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-rw-r--r--scene/2d/cpu_particles_2d.cpp2
-rw-r--r--scene/main/node.cpp7
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/main/scene_tree.cpp7
-rw-r--r--scene/register_scene_types.cpp4
-rw-r--r--scene/resources/packed_scene.cpp4
-rw-r--r--scene/resources/tile_set.cpp2
-rw-r--r--scene/resources/visual_shader_nodes.cpp4
8 files changed, 17 insertions, 15 deletions
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index 21feb6e226..eaed1da0ba 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -594,7 +594,7 @@ void CPUParticles2D::_particles_process(float p_delta) {
if (restart_time >= prev_time) {
restart = true;
if (fractional_delta) {
- local_delta = (1.0 - restart_time + time) * lifetime;
+ local_delta = (lifetime - restart_time + time) * lifetime;
}
} else if (restart_time < time) {
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 6aa3891035..04d7107fa4 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1311,7 +1311,7 @@ Node *Node::_get_child_by_name(const StringName &p_name) const {
return NULL;
}
-Node *Node::_get_node(const NodePath &p_path) const {
+Node *Node::get_node_or_null(const NodePath &p_path) const {
if (!data.inside_tree && p_path.is_absolute()) {
ERR_EXPLAIN("Can't use get_node() with absolute paths from outside the active scene tree.");
@@ -1376,7 +1376,7 @@ Node *Node::_get_node(const NodePath &p_path) const {
Node *Node::get_node(const NodePath &p_path) const {
- Node *node = _get_node(p_path);
+ Node *node = get_node_or_null(p_path);
if (!node) {
ERR_EXPLAIN("Node not found: " + p_path);
ERR_FAIL_COND_V(!node, NULL);
@@ -1386,7 +1386,7 @@ Node *Node::get_node(const NodePath &p_path) const {
bool Node::has_node(const NodePath &p_path) const {
- return _get_node(p_path) != NULL;
+ return get_node_or_null(p_path) != NULL;
}
Node *Node::find_node(const String &p_mask, bool p_recursive, bool p_owned) const {
@@ -2709,6 +2709,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_child", "idx"), &Node::get_child);
ClassDB::bind_method(D_METHOD("has_node", "path"), &Node::has_node);
ClassDB::bind_method(D_METHOD("get_node", "path"), &Node::get_node);
+ ClassDB::bind_method(D_METHOD("get_node_or_null", "path"), &Node::get_node_or_null);
ClassDB::bind_method(D_METHOD("get_parent"), &Node::get_parent);
ClassDB::bind_method(D_METHOD("find_node", "mask", "recursive", "owned"), &Node::find_node, DEFVAL(true), DEFVAL(true));
ClassDB::bind_method(D_METHOD("find_parent", "mask"), &Node::find_parent);
diff --git a/scene/main/node.h b/scene/main/node.h
index 1c451ef567..e6189389cb 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -153,7 +153,6 @@ private:
void _print_tree_pretty(const String prefix, const bool last);
void _print_tree(const Node *p_node);
- Node *_get_node(const NodePath &p_path) const;
Node *_get_child_by_name(const StringName &p_name) const;
void _replace_connections_target(Node *p_new_target);
@@ -252,6 +251,7 @@ public:
Node *get_child(int p_index) const;
bool has_node(const NodePath &p_path) const;
Node *get_node(const NodePath &p_path) const;
+ Node *get_node_or_null(const NodePath &p_path) const;
Node *find_node(const String &p_mask, bool p_recursive = true, bool p_owned = true) const;
bool has_node_and_resource(const NodePath &p_path) const;
Node *get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property = true) const;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index f713851090..689f18a09d 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -1154,13 +1154,14 @@ void SceneTree::_update_root_rect() {
float viewport_aspect = desired_res.aspect();
float video_mode_aspect = video_mode.aspect();
+ if (use_font_oversampling && stretch_aspect == STRETCH_ASPECT_IGNORE) {
+ WARN_PRINT("Font oversampling only works with the resize modes 'Keep Width', 'Keep Height', and 'Expand'.");
+ }
+
if (stretch_aspect == STRETCH_ASPECT_IGNORE || ABS(viewport_aspect - video_mode_aspect) < CMP_EPSILON) {
//same aspect or ignore aspect
viewport_size = desired_res;
screen_size = video_mode;
- if (use_font_oversampling) {
- WARN_PRINT("Font oversampling only works with the following resize modes 'Keep Width', 'Keep Height', and 'Expand'.")
