diff options
Diffstat (limited to 'scene')
47 files changed, 377 insertions, 177 deletions
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index ef7644fcab..bb144dda96 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -70,7 +70,7 @@ void CollisionPolygon2D::_build_polygon() { w[(i << 1) + 1] = polygon[(i + 1) % polygon.size()]; } - w = PoolVector<Vector2>::Write(); + w.release(); concave->set_segments(segments); parent->shape_owner_add_shape(owner_id, concave); diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index 7759897420..93c12f0103 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -410,6 +410,7 @@ Particles2D::Particles2D() { particles = VS::get_singleton()->particles_create(); + one_shot = false; // Needed so that set_emitting doesn't access uninitialized values set_emitting(true); set_one_shot(false); set_amount(8); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index fc53c9e4ac..0a6d630428 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -234,6 +234,25 @@ void TileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const Size2 s = p_sc; Vector2 offset = p_offset; + if (compatibility_mode && !centered_textures) { + + if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) { + offset.y += cell_size.y; + } else if (tile_origin == TILE_ORIGIN_CENTER) { + offset += cell_size / 2; + } + + if (s.y > s.x) { + if ((p_cell.flip_h && (p_cell.flip_v || p_cell.transpose)) || (p_cell.flip_v && !p_cell.transpose)) { + offset.y += s.y - s.x; + } + } else if (s.y < s.x) { + if ((p_cell.flip_v && (p_cell.flip_h || p_cell.transpose)) || (p_cell.flip_h && !p_cell.transpose)) { + offset.x += s.x - s.y; + } + } + } + if (p_cell.transpose) { SWAP(xform.elements[0].x, xform.elements[0].y); SWAP(xform.elements[1].x, xform.elements[1].y); @@ -244,16 +263,36 @@ void TileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const if (p_cell.flip_h) { xform.elements[0].x = -xform.elements[0].x; xform.elements[1].x = -xform.elements[1].x; - offset.x = s.x - offset.x; + if (compatibility_mode && !centered_textures) { + if (tile_origin == TILE_ORIGIN_TOP_LEFT || tile_origin == TILE_ORIGIN_BOTTOM_LEFT) { + offset.x = s.x - offset.x; + } else if (tile_origin == TILE_ORIGIN_CENTER) { + offset.x = s.x - offset.x / 2; + } + } else { + offset.x = s.x - offset.x; + } } if (p_cell.flip_v) { xform.elements[0].y = -xform.elements[0].y; xform.elements[1].y = -xform.elements[1].y; - offset.y = s.y - offset.y; + if (compatibility_mode && !centered_textures) { + if (tile_origin == TILE_ORIGIN_TOP_LEFT) { + offset.y = s.y - offset.y; + } else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) { + offset.y += s.y; + } else if (tile_origin == TILE_ORIGIN_CENTER) { + offset.y += s.y; + } + } else { + offset.y = s.y - offset.y; + } + } + + if (centered_textures) { + offset += cell_size / 2 - s / 2; } - /* For a future CheckBox to Center Texture: - offset += cell_size / 2 - s / 2; */ xform.elements[2] += offset; } @@ -434,13 +473,24 @@ void TileMap::update_dirty_quadrants() { rect.size.x += fp_adjust; rect.size.y += fp_adjust; + if (compatibility_mode && !centered_textures) { + if (rect.size.y > rect.size.x) { + if ((c.flip_h && (c.flip_v || c.transpose)) || (c.flip_v && !c.transpose)) + tile_ofs.y += rect.size.y - rect.size.x; + } else if (rect.size.y < rect.size.x) { + if ((c.flip_v && (c.flip_h || c.transpose)) || (c.flip_h && !c.transpose)) + tile_ofs.x += rect.size.x - rect.size.y; + } + } + if (c.transpose) { SWAP(tile_ofs.x, tile_ofs.y); - /* For a future CheckBox to Center Texture: - rect.position.x += cell_size.x / 2 - rect.size.y / 2; - rect.position.y += cell_size.y / 2 - rect.size.x / 2; - } else { - rect.position += cell_size / 2 - rect.size / 2; */ + if (centered_textures) { + rect.position.x += cell_size.x / 2 - rect.size.y / 2; + rect.position.y += cell_size.y / 2 - rect.size.x / 2; + } + } else if (centered_textures) { + rect.position += cell_size / 2 - rect.size / 2; } if (c.flip_h) { @@ -453,7 +503,43 @@ void TileMap::update_dirty_quadrants() { tile_ofs.y = -tile_ofs.y; } - rect.position += tile_ofs; + if (compatibility_mode && !centered_textures) { + if (tile_origin == TILE_ORIGIN_TOP_LEFT) { + rect.position += tile_ofs; + + } else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) { + + rect.position += tile_ofs; + + if (c.transpose) { + if (c.flip_h) + rect.position.x -= cell_size.x; + else + rect.position.x += cell_size.x; + } else { + if (c.flip_v) + rect.position.y -= cell_size.y; + else + rect.position.y += cell_size.y; + } + + } else if (tile_origin == TILE_ORIGIN_CENTER) { + + rect.position += tile_ofs; + + if (c.flip_h) + rect.position.x -= cell_size.x / 2; + else + rect.position.x += cell_size.x / 2; + + if (c.flip_v) + rect.position.y -= cell_size.y / 2; + else + rect.position.y += cell_size.y / 2; + } + } else { + rect.position += tile_ofs; + } Ref<Texture> normal_map = tile_set->tile_get_normal_map(c.id); Color modulate = tile_set->tile_get_modulate(c.id); @@ -1156,10 +1242,7 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) { coord_x = decode_uint16(&local[8]); coord_y = decode_uint16(&local[10]); } - /* - if (x<-20 || y <-20 || x>4000 || y>4000) - continue; - */ + set_cell(x, y, v, flip_h, flip_v, transpose, Vector2(coord_x, coord_y)); } @@ -1192,7 +1275,7 @@ PoolVector<int> TileMap::_get_tile_data() const { idx += 3; } - w = PoolVector<int>::Write(); + w.release(); return data; } @@ -1570,6 +1653,32 @@ bool TileMap::is_y_sort_mode_enabled() const { return y_sort_mode; } +void TileMap::set_compatibility_mode(bool p_enable) { + + _clear_quadrants(); + compatibility_mode = p_enable; + _recreate_quadrants(); + emit_signal("settings_changed"); +} + +bool TileMap::is_compatibility_mode_enabled() const { + + return compatibility_mode; +} + +void TileMap::set_centered_textures(bool p_enable) { + + _clear_quadrants(); + centered_textures = p_enable; + _recreate_quadrants(); + emit_signal("settings_changed"); +} + +bool TileMap::is_centered_textures_enabled() const { + + return centered_textures; +} + Array TileMap::get_used_cells() const { Array a; @@ -1707,6 +1816,12 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_y_sort_mode", "enable"), &TileMap::set_y_sort_mode); ClassDB::bind_method(D_METHOD("is_y_sort_mode_enabled"), &TileMap::is_y_sort_mode_enabled); + ClassDB::bind_method(D_METHOD("set_compatibility_mode", "enable"), &TileMap::set_compatibility_mode); + ClassDB::bind_method(D_METHOD("is_compatibility_mode_enabled"), &TileMap::is_compatibility_mode_enabled); + + ClassDB::bind_method(D_METHOD("set_centered_textures", "enable"), &TileMap::set_centered_textures); + ClassDB::bind_method(D_METHOD("is_centered_textures_enabled"), &TileMap::is_centered_textures_enabled); + ClassDB::bind_method(D_METHOD("set_collision_use_kinematic", "use_kinematic"), &TileMap::set_collision_use_kinematic); ClassDB::bind_method(D_METHOD("get_collision_use_kinematic"), &TileMap::get_collision_use_kinematic); @@ -1775,6 +1890,8 @@ void TileMap::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_half_offset", PROPERTY_HINT_ENUM, "Offset X,Offset Y,Disabled,Offset Negative X,Offset Negative Y"), "set_half_offset", "get_half_offset"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_tile_origin", PROPERTY_HINT_ENUM, "Top Left,Center,Bottom Left"), "set_tile_origin", "get_tile_origin"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_y_sort"), "set_y_sort_mode", "is_y_sort_mode_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "compatibility_mode"), "set_compatibility_mode", "is_compatibility_mode_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered_textures"), "set_centered_textures", "is_centered_textures_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_clip_uv"), "set_clip_uv", "get_clip_uv"); ADD_GROUP("Collision", "collision_"); @@ -1832,6 +1949,8 @@ TileMap::TileMap() { use_kinematic = false; navigation = NULL; y_sort_mode = false; + compatibility_mode = false; + centered_textures = false; occluder_light_mask = 1; clip_uv = false; format = FORMAT_1; //Always initialize with the lowest format diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 1caaefa213..6c9648ff32 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -181,6 +181,8 @@ private: bool used_size_cache_dirty; bool quadrant_order_dirty; bool y_sort_mode; + bool compatibility_mode; + bool centered_textures; bool clip_uv; float fp_adjust; float friction; @@ -311,6 +313,12 @@ public: void set_y_sort_mode(bool p_enable); bool is_y_sort_mode_enabled() const; + void set_compatibility_mode(bool p_enable); + bool is_compatibility_mode_enabled() const; + + void set_centered_textures(bool p_enable); + bool is_centered_textures_enabled() const; + Array get_used_cells() const; Array get_used_cells_by_id(int p_id) const; Rect2 get_used_rect(); // Not const because of cache diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp index 2b12e78158..c5ff4dadbc 100644 --- a/scene/3d/baked_lightmap.cpp +++ b/scene/3d/baked_lightmap.cpp @@ -221,6 +221,15 @@ Vector3 BakedLightmap::get_extents() const { return extents; } +void BakedLightmap::set_bake_default_texels_per_unit(const float &p_bake_texels_per_unit) { + bake_default_texels_per_unit = p_bake_texels_per_unit; + update_gizmo(); +} + +float BakedLightmap::get_bake_default_texels_per_unit() const { + return bake_default_texels_per_unit; +} + void BakedLightmap::_find_meshes_and_lights(Node *p_at_node, List<PlotMesh> &plot_meshes, List<PlotLight> &plot_lights) { MeshInstance *mi = Object::cast_to<MeshInstance>(p_at_node); @@ -236,7 +245,7 @@ void BakedLightmap::_find_meshes_and_lights(Node *p_at_node, List<PlotMesh> &plo } } - if (all_have_uv2 && mesh->get_lightmap_size_hint() != Size2()) { + if (all_have_uv2) { //READY TO BAKE! size hint could be computed if not found, actually.. AABB aabb = mesh->get_aabb(); @@ -463,7 +472,7 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_vi btd.text = RTR("Lighting Meshes: ") + mesh_name + " (" + itos(pmc) + "/" + itos(mesh_list.size()) + ")"; btd.pass = step; btd.last_step = 0; - err = baker.make_lightmap(E->get().local_xform, E->get().mesh, lm, _bake_time, &btd); + err = baker.make_lightmap(E->get().local_xform, E->get().mesh, bake_default_texels_per_unit, lm, _bake_time, &btd); if (err != OK) { bake_end_function(); if (err == ERR_SKIP) @@ -473,7 +482,7 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_vi step += 100; } else { - err = baker.make_lightmap(E->get().local_xform, E->get().mesh, lm); + err = baker.make_lightmap(E->get().local_xform, E->get().mesh, bake_default_texels_per_unit, lm); } if (err == OK) { @@ -790,6 +799,9 @@ void BakedLightmap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_extents", "extents"), &BakedLightmap::set_extents); ClassDB::bind_method(D_METHOD("get_extents"), &BakedLightmap::get_extents); + ClassDB::bind_method(D_METHOD("set_bake_default_texels_per_unit", "texels"), &BakedLightmap::set_bake_default_texels_per_unit); + ClassDB::bind_method(D_METHOD("get_bake_default_texels_per_unit"), &BakedLightmap::get_bake_default_texels_per_unit); + ClassDB::bind_method(D_METHOD("set_propagation", "propagation"), &BakedLightmap::set_propagation); ClassDB::bind_method(D_METHOD("get_propagation"), &BakedLightmap::get_propagation); @@ -814,6 +826,7 @@ void BakedLightmap::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_energy", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_energy", "get_energy"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bake_hdr"), "set_hdr", "is_hdr"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "bake_extents"), "set_extents", "get_extents"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_default_texels_per_unit"), "set_bake_default_texels_per_unit", "get_bake_default_texels_per_unit"); ADD_GROUP("Capture", "capture_"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "capture_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_capture_cell_size", "get_capture_cell_size"); ADD_GROUP("Data", ""); @@ -836,6 +849,7 @@ void BakedLightmap::_bind_methods() { BakedLightmap::BakedLightmap() { extents = Vector3(10, 10, 10); + bake_default_texels_per_unit = 20; bake_cell_size = 0.25; capture_cell_size = 0.5; diff --git a/scene/3d/baked_lightmap.h b/scene/3d/baked_lightmap.h index bb3f84719a..fac4ad3908 100644 --- a/scene/3d/baked_lightmap.h +++ b/scene/3d/baked_lightmap.h @@ -119,6 +119,7 @@ private: float bake_cell_size; float capture_cell_size; Vector3 extents; + float bake_default_texels_per_unit; float propagation; float energy; BakeQuality bake_quality; @@ -178,6 +179,9 @@ public: void set_extents(const Vector3 &p_extents); Vector3 get_extents() const; + void set_bake_default_texels_per_unit(const float &p_extents); + float get_bake_default_texels_per_unit() const; + void set_propagation(float p_propagation); float get_propagation() const; diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp index 414e932f61..a04f156d80 100644 --- a/scene/3d/gi_probe.cpp +++ b/scene/3d/gi_probe.cpp @@ -571,4 +571,5 @@ GIProbe::GIProbe() { } GIProbe::~GIProbe() { + VS::get_singleton()->free(gi_probe); } diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 2bcd0eaa46..00a168fc39 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -411,6 +411,7 @@ Particles::Particles() { particles = VS::get_singleton()->particles_create(); set_base(particles); + one_shot = false; // Needed so that set_emitting doesn't access uninitialized values set_emitting(true); set_one_shot(false); set_amount(8); diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp index a9d96292a1..386e127f8b 100644 --- a/scene/3d/soft_body.cpp +++ b/scene/3d/soft_body.cpp @@ -73,7 +73,7 @@ void SoftBodyVisualServerHandler::open() { } void SoftBodyVisualServerHandler::close() { - write_buffer = PoolVector<uint8_t>::Write(); + write_buffer.release(); } void SoftBodyVisualServerHandler::commit_changes() { @@ -712,6 +712,7 @@ SoftBody::SoftBody() : } SoftBody::~SoftBody() { + PhysicsServer::get_singleton()->free(physics_rid); } void SoftBody::reset_softbody_pin() { diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index 9f73484b6a..d0f8799a64 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -254,7 +254,7 @@ Ref<TriangleMesh> SpriteBase3D::generate_triangle_mesh() const { facesw[j] = vtx; } - facesw = PoolVector<Vector3>::Write(); + facesw.release(); triangle_mesh = Ref<TriangleMesh>(memnew(TriangleMesh)); triangle_mesh->create(faces); diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp index 5fa8c43f9f..8e09930aed 100644 --- a/scene/3d/voxel_light_baker.cpp +++ b/scene/3d/voxel_light_baker.cpp @@ -1792,19 +1792,82 @@ void VoxelLightBaker::_lightmap_bake_point(uint32_t p_x, LightMap *p_line) { } } -Error VoxelLightBaker::make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh, LightMapData &r_lightmap, bool (*p_bake_time_func)(void *, float, float), void *p_bake_time_ud) { +Error VoxelLightBaker::make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh, float default_texels_per_unit, LightMapData &r_lightmap, bool (*p_bake_time_func)(void *, float, float), void *p_bake_time_ud) { //transfer light information to a lightmap Ref<Mesh> mesh = p_mesh; - int width = mesh->get_lightmap_size_hint().x; - int height = mesh->get_lightmap_size_hint().y; - //step 1 - create lightmap + int width; + int height; Vector<LightMap> lightmap; - lightmap.resize(width * height); - Transform xform = to_cell_space * p_xform; + if (mesh->get_lightmap_size_hint() == Size2()) { + double area = 0; + double uv_area = 0; + for (int i = 0; i < mesh->get_surface_count(); i++) { + Array arrays = mesh->surface_get_arrays(i); + PoolVector<Vector3> vertices = arrays[Mesh::ARRAY_VERTEX]; + PoolVector<Vector2> uv2 = arrays[Mesh::ARRAY_TEX_UV2]; + PoolVector<int> indices = arrays[Mesh::ARRAY_INDEX]; + + ERR_FAIL_COND_V(vertices.size() == 0, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(uv2.size() == 0, ERR_INVALID_PARAMETER); + + int vc = vertices.size(); + PoolVector<Vector3>::Read vr = vertices.read(); + PoolVector<Vector2>::Read u2r = uv2.read(); + PoolVector<int>::Read ir; + int ic = 0; + + if (indices.size()) { + ic = indices.size(); + ir = indices.read(); + } + + int faces = ic ? ic / 3 : vc / 3; + for (int j = 0; j < faces; j++) { + Vector3 vertex[3]; + Vector2 uv[3]; + + for (int k = 0; k < 3; k++) { + int idx = ic ? ir[j * 3 + k] : j * 3 + k; + vertex[k] = xform.xform(vr[idx]); + uv[k] = u2r[idx]; + } + + Vector3 p1 = vertex[0]; + Vector3 p2 = vertex[1]; + Vector3 p3 = vertex[2]; + double a = p1.distance_to(p2); + double b = p2.distance_to(p3); + double c = p3.distance_to(p1); + double halfPerimeter = (a + b + c) / 2.0; + area += sqrt(halfPerimeter * (halfPerimeter - a) * (halfPerimeter - b) * (halfPerimeter - c)); + + Vector2 uv_p1 = uv[0]; + Vector2 uv_p2 = uv[1]; + Vector2 uv_p3 = uv[2]; + double uv_a = uv_p1.distance_to(uv_p2); + double uv_b = uv_p2.distance_to(uv_p3); + double uv_c = uv_p3.distance_to(uv_p1); + double uv_halfPerimeter = (uv_a + uv_b + uv_c) / 2.0; + uv_area += sqrt(uv_halfPerimeter * (uv_halfPerimeter - uv_a) * (uv_halfPerimeter - uv_b) * (uv_halfPerimeter - uv_c)); + } + } + + if (uv_area < 0.0001f) { + uv_area = 1.0; + } + + int pixels = (ceil((1.0 / sqrt(uv_area)) * sqrt(area * default_texels_per_unit))); + width = height = CLAMP(pixels, 2, 4096); + } else { + width = mesh->get_lightmap_size_hint().x; + height = mesh->get_lightmap_size_hint().y; + } + + lightmap.resize(width * height); //step 2 plot faces to lightmap for (int i = 0; i < mesh->get_surface_count(); i++) { diff --git a/scene/3d/voxel_light_baker.h b/scene/3d/voxel_light_baker.h index 295e099d47..2e2efc62ff 100644 --- a/scene/3d/voxel_light_baker.h +++ b/scene/3d/voxel_light_baker.h @@ -177,7 +177,7 @@ public: PoolVector<float> light; }; - Error make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh, LightMapData &r_lightmap, bool (*p_bake_time_func)(void *, float, float) = NULL, void *p_bake_time_ud = NULL); + Error make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh, float default_texels_per_unit, LightMapData &r_lightmap, bool (*p_bake_time_func)(void *, float, float) = NULL, void *p_bake_time_ud = NULL); PoolVector<int> create_gi_probe_data(); Ref<MultiMesh> create_debug_multimesh(DebugMode p_mode = DEBUG_ALBEDO); diff --git a/scene/animation/skeleton_ik.cpp b/scene/animation/skeleton_ik.cpp index 43c4b2aa51..7a1b10792b 100644 --- a/scene/animation/skeleton_ik.cpp +++ b/scene/animation/skeleton_ik.cpp @@ -406,6 +406,7 @@ void SkeletonIK::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { skeleton = Object::cast_to<Skeleton>(get_parent()); + set_process_priority(1); reload_chain(); } break; case NOTIFICATION_INTERNAL_PROCESS: { @@ -431,8 +432,6 @@ SkeletonIK::SkeletonIK() : skeleton(NULL), target_node_override(NULL), task(NULL) { - - set_process_priority(1); } SkeletonIK::~SkeletonIK() { diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index a6e3d644f6..a7b4e08553 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -35,6 +35,7 @@ #include "core/os/keyboard.h" #include "core/os/os.h" #include "core/project_settings.h" +#include "core/script_language.h" #include "scene/main/viewport.h" #ifdef TOOLS_ENABLED @@ -1362,7 +1363,7 @@ void TextEdit::_notification(int p_what) { if (completion_options.size() < 50) { for (int i = 0; i < completion_options.size(); i++) { - int w2 = MIN(cache.font->get_string_size(completion_options[i]).x, cmax_width); + int w2 = MIN(cache.font->get_string_size(completion_options[i].display).x, cmax_width); if (w2 > w) w = w2; } @@ -1370,6 +1371,11 @@ void TextEdit::_notification(int p_what) { w = cmax_width; } + // Add space for completion icons + const int icon_hsep = get_constant("hseparation", "ItemList"); + Size2 icon_area_size(get_row_height(), get_row_height()); + w += icon_area_size.width + icon_hsep; + int th = h + csb->get_minimum_size().y; if (cursor_pos.y + get_row_height() + th > get_size().height) { @@ -1397,7 +1403,7 @@ void TextEdit::_notification(int p_what) { } int line_from = CLAMP(completion_index - lines / 2, 0, completion_options.size() - lines); VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(completion_rect.position.x, completion_rect.position.y + (completion_index - line_from) * get_row_height()), Size2(completion_rect.size.width, get_row_height())), cache.completion_selected_color); - draw_rect(Rect2(completion_rect.position, Size2(nofs, completion_rect.size.height)), cache.completion_existing_color); + draw_rect(Rect2(completion_rect.position + Vector2(icon_area_size.x + icon_hsep, 0), Size2(nofs, completion_rect.size.height)), cache.completion_existing_color); for (int i = 0; i < lines; i++) { @@ -1405,12 +1411,26 @@ void TextEdit::_notification(int p_what) { ERR_CONTINUE(l < 0 || l >= completion_options.size()); Color text_color = cache.completion_font_color; for (int j = 0; j < color_regions.size(); j++) { - if (completion_options[l].begins_with(color_regions[j].begin_key)) { + if (completion_options[l].insert_text.begins_with(color_regions[j].begin_key)) { text_color = color_regions[j].color; } } int yofs = (get_row_height() - cache.font->get_height()) / 2; - draw_string(cache.font, Point2(completion_rect.position.x, completion_rect.position.y + i * get_row_height() + cache.font->get_ascent() + yofs), completion_options[l], text_color, completion_rect.size.width); + Point2 title_pos(completion_rect.position.x, completion_rect.position.y + i * get_row_height() + cache.font->get_ascent() + yofs); + + //draw completion icon if it is valid + Ref<Texture> icon = completion_options[l].icon; + Rect2 icon_area(completion_rect.position.x, completion_rect.position.y + i * get_row_height(), icon_area_size.width, icon_area_size.height); + if (icon.is_valid()) { + const real_t max_scale = 0.7f; + const real_t side = max_scale * icon_area.size.width; + real_t scale = MIN(side / icon->get_width(), side / icon->get_height()); + Size2 icon_size = icon->get_size() * scale; + draw_texture_rect(icon, Rect2(icon_area.position + (icon_area.size - icon_size) / 2, icon_size)); + } + + title_pos.x = icon_area.position.x + icon_area.size.width + icon_hsep; + draw_string(cache.font, title_pos, completion_options[l].display, text_color, completion_rect.size.width); } if (scrollw) { @@ -5925,12 +5945,12 @@ void TextEdit::_confirm_completion() { _remove_text(cursor.line, cursor.column - completion_base.length(), cursor.line, cursor.column); cursor_set_column(cursor.column - completion_base.length(), false); - insert_text_at_cursor(completion_current); + insert_text_at_cursor(completion_current.insert_text); // When inserted into the middle of an existing string/method, don't add an unnecessary quote/bracket. String line = text[cursor.line]; CharType next_char = line[cursor.column]; - CharType last_completion_char = completion_current[completion_current.length() - 1]; + CharType last_completion_char = completion_current.insert_text[completion_current.insert_text.length() - 1]; if ((last_completion_char == '"' || last_completion_char == '\'') && last_completion_char == next_char) { _base_remove_text(cursor.line, cursor.column, cursor.line, cursor.column + 1); @@ -6066,39 +6086,41 @@ void TextEdit::_update_completion_candidates() { completion_base = s; Vector<float> sim_cache; bool single_quote = s.begins_with("'"); - Vector<String> completion_options_casei; + Vector<ScriptCodeCompletionOption> completion_options_casei; + + for (List<ScriptCodeCompletionOption>::Element *E = completion_sources.front(); E; E = E->next()) { + ScriptCodeCompletionOption &option = E->get(); - for (int i = 0; i < completion_strings.size(); i++) { - if (single_quote && completion_strings[i].is_quoted()) { - completion_strings.write[i] = completion_strings[i].unquote().quote("'"); + if (single_quote && option.display.is_quoted()) { + option.display = option.display.unquote().quote("'"); } - if (inquote && restore_quotes == 1 && !completion_strings[i].is_quoted()) { + if (inquote && restore_quotes == 1 && !option.display.is_quoted()) { String quote = single_quote ? "'" : "\""; - completion_strings.write[i] = completion_strings[i].quote(quote); + option.display = option.display.quote(quote); } - if (completion_strings[i].begins_with(s)) { - completion_options.push_back(completion_strings[i]); - } else if (completion_strings[i].to_lower().begins_with(s.to_lower())) { - completion_options_casei.push_back(completion_strings[i]); + if (option.display.begins_with(s)) { + completion_options.push_back(option); + } else if (option.display.to_lower().begins_with(s.to_lower())) { + completion_options_casei.push_back(option); } } completion_options.append_array(completion_options_casei); if (completion_options.size() == 0) { - for (int i = 0; i < completion_strings.size(); i++) { - if (s.is_subsequence_of(completion_strings[i])) { - completion_options.push_back(completion_strings[i]); + for (int i = 0; i < completion_sources.size(); i++) { + if (s.is_subsequence_of(completion_sources[i].display)) { + completion_options.push_back(completion_sources[i]); } } } if (completion_options.size() == 0) { - for (int i = 0; i < completion_strings.size(); i++) { - if (s.is_subsequence_ofi(completion_strings[i])) { - completion_options.push_back(completion_strings[i]); + for (int i = 0; i < completion_sources.size(); i++) { + if (s.is_subsequence_ofi(completion_sources[i].display)) { + completion_options.push_back(completion_sources[i]); } } } @@ -6109,7 +6131,7 @@ void TextEdit::_update_completion_candidates() { return; } - if (completion_options.size() == 1 && s == completion_options[0]) { + if (completion_options.size() == 1 && s == completion_options[0].display) { // A perfect match, stop completion _cancel_completion(); return; @@ -6147,12 +6169,12 @@ void TextEdit::set_code_hint(const String &p_hint) { update(); } -void TextEdit::code_complete(const Vector<String> &p_strings, bool p_forced) { +void TextEdit::code_complete(const List<ScriptCodeCompletionOption> &p_strings, bool p_forced) { - completion_strings = p_strings; + completion_sources = p_strings; completion_active = true; completion_forced = p_forced; - completion_current = ""; + completion_current = ScriptCodeCompletionOption(); completion_index = 0; _update_completion_candidates(); } diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 30956ccb23..9fb8e03288 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -255,11 +255,11 @@ private: Set<String> completion_prefixes; bool completion_enabled; - Vector<String> completion_strings; - Vector<String> completion_options; + List<ScriptCodeCompletionOption> completion_sources; + Vector<ScriptCodeCompletionOption> completion_options; bool completion_active; bool completion_forced; - String completion_current; + ScriptCodeCompletionOption completion_current; String completion_base; int completion_index; Rect2i completion_rect; @@ -704,7 +704,7 @@ public: void set_tooltip_request_func(Object *p_obj, const StringName &p_function, const Variant &p_udata); void set_completion(bool p_enabled, const Vector<String> &p_prefixes); - void code_complete(const Vector<String> &p_strings, bool p_forced = false); + void code_complete(const List<ScriptCodeCompletionOption> &p_strings, bool p_forced = false); void set_code_hint(const String &p_hint); void query_code_comple(); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 0e7cec57a4..0940a59a82 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -453,9 +453,6 @@ void SceneTree::init() { //_quit=false; initialized = true; - input_handled = false; - - pause = false; root->_set_tree(this); MainLoop::init(); @@ -1986,6 +1983,8 @@ SceneTree::SceneTree() { idle_process_time = 1; root = NULL; + input_handled = false; + pause = false; current_frame = 0; current_event = 0; tree_changed_name = "tree_changed"; diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 1ca643cd7a..89cbf0becd 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -403,7 +403,7 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { w[idx++] = scale.z; } - w = PoolVector<real_t>::Write(); + w.release(); r_ret = keys; return true; @@ -438,8 +438,8 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { idx++; } - wti = PoolVector<float>::Write(); - wtr = PoolVector<float>::Write(); + wti.release(); + wtr.release(); d["times"] = key_times; d["transitions"] = key_transitions; @@ -478,8 +478,8 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { idx++; } - wti = PoolVector<float>::Write(); - wtr = PoolVector<float>::Write(); + wti.release(); + wtr.release(); d["times"] = key_times; d["transitions"] = key_transitions; @@ -523,8 +523,8 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { idx++; } - wti = PoolVector<float>::Write(); - wpo = PoolVector<float>::Write(); + wti.release(); + wpo.release(); d["times"] = key_times; d["points"] = key_points; @@ -562,7 +562,7 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { idx++; } - wti = PoolVector<float>::Write(); + wti.release(); d["times"] = key_times; d["clips"] = clips; @@ -595,8 +595,8 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { wcl[i] = vls[i].value; } - wti = PoolVector<float>::Write(); - wcl = PoolVector<String>::Write(); + wti.release(); + wcl.release(); d["times"] = key_times; d["clips"] = clips; diff --git a/scene/resources/default_theme/background.png b/scene/resources/default_theme/background.png Binary files differdeleted file mode 100644 index 6c5f43e3ce..0000000000 --- a/scene/resources/default_theme/background.png +++ /dev/null diff --git a/scene/resources/default_theme/base_green.png b/scene/resources/default_theme/base_green.png Binary files differdeleted file mode 100644 index 03a5b313d7..0000000000 --- a/scene/resources/default_theme/base_green.png +++ /dev/null diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 4e2fe1f9b2..cf6ce3a5ef 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -854,8 +854,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("bezier_len_pos", "GraphEdit", 80 * scale); theme->set_constant("bezier_len_neg", "GraphEdit", 160 * scale); - theme->set_icon("logo", "Icons", make_icon(logo_png)); - // Visual Node Ports theme->set_constant("port_grab_distance_horizontal", "GraphEdit", 48 * scale); theme->set_constant("port_grab_distance_vertical", "GraphEdit", 6 * scale); diff --git a/scene/resources/default_theme/dosfont.png b/scene/resources/default_theme/dosfont.png Binary files differdeleted file mode 100644 index e2739b94ea..0000000000 --- a/scene/resources/default_theme/dosfont.png +++ /dev/null diff --git a/scene/resources/default_theme/frame_focus.png b/scene/resources/default_theme/frame_focus.png Binary files differdeleted file mode 100644 index 1b24ba47d8..0000000000 --- a/scene/resources/default_theme/frame_focus.png +++ /dev/null diff --git a/scene/resources/default_theme/full_panel_bg.png b/scene/resources/default_theme/full_panel_bg.png Binary files differdeleted file mode 100644 index 85f753cc13..0000000000 --- a/scene/resources/default_theme/full_panel_bg.png +++ /dev/null diff --git a/scene/resources/default_theme/icon_play.png b/scene/resources/default_theme/icon_play.png Binary files differdeleted file mode 100644 index b9ed6e6d5b..0000000000 --- a/scene/resources/default_theme/icon_play.png +++ /dev/null diff --git a/scene/resources/default_theme/icon_stop.png b/scene/resources/default_theme/icon_stop.png Binary files differdeleted file mode 100644 index 0c1371ceb9..0000000000 --- a/scene/resources/default_theme/icon_stop.png +++ /dev/null diff --git a/scene/resources/default_theme/line_edit_focus.png b/scene/resources/default_theme/line_edit_focus.png Binary files differdeleted file mode 100644 index 1d74b74068..0000000000 --- a/scene/resources/default_theme/line_edit_focus.png +++ /dev/null diff --git a/scene/resources/default_theme/logo.png b/scene/resources/default_theme/logo.png Binary files differdeleted file mode 100644 index d0ef9d8aa7..0000000000 --- a/scene/resources/default_theme/logo.png +++ /dev/null diff --git a/scene/resources/default_theme/option_button_focus.png b/scene/resources/default_theme/option_button_focus.png Binary files differdeleted file mode 100644 index 402670f9a2..0000000000 --- a/scene/resources/default_theme/option_button_focus.png +++ /dev/null diff --git a/scene/resources/default_theme/popup_checked.png b/scene/resources/default_theme/popup_checked.png Binary files differdeleted file mode 100644 index b7b05640e1..0000000000 --- a/scene/resources/default_theme/popup_checked.png +++ /dev/null diff --git a/scene/resources/default_theme/popup_hover.png b/scene/resources/default_theme/popup_hover.png Binary files differdeleted file mode 100644 index bdb6ae8bd0..0000000000 --- a/scene/resources/default_theme/popup_hover.png +++ /dev/null diff --git a/scene/resources/default_theme/popup_unchecked.png b/scene/resources/default_theme/popup_unchecked.png Binary files differdeleted file mode 100644 index ff922335c3..0000000000 --- a/scene/resources/default_theme/popup_unchecked.png +++ /dev/null diff --git