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-rw-r--r--scene/2d/animated_sprite.cpp8
-rw-r--r--scene/2d/area_2d.cpp55
-rw-r--r--scene/2d/area_2d.h10
-rw-r--r--scene/2d/camera_2d.cpp68
-rw-r--r--scene/2d/camera_2d.h14
-rw-r--r--scene/2d/canvas_item.cpp2
-rw-r--r--scene/2d/navigation2d.cpp29
-rw-r--r--scene/2d/navigation2d.h12
-rw-r--r--scene/2d/particles_2d.cpp152
-rw-r--r--scene/2d/particles_2d.h15
-rw-r--r--scene/2d/physics_body_2d.cpp39
-rw-r--r--scene/2d/physics_body_2d.h7
-rw-r--r--scene/2d/sprite.cpp12
-rw-r--r--scene/2d/visibility_notifier_2d.cpp22
-rw-r--r--scene/2d/visibility_notifier_2d.h2
-rw-r--r--scene/3d/area.cpp270
-rw-r--r--scene/3d/area.h42
-rw-r--r--scene/3d/navigation.cpp30
-rw-r--r--scene/3d/navigation.h13
-rw-r--r--scene/3d/spatial.cpp3
-rw-r--r--scene/3d/sprite_3d.cpp4
-rw-r--r--scene/animation/animation_player.cpp14
-rw-r--r--scene/animation/animation_player.h2
-rw-r--r--scene/gui/base_button.cpp1
-rw-r--r--scene/gui/button.cpp11
-rw-r--r--scene/gui/color_ramp_edit.cpp422
-rw-r--r--scene/gui/color_ramp_edit.h52
-rw-r--r--scene/gui/control.cpp7
-rw-r--r--scene/gui/file_dialog.cpp10
-rw-r--r--scene/gui/grid_container.cpp18
-rw-r--r--scene/gui/item_list.cpp1104
-rw-r--r--scene/gui/item_list.h141
-rw-r--r--scene/gui/label.cpp10
-rw-r--r--scene/gui/popup.cpp42
-rw-r--r--scene/gui/popup.h1
-rw-r--r--scene/gui/rich_text_label.cpp60
-rw-r--r--scene/gui/rich_text_label.h13
-rw-r--r--scene/gui/split_container.cpp3
-rw-r--r--scene/gui/tab_container.cpp120
-rw-r--r--scene/gui/tab_container.h11
-rw-r--r--scene/gui/tabs.cpp48
-rw-r--r--scene/gui/tabs.h16
-rw-r--r--scene/gui/text_edit.cpp13
-rw-r--r--scene/gui/tree.h2
-rw-r--r--scene/io/resource_format_wav.cpp14
-rw-r--r--scene/main/node.cpp35
-rw-r--r--scene/main/node.h4
-rw-r--r--scene/main/scene_main_loop.cpp6
-rw-r--r--scene/register_scene_types.cpp6
-rw-r--r--scene/resources/audio_stream_resampled.cpp55
-rw-r--r--scene/resources/color_ramp.cpp117
-rw-r--r--scene/resources/color_ramp.h98
-rw-r--r--scene/resources/default_theme/checker_bg.pngbin0 -> 180 bytes
-rw-r--r--scene/resources/default_theme/default_theme.cpp29
-rw-r--r--scene/resources/default_theme/selection.pngbin338 -> 319 bytes
-rw-r--r--scene/resources/default_theme/selection_oof.pngbin338 -> 321 bytes
-rw-r--r--scene/resources/default_theme/tab_menu.pngbin0 -> 222 bytes
-rw-r--r--scene/resources/default_theme/tab_menu_hl.pngbin0 -> 226 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h19
-rw-r--r--scene/resources/font.cpp1
-rw-r--r--scene/resources/shader.cpp3
-rw-r--r--scene/resources/shader.h19
-rw-r--r--scene/resources/shader_graph.cpp2
63 files changed, 3114 insertions, 224 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index 312b04d414..e350a34013 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -149,11 +149,11 @@ void AnimatedSprite::_notification(int p_what) {
Size2i s;
s = texture->get_size();
- Point2i ofs=offset;
+ Point2 ofs=offset;
if (centered)
ofs-=s/2;
- Rect2i dst_rect(ofs,s);
+ Rect2 dst_rect(ofs,s);
if (hflip)
dst_rect.size.x=-dst_rect.size.x;
@@ -284,7 +284,7 @@ Rect2 AnimatedSprite::get_item_rect() const {
return Node2D::get_item_rect();
Size2i s = t->get_size();
- Point2i ofs=offset;
+ Point2 ofs=offset;
if (centered)
ofs-=s/2;
@@ -329,7 +329,7 @@ void AnimatedSprite::_bind_methods() {
ADD_SIGNAL(MethodInfo("frame_changed"));
ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "frames",PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), _SCS("set_sprite_frames"),_SCS("get_sprite_frames"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame"));
+ ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered"));
ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_h"), _SCS("set_flip_h"),_SCS("is_flipped_h"));
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index 827256c2fa..f9e79e25bc 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -52,6 +52,17 @@ bool Area2D::is_gravity_a_point() const{
return gravity_is_point;
}
+void Area2D::set_gravity_distance_scale(real_t p_scale){
+
+ gravity_distance_scale=p_scale;
+ Physics2DServer::get_singleton()->area_set_param(get_rid(),Physics2DServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE,p_scale);
+
+}
+
+real_t Area2D::get_gravity_distance_scale() const{
+ return gravity_distance_scale;
+}
+
void Area2D::set_gravity_vector(const Vector2& p_vec){
gravity_vec=p_vec;
@@ -535,6 +546,39 @@ uint32_t Area2D::get_layer_mask() const {
return layer_mask;
}
+void Area2D::set_collision_mask_bit(int p_bit, bool p_value) {
+
+ uint32_t mask = get_collision_mask();
+ if (p_value)
+ mask|=1<<p_bit;
+ else
+ mask&=~(1<<p_bit);
+ set_collision_mask(mask);
+
+}
+
+bool Area2D::get_collision_mask_bit(int p_bit) const{
+
+ return get_collision_mask()&(1<<p_bit);
+}
+
+
+void Area2D::set_layer_mask_bit(int p_bit, bool p_value) {
+
+ uint32_t mask = get_layer_mask();
+ if (p_value)
+ mask|=1<<p_bit;
+ else
+ mask&=~(1<<p_bit);
+ set_layer_mask(mask);
+
+}
+
+bool Area2D::get_layer_mask_bit(int p_bit) const{
+
+ return get_layer_mask()&(1<<p_bit);
+}
+
void Area2D::_bind_methods() {
@@ -550,6 +594,9 @@ void Area2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_gravity_is_point","enable"),&Area2D::set_gravity_is_point);
ObjectTypeDB::bind_method(_MD("is_gravity_a_point"),&Area2D::is_gravity_a_point);
+ ObjectTypeDB::bind_method(_MD("set_gravity_distance_scale","distance_scale"),&Area2D::set_gravity_distance_scale);
+ ObjectTypeDB::bind_method(_MD("get_gravity_distance_scale"),&Area2D::get_gravity_distance_scale);
+
ObjectTypeDB::bind_method(_MD("set_gravity_vector","vector"),&Area2D::set_gravity_vector);
ObjectTypeDB::bind_method(_MD("get_gravity_vector"),&Area2D::get_gravity_vector);
@@ -571,6 +618,12 @@ void Area2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_layer_mask","layer_mask"),&Area2D::set_layer_mask);
ObjectTypeDB::bind_method(_MD("get_layer_mask"),&Area2D::get_layer_mask);
+ ObjectTypeDB::bind_method(_MD("set_collision_mask_bit","bit","value"),&Area2D::set_collision_mask_bit);
+ ObjectTypeDB::bind_method(_MD("get_collision_mask_bit","bit"),&Area2D::get_collision_mask_bit);
+
+ ObjectTypeDB::bind_method(_MD("set_layer_mask_bit","bit","value"),&Area2D::set_layer_mask_bit);
+ ObjectTypeDB::bind_method(_MD("get_layer_mask_bit","bit"),&Area2D::get_layer_mask_bit);
+
ObjectTypeDB::bind_method(_MD("set_enable_monitoring","enable"),&Area2D::set_enable_monitoring);
ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"),&Area2D::is_monitoring_enabled);
@@ -600,6 +653,7 @@ void Area2D::_bind_methods() {
ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_linear_damp"),_SCS("get_linear_damp"));
@@ -618,6 +672,7 @@ Area2D::Area2D() : CollisionObject2D(Physics2DServer::get_singleton()->area_crea
set_gravity(98);;
set_gravity_vector(Vector2(0,1));
gravity_is_point=false;
+ gravity_distance_scale=0;
linear_damp=0.1;
angular_damp=1;
locked=false;
diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h
