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-rw-r--r--scene/2d/navigation_agent_2d.cpp16
-rw-r--r--scene/2d/navigation_link_2d.cpp38
-rw-r--r--scene/2d/navigation_link_2d.h6
-rw-r--r--scene/2d/navigation_region_2d.cpp90
-rw-r--r--scene/2d/tile_map.cpp117
-rw-r--r--scene/2d/tile_map.h7
-rw-r--r--scene/3d/decal.cpp2
-rw-r--r--scene/3d/label_3d.cpp12
-rw-r--r--scene/3d/navigation_agent_3d.cpp16
-rw-r--r--scene/3d/navigation_link_3d.cpp38
-rw-r--r--scene/3d/navigation_link_3d.h6
-rw-r--r--scene/3d/voxelizer.cpp32
-rw-r--r--scene/animation/animation_blend_tree.cpp41
-rw-r--r--scene/gui/aspect_ratio_container.cpp12
-rw-r--r--scene/gui/code_edit.cpp2
-rw-r--r--scene/gui/color_picker.cpp129
-rw-r--r--scene/gui/color_picker.h12
-rw-r--r--scene/gui/file_dialog.cpp9
-rw-r--r--scene/gui/label.cpp255
-rw-r--r--scene/gui/label.h7
-rw-r--r--scene/gui/popup.cpp11
-rw-r--r--scene/gui/popup_menu.cpp1
-rw-r--r--scene/gui/rich_text_label.cpp28
-rw-r--r--scene/gui/rich_text_label.h1
-rw-r--r--scene/gui/tab_bar.cpp2
-rw-r--r--scene/main/canvas_item.cpp5
-rw-r--r--scene/main/viewport.cpp22
-rw-r--r--scene/main/window.cpp41
-rw-r--r--scene/main/window.h2
-rw-r--r--scene/resources/mesh.cpp3
-rw-r--r--scene/resources/primitive_meshes.cpp14
-rw-r--r--scene/resources/text_line.cpp5
-rw-r--r--scene/resources/text_paragraph.cpp12
-rw-r--r--scene/resources/texture.cpp1
-rw-r--r--scene/resources/tile_set.cpp48
35 files changed, 708 insertions, 335 deletions
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index 52a1213a49..1ee6a0b779 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -31,6 +31,7 @@
#include "navigation_agent_2d.h"
#include "core/math/geometry_2d.h"
+#include "scene/2d/navigation_link_2d.h"
#include "scene/resources/world_2d.h"
#include "servers/navigation_server_2d.h"
@@ -623,6 +624,21 @@ void NavigationAgent2D::update_navigation() {
}
details[SNAME("owner")] = owner;
+
+ if (waypoint_type == NavigationPathQueryResult2D::PATH_SEGMENT_TYPE_LINK) {
+ const NavigationLink2D *navlink = Object::cast_to<NavigationLink2D>(owner);
+ if (navlink) {
+ Vector2 link_global_start_position = navlink->get_global_start_position();
+ Vector2 link_global_end_position = navlink->get_global_end_position();
+ if (waypoint.distance_to(link_global_start_position) < waypoint.distance_to(link_global_end_position)) {
+ details[SNAME("link_entry_position")] = link_global_start_position;
+ details[SNAME("link_exit_position")] = link_global_end_position;
+ } else {
+ details[SNAME("link_entry_position")] = link_global_end_position;
+ details[SNAME("link_exit_position")] = link_global_start_position;
+ }
+ }
+ }
}
// Emit a signal for the waypoint
diff --git a/scene/2d/navigation_link_2d.cpp b/scene/2d/navigation_link_2d.cpp
index 26dca40176..8adb7c6305 100644
--- a/scene/2d/navigation_link_2d.cpp
+++ b/scene/2d/navigation_link_2d.cpp
@@ -54,6 +54,12 @@ void NavigationLink2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_end_position", "position"), &NavigationLink2D::set_end_position);
ClassDB::bind_method(D_METHOD("get_end_position"), &NavigationLink2D::get_end_position);
+ ClassDB::bind_method(D_METHOD("set_global_start_position", "position"), &NavigationLink2D::set_global_start_position);
+ ClassDB::bind_method(D_METHOD("get_global_start_position"), &NavigationLink2D::get_global_start_position);
+
+ ClassDB::bind_method(D_METHOD("set_global_end_position", "position"), &NavigationLink2D::set_global_end_position);
+ ClassDB::bind_method(D_METHOD("get_global_end_position"), &NavigationLink2D::get_global_end_position);
+
ClassDB::bind_method(D_METHOD("set_enter_cost", "enter_cost"), &NavigationLink2D::set_enter_cost);
ClassDB::bind_method(D_METHOD("get_enter_cost"), &NavigationLink2D::get_enter_cost);
@@ -271,6 +277,38 @@ void NavigationLink2D::set_end_position(Vector2 p_position) {
#endif // DEBUG_ENABLED
}
+void NavigationLink2D::set_global_start_position(Vector2 p_position) {
+ if (is_inside_tree()) {
+ set_start_position(to_local(p_position));
+ } else {
+ set_start_position(p_position);
+ }
+}
+
+Vector2 NavigationLink2D::get_global_start_position() const {
+ if (is_inside_tree()) {
+ return to_global(start_position);
+ } else {
+ return start_position;
+ }
+}
+
+void NavigationLink2D::set_global_end_position(Vector2 p_position) {
+ if (is_inside_tree()) {
+ set_end_position(to_local(p_position));
+ } else {
+ set_end_position(p_position);
+ }
+}
+
+Vector2 NavigationLink2D::get_global_end_position() const {
+ if (is_inside_tree()) {
+ return to_global(end_position);
+ } else {
+ return end_position;
+ }
+}
+
void NavigationLink2D::set_enter_cost(real_t p_enter_cost) {
ERR_FAIL_COND_MSG(p_enter_cost < 0.0, "The enter_cost must be positive.");
if (Math::is_equal_approx(enter_cost, p_enter_cost)) {
diff --git a/scene/2d/navigation_link_2d.h b/scene/2d/navigation_link_2d.h
index 5bf2a72358..8a24d611c9 100644
--- a/scene/2d/navigation_link_2d.h
+++ b/scene/2d/navigation_link_2d.h
@@ -78,6 +78,12 @@ public:
void set_end_position(Vector2 p_position);
Vector2 get_end_position() const { return end_position; }
+ void set_global_start_position(Vector2 p_position);
+ Vector2 get_global_start_position() const;
+
+ void set_global_end_position(Vector2 p_position);
+ Vector2 get_global_end_position() const;
+
void set_enter_cost(real_t p_enter_cost);
real_t get_enter_cost() const { return enter_cost; }
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index 3484a9de65..5dbba313bc 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -167,58 +167,78 @@ void NavigationRegion2D::_notification(int p_what) {
case NOTIFICATION_DRAW: {
#ifdef DEBUG_ENABLED
- if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || NavigationServer3D::get_singleton()->get_debug_enabled()) && navigation_polygon.is_valid()) {
- Vector<Vector2> verts = navigation_polygon->get_vertices();
- if (verts.size() < 3) {
+ if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || NavigationServer2D::get_singleton()->get_debug_enabled()) && navigation_polygon.is_valid()) {
+ Vector<Vector2> navigation_polygon_vertices = navigation_polygon->get_vertices();
+ if (navigation_polygon_vertices.size() < 3) {
return;
}
- Color color;
- if (enabled) {
- color = NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_color();
- } else {
- color = NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_disabled_color();
+ const NavigationServer2D *ns2d = NavigationServer2D::get_singleton();
+
+ bool enabled_geometry_face_random_color = ns2d->get_debug_navigation_enable_geometry_face_random_color();
+ bool enabled_edge_lines = ns2d->get_debug_navigation_enable_edge_lines();
+ bool enable_edge_connections = ns2d->get_debug_navigation_enable_edge_connections();
+
+ Color debug_face_color = ns2d->get_debug_navigation_geometry_face_color();
+ Color debug_edge_color = ns2d->get_debug_navigation_geometry_edge_color();
+ Color debug_edge_connection_color = ns2d->get_debug_navigation_edge_connection_color();
+
+ if (!enabled) {
+ debug_face_color = ns2d->get_debug_navigation_geometry_face_disabled_color();
+ debug_edge_color = ns2d->get_debug_navigation_geometry_edge_disabled_color();
}
- Color doors_color = NavigationServer3D::get_singleton()->get_debug_navigation_edge_connection_color();
RandomPCG rand;
for (int i = 0; i < navigation_polygon->get_polygon_count(); i++) {
// An array of vertices for this polygon.
Vector<int> polygon = navigation_polygon->get_polygon(i);
- Vector<Vector2> vertices;
- vertices.resize(polygon.size());
+ Vector<Vector2> debug_polygon_vertices;
+ debug_polygon_vertices.resize(polygon.size());
for (int j = 0; j < polygon.size(); j++) {
- ERR_FAIL_INDEX(polygon[j], verts.size());
- vertices.write[j] = verts[polygon[j]];
+ ERR_FAIL_INDEX(polygon[j], navigation_polygon_vertices.size());
+ debug_polygon_vertices.write[j] = navigation_polygon_vertices[polygon[j]];
}
// Generate the polygon color, slightly randomly modified from the settings one.
- Color random_variation_color;
- random_variation_color.set_hsv(color.get_h() + rand.random(-1.0, 1.0) * 0.1, color.get_s(), color.get_v() + rand.random(-1.0, 1.0) * 0.2);
- random_variation_color.a = color.a;
- Vector<Color> colors;
- colors.push_back(random_variation_color);
+ Color random_variation_color = debug_face_color;
+ if (enabled_geometry_face_random_color) {
+ random_variation_color.set_hsv(
+ debug_face_color.get_h() + rand.random(-1.0, 1.0) * 0.1,
+ debug_face_color.get_s(),
+ debug_face_color.get_v() + rand.random(-1.0, 1.0) * 0.2);
+ }
+ random_variation_color.a = debug_face_color.a;
- RS::get_singleton()->canvas_item_add_polygon(get_canvas_item(), vertices, colors);
+ Vector<Color> debug_face_colors;
+ debug_face_colors.push_back(random_variation_color);
+ RS::get_singleton()->canvas_item_add_polygon(get_canvas_item(), debug_polygon_vertices, debug_face_colors);
+
+ if (enabled_edge_lines) {
+ Vector<Color> debug_edge_colors;
+ debug_edge_colors.push_back(debug_edge_color);
+ debug_polygon_vertices.push_back(debug_polygon_vertices[0]); // Add first again for closing polyline.
+ RS::get_singleton()->canvas_item_add_polyline(get_canvas_item(), debug_polygon_vertices, debug_edge_colors);
+ }
}
- // Draw the region
- Transform2D xform = get_global_transform();
- const NavigationServer2D *ns = NavigationServer2D::get_singleton();
- real_t radius = ns->map_get_edge_connection_margin(get_world_2d()->get_navigation_map()) / 2.0;
- for (int i = 0; i < ns->region_get_connections_count(region); i++) {
- // Two main points
- Vector2 a = ns->region_get_connection_pathway_start(region, i);
- a = xform.affine_inverse().xform(a);
- Vector2 b = ns->region_get_connection_pathway_end(region, i);
- b = xform.affine_inverse().xform(b);
- draw_line(a, b, doors_color);
-
- // Draw a circle to illustrate the margins.
