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-rw-r--r--scene/2d/animated_sprite.cpp6
-rw-r--r--scene/2d/collision_object_2d.cpp27
-rw-r--r--scene/2d/collision_object_2d.h1
-rw-r--r--scene/2d/node_2d.cpp15
-rw-r--r--scene/2d/node_2d.h3
-rw-r--r--scene/2d/polygon_2d.cpp4
-rw-r--r--scene/2d/screen_button.cpp16
-rw-r--r--scene/3d/collision_object.cpp26
-rw-r--r--scene/3d/collision_object.h1
-rw-r--r--scene/3d/mesh_instance.cpp6
-rw-r--r--scene/3d/mesh_instance.h2
-rw-r--r--scene/3d/spatial.cpp17
-rw-r--r--scene/3d/spatial.h3
-rw-r--r--scene/gui/label.cpp23
-rw-r--r--scene/gui/popup_menu.cpp12
-rw-r--r--scene/gui/range.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp2
-rw-r--r--scene/gui/spin_box.cpp2
-rw-r--r--scene/gui/text_edit.cpp4
-rw-r--r--scene/gui/texture_button.cpp2
-rw-r--r--scene/gui/texture_progress.cpp12
-rw-r--r--scene/gui/texture_rect.cpp4
-rw-r--r--scene/gui/tree.cpp2
-rwxr-xr-xscene/main/node.cpp5
-rw-r--r--scene/main/resource_preloader.cpp4
-rw-r--r--scene/main/scene_tree.cpp4
-rw-r--r--scene/main/viewport.cpp4
-rw-r--r--scene/resources/environment.cpp1
-rw-r--r--scene/resources/font.cpp2
-rw-r--r--scene/resources/material.cpp6
-rw-r--r--scene/resources/theme.cpp4
31 files changed, 155 insertions, 67 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index a1ab51b3c8..22649cedd7 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -223,10 +223,10 @@ void SpriteFrames::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_animation_loop", "anim", "loop"), &SpriteFrames::set_animation_loop);
ClassDB::bind_method(D_METHOD("get_animation_loop", "anim"), &SpriteFrames::get_animation_loop);
- ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame", "atpos"), &SpriteFrames::add_frame, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame:Texture", "atpos"), &SpriteFrames::add_frame, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_frame_count", "anim"), &SpriteFrames::get_frame_count);
- ClassDB::bind_method(D_METHOD("get_frame", "anim", "idx"), &SpriteFrames::get_frame);
- ClassDB::bind_method(D_METHOD("set_frame", "anim", "idx", "txt"), &SpriteFrames::set_frame);
+ ClassDB::bind_method(D_METHOD("get_frame:Texture", "anim", "idx"), &SpriteFrames::get_frame);
+ ClassDB::bind_method(D_METHOD("set_frame", "anim", "idx", "txt:Texture"), &SpriteFrames::set_frame);
ClassDB::bind_method(D_METHOD("remove_frame", "anim", "idx"), &SpriteFrames::remove_frame);
ClassDB::bind_method(D_METHOD("clear", "anim"), &SpriteFrames::clear);
ClassDB::bind_method(D_METHOD("clear_all"), &SpriteFrames::clear_all);
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 0821b00dd9..eb47682884 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -152,6 +152,16 @@ void CollisionObject2D::get_shape_owners(List<uint32_t> *r_owners) {
}
}
+Array CollisionObject2D::_get_shape_owners() {
+
+ Array ret;
+ for (Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) {
+ ret.push_back(E->key());
+ }
+
+ return ret;
+}
+
void CollisionObject2D::shape_owner_set_transform(uint32_t p_owner, const Transform2D &p_transform) {
ERR_FAIL_COND(!shapes.has(p_owner));
@@ -323,6 +333,23 @@ void CollisionObject2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pickable", "enabled"), &CollisionObject2D::set_pickable);
ClassDB::bind_method(D_METHOD("is_pickable"), &CollisionObject2D::is_pickable);
+ ClassDB::bind_method(D_METHOD("create_shape_owner", "owner:Object"), &CollisionObject2D::create_shape_owner);
+ ClassDB::bind_method(D_METHOD("remove_shape_owner", "owner_id"), &CollisionObject2D::remove_shape_owner);
+ ClassDB::bind_method(D_METHOD("get_shape_owners"), &CollisionObject2D::_get_shape_owners);
+ ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform:Transform2D"), &CollisionObject2D::shape_owner_set_transform);
+ ClassDB::bind_method(D_METHOD("shape_owner_get_transform", "owner_id"), &CollisionObject2D::shape_owner_get_transform);
+ ClassDB::bind_method(D_METHOD("shape_owner_get_owner", "owner_id"), &CollisionObject2D::shape_owner_get_owner);
+ ClassDB::bind_method(D_METHOD("shape_owner_set_disabled", "owner_id", "disabled"), &CollisionObject2D::shape_owner_set_disabled);
+ ClassDB::bind_method(D_METHOD("is_shape_owner_disabled", "owner_id"), &CollisionObject2D::is_shape_owner_disabled);
+ ClassDB::bind_method(D_METHOD("shape_owner_set_one_way_collision", "owner_id", "enable"), &CollisionObject2D::shape_owner_set_one_way_collision);
+ ClassDB::bind_method(D_METHOD("is_shape_owner_one_way_collision_enabled", "owner_id"), &CollisionObject2D::is_shape_owner_one_way_collision_enabled);
+ ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape:Shape2D"), &CollisionObject2D::shape_owner_add_shape);
