diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/node_2d.cpp | 26 | ||||
-rw-r--r-- | scene/2d/node_2d.h | 8 | ||||
-rw-r--r-- | scene/2d/polygon_2d.cpp | 10 | ||||
-rw-r--r-- | scene/2d/polygon_2d.h | 6 | ||||
-rw-r--r-- | scene/3d/particles.cpp | 4 | ||||
-rw-r--r-- | scene/3d/spatial.cpp | 14 | ||||
-rw-r--r-- | scene/3d/spatial.h | 4 | ||||
-rw-r--r-- | scene/gui/check_button.cpp | 23 | ||||
-rw-r--r-- | scene/gui/check_button.h | 1 | ||||
-rw-r--r-- | scene/gui/control.cpp | 10 | ||||
-rw-r--r-- | scene/gui/control.h | 4 | ||||
-rw-r--r-- | scene/gui/line_edit.cpp | 14 | ||||
-rw-r--r-- | scene/gui/line_edit.h | 3 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 7 | ||||
-rw-r--r-- | scene/gui/text_edit.h | 2 | ||||
-rw-r--r-- | scene/main/canvas_layer.cpp | 10 | ||||
-rw-r--r-- | scene/main/canvas_layer.h | 4 | ||||
-rw-r--r-- | scene/scene_string_names.cpp | 2 |
18 files changed, 98 insertions, 54 deletions
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index b6111e9765..c562a4652d 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -65,7 +65,7 @@ void Node2D::edit_set_state(const Variant &p_state) { _scale = state[2]; _update_transform(); _change_notify("rotation"); - _change_notify("rotation_deg"); + _change_notify("rotation_degrees"); _change_notify("scale"); _change_notify("position"); } @@ -106,7 +106,7 @@ void Node2D::edit_rotate(float p_rot) { angle += p_rot; _update_transform(); _change_notify("rotation"); - _change_notify("rotation_deg"); + _change_notify("rotation_degrees"); } void Node2D::_update_xform_values() { @@ -147,10 +147,10 @@ void Node2D::set_rotation(float p_radians) { angle = p_radians; _update_transform(); _change_notify("rotation"); - _change_notify("rotation_deg"); + _change_notify("rotation_degrees"); } -void Node2D::set_rotation_in_degrees(float p_degrees) { +void Node2D::set_rotation_degrees(float p_degrees) { set_rotation(Math::deg2rad(p_degrees)); } @@ -182,7 +182,7 @@ float Node2D::get_rotation() const { return angle; } -float Node2D::get_rotation_in_degrees() const { +float Node2D::get_rotation_degrees() const { return Math::rad2deg(get_rotation()); } @@ -287,12 +287,12 @@ void Node2D::set_global_rotation(float p_radians) { } } -float Node2D::get_global_rotation_in_degrees() const { +float Node2D::get_global_rotation_degrees() const { return Math::rad2deg(get_global_rotation()); } -void Node2D::set_global_rotation_in_degrees(float p_degrees) { +void Node2D::set_global_rotation_degrees(float p_degrees) { set_global_rotation(Math::deg2rad(p_degrees)); } @@ -400,12 +400,12 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_position", "position"), &Node2D::set_position); ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Node2D::set_rotation); - ClassDB::bind_method(D_METHOD("set_rotation_in_degrees", "degrees"), &Node2D::set_rotation_in_degrees); + ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Node2D::set_rotation_degrees); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Node2D::set_scale); ClassDB::bind_method(D_METHOD("get_position"), &Node2D::get_position); ClassDB::bind_method(D_METHOD("get_rotation"), &Node2D::get_rotation); - ClassDB::bind_method(D_METHOD("get_rotation_in_degrees"), &Node2D::get_rotation_in_degrees); + ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Node2D::get_rotation_degrees); ClassDB::bind_method(D_METHOD("get_scale"), &Node2D::get_scale); ClassDB::bind_method(D_METHOD("rotate", "radians"), &Node2D::rotate); @@ -419,8 +419,8 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_global_position"), &Node2D::get_global_position); ClassDB::bind_method(D_METHOD("set_global_rotation", "radians"), &Node2D::set_global_rotation); ClassDB::bind_method(D_METHOD("get_global_rotation"), &Node2D::get_global_rotation); - ClassDB::bind_method(D_METHOD("set_global_rotation_in_degrees", "degrees"), &Node2D::set_global_rotation_in_degrees); - ClassDB::bind_method(D_METHOD("get_global_rotation_in_degrees"), &Node2D::get_global_rotation_in_degrees); + ClassDB::bind_method(D_METHOD("set_global_rotation_degrees", "degrees"), &Node2D::set_global_rotation_degrees); + ClassDB::bind_method(D_METHOD("get_global_rotation_degrees"), &Node2D::get_global_rotation_degrees); ClassDB::bind_method(D_METHOD("set_global_scale", "scale"), &Node2D::set_global_scale); ClassDB::bind_method(D_METHOD("get_global_scale"), &Node2D::get_global_scale); @@ -446,13 +446,13 @@ void Node2D::_bind_methods() { ADD_GROUP("Transform", ""); ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); - ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation_deg", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_in_degrees", "get_rotation_in_degrees"); + ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "", 0), "set_transform", "get_transform"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_position", PROPERTY_HINT_NONE, "", 0), "set_global_position", "get_global_position"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rotation", PROPERTY_HINT_NONE, "", 0), "set_global_rotation", "get_global_rotation"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rotation_deg", PROPERTY_HINT_NONE, "", 0), "set_global_rotation_in_degrees", "get_global_rotation_in_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rotation_degrees", PROPERTY_HINT_NONE, "", 0), "set_global_rotation_degrees", "get_global_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_scale", PROPERTY_HINT_NONE, "", 0), "set_global_scale", "get_global_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_transform", PROPERTY_HINT_NONE, "", 0), "set_global_transform", "get_global_transform"); diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 8890c829f8..eca1e96c82 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -66,7 +66,7 @@ public: void set_position(const Point2 &p_pos); void set_rotation(float p_radians); - void set_rotation_in_degrees(float p_degrees); + void set_rotation_degrees(float p_degrees); void set_scale(const Size2 &p_scale); void rotate(float p_radians); @@ -78,12 +78,12 @@ public: Point2 get_position() const; float get_rotation() const; - float get_rotation_in_degrees() const; + float get_rotation_degrees() const; Size2 get_scale() const; Point2 get_global_position() const; float get_global_rotation() const; - float get_global_rotation_in_degrees() const; + float get_global_rotation_degrees() const; Size2 get_global_scale() const; virtual Rect2 get_item_rect() const; @@ -91,7 +91,7 @@ public: void set_global_transform(const Transform2D &p_transform); void set_global_position(const Point2 &p_pos); void set_global_rotation(float p_radians); - void set_global_rotation_in_degrees(float p_degrees); + void set_global_rotation_degrees(float p_degrees); void set_global_scale(const Size2 &p_scale); void set_z(int p_z); diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index 197c74352e..b5b5445684 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -264,11 +264,11 @@ float Polygon2D::get_texture_rotation() const { return tex_rot; } -void Polygon2D::_set_texture_rotationd(float p_rot) { +void Polygon2D::set_texture_rotation_degrees(float p_rot) { set_texture_rotation(Math::deg2rad(p_rot)); } -float Polygon2D::_get_texture_rotationd() const { +float Polygon2D::get_texture_rotation_degrees() const { return Math::rad2deg(get_texture_rotation()); } @@ -348,8 +348,8 @@ void Polygon2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_texture_rotation", "texture_rotation"), &Polygon2D::set_texture_rotation); ClassDB::bind_method(D_METHOD("get_texture_rotation"), &Polygon2D::get_texture_rotation); - ClassDB::bind_method(D_METHOD("_set_texture_rotationd", "texture_rotation"), &Polygon2D::_set_texture_rotationd); - ClassDB::bind_method(D_METHOD("_get_texture_rotationd"), &Polygon2D::_get_texture_rotationd); + ClassDB::bind_method(D_METHOD("set_texture_rotation_degrees", "texture_rotation"), &Polygon2D::set_texture_rotation_degrees); + ClassDB::bind_method(D_METHOD("get_texture_rotation_degrees"), &Polygon2D::get_texture_rotation_degrees); ClassDB::bind_method(D_METHOD("set_texture_scale", "texture_scale"), &Polygon2D::set_texture_scale); ClassDB::bind_method(D_METHOD("get_texture_scale"), &Polygon2D::get_texture_scale); @@ -377,7 +377,7 @@ void Polygon2D::_bind_methods() { ADD_GROUP("Texture", "texture_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_offset"), "set_texture_offset", "get_texture_offset"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_scale"), "set_texture_scale", "get_texture_scale"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation", PROPERTY_HINT_RANGE, "-1440,1440,0.1"), "_set_texture_rotationd", "_get_texture_rotationd"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation", PROPERTY_HINT_RANGE, "-1440,1440,0.1"), "set_texture_rotation_degrees", "get_texture_rotation_degrees"); ADD_GROUP("Invert", "invert_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert_enable"), "set_invert", "get_invert"); diff --git