- real_t angle = a.angle_to_point(b);
- draw_arc(a, radius, angle + Math_PI / 2.0, angle - Math_PI / 2.0 + Math_TAU, 10, doors_color);
- draw_arc(b, radius, angle - Math_PI / 2.0, angle + Math_PI / 2.0, 10, doors_color);
+ if (enable_edge_connections) {
+ // Draw the region edge connections.
+ Transform2D xform = get_global_transform();
+ real_t radius = ns2d->map_get_edge_connection_margin(get_world_2d()->get_navigation_map()) / 2.0;
+ for (int i = 0; i < ns2d->region_get_connections_count(region); i++) {
+ // Two main points
+ Vector2 a = ns2d->region_get_connection_pathway_start(region, i);
+ a = xform.affine_inverse().xform(a);
+ Vector2 b = ns2d->region_get_connection_pathway_end(region, i);
+ b = xform.affine_inverse().xform(b);
+ draw_line(a, b, debug_edge_connection_color);
+
+ // Draw a circle to illustrate the margins.
+ real_t angle = a.angle_to_point(b);
+ draw_arc(a, radius, angle + Math_PI / 2.0, angle - Math_PI / 2.0 + Math_TAU, 10, debug_edge_connection_color);
+ draw_arc(b, radius, angle - Math_PI / 2.0, angle + Math_PI / 2.0, 10, debug_edge_connection_color);
+ }
}
}
#endif // DEBUG_ENABLED
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 95bf67d38d..11e59d9858 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -752,6 +752,21 @@ TileMap::VisibilityMode TileMap::get_navigation_visibility_mode() {
return navigation_visibility_mode;
}
+void TileMap::set_navigation_map(int p_layer, RID p_map) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
+ ERR_FAIL_COND_MSG(!is_inside_tree(), "A TileMap navigation map can only be changed while inside the SceneTree.");
+ layers[p_layer].navigation_map = p_map;
+ layers[p_layer].uses_world_navigation_map = p_map == get_world_2d()->get_navigation_map();
+}
+
+RID TileMap::get_navigation_map(int p_layer) const {
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), RID());
+ if (layers[p_layer].navigation_map.is_valid()) {
+ return layers[p_layer].navigation_map;
+ }
+ return RID();
+}
+
void TileMap::set_y_sort_enabled(bool p_enable) {
Node2D::set_y_sort_enabled(p_enable);
_clear_internals();
@@ -897,6 +912,9 @@ void TileMap::_recreate_layer_internals(int p_layer) {
// Update the layer internals.
_rendering_update_layer(p_layer);
+ // Update the layer internal navigation maps.
+ _navigation_update_layer(p_layer);
+
// Recreate the quadrants.
const HashMap<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map;
for (const KeyValue<Vector2i, TileMapCell> &E : tile_map) {
@@ -959,6 +977,9 @@ void TileMap::_clear_layer_internals(int p_layer) {
// Clear the layers internals.
_rendering_cleanup_layer(p_layer);
+ // Clear the layers internal navigation maps.
+ _navigation_cleanup_layer(p_layer);
+
// Clear the dirty quadrants list.
while (layers[p_layer].dirty_quadrant_list.first()) {
layers[p_layer].dirty_quadrant_list.remove(layers[p_layer].dirty_quadrant_list.first());
@@ -1083,6 +1104,38 @@ void TileMap::_rendering_notification(int p_what) {
}
}
+void TileMap::_navigation_update_layer(int p_layer) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
+ ERR_FAIL_NULL(NavigationServer2D::get_singleton());
+
+ if (!layers[p_layer].navigation_map.is_valid()) {
+ if (p_layer == 0 && is_inside_tree()) {
+ // Use the default World2D navigation map for the first layer when empty.
+ layers[p_layer].navigation_map = get_world_2d()->get_navigation_map();
+ layers[p_layer].uses_world_navigation_map = true;
+ } else {
+ RID new_layer_map = NavigationServer2D::get_singleton()->map_create();
+ NavigationServer2D::get_singleton()->map_set_active(new_layer_map, true);
+ layers[p_layer].navigation_map = new_layer_map;
+ layers[p_layer].uses_world_navigation_map = false;
+ }
+ }
+}
+
+void TileMap::_navigation_cleanup_layer(int p_layer) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
+ ERR_FAIL_NULL(NavigationServer2D::get_singleton());
+
+ if (layers[p_layer].navigation_map.is_valid()) {
+ if (layers[p_layer].uses_world_navigation_map) {
+ // Do not delete the World2D default navigation map.
+ return;
+ }
+ NavigationServer2D::get_singleton()->free(layers[p_layer].navigation_map);
+ layers[p_layer].navigation_map = RID();
+ }
+}
+
void TileMap::_rendering_update_layer(int p_layer) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
@@ -1732,6 +1785,9 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
q.navigation_regions[E_cell].resize(tile_set->get_navigation_layers_count());
for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) {
+ if (layer_index >= (int)layers.size() || !layers[layer_index].navigation_map.is_valid()) {
+ continue;
+ }
Ref<NavigationPolygon> navigation_polygon;
navigation_polygon = tile_data->get_navigation_polygon(layer_index);
@@ -1741,7 +1797,7 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
RID region = NavigationServer2D::get_singleton()->region_create();
NavigationServer2D::get_singleton()->region_set_owner_id(region, get_instance_id());
- NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
+ NavigationServer2D::get_singleton()->region_set_map(region, layers[layer_index].navigation_map);
NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform);
NavigationServer2D::get_singleton()->region_set_navigation_layers(region, tile_set->get_navigation_layer_layers(layer_index));
NavigationServer2D::get_singleton()->region_set_navigation_polygon(region, navigation_polygon);
@@ -1795,12 +1851,16 @@ void TileMap::_navigation_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
return;
}
+#ifdef DEBUG_ENABLED
RenderingServer *rs = RenderingServer::get_singleton();
+ const NavigationServer2D *ns2d = NavigationServer2D::get_singleton();
+
+ bool enabled_geometry_face_random_color = ns2d->get_debug_navigation_enable_geometry_face_random_color();
+ bool enabled_edge_lines = ns2d->get_debug_navigation_enable_edge_lines();
+
+ Color debug_face_color = ns2d->get_debug_navigation_geometry_face_color();
+ Color debug_edge_color = ns2d->get_debug_navigation_geometry_edge_color();
- Color color = Color(0.5, 1.0, 1.0, 1.0);
-#ifdef DEBUG_ENABLED
- color = NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_color();
-#endif // DEBUG_ENABLED
RandomPCG rand;
Vector2 quadrant_pos = map_to_local(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer));
@@ -1830,34 +1890,50 @@ void TileMap::_navigation_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, cell_to_quadrant);
for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) {
- Ref<NavigationPolygon> navpoly = tile_data->get_navigation_polygon(layer_index);
- if (navpoly.is_valid()) {
- PackedVector2Array navigation_polygon_vertices = navpoly->get_vertices();
+ Ref<NavigationPolygon> navigation_polygon = tile_data->get_navigation_polygon(layer_index);
+ if (navigation_polygon.is_valid()) {
+ Vector<Vector2> navigation_polygon_vertices = navigation_polygon->get_vertices();
+ if (navigation_polygon_vertices.size() < 3) {
+ continue;
+ }
- for (int i = 0; i < navpoly->get_polygon_count(); i++) {
+ for (int i = 0; i < navigation_polygon->get_polygon_count(); i++) {
// An array of vertices for this polygon.
- Vector<int> polygon = navpoly->get_polygon(i);
- Vector<Vector2> vertices;
- vertices.resize(polygon.size());
+ Vector<int> polygon = navigation_polygon->get_polygon(i);
+ Vector<Vector2> debug_polygon_vertices;
+ debug_polygon_vertices.resize(polygon.size());
for (int j = 0; j < polygon.size(); j++) {
ERR_FAIL_INDEX(polygon[j], navigation_polygon_vertices.size());
- vertices.write[j] = navigation_polygon_vertices[polygon[j]];
+ debug_polygon_vertices.write[j] = navigation_polygon_vertices[polygon[j]];
}
// Generate the polygon color, slightly randomly modified from the settings one.
- Color random_variation_color;
- random_variation_color.set_hsv(color.get_h() + rand.random(-1.0, 1.0) * 0.05, color.get_s(), color.get_v() + rand.random(-1.0, 1.0) * 0.1);
- random_variation_color.a = color.a;
- Vector<Color> colors;
- colors.push_back(random_variation_color);
+ Color random_variation_color = debug_face_color;
+ if (enabled_geometry_face_random_color) {
+ random_variation_color.set_hsv(
+ debug_face_color.get_h() + rand.random(-1.0, 1.0) * 0.1,
+ debug_face_color.get_s(),
+ debug_face_color.get_v() + rand.random(-1.0, 1.0) * 0.2);
+ }
+ random_variation_color.a = debug_face_color.a;
- rs->canvas_item_add_polygon(p_quadrant->debug_canvas_item, vertices, colors);
+ Vector<Color> debug_face_colors;
+ debug_face_colors.push_back(random_variation_color);
+ rs->canvas_item_add_polygon(p_quadrant->debug_canvas_item, debug_polygon_vertices, debug_face_colors);
+
+ if (enabled_edge_lines) {
+ Vector<Color> debug_edge_colors;
+ debug_edge_colors.push_back(debug_edge_color);
+ debug_polygon_vertices.push_back(debug_polygon_vertices[0]); // Add first again for closing polyline.
+ rs->canvas_item_add_polyline(p_quadrant->debug_canvas_item, debug_polygon_vertices, debug_edge_colors);
+ }
}
}
}
}
}
}
+#endif // DEBUG_ENABLED
}
/////////////////////////////// Scenes //////////////////////////////////////
@@ -4031,6 +4107,9 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_navigation_visibility_mode", "navigation_visibility_mode"), &TileMap::set_navigation_visibility_mode);
ClassDB::bind_method(D_METHOD("get_navigation_visibility_mode"), &TileMap::get_navigation_visibility_mode);
+ ClassDB::bind_method(D_METHOD("set_navigation_map", "layer", "map"), &TileMap::set_navigation_map);
+ ClassDB::bind_method(D_METHOD("get_navigation_map", "layer"), &TileMap::get_navigation_map);
+
ClassDB::bind_method(D_METHOD("set_cell", "layer", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMap::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(0));
ClassDB::bind_method(D_METHOD("erase_cell", "layer", "coords"), &TileMap::erase_cell);
ClassDB::bind_method(D_METHOD("get_cell_source_id", "layer", "coords", "use_proxies"), &TileMap::get_cell_source_id, DEFVAL(false));
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 7cf2a2eded..e9c1cb0c11 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -211,6 +211,8 @@ private:
HashMap<Vector2i, TileMapCell> tile_map;
HashMap<Vector2i, TileMapQuadrant> quadrant_map;
SelfList<TileMapQuadrant>::List dirty_quadrant_list;
+ RID navigation_map;
+ bool uses_world_navigation_map = false;
};
LocalVector<TileMapLayer> layers;
int selected_layer = -1;
@@ -259,6 +261,8 @@ private:
void _physics_draw_quadrant_debug(TileMapQuadrant *p_quadrant);
void _navigation_notification(int p_what);
+ void _navigation_update_layer(int p_layer);
+ void _navigation_cleanup_layer(int p_layer);
void _navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list);
void _navigation_cleanup_quadrant(TileMapQuadrant *p_quadrant);
void _navigation_draw_quadrant_debug(TileMapQuadrant *p_quadrant);
@@ -339,6 +343,9 @@ public:
void set_navigation_visibility_mode(VisibilityMode p_show_navigation);
VisibilityMode get_navigation_visibility_mode();
+ void set_navigation_map(int p_layer, RID p_map);
+ RID get_navigation_map(int p_layer) const;
+
// Cells accessors.
void set_cell(int p_layer, const Vector2i &p_coords, int p_source_id = TileSet::INVALID_SOURCE, const Vector2i p_atlas_coords = TileSetSource::INVALID_ATLAS_COORDS, int p_alternative_tile = 0);
void erase_cell(int p_layer, const Vector2i &p_coords);
diff --git a/scene/3d/decal.cpp b/scene/3d/decal.cpp
index e122adcc8c..6f2717fd41 100644
--- a/scene/3d/decal.cpp
+++ b/scene/3d/decal.cpp
@@ -31,7 +31,7 @@
#include "decal.h"
void Decal::set_size(const Vector3 &p_size) {
- size = p_size;
+ size = Vector3(MAX(0.001, p_size.x), MAX(0.001, p_size.y), MAX(0.001, p_size.z));
RS::get_singleton()->decal_set_size(decal, p_size);
update_gizmos();
}
diff --git a/scene/3d/label_3d.cpp b/scene/3d/label_3d.cpp
index b39ca43d2e..5fc36abb76 100644
--- a/scene/3d/label_3d.cpp
+++ b/scene/3d/label_3d.cpp
@@ -442,6 +442,18 @@ void Label3D::_generate_glyph_surfaces(const Glyph &p_glyph, Vector2 &r_offset,
}
void Label3D::_shape() {
+ // When a shaped text is invalidated by an external source, we want to reshape it.