+ ClassDB::bind_method(D_METHOD("shape_owner_get_shape_count", "owner_id"), &CollisionObject2D::shape_owner_get_shape_count);
+ ClassDB::bind_method(D_METHOD("shape_owner_get_shape", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape);
+ ClassDB::bind_method(D_METHOD("shape_owner_get_shape_index", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape_index);
+ ClassDB::bind_method(D_METHOD("shape_owner_remove_shape", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_remove_shape);
+ ClassDB::bind_method(D_METHOD("shape_owner_clear_shapes", "owner_id"), &CollisionObject2D::shape_owner_clear_shapes);
+ ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject2D::shape_find_owner);
BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "viewport"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::INT, "shape_idx")));
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h
index 3580d3d942..36bf39ff4e 100644
--- a/scene/2d/collision_object_2d.h
+++ b/scene/2d/collision_object_2d.h
@@ -81,6 +81,7 @@ public:
uint32_t create_shape_owner(Object *p_owner);
void remove_shape_owner(uint32_t owner);
void get_shape_owners(List<uint32_t> *r_owners);
+ Array _get_shape_owners();
void shape_owner_set_transform(uint32_t p_owner, const Transform2D &p_transform);
Transform2D shape_owner_get_transform(uint32_t p_owner) const;
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 9de46fd937..0acc85681d 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -398,6 +398,16 @@ float Node2D::get_angle_to(const Vector2 &p_pos) const {
return (get_global_transform().affine_inverse().xform(p_pos)).angle();
}
+Point2 Node2D::to_local(Point2 p_global) const {
+
+ return get_global_transform().affine_inverse().xform(p_global);
+}
+
+Point2 Node2D::to_global(Point2 p_local) const {
+
+ return get_global_transform().xform(p_local);
+}
+
void Node2D::_bind_methods() {
// TODO: Obsolete those two methods (old name) properly (GH-4397)
@@ -436,6 +446,9 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("look_at", "point"), &Node2D::look_at);
ClassDB::bind_method(D_METHOD("get_angle_to", "point"), &Node2D::get_angle_to);
+ ClassDB::bind_method(D_METHOD("to_local", "global_point"), &Node2D::to_local);
+ ClassDB::bind_method(D_METHOD("to_global", "local_point"), &Node2D::to_global);
+
ClassDB::bind_method(D_METHOD("set_z", "z"), &Node2D::set_z);
ClassDB::bind_method(D_METHOD("get_z"), &Node2D::get_z);
@@ -444,7 +457,7 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("edit_set_pivot", "pivot"), &Node2D::edit_set_pivot);
- ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent:Node2D"), &Node2D::get_relative_transform_to_parent);
+ ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent:Node"), &Node2D::get_relative_transform_to_parent);
ADD_GROUP("Transform", "");
ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h
index 65331a4d58..5b3a28d5c3 100644
--- a/scene/2d/node_2d.h
+++ b/scene/2d/node_2d.h
@@ -104,6 +104,9 @@ public:
void look_at(const Vector2 &p_pos);
float get_angle_to(const Vector2 &p_pos) const;
+ Point2 to_local(Point2 p_global) const;
+ Point2 to_global(Point2 p_local) const;
+
void set_z_as_relative(bool p_enabled);
bool is_z_relative() const;
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index 5c1c953a37..4a68df5706 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -330,8 +330,8 @@ void Polygon2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_vertex_colors", "vertex_colors"), &Polygon2D::set_vertex_colors);
ClassDB::bind_method(D_METHOD("get_vertex_colors"), &Polygon2D::get_vertex_colors);
- ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Polygon2D::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture"), &Polygon2D::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Polygon2D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Polygon2D::get_texture);
ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &Polygon2D::set_texture_offset);
ClassDB::bind_method(D_METHOD("get_texture_offset"), &Polygon2D::get_texture_offset);
diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp
index 37139b2b93..24c9137807 100644
--- a/scene/2d/screen_button.cpp
+++ b/scene/2d/screen_button.cpp
@@ -356,17 +356,17 @@ bool TouchScreenButton::is_passby_press_enabled() const {
void TouchScreenButton::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TouchScreenButton::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture"), &TouchScreenButton::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &TouchScreenButton::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture:Texture"), &TouchScreenButton::get_texture);
- ClassDB::bind_method(D_METHOD("set_texture_pressed", "texture_pressed"), &TouchScreenButton::set_texture_pressed);
