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-rw-r--r--scene/2d/animated_sprite.cpp69
-rw-r--r--scene/2d/animated_sprite.h6
2 files changed, 75 insertions, 0 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index 790606a0b2..a33fc844a5 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -227,6 +227,65 @@ bool SpriteFrames::get_animation_loop(const StringName &p_anim) const {
return E->get().loop;
}
+void SpriteFrames::_set_frames(const Array &p_frames) {
+
+ clear_all();
+ Map<StringName, Anim>::Element *E = animations.find(SceneStringNames::get_singleton()->_default);
+ ERR_FAIL_COND(!E);
+
+ E->get().frames.resize(p_frames.size());
+ for (int i = 0; i < E->get().frames.size(); i++)
+ E->get().frames.write[i] = p_frames[i];
+}
+Array SpriteFrames::_get_frames() const {
+
+ return Array();
+}
+
+Array SpriteFrames::_get_animations() const {
+
+ Array anims;
+ for (Map<StringName, Anim>::Element *E = animations.front(); E; E = E->next()) {
+ Dictionary d;
+ d["name"] = E->key();
+ d["speed"] = E->get().speed;
+ d["loop"] = E->get().loop;
+ Array frames;
+ for (int i = 0; i < E->get().frames.size(); i++) {
+ frames.push_back(E->get().frames[i]);
+ }
+ d["frames"] = frames;
+ anims.push_back(d);
+ }
+
+ return anims;
+}
+void SpriteFrames::_set_animations(const Array &p_animations) {
+
+ animations.clear();
+ for (int i = 0; i < p_animations.size(); i++) {
+
+ Dictionary d = p_animations[i];
+
+ ERR_CONTINUE(!d.has("name"));
+ ERR_CONTINUE(!d.has("speed"));
+ ERR_CONTINUE(!d.has("loop"));
+ ERR_CONTINUE(!d.has("frames"));
+
+ Anim anim;
+ anim.speed = d["speed"];
+ anim.loop = d["loop"];
+ Array frames = d["frames"];
+ for (int i = 0; i < frames.size(); i++) {
+
+ RES res = frames[i];
+ anim.frames.push_back(res);
+ }
+
+ animations[d["name"]] = anim;
+ }
+}
+
void SpriteFrames::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_animation", "anim"), &SpriteFrames::add_animation);
@@ -249,6 +308,16 @@ void SpriteFrames::_bind_methods() {
ClassDB::bind_method(D_METHOD("remove_frame", "anim", "idx"), &SpriteFrames::remove_frame);
ClassDB::bind_method(D_METHOD("clear", "anim"), &SpriteFrames::clear);
ClassDB::bind_method(D_METHOD("clear_all"), &SpriteFrames::clear_all);
+
+ ClassDB::bind_method(D_METHOD("_set_frames"), &SpriteFrames::_set_frames);
+ ClassDB::bind_method(D_METHOD("_get_frames"), &SpriteFrames::_get_frames);
+
+ ADD_PROPERTYNZ(PropertyInfo(Variant::ARRAY, "frames", PROPERTY_HINT_NONE, "", 0), "_set_frames", "_get_frames"); //compatibility
+
+ ClassDB::bind_method(D_METHOD("_set_animations"), &SpriteFrames::_set_animations);
+ ClassDB::bind_method(D_METHOD("_get_animations"), &SpriteFrames::_get_animations);
+
+ ADD_PROPERTYNZ(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_animations", "_get_animations"); //compatibility
}
SpriteFrames::SpriteFrames() {
diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h
index 672c9ef327..cc49465403 100644
--- a/scene/2d/animated_sprite.h
+++ b/scene/2d/animated_sprite.h
@@ -54,6 +54,12 @@ class SpriteFrames : public Resource {
Map<StringName, Anim> animations;
+ Array _get_frames() const;
+ void _set_frames(const Array &p_frames);
+
+ Array _get_animations() const;
+ void _set_animations(const Array &p_animations);
+
Vector<String> _get_animation_list() const;
protected: