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-rw-r--r--scene/2d/camera_2d.cpp6
-rw-r--r--scene/2d/canvas_item.h2
-rw-r--r--scene/2d/joints_2d.h2
-rw-r--r--scene/2d/light_2d.cpp2
-rw-r--r--scene/2d/navigation2d.cpp3
-rw-r--r--scene/2d/node_2d.h2
-rw-r--r--scene/2d/parallax_background.h2
-rw-r--r--scene/2d/parallax_layer.h4
-rw-r--r--scene/2d/particles_2d.cpp2
-rw-r--r--scene/2d/particles_2d.h2
-rw-r--r--scene/2d/path_2d.h2
-rw-r--r--scene/2d/physics_body_2d.cpp3
-rw-r--r--scene/2d/polygon_2d.h4
-rw-r--r--scene/2d/screen_button.h2
-rw-r--r--scene/2d/tile_map.cpp8
-rw-r--r--scene/3d/camera.h6
-rw-r--r--scene/3d/collision_shape.cpp7
-rw-r--r--scene/3d/immediate_geometry.h4
-rw-r--r--scene/3d/navigation_mesh.cpp2
-rw-r--r--scene/3d/particles.cpp21
-rw-r--r--scene/3d/particles.h2
-rw-r--r--scene/3d/proximity_group.cpp4
-rw-r--r--scene/3d/skeleton.cpp4
-rw-r--r--scene/3d/skeleton.h6
-rw-r--r--scene/3d/spatial_velocity_tracker.h2
-rw-r--r--scene/3d/sprite_3d.h2
-rw-r--r--scene/3d/vehicle_body.cpp4
-rw-r--r--scene/3d/vehicle_body.h2
-rw-r--r--scene/animation/animation_player.h2
-rw-r--r--scene/animation/animation_tree_player.h8
-rw-r--r--scene/animation/tween.h22
-rw-r--r--scene/gui/color_picker.cpp24
-rw-r--r--scene/gui/color_picker.h8
-rw-r--r--scene/gui/control.cpp256
-rw-r--r--scene/gui/control.h45
-rw-r--r--scene/gui/dialogs.cpp12
-rw-r--r--scene/gui/graph_edit.cpp4
-rw-r--r--scene/gui/input_action.h2
-rw-r--r--scene/gui/item_list.cpp6
-rw-r--r--scene/gui/item_list.h2
-rw-r--r--scene/gui/line_edit.h2
-rw-r--r--scene/gui/option_button.cpp12
-rw-r--r--scene/gui/patch_9_rect.h2
-rw-r--r--scene/gui/popup.cpp26
-rw-r--r--scene/gui/popup_menu.h2
-rw-r--r--scene/gui/rich_text_label.cpp2
-rw-r--r--scene/gui/rich_text_label.h2
-rw-r--r--scene/gui/scroll_bar.cpp9
-rw-r--r--scene/gui/scroll_container.cpp4
-rw-r--r--scene/gui/tab_container.cpp16
-rw-r--r--scene/gui/tab_container.h2
-rw-r--r--scene/gui/text_edit.cpp6
-rw-r--r--scene/gui/text_edit.h12
-rw-r--r--scene/gui/texture_button.cpp4
-rw-r--r--scene/gui/texture_button.h4
-rw-r--r--scene/gui/tree.h4
-rw-r--r--scene/gui/video_player.h2
-rw-r--r--scene/main/canvas_layer.h2
-rwxr-xr-xscene/main/node.cpp3
-rw-r--r--scene/main/node.h8
-rw-r--r--scene/main/scene_tree.cpp41
-rw-r--r--scene/main/viewport.cpp7
-rw-r--r--scene/resources/animation.cpp20
-rw-r--r--scene/resources/animation.h2
-rw-r--r--scene/resources/color_ramp.h6
-rw-r--r--scene/resources/curve.h6
-rw-r--r--scene/resources/default_theme/default_theme.cpp820
-rw-r--r--scene/resources/default_theme/scroll_grabber_pressed.pngbin0 -> 233 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h4
-rw-r--r--scene/resources/dynamic_font.cpp10
-rw-r--r--scene/resources/dynamic_font.h2
-rw-r--r--scene/resources/environment.cpp4
-rw-r--r--scene/resources/environment.h4
-rw-r--r--scene/resources/font.cpp8
-rw-r--r--scene/resources/material.h2
-rw-r--r--scene/resources/mesh.h2
-rw-r--r--scene/resources/packed_scene.cpp50
-rw-r--r--scene/resources/primitive_meshes.cpp20
-rw-r--r--scene/resources/room.h2
-rw-r--r--scene/resources/scene_format_text.cpp4
-rw-r--r--scene/resources/shape_2d.h4
-rw-r--r--scene/resources/style_box.cpp506
-rw-r--r--scene/resources/style_box.h76
-rw-r--r--scene/resources/surface_tool.cpp20
-rw-r--r--scene/resources/surface_tool.h4
-rw-r--r--scene/resources/theme.cpp6
-rw-r--r--scene/resources/theme.h6
-rw-r--r--scene/resources/tile_set.h4
88 files changed, 1403 insertions, 864 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index b11c1dd642..20571abdb9 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -552,11 +552,11 @@ float Camera2D::get_h_offset() const {
return h_ofs;
}
-void Camera2D::_set_old_smoothing(float p_val) {
+void Camera2D::_set_old_smoothing(float p_enable) {
//compatibility
- if (p_val > 0) {
+ if (p_enable > 0) {
smoothing_enabled = true;
- set_follow_smoothing(p_val);
+ set_follow_smoothing(p_enable);
}
}
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 27842727ac..660ddcf930 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -297,7 +297,7 @@ public:
void set_use_parent_material(bool p_use_parent_material);
bool get_use_parent_material() const;
- Ref<InputEvent> make_input_local(const Ref<InputEvent> &pevent) const;
+ Ref<InputEvent> make_input_local(const Ref<InputEvent> &p_event) const;
Vector2 make_canvas_pos_local(const Vector2 &screen_point) const;
Vector2 get_global_mouse_position() const;
diff --git a/scene/2d/joints_2d.h b/scene/2d/joints_2d.h
index b52b0f4670..f854ce51ee 100644
--- a/scene/2d/joints_2d.h
+++ b/scene/2d/joints_2d.h
@@ -81,7 +81,7 @@ protected:
static void _bind_methods();
public:
- void set_softness(real_t p_stiffness);
+ void set_softness(real_t p_softness);
real_t get_softness() const;
PinJoint2D();
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index e8c2122bd1..ffe69fa93f 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -416,7 +416,7 @@ void Light2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_only"), "set_editor_only", "is_editor_only");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_texture_offset", "get_texture_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "scale", PROPERTY_HINT_RANGE, "0.01,50,0.01"), "set_texture_scale", "get_texture_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_scale", PROPERTY_HINT_RANGE, "0.01,50,0.01"), "set_texture_scale", "get_texture_scale");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "energy", PROPERTY_HINT_RANGE, "0.01,100,0.01"), "set_energy", "get_energy");
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Add,Sub,Mix,Mask"), "set_mode", "get_mode");
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index e579838903..383236b4ca 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -646,7 +646,8 @@ debug path
break;
}
- path.push_back(begin_point);
+ if (path[path.size() - 1].distance_to(begin_point) > CMP_EPSILON)
+ path.push_back(begin_point);
path.invert();
}
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h
index df9a05ff79..a6009851c7 100644
--- a/scene/2d/node_2d.h
+++ b/scene/2d/node_2d.h
@@ -49,7 +49,7 @@ class Node2D : public CanvasItem {
void _update_transform();
// Deprecated, should be removed in a future version.
- void _set_rotd(float p_angle);
+ void _set_rotd(float p_degrees);
float _get_rotd() const;
void _update_xform_values();
diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h
index 99d8dd3811..fce1bbd928 100644
--- a/scene/2d/parallax_background.h
+++ b/scene/2d/parallax_background.h
@@ -60,7 +60,7 @@ public:
void set_scroll_offset(const Point2 &p_ofs);
Point2 get_scroll_offset() const;
- void set_scroll_scale(float p_ofs);
+ void set_scroll_scale(float p_scale);
float get_scroll_scale() const;
void set_scroll_base_offset(const Point2 &p_ofs);
diff --git a/scene/2d/parallax_layer.h b/scene/2d/parallax_layer.h
index 85e70b0a51..f2d0053342 100644
--- a/scene/2d/parallax_layer.h
+++ b/scene/2d/parallax_layer.h
@@ -48,7 +48,7 @@ protected:
static void _bind_methods();
public:
- void set_motion_offset(const Size2 &p_scale);
+ void set_motion_offset(const Size2 &p_offset);
Size2 get_motion_offset() const;
void set_motion_scale(const Size2 &p_scale);
@@ -57,7 +57,7 @@ public:
void set_mirroring(const Size2 &p_mirroring);
Size2 get_mirroring() const;
- void set_base_offset_and_scale(const Point2 &p_offsetf, float p_scale);
+ void set_base_offset_and_scale(const Point2 &p_offset, float p_scale);
virtual String get_configuration_warning() const;
ParallaxLayer();
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp
index 4aa841131a..a2ec33f403 100644
--- a/scene/2d/particles_2d.cpp
+++ b/scene/2d/particles_2d.cpp
@@ -55,6 +55,8 @@ void Particles2D::set_one_shot(bool p_enable) {
one_shot = p_enable;
VS::get_singleton()->particles_set_one_shot(particles, one_shot);
+ if (!one_shot && emitting)
+ VisualServer::get_singleton()->particles_restart(particles);
}
void Particles2D::set_pre_process_time(float p_time) {
diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h
index 23278ce746..a6ac0c37d3 100644
--- a/scene/2d/particles_2d.h
+++ b/scene/2d/particles_2d.h
@@ -80,7 +80,7 @@ public:
void set_emitting(bool p_emitting);
void set_amount(int p_amount);
void set_lifetime(float p_lifetime);
- void set_one_shot(bool p_enabled);
+ void set_one_shot(bool p_enable);
void set_pre_process_time(float p_time);
void set_explosiveness_ratio(float p_ratio);
void set_randomness_ratio(float p_ratio);
diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h
index b2dae17735..e80817cd3c 100644
--- a/scene/2d/path_2d.h
+++ b/scene/2d/path_2d.h
@@ -96,7 +96,7 @@ public:
void set_loop(bool p_loop);
bool has_loop() const;
- void set_rotate(bool p_enabled);
+ void set_rotate(bool p_rotate);
bool is_rotating() const;
void set_cubic_interpolation(bool p_enable);
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 2f1e8925b8..6ec1642138 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -982,11 +982,12 @@ Dictionary KinematicBody2D::_move(const Vector2 &p_motion) {
if (move(p_motion, col)) {
Dictionary d;
d["position"] = col.collision;
- d["normal"] = col.collision;
+ d["normal"] = col.normal;
d["local_shape"] = col.local_shape;
d["travel"] = col.travel;
d["remainder"] = col.remainder;
d["collider_id"] = col.collider;
+ d["collider_velocity"] = col.collider_vel;
if (col.collider) {
d["collider"] = ObjectDB::get_instance(col.collider);
} else {
diff --git a/scene/2d/polygon_2d.h b/scene/2d/polygon_2d.h
index f2cc9452b9..3cc9db28b6 100644
--- a/scene/2d/polygon_2d.h
+++ b/scene/2d/polygon_2d.h
@@ -84,10 +84,10 @@ public:
void set_texture_scale(const Size2 &p_scale);
Size2 get_texture_scale() const;
- void set_invert(bool p_rot);
+ void set_invert(bool p_invert);
bool get_invert() const;
- void set_invert_border(float p_border);
+ void set_invert_border(float p_invert_border);
float get_invert_border() const;
void set_offset(const Vector2 &p_offset);
diff --git a/scene/2d/screen_button.h b/scene/2d/screen_button.h
index 8923da2ae4..2a5935aaf1 100644
--- a/scene/2d/screen_button.h
+++ b/scene/2d/screen_button.h
@@ -61,7 +61,7 @@ private:
VisibilityMode visibility;
- void _input(const Ref<InputEvent> &p_Event);
+ void _input(const Ref<InputEvent> &p_event);
bool _is_point_inside(const Point2 &p_point);
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index e4494742a1..68b026b1b3 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1068,20 +1068,20 @@ Transform2D TileMap::get_custom_transform() const {
return custom_transform;
}
-Vector2 TileMap::_map_to_world(int x, int y, bool p_ignore_ofs) const {
+Vector2 TileMap::_map_to_world(int p_x, int p_y, bool p_ignore_ofs) const {
- Vector2 ret = get_cell_transform().xform(Vector2(x, y));
+ Vector2 ret = get_cell_transform().xform(Vector2(p_x, p_y));
if (!p_ignore_ofs) {
switch (half_offset) {
case HALF_OFFSET_X: {
- if (ABS(y) & 1) {
+ if (ABS(p_y) & 1) {
ret += get_cell_transform()[0] * 0.5;
}
} break;
case HALF_OFFSET_Y: {
- if (ABS(x) & 1) {
+ if (ABS(p_x) & 1) {
ret += get_cell_transform()[1] * 0.5;
}
} break;
diff --git a/scene/3d/camera.h b/scene/3d/camera.h
index 43975892b4..70849791e5 100644
--- a/scene/3d/camera.h
+++ b/scene/3d/camera.h
@@ -126,9 +126,9 @@ public:
virtual Transform get_camera_transform() const;
- Vector3 project_ray_normal(const Point2 &p_point) const;
- Vector3 project_ray_origin(const Point2 &p_point) const;
- Vector3 project_local_ray_normal(const Point2 &p_point) const;
+ Vector3 project_ray_normal(const Point2 &p_pos) const;
+ Vector3 project_ray_origin(const Point2 &p_pos) const;
+ Vector3 project_local_ray_normal(const Point2 &p_pos) const;
Point2 unproject_position(const Vector3 &p_pos) const;
bool is_position_behind(const Vector3 &p_pos) const;
Vector3 project_position(const Point2 &p_point) const;
diff --git a/scene/3d/collision_shape.cpp b/scene/3d/collision_shape.cpp
index 4fd215bd1a..2aa6a95718 100644
--- a/scene/3d/collision_shape.cpp
+++ b/scene/3d/collision_shape.cpp
@@ -89,13 +89,6 @@ void CollisionShape::_notification(int p_what) {
parent->shape_owner_set_transform(owner_id, get_transform());
}
} break;
- case NOTIFICATION_EXIT_TREE: {
- if (parent) {
- parent->remove_shape_owner(owner_id);
- }
- owner_id = 0;
- parent = NULL;
- } break;
case NOTIFICATION_UNPARENTED: {
if (parent) {
parent->remove_shape_owner(owner_id);
diff --git a/scene/3d/immediate_geometry.h b/scene/3d/immediate_geometry.h
index 2eb4bf1e6b..bc8452c7e0 100644
--- a/scene/3d/immediate_geometry.h
+++ b/scene/3d/immediate_geometry.h
@@ -52,8 +52,8 @@ public:
void set_normal(const Vector3 &p_normal);
void set_tangent(const Plane &p_tangent);
void set_color(const Color &p_color);
- void set_uv(const Vector2 &tex_uv);
- void set_uv2(const Vector2 &tex_uv);
+ void set_uv(const Vector2 &p_uv);
+ void set_uv2(const Vector2 &p_uv2);
void add_vertex(const Vector3 &p_vertex);
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 4c93bcfb5e..5d4568f5d3 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -208,6 +208,8 @@ void NavigationMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_polygon", "idx"), &NavigationMesh::get_polygon);
ClassDB::bind_method(D_METHOD("clear_polygons"), &NavigationMesh::clear_polygons);
+ ClassDB::bind_method(D_METHOD("create_from_mesh", "mesh"), &NavigationMesh::create_from_mesh);
+
ClassDB::bind_method(D_METHOD("_set_polygons", "polygons"), &NavigationMesh::_set_polygons);
ClassDB::bind_method(D_METHOD("_get_polygons"), &NavigationMesh::_get_polygons);
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index 081caf4419..e88a52c76a 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -63,6 +63,8 @@ void Particles::set_one_shot(bool p_one_shot) {
one_shot = p_one_shot;
VS::get_singleton()->particles_set_one_shot(particles, one_shot);
+ if (!one_shot && emitting)
+ VisualServer::get_singleton()->particles_restart(particles);
}
void Particles::set_pre_process_time(float p_time) {
@@ -406,7 +408,7 @@ void ParticlesMaterial::init_shaders() {
shader_names->anim_speed = "anim_speed";
shader_names->anim_offset = "anim_offset";
- shader_names->initial_linear_velocity = "initial_linear_velocity_random";
+ shader_names->initial_linear_velocity_random = "initial_linear_velocity_random";
shader_names->initial_angle_random = "initial_angle_random";
shader_names->angular_velocity_random = "angular_velocity_random";
shader_names->orbit_velocity_random = "orbit_velocity_random";
@@ -753,18 +755,20 @@ void ParticlesMaterial::_update_shader() {
code += " pos.z=0.0; \n";
}
code += " //apply linear acceleration\n";
- code += " force+=normalize(VELOCITY) * (linear_accel+tex_linear_accel)*mix(1.0,rand_from_seed(alt_seed),linear_accel_random);\n";
+ code += " force+= length(VELOCITY) > 0.0 ? normalize(VELOCITY) * (linear_accel+tex_linear_accel)*mix(1.0,rand_from_seed(alt_seed),linear_accel_random) : vec3(0.0);\n";
code += " //apply radial acceleration\n";
code += " vec3 org = vec3(0.0);\n";
- code += " // if (!p_system->local_coordinates)\n";
- code += " //org=p_transform.origin;\n";
- code += " force+=normalize(pos-org) * (radial_accel+tex_radial_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random);\n";
+ code += " // if (!p_system->local_coordinates)\n";
+ code += " //org=p_transform.origin;\n";
+ code += " vec3 diff = pos-org;\n";
+ code += " force+=length(diff) > 0.0 ? normalize(diff) * (radial_accel+tex_radial_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random) : vec3(0.0);\n";
code += " //apply tangential acceleration;\n";
if (flags[FLAG_DISABLE_Z]) {
- code += " force+=vec3(normalize((pos-org).yx * vec2(-1.0,1.0)),0.0) * ((tangent_accel+tex_tangent_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random));\n";
+ code += " force+=length(diff.yx) > 0.0 ? vec3(normalize(diff.yx * vec2(-1.0,1.0)),0.0) * ((tangent_accel+tex_tangent_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random)) : vec3(0.0);\n";
} else {
- code += " force+=normalize(cross(normalize(pos-org),normalize(gravity))) * ((tangent_accel+tex_tangent_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random));\n";
+ code += " vec3 crossDiff = cross(normalize(diff),normalize(gravity));\n";
+ code += " force+=length(crossDiff) > 0.0 ? normalize(crossDiff) * ((tangent_accel+tex_tangent_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random)) : vec3(0.0);\n";
}
code += " //apply attractor forces\n";
code += " VELOCITY+=force * DELTA;\n";
@@ -1264,9 +1268,8 @@ int ParticlesMaterial::get_emission_point_count() const {
void ParticlesMaterial::set_trail_divisor(int p_divisor) {
- VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_divisor, p_divisor);
trail_divisor = p_divisor;
- _change_notify();
+ VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_divisor, p_divisor);
}
int ParticlesMaterial::get_trail_divisor() const {
diff --git a/scene/3d/particles.h b/scene/3d/particles.h
index 31ca85a59a..9c1436a47b 100644
--- a/scene/3d/particles.h
+++ b/scene/3d/particles.h
@@ -88,7 +88,7 @@ public:
void set_emitting(bool p_emitting);
void set_amount(int p_amount);
void set_lifetime(float p_lifetime);
- void set_one_shot(bool p_enabled);
+ void set_one_shot(bool p_one_shot);
void set_pre_process_time(float p_time);
void set_explosiveness_ratio(float p_ratio);
void set_randomness_ratio(float p_ratio);
diff --git a/scene/3d/proximity_group.cpp b/scene/3d/proximity_group.cpp
index 5441904d81..d0410f2c55 100644
--- a/scene/3d/proximity_group.cpp
+++ b/scene/3d/proximity_group.cpp
@@ -116,9 +116,9 @@ void ProximityGroup::set_group_name(String p_group_name) {
group_name = p_group_name;
};
-void ProximityGroup::_notification(int what) {
+void ProximityGroup::_notification(int p_what) {
- switch (what) {
+ switch (p_what) {
case NOTIFICATION_EXIT_TREE:
++group_version;
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index 0d91014314..cee97af244 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -82,9 +82,9 @@ bool Skeleton::_set(const StringName &p_path, const Variant &p_value) {
return true;
}
-bool Skeleton::_get(const StringName &p_name, Variant &r_ret) const {
+bool Skeleton::_get(const StringName &p_path, Variant &r_ret) const {
- String path = p_name;
+ String path = p_path;
if (!path.begins_with("bones/"))
return false;
diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h
index dc0adbb337..a6546af64e 100644
--- a/scene/3d/skeleton.h
+++ b/scene/3d/skeleton.h
@@ -91,8 +91,8 @@ class Skeleton : public Spatial {
}
protected:
- bool _get(const StringName &p_name, Variant &r_ret) const;
- bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_path, Variant &r_ret) const;
+ bool _set(const StringName &p_path, const Variant &p_value);
void _get_property_list(List<PropertyInfo> *p_list) const;
void _notification(int p_what);
static void _bind_methods();
@@ -113,7 +113,7 @@ public:
void set_bone_parent(int p_bone, int p_parent);
int get_bone_parent(int p_bone) const;
- void unparent_bone_and_rest(int p_idx);
+ void unparent_bone_and_rest(int p_bone);
void set_bone_disable_rest(int p_bone, bool p_disable);
bool is_bone_rest_disabled(int p_bone) const;
diff --git a/scene/3d/spatial_velocity_tracker.h b/scene/3d/spatial_velocity_tracker.h
index 65f3eaca93..b8237613a7 100644
--- a/scene/3d/spatial_velocity_tracker.h
+++ b/scene/3d/spatial_velocity_tracker.h
@@ -20,7 +20,7 @@ protected:
public:
void reset(const Vector3 &p_new_pos);
- void set_track_fixed_step(bool p_use_fixed_step);
+ void set_track_fixed_step(bool p_track_fixed_step);
bool is_tracking_fixed_step() const;
void update_position(const Vector3 &p_position);
Vector3 get_tracked_linear_velocity() const;
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h
index b4600c00b8..7dc4cd4ffb 100644
--- a/scene/3d/sprite_3d.h
+++ b/scene/3d/sprite_3d.h
@@ -119,7 +119,7 @@ public:
void set_pixel_size(float p_amount);
float get_pixel_size() const;
- void set_axis(Vector3::Axis p_amount);
+ void set_axis(Vector3::Axis p_axis);
Vector3::Axis get_axis() const;
void set_draw_flag(DrawFlags p_flag, bool p_enable);
diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp
index 8d927e529e..adf235c525 100644
--- a/scene/3d/vehicle_body.cpp
+++ b/scene/3d/vehicle_body.cpp
@@ -893,9 +893,9 @@ real_t VehicleBody::get_friction() const {
return friction;
}
-void VehicleBody::set_engine_force(float p_force) {
+void VehicleBody::set_engine_force(float p_engine_force) {
- engine_force = p_force;
+ engine_force = p_engine_force;
}
float VehicleBody::get_engine_force() const {
diff --git a/scene/3d/vehicle_body.h b/scene/3d/vehicle_body.h
index 7ed9bce730..d778800814 100644
--- a/scene/3d/vehicle_body.h
+++ b/scene/3d/vehicle_body.h
@@ -196,7 +196,7 @@ public:
void set_engine_force(float p_engine_force);
float get_engine_force() const;
- void set_brake(float p_force);
+ void set_brake(float p_brake);
float get_brake() const;
void set_steering(float p_steering);
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 96fc70a3ad..01b709205a 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -271,7 +271,7 @@ public:
void set_speed_scale(float p_speed);
float get_speed_scale() const;
- void set_autoplay(const String &pname);
+ void set_autoplay(const String &p_name);
String get_autoplay() const;
void set_animation_process_mode(AnimationProcessMode p_mode);
diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h
index 062b4e1eeb..47f18795bd 100644
--- a/scene/animation/animation_tree_player.h
+++ b/scene/animation/animation_tree_player.h
@@ -312,7 +312,7 @@ private:
Map<StringName, NodeBase *> node_map;
// return time left to finish animation
- float _process_node(const StringName &p_node, AnimationNode **r_prev_anim, float p_step, bool p_seek = false, float p_fallback_weight = 1.0, HashMap<NodePath, float> *p_weights = NULL);
+ float _process_node(const StringName &p_node, AnimationNode **r_prev_anim, float p_time, bool p_seek = false, float p_fallback_weight = 1.0, HashMap<NodePath, float> *p_weights = NULL);
void _process_animation(float p_delta);
bool reset_request;
@@ -367,7 +367,7 @@ public:
float oneshot_node_get_autorestart_delay(const StringName &p_node) const;
float oneshot_node_get_autorestart_random_delay(const StringName &p_node) const;
- void oneshot_node_set_mix_mode(const StringName &p_node, bool p_enabled);
+ void oneshot_node_set_mix_mode(const StringName &p_node, bool p_mix);
bool oneshot_node_get_mix_mode(const StringName &p_node) const;
void oneshot_node_start(const StringName &p_node);
@@ -428,8 +428,8 @@ public:
void remove_node(const StringName &p_node);
Error connect_nodes(const StringName &p_src_node, const StringName &p_dst_node, int p_dst_input);
- bool are_nodes_connected(const StringName &p_src_node, const StringName &p_dst_node, int p_input) const;
- void disconnect_nodes(const StringName &p_src_node, int p_input);
+ bool are_nodes_connected(const StringName &p_src_node, const StringName &p_dst_node, int p_dst_input) const;
+ void disconnect_nodes(const StringName &p_node, int p_input);
void set_base_path(const NodePath &p_path);
NodePath get_base_path() const;
diff --git a/scene/animation/tween.h b/scene/animation/tween.h
index f89f3bdc44..43234fab86 100644
--- a/scene/animation/tween.h
+++ b/scene/animation/tween.h
@@ -132,7 +132,7 @@ private:
void _tween_process(float p_delta);
void _set_process(bool p_process, bool p_force = false);
- void _remove(Object *p_node, String p_key, bool first_only);
+ void _remove(Object *p_object, String p_key, bool first_only);
protected:
bool _set(const StringName &p_name, const Variant &p_value);
@@ -156,34 +156,34 @@ public:
float get_speed_scale() const;
bool start();
- bool reset(Object *p_node, String p_key);
+ bool reset(Object *p_object, String p_key);
bool reset_all();
- bool stop(Object *p_node, String p_key);
+ bool stop(Object *p_object, String p_key);
bool stop_all();
- bool resume(Object *p_node, String p_key);
+ bool resume(Object *p_object, String p_key);
bool resume_all();
- bool remove(Object *p_node, String p_key);
+ bool remove(Object *p_object, String p_key);
bool remove_all();
bool seek(real_t p_time);
real_t tell() const;
real_t get_runtime() const;
- bool interpolate_property(Object *p_node, String p_property, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool interpolate_property(Object *p_object, String p_property, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
- bool interpolate_method(Object *p_node, String p_method, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool interpolate_method(Object *p_object, String p_method, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
bool interpolate_callback(Object *p_object, real_t p_duration, String p_callback, VARIANT_ARG_DECLARE);
bool interpolate_deferred_callback(Object *p_object, real_t p_duration, String p_callback, VARIANT_ARG_DECLARE);
- bool follow_property(Object *p_node, String p_property, Variant p_initial_val, Object *p_target, String p_target_property, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool follow_property(Object *p_object, String p_property, Variant p_initial_val, Object *p_target, String p_target_property, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
- bool follow_method(Object *p_node, String p_method, Variant p_initial_val, Object *p_target, String p_target_method, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool follow_method(Object *p_object, String p_method, Variant p_initial_val, Object *p_target, String p_target_method, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
- bool targeting_property(Object *p_node, String p_property, Object *p_initial, String p_initial_property, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool targeting_property(Object *p_object, String p_property, Object *p_initial, String p_initial_property, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