a/scene/resources/default_theme/reference_border.png b/scene/resources/default_theme/reference_border.png Binary files differdeleted file mode 100644 index 6a680f393c..0000000000 --- a/scene/resources/default_theme/reference_border.png +++ /dev/null diff --git a/scene/resources/default_theme/scroll_button_down.png b/scene/resources/default_theme/scroll_button_down.png Binary files differdeleted file mode 100644 index 1df4ef5b6b..0000000000 --- a/scene/resources/default_theme/scroll_button_down.png +++ /dev/null diff --git a/scene/resources/default_theme/scroll_button_down_hl.png b/scene/resources/default_theme/scroll_button_down_hl.png Binary files differdeleted file mode 100644 index ba79087393..0000000000 --- a/scene/resources/default_theme/scroll_button_down_hl.png +++ /dev/null diff --git a/scene/resources/default_theme/scroll_button_up.png b/scene/resources/default_theme/scroll_button_up.png Binary files differdeleted file mode 100644 index f425412f50..0000000000 --- a/scene/resources/default_theme/scroll_button_up.png +++ /dev/null diff --git a/scene/resources/default_theme/scroll_button_up_hl.png b/scene/resources/default_theme/scroll_button_up_hl.png Binary files differdeleted file mode 100644 index 615a236c52..0000000000 --- a/scene/resources/default_theme/scroll_button_up_hl.png +++ /dev/null diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index 5e13a6625a..cf37c57407 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -10,14 +10,6 @@ static const unsigned char arrow_right_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x2e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x17, 0x3c, 0xf8, 0xf, 0x82, 0xf7, 0x13, 0x70, 0x48, 0x3c, 0xf8, 0xf2, 0x50, 0x1b, 0x43, 0x2, 0xa, 0xaf, 0xbe, 0xe0, 0xc6, 0x2e, 0xf1, 0xff, 0xe1, 0x7c, 0x12, 0x24, 0x10, 0x46, 0x11, 0xb6, 0x1c, 0xe1, 0x5c, 0xa, 0x0, 0x0, 0xe0, 0x14, 0x48, 0xb1, 0x3d, 0x1b, 0x7a, 0xf0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char background_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x8, 0x3, 0x0, 0x0, 0x0, 0x44, 0xa4, 0x8a, 0xc6, 0x0, 0x0, 0x1, 0xe, 0x50, 0x4c, 0x54, 0x45, 0x91, 0xc9, 0xab, 0x90, 0xc9, 0xab, 0x90, 0xc9, 0xaa, 0x90, 0xc8, 0xab, 0x91, 0xc9, 0xaa, 0x91, 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0x7, 0x79, 0xa9, 0x3, 0x99, 0x80, 0x8f, 0xa7, 0x16, 0x68, 0xcd, 0x3a, 0x3d, 0x32, 0x60, 0xc0, 0x6f, 0xd8, 0x2b, 0x8a, 0xe1, 0x20, 0xf, 0xe3, 0x4, 0xcf, 0xfa, 0x1a, 0xb, 0x90, 0xfb, 0x2a, 0x57, 0x4a, 0xa8, 0xc9, 0xb7, 0x91, 0x37, 0x82, 0xf7, 0x4c, 0xd2, 0xa9, 0x9a, 0x78, 0x8f, 0x53, 0x22, 0x40, 0xfd, 0x44, 0x5c, 0xdf, 0xeb, 0x89, 0x4a, 0xc9, 0x0, 0xe7, 0x74, 0x1, 0x28, 0xff, 0xa6, 0x7e, 0xa, 0x4, 0xe9, 0x43, 0xe2, 0x7, 0x7d, 0xaf, 0x9, 0xca, 0x61, 0x3, 0x88, 0x13, 0x20, 0xab, 0x50, 0x1e, 0x41, 0xbc, 0x68, 0x3, 0xd5, 0xc2, 0x69, 0xa4, 0x5b, 0x22, 0xbb, 0x35, 0xdc, 0x45, 0x72, 0x94, 0xba, 0x85, 0xee, 0x82, 0x54, 0x0, 0xcb, 0x45, 0xa4, 0x78, 0xa, 0xc0, 0x28, 0x1c, 0x91, 0x46, 0x50, 0xa3, 0x34, 0xcb, 0x63, 0xfa, 0xeb, 0xb8, 0xd8, 0x5e, 0x9e, 0xde, 0x2b, 0xa3, 0xda, 0x35, 0xd3, 0x62, 0xc4, 0x8e, 0xca, 0x39, 0xf0, 0xb1, 0x7a, 0xd6, 0x69, 0x5f, 0x5, 0xa1, 0xa4, 0xa3, 0x3a, 0xdf, 0x8, 0xd8, 0xcf, 0x62, 0xf7, 0x14, 0x4f, 0x5a, 0x87, 0xa5, 0xc1, 0x22, 0x51, 0xe2, 0xd5, 0x9a, 0xc1, 0x1c, 0x37, 0x5e, 0xd6, 0x7f, 0xed, 0xfb, 0x41, 0x5e, 0xb7, 0xf, 0x7c, 0xe3, 0xba, 0x7b, 0xd0, 0xa5, 0x3a, 0xb3, 0x8c, 0xd7, 0x2e, 0x4e, 0xd7, 0xba, 0xbb, 0xd7, 0xc6, 0xb, 0x8d, 0x17, 0x1f, 0xe3, 0x46, 0x9, 0x49, 0xa1, 0x8c, 0x13, 0x63, 0x4c, 0xa6, 0xfa, 0x2a, 0x8c, 0x38, 0x88, 0x6a, 0xc9, 0x32, 0x4c, 0x1b, 0xa3, 0x44, 0x43, 0xd9, 0x55, 0xdb, 0xce, 0xc1, 0xe9, 0x92, 0x2f, 0x4a, 0x25, 0x59, 0x36, 0x52, 0x52, 0x41, 0xc4, 0x16, 0x2, 0x41, 0x32, 0x7a, 0x73, 0x4b, 0x21, 0xb, 0x8, 0x57, 0x89, 0xc2, 0x90, 0x65, 0xa8, 0xdc, 0x46, 0x56, 0x14, 0x15, 0x8e, 0xc1, 0x20, 0xd7, 0xcc, 0x40, 0x76, 0x42, 0x3a, 0x83, 0xf, 0x83, 0x46, 0xf5, 0x27, 0xa7, 0x80, 0x7e, 0xcf, 0xd2, 0x74, 0xd0, 0x78, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char base_green_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x1, 0x3, 0x0, 0x0, 0x0, 0x49, 0xb4, 0xe8, 0xb7, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x90, 0xc9, 0xab, 0xff, 0xff, 0xff, 0xc6, 0xd0, 0x9d, 0x30, 0x0, 0x0, 0x0, 0xb, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x18, 0xe4, 0x0, 0x0, 0x0, 0xa0, 0x0, 0x1, 0xf3, 0xdb, 0xea, 0x79, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char button_disabled_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xc7, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6c, 0xd0, 0x81, 0x66, 0x43, 0x31, 0x14, 0x87, 0xf1, 0xf, 0x5, 0x17, 0xb8, 0x28, 0x2e, 0x8, 0x71, 0xf3, 0x6, 0x19, 0xb6, 0xb9, 0xcb, 0xac, 0x95, 0xa4, 0xb7, 0xad, 0x6a, 0xd5, 0x68, 0x5f, 0xe4, 0x3e, 0x76, 0x1e, 0xe1, 0xbf, 0x21, 0xa6, 0xab, 0xf8, 0x1, 0x7c, 0x9c, 0x73, 0xe, 0xac, 0xe8, 0xe8, 0x19, 0x30, 0x58, 0xc6, 0xca, 0x62, 0x18, 0xe8, 0xe9, 0x58, 0x41, 0xc7, 0x1a, 0x87, 0x27, 0x10, 0x49, 0xe4, 0x5f, 0x89, 0x48, 0xc0, 0xe3, 0x58, 0xd3, 0x41, 0x8f, 0xb, 0xcb, 0xbd, 0x7c, 0xeb, 0xbf, 0x7b, 0x9, 0xb, 0x8e, 0x1e, 0x6, 0xfc, 0xad, 0x64, 0x6d, 0xb5, 0x79, 0xb0, 0x55, 0xd6, 0xad, 0xe0, 0x19, 0xc0, 0x10, 0xae, 0xda, 0x34, 0x5c, 0x45, 0xc0, 0x80, 0x25, 0x5e, 0xf4, 0xd5, 0x70, 0x11, 0x11, 0xb, 0x23, 0xe9, 0xac, 0xcf, 0x86, 0xb3, 0x48, 0x8c, 0x30, 0x92, 0x4f, 0xa, 0xd, 0x27, 0x91, 0x6b, 0x70, 0xd4, 0x47, 0xc3, 0xf1, 0x2f, 0x48, 0x7, 0x4d, 0xd, 0x87, 0x3a, 0xc2, 0x12, 0x67, 0xbd, 0x37, 0xcc, 0x75, 0x49, 0x43, 0xd8, 0xe9, 0xad, 0x61, 0x57, 0xcf, 0x1c, 0xf0, 0xfb, 0x32, 0xe9, 0xf5, 0xc9, 0xa4, 0x7d, 0x7d, 0x54, 0x8f, 0x7b, 0x59, 0xe6, 0x92, 0x14, 0x1f, 0x24, 0xcd, 0x3f, 0x7b, 0x6b, 0xa, 0xe, 0x6a, 0x82, 0x91, 0x45, 0x30, 0xba, 0x1, 0x4a, 0x51, 0xc4, 0x35, 0x1f, 0xe5, 0xa1, 0xc0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -62,10 +54,6 @@ static const unsigned char color_picker_sample_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x14, 0x8, 0x0, 0x0, 0x0, 0x0, 0x47, 0x29, 0xbc, 0x83, 0x0, 0x0, 0x0, 0x3c, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xed, 0xd5, 0x21, 0x11, 0x0, 0x30, 0xc, 0x4, 0xc1, 0xfa, 0x57, 0x53, 0x87, 0xed, 0x4, 0x45, 0xc4, 0xed, 0xa3, 0xc3, 0x4b, 0xfe, 0xbc, 0xd9, 0x9d, 0x35, 0x2b, 0xe, 0x0, 0x0, 0x0, 0x80, 0xed, 0x66, 0xc5, 0x1, 0x0, 0x0, 0x0, 0xe0, 0x6, 0x1, 0x0, 0x0, 0x90, 0x6, 0x70, 0x83, 0x0, 0x0, 0x0, 0x28, 0x3, 0x7c, 0x54, 0x93, 0xd6, 0xf1, 0xd1, 0x16, 0x8a, 0x17, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char dosfont_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x80, 0x0, 0x0, 0x0, 0x80, 0x1, 0x0, 0x0, 0x0, 0x0, 0xeb, 0x45, 0x5c, 0x66, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x2, 0x64, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xbc, 0xd4, 0x81, 0x86, 0x2c, 0x47, 0x14, 0xc6, 0xf1, 0xcf, 0x45, 0x81, 0x32, 0x2, 0x38, 0x58, 0x17, 0xe4, 0x1, 0xa, 0x44, 0x8b, 0x7a, 0x98, 0xb2, 0xe2, 0xb8, 0x28, 0x2c, 0x68, 0x8d, 0x63, 0x5c, 0xb0, 0xef, 0x90, 0xb7, 0xe9, 0x6c, 0x71, 0x40, 0x9, 0x20, 0xd0, 0x63, 0x2d, 0x98, 0x0, 0xc, 0x88, 0x60, 0x54, 0xa7, 0xaa, 0xba, 0xef, 0x66, 0x67, 0x5d, 0x10, 0x37, 0xf7, 0xf, 0xc3, 0x4f, 0x39, 0x53, 0x87, 0xd2, 0xf8, 0x5a, 0x84, 0x9b, 0xb8, 0x81, 0xc3, 0x6b, 0xc4, 0x90, 0x1, 0xce, 0xee, 0xe4, 0xe1, 0x39, 0x6a, 0x84, 0x23, 0xda, 0x80, 0xe1, 0x7f, 0x8c, 0x4f, 0xf1, 0x29, 0x38, 0x8b, 0xd6, 0x87, 0x4, 0x8f, 0x32, 0xf, 0xa, 0x67, 0x99, 0x2a, 0x98, 0x4, 0x42, 0x94, 0xd1, 0x56, 0xf0, 0xd, 0xec, 0xd2, 0xc0, 0x9c, 0xa8, 0xc2, 0x7a, 0x44, 0x1, 0x6d, 0x90, 0xdd, 0x97, 0x13, 0x2e, 0x1, 0x28, 0x8f, 0x39, 0xf4, 0x19, 0x55, 0x42, 0x9f, 0xa1, 0x59, 0x41, 0x4, 0x10, 0x68, 0xe6, 0x6d, 0xe8, 0x23, 0xac, 0xeb, 0xf0, 0xd9, 0xbf, 0xdd, 0xc5, 0xdd, 0x2c, 0xf7, 0x4d, 0x23, 0x11, 0x5b, 0x86, 0x22, 0x82, 0x96, 0x0, 0x83, 0xea, 0xdd, 0x1c, 0x54, 0x15, 0x30, 0x8, 0x2a, 0x98, 0x8c, 0xf1, 0xf3, 0x6c, 0x54, 0x89, 0x2c, 0x5c, 0x75, 0xb2, 0x26, 0xee, 0x40, 0x47, 0xb2, 0x15, 0xc8, 0xe7, 0xeb, 0xd5, 0xca, 0x11, 0x70, 0xb0, 0xf4, 0xc, 0x72, 0xa6, 0x18, 0x25, 0x35, 0x40, 0x80, 0x69, 0x10, 0x8c, 0x35, 0xea, 0x1a, 0xb8, 0xa3, 0x6d, 0x30, 0xef, 0x40, 0x44, 0x20, 0x9c, 0x40, 0xaa, 0x56, 0x2b, 0xd8, 0xfe, 0x2f, 0x34, 0xe3, 0x58, 0xe4, 0xa3, 0x88, 0x93, 0x9, 0xce, 0x20, 0x90, 0xe0, 0xfb, 0xf4, 0xc3, 0xd5, 0xff, 0x5d, 0x8a, 0x57, 0xff, 0xf1, 0x7c, 0x49, 0x2a, 0x57, 0xc, 0xcc, 0x91, 0x99, 0x95, 0x2c, 0x87, 0x3f, 0xcf, 0xca, 0x88, 0xfc, 0xc4, 0xf7, 0xf7, 0x4f, 0x1d, 0xd6, 0xbf, 0x2a, 0x28, 0xcf, 0xfc, 0xe9, 0xd3, 0x5c, 0x21, 0x86, 0xb5, 0x34, 0x90, 0x99, 0xa7, 0x69, 0x2e, 0x64, 0xa7, 0xb0, 0x3c, 0xab, 0xa0, 0xf4, 0x13, 0xcf, 0xda, 0x20, 0xfd, 0xae, 0x1, 0x5a, 0x21, 0x4, 0x55, 0xca, 0x31, 0x24, 0x6d, 0xd0, 0x86, 0x76, 0xe0, 0xfb, 0x1d, 0x38, 0x72, 0xe0, 0x6, 0xbc, 0x41, 0xbb, 0xd8, 0xe5, 0x67, 0xf5, 0xd3, 0xb9, 0x24, 0x95, 0xcb, 0xff, 0xb0, 0x3a, 0xdc, 0x2d, 0xc, 0x15, 0xe4, 0x2a, 0xab, 0xa6, 0xda, 0xea, 0xe1, 0x23, 0x8, 0xca, 0xba, 0x74, 0x48, 0xee, 0xb3, 0x55, 0xa0, 0xc1, 0xaf, 0x15, 0x38, 0x3d, 0xba, 0xd9, 0xa2, 0x43, 0xa0, 0xa, 0x9e, 0xad, 0x7b, 0xd9, 0x40, 0x86, 0x6, 0xe4, 0xc9, 0x3d, 0x6c, 0x10, 0x6d, 0x85, 0x85, 0xc8, 0xb9, 0x61, 0x3, 0x36, 0xd, 0x3c, 0x5, 0x77, 0xd7, 0xe1, 0xf, 0x56, 0x52, 0x5e, 0x99, 0x7e, 0x73, 0x87, 0xe, 0xcf, 0xd, 0x3c, 0x27, 0x4a, 0xce, 0x74, 0x90, 0xb3, 0x78, 0x21, 0x4e, 0x7e, 0xf5, 0x1f, 0x7c, 0x83, 0xaa, 0xb7, 0x1d, 0xf0, 0xb6, 0x15, 0xdf, 0xa6, 0x17, 0xdc, 0x61, 0xc0, 0xb, 0x99, 0x97, 0x61, 0x83, 0x0, 0x8b, 0x88, 0x40, 0x26, 0xd0, 0xbf, 0xf0, 0xb, 0x2, 0xb0, 0xc3, 0x34, 0x89, 0x97, 0x30, 0xc6, 0xe1, 0xc0, 0x74, 0x3e, 0xc9, 0x9, 0x36, 0x6a, 0xd4, 0x4b, 0x1e, 0xc9, 0x44, 0x5a, 0x59, 0x19, 0xc2, 0x73, 0x2e, 0x21, 0x33, 0x99, 0x89, 0x96, 0x6, 0xb9, 0xc2, 0xfc, 0x75, 0x88, 0x5f, 0x40, 0xb3, 0x76, 0xe0, 0xd, 0x46, 0x91, 0x51, 0x2e, 0x72, 0xf6, 0xe6, 0xec, 0x17, 0x16, 0xc1, 0x96, 0x5, 0x18, 0xad, 0xb0, 0x43, 0x7e, 0xf, 0x13, 0xe0, 0xd1, 0xba, 0xfc, 0xe7, 0x77, 0xd3, 0x3b, 0xd0, 0xc3, 0x78, 0xf3, 0xb9, 0x22, 0xa2, 0xd3, 0x7b, 0x40, 0x6d, 0x3c, 0xc9, 0x35, 0xa7, 0x94, 0xb4, 0xec, 0x90, 0x47, 0x75, 0x15, 0x58, 0xf3, 0x3, 0xe, 0x1d, 0x38, 0x34, 0xf0, 0x4a, 0xb5, 0xe, 0x61, 0xa8, 0xb0, 0x90, 0xba, 0x57, 0xb0, 0x2e, 0xf3, 0xe2, 0x35, 0xbc, 0x82, 0xfe, 0x94, 0xfd, 0xca, 0xaa, 0x3b, 0xc8, 0x45, 0xee, 0x46, 0xe2, 0x74, 0x2c, 0xf5, 0x62, 0x6f, 0xdf, 0x87, 0xc1, 0x9e, 0x7d, 0xf7, 0xfb, 0xcf, 0x18, 0xe4, 0xa0, 0xf4, 0xf, 0x22, 0x3c, 0x3d, 0xa, 0x46, 0x1, 0x0, 0x24, 0x3a, 0x65, 0x42, 0x42, 0xc7, 0x4f, 0x7c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char dropdown_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x4c, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x60, 0x60, 0xf8, 0xc0, 0xcc, 0x0, 0x2, 0x60, 0x16, 0x98, 0x78, 0x67, 0x8, 0x81, 0x6f, 0x4d, 0xde, 0x9a, 0x0, 0x5, 0xde, 0x3a, 0x3d, 0xfc, 0x8f, 0x80, 0xaf, 0xba, 0x18, 0xde, 0x29, 0x2, 0x19, 0xbf, 0x61, 0x2, 0x6f, 0x62, 0x18, 0x3e, 0xb0, 0xbd, 0x97, 0x4, 0x32, 0xff, 0x80, 0xb9, 0xb1, 0x20, 0x93, 0xc0, 0x42, 0x8, 0x2e, 0x54, 0xe8, 0x9d, 0xdc, 0x9b, 0x54, 0x10, 0xb, 0x21, 0xc4, 0x4, 0x63, 0x1, 0x0, 0x86, 0x1f, 0x3b, 0x1e, 0x92, 0x22, 0x3f, 0x40, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -78,14 +66,6 @@ static const unsigned char