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-rw-r--r--scene/gui/control.cpp2
-rwxr-xr-x[-rw-r--r--]scene/main/node.cpp18
-rw-r--r--scene/resources/packed_scene.cpp47
-rw-r--r--scene/resources/packed_scene.h2
4 files changed, 41 insertions, 28 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 2f40f0acec..a8e364a4cd 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2514,6 +2514,8 @@ void Control::_bind_methods() {
ADD_SIGNAL(MethodInfo("size_flags_changed"));
ADD_SIGNAL(MethodInfo("minimum_size_changed"));
ADD_SIGNAL(MethodInfo("modal_closed"));
+
+ BIND_VMETHOD(MethodInfo("has_point", PropertyInfo(Variant::VECTOR2, "point")));
}
Control::Control() {
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 0245944154..c13ed232a7 100644..100755
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1719,6 +1719,9 @@ void Node::get_owned_by(Node *p_by, List<Node *> *p_owned) {
void Node::_set_owner_nocheck(Node *p_owner) {
+ if (data.owner == p_owner)
+ return;
+
ERR_FAIL_COND(data.owner);
data.owner = p_owner;
data.owner->data.owned.push_back(this);
@@ -2020,12 +2023,13 @@ void Node::remove_and_skip() {
bool clear = true;
for (int i = 0; i < data.children.size(); i++) {
- if (!data.children[i]->get_owner())
+ Node *c_node = data.children[i];
+ if (!c_node->get_owner())
continue;
- remove_child(data.children[i]);
- data.children[i]->_propagate_replace_owner(this, NULL);
- children.push_back(data.children[i]);
+ remove_child(c_node);
+ c_node->_propagate_replace_owner(this, NULL);
+ children.push_back(c_node);
clear = false;
break;
}
@@ -2036,9 +2040,9 @@ void Node::remove_and_skip() {
while (!children.empty()) {
- Node *c = children.front()->get();
- data.parent->add_child(c);
- c->_propagate_replace_owner(NULL, new_owner);
+ Node *c_node = children.front()->get();
+ data.parent->add_child(c_node);
+ c_node->_propagate_replace_owner(NULL, new_owner);
children.pop_front();
}
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index e46d9db7bc..76c6543a2f 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -1516,34 +1516,41 @@ Array SceneState::get_connection_binds(int p_idx) const {
return binds;
}
-bool SceneState::has_connection(const NodePath &p_node_from, const StringName &p_signal, const NodePath &p_node_to, const StringName &p_method) const {
+bool SceneState::has_connection(const NodePath &p_node_from, const StringName &p_signal, const NodePath &p_node_to, const StringName &p_method) {
- for (int i = 0; i < connections.size(); i++) {
- const ConnectionData &c = connections[i];
+ // this method cannot be const because of this
+ Ref<SceneState> ss = this;
- NodePath np_from;
+ do {
+ for (int i = 0; i < ss->connections.size(); i++) {
+ const ConnectionData &c = ss->connections[i];
- if (c.from & FLAG_ID_IS_PATH) {
- np_from = node_paths[c.from & FLAG_MASK];
- } else {
- np_from = get_node_path(c.from);
- }
+ NodePath np_from;
- NodePath np_to;
+ if (c.from & FLAG_ID_IS_PATH) {
+ np_from = ss->node_paths[c.from & FLAG_MASK];
+ } else {
+ np_from = ss->get_node_path(c.from);
+ }
- if (c.to & FLAG_ID_IS_PATH) {
- np_to = node_paths[c.to & FLAG_MASK];
- } else {
- np_to = get_node_path(c.to);
- }
+ NodePath np_to;
- StringName sn_signal = names[c.signal];
- StringName sn_method = names[c.method];
+ if (c.to & FLAG_ID_IS_PATH) {
+ np_to = ss->node_paths[c.to & FLAG_MASK];
+ } else {
+ np_to = ss->get_node_path(c.to);
+ }
- if (np_from == p_node_from && sn_signal == p_signal && np_to == p_node_to && sn_method == p_method) {
- return true;
+ StringName sn_signal = ss->names[c.signal];
+ StringName sn_method = ss->names[c.method];
+
+ if (np_from == p_node_from && sn_signal == p_signal && np_to == p_node_to && sn_method == p_method) {
+ return true;
+ }
}
- }
+
+ ss = ss->_get_base_scene_state();
+ } while (ss.is_valid());
return false;
}
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h
index b0e89205cb..fe451884f5 100644
--- a/scene/resources/packed_scene.h
+++ b/scene/resources/packed_scene.h
@@ -163,7 +163,7 @@ public:
int get_connection_flags(int p_idx) const;
Array get_connection_binds(int p_idx) const;
- bool has_connection(const NodePath &p_node_from, const StringName &p_signal, const NodePath &p_node_to, const StringName &p_method) const;
+ bool has_connection(const NodePath &p_node_from, const StringName &p_signal, const NodePath &p_node_to, const StringName &p_method);
Vector<NodePath> get_editable_instances() const;