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-rw-r--r--scene/2d/node_2d.cpp46
-rw-r--r--scene/2d/node_2d.h12
-rw-r--r--scene/3d/mesh_instance_3d.cpp5
-rw-r--r--scene/3d/xr_nodes.cpp40
-rw-r--r--scene/3d/xr_nodes.h2
-rw-r--r--scene/animation/animation_blend_tree.cpp54
-rw-r--r--scene/animation/animation_node_state_machine.cpp8
-rw-r--r--scene/animation/animation_player.cpp154
-rw-r--r--scene/animation/animation_player.h6
-rw-r--r--scene/animation/animation_tree.cpp29
-rw-r--r--scene/animation/animation_tree.h4
-rw-r--r--scene/gui/code_edit.cpp5
-rw-r--r--scene/gui/code_edit.h1
-rw-r--r--scene/gui/control.cpp12
-rw-r--r--scene/gui/graph_edit.cpp89
-rw-r--r--scene/gui/graph_edit.h4
-rw-r--r--scene/gui/graph_node.cpp66
-rw-r--r--scene/gui/range.cpp21
-rw-r--r--scene/gui/range.h1
-rw-r--r--scene/gui/rich_text_effect.cpp4
-rw-r--r--scene/gui/rich_text_effect.h4
-rw-r--r--scene/gui/rich_text_label.cpp41
-rw-r--r--scene/gui/rich_text_label.h2
-rw-r--r--scene/gui/text_edit.cpp4
-rw-r--r--scene/gui/tree.cpp66
-rw-r--r--scene/gui/tree.h4
-rw-r--r--scene/main/canvas_item.cpp48
-rw-r--r--scene/main/canvas_item.h15
-rw-r--r--scene/main/viewport.cpp22
-rw-r--r--scene/main/viewport.h1
-rw-r--r--scene/resources/animation.cpp489
-rw-r--r--scene/resources/animation.h13
-rw-r--r--scene/resources/animation_library.cpp13
-rw-r--r--scene/resources/animation_library.h2
-rw-r--r--scene/resources/curve.cpp22
-rw-r--r--scene/resources/font.cpp161
-rw-r--r--scene/resources/font.h27
-rw-r--r--scene/resources/material.cpp15
-rw-r--r--scene/resources/mesh.cpp100
-rw-r--r--scene/resources/resource_format_text.cpp2
-rw-r--r--scene/resources/shader.cpp2
-rw-r--r--scene/resources/shader_include.cpp2
-rw-r--r--scene/resources/style_box.cpp12
-rw-r--r--scene/resources/texture.cpp126
-rw-r--r--scene/resources/visual_shader.cpp2
45 files changed, 988 insertions, 770 deletions
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 84bfc48a43..4788a1b813 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -328,29 +328,6 @@ void Node2D::set_global_transform(const Transform2D &p_transform) {
}
}
-void Node2D::set_z_index(int p_z) {
- ERR_FAIL_COND(p_z < RS::CANVAS_ITEM_Z_MIN);
- ERR_FAIL_COND(p_z > RS::CANVAS_ITEM_Z_MAX);
- z_index = p_z;
- RS::get_singleton()->canvas_item_set_z_index(get_canvas_item(), z_index);
-}
-
-void Node2D::set_z_as_relative(bool p_enabled) {
- if (z_relative == p_enabled) {
- return;
- }
- z_relative = p_enabled;
- RS::get_singleton()->canvas_item_set_z_as_relative_to_parent(get_canvas_item(), p_enabled);
-}
-
-bool Node2D::is_z_relative() const {
- return z_relative;
-}
-
-int Node2D::get_z_index() const {
- return z_index;
-}
-
Transform2D Node2D::get_relative_transform_to_parent(const Node *p_parent) const {
if (p_parent == this) {
return Transform2D();
@@ -382,15 +359,6 @@ Point2 Node2D::to_global(Point2 p_local) const {
return get_global_transform().xform(p_local);
}
-void Node2D::set_y_sort_enabled(bool p_enabled) {
- y_sort_enabled = p_enabled;
- RS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), y_sort_enabled);
-}
-
-bool Node2D::is_y_sort_enabled() const {
- return y_sort_enabled;
-}
-
void Node2D::_notification(int p_notification) {
switch (p_notification) {
case NOTIFICATION_MOVED_IN_PARENT: {
@@ -437,15 +405,6 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("to_local", "global_point"), &Node2D::to_local);
ClassDB::bind_method(D_METHOD("to_global", "local_point"), &Node2D::to_global);
- ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &Node2D::set_z_index);
- ClassDB::bind_method(D_METHOD("get_z_index"), &Node2D::get_z_index);
-
- ClassDB::bind_method(D_METHOD("set_z_as_relative", "enable"), &Node2D::set_z_as_relative);
- ClassDB::bind_method(D_METHOD("is_z_relative"), &Node2D::is_z_relative);
-
- ClassDB::bind_method(D_METHOD("set_y_sort_enabled", "enabled"), &Node2D::set_y_sort_enabled);
- ClassDB::bind_method(D_METHOD("is_y_sort_enabled"), &Node2D::is_y_sort_enabled);
-
ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent);
ADD_GROUP("Transform", "");
@@ -460,9 +419,4 @@ void Node2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_scale", "get_global_scale");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_skew", PROPERTY_HINT_NONE, "radians", PROPERTY_USAGE_NONE), "set_global_skew", "get_global_skew");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_transform", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform");
-
- ADD_GROUP("Ordering", "");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index", PROPERTY_HINT_RANGE, itos(RS::CANVAS_ITEM_Z_MIN) + "," + itos(RS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_index", "get_z_index");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "z_as_relative"), "set_z_as_relative", "is_z_relative");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "y_sort_enabled"), "set_y_sort_enabled", "is_y_sort_enabled");
}
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h
index 04bbdf639d..76707dc422 100644
--- a/scene/2d/node_2d.h
+++ b/scene/2d/node_2d.h
@@ -40,9 +40,6 @@ class Node2D : public CanvasItem {
real_t rotation = 0.0;
Size2 scale = Vector2(1, 1);
real_t skew = 0.0;
- int z_index = 0;
- bool z_relative = true;
- bool y_sort_enabled = false;
Transform2D transform;
@@ -103,21 +100,12 @@ public:
void set_global_skew(const real_t p_radians);
void set_global_scale(const Size2 &p_scale);
- void set_z_index(int p_z);
- int get_z_index() const;
-
void look_at(const Vector2 &p_pos);
real_t get_angle_to(const Vector2 &p_pos) const;
Point2 to_local(Point2 p_global) const;
Point2 to_global(Point2 p_local) const;
- void set_z_as_relative(bool p_enabled);
- bool is_z_relative() const;
-
- virtual void set_y_sort_enabled(bool p_enabled);
- virtual bool is_y_sort_enabled() const;
-
Transform2D get_relative_transform_to_parent(const Node *p_parent) const;
Transform2D get_transform() const override;
diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp
index 04d164ba88..88b1c340d8 100644
--- a/scene/3d/mesh_instance_3d.cpp
+++ b/scene/3d/mesh_instance_3d.cpp
@@ -322,6 +322,11 @@ void MeshInstance3D::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
_resolve_skeleton_path();
} break;
+ case NOTIFICATION_TRANSLATION_CHANGED: {
+ if (mesh.is_valid()) {
+ mesh->notification(NOTIFICATION_TRANSLATION_CHANGED);
+ }
+ } break;
}
}
diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp
index ca7d1dfc1d..05fc73306c 100644
--- a/scene/3d/xr_nodes.cpp
+++ b/scene/3d/xr_nodes.cpp
@@ -627,7 +627,9 @@ void XROrigin3D::set_world_scale(real_t p_world_scale) {
xr_server->set_world_scale(p_world_scale);
}
-void XROrigin3D::set_current(bool p_enabled) {
+void XROrigin3D::_set_current(bool p_enabled, bool p_update_others) {
+ // We run this logic even if current already equals p_enabled as we may have set this previously before we entered our tree.
+ // This is then called a second time on NOTIFICATION_ENTER_TREE where we actually process activating this origin node.
current = p_enabled;
if (!is_inside_tree() || Engine::get_singleton()->is_editor_hint()) {
@@ -638,30 +640,38 @@ void XROrigin3D::set_current(bool p_enabled) {
set_notify_local_transform(current);
set_notify_transform(current);
+ // update XRServer with our current position
if (current) {
- for (int i = 0; i < origin_nodes.size(); i++) {
- if (origin_nodes[i] != this) {
- origin_nodes[i]->set_current(false);
- }
- }
-
- // update XRServer with our current position
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL(xr_server);
xr_server->set_world_origin(get_global_transform());
- } else {
- bool found = false;
- // We no longer have a current origin so find the first one we can make current
- for (int i = 0; !found && i < origin_nodes.size(); i++) {
- if (origin_nodes[i] != this) {
- origin_nodes[i]->set_current(true);
- found = true;
+ }
+
+ // Check if we need to update our other origin nodes accordingly
+ if (p_update_others) {
+ if (current) {
+ for (int i = 0; i < origin_nodes.size(); i++) {
+ if (origin_nodes[i] != this && origin_nodes[i]->current) {
+ origin_nodes[i]->_set_current(false, false);
+ }
+ }
+ } else {
+ // We no longer have a current origin so find the first one we can make current
+ for (int i = 0; i < origin_nodes.size(); i++) {
+ if (origin_nodes[i] != this) {
+ origin_nodes[i]->_set_current(true, false);
+ return; // we are done.
+ }
}
}
}
}
+void XROrigin3D::set_current(bool p_enabled) {
+ _set_current(p_enabled, true);
+}
+
bool XROrigin3D::is_current() const {
if (Engine::get_singleton()->is_editor_hint()) {
// return as is
diff --git a/scene/3d/xr_nodes.h b/scene/3d/xr_nodes.h
index 990fb61983..ec8e151a08 100644
--- a/scene/3d/xr_nodes.h
+++ b/scene/3d/xr_nodes.h
@@ -183,6 +183,8 @@ private:
bool current = false;
static Vector<XROrigin3D *> origin_nodes; // all origin nodes in tree
+ void _set_current(bool p_enabled, bool p_update_others);
+
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 015b5b27e3..6200062f60 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -87,36 +87,38 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_is_ext
double anim_size = (double)anim->get_length();
double step = 0.0;
double prev_time = cur_time;
- int pingponged = 0;
- bool current_backward = signbit(p_time);
+ Animation::LoopedFlag looped_flag = Animation::LOOPED_FLAG_NONE;
+ bool node_backward = play_mode == PLAY_MODE_BACKWARD;
if (p_seek) {
step = p_time - cur_time;
cur_time = p_time;
} else {
p_time *= backward ? -1.0 : 1.0;
- if (!(cur_time == anim_size && !current_backward) && !(cur_time == 0 && current_backward)) {
- cur_time = cur_time + p_time;
- step = p_time;
- }
+ cur_time = cur_time + p_time;
+ step = p_time;
}
if (anim->get_loop_mode() == Animation::LOOP_PINGPONG) {
if (!Math::is_zero_approx(anim_size)) {
- if ((int)Math::floor(abs(cur_time - prev_time) / anim_size) % 2 == 0) {
- if (prev_time >= 0 && cur_time < 0) {
- backward = !backward;
- pingponged = -1;
- }
- if (prev_time <= anim_size && cur_time > anim_size) {
- backward = !backward;
- pingponged = 1;
- }
+ if (prev_time >= 0 && cur_time < 0) {
+ backward = !backward;
+ looped_flag = node_backward ? Animation::LOOPED_FLAG_END : Animation::LOOPED_FLAG_START;
+ }
+ if (prev_time <= anim_size && cur_time > anim_size) {
+ backward = !backward;
+ looped_flag = node_backward ? Animation::LOOPED_FLAG_START : Animation::LOOPED_FLAG_END;
}
cur_time = Math::pingpong(cur_time, anim_size);
}
} else if (anim->get_loop_mode() == Animation::LOOP_LINEAR) {
if (!Math::is_zero_approx(anim_size)) {
+ if (prev_time >= 0 && cur_time < 0) {
+ looped_flag = node_backward ? Animation::LOOPED_FLAG_END : Animation::LOOPED_FLAG_START;
+ }
+ if (prev_time <= anim_size && cur_time > anim_size) {
+ looped_flag = node_backward ? Animation::LOOPED_FLAG_START : Animation::LOOPED_FLAG_END;
+ }
cur_time = Math::fposmod(cur_time, anim_size);
}
backward = false;
@@ -145,9 +147,9 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_is_ext
}
if (play_mode == PLAY_MODE_FORWARD) {
- blend_animation(animation, cur_time, step, p_seek, p_is_external_seeking, 1.0, pingponged);
+ blend_animation(animation, cur_time, step, p_seek, p_is_external_seeking, 1.0, looped_flag);
} else {
- blend_animation(animation, anim_size - cur_time, -step, p_seek, p_is_external_seeking, 1.0, pingponged);
+ blend_animation(animation, anim_size - cur_time, -step, p_seek, p_is_external_seeking, 1.0, looped_flag);
}
set_parameter(time, cur_time);
@@ -309,9 +311,7 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_is_exter
set_parameter(time_to_restart, cur_time_to_restart);
}
- if (!cur_active) {
- return blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
- }
+ return blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
}
bool os_seek = p_seek;
@@ -349,10 +349,9 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_is_exter
if (mix == MIX_MODE_ADD) {
main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
} else {
- main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - blend, FILTER_BLEND, sync);
+ main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - blend, FILTER_BLEND, sync); // Unlike below, processing this edge is a corner case.
}
-
- double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_is_external_seeking, blend, FILTER_PASS, true);
+ double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_is_external_seeking, MAX(CMP_EPSILON, blend), FILTER_PASS, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
if (do_start) {
cur_remaining = os_rem;
@@ -769,17 +768,18 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
blend = xfade_curve->sample(blend);
}
+ // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
if (from_start && !p_seek && switched) { //just switched, seek to start of current
- rem = blend_input(cur_current, 0, true, p_is_external_seeking, 1.0 - blend, FILTER_IGNORE, true);
+ rem = blend_input(cur_current, 0, true, p_is_external_seeking, MAX(CMP_EPSILON, 1.0 - blend), FILTER_IGNORE, true);
} else {
- rem = blend_input(cur_current, p_time, p_seek, p_is_external_seeking, 1.0 - blend, FILTER_IGNORE, true);
+ rem = blend_input(cur_current, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, 1.0 - blend), FILTER_IGNORE, true);
}
if (p_seek) {
- blend_input(cur_prev, p_time, true, p_is_external_seeking, blend, FILTER_IGNORE, true);
+ blend_input(cur_prev, p_time, true, p_is_external_seeking, MAX(CMP_EPSILON, blend), FILTER_IGNORE, true);
cur_time = p_time;
} else {
- blend_input(cur_prev, p_time, false, p_is_external_seeking, blend, FILTER_IGNORE, true);
+ blend_input(cur_prev, p_time, false, p_is_external_seeking, MAX(CMP_EPSILON, blend), FILTER_IGNORE, true);
cur_time += p_time;
cur_prev_xfading -= p_time;
if (cur_prev_xfading < 0) {
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 360f16de02..d3746c1144 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -433,10 +433,10 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
if (current_curve.is_valid()) {
fade_blend = current_curve->sample(fade_blend);
}
- float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_is_external_seeking, fade_blend, AnimationNode::FILTER_IGNORE, true);
+ float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, fade_blend), AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
if (fading_from != StringName()) {
- p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_is_external_seeking, 1.0 - fade_blend, AnimationNode::FILTER_IGNORE, true);
+ p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, 1.0 - fade_blend), AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
}
//guess playback position
@@ -599,13 +599,11 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
current = next;
+ len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_is_external_seeking, CMP_EPSILON, AnimationNode::FILTER_IGNORE, true); // Process next node's first key in here.
