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-rw-r--r--scene/gui/text_edit.cpp9
-rw-r--r--scene/gui/text_edit.h2
2 files changed, 10 insertions, 1 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 3e4c04873a..d84e9956ba 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -47,7 +47,6 @@
#define TAB_PIXELS
-
static bool _is_text_char(CharType c) {
return (c>='a' && c<='z') || (c>='A' && c<='Z') || (c>='0' && c<='9') || c=='_';
@@ -2038,6 +2037,14 @@ void TextEdit::insert_text_at_cursor(const String& p_text) {
}
+Control::CursorShape TextEdit::get_cursor_shape(const Point2& p_pos) const {
+ if(completion_active && completion_rect.has_point(p_pos)) {
+ return CURSOR_ARROW;
+ }
+ return CURSOR_IBEAM;
+}
+
+
void TextEdit::set_text(String p_text){
setting_text=true;
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 5826c84c80..c3bb5823e7 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -280,6 +280,8 @@ public:
SEARCH_WHOLE_WORDS=2,
SEARCH_BACKWARDS=4
};
+
+ virtual CursorShape get_cursor_shape(const Point2& p_pos=Point2i()) const;
//void delete_char();
//void delete_line();