index 0c064f54cd..f5a88390e7 100644
--- a/scene/2d/area_2d.h
+++ b/scene/2d/area_2d.h
@@ -49,6 +49,7 @@ private:
Vector2 gravity_vec;
real_t gravity;
bool gravity_is_point;
+ real_t gravity_distance_scale;
real_t linear_damp;
real_t angular_damp;
uint32_t collision_mask;
@@ -132,6 +133,9 @@ public:
void set_gravity_is_point(bool p_enabled);
bool is_gravity_a_point() const;
+ void set_gravity_distance_scale(real_t p_scale);
+ real_t get_gravity_distance_scale() const;
+
void set_gravity_vector(const Vector2& p_vec);
Vector2 get_gravity_vector() const;
@@ -159,6 +163,12 @@ public:
void set_layer_mask(uint32_t p_mask);
uint32_t get_layer_mask() const;
+ void set_collision_mask_bit(int p_bit, bool p_value);
+ bool get_collision_mask_bit(int p_bit) const;
+
+ void set_layer_mask_bit(int p_bit, bool p_value);
+ bool get_layer_mask_bit(int p_bit) const;
+
Array get_overlapping_bodies() const; //function for script
Array get_overlapping_areas() const; //function for script
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 70b88a6611..49683da226 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -81,43 +81,47 @@ Matrix32 Camera2D::get_camera_transform() {
if (!first) {
- if (centered) {
+ if (anchor_mode==ANCHOR_MODE_DRAG_CENTER) {
- if (h_drag_enabled) {
- camera_pos.x = MIN( camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT]));
- camera_pos.x = MAX( camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * drag_margin[MARGIN_LEFT]));
- } else {
+ if (h_drag_enabled) {
+ camera_pos.x = MIN( camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT]));
+ camera_pos.x = MAX( camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * drag_margin[MARGIN_LEFT]));
+ } else {
- if (h_ofs<0) {
- camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs;
- } else {
- camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs;
- }
- }
+ if (h_ofs<0) {
+ camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs;
+ } else {
+ camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs;
+ }
+ }
+
+ if (v_drag_enabled) {
- if (v_drag_enabled) {
+ camera_pos.y = MIN( camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM]));
+ camera_pos.y = MAX( camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * drag_margin[MARGIN_TOP]));
- camera_pos.y = MIN( camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM]));
- camera_pos.y = MAX( camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * drag_margin[MARGIN_TOP]));
+ } else {
- } else {
+ if (v_ofs<0) {
+ camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs;
+ } else {
+ camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs;
+ }
+ }
- if (v_ofs<0) {
- camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs;
- } else {
- camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs;
- }
- }
+ } else if (anchor_mode==ANCHOR_MODE_FIXED_TOP_LEFT){
+ camera_pos=new_camera_pos;
}
+
if (smoothing>0.0) {
float c = smoothing*get_fixed_process_delta_time();
smoothed_camera_pos = ((new_camera_pos-smoothed_camera_pos)*c)+smoothed_camera_pos;
ret_camera_pos=smoothed_camera_pos;
-// camera_pos=camera_pos*(1.0-smoothing)+new_camera_pos*smoothing;
+ // camera_pos=camera_pos*(1.0-smoothing)+new_camera_pos*smoothing;
} else {
ret_camera_pos=smoothed_camera_pos=camera_pos;
@@ -132,7 +136,7 @@ Matrix32 Camera2D::get_camera_transform() {
}
- Point2 screen_offset = (centered ? (screen_size * 0.5 * zoom) : Point2());