if (switch_mode == AnimationNodeStateMachineTransition::SWITCH_MODE_SYNC) {
- len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true);
pos_current = MIN(pos_current, len_current);
p_state_machine->blend_node(current, p_state_machine->states[current].node, pos_current, true, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true);
-
} else {
- len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true);
pos_current = 0;
}
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 45eeff71f2..f7baa7facc 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -468,7 +468,7 @@ Variant AnimationPlayer::_post_process_key_value(const Ref<Animation> &p_anim, i
return p_value;
}
-void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double p_time, double p_delta, float p_interp, bool p_is_current, bool p_seeked, bool p_started, int p_pingponged) {
+void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double p_prev_time, double p_time, double p_delta, float p_interp, bool p_is_current, bool p_seeked, bool p_started, Animation::LoopedFlag p_looped_flag) {
_ensure_node_caches(p_anim);
ERR_FAIL_COND(p_anim->node_cache.size() != p_anim->animation->get_track_count());
@@ -664,7 +664,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
}
}
- if (update_mode == Animation::UPDATE_CONTINUOUS || update_mode == Animation::UPDATE_CAPTURE || (p_delta == 0 && update_mode == Animation::UPDATE_DISCRETE)) { //delta == 0 means seek
+ if (update_mode == Animation::UPDATE_CONTINUOUS || update_mode == Animation::UPDATE_CAPTURE) {
Variant value = a->value_track_interpolate(i, p_time);
if (value == Variant()) {
@@ -681,9 +681,23 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
pa->value_accum = Animation::interpolate_variant(pa->value_accum, value, p_interp);
}
- } else if (p_is_current && p_delta != 0) {
+ } else {
List<int> indices;
- a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_pingponged);
+
+ if (p_seeked) {
+ int found_key = a->track_find_key(i, p_time);
+ if (found_key >= 0) {
+ indices.push_back(found_key);
+ }
+ } else {
+ if (p_started) {
+ int first_key = a->track_find_key(i, p_prev_time, true);
+ if (first_key >= 0) {
+ indices.push_back(first_key);
+ }
+ }
+ a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_looped_flag);
+ }
for (int &F : indices) {
Variant value = a->track_get_key_value(i, F);
@@ -734,15 +748,26 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (!nc->node) {
continue;
}
- if (p_delta == 0) {
- continue;
- }
if (!p_is_current) {
break;
}
List<int> indices;
- a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_pingponged);
+
+ if (p_seeked) {
+ int found_key = a->track_find_key(i, p_time);
+ if (found_key >= 0) {
+ indices.push_back(found_key);
+ }
+ } else {
+ if (p_started) {
+ int first_key = a->track_find_key(i, p_prev_time, true);
+ if (first_key >= 0) {
+ indices.push_back(first_key);
+ }
+ }
+ a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_looped_flag);
+ }
for (int &E : indices) {
StringName method = a->method_track_get_name(i, E);
@@ -786,9 +811,6 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (!nc->node) {
continue;
}
- if (p_delta == 0) {
- continue;
- }
if (p_seeked) {
//find whatever should be playing
@@ -832,7 +854,13 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
} else {
//find stuff to play
List<int> to_play;
- a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_pingponged);
+ if (p_started) {
+ int first_key = a->track_find_key(i, p_prev_time, true);
+ if (first_key >= 0) {
+ to_play.push_back(first_key);
+ }
+ }
+ a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_looped_flag);
if (to_play.size()) {
int idx = to_play.back()->get();
@@ -892,7 +920,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
continue;
}
- if (p_delta == 0 || p_seeked) {
+ if (p_seeked) {
//seek
int idx = a->track_find_key(i, p_time);
if (idx < 0) {
@@ -927,7 +955,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
break;
}
- if (player->is_playing() || p_seeked) {
+ if (player->is_playing()) {
player->play(anim_name);
player->seek(at_anim_pos);
nc->animation_playing = true;
@@ -939,7 +967,13 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
} else {
//find stuff to play
List<int> to_play;
- a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_pingponged);
+ if (p_started) {
+ int first_key = a->track_find_key(i, p_prev_time, true);
+ if (first_key >= 0) {
+ to_play.push_back(first_key);
+ }
+ }
+ a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_looped_flag);
if (to_play.size()) {
int idx = to_play.back()->get();
@@ -969,7 +1003,7 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, double p_delta,
double next_pos = cd.pos + delta;
real_t len = cd.from->animation->get_length();
- int pingponged = 0;
+ Animation::LoopedFlag looped_flag = Animation::LOOPED_FLAG_NONE;
switch (cd.from->animation->get_loop_mode()) {
case Animation::LOOP_NONE: {
@@ -998,44 +1032,33 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, double p_delta,
} break;
case Animation::LOOP_LINEAR: {
- double looped_next_pos = Math::fposmod(next_pos, (double)len);
- if (looped_next_pos == 0 && next_pos != 0) {
- // Loop multiples of the length to it, rather than 0
- // so state at time=length is previewable in the editor
- next_pos = len;
- } else {
- next_pos = looped_next_pos;
+ if (next_pos < 0 && cd.pos >= 0) {
+ looped_flag = Animation::LOOPED_FLAG_START;
}
+ if (next_pos > len && cd.pos <= len) {
+ looped_flag = Animation::LOOPED_FLAG_END;
+ }
+ next_pos = Math::fposmod(next_pos, (double)len);
} break;
case Animation::LOOP_PINGPONG: {
- if ((int)Math::floor(abs(next_pos - cd.pos) / len) % 2 == 0) {
- if (next_pos < 0 && cd.pos >= 0) {
- cd.speed_scale *= -1.0;
- pingponged = -1;
- }
- if (next_pos > len && cd.pos <= len) {
- cd.speed_scale *= -1.0;
- pingponged = 1;
- }
+ if (next_pos < 0 && cd.pos >= 0) {
+ cd.speed_scale *= -1.0;
+ looped_flag = Animation::LOOPED_FLAG_START;
}
- double looped_next_pos = Math::pingpong(next_pos, (double)len);
- if (looped_next_pos == 0 && next_pos != 0) {
- // Loop multiples of the length to it, rather than 0
- // so state at time=length is previewable in the editor
- next_pos = len;
- } else {
- next_pos = looped_next_pos;
+ if (next_pos > len && cd.pos <= len) {
+ cd.speed_scale *= -1.0;
+ looped_flag = Animation::LOOPED_FLAG_END;
}
+ next_pos = Math::pingpong(next_pos, (double)len);
} break;
default:
break;
}
+ _animation_process_animation(cd.from, cd.pos, next_pos, delta, p_blend, &cd == &playback.current, p_seeked, p_started, looped_flag);
cd.pos = next_pos;
-
- _animation_process_animation(cd.from, cd.pos, delta, p_blend, &cd == &playback.current, p_seeked, p_started, pingponged);
}
void AnimationPlayer::_animation_process2(double p_delta, bool p_started) {
@@ -1043,7 +1066,7 @@ void AnimationPlayer::_animation_process2(double p_delta, bool p_started) {
accum_pass++;
- _animation_process_data(c.current, p_delta, 1.0f, c.seeked && p_delta != 0, p_started);
+ _animation_process_data(c.current, p_delta, 1.0f, c.seeked, p_started);
if (p_delta != 0) {
c.seeked = false;
}
@@ -1273,23 +1296,6 @@ void AnimationPlayer::_animation_set_cache_update() {
}
void AnimationPlayer::_animation_added(const StringName &p_name, const StringName &p_library) {
- {
- int at_pos = -1;
-
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- if (animation_libraries[i].name == p_library) {
- at_pos = i;
- break;
- }
- }
-
- ERR_FAIL_COND(at_pos == -1);
-
- ERR_FAIL_COND(!animation_libraries[at_pos].library->animations.has(p_name));
-
- _ref_anim(animation_libraries[at_pos].library->animations[p_name]);
- }
-
_animation_set_cache_update();
}
@@ -1300,11 +1306,6 @@ void AnimationPlayer::_animation_removed(const StringName &p_name, const StringN
return; // No need to update because not the one from the library being used.
}
- AnimationData animation_data = animation_set[name];
- if (animation_data.animation_library == p_library) {
- _unref_anim(animation_data.animation);
- }
-
_animation_set_cache_update();
// Erase blends if needed
@@ -1400,10 +1401,7 @@ Error AnimationPlayer::add_animation_library(const StringName &p_name, const Ref
ald.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_name));
ald.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed).bind(p_name));
ald.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_name));
-
- for (const KeyValue<StringName, Ref<Animation>> &K : ald.library->animations) {
- _ref_anim(K.value);
- }
+ ald.library->connect(SNAME("animation_changed"), callable_mp(this, &AnimationPlayer::_animation_changed));
_animation_set_cache_update();
@@ -1427,27 +1425,16 @@ void AnimationPlayer::remove_animation_library(const StringName &p_name) {
animation_libraries[at_pos].library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added));
animation_libraries[at_pos].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed));
animation_libraries[at_pos].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed));
+ animation_libraries[at_pos].library->disconnect(SNAME("animation_changed"), callable_mp(this, &AnimationPlayer::_animation_changed));
stop();
- for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[at_pos].library->animations) {
- _unref_anim(K.value);
- }
-
animation_libraries.remove_at(at_pos);
_animation_set_cache_update();
notify_property_list_changed();
}
-void AnimationPlayer::_ref_anim(const Ref<Animation> &p_anim) {
- Ref<Animation>(p_anim)->connect("changed", callable_mp(this, &AnimationPlayer::_animation_changed), CONNECT_REFERENCE_COUNTED);
-}
-
-void AnimationPlayer::_unref_anim(const Ref<Animation> &p_anim) {
- Ref<Animation>(p_anim)->disconnect("changed", callable_mp(this, &AnimationPlayer::_animation_changed));
-}
-
void AnimationPlayer::rename_animation_library(const StringName &p_name, const StringName &p_new_name) {
if (p_name == p_new_name) {
return;
@@ -1798,9 +1785,8 @@ double AnimationPlayer::get_current_animation_length() const {
return playback.current.from->animation->get_length();
}
-void AnimationPlayer::_animation_changed() {
+void AnimationPlayer::_animation_changed(const StringName &p_name) {
clear_caches();
- emit_signal(SNAME("caches_cleared"));
if (is_playing()) {
playback.seeked = true; //need to restart stuff, like audio
}
@@ -1839,6 +1825,8 @@ void AnimationPlayer::clear_caches() {
cache_update_size = 0;
cache_update_prop_size = 0;
cache_update_bezier_size = 0;
+
+ emit_signal(SNAME("caches_cleared"));
}
void AnimationPlayer::set_active(bool p_active) {
@@ -2157,7 +2145,7 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationPlayer::advance);
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_node"), "set_root", "get_root");
- ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "current_animation", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ANIMATE_AS_TRIGGER), "set_current_animation", "get_current_animation");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "current_animation", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_EDITOR), "set_current_animation", "get_current_animation");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "assigned_animation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_assigned_animation", "get_assigned_animation");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "autoplay", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_autoplay", "get_autoplay");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "reset_on_save", PROPERTY_HINT_NONE, ""), "set_reset_on_save_enabled", "is_reset_on_save_enabled");
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 4f32927d25..0b95ee4e9e 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -268,7 +268,7 @@ private:
NodePath root;
- void _animation_process_animation(AnimationData *p_anim, double p_time, double p_delta, float p_interp, bool p_is_current = true, bool p_seeked = false, bool p_started = false, int p_pingponged = 0);
+ void _animation_process_animation(AnimationData *p_anim, double p_prev_time, double p_time, double p_delta, float p_interp, bool p_is_current = true, bool p_seeked = false, bool p_started = false, Animation::LoopedFlag p_looped_flag = Animation::LOOPED_FLAG_NONE);
void _ensure_node_caches(AnimationData *p_anim, Node *p_root_override = nullptr);
void _animation_process_data(PlaybackData &cd, double p_delta, float p_blend, bool p_seeked, bool p_started);
@@ -291,9 +291,7 @@ private:
return ret;
}
- void _animation_changed();
- void _ref_anim(const Ref<Animation> &p_anim);
- void _unref_anim(const Ref<Animation> &p_anim);
+ void _animation_changed(const StringName &p_name);
void _set_process(bool p_process, bool p_force = false);
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 50165773d0..bd9b918900 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -86,7 +86,7 @@ void AnimationNode::get_child_nodes(List<ChildNode> *r_child_nodes) {
}
}
-void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, int p_pingponged) {
+void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, Animation::LoopedFlag p_looped_flag) {
ERR_FAIL_COND(!state);
ERR_FAIL_COND(!state->player->has_animation(p_animation));
@@ -112,7 +112,7 @@ void AnimationNode::blend_animation(const StringName &p_animation, double p_time
anim_state.time = p_time;
anim_state.animation = animation;
anim_state.seeked = p_seeked;
- anim_state.pingponged = p_pingponged;
+ anim_state.looped_flag = p_looped_flag;
anim_state.is_external_seeking = p_is_external_seeking;
state->animation_states.push_back(anim_state);
@@ -413,7 +413,7 @@ void AnimationNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_filters", "filters"), &AnimationNode::_set_filters);
ClassDB::bind_method(D_METHOD("_get_filters"), &AnimationNode::_get_filters);
- ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "is_external_seeking", "blend", "pingponged"), &AnimationNode::blend_animation, DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "is_external_seeking", "blend", "looped_flag"), &AnimationNode::blend_animation, DEFVAL(Animation::LOOPED_FLAG_NONE));
ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "is_external_seeking", "blend", "filter", "sync"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true));
ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "is_external_seeking", "blend", "filter", "sync"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true));
@@ -586,7 +586,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
track_value->object = child;
}
- track_value->is_discrete = anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE || anim->value_track_get_update_mode(i) == Animation::UPDATE_TRIGGER;
+ track_value->is_discrete = anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE;
track_value->is_using_angle = anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE;
track_value->subpath = leftover_path;
@@ -803,14 +803,14 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
TrackCacheValue *track_value = static_cast<TrackCacheValue *>(track);
bool was_discrete = track_value->is_discrete;
bool was_using_angle = track_value->is_using_angle;
- track_value->is_discrete |= anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE || anim->value_track_get_update_mode(i) == Animation::UPDATE_TRIGGER;
+ track_value->is_discrete |= anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE;
track_value->is_using_angle |= anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE;
if (was_discrete != track_value->is_discrete) {
- WARN_PRINT_ONCE("Tracks with different update modes are blended. Blending prioritizes Discrete/Trigger mode, so other update mode tracks will not be blended.");
+ ERR_PRINT_ED("Value track: " + String(path) + " with different update modes are blended. Blending prioritizes Discrete mode, so other update mode tracks will not be blended.");
}
if (was_using_angle != track_value->is_using_angle) {
- WARN_PRINT_ONCE("Tracks for rotation with different interpolation types are blended. Blending prioritizes angle interpolation, so the blending result uses the shortest path referenced to the initial (RESET animation) value.");
+ WARN_PRINT_ED("Value track: " + String(path) + " with different interpolation types for rotation are blended. Blending prioritizes angle interpolation, so the blending result uses the shortest path referenced to the initial (RESET animation) value.");
}
}
@@ -859,7 +859,6 @@ void AnimationTree::_clear_caches() {
memdelete(K.value);
}
playing_caches.clear();
-
track_cache.clear();
cache_valid = false;
}
@@ -1019,7 +1018,7 @@ void AnimationTree::_process_graph(double p_delta) {
double delta = as.delta;
real_t weight = as.blend;
bool seeked = as.seeked;
- int pingponged = as.pingponged;
+ Animation::LoopedFlag looped_flag = as.looped_flag;
bool is_external_seeking = as.is_external_seeking;
#ifndef _3D_DISABLED
bool backward = signbit(delta); // This flag is required only for the root motion since it calculates the difference between the previous and current frames.
@@ -1391,7 +1390,7 @@ void AnimationTree::_process_graph(double p_delta) {
t->object->set_indexed(t->subpath, value);
} else {
List<int> indices;
- a->track_get_key_indices_in_range(i, time, delta, &indices, pingponged);
+ a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag);
for (int &F : indices) {
Variant value = a->track_get_key_value(i, F);
value = _post_process_key_value(a, i, value, t->object);
@@ -1416,7 +1415,7 @@ void AnimationTree::_process_graph(double p_delta) {
}
} else {
List<int> indices;
- a->track_get_key_indices_in_range(i, time, delta, &indices, pingponged);
+ a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag);
for (int &F : indices) {
StringName method = a->method_track_get_name(i, F);
Vector<Variant> params = a->method_track_get_params(i, F);
@@ -1479,7 +1478,7 @@ void AnimationTree::_process_graph(double p_delta) {
} else {
//find stuff to play
List<int> to_play;
- a->track_get_key_indices_in_range(i, time, delta, &to_play, pingponged);
+ a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag);
if (to_play.size()) {
int idx = to_play.back()->get();
@@ -1594,7 +1593,7 @@ void AnimationTree::_process_graph(double p_delta) {
} else {
//find stuff to play
List<int> to_play;
- a->track_get_key_indices_in_range(i, time, delta, &to_play, pingponged);
+ a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag);
if (to_play.size()) {
int idx = to_play.back()->get();
@@ -1630,7 +1629,7 @@ void AnimationTree::_process_graph(double p_delta) {
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (t->root_motion) {
- root_motion_position = root_motion_rotation.xform_inv(t->loc);
+ root_motion_position = t->loc;
root_motion_rotation = t->rot;
root_motion_scale = t->scale - Vector3(1, 1, 1);
@@ -1671,7 +1670,7 @@ void AnimationTree::_process_graph(double p_delta) {
TrackCacheValue *t = static_cast<TrackCacheValue *>(track);
if (t->is_discrete) {
- break; // Don't overwrite the value set by UPDATE_DISCRETE or UPDATE_TRIGGER.
+ break; // Don't overwrite the value set by UPDATE_DISCRETE.
