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-rw-r--r--scene/2d/node_2d_singleton.cpp30
-rw-r--r--scene/2d/node_2d_singleton.h33
-rw-r--r--scene/3d/body_shape.cpp3
-rw-r--r--scene/3d/navigation_agent.cpp5
-rw-r--r--scene/3d/navigation_agent.h10
-rw-r--r--scene/3d/optimized_spatial_scene.cpp33
-rw-r--r--scene/3d/optimized_spatial_scene.h41
-rw-r--r--scene/animation/animation_player.h1
-rw-r--r--scene/animation/animation_tree_player.h1
-rw-r--r--scene/animation/transitioner.cpp34
-rw-r--r--scene/animation/transitioner.h68
-rw-r--r--scene/gui/custom_button.cpp40
-rw-r--r--scene/gui/custom_button.h43
-rw-r--r--scene/main/misc.cpp40
-rw-r--r--scene/main/misc.h45
-rw-r--r--scene/main/scene_main_loop.h1
-rw-r--r--scene/main/scene_singleton.cpp30
-rw-r--r--scene/main/scene_singleton.h36
-rw-r--r--scene/resources/height_map_shape.cpp33
-rw-r--r--scene/resources/height_map_shape.h38
-rw-r--r--scene/resources/rich_text.cpp33
-rw-r--r--scene/resources/rich_text.h38
22 files changed, 1 insertions, 635 deletions
diff --git a/scene/2d/node_2d_singleton.cpp b/scene/2d/node_2d_singleton.cpp
deleted file mode 100644
index b26804fedf..0000000000
--- a/scene/2d/node_2d_singleton.cpp
+++ /dev/null
@@ -1,30 +0,0 @@
-/*************************************************************************/
-/* node_2d_singleton.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "node_2d_singleton.h"
-
diff --git a/scene/2d/node_2d_singleton.h b/scene/2d/node_2d_singleton.h
deleted file mode 100644
index 0aa6bbf992..0000000000
--- a/scene/2d/node_2d_singleton.h
+++ /dev/null
@@ -1,33 +0,0 @@
-/*************************************************************************/
-/* node_2d_singleton.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef NODE_2D_SINGLETON_H
-#define NODE_2D_SINGLETON_H
-
-
-#endif // NODE_2D_SINGLETON_H
diff --git a/scene/3d/body_shape.cpp b/scene/3d/body_shape.cpp
index e62ab394af..adb0d17753 100644
--- a/scene/3d/body_shape.cpp
+++ b/scene/3d/body_shape.cpp
@@ -32,11 +32,10 @@
#include "scene/resources/ray_shape.h"
#include "scene/resources/box_shape.h"
#include "scene/resources/capsule_shape.h"
-//#include "scene/resources/cylinder_shape.h"
#include "scene/resources/convex_polygon_shape.h"
#include "scene/resources/concave_polygon_shape.h"
-#include "scene/resources/height_map_shape.h"
#include "scene/resources/plane_shape.h"
+//TODO: Implement CylinderShape and HeightMapShape?