+ if (!TS->shaped_text_is_ready(text_rid)) {
+ dirty_text = true;
+ }
+
+ for (const RID &line_rid : lines_rid) {
+ if (!TS->shaped_text_is_ready(line_rid)) {
+ dirty_lines = true;
+ break;
+ }
+ }
+
// Clear mesh.
RS::get_singleton()->mesh_clear(mesh);
aabb = AABB();
diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp
index 16f357194e..5b5ad62d64 100644
--- a/scene/3d/navigation_agent_3d.cpp
+++ b/scene/3d/navigation_agent_3d.cpp
@@ -30,6 +30,7 @@
#include "navigation_agent_3d.h"
+#include "scene/3d/navigation_link_3d.h"
#include "servers/navigation_server_3d.h"
void NavigationAgent3D::_bind_methods() {
@@ -649,6 +650,21 @@ void NavigationAgent3D::update_navigation() {
}
details[SNAME("owner")] = owner;
+
+ if (waypoint_type == NavigationPathQueryResult3D::PATH_SEGMENT_TYPE_LINK) {
+ const NavigationLink3D *navlink = Object::cast_to<NavigationLink3D>(owner);
+ if (navlink) {
+ Vector3 link_global_start_position = navlink->get_global_start_position();
+ Vector3 link_global_end_position = navlink->get_global_end_position();
+ if (waypoint.distance_to(link_global_start_position) < waypoint.distance_to(link_global_end_position)) {
+ details[SNAME("link_entry_position")] = link_global_start_position;
+ details[SNAME("link_exit_position")] = link_global_end_position;
+ } else {
+ details[SNAME("link_entry_position")] = link_global_end_position;
+ details[SNAME("link_exit_position")] = link_global_start_position;
+ }
+ }
+ }
}
// Emit a signal for the waypoint
diff --git a/scene/3d/navigation_link_3d.cpp b/scene/3d/navigation_link_3d.cpp
index f47fcfaf51..9c4b8e7905 100644
--- a/scene/3d/navigation_link_3d.cpp
+++ b/scene/3d/navigation_link_3d.cpp
@@ -163,6 +163,12 @@ void NavigationLink3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_end_position", "position"), &NavigationLink3D::set_end_position);
ClassDB::bind_method(D_METHOD("get_end_position"), &NavigationLink3D::get_end_position);
+ ClassDB::bind_method(D_METHOD("set_global_start_position", "position"), &NavigationLink3D::set_global_start_position);
+ ClassDB::bind_method(D_METHOD("get_global_start_position"), &NavigationLink3D::get_global_start_position);
+
+ ClassDB::bind_method(D_METHOD("set_global_end_position", "position"), &NavigationLink3D::set_global_end_position);
+ ClassDB::bind_method(D_METHOD("get_global_end_position"), &NavigationLink3D::get_global_end_position);
+
ClassDB::bind_method(D_METHOD("set_enter_cost", "enter_cost"), &NavigationLink3D::set_enter_cost);
ClassDB::bind_method(D_METHOD("get_enter_cost"), &NavigationLink3D::get_enter_cost);
@@ -386,6 +392,38 @@ void NavigationLink3D::set_end_position(Vector3 p_position) {
update_configuration_warnings();
}
+void NavigationLink3D::set_global_start_position(Vector3 p_position) {
+ if (is_inside_tree()) {
+ set_start_position(to_local(p_position));
+ } else {
+ set_start_position(p_position);
+ }
+}
+
+Vector3 NavigationLink3D::get_global_start_position() const {
+ if (is_inside_tree()) {
+ return to_global(start_position);
+ } else {
+ return start_position;
+ }
+}
+
+void NavigationLink3D::set_global_end_position(Vector3 p_position) {
+ if (is_inside_tree()) {
+ set_end_position(to_local(p_position));
+ } else {
+ set_end_position(p_position);
+ }
+}
+
+Vector3 NavigationLink3D::get_global_end_position() const {
+ if (is_inside_tree()) {
+ return to_global(end_position);
+ } else {
+ return end_position;
+ }
+}
+
void NavigationLink3D::set_enter_cost(real_t p_enter_cost) {
ERR_FAIL_COND_MSG(p_enter_cost < 0.0, "The enter_cost must be positive.");
if (Math::is_equal_approx(enter_cost, p_enter_cost)) {
diff --git a/scene/3d/navigation_link_3d.h b/scene/3d/navigation_link_3d.h
index 5c9ec36189..991f45c85d 100644
--- a/scene/3d/navigation_link_3d.h
+++ b/scene/3d/navigation_link_3d.h
@@ -83,6 +83,12 @@ public:
void set_end_position(Vector3 p_position);
Vector3 get_end_position() const { return end_position; }
+ void set_global_start_position(Vector3 p_position);
+ Vector3 get_global_start_position() const;
+
+ void set_global_end_position(Vector3 p_position);
+ Vector3 get_global_end_position() const;
+
void set_enter_cost(real_t p_enter_cost);
real_t get_enter_cost() const { return enter_cost; }
diff --git a/scene/3d/voxelizer.cpp b/scene/3d/voxelizer.cpp
index d169999de4..42b0748698 100644
--- a/scene/3d/voxelizer.cpp
+++ b/scene/3d/voxelizer.cpp
@@ -346,25 +346,29 @@ Voxelizer::MaterialCache Voxelizer::_get_material_cache(Ref<Material> p_material
} else {
mc.albedo = _get_bake_texture(img_albedo, Color(1, 1, 1), mat->get_albedo()); // no albedo texture, color is additive
}
+ if (mat->get_feature(BaseMaterial3D::FEATURE_EMISSION)) {
+ Ref<Texture2D> emission_tex = mat->get_texture(BaseMaterial3D::TEXTURE_EMISSION);
- Ref<Texture2D> emission_tex = mat->get_texture(BaseMaterial3D::TEXTURE_EMISSION);
-
- Color emission_col = mat->get_emission();
- float emission_energy = mat->get_emission_energy_multiplier() * exposure_normalization;
- if (GLOBAL_GET("rendering/lights_and_shadows/use_physical_light_units")) {
- emission_energy *= mat->get_emission_intensity();
- }
+ Color emission_col = mat->get_emission();
+ float emission_energy = mat->get_emission_energy_multiplier() * exposure_normalization;
+ if (GLOBAL_GET("rendering/lights_and_shadows/use_physical_light_units")) {
+ emission_energy *= mat->get_emission_intensity();
+ }
- Ref<Image> img_emission;
+ Ref<Image> img_emission;
- if (emission_tex.is_valid()) {
- img_emission = emission_tex->get_image();
- }
+ if (emission_tex.is_valid()) {
+ img_emission = emission_tex->get_image();
+ }
- if (mat->get_emission_operator() == BaseMaterial3D::EMISSION_OP_ADD) {
- mc.emission = _get_bake_texture(img_emission, Color(1, 1, 1) * emission_energy, emission_col * emission_energy);
+ if (mat->get_emission_operator() == BaseMaterial3D::EMISSION_OP_ADD) {
+ mc.emission = _get_bake_texture(img_emission, Color(1, 1, 1) * emission_energy, emission_col * emission_energy);
+ } else {
+ mc.emission = _get_bake_texture(img_emission, emission_col * emission_energy, Color(0, 0, 0));
+ }
} else {
- mc.emission = _get_bake_texture(img_emission, emission_col * emission_energy, Color(0, 0, 0));
+ Ref<Image> empty;
+ mc.emission = _get_bake_texture(empty, Color(0, 0, 0), Color(0, 0, 0));
}
} else {
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 5e75bd7722..d3207c1a3d 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -350,10 +350,11 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_is_exter
set_parameter(active, true);
}
- real_t blend;
- bool use_blend = fade_in > 0;
+ real_t blend = 1.0;
+ bool use_blend = sync;
if (cur_time < fade_in) {
- if (use_blend) {
+ if (fade_in > 0) {
+ use_blend = true;
blend = cur_time / fade_in;
} else {
blend = 0; // Should not happen.
@@ -365,15 +366,13 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_is_exter
} else {
blend = 0;
}
- } else {
- blend = 1.0;
}
double main_rem = 0.0;
if (mix == MIX_MODE_ADD) {
main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
- } else if (use_blend) {
- main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - blend, FILTER_BLEND, sync); // Unlike below, processing this edge is a corner case.
+ } else {
+ main_rem = blend_input(0, p_time, use_blend && p_seek, p_is_external_seeking, 1.0 - blend, FILTER_BLEND, sync); // Unlike below, processing this edge is a corner case.
}
double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_is_external_seeking, Math::is_zero_approx(blend) ? CMP_EPSILON : blend, FILTER_PASS, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
@@ -920,29 +919,31 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
} else { // Cross-fading from prev to current.
- bool use_blend = xfade_time > 0;
- real_t blend = !use_blend ? 0 : (cur_prev_xfading / xfade_time);
- if (xfade_curve.is_valid()) {
- blend = xfade_curve->sample(blend);
+ real_t blend = 0.0;
+ real_t blend_inv = 1.0;
+ bool use_blend = sync;
+ if (xfade_time > 0) {
+ use_blend = true;
+ blend = cur_prev_xfading / xfade_time;
+ if (xfade_curve.is_valid()) {
+ blend = xfade_curve->sample(blend);
+ }
+ blend_inv = 1.0 - blend;
+ blend = Math::is_zero_approx(blend) ? CMP_EPSILON : blend;
+ blend_inv = Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv;
}
// Blend values must be more than CMP_EPSILON to process discrete keys in edge.
- real_t blend_inv = 1.0 - blend;
if (input_data[cur_current_index].reset && !p_seek && switched) { // Just switched, seek to start of current.