}
if (t->init_value.get_type() == Variant::BOOL) {
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index a4b0f992dc..be0dc1af4e 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -69,7 +69,7 @@ public:
real_t blend = 0.0;
bool seeked = false;
bool is_external_seeking = false;
- int pingponged = 0;
+ Animation::LoopedFlag looped_flag = Animation::LOOPED_FLAG_NONE;
};
struct State {
@@ -102,7 +102,7 @@ public:
double _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true, real_t *r_max = nullptr);
protected:
- void blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, int p_pingponged = 0);
+ void blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, Animation::LoopedFlag p_looped_flag = Animation::LOOPED_FLAG_NONE);
double blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true);
double blend_input(int p_input, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true);
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 9e0dc049e5..f46daef127 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -378,12 +378,13 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
}
if (symbol_lookup_on_click_enabled) {
- if (mm->is_command_or_control_pressed() && mm->get_button_mask() == MouseButton::NONE && !is_dragging_cursor()) {
+ if (mm->is_command_or_control_pressed() && mm->get_button_mask() == MouseButton::NONE) {
+ symbol_lookup_pos = get_line_column_at_pos(mpos);
symbol_lookup_new_word = get_word_at_pos(mpos);
if (symbol_lookup_new_word != symbol_lookup_word) {
emit_signal(SNAME("symbol_validate"), symbol_lookup_new_word);
}
- } else {
+ } else if (!mm->is_command_or_control_pressed() || (mm->get_button_mask() != MouseButton::NONE && symbol_lookup_pos != get_line_column_at_pos(mpos))) {
set_symbol_lookup_word_as_valid(false);
}
}
diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h
index cbbc13480e..e409c7c82b 100644
--- a/scene/gui/code_edit.h
+++ b/scene/gui/code_edit.h
@@ -236,6 +236,7 @@ private:
String symbol_lookup_new_word = "";
String symbol_lookup_word = "";
+ Point2i symbol_lookup_pos;
/* Visual */
Ref<StyleBox> style_normal;
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 92ee21a916..e90a6a69ab 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -220,6 +220,10 @@ PackedStringArray Control::get_configuration_warnings() const {
warnings.push_back(RTR("The Hint Tooltip won't be displayed as the control's Mouse Filter is set to \"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"."));
}
+ if (get_z_index() != 0) {
+ warnings.push_back(RTR("Changing the Z index of a control only affects the drawing order, not the input event handling order."));
+ }
+
return warnings;
}
@@ -481,10 +485,10 @@ void Control::_validate_property(PropertyInfo &p_property) const {
}
} else if (Object::cast_to<Container>(parent_node)) {
// If the parent is a container, display only container-related properties.
- if (p_property.name.begins_with("anchor_") || p_property.name.begins_with("offset_") || p_property.name.begins_with("grow_") || p_property.name == "anchors_preset" ||
- p_property.name == "position" || p_property.name == "rotation" || p_property.name == "scale" || p_property.name == "size" || p_property.name == "pivot_offset") {
- p_property.usage ^= PROPERTY_USAGE_EDITOR;
-
+ if (p_property.name.begins_with("anchor_") || p_property.name.begins_with("offset_") || p_property.name.begins_with("grow_") || p_property.name == "anchors_preset") {
+ p_property.usage ^= PROPERTY_USAGE_DEFAULT;
+ } else if (p_property.name == "position" || p_property.name == "rotation" || p_property.name == "scale" || p_property.name == "size" || p_property.name == "pivot_offset") {
+ p_property.usage = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY;
} else if (p_property.name == "layout_mode") {
// Set the layout mode to be disabled with the proper value.
p_property.hint_string = "Position,Anchors,Container,Uncontrolled";
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 40792dd43f..1c4c8c2574 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -623,7 +623,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
//check disconnect
for (const Connection &E : connections) {
if (E.from == gn->get_name() && E.from_port == j) {
- Node *to = get_node(String(E.to));
+ Node *to = get_node(NodePath(E.to));
if (Object::cast_to<GraphNode>(to)) {
connecting_from = E.to;
connecting_index = E.to_port;
@@ -637,7 +637,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
just_disconnected = true;
emit_signal(SNAME("disconnection_request"), E.from, E.from_port, E.to, E.to_port);
- to = get_node(String(connecting_from)); //maybe it was erased
+ to = get_node(NodePath(connecting_from)); // Maybe it was erased.
if (Object::cast_to<GraphNode>(to)) {
connecting = true;
emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, false);
@@ -673,10 +673,10 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
if (is_in_input_hotzone(gn, j, click_pos, port_size)) {
if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) {
- //check disconnect
+ // Check disconnect.
for (const Connection &E : connections) {
if (E.to == gn->get_name() && E.to_port == j) {
- Node *fr = get_node(String(E.from));
+ Node *fr = get_node(NodePath(E.from));
if (Object::cast_to<GraphNode>(fr)) {
connecting_from = E.from;
connecting_index = E.from_port;
@@ -689,7 +689,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
if (connecting_type >= 0) {
emit_signal(SNAME("disconnection_request"), E.from, E.from_port, E.to, E.to_port);
- fr = get_node(String(connecting_from)); //maybe it was erased
+ fr = get_node(NodePath(connecting_from)); // Maybe it was erased.
if (Object::cast_to<GraphNode>(fr)) {
connecting = true;
emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, true);
@@ -780,26 +780,16 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
if (connecting_valid) {
if (connecting && connecting_target) {
- String from = connecting_from;
- int from_port = connecting_index;
- String to = connecting_target_to;
- int to_port = connecting_target_index;
-
- if (!connecting_out) {
- SWAP(from, to);
- SWAP(from_port, to_port);
+ if (connecting_out) {
+ emit_signal(SNAME("connection_request"), connecting_from, connecting_index, connecting_target_to, connecting_target_index);
+ } else {
+ emit_signal(SNAME("connection_request"), connecting_target_to, connecting_target_index, connecting_from, connecting_index);
}
- emit_signal(SNAME("connection_request"), from, from_port, to, to_port);
-
} else if (!just_disconnected) {
- String from = connecting_from;
- int from_port = connecting_index;
- Vector2 ofs = mb->get_position();
-
- if (!connecting_out) {
- emit_signal(SNAME("connection_from_empty"), from, from_port, ofs);
+ if (connecting_out) {
+ emit_signal(SNAME("connection_to_empty"), connecting_from, connecting_index, mb->get_position());
} else {
- emit_signal(SNAME("connection_to_empty"), from, from_port, ofs);
+ emit_signal(SNAME("connection_from_empty"), connecting_from, connecting_index, mb->get_position());
}
}
}
@@ -935,17 +925,12 @@ void GraphEdit::_draw_connection_line(CanvasItem *p_where, const Vector2 &p_from
void GraphEdit::_connections_layer_draw() {
Color activity_color = get_theme_color(SNAME("activity"));
- //draw connections
+ // Draw connections.
List<List<Connection>::Element *> to_erase;
for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
- NodePath fromnp(E->get().from);
-
- Node *from = get_node(fromnp);
- if (!from) {
- to_erase.push_back(E);
- continue;
- }
+ const Connection &c = E->get();
+ Node *from = get_node(NodePath(c.from));
GraphNode *gfrom = Object::cast_to<GraphNode>(from);
if (!gfrom) {
@@ -953,13 +938,7 @@ void GraphEdit::_connections_layer_draw() {
continue;
}
- NodePath tonp(E->get().to);
- Node *to = get_node(tonp);
- if (!to) {
- to_erase.push_back(E);
- continue;
- }
-
+ Node *to = get_node(NodePath(c.to));
GraphNode *gto = Object::cast_to<GraphNode>(to);
if (!gto) {
@@ -967,21 +946,20 @@ void GraphEdit::_connections_layer_draw() {
continue;
}
- Vector2 frompos = gfrom->get_connection_output_position(E->get().from_port) + gfrom->get_position_offset() * zoom;
- Color color = gfrom->get_connection_output_color(E->get().from_port);
- Vector2 topos = gto->get_connection_input_position(E->get().to_port) + gto->get_position_offset() * zoom;
- Color tocolor = gto->get_connection_input_color(E->get().to_port);
+ Vector2 frompos = gfrom->get_connection_output_position(c.from_port) + gfrom->get_position_offset() * zoom;
+ Color color = gfrom->get_connection_output_color(c.from_port);
+ Vector2 topos = gto->get_connection_input_position(c.to_port) + gto->get_position_offset() * zoom;
+ Color tocolor = gto->get_connection_input_color(c.to_port);
- if (E->get().activity > 0) {
- color = color.lerp(activity_color, E->get().activity);
- tocolor = tocolor.lerp(activity_color, E->get().activity);
+ if (c.activity > 0) {
+ color = color.lerp(activity_color, c.activity);
+ tocolor = tocolor.lerp(activity_color, c.activity);
}
_draw_connection_line(connections_layer, frompos, topos, color, tocolor, lines_thickness, zoom);
}
- while (to_erase.size()) {
- connections.erase(to_erase.front()->get());
- to_erase.pop_front();
+ for (List<Connection>::Element *&E : to_erase) {
+ connections.erase(E);
}
}
@@ -989,7 +967,7 @@ void GraphEdit::_top_layer_draw() {
_update_scroll();
if (connecting) {
- Node *fromn = get_node(connecting_from);
+ Node *fromn = get_node(NodePath(connecting_from));
ERR_FAIL_COND(!fromn);
GraphNode *from = Object::cast_to<GraphNode>(fromn);
ERR_FAIL_COND(!from);
@@ -1087,22 +1065,13 @@ void GraphEdit::_minimap_draw() {
// Draw node connections.
Color activity_color = get_theme_color(SNAME("activity"));
for (const Connection &E : connections) {
- NodePath fromnp(E.from);
-
- Node *from = get_node(fromnp);
- if (!from) {
- continue;
- }
+ Node *from = get_node(NodePath(E.from));
GraphNode *gfrom = Object::cast_to<GraphNode>(from);
if (!gfrom) {
continue;
}
- NodePath tonp(E.to);
- Node *to = get_node(tonp);
- if (!to) {
- continue;
- }
+ Node *to = get_node(NodePath(E.to));
GraphNode *gto = Object::cast_to<GraphNode>(to);
if (!gto) {
continue;
@@ -2428,7 +2397,7 @@ void GraphEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("begin_node_move"));
ADD_SIGNAL(MethodInfo("end_node_move"));
ADD_SIGNAL(MethodInfo("scroll_offset_changed", PropertyInfo(Variant::VECTOR2, "offset")));
- ADD_SIGNAL(MethodInfo("connection_drag_started", PropertyInfo(Variant::STRING, "from_node"), PropertyInfo(Variant::INT, "from_port"), PropertyInfo(Variant::BOOL, "is_output")));
+ ADD_SIGNAL(MethodInfo("connection_drag_started", PropertyInfo(Variant::STRING_NAME, "from_node"), PropertyInfo(Variant::INT, "from_port"), PropertyInfo(Variant::BOOL, "is_output")));
ADD_SIGNAL(MethodInfo("connection_drag_ended"));
BIND_ENUM_CONSTANT(SCROLL_ZOOMS);
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 101087bdbd..eda7ddd824 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -136,14 +136,14 @@ private:
bool arrange_nodes_button_hidden = false;
bool connecting = false;
- String connecting_from;
+ StringName connecting_from;
bool connecting_out = false;
int connecting_index = 0;
int connecting_type = 0;
Color connecting_color;
bool connecting_target = false;
Vector2 connecting_to;
- String connecting_target_to;
+ StringName connecting_target_to;
int connecting_target_index = 0;
bool just_disconnected = false;
bool connecting_valid = false;
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 5df4c066e4..83c789f3d5 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -366,38 +366,46 @@ void GraphNode::_notification(int p_what) {
close_rect = Rect2();
}
- for (const KeyValue<int, Slot> &E : slot_info) {
- if (E.key < 0 || E.key >= cache_y.size()) {
- continue;
- }
- if (!slot_info.has(E.key)) {
- continue;
- }
- const Slot &s = slot_info[E.key];
- // Left port.
- if (s.enable_left) {
- Ref<Texture2D> p = port;
- if (s.custom_slot_left.is_valid()) {
- p = s.custom_slot_left;
+ if (get_child_count() > 0) {
+ for (const KeyValue<int, Slot> &E : slot_info) {
+ if (E.key < 0 || E.key >= cache_y.size()) {
+ continue;
}
- p->draw(get_canvas_item(), icofs + Point2(edgeofs, cache_y[E.key]), s.color_left);
- }
- // Right port.
- if (s.enable_right) {
- Ref<Texture2D> p = port;
- if (s.custom_slot_right.is_valid()) {
- p = s.custom_slot_right;
+ if (!slot_info.has(E.key)) {
+ continue;
+ }
+ const Slot &s = slot_info[E.key];
+ // Left port.
+ if (s.enable_left) {
+ Ref<Texture2D> p = port;
+ if (s.custom_slot_left.is_valid()) {
+ p = s.custom_slot_left;
+ }
+ p->draw(get_canvas_item(), icofs + Point2(edgeofs, cache_y[E.key]), s.color_left);
+ }
+ // Right port.
+ if (s.enable_right) {
+ Ref<Texture2D> p = port;
+ if (s.custom_slot_right.is_valid()) {
+ p = s.custom_slot_right;
+ }
+ p->draw(get_canvas_item(), icofs + Point2(get_size().x - edgeofs, cache_y[E.key]), s.color_right);
}
- p->draw(get_canvas_item(), icofs + Point2(get_size().x - edgeofs, cache_y[E.key]), s.color_right);
- }
- // Draw slot stylebox.
- if (s.draw_stylebox) {
- Control *c = Object::cast_to<Control>(get_child(E.key));
- Rect2 c_rect = c->get_rect();
- c_rect.position.x = sb->get_margin(SIDE_LEFT);
- c_rect.size.width = w;
- draw_style_box(sb_slot, c_rect);
+ // Draw slot stylebox.
