEND_SHAPE_MODE_RELATIVE); } void Mesh::clear_cache() const { @@ -734,21 +737,6 @@ static Vector<uint8_t> _fix_array_compatibility(const Vector<uint8_t> &p_src, ui bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) { String sname = p_name; - if (p_name == "blend_shape/names") { - Vector<String> sk = p_value; - int sz = sk.size(); - const String *r = sk.ptr(); - for (int i = 0; i < sz; i++) { - add_blend_shape(r[i]); - } - return true; - } - - if (p_name == "blend_shape/mode") { - set_blend_shape_mode(BlendShapeMode(int(p_value))); - return true; - } - if (sname.begins_with("surface_")) { int sl = sname.find("/"); if (sl == -1) { @@ -872,6 +860,28 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) { return false; } +void ArrayMesh::_set_blend_shape_names(const PackedStringArray &p_names) { + ERR_FAIL_COND(surfaces.size() > 0); + + blend_shapes.resize(p_names.size()); + for (int i = 0; i < p_names.size(); i++) { + blend_shapes.write[i] = p_names[i]; + } + + if (mesh.is_valid()) { + RS::get_singleton()->mesh_set_blend_shape_count(mesh, blend_shapes.size()); + } +} + +PackedStringArray ArrayMesh::_get_blend_shape_names() const { + PackedStringArray sarr; + sarr.resize(blend_shapes.size()); + for (int i = 0; i < blend_shapes.size(); i++) { + sarr.write[i] = blend_shapes[i]; + } + return sarr; +} + Array ArrayMesh::_get_surfaces() const { if (mesh.is_null()) { return Array(); @@ -917,7 +927,6 @@ Array ArrayMesh::_get_surfaces() const { if (surface.blend_shape_data.size()) { data["blend_shapes"] = surface.blend_shape_data; - data["blend_shapes_count"] = surface.blend_shape_count; } if (surfaces[i].material.is_valid()) { @@ -942,6 +951,7 @@ void ArrayMesh::_create_if_empty() const { if (!mesh.is_valid()) { mesh = RS::get_singleton()->mesh_create(); RS::get_singleton()->mesh_set_blend_shape_mode(mesh, (RS::BlendShapeMode)blend_shape_mode); + RS::get_singleton()->mesh_set_blend_shape_count(mesh, blend_shapes.size()); } } @@ -995,9 +1005,8 @@ void ArrayMesh::_set_surfaces(const Array &p_surfaces) { } } - if (d.has("blend_shapes") && d.has("blend_shape_count")) { + if (d.has("blend_shapes")) { surface.blend_shape_data = d["blend_shapes"]; - surface.blend_shape_count = d["blend_shape_count"]; } Ref<Material> material; @@ -1017,15 +1026,7 @@ void ArrayMesh::_set_surfaces(const Array &p_surfaces) { if (d.has("2d")) { _2d = d["2d"]; } - /* - print_line("format: " + itos(surface.format)); - print_line("aabb: " + surface.aabb); - print_line("array size: " + itos(surface.vertex_data.size())); - print_line("vertex count: " + itos(surface.vertex_count)); - print_line("index size: " + itos(surface.index_data.size())); - print_line("index count: " + itos(surface.index_count)); - print_line("primitive: " + itos(surface.primitive)); -*/ + surface_data.push_back(surface); surface_materials.push_back(material); surface_names.push_back(name); @@ -1041,7 +1042,7 @@ void ArrayMesh::_set_surfaces(const Array &p_surfaces) { } else { // if mesh does not exist (first time this is loaded, most likely), // we can create it with a single call, which is a lot more efficient and thread friendly - mesh = RS::get_singleton()->mesh_create_from_surfaces(surface_data); + mesh = RS::get_singleton()->mesh_create_from_surfaces(surface_data, blend_shapes.size()); RS::get_singleton()->mesh_set_blend_shape_mode(mesh, (RS::BlendShapeMode)blend_shape_mode); } @@ -1053,7 +1054,6 @@ void ArrayMesh::_set_surfaces(const Array &p_surfaces) { s.aabb = surface_data[i].aabb; if (i == 0) { aabb = s.aabb; - blend_shapes.resize(surface_data[i].blend_shape_count); } else { aabb.merge_with(s.aabb); } @@ -1077,18 +1077,7 @@ bool ArrayMesh::_get(const StringName &p_name, Variant &r_ret) const { } String sname = p_name; - - if (p_name == "blend_shape/names") { - Vector<String> sk; - for (int i = 0; i < blend_shapes.size(); i++) { - sk.push_back(blend_shapes[i]); - } - r_ret = sk; - return true; - } else if (p_name == "blend_shape/mode") { - r_ret = get_blend_shape_mode(); - return true; - } else if (sname.begins_with("surface_")) { + if (sname.begins_with("surface_")) { int sl = sname.find("/"); if (sl == -1) { return false; @@ -1111,11 +1100,6 @@ void ArrayMesh::_get_property_list(List<PropertyInfo> *p_list) const { return; } - if (blend_shapes.size()) { - p_list->push_back(PropertyInfo(Variant::PACKED_STRING_ARRAY, "blend_shape/names", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); - p_list->push_back(PropertyInfo(Variant::INT, "blend_shape/mode", PROPERTY_HINT_ENUM, "Normalized,Relative")); - } - for (int i = 0; i < surfaces.size(); i++) { p_list->push_back(PropertyInfo(Variant::STRING, "surface_" + itos(i + 1) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); if (surfaces[i].is_2d) { @@ -1141,7 +1125,7 @@ void ArrayMesh::_recompute_aabb() { #ifndef _MSC_VER #warning need to add binding to add_surface using future MeshSurfaceData object #endif -void ArrayMesh::add_surface(uint32_t p_format, PrimitiveType p_primitive, const Vector<uint8_t> &p_array, const Vector<uint8_t> &p_attribute_array, const Vector<uint8_t> &p_skin_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<uint8_t> &p_blend_shape_data, uint32_t p_blend_shape_count, const Vector<AABB> &p_bone_aabbs, const Vector<RS::SurfaceData::LOD> &p_lods) { +void ArrayMesh::add_surface(uint32_t p_format, PrimitiveType p_primitive, const Vector<uint8_t> &p_array, const Vector<uint8_t> &p_attribute_array, const Vector<uint8_t> &p_skin_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<uint8_t> &p_blend_shape_data, const Vector<AABB> &p_bone_aabbs, const Vector<RS::SurfaceData::LOD> &p_lods) { _create_if_empty(); Surface s; @@ -1166,7 +1150,6 @@ void ArrayMesh::add_surface(uint32_t p_format, PrimitiveType p_primitive, const sd.index_count = p_index_count; sd.index_data = p_index_array; sd.blend_shape_data = p_blend_shape_data; - sd.blend_shape_count = p_blend_shape_count; sd.bone_aabbs = p_bone_aabbs; sd.lods = p_lods; @@ -1195,7 +1178,7 @@ void ArrayMesh::add_surface_from_arrays(PrimitiveType p_primitive, const Array & print_line("primitive: " + itos(surface.primitive)); */ - add_surface(surface.format, PrimitiveType(surface.primitive), surface.vertex_data, surface.attribute_data, surface.skin_data, surface.vertex_count, surface.index_data, surface.index_count, surface.aabb, surface.blend_shape_data, surface.blend_shape_count, surface.bone_aabbs, surface.lods); + add_surface(surface.format, PrimitiveType(surface.primitive), surface.vertex_data, surface.attribute_data, surface.skin_data, surface.vertex_count, surface.index_data, surface.index_count, surface.aabb, surface.blend_shape_data, surface.bone_aabbs, surface.lods); } Array ArrayMesh::surface_get_arrays(int p_surface) const { @@ -1231,7 +1214,10 @@ void ArrayMesh::add_blend_shape(const StringName &p_name) { } blend_shapes.push_back(name); - //RS::get_singleton()->mesh_set_blend_shape_count(mesh, blend_shapes.size()); + + if (mesh.is_valid()) { + RS::get_singleton()->mesh_set_blend_shape_count(mesh, blend_shapes.size()); + } } int ArrayMesh::get_blend_shape_count() const { @@ -1247,6 +1233,10 @@ void ArrayMesh::clear_blend_shapes() { ERR_FAIL_COND_MSG(surfaces.size(), "Can't set shape key count if surfaces are already created."); blend_shapes.clear(); + + if (mesh.is_valid()) { + RS::get_singleton()->mesh_set_blend_shape_count(mesh, 0); + } } void ArrayMesh::set_blend_shape_mode(BlendShapeMode p_mode) { @@ -1384,7 +1374,7 @@ bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_v struct ArrayMeshLightmapSurface { Ref<Material> material; - Vector<SurfaceTool::Vertex> vertices; + LocalVector<SurfaceTool::Vertex> vertices; Mesh::PrimitiveType primitive; uint32_t format; }; @@ -1425,7 +1415,7 @@ Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cach Array arrays = surface_get_arrays(i); s.material = surface_get_material(i); - s.vertices = SurfaceTool::create_vertex_array_from_triangle_arrays(arrays); + SurfaceTool::create_vertex_array_from_triangle_arrays(arrays, s.vertices); Vector<Vector3> rvertices = arrays[Mesh::ARRAY_VERTEX]; int vc = rvertices.size(); @@ -1606,15 +1596,16 @@ void ArrayMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_custom_aabb", "aabb"), &ArrayMesh::set_custom_aabb); ClassDB::bind_method(D_METHOD("get_custom_aabb"), &ArrayMesh::get_custom_aabb); + ClassDB::bind_method(D_METHOD("_set_blend_shape_names", "blend_shape_names"), &ArrayMesh::_set_blend_shape_names); + ClassDB::bind_method(D_METHOD("_get_blend_shape_names"), &ArrayMesh::_get_blend_shape_names); + ClassDB::bind_method(D_METHOD("_set_surfaces", "surfaces"), &ArrayMesh::_set_surfaces); ClassDB::bind_method(D_METHOD("_get_surfaces"), &ArrayMesh::_get_surfaces); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "_blend_shape_names", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_blend_shape_names", "_get_blend_shape_names"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_surfaces", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_surfaces", "_get_surfaces"); ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_shape_mode", PROPERTY_HINT_ENUM, "Normalized,Relative"), "set_blend_shape_mode", "get_blend_shape_mode"); ADD_PROPERTY(PropertyInfo(Variant::AABB, "custom_aabb", PROPERTY_HINT_NONE, ""), "set_custom_aabb", "get_custom_aabb"); - - BIND_ENUM_CONSTANT(BLEND_SHAPE_MODE_NORMALIZED); - BIND_ENUM_CONSTANT(BLEND_SHAPE_MODE_RELATIVE); } void ArrayMesh::reload_from_file() { diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index ae2139a0cf..b7f60bf814 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -53,7 +53,10 @@ public: NO_INDEX_ARRAY = RenderingServer::NO_INDEX_ARRAY, ARRAY_WEIGHTS_SIZE = RenderingServer::ARRAY_WEIGHTS_SIZE }; - + enum BlendShapeMode { + BLEND_SHAPE_MODE_NORMALIZED = RS::BLEND_SHAPE_MODE_NORMALIZED, + BLEND_SHAPE_MODE_RELATIVE = RS::BLEND_SHAPE_MODE_RELATIVE, + }; enum ArrayType { ARRAY_VERTEX = RenderingServer::ARRAY_VERTEX, ARRAY_NORMAL = RenderingServer::ARRAY_NORMAL, @@ -168,15 +171,12 @@ class ArrayMesh : public Mesh { GDCLASS(ArrayMesh, Mesh); RES_BASE_EXTENSION("mesh"); + PackedStringArray _get_blend_shape_names() const; + void _set_blend_shape_names(const PackedStringArray &p_names); + Array _get_surfaces() const; void _set_surfaces(const Array &p_data); -public: - enum BlendShapeMode { - BLEND_SHAPE_MODE_NORMALIZED = RS::BLEND_SHAPE_MODE_NORMALIZED, - BLEND_SHAPE_MODE_RELATIVE = RS::BLEND_SHAPE_MODE_RELATIVE, - }; - private: struct Surface { uint32_t format; @@ -211,7 +211,7 @@ protected: public: void add_surface_from_arrays(PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes = Array(), const Dictionary &p_lods = Dictionary(), uint32_t p_flags = 0); - void add_surface(uint32_t p_format, PrimitiveType p_primitive, const Vector<uint8_t> &p_array, const Vector<uint8_t> &p_attribute_array, const Vector<uint8_t> &p_skin_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<uint8_t> &p_blend_shape_data = Vector<uint8_t>(), uint32_t p_blend_shape_count = 0, const Vector<AABB> &p_bone_aabbs = Vector<AABB>(), const Vector<RS::SurfaceData::LOD> &p_lods = Vector<RS::SurfaceData::LOD>()); + void add_surface(uint32_t p_format, PrimitiveType p_primitive, const Vector<uint8_t> &p_array, const Vector<uint8_t> &p_attribute_array, const Vector<uint8_t> &p_skin_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<uint8_t> &p_blend_shape_data = Vector<uint8_t>(), const Vector<AABB> &p_bone_aabbs = Vector<AABB>(), const Vector<RS::SurfaceData::LOD> &p_lods = Vector<RS::SurfaceData::LOD>()); Array surface_get_arrays(int p_surface) const override; Array surface_get_blend_shape_arrays(int p_surface) const override; @@ -268,6 +268,6 @@ VARIANT_ENUM_CAST(Mesh::ArrayType); VARIANT_ENUM_CAST(Mesh::ArrayFormat); VARIANT_ENUM_CAST(Mesh::ArrayCustomFormat); VARIANT_ENUM_CAST(Mesh::PrimitiveType); -VARIANT_ENUM_CAST(ArrayMesh::BlendShapeMode); +VARIANT_ENUM_CAST(Mesh::BlendShapeMode); #endif diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 7899627048..50308d641a 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -33,6 +33,9 @@ #define _VERTEX_SNAP 0.0001 #define EQ_VERTEX_DIST 0.00001 +SurfaceTool::OptimizeVertexCacheFunc SurfaceTool::optimize_vertex_cache_func = nullptr; +SurfaceTool::SimplifyFunc SurfaceTool::simplify_func = nullptr; + bool SurfaceTool::Vertex::operator==(const Vertex &p_vertex) const { if (vertex != p_vertex.vertex) { return false; @@ -80,6 +83,10 @@ bool SurfaceTool::Vertex::operator==(const Vertex &p_vertex) const { } } + if (smooth_group != p_vertex.smooth_group) { + return false; + } + return true; } @@ -94,6 +101,7 @@ uint32_t SurfaceTool::VertexHasher::hash(const Vertex &p_vtx) { h = hash_djb2_buffer((const uint8_t *)p_vtx.bones.ptr(), p_vtx.bones.size() * sizeof(int), h); h = hash_djb2_buffer((const uint8_t *)p_vtx.weights.ptr(), p_vtx.weights.size() * sizeof(float), h); h = hash_djb2_buffer((const uint8_t *)&p_vtx.custom[0], sizeof(Color) * RS::ARRAY_CUSTOM_COUNT, h); + h = hash_djb2_one_32(p_vtx.smooth_group, h); return h; } @@ -118,6 +126,8 @@ void SurfaceTool::add_vertex(const Vector3 &p_vertex) { vtx.bones = last_bones; vtx.tangent = last_tangent.normal; vtx.binormal = last_normal.cross(last_tangent.normal).normalized() * last_tangent.d; + vtx.smooth_group = last_smooth_group; + for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) { vtx.custom[i] = last_custom[i]; } @@ -252,13 +262,8 @@ void SurfaceTool::set_weights(const Vector<float> &p_weights) { last_weights = p_weights; } -void SurfaceTool::add_smooth_group(bool p_smooth) { - ERR_FAIL_COND(!begun); - if (index_array.size()) { - smooth_groups[index_array.size()] = p_smooth; - } else { - smooth_groups[vertex_array.size()] = p_smooth; - } +void SurfaceTool::set_smooth_group(uint32_t p_group) { + last_smooth_group = p_group; } void SurfaceTool::add_triangle_fan(const Vector<Vector3> &p_vertices, const Vector<Vector2> &p_uvs, const Vector<Color> &p_colors, const Vector<Vector2> &p_uv2s, const Vector<Vector3> &p_normals, const Vector<Plane> &p_tangents) { @@ -315,9 +320,8 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len); Vector3 *w = array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; switch (i) { case Mesh::ARRAY_VERTEX: { @@ -339,9 +343,8 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len); Vector2 *w = array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; switch (i) { case Mesh::ARRAY_TEX_UV: { @@ -360,9 +363,8 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * 4); float *w = array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx += 4) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; w[idx + 0] = v.tangent.x; w[idx + 1] = v.tangent.y; @@ -381,9 +383,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len); Color *w = array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + w[idx] = v.color; } @@ -400,9 +402,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * 4); uint8_t *w = array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + const Color &c = v.custom[idx]; w[idx * 4 + 0] = CLAMP(int32_t(c.r * 255.0), 0, 255); w[idx * 4 + 1] = CLAMP(int32_t(c.g * 255.0), 0, 255); @@ -417,9 +419,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * 4); uint8_t *w = array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + const Color &c = v.custom[idx]; w[idx * 4 + 0] = uint8_t(int8_t(CLAMP(int32_t(c.r * 127.0), -128, 127))); w[idx * 4 + 1] = uint8_t(int8_t(CLAMP(int32_t(c.g * 127.0), -128, 127))); @@ -434,9 +436,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * 4); uint16_t *w = (uint16_t *)array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + const Color &c = v.custom[idx]; w[idx * 2 + 0] = Math::make_half_float(c.r); w[idx * 2 + 1] = Math::make_half_float(c.g); @@ -449,9 +451,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * 8); uint16_t *w = (uint16_t *)array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + const Color &c = v.custom[idx]; w[idx * 4 + 0] = Math::make_half_float(c.r); w[idx * 4 + 1] = Math::make_half_float(c.g); @@ -466,9 +468,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len); float *w = (float *)array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + const Color &c = v.custom[idx]; w[idx] = c.r; } @@ -480,9 +482,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * 2); float *w = (float *)array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + const Color &c = v.custom[idx]; w[idx * 2 + 0] = c.r; w[idx * 2 + 1] = c.g; @@ -495,9 +497,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * 3); float *w = (float *)array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + const Color &c = v.custom[idx]; w[idx * 3 + 0] = c.r; w[idx * 3 + 1] = c.g; @@ -511,9 +513,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * 4); float *w = (float *)array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + const Color &c = v.custom[idx]; w[idx * 4 + 0] = c.r; w[idx * 4 + 1] = c.g; @@ -533,14 +535,13 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * count); int *w = array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx += count) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; ERR_CONTINUE(v.bones.size() != count); for (int j = 0; j < count; j++) { - w[idx + j] = v.bones[j]; + w[idx * count + j] = v.bones[j]; } } @@ -554,13 +555,13 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * count); float *w = array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx += count) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + ERR_CONTINUE(v.weights.size() != count); for (int j = 0; j < count; j++) { - w[idx + j] = v.weights[j]; + w[idx * count + j] = v.weights[j]; } } @@ -574,9 +575,8 @@ Array SurfaceTool::commit_to_arrays() { array.resize(index_array.size()); int *w = array.ptrw(); - int idx = 0; - for (List<int>::Element *E = index_array.front(); E; E = E->next(), idx++) { - w[idx] = E->get(); + for (uint32_t idx = 0; idx < index_array.size(); idx++) { + w[idx] = index_array[idx]; } a[i] = array; @@ -623,15 +623,16 @@ void SurfaceTool::index() { } HashMap<Vertex, int, VertexHasher> indices; - List<Vertex> new_vertices; + LocalVector<Vertex> old_vertex_array = vertex_array; + vertex_array.clear(); - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next()) { - int *idxptr = indices.getptr(E->get()); + for (uint32_t i = 0; i < old_vertex_array.size(); i++) { + int *idxptr = indices.getptr(old_vertex_array[i]); int idx; if (!idxptr) { idx = indices.size(); - new_vertices.push_back(E->get()); - indices[E->get()] = idx; + vertex_array.push_back(old_vertex_array[i]); + indices[old_vertex_array[i]] = idx; } else { idx = *idxptr; } @@ -639,9 +640,6 @@ void SurfaceTool::index() { index_array.push_back(idx); } - vertex_array.clear(); - vertex_array = new_vertices; - format |= Mesh::ARRAY_FORMAT_INDEX; } @@ -649,29 +647,26 @@ void SurfaceTool::deindex() { if (index_array.size() == 0) { return; //nothing to deindex } - Vector<Vertex> varr; - varr.resize(vertex_array.size()); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next()) { - varr.write[idx++] = E->get(); - } + + LocalVector<Vertex> old_vertex_array = vertex_array; vertex_array.clear(); - for (List<int>::Element *E = index_array.front(); E; E = E->next()) { - ERR_FAIL_INDEX(E->get(), varr.size()); - vertex_array.push_back(varr[E->get()]); + for (uint32_t i = 0; i < index_array.size(); i++) { + uint32_t index = index_array[i]; + ERR_FAIL_COND(index >= old_vertex_array.size()); + vertex_array.push_back(old_vertex_array[index]); } format &= ~Mesh::ARRAY_FORMAT_INDEX; index_array.clear(); } -void SurfaceTool::_create_list(const Ref<Mesh> &p_existing, int p_surface, List<Vertex> *r_vertex, List<int> *r_index, uint32_t &lformat) { +void SurfaceTool::_create_list(const Ref<Mesh> &p_existing, int p_surface, LocalVector<Vertex> *r_vertex, LocalVector<int> *r_index, uint32_t &lformat) { Array arr = p_existing->surface_get_arrays(p_surface); ERR_FAIL_COND(arr.size() != RS::ARRAY_MAX); _create_list_from_arrays(arr, r_vertex, r_index, lformat); } -Vector<SurfaceTool::Vertex> SurfaceTool::create_vertex_array_from_triangle_arrays(const Array &p_arrays, uint32_t *r_format) { - Vector<SurfaceTool::Vertex> ret; +void SurfaceTool::create_vertex_array_from_triangle_arrays(const Array &p_arrays, LocalVector<SurfaceTool::Vertex> &ret, uint32_t *r_format) { + ret.clear(); Vector<Vector3> varr = p_arrays[RS::ARRAY_VERTEX]; Vector<Vector3> narr = p_arrays[RS::ARRAY_NORMAL]; @@ -688,7 +683,7 @@ Vector<SurfaceTool::Vertex> SurfaceTool::create_vertex_array_from_triangle_array if (r_format) { *r_format = 0; } - return ret; + return; } int lformat = 0; @@ -799,19 +794,14 @@ Vector<SurfaceTool::Vertex> SurfaceTool::create_vertex_array_from_triangle_array if (r_format) { *r_format = lformat; } - - return ret; } -void SurfaceTool::_create_list_from_arrays(Array arr, List<Vertex> *r_vertex, List<int> *r_index, uint32_t &lformat) { - Vector<Vertex> arrays = create_vertex_array_from_triangle_arrays(arr, &lformat); - ERR_FAIL_COND(arrays.size() == 0); - - for (int i = 0; i < arrays.size(); i++) { - r_vertex->push_back(arrays[i]); - } +void SurfaceTool::_create_list_from_arrays(Array arr, LocalVector<Vertex> *r_vertex, LocalVector<int> *r_index, uint32_t &lformat) { + create_vertex_array_from_triangle_arrays(arr, *r_vertex, &lformat); + ERR_FAIL_COND(r_vertex->size() == 0); //indices + r_index->clear(); Vector<int> idx = arr[RS::ARRAY_INDEX]; int is = idx.size(); @@ -864,14 +854,14 @@ void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const } uint32_t nformat; - List<Vertex> nvertices; - List<int> nindices; + LocalVector<Vertex> nvertices; + LocalVector<int> nindices; _create_list(p_existing, p_surface, &nvertices, &nindices, nformat); format |= nformat; int vfrom = vertex_array.size(); - for (List<Vertex>::Element *E = nvertices.front(); E; E = E->next()) { - Vertex v = E->get(); + for (uint32_t vi = 0; vi < nvertices.size(); vi++) { + Vertex v = nvertices[vi]; v.vertex = p_xform.xform(v.vertex); if (nformat & RS::ARRAY_FORMAT_NORMAL) { v.normal = p_xform.basis.xform(v.normal); @@ -884,8 +874,8 @@ void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const vertex_array.push_back(v); } - for (List<int>::Element *E = nindices.front(); E; E = E->next()) { - int dst_index = E->get() + vfrom; + for (uint32_t i = 0; i < nindices.size(); i++) { + int dst_index = nindices[i] + vfrom; index_array.push_back(dst_index); } if (index_array.size() % 3) { @@ -896,18 +886,18 @@ void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const //mikktspace callbacks namespace { struct TangentGenerationContextUserData { - Vector<List<SurfaceTool::Vertex>::Element *> vertices; - Vector<List<int>::Element *> indices; + LocalVector<SurfaceTool::Vertex> *vertices; + LocalVector<int> *indices; }; } // namespace int SurfaceTool::mikktGetNumFaces(const SMikkTSpaceContext *pContext) { TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData); - if (triangle_data.indices.size() > 0) { - return triangle_data.indices.size() / 3; + if (triangle_data.indices->size() > 0) { + return triangle_data.indices->size() / 3; } else { - return triangle_data.vertices.size() / 3; + return triangle_data.vertices->size() / 3; } } @@ -918,13 +908,13 @@ int SurfaceTool::mikktGetNumVerticesOfFace(const SMikkTSpaceContext *pContext, c void SurfaceTool::mikktGetPosition(const SMikkTSpaceContext *pContext, float fvPosOut[], const int iFace, const int iVert) { TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData); Vector3 v; - if (triangle_data.indices.size() > 0) { - int index = triangle_data.indices[iFace * 3 + iVert]->get(); - if (index < triangle_data.vertices.size()) { - v = triangle_data.vertices[index]->get().vertex; + if (triangle_data.indices->size() > 0) { + uint32_t index = triangle_data.indices->operator[](iFace * 3 + iVert); + if (index < triangle_data.vertices->size()) { + v = triangle_data.vertices->operator[](index).vertex; } } else { - v = triangle_data.vertices[iFace * 3 + iVert]->get().vertex; + v = triangle_data.vertices->operator[](iFace * 3 + iVert).vertex; } fvPosOut[0] = v.x; @@ -935,13 +925,13 @@ void SurfaceTool::mikktGetPosition(const SMikkTSpaceContext *pContext, float fvP void SurfaceTool::mikktGetNormal(const SMikkTSpaceContext *pContext, float fvNormOut[], const int iFace, const int iVert) { TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData); Vector3 v; - if (triangle_data.indices.size() > 0) { - int index = triangle_data.indices[iFace * 3 + iVert]->get(); - if (index < triangle_data.vertices.size()) { - v = triangle_data.vertices[index]->get().normal; + if (triangle_data.indices->size() > 0) { + uint32_t index = triangle_data.indices->operator[](iFace * 3 + iVert); + if (index < triangle_data.vertices->size()) { + v = triangle_data.vertices->operator[](index).normal; } } else { - v = triangle_data.vertices[iFace * 3 + iVert]->get().normal; + v = triangle_data.vertices->operator[](iFace * 3 + iVert).normal; } fvNormOut[0] = v.x; @@ -952,13 +942,13 @@ void SurfaceTool::mikktGetNormal(const SMikkTSpaceContext *pContext, float fvNor void SurfaceTool::mikktGetTexCoord(const SMikkTSpaceContext *pContext, float fvTexcOut[], const int iFace, const int iVert) { TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData); Vector2 v; - if (triangle_data.indices.size() > 0) { - int index = triangle_data.indices[iFace * 3 + iVert]->get(); - if (index < triangle_data.vertices.size()) { - v = triangle_data.vertices[index]->get().uv; + if (triangle_data.indices->size() > 0) { + uint32_t index = triangle_data.indices->operator[](iFace * 3 + iVert); + if (index < triangle_data.vertices->size()) { + v = triangle_data.vertices->operator[](index).uv; } } else { - v = triangle_data.vertices[iFace * 3 + iVert]->get().uv; + v = triangle_data.vertices->operator[](iFace * 3 + iVert).uv; } fvTexcOut[0] = v.x; @@ -969,13 +959,13 @@ void SurfaceTool::mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, cons const tbool bIsOrientationPreserving, const int iFace, const int iVert) { TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData); Vertex *vtx = nullptr; - if (triangle_data.indices.size() > 0) { - int index = triangle_data.indices[iFace * 3 + iVert]->get(); - if (index < triangle_data.vertices.size()) { - vtx = &triangle_data.vertices[index]->get(); + if (triangle_data.indices->size() > 0) { + uint32_t index = triangle_data.indices->operator[](iFace * 3 + iVert); + if (index < triangle_data.vertices->size()) { + vtx = &triangle_data.vertices->operator[](index); } } else { - vtx = &triangle_data.vertices[iFace * 3 + iVert]->get(); + vtx = &triangle_data.vertices->operator[](iFace * 3 + iVert); } if (vtx != nullptr) { @@ -1001,18 +991,12 @@ void SurfaceTool::generate_tangents() { msc.m_pInterface = &mkif; TangentGenerationContextUserData triangle_data; - triangle_data.vertices.resize(vertex_array.size()); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next()) { - triangle_data.vertices.write[idx++] = E; - E->get().binormal = Vector3(); - E->get().tangent = Vector3(); - } - triangle_data.indices.resize(index_array.size()); - idx = 0; - for (List<int>::Element *E = index_array.front(); E; E = E->next()) { - triangle_data.indices.write[idx++] = E; + triangle_data.vertices = &vertex_array; + for (uint32_t i = 0; i < vertex_array.size(); i++) { + vertex_array[i].binormal = Vector3(); + vertex_array[i].tangent = Vector3(); } + triangle_data.indices = &index_array; msc.m_pUserData = &triangle_data; bool res = genTangSpaceDefault(&msc); @@ -1028,66 +1012,36 @@ void SurfaceTool::generate_normals(bool p_flip) { deindex(); - HashMap<Vertex, Vector3, VertexHasher> vertex_hash; + ERR_FAIL_COND((vertex_array.size() % 3) != 0); - int count = 0; - bool smooth = false; - if (smooth_groups.has(0)) { - smooth = smooth_groups[0]; - } + HashMap<Vertex, Vector3, VertexHasher> vertex_hash; - List<Vertex>::Element *B = vertex_array.front(); - for (List<Vertex>::Element *E = B; E;) { - List<Vertex>::Element *v[3]; - v[0] = E; - v[1] = v[0]->next(); - ERR_FAIL_COND(!v[1]); - v[2] = v[1]->next(); - ERR_FAIL_COND(!v[2]); - E = v[2]->next(); + for (uint32_t vi = 0; vi < vertex_array.size(); vi += 3) { + Vertex *v = &vertex_array[vi]; Vector3 normal; if (!p_flip) { - normal = Plane(v[0]->get().vertex, v[1]->get().vertex, v[2]->get().vertex).normal; + normal = Plane(v[0].vertex, v[1].vertex, v[2].vertex).normal; } else { - normal = Plane(v[2]->get().vertex, v[1]->get().vertex, v[0]->get().vertex).normal; + normal = Plane(v[2].vertex, v[1].vertex, v[0].vertex).normal; } - if (smooth) { - for (int i = 0; i < 3; i++) { - Vector3 *lv = vertex_hash.getptr(v[i]->get()); - if (!lv) { - vertex_hash.set(v[i]->get(), normal); - } else { - (*lv) += normal; - } - } - } else { - for (int i = 0; i < 3; i++) { - v[i]->get().normal = normal; - } - } - count += 3; - - if (smooth_groups.has(count) || !E) { - if (vertex_hash.size()) { - while (B != E) { - Vector3 *lv = vertex_hash.getptr(B->get()); - if (lv) { - B->get().normal = lv->normalized(); - } - - B = B->next(); - } - + for (int i = 0; i < 3; i++) { + Vector3 *lv = vertex_hash.getptr(v[i]); + if (!lv) { + vertex_hash.set(v[i], normal); } else { - B = E; + (*lv) += normal; } + } + } - vertex_hash.clear(); - if (E) { - smooth = smooth_groups[count]; - } + for (uint32_t vi = 0; vi < vertex_array.size(); vi++) { + Vector3 *lv = vertex_hash.getptr(vertex_array[vi]); + if (!lv) { + vertex_array[vi].normal = Vector3(); + } else { + vertex_array[vi].normal = lv->normalized(); } } @@ -1095,7 +1049,6 @@ void SurfaceTool::generate_normals(bool p_flip) { if (was_indexed) { index(); - smooth_groups.clear(); } } @@ -1111,8 +1064,8 @@ void SurfaceTool::clear() { last_weights.clear(); index_array.clear(); vertex_array.clear(); - smooth_groups.clear(); material.unref(); + last_smooth_group = 0; for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) { last_custom_format[i] = CUSTOM_MAX; } @@ -1136,6 +1089,52 @@ SurfaceTool::CustomFormat SurfaceTool::get_custom_format(int p_index) const { ERR_FAIL_INDEX_V(p_index, RS::ARRAY_CUSTOM_COUNT, CUSTOM_MAX); return last_custom_format[p_index]; } +void SurfaceTool::optimize_indices_for_cache() { + ERR_FAIL_COND(optimize_vertex_cache_func == nullptr); + ERR_FAIL_COND(index_array.size() == 0); + + LocalVector old_index_array = index_array; + zeromem(index_array.ptr(), index_array.size() * sizeof(int)); + optimize_vertex_cache_func((unsigned int *)index_array.ptr(), (unsigned int *)old_index_array.ptr(), old_index_array.size(), vertex_array.size()); +} + +float SurfaceTool::get_max_axis_length() const { + ERR_FAIL_COND_V(vertex_array.size() == 0, 0); + + AABB aabb; + for (uint32_t i = 0; i < vertex_array.size(); i++) { + if (i == 0) { + aabb.position = vertex_array[i].vertex; + } else { + aabb.expand_to(vertex_array[i].vertex); + } + } + + return aabb.get_longest_axis_size(); +} +Vector<int> SurfaceTool::generate_lod(float p_threshold, int p_target_index_count) { + Vector<int> lod; + + ERR_FAIL_COND_V(simplify_func == nullptr, lod); + ERR_FAIL_COND_V(vertex_array.size() == 0, lod); + ERR_FAIL_COND_V(index_array.size() == 0, lod); + + lod.resize(index_array.size()); + LocalVector<float> vertices; //uses floats + vertices.resize(vertex_array.size() * 3); + for (uint32_t i = 0; i < vertex_array.size(); i++) { + vertices[i * 3 + 0] = vertex_array[i].vertex.x; + vertices[i * 3 + 1] = vertex_array[i].vertex.y; + vertices[i * 3 + 2] = vertex_array[i].vertex.z; + } + + float error; + uint32_t index_count = simplify_func((unsigned int *)lod.ptrw(), (unsigned int *)index_array.ptr(), index_array.size(), vertices.ptr(), vertex_array.size(), sizeof(float) * 3, p_target_index_count, p_threshold, &error); + ERR_FAIL_COND_V(index_count == 0, lod); + lod.resize(index_count); + + return lod; +} void SurfaceTool::_bind_methods() { ClassDB::bind_method(D_METHOD("set_skin_weight_count", "count"), &SurfaceTool::set_skin_weight_count); @@ -1155,7 +1154,7 @@ void SurfaceTool::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bones", "bones"), &SurfaceTool::set_bones); ClassDB::bind_method(D_METHOD("set_weights", "weights"), &SurfaceTool::set_weights); ClassDB::bind_method(D_METHOD("set_custom", "index", "custom"), &SurfaceTool::set_custom); - ClassDB::bind_method(D_METHOD("add_smooth_group", "smooth"), &SurfaceTool::add_smooth_group); + ClassDB::bind_method(D_METHOD("set_smooth_group", "index"), &SurfaceTool::set_smooth_group); ClassDB::bind_method(D_METHOD("add_triangle_fan", "vertices", "uvs", "colors", "uv2s", "normals", "tangents"), &SurfaceTool::add_triangle_fan, DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Color>()), DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Vector3>()), DEFVAL(Vector<Plane>())); @@ -1166,6 +1165,11 @@ void SurfaceTool::_bind_methods() { ClassDB::bind_method(D_METHOD("generate_normals", "flip"), &SurfaceTool::generate_normals, DEFVAL(false)); ClassDB::bind_method(D_METHOD("generate_tangents"), &SurfaceTool::generate_tangents); + ClassDB::bind_method(D_METHOD("optimize_indices_for_cache"), &SurfaceTool::optimize_indices_for_cache); + + ClassDB::bind_method(D_METHOD("get_max_axis_length"), &SurfaceTool::get_max_axis_length); + ClassDB::bind_method(D_METHOD("generate_lod", "nd_threshold", "target_index_count"), &SurfaceTool::generate_lod, DEFVAL(3)); + ClassDB::bind_method(D_METHOD("set_material", "material"), &SurfaceTool::set_material); ClassDB::bind_method(D_METHOD("clear"), &SurfaceTool::clear); diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h index 4a5c7d990c..0e60bfe389 100644 --- a/scene/resources/surface_tool.h +++ b/scene/resources/surface_tool.h @@ -31,8 +31,8 @@ #ifndef SURFACE_TOOL_H #define SURFACE_TOOL_H +#include "core/templates/local_vector.h" #include "scene/resources/mesh.h" - #include "thirdparty/misc/mikktspace.h" class SurfaceTool : public Reference { @@ -50,6 +50,7 @@ public: Vector<int> bones; Vector<float> weights; Color custom[RS::ARRAY_CUSTOM_COUNT]; + uint32_t smooth_group = 0; bool operator==(const Vertex &p_vertex) const; @@ -73,6 +74,11 @@ public: SKIN_8_WEIGHTS }; + typedef void (*OptimizeVertexCacheFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, size_t vertex_count); + static OptimizeVertexCacheFunc optimize_vertex_cache_func; + typedef size_t (*SimplifyFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const float *vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float *r_error); + static SimplifyFunc simplify_func; + private: struct VertexHasher { static _FORCE_INLINE_ uint32_t hash(const Vertex &p_vtx); @@ -92,9 +98,8 @@ private: uint32_t format; Ref<Material> material; //arrays - List<Vertex> vertex_array; - List<int> index_array; - Map<int, bool> smooth_groups; + LocalVector<Vertex> vertex_array; + LocalVector<int> index_array; //memory Color last_color; @@ -104,6 +109,7 @@ private: Vector<int> last_bones; Vector<float> last_weights; Plane last_tangent; + uint32_t last_smooth_group = 0; SkinWeightCount skin_weights; @@ -111,8 +117,8 @@ private: CustomFormat last_custom_format[RS::ARRAY_CUSTOM_COUNT]; - void _create_list_from_arrays(Array arr, List<Vertex> *r_vertex, List<int> *r_index, uint32_t &lformat); - void _create_list(const Ref<Mesh> &p_existing, int p_surface, List<Vertex> *r_vertex, List<int> *r_index, uint32_t &lformat); + void _create_list_from_arrays(Array arr, LocalVector<Vertex> *r_vertex, LocalVector<int> *r_index, uint32_t &lformat); + void _create_list(const Ref<Mesh> &p_existing, int p_surface, LocalVector<Vertex> *r_vertex, LocalVector<int> *r_index, uint32_t &lformat); //mikktspace callbacks static int mikktGetNumFaces(const SMikkTSpaceContext *pContext); @@ -143,10 +149,10 @@ public: void set_custom(int p_index, const Color &p_custom); void set_bones(const Vector<int> &p_bones); void set_weights(const Vector<float> &p_weights); + void set_smooth_group(uint32_t p_group); void add_vertex(const Vector3 &p_vertex); - void add_smooth_group(bool p_smooth); void add_triangle_fan(const Vector<Vector3> &p_vertices, const Vector<Vector2> &p_uvs = Vector<Vector2>(), const Vector<Color> &p_colors = Vector<Color>(), const Vector<Vector2> &p_uv2s = Vector<Vector2>(), const Vector<Vector3> &p_normals = Vector<Vector3>(), const Vector<Plane> &p_tangents = Vector<Plane>()); void add_index(int p_index); @@ -156,14 +162,18 @@ public: void generate_normals(bool p_flip = false); void generate_tangents(); + void optimize_indices_for_cache(); + float get_max_axis_length() const; + Vector<int> generate_lod(float p_threshold, int p_target_index_count = 3); + void set_material(const Ref<Material> &p_material); void clear(); - List<Vertex> &get_vertex_array() { return vertex_array; } + LocalVector<Vertex> &get_vertex_array() { return vertex_array; } void create_from_triangle_arrays(const Array &p_arrays); - static Vector<Vertex> create_vertex_array_from_triangle_arrays(const Array &p_arrays, uint32_t *r_format = nullptr); + static void create_vertex_array_from_triangle_arrays(const Array &p_arrays, LocalVector<Vertex> &ret, uint32_t *r_format = nullptr); Array commit_to_arrays(); void create_from(const Ref<Mesh> &p_existing, int p_surface); void create_from_blend_shape(const Ref<Mesh> &p_existing, int p_surface, const