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-rw-r--r--scene/2d/area_2d.cpp2
-rw-r--r--scene/2d/polygon_2d.cpp4
-rw-r--r--scene/3d/area.cpp2
-rw-r--r--scene/3d/light.cpp7
-rw-r--r--scene/3d/light.h1
-rw-r--r--scene/animation/animation_player.cpp3
-rw-r--r--scene/main/viewport.cpp7
-rw-r--r--scene/main/viewport.h1
-rw-r--r--scene/resources/animation.cpp9
9 files changed, 28 insertions, 8 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index 9e8bf62fc5..2a225e5797 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -428,8 +428,8 @@ void Area2D::set_monitorable(bool p_enable) {
if (locked || (is_inside_tree() && Physics2DServer::get_singleton()->is_flushing_queries())) {
ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitorable\",true/false)");
+ ERR_FAIL();
}
- ERR_FAIL_COND(locked || Physics2DServer::get_singleton()->is_flushing_queries());
if (p_enable == monitorable)
return;
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index 1c58073f1d..f6f1bad581 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -307,7 +307,9 @@ void Polygon2D::_notification(int p_what) {
if (invert || polygons.size() == 0) {
Vector<int> indices = Geometry::triangulate_polygon(points);
- VS::get_singleton()->canvas_item_add_triangle_array(get_canvas_item(), indices, points, colors, uvs, bones, weights, texture.is_valid() ? texture->get_rid() : RID());
+ if (indices.size()) {
+ VS::get_singleton()->canvas_item_add_triangle_array(get_canvas_item(), indices, points, colors, uvs, bones, weights, texture.is_valid() ? texture->get_rid() : RID());
+ }
} else {
//draw individual polygons
Vector<int> total_indices;
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp
index 9e15a416b2..e58e26d2d1 100644
--- a/scene/3d/area.cpp
+++ b/scene/3d/area.cpp
@@ -441,8 +441,8 @@ void Area::set_monitorable(bool p_enable) {
if (locked || (is_inside_tree() && PhysicsServer::get_singleton()->is_flushing_queries())) {
ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitorable\",true/false)");
+ ERR_FAIL();
}
- ERR_FAIL_COND(locked || PhysicsServer::get_singleton()->is_flushing_queries());
if (p_enable == monitorable)
return;
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 3b514dab8c..cf1af918f7 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -210,6 +210,13 @@ bool Light::is_editor_only() const {
return editor_only;
}
+void Light::_validate_property(PropertyInfo &property) const {
+
+ if (VisualServer::get_singleton()->is_low_end() && property.name == "shadow_contact") {
+ property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ }
+}
+
void Light::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_editor_only", "editor_only"), &Light::set_editor_only);
diff --git a/scene/3d/light.h b/scene/3d/light.h
index 85e0ce3c24..ddd5bc6b3a 100644
--- a/scene/3d/light.h
+++ b/scene/3d/light.h
@@ -92,6 +92,7 @@ protected:
static void _bind_methods();
void _notification(int p_what);
+ virtual void _validate_property(PropertyInfo &property) const;
Light(VisualServer::LightType p_type);
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 43ec8cebb0..016db15b73 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -287,7 +287,6 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) {
// broken track (nonexistent bone)
p_anim->node_cache[i]->skeleton = NULL;
p_anim->node_cache[i]->spatial = NULL;
- printf("bone is %ls\n", String(bone_name).c_str());
ERR_CONTINUE(p_anim->node_cache[i]->bone_idx < 0);
}
} else {
@@ -1133,8 +1132,6 @@ void AnimationPlayer::play_backwards(const StringName &p_name, float p_custom_bl
void AnimationPlayer::play(const StringName &p_name, float p_custom_blend, float p_custom_scale, bool p_from_end) {
- //printf("animation is %ls\n", String(p_name).c_str());
- //ERR_FAIL_COND(!is_inside_scene());
StringName name = p_name;
if (String(name) == "")
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 090e6bdcb0..5bfdb5a9fd 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -2923,6 +2923,13 @@ bool Viewport::is_handling_input_locally() const {
return handle_input_locally;
}
+void Viewport::_validate_property(PropertyInfo &property) const {
+
+ if (VisualServer::get_singleton()->is_low_end() && property.name == "hdr") {
+ property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ }
+}
+
void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_arvr", "use"), &Viewport::set_use_arvr);
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 4d0a4e8c87..b8b5bf07a7 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -390,6 +390,7 @@ private:
protected:
void _notification(int p_what);
static void _bind_methods();
+ virtual void _validate_property(PropertyInfo &property) const;
public:
Listener *get_listener() const;
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 2af92a788e..3eb16c544c 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -1836,9 +1836,14 @@ Variant Animation::value_track_interpolate(int p_track, float p_time) const {
void Animation::_value_track_get_key_indices_in_range(const ValueTrack *vt, float from_time, float to_time, List<int> *p_indices) const {
if (from_time != length && to_time == length)
- to_time = length * 1.01; //include a little more if at the end
+ to_time = length * 1.001; //include a little more if at the end
int to = _find(vt->values, to_time);
+ if (to >= 0 && from_time == to_time && vt->values[to].time == from_time) {
+ //find exact (0 delta), return if found
+ p_indices->push_back(to);
+ return;
+ }
// can't really send the events == time, will be sent in the next frame.
// if event>=len then it will probably never be requested by the anim player.
@@ -1884,7 +1889,7 @@ void Animation::value_track_get_key_indices(int p_track, float p_time, float p_d
if (from_time > to_time) {
// handle loop by splitting
- _value_track_get_key_indices_in_range(vt, length - from_time, length, p_indices);
+ _value_track_get_key_indices_in_range(vt, from_time, length, p_indices);
_value_track_get_key_indices_in_range(vt, 0, to_time, p_indices);
return;
}