- bool targeting_method(Object *p_node, String p_method, Object *p_initial, String p_initial_method, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool targeting_method(Object *p_object, String p_method, Object *p_initial, String p_initial_method, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
Tween();
~Tween();
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index dddd53dd95..5e110362c8 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -314,9 +314,9 @@ void ColorPicker::_hsv_draw(int p_which, Control *c) {
}
}
-void ColorPicker::_uv_input(const Ref<InputEvent> &ev) {
+void ColorPicker::_uv_input(const Ref<InputEvent> &p_event) {
- Ref<InputEventMouseButton> bev = ev;
+ Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
@@ -335,7 +335,7 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &ev) {
}
}
- Ref<InputEventMouseMotion> mev = ev;
+ Ref<InputEventMouseMotion> mev = p_event;
if (mev.is_valid()) {
if (!changing_color)
@@ -352,9 +352,9 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &ev) {
}
}
-void ColorPicker::_w_input(const Ref<InputEvent> &ev) {
+void ColorPicker::_w_input(const Ref<InputEvent> &p_event) {
- Ref<InputEventMouseButton> bev = ev;
+ Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
@@ -372,7 +372,7 @@ void ColorPicker::_w_input(const Ref<InputEvent> &ev) {
emit_signal("color_changed", color);
}
- Ref<InputEventMouseMotion> mev = ev;
+ Ref<InputEventMouseMotion> mev = p_event;
if (mev.is_valid()) {
@@ -388,9 +388,9 @@ void ColorPicker::_w_input(const Ref<InputEvent> &ev) {
}
}
-void ColorPicker::_preset_input(const Ref<InputEvent> &ev) {
+void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) {
- Ref<InputEventMouseButton> bev = ev;
+ Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
@@ -407,7 +407,7 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &ev) {
emit_signal("color_changed", color);
}
- Ref<InputEventMouseMotion> mev = ev;
+ Ref<InputEventMouseMotion> mev = p_event;
if (mev.is_valid()) {
@@ -423,9 +423,9 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &ev) {
}
}
-void ColorPicker::_screen_input(const Ref<InputEvent> &ev) {
+void ColorPicker::_screen_input(const Ref<InputEvent> &p_event) {
- Ref<InputEventMouseButton> bev = ev;
+ Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
@@ -435,7 +435,7 @@ void ColorPicker::_screen_input(const Ref<InputEvent> &ev) {
}
}
- Ref<InputEventMouseMotion> mev = ev;
+ Ref<InputEventMouseMotion> mev = p_event;
if (mev.is_valid()) {
Viewport *r = get_tree()->get_root();
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index 1a79266409..d35182e062 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -81,10 +81,10 @@ private:
void _sample_draw();
void _hsv_draw(int p_which, Control *c);
- void _uv_input(const Ref<InputEvent> &p_input);
- void _w_input(const Ref<InputEvent> &p_input);
- void _preset_input(const Ref<InputEvent> &p_input);
- void _screen_input(const Ref<InputEvent> &p_input);
+ void _uv_input(const Ref<InputEvent> &p_event);
+ void _w_input(const Ref<InputEvent> &p_event);
+ void _preset_input(const Ref<InputEvent> &p_event);
+ void _screen_input(const Ref<InputEvent> &p_event);
void _add_preset_pressed();
void _screen_pick_pressed();
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 01570e28c4..c97426ad42 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -51,6 +51,12 @@ Variant Control::edit_get_state() const {
s["rect"] = get_rect();
s["rot"] = get_rotation();
s["scale"] = get_scale();
+ Array anchors;
+ anchors.push_back(get_anchor(MARGIN_LEFT));
+ anchors.push_back(get_anchor(MARGIN_TOP));
+ anchors.push_back(get_anchor(MARGIN_RIGHT));
+ anchors.push_back(get_anchor(MARGIN_BOTTOM));
+ s["anchors"] = anchors;
return s;
}
void Control::edit_set_state(const Variant &p_state) {
@@ -62,6 +68,11 @@ void Control::edit_set_state(const Variant &p_state) {
set_size(state.size);
set_rotation(s["rot"]);
set_scale(s["scale"]);
+ Array anchors = s["anchors"];
+ set_anchor(MARGIN_LEFT, anchors[0]);
+ set_anchor(MARGIN_TOP, anchors[1]);
+ set_anchor(MARGIN_RIGHT, anchors[2]);
+ set_anchor(MARGIN_BOTTOM, anchors[3]);
}
void Control::set_custom_minimum_size(const Size2 &p_custom) {
@@ -1212,21 +1223,7 @@ void Control::_size_changed() {
for (int i = 0; i < 4; i++) {
float area = parent_size[i & 1];
- switch (data.anchor[i]) {
-
- case ANCHOR_BEGIN: {
-
- margin_pos[i] = data.margin[i];
- } break;
- case ANCHOR_END: {
-
- margin_pos[i] = area - data.margin[i];
- } break;
- case ANCHOR_CENTER: {
-
- margin_pos[i] = (area / 2) - data.margin[i];
- } break;
- }
+ margin_pos[i] = data.margin[i] + (data.anchor[i] * area);
}
Point2 new_pos_cache = Point2(margin_pos[0], margin_pos[1]);
@@ -1299,59 +1296,38 @@ float Control::_get_range(int p_idx) const {
return to - from;
}
-float Control::_s2a(float p_val, AnchorType p_anchor, float p_range) const {
-
- switch (p_anchor) {
-
- case ANCHOR_BEGIN: {
- return p_val;
- } break;
- case ANCHOR_END: {
- return p_range - p_val;
- } break;
- case ANCHOR_CENTER: {
- return (p_range / 2) - p_val;
- } break;
- }
-
- return 0;
+float Control::_s2a(float p_val, float p_anchor, float p_range) const {
+ return p_val - (p_anchor * p_range);
}
-float Control::_a2s(float p_val, AnchorType p_anchor, float p_range) const {
-
- switch (p_anchor) {
-
- case ANCHOR_BEGIN: {
- return Math::floor(p_val);
- } break;
- case ANCHOR_END: {
- return Math::floor(p_range - p_val);
- } break;
- case ANCHOR_CENTER: {
- return Math::floor((p_range / 2) - p_val);
- } break;
- }
- return 0;
+float Control::_a2s(float p_val, float p_anchor, float p_range) const {
+ return Math::floor(p_val + (p_anchor * p_range));
}
-void Control::set_anchor(Margin p_margin, AnchorType p_anchor, bool p_keep_margin) {
+void Control::set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin, bool p_push_opposite_anchor) {
+ bool pushed = false;
+ data.anchor[p_margin] = CLAMP(p_anchor, 0.0, 1.0);
- if (!is_inside_tree()) {
+ if (((p_margin == MARGIN_LEFT || p_margin == MARGIN_TOP) && data.anchor[p_margin] > data.anchor[(p_margin + 2) % 4]) ||
+ ((p_margin == MARGIN_RIGHT || p_margin == MARGIN_BOTTOM) && data.anchor[p_margin] < data.anchor[(p_margin + 2) % 4])) {
+ if (p_push_opposite_anchor) {
+ data.anchor[(p_margin + 2) % 4] = data.anchor[p_margin];
+ pushed = true;
+ } else {
+ data.anchor[p_margin] = data.anchor[(p_margin + 2) % 4];
+ }
+ }
- data.anchor[p_margin] = p_anchor;
- } else if (!p_keep_margin) {
- float pr = _get_parent_range(p_margin);
- float s = _a2s(data.margin[p_margin], data.anchor[p_margin], pr);
- data.anchor[p_margin] = p_anchor;
- data.margin[p_margin] = _s2a(s, p_anchor, pr);
- } else {
- data.anchor[p_margin] = p_anchor;
- _size_changed();
+ if (is_inside_tree()) {
+ if (p_keep_margin) {
+ _size_changed();
+ }
}
+ update();
_change_notify();
}
-void Control::_set_anchor(Margin p_margin, AnchorType p_anchor) {
+void Control::_set_anchor(Margin p_margin, float p_anchor) {
#ifdef TOOLS_ENABLED
if (is_inside_tree() && get_tree()->is_editor_hint()) {
set_anchor(p_margin, p_anchor, EDITOR_DEF("editors/2d/keep_margins_when_changing_anchors", false));
@@ -1363,13 +1339,127 @@ void Control::_set_anchor(Margin p_margin, AnchorType p_anchor) {
#endif
}
-void Control::set_anchor_and_margin(Margin p_margin, AnchorType p_anchor, float p_pos) {
+void Control::set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos, bool p_push_opposite_anchor) {
- set_anchor(p_margin, p_anchor);
+ set_anchor(p_margin, p_anchor, false, p_push_opposite_anchor);
set_margin(p_margin, p_pos);
}
-Control::AnchorType Control::get_anchor(Margin p_margin) const {
+void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margin) {
+ //Left
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_CENTER_LEFT:
+ case PRESET_TOP_WIDE:
+ case PRESET_BOTTOM_WIDE:
+ case PRESET_LEFT_WIDE:
+ case PRESET_HCENTER_WIDE:
+ case PRESET_WIDE:
+ set_anchor(MARGIN_LEFT, ANCHOR_BEGIN, p_keep_margin);
+ break;
+
+ case PRESET_CENTER_TOP:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_CENTER:
+ case PRESET_VCENTER_WIDE:
+ set_anchor(MARGIN_LEFT, 0.5, p_keep_margin);
+ break;
+
+ case PRESET_TOP_RIGHT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_RIGHT_WIDE:
+ set_anchor(MARGIN_LEFT, ANCHOR_END, p_keep_margin);
+ break;
+ }
+
+ // Top
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_TOP_RIGHT:
+ case PRESET_CENTER_TOP:
+ case PRESET_LEFT_WIDE:
+ case PRESET_RIGHT_WIDE:
+ case PRESET_TOP_WIDE:
+ case PRESET_VCENTER_WIDE:
+ case PRESET_WIDE:
+ set_anchor(MARGIN_TOP, ANCHOR_BEGIN, p_keep_margin);
+ break;
+
+ case PRESET_CENTER_LEFT:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_CENTER:
+ case PRESET_HCENTER_WIDE:
+ set_anchor(MARGIN_TOP, 0.5, p_keep_margin);
+ break;
+
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_BOTTOM_WIDE:
+ set_anchor(MARGIN_TOP, ANCHOR_END, p_keep_margin);
+ break;
+ }
+
+ // Right
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_CENTER_LEFT:
+ case PRESET_LEFT_WIDE:
+ set_anchor(MARGIN_RIGHT, ANCHOR_BEGIN, p_keep_margin);
+ break;
+
+ case PRESET_CENTER_TOP:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_CENTER:
+ case PRESET_VCENTER_WIDE:
+ set_anchor(MARGIN_RIGHT, 0.5, p_keep_margin);
+ break;
+
+ case PRESET_TOP_RIGHT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_TOP_WIDE:
+ case PRESET_RIGHT_WIDE:
+ case PRESET_BOTTOM_WIDE:
+ case PRESET_HCENTER_WIDE:
+ case PRESET_WIDE:
+ set_anchor(MARGIN_RIGHT, ANCHOR_END, p_keep_margin);
+ break;
+ }
+
+ // Bottom
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_TOP_RIGHT:
+ case PRESET_CENTER_TOP:
+ case PRESET_TOP_WIDE:
+ set_anchor(MARGIN_BOTTOM, ANCHOR_BEGIN, p_keep_margin);
+ break;
+
+ case PRESET_CENTER_LEFT:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_CENTER:
+ case PRESET_HCENTER_WIDE:
+ set_anchor(MARGIN_BOTTOM, 0.5, p_keep_margin);
+ break;
+
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_LEFT_WIDE:
+ case PRESET_RIGHT_WIDE:
+ case PRESET_BOTTOM_WIDE:
+ case PRESET_VCENTER_WIDE:
+ case PRESET_WIDE:
+ set_anchor(MARGIN_BOTTOM, ANCHOR_END, p_keep_margin);
+ break;
+ }
+}
+
+float Control::get_anchor(Margin p_margin) const {
return data.anchor[p_margin];
}
@@ -1523,11 +1613,13 @@ Rect2 Control::get_item_rect() const {
void Control::set_area_as_parent_rect(int p_margin) {
data.anchor[MARGIN_LEFT] = ANCHOR_BEGIN;
+ data.margin[MARGIN_LEFT] = p_margin;
data.anchor[MARGIN_TOP] = ANCHOR_BEGIN;
+ data.margin[MARGIN_TOP] = p_margin;
data.anchor[MARGIN_RIGHT] = ANCHOR_END;
+ data.margin[MARGIN_RIGHT] = -p_margin;
data.anchor[MARGIN_BOTTOM] = ANCHOR_END;
- for (int i = 0; i < 4; i++)
- data.margin[i] = p_margin;
+ data.margin[MARGIN_BOTTOM] = -p_margin;
_size_changed();
}
@@ -2371,11 +2463,12 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("accept_event"), &Control::accept_event);
ClassDB::bind_method(D_METHOD("get_minimum_size"), &Control::get_minimum_size);
ClassDB::bind_method(D_METHOD("get_combined_minimum_size"), &Control::get_combined_minimum_size);
- ClassDB::bind_method(D_METHOD("set_anchor", "margin", "anchor_mode", "keep_margin"), &Control::set_anchor, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("_set_anchor", "margin", "anchor_mode"), &Control::_set_anchor);
+ ClassDB::bind_method(D_METHOD("set_anchor", "margin", "anchor", "keep_margin", "push_opposite_anchor"), &Control::set_anchor, DEFVAL(false), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("_set_anchor", "margin", "anchor"), &Control::_set_anchor);
+ ClassDB::bind_method(D_METHOD("set_anchors_preset", "preset", "keep_margin"), &Control::set_anchors_preset, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_anchor", "margin"), &Control::get_anchor);
ClassDB::bind_method(D_METHOD("set_margin", "margin", "offset"), &Control::set_margin);
- ClassDB::bind_method(D_METHOD("set_anchor_and_margin", "margin", "anchor_mode", "offset"), &Control::set_anchor_and_margin);
+ ClassDB::bind_method(D_METHOD("set_anchor_and_margin", "margin", "anchor", "offset", "push_opposite_anchor"), &Control::set_anchor_and_margin, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_begin", "pos"), &Control::set_begin);
ClassDB::bind_method(D_METHOD("set_end", "pos"), &Control::set_end);
ClassDB::bind_method(D_METHOD("set_position", "pos"), &Control::set_position);
@@ -2497,10 +2590,10 @@ void Control::_bind_methods() {
BIND_VMETHOD(MethodInfo("drop_data", PropertyInfo(Variant::VECTOR2, "pos"), PropertyInfo(Variant::NIL, "data")));
ADD_GROUP("Anchor", "anchor_");
- ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "anchor_left", PROPERTY_HINT_ENUM, "Begin,End,Center"), "_set_anchor", "get_anchor", MARGIN_LEFT);
- ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "anchor_top", PROPERTY_HINT_ENUM, "Begin,End,Center"), "_set_anchor", "get_anchor", MARGIN_TOP);
- ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "anchor_right", PROPERTY_HINT_ENUM, "Begin,End,Center"), "_set_anchor", "get_anchor", MARGIN_RIGHT);
- ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "anchor_bottom", PROPERTY_HINT_ENUM, "Begin,End,Center"), "_set_anchor", "get_anchor", MARGIN_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.01"), "_set_anchor", "get_anchor", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.01"), "_set_anchor", "get_anchor", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_right", PROPERTY_HINT_RANGE, "0,1,0.01"), "_set_anchor", "get_anchor", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_bottom", PROPERTY_HINT_RANGE, "0,1,0.01"), "_set_anchor", "get_anchor", MARGIN_BOTTOM);
ADD_GROUP("Margin", "margin_");
ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "margin_left", PROPERTY_HINT_RANGE, "-4096,4096"), "set_margin", "get_margin", MARGIN_LEFT);
@@ -2541,9 +2634,6 @@ void Control::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "Theme"), "set_theme", "get_theme");
ADD_GROUP("", "");
- BIND_CONSTANT(ANCHOR_BEGIN);
- BIND_CONSTANT(ANCHOR_END);
- BIND_CONSTANT(ANCHOR_CENTER);
BIND_CONSTANT(FOCUS_NONE);
BIND_CONSTANT(FOCUS_CLICK);
BIND_CONSTANT(FOCUS_ALL);
@@ -2574,6 +2664,23 @@ void Control::_bind_methods() {
BIND_CONSTANT(CURSOR_HSPLIT);
BIND_CONSTANT(CURSOR_HELP);
+ BIND_CONSTANT(PRESET_TOP_LEFT);
+ BIND_CONSTANT(PRESET_TOP_RIGHT);
+ BIND_CONSTANT(PRESET_BOTTOM_LEFT);
+ BIND_CONSTANT(PRESET_BOTTOM_RIGHT);
+ BIND_CONSTANT(PRESET_CENTER_LEFT);
+ BIND_CONSTANT(PRESET_CENTER_TOP);
+ BIND_CONSTANT(PRESET_CENTER_RIGHT);
+ BIND_CONSTANT(PRESET_CENTER_BOTTOM);
+ BIND_CONSTANT(PRESET_CENTER);
+ BIND_CONSTANT(PRESET_LEFT_WIDE);
+ BIND_CONSTANT(PRESET_TOP_WIDE);
+ BIND_CONSTANT(PRESET_RIGHT_WIDE);
+ BIND_CONSTANT(PRESET_BOTTOM_WIDE);
+ BIND_CONSTANT(PRESET_VCENTER_WIDE);
+ BIND_CONSTANT(PRESET_HCENTER_WIDE);
+ BIND_CONSTANT(PRESET_WIDE);
+
BIND_CONSTANT(SIZE_EXPAND);
BIND_CONSTANT(SIZE_FILL);
BIND_CONSTANT(SIZE_EXPAND_FILL);
@@ -2587,6 +2694,9 @@ void Control::_bind_methods() {
BIND_CONSTANT(GROW_DIRECTION_BEGIN);
BIND_CONSTANT(GROW_DIRECTION_END);
+ BIND_CONSTANT(ANCHOR_BEGIN);
+ BIND_CONSTANT(ANCHOR_END);
+
ADD_SIGNAL(MethodInfo("resized"));
ADD_SIGNAL(MethodInfo("gui_input", PropertyInfo(Variant::OBJECT, "ev", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
ADD_SIGNAL(MethodInfo("mouse_entered"));
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 86cf8f6dbd..d73ca3f7c9 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -51,10 +51,10 @@ class Control : public CanvasItem {
OBJ_CATEGORY("GUI Nodes");
public:
- enum AnchorType {
- ANCHOR_BEGIN,
- ANCHOR_END,
- ANCHOR_CENTER,
+ enum Anchor {
+
+ ANCHOR_BEGIN = 0,
+ ANCHOR_END = 1
};
enum GrowDirection {
@@ -105,6 +105,25 @@ public:
CURSOR_MAX
};
+ enum LayoutPreset {
+ PRESET_TOP_LEFT,
+ PRESET_TOP_RIGHT,
+ PRESET_BOTTOM_LEFT,
+ PRESET_BOTTOM_RIGHT,
+ PRESET_CENTER_LEFT,
+ PRESET_CENTER_TOP,
+ PRESET_CENTER_RIGHT,
+ PRESET_CENTER_BOTTOM,
+ PRESET_CENTER,
+ PRESET_LEFT_WIDE,
+ PRESET_TOP_WIDE,
+ PRESET_RIGHT_WIDE,
+ PRESET_BOTTOM_WIDE,
+ PRESET_VCENTER_WIDE,
+ PRESET_HCENTER_WIDE,
+ PRESET_WIDE
+ };
+
private:
struct CComparator {
@@ -122,7 +141,7 @@ private:
Size2 size_cache;
float margin[4];
- AnchorType anchor[4];
+ float anchor[4];
FocusMode focus_mode;
GrowDirection h_grow;
GrowDirection v_grow;
@@ -182,12 +201,12 @@ private:
void _window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest);
Control *_get_focus_neighbour(Margin p_margin, int p_count = 0);
- void _set_anchor(Margin p_margin, AnchorType p_anchor);
+ void _set_anchor(Margin p_margin, float p_anchor);
float _get_parent_range(int p_idx) const;
float _get_range(int p_idx) const;
- float _s2a(float p_val, AnchorType p_anchor, float p_range) const;
- float _a2s(float p_val, AnchorType p_anchor, float p_range) const;
+ float _s2a(float p_val, float p_anchor, float p_range) const;
+ float _a2s(float p_val, float p_anchor, float p_range) const;
void _propagate_theme_changed(CanvasItem *p_at, Control *p_owner, bool p_assign = true);
void _theme_changed();
@@ -275,10 +294,11 @@ public:
/* POSITIONING */
- void set_anchor(Margin p_margin, AnchorType p_anchor, bool p_keep_margin = false);
- void set_anchor_and_margin(Margin p_margin, AnchorType p_anchor, float p_pos);
+ void set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin = false, bool p_push_opposite_anchor = true);
+ void set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos, bool p_push_opposite_anchor = true);
+ void set_anchors_preset(LayoutPreset p_preset, bool p_keep_margin = false);
- AnchorType get_anchor(Margin p_margin) const;
+ float get_anchor(Margin p_margin) const;
void set_margin(Margin p_margin, float p_value);
@@ -425,11 +445,12 @@ public:
~Control();
};
-VARIANT_ENUM_CAST(Control::AnchorType);
VARIANT_ENUM_CAST(Control::FocusMode);
VARIANT_ENUM_CAST(Control::SizeFlags);
VARIANT_ENUM_CAST(Control::CursorShape);
+VARIANT_ENUM_CAST(Control::LayoutPreset);
VARIANT_ENUM_CAST(Control::MouseFilter);
VARIANT_ENUM_CAST(Control::GrowDirection);
+VARIANT_ENUM_CAST(Control::Anchor);
#endif
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index dedf44d407..8232a7a466 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -67,10 +67,10 @@ void WindowDialog::_fix_size() {
right = panel_texture->get_expand_margin_size(MARGIN_RIGHT);
} else if (panel->get_class() == "StyleBoxFlat") {
Ref<StyleBoxFlat> panel_flat = panel->cast_to<StyleBoxFlat>();
- top = panel_flat->_get_additional_border_size(MARGIN_TOP);
- left = panel_flat->_get_additional_border_size(MARGIN_LEFT);
- bottom = panel_flat->_get_additional_border_size(MARGIN_BOTTOM);
- right = panel_flat->_get_additional_border_size(MARGIN_RIGHT);
+ top = panel_flat->get_expand_margin_size(MARGIN_TOP);
+ left = panel_flat->get_expand_margin_size(MARGIN_LEFT);
+ bottom = panel_flat->get_expand_margin_size(MARGIN_BOTTOM);
+ right = panel_flat->get_expand_margin_size(MARGIN_RIGHT);
}
pos.x = MAX(left, MIN(pos.x, viewport_size.x - size.x - right));
@@ -215,7 +215,7 @@ void WindowDialog::_notification(int p_what) {
close_button->set_pressed_texture(get_icon("close", "WindowDialog"));
close_button->set_hover_texture(get_icon("close_highlight", "WindowDialog"));
close_button->set_anchor(MARGIN_LEFT, ANCHOR_END);
- close_button->set_begin(Point2(get_constant("close_h_ofs", "WindowDialog"), -get_constant("close_v_ofs", "WindowDialog")));
+ close_button->set_begin(Point2(-get_constant("close_h_ofs", "WindowDialog"), -get_constant("close_v_ofs", "WindowDialog")));
} break;
case NOTIFICATION_MOUSE_EXIT: {
@@ -546,7 +546,7 @@ AcceptDialog::AcceptDialog() {
label->set_anchor(MARGIN_RIGHT, ANCHOR_END);
label->set_anchor(MARGIN_BOTTOM, ANCHOR_END);
label->set_begin(Point2(margin, margin));
- label->set_end(Point2(margin, button_margin + 10));
+ label->set_end(Point2(-margin, -button_margin - 10));
//label->set_autowrap(true);
add_child(label);
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index e85ef73f4e..ec1932ed5a 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -269,14 +269,14 @@ void GraphEdit::_notification(int p_what) {
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
- v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, vmin.width);
+ v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -vmin.width);
v_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
v_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0);
v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
h_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 0);
h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
- h_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, hmin.height);
+ h_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -hmin.height);
h_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
zoom_minus->set_icon(get_icon("minus"));
diff --git a/scene/gui/input_action.h b/scene/gui/input_action.h
index 6d13d8bd40..5c91d2be28 100644
--- a/scene/gui/input_action.h
+++ b/scene/gui/input_action.h
@@ -45,7 +45,7 @@ protected:
public:
void set_shortcut(const Ref<InputEvent> &p_shortcut);
Ref<InputEvent> get_shortcut() const;
- bool is_shortcut(const Ref<InputEvent> &p_Event) const;
+ bool is_shortcut(const Ref<InputEvent> &p_event) const;
bool is_valid() const;
String get_as_text() const;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 484051f546..d90f0c7898 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -736,10 +736,10 @@ void ItemList::_notification(int p_what) {
Ref<StyleBox> bg = get_stylebox("bg");
int mw = scroll_bar->get_minimum_size().x;
- scroll_bar->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, mw + bg->get_margin(MARGIN_RIGHT));
- scroll_bar->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, bg->get_margin(MARGIN_RIGHT));
+ scroll_bar->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -mw + bg->get_margin(MARGIN_RIGHT));
+ scroll_bar->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -bg->get_margin(MARGIN_RIGHT));
scroll_bar->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, bg->get_margin(MARGIN_TOP));
- scroll_bar->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, bg->get_margin(MARGIN_BOTTOM));
+ scroll_bar->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -bg->get_margin(MARGIN_BOTTOM));
Size2 size = get_size();
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index 137eff8885..5bf343daa5 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -171,7 +171,7 @@ public:
void set_same_column_width(bool p_enable);
int is_same_column_width() const;
- void set_max_text_lines(int p_amount);
+ void set_max_text_lines(int p_lines);
int get_max_text_lines() const;
void set_max_columns(int p_amount);
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 73c5a46937..fb0eaa9446 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -177,7 +177,7 @@ public:
virtual Size2 get_minimum_size() const;
- void set_expand_to_text_length(bool p_len);
+ void set_expand_to_text_length(bool p_enabled);
bool get_expand_to_text_length() const;
virtual bool is_text_field() const;
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 25ac8d5259..00df266a09 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -185,21 +185,21 @@ void OptionButton::clear() {
current = -1;
}
-void OptionButton::_select(int p_idx, bool p_emit) {
+void OptionButton::_select(int p_which, bool p_emit) {
- if (p_idx < 0)
+ if (p_which < 0)
return;
- if (p_idx == current)
+ if (p_which == current)
return;
- ERR_FAIL_INDEX(p_idx, popup->get_item_count());
+ ERR_FAIL_INDEX(p_which, popup->get_item_count());
for (int i = 0; i < popup->get_item_count(); i++) {
- popup->set_item_checked(i, i == p_idx);
+ popup->set_item_checked(i, i == p_which);
}
- current = p_idx;
+ current = p_which;
set_text(popup->get_item_text(current));
set_icon(popup->get_item_icon(current));
diff --git a/scene/gui/patch_9_rect.h b/scene/gui/patch_9_rect.h
index 602a6d22bf..636b9127e7 100644
--- a/scene/gui/patch_9_rect.h
+++ b/scene/gui/patch_9_rect.h
@@ -67,7 +67,7 @@ public:
void set_region_rect(const Rect2 &p_region_rect);
Rect2 get_region_rect() const;
- void set_draw_center(bool p_enable);
+ void set_draw_center(bool p_draw);
bool get_draw_center() const;
void set_h_axis_stretch_mode(AxisStretchMode p_mode);
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index 8979e0f111..f2ba6bfbc4 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -108,13 +108,10 @@ void Popup::set_as_minsize() {
float margin_begin = c->get_margin(m_beg);
float margin_end = c->get_margin(m_end);
- AnchorType anchor_begin = c->get_anchor(m_beg);
- AnchorType anchor_end = c->get_anchor(m_end);
+ float anchor_begin = c->get_anchor(m_beg);
+ float anchor_end = c->get_anchor(m_end);
- if (anchor_begin == ANCHOR_BEGIN)
- minsize[j] += margin_begin;
- if (anchor_end == ANCHOR_END)
- minsize[j] += margin_end;
+ minsize[j] += margin_begin * (ANCHOR_END - anchor_begin) + margin_end * anchor_end;
}
total_minsize.width = MAX(total_minsize.width, minsize.width);
@@ -145,13 +142,10 @@ void Popup::popup_centered_minsize(const Size2 &p_minsize) {
float margin_begin = c->get_margin(m_beg);
float margin_end = c->get_margin(m_end);
- AnchorType anchor_begin = c->get_anchor(m_beg);
- AnchorType anchor_end = c->get_anchor(m_end);
+ float anchor_begin = c->get_anchor(m_beg);
+ float anchor_end = c->get_anchor(m_end);
- if (anchor_begin == ANCHOR_BEGIN)
- minsize[j] += margin_begin;
- if (anchor_end == ANCHOR_END)
- minsize[j] += margin_end;
+ minsize[j] += margin_begin * (ANCHOR_END - anchor_begin) + margin_end * anchor_end;
}
total_minsize.width = MAX(total_minsize.width, minsize.width);
@@ -209,15 +203,15 @@ void Popup::popup_centered_ratio(float p_screen_ratio) {
popped_up = true;
}
-void Popup::popup(const Rect2 &bounds) {
+void Popup::popup(const Rect2 &p_bounds) {
emit_signal("about_to_show");
show_modal(exclusive);
// Fit the popup into the optionally provided bounds.