a/scene/2d/polygon_2d.h b/scene/2d/polygon_2d.h index 20c3324a50..0c2c049c18 100644 --- a/scene/2d/polygon_2d.h +++ b/scene/2d/polygon_2d.h @@ -53,9 +53,6 @@ class Polygon2D : public Node2D { mutable bool rect_cache_dirty; mutable Rect2 item_rect; - void _set_texture_rotationd(float p_rot); - float _get_texture_rotationd() const; - protected: void _notification(int p_what); static void _bind_methods(); @@ -82,6 +79,9 @@ public: void set_texture_rotation(float p_rot); float get_texture_rotation() const; + void set_texture_rotation_degrees(float p_rot); + float get_texture_rotation_degrees() const; + void set_texture_scale(const Size2 &p_scale); Size2 get_texture_scale() const; diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 040266843d..6ac6e52367 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -761,11 +761,11 @@ void ParticlesMaterial::_update_shader() { code += " force += length(diff) > 0.0 ? normalize(diff) * (radial_accel+tex_radial_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random) : vec3(0.0);\n"; code += " //apply tangential acceleration;\n"; if (flags[FLAG_DISABLE_Z]) { - code += " force += length(diff.yx) > 0.0 ? vec3(normalize(diff.yx * vec2(-1.0,1.0)),0.0) * ((tangent_accel+tex_tangent_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random)) : vec3(0.0);\n"; + code += " force += length(diff.yx) > 0.0 ? vec3(normalize(diff.yx * vec2(-1.0,1.0)),0.0) * ((tangent_accel+tex_tangent_accel)*mix(1.0,rand_from_seed(alt_seed),tangent_accel_random)) : vec3(0.0);\n"; } else { code += " vec3 crossDiff = cross(normalize(diff),normalize(gravity));\n"; - code += " force += length(crossDiff) > 0.0 ? normalize(crossDiff) * ((tangent_accel+tex_tangent_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random)) : vec3(0.0);\n"; + code += " force += length(crossDiff) > 0.0 ? normalize(crossDiff) * ((tangent_accel+tex_tangent_accel)*mix(1.0,rand_from_seed(alt_seed),tangent_accel_random)) : vec3(0.0);\n"; } code += " //apply attractor forces\n"; code += " VELOCITY += force * DELTA;\n"; diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index bc306481ce..588aa2881a 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -233,7 +233,7 @@ void Spatial::set_transform(const Transform &p_transform) { data.dirty |= DIRTY_VECTORS; _change_notify("translation"); _change_notify("rotation"); - _change_notify("rotation_deg"); + _change_notify("rotation_degrees"); _change_notify("scale"); _propagate_transform_changed(this); if (data.notify_local_transform) { @@ -327,7 +327,7 @@ void Spatial::set_rotation(const Vector3 &p_euler_rad) { } } -void Spatial::set_rotation_in_degrees(const Vector3 &p_euler_deg) { +void Spatial::set_rotation_degrees(const Vector3 &p_euler_deg) { set_rotation(p_euler_deg * Math_PI / 180.0); } @@ -364,7 +364,7 @@ Vector3 Spatial::get_rotation() const { return data.rotation; } -Vector3 Spatial::get_rotation_in_degrees() const { +Vector3 Spatial::get_rotation_degrees() const { return get_rotation() * 180.0 / Math_PI; } @@ -677,10 +677,10 @@ void Spatial::_bind_methods() { ClassDB::bind_method(D_METHOD("get_transform"), &Spatial::get_transform); ClassDB::bind_method(D_METHOD("set_translation", "translation"), &Spatial::set_translation); ClassDB::bind_method(D_METHOD("get_translation"), &Spatial::get_translation); - ClassDB::bind_method(D_METHOD("set_rotation", "rotation_rad"), &Spatial::set_rotation); + ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Spatial::set_rotation); ClassDB::bind_method(D_METHOD("get_rotation"), &Spatial::get_rotation); - ClassDB::bind_method(D_METHOD("set_rotation_deg", "rotation_deg"), &Spatial::set_rotation_in_degrees); - ClassDB::bind_method(D_METHOD("get_rotation_deg"), &Spatial::get_rotation_in_degrees); + ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Spatial::set_rotation_degrees); + ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Spatial::get_rotation_degrees); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Spatial::set_scale); ClassDB::bind_method(D_METHOD("get_scale"), &Spatial::get_scale); ClassDB::bind_method(D_METHOD("set_global_transform", "global"), &Spatial::set_global_transform); @@ -746,7 +746,7 @@ void Spatial::_bind_methods() { ADD_PROPERTYNZ(PropertyInfo(Variant::TRANSFORM, "transform", PROPERTY_HINT_NONE, ""), "set_transform", "get_transform"); ADD_PROPERTYNZ(PropertyInfo(Variant::TRANSFORM, "global_transform", PROPERTY_HINT_NONE, "", 