- ClassDB::bind_method(D_METHOD("get_texture_pressed"), &TouchScreenButton::get_texture_pressed);
+ ClassDB::bind_method(D_METHOD("set_texture_pressed", "texture_pressed:Texture"), &TouchScreenButton::set_texture_pressed);
+ ClassDB::bind_method(D_METHOD("get_texture_pressed:Texture"), &TouchScreenButton::get_texture_pressed);
- ClassDB::bind_method(D_METHOD("set_bitmask", "bitmask"), &TouchScreenButton::set_bitmask);
- ClassDB::bind_method(D_METHOD("get_bitmask"), &TouchScreenButton::get_bitmask);
+ ClassDB::bind_method(D_METHOD("set_bitmask", "bitmask:BitMap"), &TouchScreenButton::set_bitmask);
+ ClassDB::bind_method(D_METHOD("get_bitmask:BitMap"), &TouchScreenButton::get_bitmask);
- ClassDB::bind_method(D_METHOD("set_shape", "shape"), &TouchScreenButton::set_shape);
- ClassDB::bind_method(D_METHOD("get_shape"), &TouchScreenButton::get_shape);
+ ClassDB::bind_method(D_METHOD("set_shape", "shape:Shape2D"), &TouchScreenButton::set_shape);
+ ClassDB::bind_method(D_METHOD("get_shape:Shape2D"), &TouchScreenButton::get_shape);
ClassDB::bind_method(D_METHOD("set_shape_centered", "bool"), &TouchScreenButton::set_shape_centered);
ClassDB::bind_method(D_METHOD("is_shape_centered"), &TouchScreenButton::is_shape_centered);
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp
index 874e5f01ea..5a3d8e013f 100644
--- a/scene/3d/collision_object.cpp
+++ b/scene/3d/collision_object.cpp
@@ -128,6 +128,22 @@ void CollisionObject::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_capture_input_on_drag", "enable"), &CollisionObject::set_capture_input_on_drag);
ClassDB::bind_method(D_METHOD("get_capture_input_on_drag"), &CollisionObject::get_capture_input_on_drag);
ClassDB::bind_method(D_METHOD("get_rid"), &CollisionObject::get_rid);
+ ClassDB::bind_method(D_METHOD("create_shape_owner", "owner:Object"), &CollisionObject::create_shape_owner);
+ ClassDB::bind_method(D_METHOD("remove_shape_owner", "owner_id"), &CollisionObject::remove_shape_owner);
+ ClassDB::bind_method(D_METHOD("get_shape_owners"), &CollisionObject::_get_shape_owners);
+ ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform:Transform"), &CollisionObject::shape_owner_set_transform);
+ ClassDB::bind_method(D_METHOD("shape_owner_get_transform", "owner_id"), &CollisionObject::shape_owner_get_transform);
+ ClassDB::bind_method(D_METHOD("shape_owner_get_owner", "owner_id"), &CollisionObject::shape_owner_get_owner);
+ ClassDB::bind_method(D_METHOD("shape_owner_set_disabled", "owner_id", "disabled"), &CollisionObject::shape_owner_set_disabled);
+ ClassDB::bind_method(D_METHOD("is_shape_owner_disabled", "owner_id"), &CollisionObject::is_shape_owner_disabled);
+ ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape:Shape"), &CollisionObject::shape_owner_add_shape);
+ ClassDB::bind_method(D_METHOD("shape_owner_get_shape_count", "owner_id"), &CollisionObject::shape_owner_get_shape_count);
+ ClassDB::bind_method(D_METHOD("shape_owner_get_shape", "owner_id", "shape_id"), &CollisionObject::shape_owner_get_shape);
+ ClassDB::bind_method(D_METHOD("shape_owner_get_shape_index", "owner_id", "shape_id"), &CollisionObject::shape_owner_get_shape_index);
+ ClassDB::bind_method(D_METHOD("shape_owner_remove_shape", "owner_id", "shape_id"), &CollisionObject::shape_owner_remove_shape);
+ ClassDB::bind_method(D_METHOD("shape_owner_clear_shapes", "owner_id"), &CollisionObject::shape_owner_clear_shapes);
+ ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject::shape_find_owner);
+
BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "click_pos"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx")));
ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "click_pos"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx")));
@@ -193,6 +209,16 @@ void CollisionObject::get_shape_owners(List<uint32_t> *r_owners) {
}
}
+Array CollisionObject::_get_shape_owners() {
+
+ Array ret;
+ for (Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) {
+ ret.push_back(E->key());
+ }
+
+ return ret;
+}
+
void CollisionObject::shape_owner_set_transform(uint32_t p_owner, const Transform &p_transform) {
ERR_FAIL_COND(!shapes.has(p_owner));
diff --git a/scene/3d/collision_object.h b/scene/3d/collision_object.h
index fac05b6e8c..6c13e5d505 100644
--- a/scene/3d/collision_object.h
+++ b/scene/3d/collision_object.h
@@ -81,6 +81,7 @@ public:
uint32_t create_shape_owner(Object *p_owner);
void remove_shape_owner(uint32_t owner);
void get_shape_owners(List<uint32_t> *r_owners);
+ Array _get_shape_owners();
void shape_owner_set_transform(uint32_t p_owner, const Transform &p_transform);
Transform shape_owner_get_transform(uint32_t p_owner) const;