+ if (s.draw_stylebox) {
+ Control *c = Object::cast_to<Control>(get_child(E.key));
+ if (!c || !c->is_visible_in_tree()) {
+ continue;
+ }
+ if (c->is_set_as_top_level()) {
+ continue;
+ }
+ Rect2 c_rect = c->get_rect();
+ c_rect.position.x = sb->get_margin(SIDE_LEFT);
+ c_rect.size.width = w;
+ draw_style_box(sb_slot, c_rect);
+ }
}
}
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index 27002fad38..e0e4ead55f 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -64,11 +64,6 @@ void Range::_changed_notify(const char *p_what) {
queue_redraw();
}
-void Range::_validate_values() {
- shared->max = MAX(shared->max, shared->min);
- shared->page = CLAMP(shared->page, 0, shared->max - shared->min);
-}
-
void Range::Shared::emit_changed(const char *p_what) {
for (Range *E : owners) {
Range *r = E;
@@ -118,8 +113,9 @@ void Range::set_min(double p_min) {
}
shared->min = p_min;
+ shared->max = MAX(shared->max, shared->min);
+ shared->page = CLAMP(shared->page, 0, shared->max - shared->min);
set_value(shared->val);
- _validate_values();
shared->emit_changed("min");
@@ -127,13 +123,14 @@ void Range::set_min(double p_min) {
}
void Range::set_max(double p_max) {
- if (shared->max == p_max) {
+ double max_validated = MAX(p_max, shared->min);
+ if (shared->max == max_validated) {
return;
}
- shared->max = p_max;
+ shared->max = max_validated;
+ shared->page = CLAMP(shared->page, 0, shared->max - shared->min);
set_value(shared->val);
- _validate_values();
shared->emit_changed("max");
}
@@ -148,13 +145,13 @@ void Range::set_step(double p_step) {
}
void Range::set_page(double p_page) {
- if (shared->page == p_page) {
+ double page_validated = CLAMP(p_page, 0, shared->max - shared->min);
+ if (shared->page == page_validated) {
return;
}
- shared->page = p_page;
+ shared->page = page_validated;
set_value(shared->val);
- _validate_values();
shared->emit_changed("page");
}
diff --git a/scene/gui/range.h b/scene/gui/range.h
index f804155dec..5267216f12 100644
--- a/scene/gui/range.h
+++ b/scene/gui/range.h
@@ -59,7 +59,6 @@ class Range : public Control {
void _value_changed_notify();
void _changed_notify(const char *p_what = "");
- void _validate_values();
protected:
virtual void _value_changed(double p_value);
diff --git a/scene/gui/rich_text_effect.cpp b/scene/gui/rich_text_effect.cpp
index 0dece1c287..20d82095a1 100644
--- a/scene/gui/rich_text_effect.cpp
+++ b/scene/gui/rich_text_effect.cpp
@@ -88,6 +88,9 @@ void CharFXTransform::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_glyph_index"), &CharFXTransform::get_glyph_index);
ClassDB::bind_method(D_METHOD("set_glyph_index", "glyph_index"), &CharFXTransform::set_glyph_index);
+ ClassDB::bind_method(D_METHOD("get_relative_index"), &CharFXTransform::get_relative_index);
+ ClassDB::bind_method(D_METHOD("set_relative_index", "relative_index"), &CharFXTransform::set_relative_index);
+
ClassDB::bind_method(D_METHOD("get_glyph_count"), &CharFXTransform::get_glyph_count);
ClassDB::bind_method(D_METHOD("set_glyph_count", "glyph_count"), &CharFXTransform::set_glyph_count);
@@ -107,5 +110,6 @@ void CharFXTransform::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "glyph_index"), "set_glyph_index", "get_glyph_index");
ADD_PROPERTY(PropertyInfo(Variant::INT, "glyph_count"), "set_glyph_count", "get_glyph_count");
ADD_PROPERTY(PropertyInfo(Variant::INT, "glyph_flags"), "set_glyph_flags", "get_glyph_flags");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "relative_index"), "set_relative_index", "get_relative_index");
ADD_PROPERTY(PropertyInfo(Variant::RID, "font"), "set_font", "get_font");
}
diff --git a/scene/gui/rich_text_effect.h b/scene/gui/rich_text_effect.h
index 4532a812ee..66b8a21760 100644
--- a/scene/gui/rich_text_effect.h
+++ b/scene/gui/rich_text_effect.h
@@ -52,6 +52,7 @@ public:
uint32_t glyph_index = 0;
uint16_t glyph_flags = 0;
uint8_t glyph_count = 0;
+ int32_t relative_index = 0;
RID font;
CharFXTransform();
@@ -84,6 +85,9 @@ public:
uint8_t get_glyph_count() const { return glyph_count; };
void set_glyph_count(uint8_t p_glyph_count) { glyph_count = p_glyph_count; };
+ int32_t get_relative_index() const { return relative_index; };
+ void set_relative_index(int32_t p_relative_index) { relative_index = p_relative_index; };
+
RID get_font() const { return font; };
void set_font(RID p_font) { font = p_font; };
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 642a94b23e..60d107cce6 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -890,7 +890,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
Color odd_row_bg = theme_cache.table_odd_row_bg;
Color even_row_bg = theme_cache.table_even_row_bg;
Color border = theme_cache.table_border;
- int hseparation = theme_cache.table_h_separation;
+ int h_separation = theme_cache.table_h_separation;
int col_count = table->columns.size();
int row_count = table->rows.size();
@@ -908,11 +908,11 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
coff.x = rect.size.width - table->columns[col].width - coff.x;
}
if (row % 2 == 0) {
- draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + hseparation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->odd_row_bg != Color(0, 0, 0, 0) ? frame->odd_row_bg : odd_row_bg), true);
+ draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + h_separation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->odd_row_bg != Color(0, 0, 0, 0) ? frame->odd_row_bg : odd_row_bg), true);
} else {
- draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + hseparation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->even_row_bg != Color(0, 0, 0, 0) ? frame->even_row_bg : even_row_bg), true);
+ draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + h_separation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->even_row_bg != Color(0, 0, 0, 0) ? frame->even_row_bg : even_row_bg), true);
}
- draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + hseparation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->border != Color(0, 0, 0, 0) ? frame->border : border), false);
+ draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + h_separation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->border != Color(0, 0, 0, 0) ? frame->border : border), false);
}
for (int j = 0; j < (int)frame->lines.size(); j++) {
@@ -1005,6 +1005,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
if (!custom_effect.is_null()) {
charfx->elapsed_time = item_custom->elapsed_time;
charfx->range = Vector2i(l.char_offset + glyphs[i].start, l.char_offset + glyphs[i].end);
+ charfx->relative_index = l.char_offset + glyphs[i].start - item_fx->char_ofs;
charfx->visibility = txt_visible;
charfx->outline = true;
charfx->font = frid;
@@ -1222,6 +1223,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
if (!custom_effect.is_null()) {
charfx->elapsed_time = item_custom->elapsed_time;
charfx->range = Vector2i(l.char_offset + glyphs[i].start, l.char_offset + glyphs[i].end);
+ charfx->relative_index = l.char_offset + glyphs[i].start - item_fx->char_ofs;
charfx->visibility = txt_visible;
charfx->outline = false;
charfx->font = frid;
@@ -4526,6 +4528,30 @@ void RichTextLabel::append_text(const String &p_bbcode) {
}
}
+void RichTextLabel::scroll_to_selection() {
+ if (selection.active && selection.from_frame && selection.from_line >= 0 && selection.from_line < (int)selection.from_frame->lines.size()) {
+ // Selected frame paragraph offset.
+ float line_offset = selection.from_frame->lines[selection.from_line].offset.y;
+
+ // Add wrapped line offset.
+ for (int i = 0; i < selection.from_frame->lines[selection.from_line].text_buf->get_line_count(); i++) {
+ Vector2i range = selection.from_frame->lines[selection.from_line].text_buf->get_line_range(i);
+ if (range.x <= selection.from_char && range.y >= selection.from_char) {
+ break;
+ }
+ line_offset += selection.from_frame->lines[selection.from_line].text_buf->get_line_size(i).y + theme_cache.line_separation;
+ }
+
+ // Add nested frame (e.g. table cell) offset.
+ ItemFrame *it = selection.from_frame;
+ while (it->parent_frame != nullptr) {
+ line_offset += it->parent_frame->lines[it->line].offset.y;
+ it = it->parent_frame;
+ }
+ vscroll->set_value(line_offset);
+ }
+}
+
void RichTextLabel::scroll_to_paragraph(int p_paragraph) {
_validate_line_caches();
@@ -4770,7 +4796,7 @@ bool RichTextLabel::search(const String &p_string, bool p_from_selection, bool p
char_idx = p_search_previous ? selection.from_char - 1 : selection.to_char;
if (!(p_search_previous && char_idx < 0) &&
_search_line(selection.from_frame, selection.from_line, p_string, char_idx, p_search_previous)) {
- scroll_to_line(selection.from_frame->line + selection.from_line);
+ scroll_to_selection();
queue_redraw();
return true;
}
@@ -4795,7 +4821,7 @@ bool RichTextLabel::search(const String &p_string, bool p_from_selection, bool p
// Search for next element
if (_search_table(parent_table, parent_element, p_string, p_search_previous)) {
- scroll_to_line(selection.from_frame->line + selection.from_line);
+ scroll_to_selection();
queue_redraw();
return true;
}
@@ -4819,7 +4845,7 @@ bool RichTextLabel::search(const String &p_string, bool p_from_selection, bool p
}
if (_search_line(main, current_line, p_string, char_idx, p_search_previous)) {
- scroll_to_line(current_line);
+ scroll_to_selection();
queue_redraw();
return true;
}
@@ -5307,6 +5333,7 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("scroll_to_line", "line"), &RichTextLabel::scroll_to_line);
ClassDB::bind_method(D_METHOD("scroll_to_paragraph", "paragraph"), &RichTextLabel::scroll_to_paragraph);
+ ClassDB::bind_method(D_METHOD("scroll_to_selection"), &RichTextLabel::scroll_to_selection);
ClassDB::bind_method(D_METHOD("set_tab_size", "spaces"), &RichTextLabel::set_tab_size);
ClassDB::bind_method(D_METHOD("get_tab_size"), &RichTextLabel::get_tab_size);
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index d30baaa8d3..b00cc3d055 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -657,6 +657,8 @@ public:
int get_content_height() const;
int get_content_width() const;
+ void scroll_to_selection();
+
VScrollBar *get_v_scroll_bar() { return vscroll; }
virtual CursorShape get_cursor_shape(const Point2 &p_pos) const override;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index cce9fa4f34..e7d704a281 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -7038,8 +7038,8 @@ void TextEdit::_update_selection_mode_word() {
if ((col <= carets[caret_idx].selection.selected_word_origin && line == get_selection_line(caret_idx)) || line < get_selection_line(caret_idx)) {
carets.write[caret_idx].selection.selecting_column = carets[caret_idx].selection.selected_word_end;
select(line, beg, get_selection_line(caret_idx), carets[caret_idx].selection.selected_word_end, caret_idx);
- set_caret_line(get_selection_from_line(caret_idx), false, true, 0, caret_idx);
- set_caret_column(get_selection_from_column(caret_idx), true, caret_idx);
+ set_caret_line(line, false, true, 0, caret_idx);
+ set_caret_column(beg, true, caret_idx);
} else {
carets.write[caret_idx].selection.selecting_column = carets[caret_idx].selection.selected_word_beg;
select(get_selection_line(caret_idx), carets[caret_idx].selection.selected_word_beg, line, end, caret_idx);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 2da76883b4..c0990211aa 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1018,7 +1018,7 @@ void TreeItem::set_as_cursor(int p_column) {
if (tree->select_mode != Tree::SELECT_MULTI) {
return;
}
- if (tree->selected_col == p_column) {
+ if (tree->selected_item == this && tree->selected_col == p_column) {
return;
}
tree->selected_item = this;
@@ -1337,14 +1337,14 @@ Size2 TreeItem::get_minimum_size(int p_column) {
// Icon.
if (cell.mode == CELL_MODE_CHECK) {
- size.width += parent_tree->theme_cache.checked->get_width() + parent_tree->theme_cache.hseparation;
+ size.width += parent_tree->theme_cache.checked->get_width() + parent_tree->theme_cache.h_separation;
}
if (cell.icon.is_valid()) {
Size2i icon_size = cell.get_icon_size();
if (cell.icon_max_w > 0 && icon_size.width > cell.icon_max_w) {
icon_size.width = cell.icon_max_w;
}
- size.width += icon_size.width + parent_tree->theme_cache.hseparation;
+ size.width += icon_size.width + parent_tree->theme_cache.h_separation;
size.height = MAX(size.height, icon_size.height);
}
@@ -1624,8 +1624,8 @@ void Tree::_update_theme_item_cache() {
theme_cache.font_color = get_theme_color(SNAME("font_color"));
theme_cache.font_selected_color = get_theme_color(SNAME("font_selected_color"));
theme_cache.drop_position_color = get_theme_color(SNAME("drop_position_color"));
- theme_cache.hseparation = get_theme_constant(SNAME("h_separation"));
- theme_cache.vseparation = get_theme_constant(SNAME("v_separation"));
+ theme_cache.h_separation = get_theme_constant(SNAME("h_separation"));
+ theme_cache.v_separation = get_theme_constant(SNAME("v_separation"));
theme_cache.item_margin = get_theme_constant(SNAME("item_margin"));
theme_cache.button_margin = get_theme_constant(SNAME("button_margin"));
@@ -1710,7 +1710,7 @@ int Tree::compute_item_height(TreeItem *p_item) const {
height = item_min_height;
}
- height += theme_cache.vseparation;
+ height += theme_cache.v_separation;
return height;
}
@@ -1720,7 +1720,7 @@ int Tree::get_item_height(TreeItem *p_item) const {
return 0;
}
int height = compute_item_height(p_item);
- height += theme_cache.vseparation;
+ height += theme_cache.v_separation;
if (!p_item->collapsed) { /* if not collapsed, check the children */
@@ -1749,7 +1749,7 @@ void Tree::draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Co
if (p_cell.icon_max_w > 0 && bmsize.width > p_cell.icon_max_w) {
bmsize.width = p_cell.icon_max_w;
}
- w += bmsize.width + theme_cache.hseparation;
+ w += bmsize.width + theme_cache.h_separation;
if (rect.size.width > 0 && (w + ts.width) > rect.size.width) {
ts.width = rect.size.width - w;
}
@@ -1783,8 +1783,8 @@ void Tree::draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Co
p_cell.text_buf->draw_outline(ci, draw_pos, p_ol_size, p_ol_color);
}
p_cell.text_buf->draw(ci, draw_pos, p_color);
- rect.position.x += ts.width + theme_cache.hseparation;
- rect.size.x -= ts.width + theme_cache.hseparation;
+ rect.position.x += ts.width + theme_cache.h_separation;
+ rect.size.x -= ts.width + theme_cache.h_separation;
}
if (!p_cell.icon.is_null()) {
@@ -1796,8 +1796,8 @@ void Tree::draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Co
}
p_cell.draw_icon(ci, rect.position + Size2i(0, Math::floor((real_t)(rect.size.y - bmsize.y) / 2)), bmsize, p_icon_color);
- rect.position.x += bmsize.x + theme_cache.hseparation;
- rect.size.x -= bmsize.x + theme_cache.hseparation;
+ rect.position.x += bmsize.x + theme_cache.h_separation;
+ rect.size.x -= bmsize.x + theme_cache.h_separation;
}
if (!rtl) {
@@ -1911,7 +1911,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
bool rtl = cache.rtl;
/* Calculate height of the label part */
- label_h += theme_cache.vseparation;
+ label_h += theme_cache.v_separation;
/* Draw label, if height fits */
@@ -1922,7 +1922,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
ERR_FAIL_COND_V(theme_cache.font.is_null(), -1);
- int ofs = p_pos.x + ((p_item->disable_folding || hide_folding) ? theme_cache.hseparation : theme_cache.item_margin);
+ int ofs = p_pos.x + ((p_item->disable_folding || hide_folding) ? theme_cache.h_separation : theme_cache.item_margin);
int skip2 = 0;
for (int i = 0; i < columns.size(); i++) {
if (skip2) {
@@ -1940,8 +1940,8 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
continue;
}
} else {
- ofs += theme_cache.hseparation;
- w -= theme_cache.hseparation;
+ ofs += theme_cache.h_separation;
+ w -= theme_cache.h_separation;
}
if (p_item->cells[i].expand_right) {
@@ -1998,8 +1998,8 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
Rect2i item_rect = Rect2i(Point2i(ofs, p_pos.y) - theme_cache.offset + p_draw_ofs, Size2i(w, label_h));
Rect2i cell_rect = item_rect;
if (i != 0) {
- cell_rect.position.x -= theme_cache.hseparation;
- cell_rect.size.x += theme_cache.hseparation;
+ cell_rect.position.x -= theme_cache.h_separation;
+ cell_rect.size.x += theme_cache.h_separation;
}
if (theme_cache.draw_guides) {
@@ -2051,8 +2051,8 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
r.position.x = p_draw_ofs.x;
r.size.x = w + ofs;
} else {
- r.position.x -= theme_cache.hseparation;
- r.size.x += theme_cache.hseparation;
+ r.position.x -= theme_cache.h_separation;
+ r.size.x += theme_cache.h_separation;
}
if (rtl) {
r.position.x = get_size().width - r.position.x - r.size.x;
@@ -2136,7 +2136,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
unchecked->draw(ci, check_ofs);
}
- int check_w = checked->get_width() + theme_cache.hseparation;
+ int check_w = checked->get_width() + theme_cache.h_separation;
text_pos.x += check_w;
@@ -2328,7 +2328,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
// Draw relationship lines.
if (theme_cache.draw_relationship_lines > 0 && (!hide_root || c->parent != root) && c->is_visible()) {
- int root_ofs = children_pos.x + ((p_item->disable_folding || hide_folding) ? theme_cache.hseparation : theme_cache.item_margin);
+ int root_ofs = children_pos.x + ((p_item->disable_folding || hide_folding) ? theme_cache.h_separation : theme_cache.item_margin);
int parent_ofs = p_pos.x + theme_cache.item_margin;
Point2i root_pos = Point2i(root_ofs, children_pos.y + label_h / 2) - theme_cache.offset + p_draw_ofs;
@@ -2615,7 +2615,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
return 0;
}
- int item_h = compute_item_height(p_item) + theme_cache.vseparation;
+ int item_h = compute_item_height(p_item) + theme_cache.v_separation;
bool skip = (p_item == root && hide_root);
@@ -2649,7 +2649,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
if (p_item->cells[i].expand_right) {
int plus = 1;
while (i + plus < columns.size() && !p_item->cells[i + plus].editable && p_item->cells[i + plus].mode == TreeItem::CELL_MODE_STRING && p_item->cells[i + plus].text.is_empty() && p_item->cells[i + plus].icon.is_null()) {
- col_width += theme_cache.hseparation;
+ col_width += theme_cache.h_separation;
col_width += get_column_width(i + plus);
plus++;
}
@@ -2669,16 +2669,16 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
if (col == -1) {
return -1;
} else if (col == 0) {
- int margin = x_ofs + theme_cache.item_margin; //-theme_cache.hseparation;
+ int margin = x_ofs + theme_cache.item_margin; //-theme_cache.h_separation;
//int lm = theme_cache.panel_style->get_margin(SIDE_LEFT);
col_width -= margin;
limit_w -= margin;
col_ofs += margin;
x -= margin;
} else {
- col_width -= theme_cache.hseparation;
- limit_w -= theme_cache.hseparation;
- x -= theme_cache.hseparation;
+ col_width -= theme_cache.h_separation;
+ limit_w -= theme_cache.h_separation;
+ x -= theme_cache.h_separation;
}
if (!p_item->disable_folding && !hide_folding && !p_item->cells[col].editable && !p_item->cells[col].selectable && p_item->get_first_child()) {
@@ -4426,7 +4426,7 @@ int Tree::get_column_minimum_width(int p_column) const {
if (p_column == 0) {
item_size.width += theme_cache.item_margin * depth;
} else {
- item_size.width += theme_cache.hseparation;
+ item_size.width += theme_cache.h_separation;
}
// Check if the item is wider.
