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-rw-r--r--scene/2d/line_2d.cpp7
-rw-r--r--scene/2d/polygon_2d.cpp9
-rw-r--r--scene/3d/camera_3d.cpp6
-rw-r--r--scene/3d/occluder_instance_3d.cpp2
-rw-r--r--scene/3d/sprite_3d.cpp4
-rw-r--r--scene/3d/vehicle_body_3d.cpp10
-rw-r--r--scene/animation/animation_player.cpp6
-rw-r--r--scene/gui/nine_patch_rect.cpp4
-rw-r--r--scene/gui/scroll_bar.cpp5
-rw-r--r--scene/gui/tree.cpp12
-rw-r--r--scene/gui/video_stream_player.cpp42
-rw-r--r--scene/resources/packed_scene.cpp4
-rw-r--r--scene/resources/surface_tool.cpp27
-rw-r--r--scene/resources/visual_shader_particle_nodes.cpp4
14 files changed, 43 insertions, 99 deletions
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp
index 312ba0272e..2716bb2e25 100644
--- a/scene/2d/line_2d.cpp
+++ b/scene/2d/line_2d.cpp
@@ -247,10 +247,7 @@ float Line2D::get_sharp_limit() const {
}
void Line2D::set_round_precision(int p_precision) {
- if (p_precision < 1) {
- p_precision = 1;
- }
- _round_precision = p_precision;
+ _round_precision = MAX(1, p_precision);
update();
}
@@ -409,7 +406,7 @@ void Line2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "end_cap_mode", PROPERTY_HINT_ENUM, "None,Box,Round"), "set_end_cap_mode", "get_end_cap_mode");
ADD_GROUP("Border", "");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sharp_limit"), "set_sharp_limit", "get_sharp_limit");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "round_precision"), "set_round_precision", "get_round_precision");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "round_precision", PROPERTY_HINT_RANGE, "1,32,1"), "set_round_precision", "get_round_precision");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "antialiased"), "set_antialiased", "get_antialiased");
BIND_ENUM_CONSTANT(LINE_JOINT_SHARP);
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index 1f4dec6864..1fe4adb4db 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -428,15 +428,6 @@ Vector<Color> Polygon2D::get_vertex_colors() const {
void Polygon2D::set_texture(const Ref<Texture2D> &p_texture) {
texture = p_texture;
-
- /*if (texture.is_valid()) {
- uint32_t flags=texture->get_flags();
- flags&=~Texture::FLAG_REPEAT;
- if (tex_tile)
- flags|=Texture::FLAG_REPEAT;
-
- texture->set_flags(flags);
- }*/
update();
}
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp
index 375692d049..4eace17cc0 100644
--- a/scene/3d/camera_3d.cpp
+++ b/scene/3d/camera_3d.cpp
@@ -82,12 +82,6 @@ void Camera3D::_update_camera() {
RenderingServer::get_singleton()->camera_set_transform(camera, get_camera_transform());
- // here goes listener stuff
- /*
- if (viewport_ptr && is_inside_scene() && is_current())
- get_viewport()->_camera_3d_transform_changed_notify();
- */
-
if (get_tree()->is_node_being_edited(this) || !is_current()) {
return;
}
diff --git a/scene/3d/occluder_instance_3d.cpp b/scene/3d/occluder_instance_3d.cpp
index 2488bfb8ba..855922c341 100644
--- a/scene/3d/occluder_instance_3d.cpp
+++ b/scene/3d/occluder_instance_3d.cpp
@@ -192,7 +192,6 @@ void QuadOccluder3D::set_size(const Vector2 &p_size) {
}
size = p_size.max(Vector2());
- ;
_update();
}
@@ -237,7 +236,6 @@ void BoxOccluder3D::set_size(const Vector3 &p_size) {
}
size = Vector3(MAX(p_size.x, 0.0f), MAX(p_size.y, 0.0f), MAX(p_size.z, 0.0f));
- ;
_update();
}
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 68c9ff8ece..b9fb3e9287 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -696,10 +696,6 @@ Rect2 Sprite3D::get_item_rect() const {
if (texture.is_null()) {
return Rect2(0, 0, 1, 1);
}
- /*
- if (texture.is_null())
- return CanvasItem::get_item_rect();
- */
Size2 s;