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index 558932ceb9..51237c0bc3 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -275,7 +275,7 @@ void MeshInstance::_mesh_changed() {
materials.resize(mesh->get_surface_count());
}
-void MeshInstance::create_debug_tagents() {
+void MeshInstance::create_debug_tangents() {
Vector<Vector3> lines;
Vector<Color> colors;
@@ -366,8 +366,8 @@ void MeshInstance::_bind_methods() {
ClassDB::set_method_flags("MeshInstance", "create_convex_collision", METHOD_FLAGS_DEFAULT);
ClassDB::bind_method(D_METHOD("_mesh_changed"), &MeshInstance::_mesh_changed);
- ClassDB::bind_method(D_METHOD("create_debug_tagents"), &MeshInstance::create_debug_tagents);
- ClassDB::set_method_flags("MeshInstance", "create_debug_tagents", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
+ ClassDB::bind_method(D_METHOD("create_debug_tangents"), &MeshInstance::create_debug_tangents);
+ ClassDB::set_method_flags("MeshInstance", "create_debug_tangents", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton"), "set_skeleton_path", "get_skeleton_path");
diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h
index be328084af..1bb2c97d10 100644
--- a/scene/3d/mesh_instance.h
+++ b/scene/3d/mesh_instance.h
@@ -83,7 +83,7 @@ public:
Node *create_convex_collision_node();
void create_convex_collision();
- void create_debug_tagents();
+ void create_debug_tangents();
virtual Rect3 get_aabb() const;
virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const;
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 20c2cc1eb5..6106b0904a 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -674,6 +674,16 @@ void Spatial::look_at_from_pos(const Vector3 &p_pos, const Vector3 &p_target, co
set_global_transform(lookat);
}
+Vector3 Spatial::to_local(Vector3 p_global) const {
+
+ return get_global_transform().affine_inverse().xform(p_global);
+}
+
+Vector3 Spatial::to_global(Vector3 p_local) const {
+
+ return get_global_transform().xform(p_local);
+}
+
void Spatial::set_notify_transform(bool p_enable) {
data.notify_transform = p_enable;
}
@@ -704,7 +714,7 @@ void Spatial::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_scale"), &Spatial::get_scale);
ClassDB::bind_method(D_METHOD("set_global_transform", "global"), &Spatial::set_global_transform);
ClassDB::bind_method(D_METHOD("get_global_transform"), &Spatial::get_global_transform);
- ClassDB::bind_method(D_METHOD("get_parent_spatial"), &Spatial::get_parent_spatial);
+ ClassDB::bind_method(D_METHOD("get_parent_spatial:Spatial"), &Spatial::get_parent_spatial);
ClassDB::bind_method(D_METHOD("set_ignore_transform_notification", "enabled"), &Spatial::set_ignore_transform_notification);
ClassDB::bind_method(D_METHOD("set_as_toplevel", "enable"), &Spatial::set_as_toplevel);
ClassDB::bind_method(D_METHOD("is_set_as_toplevel"), &Spatial::is_set_as_toplevel);
@@ -722,7 +732,7 @@ void Spatial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_gizmo", "gizmo:SpatialGizmo"), &Spatial::set_gizmo);
ClassDB::bind_method(D_METHOD("get_gizmo:SpatialGizmo"), &Spatial::get_gizmo);
- ClassDB::bind_method(D_METHOD("set_visible"), &Spatial::set_visible);
+ ClassDB::bind_method(D_METHOD("set_visible", "visible"), &Spatial::set_visible);
ClassDB::bind_method(D_METHOD("is_visible"), &Spatial::is_visible);
ClassDB::bind_method(D_METHOD("is_visible_in_tree"), &Spatial::is_visible_in_tree);
ClassDB::bind_method(D_METHOD("show"), &Spatial::show);
@@ -756,6 +766,9 @@ void Spatial::_bind_methods() {
ClassDB::bind_method(D_METHOD("look_at", "target", "up"), &Spatial::look_at);
ClassDB::bind_method(D_METHOD("look_at_from_pos", "pos", "target", "up"), &Spatial::look_at_from_pos);
+ ClassDB::bind_method(D_METHOD("to_local", "global_point"), &Spatial::to_local);
+ ClassDB::bind_method(D_METHOD("to_global", "local_point"), &Spatial::to_global);
+
BIND_CONSTANT(NOTIFICATION_TRANSFORM_CHANGED);
BIND_CONSTANT(NOTIFICATION_ENTER_WORLD);
BIND_CONSTANT(NOTIFICATION_EXIT_WORLD);
diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h
index d114a6231b..f22b19d3cc 100644
--- a/scene/3d/spatial.h
+++ b/scene/3d/spatial.h
@@ -173,6 +173,9 @@ public:
void look_at(const Vector3 &p_target, const Vector3 &p_up_normal);
void look_at_from_pos(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up_normal);
+ Vector3 to_local(Vector3 p_global) const;
+ Vector3 to_global(Vector3 p_local) const;
+
void set_notify_transform(bool p_enable);
bool is_transform_notification_enabled() const;
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 159d81eb09..874156821e 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -28,15 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "label.h"
-#include "project_settings.h"
#include "print_string.h"