- if (!bounds.has_no_area()) {
- set_position(bounds.position);
- set_size(bounds.size);
+ if (!p_bounds.has_no_area()) {
+ set_position(p_bounds.position);
+ set_size(p_bounds.size);
}
_fix_size();
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index cbfe7873e6..37714ee989 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -140,7 +140,7 @@ public:
uint32_t get_item_accelerator(int p_idx) const;
Variant get_item_metadata(int p_idx) const;
bool is_item_disabled(int p_idx) const;
- String get_item_submenu(int p_ID) const;
+ String get_item_submenu(int p_idx) const;
bool is_item_separator(int p_idx) const;
bool is_item_checkable(int p_idx) const;
String get_item_tooltip(int p_idx) const;
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 0e4004c27b..42084ade25 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -594,7 +594,7 @@ void RichTextLabel::_update_scroll() {
main->first_invalid_line = 0;
scroll_w = vscroll->get_combined_minimum_size().width;
vscroll->show();
- vscroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, scroll_w);
+ vscroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -scroll_w);
_validate_line_caches(main);
} else {
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 409a8f6b3f..71fa766958 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -296,7 +296,7 @@ public:
void push_align(Align p_align);
void push_indent(int p_level);
void push_list(ListType p_list);
- void push_meta(const Variant &p_data);
+ void push_meta(const Variant &p_meta);
void push_table(int p_columns);
void set_table_column_expand(int p_column, bool p_expand, int p_ratio = 1);
int get_current_table_column() const;
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index bd66cd2745..2ccdbb05a9 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -233,7 +233,14 @@ void ScrollBar::_notification(int p_what) {
Ref<Texture> decr = highlight == HIGHLIGHT_DECR ? get_icon("decrement_highlight") : get_icon("decrement");
Ref<Texture> incr = highlight == HIGHLIGHT_INCR ? get_icon("increment_highlight") : get_icon("increment");
Ref<StyleBox> bg = has_focus() ? get_stylebox("scroll_focus") : get_stylebox("scroll");
- Ref<StyleBox> grabber = (drag.active || highlight == HIGHLIGHT_RANGE) ? get_stylebox("grabber_highlight") : get_stylebox("grabber");
+
+ Ref<StyleBox> grabber;
+ if (drag.active)
+ grabber = get_stylebox("grabber_pressed");
+ else if (highlight == HIGHLIGHT_RANGE)
+ grabber = get_stylebox("grabber_highlight");
+ else
+ grabber = get_stylebox("grabber");
Point2 ofs;
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index cc1a637d2b..939bdd8d0c 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -187,14 +187,14 @@ void ScrollContainer::_update_scrollbar_pos() {
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
- v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, vmin.width);
+ v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -vmin.width);
v_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
v_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0);
v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
h_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 0);
h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
- h_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, hmin.height);
+ h_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -hmin.height);
h_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
h_scroll->raise();
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 4b8b180b0e..1352569f33 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -371,8 +371,10 @@ void TabContainer::add_child_notify(Node *p_child) {
if (tabs_visible)
c->set_margin(MARGIN_TOP, _get_top_margin());
Ref<StyleBox> sb = get_stylebox("panel");
- for (int i = 0; i < 4; i++)
- c->set_margin(Margin(i), c->get_margin(Margin(i)) + sb->get_margin(Margin(i)));
+ c->set_margin(Margin(MARGIN_TOP), c->get_margin(Margin(MARGIN_TOP)) + sb->get_margin(Margin(MARGIN_TOP)));
+ c->set_margin(Margin(MARGIN_LEFT), c->get_margin(Margin(MARGIN_LEFT)) + sb->get_margin(Margin(MARGIN_LEFT)));
+ c->set_margin(Margin(MARGIN_RIGHT), c->get_margin(Margin(MARGIN_RIGHT)) - sb->get_margin(Margin(MARGIN_RIGHT)));
+ c->set_margin(Margin(MARGIN_BOTTOM), c->get_margin(Margin(MARGIN_BOTTOM)) - sb->get_margin(Margin(MARGIN_BOTTOM)));
update();
p_child->connect("renamed", this, "_child_renamed_callback");
@@ -402,8 +404,10 @@ void TabContainer::set_current_tab(int p_current) {
c->set_area_as_parent_rect();
if (tabs_visible)
c->set_margin(MARGIN_TOP, _get_top_margin());
- for (int i = 0; i < 4; i++)
- c->set_margin(Margin(i), c->get_margin(Margin(i)) + sb->get_margin(Margin(i)));
+ c->set_margin(Margin(MARGIN_TOP), c->get_margin(Margin(MARGIN_TOP)) + sb->get_margin(Margin(MARGIN_TOP)));
+ c->set_margin(Margin(MARGIN_LEFT), c->get_margin(Margin(MARGIN_LEFT)) + sb->get_margin(Margin(MARGIN_LEFT)));
+ c->set_margin(Margin(MARGIN_RIGHT), c->get_margin(Margin(MARGIN_RIGHT)) - sb->get_margin(Margin(MARGIN_RIGHT)));
+ c->set_margin(Margin(MARGIN_BOTTOM), c->get_margin(Margin(MARGIN_BOTTOM)) - sb->get_margin(Margin(MARGIN_BOTTOM)));
} else
c->hide();
@@ -544,11 +548,11 @@ Ref<Texture> TabContainer::get_tab_icon(int p_tab) const {
return Ref<Texture>();
}
-void TabContainer::set_tab_disabled(int p_tab, bool p_enabled) {
+void TabContainer::set_tab_disabled(int p_tab, bool p_disabled) {
Control *child = _get_tab(p_tab);
ERR_FAIL_COND(!child);
- child->set_meta("_tab_disabled", p_enabled);
+ child->set_meta("_tab_disabled", p_disabled);
update();
}
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index 1105c6b298..3e1a2c1598 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -54,7 +54,7 @@ private:
bool tabs_visible;
bool buttons_visible_cache;
TabAlign align;
- Control *_get_tab(int idx) const;
+ Control *_get_tab(int p_idx) const;
int _get_top_margin() const;
Popup *popup;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 7b0d14c1a9..2b47539c42 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2933,7 +2933,7 @@ void TextEdit::_base_remove_text(int p_from_line, int p_from_column, int p_to_li
}
}
-void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r_end_line, int *r_end_column) {
+void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r_end_line, int *r_end_char) {
if (!setting_text)
idle_detect->start();
@@ -2946,8 +2946,8 @@ void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r
_base_insert_text(p_line, p_char, p_text, retline, retchar);
if (r_end_line)
*r_end_line = retline;
- if (r_end_column)
- *r_end_column = retchar;
+ if (r_end_char)
+ *r_end_char = retchar;
if (!undo_enabled)
return;
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index afb4b1c547..4c17347a5d 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -152,7 +152,7 @@ class TextEdit : public Control {
int get_line_width(int p_line) const;
int get_max_width() const;
const Map<int, ColorRegionInfo> &get_color_region_info(int p_line);
- void set(int p_line, const String &p_string);
+ void set(int p_line, const String &p_text);
void set_marked(int p_line, bool p_marked) { text[p_line].marked = p_marked; }
bool is_marked(int p_line) const { return text[p_line].marked; }
void set_breakpoint(int p_line, bool p_breakpoint) { text[p_line].breakpoint = p_breakpoint; }
@@ -288,8 +288,8 @@ class TextEdit : public Control {
int get_char_count();
- int get_char_pos_for(int p_px, String p_pos) const;
- int get_column_x_offset(int p_column, String p_pos);
+ int get_char_pos_for(int p_px, String p_str) const;
+ int get_column_x_offset(int p_char, String p_str);
void adjust_viewport_to_cursor();
void _scroll_moved(double);
@@ -320,7 +320,7 @@ class TextEdit : public Control {
/* super internal api, undo/redo builds on it */
- void _base_insert_text(int p_line, int p_column, const String &p_text, int &r_end_line, int &r_end_column);
+ void _base_insert_text(int p_line, int p_char, const String &p_text, int &r_end_line, int &r_end_column);
String _base_get_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) const;
void _base_remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column);
@@ -339,10 +339,10 @@ class TextEdit : public Control {
protected:
virtual String get_tooltip(const Point2 &p_pos) const;
- void _insert_text(int p_line, int p_column, const String &p_text, int *r_end_line = NULL, int *r_end_char = NULL);
+ void _insert_text(int p_line, int p_char, const String &p_text, int *r_end_line = NULL, int *r_end_char = NULL);
void _remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column);
void _insert_text_at_cursor(const String &p_text);
- void _gui_input(const Ref<InputEvent> &p_input);
+ void _gui_input(const Ref<InputEvent> &p_gui_input);
void _notification(int p_what);
void _consume_pair_symbol(CharType ch);
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 00849c4e5a..7abf8380ce 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -286,8 +286,8 @@ void TextureButton::set_expand(bool p_expand) {
update();
}
-void TextureButton::set_stretch_mode(StretchMode p_mode) {
- stretch_mode = p_mode;
+void TextureButton::set_stretch_mode(StretchMode p_stretch_mode) {
+ stretch_mode = p_stretch_mode;
update();
}
diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h
index 9c31912a32..8df30cd35a 100644
--- a/scene/gui/texture_button.h
+++ b/scene/gui/texture_button.h
@@ -69,7 +69,7 @@ public:
void set_hover_texture(const Ref<Texture> &p_hover);
void set_disabled_texture(const Ref<Texture> &p_disabled);
void set_focused_texture(const Ref<Texture> &p_focused);
- void set_click_mask(const Ref<BitMap> &p_image);
+ void set_click_mask(const Ref<BitMap> &p_click_mask);
Ref<Texture> get_normal_texture() const;
Ref<Texture> get_pressed_texture() const;
@@ -81,7 +81,7 @@ public:
bool get_expand() const;
void set_expand(bool p_expand);
- void set_stretch_mode(StretchMode stretch_mode);
+ void set_stretch_mode(StretchMode p_stretch_mode);
StretchMode get_stretch_mode() const;
TextureButton();
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index d3715c3c43..81880122a9 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -471,7 +471,7 @@ private:
TreeItem *_search_item_text(TreeItem *p_at, const String &p_find, int *r_col, bool p_selectable, bool p_backwards = false);
- TreeItem *_find_item_at_pos(TreeItem *p_current, const Point2 &p_pos, int &r_column, int &h, int &section) const;
+ TreeItem *_find_item_at_pos(TreeItem *p_item, const Point2 &p_pos, int &r_column, int &h, int &section) const;
/* float drag_speed;
float drag_accum;
@@ -524,7 +524,7 @@ public:
void set_column_expand(int p_column, bool p_expand);
int get_column_width(int p_column) const;
- void set_hide_root(bool p_eanbled);
+ void set_hide_root(bool p_enabled);
TreeItem *get_next_selected(TreeItem *p_item);
TreeItem *get_selected() const;
int get_selected_column() const;
diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h
index 1d70718a6a..87c452509b 100644
--- a/scene/gui/video_player.h
+++ b/scene/gui/video_player.h
@@ -105,7 +105,7 @@ public:
String get_stream_name() const;
float get_stream_pos() const;
- void set_autoplay(bool p_vol);
+ void set_autoplay(bool p_enable);
bool has_autoplay() const;
void set_audio_track(int p_track);
diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h
index 1be6f8be24..b14a915fe8 100644
--- a/scene/main/canvas_layer.h
+++ b/scene/main/canvas_layer.h
@@ -55,7 +55,7 @@ class CanvasLayer : public Node {
int sort_index;
// Deprecated, should be removed in a future version.
