diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/3d/soft_body.cpp | 7 | ||||
-rw-r--r-- | scene/gui/dialogs.cpp | 12 | ||||
-rw-r--r-- | scene/gui/dialogs.h | 5 |
3 files changed, 18 insertions, 6 deletions
diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp index 9bd89f1121..6883da7f6d 100644 --- a/scene/3d/soft_body.cpp +++ b/scene/3d/soft_body.cpp @@ -115,7 +115,7 @@ SoftBody::PinnedPoint SoftBody::PinnedPoint::operator=(const PinnedPoint &obj) { void SoftBody::_update_pickable() { if (!is_inside_tree()) return; - bool pickable = ray_pickable && is_inside_tree() && is_visible_in_tree(); + bool pickable = ray_pickable && is_visible_in_tree(); PhysicsServer::get_singleton()->soft_body_set_ray_pickable(physics_rid, pickable); } @@ -395,6 +395,8 @@ void SoftBody::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "damping_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_damping_coefficient", "get_damping_coefficient"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "drag_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_coefficient", "get_drag_coefficient"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "pose_matching_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_pose_matching_coefficient", "get_pose_matching_coefficient"); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ray_pickable"), "set_ray_pickable", "is_ray_pickable"); } String SoftBody::get_configuration_warning() const { @@ -700,7 +702,8 @@ SoftBody::SoftBody() : collision_mask(1), collision_layer(1), simulation_started(false), - pinned_points_cache_dirty(true) { + pinned_points_cache_dirty(true), + ray_pickable(true) { PhysicsServer::get_singleton()->body_attach_object_instance_id(physics_rid, get_instance_id()); //set_notify_transform(true); diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 062089d80b..19bac5e5ac 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -239,13 +239,15 @@ void WindowDialog::_notification(int p_what) { #ifdef TOOLS_ENABLED case NOTIFICATION_POST_POPUP: { - if (get_tree() && Engine::get_singleton()->is_editor_hint() && EditorNode::get_singleton()) + if (get_tree() && Engine::get_singleton()->is_editor_hint() && EditorNode::get_singleton()) { + was_editor_dimmed = EditorNode::get_singleton()->is_editor_dimmed(); EditorNode::get_singleton()->dim_editor(true); + } } break; case NOTIFICATION_POPUP_HIDE: { - if (get_tree() && Engine::get_singleton()->is_editor_hint() && EditorNode::get_singleton() && !get_viewport()->gui_has_modal_stack()) - EditorNode::get_singleton()->dim_editor(false); + if (get_tree() && Engine::get_singleton()->is_editor_hint() && EditorNode::get_singleton()) + EditorNode::get_singleton()->dim_editor(was_editor_dimmed); } break; #endif } @@ -345,6 +347,10 @@ WindowDialog::WindowDialog() { close_button = memnew(TextureButton); add_child(close_button); close_button->connect("pressed", this, "_closed"); + +#ifdef TOOLS_ENABLED + was_editor_dimmed = false; +#endif } WindowDialog::~WindowDialog() { diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h index afd1173f28..2eb0978e9b 100644 --- a/scene/gui/dialogs.h +++ b/scene/gui/dialogs.h @@ -59,6 +59,10 @@ class WindowDialog : public Popup { Point2 drag_offset_far; bool resizable; +#ifdef TOOLS_ENABLED + bool was_editor_dimmed; +#endif + void _gui_input(const Ref<InputEvent> &p_event); void _closed(); int _drag_hit_test(const Point2 &pos) const; @@ -106,7 +110,6 @@ class AcceptDialog : public WindowDialog { HBoxContainer *hbc; Label *label; Button *ok; - //Button *cancel; no more cancel (there is X on that titlebar) bool hide_on_ok; void _custom_action(const String &p_action); |