+#include "project_settings.h"
#include "translation.h"
void Label::set_autowrap(bool p_autowrap) {
autowrap = p_autowrap;
word_cache_dirty = true;
- minimum_size_changed();
update();
}
bool Label::has_autowrap() const {
@@ -48,7 +47,6 @@ void Label::set_uppercase(bool p_uppercase) {
uppercase = p_uppercase;
word_cache_dirty = true;
- minimum_size_changed();
update();
}
bool Label::is_uppercase() const {
@@ -71,7 +69,6 @@ void Label::_notification(int p_what) {
xl_text = new_text;
regenerate_word_cache();
- minimum_size_changed();
update();
}
@@ -292,7 +289,7 @@ void Label::_notification(int p_what) {
Size2 Label::get_minimum_size() const {
if (autowrap)
- return Size2(1, 1);
+ return Size2(1, clip ? 1 : minsize.height);
else {
// don't want to mutable everything
@@ -487,15 +484,16 @@ void Label::regenerate_word_cache() {
}
}
- if (!autowrap) {
+ if (!autowrap)
minsize.width = width;
- if (max_lines_visible > 0 && line_count > max_lines_visible) {
- minsize.height = (font->get_height() * max_lines_visible) + (line_spacing * (max_lines_visible - 1));
- } else {
- minsize.height = (font->get_height() * line_count) + (line_spacing * (line_count - 1));
- }
+
+ if (max_lines_visible > 0 && line_count > max_lines_visible) {
+ minsize.height = (font->get_height() * max_lines_visible) + (line_spacing * (max_lines_visible - 1));
+ } else {
+ minsize.height = (font->get_height() * line_count) + (line_spacing * (line_count - 1));
}
+ minimum_size_changed();
word_cache_dirty = false;
}
@@ -533,9 +531,6 @@ void Label::set_text(const String &p_string) {
if (percent_visible < 1)
visible_chars = get_total_character_count() * percent_visible;
update();
- if (!autowrap) {
- minimum_size_changed();
- }
}
void Label::set_clip_text(bool p_clip) {
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 864fb3d3d5..f59a2e06eb 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -1075,19 +1075,19 @@ void PopupMenu::clear_autohide_areas() {
void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &PopupMenu::_gui_input);
- ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_item, DEFVAL(-1), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("add_icon_item", "texture:Texture", "label", "id", "accel"), &PopupMenu::add_icon_item, DEFVAL(-1), DEFVAL(0));
ClassDB::bind_method(D_METHOD("add_item", "label", "id", "accel"), &PopupMenu::add_item, DEFVAL(-1), DEFVAL(0));
- ClassDB::bind_method(D_METHOD("add_icon_check_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_check_item, DEFVAL(-1), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("add_icon_check_item", "texture:Texture", "label", "id", "accel"), &PopupMenu::add_icon_check_item, DEFVAL(-1), DEFVAL(0));
ClassDB::bind_method(D_METHOD("add_check_item", "label", "id", "accel"), &PopupMenu::add_check_item, DEFVAL(-1), DEFVAL(0));
ClassDB::bind_method(D_METHOD("add_submenu_item", "label", "submenu", "id"), &PopupMenu::add_submenu_item, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("add_icon_shortcut", "texture", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_icon_shortcut, DEFVAL(-1), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_icon_shortcut", "texture:Texture", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_icon_shortcut, DEFVAL(-1), DEFVAL(false));
ClassDB::bind_method(D_METHOD("add_shortcut", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_shortcut, DEFVAL(-1), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("add_icon_check_shortcut", "texture", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_icon_check_shortcut, DEFVAL(-1), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_icon_check_shortcut", "texture:Texture", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_icon_check_shortcut, DEFVAL(-1), DEFVAL(false));
ClassDB::bind_method(D_METHOD("add_check_shortcut", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_check_shortcut, DEFVAL(-1), DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &PopupMenu::set_item_text);
- ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &PopupMenu::set_item_icon);
+ ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon:Texture"), &PopupMenu::set_item_icon);
ClassDB::bind_method(D_METHOD("set_item_checked", "idx", "checked"), &PopupMenu::set_item_checked);
ClassDB::bind_method(D_METHOD("set_item_ID", "idx", "id"), &PopupMenu::set_item_ID);
ClassDB::bind_method(D_METHOD("set_item_accelerator", "idx", "accel"), &PopupMenu::set_item_accelerator);
@@ -1102,7 +1102,7 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("toggle_item_checked", "idx"), &PopupMenu::toggle_item_checked);
ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &PopupMenu::get_item_text);
- ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &PopupMenu::get_item_icon);