#include "mesh_instance.h"
#include "physics_body.h"
#include "quick_hull.h"
diff --git a/scene/3d/navigation_agent.cpp b/scene/3d/navigation_agent.cpp
deleted file mode 100644
index 9b304e45ec..0000000000
--- a/scene/3d/navigation_agent.cpp
+++ /dev/null
@@ -1,5 +0,0 @@
-#include "navigation_agent.h"
-
-NavigationAgent::NavigationAgent()
-{
-}
diff --git a/scene/3d/navigation_agent.h b/scene/3d/navigation_agent.h
deleted file mode 100644
index baceb693a5..0000000000
--- a/scene/3d/navigation_agent.h
+++ /dev/null
@@ -1,10 +0,0 @@
-#ifndef NAVIGATION_AGENT_H
-#define NAVIGATION_AGENT_H
-
-class NavigationAgent
-{
-public:
- NavigationAgent();
-};
-
-#endif // NAVIGATION_AGENT_H
diff --git a/scene/3d/optimized_spatial_scene.cpp b/scene/3d/optimized_spatial_scene.cpp
deleted file mode 100644
index 27631c7a74..0000000000
--- a/scene/3d/optimized_spatial_scene.cpp
+++ /dev/null
@@ -1,33 +0,0 @@
-/*************************************************************************/
-/* optimized_spatial_scene.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "optimized_spatial_scene.h"
-
-OptimizedSpatialScene::OptimizedSpatialScene()
-{
-}
diff --git a/scene/3d/optimized_spatial_scene.h b/scene/3d/optimized_spatial_scene.h
deleted file mode 100644
index e1e6e14f73..0000000000
--- a/scene/3d/optimized_spatial_scene.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*************************************************************************/
-/* optimized_spatial_scene.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef OPTIMIZED_SPATIAL_SCENE_H
-#define OPTIMIZED_SPATIAL_SCENE_H
-
-#include "scene/3d/spatial.h"
-
-class OptimizedSpatialScene : public Spatial {
-
- OBJ_TYPE( OptimizedSpatialScene, Spatial );
-public:
- OptimizedSpatialScene();
-};
-
-#endif // OPTIMIZED_SPATIAL_SCENE_H
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 2ae3a0756c..ac0265dbaa 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -33,7 +33,6 @@
#include "scene/resources/animation.h"
#include "scene/3d/spatial.h"
#include "scene/3d/skeleton.h"
-#include "scene/main/misc.h"
#include "scene/2d/node_2d.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h
index 0e78281e4c..dae891b5ce 100644
--- a/scene/animation/animation_tree_player.h
+++ b/scene/animation/animation_tree_player.h
@@ -33,7 +33,6 @@
#include "scene/resources/animation.h"
#include "scene/3d/spatial.h"
#include "scene/3d/skeleton.h"
-#include "scene/main/misc.h"
#include "animation_player.h"
diff --git a/scene/animation/transitioner.cpp b/scene/animation/transitioner.cpp
deleted file mode 100644
index adcf73d489..0000000000
--- a/scene/animation/transitioner.cpp
+++ /dev/null
@@ -1,34 +0,0 @@
-/*************************************************************************/
-/* transitioner.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "transitioner.h"
-/*
-Transitioner::Transitioner()
-{
-}
-*/
diff --git a/scene/animation/transitioner.h b/scene/animation/transitioner.h
deleted file mode 100644
index 8b7ec4f3fa..0000000000
--- a/scene/animation/transitioner.h
+++ /dev/null
@@ -1,68 +0,0 @@
-/*************************************************************************/
-/* transitioner.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef TRANSITIONER_H
-#define TRANSITIONER_H
-
-/*
-class Transitioner : public Node {
- OBJ_TYPE(Transitioner, Node);
-public:
- enum Interpolation {
- INTERPOLATION_NEAREST,
- INTERPOLATION_LINEAR,
- INTERPOLATION_CUBIC
- };
-
- enum TransitionType {
- TYPE_PROPERTY,
- TYPE_METHOD,
- TYPE_TRANSITION
-
- };
-
-
- void create_transition(const String& p_transition, TransitionType p_type);
- void transition_set_target(const NodePath& p_node,const String& p_target);
- TransitionType transition_get_type() const;
- void transition_add_key(const String& p_transition,float p_time, const Variant& p_key);
- int transition_get_key_count(const String& p_transition) const;
- Variant transition_get_key_time(const String& p_transition.int p_key_index) const
- Variant transition_get_key(const String& p_transition,int p_key_index) const;
-
- void transition_remove_key(const String& p_transition, int p_key_index);
- void transition_clear_keys(const String& p_transition);
- void remove_transition(const String& p_transition);
-
- void transition_
-
-
- Transitioner();
-};
-*/
-#endif // TRANSITIONER_H
diff --git a/scene/gui/custom_button.cpp b/scene/gui/custom_button.cpp
deleted file mode 100644
index a70af05418..0000000000
--- a/scene/gui/custom_button.cpp
+++ /dev/null
@@ -1,40 +0,0 @@
-/*************************************************************************/
-/* custom_button.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "custom_button.h"
-
-CustomButton::CustomButton()
-{
-}
-
-
-CustomButton::~CustomButton()
-{
-}
-
-
diff --git a/scene/gui/custom_button.h b/scene/gui/custom_button.h
deleted file mode 100644
index 2492750489..0000000000
--- a/scene/gui/custom_button.h
+++ /dev/null
@@ -1,43 +0,0 @@
-/*************************************************************************/
-/* custom_button.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef CUSTOM_BUTTON_H
-#define CUSTOM_BUTTON_H
-
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-class CustomButton{
-public:
- CustomButton();
-
- ~CustomButton();
-
-};
-
-#endif
diff --git a/scene/main/misc.cpp b/scene/main/misc.cpp
deleted file mode 100644
index 35d8b4cdfb..0000000000
--- a/scene/main/misc.cpp
+++ /dev/null
@@ -1,40 +0,0 @@
-/*************************************************************************/
-/* misc.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "misc.h"
-
-Misc::Misc()
-{
-}
-
-
-Misc::~Misc()
-{
-}
-
-
diff --git a/scene/main/misc.h b/scene/main/misc.h
deleted file mode 100644
index d5db8c3247..0000000000
--- a/scene/main/misc.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/*************************************************************************/
-/* misc.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef MISC_H
-#define MISC_H
-
-#include "scene/main/node.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-class Misc : public Node {
-
- OBJ_TYPE( Misc, Node );
-public:
- Misc();
- ~Misc();
-
-};
-
-#endif
diff --git a/scene/main/scene_main_loop.h b/scene/main/scene_main_loop.h
index 15604a3460..38d13c0447 100644
--- a/scene/main/scene_main_loop.h
+++ b/scene/main/scene_main_loop.h
@@ -33,7 +33,6 @@
#include "os/main_loop.h"
#include "scene/resources/world.h"
#include "scene/resources/world_2d.h"
-#include "scene/main/scene_singleton.h"
#include "os/thread_safe.h"
#include "self_list.h"
/**
diff --git a/scene/main/scene_singleton.cpp b/scene/main/scene_singleton.cpp
deleted file mode 100644
index 3dcc6b1204..0000000000
--- a/scene/main/scene_singleton.cpp
+++ /dev/null
@@ -1,30 +0,0 @@
-/*************************************************************************/
-/* scene_singleton.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "scene_singleton.h"
-
diff --git a/scene/main/scene_singleton.h b/scene/main/scene_singleton.h
deleted file mode 100644
index 0b209f7944..0000000000
--- a/scene/main/scene_singleton.h
+++ /dev/null
@@ -1,36 +0,0 @@
-/*************************************************************************/
-/* scene_singleton.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SCENE_SINGLETON_H
-#define SCENE_SINGLETON_H
-
-
-#include "reference.h"
-
-
-#endif // SCENE_SINGLETON_H
diff --git a/scene/resources/height_map_shape.cpp b/scene/resources/height_map_shape.cpp
deleted file mode 100644
index e7b53c92c2..0000000000
--- a/scene/resources/height_map_shape.cpp
+++ /dev/null
@@ -1,33 +0,0 @@
-/*************************************************************************/
-/* height_map_shape.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "height_map_shape.h"
-
-HeightMapShape::HeightMapShape()
-{
-}
diff --git a/scene/resources/height_map_shape.h b/scene/resources/height_map_shape.h
deleted file mode 100644
index 5494075107..0000000000
--- a/scene/resources/height_map_shape.h
+++ /dev/null
@@ -1,38 +0,0 @@
-/*************************************************************************/
-/* height_map_shape.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef HEIGHT_MAP_SHAPE_H
-#define HEIGHT_MAP_SHAPE_H
-
-class HeightMapShape
-{
-public:
- HeightMapShape();
-};
-
-#endif // HEIGHT_MAP_SHAPE_H
diff --git a/scene/resources/rich_text.cpp b/scene/resources/rich_text.cpp
deleted file mode 100644
index 8acf5ff39b..0000000000
--- a/scene/resources/rich_text.cpp
+++ /dev/null
@@ -1,33 +0,0 @@
-/*************************************************************************/
-/* rich_text.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "rich_text.h"
-
-RichText::RichText()
-{
-}
diff --git a/scene/resources/rich_text.h b/scene/resources/rich_text.h
deleted file mode 100644
index c74a391b10..0000000000
--- a/scene/resources/rich_text.h
+++ /dev/null
@@ -1,38 +0,0 @@
-/*************************************************************************/
-/* rich_text.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef RICH_TEXT_H
-#define RICH_TEXT_H
-
-class RichText
-{
-public:
- RichText();
-};
-
-#endif // RICH_TEXT_H