diff --git a/scene/3d/vehicle_body_3d.cpp b/scene/3d/vehicle_body_3d.cpp
index a5fd3a7dd0..8d02d26fc4 100644
--- a/scene/3d/vehicle_body_3d.cpp
+++ b/scene/3d/vehicle_body_3d.cpp
@@ -116,9 +116,7 @@ TypedArray<String> VehicleWheel3D::get_configuration_warnings() const {
}
void VehicleWheel3D::_update(PhysicsDirectBodyState3D *s) {
- if (m_raycastInfo.m_isInContact)
-
- {
+ if (m_raycastInfo.m_isInContact) {
real_t project = m_raycastInfo.m_contactNormalWS.dot(m_raycastInfo.m_wheelDirectionWS);
Vector3 chassis_velocity_at_contactPoint;
Vector3 relpos = m_raycastInfo.m_contactPointWS - s->get_transform().origin;
@@ -135,11 +133,7 @@ void VehicleWheel3D::_update(PhysicsDirectBodyState3D *s) {
m_suspensionRelativeVelocity = projVel * inv;
m_clippedInvContactDotSuspension = inv;
}
-
- }
-
- else // Not in contact : position wheel in a nice (rest length) position
- {
+ } else { // Not in contact : position wheel in a nice (rest length) position
m_raycastInfo.m_suspensionLength = m_suspensionRestLength;
m_suspensionRelativeVelocity = real_t(0.0);
m_raycastInfo.m_contactNormalWS = -m_raycastInfo.m_wheelDirectionWS;
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 7ad76e43a2..e243915c13 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -595,18 +595,12 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
}
if (update_mode == Animation::UPDATE_CONTINUOUS || update_mode == Animation::UPDATE_CAPTURE || (p_delta == 0 && update_mode == Animation::UPDATE_DISCRETE)) { //delta == 0 means seek
-
Variant value = a->value_track_interpolate(i, p_time);
if (value == Variant()) {
continue;
}
- //thanks to trigger mode, this should be solved now..
- /*
- if (p_delta==0 && value.get_type()==Variant::STRING)
- continue; // doing this with strings is messy, should find another way
- */
if (pa->accum_pass != accum_pass) {
ERR_CONTINUE(cache_update_prop_size >= NODE_CACHE_UPDATE_MAX);
cache_update_prop[cache_update_prop_size++] = pa;
diff --git a/scene/gui/nine_patch_rect.cpp b/scene/gui/nine_patch_rect.cpp
index 7940056e2f..4f34ece86f 100644
--- a/scene/gui/nine_patch_rect.cpp
+++ b/scene/gui/nine_patch_rect.cpp
@@ -95,10 +95,6 @@ void NinePatchRect::set_texture(const Ref<Texture2D> &p_tex) {
}
texture = p_tex;
update();
- /*
- if (texture.is_valid())
- texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
- */
update_minimum_size();
emit_signal(SceneStringNames::get_singleton()->texture_changed);
}
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index b04cb39920..e1b0e8cca8 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -426,11 +426,6 @@ double ScrollBar::get_grabber_size() const {
}
float page = (get_page() > 0) ? get_page() : 0;
- /*
- if (grabber_range < get_step())
- grabber_range=get_step();
- */
-
double area_size = get_area_size();
double grabber_size = page / range * area_size;
return grabber_size + get_grabber_min_size();
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index fc0258a760..73cf2b9c6e 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1701,8 +1701,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
bool skip = (p_item == root && hide_root);
if (!skip && (p_pos.y + label_h - cache.offset.y) > 0) {
- //draw separation.
- //if (p_item->get_parent()!=root || !hide_root)
+ // Draw separation.
ERR_FAIL_COND_V(cache.font.is_null(), -1);
@@ -2259,11 +2258,6 @@ void Tree::select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_c
emit_signal(SNAME("item_selected"));
emitted_row = true;
}
- /*
- if (p_col==i)
- p_current->selected_signal.call(p_col);
- */
-
} else if (c.selected) {
if (p_selected != p_current) {
// Deselect other rows.
