diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/3d/skeleton_3d.cpp | 2 | ||||
-rw-r--r-- | scene/animation/animation_blend_tree.cpp | 2 | ||||
-rw-r--r-- | scene/animation/animation_node_state_machine.cpp | 6 | ||||
-rw-r--r-- | scene/animation/animation_player.cpp | 4 | ||||
-rw-r--r-- | scene/animation/animation_tree.cpp | 4 | ||||
-rw-r--r-- | scene/gui/code_edit.cpp | 2 | ||||
-rw-r--r-- | scene/resources/resource_format_text.cpp | 4 | ||||
-rw-r--r-- | scene/resources/theme.cpp | 4 | ||||
-rw-r--r-- | scene/resources/visual_shader.cpp | 2 |
9 files changed, 15 insertions, 15 deletions
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp index 3957a1653f..b6b5920f69 100644 --- a/scene/3d/skeleton_3d.cpp +++ b/scene/3d/skeleton_3d.cpp @@ -506,7 +506,7 @@ int Skeleton3D::get_bone_axis_forward_enum(int p_bone) { // Skeleton creation api void Skeleton3D::add_bone(const String &p_name) { - ERR_FAIL_COND(p_name.is_empty() || p_name.find(":") != -1 || p_name.find("/") != -1); + ERR_FAIL_COND(p_name.is_empty() || p_name.contains(":") || p_name.contains("/")); for (int i = 0; i < bones.size(); i++) { ERR_FAIL_COND(bones[i].name == p_name); diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index 3b55dd4a42..3d0ac291b8 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -857,7 +857,7 @@ void AnimationNodeBlendTree::add_node(const StringName &p_name, Ref<AnimationNod ERR_FAIL_COND(nodes.has(p_name)); ERR_FAIL_COND(p_node.is_null()); ERR_FAIL_COND(p_name == SceneStringNames::get_singleton()->output); - ERR_FAIL_COND(String(p_name).find("/") != -1); + ERR_FAIL_COND(String(p_name).contains("/")); Node n; n.node = p_node; diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index a23e1b689c..a68f7e037d 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -50,7 +50,7 @@ bool AnimationNodeStateMachineTransition::has_auto_advance() const { void AnimationNodeStateMachineTransition::set_advance_condition(const StringName &p_condition) { String cs = p_condition; - ERR_FAIL_COND(cs.find("/") != -1 || cs.find(":") != -1); + ERR_FAIL_COND(cs.contains("/") || cs.contains(":")); advance_condition = p_condition; if (!cs.is_empty()) { advance_condition_name = "conditions/" + cs; @@ -536,7 +536,7 @@ Variant AnimationNodeStateMachine::get_parameter_default_value(const StringName void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<AnimationNode> p_node, const Vector2 &p_position) { ERR_FAIL_COND(states.has(p_name)); ERR_FAIL_COND(p_node.is_null()); - ERR_FAIL_COND(String(p_name).find("/") != -1); + ERR_FAIL_COND(String(p_name).contains("/")); State state; state.node = p_node; @@ -553,7 +553,7 @@ void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<Animation void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<AnimationNode> p_node) { ERR_FAIL_COND(states.has(p_name) == false); ERR_FAIL_COND(p_node.is_null()); - ERR_FAIL_COND(String(p_name).find("/") != -1); + ERR_FAIL_COND(String(p_name).contains("/")); { Ref<AnimationNode> node = states[p_name].node; diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 128c6cae8b..4a3fd72080 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1171,7 +1171,7 @@ void AnimationPlayer::_animation_process(double p_delta) { Error AnimationPlayer::add_animation(const StringName &p_name, const Ref<Animation> &p_animation) { #ifdef DEBUG_ENABLED - ERR_FAIL_COND_V_MSG(String(p_name).find("/") != -1 || String(p_name).find(":") != -1 || String(p_name).find(",") != -1 || String(p_name).find("[") != -1, ERR_INVALID_PARAMETER, "Invalid animation name: " + String(p_name) + "."); + ERR_FAIL_COND_V_MSG(String(p_name).contains("/") || String(p_name).contains(":") || String(p_name).contains(",") || String(p_name).contains("["), ERR_INVALID_PARAMETER, "Invalid animation name: " + String(p_name) + "."); #endif ERR_FAIL_COND_V(p_animation.is_null(), ERR_INVALID_PARAMETER); @@ -1213,7 +1213,7 @@ void AnimationPlayer::_unref_anim(const Ref<Animation> &p_anim) { void AnimationPlayer::rename_animation(const StringName &p_name, const StringName &p_new_name) { ERR_FAIL_COND(!animation_set.has(p_name)); - ERR_FAIL_COND(String(p_new_name).find("/") != -1 || String(p_new_name).find(":") != -1); + ERR_FAIL_COND(String(p_new_name).contains("/") || String(p_new_name).contains(":")); ERR_FAIL_COND(animation_set.has(p_new_name)); stop(); diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index d153b882f9..f2f69fc439 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -314,7 +314,7 @@ void AnimationNode::add_input(const String &p_name) { //root nodes can't add inputs ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != nullptr); Input input; - ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1); + ERR_FAIL_COND(p_name.contains(".") || p_name.contains("/")); input.name = p_name; inputs.push_back(input); emit_changed(); @@ -322,7 +322,7 @@ void AnimationNode::add_input(const String &p_name) { void AnimationNode::set_input_name(int p_input, const String &p_name) { ERR_FAIL_INDEX(p_input, inputs.size()); - ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1); + ERR_FAIL_COND(p_name.contains(".") || p_name.contains("/")); inputs.write[p_input].name = p_name; emit_changed(); } diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index 22def607ed..7e21a43ab6 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -232,7 +232,7 @@ void CodeEdit::_notification(int p_what) { int begin = 0; int end = 0; - if (line.find(String::chr(0xFFFF)) != -1) { + if (line.contains(String::chr(0xFFFF))) { begin = font->get_string_size(line.substr(0, line.find(String::chr(0xFFFF))), font_size).x; end = font->get_string_size(line.substr(0, line.rfind(String::chr(0xFFFF))), font_size).x; } diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index 1b81455d4c..6bb710b1d9 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -430,7 +430,7 @@ Error ResourceLoaderText::load() { } } - if (path.find("://") == -1 && path.is_relative_path()) { + if (!path.contains("://") && path.is_relative_path()) { // path is relative to file being loaded, so convert to a resource path path = ProjectSettings::get_singleton()->localize_path(local_path.get_base_dir().plus_file(path)); } @@ -774,7 +774,7 @@ void ResourceLoaderText::get_dependencies(FileAccess *p_f, List<String> *p_depen } } - if (!using_uid && path.find("://") == -1 && path.is_relative_path()) { + if (!using_uid && !path.contains("://") && path.is_relative_path()) { // path is relative to file being loaded, so convert to a resource path path = ProjectSettings::get_singleton()->localize_path(local_path.get_base_dir().plus_file(path)); } diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index 8da287042e..f962e55666 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -46,7 +46,7 @@ int Theme::fallback_font_size = 16; bool Theme::_set(const StringName &p_name, const Variant &p_value) { String sname = p_name; - if (sname.find("/") != -1) { + if (sname.contains("/")) { String type = sname.get_slicec('/', 1); String theme_type = sname.get_slicec('/', 0); String name = sname.get_slicec('/', 2); @@ -78,7 +78,7 @@ bool Theme::_set(const StringName &p_name, const Variant &p_value) { bool Theme::_get(const StringName &p_name, Variant &r_ret) const { String sname = p_name; - if (sname.find("/") != -1) { + if (sname.contains("/")) { String type = sname.get_slicec('/', 1); String theme_type = sname.get_slicec('/', 0); String name = sname.get_slicec('/', 2); diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 4bc62e7617..303d3d65c1 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -3044,7 +3044,7 @@ String VisualShaderNodeOutput::generate_code(Shader::Mode p_mode, VisualShader:: if (ports[idx].mode == shader_mode && ports[idx].shader_type == shader_type) { if (!p_input_vars[count].is_empty()) { String s = ports[idx].string; - if (s.find(":") != -1) { + if (s.contains(":")) { code += " " + s.get_slicec(':', 0) + " = " + p_input_vars[count] + "." + s.get_slicec(':', 1) + ";\n"; } else { code += " " + s + " = " + p_input_vars[count] + ";\n"; |