focus_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x4, 0x3, 0x0, 0x0, 0x0, 0xa4, 0x5b, 0x41, 0xd4, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0xff, 0xff, 0xff, 0xb9, 0xa2, 0x9b, 0xc9, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xe, 0x39, 0x68, 0x7a, 0x7b, 0x3a, 0x74, 0x10, 0x8, 0x69, 0xf, 0x6, 0x75, 0x11, 0xb8, 0x16, 0x0, 0x1, 0x0, 0x0, 0x0, 0x38, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x10, 0x32, 0x9, 0xd, 0x75, 0x56, 0x64, 0x48, 0xef, 0x9c, 0x39, 0x73, 0x46, 0x19, 0xc3, 0x6a, 0x6, 0x20, 0xd8, 0xc5, 0x10, 0x3, 0xa2, 0x8e, 0x32, 0x44, 0x82, 0xa8, 0xa9, 0xd8, 0x29, 0xa8, 0x12, 0xb0, 0x6, 0x29, 0x86, 0xdc, 0x9d, 0x33, 0x67, 0xce, 0x2b, 0x63, 0x10, 0x3, 0x1b, 0x6, 0x0, 0xdf, 0xc6, 0x11, 0x6d, 0xb8, 0xf4, 0x9c, 0xac, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char frame_focus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x4, 0x3, 0x0, 0x0, 0x0, 0xa4, 0x5b, 0x41, 0xd4, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0xff, 0xff, 0xff, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0xff, 0xff, 0xff, 0xcc, 0x40, 0x27, 0xb9, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xe, 0x39, 0x68, 0x7a, 0x7b, 0x3a, 0x74, 0x10, 0x8, 0x69, 0xf, 0x6, 0x75, 0x11, 0xb8, 0x16, 0x0, 0x1, 0x0, 0x0, 0x0, 0x38, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x10, 0x32, 0x9, 0xd, 0x75, 0x56, 0x64, 0x48, 0xef, 0x9c, 0x39, 0x73, 0x46, 0x19, 0xc3, 0x6a, 0x6, 0x20, 0xd8, 0xc5, 0x10, 0x3, 0xa2, 0x8e, 0x32, 0x44, 0x82, 0xa8, 0xa9, 0xd8, 0x29, 0xa8, 0x12, 0xb0, 0x6, 0x29, 0x86, 0xdc, 0x9d, 0x33, 0x67, 0xce, 0x2b, 0x63, 0x10, 0x3, 0x1b, 0x6, 0x0, 0xdf, 0xc6, 0x11, 0x6d, 0xb8, 0xf4, 0x9c, 0xac, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char full_panel_bg_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x4, 0x3, 0x0, 0x0, 0x0, 0x81, 0x54, 0x67, 0xc7, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x27, 0x27, 0x29, 0x26, 0x26, 0x28, 0x25, 0x25, 0x27, 0x24, 0x24, 0x26, 0x23, 0x23, 0x25, 0x22, 0x22, 0x24, 0x21, 0x21, 0x23, 0x1e, 0x1e, 0x20, 0x1d, 0x1d, 0x1f, 0x1c, 0x1c, 0x1e, 0x31, 0x30, 0x32, 0x50, 0x4e, 0x54, 0x4e, 0x4c, 0x50, 0x4c, 0x4a, 0x4e, 0x3d, 0x3b, 0x3f, 0x38, 0x36, 0x3a, 0xb3, 0xde, 0x6f, 0x4d, 0x0, 0x0, 0x0, 0x5a, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x60, 0x60, 0x14, 0x52, 0x82, 0x3, 0x45, 0x1, 0x20, 0x5f, 0xd9, 0x35, 0xd, 0xe, 0x42, 0x8c, 0x4, 0x18, 0x98, 0xcc, 0x2a, 0x66, 0xc2, 0x41, 0x7b, 0xb2, 0x2, 0x83, 0x70, 0xd6, 0x9e, 0xbb, 0x70, 0x70, 0x7a, 0x99, 0x21, 0x83, 0x48, 0xf5, 0xfb, 0xff, 0x70, 0xf0, 0x6f, 0xbb, 0x23, 0x83, 0x6a, 0xcf, 0x7f, 0x24, 0x70, 0x22, 0x88, 0x41, 0x6d, 0x2e, 0xb2, 0xc0, 0xcd, 0x24, 0x8a, 0x5, 0x46, 0x5, 0x30, 0x2, 0x19, 0x23, 0x1a, 0x30, 0x22, 0xa, 0x23, 0x2a, 0x31, 0x22, 0x1b, 0x23, 0x39, 0x0, 0x0, 0x8c, 0xb1, 0x80, 0xd2, 0x41, 0x59, 0x8c, 0x74, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char graph_node_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x40, 0x8, 0x6, 0x0, 0x0, 0x0, 0x13, 0x7d, 0xf7, 0x96, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x8, 0x17, 0xd, 0x5, 0x12, 0xa1, 0x38, 0x83, 0x9b, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x2, 0x74, 0x49, 0x44, 0x41, 0x54, 0x58, 0xc3, 0xed, 0x97, 0x3d, 0x6f, 0xd3, 0x60, 0x10, 0xc7, 0x7f, 0x17, 0x9b, 0x26, 0x25, 0x22, 0xad, 0xa, 0x8, 0xf1, 0x52, 0x75, 0x0, 0x16, 0x24, 0x90, 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0x6f, 0xed, 0x6, 0xb0, 0x22, 0x40, 0x3, 0x58, 0x3c, 0x7a, 0xe4, 0xf8, 0xab, 0x67, 0x4f, 0x9e, 0x77, 0xa3, 0xc8, 0x12, 0xd, 0xa3, 0x52, 0x80, 0x3f, 0xe5, 0xe3, 0xfb, 0x35, 0xae, 0x5c, 0xbb, 0x3c, 0xf7, 0xfd, 0xc7, 0xd7, 0xb, 0xc0, 0x92, 0xef, 0x74, 0x68, 0xfa, 0x9e, 0xdf, 0x1c, 0xfc, 0xe, 0xbb, 0x88, 0xc6, 0x47, 0xa, 0x2a, 0x59, 0x85, 0x95, 0x61, 0xb8, 0xc9, 0x30, 0x4, 0xdf, 0xf3, 0x9b, 0xae, 0x6c, 0x49, 0x0, 0x1e, 0x80, 0x51, 0x1b, 0xfb, 0xc7, 0x2, 0xc7, 0x5a, 0x3b, 0x88, 0x66, 0xcf, 0x63, 0xf3, 0x12, 0x80, 0x26, 0xbf, 0xa8, 0xb5, 0xa8, 0xa, 0x88, 0x22, 0x8, 0x8a, 0x22, 0x2a, 0x19, 0x37, 0x1d, 0xe9, 0xad, 0x9f, 0x6b, 0xb4, 0x55, 0x14, 0x5, 0x55, 0x44, 0xe2, 0x32, 0x6c, 0xe2, 0x24, 0x71, 0x18, 0x9d, 0x4, 0xb0, 0x6a, 0xd3, 0x1b, 0x2a, 0xe9, 0x4b, 0xfc, 0xae, 0xe4, 0x45, 0x19, 0x9f, 0x81, 0x2b, 0xdb, 0x15, 0xa6, 0xa2, 0x19, 0x2d, 0xec, 0x8, 0x24, 0x7, 0x30, 0xd6, 0x16, 0xf8, 0x82, 0xa8, 0xc6, 0x45, 0x68, 0x52, 0xbf, 0x4e, 0xce, 0x60, 0xeb, 0x42, 0x5c, 0xb4, 0x66, 0x9c, 0x6c, 0xc9, 0x1f, 0xa4, 0x0, 0xb0, 0x39, 0xc5, 0xc9, 0xa1, 0x28, 0x89, 0x5f, 0x14, 0xd1, 0x5a, 0x37, 0x32, 0x89, 0xf2, 0x82, 0xc6, 0x3, 0xe0, 0xda, 0xa, 0x22, 0x3a, 0xa9, 0xb, 0x9a, 0x26, 0xaa, 0xf1, 0x41, 0x9a, 0x42, 0x2, 0xb2, 0xb2, 0x6d, 0x6, 0x5b, 0xa3, 0xab, 0x23, 0xd5, 0x48, 0x32, 0x92, 0xe3, 0x33, 0x10, 0x37, 0xb7, 0x2a, 0xea, 0xee, 0x4a, 0x2a, 0x42, 0xe, 0x5a, 0x2a, 0xa2, 0x51, 0x37, 0x40, 0x85, 0x48, 0x96, 0xb4, 0x23, 0xdb, 0x88, 0x68, 0x5c, 0xc4, 0xcc, 0x3c, 0x14, 0xa7, 0x6f, 0xa2, 0x6, 0xaa, 0xb1, 0x7c, 0xd9, 0x30, 0xaa, 0x79, 0xc7, 0x49, 0x93, 0x78, 0xf7, 0xd1, 0xad, 0x79, 0x76, 0x69, 0x29, 0x20, 0xda, 0x34, 0x2c, 0x9e, 0x3d, 0xff, 0x7a, 0x27, 0x4e, 0x4b, 0xef, 0xde, 0xb4, 0x4b, 0x33, 0x58, 0xef, 0xf7, 0x76, 0x9b, 0x0, 0x35, 0xfe, 0xd1, 0x2a, 0x40, 0x5, 0xa8, 0x0, 0x15, 0xa0, 0x2, 0x54, 0x80, 0xa, 0xf0, 0x5f, 0x2, 0xa4, 0xe4, 0x13, 0x78, 0xd7, 0x19, 0xd8, 0x3d, 0xf8, 0xda, 0x4, 0x60, 0x81, 0xc0, 0x18, 0x13, 0xda, 0x68, 0x7, 0x5e, 0x11, 0x18, 0x63, 0x42, 0x20, 0x0, 0x6c, 0xcd, 0xad, 0xb2, 0x6b, 0x41, 0x38, 0x58, 0xee, 0x74, 0x57, 0xdb, 0x93, 0x20, 0x36, 0x82, 0x4e, 0x77, 0xb5, 0x1d, 0x84, 0x83, 0x65, 0x60, 0xd, 0x30, 0xc9, 0xe6, 0x3a, 0x3, 0x9c, 0x6b, 0x35, 0x67, 0x1f, 0x37, 0xea, 0xd3, 0x67, 0x3c, 0xcf, 0x2b, 0x15, 0xd7, 0x18, 0x63, 0x83, 0x70, 0xf0, 0xbe, 0xbf, 0xd1, 0xbb, 0xe, 0xbc, 0x5, 0xd6, 0x25, 0xb3, 0xc2, 0xb5, 0x80, 0x63, 0xc0, 0x21, 0xa0, 0x3e, 0x66, 0xf9, 0xe, 0x81, 0x9f, 0xc0, 0x37, 0xb7, 0x47, 0x1b, 0x29, 0x8, 0xea, 0x27, 0xfb, 0xe0, 0x98, 0x2a, 0xd4, 0x95, 0x1c, 0xed, 0x51, 0xf8, 0x51, 0xfb, 0xb, 0x1, 0xbe, 0x20, 0x9f, 0x90, 0x81, 0x17, 0xaa, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -178,10 +158,6 @@ static const unsigned char icon_parent_folder_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x68, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x33, 0xb8, 0x27, 0xfe, 0xe0, 0xfc, 0x83, 0x73, 0xf7, 0xc4, 0x71, 0x48, 0xdf, 0x11, 0x7b, 0x78, 0xe9, 0xc1, 0x3f, 0x20, 0xbc, 0xfe, 0x40, 0x12, 0x8f, 0x34, 0x4c, 0x9, 0xa6, 0xe1, 0x57, 0x80, 0x12, 0x17, 0x81, 0xf8, 0x2f, 0x58, 0xe1, 0x15, 0x34, 0x8b, 0x1e, 0x9c, 0x5, 0xa, 0x5e, 0xb8, 0x23, 0x6, 0x52, 0x70, 0x5b, 0x14, 0xac, 0xf0, 0xc, 0xaa, 0x82, 0x7d, 0xf, 0x8e, 0xde, 0x14, 0xf9, 0xcf, 0x8, 0x52, 0xc0, 0xc0, 0x70, 0x5b, 0xf4, 0xe1, 0xc9, 0x7, 0x47, 0xb1, 0xb8, 0x3, 0xaa, 0x0, 0xa, 0x48, 0x52, 0x80, 0xb0, 0xea, 0xc8, 0xc3, 0x83, 0xc, 0x83, 0xe, 0x0, 0x0, 0xb8, 0x27, 0x55, 0x4c, 0xbe, 0xc0, 0xd2, 0xac, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char icon_play_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x41, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x1b, 0x78, 0x70, 0xf8, 0xc1, 0xb5, 0x7, 0xde, 0xf8, 0x14, 0xfc, 0x7, 0xc1, 0x87, 0x3b, 0x1e, 0x6a, 0xe1, 0x54, 0x0, 0x85, 0xbf, 0x1f, 0x4c, 0x79, 0x22, 0x8c, 0x5d, 0x1, 0x2, 0xbe, 0x7f, 0x58, 0x7e, 0x9b, 0x1d, 0x43, 0x1, 0x1a, 0x3c, 0x4c, 0x91, 0x82, 0x77, 0x8, 0x2b, 0x8, 0x3b, 0x12, 0xd3, 0x9b, 0x84, 0x3, 0x8a, 0xfe, 0x0, 0x0, 0xa4, 0x15, 0x70, 0xca, 0x48, 0x40, 0x6f, 0xa6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char icon_reload_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xb1, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xad, 0x50, 0x35, 0xba, 0xc2, 0x40, 0x10, 0x7e, 0xcd, 0x33, 0x5c, 0xca, 0x1c, 0x21, 0x87, 0xc1, 0xa9, 0xd3, 0x23, 0x47, 0xca, 0x69, 0xb0, 0x6, 0x77, 0xdb, 0xfd, 0x17, 0x2f, 0x91, 0x3e, 0xee, 0xd2, 0xc1, 0x4e, 0xb5, 0xdf, 0xcc, 0xaf, 0x5f, 0x9f, 0x7c, 0xdb, 0x5f, 0xda, 0x44, 0x17, 0x2f, 0x75, 0xba, 0xa4, 0xb1, 0xfd, 0xf5, 0xad, 0x8f, 0x1c, 0x86, 0x90, 0x5c, 0x33, 0x38, 0x72, 0x1e, 0xb4, 0xbe, 0x66, 0x28, 0xad, 0xe2, 0xab, 0x38, 0xcd, 0x63, 0xa9, 0x9d, 0xb8, 0x58, 0x68, 0x53, 0x5b, 0x1f, 0x33, 0xd6, 0x9f, 0xa5, 0xc1, 0x20, 0x91, 0xba, 0x7d, 0x80, 0x1e, 0x24, 0x94, 0xdc, 0x92, 0xa4, 0x2, 0x9, 0x1d, 0xe7, 0xe0, 0x9, 0x69, 0x15, 0xf7, 0x58, 0x4e, 0x40, 0xc2, 0xc3, 0x58, 0x8a, 0xb6, 0x31, 0xd1, 0x39, 0xd8, 0x27, 0xed, 0x83, 0x5b, 0x14, 0x33, 0x7d, 0x3d, 0xbb, 0x45, 0x5d, 0x12, 0x55, 0x97, 0x4, 0xe3, 0xb5, 0xf4, 0x8c, 0x77, 0xd6, 0xa7, 0x2c, 0x3b, 0x78, 0x4c, 0x52, 0x81, 0xa, 0x8e, 0x3a, 0xa9, 0x6a, 0x6b, 0xc, 0xe6, 0x3f, 0xa1, 0x8d, 0x86, 0x16, 0xe5, 0x39, 0x78, 0xa2, 0x4d, 0xea, 0xe, 0xfa, 0xdd, 0xa7, 0x0, 0x90, 0x4f, 0x8b, 0xd0, 0xe1, 0x9e, 0x1b, 0xc2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -190,10 +166,6 @@ static const unsigned char icon_snap_grid_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xf3, 0xf3, 0xf3, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x85, 0x85, 0xff, 0x83, 0x83, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x80, 0x80, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0xff, 0xff, 0xa, 0xa5, 0x43, 0x1, 0x0, 0x0, 0x0, 0x10, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xff, 0x1d, 0xac, 0xf2, 0xaf, 0x27, 0xed, 0xff, 0xee, 0xb4, 0x1b, 0x1c, 0xb6, 0xaa, 0xf1, 0x50, 0xa6, 0xdd, 0x5f, 0x0, 0x0, 0x0, 0x4e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x62, 0x0, 0x2, 0x40, 0x23, 0xd3, 0x60, 0x0, 0x40, 0xc, 0x3, 0xaf, 0x76, 0x93, 0xfd, 0x97, 0x7d, 0x9b, 0x55, 0x70, 0x12, 0x62, 0xaf, 0x68, 0x0, 0xc4, 0xe9, 0x3c, 0x1, 0x67, 0xf7, 0x17, 0x20, 0x95, 0xd6, 0xc6, 0xee, 0x80, 0x74, 0xde, 0x7b, 0x1f, 0x24, 0xb0, 0x64, 0x29, 0x1f, 0x53, 0x2e, 0xbe, 0x6e, 0x80, 0xf6, 0x19, 0x90, 0x9e, 0x36, 0x8b, 0xf7, 0xc0, 0x5c, 0xdf, 0x0, 0x66, 0x60, 0xae, 0xf3, 0xb9, 0x1, 0xfb, 0xe9, 0x1, 0xa6, 0x26, 0x1, 0xcd, 0x30, 0x66, 0x63, 0x6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char icon_stop_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x1e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x2, 0x7c, 0x60, 0x26, 0x28, 0xf3, 0xf0, 0x3f, 0x76, 0x8, 0x94, 0xa2, 0x97, 0x82, 0x51, 0x5, 0x84, 0x23, 0x8b, 0x30, 0x0, 0x0, 0x66, 0x60, 0x11, 0xdc, 0x92, 0xb3, 0xb7, 0xe7, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char icon_visibility_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x3, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0xdb, 0xe1, 0x4f, 0xe0, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc4, 0x0, 0x0, 0xe, 0xc4, 0x1, 0x95, 0x2b, 0xe, 0x1b, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0x96, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xdf, 0xdf, 0xdf, 0xe3, 0xe3, 0xe3, 0xe6, 0xe6, 0xe6, 0xd5, 0xd5, 0xd5, 0xd8, 0xd8, 0xd8, 0xdb, 0xdb, 0xdb, 0xdd, 0xdd, 0xdd, 0xe1, 0xe1, 0xe1, 0xe3, 0xe3, 0xe3, 0xe4, 0xe4, 0xe4, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xe0, 0xe0, 0xe0, 0xe1, 0xe1, 0xe1, 0xde, 0xde, 0xde, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xdf, 0xdf, 0xdf, 0xe0, 0xe0, 0xe0, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xe0, 0xe0, 0xe0, 0xde, 0xde, 0xde, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe1, 0xe1, 0xe1, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe1, 0xe1, 0xe1, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xb7, 0x7e, 0xd, 0xb6, 0x0, 0x0, 0x0, 0x32, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x8, 0x9, 0xa, 0xc, 0xd, 0xe, 0xf, 0x11, 0x12, 0x13, 0x2e, 0x2f, 0x32, 0x33, 0x36, 0x37, 0x38, 0x48, 0x49, 0x4b, 0x50, 0x53, 0x55, 0x56, 0x6c, 0x6d, 0x6e, 0x70, 0x77, 0x79, 0x7b, 0x7c, 0xc5, 0xd7, 0xd8, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe1, 0xe2, 0xe3, 0xf0, 0xf2, 0xf3, 0xf4, 0xfe, 0x5e, 0x62, 0x1a, 0x26, 0x0, 0x0, 0x0, 0x86, 0x49, 0x44, 0x41, 0x54, 0x18, 0x19, 0x8d, 0xc1, 0xb, 0x16, 0x42, 0x40, 0x0, 0x86, 0xd1, 0x2f, 0xa2, 0x77, 0x2a, 0x85, 0xde, 0x91, 0x5e, 0x33, 0x8a, 0x7f, 0xff, 0x9b, 0xcb, 0x99, 0x63, 0x1, 0xee, 0xa5, 0x9f, 0xc1, 0x3e, 0x6f, 0xea, 0xfc, 0xe0, 0xd1, 0x99, 0xdd, 0xe5, 0x94, 0xb, 0x9c, 0xf9, 0x57, 0x26, 0x9, 0x82, 0x5d, 0xa1, 0xdf, 0x92, 0x96, 0xf7, 0x94, 0x99, 0xd0, 0x1a, 0x1b, 0x7d, 0x7c, 0xe0, 0x2c, 0x25, 0x6c, 0x2b, 0x1b, 0x93, 0x4a, 0x17, 0xa0, 0x94, 0x2, 0xac, 0x64, 0x8, 0xa5, 0x12, 0x78, 0x48, 0x1, 0x56, 0x32, 0x8c, 0xa4, 0x7, 0x70, 0x93, 0x76, 0xc4, 0xd6, 0x6c, 0xc8, 0xa4, 0x2b, 0x30, 0xac, 0x54, 0x8c, 0x69, 0x4d, 0xad, 0xcc, 0x90, 0xd6, 0xba, 0x91, 0x49, 0xc3, 0x30, 0xb3, 0x6a, 0x22, 0x9c, 0xd5, 0x5b, 0xce, 0x2b, 0xa2, 0xe3, 0x9f, 0xf2, 0xba, 0xce, 0x8f, 0x3e, 0xbd, 0xfc, 0x1, 0xdb, 0xf3, 0x10, 0xc5, 0x78, 0x85, 0x14, 0x89, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -222,14 +194,6 @@ static const unsigned char line_edit_disabled_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x8, 0x4, 0x0, 0x0, 0x0, 0x27, 0x3b, 0x7, 0x36, 0x0, 0x0, 0x0, 0x4e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x94, 0xc8, 0x67, 0x6b, 0x60, 0xe6, 0x60, 0x64, 0x80, 0x80, 0xff, 0xc, 0x7f, 0x7f, 0xfc, 0x6a, 0x60, 0x94, 0xfb, 0xc0, 0xce, 0xcf, 0xc2, 0x80, 0x10, 0xfc, 0xc3, 0xf0, 0xf3, 0x23, 0xa3, 0xe2, 0x4f, 0xe, 0x36, 0x54, 0xc1, 0x1f, 0xbf, 0x18, 0x95, 0xbe, 0x73, 0x70, 0xb0, 0x30, 0xc0, 0x1, 0x48, 0xf0, 0x7, 0x85, 0x82, 0x58, 0x2d, 0xc2, 0xe6, 0xa4, 0x4f, 0x20, 0xc7, 0x37, 0x32, 0xb3, 0x23, 0x39, 0xfe, 0xfb, 0xaf, 0x46, 0x0, 0xee, 0x2a, 0x2f, 0xce, 0x4c, 0x47, 0x66, 0xf6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char line_edit_focus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0xa8, 0x50, 0x4c, 0x54, 0x45, 0x1b, 0x17, 0x18, 0x1b, 0x17, 0x18, 0x1b, 0x17, 0x18, 0xc8, 0x68, 0x12, 0xef, 0xed, 0xe7, 0xef, 0xed, 0xe8, 0xf0, 0xed, 0xe8, 0xf0, 0xee, 0xe8, 0xf0, 0xed, 0xe7, 0xed, 0xeb, 0xe5, 0xee, 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0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0xb1, 0x50, 0x4c, 0x54, 0x45, 0x95, 0xa9, 0xb0, 0x92, 0xa7, 0xae, 0x8e, 0xa2, 0xa9, 0x8a, 0x9d, 0xa4, 0x85, 0x98, 0x9f, 0x80, 0x93, 0x9b, 0x7b, 0x8f, 0x96, 0x77, 0x8a, 0x92, 0x72, 0x86, 0x8c, 0x6e, 0x80, 0x88, 0x69, 0x7c, 0x84, 0x64, 0x77, 0x7f, 0x60, 0x72, 0x7a, 0x5b, 0x6e, 0x75, 0x56, 0x69, 0x71, 0xc8, 0xe3, 0xe7, 0xc8, 0xe2, 0xe7, 0xca, 0xe3, 0xe7, 0xce, 0xe6, 0xe9, 0xce, 0xe6, 0xea, 0xd0, 0xe6, 0xe9, 0xce, 0xe5, 0xea, 0xd0, 0xe6, 0xea, 0xce, 0xe5, 0xe9, 0xd0, 0xe5, 0xe9, 0xd3, 0xe7, 0xeb, 0xd4, 0xe7, 0xeb, 0xd9, 0xea, 0xed, 0xd7, 0xe9, 0xed, 0xd7, 0xea, 0xed, 0xdc, 0xec, 0xef, 0xdc, 0xeb, 0xef, 0xe0, 0xed, 0xf1, 0xdf, 0xee, 0xf1, 0xdf, 0xed, 0xf1, 0xe0, 0xee, 0xf1, 0xe3, 0xf0, 0xf2, 0xe2, 0xef, 0xf2, 0xe3, 0xef, 0xf2, 0xe6, 0xf1, 0xf3, 0xe8, 0xf2, 0xf5, 0xe8, 0xf3, 0xf4, 0xe8, 0xf2, 0xf4, 0xe8, 0xf3, 0xf5, 0xd6, 0x5a, 0x5b, 0xd4, 0x57, 0x58, 0xe5, 0x89, 0x89, 0xd5, 0x57, 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0xc8, 0x6e, 0x77, 0x3c, 0xa, 0xa3, 0xb3, 0x4d, 0x19, 0x76, 0xa5, 0xb, 0x12, 0x1b, 0xb8, 0x82, 0xc6, 0x22, 0x7c, 0x42, 0xc4, 0x40, 0x41, 0x59, 0x8a, 0x42, 0x80, 0x39, 0xc1, 0xae, 0x6c, 0x7c, 0xb9, 0xe2, 0x8f, 0x43, 0xf4, 0x9f, 0xb3, 0x17, 0x98, 0xa8, 0x1a, 0xb6, 0xa7, 0xd9, 0xa6, 0x4e, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char option_button_hover_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x40, 0xde, 0x8d, 0x6b, 0x0, 0x0, 0x1, 0x41, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 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0xba, 0x3d, 0x8d, 0xe7, 0x91, 0x20, 0xac, 0xad, 0xa6, 0xc2, 0xe, 0x6, 0xcc, 0x74, 0xc, 0x2d, 0xe7, 0xf9, 0x55, 0x2, 0x28, 0x94, 0x37, 0xab, 0xee, 0xa1, 0xcc, 0xbf, 0xdb, 0xed, 0x3, 0x70, 0xe6, 0x4f, 0x4a, 0xc3, 0xed, 0xed, 0xf3, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -270,18 +230,6 @@ static const unsigned char popup_bg_disabled_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x78, 0x50, 0x4c, 0x54, 0x45, 0xff, 0x0, 0xff, 0x67, 0x7a, 0x85, 0x66, 0x7a, 0x86, 0x68, 0x7b, 0x86, 0x57, 0x51, 0x51, 0x4c, 0x42, 0x40, 0x4d, 0x43, 0x41, 0x56, 0x4c, 0x4b, 0x4d, 0x44, 0x41, 0x4e, 0x44, 0x42, 0x4f, 0x45, 0x43, 0x67, 0x7b, 0x87, 0x4f, 0x44, 0x43, 0x50, 0x45, 0x44, 0x52, 0x46, 0x44, 0x51, 0x46, 0x45, 0x4b, 0x40, 0x3f, 0x51, 0x47, 0x45, 0x52, 0x48, 0x46, 0x53, 0x48, 0x47, 0x4b, 0x41, 0x3f, 0x54, 0x49, 0x46, 0x55, 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0x5f, 0x8d, 0x5b, 0x68, 0xd, 0xdc, 0xe3, 0xf1, 0x71, 0x16, 0x3e, 0x5b, 0xc8, 0x33, 0xa9, 0xc7, 0xbc, 0x7f, 0xa4, 0x22, 0x6a, 0xb5, 0x90, 0xcb, 0xb2, 0x1a, 0x25, 0x67, 0x8b, 0x8f, 0x6f, 0xf8, 0x64, 0xa8, 0x35, 0x7a, 0x25, 0xa8, 0xa7, 0x1, 0x38, 0xc, 0xcc, 0xab, 0x4c, 0x5, 0xea, 0xe3, 0x76, 0x2f, 0x54, 0x93, 0xf3, 0xf, 0x4f, 0x10, 0x8d, 0x4c, 0x16, 0x9d, 0xcf, 0x1f, 0xd1, 0xf9, 0x3, 0x34, 0xc8, 0x4a, 0xb4, 0x1d, 0xb, 0xcd, 0x83, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char popup_checked_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x56, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xc0, 0x3, 0x6e, 0xf0, 0xde, 0x3f, 0xf5, 0xe0, 0x30, 0x9c, 0xfb, 0x9f, 0xf1, 0xc1, 0xda, 0x7, 0xff, 0x1f, 0x9c, 0x85, 0xb, 0x3c, 0xa8, 0x1, 0x72, 0xdf, 0x3d, 0x56, 0x61, 0x78, 0x70, 0xf8, 0xc1, 0x99, 0x3b, 0x62, 0xf, 0xbc, 0x1e, 0xfc, 0x5, 0x42, 0x2f, 0xa0, 0xcc, 0xfd, 0x53, 0x40, 0x99, 0x6b, 0xf, 0xde, 0x3, 0xc9, 0x6a, 0xb0, 0x52, 0xa0, 0xec, 0xe5, 0x7, 0xff, 0x81, 0x70, 0xed, 0x7f, 0x46, 0x20, 0x17, 0x2a, 0x74, 0xfa, 0xc1, 0xb1, 0x1b, 0xbc, 0x10, 0x1e, 0x0, 0xfd, 0x1f, 0x33, 0x9, 0xf7, 0x50, 0x16, 0x2f, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char popup_hover_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x2d, 0x50, 0x4c, 0x54, 0x45, 0xff, 0x0, 0xff, 0x20, 0x2e, 0x31, 0x83, 0xae, 0xb7, 0xb3, 0xd8, 0xe1, 0xaf, 0xd5, 0xde, 0xac, 0xd2, 0xdb, 0xa9, 0xcf, 0xd8, 0xa5, 0xcc, 0xd5, 0xa2, 0xc9, 0xd2, 0x9e, 0xc6, 0xcf, 0x9b, 0xc3, 0xcc, 0x97, 0xc0, 0xc9, 0x94, 0xbd, 0xc6, 0x91, 0xba, 0xc3, 0x8d, 0xb7, 0xc0, 0x9c, 0x2c, 0x91, 0xa9, 0x0, 0x0, 0x0, 0x1f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x62, 0x14, 0x4, 0x3, 0x1, 0x26, 0x41, 0x28, 0x60, 0x62, 0x80, 0xd0, 0xc, 0x74, 0x61, 0x98, 0x80, 0x1, 0x3, 0xd3, 0x7b, 0x28, 0x0, 0x0, 0x1a, 0x86, 0xe, 0x98, 0x2c, 0x61, 0xda, 0x2e, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char popup_unchecked_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0xff, 0x0, 0xff, 0xff, 0xff, 0xff, 0x9f, 0x18, 0x32, 0xe0, 0x0, 0x0, 0x0, 0x1, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x40, 0xe6, 0xd8, 0x66, 0x0, 0x0, 0x0, 0xa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x3, 0x0, 0x0, 0x10, 0x0, 0x1, 0xb3, 0xac, 0xe2, 0xd0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char popup_window_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 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0x95, 0xa2, 0xe7, 0x72, 0x67, 0x3d, 0x97, 0x52, 0x24, 0xcf, 0x66, 0x9e, 0x30, 0xa5, 0xef, 0x5a, 0x34, 0x6b, 0xdf, 0xa5, 0x14, 0xa4, 0x0, 0xb3, 0x42, 0x8c, 0xe5, 0x38, 0x37, 0xb4, 0x14, 0x3d, 0xd2, 0xda, 0xb4, 0x3d, 0xa2, 0x68, 0xe3, 0xc0, 0xcc, 0x35, 0x8a, 0x9e, 0x86, 0x4c, 0xa7, 0x15, 0x85, 0x9d, 0x6c, 0xb6, 0x13, 0x16, 0xe8, 0x54, 0x78, 0xbc, 0x8e, 0x60, 0x86, 0xd7, 0xd1, 0x17, 0xd3, 0x37, 0x6e, 0x48, 0x30, 0x4f, 0x70, 0x81, 0xbe, 0xed, 0x97, 0xd1, 0xfe, 0x6d, 0x44, 0xf7, 0xed, 0xa7, 0x63, 0x39, 0x79, 0x8c, 0xf6, 0xef, 0x8b, 0xe8, 0x61, 0xe6, 0x8d, 0x55, 0x5b, 0xae, 0x9e, 0x62, 0x3e, 0x1c, 0xd1, 0x3b, 0xf7, 0x9b, 0xc7, 0xfb, 0x9b, 0xab, 0x46, 0xcd, 0xab, 0x4b, 0xcd, 0xfd, 0x3b, 0x11, 0x1d, 0xe, 0x76, 0xf5, 0xc5, 0x2b, 0xe5, 0xf3, 0x67, 0x49, 0xcf, 0xcb, 0x2b, 0x8f, 0xea, 0xee, 0xe0, 0x10, 0xd1, 0xf0, 0xb2, 0x58, 0xb, 0x61, 0x75, 0xd6, 0x26, 0xcd, 0x56, 0x43, 0x58, 0x2b, 0x5e, 0x86, 0x88, 0x4e, 0x63, 0x33, 0x84, 0xf7, 0x1f, 0x26, 0xd5, 0x87, 0xf7, 0x61, 0x68, 0xc6, 0x29, 0xa2, 0x73, 0xdb, 0x5e, 0x2d, 0x57, 0x1f, 0xab, 0x56, 0xcb, 0xab, 0xed, 0x5c, 0xfe, 0xc4, 0x5d, 0xf1, 0x27, 0x1a, 0x8f, 0xba, 0x8d, 0xd7, 0xa0, 0x9a, 0x40, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -302,22 +250,10 @@ static const unsigned char radio_unchecked_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x2a, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4, 0x3, 0x4, 0x9, 0x9, 0x9, 0x6, 0x6, 0x6, 0xa, 0xa, 0xb, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x7f, 0x7f, 0x82, 0xd9, 0xd9, 0xd9, 0x47, 0x47, 0x48, 0x2b, 0x6e, 0xf2, 0xbf, 0x0, 0x0, 0x0, 0xb, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1b, 0x88, 0xd1, 0xf7, 0x64, 0xf6, 0x2, 0xb3, 0xed, 0xd7, 0x0, 0x0, 0x0, 0x49, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x2, 0x61, 0x15, 0xed, 0xa9, 0x20, 0x5a, 0x72, 0xf5, 0x99, 0x33, 0xbb, 0x26, 0x1, 0x19, 0x73, 0xcf, 0x0, 0xc1, 0x4d, 0x6, 0x6, 0xd6, 0x35, 0x20, 0xc6, 0xa9, 0x0, 0x6, 0xb6, 0x3d, 0x20, 0xc6, 0xe9, 0x4, 0x6, 0xf6, 0x33, 0x60, 0x50, 0xc0, 0xc0, 0x1, 0x61, 0x34, 0xc0, 0x19, 0x70, 0x29, 0xb8, 0x62, 0xb8, 0x76, 0x84, 0x81, 0xc, 0x96, 0x20, 0x2b, 0xa6, 0xc0, 0x2d, 0x45, 0x0, 0x0, 0x37, 0xca, 0x3d, 0x81, 0xb4, 0x84, 0xb6, 0x80, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char reference_border_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x2, 0x3, 0x0, 0x0, 0x0, 0x62, 0x9d, 0x17, 0xf2, 0x0, 0x0, 0x0, 0xc, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xff, 0xd1, 0xd1, 0xff, 0xb7, 0xb7, 0xff, 0x41, 0x41, 0x2b, 0x2, 0x77, 0xea, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x0, 0x25, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x58, 0xff, 0xff, 0xff, 0x2f, 0x86, 0x6, 0x6, 0x6, 0x26, 0x86, 0xa3, 0xa1, 0xa1, 0xc1, 0xc, 0x47, 0x18, 0x18, 0x84, 0x49, 0x22, 0xc0, 0xda, 0xc0, 0x6, 0x80, 0x8d, 0x2, 0x0, 0x36, 0x2b, 0x14, 0x3d, 0x85, 0x39, 0x85, 0x31, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char scroll_bg_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x45, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x40, 0x3e, 0x4a, 0x2a, 0x29, 0x2f, 0x20, 0x20, 0x24, 0x3f, 0x3e, 0x49, 0x1f, 0x1f, 0x24, 0x20, 0x20, 0x24, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x3f, 0x3e, 0x49, 0x3f, 0x3e, 0x49, 0x1e, 0x1e, 0x23, 0x20, 0x20, 0x25, 0x22, 0x22, 0x27, 0x23, 0x23, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0x14, 0xee, 0x69, 0x20, 0x0, 0x0, 0x0, 0x11, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0x19, 0x40, 0x5d, 0x66, 0x28, 0x93, 0xf0, 0xfc, 0x94, 0xfc, 0xfd, 0x67, 0x1a, 0x96, 0x95, 0x1c, 0xf0, 0x43, 0x52, 0x0, 0x0, 0x0, 0x55, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x55, 