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-rw-r--r--scene/2d/ray_cast_2d.cpp2
-rw-r--r--scene/3d/ray_cast.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index 4a774b0198..6cda52fa4e 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -33,7 +33,7 @@
void RayCast2D::set_cast_to(const Vector2& p_point) {
cast_to=p_point;
- if (is_inside_tree() && get_tree()->is_editor_hint())
+ if (is_inside_tree() && (get_tree()->is_editor_hint() || get_tree()->is_debugging_collisions_hint()))
update();
}
diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp
index ab2c4fc8dc..29813597fa 100644
--- a/scene/3d/ray_cast.cpp
+++ b/scene/3d/ray_cast.cpp
@@ -33,7 +33,7 @@
void RayCast::set_cast_to(const Vector3& p_point) {
cast_to=p_point;
- if (is_inside_tree() && get_tree()->is_editor_hint())
+ if (is_inside_tree() && (get_tree()->is_editor_hint() || get_tree()->is_debugging_collisions_hint()))
update_gizmo();
}