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-rw-r--r--scene/gui/grid_container.cpp55
1 files changed, 51 insertions, 4 deletions
diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp
index b2cf2f66a9..ec33018da0 100644
--- a/scene/gui/grid_container.cpp
+++ b/scene/gui/grid_container.cpp
@@ -142,13 +142,47 @@ void GridContainer::_notification(int p_what) {
}
// Finally, fit the nodes.
- int col_expand = col_expanded.size() > 0 ? remaining_space.width / col_expanded.size() : 0;
- int row_expand = row_expanded.size() > 0 ? remaining_space.height / row_expanded.size() : 0;
+ int col_remaining_pixel = 0;
+ int col_expand = 0;
+ if (col_expanded.size() > 0) {
+ col_expand = remaining_space.width / col_expanded.size();
+ col_remaining_pixel = remaining_space.width - col_expanded.size() * col_expand;
+ }
+
+ int row_remaining_pixel = 0;
+ int row_expand = 0;
+ if (row_expanded.size() > 0) {
+ row_expand = remaining_space.height / row_expanded.size();
+ row_remaining_pixel = remaining_space.height - row_expanded.size() * row_expand;
+ }
+
bool rtl = is_layout_rtl();
int col_ofs = 0;
int row_ofs = 0;
+ // Calculate the index of rows and columns that receive the remaining pixel.
+ int col_remaining_pixel_index = 0;
+ for (int i = 0; i < max_col; i++) {
+ if (col_remaining_pixel == 0) {
+ break;
+ }
+ if (col_expanded.has(i)) {
+ col_remaining_pixel_index = i + 1;
+ col_remaining_pixel--;
+ }
+ }
+ int row_remaining_pixel_index = 0;
+ for (int i = 0; i < max_row; i++) {
+ if (row_remaining_pixel == 0) {
+ break;
+ }
+ if (row_expanded.has(i)) {
+ row_remaining_pixel_index = i + 1;
+ row_remaining_pixel--;
+ }
+ }
+
valid_controls_index = 0;
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
@@ -167,17 +201,30 @@ void GridContainer::_notification(int p_what) {
}
if (row > 0) {
row_ofs += (row_expanded.has(row - 1) ? row_expand : row_minh[row - 1]) + vsep;
+
+ if (row_expanded.has(row - 1) && row - 1 < row_remaining_pixel_index) {
+ // Apply the remaining pixel of the previous row.
+ row_ofs++;
+ }
}
}
+ Size2 s(col_expanded.has(col) ? col_expand : col_minw[col], row_expanded.has(row) ? row_expand : row_minh[row]);
+
+ // Add the remaining pixel to the expanding columns and rows, starting from left and top.
+ if (col_expanded.has(col) && col < col_remaining_pixel_index) {
+ s.x++;
+ }
+ if (row_expanded.has(row) && row < row_remaining_pixel_index) {
+ s.y++;
+ }
+
if (rtl) {
- Size2 s(col_expanded.has(col) ? col_expand : col_minw[col], row_expanded.has(row) ? row_expand : row_minh[row]);
Point2 p(col_ofs - s.width, row_ofs);
fit_child_in_rect(c, Rect2(p, s));
col_ofs -= s.width + hsep;
} else {
Point2 p(col_ofs, row_ofs);
- Size2 s(col_expanded.has(col) ? col_expand : col_minw[col], row_expanded.has(row) ? row_expand : row_minh[row]);
fit_child_in_rect(c, Rect2(p, s));
col_ofs += s.width + hsep;
}