- rem = blend_input(cur_current_index, 0, true, p_is_external_seeking, Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv, FILTER_IGNORE, true);
+ rem = blend_input(cur_current_index, 0, true, p_is_external_seeking, blend_inv, FILTER_IGNORE, true);
} else {
- rem = blend_input(cur_current_index, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv, FILTER_IGNORE, true);
+ rem = blend_input(cur_current_index, p_time, p_seek, p_is_external_seeking, blend_inv, FILTER_IGNORE, true);
}
+ blend_input(cur_prev_index, p_time, use_blend && p_seek, p_is_external_seeking, blend, FILTER_IGNORE, true);
if (p_seek) {
- if (use_blend) {
- blend_input(cur_prev_index, p_time, true, p_is_external_seeking, Math::is_zero_approx(blend) ? CMP_EPSILON : blend, FILTER_IGNORE, true);
- }
cur_time = p_time;
} else {
- if (use_blend) {
- blend_input(cur_prev_index, p_time, false, p_is_external_seeking, Math::is_zero_approx(blend) ? CMP_EPSILON : blend, FILTER_IGNORE, true);
- }
cur_time += p_time;
cur_prev_xfading -= p_time;
if (cur_prev_xfading < 0) {
diff --git a/scene/gui/aspect_ratio_container.cpp b/scene/gui/aspect_ratio_container.cpp
index 802189c374..94240ccead 100644
--- a/scene/gui/aspect_ratio_container.cpp
+++ b/scene/gui/aspect_ratio_container.cpp
@@ -30,6 +30,8 @@
#include "aspect_ratio_container.h"
+#include "scene/gui/texture_rect.h"
+
Size2 AspectRatioContainer::get_minimum_size() const {
Size2 ms;
for (int i = 0; i < get_child_count(); i++) {
@@ -113,6 +115,16 @@ void AspectRatioContainer::_notification(int p_what) {
if (c->is_set_as_top_level()) {
continue;
}
+
+ // Temporary fix for editor crash.
+ TextureRect *trect = Object::cast_to<TextureRect>(c);
+ if (trect) {
+ if (trect->get_expand_mode() == TextureRect::EXPAND_FIT_WIDTH_PROPORTIONAL || trect->get_expand_mode() == TextureRect::EXPAND_FIT_HEIGHT_PROPORTIONAL) {
+ WARN_PRINT_ONCE("Proportional TextureRect is currently not supported inside AspectRatioContainer");
+ continue;
+ }
+ }
+
Size2 child_minsize = c->get_combined_minimum_size();
Size2 child_size = Size2(ratio, 1.0);
float scale_factor = 1.0;
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index b084cb5bea..e2f7ec860c 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -2856,7 +2856,7 @@ void CodeEdit::_filter_code_completion_candidates_impl() {
const int caret_line = get_caret_line();
const int caret_column = get_caret_column();
const String line = get_line(caret_line);
- ERR_FAIL_INDEX_MSG(caret_column - 1, line.length(), "Caret column exceeds line length.");
+ ERR_FAIL_INDEX_MSG(caret_column, line.length() + 1, "Caret column exceeds line length.");
if (caret_column > 0 && line[caret_column - 1] == '(' && !code_completion_forced) {
cancel_code_completion();
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index da29bc823f..48e3759981 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -31,10 +31,12 @@
#include "color_picker.h"
#include "core/input/input.h"
+#include "core/io/image.h"
#include "core/math/color.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "scene/gui/color_mode.h"
+#include "servers/display_server.h"
#include "thirdparty/misc/ok_color.h"
#include "thirdparty/misc/ok_color_shader.h"
@@ -90,8 +92,8 @@ void ColorPicker::_notification(int p_what) {
} break;
case NOTIFICATION_WM_CLOSE_REQUEST: {
- if (screen != nullptr && screen->is_visible()) {
- screen->hide();
+ if (picker_window != nullptr && picker_window->is_visible()) {
+ picker_window->hide();
}
} break;
}
@@ -1197,11 +1199,11 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &p_event, Control *c) {
}
if (!spinning) {
- real_t x = CLAMP(bev->get_position().x, corner_x, c->get_size().x - corner_x);
- real_t y = CLAMP(bev->get_position().y, corner_x, c->get_size().y - corner_y);
+ real_t x = CLAMP(bev->get_position().x - corner_x, 0, real_size.x);
+ real_t y = CLAMP(bev->get_position().y - corner_y, 0, real_size.y);
- s = (x - c->get_position().x - corner_x) / real_size.x;
- v = 1.0 - (y - c->get_position().y - corner_y) / real_size.y;
+ s = x / real_size.x;
+ v = 1.0 - y / real_size.y;
}
}
@@ -1250,11 +1252,11 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &p_event, Control *c) {
real_t corner_y = (c == wheel_uv) ? center.y - Math_SQRT12 * c->get_size().height * 0.42 : 0;
Size2 real_size(c->get_size().x - corner_x * 2, c->get_size().y - corner_y * 2);
- real_t x = CLAMP(mev->get_position().x, corner_x, c->get_size().x - corner_x);
- real_t y = CLAMP(mev->get_position().y, corner_x, c->get_size().y - corner_y);
+ real_t x = CLAMP(mev->get_position().x - corner_x, 0, real_size.x);
+ real_t y = CLAMP(mev->get_position().y - corner_y, 0, real_size.y);
- s = (x - corner_x) / real_size.x;
- v = 1.0 - (y - corner_y) / real_size.y;
+ s = x / real_size.x;
+ v = 1.0 - y / real_size.y;
}
}
@@ -1372,30 +1374,26 @@ void ColorPicker::_recent_preset_pressed(const bool p_pressed, ColorPresetButton
emit_signal(SNAME("color_changed"), p_preset->get_preset_color());
}
-void ColorPicker::_screen_input(const Ref<InputEvent> &p_event) {
+void ColorPicker::_picker_texture_input(const Ref<InputEvent> &p_event) {
if (!is_inside_tree()) {
return;
}
Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid() && bev->get_button_index() == MouseButton::LEFT && !bev->is_pressed()) {
+ set_pick_color(picker_color);
emit_signal(SNAME("color_changed"), color);
- screen->hide();
+ picker_window->hide();
}
Ref<InputEventMouseMotion> mev = p_event;
if (mev.is_valid()) {
- Viewport *r = get_tree()->get_root();
- if (!r->get_visible_rect().has_point(mev->get_global_position())) {
- return;
- }
-
- Ref<Image> img = r->get_texture()->get_image();
+ Ref<Image> img = picker_texture_rect->get_texture()->get_image();
if (img.is_valid() && !img->is_empty()) {
- Vector2 ofs = mev->get_global_position();
- Color c = img->get_pixel(ofs.x, ofs.y);
-
- set_pick_color(c);
+ Vector2 ofs = mev->get_position();
+ picker_color = img->get_pixel(ofs.x, ofs.y);
+ picker_preview_style_box->set_bg_color(picker_color);
+ picker_preview_label->set_self_modulate(picker_color.get_luminance() < 0.5 ? Color(1.0f, 1.0f, 1.0f) : Color(0.0f, 0.0f, 0.0f));
}
}
}
@@ -1409,27 +1407,79 @@ void ColorPicker::_add_preset_pressed() {
emit_signal(SNAME("preset_added"), color);
}
-void ColorPicker::_screen_pick_pressed() {
+void ColorPicker::_pick_button_pressed() {
if (!is_inside_tree()) {
return;
}
- Viewport *r = get_tree()->get_root();
- if (!screen) {
- screen = memnew(Control);
- r->add_child(screen);
- screen->set_as_top_level(true);
- screen->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
- screen->set_default_cursor_shape(CURSOR_POINTING_HAND);
- screen->connect("gui_input", callable_mp(this, &ColorPicker::_screen_input));
- // It immediately toggles off in the first press otherwise.
- screen->call_deferred(SNAME("connect"), "hidden", Callable(btn_pick, "set_pressed").bind(false));
+ if (!picker_window) {
+ picker_window = memnew(Popup);
+ picker_window->hide();
+ picker_window->set_transient(true);
+ add_child(picker_window);
+
+ picker_texture_rect = memnew(TextureRect);
+ picker_texture_rect->set_anchors_preset(Control::PRESET_FULL_RECT);
+ picker_window->add_child(picker_texture_rect);
+ picker_texture_rect->set_default_cursor_shape(CURSOR_POINTING_HAND);
+ picker_texture_rect->connect(SNAME("gui_input"), callable_mp(this, &ColorPicker::_picker_texture_input));
+
+ picker_preview = memnew(Panel);
+ picker_preview->set_anchors_preset(Control::PRESET_CENTER_TOP);
+ picker_preview->set_mouse_filter(MOUSE_FILTER_IGNORE);
+ picker_window->add_child(picker_preview);
+
+ picker_preview_label = memnew(Label);
+ picker_preview->set_anchors_preset(Control::PRESET_CENTER_TOP);
+ picker_preview_label->set_text("Color Picking active");
+ picker_preview->add_child(picker_preview_label);
+
+ picker_preview_style_box = (Ref<StyleBoxFlat>)memnew(StyleBoxFlat);
+ picker_preview_style_box->set_bg_color(Color(1.0, 1.0, 1.0));
+ picker_preview->add_theme_style_override("panel", picker_preview_style_box);
+ }
+
+ Rect2i screen_rect;
+ if (picker_window->is_embedded()) {
+ screen_rect = picker_window->get_embedder()->get_visible_rect();
+ picker_window->set_position(Point2i());
+ picker_texture_rect->set_texture(ImageTexture::create_from_image(picker_window->get_embedder()->get_texture()->get_image()));
} else {
- screen->show();
+ screen_rect = picker_window->get_parent_rect();
+ picker_window->set_position(screen_rect.position);
+
+ Ref<Image> target_image = Image::create_empty(screen_rect.size.x, screen_rect.size.y, false, Image::FORMAT_RGB8);
+ DisplayServer *ds = DisplayServer::get_singleton();
+
+ // Add the Texture of each Window to the Image.
+ Vector<DisplayServer::WindowID> wl = ds->get_window_list();
+ // FIXME: sort windows by visibility.
+ for (int index = 0; index < wl.size(); index++) {
+ DisplayServer::WindowID wid = wl[index];
+ if (wid == DisplayServer::INVALID_WINDOW_ID) {
+ continue;
+ }
+
+ ObjectID woid = DisplayServer::get_singleton()->window_get_attached_instance_id(wid);
+ if (woid == ObjectID()) {
+ continue;
+ }
+
+ Window *w = Object::cast_to<Window>(ObjectDB::get_instance(woid));
+ Ref<Image> img = w->get_texture()->get_image();
+ if (!img.is_valid() || img->is_empty()) {
+ continue;
+ }
+ img->convert(Image::FORMAT_RGB8);
+ target_image->blit_rect(img, Rect2i(Point2i(0, 0), img->get_size()), w->get_position());
+ }
+
+ picker_texture_rect->set_texture(ImageTexture::create_from_image(target_image));
}
- screen->move_to_front();
- // TODO: show modal no longer works, needs to be converted to a popup.
- //screen->show_modal();
+
+ picker_window->set_size(screen_rect.size);
+ picker_preview->set_size(screen_rect.size / 10.0); // 10% of size in each axis.