+ ClassDB::bind_method(D_METHOD("get_item_icon:Texture", "idx"), &PopupMenu::get_item_icon);
ClassDB::bind_method(D_METHOD("is_item_checked", "idx"), &PopupMenu::is_item_checked);
ClassDB::bind_method(D_METHOD("get_item_ID", "idx"), &PopupMenu::get_item_ID);
ClassDB::bind_method(D_METHOD("get_item_index", "id"), &PopupMenu::get_item_index);
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index 68afe8150a..6bec365dcf 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -234,7 +234,7 @@ void Range::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_exp_ratio", "enabled"), &Range::set_exp_ratio);
ClassDB::bind_method(D_METHOD("is_ratio_exp"), &Range::is_ratio_exp);
- ClassDB::bind_method(D_METHOD("share", "with"), &Range::_share);
+ ClassDB::bind_method(D_METHOD("share", "with:Node"), &Range::_share);
ClassDB::bind_method(D_METHOD("unshare"), &Range::unshare);
ADD_SIGNAL(MethodInfo("value_changed", PropertyInfo(Variant::REAL, "value")));
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index c6b8398736..9f71fa070c 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1855,7 +1855,7 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_text", "text"), &RichTextLabel::set_text);
ClassDB::bind_method(D_METHOD("add_image", "image:Texture"), &RichTextLabel::add_image);
ClassDB::bind_method(D_METHOD("newline"), &RichTextLabel::add_newline);
- ClassDB::bind_method(D_METHOD("remove_line"), &RichTextLabel::remove_line);
+ ClassDB::bind_method(D_METHOD("remove_line", "line"), &RichTextLabel::remove_line);
ClassDB::bind_method(D_METHOD("push_font", "font:Font"), &RichTextLabel::push_font);
ClassDB::bind_method(D_METHOD("push_color", "color"), &RichTextLabel::push_color);
ClassDB::bind_method(D_METHOD("push_align", "align"), &RichTextLabel::push_align);
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index c5b9df15b9..1ba6e6e4bd 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -253,7 +253,7 @@ void SpinBox::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_editable", "editable"), &SpinBox::set_editable);
ClassDB::bind_method(D_METHOD("is_editable"), &SpinBox::is_editable);
ClassDB::bind_method(D_METHOD("_line_edit_focus_exit"), &SpinBox::_line_edit_focus_exit);
- ClassDB::bind_method(D_METHOD("get_line_edit"), &SpinBox::get_line_edit);
+ ClassDB::bind_method(D_METHOD("get_line_edit:LineEdit"), &SpinBox::get_line_edit);
ClassDB::bind_method(D_METHOD("_line_edit_input"), &SpinBox::_line_edit_input);
ClassDB::bind_method(D_METHOD("_range_click_timeout"), &SpinBox::_range_click_timeout);
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index c32dafc809..8baca50d32 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -33,8 +33,8 @@
#include "os/keyboard.h"
#include "os/os.h"
-#include "project_settings.h"
#include "message_queue.h"
+#include "project_settings.h"
#include "scene/main/viewport.h"
#define TAB_PIXELS
@@ -4597,7 +4597,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_keyword_color", "keyword", "color"), &TextEdit::add_keyword_color);
ClassDB::bind_method(D_METHOD("add_color_region", "begin_key", "end_key", "color", "line_only"), &TextEdit::add_color_region, DEFVAL(false));
ClassDB::bind_method(D_METHOD("clear_colors"), &TextEdit::clear_colors);
- ClassDB::bind_method(D_METHOD("menu_option"), &TextEdit::menu_option);
+ ClassDB::bind_method(D_METHOD("menu_option", "option"), &TextEdit::menu_option);
ClassDB::bind_method(D_METHOD("get_menu:PopupMenu"), &TextEdit::get_menu);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "syntax_highlighting"), "set_syntax_coloring", "is_syntax_coloring_enabled");
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 33d9b76b70..2912aa82fc 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -206,7 +206,7 @@ void TextureButton::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture_focused", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_focused_texture", "get_focused_texture");
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture_click_mask", PROPERTY_HINT_RESOURCE_TYPE, "BitMap"), "set_click_mask", "get_click_mask");
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "expand", PROPERTY_HINT_RESOURCE_TYPE, "bool"), "set_expand", "get_expand");
- ADD_PROPERTYNO(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
BIND_CONSTANT(STRETCH_SCALE);
BIND_CONSTANT(STRETCH_TILE);
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index 081c7ddb73..40995b19fa 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -242,14 +242,14 @@ Point2 TextureProgress::get_radial_center_offset() {
void TextureProgress::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_under_texture", "tex"), &TextureProgress::set_under_texture);