+ Point2 screen_offset = (anchor_mode==ANCHOR_MODE_DRAG_CENTER ? (screen_size * 0.5 * zoom) : Point2());
float angle = get_global_transform().get_rotation();
if(rotating){
@@ -267,15 +271,15 @@ Vector2 Camera2D::get_offset() const{
return offset;
}
-void Camera2D::set_centered(bool p_centered){
+void Camera2D::set_anchor_mode(AnchorMode p_anchor_mode){
- centered=p_centered;
+ anchor_mode=p_anchor_mode;
_update_scroll();
}
-bool Camera2D::is_centered() const {
+Camera2D::AnchorMode Camera2D::get_anchor_mode() const {
- return centered;
+ return anchor_mode;
}
void Camera2D::set_rotating(bool p_rotating){
@@ -439,8 +443,8 @@ void Camera2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_offset","offset"),&Camera2D::set_offset);
ObjectTypeDB::bind_method(_MD("get_offset"),&Camera2D::get_offset);
- ObjectTypeDB::bind_method(_MD("set_centered","centered"),&Camera2D::set_centered);
- ObjectTypeDB::bind_method(_MD("is_centered"),&Camera2D::is_centered);
+ ObjectTypeDB::bind_method(_MD("set_anchor_mode","anchor_mode"),&Camera2D::set_anchor_mode);
+ ObjectTypeDB::bind_method(_MD("get_anchor_mode"),&Camera2D::get_anchor_mode);
ObjectTypeDB::bind_method(_MD("set_rotating","rotating"),&Camera2D::set_rotating);
ObjectTypeDB::bind_method(_MD("is_rotating"),&Camera2D::is_rotating);
@@ -487,7 +491,7 @@ void Camera2D::_bind_methods() {
ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_offset"),_SCS("get_offset"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"centered"),_SCS("set_centered"),_SCS("is_centered"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"anchor_mode",PROPERTY_HINT_ENUM,"Fixed TopLeft,Drag Center"),_SCS("set_anchor_mode"),_SCS("get_anchor_mode"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"rotating"),_SCS("set_rotating"),_SCS("is_rotating"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"current"),_SCS("_set_current"),_SCS("is_current"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing"),_SCS("set_follow_smoothing"),_SCS("get_follow_smoothing") );
@@ -507,6 +511,8 @@ void Camera2D::_bind_methods() {
ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/bottom",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_BOTTOM);
+ BIND_CONSTANT( ANCHOR_MODE_DRAG_CENTER );
+ BIND_CONSTANT( ANCHOR_MODE_FIXED_TOP_LEFT );
}
@@ -514,7 +520,7 @@ Camera2D::Camera2D() {
- centered=true;
+ anchor_mode=ANCHOR_MODE_DRAG_CENTER;
rotating=false;
current=false;
limit[MARGIN_LEFT]=-10000000;
diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h
index 8975a2584b..79d84f48d0 100644
--- a/scene/2d/camera_2d.h
+++ b/scene/2d/camera_2d.h
@@ -36,6 +36,12 @@
class Camera2D : public Node2D {
OBJ_TYPE( Camera2D, Node2D );
+public:
+
+ enum AnchorMode {
+ ANCHOR_MODE_FIXED_TOP_LEFT,
+ ANCHOR_MODE_DRAG_CENTER
+ };
protected:
Point2 camera_pos;
@@ -49,7 +55,7 @@ protected:
RID canvas;
Vector2 offset;
Vector2 zoom;
- bool centered;
+ AnchorMode anchor_mode;
bool rotating;
bool current;
float smoothing;
@@ -77,8 +83,8 @@ public:
void set_offset(const Vector2& p_offset);
Vector2 get_offset() const;
- void set_centered(bool p_centered);
- bool is_centered() const;
+ void set_anchor_mode(AnchorMode p_anchor_mode);
+ AnchorMode get_anchor_mode() const;
void set_rotating(bool p_rotating);
bool is_rotating() const;
@@ -120,4 +126,6 @@ public:
Camera2D();
};
+VARIANT_ENUM_CAST(Camera2D::AnchorMode);
+
#endif // CAMERA_2D_H
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 9b2cdf4ea2..6a1ea0728d 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -288,6 +288,7 @@ void CanvasItem::show() {
