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Diffstat (limited to 'scene')
-rw-r--r--scene/register_scene_types.cpp12
-rw-r--r--scene/resources/resource_format_text.cpp6
2 files changed, 12 insertions, 6 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 47b8b6073b..996d249bbf 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -372,7 +372,11 @@ void register_scene_types() {
OS::get_singleton()->yield(); //may take time to init
- AcceptDialog::set_swap_cancel_ok(GLOBAL_DEF_NOVAL("gui/common/swap_cancel_ok", bool(DisplayServer::get_singleton()->get_swap_cancel_ok())));
+ bool swap_cancel_ok = false;
+ if (DisplayServer::get_singleton()) {
+ swap_cancel_ok = GLOBAL_DEF_NOVAL("gui/common/swap_cancel_ok", bool(DisplayServer::get_singleton()->get_swap_cancel_ok()));
+ }
+ AcceptDialog::set_swap_cancel_ok(swap_cancel_ok);
#endif
/* REGISTER 3D */
@@ -912,8 +916,10 @@ void register_scene_types() {
}
}
- // Always make the default theme to avoid invalid default font/icon/style in the given theme
- make_default_theme(default_theme_hidpi, font);
+ // Always make the default theme to avoid invalid default font/icon/style in the given theme.
+ if (RenderingServer::get_singleton()) {
+ make_default_theme(default_theme_hidpi, font);
+ }
if (theme_path != String()) {
Ref<Theme> theme = ResourceLoader::load(theme_path);
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 93db8b725f..d4d8018d43 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -572,7 +572,7 @@ Error ResourceLoaderText::load() {
}
}
- if (progress) {
+ if (progress && resources_total > 0) {
*progress = resource_current / float(resources_total);
}
}
@@ -640,7 +640,7 @@ Error ResourceLoaderText::load() {
return error;
} else {
error = OK;
- if (progress) {
+ if (progress && resources_total > 0) {
*progress = resource_current / float(resources_total);
}
@@ -674,7 +674,7 @@ Error ResourceLoaderText::load() {
resource_current++;
- if (progress) {
+ if (progress && resources_total > 0) {
*progress = resource_current / float(resources_total);
}