- void _set_rotationd(real_t p_rotation);
+ void _set_rotationd(real_t p_degrees);
real_t _get_rotationd() const;
void _update_xform();
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 0d872d906e..0474c6fd26 100755
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1301,8 +1301,9 @@ String Node::_generate_serial_child_name(Node *p_child) {
}
}
+ int num_places = nums.length();
for (;;) {
- String attempt = (name + (num > 0 || explicit_zero ? nnsep + itos(num) : "")).strip_edges();
+ String attempt = (name + (num > 0 || explicit_zero ? nnsep + itos(num).pad_zeros(num_places) : "")).strip_edges();
bool found = false;
for (int i = 0; i < data.children.size(); i++) {
if (data.children[i] == p_child)
diff --git a/scene/main/node.h b/scene/main/node.h
index 0447deccc1..bb8d80a0c8 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -32,8 +32,8 @@
#include "class_db.h"
#include "map.h"
-#include "object.h"
#include "node_path.h"
+#include "object.h"
#include "project_settings.h"
#include "scene/main/scene_tree.h"
#include "script_language.h"
@@ -303,14 +303,14 @@ public:
float get_fixed_process_delta_time() const;
bool is_fixed_processing() const;
- void set_process(bool p_process);
+ void set_process(bool p_idle_process);
float get_process_delta_time() const;
bool is_processing() const;
- void set_fixed_process_internal(bool p_process);
+ void set_fixed_process_internal(bool p_process_internal);
bool is_fixed_processing_internal() const;
- void set_process_internal(bool p_process);
+ void set_process_internal(bool p_idle_process_internal);
bool is_processing_internal() const;
void set_process_input(bool p_enable);
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 067bcbff3e..66eafa1070 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -801,11 +801,11 @@ Ref<Material> SceneTree::get_debug_navigation_material() {
return navigation_material;
Ref<SpatialMaterial> line_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- /* line_material->set_flag(Material::FLAG_UNSHADED, true);
- line_material->set_line_width(3.0);
- line_material->set_fixed_flag(SpatialMaterial::FLAG_USE_ALPHA, true);
- line_material->set_fixed_flag(SpatialMaterial::FLAG_USE_COLOR_ARRAY, true);
- line_material->set_parameter(SpatialMaterial::PARAM_DIFFUSE,get_debug_navigation_color());*/
+ line_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ line_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ line_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+ line_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ line_material->set_albedo(get_debug_navigation_color());
navigation_material = line_material;
@@ -818,11 +818,11 @@ Ref<Material> SceneTree::get_debug_navigation_disabled_material() {
return navigation_disabled_material;
Ref<SpatialMaterial> line_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- /* line_material->set_flag(Material::FLAG_UNSHADED, true);
- line_material->set_line_width(3.0);
- line_material->set_fixed_flag(SpatialMaterial::FLAG_USE_ALPHA, true);
- line_material->set_fixed_flag(SpatialMaterial::FLAG_USE_COLOR_ARRAY, true);
- line_material->set_parameter(SpatialMaterial::PARAM_DIFFUSE,get_debug_navigation_disabled_color());*/
+ line_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ line_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ line_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+ line_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ line_material->set_albedo(get_debug_navigation_disabled_color());
navigation_disabled_material = line_material;
@@ -834,11 +834,11 @@ Ref<Material> SceneTree::get_debug_collision_material() {
return collision_material;
Ref<SpatialMaterial> line_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- /*line_material->set_flag(Material::FLAG_UNSHADED, true);
- line_material->set_line_width(3.0);
- line_material->set_fixed_flag(SpatialMaterial::FLAG_USE_ALPHA, true);
- line_material->set_fixed_flag(SpatialMaterial::FLAG_USE_COLOR_ARRAY, true);
- line_material->set_parameter(SpatialMaterial::PARAM_DIFFUSE,get_debug_collisions_color());*/
+ line_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ line_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ line_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+ line_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ line_material->set_albedo(get_debug_collisions_color());
collision_material = line_material;
@@ -852,11 +852,12 @@ Ref<ArrayMesh> SceneTree::get_debug_contact_mesh() {
debug_contact_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
- Ref<SpatialMaterial> mat = memnew(SpatialMaterial);
- /*mat->set_flag(Material::FLAG_UNSHADED,true);
- mat->set_flag(Material::FLAG_DOUBLE_SIDED,true);
- mat->set_fixed_flag(SpatialMaterial::FLAG_USE_ALPHA,true);
- mat->set_parameter(SpatialMaterial::PARAM_DIFFUSE,get_debug_collision_contact_color());*/
+ Ref<SpatialMaterial> mat = Ref<SpatialMaterial>(memnew(SpatialMaterial));
+ mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+ mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ mat->set_albedo(get_debug_collision_contact_color());
Vector3 diamond[6] = {
Vector3(-1, 0, 0),
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 717e76c5fd..a22d897669 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1473,8 +1473,8 @@ void Viewport::_gui_show_tooltip() {
gui.tooltip_label->set_anchor_and_margin(MARGIN_LEFT, Control::ANCHOR_BEGIN, ttp->get_margin(MARGIN_LEFT));
gui.tooltip_label->set_anchor_and_margin(MARGIN_TOP, Control::ANCHOR_BEGIN, ttp->get_margin(MARGIN_TOP));
- gui.tooltip_label->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, ttp->get_margin(MARGIN_RIGHT));
- gui.tooltip_label->set_anchor_and_margin(MARGIN_BOTTOM, Control::ANCHOR_END, ttp->get_margin(MARGIN_BOTTOM));
+ gui.tooltip_label->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, -ttp->get_margin(MARGIN_RIGHT));
+ gui.tooltip_label->set_anchor_and_margin(MARGIN_BOTTOM, Control::ANCHOR_END, -ttp->get_margin(MARGIN_BOTTOM));
gui.tooltip_label->set_text(tooltip);
Rect2 r(gui.tooltip_pos + Point2(10, 10), gui.tooltip_label->get_combined_minimum_size() + ttp->get_minimum_size());
Rect2 vr = gui.tooltip_label->get_viewport_rect();
@@ -1932,8 +1932,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Control *top = gui.modal_stack.back()->get();
if (over != top && !top->is_a_parent_of(over)) {
-
- return; // don't send motion event to anything below modal stack top
+ over = NULL; //nothing can be found outside the modal stack
}
}
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 459d3ffe41..a2ff45c623 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -733,7 +733,7 @@ int Animation::track_find_key(int p_track, float p_time, bool p_exact) const {
return -1;
}
-void Animation::track_insert_key(int p_track, float p_time, const Variant &p_value, float p_transition) {
+void Animation::track_insert_key(int p_track, float p_time, const Variant &p_key, float p_transition) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
@@ -742,7 +742,7 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_val
case TYPE_TRANSFORM: {
- Dictionary d = p_value;
+ Dictionary d = p_key;
Vector3 loc;
if (d.has("loc"))
loc = d["loc"];
@@ -766,7 +766,7 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_val
TKey<Variant> k;
k.time = p_time;
k.transition = p_transition;
- k.value = p_value;
+ k.value = p_key;
_insert(p_time, vt->values, k);
} break;
@@ -774,9 +774,9 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_val
MethodTrack *mt = static_cast<MethodTrack *>(t);
- ERR_FAIL_COND(p_value.get_type() != Variant::DICTIONARY);
+ ERR_FAIL_COND(p_key.get_type() != Variant::DICTIONARY);
- Dictionary d = p_value;
+ Dictionary d = p_key;
ERR_FAIL_COND(!d.has("method") || d["method"].get_type() != Variant::STRING);
ERR_FAIL_COND(!d.has("args") || !d["args"].is_array());
@@ -1871,7 +1871,7 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
return erase;
}
-void Animation::_transform_track_optimize(int p_idx, float p_alowed_linear_err, float p_alowed_angular_err, float p_max_optimizable_angle) {
+void Animation::_transform_track_optimize(int p_idx, float p_allowed_linear_err, float p_allowed_angular_err, float p_max_optimizable_angle) {
ERR_FAIL_INDEX(p_idx, tracks.size());
ERR_FAIL_COND(tracks[p_idx]->type != TYPE_TRANSFORM);
@@ -1887,12 +1887,12 @@ void Animation::_transform_track_optimize(int p_idx, float p_alowed_linear_err,
TKey<TransformKey> &t1 = tt->transforms[i];
TKey<TransformKey> &t2 = tt->transforms[i + 1];
- bool erase = _transform_track_optimize_key(t0, t1, t2, p_alowed_linear_err, p_alowed_angular_err, p_max_optimizable_angle, norm);
+ bool erase = _transform_track_optimize_key(t0, t1, t2, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle, norm);
if (erase && !prev_erased) {
norm = (t2.value.loc - t1.value.loc).normalized();
}
- if (prev_erased && !_transform_track_optimize_key(t0, first_erased, t2, p_alowed_linear_err, p_alowed_angular_err, p_max_optimizable_angle, norm)) {
+ if (prev_erased && !_transform_track_optimize_key(t0, first_erased, t2, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle, norm)) {
//avoid error to go beyond first erased key
erase = false;
}
@@ -1914,12 +1914,12 @@ void Animation::_transform_track_optimize(int p_idx, float p_alowed_linear_err,
}
}
-void Animation::optimize(float p_allowed_linear_err, float p_allowed_angular_err, float p_angle_max) {
+void Animation::optimize(float p_allowed_linear_err, float p_allowed_angular_err, float p_max_optimizable_angle) {
for (int i = 0; i < tracks.size(); i++) {
if (tracks[i]->type == TYPE_TRANSFORM)
- _transform_track_optimize(i, p_allowed_linear_err, p_allowed_angular_err, p_angle_max);
+ _transform_track_optimize(i, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle);
}
}
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index b363f2b666..27c58aba8c 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -212,7 +212,7 @@ private:
}
bool _transform_track_optimize_key(const TKey<TransformKey> &t0, const TKey<TransformKey> &t1, const TKey<TransformKey> &t2, float p_alowed_linear_err, float p_alowed_angular_err, float p_max_optimizable_angle, const Vector3 &p_norm);
- void _transform_track_optimize(int p_idx, float p_allowed_err = 0.05, float p_alowed_angular_err = 0.01, float p_max_optimizable_angle = Math_PI * 0.125);
+ void _transform_track_optimize(int p_idx, float p_allowed_linear_err = 0.05, float p_allowed_angular_err = 0.01, float p_max_optimizable_angle = Math_PI * 0.125);
protected:
bool _set(const StringName &p_name, const Variant &p_value);
diff --git a/scene/resources/color_ramp.h b/scene/resources/color_ramp.h
index d7ec20b324..d9f14205bb 100644
--- a/scene/resources/color_ramp.h
+++ b/scene/resources/color_ramp.h
@@ -60,7 +60,7 @@ public:
void add_point(float p_offset, const Color &p_color);
void remove_point(int p_index);
- void set_points(Vector<Point> &points);
+ void set_points(Vector<Point> &p_points);
Vector<Point> &get_points();
void set_offset(int pos, const float offset);
@@ -69,10 +69,10 @@ public:
void set_color(int pos, const Color &color);
Color get_color(int pos) const;
- void set_offsets(const Vector<float> &offsets);
+ void set_offsets(const Vector<float> &p_offsets);
Vector<float> get_offsets() const;
- void set_colors(const Vector<Color> &colors);
+ void set_colors(const Vector<Color> &p_colors);
Vector<Color> get_colors() const;
_FORCE_INLINE_ Color get_color_at_offset(float p_offset) {
diff --git a/scene/resources/curve.h b/scene/resources/curve.h
index 2815c12c4b..e302f1e0af 100644
--- a/scene/resources/curve.h
+++ b/scene/resources/curve.h
@@ -174,7 +174,7 @@ public:
void bake();
int get_bake_resolution() const { return _bake_resolution; }
- void set_bake_resolution(int p_interval);
+ void set_bake_resolution(int p_resolution);
real_t interpolate_baked(real_t offset);
protected:
@@ -242,7 +242,7 @@ public:
Vector2 interpolate(int p_index, float p_offset) const;
Vector2 interpolatef(real_t p_findex) const;
- void set_bake_interval(float p_distance);
+ void set_bake_interval(float p_tolerance);
float get_bake_interval() const;
float get_baked_length() const;
@@ -309,7 +309,7 @@ public:
Vector3 interpolate(int p_index, float p_offset) const;
Vector3 interpolatef(real_t p_findex) const;
- void set_bake_interval(float p_distance);
+ void set_bake_interval(float p_tolerance);
float get_bake_interval() const;
float get_baked_length() const;
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 3e612c745f..03288e45bf 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -203,7 +203,7 @@ static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margi
return style;
}
-void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<Font> &large_font, Ref<Texture> &default_icon, Ref<StyleBox> &default_style, float p_scale) {
+void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<Font> &large_font, Ref<Texture> &default_icon, Ref<StyleBox> &default_style, float p_scale) {
scale = p_scale;
@@ -223,7 +223,7 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
// Panel
- t->set_stylebox("panel", "Panel", make_stylebox(panel_bg_png, 0, 0, 0, 0));
+ theme->set_stylebox("panel", "Panel", make_stylebox(panel_bg_png, 0, 0, 0, 0));
// Focus
@@ -240,63 +240,63 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
Ref<StyleBox> sb_button_disabled = sb_expand(make_stylebox(button_disabled_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
Ref<StyleBox> sb_button_focus = sb_expand(make_stylebox(button_focus_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
- t->set_stylebox("normal", "Button", sb_button_normal);
- t->set_stylebox("pressed", "Button", sb_button_pressed);
- t->set_stylebox("hover", "Button", sb_button_hover);
- t->set_stylebox("disabled", "Button", sb_button_disabled);
- t->set_stylebox("focus", "Button", sb_button_focus);
+ theme->set_stylebox("normal", "Button", sb_button_normal);
+ theme->set_stylebox("pressed", "Button", sb_button_pressed);
+ theme->set_stylebox("hover", "Button", sb_button_hover);
+ theme->set_stylebox("disabled", "Button", sb_button_disabled);
+ theme->set_stylebox("focus", "Button", sb_button_focus);
- t->set_font("font", "Button", default_font);
+ theme->set_font("font", "Button", default_font);
- t->set_color("font_color", "Button", control_font_color);
- t->set_color("font_color_pressed", "Button", control_font_color_pressed);
- t->set_color("font_color_hover", "Button", control_font_color_hover);
- t->set_color("font_color_disabled", "Button", control_font_color_disabled);
+ theme->set_color("font_color", "Button", control_font_color);
+ theme->set_color("font_color_pressed", "Button", control_font_color_pressed);
+ theme->set_color("font_color_hover", "Button", control_font_color_hover);
+ theme->set_color("font_color_disabled", "Button", control_font_color_disabled);
- t->set_constant("hseparation", "Button", 2 * scale);
+ theme->set_constant("hseparation", "Button", 2 * scale);
// LinkButton
- t->set_font("font", "LinkButton", default_font);
+ theme->set_font("font", "LinkButton", default_font);
- t->set_color("font_color", "LinkButton", control_font_color);
- t->set_color("font_color_pressed", "LinkButton", control_font_color_pressed);
- t->set_color("font_color_hover", "LinkButton", control_font_color_hover);
+ theme->set_color("font_color", "LinkButton", control_font_color);
+ theme->set_color("font_color_pressed", "LinkButton", control_font_color_pressed);
+ theme->set_color("font_color_hover", "LinkButton", control_font_color_hover);
- t->set_constant("underline_spacing", "LinkButton", 2 * scale);
+ theme->set_constant("underline_spacing", "LinkButton", 2 * scale);
// ColorPickerButton
- t->set_stylebox("normal", "ColorPickerButton", sb_button_normal);
- t->set_stylebox("pressed", "ColorPickerButton", sb_button_pressed);
- t->set_stylebox("hover", "ColorPickerButton", sb_button_hover);
- t->set_stylebox("disabled", "ColorPickerButton", sb_button_disabled);
- t->set_stylebox("focus", "ColorPickerButton", sb_button_focus);
+ theme->set_stylebox("normal", "ColorPickerButton", sb_button_normal);
+ theme->set_stylebox("pressed", "ColorPickerButton", sb_button_pressed);
+ theme->set_stylebox("hover", "ColorPickerButton", sb_button_hover);
+ theme->set_stylebox("disabled", "ColorPickerButton", sb_button_disabled);
+ theme->set_stylebox("focus", "ColorPickerButton", sb_button_focus);
- t->set_font("font", "ColorPickerButton", default_font);
+ theme->set_font("font", "ColorPickerButton", default_font);
- t->set_color("font_color", "ColorPickerButton", Color(1, 1, 1, 1));
- t->set_color("font_color_pressed", "ColorPickerButton", Color(0.8, 0.8, 0.8, 1));
- t->set_color("font_color_hover", "ColorPickerButton", Color(1, 1, 1, 1));
- t->set_color("font_color_disabled", "ColorPickerButton", Color(0.9, 0.9, 0.9, 0.3));
+ theme->set_color("font_color", "ColorPickerButton", Color(1, 1, 1, 1));
+ theme->set_color("font_color_pressed", "ColorPickerButton", Color(0.8, 0.8, 0.8, 1));
+ theme->set_color("font_color_hover", "ColorPickerButton", Color(1, 1, 1, 1));
+ theme->set_color("font_color_disabled", "ColorPickerButton", Color(0.9, 0.9, 0.9, 0.3));
- t->set_constant("hseparation", "ColorPickerButton", 2 * scale);
+ theme->set_constant("hseparation", "ColorPickerButton", 2 * scale);
// ToolButton
- t->set_stylebox("normal", "ToolButton", make_empty_stylebox(6, 4, 6, 4));
- t->set_stylebox("pressed", "ToolButton", make_stylebox(button_pressed_png, 4, 4, 4, 4, 6, 4, 6, 4));
- t->set_stylebox("hover", "ToolButton", make_stylebox(button_normal_png, 4, 4, 4, 4, 6, 4, 6, 4));
- t->set_stylebox("disabled", "ToolButton", make_empty_stylebox(6, 4, 6, 4));
- t->set_stylebox("focus", "ToolButton", focus);
- t->set_font("font", "ToolButton", default_font);
+ theme->set_stylebox("normal", "ToolButton", make_empty_stylebox(6, 4, 6, 4));
+ theme->set_stylebox("pressed", "ToolButton", make_stylebox(button_pressed_png, 4, 4, 4, 4, 6, 4, 6, 4));
+ theme->set_stylebox("hover", "ToolButton", make_stylebox(button_normal_png, 4, 4, 4, 4, 6, 4, 6, 4));
+ theme->set_stylebox("disabled", "ToolButton", make_empty_stylebox(6, 4, 6, 4));
+ theme->set_stylebox("focus", "ToolButton", focus);
+ theme->set_font("font", "ToolButton", default_font);
- t->set_color("font_color", "ToolButton", control_font_color);
- t->set_color("font_color_pressed", "ToolButton", control_font_color_pressed);
- t->set_color("font_color_hover", "ToolButton", control_font_color_hover);
- t->set_color("font_color_disabled", "ToolButton", Color(0.9, 0.95, 1, 0.3));
+ theme->set_color("font_color", "ToolButton", control_font_color);
+ theme->set_color("font_color_pressed", "ToolButton", control_font_color_pressed);
+ theme->set_color("font_color_hover", "ToolButton", control_font_color_hover);
+ theme->set_color("font_color_disabled", "ToolButton", Color(0.9, 0.95, 1, 0.3));
- t->set_constant("hseparation", "ToolButton", 3);
+ theme->set_constant("hseparation", "ToolButton", 3);
// OptionButton
@@ -306,44 +306,44 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
Ref<StyleBox> sb_optbutton_disabled = sb_expand(make_stylebox(option_button_disabled_png, 4, 4, 21, 4, 6, 2, 21, 2), 2, 2, 2, 2);
Ref<StyleBox> sb_optbutton_focus = sb_expand(make_stylebox(button_focus_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
- t->set_stylebox("normal", "OptionButton", sb_optbutton_normal);
- t->set_stylebox("pressed", "OptionButton", sb_optbutton_pressed);
- t->set_stylebox("hover", "OptionButton", sb_optbutton_hover);
- t->set_stylebox("disabled", "OptionButton", sb_optbutton_disabled);
- t->set_stylebox("focus", "OptionButton", sb_button_focus);
+ theme->set_stylebox("normal", "OptionButton", sb_optbutton_normal);
+ theme->set_stylebox("pressed", "OptionButton", sb_optbutton_pressed);
+ theme->set_stylebox("hover", "OptionButton", sb_optbutton_hover);
+ theme->set_stylebox("disabled", "OptionButton", sb_optbutton_disabled);
+ theme->set_stylebox("focus", "OptionButton", sb_button_focus);
- t->set_icon("arrow", "OptionButton", make_icon(option_arrow_png));
+ theme->set_icon("arrow", "OptionButton", make_icon(option_arrow_png));
- t->set_font("font", "OptionButton", default_font);
+ theme->set_font("font", "OptionButton", default_font);
- t->set_color("font_color", "OptionButton", control_font_color);
- t->set_color("font_color_pressed", "OptionButton", control_font_color_pressed);
- t->set_color("font_color_hover", "OptionButton", control_font_color_hover);
- t->set_color("font_color_disabled", "OptionButton", control_font_color_disabled);
+ theme->set_color("font_color", "OptionButton", control_font_color);
+ theme->set_color("font_color_pressed", "OptionButton", control_font_color_pressed);
+ theme->set_color("font_color_hover", "OptionButton", control_font_color_hover);
+ theme->set_color("font_color_disabled", "OptionButton", control_font_color_disabled);
- t->set_constant("hseparation", "OptionButton", 2 * scale);
- t->set_constant("arrow_margin", "OptionButton", 2 * scale);
+ theme->set_constant("hseparation", "OptionButton", 2 * scale);
+ theme->set_constant("arrow_margin", "OptionButton", 2 * scale);
// MenuButton
- t->set_stylebox("normal", "MenuButton", sb_button_normal);
- t->set_stylebox("pressed", "MenuButton", sb_button_pressed);
- t->set_stylebox("hover", "MenuButton", sb_button_pressed);
- t->set_stylebox("disabled", "MenuButton", make_empty_stylebox(0, 0, 0, 0));
- t->set_stylebox("focus", "MenuButton", sb_button_focus);
+ theme->set_stylebox("normal", "MenuButton", sb_button_normal);
+ theme->set_stylebox("pressed", "MenuButton", sb_button_pressed);
+ theme->set_stylebox("hover", "MenuButton", sb_button_pressed);
+ theme->set_stylebox("disabled", "MenuButton", make_empty_stylebox(0, 0, 0, 0));
+ theme->set_stylebox("focus", "MenuButton", sb_button_focus);
- t->set_font("font", "MenuButton", default_font);
+ theme->set_font("font", "MenuButton", default_font);
- t->set_color("font_color", "MenuButton", control_font_color);
- t->set_color("font_color_pressed", "MenuButton", control_font_color_pressed);
- t->set_color("font_color_hover", "MenuButton", control_font_color_hover);
- t->set_color("font_color_disabled", "MenuButton", Color(1, 1, 1, 0.3));
+ theme->set_color("font_color", "MenuButton", control_font_color);
+ theme->set_color("font_color_pressed", "MenuButton", control_font_color_pressed);
+ theme->set_color("font_color_hover", "MenuButton", control_font_color_hover);
+ theme->set_color("font_color_disabled", "MenuButton", Color(1, 1, 1, 0.3));
- t->set_constant("hseparation", "MenuButton", 3 * scale);
+ theme->set_constant("hseparation", "MenuButton", 3 * scale);
// ButtonGroup
- t->set_stylebox("panel", "ButtonGroup", memnew(StyleBoxEmpty));
+ theme->set_stylebox("panel", "ButtonGroup", memnew(StyleBoxEmpty));
// CheckBox
@@ -358,26 +358,26 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
cbx_focus->set_default_margin(MARGIN_TOP, 4 * scale);
cbx_focus->set_default_margin(MARGIN_BOTTOM, 5 * scale);
- t->set_stylebox("normal", "CheckBox", cbx_empty);
- t->set_stylebox("pressed", "CheckBox", cbx_empty);
- t->set_stylebox("disabled", "CheckBox", cbx_empty);
- t->set_stylebox("hover", "CheckBox", cbx_empty);
- t->set_stylebox("focus", "CheckBox", cbx_focus);
+ theme->set_stylebox("normal", "CheckBox", cbx_empty);
+ theme->set_stylebox("pressed", "CheckBox", cbx_empty);
+ theme->set_stylebox("disabled", "CheckBox", cbx_empty);
+ theme->set_stylebox("hover", "CheckBox", cbx_empty);
+ theme->set_stylebox("focus", "CheckBox", cbx_focus);
- t->set_icon("checked", "CheckBox", make_icon(checked_png));
- t->set_icon("unchecked", "CheckBox", make_icon(unchecked_png));
- t->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png));
- t->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png));