@@ -4522,7 +4522,7 @@ int Tree::get_item_offset(TreeItem *p_item) const {
ofs += compute_item_height(it);
if (it != root || !hide_root) {
- ofs += theme_cache.vseparation;
+ ofs += theme_cache.v_separation;
}
if (it->first_child && !it->collapsed) {
@@ -4561,7 +4561,7 @@ void Tree::ensure_cursor_is_visible() {
const int tbh = _get_title_button_height();
y_offset -= tbh;
- const int cell_h = compute_item_height(selected_item) + theme_cache.vseparation;
+ const int cell_h = compute_item_height(selected_item) + theme_cache.v_separation;
int screen_h = area_size.height - tbh;
if (h_scroll->is_visible()) {
screen_h -= h_scroll->get_combined_minimum_size().height;
@@ -4727,7 +4727,7 @@ void Tree::scroll_to_item(TreeItem *p_item, bool p_center_on_item) {
const int tbh = _get_title_button_height();
y_offset -= tbh;
- const int cell_h = compute_item_height(p_item) + theme_cache.vseparation;
+ const int cell_h = compute_item_height(p_item) + theme_cache.v_separation;
int screen_h = area_size.height - tbh;
if (h_scroll->is_visible()) {
screen_h -= h_scroll->get_combined_minimum_size().height;
@@ -4855,7 +4855,7 @@ TreeItem *Tree::_find_item_at_pos(TreeItem *p_item, const Point2 &p_pos, int &r_
Point2 pos = p_pos;
if ((root != p_item || !hide_root) && p_item->is_visible()) {
- h = compute_item_height(p_item) + theme_cache.vseparation;
+ h = compute_item_height(p_item) + theme_cache.v_separation;
if (pos.y < h) {
if (drop_mode_flags == DROP_MODE_ON_ITEM) {
section = 0;
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 77a62e1d6a..cdd90fe4c7 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -531,8 +531,8 @@ private:
float base_scale = 1.0;
- int hseparation = 0;
- int vseparation = 0;
+ int h_separation = 0;
+ int v_separation = 0;
int item_margin = 0;
int button_margin = 0;
Point2 offset;
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 7bcd4721fc..2563fa5914 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -450,6 +450,39 @@ void CanvasItem::item_rect_changed(bool p_size_changed) {
emit_signal(SceneStringNames::get_singleton()->item_rect_changed);
}
+void CanvasItem::set_z_index(int p_z) {
+ ERR_FAIL_COND(p_z < RS::CANVAS_ITEM_Z_MIN);
+ ERR_FAIL_COND(p_z > RS::CANVAS_ITEM_Z_MAX);
+ z_index = p_z;
+ RS::get_singleton()->canvas_item_set_z_index(canvas_item, z_index);
+ update_configuration_warnings();
+}
+
+void CanvasItem::set_z_as_relative(bool p_enabled) {
+ if (z_relative == p_enabled) {
+ return;
+ }
+ z_relative = p_enabled;
+ RS::get_singleton()->canvas_item_set_z_as_relative_to_parent(canvas_item, p_enabled);
+}
+
+bool CanvasItem::is_z_relative() const {
+ return z_relative;
+}
+
+int CanvasItem::get_z_index() const {
+ return z_index;
+}
+
+void CanvasItem::set_y_sort_enabled(bool p_enabled) {
+ y_sort_enabled = p_enabled;
+ RS::get_singleton()->canvas_item_set_sort_children_by_y(canvas_item, y_sort_enabled);
+}
+
+bool CanvasItem::is_y_sort_enabled() const {
+ return y_sort_enabled;
+}
+
void CanvasItem::draw_dashed_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, real_t p_width, real_t p_dash) {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
@@ -913,9 +946,19 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &CanvasItem::set_modulate);
ClassDB::bind_method(D_METHOD("get_modulate"), &CanvasItem::get_modulate);
+
ClassDB::bind_method(D_METHOD("set_self_modulate", "self_modulate"), &CanvasItem::set_self_modulate);
ClassDB::bind_method(D_METHOD("get_self_modulate"), &CanvasItem::get_self_modulate);
+ ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &Node2D::set_z_index);
+ ClassDB::bind_method(D_METHOD("get_z_index"), &Node2D::get_z_index);
+
+ ClassDB::bind_method(D_METHOD("set_z_as_relative", "enable"), &Node2D::set_z_as_relative);
+ ClassDB::bind_method(D_METHOD("is_z_relative"), &Node2D::is_z_relative);
+
+ ClassDB::bind_method(D_METHOD("set_y_sort_enabled", "enabled"), &Node2D::set_y_sort_enabled);
+ ClassDB::bind_method(D_METHOD("is_y_sort_enabled"), &Node2D::is_y_sort_enabled);
+
ClassDB::bind_method(D_METHOD("set_draw_behind_parent", "enable"), &CanvasItem::set_draw_behind_parent);
ClassDB::bind_method(D_METHOD("is_draw_behind_parent_enabled"), &CanvasItem::is_draw_behind_parent_enabled);
@@ -1005,6 +1048,11 @@ void CanvasItem::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask", "get_light_mask");
ADD_PROPERTY(PropertyInfo(Variant::INT, "visibility_layer", PROPERTY_HINT_LAYERS_2D_RENDER), "set_visibility_layer", "get_visibility_layer");
+ ADD_GROUP("Ordering", "");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index", PROPERTY_HINT_RANGE, itos(RS::CANVAS_ITEM_Z_MIN) + "," + itos(RS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_index", "get_z_index");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "z_as_relative"), "set_z_as_relative", "is_z_relative");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "y_sort_enabled"), "set_y_sort_enabled", "is_y_sort_enabled");
+
ADD_GROUP("Texture", "texture_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Inherit,Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Anisotropic,Linear Mipmap Anisotropic"), "set_texture_filter", "get_texture_filter");
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_repeat", PROPERTY_HINT_ENUM, "Inherit,Disabled,Enabled,Mirror"), "set_texture_repeat", "get_texture_repeat");
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index 4e78a175dc..4ace982825 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -91,6 +91,10 @@ private:
int light_mask = 1;
uint32_t visibility_layer = 1;
+ int z_index = 0;
+ bool z_relative = true;
+ bool y_sort_enabled = false;
+
Window *window = nullptr;
bool visible = true;
bool parent_visible_in_tree = false;
@@ -230,6 +234,17 @@ public:
void set_visibility_layer_bit(uint32_t p_visibility_layer, bool p_enable);
bool get_visibility_layer_bit(uint32_t p_visibility_layer) const;
+ /* ORDERING */
+
+ void set_z_index(int p_z);
+ int get_z_index() const;
+
+ void set_z_as_relative(bool p_enabled);
+ bool is_z_relative() const;
+
+ virtual void set_y_sort_enabled(bool p_enabled);
+ virtual bool is_y_sort_enabled() const;
+
/* DRAWING API */
void draw_dashed_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, real_t p_width = 1.0, real_t p_dash = 2.0);
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 7430a0a835..fdbcb20d30 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1880,9 +1880,11 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Ref<InputEventScreenTouch> touch_event = p_event;
if (touch_event.is_valid()) {
Size2 pos = touch_event->get_position();
+ const int touch_index = touch_event->get_index();
if (touch_event->is_pressed()) {
Control *over = gui_find_control(pos);
if (over) {
+ gui.touch_focus[touch_index] = over->get_instance_id();
bool stopped = false;
if (over->can_process()) {
touch_event = touch_event->xformed_by(Transform2D()); // Make a copy.
@@ -1899,17 +1901,25 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
return;
}
- } else if (touch_event->get_index() == 0 && gui.last_mouse_focus) {
+ } else {
bool stopped = false;
- if (gui.last_mouse_focus->can_process()) {
+ ObjectID control_id = gui.touch_focus[touch_index];
+ Control *over = control_id.is_valid() ? Object::cast_to<Control>(ObjectDB::get_instance(control_id)) : nullptr;
+ if (over && over->can_process()) {
touch_event = touch_event->xformed_by(Transform2D()); // Make a copy.
- touch_event->set_position(gui.focus_inv_xform.xform(pos));
+ if (over == gui.last_mouse_focus) {
+ pos = gui.focus_inv_xform.xform(pos);
+ } else {
+ pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos);
+ }
+ touch_event->set_position(pos);
- stopped = _gui_call_input(gui.last_mouse_focus, touch_event);
+ stopped = _gui_call_input(over, touch_event);
}
if (stopped) {
set_input_as_handled();
}
+ gui.touch_focus.erase(touch_index);
return;
}
}
@@ -1944,7 +1954,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Ref<InputEventScreenDrag> drag_event = p_event;
if (drag_event.is_valid()) {
- Control *over = gui.mouse_focus;
+ const int drag_event_index = drag_event->get_index();
+ ObjectID control_id = gui.touch_focus[drag_event_index];
+ Control *over = control_id.is_valid() ? Object::cast_to<Control>(ObjectDB::get_instance(control_id)) : nullptr;
if (!over) {
over = gui_find_control(drag_event->get_position());
}
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 5659ee4000..bc8cd54603 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -354,6 +354,7 @@ private:
bool forced_mouse_focus = false; //used for menu buttons
bool mouse_in_viewport = true;
bool key_event_accepted = false;
+ HashMap<int, ObjectID> touch_focus;
Control *mouse_focus = nullptr;
Control *last_mouse_focus = nullptr;
Control *mouse_click_grabber = nullptr;
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index ed9a709382..077a53464e 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -2709,7 +2709,7 @@ void Animation::value_track_set_update_mode(int p_track, UpdateMode p_mode) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_VALUE);
- ERR_FAIL_INDEX((int)p_mode, 4);
+ ERR_FAIL_INDEX((int)p_mode, 3);
ValueTrack *vt = static_cast<ValueTrack *>(t);
vt->update_mode = p_mode;
@@ -2726,40 +2726,60 @@ Animation::UpdateMode Animation::value_track_get_update_mode(int p_track) const
}
template <class T>
-void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const {
- if (to_time == length) {
- to_time = length + CMP_EPSILON; //include a little more if at the end
+void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices, bool p_is_backward) const {
+ int len = p_array.size();
+ if (len == 0) {
+ return;
}
- int to = _find(p_array, to_time);
-
- // can't really send the events == time, will be sent in the next frame.
- // if event>=len then it will probably never be requested by the anim player.
-
- if (to >= 0 && p_array[to].time >= to_time) {
- to--;
- }
+ int from = 0;
+ int to = len - 1;
- if (to < 0) {
- return; // not bother
+ if (!p_is_backward) {
+ while (p_array[from].time < from_time || Math::is_equal_approx(p_array[from].time, from_time)) {
+ from++;
+ if (to < from) {
+ return;
+ }
+ }
+ while (p_array[to].time > to_time && !Math::is_equal_approx(p_array[to].time, to_time)) {
+ to--;
+ if (to < from) {
+ return;
+ }
+ }
+ } else {
+ while (p_array[from].time < from_time && !Math::is_equal_approx(p_array[from].time, from_time)) {
+ from++;
+ if (to < from) {
+ return;
+ }
+ }
+ while (p_array[to].time > to_time || Math::is_equal_approx(p_array[to].time, to_time)) {
+ to--;
+ if (to < from) {
+ return;
+ }
+ }
}
- int from = _find(p_array, from_time);
-
- // position in the right first event.+
- if (from < 0 || p_array[from].time < from_time) {
- from++;
+ if (from == to) {
+ p_indices->push_back(from);
+ return;
}
- int max = p_array.size();
-
- for (int i = from; i <= to; i++) {
- ERR_CONTINUE(i < 0 || i >= max); // shouldn't happen
- p_indices->push_back(i);
+ if (!p_is_backward) {
+ for (int i = from; i <= to; i++) {
+ p_indices->push_back(i);
+ }
+ } else {
+ for (int i = to; i >= to; i--) {
+ p_indices->push_back(i);
+ }
}
}
-void Animation::track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const {
+void Animation::track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, Animation::LoopedFlag p_looped_flag) const {
ERR_FAIL_INDEX(p_track, tracks.size());
if (p_delta == 0) {
@@ -2771,7 +2791,9 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
double from_time = p_time - p_delta;
double to_time = p_time;
+ bool is_backward = false;
if (from_time > to_time) {
+ is_backward = true;
SWAP(from_time, to_time);
}
@@ -2800,7 +2822,10 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
}
if (from_time > to_time) {
- // handle loop by splitting
+ // Handle loop by splitting.
+ double anim_end = length + CMP_EPSILON;
+ double anim_start = -CMP_EPSILON;
+
switch (t->type) {
case TYPE_POSITION_3D: {
const PositionTrack *tt = static_cast<const PositionTrack *>(t);
@@ -2808,8 +2833,13 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, to_time, p_indices);
} else {
- _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices);
- _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(tt->positions, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(tt->positions, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(tt->positions, from_time, anim_end, p_indices, is_backward);
+ }
}
} break;
case TYPE_ROTATION_3D: {
@@ -2818,8 +2848,13 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, to_time, p_indices);
} else {
- _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices);
- _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(rt->rotations, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(rt->rotations, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(rt->rotations, from_time, anim_end, p_indices, is_backward);
+ }
}
} break;
case TYPE_SCALE_3D: {
@@ -2828,8 +2863,13 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices);
} else {
- _track_get_key_indices_in_range(st->scales, from_time, length, p_indices);
- _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(st->scales, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(st->scales, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(st->scales, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(st->scales, from_time, anim_end, p_indices, is_backward);
+ }
}
} break;
case TYPE_BLEND_SHAPE: {
@@ -2838,38 +2878,83 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices);
} else {
- _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices);
- _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(bst->blend_shapes, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, anim_end, p_indices, is_backward);
+ }
}
} break;
case TYPE_VALUE: {
const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(vt->values, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(vt->values, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(vt->values, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(vt->values, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(vt->values, from_time, anim_end, p_indices, is_backward);
+ }
} break;
case TYPE_METHOD: {
const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices);
- _track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(mt->methods, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(mt->methods, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(mt->methods, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(mt->methods, from_time, anim_end, p_indices, is_backward);
+ }
} break;
case TYPE_BEZIER: {
const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(bz->values, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(bz->values, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(bz->values, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(bz->values, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(bz->values, from_time, anim_end, p_indices, is_backward);
+ }
} break;
case TYPE_AUDIO: {
const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(ad->values, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(ad->values, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(ad->values, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(ad->values, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(ad->values, from_time, anim_end, p_indices, is_backward);
+ }
} break;
case TYPE_ANIMATION: {
const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(an->values, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(an->values, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(an->values, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(an->values, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(an->values, from_time, anim_end, p_indices, is_backward);
+ }
} break;
}
return;
}
+
+ // Not from_time > to_time but most recent of looping...
+ if (p_looped_flag != Animation::LOOPED_FLAG_NONE) {
+ if (!is_backward && Math::is_equal_approx(from_time, 0)) {
+ int edge = track_find_key(p_track, 0, true);
+ if (edge >= 0) {
+ p_indices->push_back(edge);
+ }
+ } else if (is_backward && Math::is_equal_approx(to_time, length)) {
+ int edge = track_find_key(p_track, length, true);
+ if (edge >= 0) {
+ p_indices->push_back(edge);
+ }
+ }
+ }
} break;
case LOOP_PINGPONG: {
if (from_time > length || from_time < 0) {
@@ -2879,162 +2964,164 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
to_time = Math::pingpong(to_time, length);
}
- if ((int)Math::floor(abs(p_delta) / length) % 2 == 0) {
- if (p_pingponged == -1) {
- // handle loop by splitting
- to_time = MAX(CMP_EPSILON, to_time); // To avoid overlapping keys at the turnaround point, one of the point will needs to be shifted slightly.
