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-rw-r--r--scene/2d/tile_map.cpp14
-rw-r--r--scene/3d/bone_attachment_3d.cpp2
-rw-r--r--scene/resources/primitive_meshes.cpp6
-rw-r--r--scene/resources/primitive_meshes.h2
-rw-r--r--scene/resources/surface_tool.cpp1
5 files changed, 23 insertions, 2 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 03db9c0d32..929233e4e0 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -2034,10 +2034,22 @@ bool TileMap::_set(const StringName &p_name, const Variant &p_value) {
return false;
} else if (components.size() == 2 && components[0].begins_with("layer_") && components[0].trim_prefix("layer_").is_valid_int()) {
int index = components[0].trim_prefix("layer_").to_int();
- if (index < 0 || index >= (int)layers.size()) {
+ if (index < 0) {
return false;
}
+ if (index >= (int)layers.size()) {
+ _clear_internals();
+ while (index >= (int)layers.size()) {
+ layers.push_back(TileMapLayer());
+ }
+ _recreate_internals();
+
+ notify_property_list_changed();
+ emit_signal(SNAME("changed"));
+ update_configuration_warnings();
+ }
+
if (components[1] == "name") {
set_layer_name(index, p_value);
return true;
diff --git a/scene/3d/bone_attachment_3d.cpp b/scene/3d/bone_attachment_3d.cpp
index c34c150145..afd11482e3 100644
--- a/scene/3d/bone_attachment_3d.cpp
+++ b/scene/3d/bone_attachment_3d.cpp
@@ -110,7 +110,7 @@ TypedArray<String> BoneAttachment3D::get_configuration_warnings() const {
} else {
Skeleton3D *parent = Object::cast_to<Skeleton3D>(get_parent());
if (!parent) {
- warnings.append(TTR("Parent node is not a Skeleton3D node! Please use an extenral Skeleton3D if you intend to use the BoneAttachment3D without it being a child of a Skeleton3D node."));
+ warnings.append(TTR("Parent node is not a Skeleton3D node! Please use an external Skeleton3D if you intend to use the BoneAttachment3D without it being a child of a Skeleton3D node."));
}
}
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index e7da41db9d..25eb701596 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -1390,6 +1390,12 @@ void QuadMesh::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "center_offset"), "set_center_offset", "get_center_offset");
}
+uint32_t QuadMesh::surface_get_format(int p_idx) const {
+ ERR_FAIL_INDEX_V(p_idx, 1, 0);
+
+ return RS::ARRAY_FORMAT_VERTEX | RS::ARRAY_FORMAT_NORMAL | RS::ARRAY_FORMAT_TANGENT | RS::ARRAY_FORMAT_TEX_UV;
+}
+
QuadMesh::QuadMesh() {
primitive_type = PRIMITIVE_TRIANGLES;
}
diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h
index 7915cb0028..d447dad97a 100644
--- a/scene/resources/primitive_meshes.h
+++ b/scene/resources/primitive_meshes.h
@@ -285,6 +285,8 @@ protected:
virtual void _create_mesh_array(Array &p_arr) const override;
public:
+ virtual uint32_t surface_get_format(int p_idx) const override;
+
QuadMesh();
void set_size(const Size2 &p_size);
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index d5e370568d..a8cd872408 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -1176,6 +1176,7 @@ Vector<int> SurfaceTool::generate_lod(float p_threshold, int p_target_index_coun
ERR_FAIL_COND_V(simplify_func == nullptr, lod);
ERR_FAIL_COND_V(vertex_array.size() == 0, lod);
ERR_FAIL_COND_V(index_array.size() == 0, lod);
+ ERR_FAIL_COND_V(index_array.size() % 3 != 0, lod);
lod.resize(index_array.size());
LocalVector<float> vertices; //uses floats