@@ -4065,10 +4059,6 @@ int Tree::get_edited_column() const {
}
TreeItem *Tree::get_next_selected(TreeItem *p_item) {
- /*
- if (!p_item)
- return nullptr;
- */
if (!root) {
return nullptr;
}
diff --git a/scene/gui/video_stream_player.cpp b/scene/gui/video_stream_player.cpp
index 17dd3123f5..d7c76aa070 100644
--- a/scene/gui/video_stream_player.cpp
+++ b/scene/gui/video_stream_player.cpp
@@ -240,11 +240,11 @@ void VideoStreamPlayer::set_stream(const Ref<VideoStream> &p_stream) {
if (!expand) {
update_minimum_size();
}
-};
+}
Ref<VideoStream> VideoStreamPlayer::get_stream() const {
return stream;
-};
+}
void VideoStreamPlayer::play() {
ERR_FAIL_COND(!is_inside_tree());
@@ -254,10 +254,8 @@ void VideoStreamPlayer::play() {
playback->stop();
playback->play();
set_process_internal(true);
- // AudioServer::get_singleton()->stream_set_active(stream_rid,true);
- // AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
last_audio_time = 0;
-};
+}
void VideoStreamPlayer::stop() {
if (!is_inside_tree()) {
@@ -268,11 +266,10 @@ void VideoStreamPlayer::stop() {
}
playback->stop();
- // AudioServer::get_singleton()->stream_set_active(stream_rid,false);
resampler.flush();
set_process_internal(false);
last_audio_time = 0;
-};
+}
bool VideoStreamPlayer::is_playing() const {
if (playback.is_null()) {
@@ -280,16 +277,16 @@ bool VideoStreamPlayer::is_playing() const {
}
return playback->is_playing();
-};
+}
void VideoStreamPlayer::set_paused(bool p_paused) {
paused = p_paused;
if (playback.is_valid()) {
playback->set_paused(p_paused);
set_process_internal(!p_paused);
- };
+ }
last_audio_time = 0;
-};
+}
bool VideoStreamPlayer::is_paused() const {
return paused;
@@ -313,11 +310,11 @@ int VideoStreamPlayer::get_audio_track() const {
void VideoStreamPlayer::set_volume(float p_vol) {
volume = p_vol;
-};
+}
float VideoStreamPlayer::get_volume() const {
return volume;
-};
+}
void VideoStreamPlayer::set_volume_db(float p_db) {
if (p_db < -79) {
@@ -325,7 +322,7 @@ void VideoStreamPlayer::set_volume_db(float p_db) {
} else {
set_volume(Math::db2linear(p_db));
}
-};
+}
float VideoStreamPlayer::get_volume_db() const {
if (volume == 0) {
@@ -333,21 +330,21 @@ float VideoStreamPlayer::get_volume_db() const {
} else {
return Math::linear2db(volume);
}
-};
+}
String VideoStreamPlayer::get_stream_name() const {
if (stream.is_null()) {
return "<No Stream>";
}
return stream->get_name();
-};
+}
float VideoStreamPlayer::get_stream_position() const {
if (playback.is_null()) {
return 0;
}
return playback->get_playback_position();
-};
+}
void VideoStreamPlayer::set_stream_position(float p_position) {
if (playback.is_valid()) {
@@ -365,14 +362,14 @@ Ref<Texture2D> VideoStreamPlayer::get_video_texture() const {
void VideoStreamPlayer::set_autoplay(bool p_enable) {
autoplay = p_enable;
-};
+}
bool VideoStreamPlayer::has_autoplay() const {
return autoplay;
-};
+}
void VideoStreamPlayer::set_bus(const StringName &p_bus) {
- //if audio is active, must lock this
+ // If audio is active, must lock this.