if (is_visible()) {
_propagate_visibility_changed(true);
}
+ _change_notify("visibility/visible");
}
@@ -305,6 +306,7 @@ void CanvasItem::hide() {
if (propagate)
_propagate_visibility_changed(false);
+ _change_notify("visibility/visible");
}
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index 5a02501816..5db0e0a9fc 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -91,9 +91,13 @@ void Navigation2D::_navpoly_link(int p_id) {
} else {
if (C->get().B!=NULL) {
- print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b));
+ ConnectionPending pending;
+ pending.polygon=&p;
+ pending.edge=j;
+ p.edges[j].P=C->get().pending.push_back(pending);
+ continue;
+ //print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b));
}
- ERR_CONTINUE(C->get().B!=NULL); //wut
C->get().B=&p;
C->get().B_edge=j;
@@ -133,7 +137,12 @@ void Navigation2D::_navpoly_unlink(int p_id) {
EdgeKey ek(edges[i].point,edges[next].point);
Map<EdgeKey,Connection>::Element *C=connections.find(ek);
ERR_CONTINUE(!C);
- if (C->get().B) {
+
+ if (edges[i].P) {
+ C->get().pending.erase(edges[i].P);
+ edges[i].P=NULL;
+
+ } else if (C->get().B) {
//disconnect
C->get().B->edges[C->get().B_edge].C=NULL;
@@ -149,6 +158,20 @@ void Navigation2D::_navpoly_unlink(int p_id) {
C->get().B=NULL;
C->get().B_edge=-1;
+ if (C->get().pending.size()) {
+ //reconnect if something is pending
+ ConnectionPending cp = C->get().pending.front()->get();
+ C->get().pending.pop_front();
+
+ C->get().B=cp.polygon;
+ C->get().B_edge=cp.edge;
+ C->get().A->edges[C->get().A_edge].C=cp.polygon;
+ C->get().A->edges[C->get().A_edge].C_edge=cp.edge;
+ cp.polygon->edges[cp.edge].C=C->get().A;
+ cp.polygon->edges[cp.edge].C_edge=C->get().A_edge;
+ cp.polygon->edges[cp.edge].P=NULL;
+ }
+
} else {
connections.erase(C);
//erase
diff --git a/scene/2d/navigation2d.h b/scene/2d/navigation2d.h
index 829b0f544b..231f1e8c63 100644
--- a/scene/2d/navigation2d.h
+++ b/scene/2d/navigation2d.h
@@ -41,7 +41,13 @@ class Navigation2D : public Node2D {
struct NavMesh;
+ struct Polygon;
+ struct ConnectionPending {
+
+ Polygon *polygon;
+ int edge;
+ };
struct Polygon {
@@ -49,7 +55,8 @@ class Navigation2D : public Node2D {
Point point;
Polygon *C; //connection
int C_edge;
- Edge() { C=NULL; C_edge=-1; }
+ List<ConnectionPending>::Element *P;
+ Edge() { C=NULL; C_edge=-1; P=NULL; }
};
Vector<Edge> edges;
@@ -72,6 +79,9 @@ class Navigation2D : public Node2D {
int A_edge;
Polygon *B;
int B_edge;
+
+ List<ConnectionPending> pending;
+
Connection() { A=NULL; B=NULL; A_edge=-1; B_edge=-1;}
};
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp
index 39d747c436..f0b7c2be60 100644
--- a/scene/2d/particles_2d.cpp
+++ b/scene/2d/particles_2d.cpp
@@ -503,19 +503,6 @@ void Particles2D::_notification(int p_what) {
if (!local_space)
invxform=get_global_transform().affine_inverse();
- int col_count=0;
- float last=-1;
- ColorPhase cphase[MAX_COLOR_PHASES];
-
- for(int i=0;i<color_phase_count;i++) {
-
- if (color_phases[i].pos<=last)
- break;
- cphase[i]=color_phases[i];
- col_count++;
- }
-
-
int start_particle = (int)(time * (float)particle_count / lifetime);
for (int id=0;id<particle_count;++id) {
@@ -537,32 +524,14 @@ void Particles2D::_notification(int p_what) {
uint32_t rand_seed=p.seed*(i+1);
-
- int cpos=0;
-
- while(cpos<col_count) {
-
- if (cphase[cpos].pos > ptime)
- break;
- cpos++;
- }
-
- cpos--;
-
Color color;
- //could be faster..