+ picker_window->popup();
}
void ColorPicker::_html_focus_exit() {
@@ -1595,9 +1645,8 @@ ColorPicker::ColorPicker() {
btn_pick = memnew(Button);
sample_hbc->add_child(btn_pick);
- btn_pick->set_toggle_mode(true);
- btn_pick->set_tooltip_text(RTR("Pick a color from the editor window."));
- btn_pick->connect("pressed", callable_mp(this, &ColorPicker::_screen_pick_pressed));
+ btn_pick->set_tooltip_text(RTR("Pick a color from the application window."));
+ btn_pick->connect(SNAME("pressed"), callable_mp(this, &ColorPicker::_pick_button_pressed));
sample = memnew(TextureRect);
sample_hbc->add_child(sample);
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index f7578612cd..d02c3278e6 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -40,6 +40,7 @@
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h"
+#include "scene/gui/panel.h"
#include "scene/gui/popup.h"
#include "scene/gui/separator.h"
#include "scene/gui/slider.h"
@@ -111,7 +112,12 @@ private:
Vector<ColorMode *> modes;
- Control *screen = nullptr;
+ Popup *picker_window = nullptr;
+ TextureRect *picker_texture_rect = nullptr;
+ Panel *picker_preview = nullptr;
+ Label *picker_preview_label = nullptr;
+ Ref<StyleBoxFlat> picker_preview_style_box;
+ Color picker_color;
Control *uv_edit = nullptr;
Control *w_edit = nullptr;
AspectRatioContainer *wheel_edit = nullptr;
@@ -211,10 +217,10 @@ private:
void _line_edit_input(const Ref<InputEvent> &p_event);
void _preset_input(const Ref<InputEvent> &p_event, const Color &p_color);
void _recent_preset_pressed(const bool pressed, ColorPresetButton *p_preset);
- void _screen_input(const Ref<InputEvent> &p_event);
+ void _picker_texture_input(const Ref<InputEvent> &p_event);
void _text_changed(const String &p_new_text);
void _add_preset_pressed();
- void _screen_pick_pressed();
+ void _pick_button_pressed();
void _html_focus_exit();
inline int _get_preset_size();
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 5dd8cde342..ee065cccbf 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -347,14 +347,15 @@ void FileDialog::_action_pressed() {
}
}
- if (!valid) {
+ String file_name = file_text.strip_edges().get_file();
+ if (!valid || file_name.is_empty()) {
exterr->popup_centered(Size2(250, 80));
return;
}
if (dir_access->file_exists(f)) {
- confirm_save->set_text(RTR("File exists, overwrite?"));
- confirm_save->popup_centered(Size2(200, 80));
+ confirm_save->set_text(vformat(RTR("File \"%s\" already exists.\nDo you want to overwrite it?"), f));
+ confirm_save->popup_centered(Size2(250, 80));
} else {
emit_signal(SNAME("file_selected"), f);
hide();
@@ -1136,7 +1137,7 @@ FileDialog::FileDialog() {
add_child(mkdirerr, false, INTERNAL_MODE_FRONT);
exterr = memnew(AcceptDialog);
- exterr->set_text(RTR("Must use a valid extension."));
+ exterr->set_text(RTR("Invalid extension, or empty filename."));
add_child(exterr, false, INTERNAL_MODE_FRONT);
update_filters();
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index f59702835c..b861d7af01 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -86,7 +86,7 @@ int Label::get_line_height(int p_line) const {
}
}
-void Label::_shape() {
+bool Label::_shape() {
Ref<StyleBox> style = theme_cache.normal_style;
int width = (get_size().width - style->get_minimum_size().width);
@@ -101,7 +101,7 @@ void Label::_shape() {
}
const Ref<Font> &font = (settings.is_valid() && settings->get_font().is_valid()) ? settings->get_font() : theme_cache.font;
int font_size = settings.is_valid() ? settings->get_font_size() : theme_cache.font_size;
- ERR_FAIL_COND(font.is_null());
+ ERR_FAIL_COND_V(font.is_null(), true);
String txt = (uppercase) ? TS->string_to_upper(xl_text, language) : xl_text;
if (visible_chars >= 0 && visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING) {
txt = txt.substr(0, visible_chars);
@@ -121,6 +121,7 @@ void Label::_shape() {
dirty = false;
font_dirty = false;
lines_dirty = true;
+ // Note for future maintainers: forgetting stable width here (e.g., setting it to -1) may fix still undiscovered bugs.
}
if (lines_dirty) {
@@ -128,127 +129,143 @@ void Label::_shape() {
TS->free_rid(lines_rid[i]);
}
lines_rid.clear();
-
- BitField<TextServer::LineBreakFlag> autowrap_flags = TextServer::BREAK_MANDATORY;
- switch (autowrap_mode) {
- case TextServer::AUTOWRAP_WORD_SMART:
- autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_ADAPTIVE | TextServer::BREAK_MANDATORY;
- break;
- case TextServer::AUTOWRAP_WORD:
- autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_MANDATORY;
- break;
- case TextServer::AUTOWRAP_ARBITRARY:
- autowrap_flags = TextServer::BREAK_GRAPHEME_BOUND | TextServer::BREAK_MANDATORY;
- break;
- case TextServer::AUTOWRAP_OFF:
- break;
- }
- autowrap_flags = autowrap_flags | TextServer::BREAK_TRIM_EDGE_SPACES;
-
- PackedInt32Array line_breaks = TS->shaped_text_get_line_breaks(text_rid, width, 0, autowrap_flags);
- for (int i = 0; i < line_breaks.size(); i = i + 2) {
- RID line = TS->shaped_text_substr(text_rid, line_breaks[i], line_breaks[i + 1] - line_breaks[i]);
- lines_rid.push_back(line);
- }
}
+ Size2i prev_minsize = minsize;
+ minsize = Size2();
+
+ bool can_process_lines = false;
if (xl_text.length() == 0) {
- minsize = Size2(1, get_line_height());
- return;
- }
+ can_process_lines = true;
+ lines_dirty = false;
+ } else {
+ // With autowrap on or off with trimming enabled, we won't compute the minimum size until width is stable
+ // (two shape requests in a row with the same width.) This avoids situations in which the initial width is
+ // very narrow and the label would break text into many very short lines, causing a very tall label that can
+ // leave a deformed container. In the remaining case (namely, autowrap off and no trimming), the label is
+ // free to dictate its own width, something that will be taken advtantage of.
+ bool can_dictate_width = autowrap_mode == TextServer::AUTOWRAP_OFF && overrun_behavior == TextServer::OVERRUN_NO_TRIMMING;
+ bool is_width_stable = get_size().width == stable_width;
+ can_process_lines = can_dictate_width || is_width_stable;
+ stable_width = get_size().width;
+
+ if (can_process_lines) {
+ if (lines_dirty) {
+ BitField<TextServer::LineBreakFlag> autowrap_flags = TextServer::BREAK_MANDATORY;
+ switch (autowrap_mode) {
+ case TextServer::AUTOWRAP_WORD_SMART:
+ autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_ADAPTIVE | TextServer::BREAK_MANDATORY;
+ break;
+ case TextServer::AUTOWRAP_WORD:
+ autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_MANDATORY;
+ break;
+ case TextServer::AUTOWRAP_ARBITRARY:
+ autowrap_flags = TextServer::BREAK_GRAPHEME_BOUND | TextServer::BREAK_MANDATORY;
+ break;
+ case TextServer::AUTOWRAP_OFF:
+ break;
+ }
+ autowrap_flags = autowrap_flags | TextServer::BREAK_TRIM_EDGE_SPACES;
- if (autowrap_mode == TextServer::AUTOWRAP_OFF) {
- minsize.width = 0.0f;
- for (int i = 0; i < lines_rid.size(); i++) {
- if (minsize.width < TS->shaped_text_get_size(lines_rid[i]).x) {
- minsize.width = TS->shaped_text_get_size(lines_rid[i]).x;
+ PackedInt32Array line_breaks = TS->shaped_text_get_line_breaks(text_rid, width, 0, autowrap_flags);
+ for (int i = 0; i < line_breaks.size(); i = i + 2) {
+ RID line = TS->shaped_text_substr(text_rid, line_breaks[i], line_breaks[i + 1] - line_breaks[i]);
+ lines_rid.push_back(line);
+ }
}
- }
- }
- if (lines_dirty) {
- BitField<TextServer::TextOverrunFlag> overrun_flags = TextServer::OVERRUN_NO_TRIM;
- switch (overrun_behavior) {
- case TextServer::OVERRUN_TRIM_WORD_ELLIPSIS:
- overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
- overrun_flags.set_flag(TextServer::OVERRUN_TRIM_WORD_ONLY);
- overrun_flags.set_flag(TextServer::OVERRUN_ADD_ELLIPSIS);
- break;
- case TextServer::OVERRUN_TRIM_ELLIPSIS:
- overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
- overrun_flags.set_flag(TextServer::OVERRUN_ADD_ELLIPSIS);
- break;
- case TextServer::OVERRUN_TRIM_WORD:
- overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
- overrun_flags.set_flag(TextServer::OVERRUN_TRIM_WORD_ONLY);
- break;
- case TextServer::OVERRUN_TRIM_CHAR:
- overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
- break;
- case TextServer::OVERRUN_NO_TRIMMING:
- break;
- }
-
- // Fill after min_size calculation.
-
- if (autowrap_mode != TextServer::AUTOWRAP_OFF) {
- int visible_lines = get_visible_line_count();
- bool lines_hidden = visible_lines > 0 && visible_lines < lines_rid.size();
- if (lines_hidden) {
- overrun_flags.set_flag(TextServer::OVERRUN_ENFORCE_ELLIPSIS);
- }
- if (horizontal_alignment == HORIZONTAL_ALIGNMENT_FILL) {
+ if (can_dictate_width) {
for (int i = 0; i < lines_rid.size(); i++) {
- if (i < visible_lines - 1 || lines_rid.size() == 1) {
- TS->shaped_text_fit_to_width(lines_rid[i], width);
- } else if (i == (visible_lines - 1)) {
- TS->shaped_text_overrun_trim_to_width(lines_rid[visible_lines - 1], width, overrun_flags);
+ if (minsize.width < TS->shaped_text_get_size(lines_rid[i]).x) {
+ minsize.width = TS->shaped_text_get_size(lines_rid[i]).x;
}
}
- } else if (lines_hidden) {
- TS->shaped_text_overrun_trim_to_width(lines_rid[visible_lines - 1], width, overrun_flags);
+
+ width = (minsize.width - style->get_minimum_size().width);
}
- } else {
- // Autowrap disabled.
- for (int i = 0; i < lines_rid.size(); i++) {
- if (horizontal_alignment == HORIZONTAL_ALIGNMENT_FILL) {
- TS->shaped_text_fit_to_width(lines_rid[i], width);
- overrun_flags.set_flag(TextServer::OVERRUN_JUSTIFICATION_AWARE);
- TS->shaped_text_overrun_trim_to_width(lines_rid[i], width, overrun_flags);
- TS->shaped_text_fit_to_width(lines_rid[i], width, TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_CONSTRAIN_ELLIPSIS);
+
+ if (lines_dirty) {
+ BitField<TextServer::TextOverrunFlag> overrun_flags = TextServer::OVERRUN_NO_TRIM;
+ switch (overrun_behavior) {
+ case TextServer::OVERRUN_TRIM_WORD_ELLIPSIS:
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM_WORD_ONLY);
+ overrun_flags.set_flag(TextServer::OVERRUN_ADD_ELLIPSIS);
+ break;
+ case TextServer::OVERRUN_TRIM_ELLIPSIS:
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_ADD_ELLIPSIS);
+ break;
+ case TextServer::OVERRUN_TRIM_WORD:
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM_WORD_ONLY);
+ break;
+ case TextServer::OVERRUN_TRIM_CHAR:
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ break;
+ case TextServer::OVERRUN_NO_TRIMMING:
+ break;
+ }
+
+ // Fill after min_size calculation.