+ theme->set_icon("checked", "CheckBox", make_icon(checked_png));
+ theme->set_icon("unchecked", "CheckBox", make_icon(unchecked_png));
+ theme->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png));
+ theme->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png));
- t->set_font("font", "CheckBox", default_font);
+ theme->set_font("font", "CheckBox", default_font);
- t->set_color("font_color", "CheckBox", control_font_color);
- t->set_color("font_color_pressed", "CheckBox", control_font_color_pressed);
- t->set_color("font_color_hover", "CheckBox", control_font_color_hover);
- t->set_color("font_color_disabled", "CheckBox", control_font_color_disabled);
+ theme->set_color("font_color", "CheckBox", control_font_color);
+ theme->set_color("font_color_pressed", "CheckBox", control_font_color_pressed);
+ theme->set_color("font_color_hover", "CheckBox", control_font_color_hover);
+ theme->set_color("font_color_disabled", "CheckBox", control_font_color_disabled);
- t->set_constant("hseparation", "CheckBox", 4 * scale);
- t->set_constant("check_vadjust", "CheckBox", 0 * scale);
+ theme->set_constant("hseparation", "CheckBox", 4 * scale);
+ theme->set_constant("check_vadjust", "CheckBox", 0 * scale);
// CheckButton
@@ -387,170 +387,172 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
cb_empty->set_default_margin(MARGIN_TOP, 4 * scale);
cb_empty->set_default_margin(MARGIN_BOTTOM, 4 * scale);
- t->set_stylebox("normal", "CheckButton", cb_empty);
- t->set_stylebox("pressed", "CheckButton", cb_empty);
- t->set_stylebox("disabled", "CheckButton", cb_empty);
- t->set_stylebox("hover", "CheckButton", cb_empty);
- t->set_stylebox("focus", "CheckButton", focus);
+ theme->set_stylebox("normal", "CheckButton", cb_empty);
+ theme->set_stylebox("pressed", "CheckButton", cb_empty);
+ theme->set_stylebox("disabled", "CheckButton", cb_empty);
+ theme->set_stylebox("hover", "CheckButton", cb_empty);
+ theme->set_stylebox("focus", "CheckButton", focus);
- t->set_icon("on", "CheckButton", make_icon(toggle_on_png));
- t->set_icon("off", "CheckButton", make_icon(toggle_off_png));
+ theme->set_icon("on", "CheckButton", make_icon(toggle_on_png));
+ theme->set_icon("off", "CheckButton", make_icon(toggle_off_png));
- t->set_font("font", "CheckButton", default_font);
+ theme->set_font("font", "CheckButton", default_font);
- t->set_color("font_color", "CheckButton", control_font_color);
- t->set_color("font_color_pressed", "CheckButton", control_font_color_pressed);
- t->set_color("font_color_hover", "CheckButton", control_font_color_hover);
- t->set_color("font_color_disabled", "CheckButton", control_font_color_disabled);
+ theme->set_color("font_color", "CheckButton", control_font_color);
+ theme->set_color("font_color_pressed", "CheckButton", control_font_color_pressed);
+ theme->set_color("font_color_hover", "CheckButton", control_font_color_hover);
+ theme->set_color("font_color_disabled", "CheckButton", control_font_color_disabled);
- t->set_constant("hseparation", "CheckButton", 4 * scale);
- t->set_constant("check_vadjust", "CheckButton", 0 * scale);
+ theme->set_constant("hseparation", "CheckButton", 4 * scale);
+ theme->set_constant("check_vadjust", "CheckButton", 0 * scale);
// Label
- t->set_font("font", "Label", default_font);
+ theme->set_font("font", "Label", default_font);
- t->set_color("font_color", "Label", Color(1, 1, 1));
- t->set_color("font_color_shadow", "Label", Color(0, 0, 0, 0));
+ theme->set_color("font_color", "Label", Color(1, 1, 1));
+ theme->set_color("font_color_shadow", "Label", Color(0, 0, 0, 0));
- t->set_constant("shadow_offset_x", "Label", 1 * scale);
- t->set_constant("shadow_offset_y", "Label", 1 * scale);
- t->set_constant("shadow_as_outline", "Label", 0 * scale);
- t->set_constant("line_spacing", "Label", 3 * scale);
+ theme->set_constant("shadow_offset_x", "Label", 1 * scale);
+ theme->set_constant("shadow_offset_y", "Label", 1 * scale);
+ theme->set_constant("shadow_as_outline", "Label", 0 * scale);
+ theme->set_constant("line_spacing", "Label", 3 * scale);
// LineEdit
- t->set_stylebox("normal", "LineEdit", make_stylebox(line_edit_png, 5, 5, 5, 5));
- t->set_stylebox("focus", "LineEdit", focus);
- t->set_stylebox("read_only", "LineEdit", make_stylebox(line_edit_disabled_png, 6, 6, 6, 6));
+ theme->set_stylebox("normal", "LineEdit", make_stylebox(line_edit_png, 5, 5, 5, 5));
+ theme->set_stylebox("focus", "LineEdit", focus);
+ theme->set_stylebox("read_only", "LineEdit", make_stylebox(line_edit_disabled_png, 6, 6, 6, 6));
- t->set_font("font", "LineEdit", default_font);
+ theme->set_font("font", "LineEdit", default_font);
- t->set_color("font_color", "LineEdit", control_font_color);
- t->set_color("font_color_selected", "LineEdit", Color(0, 0, 0));
- t->set_color("cursor_color", "LineEdit", control_font_color_hover);
- t->set_color("selection_color", "LineEdit", font_color_selection);
+ theme->set_color("font_color", "LineEdit", control_font_color);
+ theme->set_color("font_color_selected", "LineEdit", Color(0, 0, 0));
+ theme->set_color("cursor_color", "LineEdit", control_font_color_hover);
+ theme->set_color("selection_color", "LineEdit", font_color_selection);
- t->set_constant("minimum_spaces", "LineEdit", 12 * scale);
+ theme->set_constant("minimum_spaces", "LineEdit", 12 * scale);
// ProgressBar
- t->set_stylebox("bg", "ProgressBar", make_stylebox(progress_bar_png, 4, 4, 4, 4, 0, 0, 0, 0));
- t->set_stylebox("fg", "ProgressBar", make_stylebox(progress_fill_png, 6, 6, 6, 6, 2, 1, 2, 1));
+ theme->set_stylebox("bg", "ProgressBar", make_stylebox(progress_bar_png, 4, 4, 4, 4, 0, 0, 0, 0));
+ theme->set_stylebox("fg", "ProgressBar", make_stylebox(progress_fill_png, 6, 6, 6, 6, 2, 1, 2, 1));
- t->set_font("font", "ProgressBar", default_font);
+ theme->set_font("font", "ProgressBar", default_font);
- t->set_color("font_color", "ProgressBar", control_font_color_hover);
- t->set_color("font_color_shadow", "ProgressBar", Color(0, 0, 0));
+ theme->set_color("font_color", "ProgressBar", control_font_color_hover);
+ theme->set_color("font_color_shadow", "ProgressBar", Color(0, 0, 0));
// TextEdit
- t->set_stylebox("normal", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3));
- t->set_stylebox("focus", "TextEdit", focus);
- t->set_stylebox("completion", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3));
-
- t->set_icon("tab", "TextEdit", make_icon(tab_png));
-
- t->set_font("font", "TextEdit", default_font);
-
- t->set_color("background_color", "TextEdit", Color(0, 0, 0, 0));
- t->set_color("completion_background_color", "TextEdit", Color::html("2C2A32"));
- t->set_color("completion_selected_color", "TextEdit", Color::html("434244"));
- t->set_color("completion_existing_color", "TextEdit", Color::html("21dfdfdf"));
- t->set_color("completion_scroll_color", "TextEdit", control_font_color_pressed);
- t->set_color("completion_font_color", "TextEdit", Color::html("aaaaaa"));
- t->set_color("font_color", "TextEdit", control_font_color);
- t->set_color("font_color_selected", "TextEdit", Color(0, 0, 0));
- t->set_color("selection_color", "TextEdit", font_color_selection);
- t->set_color("mark_color", "TextEdit", Color(1.0, 0.4, 0.4, 0.4));
- t->set_color("breakpoint_color", "TextEdit", Color(0.8, 0.8, 0.4, 0.2));
- t->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8));
- t->set_color("caret_color", "TextEdit", control_font_color);
- t->set_color("caret_background_color", "TextEdit", Color::html("000000"));
- t->set_color("symbol_color", "TextEdit", control_font_color_hover);
- t->set_color("brace_mismatch_color", "TextEdit", Color(1, 0.2, 0.2));
- t->set_color("line_number_color", "TextEdit", Color::html("66aaaaaa"));
- t->set_color("function_color", "TextEdit", Color::html("66a2ce"));
- t->set_color("member_variable_color", "TextEdit", Color::html("e64e59"));
- t->set_color("number_color", "TextEdit", Color::html("EB9532"));
- t->set_color("word_highlighted_color", "TextEdit", Color(0.8, 0.9, 0.9, 0.15));
-
- t->set_constant("completion_lines", "TextEdit", 7);
- t->set_constant("completion_max_width", "TextEdit", 50);
- t->set_constant("completion_scroll_width", "TextEdit", 3);
- t->set_constant("line_spacing", "TextEdit", 4 * scale);
+ theme->set_stylebox("normal", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3));
+ theme->set_stylebox("focus", "TextEdit", focus);
+ theme->set_stylebox("completion", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3));
+
+ theme->set_icon("tab", "TextEdit", make_icon(tab_png));
+
+ theme->set_font("font", "TextEdit", default_font);
+
+ theme->set_color("background_color", "TextEdit", Color(0, 0, 0, 0));
+ theme->set_color("completion_background_color", "TextEdit", Color::html("2C2A32"));
+ theme->set_color("completion_selected_color", "TextEdit", Color::html("434244"));
+ theme->set_color("completion_existing_color", "TextEdit", Color::html("21dfdfdf"));
+ theme->set_color("completion_scroll_color", "TextEdit", control_font_color_pressed);
+ theme->set_color("completion_font_color", "TextEdit", Color::html("aaaaaa"));
+ theme->set_color("font_color", "TextEdit", control_font_color);
+ theme->set_color("font_color_selected", "TextEdit", Color(0, 0, 0));
+ theme->set_color("selection_color", "TextEdit", font_color_selection);
+ theme->set_color("mark_color", "TextEdit", Color(1.0, 0.4, 0.4, 0.4));
+ theme->set_color("breakpoint_color", "TextEdit", Color(0.8, 0.8, 0.4, 0.2));
+ theme->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8));
+ theme->set_color("caret_color", "TextEdit", control_font_color);
+ theme->set_color("caret_background_color", "TextEdit", Color::html("000000"));
+ theme->set_color("symbol_color", "TextEdit", control_font_color_hover);
+ theme->set_color("brace_mismatch_color", "TextEdit", Color(1, 0.2, 0.2));
+ theme->set_color("line_number_color", "TextEdit", Color::html("66aaaaaa"));
+ theme->set_color("function_color", "TextEdit", Color::html("66a2ce"));
+ theme->set_color("member_variable_color", "TextEdit", Color::html("e64e59"));
+ theme->set_color("number_color", "TextEdit", Color::html("EB9532"));
+ theme->set_color("word_highlighted_color", "TextEdit", Color(0.8, 0.9, 0.9, 0.15));
+
+ theme->set_constant("completion_lines", "TextEdit", 7);
+ theme->set_constant("completion_max_width", "TextEdit", 50);
+ theme->set_constant("completion_scroll_width", "TextEdit", 3);
+ theme->set_constant("line_spacing", "TextEdit", 4 * scale);
Ref<Texture> empty_icon = memnew(ImageTexture);
// HScrollBar
- t->set_stylebox("scroll", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
- t->set_stylebox("scroll_focus", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
- t->set_stylebox("grabber", "HScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2));
- t->set_stylebox("grabber_highlight", "HScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
+ theme->set_stylebox("scroll", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
+ theme->set_stylebox("scroll_focus", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
+ theme->set_stylebox("grabber", "HScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2));
+ theme->set_stylebox("grabber_highlight", "HScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
+ theme->set_stylebox("grabber_pressed", "HScrollBar", make_stylebox(scroll_grabber_pressed_png, 5, 5, 5, 5, 2, 2, 2, 2));
- t->set_icon("increment", "HScrollBar", empty_icon);
- t->set_icon("increment_highlight", "HScrollBar", empty_icon);
- t->set_icon("decrement", "HScrollBar", empty_icon);
- t->set_icon("decrement_highlight", "HScrollBar", empty_icon);
+ theme->set_icon("increment", "HScrollBar", empty_icon);
+ theme->set_icon("increment_highlight", "HScrollBar", empty_icon);
+ theme->set_icon("decrement", "HScrollBar", empty_icon);
+ theme->set_icon("decrement_highlight", "HScrollBar", empty_icon);
// VScrollBar
- t->set_stylebox("scroll", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
- t->set_stylebox("scroll_focus", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
- t->set_stylebox("grabber", "VScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2));
- t->set_stylebox("grabber_highlight", "VScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
+ theme->set_stylebox("scroll", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
+ theme->set_stylebox("scroll_focus", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
+ theme->set_stylebox("grabber", "VScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2));
+ theme->set_stylebox("grabber_highlight", "VScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
+ theme->set_stylebox("grabber_pressed", "VScrollBar", make_stylebox(scroll_grabber_pressed_png, 5, 5, 5, 5, 2, 2, 2, 2));
- t->set_icon("increment", "VScrollBar", empty_icon);
- t->set_icon("increment_highlight", "VScrollBar", empty_icon);
- t->set_icon("decrement", "VScrollBar", empty_icon);
- t->set_icon("decrement_highlight", "VScrollBar", empty_icon);
+ theme->set_icon("increment", "VScrollBar", empty_icon);
+ theme->set_icon("increment_highlight", "VScrollBar", empty_icon);
+ theme->set_icon("decrement", "VScrollBar", empty_icon);
+ theme->set_icon("decrement_highlight", "VScrollBar", empty_icon);
// HSlider
- t->set_stylebox("slider", "HSlider", make_stylebox(hslider_bg_png, 4, 4, 4, 4));
- t->set_stylebox("grabber_highlight", "HSlider", make_stylebox(hslider_grabber_hl_png, 6, 6, 6, 6));
- t->set_stylebox("grabber_disabled", "HSlider", make_stylebox(hslider_grabber_disabled_png, 6, 6, 6, 6));
- t->set_stylebox("focus", "HSlider", focus);
+ theme->set_stylebox("slider", "HSlider", make_stylebox(hslider_bg_png, 4, 4, 4, 4));
+ theme->set_stylebox("grabber_highlight", "HSlider", make_stylebox(hslider_grabber_hl_png, 6, 6, 6, 6));
+ theme->set_stylebox("grabber_disabled", "HSlider", make_stylebox(hslider_grabber_disabled_png, 6, 6, 6, 6));
+ theme->set_stylebox("focus", "HSlider", focus);
- t->set_icon("grabber", "HSlider", make_icon(hslider_grabber_png));
- t->set_icon("grabber_highlight", "HSlider", make_icon(hslider_grabber_hl_png));
- t->set_icon("grabber_disabled", "HSlider", make_icon(hslider_grabber_disabled_png));
- t->set_icon("tick", "HSlider", make_icon(hslider_tick_png));
+ theme->set_icon("grabber", "HSlider", make_icon(hslider_grabber_png));
+ theme->set_icon("grabber_highlight", "HSlider", make_icon(hslider_grabber_hl_png));
+ theme->set_icon("grabber_disabled", "HSlider", make_icon(hslider_grabber_disabled_png));
+ theme->set_icon("tick", "HSlider", make_icon(hslider_tick_png));
// VSlider
- t->set_stylebox("slider", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4));
- t->set_stylebox("grabber_highlight", "VSlider", make_stylebox(vslider_grabber_hl_png, 6, 6, 6, 6));
- t->set_stylebox("grabber_disabled", "VSlider", make_stylebox(vslider_grabber_disabled_png, 6, 6, 6, 6));
- t->set_stylebox("focus", "HSlider", focus);
+ theme->set_stylebox("slider", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4));
+ theme->set_stylebox("grabber_highlight", "VSlider", make_stylebox(vslider_grabber_hl_png, 6, 6, 6, 6));
+ theme->set_stylebox("grabber_disabled", "VSlider", make_stylebox(vslider_grabber_disabled_png, 6, 6, 6, 6));
+ theme->set_stylebox("focus", "HSlider", focus);
- t->set_icon("grabber", "VSlider", make_icon(vslider_grabber_png));
- t->set_icon("grabber_highlight", "VSlider", make_icon(vslider_grabber_hl_png));
- t->set_icon("grabber_disabled", "VSlider", make_icon(vslider_grabber_disabled_png));
- t->set_icon("tick", "VSlider", make_icon(vslider_tick_png));
+ theme->set_icon("grabber", "VSlider", make_icon(vslider_grabber_png));
+ theme->set_icon("grabber_highlight", "VSlider", make_icon(vslider_grabber_hl_png));
+ theme->set_icon("grabber_disabled", "VSlider", make_icon(vslider_grabber_disabled_png));
+ theme->set_icon("tick", "VSlider", make_icon(vslider_tick_png));
// SpinBox
- t->set_icon("updown", "SpinBox", make_icon(spinbox_updown_png));
+ theme->set_icon("updown", "SpinBox", make_icon(spinbox_updown_png));
// WindowDialog
- t->set_stylebox("panel", "WindowDialog", sb_expand(make_stylebox(popup_window_png, 10, 26, 10, 8), 8, 24, 8, 6));
- t->set_constant("scaleborder_size", "WindowDialog", 4 * scale);
+ theme->set_stylebox("panel", "WindowDialog", sb_expand(make_stylebox(popup_window_png, 10, 26, 10, 8), 8, 24, 8, 6));
+ theme->set_constant("scaleborder_size", "WindowDialog", 4 * scale);
- t->set_font("title_font", "WindowDialog", large_font);
- t->set_color("title_color", "WindowDialog", Color(0, 0, 0));
- t->set_constant("title_height", "WindowDialog", 20 * scale);
+ theme->set_font("title_font", "WindowDialog", large_font);
+ theme->set_color("title_color", "WindowDialog", Color(0, 0, 0));
+ theme->set_constant("title_height", "WindowDialog", 20 * scale);
- t->set_icon("close", "WindowDialog", make_icon(close_png));
- t->set_icon("close_highlight", "WindowDialog", make_icon(close_hl_png));
- t->set_constant("close_h_ofs", "WindowDialog", 18 * scale);
- t->set_constant("close_v_ofs", "WindowDialog", 18 * scale);
+ theme->set_icon("close", "WindowDialog", make_icon(close_png));
+ theme->set_icon("close_highlight", "WindowDialog", make_icon(close_hl_png));
+ theme->set_constant("close_h_ofs", "WindowDialog", 18 * scale);
+ theme->set_constant("close_v_ofs", "WindowDialog", 18 * scale);
// File Dialog
- t->set_icon("reload", "FileDialog", make_icon(icon_reload_png));
+ theme->set_icon("reload", "FileDialog", make_icon(icon_reload_png));
// Popup
@@ -561,28 +563,28 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
selected->set_expand_margin_size(Margin(i), 2 * scale);
}
- t->set_stylebox("panel", "PopupPanel", style_pp);
+ theme->set_stylebox("panel", "PopupPanel", style_pp);
// PopupMenu
- t->set_stylebox("panel", "PopupMenu", make_stylebox(popup_bg_png, 4, 4, 4, 4, 10, 10, 10, 10));
- t->set_stylebox("panel_disabled", "PopupMenu", make_stylebox(popup_bg_disabled_png, 4, 4, 4, 4));
- t->set_stylebox("hover", "PopupMenu", selected);
- t->set_stylebox("separator", "PopupMenu", make_stylebox(vseparator_png, 3, 3, 3, 3));
+ theme->set_stylebox("panel", "PopupMenu", make_stylebox(popup_bg_png, 4, 4, 4, 4, 10, 10, 10, 10));
+ theme->set_stylebox("panel_disabled", "PopupMenu", make_stylebox(popup_bg_disabled_png, 4, 4, 4, 4));
+ theme->set_stylebox("hover", "PopupMenu", selected);
+ theme->set_stylebox("separator", "PopupMenu", make_stylebox(vseparator_png, 3, 3, 3, 3));
- t->set_icon("checked", "PopupMenu", make_icon(checked_png));
- t->set_icon("unchecked", "PopupMenu", make_icon(unchecked_png));
- t->set_icon("submenu", "PopupMenu", make_icon(submenu_png));
+ theme->set_icon("checked", "PopupMenu", make_icon(checked_png));
+ theme->set_icon("unchecked", "PopupMenu", make_icon(unchecked_png));
+ theme->set_icon("submenu", "PopupMenu", make_icon(submenu_png));
- t->set_font("font", "PopupMenu", default_font);
+ theme->set_font("font", "PopupMenu", default_font);
- t->set_color("font_color", "PopupMenu", control_font_color);
- t->set_color("font_color_accel", "PopupMenu", Color(0.7, 0.7, 0.7, 0.8));
- t->set_color("font_color_disabled", "PopupMenu", Color(0.4, 0.4, 0.4, 0.8));
- t->set_color("font_color_hover", "PopupMenu", control_font_color);
+ theme->set_color("font_color", "PopupMenu", control_font_color);
+ theme->set_color("font_color_accel", "PopupMenu", Color(0.7, 0.7, 0.7, 0.8));
+ theme->set_color("font_color_disabled", "PopupMenu", Color(0.4, 0.4, 0.4, 0.8));
+ theme->set_color("font_color_hover", "PopupMenu", control_font_color);
- t->set_constant("hseparation", "PopupMenu", 4 * scale);
- t->set_constant("vseparation", "PopupMenu", 4 * scale);
+ theme->set_constant("hseparation", "PopupMenu", 4 * scale);
+ theme->set_constant("vseparation", "PopupMenu", 4 * scale);
// GraphNode
@@ -597,90 +599,90 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
//graphsb->set_expand_margin_size(MARGIN_LEFT,10);
//graphsb->set_expand_margin_size(MARGIN_RIGHT,10);
- t->set_stylebox("frame", "GraphNode", graphsb);
- t->set_stylebox("selectedframe", "GraphNode", graphsbselected);
- t->set_stylebox("defaultframe", "GraphNode", graphsbdefault);
- t->set_stylebox("defaultfocus", "GraphNode", graphsbdeffocus);
- t->set_stylebox("comment", "GraphNode", graphsbcomment);
- t->set_stylebox("commentfocus", "GraphNode", graphsbcommentselected);
- t->set_stylebox("breakpoint", "GraphNode", graph_bpoint);
- t->set_stylebox("position", "GraphNode", graph_position);
- t->set_constant("separation", "GraphNode", 1 * scale);
- t->set_icon("port", "GraphNode", make_icon(graph_port_png));
- t->set_icon("close", "GraphNode", make_icon(graph_node_close_png));
- t->set_icon("resizer", "GraphNode", make_icon(window_resizer_png));
- t->set_font("title_font", "GraphNode", default_font);
- t->set_color("title_color", "GraphNode", Color(0, 0, 0, 1));
- t->set_constant("title_offset", "GraphNode", 20 * scale);
- t->set_constant("close_offset", "GraphNode", 18 * scale);
- t->set_constant("port_offset", "GraphNode", 3 * scale);
+ theme->set_stylebox("frame", "GraphNode", graphsb);
+ theme->set_stylebox("selectedframe", "GraphNode", graphsbselected);
+ theme->set_stylebox("defaultframe", "GraphNode", graphsbdefault);
+ theme->set_stylebox("defaultfocus", "GraphNode", graphsbdeffocus);
+ theme->set_stylebox("comment", "GraphNode", graphsbcomment);
+ theme->set_stylebox("commentfocus", "GraphNode", graphsbcommentselected);
+ theme->set_stylebox("breakpoint", "GraphNode", graph_bpoint);
+ theme->set_stylebox("position", "GraphNode", graph_position);
+ theme->set_constant("separation", "GraphNode", 1 * scale);
+ theme->set_icon("port", "GraphNode", make_icon(graph_port_png));
+ theme->set_icon("close", "GraphNode", make_icon(graph_node_close_png));
+ theme->set_icon("resizer", "GraphNode", make_icon(window_resizer_png));
+ theme->set_font("title_font", "GraphNode", default_font);
+ theme->set_color("title_color", "GraphNode", Color(0, 0, 0, 1));
+ theme->set_constant("title_offset", "GraphNode", 20 * scale);
+ theme->set_constant("close_offset", "GraphNode", 18 * scale);
+ theme->set_constant("port_offset", "GraphNode", 3 * scale);
// Tree
Ref<StyleBoxTexture> tree_selected = make_stylebox(selection_png, 4, 4, 4, 4, 8, 0, 8, 0);
Ref<StyleBoxTexture> tree_selected_oof = make_stylebox(selection_oof_png, 4, 4, 4, 4, 8, 0, 8, 0);
- t->set_stylebox("bg", "Tree", make_stylebox(tree_bg_png, 4, 4, 4, 5));
- t->set_stylebox("bg_focus", "Tree", focus);
- t->set_stylebox("selected", "Tree", tree_selected_oof);
- t->set_stylebox("selected_focus", "Tree", tree_selected);
- t->set_stylebox("cursor", "Tree", focus);
- t->set_stylebox("cursor_unfocused", "Tree", focus);
- t->set_stylebox("button_pressed", "Tree", make_stylebox(button_pressed_png, 4, 4, 4, 4));
- t->set_stylebox("title_button_normal", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4));
- t->set_stylebox("title_button_pressed", "Tree", make_stylebox(tree_title_pressed_png, 4, 4, 4, 4));
- t->set_stylebox("title_button_hover", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4));
- t->set_stylebox("custom_button", "Tree", sb_button_normal);
- t->set_stylebox("custom_button_pressed", "Tree", sb_button_pressed);
- t->set_stylebox("custom_button_hover", "Tree", sb_button_hover);
-
- t->set_icon("checked", "Tree", make_icon(checked_png));
- t->set_icon("unchecked", "Tree", make_icon(unchecked_png));
- t->set_icon("updown", "Tree", make_icon(updown_png));
- t->set_icon("select_arrow", "Tree", make_icon(dropdown_png));
- t->set_icon("arrow", "Tree", make_icon(arrow_down_png));
- t->set_icon("arrow_collapsed", "Tree", make_icon(arrow_right_png));
-
- t->set_font("title_button_font", "Tree", default_font);
- t->set_font("font", "Tree", default_font);
-
- t->set_color("title_button_color", "Tree", control_font_color);
- t->set_color("font_color", "Tree", control_font_color_low);