AudioServer::get_singleton()->lock();
bus = p_bus;
AudioServer::get_singleton()->unlock();
@@ -446,7 +443,6 @@ void VideoStreamPlayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_track", PROPERTY_HINT_RANGE, "0,128,1"), "set_audio_track", "get_audio_track");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream");
- //ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), "set_loop", "has_loop") ;
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_volume_db", "get_volume_db");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume", PROPERTY_HINT_RANGE, "0,15,0.01,exp", PROPERTY_USAGE_NONE), "set_volume", "get_volume");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "has_autoplay");
@@ -461,7 +457,5 @@ void VideoStreamPlayer::_bind_methods() {
VideoStreamPlayer::VideoStreamPlayer() {}
VideoStreamPlayer::~VideoStreamPlayer() {
- // if (stream_rid.is_valid())
- // AudioServer::get_singleton()->free(stream_rid);
- resampler.clear(); //Not necessary here, but make in consistent with other "stream_player" classes
-};
+ resampler.clear(); // Not necessary here, but make in consistent with other "stream_player" classes.
+}
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index f9a4eba978..9d388d465d 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -529,10 +529,6 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
if (!gi.persistent) {
continue;
}
- /*
- if (instance_state_node>=0 && instance_state->is_node_in_group(instance_state_node,gi.name))
- continue; //group was instantiated, don't add here
- */
bool skip = false;
for (const SceneState::PackState &ia : states_stack) {
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 52151ae846..8ff1fde2cf 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -150,12 +150,15 @@ uint32_t SurfaceTool::TriangleHasher::hash(const int *p_triangle) {
int t1 = p_triangle[1];
int t2 = p_triangle[2];
- if (t0 > t1)
+ if (t0 > t1) {
SWAP(t0, t1);
- if (t1 > t2)
+ }
+ if (t1 > t2) {
SWAP(t1, t2);
- if (t0 > t1)
+ }
+ if (t0 > t1) {
SWAP(t0, t1);
+ }
return (t0 * 73856093) ^ (t1 * 19349663) ^ (t2 * 83492791);
}
@@ -165,23 +168,29 @@ bool SurfaceTool::TriangleHasher::compare(const int *p_lhs, const int *p_rhs) {
int r1 = p_rhs[1];
int r2 = p_rhs[2];
- if (r0 > r1)
+ if (r0 > r1) {
SWAP(r0, r1);
- if (r1 > r2)
+ }
+ if (r1 > r2) {
SWAP(r1, r2);
- if (r0 > r1)
+ }
+ if (r0 > r1) {
SWAP(r0, r1);
+ }
int l0 = p_lhs[0];
int l1 = p_lhs[1];
int l2 = p_lhs[2];
- if (l0 > l1)
+ if (l0 > l1) {
SWAP(l0, l1);
- if (l1 > l2)
+ }
+ if (l1 > l2) {
SWAP(l1, l2);
- if (l0 > l1)
+ }
+ if (l0 > l1) {
SWAP(l0, l1);
+ }
return l0 == r0 && l1 == r1 && l2 == r2;
}
diff --git a/scene/resources/visual_shader_particle_nodes.cpp b/scene/resources/visual_shader_particle_nodes.cpp
index 1885211d57..398c33c452 100644
--- a/scene/resources/visual_shader_particle_nodes.cpp
+++ b/scene/resources/visual_shader_particle_nodes.cpp
@@ -1318,7 +1318,7 @@ String VisualShaderNodeParticleOutput::generate_code(Shader::Mode p_mode, Visual
code += tab + "TRANSFORM = " + p_input_vars[5] + ";\n";
}
} else {
- if (!p_input_vars[0].is_empty()) { // active (begin)
+ if (!p_input_vars[0].is_empty()) { // Active (begin).
code += tab + "ACTIVE = " + p_input_vars[0] + ";\n";
code += tab + "if(ACTIVE) {\n";
tab += " ";
@@ -1381,7 +1381,7 @@ String VisualShaderNodeParticleOutput::generate_code(Shader::Mode p_mode, Visual
code += tab + "TRANSFORM " + op + " mat4(vec4(" + p_input_vars[scale] + ", 0, 0, 0), vec4(0, " + p_input_vars[scale] + ", 0, 0), vec4(0, 0, " + p_input_vars[scale] + ", 0), vec4(0, 0, 0, 1));\n";
}
}
- if (!p_input_vars[0].is_empty()) { // active (end)
+ if (!p_input_vars[0].is_empty()) { // Active (end).
code += " }\n";
}
}