+
+ int visible_lines = lines_rid.size();
+ if (max_lines_visible >= 0 && visible_lines > max_lines_visible) {
+ visible_lines = max_lines_visible;
+ }
+ if (autowrap_mode != TextServer::AUTOWRAP_OFF) {
+ bool lines_hidden = visible_lines > 0 && visible_lines < lines_rid.size();
+ if (lines_hidden) {
+ overrun_flags.set_flag(TextServer::OVERRUN_ENFORCE_ELLIPSIS);
+ }
+ if (horizontal_alignment == HORIZONTAL_ALIGNMENT_FILL) {
+ for (int i = 0; i < lines_rid.size(); i++) {
+ if (i < visible_lines - 1 || lines_rid.size() == 1) {
+ TS->shaped_text_fit_to_width(lines_rid[i], width);
+ } else if (i == (visible_lines - 1)) {
+ TS->shaped_text_overrun_trim_to_width(lines_rid[visible_lines - 1], width, overrun_flags);
+ }
+ }
+ } else if (lines_hidden) {
+ TS->shaped_text_overrun_trim_to_width(lines_rid[visible_lines - 1], width, overrun_flags);
+ }
} else {
- TS->shaped_text_overrun_trim_to_width(lines_rid[i], width, overrun_flags);
+ // Autowrap disabled.
+ for (int i = 0; i < lines_rid.size(); i++) {
+ if (horizontal_alignment == HORIZONTAL_ALIGNMENT_FILL) {
+ TS->shaped_text_fit_to_width(lines_rid[i], width);
+ overrun_flags.set_flag(TextServer::OVERRUN_JUSTIFICATION_AWARE);
+ TS->shaped_text_overrun_trim_to_width(lines_rid[i], width, overrun_flags);
+ TS->shaped_text_fit_to_width(lines_rid[i], width, TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_CONSTRAIN_ELLIPSIS);
+ } else {
+ TS->shaped_text_overrun_trim_to_width(lines_rid[i], width, overrun_flags);
+ }
+ }
}
+
+ int last_line = MIN(lines_rid.size(), visible_lines + lines_skipped);
+ int line_spacing = settings.is_valid() ? settings->get_line_spacing() : theme_cache.line_spacing;
+ for (int64_t i = lines_skipped; i < last_line; i++) {
+ minsize.height += TS->shaped_text_get_size(lines_rid[i]).y + line_spacing;
+ }
+
+ lines_dirty = false;
}
+ } else {
+ callable_mp(this, &Label::_shape).call_deferred();
}
- lines_dirty = false;
- lines_shaped_last_width = get_size().width;
}
- _update_visible();
-
- if (autowrap_mode == TextServer::AUTOWRAP_OFF || !clip || overrun_behavior == TextServer::OVERRUN_NO_TRIMMING) {
- update_minimum_size();
+ if (draw_pending) {
+ queue_redraw();
+ draw_pending = false;
}
-}
-void Label::_update_visible() {
- int line_spacing = settings.is_valid() ? settings->get_line_spacing() : theme_cache.line_spacing;
- Ref<StyleBox> style = theme_cache.normal_style;
- int lines_visible = lines_rid.size();
-
- if (max_lines_visible >= 0 && lines_visible > max_lines_visible) {
- lines_visible = max_lines_visible;
+ if (minsize != prev_minsize) {
+ update_minimum_size();
}
- minsize.height = 0;
- int last_line = MIN(lines_rid.size(), lines_visible + lines_skipped);
- for (int64_t i = lines_skipped; i < last_line; i++) {
- minsize.height += TS->shaped_text_get_size(lines_rid[i]).y + line_spacing;
- if (minsize.height > (get_size().height - style->get_minimum_size().height + line_spacing)) {
- break;
- }
- }
+ return can_process_lines;
}
inline void draw_glyph(const Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Vector2 &p_ofs) {
@@ -345,8 +362,24 @@ void Label::_notification(int p_what) {
RenderingServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), true);
}
+ // When a shaped text is invalidated by an external source, we want to reshape it.
+ if (!TS->shaped_text_is_ready(text_rid)) {
+ dirty = true;
+ }
+
+ for (const RID &line_rid : lines_rid) {
+ if (!TS->shaped_text_is_ready(line_rid)) {
+ lines_dirty = true;
+ break;
+ }
+ }
+
if (dirty || font_dirty || lines_dirty) {
- _shape();
+ if (!_shape()) {
+ // There will be another pass.
+ draw_pending = true;
+ break;
+ }
}
RID ci = get_canvas_item();
@@ -589,6 +622,8 @@ void Label::_notification(int p_what) {
}
ofs.y += TS->shaped_text_get_descent(lines_rid[i]) + vsep + line_spacing;
}
+
+ draw_pending = false;
} break;
case NOTIFICATION_THEME_CHANGED: {
@@ -597,13 +632,7 @@ void Label::_notification(int p_what) {
} break;
case NOTIFICATION_RESIZED: {
- // It may happen that the reshaping due to this size change triggers a cascade of re-layout
- // across the hierarchy where this label belongs to in a way that its size changes multiple
- // times, but ending up with the original size it was already shaped for.
- // This check prevents the catastrophic, freezing infinite cascade of re-layout.
- if (lines_shaped_last_width != get_size().width) {
- lines_dirty = true;
- }
+ lines_dirty = true;
} break;
}
}
@@ -886,7 +915,7 @@ void Label::set_lines_skipped(int p_lines) {
}
lines_skipped = p_lines;
- _update_visible();
+ lines_dirty = true;
queue_redraw();
}
@@ -900,7 +929,7 @@ void Label::set_max_lines_visible(int p_lines) {
}
max_lines_visible = p_lines;
- _update_visible();
+ lines_dirty = true;
queue_redraw();
}
diff --git a/scene/gui/label.h b/scene/gui/label.h
index b80646810b..36b85f7af8 100644
--- a/scene/gui/label.h
+++ b/scene/gui/label.h
@@ -46,11 +46,10 @@ private:
bool clip = false;
TextServer::OverrunBehavior overrun_behavior = TextServer::OVERRUN_NO_TRIMMING;
Size2 minsize;
+ real_t stable_width = -1;
bool uppercase = false;
bool lines_dirty = true;
- int lines_shaped_last_width = -1;
-
bool dirty = true;
bool font_dirty = true;
RID text_rid;
@@ -66,6 +65,7 @@ private:
float visible_ratio = 1.0;
int lines_skipped = 0;
int max_lines_visible = -1;
+ bool draw_pending = false;
Ref<LabelSettings> settings;
@@ -83,8 +83,7 @@ private:
int font_shadow_outline_size;
} theme_cache;
- void _update_visible();
- void _shape();
+ bool _shape();
void _invalidate();
protected:
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index 2ea1b93810..432004dedc 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -36,7 +36,7 @@
void Popup::_input_from_window(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> key = p_event;
- if (key.is_valid() && key->is_pressed() && key->get_keycode() == Key::ESCAPE) {
+ if (get_flag(FLAG_POPUP) && key.is_valid() && key->is_pressed() && key->get_keycode() == Key::ESCAPE) {
_close_pressed();
}
}
@@ -102,12 +102,17 @@ void Popup::_notification(int p_what) {
}
} break;
- case NOTIFICATION_WM_CLOSE_REQUEST:
- case NOTIFICATION_APPLICATION_FOCUS_OUT: {
+ case NOTIFICATION_WM_CLOSE_REQUEST: {
if (!is_in_edited_scene_root()) {
_close_pressed();
}
} break;
+
+ case NOTIFICATION_APPLICATION_FOCUS_OUT: {
+ if (!is_in_edited_scene_root() && get_flag(FLAG_POPUP)) {
+ _close_pressed();
+ }
+ } break;
}
}
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 0eeac2f285..1a6adca121 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -59,6 +59,7 @@ Size2 PopupMenu::_get_contents_minimum_size() const {
for (int i = 0; i < items.size(); i++) {
Size2 item_size;
+ const_cast<PopupMenu *>(this)->_shape_item(i);
Size2 icon_size = items[i].get_icon_size();
item_size.height = _get_item_height(i);
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index f9c9906efa..2c1c44322a 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -5520,34 +5520,6 @@ void RichTextLabel::_bind_methods() {
BIND_ENUM_CONSTANT(LIST_ROMAN);
BIND_ENUM_CONSTANT(LIST_DOTS);
- BIND_ENUM_CONSTANT(ITEM_FRAME);
- BIND_ENUM_CONSTANT(ITEM_TEXT);
- BIND_ENUM_CONSTANT(ITEM_IMAGE);
- BIND_ENUM_CONSTANT(ITEM_NEWLINE);
- BIND_ENUM_CONSTANT(ITEM_FONT);
- BIND_ENUM_CONSTANT(ITEM_FONT_SIZE);
- BIND_ENUM_CONSTANT(ITEM_FONT_FEATURES);
- BIND_ENUM_CONSTANT(ITEM_COLOR);
- BIND_ENUM_CONSTANT(ITEM_OUTLINE_SIZE);
- BIND_ENUM_CONSTANT(ITEM_OUTLINE_COLOR);
- BIND_ENUM_CONSTANT(ITEM_UNDERLINE);
- BIND_ENUM_CONSTANT(ITEM_STRIKETHROUGH);
- BIND_ENUM_CONSTANT(ITEM_PARAGRAPH);
- BIND_ENUM_CONSTANT(ITEM_INDENT);
- BIND_ENUM_CONSTANT(ITEM_LIST);
- BIND_ENUM_CONSTANT(ITEM_TABLE);
- BIND_ENUM_CONSTANT(ITEM_FADE);
- BIND_ENUM_CONSTANT(ITEM_SHAKE);
- BIND_ENUM_CONSTANT(ITEM_WAVE);
- BIND_ENUM_CONSTANT(ITEM_TORNADO);
- BIND_ENUM_CONSTANT(ITEM_RAINBOW);
- BIND_ENUM_CONSTANT(ITEM_BGCOLOR);
- BIND_ENUM_CONSTANT(ITEM_FGCOLOR);
- BIND_ENUM_CONSTANT(ITEM_META);
- BIND_ENUM_CONSTANT(ITEM_HINT);
- BIND_ENUM_CONSTANT(ITEM_DROPCAP);
- BIND_ENUM_CONSTANT(ITEM_CUSTOMFX);
-
BIND_ENUM_CONSTANT(MENU_COPY);
BIND_ENUM_CONSTANT(MENU_SELECT_ALL);
BIND_ENUM_CONSTANT(MENU_MAX);
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index b01fccf14c..1dae8b75ca 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -740,7 +740,6 @@ public:
};
VARIANT_ENUM_CAST(RichTextLabel::ListType);
-VARIANT_ENUM_CAST(RichTextLabel::ItemType);
VARIANT_ENUM_CAST(RichTextLabel::MenuItems);
#endif // RICH_TEXT_LABEL_H
diff --git a/scene/gui/tab_bar.cpp b/scene/gui/tab_bar.cpp
index eca6cb3eef..5e378a0321 100644
--- a/scene/gui/tab_bar.cpp
+++ b/scene/gui/tab_bar.cpp
@@ -342,6 +342,8 @@ void TabBar::_notification(int p_what) {
_shape(i);
}
+ queue_redraw();
+
[[fallthrough]];
}
case NOTIFICATION_RESIZED: {
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index e5dcdd2afd..1c7d42ad36 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -515,12 +515,13 @@ void CanvasItem::draw_dashed_line(const Point2 &p_from, const Point2 &p_to, cons
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
float length = (p_to - p_from).length();
- if (length < p_dash) {
+ Vector2 step = p_dash * (p_to - p_from).normalized();
+
+ if (length < p_dash || step == Vector2() || p_dash <= 0.0) {
RenderingServer::get_singleton()->canvas_item_add_line(canvas_item, p_from, p_to, p_color, p_width);
return;
}
- Vector2 step = p_dash * (p_to - p_from).normalized();
int steps = (p_aligned) ? Math::ceil(length / p_dash) : Math::floor(length / p_dash);
if (steps % 2 == 0) {
steps--;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 23b7c072be..244e0d5b93 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -166,6 +166,24 @@ ViewportTexture::~ViewportTexture() {
}
void Viewport::_sub_window_update_order() {
+ if (gui.sub_windows.size() < 2) {
+ return;
+ }
+
+ if (!gui.sub_windows[gui.sub_windows.size() - 1].window->get_flag(Window::FLAG_ALWAYS_ON_TOP)) {
+ int index = gui.sub_windows.size() - 1;
+
+ while (index > 0 && gui.sub_windows[index - 1].window->get_flag(Window::FLAG_ALWAYS_ON_TOP)) {
+ --index;
+ }
+
+ if (index != (gui.sub_windows.size() - 1)) {
+ SubWindow sw = gui.sub_windows[gui.sub_windows.size() - 1];
+ gui.sub_windows.remove_at(gui.sub_windows.size() - 1);
+ gui.sub_windows.insert(index, sw);
+ }
+ }
+
for (int i = 0; i < gui.sub_windows.size(); i++) {
RS::get_singleton()->canvas_item_set_draw_index(gui.sub_windows[i].canvas_item, i);
}
@@ -1312,7 +1330,7 @@ void Viewport::_gui_show_tooltip() {
Window *window = gui.tooltip_popup->get_parent_visible_window();
Rect2i vr;
if (gui.tooltip_popup->is_embedded()) {
- vr = gui.tooltip_popup->_get_embedder()->get_visible_rect();
+ vr = gui.tooltip_popup->get_embedder()->get_visible_rect();
} else {
vr = window->get_usable_parent_rect();
}
@@ -1833,7 +1851,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Window *w = Object::cast_to<Window>(this);
if (w) {
if (w->is_embedded()) {
- embedder = w->_get_embedder();
+ embedder = w->get_embedder();
viewport_pos = get_final_transform().xform(mpos) + w->get_position(); // To parent coords.