- switch (t->type) {
- case TYPE_POSITION_3D: {
- const PositionTrack *tt = static_cast<const PositionTrack *>(t);
- if (tt->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, CMP_EPSILON, to_time, p_indices);
- } else {
- _track_get_key_indices_in_range(tt->positions, 0, from_time, p_indices);
- _track_get_key_indices_in_range(tt->positions, CMP_EPSILON, to_time, p_indices);
- }
- } break;
- case TYPE_ROTATION_3D: {
- const RotationTrack *rt = static_cast<const RotationTrack *>(t);
- if (rt->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, CMP_EPSILON, to_time, p_indices);
- } else {
- _track_get_key_indices_in_range(rt->rotations, 0, from_time, p_indices);
- _track_get_key_indices_in_range(rt->rotations, CMP_EPSILON, to_time, p_indices);
- }
- } break;
- case TYPE_SCALE_3D: {
- const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
- if (st->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<3>(st->compressed_track, CMP_EPSILON, to_time, p_indices);
- } else {
- _track_get_key_indices_in_range(st->scales, 0, from_time, p_indices);
- _track_get_key_indices_in_range(st->scales, CMP_EPSILON, to_time, p_indices);
- }
- } break;
- case TYPE_BLEND_SHAPE: {
- const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
- if (bst->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, CMP_EPSILON, to_time, p_indices);
- } else {
- _track_get_key_indices_in_range(bst->blend_shapes, 0, from_time, p_indices);
- _track_get_key_indices_in_range(bst->blend_shapes, CMP_EPSILON, to_time, p_indices);
- }
- } break;
- case TYPE_VALUE: {
- const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, 0, from_time, p_indices);
- _track_get_key_indices_in_range(vt->values, CMP_EPSILON, to_time, p_indices);
- } break;
- case TYPE_METHOD: {
- const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, 0, from_time, p_indices);
- _track_get_key_indices_in_range(mt->methods, CMP_EPSILON, to_time, p_indices);
- } break;
- case TYPE_BEZIER: {
- const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, 0, from_time, p_indices);
- _track_get_key_indices_in_range(bz->values, CMP_EPSILON, to_time, p_indices);
- } break;
- case TYPE_AUDIO: {
- const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, 0, from_time, p_indices);
- _track_get_key_indices_in_range(ad->values, CMP_EPSILON, to_time, p_indices);
- } break;
- case TYPE_ANIMATION: {
- const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, 0, from_time, p_indices);
- _track_get_key_indices_in_range(an->values, CMP_EPSILON, to_time, p_indices);
- } break;
- }
- return;
+ if (p_looped_flag == Animation::LOOPED_FLAG_START) {
+ // Handle loop by splitting.
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ const PositionTrack *tt = static_cast<const PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, CMP_EPSILON, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices, false);
+ }
+ } break;
+ case TYPE_ROTATION_3D: {
+ const RotationTrack *rt = static_cast<const RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, CMP_EPSILON, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices, false);
+ }
+ } break;
+ case TYPE_SCALE_3D: {
+ const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(st->scales, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices, false);
+ }
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices, false);
+ }
+ } break;
+ case TYPE_VALUE: {
+ const ValueTrack *vt = static_cast<const ValueTrack *>(t);
+ _track_get_key_indices_in_range(vt->values, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(vt->values, 0, to_time, p_indices, false);
+ } break;
+ case TYPE_METHOD: {
+ const MethodTrack *mt = static_cast<const MethodTrack *>(t);
+ _track_get_key_indices_in_range(mt->methods, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices, false);
+ } break;
+ case TYPE_BEZIER: {
+ const BezierTrack *bz = static_cast<const BezierTrack *>(t);
+ _track_get_key_indices_in_range(bz->values, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(bz->values, 0, to_time, p_indices, false);
+ } break;
+ case TYPE_AUDIO: {
+ const AudioTrack *ad = static_cast<const AudioTrack *>(t);
+ _track_get_key_indices_in_range(ad->values, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(ad->values, 0, to_time, p_indices, false);
+ } break;
+ case TYPE_ANIMATION: {
+ const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
+ _track_get_key_indices_in_range(an->values, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(an->values, 0, to_time, p_indices, false);
+ } break;
}
- if (p_pingponged == 1) {
- // handle loop by splitting
- to_time = MIN(length - CMP_EPSILON, to_time);
- switch (t->type) {
- case TYPE_POSITION_3D: {
- const PositionTrack *tt = static_cast<const PositionTrack *>(t);
- if (tt->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, to_time, length - CMP_EPSILON, p_indices);
- } else {
- _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices);
- _track_get_key_indices_in_range(tt->positions, to_time, length - CMP_EPSILON, p_indices);
- }
- } break;
- case TYPE_ROTATION_3D: {
- const RotationTrack *rt = static_cast<const RotationTrack *>(t);
- if (rt->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, to_time, length, p_indices);
- } else {
- _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices);
- _track_get_key_indices_in_range(rt->rotations, to_time, length - CMP_EPSILON, p_indices);
- }
- } break;
- case TYPE_SCALE_3D: {
- const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
- if (st->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<3>(st->compressed_track, to_time, length, p_indices);
- } else {
- _track_get_key_indices_in_range(st->scales, from_time, length, p_indices);
- _track_get_key_indices_in_range(st->scales, to_time, length - CMP_EPSILON, p_indices);
- }
- } break;
- case TYPE_BLEND_SHAPE: {
- const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
- if (bst->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length - CMP_EPSILON, p_indices);
- } else {
- _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices);
- _track_get_key_indices_in_range(bst->blend_shapes, to_time, length - CMP_EPSILON, p_indices);
- }
- } break;
- case TYPE_VALUE: {
- const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(vt->values, to_time, length - CMP_EPSILON, p_indices);
- } break;
- case TYPE_METHOD: {
- const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices);
- _track_get_key_indices_in_range(mt->methods, to_time, length - CMP_EPSILON, p_indices);
- } break;
- case TYPE_BEZIER: {
- const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(bz->values, to_time, length - CMP_EPSILON, p_indices);
- } break;
- case TYPE_AUDIO: {
- const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(ad->values, to_time, length - CMP_EPSILON, p_indices);
- } break;
- case TYPE_ANIMATION: {
- const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(an->values, to_time, length - CMP_EPSILON, p_indices);
- } break;
- }
- return;
+ return;
+ }
+ if (p_looped_flag == Animation::LOOPED_FLAG_END) {
+ // Handle loop by splitting.
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ const PositionTrack *tt = static_cast<const PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(tt->positions, to_time, length, p_indices, true);
+ }
+ } break;
+ case TYPE_ROTATION_3D: {
+ const RotationTrack *rt = static_cast<const RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(rt->rotations, to_time, length, p_indices, true);
+ }
+ } break;
+ case TYPE_SCALE_3D: {
+ const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(st->scales, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(st->scales, to_time, length, p_indices, true);
+ }
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length - CMP_EPSILON, p_indices);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(bst->blend_shapes, to_time, length, p_indices, true);
+ }
+ } break;
+ case TYPE_VALUE: {
+ const ValueTrack *vt = static_cast<const ValueTrack *>(t);
+ _track_get_key_indices_in_range(vt->values, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(vt->values, to_time, length, p_indices, true);
+ } break;
+ case TYPE_METHOD: {
+ const MethodTrack *mt = static_cast<const MethodTrack *>(t);
+ _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(mt->methods, to_time, length, p_indices, true);
+ } break;
+ case TYPE_BEZIER: {
+ const BezierTrack *bz = static_cast<const BezierTrack *>(t);
+ _track_get_key_indices_in_range(bz->values, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(bz->values, to_time, length, p_indices, true);
+ } break;
+ case TYPE_AUDIO: {
+ const AudioTrack *ad = static_cast<const AudioTrack *>(t);
+ _track_get_key_indices_in_range(ad->values, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(ad->values, to_time, length, p_indices, true);
+ } break;
+ case TYPE_ANIMATION: {
+ const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
+ _track_get_key_indices_in_range(an->values, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(an->values, to_time, length, p_indices, true);
+ } break;
}
+ return;
+ }
+
+ // The edge will be pingponged in the next frame and processed there, so let's ignore it now...
+ if (!is_backward && Math::is_equal_approx(to_time, length)) {
+ to_time = length - CMP_EPSILON;
+ } else if (is_backward && Math::is_equal_approx(from_time, 0)) {
+ from_time = CMP_EPSILON;
}
} break;
}
-
switch (t->type) {
case TYPE_POSITION_3D: {
const PositionTrack *tt = static_cast<const PositionTrack *>(t);
if (tt->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, to_time - from_time, p_indices);
} else {
- _track_get_key_indices_in_range(tt->positions, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(tt->positions, from_time, to_time, p_indices, is_backward);
}
} break;
case TYPE_ROTATION_3D: {
@@ -3042,7 +3129,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
if (rt->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, to_time - from_time, p_indices);
} else {
- _track_get_key_indices_in_range(rt->rotations, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(rt->rotations, from_time, to_time, p_indices, is_backward);
}
} break;
case TYPE_SCALE_3D: {
@@ -3050,7 +3137,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
if (st->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, to_time - from_time, p_indices);
} else {
- _track_get_key_indices_in_range(st->scales, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(st->scales, from_time, to_time, p_indices, is_backward);
}
} break;
case TYPE_BLEND_SHAPE: {
@@ -3058,28 +3145,28 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
if (bst->compressed_track >= 0) {
_get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, to_time - from_time, p_indices);
} else {
- _track_get_key_indices_in_range(bst->blend_shapes, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, to_time, p_indices, is_backward);
}
} break;
case TYPE_VALUE: {
const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(vt->values, from_time, to_time, p_indices, is_backward);
} break;
case TYPE_METHOD: {
const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(mt->methods, from_time, to_time, p_indices, is_backward);
} break;
case TYPE_BEZIER: {
const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(bz->values, from_time, to_time, p_indices, is_backward);
} break;
case TYPE_AUDIO: {
const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(ad->values, from_time, to_time, p_indices, is_backward);
} break;
case TYPE_ANIMATION: {
const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(an->values, from_time, to_time, p_indices, is_backward);
} break;
}
}
@@ -3809,12 +3896,15 @@ void Animation::_bind_methods() {
BIND_ENUM_CONSTANT(UPDATE_CONTINUOUS);
BIND_ENUM_CONSTANT(UPDATE_DISCRETE);
- BIND_ENUM_CONSTANT(UPDATE_TRIGGER);
BIND_ENUM_CONSTANT(UPDATE_CAPTURE);
BIND_ENUM_CONSTANT(LOOP_NONE);
BIND_ENUM_CONSTANT(LOOP_LINEAR);
BIND_ENUM_CONSTANT(LOOP_PINGPONG);
+
+ BIND_ENUM_CONSTANT(LOOPED_FLAG_NONE);
+ BIND_ENUM_CONSTANT(LOOPED_FLAG_END);
+ BIND_ENUM_CONSTANT(LOOPED_FLAG_START);
}
void Animation::clear() {
@@ -5798,7 +5888,8 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float
}
}
-Animation::Animation() {}
+Animation::Animation() {
+}
Animation::~Animation() {
for (int i = 0; i < tracks.size(); i++) {
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 6c1ca3cd05..0ac1279063 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -64,7 +64,6 @@ public:
enum UpdateMode {
UPDATE_CONTINUOUS,
UPDATE_DISCRETE,
- UPDATE_TRIGGER,
UPDATE_CAPTURE,
};
@@ -74,6 +73,12 @@ public:
LOOP_PINGPONG,
};
+ enum LoopedFlag {
+ LOOPED_FLAG_NONE,
+ LOOPED_FLAG_END,
+ LOOPED_FLAG_START,
+ };
+
#ifdef TOOLS_ENABLED
enum HandleMode {
HANDLE_MODE_FREE,
@@ -250,12 +255,11 @@ private:
_FORCE_INLINE_ T _interpolate(const Vector<TKey<T>> &p_keys, double p_time, InterpolationType p_interp, bool p_loop_wrap, bool *p_ok, bool p_backward = false) const;
template <class T>
- _FORCE_INLINE_ void _track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const;
+ _FORCE_INLINE_ void _track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices, bool p_is_backward) const;
double length = 1.0;
real_t step = 0.1;
LoopMode loop_mode = LOOP_NONE;
- int pingponged = 0;
/* Animation compression page format (version 1):
*
@@ -454,7 +458,7 @@ public:
void copy_track(int p_track, Ref<Animation> p_to_animation);
- void track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged = 0) const;
+ void track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, Animation::LoopedFlag p_looped_flag = Animation::LOOPED_FLAG_NONE) const;
void set_length(real_t p_length);
real_t get_length() const;
@@ -484,6 +488,7 @@ VARIANT_ENUM_CAST(Animation::TrackType);
VARIANT_ENUM_CAST(Animation::InterpolationType);
VARIANT_ENUM_CAST(Animation::UpdateMode);
VARIANT_ENUM_CAST(Animation::LoopMode);
+VARIANT_ENUM_CAST(Animation::LoopedFlag);
#ifdef TOOLS_ENABLED
VARIANT_ENUM_CAST(Animation::HandleMode);
VARIANT_ENUM_CAST(Animation::HandleSetMode);
diff --git a/scene/resources/animation_library.cpp b/scene/resources/animation_library.cpp
index 427d418551..b37bfbae62 100644
--- a/scene/resources/animation_library.cpp
+++ b/scene/resources/animation_library.cpp
@@ -52,11 +52,13 @@ Error AnimationLibrary::add_animation(const StringName &p_name, const Ref<Animat
ERR_FAIL_COND_V(p_animation.is_null(), ERR_INVALID_PARAMETER);
if (animations.has(p_name)) {
+ animations.get(p_name)->disconnect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed));
animations.erase(p_name);
emit_signal(SNAME("animation_removed"), p_name);
}
animations.insert(p_name, p_animation);
+ animations.get(p_name)->connect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed).bind(p_name));
emit_signal(SNAME("animation_added"), p_name);
notify_property_list_changed();
return OK;
@@ -65,6 +67,7 @@ Error AnimationLibrary::add_animation(const StringName &p_name, const Ref<Animat
void AnimationLibrary::remove_animation(const StringName &p_name) {
ERR_FAIL_COND_MSG(!animations.has(p_name), vformat("Animation not found: %s.", p_name));
+ animations.get(p_name)->disconnect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed));
animations.erase(p_name);
emit_signal(SNAME("animation_removed"), p_name);
notify_property_list_changed();
@@ -75,6 +78,8 @@ void AnimationLibrary::rename_animation(const StringName &p_name, const StringNa
ERR_FAIL_COND_MSG(!is_valid_animation_name(p_new_name), "Invalid animation name: '" + String(p_new_name) + "'.");
ERR_FAIL_COND_MSG(animations.has(p_new_name), vformat("Animation name \"%s\" already exists in library.", p_new_name));
+ animations.get(p_name)->disconnect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed));
+ animations.get(p_name)->connect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed).bind(p_new_name));
animations.insert(p_new_name, animations[p_name]);
animations.erase(p_name);
emit_signal(SNAME("animation_renamed"), p_name, p_new_name);
@@ -100,6 +105,10 @@ TypedArray<StringName> AnimationLibrary::_get_animation_list() const {
return ret;
}
+void AnimationLibrary::_animation_changed(const StringName &p_name) {
