diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/cpu_particles_2d.cpp | 2 | ||||
-rw-r--r-- | scene/main/node.cpp | 7 | ||||
-rw-r--r-- | scene/main/node.h | 2 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 7 | ||||
-rw-r--r-- | scene/register_scene_types.cpp | 4 | ||||
-rw-r--r-- | scene/resources/packed_scene.cpp | 4 | ||||
-rw-r--r-- | scene/resources/tile_set.cpp | 2 | ||||
-rw-r--r-- | scene/resources/visual_shader_nodes.cpp | 4 |
8 files changed, 17 insertions, 15 deletions
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index 21feb6e226..eaed1da0ba 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -594,7 +594,7 @@ void CPUParticles2D::_particles_process(float p_delta) { if (restart_time >= prev_time) { restart = true; if (fractional_delta) { - local_delta = (1.0 - restart_time + time) * lifetime; + local_delta = (lifetime - restart_time + time) * lifetime; } } else if (restart_time < time) { diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 6aa3891035..04d7107fa4 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1311,7 +1311,7 @@ Node *Node::_get_child_by_name(const StringName &p_name) const { return NULL; } -Node *Node::_get_node(const NodePath &p_path) const { +Node *Node::get_node_or_null(const NodePath &p_path) const { if (!data.inside_tree && p_path.is_absolute()) { ERR_EXPLAIN("Can't use get_node() with absolute paths from outside the active scene tree."); @@ -1376,7 +1376,7 @@ Node *Node::_get_node(const NodePath &p_path) const { Node *Node::get_node(const NodePath &p_path) const { - Node *node = _get_node(p_path); + Node *node = get_node_or_null(p_path); if (!node) { ERR_EXPLAIN("Node not found: " + p_path); ERR_FAIL_COND_V(!node, NULL); @@ -1386,7 +1386,7 @@ Node *Node::get_node(const NodePath &p_path) const { bool Node::has_node(const NodePath &p_path) const { - return _get_node(p_path) != NULL; + return get_node_or_null(p_path) != NULL; } Node *Node::find_node(const String &p_mask, bool p_recursive, bool p_owned) const { @@ -2709,6 +2709,7 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("get_child", "idx"), &Node::get_child); ClassDB::bind_method(D_METHOD("has_node", "path"), &Node::has_node); ClassDB::bind_method(D_METHOD("get_node", "path"), &Node::get_node); + ClassDB::bind_method(D_METHOD("get_node_or_null", "path"), &Node::get_node_or_null); ClassDB::bind_method(D_METHOD("get_parent"), &Node::get_parent); ClassDB::bind_method(D_METHOD("find_node", "mask", "recursive", "owned"), &Node::find_node, DEFVAL(true), DEFVAL(true)); ClassDB::bind_method(D_METHOD("find_parent", "mask"), &Node::find_parent); diff --git a/scene/main/node.h b/scene/main/node.h index 1c451ef567..e6189389cb 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -153,7 +153,6 @@ private: void _print_tree_pretty(const String prefix, const bool last); void _print_tree(const Node *p_node); - Node *_get_node(const NodePath &p_path) const; Node *_get_child_by_name(const StringName &p_name) const; void _replace_connections_target(Node *p_new_target); @@ -252,6 +251,7 @@ public: Node *get_child(int p_index) const; bool has_node(const NodePath &p_path) const; Node *get_node(const NodePath &p_path) const; + Node *get_node_or_null(const NodePath &p_path) const; Node *find_node(const String &p_mask, bool p_recursive = true, bool p_owned = true) const; bool has_node_and_resource(const NodePath &p_path) const; Node *get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property = true) const; diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index f713851090..689f18a09d 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -1154,13 +1154,14 @@ void SceneTree::_update_root_rect() { float viewport_aspect = desired_res.aspect(); float video_mode_aspect = video_mode.aspect(); + if (use_font_oversampling && stretch_aspect == STRETCH_ASPECT_IGNORE) { + WARN_PRINT("Font oversampling only works with the resize modes 'Keep Width', 'Keep Height', and 'Expand'."); + } + if (stretch_aspect == STRETCH_ASPECT_IGNORE || ABS(viewport_aspect - video_mode_aspect) < CMP_EPSILON) { //same aspect or ignore aspect viewport_size = desired_res; screen_size = video_mode; - if (use_font_oversampling) { - WARN_PRINT("Font oversampling only works with the following resize modes 'Keep Width', 'Keep Height', and 'Expand'.") - } } else if (viewport_aspect < video_mode_aspect) { // screen ratio is smaller vertically diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index a50a09f095..078d880d0e 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -145,6 +145,7 @@ #include "scene/resources/mesh_library.h" #include "scene/resources/packed_scene.h" #include "scene/resources/particles_material.h" +#include "scene/resources/physics_material.h" #include "scene/resources/plane_shape.h" #include "scene/resources/polygon_path_finder.h" #include "scene/resources/primitive_meshes.h" @@ -207,7 +208,6 @@ #include "scene/3d/visibility_notifier.h" #include "scene/animation/skeleton_ik.h" #include "scene/resources/environment.h" -#include "scene/resources/physics_material.h" #endif static Ref<ResourceFormatSaverText> resource_saver_text; @@ -602,8 +602,8 @@ void register_scene_types() { ClassDB::register_class<SpatialVelocityTracker>(); - ClassDB::register_class<PhysicsMaterial>(); #endif + ClassDB::register_class<PhysicsMaterial>(); ClassDB::register_class<World>(); ClassDB::register_class<Environment>(); ClassDB::register_class<World2D>(); diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index ea810edf8c..f28a67b493 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -55,7 +55,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const { Node *p_name; \ if (p_id & FLAG_ID_IS_PATH) { \ NodePath np = node_paths[p_id & FLAG_MASK]; \ - p_name = ret_nodes[0]->_get_node(np); \ + p_name = ret_nodes[0]->get_node_or_null(np); \ } else { \ ERR_FAIL_INDEX_V(p_id &FLAG_MASK, nc, NULL); \ p_name = ret_nodes[p_id & FLAG_MASK]; \ @@ -342,7 +342,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const { } for (int i = 0; i < editable_instances.size(); i++) { - Node *ei = ret_nodes[0]->_get_node(editable_instances[i]); + Node *ei = ret_nodes[0]->get_node_or_null(editable_instances[i]); if (ei) { ret_nodes[0]->set_editable_instance(ei, true); } diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 5a2e7245a2..3c83de91fd 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -614,7 +614,7 @@ Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, if (coords.size() == 0) { return autotile_get_icon_coordinate(p_id); } else { - return coords[Math::random(0, (int)coords.size())]; + return coords[Math::rand() % coords.size()]; } } diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index a89b70d1ea..d95e0e2da1 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -324,7 +324,7 @@ String VisualShaderNodeTexture::generate_global(Shader::Mode p_mode, VisualShade String u = "uniform sampler2D " + make_unique_id(p_type, p_id, "tex"); switch (texture_type) { case TYPE_DATA: break; - case TYPE_COLOR: u += " : hint_color"; break; + case TYPE_COLOR: u += " : hint_albedo"; break; case TYPE_NORMALMAP: u += " : hint_normal"; break; } return u + ";"; @@ -554,7 +554,7 @@ String VisualShaderNodeCubeMap::generate_global(Shader::Mode p_mode, VisualShade String u = "uniform sampler2DCube " + make_unique_id(p_type, p_id, "cube"); switch (texture_type) { case TYPE_DATA: break; - case TYPE_COLOR: u += " : hint_color"; break; + case TYPE_COLOR: u += " : hint_albedo"; break; case TYPE_NORMALMAP: u += " : hint_normal"; break; } return u + ";"; |