- if (cpos==-1)
- color=Color(1,1,1,1);
- else {
- if (cpos==col_count-1)
- color=cphase[cpos].color;
- else {
- float diff = (cphase[cpos+1].pos-cphase[cpos].pos);
- if (diff>0)
- color=cphase[cpos].color.linear_interpolate(cphase[cpos+1].color, (ptime - cphase[cpos].pos) / diff );
- else
- color=cphase[cpos+1].color;
- }
+
+ if(color_ramp.is_valid())
+ {
+ color = color_ramp->get_color_at_offset(ptime);
+ } else
+ {
+ color = default_color;
}
@@ -813,6 +782,27 @@ Ref<Texture> Particles2D::get_texture() const {
return texture;
}
+void Particles2D::set_color(const Color& p_color) {
+
+ default_color = p_color;
+}
+
+Color Particles2D::get_color() const {
+
+ return default_color;
+}
+
+
+void Particles2D::set_color_ramp(const Ref<ColorRamp>& p_color_ramp) {
+
+ color_ramp=p_color_ramp;
+}
+
+Ref<ColorRamp> Particles2D::get_color_ramp() const {
+
+ return color_ramp;
+}
+
void Particles2D::set_emissor_offset(const Point2& p_offset) {
emissor_offset=p_offset;
@@ -834,40 +824,76 @@ bool Particles2D::is_using_local_space() const {
return local_space;
}
-
+//Deprecated. Converts color phases to color ramp
void Particles2D::set_color_phases(int p_phases) {
- ERR_FAIL_INDEX(p_phases,MAX_COLOR_PHASES+1);
- color_phase_count=p_phases;
+ //Create color ramp if we have 2 or more phases.
+ //Otherwise first phase phase will be assigned to default color.
+ if(p_phases > 1 && color_ramp.is_null())
+ {
+ color_ramp = Ref<ColorRamp>(memnew (ColorRamp()));
+ }
+ if(color_ramp.is_valid())
+ {
+ color_ramp->get_points().resize(p_phases);
+ }
}
+//Deprecated.
int Particles2D::get_color_phases() const {
- return color_phase_count;
+ if(color_ramp.is_valid())
+ {
+ return color_ramp->get_points_count();
+ }
+ return 0;
}
+//Deprecated. Converts color phases to color ramp
void Particles2D::set_color_phase_color(int p_phase,const Color& p_color) {
ERR_FAIL_INDEX(p_phase,MAX_COLOR_PHASES);
- color_phases[p_phase].color=p_color;
-
+ if(color_ramp.is_valid())
+ {
+ if(color_ramp->get_points_count() > p_phase)
+ color_ramp->set_color(p_phase, p_color);
+ } else
+ {
+ if(p_phase == 0)
+ default_color = p_color;
+ }
}
+
+//Deprecated.