}
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 663dd586c0..59e3d307c6 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -485,7 +485,7 @@ void Window::set_ime_position(const Point2i &p_pos) {
bool Window::is_embedded() const {
ERR_FAIL_COND_V(!is_inside_tree(), false);
- return _get_embedder() != nullptr;
+ return get_embedder() != nullptr;
}
bool Window::is_in_edited_scene_root() const {
@@ -569,6 +569,12 @@ void Window::_update_from_window() {
void Window::_clear_window() {
ERR_FAIL_COND(window_id == DisplayServer::INVALID_WINDOW_ID);
+ DisplayServer::get_singleton()->window_set_rect_changed_callback(Callable(), window_id);
+ DisplayServer::get_singleton()->window_set_window_event_callback(Callable(), window_id);
+ DisplayServer::get_singleton()->window_set_input_event_callback(Callable(), window_id);
+ DisplayServer::get_singleton()->window_set_input_text_callback(Callable(), window_id);
+ DisplayServer::get_singleton()->window_set_drop_files_callback(Callable(), window_id);
+
if (transient_parent && transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_transient(window_id, DisplayServer::INVALID_WINDOW_ID);
}
@@ -704,7 +710,7 @@ void Window::set_visible(bool p_visible) {
// Stop any queued resizing, as the window will be resized right now.
updating_child_controls = false;
- Viewport *embedder_vp = _get_embedder();
+ Viewport *embedder_vp = get_embedder();
if (!embedder_vp) {
if (!p_visible && window_id != DisplayServer::INVALID_WINDOW_ID) {
@@ -978,17 +984,13 @@ void Window::_update_viewport_size() {
Size2 margin;
Size2 offset;
- //black bars and margin
+
if (content_scale_aspect != CONTENT_SCALE_ASPECT_EXPAND && screen_size.x < video_mode.x) {
margin.x = Math::round((video_mode.x - screen_size.x) / 2.0);
- //RenderingServer::get_singleton()->black_bars_set_margins(margin.x, 0, margin.x, 0);
offset.x = Math::round(margin.x * viewport_size.y / screen_size.y);
} else if (content_scale_aspect != CONTENT_SCALE_ASPECT_EXPAND && screen_size.y < video_mode.y) {
margin.y = Math::round((video_mode.y - screen_size.y) / 2.0);
- //RenderingServer::get_singleton()->black_bars_set_margins(0, margin.y, 0, margin.y);
offset.y = Math::round(margin.y * viewport_size.x / screen_size.x);
- } else {
- //RenderingServer::get_singleton()->black_bars_set_margins(0, 0, 0, 0);
}
switch (content_scale_mode) {
@@ -1051,7 +1053,7 @@ void Window::_update_window_callbacks() {
DisplayServer::get_singleton()->window_set_drop_files_callback(callable_mp(this, &Window::_window_drop_files), window_id);
}
-Viewport *Window::_get_embedder() const {
+Viewport *Window::get_embedder() const {
Viewport *vp = get_parent_viewport();
while (vp) {
@@ -1086,7 +1088,7 @@ void Window::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
bool embedded = false;
{
- embedder = _get_embedder();
+ embedder = get_embedder();
if (embedder) {
embedded = true;
if (!visible) {
@@ -1115,6 +1117,7 @@ void Window::_notification(int p_what) {
position = DisplayServer::get_singleton()->window_get_position(window_id);
size = DisplayServer::get_singleton()->window_get_size(window_id);
}
+ _update_window_size(); // Inform DisplayServer of minimum and maximum size.
_update_viewport_size(); // Then feed back to the viewport.
_update_window_callbacks();
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_VISIBLE);
@@ -1428,7 +1431,7 @@ void Window::popup_centered_clamped(const Size2i &p_size, float p_fallback_ratio
Rect2 parent_rect;
if (is_embedded()) {
- parent_rect = _get_embedder()->get_visible_rect();
+ parent_rect = get_embedder()->get_visible_rect();
} else {
DisplayServer::WindowID parent_id = get_parent_visible_window()->get_window_id();
int parent_screen = DisplayServer::get_singleton()->window_get_current_screen(parent_id);
@@ -1459,7 +1462,7 @@ void Window::popup_centered(const Size2i &p_minsize) {
Rect2 parent_rect;
if (is_embedded()) {
- parent_rect = _get_embedder()->get_visible_rect();
+ parent_rect = get_embedder()->get_visible_rect();
} else {
DisplayServer::WindowID parent_id = get_parent_visible_window()->get_window_id();
int parent_screen = DisplayServer::get_singleton()->window_get_current_screen(parent_id);
@@ -1485,7 +1488,7 @@ void Window::popup_centered_ratio(float p_ratio) {
Rect2 parent_rect;
if (is_embedded()) {
- parent_rect = _get_embedder()->get_visible_rect();
+ parent_rect = get_embedder()->get_visible_rect();
} else {
DisplayServer::WindowID parent_id = get_parent_visible_window()->get_window_id();
int parent_screen = DisplayServer::get_singleton()->window_get_current_screen(parent_id);
@@ -1506,7 +1509,7 @@ void Window::popup_centered_ratio(float p_ratio) {
void Window::popup(const Rect2i &p_screen_rect) {
emit_signal(SNAME("about_to_popup"));
- if (!_get_embedder() && get_flag(FLAG_POPUP)) {
+ if (!get_embedder() && get_flag(FLAG_POPUP)) {
// Send a focus-out notification when opening a Window Manager Popup.
SceneTree *scene_tree = get_tree();
if (scene_tree) {
@@ -1542,7 +1545,7 @@ void Window::popup(const Rect2i &p_screen_rect) {
Rect2i parent_rect;
if (is_embedded()) {
- parent_rect = _get_embedder()->get_visible_rect();
+ parent_rect = get_embedder()->get_visible_rect();
} else {
int screen_id = DisplayServer::get_singleton()->window_get_current_screen(get_window_id());
parent_rect = DisplayServer::get_singleton()->screen_get_usable_rect(screen_id);
@@ -1584,7 +1587,7 @@ Rect2i Window::get_usable_parent_rect() const {
ERR_FAIL_COND_V(!is_inside_tree(), Rect2());
Rect2i parent_rect;
if (is_embedded()) {
- parent_rect = _get_embedder()->get_visible_rect();
+ parent_rect = get_embedder()->get_visible_rect();
} else {
const Window *w = is_visible() ? this : get_parent_visible_window();
//find a parent that can contain us
@@ -2151,9 +2154,9 @@ Transform2D Window::get_final_transform() const {
Transform2D Window::get_screen_transform_internal(bool p_absolute_position) const {
Transform2D embedder_transform;
- if (_get_embedder()) {
+ if (get_embedder()) {
embedder_transform.translate_local(get_position());
- embedder_transform = _get_embedder()->get_screen_transform_internal(p_absolute_position) * embedder_transform;
+ embedder_transform = get_embedder()->get_screen_transform_internal(p_absolute_position) * embedder_transform;
} else if (p_absolute_position) {
embedder_transform.translate_local(get_position());
}
@@ -2167,8 +2170,8 @@ Transform2D Window::get_popup_base_transform() const {
Transform2D popup_base_transform;
popup_base_transform.set_origin(get_position());
popup_base_transform *= get_final_transform();
- if (_get_embedder()) {
- return _get_embedder()->get_popup_base_transform() * popup_base_transform;
+ if (get_embedder()) {
+ return get_embedder()->get_popup_base_transform() * popup_base_transform;
}
return popup_base_transform;
}
diff --git a/scene/main/window.h b/scene/main/window.h
index 5359c37e9a..40b629ed11 100644
--- a/scene/main/window.h
+++ b/scene/main/window.h
@@ -192,7 +192,6 @@ private:
Ref<Shortcut> debugger_stop_shortcut;
protected:
- Viewport *_get_embedder() const;
virtual Rect2i _popup_adjust_rect() const { return Rect2i(); }
virtual void _update_theme_item_cache();
@@ -278,6 +277,7 @@ public:
void set_ime_position(const Point2i &p_pos);
bool is_embedded() const;
+ Viewport *get_embedder() const;
void set_content_scale_size(const Size2i &p_size);
Size2i get_content_scale_size() const;
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index cf9baa2907..a7b53244e2 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -526,6 +526,9 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const {
vc = indices.size();
ir = indices.ptrw();
has_indices = true;
+ } else {
+ // Ensure there are enough vertices to construct at least one triangle.
+ ERR_FAIL_COND_V(vertices.size() % 3 != 0, Ref<ArrayMesh>());
}
HashMap<Vector3, Vector3> normal_accum;
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index ef1f6459e9..8ed68626a8 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -2890,6 +2890,18 @@ void TextMesh::_create_mesh_array(Array &p_arr) const {
dirty_cache = false;
}
+ // When a shaped text is invalidated by an external source, we want to reshape it.