0), "set_global_transform", "get_global_transform"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "translation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_translation", "get_translation"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation_deg", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_rotation_deg", "get_rotation_deg"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_NONE, "", 0), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_scale", "get_scale"); ADD_GROUP("Visibility", ""); diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index afac855de0..8f53b4a066 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -132,12 +132,12 @@ public: void set_translation(const Vector3 &p_translation); void set_rotation(const Vector3 &p_euler_rad); - void set_rotation_in_degrees(const Vector3 &p_euler_deg); + void set_rotation_degrees(const Vector3 &p_euler_deg); void set_scale(const Vector3 &p_scale); Vector3 get_translation() const; Vector3 get_rotation() const; - Vector3 get_rotation_in_degrees() const; + Vector3 get_rotation_degrees() const; Vector3 get_scale() const; void set_transform(const Transform &p_transform); diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp index e68159e27f..77fdedd5e5 100644 --- a/scene/gui/check_button.cpp +++ b/scene/gui/check_button.cpp @@ -32,6 +32,23 @@ #include "print_string.h" #include "servers/visual_server.h" +Size2 CheckButton::get_minimum_size() const { + + Size2 minsize = Button::get_minimum_size(); + + Ref<Texture> on = Control::get_icon("on"); + Ref<Texture> off = Control::get_icon("off"); + Size2 tex_size = Size2(0, 0); + if (!on.is_null()) + tex_size = Size2(on->get_width(), on->get_height()); + if (!off.is_null()) + tex_size = Size2(MAX(tex_size.width, off->get_width()), MAX(tex_size.height, off->get_height())); + minsize += Size2(tex_size.width + get_constant("hseparation"), 0); + minsize.height = MAX(minsize.height, tex_size.height); + + return get_stylebox("normal")->get_minimum_size() + minsize; +} + void CheckButton::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { @@ -41,9 +58,11 @@ void CheckButton::_notification(int p_what) { Ref<Texture> on = Control::get_icon("on"); Ref<Texture> off = Control::get_icon("off"); + Ref<StyleBox> sb = get_stylebox("normal"); + Size2 sb_ofs = Size2(sb->get_margin(MARGIN_RIGHT), sb->get_margin(MARGIN_TOP)); Vector2 ofs; - ofs.x = get_size().width - on->get_width(); - ofs.y = int((get_size().height - on->get_height()) / 2); + ofs.x = get_minimum_size().width - (on->get_width() + sb_ofs.width); + ofs.y = sb_ofs.height; if (is_pressed()) on->draw(ci, ofs); diff --git a/scene/gui/check_button.h b/scene/gui/check_button.h index af3b80fe04..eb68943fe7 100644 --- a/scene/gui/check_button.h +++ b/scene/gui/check_button.h @@ -39,6 +39,7 @@ class CheckButton : public Button { GDCLASS(CheckButton, Button); protected: + virtual Size2 get_minimum_size() const; void _notification(int p_what); public: diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 1f230e95c7..e73ada9f31 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2416,11 +2416,11 @@ float Control::get_rotation() const { return data.rotation; } -void Control::set_rotation_deg(float p_degrees) { +void Control::set_rotation_degrees(float p_degrees) { set_rotation(Math::deg2rad(p_degrees)); } -float Control::get_rotation_deg() const { +float Control::get_rotation_degrees() const { return Math::rad2deg(get_rotation()); } @@ -2596,7 +2596,7 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("set_custom_minimum_size", "size"), &Control::set_custom_minimum_size); ClassDB::bind_method(D_METHOD("set_global_position", "position"), &Control::set_global_position); ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Control::set_rotation); - ClassDB::bind_method(D_METHOD("set_rotation_deg", "degrees"), &Control::set_rotation_deg); + ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Control::set_rotation_degrees); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Control::set_scale); ClassDB::bind_method(D_METHOD("set_pivot_offset", "pivot_offset"), &Control::set_pivot_offset); ClassDB::bind_method(D_METHOD("get_margin", "margin"), &Control::get_margin); @@ -2605,7 +2605,7 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("get_position"), &Control::get_position); ClassDB::bind_method(D_METHOD("get_size"), &Control::get_size); ClassDB::bind_method(D_METHOD("get_rotation"), &Control::get_rotation); - ClassDB::bind_method(D_METHOD("get_rotation_deg"), &Control::get_rotation_deg); + ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Control::get_rotation_degrees); ClassDB::bind_method(D_METHOD("get_scale"), &Control::get_scale); ClassDB::bind_method(D_METHOD("get_pivot_offset"), &Control::get_pivot_offset); ClassDB::bind_method(D_METHOD("get_custom_minimum_size"), &Control::get_custom_minimum_size); @@ -2724,7 +2724,7 @@ void Control::_bind_methods() { ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "rect_position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_position", "get_position"); ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "rect_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_size", "get_size"); ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "rect_min_size"), "set_custom_minimum_size", "get_custom_minimum_size"); - ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rect_rotation", PROPERTY_HINT_RANGE, "-1080,1080,0.01"), "set_rotation_deg", "get_rotation_deg"); + ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rect_rotation", PROPERTY_HINT_RANGE, "-1080,1080,0.01"), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2, "rect_scale"), "set_scale", "get_scale"); ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2, "rect_pivot_offset"), "set_pivot_offset", "get_pivot_offset"); ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "rect_clip_content"), "set_clip_contents", "is_clipping_contents"); diff --git a/scene/gui/control.h b/scene/gui/control.h index 8c1df6784a..4d0e3934ad 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -328,9 +328,9 @@ public: Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server void set_rotation(float p_radians); - void set_rotation_deg(float p_degrees); + void set_rotation_degrees(float p_degrees); float get_rotation() const; - float get_rotation_deg() const; + float get_rotation_degrees() const; void set_h_grow_direction(GrowDirection p_direction); GrowDirection get_h_grow_direction() const; diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 40e2dba6c2..5d3e5ec0e8 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -48,7 +48,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { if (b.is_valid()) { - if (b->is_pressed() && b->get_button_index() == BUTTON_RIGHT) { + if (b->is_pressed() && b->get_button_index() == BUTTON_RIGHT && context_menu_enabled) { menu->set_position(get_global_transform().xform(get_local_mouse_position())); menu->set_size(Vector2(1, 1)); menu->popup(); @@ -1286,6 +1286,14 @@ void LineEdit::menu_option(int p_option) { } } +void LineEdit::set_context_menu_enabled(bool p_enable) { + context_menu_enabled = p_enable; +} + +bool LineEdit::is_context_menu_enabled() { + return context_menu_enabled; +} + PopupMenu *LineEdit::get_menu() const { return menu; } @@ -1395,6 +1403,8 @@ void LineEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("select", "from", "to"), &LineEdit::select, DEFVAL(0), DEFVAL(-1)); ClassDB::bind_method(D_METHOD("menu_option", "option"), &LineEdit::menu_option); ClassDB::bind_method(D_METHOD("get_menu"), &LineEdit::get_menu); + ClassDB::bind_method(D_METHOD("set_context_menu_enabled", "enable"), &LineEdit::set_context_menu_enabled); + ClassDB::bind_method(D_METHOD("is_context_menu_enabled"), &LineEdit::is_context_menu_enabled); ADD_SIGNAL(MethodInfo("text_changed", PropertyInfo(Variant::STRING, "text"))); ADD_SIGNAL(MethodInfo("text_entered", PropertyInfo(Variant::STRING, "text"))); @@ -1426,6 +1436,7 @@ void LineEdit::_bind_methods() { ADD_GROUP("Caret", "caret_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "cursor_set_blink_enabled", "cursor_get_blink_enabled"); ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.1"), "cursor_set_blink_speed", "cursor_get_blink_speed"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled"); } LineEdit::LineEdit() { @@ -1455,6 +1466,7 @@ LineEdit::LineEdit() { caret_blink_timer->connect("timeout", this, "_toggle_draw_caret"); cursor_set_blink_enabled(false); + context_menu_enabled = true; menu = memnew(PopupMenu); add_child(menu); menu->add_item(TTR("Cut"), MENU_CUT, KEY_MASK_CMD | KEY_X); diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index bece29a37d..c3a299c2f5 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -74,6 +74,7 @@ private: String ime_text; Point2 ime_selection; + bool context_menu_enabled; PopupMenu *menu; int cursor_pos; @@ -150,6 +151,8 @@ public: virtual void drop_data(const Point2 &p_point, const Variant &p_data); void menu_option(int p_option); + void set_context_menu_enabled(bool