diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/3d/gi_probe.cpp | 2 | ||||
-rw-r--r-- | scene/3d/mesh_instance_3d.cpp | 2 | ||||
-rw-r--r-- | scene/gui/graph_node.cpp | 74 | ||||
-rw-r--r-- | scene/gui/graph_node.h | 12 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 9 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 2 | ||||
-rw-r--r-- | scene/resources/material.cpp | 5 | ||||
-rw-r--r-- | scene/resources/primitive_meshes.cpp | 2 |
8 files changed, 99 insertions, 9 deletions
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp index 4d7fc29f15..6505fb1ee8 100644 --- a/scene/3d/gi_probe.cpp +++ b/scene/3d/gi_probe.cpp @@ -454,7 +454,7 @@ void GIProbe::bake(Node *p_from_node, bool p_create_visual_debug) { mmi->set_multimesh(baker.create_debug_multimesh()); add_child(mmi); #ifdef TOOLS_ENABLED - if (get_tree()->get_edited_scene_root() == this) { + if (is_inside_tree() && get_tree()->get_edited_scene_root() == this) { mmi->set_owner(this); } else { mmi->set_owner(get_owner()); diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp index 27d5487a1a..c495f68890 100644 --- a/scene/3d/mesh_instance_3d.cpp +++ b/scene/3d/mesh_instance_3d.cpp @@ -427,7 +427,7 @@ void MeshInstance3D::create_debug_tangents() { add_child(mi); #ifdef TOOLS_ENABLED - if (this == get_tree()->get_edited_scene_root()) { + if (is_inside_tree() && this == get_tree()->get_edited_scene_root()) { mi->set_owner(this); } else { mi->set_owner(get_owner()); diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index 7d5c53effe..7771970a22 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -459,7 +459,7 @@ void GraphNode::_shape() { } void GraphNode::set_slot(int p_idx, bool p_enable_left, int p_type_left, const Color &p_color_left, bool p_enable_right, int p_type_right, const Color &p_color_right, const Ref<Texture2D> &p_custom_left, const Ref<Texture2D> &p_custom_right) { - ERR_FAIL_COND(p_idx < 0); + ERR_FAIL_COND_MSG(p_idx < 0, vformat("Cannot set slot with p_idx (%d) lesser than zero.", p_idx)); if (!p_enable_left && p_type_left == 0 && p_color_left == Color(1, 1, 1, 1) && !p_enable_right && p_type_right == 0 && p_color_right == Color(1, 1, 1, 1) && @@ -503,6 +503,26 @@ bool GraphNode::is_slot_enabled_left(int p_idx) const { return slot_info[p_idx].enable_left; } +void GraphNode::set_slot_enabled_left(int p_idx, bool p_enable_left) { + ERR_FAIL_COND_MSG(p_idx < 0, vformat("Cannot set enable_left for the slot with p_idx (%d) lesser than zero.", p_idx)); + + slot_info[p_idx].enable_left = p_enable_left; + update(); + connpos_dirty = true; + + emit_signal("slot_updated", p_idx); +} + +void GraphNode::set_slot_type_left(int p_idx, int p_type_left) { + ERR_FAIL_COND_MSG(!slot_info.has(p_idx), vformat("Cannot set type_left for the slot '%d' because it hasn't been enabled.", p_idx)); + + slot_info[p_idx].type_left = p_type_left; + update(); + connpos_dirty = true; + + emit_signal("slot_updated", p_idx); +} + int GraphNode::get_slot_type_left(int p_idx) const { if (!slot_info.has(p_idx)) { return 0; @@ -510,6 +530,16 @@ int GraphNode::get_slot_type_left(int p_idx) const { return slot_info[p_idx].type_left; } +void GraphNode::set_slot_color_left(int p_idx, const Color &p_color_left) { + ERR_FAIL_COND_MSG(!slot_info.has(p_idx), vformat("Cannot set color_left for the slot '%d' because it hasn't been enabled.", p_idx)); + + slot_info[p_idx].color_left = p_color_left; + update(); + connpos_dirty = true; + + emit_signal("slot_updated", p_idx); +} + Color GraphNode::get_slot_color_left(int p_idx) const { if (!slot_info.has(p_idx)) { return Color(1, 1, 1, 1); @@ -524,6 +554,26 @@ bool GraphNode::is_slot_enabled_right(int p_idx) const { return slot_info[p_idx].enable_right; } +void GraphNode::set_slot_enabled_right(int p_idx, bool p_enable_right) { + ERR_FAIL_COND_MSG(p_idx < 0, vformat("Cannot set enable_right for the slot with p_idx (%d) lesser than zero.", p_idx)); + + slot_info[p_idx].enable_right = p_enable_right; + update(); + connpos_dirty = true; + + emit_signal("slot_updated", p_idx); +} + +void GraphNode::set_slot_type_right(int p_idx, int p_type_right) { + ERR_FAIL_COND_MSG(!slot_info.has(p_idx), vformat("Cannot set type_right for the slot '%d' because it hasn't been enabled.", p_idx)); + + slot_info[p_idx].type_right = p_type_right; + update(); + connpos_dirty = true; + + emit_signal("slot_updated", p_idx); +} + int GraphNode::get_slot_type_right(int p_idx) const { if (!slot_info.has(p_idx)) { return 0; @@ -531,6 +581,16 @@ int GraphNode::get_slot_type_right(int p_idx) const { return slot_info[p_idx].type_right; } +void GraphNode::set_slot_color_right(int p_idx, const Color &p_color_right) { + ERR_FAIL_COND_MSG(!slot_info.has(p_idx), vformat("Cannot set color_right for the slot '%d' because it hasn't been enabled.", p_idx)); + + slot_info[p_idx].color_right = p_color_right; + update(); + connpos_dirty = true; + + emit_signal("slot_updated", p_idx); +} + Color GraphNode::get_slot_color_right(int p_idx) const { if (!slot_info.has(p_idx)) { return Color(1, 1, 1, 1); @@ -891,11 +951,23 @@ void GraphNode::_bind_methods() { ClassDB::bind_method(D_METHOD("set_slot", "idx", "enable_left", "type_left", "color_left", "enable_right", "type_right", "color_right", "custom_left", "custom_right"), &GraphNode::set_slot, DEFVAL(Ref<Texture2D>()), DEFVAL(Ref<Texture2D>())); ClassDB::bind_method(D_METHOD("clear_slot", "idx"), &GraphNode::clear_slot); ClassDB::bind_method(D_METHOD("clear_all_slots"), &GraphNode::clear_all_slots); + ClassDB::bind_method(D_METHOD("is_slot_enabled_left", "idx"), &GraphNode::is_slot_enabled_left); + ClassDB::bind_method(D_METHOD("set_slot_enabled_left", "idx", "enable_left"), &GraphNode::set_slot_enabled_left); + + ClassDB::bind_method(D_METHOD("set_slot_type_left", "idx", "type_left"), &GraphNode::set_slot_type_left); ClassDB::bind_method(D_METHOD("get_slot_type_left", "idx"), &GraphNode::get_slot_type_left); + + ClassDB::bind_method(D_METHOD("set_slot_color_left", "idx", "color_left"), &GraphNode::set_slot_color_left); ClassDB::bind_method(D_METHOD("get_slot_color_left", "idx"), &GraphNode::get_slot_color_left); + ClassDB::bind_method(D_METHOD("is_slot_enabled_right", "idx"), &GraphNode::is_slot_enabled_right); + ClassDB::bind_method(D_METHOD("set_slot_enabled_right", "idx", "enable_right"), &GraphNode::set_slot_enabled_right); + + ClassDB::bind_method(D_METHOD("set_slot_type_right", "idx", "type_right"), &GraphNode::set_slot_type_right); ClassDB::bind_method(D_METHOD("get_slot_type_right", "idx"), &GraphNode::get_slot_type_right); + + ClassDB::bind_method(D_METHOD("set_slot_color_right", "idx", "color_right"), &GraphNode::set_slot_color_right); ClassDB::bind_method(D_METHOD("get_slot_color_right", "idx"), &GraphNode::get_slot_color_right); ClassDB::bind_method(D_METHOD("set_position_offset", "offset"), &GraphNode::set_position_offset); diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h