+ if (!TS->shaped_text_is_ready(text_rid)) {
+ dirty_text = true;
+ }
+
+ for (const RID &line_rid : lines_rid) {
+ if (!TS->shaped_text_is_ready(line_rid)) {
+ dirty_lines = true;
+ break;
+ }
+ }
+
// Update text buffer.
if (dirty_text) {
TS->shaped_text_clear(text_rid);
@@ -3328,7 +3340,7 @@ void TextMesh::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pixel_size", PROPERTY_HINT_RANGE, "0.0001,128,0.0001,suffix:m"), "set_pixel_size", "get_pixel_size");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "curve_step", PROPERTY_HINT_RANGE, "0.1,10,0.1,suffix:px"), "set_curve_step", "get_curve_step");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth", PROPERTY_HINT_RANGE, "0.0,100.0,0.001,or_greater,suffix:m"), "set_depth", "get_depth");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "width", PROPERTY_HINT_NONE, "suffix:m"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "width", PROPERTY_HINT_NONE, "suffix:px"), "set_width", "get_width");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset", PROPERTY_HINT_NONE, "suffix:px"), "set_offset", "get_offset");
ADD_GROUP("BiDi", "");
diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp
index 93611ea2c4..38a865b170 100644
--- a/scene/resources/text_line.cpp
+++ b/scene/resources/text_line.cpp
@@ -101,6 +101,11 @@ void TextLine::_bind_methods() {
}
void TextLine::_shape() {
+ // When a shaped text is invalidated by an external source, we want to reshape it.
+ if (!TS->shaped_text_is_ready(rid)) {
+ dirty = true;
+ }
+
if (dirty) {
if (!tab_stops.is_empty()) {
TS->shaped_text_tab_align(rid, tab_stops);
diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp
index dfafc7d2bc..729063245c 100644
--- a/scene/resources/text_paragraph.cpp
+++ b/scene/resources/text_paragraph.cpp
@@ -134,6 +134,18 @@ void TextParagraph::_bind_methods() {
}
void TextParagraph::_shape_lines() {
+ // When a shaped text is invalidated by an external source, we want to reshape it.
+ if (!TS->shaped_text_is_ready(rid) || !TS->shaped_text_is_ready(dropcap_rid)) {
+ lines_dirty = true;
+ }
+
+ for (const RID &line_rid : lines_rid) {
+ if (!TS->shaped_text_is_ready(line_rid)) {
+ lines_dirty = true;
+ break;
+ }
+ }
+
if (lines_dirty) {
for (const RID &line_rid : lines_rid) {
TS->free_rid(line_rid);
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 7e3156d2ff..085becb033 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -2704,6 +2704,7 @@ void AnimatedTexture::set_current_frame(int p_frame) {
RWLockWrite r(rw_lock);
current_frame = p_frame;
+ time = 0;
}
int AnimatedTexture::get_current_frame() const {
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index fee0a4a910..d4b2be355e 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -3308,7 +3308,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
PropertyInfo property_info;
// Rendering.
- p_list->push_back(PropertyInfo(Variant::NIL, "Rendering", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Rendering", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
for (int i = 0; i < occlusion_layers.size(); i++) {
p_list->push_back(PropertyInfo(Variant::INT, vformat("occlusion_layer_%d/light_mask", i), PROPERTY_HINT_LAYERS_2D_RENDER));
@@ -3321,7 +3321,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
}
// Physics.
- p_list->push_back(PropertyInfo(Variant::NIL, "Physics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Physics", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
for (int i = 0; i < physics_layers.size(); i++) {
p_list->push_back(PropertyInfo(Variant::INT, vformat("physics_layer_%d/collision_layer", i), PROPERTY_HINT_LAYERS_2D_PHYSICS));
@@ -3341,7 +3341,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
}
// Terrains.
- p_list->push_back(PropertyInfo(Variant::NIL, "Terrains", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Terrains", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
for (int terrain_set_index = 0; terrain_set_index < terrain_sets.size(); terrain_set_index++) {
p_list->push_back(PropertyInfo(Variant::INT, vformat("terrain_set_%d/mode", terrain_set_index), PROPERTY_HINT_ENUM, "Match Corners and Sides,Match Corners,Match Sides"));
p_list->push_back(PropertyInfo(Variant::NIL, vformat("terrain_set_%d/terrains", terrain_set_index), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY, vformat("terrain_set_%d/terrain_", terrain_set_index)));
@@ -3352,7 +3352,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
}
// Navigation.
- p_list->push_back(PropertyInfo(Variant::NIL, "Navigation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Navigation", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
for (int i = 0; i < navigation_layers.size(); i++) {
p_list->push_back(PropertyInfo(Variant::INT, vformat("navigation_layer_%d/layers", i), PROPERTY_HINT_LAYERS_2D_NAVIGATION));
}
@@ -3362,7 +3362,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
- p_list->push_back(PropertyInfo(Variant::NIL, "Custom data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Custom Data", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
for (int i = 0; i < custom_data_layers.size(); i++) {
p_list->push_back(PropertyInfo(Variant::STRING, vformat("custom_data_layer_%d/name", i)));
p_list->push_back(PropertyInfo(Variant::INT, vformat("custom_data_layer_%d/type", i), PROPERTY_HINT_ENUM, argt));
@@ -3376,10 +3376,10 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
// Tile Proxies.
// Note: proxies need to be set after sources are set.
- p_list->push_back(PropertyInfo(Variant::NIL, "Tile Proxies", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
- p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/source_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
- p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/coords_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
- p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/alternative_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Tile Proxies", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, PNAME("tile_proxies/source_level"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, PNAME("tile_proxies/coords_level"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, PNAME("tile_proxies/alternative_level"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
// Patterns.
for (unsigned int pattern_index = 0; pattern_index < patterns.size(); pattern_index++) {
@@ -4887,9 +4887,9 @@ bool TileSetScenesCollectionSource::_get(const StringName &p_name, Variant &r_re
void TileSetScenesCollectionSource::_get_property_list(List<PropertyInfo> *p_list) const {
for (int i = 0; i < scenes_ids.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("scenes/%d/scene", scenes_ids[i]), PROPERTY_HINT_RESOURCE_TYPE, "TileSetScenesCollectionSource"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("%s/%d/%s", PNAME("scenes"), scenes_ids[i], PNAME("scene")), PROPERTY_HINT_RESOURCE_TYPE, "TileSetScenesCollectionSource"));
- PropertyInfo property_info = PropertyInfo(Variant::BOOL, vformat("scenes/%d/display_placeholder", scenes_ids[i]));
+ PropertyInfo property_info = PropertyInfo(Variant::BOOL, vformat("%s/%d/%s", PNAME("scenes"), scenes_ids[i], PNAME("display_placeholder")));
if (scenes[scenes_ids[i]].display_placeholder == false) {
property_info.usage ^= PROPERTY_USAGE_STORAGE;
}
@@ -5692,10 +5692,10 @@ void TileData::_get_property_list(List<PropertyInfo> *p_list) const {
// Add the groups manually.
if (tile_set) {
// Occlusion layers.
- p_list->push_back(PropertyInfo(Variant::NIL, "Rendering", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Rendering", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
for (int i = 0; i < occluders.size(); i++) {
// occlusion_layer_%d/polygon
- property_info = PropertyInfo(Variant::OBJECT, vformat("occlusion_layer_%d/polygon", i), PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D", PROPERTY_USAGE_DEFAULT);
+ property_info = PropertyInfo(Variant::OBJECT, vformat("occlusion_layer_%d/%s", i, PNAME("polygon")), PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D", PROPERTY_USAGE_DEFAULT);
if (!occluders[i].is_valid()) {
property_info.usage ^= PROPERTY_USAGE_STORAGE;
}
@@ -5703,29 +5703,29 @@ void TileData::_get_property_list(List<PropertyInfo> *p_list) const {
}
// Physics layers.
- p_list->push_back(PropertyInfo(Variant::NIL, "Physics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Physics", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
for (int i = 0; i < physics.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::VECTOR2, vformat("physics_layer_%d/linear_velocity", i), PROPERTY_HINT_NONE));
- p_list->push_back(PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/angular_velocity", i), PROPERTY_HINT_NONE));
- p_list->push_back(PropertyInfo(Variant::INT, vformat("physics_layer_%d/polygons_count", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, vformat("physics_layer_%d/%s", i, PNAME("linear_velocity")), PROPERTY_HINT_NONE));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/%s", i, PNAME("angular_velocity")), PROPERTY_HINT_NONE));
+ p_list->push_back(PropertyInfo(Variant::INT, vformat("physics_layer_%d/%s", i, PNAME("polygons_count")), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
for (int j = 0; j < physics[i].polygons.size(); j++) {
// physics_layer_%d/points
- property_info = PropertyInfo(Variant::ARRAY, vformat("physics_layer_%d/polygon_%d/points", i, j), PROPERTY_HINT_ARRAY_TYPE, "Vector2", PROPERTY_USAGE_DEFAULT);
+ property_info = PropertyInfo(Variant::ARRAY, vformat("physics_layer_%d/polygon_%d/%s", i, j, PNAME("points")), PROPERTY_HINT_ARRAY_TYPE, "Vector2", PROPERTY_USAGE_DEFAULT);
if (physics[i].polygons[j].polygon.is_empty()) {
property_info.usage ^= PROPERTY_USAGE_STORAGE;
}
p_list->push_back(property_info);
// physics_layer_%d/polygon_%d/one_way
- property_info = PropertyInfo(Variant::BOOL, vformat("physics_layer_%d/polygon_%d/one_way", i, j));
+ property_info = PropertyInfo(Variant::BOOL, vformat("physics_layer_%d/polygon_%d/%s", i, j, PNAME("one_way")));
if (physics[i].polygons[j].one_way == false) {
property_info.usage ^= PROPERTY_USAGE_STORAGE;
}
p_list->push_back(property_info);
// physics_layer_%d/polygon_%d/one_way_margin
- property_info = PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/polygon_%d/one_way_margin", i, j));
+ property_info = PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/polygon_%d/%s", i, j, PNAME("one_way_margin")));
if (physics[i].polygons[j].one_way_margin == 1.0) {
property_info.usage ^= PROPERTY_USAGE_STORAGE;
}
@@ -5735,7 +5735,7 @@ void TileData::_get_property_list(List<PropertyInfo> *p_list) const {
// Terrain data
if (terrain_set >= 0) {
- p_list->push_back(PropertyInfo(Variant::NIL, "Terrains", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Terrains", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
if (is_valid_terrain_peering_bit(bit)) {
@@ -5749,9 +5749,9 @@ void TileData::_get_property_list(List<PropertyInfo> *p_list) const {
}
// Navigation layers.
- p_list->push_back(PropertyInfo(Variant::NIL, "Navigation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Navigation", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
for (int i = 0; i < navigation.size(); i++) {
- property_info = PropertyInfo(Variant::OBJECT, vformat("navigation_layer_%d/polygon", i), PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon", PROPERTY_USAGE_DEFAULT);
+ property_info = PropertyInfo(Variant::OBJECT, vformat("navigation_layer_%d/%s", i, PNAME("polygon")), PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon", PROPERTY_USAGE_DEFAULT);
if (!navigation[i].is_valid()) {
property_info.usage ^= PROPERTY_USAGE_STORAGE;
}
@@ -5759,7 +5759,7 @@ void TileData::_get_property_list(List<PropertyInfo> *p_list) const {
}
// Custom data layers.
- p_list->push_back(PropertyInfo(Variant::NIL, "Custom data", PROPERTY_HINT_NONE, "custom_data_", PROPERTY_USAGE_GROUP));
+ p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Custom Data", "custom_data_"), PROPERTY_HINT_NONE, "custom_data_", PROPERTY_USAGE_GROUP));
for (int i = 0; i < custom_data.size(); i++) {
Variant default_val;
Callable::CallError error;