Color Particles2D::get_color_phase_color(int p_phase) const {
ERR_FAIL_INDEX_V(p_phase,MAX_COLOR_PHASES,Color());
- return color_phases[p_phase].color;
+ if(color_ramp.is_valid())
+ {
+ return color_ramp->get_color(p_phase);
+ }
+ return Color(0,0,0,1);
}
+//Deprecated. Converts color phases to color ramp
void Particles2D::set_color_phase_pos(int p_phase,float p_pos) {
ERR_FAIL_INDEX(p_phase,MAX_COLOR_PHASES);
ERR_FAIL_COND(p_pos<0.0 || p_pos>1.0);
- color_phases[p_phase].pos=p_pos;
-
+ if(color_ramp.is_valid() && color_ramp->get_points_count() > p_phase)
+ {
+ return color_ramp->set_offset(p_phase, p_pos);
+ }
}
+
+//Deprecated.
float Particles2D::get_color_phase_pos(int p_phase) const {
ERR_FAIL_INDEX_V(p_phase,MAX_COLOR_PHASES,0);
- return color_phases[p_phase].pos;
+ if(color_ramp.is_valid())
+ {
+ return color_ramp->get_offset(p_phase);
+ }
+ return 0;
}
void Particles2D::set_emission_half_extents(const Vector2& p_extents) {
@@ -997,6 +1023,12 @@ void Particles2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_texture:Texture","texture"),&Particles2D::set_texture);
ObjectTypeDB::bind_method(_MD("get_texture:Texture"),&Particles2D::get_texture);
+ ObjectTypeDB::bind_method(_MD("set_color","color"),&Particles2D::set_color);
+ ObjectTypeDB::bind_method(_MD("get_color"),&Particles2D::get_color);
+
+ ObjectTypeDB::bind_method(_MD("set_color_ramp:ColorRamp","color_ramp"),&Particles2D::set_color_ramp);
+ ObjectTypeDB::bind_method(_MD("get_color_ramp:ColorRamp"),&Particles2D::get_color_ramp);
+
ObjectTypeDB::bind_method(_MD("set_emissor_offset","offset"),&Particles2D::set_emissor_offset);
ObjectTypeDB::bind_method(_MD("get_emissor_offset"),&Particles2D::get_emissor_offset);
@@ -1055,7 +1087,6 @@ void Particles2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT,"config/v_frames",PROPERTY_HINT_RANGE,"1,512,1"),_SCS("set_v_frames"),_SCS("get_v_frames"));
-
for(int i=0;i<PARAM_MAX;i++) {
ADD_PROPERTYI(PropertyInfo(Variant::REAL,_particlesframe_property_names[i],PROPERTY_HINT_RANGE,_particlesframe_property_ranges[i]),_SCS("set_param"),_SCS("get_param"),i);
}
@@ -1064,14 +1095,17 @@ void Particles2D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::REAL,_particlesframe_property_rnames[i],PROPERTY_HINT_RANGE,"-1,1,0.01"),_SCS("set_randomness"),_SCS("get_randomness"),i);
}
- ADD_PROPERTY( PropertyInfo( Variant::INT, "color_phases/count",PROPERTY_HINT_RANGE,"0,4,1"), _SCS("set_color_phases"), _SCS("get_color_phases"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "color_phases/count",PROPERTY_HINT_RANGE,"0,4,1", 0), _SCS("set_color_phases"), _SCS("get_color_phases"));
+ //Backward compatibility. They will be converted to color ramp
for(int i=0;i<MAX_COLOR_PHASES;i++) {
String phase="phase_"+itos(i)+"/";
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, phase+"pos", PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_color_phase_pos"),_SCS("get_color_phase_pos"),i );
- ADD_PROPERTYI( PropertyInfo( Variant::COLOR, phase+"color"),_SCS("set_color_phase_color"),_SCS("get_color_phase_color"),i );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, phase+"pos", PROPERTY_HINT_RANGE,"0,1,0.01", 0),_SCS("set_color_phase_pos"),_SCS("get_color_phase_pos"),i );
+ ADD_PROPERTYI( PropertyInfo( Variant::COLOR, phase+"color", PROPERTY_HINT_NONE, "", 0),_SCS("set_color_phase_color"),_SCS("get_color_phase_color"),i );
}
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color/color"),_SCS("set_color"),_SCS("get_color"));