0x8e, 0x45, 0x2, 0x80, 0x50, 0x10, 0x42, 0xc1, 0xee, 0xfb, 0x5f, 0xd4, 0xd6, 0xdf, 0xfd, 0x36, 0xd3, 0x3, 0x4, 0xd, 0x90, 0x6, 0xb2, 0x25, 0x39, 0xe0, 0xd2, 0xf9, 0xcb, 0x6a, 0x60, 0x6f, 0x27, 0xb7, 0xbc, 0x58, 0xb7, 0x53, 0x4d, 0x0, 0xf2, 0x3f, 0x5e, 0x36, 0x43, 0x5f, 0xc3, 0xf0, 0xdf, 0x17, 0xd7, 0xa6, 0xae, 0x60, 0x10, 0xff, 0x57, 0x16, 0xc5, 0x5a, 0xf1, 0x60, 0xe3, 0xe7, 0x5f, 0x37, 0x46, 0x74, 0xba, 0x9a, 0x16, 0xef, 0x37, 0x1c, 0x6f, 0x61, 0x47, 0x1, 0xa5, 0xc7, 0x32, 0x47, 0x38, 0x12, 0x92, 0xb1, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char scroll_button_down_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x21, 0x50, 0x4c, 0x54, 0x45, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0xc3, 0xc3, 0xc3, 0x59, 0x59, 0x59, 0xb3, 0x52, 0xf2, 0x5, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x8, 0xfe, 0x9, 0xd, 0x19, 0x4a, 0xb6, 0xc1, 0xe6, 0x0, 0x0, 0x0, 0x33, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0xf1, 0x33, 0x66, 0x2, 0x1, 0x2a, 0xa3, 0x73, 0xe6, 0xcc, 0x19, 0x10, 0x35, 0x40, 0x1, 0x8, 0xa3, 0x73, 0x6, 0x1, 0x73, 0xe0, 0x96, 0x1a, 0x42, 0x9c, 0x21, 0x2, 0x0, 0x5a, 0xfa, 0x3d, 0xf9, 0xfa, 0xe2, 0x64, 0xe2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char scroll_button_down_hl_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x21, 0x50, 0x4c, 0x54, 0x45, 0x3d, 0x3b, 0x3f, 0x60, 0x5d, 0x62, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x65, 0x62, 0x67, 0x60, 0x5d, 0x62, 0x56, 0x53, 0x58, 0x4b, 0x49, 0x4e, 0xce, 0xce, 0xce, 0x59, 0x59, 0x59, 0xb8, 0xf5, 0x6d, 0x48, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x7, 0xfe, 0xc, 0x9, 0x1c, 0xda, 0x2b, 0xa5, 0x57, 0x0, 0x0, 0x0, 0x33, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0xf1, 0x33, 0x66, 0x2, 0x1, 0x2a, 0xa3, 0x73, 0xe6, 0xcc, 0x19, 0x10, 0x35, 0x40, 0x1, 0x8, 0xa3, 0x73, 0x6, 0x1, 0x73, 0xe0, 0x96, 0x1a, 0x42, 0x9c, 0x21, 0x2, 0x0, 0x5a, 0xfa, 0x3d, 0xf9, 0xfa, 0xe2, 0x64, 0xe2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char scroll_button_left_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0xc3, 0xc3, 0xc3, 0xc2, 0xc2, 0xc2, 0xc1, 0xc1, 0xc1, 0xc0, 0xc0, 0xc0, 0xbf, 0xbf, 0xbf, 0xbe, 0xbe, 0xbe, 0x59, 0x59, 0x59, 0x8e, 0x47, 0x76, 0xf1, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x8, 0xfe, 0x9, 0xd, 0x19, 0x4a, 0xb6, 0xc1, 0xe6, 0x0, 0x0, 0x0, 0x3e, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0x51, 0x19, 0x33, 0xa1, 0x8c, 0xae, 0x55, 0x50, 0xc6, 0x2e, 0x28, 0xa3, 0x7b, 0xf7, 0x6e, 0x8, 0xa3, 0xe7, 0xcc, 0x19, 0xa8, 0x14, 0x9c, 0xd1, 0x7b, 0x17, 0xa6, 0xfd, 0x1d, 0x86, 0x81, 0x60, 0x6, 0xdc, 0x52, 0x43, 0x88, 0x33, 0x44, 0x0, 0xcc, 0x4e, 0x3f, 0xd1, 0x4, 0x90, 0xbf, 0x60, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -334,14 +270,6 @@ static const unsigned char scroll_button_right_hl_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x3d, 0x3b, 0x3f, 0x60, 0x5d, 0x62, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x65, 0x62, 0x67, 0x60, 0x5d, 0x62, 0x56, 0x53, 0x58, 0x4b, 0x49, 0x4e, 0xc9, 0xc9, 0xc9, 0xc8, 0xc8, 0xc8, 0xc6, 0xc6, 0xc6, 0xc7, 0xc7, 0xc7, 0xc5, 0xc5, 0xc5, 0xc4, 0xc4, 0xc4, 0xc3, 0xc3, 0xc3, 0xc2, 0xc2, 0xc2, 0x2e, 0x3d, 0xb1, 0x1e, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x7, 0xfe, 0xc, 0x9, 0x1c, 0xda, 0x2b, 0xa5, 0x57, 0x0, 0x0, 0x0, 0x49, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x65, 0xc8, 0x31, 0x16, 0x2, 0x20, 0x10, 0x43, 0xc1, 0xe4, 0x83, 0xdc, 0xff, 0xb8, 0x88, 0xf, 0x57, 0xb, 0x8b, 0x80, 0x53, 0xe, 0xf2, 0x23, 0x18, 0xc6, 0x68, 0x61, 0x74, 0xca, 0xa, 0x2e, 0x74, 0xf9, 0x85, 0xfd, 0x17, 0x5c, 0x81, 0xfb, 0x11, 0x2a, 0xaa, 0x65, 0x80, 0x20, 0xc3, 0x5f, 0xaf, 0x2b, 0x96, 0xce, 0x78, 0xea, 0x88, 0x39, 0x95, 0x91, 0x70, 0x29, 0x94, 0xd9, 0x6b, 0x87, 0xf5, 0xfe, 0x0, 0xc6, 0xa7, 0x1b, 0x66, 0x7b, 0x42, 0xf1, 0x14, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char scroll_button_up_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x21, 0x50, 0x4c, 0x54, 0x45, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0xc3, 0xc3, 0xc3, 0x59, 0x59, 0x59, 0xb3, 0x52, 0xf2, 0x5, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x8, 0xfe, 0x9, 0xd, 0x19, 0x4a, 0xb6, 0xc1, 0xe6, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0xb1, 0x33, 0x3a, 0x67, 0x40, 0x19, 0x33, 0x67, 0x42, 0x18, 0x9d, 0x33, 0x67, 0xce, 0x0, 0x33, 0x66, 0x2, 0x1, 0x2a, 0x3, 0x9f, 0x39, 0x10, 0x6, 0xdc, 0x52, 0x43, 0x88, 0x33, 0x44, 0x0, 0x59, 0xc8, 0x3d, 0xf9, 0xf, 0x68, 0xc5, 0xa9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char scroll_button_up_hl_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x21, 0x50, 0x4c, 0x54, 0x45, 0x3d, 0x3b, 0x3f, 0x60, 0x5d, 0x62, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x65, 0x62, 0x67, 0x60, 0x5d, 0x62, 0x56, 0x53, 0x58, 0x4b, 0x49, 0x4e, 0xce, 0xce, 0xce, 0x59, 0x59, 0x59, 0xb8, 0xf5, 0x6d, 0x48, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x7, 0xfe, 0xc, 0x9, 0x1c, 0xda, 0x2b, 0xa5, 0x57, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0xb1, 0x33, 0x3a, 0x67, 0x40, 0x19, 0x33, 0x67, 0x42, 0x18, 0x9d, 0x33, 0x67, 0xce, 0x0, 0x33, 0x66, 0x2, 0x1, 0x2a, 0x3, 0x9f, 0x39, 0x10, 0x6, 0xdc, 0x52, 0x43, 0x88, 0x33, 0x44, 0x0, 0x59, 0xc8, 0x3d, 0xf9, 0xf, 0x68, 0xc5, 0xa9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char scroll_grabber_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x5d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x5b, 0x59, 0x61, 0x5b, 0x59, 0x61, 0x5a, 0x58, 0x60, 0x59, 0x57, 0x5f, 0x5a, 0x58, 0x60, 0x5a, 0x58, 0x60, 0x57, 0x56, 0x5e, 0x58, 0x56, 0x5e, 0x56, 0x55, 0x5d, 0x57, 0x55, 0x5d, 0x57, 0x55, 0x5d, 0x55, 0x53, 0x5b, 0x55, 0x53, 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0x9b, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -422,10 +350,6 @@ static const unsigned char toggle_on_disabled_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x20, 0x8, 0x6, 0x0, 0x0, 0x0, 0xa2, 0x9d, 0x7e, 0x84, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x12, 0x0, 0x0, 0xb, 0x12, 0x1, 0xd2, 0xdd, 0x7e, 0xfc, 0x0, 0x0, 0x6, 0x54, 0x49, 0x44, 0x41, 0x54, 0x68, 0x43, 0xed, 0x59, 0x4b, 0x6f, 0x1b, 0x55, 0x14, 0x3e, 0x71, 0xfc, 0x9a, 0xd8, 0x4e, 0x9c, 0x38, 0x6e, 0x62, 0xe7, 0x21, 0xb5, 0x6e, 0x51, 0xd5, 0x5, 0xa8, 0xac, 0x93, 0x14, 0x89, 0x22, 0x84, 0xba, 0x60, 0x53, 0xb1, 0x29, 0x12, 0x42, 0xa0, 0xfe, 0x1, 0x7e, 0x1, 0x7b, 0xb6, 0x6c, 0xaa, 0x82, 0xa8, 0xc4, 0x96, 0x5f, 0x50, 0x21, 0x55, 0x34, 0x1b, 0x4a, 0x17, 0x65, 0x51, 0x9, 0x85, 0x3c, 0x9b, 0xb4, 0x4d, 0xfd, 0x76, 0xfc, 0x7e, 0xf3, 0x7d, 0x37, 0x33, 0xc6, 0x76, 0xed, 0xcc, 0x38, 0x4e, 0x52, 0x21, 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0x0, 0xd, 0x74, 0x52, 0x4e, 0x53, 0xa, 0x1a, 0x26, 0x29, 0x2a, 0x48, 0x65, 0x6d, 0x6e, 0x66, 0xf5, 0xfe, 0xcc, 0xff, 0xb7, 0x4a, 0xbe, 0x0, 0x0, 0x0, 0x38, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x60, 0x54, 0x76, 0x1, 0x2, 0x23, 0x1, 0x6, 0xd1, 0xf4, 0xe, 0x20, 0x28, 0xb, 0x64, 0xd0, 0x5c, 0x7d, 0x17, 0x8, 0x76, 0x4d, 0x62, 0x70, 0x7f, 0x7f, 0x6, 0x8, 0xfe, 0x95, 0x30, 0x78, 0xdc, 0x1, 0x31, 0xce, 0xb6, 0x50, 0xc8, 0x80, 0x1b, 0x8, 0xb7, 0x2, 0x6e, 0x29, 0xdc, 0x19, 0x0, 0xcf, 0x24, 0x4d, 0xb3, 0xd0, 0x4d, 0xb9, 0x40, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -438,18 +362,6 @@ static const unsigned char tree_bg_disabled_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x8, 0x4, 0x0, 0x0, 0x0, 0x27, 0x3b, 0x7, 0x36, 0x0, 0x0, 0x0, 0x4e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x94, 0xc8, 0x67, 0x6b, 0x60, 0xe6, 0x60, 0x64, 0x80, 0x80, 0xff, 0xc, 0x7f, 0x7f, 0xfc, 0x6a, 0x60, 0x94, 0xfb, 0xc0, 0xce, 0xcf, 0xc2, 0x80, 0x10, 0xfc, 0xc3, 0xf0, 0xf3, 0x23, 0xa3, 0xe2, 0x4f, 0xe, 0x36, 0x54, 0xc1, 0x1f, 0xbf, 0x18, 0x95, 0xbe, 0x73, 0x70, 0xb0, 0x30, 0xc0, 0x1, 0x48, 0xf0, 0x7, 0x85, 0x82, 0x58, 0x2d, 0xc2, 0xe6, 0xa4, 0x4f, 0x20, 0xc7, 0x37, 0x32, 0xb3, 0x23, 0x39, 0xfe, 0xfb, 0xaf, 0x46, 0x0, 0xee, 0x2a, 0x2f, 0xce, 0x4c, 0x47, 0x66, 0xf6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char tree_bg_focus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x8, 0x6, 0x0, 0x0, 0x0, 0x73, 0x7a, 0x7a, 0xf4, 0x0, 0x0, 0x2, 0x7f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x62, 0x91, 0x16, 0x97, 0x30, 0x63, 0x60, 0x60, 0x38, 0xc9, 0x30, 0x30, 0xc0, 0x9c, 0x11, 0xe8, 0x80, 0xff, 0x6b, 0x3, 0x7f, 0xd, 0x88, 0xed, 0xc1, 0xeb, 0xd9, 0x18, 0x58, 0x60, 0x1c, 0x9e, 0xac, 0xdd, 0x0, 0x5a, 0xcb, 0x6, 0xc5, 0x99, 0x23, 0x6, 0xa2, 0xaf, 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0x96, 0x46, 0x77, 0x1c, 0xf8, 0x16, 0x71, 0xa0, 0x2f, 0xfc, 0x5a, 0xe7, 0x5d, 0x6b, 0x13, 0x76, 0x73, 0x89, 0x38, 0x72, 0x35, 0x1, 0x10, 0xfa, 0x9, 0x20, 0xe, 0xa4, 0xa9, 0x9f, 0xba, 0xc6, 0x5, 0x2f, 0x0, 0x6d, 0x43, 0x77, 0x6c, 0xab, 0x66, 0x6c, 0xa7, 0x7f, 0x73, 0x60, 0x77, 0x21, 0xe7, 0xf7, 0x53, 0x36, 0x75, 0x2, 0xfc, 0x37, 0x96, 0x15, 0xd1, 0x28, 0xc6, 0xff, 0x65, 0xa0, 0xd, 0x60, 0x2, 0x63, 0x4, 0x0, 0xf5, 0x8e, 0x13, 0x81, 0xf4, 0x3c, 0x86, 0x81, 0x1, 0x49, 0x0, 0x33, 0xd4, 0x35, 0xaa, 0x8d, 0x7e, 0xfe, 0xa5, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char tree_cursor_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xe, 0x0, 0x0, 0x0, 0xe, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x96, 0xdd, 0xe3, 0x0, 0x0, 0x0, 0xc3, 0x50, 0x4c, 0x54, 0x45, 0xd4, 0xab, 0x9e, 0xd3, 0xaa, 0x9d, 0xd4, 0xab, 0x9e, 0xd3, 0xaa, 0x9d, 0xd4, 0xab, 0x9c, 0xd4, 0xac, 0x9e, 0xd5, 0xaf, 0xa3, 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0x67, 0x54, 0x93, 0x62, 0x51, 0x88, 0x60, 0x50, 0x9e, 0xe4, 0xa3, 0x87, 0x0, 0x0, 0x0, 0x3a, 0x74, 0x52, 0x4e, 0x53, 0x32, 0x2f, 0x30, 0x33, 0x38, 0x40, 0x32, 0x2f, 0x2f, 0x2f, 0x31, 0x33, 0x33, 0x33, 0x36, 0x38, 0x31, 0x2f, 0x30, 0x31, 0x33, 0x33, 0x35, 0x2f, 0x2f, 0x2f, 0x30, 0x32, 0x33, 0x33, 0x33, 0x2f, 0x2f, 0x2f, 0x30, 0x30, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x32, 0x2f, 0x2f, 0x2f, 0xb8, 0xf, 0x95, 0x41, 0x0, 0x0, 0x0, 0x64, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x4d, 0xc9, 0x1, 0xa, 0x2, 0x31, 0xc, 0x44, 0xd1, 0xff, 0xdb, 0xec, 0x2a, 0x1e, 0x48, 0xc0, 0xfb, 0x7b, 0x2c, 0x3b, 0x96, 0x2c, 0x88, 0x3, 0x19, 0x78, 0x19, 0x5f, 0xfc, 0xa7, 0x7c, 0xb, 0x78, 0xd5, 0xb3, 0x3c, 0x45, 0xf5, 0xea, 0xf2, 0x21, 0xb4, 0xc2, 0xd8, 0xbc, 0x19, 0xcd, 0xb0, 0xab, 0xbc, 0x83, 0xa4, 0x1f, 0x6c, 0x1e, 0x82, 0xca, 0x67, 0x2c, 0x2d, 0xe, 0x25, 0x31, 0x67, 0x6a, 0x51, 0x99, 0xc0, 0xc8, 0xbe, 0x35, 0xcc, 0x45, 0xc, 0xca, 0xdc, 0x1c, 0x6, 0x70, 0x8f, 0xa1, 0xd7, 0x36, 0x13, 0xe8, 0xb5, 0x6d, 0x18, 0x6b, 0xb3, 0xf8, 0x65, 0xe6, 0xb, 0x36, 0x5c, 0x24, 0xde, 0x86, 0x96, 0x3a, 0xaf, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char tree_cursor_unfocus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xe, 0x0, 0x0, 0x0, 0xe, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x96, 0xdd, 0xe3, 0x0, 0x0, 0x0, 0x96, 0x50, 0x4c, 0x54, 0x45, 0xc0, 0xb5, 0xb2, 0xbf, 0xb4, 0xb1, 0xc0, 0xb5, 0xb2, 0xbf, 0xb4, 0xb1, 0xbf, 0xb5, 0xb1, 0xc0, 0xb5, 0xb2, 0xc3, 0xb8, 0xb5, 0xc3, 0xb8, 0xb5, 0xc2, 0xb7, 0xb4, 0xc3, 0xb8, 0xb5, 0xc2, 0xb7, 0xb4, 0xc3, 