- t->set_color("font_color_selected", "Tree", control_font_color_pressed);
- t->set_color("selection_color", "Tree", Color(0.1, 0.1, 1, 0.8));
- t->set_color("cursor_color", "Tree", Color(0, 0, 0));
- t->set_color("guide_color", "Tree", Color(0, 0, 0, 0.1));
- t->set_color("drop_position_color", "Tree", Color(1, 0.3, 0.2));
- t->set_color("relationship_line_color", "Tree", Color::html("464646"));
- t->set_color("custom_button_font_highlight", "Tree", control_font_color_hover);
-
- t->set_constant("hseparation", "Tree", 4 * scale);
- t->set_constant("vseparation", "Tree", 4 * scale);
- t->set_constant("guide_width", "Tree", 2 * scale);
- t->set_constant("item_margin", "Tree", 12 * scale);
- t->set_constant("button_margin", "Tree", 4 * scale);
- t->set_constant("draw_relationship_lines", "Tree", 0);
- t->set_constant("scroll_border", "Tree", 4);
- t->set_constant("scroll_speed", "Tree", 12);
+ theme->set_stylebox("bg", "Tree", make_stylebox(tree_bg_png, 4, 4, 4, 5));
+ theme->set_stylebox("bg_focus", "Tree", focus);
+ theme->set_stylebox("selected", "Tree", tree_selected_oof);
+ theme->set_stylebox("selected_focus", "Tree", tree_selected);
+ theme->set_stylebox("cursor", "Tree", focus);
+ theme->set_stylebox("cursor_unfocused", "Tree", focus);
+ theme->set_stylebox("button_pressed", "Tree", make_stylebox(button_pressed_png, 4, 4, 4, 4));
+ theme->set_stylebox("title_button_normal", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4));
+ theme->set_stylebox("title_button_pressed", "Tree", make_stylebox(tree_title_pressed_png, 4, 4, 4, 4));
+ theme->set_stylebox("title_button_hover", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4));
+ theme->set_stylebox("custom_button", "Tree", sb_button_normal);
+ theme->set_stylebox("custom_button_pressed", "Tree", sb_button_pressed);
+ theme->set_stylebox("custom_button_hover", "Tree", sb_button_hover);
+
+ theme->set_icon("checked", "Tree", make_icon(checked_png));
+ theme->set_icon("unchecked", "Tree", make_icon(unchecked_png));
+ theme->set_icon("updown", "Tree", make_icon(updown_png));
+ theme->set_icon("select_arrow", "Tree", make_icon(dropdown_png));
+ theme->set_icon("arrow", "Tree", make_icon(arrow_down_png));
+ theme->set_icon("arrow_collapsed", "Tree", make_icon(arrow_right_png));
+
+ theme->set_font("title_button_font", "Tree", default_font);
+ theme->set_font("font", "Tree", default_font);
+
+ theme->set_color("title_button_color", "Tree", control_font_color);
+ theme->set_color("font_color", "Tree", control_font_color_low);
+ theme->set_color("font_color_selected", "Tree", control_font_color_pressed);
+ theme->set_color("selection_color", "Tree", Color(0.1, 0.1, 1, 0.8));
+ theme->set_color("cursor_color", "Tree", Color(0, 0, 0));
+ theme->set_color("guide_color", "Tree", Color(0, 0, 0, 0.1));
+ theme->set_color("drop_position_color", "Tree", Color(1, 0.3, 0.2));
+ theme->set_color("relationship_line_color", "Tree", Color::html("464646"));
+ theme->set_color("custom_button_font_highlight", "Tree", control_font_color_hover);
+
+ theme->set_constant("hseparation", "Tree", 4 * scale);
+ theme->set_constant("vseparation", "Tree", 4 * scale);
+ theme->set_constant("guide_width", "Tree", 2 * scale);
+ theme->set_constant("item_margin", "Tree", 12 * scale);
+ theme->set_constant("button_margin", "Tree", 4 * scale);
+ theme->set_constant("draw_relationship_lines", "Tree", 0);
+ theme->set_constant("scroll_border", "Tree", 4);
+ theme->set_constant("scroll_speed", "Tree", 12);
// ItemList
Ref<StyleBoxTexture> item_selected = make_stylebox(selection_png, 4, 4, 4, 4, 8, 2, 8, 2);
Ref<StyleBoxTexture> item_selected_oof = make_stylebox(selection_oof_png, 4, 4, 4, 4, 8, 2, 8, 2);
- t->set_stylebox("bg", "ItemList", make_stylebox(tree_bg_png, 4, 4, 4, 5));
- t->set_stylebox("bg_focus", "ItemList", focus);
- t->set_constant("hseparation", "ItemList", 4);
- t->set_constant("vseparation", "ItemList", 2);
- t->set_constant("icon_margin", "ItemList", 4);
- t->set_constant("line_separation", "ItemList", 2 * scale);
- t->set_font("font", "ItemList", default_font);
- t->set_color("font_color", "ItemList", control_font_color_lower);
- t->set_color("font_color_selected", "ItemList", control_font_color_pressed);
- t->set_color("guide_color", "ItemList", Color(0, 0, 0, 0.1));
- t->set_stylebox("selected", "ItemList", item_selected_oof);
- t->set_stylebox("selected_focus", "ItemList", item_selected);
- t->set_stylebox("cursor", "ItemList", focus);
- t->set_stylebox("cursor_unfocused", "ItemList", focus);
+ theme->set_stylebox("bg", "ItemList", make_stylebox(tree_bg_png, 4, 4, 4, 5));
+ theme->set_stylebox("bg_focus", "ItemList", focus);
+ theme->set_constant("hseparation", "ItemList", 4);
+ theme->set_constant("vseparation", "ItemList", 2);
+ theme->set_constant("icon_margin", "ItemList", 4);
+ theme->set_constant("line_separation", "ItemList", 2 * scale);
+ theme->set_font("font", "ItemList", default_font);
+ theme->set_color("font_color", "ItemList", control_font_color_lower);
+ theme->set_color("font_color_selected", "ItemList", control_font_color_pressed);
+ theme->set_color("guide_color", "ItemList", Color(0, 0, 0, 0.1));
+ theme->set_stylebox("selected", "ItemList", item_selected_oof);
+ theme->set_stylebox("selected_focus", "ItemList", item_selected);
+ theme->set_stylebox("cursor", "ItemList", focus);
+ theme->set_stylebox("cursor_unfocused", "ItemList", focus);
// TabContainer
@@ -689,88 +691,88 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
tc_sb->set_expand_margin_size(MARGIN_TOP, 2 * scale);
tc_sb->set_default_margin(MARGIN_TOP, 8 * scale);
- t->set_stylebox("tab_fg", "TabContainer", sb_expand(make_stylebox(tab_current_png, 4, 4, 4, 1, 16, 4, 16, 4), 2, 2, 2, 2));
- t->set_stylebox("tab_bg", "TabContainer", sb_expand(make_stylebox(tab_behind_png, 5, 5, 5, 1, 16, 6, 16, 4), 3, 0, 3, 3));
- t->set_stylebox("panel", "TabContainer", tc_sb);
+ theme->set_stylebox("tab_fg", "TabContainer", sb_expand(make_stylebox(tab_current_png, 4, 4, 4, 1, 16, 4, 16, 4), 2, 2, 2, 2));
+ theme->set_stylebox("tab_bg", "TabContainer", sb_expand(make_stylebox(tab_behind_png, 5, 5, 5, 1, 16, 6, 16, 4), 3, 0, 3, 3));
+ theme->set_stylebox("panel", "TabContainer", tc_sb);
- t->set_icon("increment", "TabContainer", make_icon(scroll_button_right_png));
- t->set_icon("increment_highlight", "TabContainer", make_icon(scroll_button_right_hl_png));
- t->set_icon("decrement", "TabContainer", make_icon(scroll_button_left_png));
- t->set_icon("decrement_highlight", "TabContainer", make_icon(scroll_button_left_hl_png));
- t->set_icon("menu", "TabContainer", make_icon(tab_menu_png));
- t->set_icon("menu_highlight", "TabContainer", make_icon(tab_menu_hl_png));
+ theme->set_icon("increment", "TabContainer", make_icon(scroll_button_right_png));
+ theme->set_icon("increment_highlight", "TabContainer", make_icon(scroll_button_right_hl_png));
+ theme->set_icon("decrement", "TabContainer", make_icon(scroll_button_left_png));
+ theme->set_icon("decrement_highlight", "TabContainer", make_icon(scroll_button_left_hl_png));
+ theme->set_icon("menu", "TabContainer", make_icon(tab_menu_png));
+ theme->set_icon("menu_highlight", "TabContainer", make_icon(tab_menu_hl_png));
- t->set_font("font", "TabContainer", default_font);
+ theme->set_font("font", "TabContainer", default_font);
- t->set_color("font_color_fg", "TabContainer", control_font_color_hover);
- t->set_color("font_color_bg", "TabContainer", control_font_color_low);
- t->set_color("font_color_disabled", "TabContainer", control_font_color_disabled);
+ theme->set_color("font_color_fg", "TabContainer", control_font_color_hover);
+ theme->set_color("font_color_bg", "TabContainer", control_font_color_low);
+ theme->set_color("font_color_disabled", "TabContainer", control_font_color_disabled);
- t->set_constant("side_margin", "TabContainer", 8 * scale);
- t->set_constant("top_margin", "TabContainer", 24 * scale);
- t->set_constant("label_valign_fg", "TabContainer", 0 * scale);
- t->set_constant("label_valign_bg", "TabContainer", 2 * scale);
- t->set_constant("hseparation", "TabContainer", 4 * scale);
+ theme->set_constant("side_margin", "TabContainer", 8 * scale);
+ theme->set_constant("top_margin", "TabContainer", 24 * scale);
+ theme->set_constant("label_valign_fg", "TabContainer", 0 * scale);
+ theme->set_constant("label_valign_bg", "TabContainer", 2 * scale);
+ theme->set_constant("hseparation", "TabContainer", 4 * scale);
// Tabs
- t->set_stylebox("tab_fg", "Tabs", sb_expand(make_stylebox(tab_current_png, 4, 3, 4, 1, 16, 3, 16, 2), 2, 2, 2, 2));
- t->set_stylebox("tab_bg", "Tabs", sb_expand(make_stylebox(tab_behind_png, 5, 4, 5, 1, 16, 5, 16, 2), 3, 3, 3, 3));
- t->set_stylebox("panel", "Tabs", tc_sb);
- t->set_stylebox("button_pressed", "Tabs", make_stylebox(button_pressed_png, 4, 4, 4, 4));
- t->set_stylebox("button", "Tabs", make_stylebox(button_normal_png, 4, 4, 4, 4));
+ theme->set_stylebox("tab_fg", "Tabs", sb_expand(make_stylebox(tab_current_png, 4, 3, 4, 1, 16, 3, 16, 2), 2, 2, 2, 2));
+ theme->set_stylebox("tab_bg", "Tabs", sb_expand(make_stylebox(tab_behind_png, 5, 4, 5, 1, 16, 5, 16, 2), 3, 3, 3, 3));
+ theme->set_stylebox("panel", "Tabs", tc_sb);
+ theme->set_stylebox("button_pressed", "Tabs", make_stylebox(button_pressed_png, 4, 4, 4, 4));
+ theme->set_stylebox("button", "Tabs", make_stylebox(button_normal_png, 4, 4, 4, 4));
- t->set_icon("increment", "Tabs", make_icon(scroll_button_right_png));
- t->set_icon("increment_highlight", "Tabs", make_icon(scroll_button_right_hl_png));
- t->set_icon("decrement", "Tabs", make_icon(scroll_button_left_png));
- t->set_icon("decrement_highlight", "Tabs", make_icon(scroll_button_left_hl_png));
- t->set_icon("close", "Tabs", make_icon(tab_close_png));
+ theme->set_icon("increment", "Tabs", make_icon(scroll_button_right_png));
+ theme->set_icon("increment_highlight", "Tabs", make_icon(scroll_button_right_hl_png));
+ theme->set_icon("decrement", "Tabs", make_icon(scroll_button_left_png));
+ theme->set_icon("decrement_highlight", "Tabs", make_icon(scroll_button_left_hl_png));
+ theme->set_icon("close", "Tabs", make_icon(tab_close_png));
- t->set_font("font", "Tabs", default_font);
+ theme->set_font("font", "Tabs", default_font);
- t->set_color("font_color_fg", "Tabs", control_font_color_hover);
- t->set_color("font_color_bg", "Tabs", control_font_color_low);
- t->set_color("font_color_disabled", "Tabs", control_font_color_disabled);
+ theme->set_color("font_color_fg", "Tabs", control_font_color_hover);
+ theme->set_color("font_color_bg", "Tabs", control_font_color_low);
+ theme->set_color("font_color_disabled", "Tabs", control_font_color_disabled);
- t->set_constant("top_margin", "Tabs", 24 * scale);
- t->set_constant("label_valign_fg", "Tabs", 0 * scale);
- t->set_constant("label_valign_bg", "Tabs", 2 * scale);
- t->set_constant("hseparation", "Tabs", 4 * scale);
+ theme->set_constant("top_margin", "Tabs", 24 * scale);
+ theme->set_constant("label_valign_fg", "Tabs", 0 * scale);
+ theme->set_constant("label_valign_bg", "Tabs", 2 * scale);
+ theme->set_constant("hseparation", "Tabs", 4 * scale);
// Separators
- t->set_stylebox("separator", "HSeparator", make_stylebox(vseparator_png, 3, 3, 3, 3));
- t->set_stylebox("separator", "VSeparator", make_stylebox(hseparator_png, 3, 3, 3, 3));
+ theme->set_stylebox("separator", "HSeparator", make_stylebox(vseparator_png, 3, 3, 3, 3));
+ theme->set_stylebox("separator", "VSeparator", make_stylebox(hseparator_png, 3, 3, 3, 3));
- t->set_icon("close", "Icons", make_icon(icon_close_png));
- t->set_font("normal", "Fonts", default_font);
- t->set_font("large", "Fonts", large_font);
+ theme->set_icon("close", "Icons", make_icon(icon_close_png));
+ theme->set_font("normal", "Fonts", default_font);
+ theme->set_font("large", "Fonts", large_font);
- t->set_constant("separation", "HSeparator", 4 * scale);
- t->set_constant("separation", "VSeparator", 4 * scale);
+ theme->set_constant("separation", "HSeparator", 4 * scale);
+ theme->set_constant("separation", "VSeparator", 4 * scale);
// Dialogs
- t->set_constant("margin", "Dialogs", 8 * scale);
- t->set_constant("button_margin", "Dialogs", 32 * scale);
+ theme->set_constant("margin", "Dialogs", 8 * scale);
+ theme->set_constant("button_margin", "Dialogs", 32 * scale);
// FileDialog
- t->set_icon("folder", "FileDialog", make_icon(icon_folder_png));
- t->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7));
+ theme->set_icon("folder", "FileDialog", make_icon(icon_folder_png));
+ theme->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7));
// colorPicker
- t->set_constant("margin", "ColorPicker", 4 * scale);
- t->set_constant("sv_width", "ColorPicker", 256 * scale);
- t->set_constant("sv_height", "ColorPicker", 256 * scale);
- t->set_constant("h_width", "ColorPicker", 30 * scale);
- t->set_constant("label_width", "ColorPicker", 10 * scale);
+ theme->set_constant("margin", "ColorPicker", 4 * scale);
+ theme->set_constant("sv_width", "ColorPicker", 256 * scale);
+ theme->set_constant("sv_height", "ColorPicker", 256 * scale);
+ theme->set_constant("h_width", "ColorPicker", 30 * scale);
+ theme->set_constant("label_width", "ColorPicker", 10 * scale);
- t->set_icon("screen_picker", "ColorPicker", make_icon(icon_color_pick_png));
- t->set_icon("add_preset", "ColorPicker", make_icon(icon_add_png));
- t->set_icon("color_hue", "ColorPicker", make_icon(color_picker_hue_png));
- t->set_icon("color_sample", "ColorPicker", make_icon(color_picker_sample_png));
+ theme->set_icon("screen_picker", "ColorPicker", make_icon(icon_color_pick_png));
+ theme->set_icon("add_preset", "ColorPicker", make_icon(icon_add_png));
+ theme->set_icon("color_hue", "ColorPicker", make_icon(color_picker_hue_png));
+ theme->set_icon("color_sample", "ColorPicker", make_icon(color_picker_sample_png));
// TooltipPanel
@@ -778,111 +780,111 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
for (int i = 0; i < 4; i++)
style_tt->set_expand_margin_size((Margin)i, 4 * scale);
- t->set_stylebox("panel", "TooltipPanel", style_tt);
+ theme->set_stylebox("panel", "TooltipPanel", style_tt);
- t->set_font("font", "TooltipLabel", default_font);
+ theme->set_font("font", "TooltipLabel", default_font);
- t->set_color("font_color", "TooltipLabel", Color(0, 0, 0));
- t->set_color("font_color_shadow", "TooltipLabel", Color(0, 0, 0, 0.1));
+ theme->set_color("font_color", "TooltipLabel", Color(0, 0, 0));
+ theme->set_color("font_color_shadow", "TooltipLabel", Color(0, 0, 0, 0.1));
- t->set_constant("shadow_offset_x", "TooltipLabel", 1);
- t->set_constant("shadow_offset_y", "TooltipLabel", 1);
+ theme->set_constant("shadow_offset_x", "TooltipLabel", 1);
+ theme->set_constant("shadow_offset_y", "TooltipLabel", 1);
// RichTextLabel
- t->set_stylebox("focus", "RichTextLabel", focus);
+ theme->set_stylebox("focus", "RichTextLabel", focus);
- t->set_font("normal_font", "RichTextLabel", default_font);
- t->set_font("bold_font", "RichTextLabel", default_font);
- t->set_font("italics_font", "RichTextLabel", default_font);
- t->set_font("bold_italics_font", "RichTextLabel", default_font);
- t->set_font("mono_font", "RichTextLabel", default_font);
+ theme->set_font("normal_font", "RichTextLabel", default_font);
+ theme->set_font("bold_font", "RichTextLabel", default_font);
+ theme->set_font("italics_font", "RichTextLabel", default_font);
+ theme->set_font("bold_italics_font", "RichTextLabel", default_font);
+ theme->set_font("mono_font", "RichTextLabel", default_font);
- t->set_color("default_color", "RichTextLabel", control_font_color);
- t->set_color("font_color_selected", "RichTextLabel", font_color_selection);
- t->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8));
+ theme->set_color("default_color", "RichTextLabel", control_font_color);
+ theme->set_color("font_color_selected", "RichTextLabel", font_color_selection);
+ theme->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8));
- t->set_constant("line_separation", "RichTextLabel", 1 * scale);
- t->set_constant("table_hseparation", "RichTextLabel", 3 * scale);
- t->set_constant("table_vseparation", "RichTextLabel", 3 * scale);
+ theme->set_constant("line_separation", "RichTextLabel", 1 * scale);
+ theme->set_constant("table_hseparation", "RichTextLabel", 3 * scale);
+ theme->set_constant("table_vseparation", "RichTextLabel", 3 * scale);
// Containers
- t->set_stylebox("bg", "VSplitContainer", make_stylebox(vsplit_bg_png, 1, 1, 1, 1));
- t->set_stylebox("bg", "HSplitContainer", make_stylebox(hsplit_bg_png, 1, 1, 1, 1));
-
- t->set_icon("grabber", "VSplitContainer", make_icon(vsplitter_png));
- t->set_icon("grabber", "HSplitContainer", make_icon(hsplitter_png));
-
- t->set_constant("separation", "HBoxContainer", 4 * scale);
- t->set_constant("separation", "VBoxContainer", 4 * scale);
- t->set_constant("margin_left", "MarginContainer", 8 * scale);
- t->set_constant("margin_top", "MarginContainer", 0 * scale);
- t->set_constant("margin_right", "MarginContainer", 0 * scale);
- t->set_constant("margin_bottom", "MarginContainer", 0 * scale);
- t->set_constant("hseparation", "GridContainer", 4 * scale);
- t->set_constant("vseparation", "GridContainer", 4 * scale);
- t->set_constant("separation", "HSplitContainer", 12 * scale);
- t->set_constant("separation", "VSplitContainer", 12 * scale);
- t->set_constant("autohide", "HSplitContainer", 1 * scale);
- t->set_constant("autohide", "VSplitContainer", 1 * scale);
+ theme->set_stylebox("bg", "VSplitContainer", make_stylebox(vsplit_bg_png, 1, 1, 1, 1));
+ theme->set_stylebox("bg", "HSplitContainer", make_stylebox(hsplit_bg_png, 1, 1, 1, 1));
+
+ theme->set_icon("grabber", "VSplitContainer", make_icon(vsplitter_png));
+ theme->set_icon("grabber", "HSplitContainer", make_icon(hsplitter_png));
+
+ theme->set_constant("separation", "HBoxContainer", 4 * scale);
+ theme->set_constant("separation", "VBoxContainer", 4 * scale);
+ theme->set_constant("margin_left", "MarginContainer", 8 * scale);
+ theme->set_constant("margin_top", "MarginContainer", 0 * scale);
+ theme->set_constant("margin_right", "MarginContainer", 0 * scale);
+ theme->set_constant("margin_bottom", "MarginContainer", 0 * scale);
+ theme->set_constant("hseparation", "GridContainer", 4 * scale);
+ theme->set_constant("vseparation", "GridContainer", 4 * scale);
+ theme->set_constant("separation", "HSplitContainer", 12 * scale);
+ theme->set_constant("separation", "VSplitContainer", 12 * scale);
+ theme->set_constant("autohide", "HSplitContainer", 1 * scale);
+ theme->set_constant("autohide", "VSplitContainer", 1 * scale);
// HButtonArray
- t->set_stylebox("normal", "HButtonArray", sb_button_normal);
- t->set_stylebox("selected", "HButtonArray", sb_button_pressed);
- t->set_stylebox("hover", "HButtonArray", sb_button_hover);
+ theme->set_stylebox("normal", "HButtonArray", sb_button_normal);
+ theme->set_stylebox("selected", "HButtonArray", sb_button_pressed);
+ theme->set_stylebox("hover", "HButtonArray", sb_button_hover);
- t->set_font("font", "HButtonArray", default_font);
- t->set_font("font_selected", "HButtonArray", default_font);
+ theme->set_font("font", "HButtonArray", default_font);
+ theme->set_font("font_selected", "HButtonArray", default_font);
- t->set_color("font_color", "HButtonArray", control_font_color_low);
- t->set_color("font_color_selected", "HButtonArray", control_font_color_hover);
+ theme->set_color("font_color", "HButtonArray", control_font_color_low);
+ theme->set_color("font_color_selected", "HButtonArray", control_font_color_hover);
- t->set_constant("icon_separator", "HButtonArray", 2 * scale);
- t->set_constant("button_separator", "HButtonArray", 4 * scale);
+ theme->set_constant("icon_separator", "HButtonArray", 2 * scale);
+ theme->set_constant("button_separator", "HButtonArray", 4 * scale);
- t->set_stylebox("focus", "HButtonArray", focus);
+ theme->set_stylebox("focus", "HButtonArray", focus);
// VButtonArray
- t->set_stylebox("normal", "VButtonArray", sb_button_normal);
- t->set_stylebox("selected", "VButtonArray", sb_button_pressed);
- t->set_stylebox("hover", "VButtonArray", sb_button_hover);
+ theme->set_stylebox("normal", "VButtonArray", sb_button_normal);
+ theme->set_stylebox("selected", "VButtonArray", sb_button_pressed);
+ theme->set_stylebox("hover", "VButtonArray", sb_button_hover);
- t->set_font("font", "VButtonArray", default_font);
- t->set_font("font_selected", "VButtonArray", default_font);
+ theme->set_font("font", "VButtonArray", default_font);
+ theme->set_font("font_selected", "VButtonArray", default_font);
- t->set_color("font_color", "VButtonArray", control_font_color_low);
- t->set_color("font_color_selected", "VButtonArray", control_font_color_hover);
+ theme->set_color("font_color", "VButtonArray", control_font_color_low);
+ theme->set_color("font_color_selected", "VButtonArray", control_font_color_hover);
- t->set_constant("icon_separator", "VButtonArray", 2 * scale);
- t->set_constant("button_separator", "VButtonArray", 4 * scale);
+ theme->set_constant("icon_separator", "VButtonArray", 2 * scale);
+ theme->set_constant("button_separator", "VButtonArray", 4 * scale);
- t->set_stylebox("focus", "VButtonArray", focus);
+ theme->set_stylebox("focus", "VButtonArray", focus);
// ReferenceRect
Ref<StyleBoxTexture> ttnc = make_stylebox(full_panel_bg_png, 8, 8, 8, 8);
ttnc->set_draw_center(false);
- t->set_stylebox("border", "ReferenceRect", make_stylebox(reference_border_png, 4, 4, 4, 4));
- t->set_stylebox("panelnc", "Panel", ttnc);
- t->set_stylebox("panelf", "Panel", tc_sb);
+ theme->set_stylebox("border", "ReferenceRect", make_stylebox(reference_border_png, 4, 4, 4, 4));
+ theme->set_stylebox("panelnc", "Panel", ttnc);
+ theme->set_stylebox("panelf", "Panel", tc_sb);
Ref<StyleBoxTexture> sb_pc = make_stylebox(tab_container_bg_png, 4, 4, 4, 4, 7, 7, 7, 7);
- t->set_stylebox("panel", "PanelContainer", sb_pc);
-
- t->set_icon("minus", "GraphEdit", make_icon(icon_zoom_less_png));
- t->set_icon("reset", "GraphEdit", make_icon(icon_zoom_reset_png));
- t->set_icon("more", "GraphEdit", make_icon(icon_zoom_more_png));
- t->set_icon("snap", "GraphEdit", make_icon(icon_snap_png));
- t->set_stylebox("bg", "GraphEdit", make_stylebox(tree_bg_png, 4, 4, 4, 5));
- t->set_color("grid_minor", "GraphEdit", Color(1, 1, 1, 0.05));
- t->set_color("grid_major", "GraphEdit", Color(1, 1, 1, 0.2));
- t->set_constant("bezier_len_pos", "GraphEdit", 80 * scale);
- t->set_constant("bezier_len_neg", "GraphEdit", 160 * scale);
-
- t->set_icon("logo", "Icons", make_icon(logo_png));
+ theme->set_stylebox("panel", "PanelContainer", sb_pc);
+
+ theme->set_icon("minus", "GraphEdit", make_icon(icon_zoom_less_png));
+ theme->set_icon("reset", "GraphEdit", make_icon(icon_zoom_reset_png));
+ theme->set_icon("more", "GraphEdit", make_icon(icon_zoom_more_png));
+ theme->set_icon("snap", "GraphEdit", make_icon(icon_snap_png));
+ theme->set_stylebox("bg", "GraphEdit", make_stylebox(tree_bg_png, 4, 4, 4, 5));
+ theme->set_color("grid_minor", "GraphEdit", Color(1, 1, 1, 0.05));
+ theme->set_color("grid_major", "GraphEdit", Color(1, 1, 1, 0.2));
+ theme->set_constant("bezier_len_pos", "GraphEdit", 80 * scale);
+ theme->set_constant("bezier_len_neg", "GraphEdit", 160 * scale);
+
+ theme->set_icon("logo", "Icons", make_icon(logo_png));
// Theme
diff --git a/scene/resources/default_theme/scroll_grabber_pressed.png b/scene/resources/default_theme/scroll_grabber_pressed.png
new file mode 100644
index 0000000000..a46d242ddd
--- /dev/null