p_enable); + bool is_context_menu_enabled(); PopupMenu *get_menu() const; void select_all(); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 7d200a799b..f4876668f6 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -4866,6 +4866,10 @@ void TextEdit::set_context_menu_enabled(bool p_enable) { context_menu_enabled = p_enable; } +bool TextEdit::is_context_menu_enabled() { + return context_menu_enabled; +} + PopupMenu *TextEdit::get_menu() const { return menu; } @@ -4912,6 +4916,8 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("set_readonly", "enable"), &TextEdit::set_readonly); ClassDB::bind_method(D_METHOD("set_wrap", "enable"), &TextEdit::set_wrap); ClassDB::bind_method(D_METHOD("set_max_chars", "amount"), &TextEdit::set_max_chars); + ClassDB::bind_method(D_METHOD("set_context_menu_enabled", "enable"), &TextEdit::set_context_menu_enabled); + ClassDB::bind_method(D_METHOD("is_context_menu_enabled"), &TextEdit::is_context_menu_enabled); ClassDB::bind_method(D_METHOD("cut"), &TextEdit::cut); ClassDB::bind_method(D_METHOD("copy"), &TextEdit::copy); @@ -4963,6 +4969,7 @@ void TextEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_line_numbers"), "set_show_line_numbers", "is_show_line_numbers_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), "set_highlight_all_occurrences", "is_highlight_all_occurrences_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_scrolling"), "set_smooth_scroll_enable", "is_smooth_scroll_enabled"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed"); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 81310b7c10..094474b264 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -547,6 +547,8 @@ public: bool is_selecting_identifiers_on_hover_enabled() const; void set_context_menu_enabled(bool p_enable); + bool is_context_menu_enabled(); + PopupMenu *get_menu() const; String get_text_for_completion(); diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index f626c567a9..5a3814ef35 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -105,12 +105,12 @@ real_t CanvasLayer::get_rotation() const { return rot; } -void CanvasLayer::set_rotationd(real_t p_degrees) { +void CanvasLayer::set_rotation_degrees(real_t p_degrees) { set_rotation(Math::deg2rad(p_degrees)); } -real_t CanvasLayer::get_rotationd() const { +real_t CanvasLayer::get_rotation_degrees() const { return Math::rad2deg(get_rotation()); } @@ -238,8 +238,8 @@ void CanvasLayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &CanvasLayer::set_rotation); ClassDB::bind_method(D_METHOD("get_rotation"), &CanvasLayer::get_rotation); - ClassDB::bind_method(D_METHOD("set_rotationd", "degrees"), &CanvasLayer::set_rotationd); - ClassDB::bind_method(D_METHOD("get_rotationd"), &CanvasLayer::get_rotationd); + ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &CanvasLayer::set_rotation_degrees); + ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &CanvasLayer::get_rotation_degrees); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &CanvasLayer::set_scale); ClassDB::bind_method(D_METHOD("get_scale"), &CanvasLayer::get_scale); @@ -253,7 +253,7 @@ void CanvasLayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer"); //ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),"set_transform","get_transform") ; ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation"), "set_rotationd", "get_rotationd"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation"), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); } diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h index bb7692de0f..db2c8e1273 100644 --- a/scene/main/canvas_layer.h +++ b/scene/main/canvas_layer.h @@ -74,8 +74,8 @@ public: void set_rotation(real_t p_radians); real_t get_rotation() const; - void set_rotationd(real_t p_degrees); - real_t get_rotationd() const; + void set_rotation_degrees(real_t p_degrees); + real_t get_rotation_degrees() const; void set_scale(const Size2 &p_scale); Size2 get_scale() const; diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index d9770ec3f3..52b8e35d5e 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -143,7 +143,7 @@ SceneStringNames::SceneStringNames() { v_offset = StaticCString::create("v_offset"); transform_pos = StaticCString::create("position"); - transform_rot = StaticCString::create("rotation_deg"); + transform_rot = StaticCString::create("rotation_degrees"); transform_scale = StaticCString::create("scale"); _update_remote = StaticCString::create("_update_remote"); |