- ClassDB::bind_method(D_METHOD("get_under_texture"), &TextureProgress::get_under_texture);
+ ClassDB::bind_method(D_METHOD("set_under_texture", "tex:Texture"), &TextureProgress::set_under_texture);
+ ClassDB::bind_method(D_METHOD("get_under_texture:Texture"), &TextureProgress::get_under_texture);
- ClassDB::bind_method(D_METHOD("set_progress_texture", "tex"), &TextureProgress::set_progress_texture);
- ClassDB::bind_method(D_METHOD("get_progress_texture"), &TextureProgress::get_progress_texture);
+ ClassDB::bind_method(D_METHOD("set_progress_texture", "tex:Texture"), &TextureProgress::set_progress_texture);
+ ClassDB::bind_method(D_METHOD("get_progress_texture:Texture"), &TextureProgress::get_progress_texture);
- ClassDB::bind_method(D_METHOD("set_over_texture", "tex"), &TextureProgress::set_over_texture);
- ClassDB::bind_method(D_METHOD("get_over_texture"), &TextureProgress::get_over_texture);
+ ClassDB::bind_method(D_METHOD("set_over_texture", "tex:Texture"), &TextureProgress::set_over_texture);
+ ClassDB::bind_method(D_METHOD("get_over_texture:Texture"), &TextureProgress::get_over_texture);
ClassDB::bind_method(D_METHOD("set_fill_mode", "mode"), &TextureProgress::set_fill_mode);
ClassDB::bind_method(D_METHOD("get_fill_mode"), &TextureProgress::get_fill_mode);
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index 92a3db6a74..9459002bc0 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -101,8 +101,8 @@ Size2 TextureRect::get_minimum_size() const {
}
void TextureRect::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TextureRect::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture"), &TextureRect::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &TextureRect::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture:Texture"), &TextureRect::get_texture);
ClassDB::bind_method(D_METHOD("set_expand", "enable"), &TextureRect::set_expand);
ClassDB::bind_method(D_METHOD("has_expand"), &TextureRect::has_expand);
ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 8527ead01f..1456ab51c0 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -710,7 +710,7 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_next_visible:TreeItem"), &TreeItem::get_next_visible);
ClassDB::bind_method(D_METHOD("get_prev_visible:TreeItem"), &TreeItem::get_prev_visible);
- ClassDB::bind_method(D_METHOD("remove_child:TreeItem", "child"), &TreeItem::_remove_child);
+ ClassDB::bind_method(D_METHOD("remove_child", "child"), &TreeItem::_remove_child);
ClassDB::bind_method(D_METHOD("set_selectable", "column", "selectable"), &TreeItem::set_selectable);
ClassDB::bind_method(D_METHOD("is_selectable", "column"), &TreeItem::is_selectable);
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 26d1deadf9..c3849f79df 100755
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -311,6 +311,11 @@ void Node::move_child(Node *p_child, int p_pos) {
ERR_FAIL_COND(data.blocked > 0);
}
+ // Specifying one place beyond the end
+ // means the same as moving to the last position
+ if (p_pos == data.children.size())
+ p_pos--;
+
if (p_child->data.pos == p_pos)
return; //do nothing
diff --git a/scene/main/resource_preloader.cpp b/scene/main/resource_preloader.cpp
index ae323ba021..febb95a181 100644
--- a/scene/main/resource_preloader.cpp
+++ b/scene/main/resource_preloader.cpp
@@ -153,11 +153,11 @@ void ResourcePreloader::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_resources"), &ResourcePreloader::_set_resources);
ClassDB::bind_method(D_METHOD("_get_resources"), &ResourcePreloader::_get_resources);
- ClassDB::bind_method(D_METHOD("add_resource", "name", "resource"), &ResourcePreloader::add_resource);
+ ClassDB::bind_method(D_METHOD("add_resource", "name", "resource:Resource"), &ResourcePreloader::add_resource);
ClassDB::bind_method(D_METHOD("remove_resource", "name"), &ResourcePreloader::remove_resource);
ClassDB::bind_method(D_METHOD("rename_resource", "name", "newname"), &ResourcePreloader::rename_resource);
ClassDB::bind_method(D_METHOD("has_resource", "name"), &ResourcePreloader::has_resource);
- ClassDB::bind_method(D_METHOD("get_resource", "name"), &ResourcePreloader::get_resource);
+ ClassDB::bind_method(D_METHOD("get_resource:Resource", "name"), &ResourcePreloader::get_resource);
ClassDB::bind_method(D_METHOD("get_resource_list"), &ResourcePreloader::_get_resource_list);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "resources", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_resources", "_get_resources");
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 8f0467afc3..48e6a44745 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -2193,8 +2193,8 @@ void SceneTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_debugging_navigation_hint"), &SceneTree::is_debugging_navigation_hint);