+++ b/scene/resources/default_theme/scroll_grabber_pressed.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index 70a8ad12cb..bed4bdb760 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -334,6 +334,10 @@ static const unsigned char scroll_grabber_hl_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x6c, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x97, 0xd0, 0xdf, 0x92, 0xcb, 0xdc, 0x84, 0xbb, 0xd4, 0x92, 0xca, 0xdc, 0x95, 0xd0, 0xdd, 0x83, 0xbb, 0xd3, 0x8b, 0xc8, 0xd7, 0x79, 0xb5, 0xcb, 0x78, 0xb4, 0xca, 0x73, 0xb0, 0xc7, 0x73, 0xb0, 0xc7, 0x7b, 0xc0, 0xcf, 0x79, 0xc5, 0xd1, 0x6b, 0xae, 0xc1, 0x75, 0xc6, 0xcf, 0x70, 0xbc, 0xca, 0x64, 0xa6, 0xbc, 0x71, 0xbc, 0xc9, 0x82, 0xba, 0xd4, 0x6a, 0xa2, 0xc6, 0x62, 0x9a, 0xc2, 0x61, 0x9a, 0xc1, 0x68, 0x9f, 0xc2, 0x5d, 0x92, 0xbb, 0x5c, 0x92, 0xb8, 0x58, 0x8d, 0xb6, 0x59, 0x8e, 0xb3, 0x56, 0x89, 0xb0, 0x5c, 0x91, 0xb2, 0x53, 0x84, 0xa9, 0x58, 0x8f, 0xae, 0x54, 0x83, 0xa4, 0x57, 0x8e, 0xad, 0x64, 0xa5, 0xba, 0xff, 0xff, 0xff, 0xbb, 0x65, 0x65, 0x27, 0x0, 0x0, 0x0, 0x13, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x25, 0xad, 0xf1, 0xad, 0x27, 0xef, 0xad, 0xf1, 0xf3, 0xf1, 0xf3, 0xad, 0x28, 0xef, 0x27, 0xad, 0xf2, 0xad, 0xcd, 0x8a, 0x27, 0xfe, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x23, 0x2a, 0x62, 0x6c, 0x3a, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x50, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc0, 0x7, 0x18, 0x99, 0x98, 0x85, 0x59, 0x18, 0x21, 0x6c, 0x56, 0x36, 0x11, 0x51, 0x31, 0x11, 0x36, 0x56, 0x30, 0x87, 0x5d, 0x5c, 0x2, 0x8, 0xc4, 0xd9, 0xc1, 0x1c, 0xe, 0x49, 0x29, 0x20, 0x90, 0xe4, 0x4, 0x73, 0xb8, 0xa4, 0x65, 0x80, 0x40, 0x9a, 0x1b, 0xcc, 0xe1, 0x91, 0x95, 0x3, 0x2, 0x59, 0x1e, 0x30, 0x87, 0x97, 0x4f, 0x5e, 0x41, 0x41, 0x91, 0x8f, 0x17, 0x62, 0x1c, 0xbf, 0x80, 0xa0, 0x92, 0x10, 0x3f, 0x5e, 0xdb, 0x1, 0x41, 0x87, 0x4, 0x7d, 0x15, 0xc4, 0xfd, 0x6a, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
+static const unsigned char scroll_grabber_pressed_png[] = {
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x6, 0x0, 0x0, 0x0, 0x56, 0x75, 0x5c, 0xe7, 0x0, 0x0, 0x0, 0x4, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0x8, 0x7c, 0x8, 0x64, 0x88, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xd, 0xd7, 0x0, 0x0, 0xd, 0xd7, 0x1, 0x42, 0x28, 0x9b, 0x78, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0x66, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0xcd, 0x91, 0xb1, 0xa, 0xc0, 0x20, 0x10, 0x43, 0x63, 0x71, 0xbf, 0x5f, 0x12, 0x9c, 0xfd, 0x1a, 0x3f, 0xcd, 0xa9, 0x83, 0xe0, 0x2f, 0x65, 0x2f, 0x9c, 0x8b, 0x83, 0x47, 0xed, 0x60, 0xbb, 0x34, 0xdb, 0x3d, 0x12, 0x48, 0x38, 0xa7, 0xaa, 0xd8, 0xd1, 0xb1, 0xe5, 0x7e, 0x13, 0xf0, 0xf3, 0xd1, 0x5a, 0xf3, 0x24, 0x23, 0x80, 0x34, 0x50, 0x11, 0x91, 0x1a, 0x42, 0xb8, 0x96, 0x1, 0x92, 0x51, 0x55, 0xf3, 0x84, 0x32, 0x49, 0x0, 0x38, 0x9f, 0x2a, 0x25, 0xdc, 0x65, 0xd8, 0xe7, 0xd1, 0x65, 0xe1, 0x31, 0xcc, 0x6c, 0x10, 0x91, 0x3a, 0x3a, 0x9b, 0xd1, 0xb3, 0xc7, 0xfd, 0xef, 0x71, 0x1d, 0x42, 0xe6, 0x21, 0x43, 0xf5, 0x2b, 0xd8, 0x6c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+};
+
static const unsigned char selection_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xfd, 0xfb, 0xff, 0xfd, 0xf7, 0xff, 0xfd, 0xf7, 0xff, 0xfd, 0xf7, 0xff, 0xfd, 0xf6, 0xff, 0xf6, 0xf4, 0xff, 0x15, 0x15, 0x17, 0xff, 0x70, 0xc0, 0x21, 0x0, 0x0, 0x0, 0xe, 0x74, 0x52, 0x4e, 0x53, 0x6, 0xf, 0x16, 0x18, 0x2a, 0x3b, 0x40, 0x3c, 0x6, 0x3d, 0x44, 0x3e, 0x31, 0x25, 0x8, 0x3d, 0x16, 0xb4, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xe, 0x6f, 0xbd, 0x30, 0x4f, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x37, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x54, 0x36, 0x6, 0x2, 0x23, 0x1, 0x6, 0x91, 0xb0, 0x34, 0x20, 0x48, 0x75, 0x64, 0x50, 0xef, 0x5c, 0x5, 0x4, 0x33, 0x8a, 0x18, 0xcc, 0xf6, 0xdc, 0x5, 0x82, 0xd3, 0xc9, 0xc, 0x66, 0x6b, 0x41, 0x8c, 0x5b, 0x94, 0x33, 0x60, 0x6, 0xc2, 0xad, 0x80, 0x5b, 0xa, 0x73, 0x6, 0x0, 0x45, 0x34, 0x48, 0x41, 0xa3, 0xc5, 0x91, 0x23, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 23bf6be68c..fc0d80a9b7 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -43,10 +43,10 @@ bool DynamicFontData::CacheID::operator<(CacheID right) const {
return false;
}
-Ref<DynamicFontAtSize> DynamicFontData::_get_dynamic_font_at_size(CacheID p_id) {
+Ref<DynamicFontAtSize> DynamicFontData::_get_dynamic_font_at_size(CacheID p_cache_id) {
- if (size_cache.has(p_id)) {
- return Ref<DynamicFontAtSize>(size_cache[p_id]);
+ if (size_cache.has(p_cache_id)) {
+ return Ref<DynamicFontAtSize>(size_cache[p_cache_id]);
}
Ref<DynamicFontAtSize> dfas;
@@ -55,8 +55,8 @@ Ref<DynamicFontAtSize> DynamicFontData::_get_dynamic_font_at_size(CacheID p_id)
dfas->font = Ref<DynamicFontData>(this);
- size_cache[p_id] = dfas.ptr();
- dfas->id = p_id;
+ size_cache[p_cache_id] = dfas.ptr();
+ dfas->id = p_cache_id;
dfas->_load();
return dfas;
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index 7c94def5aa..9024761b96 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -72,7 +72,7 @@ private:
friend class DynamicFont;
- Ref<DynamicFontAtSize> _get_dynamic_font_at_size(CacheID p_cache);
+ Ref<DynamicFontAtSize> _get_dynamic_font_at_size(CacheID p_cache_id);
protected:
static void _bind_methods();
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index c121dae1f1..0bf6a50d93 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -1135,6 +1135,8 @@ void Environment::_bind_methods() {
Environment::Environment() {
+ environment = VS::get_singleton()->environment_create();
+
bg_mode = BG_CLEAR_COLOR;
bg_sky_scale = 1.0;
bg_energy = 1.0;
@@ -1160,8 +1162,6 @@ Environment::Environment() {
set_adjustment_enable(adjustment_enabled); //update
- environment = VS::get_singleton()->environment_create();
-
ssr_enabled = false;
ssr_max_steps = 64;
ssr_fade_in = 0.15;
diff --git a/scene/resources/environment.h b/scene/resources/environment.h
index a7c0e2a03d..3a6906aa27 100644
--- a/scene/resources/environment.h
+++ b/scene/resources/environment.h
@@ -224,10 +224,10 @@ public:
void set_ssr_max_steps(int p_steps);
int get_ssr_max_steps() const;
- void set_ssr_fade_in(float p_transition);
+ void set_ssr_fade_in(float p_fade_in);
float get_ssr_fade_in() const;
- void set_ssr_fade_out(float p_transition);
+ void set_ssr_fade_out(float p_fade_out);
float get_ssr_fade_out() const;
void set_ssr_depth_tolerance(float p_depth_tolerance);
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index d1431176d6..035e514eac 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -179,14 +179,14 @@ Vector<Variant> BitmapFont::_get_textures() const {
return rtextures;
}
-Error BitmapFont::create_from_fnt(const String &p_string) {
+Error BitmapFont::create_from_fnt(const String &p_file) {
//fnt format used by angelcode bmfont
//http://www.angelcode.com/products/bmfont/
- FileAccess *f = FileAccess::open(p_string, FileAccess::READ);
+ FileAccess *f = FileAccess::open(p_file, FileAccess::READ);
if (!f) {
- ERR_EXPLAIN("Can't open font: " + p_string);
+ ERR_EXPLAIN("Can't open font: " + p_file);
ERR_FAIL_V(ERR_FILE_NOT_FOUND);
}
@@ -255,7 +255,7 @@ Error BitmapFont::create_from_fnt(const String &p_string) {
if (keys.has("file")) {
String file = keys["file"];
- file = p_string.get_base_dir() + "/" + file;
+ file = p_file.get_base_dir() + "/" + file;
Ref<Texture> tex = ResourceLoader::load(file);
if (tex.is_null()) {
ERR_PRINT("Can't load font texture!");
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 25628e272a..140b2142c9 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -431,7 +431,7 @@ public:
void set_depth_deep_parallax_max_layers(int p_layer);
int get_depth_deep_parallax_max_layers() const;
- void set_subsurface_scattering_strength(float p_strength);
+ void set_subsurface_scattering_strength(float p_subsurface_scattering_strength);
float get_subsurface_scattering_strength() const;
void set_refraction(float p_refraction);
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index e40ef99237..ad3c10b6bc 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -187,7 +187,7 @@ public:
int get_surface_count() const;
void surface_remove(int p_idx);
- void surface_set_custom_aabb(int p_surface, const Rect3 &p_aabb); //only recognized by driver
+ void surface_set_custom_aabb(int p_idx, const Rect3 &p_aabb); //only recognized by driver
int surface_get_array_len(int p_idx) const;
int surface_get_array_index_len(int p_idx) const;
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index ce1d6f311f..169c956546 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -1127,26 +1127,26 @@ bool SceneState::is_connection(int p_node, const StringName &p_signal, int p_to_
return false;
}
-void SceneState::set_bundled_scene(const Dictionary &d) {
+void SceneState::set_bundled_scene(const Dictionary &p_dictionary) {
- ERR_FAIL_COND(!d.has("names"));
- ERR_FAIL_COND(!d.has("variants"));
- ERR_FAIL_COND(!d.has("node_count"));
- ERR_FAIL_COND(!d.has("nodes"));
- ERR_FAIL_COND(!d.has("conn_count"));
- ERR_FAIL_COND(!d.has("conns"));
- //ERR_FAIL_COND( !d.has("path"));
+ ERR_FAIL_COND(!p_dictionary.has("names"));
+ ERR_FAIL_COND(!p_dictionary.has("variants"));
+ ERR_FAIL_COND(!p_dictionary.has("node_count"));
+ ERR_FAIL_COND(!p_dictionary.has("nodes"));
+ ERR_FAIL_COND(!p_dictionary.has("conn_count"));
+ ERR_FAIL_COND(!p_dictionary.has("conns"));
+ //ERR_FAIL_COND( !p_dictionary.has("path"));
int version = 1;
- if (d.has("version"))
- version = d["version"];
+ if (p_dictionary.has("version"))
+ version = p_dictionary["version"];
if (version > PACK_VERSION) {
ERR_EXPLAIN("Save format version too new!");
ERR_FAIL();
}
- PoolVector<String> snames = d["names"];
+ PoolVector<String> snames = p_dictionary["names"];
if (snames.size()) {
int namecount = snames.size();
@@ -1156,7 +1156,7 @@ void SceneState::set_bundled_scene(const Dictionary &d) {
names[i] = r[i];
}
- Array svariants = d["variants"];
+ Array svariants = p_dictionary["variants"];
if (svariants.size()) {
int varcount = svariants.size();
@@ -1170,10 +1170,10 @@ void SceneState::set_bundled_scene(const Dictionary &d) {
variants.clear();
}
- nodes.resize(d["node_count"]);
+ nodes.resize(p_dictionary["node_count"]);
int nc = nodes.size();
if (nc) {
- PoolVector<int> snodes = d["nodes"];
+ PoolVector<int> snodes = p_dictionary["nodes"];
PoolVector<int>::Read r = snodes.read();
int idx = 0;
for (int i = 0; i < nc; i++) {
@@ -1197,12 +1197,12 @@ void SceneState::set_bundled_scene(const Dictionary &d) {
}
}
- connections.resize(d["conn_count"]);
+ connections.resize(p_dictionary["conn_count"]);
int cc = connections.size();
if (cc) {
- PoolVector<int> sconns = d["conns"];
+ PoolVector<int> sconns = p_dictionary["conns"];
PoolVector<int>::Read r = sconns.read();
int idx = 0;
for (int i = 0; i < cc; i++) {
@@ -1222,8 +1222,8 @@ void SceneState::set_bundled_scene(const Dictionary &d) {
}
Array np;
- if (d.has("node_paths")) {
- np = d["node_paths"];
+ if (p_dictionary.has("node_paths")) {
+ np = p_dictionary["node_paths"];
}
node_paths.resize(np.size());
for (int i = 0; i < np.size(); i++) {
@@ -1231,12 +1231,12 @@ void SceneState::set_bundled_scene(const Dictionary &d) {
}
Array ei;
- if (d.has("editable_instances")) {
- ei = d["editable_instances"];
+ if (p_dictionary.has("editable_instances")) {
+ ei = p_dictionary["editable_instances"];
}
- if (d.has("base_scene")) {
- base_scene_idx = d["base_scene"];
+ if (p_dictionary.has("base_scene")) {
+ base_scene_idx = p_dictionary["base_scene"];
}
editable_instances.resize(ei.size());
@@ -1244,7 +1244,7 @@ void SceneState::set_bundled_scene(const Dictionary &d) {
editable_instances[i] = ei[i];
}
- //path=d["path"];
+ //path=p_dictionary["path"];
}
Dictionary SceneState::get_bundled_scene() const {
@@ -1696,9 +1696,9 @@ SceneState::SceneState() {
////////////////
-void PackedScene::_set_bundled_scene(const Dictionary &d) {
+void PackedScene::_set_bundled_scene(const Dictionary &p_scene) {
- state->set_bundled_scene(d);
+ state->set_bundled_scene(p_scene);
}
Dictionary PackedScene::_get_bundled_scene() const {
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 065e7a84dd..6a3ddde02a 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -618,8 +618,8 @@ Vector3 CubeMesh::get_size() const {
return size;
}
-void CubeMesh::set_subdivide_width(const int p_subdivide) {
- subdivide_w = p_subdivide > 0 ? p_subdivide : 0;
+void CubeMesh::set_subdivide_width(const int p_divisions) {
+ subdivide_w = p_divisions > 0 ? p_divisions : 0;
_request_update();
}
@@ -627,8 +627,8 @@ int CubeMesh::get_subdivide_width() const {
return subdivide_w;
}
-void CubeMesh::set_subdivide_height(const int p_subdivide) {
- subdivide_h = p_subdivide > 0 ? p_subdivide : 0;
+void CubeMesh::set_subdivide_height(const int p_divisions) {
+ subdivide_h = p_divisions > 0 ? p_divisions : 0;
_request_update();
}
@@ -636,8 +636,8 @@ int CubeMesh::get_subdivide_height() const {
return subdivide_h;
}
-void CubeMesh::set_subdivide_depth(const int p_subdivide) {
- subdivide_d = p_subdivide > 0 ? p_subdivide : 0;
+void CubeMesh::set_subdivide_depth(const int p_divisions) {
+ subdivide_d = p_divisions > 0 ? p_divisions : 0;
_request_update();
}
@@ -957,8 +957,8 @@ Size2 PlaneMesh::get_size() const {
return size;
}
-void PlaneMesh::set_subdivide_width(const int p_subdivide) {
- subdivide_w = p_subdivide > 0 ? p_subdivide : 0;
+void PlaneMesh::set_subdivide_width(const int p_divisions) {
+ subdivide_w = p_divisions > 0 ? p_divisions : 0;
_request_update();
}
@@ -966,8 +966,8 @@ int PlaneMesh::get_subdivide_width() const {
return subdivide_w;
}
-void PlaneMesh::set_subdivide_depth(const int p_subdivide) {
- subdivide_d = p_subdivide > 0 ? p_subdivide : 0;
+void PlaneMesh::set_subdivide_depth(const int p_divisions) {
+ subdivide_d = p_divisions > 0 ? p_divisions : 0;
_request_update();
}
diff --git a/scene/resources/room.h b/scene/resources/room.h
index 1bcdec5eb0..ba5c0eee1c 100644
--- a/scene/resources/room.h
+++ b/scene/resources/room.h
@@ -50,7 +50,7 @@ protected:
public:
virtual RID get_rid() const;
- void set_geometry_hint(const PoolVector<Face3> &geometry_hint);
+ void set_geometry_hint(const PoolVector<Face3> &p_geometry_hint);
PoolVector<Face3> get_geometry_hint() const;
RoomBounds();
diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp
index 03a862b744..49cd030a9a 100644
--- a/scene/resources/scene_format_text.cpp
+++ b/scene/resources/scene_format_text.cpp
@@ -621,9 +621,9 @@ ResourceInteractiveLoaderText::~ResourceInteractiveLoaderText() {
memdelete(f);
}
-void ResourceInteractiveLoaderText::get_dependencies(FileAccess *f, List<String> *p_dependencies, bool p_add_types) {
+void ResourceInteractiveLoaderText::get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types) {
- open(f);
+ open(p_f);
ignore_resource_parsing = true;
ERR_FAIL_COND(error != OK);
diff --git a/scene/resources/shape_2d.h b/scene/resources/shape_2d.h
index a752b8dbe2..c020fb9141 100644
--- a/scene/resources/shape_2d.h
+++ b/scene/resources/shape_2d.h
@@ -47,10 +47,10 @@ public:
void set_custom_solver_bias(real_t p_bias);
real_t get_custom_solver_bias() const;
- bool collide_with_motion(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_p_shape_motion);
+ bool collide_with_motion(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion);
bool collide(const Transform2D &p_local_xform, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform);
- Variant collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_p_shape_motion);
+ Variant collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion);
Variant collide_and_get_contacts(const Transform2D &p_local_xform, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform);
virtual void draw(const RID &p_to_rid, const Color &p_color) {}
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index 1de5b0be2f..48efa242e9 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -28,6 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "style_box.h"
+#include <limits.h>
bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
@@ -323,156 +324,507 @@ void StyleBoxFlat::set_bg_color(const Color &p_color) {
emit_changed();
}
-void StyleBoxFlat::set_light_color(const Color &p_color) {
+Color StyleBoxFlat::get_bg_color() const {
+
+ return bg_color;
+}
- light_color = p_color;
+void StyleBoxFlat::set_border_color_all(const Color &p_color) {
+ for (int i = 0; i < 4; i++) {
+
+ border_color.write()[i] = p_color;
+ }
emit_changed();
}
-void StyleBoxFlat::set_dark_color(const Color &p_color) {
+Color StyleBoxFlat::get_border_color_all() const {
- dark_color = p_color;
+ return border_color[MARGIN_TOP];
+}
+void StyleBoxFlat::set_border_color(Margin p_border, const Color &p_color) {
+
+ border_color.write()[p_border] = p_color;
emit_changed();
}
+Color StyleBoxFlat::get_border_color(Margin p_border) const {
-Color StyleBoxFlat::get_bg_color() const {
+ return border_color[p_border];
+}
- return bg_color;
+void StyleBoxFlat::set_border_width_all(int p_size) {
+ border_width[0] = p_size;
+ border_width[1] = p_size;
+ border_width[2] = p_size;
+ border_width[3] = p_size;
+ emit_changed();
+}
+int StyleBoxFlat::get_border_width_min() const {
+
+ return MIN(MIN(border_width[0], border_width[1]), MIN(border_width[2], border_width[3]));
}
-Color StyleBoxFlat::get_light_color() const {
- return light_color;
+void StyleBoxFlat::set_border_width(Margin p_margin, int p_width) {
+ border_width[p_margin] = p_width;
+ emit_changed();
}
-Color StyleBoxFlat::get_dark_color() const {
- return dark_color;
+int StyleBoxFlat::get_border_width(Margin p_margin) const {
+ return border_width[p_margin];
}
-void StyleBoxFlat::set_border_size(int p_size) {
+void StyleBoxFlat::set_border_blend(bool p_blend) {
- border_size = p_size;
+ blend_border = p_blend;
emit_changed();
}
-int StyleBoxFlat::get_border_size() const {
+bool StyleBoxFlat::get_border_blend() const {
- return border_size;
+ return blend_border;
}
-void StyleBoxFlat::_set_additional_border_size(Margin p_margin, int p_size) {
- additional_border_size[p_margin] = p_size;
+void StyleBoxFlat::set_corner_radius_all(int radius) {
+
+ for (int i = 0; i < 4; i++) {
+ corner_radius[i] = radius;
+ }
+
emit_changed();
}
+void StyleBoxFlat::set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_botton_right, const int radius_bottom_left) {
+ corner_radius[0] = radius_top_left;
+ corner_radius[1] = radius_top_right;
+ corner_radius[2] = radius_botton_right;
+ corner_radius[3] = radius_bottom_left;
-int StyleBoxFlat::_get_additional_border_size(Margin p_margin) const {
- return additional_border_size[p_margin];
+ emit_changed();
+}
+int StyleBoxFlat::get_corner_radius_min() const {
+ int smallest = corner_radius[0];
+ for (int i = 1; i < 4; i++) {
+ if (smallest > corner_radius[i]) {
+ smallest = corner_radius[i];
+ }
+ }
+ return smallest;
}
-void StyleBoxFlat::set_border_blend(bool p_blend) {
+void StyleBoxFlat::set_corner_radius(const Corner p_corner, const int radius) {
- blend = p_blend;
+ corner_radius[p_corner] = radius;
emit_changed();
}
+int StyleBoxFlat::get_corner_radius(const Corner p_corner) const {
+ return corner_radius[p_corner];
+}
-bool StyleBoxFlat::get_border_blend() const {
+void StyleBoxFlat::set_expand_margin_size(Margin p_expand_margin, float p_size) {
+
+ expand_margin[p_expand_margin] = p_size;
+ emit_changed();
+}
+float StyleBoxFlat::get_expand_margin_size(Margin p_expand_margin) const {
+ return expand_margin[p_expand_margin];
+}
+void StyleBoxFlat::set_filled(bool p_filled) {
- return blend;
+ filled = p_filled;
+ emit_changed();
}
+bool StyleBoxFlat::is_filled() const {
-void StyleBoxFlat::set_draw_center(bool p_draw) {
+ return filled;
+}
- draw_center = p_draw;
+void StyleBoxFlat::set_shadow_color(const Color &p_color) {
+
+ shadow_color = p_color;
emit_changed();
}
-bool StyleBoxFlat::get_draw_center() const {
+Color StyleBoxFlat::get_shadow_color() const {
- return draw_center;
+ return shadow_color;
+}
+
+void StyleBoxFlat::set_shadow_size(const int &p_size) {
+
+ shadow_size = p_size;
+ emit_changed();
+}
+int StyleBoxFlat::get_shadow_size() const {
+
+ return shadow_size;
+}
+
+void StyleBoxFlat::set_anti_aliased(const bool &p_anti_aliased) {
+ anti_aliased = p_anti_aliased;
+ emit_changed();
+}
+bool StyleBoxFlat::is_anti_aliased() const {
+ return anti_aliased;
+}
+
+void StyleBoxFlat::set_aa_size(const int &p_aa_size) {
+ aa_size = p_aa_size;
+ emit_changed();
}
+int StyleBoxFlat::get_aa_size() const {
+ return aa_size;
+}
+
+void StyleBoxFlat::set_corner_detail(const int &p_corner_detail) {
+ corner_detail = p_corner_detail;
+ emit_changed();
+}
+int StyleBoxFlat::get_corner_detail() const {
+ return corner_detail;
+}
+
Size2 StyleBoxFlat::get_center_size() const {
return Size2();
}
-void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
+inline void set_inner_corner_radius(const Rect2 style_rect, const Rect2 inner_rect, const int corner_radius[4], int *inner_corner_radius) {
+ int border_left = inner_rect.position.x - style_rect.position.x;
+ int border_top = inner_rect.position.y - style_rect.position.y;
+ int border_right = style_rect.size.width - inner_rect.size.width - border_left;
+ int border_bottom = style_rect.size.height - inner_rect.size.height - border_top;
- VisualServer *vs = VisualServer::get_singleton();
- Rect2i r = p_rect;
+ int rad;
+ //tl
+ rad = MIN(border_top, border_left);
+ inner_corner_radius[0] = MAX(corner_radius[0] - rad, 0);
- for (int i = 0; i < border_size; i++) {
+ //tr
+ rad = MIN(border_top, border_bottom);
+ inner_corner_radius[1] = MAX(corner_radius[1] - rad, 0);
- Color color_upleft = light_color;
- Color color_downright = dark_color;
+ //br
+ rad = MIN(border_bottom, border_right);
+ inner_corner_radius[2] = MAX(corner_radius[2] - rad, 0);
+
+ //bl
+ rad = MIN(border_bottom, border_left);
+ inner_corner_radius[3] = MAX(corner_radius[3] - rad, 0);
+}
- if (blend) {
+inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color> &colors, const Rect2 style_rect, const int corner_radius[4],
+ const Rect2 ring_rect, const int border_width[4], const Color inner_color[4], const Color outer_color[4], const int corner_detail) {
- color_upleft.r = (border_size - i) * color_upleft.r / border_size + i * bg_color.r / border_size;
- color_upleft.g = (border_size - i) * color_upleft.g / border_size + i * bg_color.g / border_size;
- color_upleft.b = (border_size - i) * color_upleft.b / border_size + i * bg_color.b / border_size;
+ int vert_offset = verts.size();
+ if (!vert_offset) {
+ vert_offset = 0;
+ }
+ int rings = (border_width[0] == 0 && border_width[1] == 0 && border_width[2] == 0 && border_width[3] == 0) ? 1 : 2;
+ rings = 2;
+
+ int ring_corner_radius[4];
+ set_inner_corner_radius(style_rect, ring_rect, corner_radius, ring_corner_radius);
+
+ //corner radius center points
+ Vector<Point2> outer_points;
+ outer_points.push_back(ring_rect.position + Vector2(ring_corner_radius[0], ring_corner_radius[0])); //tl
+ outer_points.push_back(Point2(ring_rect.position.x + ring_rect.size.x - ring_corner_radius[1], ring_rect.position.y + ring_corner_radius[1])); //tr
+ outer_points.push_back(ring_rect.position + ring_rect.size - Vector2(ring_corner_radius[2], ring_corner_radius[2])); //br
+ outer_points.push_back(Point2(ring_rect.position.x + ring_corner_radius[3], ring_rect.position.y + ring_rect.size.y - ring_corner_radius[3])); //bl
+
+ Rect2 inner_rect;
+ inner_rect = ring_rect.grow_individual(-border_width[MARGIN_LEFT], -border_width[MARGIN_TOP], -border_width[MARGIN_RIGHT], -border_width[MARGIN_BOTTOM]);
+ int inner_corner_radius[4];
+
+ Vector<Point2> inner_points;
+ set_inner_corner_radius(style_rect, inner_rect, corner_radius, inner_corner_radius);
+ inner_points.push_back(inner_rect.position + Vector2(inner_corner_radius[0], inner_corner_radius[0])); //tl
+ inner_points.push_back(Point2(inner_rect.position.x + inner_rect.size.x - inner_corner_radius[1], inner_rect.position.y + inner_corner_radius[1])); //tr
+ inner_points.push_back(inner_rect.position + inner_rect.size - Vector2(inner_corner_radius[2], inner_corner_radius[2])); //br
+ inner_points.push_back(Point2(inner_rect.position.x + inner_corner_radius[3], inner_rect.position.y + inner_rect.size.y - inner_corner_radius[3])); //bl