0xb8, 0xb5, 0xc2, 0xb7, 0xb4, 0xc3, 0xb8, 0xb5, 0xc5, 0xba, 0xb7, 0xc5, 0xbc, 0xb9, 0xc5, 0xbc, 0xb9, 0xc5, 0xbc, 0xb9, 0xc5, 0xbc, 0xb9, 0xc5, 0xba, 0xb7, 0xc5, 0xba, 0xb7, 0xc6, 0xbd, 0xba, 0xc7, 0xbe, 0xbb, 0xc7, 0xbe, 0xbb, 0xc6, 0xbd, 0xba, 0xc7, 0xbe, 0xbb, 0xc6, 0xbd, 0xba, 0xca, 0xc1, 0xbe, 0xca, 0xc1, 0xbe, 0xcd, 0xc4, 0xc1, 0xcd, 0xc6, 0xc3, 0xd0, 0xc9, 0xc6, 0xcf, 0xc8, 0xc5, 0xd2, 0xcb, 0xc8, 0xd3, 0xcb, 0xc9, 0xd3, 0xcc, 0xc9, 0xd5, 0xcd, 0xcb, 0xd4, 0xcc, 0xca, 0xd7, 0xd1, 0xcf, 0xd6, 0xd0, 0xce, 0xda, 0xd4, 0xd2, 0xdd, 0xd7, 0xd5, 0xdd, 0xd7, 0xd5, 0x9a, 0x8b, 0x86, 0x94, 0x85, 0x80, 0x8e, 0x80, 0x7a, 0x88, 0x79, 0x74, 0x81, 0x75, 0x6f, 0x7a, 0x6f, 0x6a, 0x73, 0x69, 0x65, 0x9a, 0x51, 0xd2, 0xe3, 0x0, 0x0, 0x0, 0x2b, 0x74, 0x52, 0x4e, 0x53, 0x32, 0x2f, 0x30, 0x33, 0x38, 0x40, 0x32, 0x2f, 0x2f, 0x31, 0x33, 0x33, 0x36, 0x38, 0x31, 0x2f, 0x30, 0x31, 0x33, 0x33, 0x35, 0x2f, 0x2f, 0x30, 0x32, 0x33, 0x33, 0x2f, 0x30, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x32, 0x2f, 0x82, 0xd8, 0x8a, 0x2f, 0x0, 0x0, 0x0, 0x5f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x62, 0xd1, 0x66, 0x40, 0x6, 0x2c, 0x8c, 0x57, 0x0, 0x2d, 0xc9, 0x87, 0x15, 0x4, 0x51, 0x8, 0x42, 0xd1, 0x7, 0x13, 0x3b, 0xd9, 0xfe, 0x1b, 0x1c, 0x16, 0xcf, 0xf, 0xa6, 0xab, 0x6a, 0xd3, 0x2a, 0xbf, 0x53, 0xb7, 0x66, 0xa8, 0x63, 0xe9, 0xd4, 0xbb, 0x88, 0x82, 0xcb, 0x47, 0xd9, 0xb, 0x54, 0xde, 0xec, 0x57, 0x97, 0xde, 0x63, 0x94, 0x12, 0xab, 0xec, 0xec, 0x56, 0xce, 0x69, 0x28, 0xc8, 0x9f, 0xbf, 0x9c, 0x39, 0xd8, 0x16, 0x47, 0x69, 0x65, 0xc, 0xe, 0xc3, 0x8e, 0xeb, 0x69, 0x28, 0x1, 0x0, 0xb0, 0xae, 0x0, 0x0, 0x90, 0x3f, 0xa6, 0x5b, 0x1b, 0xad, 0x12, 0x69, 0xd7, 0x5c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char tree_title_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x1, 0x3, 0x0, 0x0, 0x0, 0x25, 0x3d, 0x6d, 0x22, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x25, 0x23, 0x25, 0x4c, 0x4a, 0x4e, 0x1, 0xf9, 0x98, 0x2e, 0x0, 0x0, 0x0, 0xb, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x11, 0x0, 0x0, 0x0, 0x30, 0x0, 0x1, 0x6e, 0xa6, 0xf, 0x3f, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; diff --git a/scene/resources/default_theme/tool_button_pressed.png b/scene/resources/default_theme/tool_button_pressed.png Binary files differdeleted file mode 100644 index 5494475792..0000000000 --- a/scene/resources/default_theme/tool_button_pressed.png +++ /dev/null diff --git a/scene/resources/default_theme/tree_bg_focus.png b/scene/resources/default_theme/tree_bg_focus.png Binary files differdeleted file mode 100644 index aadc6b0db4..0000000000 --- a/scene/resources/default_theme/tree_bg_focus.png +++ /dev/null diff --git a/scene/resources/default_theme/tree_cursor.png b/scene/resources/default_theme/tree_cursor.png Binary files differdeleted file mode 100644 index 2b8722d066..0000000000 --- a/scene/resources/default_theme/tree_cursor.png +++ /dev/null diff --git a/scene/resources/default_theme/tree_cursor_unfocus.png b/scene/resources/default_theme/tree_cursor_unfocus.png Binary files differdeleted file mode 100644 index bfaebbea85..0000000000 --- a/scene/resources/default_theme/tree_cursor_unfocus.png +++ /dev/null diff --git a/scene/resources/dynamic_font_stb.cpp b/scene/resources/dynamic_font_stb.cpp index 3b44f05b94..ccff617a16 100644 --- a/scene/resources/dynamic_font_stb.cpp +++ b/scene/resources/dynamic_font_stb.cpp @@ -55,7 +55,7 @@ void DynamicFontData::lock() { void DynamicFontData::unlock() { - fr = PoolVector<uint8_t>::Read(); + fr.release(); } void DynamicFontData::set_font_data(const PoolVector<uint8_t> &p_font) { diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 6443b44bb6..aff274cd21 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -98,7 +98,7 @@ Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { } } - facesw = PoolVector<Vector3>::Write(); + facesw.release(); triangle_mesh = Ref<TriangleMesh>(memnew(TriangleMesh)); triangle_mesh->create(faces); @@ -436,7 +436,7 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const { r[i] = t; } - r = PoolVector<Vector3>::Write(); + r.release(); arrays[ARRAY_VERTEX] = vertices; if (!has_indices) { @@ -452,7 +452,7 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const { iw[j + 2] = j + 1; } - iw = PoolVector<int>::Write(); + iw.release(); arrays[ARRAY_INDEX] = new_indices; } else { @@ -461,7 +461,7 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const { SWAP(ir[j + 1], ir[j + 2]); } - ir = PoolVector<int>::Write(); + ir.release(); arrays[ARRAY_INDEX] = indices; } } diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 496b1b2bdc..2588e41951 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -307,7 +307,7 @@ Array SurfaceTool::commit_to_arrays() { } } - w = PoolVector<Vector3>::Write(); + w.release(); a[i] = array; } break; @@ -335,7 +335,7 @@ Array SurfaceTool::commit_to_arrays() { } } - w = PoolVector<Vector2>::Write(); + w.release(); a[i] = array; } break; case Mesh::ARRAY_TANGENT: { @@ -358,7 +358,7 @@ Array SurfaceTool::commit_to_arrays() { w[idx + 3] = d < 0 ? -1 : 1; } - w = PoolVector<float>::Write(); + w.release(); a[i] = array; } break; @@ -375,7 +375,7 @@ Array SurfaceTool::commit_to_arrays() { w[idx] = v.color; } - w = PoolVector<Color>::Write(); + w.release(); a[i] = array; } break; case Mesh::ARRAY_BONES: { @@ -396,7 +396,7 @@ Array SurfaceTool::commit_to_arrays() { } } - w = PoolVector<int>::Write(); + w.release(); a[i] = array; } break; @@ -418,7 +418,7 @@ Array SurfaceTool::commit_to_arrays() { } } - w = PoolVector<float>::Write(); + w.release(); a[i] = array; } break; @@ -436,7 +436,7 @@ Array SurfaceTool::commit_to_arrays() { w[idx] = E->get(); } - w = PoolVector<int>::Write(); + w.release(); a[i] = array; } break; diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 899abfc9f9..bd5ce91e77 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -731,6 +731,8 @@ void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_sha Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Shape2D>()); + ERR_FAIL_COND_V(p_shape_id < 0, Ref<Shape2D>()); + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].shape; @@ -740,6 +742,7 @@ Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const { void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset) { ERR_FAIL_COND(!tile_map.has(p_id)); + ERR_FAIL_COND(p_shape_id < 0); if (p_shape_id >= tile_map[p_id].shapes_data.size()) tile_map[p_id].shapes_data.resize(p_shape_id + 1); @@ -750,6 +753,8 @@ void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), Transform2D()); + ERR_FAIL_COND_V(p_shape_id < 0, Transform2D()); + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].shape_transform; @@ -780,6 +785,8 @@ void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_ bool TileSet::tile_get_shape_one_way(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), false); + ERR_FAIL_COND_V(p_shape_id < 0, false); + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].one_way_collision; @@ -800,6 +807,8 @@ void TileSet::tile_set_shape_one_way_margin(int p_id, int p_shape_id, float p_ma float TileSet::tile_get_shape_one_way_margin(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), 0); + ERR_FAIL_COND_V(p_shape_id < 0, 0); + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].one_way_collision_margin; diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index a44471a365..746edc65b0 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -357,9 +357,13 @@ int VisualShaderNodeTexture::get_output_port_count() const { return 2; } VisualShaderNodeTexture::PortType VisualShaderNodeTexture::get_output_port_type(int p_port) const { + if (p_port == 0 && source == SOURCE_DEPTH) + return PORT_TYPE_SCALAR; return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; } String VisualShaderNodeTexture::get_output_port_name(int p_port) const { + if (p_port == 0 && source == SOURCE_DEPTH) + return "depth"; return p_port == 0 ? "rgb" : "alpha"; } @@ -475,6 +479,41 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader: return code; } + if (p_for_preview) // DEPTH_TEXTURE is not supported in preview(canvas_item) shader + { + if (source == SOURCE_DEPTH) { + String code; + code += "\t" + p_output_vars[0] + " = 0.0;\n"; + code += "\t" + p_output_vars[1] + " = 1.0;\n"; + return code; + } + } + + if (source == SOURCE_DEPTH && p_mode == Shader::MODE_SPATIAL && p_type == VisualShader::TYPE_FRAGMENT) { + + String code = "\t{\n"; + if (p_input_vars[0] == String()) { //none bound, do nothing + + code += "\t\tfloat _depth = 0.0;\n"; + + } else if (p_input_vars[1] == String()) { + //no lod + code += "\t\tfloat _depth = texture( DEPTH_TEXTURE , " + p_input_vars[0] + ".xy ).r;\n"; + } else { + code += "\t\tfloat _depth = textureLod( DEPTH_TEXTURE , " + p_input_vars[0] + ".xy , " + p_input_vars[1] + " ).r;\n"; + } + + code += "\t\t" + p_output_vars[0] + " = _depth;\n"; + code += "\t\t" + p_output_vars[1] + " = 1.0;\n"; + code += "\t}\n"; + return code; + } else if (source == SOURCE_DEPTH) { + String code; + code += "\t" + p_output_vars[0] + " = 0.0;\n"; + code += "\t" + p_output_vars[1] + " = 1.0;\n"; + return code; + } + //none String code; code += "\t" + p_output_vars[0] + " = vec3(0.0);\n"; @@ -543,6 +582,14 @@ String VisualShaderNodeTexture::get_warning(Shader::Mode p_mode, VisualShader::T return String(); // all good } + if (source == SOURCE_DEPTH && p_mode == Shader::MODE_SPATIAL && p_type == VisualShader::TYPE_FRAGMENT) { + + if (get_output_port_for_preview() == 0) { // DEPTH_TEXTURE is not supported in preview(canvas_item) shader + return TTR("Invalid source for preview."); + } + return String(); // all good + } + return TTR("Invalid source for shader."); } @@ -557,7 +604,7 @@ void VisualShaderNodeTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_texture_type", "value"), &VisualShaderNodeTexture::set_texture_type); ClassDB::bind_method(D_METHOD("get_texture_type"), &VisualShaderNodeTexture::get_texture_type); - ADD_PROPERTY(PropertyInfo(Variant::INT, "source", PROPERTY_HINT_ENUM, "Texture,Screen,Texture2D,NormalMap2D"), "set_source", "get_source"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "source", PROPERTY_HINT_ENUM, "Texture,Screen,Texture2D,NormalMap2D,Depth"), "set_source", "get_source"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_type", PROPERTY_HINT_ENUM, "Data,Color,Normalmap"), "set_texture_type", "get_texture_type"); @@ -565,6 +612,7 @@ void VisualShaderNodeTexture::_bind_methods() { BIND_ENUM_CONSTANT(SOURCE_SCREEN); BIND_ENUM_CONSTANT(SOURCE_2D_TEXTURE); BIND_ENUM_CONSTANT(SOURCE_2D_NORMAL); + BIND_ENUM_CONSTANT(SOURCE_DEPTH); BIND_ENUM_CONSTANT(TYPE_DATA); BIND_ENUM_CONSTANT(TYPE_COLOR); BIND_ENUM_CONSTANT(TYPE_NORMALMAP); diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h index ef64b50711..235714f697 100644 --- a/scene/resources/visual_shader_nodes.h +++ b/scene/resources/visual_shader_nodes.h @@ -198,7 +198,8 @@ public: SOURCE_TEXTURE, SOURCE_SCREEN, SOURCE_2D_TEXTURE, - SOURCE_2D_NORMAL + SOURCE_2D_NORMAL, + SOURCE_DEPTH }; enum TextureType { |