String &p_blend_shape_name); diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 1507537cd0..706b18d2b5 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -1253,7 +1253,7 @@ bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Vector2 scale = p_rect.size / src.size; src.position += (rc.position - margin.position); - Rect2 src_c = rc.clip(src); + Rect2 src_c = rc.intersection(src); if (src_c.size == Size2()) { return false; } @@ -1575,7 +1575,7 @@ void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, cons if (!p_src_rect.intersects(rect)) { continue; } - Rect2 local = p_src_rect.clip(rect); + Rect2 local = p_src_rect.intersection(rect); Rect2 target = local; target.size *= scale; target.position = p_rect.position + (p_src_rect.position + rect.position) * scale; diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index 6a752d32e7..c8bfcdfab4 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -51,6 +51,21 @@ Vector<String> Theme::_get_icon_list(const String &p_node_type) const { return ilret; } +Vector<String> Theme::_get_icon_type_list() const { + Vector<String> ilret; + List<StringName> il; + + get_icon_type_list(&il); + ilret.resize(il.size()); + + int i = 0; + String *w = ilret.ptrw(); + for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) { + w[i] = E->get(); + } + return ilret; +} + Vector<String> Theme::_get_stylebox_list(const String &p_node_type) const { Vector<String> ilret; List<StringName> il; @@ -66,11 +81,11 @@ Vector<String> Theme::_get_stylebox_list(const String &p_node_type) const { return ilret; } -Vector<String> Theme::_get_stylebox_types() const { +Vector<String> Theme::_get_stylebox_type_list() const { Vector<String> ilret; List<StringName> il; - get_stylebox_types(&il); + get_stylebox_type_list(&il); ilret.resize(il.size()); int i = 0; @@ -96,6 +111,21 @@ Vector<String> Theme::_get_font_list(const String &p_node_type) const { return ilret; } +Vector<String> Theme::_get_font_type_list() const { + Vector<String> ilret; + List<StringName> il; + + get_font_type_list(&il); + ilret.resize(il.size()); + + int i = 0; + String *w = ilret.ptrw(); + for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) { + w[i] = E->get(); + } + return ilret; +} + Vector<String> Theme::_get_font_size_list(const String &p_node_type) const { Vector<String> ilret; List<StringName> il; @@ -126,6 +156,21 @@ Vector<String> Theme::_get_color_list(const String &p_node_type) const { return ilret; } +Vector<String> Theme::_get_color_type_list() const { + Vector<String> ilret; + List<StringName> il; + + get_color_type_list(&il); + ilret.resize(il.size()); + + int i = 0; + String *w = ilret.ptrw(); + for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) { + w[i] = E->get(); + } + return ilret; +} + Vector<String> Theme::_get_constant_list(const String &p_node_type) const { Vector<String> ilret; List<StringName> il; @@ -141,7 +186,22 @@ Vector<String> Theme::_get_constant_list(const String &p_node_type) const { return ilret; } -Vector<String> Theme::_get_type_list(const String &p_node_type) const { +Vector<String> Theme::_get_constant_type_list() const { + Vector<String> ilret; + List<StringName> il; + + get_constant_type_list(&il); + ilret.resize(il.size()); + + int i = 0; + String *w = ilret.ptrw(); + for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) { + w[i] = E->get(); + } + return ilret; +} + +Vector<String> Theme::_get_type_list() const { Vector<String> ilret; List<StringName> il; @@ -421,6 +481,15 @@ void Theme::get_icon_list(StringName p_node_type, List<StringName> *p_list) cons } } +void Theme::get_icon_type_list(List<StringName> *p_list) const { + ERR_FAIL_NULL(p_list); + + const StringName *key = nullptr; + while ((key = icon_map.next(key))) { + p_list->push_back(*key); + } +} + void Theme::set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style) { //ERR_FAIL_COND(p_style.is_null()); @@ -482,7 +551,7 @@ void Theme::get_stylebox_list(StringName p_node_type, List<StringName> *p_list) } } -void Theme::get_stylebox_types(List<StringName> *p_list) const { +void Theme::get_stylebox_type_list(List<StringName> *p_list) const { ERR_FAIL_NULL(p_list); const StringName *key = nullptr; @@ -553,6 +622,15 @@ void Theme::get_font_list(StringName p_node_type, List<StringName> *p_list) cons } } +void Theme::get_font_type_list(List<StringName> *p_list) const { + ERR_FAIL_NULL(p_list); + + const StringName *key = nullptr; + while ((key = font_map.next(key))) { + p_list->push_back(*key); + } +} + void Theme::set_font_size(const StringName &p_name, const StringName &p_node_type, int p_font_size) { bool new_value = !font_size_map.has(p_node_type) || !font_size_map[p_node_type].has(p_name); @@ -647,6 +725,15 @@ void Theme::get_color_list(StringName p_node_type, List<StringName> *p_list) con } } +void Theme::get_color_type_list(List<StringName> *p_list) const { + ERR_FAIL_NULL(p_list); + + const StringName *key = nullptr; + while ((key = color_map.next(key))) { + p_list->push_back(*key); + } +} + void Theme::set_constant(const StringName &p_name, const StringName &p_node_type, int p_constant) { bool new_value = !constant_map.has(p_node_type) || !constant_map[p_node_type].has(p_name); constant_map[p_node_type][p_name] = p_constant; @@ -692,6 +779,15 @@ void Theme::get_constant_list(StringName p_node_type, List<StringName> *p_list) } } +void Theme::get_constant_type_list(List<StringName> *p_list) const { + ERR_FAIL_NULL(p_list); + + const StringName *key = nullptr; + while ((key = constant_map.next(key))) { + p_list->push_back(*key); + } +} + void Theme::clear() { //these need disconnecting { @@ -840,19 +936,21 @@ void