+ emit_signal(SNAME("animation_changed"), p_name);
+}
+
void AnimationLibrary::get_animation_list(List<StringName> *p_animations) const {
List<StringName> anims;
@@ -115,6 +124,9 @@ void AnimationLibrary::get_animation_list(List<StringName> *p_animations) const
}
void AnimationLibrary::_set_data(const Dictionary &p_data) {
+ for (KeyValue<StringName, Ref<Animation>> &K : animations) {
+ K.value->disconnect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed));
+ }
animations.clear();
List<Variant> keys;
p_data.get_key_list(&keys);
@@ -146,6 +158,7 @@ void AnimationLibrary::_bind_methods() {
ADD_SIGNAL(MethodInfo("animation_added", PropertyInfo(Variant::STRING_NAME, "name")));
ADD_SIGNAL(MethodInfo("animation_removed", PropertyInfo(Variant::STRING_NAME, "name")));
ADD_SIGNAL(MethodInfo("animation_renamed", PropertyInfo(Variant::STRING_NAME, "name"), PropertyInfo(Variant::STRING_NAME, "to_name")));
+ ADD_SIGNAL(MethodInfo("animation_changed", PropertyInfo(Variant::STRING_NAME, "name")));
}
AnimationLibrary::AnimationLibrary() {
}
diff --git a/scene/resources/animation_library.h b/scene/resources/animation_library.h
index d63807b6d7..54bd641b6d 100644
--- a/scene/resources/animation_library.h
+++ b/scene/resources/animation_library.h
@@ -42,6 +42,8 @@ class AnimationLibrary : public Resource {
TypedArray<StringName> _get_animation_list() const;
+ void _animation_changed(const StringName &p_name);
+
friend class AnimationPlayer; //for faster access
HashMap<StringName, Ref<Animation>> animations;
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index 9289c5da4a..93c3d4f851 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -1407,15 +1407,15 @@ void Curve3D::_bake_segment3d_even_length(RBMap<real_t, Vector3> &r_bake, real_t
Vector3 beg = p_a.bezier_interpolate(p_a + p_out, p_b + p_in, p_b, p_begin);
Vector3 end = p_a.bezier_interpolate(p_a + p_out, p_b + p_in, p_b, p_end);
- size_t length = beg.distance_to(end);
+ real_t length = beg.distance_to(end);
if (length > p_length && p_depth < p_max_depth) {
real_t mp = (p_begin + p_end) * 0.5;
Vector3 mid = p_a.bezier_interpolate(p_a + p_out, p_b + p_in, p_b, mp);
r_bake[mp] = mid;
- _bake_segment3d(r_bake, p_begin, mp, p_a, p_out, p_b, p_in, p_depth + 1, p_max_depth, p_length);
- _bake_segment3d(r_bake, mp, p_end, p_a, p_out, p_b, p_in, p_depth + 1, p_max_depth, p_length);
+ _bake_segment3d_even_length(r_bake, p_begin, mp, p_a, p_out, p_b, p_in, p_depth + 1, p_max_depth, p_length);
+ _bake_segment3d_even_length(r_bake, mp, p_end, p_a, p_out, p_b, p_in, p_depth + 1, p_max_depth, p_length);
}
}
@@ -1839,10 +1839,11 @@ Vector3 Curve3D::get_closest_point(const Vector3 &p_to_point) const {
real_t nearest_dist = -1.0f;
for (int i = 0; i < pc - 1; i++) {
+ const real_t interval = baked_dist_cache[i + 1] - baked_dist_cache[i];
Vector3 origin = r[i];
- Vector3 direction = (r[i + 1] - origin) / bake_interval;
+ Vector3 direction = (r[i + 1] - origin) / interval;
- real_t d = CLAMP((p_to_point - origin).dot(direction), 0.0f, bake_interval);
+ real_t d = CLAMP((p_to_point - origin).dot(direction), 0.0f, interval);
Vector3 proj = origin + direction * d;
real_t dist = proj.distance_squared_to(p_to_point);
@@ -1875,13 +1876,16 @@ real_t Curve3D::get_closest_offset(const Vector3 &p_to_point) const {
real_t nearest = 0.0f;
real_t nearest_dist = -1.0f;
- real_t offset = 0.0f;
+ real_t offset;
for (int i = 0; i < pc - 1; i++) {
+ offset = baked_dist_cache[i];
+
+ const real_t interval = baked_dist_cache[i + 1] - baked_dist_cache[i];
Vector3 origin = r[i];
- Vector3 direction = (r[i + 1] - origin) / bake_interval;
+ Vector3 direction = (r[i + 1] - origin) / interval;
- real_t d = CLAMP((p_to_point - origin).dot(direction), 0.0f, bake_interval);
+ real_t d = CLAMP((p_to_point - origin).dot(direction), 0.0f, interval);
Vector3 proj = origin + direction * d;
real_t dist = proj.distance_squared_to(p_to_point);
@@ -1890,8 +1894,6 @@ real_t Curve3D::get_closest_offset(const Vector3 &p_to_point) const {
nearest = offset + d;
nearest_dist = dist;
}
-
- offset += bake_interval;
}
return nearest;
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index af51d6539e..584a7e7eac 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -63,6 +63,8 @@ void Font::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_font_name"), &Font::get_font_name);
ClassDB::bind_method(D_METHOD("get_font_style_name"), &Font::get_font_style_name);
ClassDB::bind_method(D_METHOD("get_font_style"), &Font::get_font_style);
+ ClassDB::bind_method(D_METHOD("get_font_weight"), &Font::get_font_weight);
+ ClassDB::bind_method(D_METHOD("get_font_stretch"), &Font::get_font_stretch);
ClassDB::bind_method(D_METHOD("get_spacing", "spacing"), &Font::get_spacing);
ClassDB::bind_method(D_METHOD("get_opentype_features"), &Font::get_opentype_features);
@@ -249,6 +251,14 @@ BitField<TextServer::FontStyle> Font::get_font_style() const {
return TS->font_get_style(_get_rid());
}
+int Font::get_font_weight() const {
+ return TS->font_get_weight(_get_rid());
+}
+
+int Font::get_font_stretch() const {
+ return TS->font_get_stretch(_get_rid());
+}
+
Dictionary Font::get_opentype_features() const {
return Dictionary();
}
@@ -590,6 +600,7 @@ _FORCE_INLINE_ void FontFile::_ensure_rid(int p_cache_index) const {
TS->font_set_msdf_size(cache[p_cache_index], msdf_size);
TS->font_set_fixed_size(cache[p_cache_index], fixed_size);
TS->font_set_force_autohinter(cache[p_cache_index], force_autohinter);
+ TS->font_set_allow_system_fallback(cache[p_cache_index], allow_system_fallback);
TS->font_set_hinting(cache[p_cache_index], hinting);
TS->font_set_subpixel_positioning(cache[p_cache_index], subpixel_positioning);
TS->font_set_oversampling(cache[p_cache_index], oversampling);
@@ -881,6 +892,8 @@ void FontFile::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_font_name", "name"), &FontFile::set_font_name);
ClassDB::bind_method(D_METHOD("set_font_style_name", "name"), &FontFile::set_font_style_name);
ClassDB::bind_method(D_METHOD("set_font_style", "style"), &FontFile::set_font_style);
+ ClassDB::bind_method(D_METHOD("set_font_weight", "weight"), &FontFile::set_font_weight);
+ ClassDB::bind_method(D_METHOD("set_font_stretch", "stretch"), &FontFile::set_font_stretch);
ClassDB::bind_method(D_METHOD("set_antialiasing", "antialiasing"), &FontFile::set_antialiasing);
ClassDB::bind_method(D_METHOD("get_antialiasing"), &FontFile::get_antialiasing);
@@ -900,6 +913,9 @@ void FontFile::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_fixed_size", "fixed_size"), &FontFile::set_fixed_size);
ClassDB::bind_method(D_METHOD("get_fixed_size"), &FontFile::get_fixed_size);
+ ClassDB::bind_method(D_METHOD("set_allow_system_fallback", "allow_system_fallback"), &FontFile::set_allow_system_fallback);
+ ClassDB::bind_method(D_METHOD("is_allow_system_fallback"), &FontFile::is_allow_system_fallback);
+
ClassDB::bind_method(D_METHOD("set_force_autohinter", "force_autohinter"), &FontFile::set_force_autohinter);
ClassDB::bind_method(D_METHOD("is_force_autohinter"), &FontFile::is_force_autohinter);
@@ -1007,10 +1023,14 @@ void FontFile::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "font_name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_font_name", "get_font_name");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "style_name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_font_style_name", "get_font_style_name");
ADD_PROPERTY(PropertyInfo(Variant::INT, "font_style", PROPERTY_HINT_FLAGS, "Bold,Italic,Fixed Size", PROPERTY_USAGE_STORAGE), "set_font_style", "get_font_style");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "font_weight", PROPERTY_HINT_RANGE, "100,999,25", PROPERTY_USAGE_STORAGE), "set_font_weight", "get_font_weight");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "font_stretch", PROPERTY_HINT_RANGE, "50,200,25", PROPERTY_USAGE_STORAGE), "set_font_stretch", "get_font_stretch");
+
ADD_PROPERTY(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One Half of a Pixel,One Quarter of a Pixel", PROPERTY_USAGE_STORAGE), "set_subpixel_positioning", "get_subpixel_positioning");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_multichannel_signed_distance_field", "is_multichannel_signed_distance_field");
ADD_PROPERTY(PropertyInfo(Variant::INT, "msdf_pixel_range", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_msdf_pixel_range", "get_msdf_pixel_range");
ADD_PROPERTY(PropertyInfo(Variant::INT, "msdf_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_msdf_size", "get_msdf_size");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_system_fallback", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_allow_system_fallback", "is_allow_system_fallback");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "force_autohinter", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_force_autohinter", "is_force_autohinter");
ADD_PROPERTY(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal", PROPERTY_USAGE_STORAGE), "set_hinting", "get_hinting");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_oversampling", "get_oversampling");
@@ -1329,6 +1349,7 @@ void FontFile::reset_state() {
mipmaps = false;
msdf = false;
force_autohinter = false;
+ allow_system_fallback = true;
hinting = TextServer::HINTING_LIGHT;
subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_DISABLED;
msdf_pixel_range = 14;
@@ -1361,6 +1382,7 @@ Error FontFile::load_bitmap_font(const String &p_path) {
mipmaps = false;
msdf = false;
force_autohinter = false;
+ allow_system_fallback = true;
hinting = TextServer::HINTING_NONE;
oversampling = 1.0f;
@@ -1937,6 +1959,9 @@ Error FontFile::load_bitmap_font(const String &p_path) {
set_font_name(font_name);
set_font_style(st_flags);
+ if (st_flags & TextServer::FONT_BOLD) {
+ set_font_weight(700);
+ }
set_cache_ascent(0, base_size, ascent);
set_cache_descent(0, base_size, height - ascent);
@@ -1946,7 +1971,7 @@ Error FontFile::load_bitmap_font(const String &p_path) {
Error FontFile::load_dynamic_font(const String &p_path) {
reset_state();
- Vector<uint8_t> font_data = FileAccess::get_file_as_array(p_path);
+ Vector<uint8_t> font_data = FileAccess::get_file_as_bytes(p_path);
set_data(font_data);
return OK;
@@ -2000,6 +2025,16 @@ void FontFile::set_font_style(BitField<TextServer::FontStyle> p_style) {
TS->font_set_style(cache[0], p_style);
}
+void FontFile::set_font_weight(int p_weight) {
+ _ensure_rid(0);
+ TS->font_set_weight(cache[0], p_weight);
+}
+
+void FontFile::set_font_stretch(int p_stretch) {
+ _ensure_rid(0);
+ TS->font_set_stretch(cache[0], p_stretch);
+}
+
void FontFile::set_antialiasing(TextServer::FontAntialiasing p_antialiasing) {
if (antialiasing != p_antialiasing) {
antialiasing = p_antialiasing;
@@ -2090,6 +2125,21 @@ int FontFile::get_fixed_size() const {
return fixed_size;
}
+void FontFile::set_allow_system_fallback(bool p_allow_system_fallback) {
+ if (allow_system_fallback != p_allow_system_fallback) {
+ allow_system_fallback = p_allow_system_fallback;
+ for (int i = 0; i < cache.size(); i++) {
+ _ensure_rid(i);
+ TS->font_set_allow_system_fallback(cache[i], allow_system_fallback);
+ }
+ emit_changed();
+ }
+}
+
+bool FontFile::is_allow_system_fallback() const {
+ return allow_system_fallback;
+}
+
void FontFile::set_force_autohinter(bool p_force_autohinter) {
if (force_autohinter != p_force_autohinter) {
force_autohinter = p_force_autohinter;
@@ -2839,6 +2889,9 @@ void SystemFont::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_generate_mipmaps", "generate_mipmaps"), &SystemFont::set_generate_mipmaps);
ClassDB::bind_method(D_METHOD("get_generate_mipmaps"), &SystemFont::get_generate_mipmaps);
+ ClassDB::bind_method(D_METHOD("set_allow_system_fallback", "allow_system_fallback"), &SystemFont::set_allow_system_fallback);
+ ClassDB::bind_method(D_METHOD("is_allow_system_fallback"), &SystemFont::is_allow_system_fallback);
+
ClassDB::bind_method(D_METHOD("set_force_autohinter", "force_autohinter"), &SystemFont::set_force_autohinter);
ClassDB::bind_method(D_METHOD("is_force_autohinter"), &SystemFont::is_force_autohinter);
@@ -2857,12 +2910,18 @@ void SystemFont::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_font_names"), &SystemFont::get_font_names);
ClassDB::bind_method(D_METHOD("set_font_names", "names"), &SystemFont::set_font_names);
- ClassDB::bind_method(D_METHOD("set_font_style", "style"), &SystemFont::set_font_style);
+ ClassDB::bind_method(D_METHOD("get_font_italic"), &SystemFont::get_font_italic);
+ ClassDB::bind_method(D_METHOD("set_font_italic", "italic"), &SystemFont::set_font_italic);
+ ClassDB::bind_method(D_METHOD("set_font_weight", "weight"), &SystemFont::set_font_weight);
+ ClassDB::bind_method(D_METHOD("set_font_stretch", "stretch"), &SystemFont::set_font_stretch);
ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "font_names"), "set_font_names", "get_font_names");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "font_style", PROPERTY_HINT_FLAGS, "Bold,Italic"), "set_font_style", "get_font_style");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "font_italic"), "set_font_italic", "get_font_italic");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "font_weight", PROPERTY_HINT_RANGE, "100,999,25"), "set_font_weight", "get_font_weight");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "font_stretch", PROPERTY_HINT_RANGE, "50,200,25"), "set_font_stretch", "get_font_stretch");
ADD_PROPERTY(PropertyInfo(Variant::INT, "antialiasing", PROPERTY_HINT_ENUM, "None,Grayscale,LCD Subpixel", PROPERTY_USAGE_STORAGE), "set_antialiasing", "get_antialiasing");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "generate_mipmaps"), "set_generate_mipmaps", "get_generate_mipmaps");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_system_fallback"), "set_allow_system_fallback", "is_allow_system_fallback");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "force_autohinter"), "set_force_autohinter", "is_force_autohinter");
ADD_PROPERTY(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), "set_hinting", "get_hinting");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One Half of a Pixel,One Quarter of a Pixel"), "set_subpixel_positioning", "get_subpixel_positioning");
@@ -2899,13 +2958,14 @@ void SystemFont::_update_base_font() {
face_indeces.clear();
ftr_weight = 0;
+ ftr_stretch = 0;
ftr_italic = 0;
for (const String &E : names) {
if (E.is_empty()) {
continue;
}
- String path = OS::get_singleton()->get_system_font_path(E, style & TextServer::FONT_BOLD, style & TextServer::FONT_ITALIC);
+ String path = OS::get_singleton()->get_system_font_path(E, weight, stretch, italic);
if (path.is_empty()) {
continue;
}
@@ -2917,9 +2977,22 @@ void SystemFont::_update_base_font() {
}
// If it's a font collection check all faces to match requested style.
+ int best_score = 0;
for (int i = 0; i < file->get_face_count(); i++) {
file->set_face_index(0, i);
- if (((file->get_font_style() & TextServer::FONT_BOLD) == (style & TextServer::FONT_BOLD)) && ((file->get_font_style() & TextServer::FONT_ITALIC) == (style & TextServer::FONT_ITALIC))) {
+ BitField<TextServer::FontStyle> style = file->get_font_style();
+ int font_weight = file->get_font_weight();
+ int font_stretch = file->get_font_stretch();
+ int score = (20 - Math::abs(font_weight - weight) / 50);
+ score += (20 - Math::abs(font_stretch - stretch) / 10);
+ if (bool(style & TextServer::FONT_ITALIC) == italic) {
+ score += 30;
+ }
+ if (score > best_score) {
+ face_indeces.clear();
+ }
+ if (score >= best_score) {
+ best_score = score;
face_indeces.push_back(i);
}
}
@@ -2928,19 +3001,25 @@ void SystemFont::_update_base_font() {
}
file->set_face_index(0, face_indeces[0]);
- // If it's a variable font, apply weight and italic coordinates to match requested style.
- Dictionary ftr = file->get_supported_variation_list();
- if ((style & TextServer::FONT_BOLD) && ftr.has(TS->name_to_tag("weight"))) {
- ftr_weight = 700;
- }
- if ((style & TextServer::FONT_ITALIC) && ftr.has(TS->name_to_tag("italic"))) {
- ftr_italic = 1;
+ // If it's a variable font, apply weight, stretch and italic coordinates to match requested style.
