diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/cpu_particles_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/navigation_region_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/skeleton_2d.cpp | 2 | ||||
-rw-r--r-- | scene/gui/color_picker.cpp | 8 | ||||
-rw-r--r-- | scene/resources/skeleton_modification_2d_twoboneik.cpp | 2 |
5 files changed, 8 insertions, 8 deletions
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index b836497627..a20ead5e86 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -727,7 +727,7 @@ void CPUParticles2D::_particles_process(double p_delta) { p.hue_rot_rand = Math::randf(); p.anim_offset_rand = Math::randf(); - real_t angle1_rad = Math::atan2(direction.y, direction.x) + Math::deg2rad((Math::randf() * 2.0 - 1.0) * spread); + real_t angle1_rad = direction.angle() + Math::deg2rad((Math::randf() * 2.0 - 1.0) * spread); Vector2 rot = Vector2(Math::cos(angle1_rad), Math::sin(angle1_rad)); p.velocity = rot * Math::lerp(parameters_min[PARAM_INITIAL_LINEAR_VELOCITY], parameters_min[PARAM_INITIAL_LINEAR_VELOCITY], Math::randf()); diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp index 72ea6541e3..cbf0d50c4e 100644 --- a/scene/2d/navigation_region_2d.cpp +++ b/scene/2d/navigation_region_2d.cpp @@ -464,7 +464,7 @@ void NavigationRegion2D::_notification(int p_what) { draw_line(a, b, doors_color); // Draw a circle to illustrate the margins. - real_t angle = (b - a).angle(); + real_t angle = b.angle_to_point(a); draw_arc(a, radius, angle + Math_PI / 2.0, angle - Math_PI / 2.0 + Math_TAU, 10, doors_color); draw_arc(b, radius, angle - Math_PI / 2.0, angle + Math_PI / 2.0, 10, doors_color); } diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp index 4bbbc3575d..63a0fb9b89 100644 --- a/scene/2d/skeleton_2d.cpp +++ b/scene/2d/skeleton_2d.cpp @@ -456,7 +456,7 @@ void Bone2D::calculate_length_and_rotation() { if (child) { Vector2 child_local_pos = to_local(child->get_global_position()); length = child_local_pos.length(); - bone_angle = Math::atan2(child_local_pos.normalized().y, child_local_pos.normalized().x); + bone_angle = child_local_pos.normalized().angle(); calculated = true; break; } diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 1afb0b8e9d..a963c03376 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -827,7 +827,7 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &p_event, Control *c) { real_t dist = center.distance_to(bev->get_position()); if (dist <= center.x) { - real_t rad = Math::atan2(bev->get_position().y - center.y, bev->get_position().x - center.x); + real_t rad = bev->get_position().angle_to_point(center); h = ((rad >= 0) ? rad : (Math_TAU + rad)) / Math_TAU; s = CLAMP(dist / center.x, 0, 1); } else { @@ -844,7 +844,7 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &p_event, Control *c) { real_t dist = center.distance_to(bev->get_position()); if (dist >= center.x * 0.84 && dist <= center.x) { - real_t rad = Math::atan2(bev->get_position().y - center.y, bev->get_position().x - center.x); + real_t rad = bev->get_position().angle_to_point(center); h = ((rad >= 0) ? rad : (Math_TAU + rad)) / Math_TAU; spinning = true; } else { @@ -889,12 +889,12 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &p_event, Control *c) { Vector2 center = c->get_size() / 2.0; if (picker_type == SHAPE_VHS_CIRCLE) { real_t dist = center.distance_to(mev->get_position()); - real_t rad = Math::atan2(mev->get_position().y - center.y, mev->get_position().x - center.x); + real_t rad = mev->get_position().angle_to_point(center); h = ((rad >= 0) ? rad : (Math_TAU + rad)) / Math_TAU; s = CLAMP(dist / center.x, 0, 1); } else { if (spinning) { - real_t rad = Math::atan2(mev->get_position().y - center.y, mev->get_position().x - center.x); + real_t rad = mev->get_position().angle_to_point(center); h = ((rad >= 0) ? rad : (Math_TAU + rad)) / Math_TAU; } else { real_t corner_x = (c == wheel_uv) ? center.x - Math_SQRT12 * c->get_size().width * 0.42 : 0; diff --git a/scene/resources/skeleton_modification_2d_twoboneik.cpp b/scene/resources/skeleton_modification_2d_twoboneik.cpp index 88d80a501f..4f752896a9 100644 --- a/scene/resources/skeleton_modification_2d_twoboneik.cpp +++ b/scene/resources/skeleton_modification_2d_twoboneik.cpp @@ -144,7 +144,7 @@ void SkeletonModification2DTwoBoneIK::_execute(float p_delta) { // With modifications by TwistedTwigleg Vector2 target_difference = target->get_global_position() - joint_one_bone->get_global_position(); float joint_one_to_target = target_difference.length(); - float angle_atan = Math::atan2(target_difference.y, target_difference.x); + float angle_atan = target_difference.angle(); float bone_one_length = joint_one_bone->get_length() * MIN(joint_one_bone->get_global_scale().x, joint_one_bone->get_global_scale().y); float bone_two_length = joint_two_bone->get_length() * MIN(joint_two_bone->get_global_scale().x, joint_two_bone->get_global_scale().y); |