- }
} else if (viewport_aspect < video_mode_aspect) {
// screen ratio is smaller vertically
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index a50a09f095..078d880d0e 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -145,6 +145,7 @@
#include "scene/resources/mesh_library.h"
#include "scene/resources/packed_scene.h"
#include "scene/resources/particles_material.h"
+#include "scene/resources/physics_material.h"
#include "scene/resources/plane_shape.h"
#include "scene/resources/polygon_path_finder.h"
#include "scene/resources/primitive_meshes.h"
@@ -207,7 +208,6 @@
#include "scene/3d/visibility_notifier.h"
#include "scene/animation/skeleton_ik.h"
#include "scene/resources/environment.h"
-#include "scene/resources/physics_material.h"
#endif
static Ref<ResourceFormatSaverText> resource_saver_text;
@@ -602,8 +602,8 @@ void register_scene_types() {
ClassDB::register_class<SpatialVelocityTracker>();
- ClassDB::register_class<PhysicsMaterial>();
#endif
+ ClassDB::register_class<PhysicsMaterial>();
ClassDB::register_class<World>();
ClassDB::register_class<Environment>();
ClassDB::register_class<World2D>();
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index ea810edf8c..f28a67b493 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -55,7 +55,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
Node *p_name; \
if (p_id & FLAG_ID_IS_PATH) { \
NodePath np = node_paths[p_id & FLAG_MASK]; \
- p_name = ret_nodes[0]->_get_node(np); \
+ p_name = ret_nodes[0]->get_node_or_null(np); \
} else { \
ERR_FAIL_INDEX_V(p_id &FLAG_MASK, nc, NULL); \
p_name = ret_nodes[p_id & FLAG_MASK]; \
@@ -342,7 +342,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
}
for (int i = 0; i < editable_instances.size(); i++) {
- Node *ei = ret_nodes[0]->_get_node(editable_instances[i]);
+ Node *ei = ret_nodes[0]->get_node_or_null(editable_instances[i]);
if (ei) {
ret_nodes[0]->set_editable_instance(ei, true);
}
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 5a2e7245a2..3c83de91fd 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -614,7 +614,7 @@ Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask,
if (coords.size() == 0) {
return autotile_get_icon_coordinate(p_id);
} else {
- return coords[Math::random(0, (int)coords.size())];
+ return coords[Math::rand() % coords.size()];
}
}
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index a89b70d1ea..d95e0e2da1 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -324,7 +324,7 @@ String VisualShaderNodeTexture::generate_global(Shader::Mode p_mode, VisualShade
String u = "uniform sampler2D " + make_unique_id(p_type, p_id, "tex");
switch (texture_type) {
case TYPE_DATA: break;
- case TYPE_COLOR: u += " : hint_color"; break;
+ case TYPE_COLOR: u += " : hint_albedo"; break;
case TYPE_NORMALMAP: u += " : hint_normal"; break;
}
return u + ";";
@@ -554,7 +554,7 @@ String VisualShaderNodeCubeMap::generate_global(Shader::Mode p_mode, VisualShade
String u = "uniform sampler2DCube " + make_unique_id(p_type, p_id, "cube");
switch (texture_type) {
case TYPE_DATA: break;
- case TYPE_COLOR: u += " : hint_color"; break;
+ case TYPE_COLOR: u += " : hint_albedo"; break;
case TYPE_NORMALMAP: u += " : hint_normal"; break;
}
return u + ";";