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-rw-r--r--scene/gui/menu_button.cpp33
-rw-r--r--scene/gui/menu_button.h2
-rw-r--r--scene/gui/popup_menu.h1
-rw-r--r--scene/main/viewport.cpp16
-rw-r--r--scene/main/viewport.h3
5 files changed, 39 insertions, 16 deletions
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index 1e9baa77fc..73034dee5a 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -55,6 +55,11 @@ void MenuButton::_unhandled_key_input(Ref<InputEvent> p_event) {
}
}
+void MenuButton::_popup_visibility_changed(bool p_visible) {
+ set_pressed(p_visible);
+ set_process_internal(p_visible);
+}
+
void MenuButton::pressed() {
Size2 size = get_size();
@@ -94,10 +99,26 @@ bool MenuButton::is_switch_on_hover() {
}
void MenuButton::_notification(int p_what) {
- if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
- if (!is_visible_in_tree()) {
- popup->hide();
- }
+ switch (p_what) {
+ case NOTIFICATION_VISIBILITY_CHANGED: {
+ if (!is_visible_in_tree()) {
+ popup->hide();
+ }
+ } break;
+ case NOTIFICATION_INTERNAL_PROCESS: {
+ if (switch_on_hover) {
+ Window *window = Object::cast_to<Window>(get_viewport());
+ if (window) {
+ Vector2i mouse_pos = DisplayServer::get_singleton()->mouse_get_position() - window->get_position();
+ MenuButton *menu_btn_other = Object::cast_to<MenuButton>(window->gui_find_control(mouse_pos));
+ if (menu_btn_other && menu_btn_other != this && menu_btn_other->is_switch_on_hover() && !menu_btn_other->is_disabled() &&
+ (get_parent()->is_ancestor_of(menu_btn_other) || menu_btn_other->get_parent()->is_ancestor_of(popup))) {
+ popup->hide();
+ menu_btn_other->pressed();
+ }
+ }
+ }
+ } break;
}
}
@@ -130,8 +151,8 @@ MenuButton::MenuButton() {
popup = memnew(PopupMenu);
popup->hide();
add_child(popup);
- popup->connect("about_to_popup", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(true)); // For when switching from another MenuButton.
- popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));
+ popup->connect("about_to_popup", callable_mp(this, &MenuButton::_popup_visibility_changed), varray(true));
+ popup->connect("popup_hide", callable_mp(this, &MenuButton::_popup_visibility_changed), varray(false));
}
MenuButton::~MenuButton() {
diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h
index fd9ae6021e..301769b008 100644
--- a/scene/gui/menu_button.h
+++ b/scene/gui/menu_button.h
@@ -47,6 +47,8 @@ class MenuButton : public Button {
void _gui_input(Ref<InputEvent> p_event) override;
+ void _popup_visibility_changed(bool p_visible);
+
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index 74718395d3..aedc5d0155 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -140,7 +140,6 @@ class PopupMenu : public Popup {
void _close_pressed();
protected:
- friend class MenuButton;
void _notification(int p_what);
static void _bind_methods();
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 5a0a27520b..f81b512b0c 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1710,7 +1710,7 @@ void Viewport::_gui_call_notification(Control *p_control, int p_what) {
//_unblock();
}
-Control *Viewport::_gui_find_control(const Point2 &p_global) {
+Control *Viewport::gui_find_control(const Point2 &p_global) {
//aca va subwindows
_gui_sort_roots();
@@ -1850,7 +1850,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
parent_xform=data.parent_canvas_item->get_global_transform();
*/
- gui.mouse_focus = _gui_find_control(pos);
+ gui.mouse_focus = gui_find_control(pos);
gui.last_mouse_focus = gui.mouse_focus;
if (!gui.mouse_focus) {
@@ -1991,7 +1991,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (gui.mouse_focus) {
over = gui.mouse_focus;
} else {
- over = _gui_find_control(mpos);
+ over = gui_find_control(mpos);
}
if (gui.mouse_focus_mask == 0 && over != gui.mouse_over) {
@@ -2074,7 +2074,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (gui.mouse_focus) {
over = gui.mouse_focus;
} else {
- over = _gui_find_control(mpos);
+ over = gui_find_control(mpos);
}
if (over != gui.mouse_over) {
@@ -2262,7 +2262,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Transform2D ai = (viewport_under->get_final_transform().affine_inverse() * viewport_under->_get_input_pre_xform());
viewport_pos = ai.xform(viewport_pos);
//find control under at pos
- gui.drag_mouse_over = viewport_under->_gui_find_control(viewport_pos);
+ gui.drag_mouse_over = viewport_under->gui_find_control(viewport_pos);
if (gui.drag_mouse_over) {
Transform2D localizer = gui.drag_mouse_over->get_global_transform_with_canvas().affine_inverse();
gui.drag_mouse_over_pos = localizer.xform(viewport_pos);
@@ -2290,7 +2290,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (touch_event.is_valid()) {
Size2 pos = touch_event->get_position();
if (touch_event->is_pressed()) {
- Control *over = _gui_find_control(pos);
+ Control *over = gui_find_control(pos);
if (over) {
if (over->can_process()) {
touch_event = touch_event->xformed_by(Transform2D()); //make a copy
@@ -2325,7 +2325,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Size2 pos = gesture_event->get_position();
- Control *over = _gui_find_control(pos);
+ Control *over = gui_find_control(pos);
if (over) {
if (over->can_process()) {
gesture_event = gesture_event->xformed_by(Transform2D()); //make a copy
@@ -2346,7 +2346,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (drag_event.is_valid()) {
Control *over = gui.mouse_focus;
if (!over) {
- over = _gui_find_control(drag_event->get_position());
+ over = gui_find_control(drag_event->get_position());
}
if (over) {
if (over->can_process()) {
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 32b6ba84b5..9c3df4c770 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -404,7 +404,6 @@ private:
void _gui_call_notification(Control *p_control, int p_what);
void _gui_sort_roots();
- Control *_gui_find_control(const Point2 &p_global);
Control *_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform, Transform2D &r_inv_xform);
void _gui_input_event(Ref<InputEvent> p_event);
@@ -629,6 +628,8 @@ public:
bool gui_is_dragging() const;
+ Control *gui_find_control(const Point2 &p_global);
+
void set_sdf_oversize(SDFOversize p_sdf_oversize);
SDFOversize get_sdf_oversize() const;