diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/animation/animation_blend_space_1d.cpp | 4 | ||||
-rw-r--r-- | scene/animation/animation_blend_space_2d.cpp | 6 | ||||
-rw-r--r-- | scene/animation/animation_blend_tree.cpp | 2 | ||||
-rw-r--r-- | scene/gui/code_edit.cpp | 2 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 2 |
5 files changed, 8 insertions, 8 deletions
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp index 33939d4cd6..849316c568 100644 --- a/scene/animation/animation_blend_space_1d.cpp +++ b/scene/animation/animation_blend_space_1d.cpp @@ -292,10 +292,10 @@ double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek) { // actually blend the animations now - float max_time_remaining = 0.0; + double max_time_remaining = 0.0; for (int i = 0; i < blend_points_used; i++) { - float remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, weights[i], FILTER_IGNORE, false); + double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, weights[i], FILTER_IGNORE, false); max_time_remaining = MAX(max_time_remaining, remaining); } diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp index f169e79751..a3aa3f6cc8 100644 --- a/scene/animation/animation_blend_space_2d.cpp +++ b/scene/animation/animation_blend_space_2d.cpp @@ -438,7 +438,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek) { Vector2 blend_pos = get_parameter(blend_position); int closest = get_parameter(this->closest); double length_internal = get_parameter(this->length_internal); - float mind = 0.0; //time of min distance point + double mind = 0.0; //time of min distance point if (blend_mode == BLEND_MODE_INTERPOLATED) { if (triangles.size() == 0) { @@ -502,7 +502,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek) { for (int j = 0; j < 3; j++) { if (i == triangle_points[j]) { //blend with the given weight - float t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, blend_weights[j], FILTER_IGNORE, false); + double t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, blend_weights[j], FILTER_IGNORE, false); if (first || t < mind) { mind = t; first = false; @@ -530,7 +530,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek) { } if (new_closest != closest && new_closest != -1) { - float from = 0.0; + double from = 0.0; if (blend_mode == BLEND_MODE_DISCRETE_CARRY && closest != -1) { //for ping-pong loop Ref<AnimationNodeAnimation> na_c = static_cast<Ref<AnimationNodeAnimation>>(blend_points[closest].node); diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index 9d37b2d6ac..3b55dd4a42 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -750,7 +750,7 @@ double AnimationNodeTransition::process(double p_time, bool p_seek) { return 0; } - float rem = 0.0; + double rem = 0.0; if (prev < 0) { // process current animation, check for transition diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index 8924c37c50..5511a1d910 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -2857,7 +2857,7 @@ void CodeEdit::_filter_code_completion_candidates_impl() { completion_options_casei.push_back(option); } else if (s.is_subsequence_of(option.display)) { completion_options_subseq.push_back(option); - } else if (s.is_subsequence_ofi(option.display)) { + } else if (s.is_subsequence_ofn(option.display)) { completion_options_subseq_casei.push_back(option); } diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index bc386e9813..e2e53b45f4 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -4353,7 +4353,7 @@ Size2 RichTextLabel::get_minimum_size() const { size.x += fixed_width; } - if (fixed_width != -1 || fit_content_height) { + if (fit_content_height) { const_cast<RichTextLabel *>(this)->_validate_line_caches(main); size.y += get_content_height(); } |