Theme::_bind_methods() { ClassDB::bind_method(D_METHOD("has_icon", "name", "node_type"), &Theme::has_icon); ClassDB::bind_method(D_METHOD("clear_icon", "name", "node_type"), &Theme::clear_icon); ClassDB::bind_method(D_METHOD("get_icon_list", "node_type"), &Theme::_get_icon_list); + ClassDB::bind_method(D_METHOD("get_icon_type_list"), &Theme::_get_icon_type_list); ClassDB::bind_method(D_METHOD("set_stylebox", "name", "node_type", "texture"), &Theme::set_stylebox); ClassDB::bind_method(D_METHOD("get_stylebox", "name", "node_type"), &Theme::get_stylebox); ClassDB::bind_method(D_METHOD("has_stylebox", "name", "node_type"), &Theme::has_stylebox); ClassDB::bind_method(D_METHOD("clear_stylebox", "name", "node_type"), &Theme::clear_stylebox); ClassDB::bind_method(D_METHOD("get_stylebox_list", "node_type"), &Theme::_get_stylebox_list); - ClassDB::bind_method(D_METHOD("get_stylebox_types"), &Theme::_get_stylebox_types); + ClassDB::bind_method(D_METHOD("get_stylebox_type_list"), &Theme::_get_stylebox_type_list); ClassDB::bind_method(D_METHOD("set_font", "name", "node_type", "font"), &Theme::set_font); ClassDB::bind_method(D_METHOD("get_font", "name", "node_type"), &Theme::get_font); ClassDB::bind_method(D_METHOD("has_font", "name", "node_type"), &Theme::has_font); ClassDB::bind_method(D_METHOD("clear_font", "name", "node_type"), &Theme::clear_font); ClassDB::bind_method(D_METHOD("get_font_list", "node_type"), &Theme::_get_font_list); + ClassDB::bind_method(D_METHOD("get_font_type_list"), &Theme::_get_font_type_list); ClassDB::bind_method(D_METHOD("set_font_size", "name", "node_type", "font_size"), &Theme::set_font_size); ClassDB::bind_method(D_METHOD("get_font_size", "name", "node_type"), &Theme::get_font_size); @@ -865,12 +963,14 @@ void Theme::_bind_methods() { ClassDB::bind_method(D_METHOD("has_color", "name", "node_type"), &Theme::has_color); ClassDB::bind_method(D_METHOD("clear_color", "name", "node_type"), &Theme::clear_color); ClassDB::bind_method(D_METHOD("get_color_list", "node_type"), &Theme::_get_color_list); + ClassDB::bind_method(D_METHOD("get_color_type_list"), &Theme::_get_color_type_list); ClassDB::bind_method(D_METHOD("set_constant", "name", "node_type", "constant"), &Theme::set_constant); ClassDB::bind_method(D_METHOD("get_constant", "name", "node_type"), &Theme::get_constant); ClassDB::bind_method(D_METHOD("has_constant", "name", "node_type"), &Theme::has_constant); ClassDB::bind_method(D_METHOD("clear_constant", "name", "node_type"), &Theme::clear_constant); ClassDB::bind_method(D_METHOD("get_constant_list", "node_type"), &Theme::_get_constant_list); + ClassDB::bind_method(D_METHOD("get_constant_type_list"), &Theme::_get_constant_type_list); ClassDB::bind_method(D_METHOD("clear"), &Theme::clear); @@ -880,7 +980,7 @@ void Theme::_bind_methods() { ClassDB::bind_method(D_METHOD("set_default_font_size", "font_size"), &Theme::set_default_theme_font_size); ClassDB::bind_method(D_METHOD("get_default_font_size"), &Theme::get_default_theme_font_size); - ClassDB::bind_method(D_METHOD("get_type_list", "node_type"), &Theme::_get_type_list); + ClassDB::bind_method(D_METHOD("get_type_list"), &Theme::_get_type_list); ClassDB::bind_method("copy_default_theme", &Theme::copy_default_theme); ClassDB::bind_method(D_METHOD("copy_theme", "other"), &Theme::copy_theme); diff --git a/scene/resources/theme.h b/scene/resources/theme.h index 6ac47e8931..ad05e0e2f5 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -51,13 +51,17 @@ class Theme : public Resource { HashMap<StringName, HashMap<StringName, int>> constant_map; Vector<String> _get_icon_list(const String &p_node_type) const; + Vector<String> _get_icon_type_list() const; Vector<String> _get_stylebox_list(const String &p_node_type) const; - Vector<String> _get_stylebox_types() const; + Vector<String> _get_stylebox_type_list() const; Vector<String> _get_font_list(const String &p_node_type) const; + Vector<String> _get_font_type_list() const; Vector<String> _get_font_size_list(const String &p_node_type) const; Vector<String> _get_color_list(const String &p_node_type) const; + Vector<String> _get_color_type_list() const; Vector<String> _get_constant_list(const String &p_node_type) const; - Vector<String> _get_type_list(const String &p_node_type) const; + Vector<String> _get_constant_type_list() const; + Vector<String> _get_type_list() const; protected: bool _set(const StringName &p_name, const Variant &p_value); @@ -99,19 +103,21 @@ public: bool has_icon(const StringName &p_name, const StringName &p_node_type) const; void clear_icon(const StringName &p_name, const StringName &p_node_type); void get_icon_list(StringName p_node_type, List<StringName> *p_list) const; + void get_icon_type_list(List<StringName> *p_list) const; void set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style); Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_node_type) const; bool has_stylebox(const StringName &p_name, const StringName &p_node_type) const; void clear_stylebox(const StringName &p_name, const StringName &p_node_type); void get_stylebox_list(StringName p_node_type, List<StringName> *p_list) const; - void get_stylebox_types(List<StringName> *p_list) const; + void get_stylebox_type_list(List<StringName> *p_list) const; void set_font(const StringName &p_name, const StringName &p_node_type, const Ref<Font> &p_font); Ref<Font> get_font(const StringName &p_name, const StringName &p_node_type) const; bool has_font(const StringName &p_name, const StringName &p_node_type) const; void clear_font(const StringName &p_name, const StringName &p_node_type); void get_font_list(StringName p_node_type, List<StringName> *p_list) const; + void get_font_type_list(List<StringName> *p_list) const; void set_font_size(const StringName &p_name, const StringName &p_node_type, int p_font_size); int get_font_size(const StringName &p_name, const StringName &p_node_type) const; @@ -124,12 +130,14 @@ public: bool has_color(const StringName &p_name, const StringName &p_node_type) const; void clear_color(const StringName &p_name, const StringName &p_node_type); void get_color_list(StringName p_node_type, List<StringName> *p_list) const; + void get_color_type_list(List<StringName> *p_list) const; void set_constant(const StringName &p_name, const StringName &p_node_type, int p_constant); int get_constant(const StringName &p_name, const StringName &p_node_type) const; bool has_constant(const StringName &p_name, const StringName &p_node_type) const; void clear_constant(const StringName &p_name, const StringName &p_node_type); void get_constant_list(StringName p_node_type, List<StringName> *p_list) const; + void get_constant_type_list(List<StringName> *p_list) const; void get_type_list(List<StringName> *p_list) const; |