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-rw-r--r--scene/2d/polygon_2d.cpp2
-rw-r--r--scene/gui/label.cpp1
-rw-r--r--scene/gui/tree.cpp106
-rw-r--r--scene/main/http_request.cpp5
-rw-r--r--scene/resources/primitive_meshes.cpp6
-rw-r--r--scene/resources/texture.cpp1
6 files changed, 61 insertions, 60 deletions
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index 1eec2a3833..860e95b51e 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -365,7 +365,7 @@ void Polygon2D::_notification(int p_what) {
arr[RS::ARRAY_INDEX] = index_array;
RS::get_singleton()->mesh_add_surface_from_arrays(mesh, RS::PRIMITIVE_TRIANGLES, arr, Array(), Dictionary(), RS::ARRAY_FLAG_USE_2D_VERTICES);
- RS::get_singleton()->canvas_item_add_mesh(get_canvas_item(), mesh, Transform2D(), Color(), texture.is_valid() ? texture->get_rid() : RID());
+ RS::get_singleton()->canvas_item_add_mesh(get_canvas_item(), mesh, Transform2D(), Color(1, 1, 1), texture.is_valid() ? texture->get_rid() : RID());
}
} break;
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 0ce0130ad5..6580d794d1 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -453,6 +453,7 @@ void Label::set_text(const String &p_string) {
visible_chars = get_total_character_count() * percent_visible;
}
update();
+ minimum_size_changed();
}
void Label::set_text_direction(Control::TextDirection p_text_direction) {
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index b02b4edd8e..f677b3592a 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1846,78 +1846,76 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
int prev_hl_ofs = base_ofs;
while (c) {
- if (cache.draw_relationship_lines > 0 && (!hide_root || c->parent != root)) {
- int root_ofs = children_pos.x + ((p_item->disable_folding || hide_folding) ? cache.hseparation : cache.item_margin);
- int parent_ofs = p_pos.x + cache.item_margin;
- Point2i root_pos = Point2i(root_ofs, children_pos.y + label_h / 2) - cache.offset + p_draw_ofs;
+ if (htotal >= 0) {
+ int child_h = draw_item(children_pos, p_draw_ofs, p_draw_size, c);
- if (c->get_first_child() != nullptr) {
- root_pos -= Point2i(cache.arrow->get_width(), 0);
- }
+ // Draw relationship lines.
+ if (cache.draw_relationship_lines > 0 && (!hide_root || c->parent != root)) {
+ int root_ofs = children_pos.x + ((p_item->disable_folding || hide_folding) ? cache.hseparation : cache.item_margin);
+ int parent_ofs = p_pos.x + cache.item_margin;
+ Point2i root_pos = Point2i(root_ofs, children_pos.y + label_h / 2) - cache.offset + p_draw_ofs;
- float line_width = cache.relationship_line_width;
- float parent_line_width = cache.parent_hl_line_width;
- float children_line_width = cache.children_hl_line_width;
+ if (c->get_first_child() != nullptr) {
+ root_pos -= Point2i(cache.arrow->get_width(), 0);
+ }
+
+ float line_width = cache.relationship_line_width;
+ float parent_line_width = cache.parent_hl_line_width;
+ float children_line_width = cache.children_hl_line_width;
#ifdef TOOLS_ENABLED
- line_width *= Math::round(EDSCALE);
- parent_line_width *= Math::round(EDSCALE);
- children_line_width *= Math::round(EDSCALE);
+ line_width *= Math::round(EDSCALE);
+ parent_line_width *= Math::round(EDSCALE);
+ children_line_width *= Math::round(EDSCALE);
#endif
- Point2i parent_pos = Point2i(parent_ofs - cache.arrow->get_width() / 2, p_pos.y + label_h / 2 + cache.arrow->get_height() / 2) - cache.offset + p_draw_ofs;
+ Point2i parent_pos = Point2i(parent_ofs - cache.arrow->get_width() / 2, p_pos.y + label_h / 2 + cache.arrow->get_height() / 2) - cache.offset + p_draw_ofs;
- int more_prev_ofs = 0;
+ int more_prev_ofs = 0;
- if (root_pos.y + line_width >= 0) {
- if (rtl) {
- root_pos.x = get_size().width - root_pos.x;
- parent_pos.x = get_size().width - parent_pos.x;
- }
+ if (root_pos.y + line_width >= 0) {
+ if (rtl) {
+ root_pos.x = get_size().width - root_pos.x;
+ parent_pos.x = get_size().width - parent_pos.x;
+ }
- // Order of parts on this bend: the horizontal line first, then the vertical line.
- if (_is_branch_selected(c)) {
- // If this item or one of its children is selected, we draw the line using parent highlight style.
- RenderingServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x + Math::floor(parent_line_width / 2), root_pos.y), cache.parent_hl_line_color, parent_line_width);
- RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y + Math::floor(parent_line_width / 2)), Point2i(parent_pos.x, prev_hl_ofs), cache.parent_hl_line_color, parent_line_width);
-
- more_prev_ofs = cache.parent_hl_line_margin;
- prev_hl_ofs = root_pos.y + Math::floor(parent_line_width / 2);
- } else if (p_item->is_selected(0)) {
- // If parent item is selected (but this item is not), we draw the line using children highlight style.
- // Siblings of the selected branch can be drawn with a slight offset and their vertical line must appear as highlighted.
- if (_is_sibling_branch_selected(c)) {
- RenderingServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x + Math::floor(parent_line_width / 2), root_pos.y), cache.children_hl_line_color, children_line_width);
+ // Order of parts on this bend: the horizontal line first, then the vertical line.
+ if (_is_branch_selected(c)) {
+ // If this item or one of its children is selected, we draw the line using parent highlight style.
+ RenderingServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x + Math::floor(parent_line_width / 2), root_pos.y), cache.parent_hl_line_color, parent_line_width);
RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y + Math::floor(parent_line_width / 2)), Point2i(parent_pos.x, prev_hl_ofs), cache.parent_hl_line_color, parent_line_width);
+ more_prev_ofs = cache.parent_hl_line_margin;
prev_hl_ofs = root_pos.y + Math::floor(parent_line_width / 2);
+ } else if (p_item->is_selected(0)) {
+ // If parent item is selected (but this item is not), we draw the line using children highlight style.
+ // Siblings of the selected branch can be drawn with a slight offset and their vertical line must appear as highlighted.
+ if (_is_sibling_branch_selected(c)) {
+ RenderingServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x + Math::floor(parent_line_width / 2), root_pos.y), cache.children_hl_line_color, children_line_width);
+ RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y + Math::floor(parent_line_width / 2)), Point2i(parent_pos.x, prev_hl_ofs), cache.parent_hl_line_color, parent_line_width);
+
+ prev_hl_ofs = root_pos.y + Math::floor(parent_line_width / 2);
+ } else {
+ RenderingServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x + Math::floor(children_line_width / 2), root_pos.y), cache.children_hl_line_color, children_line_width);
+ RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y + Math::floor(children_line_width / 2)), Point2i(parent_pos.x, prev_ofs + Math::floor(children_line_width / 2)), cache.children_hl_line_color, children_line_width);
+ }
} else {
- RenderingServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x + Math::floor(children_line_width / 2), root_pos.y), cache.children_hl_line_color, children_line_width);
- RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y + Math::floor(children_line_width / 2)), Point2i(parent_pos.x, prev_ofs + Math::floor(children_line_width / 2)), cache.children_hl_line_color, children_line_width);
- }
- } else {
- // If nothing of the above is true, we draw the line using normal style.
- // Siblings of the selected branch can be drawn with a slight offset and their vertical line must appear as highlighted.
- if (_is_sibling_branch_selected(c)) {
- RenderingServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x + cache.parent_hl_line_margin, root_pos.y), cache.relationship_line_color, line_width);
- RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y + Math::floor(parent_line_width / 2)), Point2i(parent_pos.x, prev_hl_ofs), cache.parent_hl_line_color, parent_line_width);
+ // If nothing of the above is true, we draw the line using normal style.
+ // Siblings of the selected branch can be drawn with a slight offset and their vertical line must appear as highlighted.
+ if (_is_sibling_branch_selected(c)) {
+ RenderingServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x + cache.parent_hl_line_margin, root_pos.y), cache.relationship_line_color, line_width);
+ RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y + Math::floor(parent_line_width / 2)), Point2i(parent_pos.x, prev_hl_ofs), cache.parent_hl_line_color, parent_line_width);
- prev_hl_ofs = root_pos.y + Math::floor(parent_line_width / 2);
- } else {
- RenderingServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x + Math::floor(line_width / 2), root_pos.y), cache.relationship_line_color, line_width);
- RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y + Math::floor(line_width / 2)), Point2i(parent_pos.x, prev_ofs + Math::floor(line_width / 2)), cache.relationship_line_color, line_width);
+ prev_hl_ofs = root_pos.y + Math::floor(parent_line_width / 2);
+ } else {
+ RenderingServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x + Math::floor(line_width / 2), root_pos.y), cache.relationship_line_color, line_width);
+ RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y + Math::floor(line_width / 2)), Point2i(parent_pos.x, prev_ofs + Math::floor(line_width / 2)), cache.relationship_line_color, line_width);
+ }
}
}
- }
- if (htotal < 0) {
- return -1;
+ prev_ofs = root_pos.y + more_prev_ofs;
}
- prev_ofs = root_pos.y + more_prev_ofs;
- }
-
- if (htotal >= 0) {
- int child_h = draw_item(children_pos, p_draw_ofs, p_draw_size, c);
if (child_h < 0) {
if (cache.draw_relationship_lines == 0) {
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index f3c7d128ba..775dfa4c46 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -322,7 +322,8 @@ bool HTTPRequest::_update_connection() {
} else {
// Did not request yet, do request
- Error err = client->request_raw(method, request_string, headers, request_data);
+ int size = request_data.size();
+ Error err = client->request(method, request_string, headers, size > 0 ? request_data.ptr() : nullptr, size);
if (err != OK) {
call_deferred("_request_done", RESULT_CONNECTION_ERROR, 0, PackedStringArray(), PackedByteArray());
return true;
@@ -627,7 +628,7 @@ void HTTPRequest::_bind_methods() {
}
HTTPRequest::HTTPRequest() {
- client.instantiate();
+ client = Ref<HTTPClient>(HTTPClient::create());
timer = memnew(Timer);
timer->set_one_shot(true);
timer->connect("timeout", callable_mp(this, &HTTPRequest::_timeout));
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index a745df522b..2b2ebb5c16 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -866,9 +866,9 @@ void CylinderMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_rings", "rings"), &CylinderMesh::set_rings);
ClassDB::bind_method(D_METHOD("get_rings"), &CylinderMesh::get_rings);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "top_radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_top_radius", "get_top_radius");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bottom_radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_bottom_radius", "get_bottom_radius");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "top_radius", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_top_radius", "get_top_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bottom_radius", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_bottom_radius", "get_bottom_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_height", "get_height");
ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_radial_segments", "get_radial_segments");
ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_rings", "get_rings");
}
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index b8dd8b1c14..acc85cf7df 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -1595,6 +1595,7 @@ void GradientTexture::_update() {
}
void GradientTexture::set_width(int p_width) {
+ ERR_FAIL_COND(p_width <= 0);
width = p_width;
_queue_update();
}