+
+ //calculate the vert array
+ for (int corner_index = 0; corner_index < 4; corner_index++) {
+ for (int detail = 0; detail <= corner_detail; detail++) {
+ for (int inner_outer = (2 - rings); inner_outer < 2; inner_outer++) {
+ float radius;
+ Color color;
+ Point2 corner_point;
+ if (inner_outer == 0) {
+ radius = inner_corner_radius[corner_index];
+ color = *inner_color;
+ corner_point = inner_points[corner_index];
+ } else {
+ radius = ring_corner_radius[corner_index];
+ color = *outer_color;
+ corner_point = outer_points[corner_index];
+ }
+ float x = radius * (float)cos((double)corner_index * Math_PI / 2.0 + (double)detail / (double)corner_detail * Math_PI / 2.0 + Math_PI) + corner_point.x;
+ float y = radius * (float)sin((double)corner_index * Math_PI / 2.0 + (double)detail / (double)corner_detail * Math_PI / 2.0 + Math_PI) + corner_point.y;
+ verts.push_back(Vector2(x, y));
+ colors.push_back(color);
+ }
+ }
+ }
- color_downright.r = (border_size - i) * color_downright.r / border_size + i * bg_color.r / border_size;
- color_downright.g = (border_size - i) * color_downright.g / border_size + i * bg_color.g / border_size;
- color_downright.b = (border_size - i) * color_downright.b / border_size + i * bg_color.b / border_size;
+ if (rings == 2) {
+ int vert_count = (corner_detail + 1) * 4 * rings;
+ //fill the indices and the colors for the border
+ for (int i = 0; i < vert_count; i++) {
+ //poly 1
+ indices.push_back(vert_offset + ((i + 0) % vert_count));
+ indices.push_back(vert_offset + ((i + 2) % vert_count));
+ indices.push_back(vert_offset + ((i + 1) % vert_count));
+ //poly 2
+ indices.push_back(vert_offset + ((i + 1) % vert_count));
+ indices.push_back(vert_offset + ((i + 2) % vert_count));
+ indices.push_back(vert_offset + ((i + 3) % vert_count));
}
+ }
+}
+
+inline void adapt_values(int p_index_a, int p_index_b, int *adapted_values, const int *p_values, const real_t p_width, const int p_max_a, const int p_max_b) {
+ if (p_values[p_index_a] + p_values[p_index_b] > p_width) {
+ float factor;
+ int newValue;
+
+ factor = (float)p_width / (float)(p_values[p_index_a] + p_values[p_index_b]);
+
+ newValue = (int)(p_values[p_index_a] * factor);
+ if (newValue < adapted_values[p_index_a]) {
+ adapted_values[p_index_a] = newValue;
+ }
+ newValue = (int)(p_values[p_index_b] * factor);
+ if (newValue < adapted_values[p_index_b]) {
+ adapted_values[p_index_b] = newValue;
+ }
+ } else {
+ adapted_values[p_index_a] = MIN(p_values[p_index_a], adapted_values[p_index_a]);
+ adapted_values[p_index_b] = MIN(p_values[p_index_b], adapted_values[p_index_b]);
+ }
+ adapted_values[p_index_a] = MIN(p_max_a, adapted_values[p_index_a]);
+ adapted_values[p_index_b] = MIN(p_max_b, adapted_values[p_index_b]);
+}
+void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
+
+ //PREPARATIONS
+
+ bool rounded_corners = (corner_radius[0] > 0) || (corner_radius[1] > 0) || (corner_radius[2] > 0) || (corner_radius[3] > 0);
+ bool aa_on = rounded_corners && anti_aliased;
+
+ Rect2 style_rect = p_rect.grow_individual(expand_margin[MARGIN_LEFT], expand_margin[MARGIN_TOP], expand_margin[MARGIN_RIGHT], expand_margin[MARGIN_BOTTOM]);
+ if (aa_on) {
+ style_rect = style_rect.grow(-((aa_size + 1) / 2));
+ }
+
+ //adapt borders (prevent weired overlapping/glitchy drawings)
+ int width = style_rect.size.width;
+ int height = style_rect.size.height;
+ int adapted_border[4] = { INT_MAX, INT_MAX, INT_MAX, INT_MAX };
+ adapt_values(MARGIN_TOP, MARGIN_BOTTOM, adapted_border, border_width, height, height, height);
+ adapt_values(MARGIN_LEFT, MARGIN_RIGHT, adapted_border, border_width, width, width, width);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r.position.x, r.position.y + r.size.y - 1), Size2(r.size.x, 1)), color_downright);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r.position.x + r.size.x - 1, r.position.y), Size2(1, r.size.y)), color_downright);
+ //adapt corners (prevent weired overlapping/glitchy drawings)
+ int adapted_corner[4] = { INT_MAX, INT_MAX, INT_MAX, INT_MAX };
+ adapt_values(CORNER_TOP_RIGHT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, height, height - adapted_border[MARGIN_BOTTOM], height - adapted_border[MARGIN_TOP]);
+ adapt_values(CORNER_TOP_LEFT, CORNER_BOTTOM_LEFT, adapted_corner, corner_radius, height, height - adapted_border[MARGIN_BOTTOM], height - adapted_border[MARGIN_TOP]);
+ adapt_values(CORNER_TOP_LEFT, CORNER_TOP_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[MARGIN_RIGHT], width - adapted_border[MARGIN_LEFT]);
+ adapt_values(CORNER_BOTTOM_LEFT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[MARGIN_RIGHT], width - adapted_border[MARGIN_LEFT]);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(r.position, Size2(r.size.x, 1)), color_upleft);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(r.position, Size2(1, r.size.y)), color_upleft);
+ Rect2 infill_rect = style_rect.grow_individual(-adapted_border[MARGIN_LEFT], -adapted_border[MARGIN_TOP], -adapted_border[MARGIN_RIGHT], -adapted_border[MARGIN_BOTTOM]);
- r.position.x++;
- r.position.y++;
- r.size.x -= 2;
- r.size.y -= 2;
+ Vector<Point2> verts;
+ Vector<int> indices;
+ Vector<Color> colors;
+
+ //DRAWING
+ VisualServer *vs = VisualServer::get_singleton();
+
+ //DRAW SHADOW
+ if (shadow_size > 0) {
+ int shadow_width[4] = { shadow_size, shadow_size, shadow_size, shadow_size };
+ Color shadow_colors[4] = { shadow_color, shadow_color, shadow_color, shadow_color };
+ Color shadow_colors_transparent[4];
+ for (int i = 0; i < 4; i++) {
+ shadow_colors_transparent[i] = Color(shadow_color.r, shadow_color.g, shadow_color.b, 0);
+ }
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ style_rect.grow(shadow_size), shadow_width, shadow_colors, shadow_colors_transparent, corner_detail);
+ }
+
+ //DRAW border
+ Color bg_color_array[4] = { bg_color, bg_color, bg_color, bg_color };
+ const Color *inner_color = ((blend_border) ? bg_color_array : border_color.read().ptr());
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ style_rect, adapted_border, inner_color, border_color.read().ptr(), corner_detail);
+
+ //DRAW INFILL
+ if (filled) {
+ int temp_vert_offset = verts.size();
+ int no_border[4] = { 0, 0, 0, 0 };
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ infill_rect, no_border, &bg_color, &bg_color, corner_detail);
+ int added_vert_count = verts.size() - temp_vert_offset;
+ //fill the indices and the colors for the center
+ for (int index = 0; index <= added_vert_count / 2; index += 2) {
+ int i = index;
+ //poly 1
+ indices.push_back(temp_vert_offset + i);
+ indices.push_back(temp_vert_offset + added_vert_count - 4 - i);
+ indices.push_back(temp_vert_offset + i + 2);
+ //poly 1
+ indices.push_back(temp_vert_offset + i);
+ indices.push_back(temp_vert_offset + added_vert_count - 2 - i);
+ indices.push_back(temp_vert_offset + added_vert_count - 4 - i);
+ }
}
- if (draw_center)
- vs->canvas_item_add_rect(p_canvas_item, Rect2(r.position, r.size), bg_color);
+ if (aa_on) {
- Rect2i r_add = p_rect;
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r_add.position.x - additional_border_size[MARGIN_LEFT], r_add.position.y - additional_border_size[MARGIN_TOP]), Size2(r_add.size.width + additional_border_size[MARGIN_LEFT] + additional_border_size[MARGIN_RIGHT], additional_border_size[MARGIN_TOP])), light_color);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r_add.position.x - additional_border_size[MARGIN_LEFT], r_add.position.y), Size2(additional_border_size[MARGIN_LEFT], r_add.size.height)), light_color);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r_add.position.x + r_add.size.width, r_add.position.y), Size2(additional_border_size[MARGIN_RIGHT], r_add.size.height)), dark_color);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r_add.position.x - additional_border_size[MARGIN_LEFT], r_add.position.y + r_add.size.height), Size2(r_add.size.width + additional_border_size[MARGIN_LEFT] + additional_border_size[MARGIN_RIGHT], additional_border_size[MARGIN_BOTTOM])), dark_color);
+ //HELPER ARRAYS
+ Color border_color_alpha[4];
+ for (int i = 0; i < 4; i++) {
+ Color c = border_color.read().ptr()[i];
+ border_color_alpha[i] = Color(c.r, c.g, c.b, 0);
+ }
+ Color alpha_bg = Color(bg_color.r, bg_color.g, bg_color.b, 0);
+ Color bg_color_array_alpha[4] = { alpha_bg, alpha_bg, alpha_bg, alpha_bg };
+
+ int aa_border_width[4] = { aa_size, aa_size, aa_size, aa_size };
+
+ if (filled) {
+ if (!blend_border) {
+ //INFILL AA
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ infill_rect.grow(aa_size), aa_border_width, bg_color_array, bg_color_array_alpha, corner_detail);
+ }
+ } else if (!(border_width[0] == 0 && border_width[1] == 0 && border_width[2] == 0 && border_width[3] == 0)) {
+ //DRAW INNER BORDER AA
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ infill_rect, aa_border_width, border_color_alpha, border_color.read().ptr(), corner_detail);
+ }
+ //DRAW OUTER BORDER AA
+ if (!(border_width[0] == 0 && border_width[1] == 0 && border_width[2] == 0 && border_width[3] == 0)) {
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ style_rect.grow(aa_size), aa_border_width, border_color.read().ptr(), border_color_alpha, corner_detail);
+ }
+ }
+
+ vs->canvas_item_add_triangle_array(p_canvas_item, indices, verts, colors);
}
float StyleBoxFlat::get_style_margin(Margin p_margin) const {
-
- return border_size;
+ return border_width[p_margin];
}
void StyleBoxFlat::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &StyleBoxFlat::set_bg_color);
ClassDB::bind_method(D_METHOD("get_bg_color"), &StyleBoxFlat::get_bg_color);
- ClassDB::bind_method(D_METHOD("set_light_color", "color"), &StyleBoxFlat::set_light_color);
- ClassDB::bind_method(D_METHOD("get_light_color"), &StyleBoxFlat::get_light_color);
- ClassDB::bind_method(D_METHOD("set_dark_color", "color"), &StyleBoxFlat::set_dark_color);
- ClassDB::bind_method(D_METHOD("get_dark_color"), &StyleBoxFlat::get_dark_color);
- ClassDB::bind_method(D_METHOD("set_border_size", "size"), &StyleBoxFlat::set_border_size);
- ClassDB::bind_method(D_METHOD("get_border_size"), &StyleBoxFlat::get_border_size);
+
+ ClassDB::bind_method(D_METHOD("set_border_color", "color"), &StyleBoxFlat::set_border_color_all);
+ ClassDB::bind_method(D_METHOD("get_border_color", "color"), &StyleBoxFlat::get_border_color_all);
+
+ ClassDB::bind_method(D_METHOD("set_border_width_all", "width"), &StyleBoxFlat::set_border_width_all);
+ ClassDB::bind_method(D_METHOD("get_border_width_min"), &StyleBoxFlat::get_border_width_min);
+
+ ClassDB::bind_method(D_METHOD("set_border_width", "margin", "width"), &StyleBoxFlat::set_border_width);
+ ClassDB::bind_method(D_METHOD("get_border_width", "margin"), &StyleBoxFlat::get_border_width);
+
ClassDB::bind_method(D_METHOD("set_border_blend", "blend"), &StyleBoxFlat::set_border_blend);
ClassDB::bind_method(D_METHOD("get_border_blend"), &StyleBoxFlat::get_border_blend);
- ClassDB::bind_method(D_METHOD("set_draw_center", "size"), &StyleBoxFlat::set_draw_center);
- ClassDB::bind_method(D_METHOD("get_draw_center"), &StyleBoxFlat::get_draw_center);
+
+ ClassDB::bind_method(D_METHOD("set_corner_radius_individual", "radius_top_left", "radius_top_right", "radius_botton_right", "radius_bottom_left"), &StyleBoxFlat::set_corner_radius_individual);
+ ClassDB::bind_method(D_METHOD("set_corner_radius_all", "radius"), &StyleBoxFlat::set_corner_radius_all);
+
+ ClassDB::bind_method(D_METHOD("set_corner_radius", "corner", "radius"), &StyleBoxFlat::set_corner_radius);
+ ClassDB::bind_method(D_METHOD("get_corner_radius", "corner"), &StyleBoxFlat::get_corner_radius);
+
+ ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxFlat::set_expand_margin_size);
+ ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxFlat::get_expand_margin_size);
+
+ ClassDB::bind_method(D_METHOD("set_filled", "filled"), &StyleBoxFlat::set_filled);
+ ClassDB::bind_method(D_METHOD("is_filled"), &StyleBoxFlat::is_filled);
+
+ ClassDB::bind_method(D_METHOD("set_shadow_color", "color"), &StyleBoxFlat::set_shadow_color);
+ ClassDB::bind_method(D_METHOD("get_shadow_color"), &StyleBoxFlat::get_shadow_color);
+
+ ClassDB::bind_method(D_METHOD("set_shadow_size", "size"), &StyleBoxFlat::set_shadow_size);
+ ClassDB::bind_method(D_METHOD("get_shadow_size"), &StyleBoxFlat::get_shadow_size);
+
+ ClassDB::bind_method(D_METHOD("set_anti_aliased", "anti_aliased"), &StyleBoxFlat::set_anti_aliased);
+ ClassDB::bind_method(D_METHOD("is_anti_aliased"), &StyleBoxFlat::is_anti_aliased);
+
+ ClassDB::bind_method(D_METHOD("set_aa_size", "size"), &StyleBoxFlat::set_aa_size);
+ ClassDB::bind_method(D_METHOD("get_aa_size"), &StyleBoxFlat::get_aa_size);
+
+ ClassDB::bind_method(D_METHOD("set_corner_detail", "detail"), &StyleBoxFlat::set_corner_detail);
+ ClassDB::bind_method(D_METHOD("get_corner_detail"), &StyleBoxFlat::get_corner_detail);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "bg_color"), "set_bg_color", "get_bg_color");
- ADD_PROPERTY(PropertyInfo(Variant::COLOR, "light_color"), "set_light_color", "get_light_color");
- ADD_PROPERTY(PropertyInfo(Variant::COLOR, "dark_color"), "set_dark_color", "get_dark_color");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "border_size", PROPERTY_HINT_RANGE, "0,4096"), "set_border_size", "get_border_size");
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filled"), "set_filled", "is_filled");
+
+ ADD_GROUP("Border Width", "border_width_");
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_left", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_top", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_right", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_bottom", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_BOTTOM);
+
+ ADD_GROUP("Border", "border_");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "border_color"), "set_border_color", "get_border_color");
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "border_blend"), "set_border_blend", "get_border_blend");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_bg"), "set_draw_center", "get_draw_center");
+
+ ADD_GROUP("Corner Radius", "corner_radius_");
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_left", PROPERTY_HINT_RANGE, "0,1024,1"), "set_corner_radius", "get_corner_radius", CORNER_TOP_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_right", PROPERTY_HINT_RANGE, "0,1024,1"), "set_corner_radius", "get_corner_radius", CORNER_TOP_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_right", PROPERTY_HINT_RANGE, "0,1024,1"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_left", PROPERTY_HINT_RANGE, "0,1024,1"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_LEFT);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "corner_detail"), "set_corner_detail", "get_corner_detail");
+
+ ADD_GROUP("Expand Margin", "expand_margin_");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_BOTTOM);
+
+ ADD_GROUP("Shadow", "shadow_");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_size"), "set_shadow_size", "get_shadow_size");
+
+ ADD_GROUP("Anti Aliasing", "anti_aliasing_");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "anti_aliasing"), "set_anti_aliased", "is_anti_aliased");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "anti_aliasing_size", PROPERTY_HINT_RANGE, "1,5,1"), "set_aa_size", "get_aa_size");
}
StyleBoxFlat::StyleBoxFlat() {
bg_color = Color(0.6, 0.6, 0.6);
- light_color = Color(0.8, 0.8, 0.8);
- dark_color = Color(0.8, 0.8, 0.8);
- draw_center = true;
- blend = true;
- border_size = 0;
- additional_border_size[0] = 0;
- additional_border_size[1] = 0;
- additional_border_size[2] = 0;
- additional_border_size[3] = 0;
+ shadow_color = Color(0, 0, 0, 0.6);
+
+ border_color.append(Color(0.8, 0.8, 0.8));
+ border_color.append(Color(0.8, 0.8, 0.8));
+ border_color.append(Color(0.8, 0.8, 0.8));
+ border_color.append(Color(0.8, 0.8, 0.8));
+
+ blend_border = false;
+ filled = true;
+ anti_aliased = true;
+
+ shadow_size = 0;
+ corner_detail = 8;
+ aa_size = 1;
+
+ border_width[0] = 0;
+ border_width[1] = 0;
+ border_width[2] = 0;
+ border_width[3] = 0;
+
+ expand_margin[0] = 0;
+ expand_margin[1] = 0;
+ expand_margin[2] = 0;
+ expand_margin[3] = 0;
+
+ corner_radius[0] = 0;
+ corner_radius[1] = 0;
+ corner_radius[2] = 0;
+ corner_radius[3] = 0;
}
StyleBoxFlat::~StyleBoxFlat() {
}
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index 955d09c162..a750fae753 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -141,39 +141,81 @@ class StyleBoxFlat : public StyleBox {
GDCLASS(StyleBoxFlat, StyleBox);
Color bg_color;
- Color light_color;
- Color dark_color;
+ Color shadow_color;
+ PoolVector<Color> border_color;
- int border_size;
- int additional_border_size[4];
+ int border_width[4];
+ int expand_margin[4];
+ int corner_radius[4];
- bool draw_center;
- bool blend;
+ bool filled;
+ bool blend_border;
+ bool anti_aliased;
+
+ int corner_detail;
+ int shadow_size;
+ int aa_size;
protected:
virtual float get_style_margin(Margin p_margin) const;
static void _bind_methods();
public:
+ //Color
void set_bg_color(const Color &p_color);
- void set_light_color(const Color &p_color);
- void set_dark_color(const Color &p_color);
-
Color get_bg_color() const;
- Color get_light_color() const;
- Color get_dark_color() const;
- void set_border_size(int p_size);
- int get_border_size() const;
+ //Border Color
+ void set_border_color_all(const Color &p_color);
+ Color get_border_color_all() const;
+ void set_border_color(Margin p_border, const Color &p_color);
+ Color get_border_color(Margin p_border) const;
+
+ //BORDER
+ //width
+ void set_border_width_all(int p_size);
+ int get_border_width_min() const;
- void _set_additional_border_size(Margin p_margin, int p_size);
- int _get_additional_border_size(Margin p_margin) const;
+ void set_border_width(Margin p_margin, int p_size);
+ int get_border_width(Margin p_margin) const;
+ //blend
void set_border_blend(bool p_blend);
bool get_border_blend() const;
- void set_draw_center(bool p_draw);
- bool get_draw_center() const;
+ //CORNER
+ void set_corner_radius_all(int radius);
+ void set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_botton_right, const int radius_bottom_left);
+ int get_corner_radius_min() const;
+
+ void set_corner_radius(Corner p_corner, const int radius);
+ int get_corner_radius(Corner p_corner) const;
+
+ void set_corner_detail(const int &p_corner_detail);
+ int get_corner_detail() const;
+
+ //EXPANDS
+ void set_expand_margin_size(Margin p_expand_margin, float p_size);
+ float get_expand_margin_size(Margin p_expand_margin) const;
+
+ //FILLED
+ void set_filled(bool p_draw);
+ bool is_filled() const;
+
+ //SHADOW
+ void set_shadow_color(const Color &p_color);
+ Color get_shadow_color() const;
+
+ void set_shadow_size(const int &p_size);
+ int get_shadow_size() const;
+
+ //ANTI_ALIASING
+ void set_anti_aliased(const bool &p_anit_aliasing);
+ bool is_anti_aliased() const;
+ //tempAA
+ void set_aa_size(const int &p_aa_size);
+ int get_aa_size() const;
+
virtual Size2 get_center_size() const;
virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const;
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index a3c683f857..9320676016 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -33,36 +33,36 @@
#define _VERTEX_SNAP 0.0001
#define EQ_VERTEX_DIST 0.00001
-bool SurfaceTool::Vertex::operator==(const Vertex &p_b) const {
+bool SurfaceTool::Vertex::operator==(const Vertex &p_vertex) const {
- if (vertex != p_b.vertex)
+ if (vertex != p_vertex.vertex)
return false;
- if (uv != p_b.uv)
+ if (uv != p_vertex.uv)
return false;
- if (uv2 != p_b.uv2)
+ if (uv2 != p_vertex.uv2)
return false;
- if (normal != p_b.normal)
+ if (normal != p_vertex.normal)
return false;
- if (binormal != p_b.binormal)
+ if (binormal != p_vertex.binormal)
return false;
- if (color != p_b.color)
+ if (color != p_vertex.color)
return false;
- if (bones.size() != p_b.bones.size())
+ if (bones.size() != p_vertex.bones.size())
return false;
for (int i = 0; i < bones.size(); i++) {
- if (bones[i] != p_b.bones[i])
+ if (bones[i] != p_vertex.bones[i])
return false;
}
for (int i = 0; i < weights.size(); i++) {
- if (weights[i] != p_b.weights[i])
+ if (weights[i] != p_vertex.weights[i])
return false;
}
diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h
index d02e170b02..fcc94753ca 100644
--- a/scene/resources/surface_tool.h
+++ b/scene/resources/surface_tool.h
@@ -102,8 +102,8 @@ public:
void add_normal(const Vector3 &p_normal);
void add_tangent(const Plane &p_tangent);
void add_uv(const Vector2 &p_uv);
- void add_uv2(const Vector2 &p_uv);
- void add_bones(const Vector<int> &p_indices);
+ void add_uv2(const Vector2 &p_uv2);
+ void add_bones(const Vector<int> &p_bones);
void add_weights(const Vector<float> &p_weights);
void add_smooth_group(bool p_smooth);
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index 1d5aed0444..ac1bb105ac 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -883,7 +883,7 @@ RES ResourceFormatLoaderTheme::load(const String &p_path, const String &p_origin
ERR_FAIL_V(RES());
}
- sbflat->set_border_size(params[0].to_int());
+ sbflat->set_border_width_all(params[0].to_int());
if (!params[0].is_valid_integer()) {
@@ -929,8 +929,8 @@ RES ResourceFormatLoaderTheme::load(const String &p_path, const String &p_origin
dark = Color::html(params[3]);
}
- sbflat->set_dark_color(dark);
- sbflat->set_light_color(bright);
+ sbflat->set_border_color_all(bright);
+ // sbflat->set_dark_color(dark);
sbflat->set_bg_color(normal);
if (params.size() == ccodes + 5) {
diff --git a/scene/resources/theme.h b/scene/resources/theme.h
index 1dfea7f421..5744c142d4 100644
--- a/scene/resources/theme.h
+++ b/scene/resources/theme.h
@@ -143,8 +143,8 @@ public:
static void set_default(const Ref<Theme> &p_default);
static void set_default_icon(const Ref<Texture> &p_icon);
- static void set_default_style(const Ref<StyleBox> &p_default_style);
- static void set_default_font(const Ref<Font> &p_default_font);
+ static void set_default_style(const Ref<StyleBox> &p_style);
+ static void set_default_font(const Ref<Font> &p_font);
void set_default_theme_font(const Ref<Font> &p_default_font);
Ref<Font> get_default_theme_font() const;
@@ -159,7 +159,7 @@ public:
Ref<Shader> get_shader(const StringName &p_name, const StringName &p_type) const;
bool has_shader(const StringName &p_name, const StringName &p_type) const;
void clear_shader(const StringName &p_name, const StringName &p_type);
- void get_shader_list(const StringName &p_name, List<StringName> *p_list) const;
+ void get_shader_list(const StringName &p_type, List<StringName> *p_list) const;
void set_stylebox(const StringName &p_name, const StringName &p_type, const Ref<StyleBox> &p_style);
Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_type) const;
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index 99c506390c..7d7855811f 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -105,7 +105,7 @@ public:
void tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape);
Ref<Shape2D> tile_get_shape(int p_id, int p_shape_id) const;
- void tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_transform);
+ void tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset);
Transform2D tile_get_shape_transform(int p_id, int p_shape_id) const;
void tile_set_shape_one_way(int p_id, int p_shape_id, bool p_one_way);
@@ -121,7 +121,7 @@ public:
void tile_set_material(int p_id, const Ref<ShaderMaterial> &p_material);
Ref<ShaderMaterial> tile_get_material(int p_id) const;
- void tile_set_modulate(int p_id, const Color &p_color);
+ void tile_set_modulate(int p_id, const Color &p_modulate);
Color tile_get_modulate(int p_id) const;
void tile_set_occluder_offset(int p_id, const Vector2 &p_offset);