#ifdef TOOLS_ENABLED
- ClassDB::bind_method(D_METHOD("set_edited_scene_root", "scene"), &SceneTree::set_edited_scene_root);
- ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &SceneTree::get_edited_scene_root);
+ ClassDB::bind_method(D_METHOD("set_edited_scene_root", "scene:Node"), &SceneTree::set_edited_scene_root);
+ ClassDB::bind_method(D_METHOD("get_edited_scene_root:Node"), &SceneTree::get_edited_scene_root);
#endif
ClassDB::bind_method(D_METHOD("set_pause", "enable"), &SceneTree::set_pause);
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index ce7950285d..5ce347d79b 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -2606,8 +2606,8 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_physics_object_picking"), &Viewport::get_physics_object_picking);
ClassDB::bind_method(D_METHOD("get_viewport_rid"), &Viewport::get_viewport_rid);
- ClassDB::bind_method(D_METHOD("input", "local_event"), &Viewport::input);
- ClassDB::bind_method(D_METHOD("unhandled_input", "local_event"), &Viewport::unhandled_input);
+ ClassDB::bind_method(D_METHOD("input", "local_event:InputEvent"), &Viewport::input);
+ ClassDB::bind_method(D_METHOD("unhandled_input", "local_event:InputEvent"), &Viewport::unhandled_input);
ClassDB::bind_method(D_METHOD("update_worlds"), &Viewport::update_worlds);
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index ae89d8ed94..accced404b 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -167,6 +167,7 @@ void Environment::set_tonemap_auto_exposure(bool p_enabled) {
tonemap_auto_exposure = p_enabled;
VS::get_singleton()->environment_set_tonemap(environment, VS::EnvironmentToneMapper(tone_mapper), tonemap_exposure, tonemap_white, tonemap_auto_exposure, tonemap_auto_exposure_min, tonemap_auto_exposure_max, tonemap_auto_exposure_speed, tonemap_auto_exposure_grey);
+ _change_notify();
}
bool Environment::get_tonemap_auto_exposure() const {
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 3668dda604..a6a70d775f 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -506,7 +506,7 @@ float BitmapFont::draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_c
cpos.y += c->v_align;
ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), 0);
if (c->texture_idx != -1)
- VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx]->get_rid(), c->rect, p_modulate);
+ VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx]->get_rid(), c->rect, p_modulate, false, RID(), false);
return get_char_size(p_char, p_next).width;
}
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 805385ccaf..24ec39afe3 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -1399,13 +1399,13 @@ void SpatialMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_specular_mode"), &SpatialMaterial::get_specular_mode);
ClassDB::bind_method(D_METHOD("set_flag", "flag", "enable"), &SpatialMaterial::set_flag);
- ClassDB::bind_method(D_METHOD("get_flag"), &SpatialMaterial::get_flag);
+ ClassDB::bind_method(D_METHOD("get_flag", "flag"), &SpatialMaterial::get_flag);
ClassDB::bind_method(D_METHOD("set_feature", "feature", "enable"), &SpatialMaterial::set_feature);
ClassDB::bind_method(D_METHOD("get_feature", "feature"), &SpatialMaterial::get_feature);
- ClassDB::bind_method(D_METHOD("set_texture", "param:Texture", "texture"), &SpatialMaterial::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture", "param:Texture"), &SpatialMaterial::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "param", "texture:Texture"), &SpatialMaterial::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture:Texture", "param"), &SpatialMaterial::get_texture);
ClassDB::bind_method(D_METHOD("set_detail_blend_mode", "detail_blend_mode"), &SpatialMaterial::set_detail_blend_mode);
ClassDB::bind_method(D_METHOD("get_detail_blend_mode"), &SpatialMaterial::get_detail_blend_mode);
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index faf9f31b43..d5c68457d0 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -660,8 +660,8 @@ void Theme::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_constant", "name", "type"), &Theme::clear_constant);
ClassDB::bind_method(D_METHOD("get_constant_list", "type"), &Theme::_get_constant_list);
- ClassDB::bind_method(D_METHOD("set_default_font", "font"), &Theme::set_default_theme_font);
- ClassDB::bind_method(D_METHOD("get_default_font"), &Theme::get_default_theme_font);
+ ClassDB::bind_method(D_METHOD("set_default_font", "font:Font"), &Theme::set_default_theme_font);
+ ClassDB::bind_method(D_METHOD("get_default_font:Font"), &Theme::get_default_theme_font);
ClassDB::bind_method(D_METHOD("get_type_list", "type"), &Theme::_get_type_list);