+ if (best_score != 50) {
+ Dictionary ftr = file->get_supported_variation_list();
+ if (ftr.has(TS->name_to_tag("width"))) {
+ ftr_stretch = stretch;
+ }
+ if (ftr.has(TS->name_to_tag("weight"))) {
+ ftr_weight = weight;
+ }
+ if (italic && ftr.has(TS->name_to_tag("italic"))) {
+ ftr_italic = 1;
+ }
}
// Apply font rendering settings.
file->set_antialiasing(antialiasing);
file->set_generate_mipmaps(mipmaps);
file->set_force_autohinter(force_autohinter);
+ file->set_allow_system_fallback(allow_system_fallback);
file->set_hinting(hinting);
file->set_subpixel_positioning(subpixel_positioning);
file->set_multichannel_signed_distance_field(msdf);
@@ -2973,11 +3052,15 @@ void SystemFont::reset_state() {
names.clear();
face_indeces.clear();
ftr_weight = 0;
+ ftr_stretch = 0;
ftr_italic = 0;
- style = 0;
+ italic = false;
+ weight = 400;
+ stretch = 100;
antialiasing = TextServer::FONT_ANTIALIASING_GRAY;
mipmaps = false;
force_autohinter = false;
+ allow_system_fallback = true;
hinting = TextServer::HINTING_LIGHT;
subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_DISABLED;
oversampling = 0.f;
@@ -3069,6 +3152,20 @@ bool SystemFont::get_generate_mipmaps() const {
return mipmaps;
}
+void SystemFont::set_allow_system_fallback(bool p_allow_system_fallback) {
+ if (allow_system_fallback != p_allow_system_fallback) {
+ allow_system_fallback = p_allow_system_fallback;
+ if (base_font.is_valid()) {
+ base_font->set_allow_system_fallback(allow_system_fallback);
+ }
+ emit_changed();
+ }
+}
+
+bool SystemFont::is_allow_system_fallback() const {
+ return allow_system_fallback;
+}
+
void SystemFont::set_force_autohinter(bool p_force_autohinter) {
if (force_autohinter != p_force_autohinter) {
force_autohinter = p_force_autohinter;
@@ -3150,15 +3247,37 @@ PackedStringArray SystemFont::get_font_names() const {
return names;
}
-void SystemFont::set_font_style(BitField<TextServer::FontStyle> p_style) {
- if (style != p_style) {
- style = p_style;
+void SystemFont::set_font_italic(bool p_italic) {
+ if (italic != p_italic) {
+ italic = p_italic;
_update_base_font();
}
}
-BitField<TextServer::FontStyle> SystemFont::get_font_style() const {
- return style;
+bool SystemFont::get_font_italic() const {
+ return italic;
+}
+
+void SystemFont::set_font_weight(int p_weight) {
+ if (weight != p_weight) {
+ weight = CLAMP(p_weight, 100, 999);
+ _update_base_font();
+ }
+}
+
+int SystemFont::get_font_weight() const {
+ return weight;
+}
+
+void SystemFont::set_font_stretch(int p_stretch) {
+ if (stretch != p_stretch) {
+ stretch = CLAMP(p_stretch, 50, 200);
+ _update_base_font();
+ }
+}
+
+int SystemFont::get_font_stretch() const {
+ return stretch;
}
int SystemFont::get_spacing(TextServer::SpacingType p_spacing) const {
@@ -3176,6 +3295,9 @@ RID SystemFont::find_variation(const Dictionary &p_variation_coordinates, int p_
if (ftr_weight > 0 && !var.has(TS->name_to_tag("weight"))) {
var[TS->name_to_tag("weight")] = ftr_weight;
}
+ if (ftr_stretch > 0 && !var.has(TS->name_to_tag("width"))) {
+ var[TS->name_to_tag("width")] = ftr_stretch;
+ }
if (ftr_italic > 0 && !var.has(TS->name_to_tag("italic"))) {
var[TS->name_to_tag("italic")] = ftr_italic;
}
@@ -3198,6 +3320,9 @@ RID SystemFont::_get_rid() const {
if (ftr_weight > 0) {
var[TS->name_to_tag("weight")] = ftr_weight;
}
+ if (ftr_stretch > 0) {
+ var[TS->name_to_tag("width")] = ftr_stretch;
+ }
if (ftr_italic > 0) {
var[TS->name_to_tag("italic")] = ftr_italic;
}
diff --git a/scene/resources/font.h b/scene/resources/font.h
index 5cf596b41d..e9f7507652 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -92,6 +92,8 @@ public:
virtual String get_font_name() const;
virtual String get_font_style_name() const;
virtual BitField<TextServer::FontStyle> get_font_style() const;
+ virtual int get_font_weight() const;
+ virtual int get_font_stretch() const;
virtual int get_spacing(TextServer::SpacingType p_spacing) const { return 0; };
virtual Dictionary get_opentype_features() const;
@@ -148,6 +150,7 @@ class FontFile : public Font {
int msdf_size = 48;
int fixed_size = 0;
bool force_autohinter = false;
+ bool allow_system_fallback = true;
TextServer::Hinting hinting = TextServer::HINTING_LIGHT;
TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO;
real_t oversampling = 0.f;
@@ -191,6 +194,8 @@ public:
virtual void set_font_name(const String &p_name);
virtual void set_font_style_name(const String &p_name);
virtual void set_font_style(BitField<TextServer::FontStyle> p_style);
+ virtual void set_font_weight(int p_weight);
+ virtual void set_font_stretch(int p_stretch);
virtual void set_antialiasing(TextServer::FontAntialiasing p_antialiasing);
virtual TextServer::FontAntialiasing get_antialiasing() const;
@@ -210,6 +215,9 @@ public:
virtual void set_fixed_size(int p_fixed_size);
virtual int get_fixed_size() const;
+ virtual void set_allow_system_fallback(bool p_allow_system_fallback);
+ virtual bool is_allow_system_fallback() const;
+
virtual void set_force_autohinter(bool p_force_autohinter);
virtual bool is_force_autohinter() const;
@@ -389,18 +397,22 @@ class SystemFont : public Font {
GDCLASS(SystemFont, Font);
PackedStringArray names;
- BitField<TextServer::FontStyle> style = 0;
+ bool italic = false;
+ int weight = 400;
+ int stretch = 100;
mutable Ref<Font> theme_font;
Ref<FontFile> base_font;
Vector<int> face_indeces;
int ftr_weight = 0;
+ int ftr_stretch = 0;
int ftr_italic = 0;
TextServer::FontAntialiasing antialiasing = TextServer::FONT_ANTIALIASING_GRAY;
bool mipmaps = false;
bool force_autohinter = false;
+ bool allow_system_fallback = true;
TextServer::Hinting hinting = TextServer::HINTING_LIGHT;
TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO;
real_t oversampling = 0.f;
@@ -423,6 +435,9 @@ public:
virtual void set_generate_mipmaps(bool p_generate_mipmaps);
virtual bool get_generate_mipmaps() const;
+ virtual void set_allow_system_fallback(bool p_allow_system_fallback);
+ virtual bool is_allow_system_fallback() const;
+
virtual void set_force_autohinter(bool p_force_autohinter);
virtual bool is_force_autohinter() const;
@@ -441,8 +456,14 @@ public:
virtual void set_font_names(const PackedStringArray &p_names);
virtual PackedStringArray get_font_names() const;
- virtual void set_font_style(BitField<TextServer::FontStyle> p_style);
- virtual BitField<TextServer::FontStyle> get_font_style() const override;
+ virtual void set_font_italic(bool p_italic);
+ virtual bool get_font_italic() const;
+
+ virtual void set_font_weight(int p_weight);
+ virtual int get_font_weight() const override;
+
+ virtual void set_font_stretch(int p_stretch);
+ virtual int get_font_stretch() const override;
virtual int get_spacing(TextServer::SpacingType p_spacing) const override;
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 10d193f950..e457b2d377 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -92,18 +92,13 @@ void Material::inspect_native_shader_code() {
RID Material::get_shader_rid() const {
RID ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_shader_rid, ret)) {
- return ret;
- }
- return RID();
+ GDVIRTUAL_REQUIRED_CALL(_get_shader_rid, ret);
+ return ret;
}
Shader::Mode Material::get_shader_mode() const {
- Shader::Mode ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_shader_mode, ret)) {
- return ret;
- }
-
- return Shader::MODE_MAX;
+ Shader::Mode ret = Shader::MODE_MAX;
+ GDVIRTUAL_REQUIRED_CALL(_get_shader_mode, ret);
+ return ret;
}
bool Material::_can_do_next_pass() const {
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 4f68a6f69b..a5e7602c8b 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -40,119 +40,83 @@
Mesh::ConvexDecompositionFunc Mesh::convex_decomposition_function = nullptr;
int Mesh::get_surface_count() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_surface_count, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_surface_count, ret);
+ return ret;
}
int Mesh::surface_get_array_len(int p_idx) const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_array_len, p_idx, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_array_len, p_idx, ret);
+ return ret;
}
int Mesh::surface_get_array_index_len(int p_idx) const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_array_index_len, p_idx, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_array_index_len, p_idx, ret);
+ return ret;
}
Array Mesh::surface_get_arrays(int p_surface) const {
Array ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_arrays, p_surface, ret)) {
- return ret;
- }
- return Array();
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_arrays, p_surface, ret);
+ return ret;
}
TypedArray<Array> Mesh::surface_get_blend_shape_arrays(int p_surface) const {
TypedArray<Array> ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_blend_shape_arrays, p_surface, ret)) {
- return ret;
- }
-
- return TypedArray<Array>();
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_blend_shape_arrays, p_surface, ret);
+ return ret;
}
Dictionary Mesh::surface_get_lods(int p_surface) const {
Dictionary ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_lods, p_surface, ret)) {
- return ret;
- }
-
- return Dictionary();
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_lods, p_surface, ret);
+ return ret;
}
uint32_t Mesh::surface_get_format(int p_idx) const {
- uint32_t ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_format, p_idx, ret)) {
- return ret;
- }
-
- return 0;
+ uint32_t ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_format, p_idx, ret);
+ return ret;
}
Mesh::PrimitiveType Mesh::surface_get_primitive_type(int p_idx) const {
- uint32_t ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_primitive_type, p_idx, ret)) {
- return (Mesh::PrimitiveType)ret;
- }
-
- return PRIMITIVE_MAX;
+ uint32_t ret = PRIMITIVE_MAX;
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_primitive_type, p_idx, ret);
+ return (Mesh::PrimitiveType)ret;
}
void Mesh::surface_set_material(int p_idx, const Ref<Material> &p_material) {
- if (GDVIRTUAL_REQUIRED_CALL(_surface_set_material, p_idx, p_material)) {
- return;
- }
+ GDVIRTUAL_REQUIRED_CALL(_surface_set_material, p_idx, p_material);
}
Ref<Material> Mesh::surface_get_material(int p_idx) const {
Ref<Material> ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_material, p_idx, ret)) {
- return ret;
- }
-
- return Ref<Material>();
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_material, p_idx, ret);
+ return ret;
}
int Mesh::get_blend_shape_count() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_blend_shape_count, ret)) {
- return ret;
- }
-
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_blend_shape_count, ret);
+ return ret;
}
StringName Mesh::get_blend_shape_name(int p_index) const {
StringName ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_blend_shape_name, p_index, ret)) {
- return ret;
- }
-
- return StringName();
+ GDVIRTUAL_REQUIRED_CALL(_get_blend_shape_name, p_index, ret);
+ return ret;
}
void Mesh::set_blend_shape_name(int p_index, const StringName &p_name) {
- if (GDVIRTUAL_REQUIRED_CALL(_set_blend_shape_name, p_index, p_name)) {
- return;
- }
+ GDVIRTUAL_REQUIRED_CALL(_set_blend_shape_name, p_index, p_name);
}
AABB Mesh::get_aabb() const {
AABB ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_aabb, ret)) {
- return ret;
- }
-
- return AABB();
+ GDVIRTUAL_REQUIRED_CALL(_get_aabb, ret);
+ return ret;
}
Ref<TriangleMesh> Mesh::generate_triangle_mesh() const {
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 354373ef3c..36e4a8ea37 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -1356,7 +1356,7 @@ Error ResourceLoaderText::save_as_binary(const String &p_path) {
wf->seek_end();
- Vector<uint8_t> data = FileAccess::get_file_as_array(temp_file);
+ Vector<uint8_t> data = FileAccess::get_file_as_bytes(temp_file);
wf->store_buffer(data.ptr(), data.size());
{
Ref<DirAccess> dar = DirAccess::open(temp_file.get_base_dir());
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 3a671edeea..48ec084b02 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -221,7 +221,7 @@ Ref<Resource> ResourceFormatLoaderShader::load(const String &p_path, const Strin
Ref<Shader> shader;
shader.instantiate();
- Vector<uint8_t> buffer = FileAccess::get_file_as_array(p_path);
+ Vector<uint8_t> buffer = FileAccess::get_file_as_bytes(p_path);
String str;
str.parse_utf8((const char *)buffer.ptr(), buffer.size());
diff --git a/scene/resources/shader_include.cpp b/scene/resources/shader_include.cpp
index fe628dd323..a680e66a50 100644
--- a/scene/resources/shader_include.cpp
+++ b/scene/resources/shader_include.cpp
@@ -81,7 +81,7 @@ Ref<Resource> ResourceFormatLoaderShaderInclude::load(const String &p_path, cons
Ref<ShaderInclude> shader_inc;
shader_inc.instantiate();
- Vector<uint8_t> buffer = FileAccess::get_file_as_array(p_path);
+ Vector<uint8_t> buffer = FileAccess::get_file_as_bytes(p_path);
String str;
str.parse_utf8((const char *)buffer.ptr(), buffer.size());
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index f379f88bed..ea341152e6 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -35,11 +35,9 @@
#include <limits.h>
float StyleBox::get_style_margin(Side p_side) const {
- float ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_style_margin, p_side, ret)) {
- return ret;
- }
- return 0;
+ float ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_style_margin, p_side, ret);
+ return ret;
}
bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
@@ -49,9 +47,7 @@ bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
}
void StyleBox::draw(RID p_canvas_item, const Rect2 &p_rect) const {
- if (GDVIRTUAL_REQUIRED_CALL(_draw, p_canvas_item, p_rect)) {
- return;
- }
+ GDVIRTUAL_REQUIRED_CALL(_draw, p_canvas_item, p_rect);
}
void StyleBox::set_default_margin(Side p_side, float p_value) {
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index b5754caa6a..2106619a6b 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -40,19 +40,15 @@
#include "servers/camera/camera_feed.h"
int Texture2D::get_width() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_width, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
+ return ret;
}
int Texture2D::get_height() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_height, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
+ return ret;
}
Size2 Texture2D::get_size() const {
@@ -1092,57 +1088,44 @@ TypedArray<Image> Texture3D::_get_datai() const {
}
Image::Format Texture3D::get_format() const {
- Image::Format ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_format, ret)) {
- return ret;
- }
- return Image::FORMAT_MAX;
+ Image::Format ret = Image::FORMAT_MAX;
+ GDVIRTUAL_REQUIRED_CALL(_get_format, ret);
+ return ret;
}
int Texture3D::get_width() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_width, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
+ return ret;
}
int Texture3D::get_height() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_height, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
+ return ret;
}
int Texture3D::get_depth() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_depth, ret)) {
- return ret;
- }
-
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_depth, ret);
+ return ret;
}
bool Texture3D::has_mipmaps() const {
- bool ret;
- if (GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret)) {
- return ret;
- }
- return false;
+ bool ret = false;
+ GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret);
+ return ret;
}
Vector<Ref<Image>> Texture3D::get_data() const {
TypedArray<Image> ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_data, ret)) {
- Vector<Ref<Image>> data;
- data.resize(ret.size());
- for (int i = 0; i < data.size(); i++) {
- data.write[i] = ret[i];
- }
- return data;
+ GDVIRTUAL_REQUIRED_CALL(_get_data, ret);
+ Vector<Ref<Image>> data;
+ data.resize(ret.size());
+ for (int i = 0; i < data.size(); i++) {
+ data.write[i] = ret[i];
}
- return Vector<Ref<Image>>();
+ return data;
}
void Texture3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_format"), &Texture3D::get_format);
@@ -2859,60 +2842,45 @@ AnimatedTexture::~AnimatedTexture() {
///////////////////////////////
Image::Format TextureLayered::get_format() const {
- Image::Format ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_format, ret)) {
- return ret;
- }
- return Image::FORMAT_MAX;
+ Image::Format ret = Image::FORMAT_MAX;
+ GDVIRTUAL_REQUIRED_CALL(_get_format, ret);
+ return ret;
}
TextureLayered::LayeredType TextureLayered::get_layered_type() const {
- uint32_t ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_layered_type, ret)) {
- return (LayeredType)ret;
- }
- return LAYERED_TYPE_2D_ARRAY;
+ uint32_t ret = LAYERED_TYPE_2D_ARRAY;
+ GDVIRTUAL_REQUIRED_CALL(_get_layered_type, ret);
+ return (LayeredType)ret;
}
int TextureLayered::get_width() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_width, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
+ return ret;
}
int TextureLayered::get_height() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_height, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
+ return ret;
}
int TextureLayered::get_layers() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_layers, ret)) {
- return ret;
- }
-
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_layers, ret);
+ return ret;
}
bool TextureLayered::has_mipmaps() const {
- bool ret;
- if (GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret)) {
- return ret;
- }
- return false;
+ bool ret = false;
+ GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret);
+ return ret;
}
Ref<Image> TextureLayered::get_layer_data(int p_layer) const {
Ref<Image> ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_layer_data, p_layer, ret)) {
- return ret;
- }
- return Ref<Image>();
+ GDVIRTUAL_REQUIRED_CALL(_get_layer_data, p_layer, ret);
+ return ret;
}
void TextureLayered::_bind_methods() {
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index b30ca3e721..461dccfbdd 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -2658,6 +2658,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_world", "NODE_POSITION_WORLD" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_position_world", "CAMERA_POSITION_WORLD" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_direction_world", "CAMERA_DIRECTION_WORLD" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR_INT, "camera_visible_layers", "CAMERA_VISIBLE_LAYERS" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_view", "NODE_POSITION_VIEW" },
// Node3D, Fragment
@@ -2690,6 +2691,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_world", "NODE_POSITION_WORLD" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_position_world", "CAMERA_POSITION_WORLD" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_direction_world", "CAMERA_DIRECTION_WORLD" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR_INT, "camera_visible_layers", "CAMERA_VISIBLE_LAYERS" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_view", "NODE_POSITION_VIEW" },
// Node3D, Light