index 1bc54dddb7..c70f616b47 100644 --- a/scene/gui/graph_node.h +++ b/scene/gui/graph_node.h @@ -113,11 +113,23 @@ public: void set_slot(int p_idx, bool p_enable_left, int p_type_left, const Color &p_color_left, bool p_enable_right, int p_type_right, const Color &p_color_right, const Ref<Texture2D> &p_custom_left = Ref<Texture2D>(), const Ref<Texture2D> &p_custom_right = Ref<Texture2D>()); void clear_slot(int p_idx); void clear_all_slots(); + bool is_slot_enabled_left(int p_idx) const; + void set_slot_enabled_left(int p_idx, bool p_enable_left); + + void set_slot_type_left(int p_idx, int p_type_left); int get_slot_type_left(int p_idx) const; + + void set_slot_color_left(int p_idx, const Color &p_color_left); Color get_slot_color_left(int p_idx) const; + bool is_slot_enabled_right(int p_idx) const; + void set_slot_enabled_right(int p_idx, bool p_enable_right); + + void set_slot_type_right(int p_idx, int p_type_right); int get_slot_type_right(int p_idx) const; + + void set_slot_color_right(int p_idx, const Color &p_color_right); Color get_slot_color_right(int p_idx) const; void set_title(const String &p_title); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index e8a908c30e..2800ab0442 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -1432,10 +1432,11 @@ void RichTextLabel::_notification(int p_what) { } } break; case NOTIFICATION_INTERNAL_PROCESS: { - float dt = get_process_delta_time(); - - _update_fx(main, dt); - update(); + if (is_visible_in_tree()) { + float dt = get_process_delta_time(); + _update_fx(main, dt); + update(); + } } } } diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 7028d7aed4..ed6239d41d 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -4334,6 +4334,8 @@ Tree::Tree() { set_mouse_filter(MOUSE_FILTER_STOP); set_clip_contents(true); + + update_cache(); } Tree::~Tree() { diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 86c7bda2b3..75dd417f7f 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -1032,7 +1032,10 @@ void BaseMaterial3D::_update_shader() { if (features[FEATURE_REFRACTION]) { if (features[FEATURE_NORMAL_MAPPING]) { - code += "\tvec3 ref_normal = normalize( mix(NORMAL,TANGENT * NORMAL_MAP.x + BINORMAL * NORMAL_MAP.y + NORMAL * NORMAL_MAP.z,NORMAL_MAP_DEPTH) );\n"; + code += "\tvec3 unpacked_normal = NORMAL_MAP;\n"; + code += "\tunpacked_normal.xy = unpacked_normal.xy * 2.0 - 1.0;\n"; + code += "\tunpacked_normal.z = sqrt(max(0.0, 1.0 - dot(unpacked_normal.xy, unpacked_normal.xy)));\n"; + code += "\tvec3 ref_normal = normalize( mix(NORMAL,TANGENT * unpacked_normal.x + BINORMAL * unpacked_normal.y + NORMAL * unpacked_normal.z,NORMAL_MAP_DEPTH) );\n"; } else { code += "\tvec3 ref_normal = NORMAL;\n"; } diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index c3d84aeda2..64b43f82c6 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -1133,7 +1133,7 @@ void PrismMesh::_create_mesh_array(Array &p_arr) const { Vector3 normal_left, normal_right; normal_left = Vector3(-size.y, size.x * left_to_right, 0.0); - normal_right = Vector3(size.y, size.x * left_to_right, 0.0); + normal_right = Vector3(size.y, size.x * (1.0 - left_to_right), 0.0); normal_left.normalize(); normal_right.normalize(); |