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"color/color_ramp",PROPERTY_HINT_RESOURCE_TYPE,"ColorRamp"),_SCS("set_color_ramp"),_SCS("get_color_ramp"));
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2_ARRAY,"emission_points",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_emission_points"),_SCS("get_emission_points"));
@@ -1097,8 +1131,6 @@ void Particles2D::_bind_methods() {
}
-
-
Particles2D::Particles2D() {
for(int i=0;i<PARAM_MAX;i++) {
@@ -1118,6 +1150,7 @@ Particles2D::Particles2D() {
set_param(PARAM_FINAL_SIZE,1.0);
set_param(PARAM_ANIM_SPEED_SCALE,1.0);
+ set_color(Color(1,1,1,1));
time=0;
lifetime=2;
@@ -1129,17 +1162,6 @@ Particles2D::Particles2D() {
preprocess=0;
time_scale=1.0;
- color_phase_count=1;
-
- set_color_phase_pos(0,0.0);
- set_color_phase_pos(1,1.0);
- set_color_phase_pos(2,1.0);
- set_color_phase_pos(3,1.0);
-
- set_color_phase_color(0,Color(1,1,1));
- set_color_phase_color(1,Color(0,0,0));
- set_color_phase_color(2,Color(0,0,0));
- set_color_phase_color(3,Color(0,0,0));
flip_h=false;
flip_v=false;
diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h
index 90b5a188a6..4ee0fcf8da 100644
--- a/scene/2d/particles_2d.h
+++ b/scene/2d/particles_2d.h
@@ -31,6 +31,7 @@
#include "scene/2d/node_2d.h"
#include "scene/resources/texture.h"
+#include "scene/resources/color_ramp.h"
class Particles2D;
class ParticleAttractor2D : public Node2D {
@@ -125,11 +126,6 @@ private:
};
Vector<Particle> particles;
- int color_phase_count;
- struct ColorPhase {
- Color color;
- float pos;
- } color_phases[MAX_COLOR_PHASES];
struct AttractorCache {
@@ -161,6 +157,9 @@ private:
Ref<Texture> texture;
+ //If no color ramp is set then default color is used. Created as simple alternative to color_ramp.
+ Color default_color;
+ Ref<ColorRamp> color_ramp;
void testee(int a, int b, int c, int d, int e);
void _process_particles(float p_delta);
@@ -230,6 +229,12 @@ public:
void set_texture(const Ref<Texture>& p_texture);
Ref<Texture> get_texture() const;
+ void set_color(const Color& p_color);
+ Color get_color() const;
+
+ void set_color_ramp(const Ref<ColorRamp>& p_texture);
+ Ref<ColorRamp> get_color_ramp() const;
+
void set_emissor_offset(const Point2& p_offset);
Point2 get_emissor_offset() const;
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 3d2917d843..c30921eb69 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -85,6 +85,14 @@ void PhysicsBody2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_layer_mask"),&PhysicsBody2D::get_layer_mask);
ObjectTypeDB::bind_method(_MD("set_collision_mask","mask"),&PhysicsBody2D::set_collision_mask);
ObjectTypeDB::bind_method(_MD("get_collision_mask"),&PhysicsBody2D::get_collision_mask);
+
+
+ ObjectTypeDB::bind_method(_MD("set_collision_mask_bit","bit","value"),&PhysicsBody2D::set_collision_mask_bit);
+ ObjectTypeDB::bind_method(_MD("get_collision_mask_bit","bit"),&PhysicsBody2D::get_collision_mask_bit);
+
+ ObjectTypeDB::bind_method(_MD("set_layer_mask_bit","bit","value"),&PhysicsBody2D::set_layer_mask_bit);
+ ObjectTypeDB::bind_method(_MD("get_layer_mask_bit","bit"),&PhysicsBody2D::get_layer_mask_bit);
+
ObjectTypeDB::bind_method(_MD("_set_layers","mask"),&PhysicsBody2D::_set_layers);
ObjectTypeDB::bind_method(_MD("_get_layers"),&PhysicsBody2D::_get_layers);
ObjectTypeDB::bind_method(_MD("set_one_way_collision_direction","dir"),&PhysicsBody2D::set_one_way_collision_direction);
@@ -122,6 +130,37 @@ uint32_t PhysicsBody2D::get_collision_mask() const {
return collision_mask;
}
+void PhysicsBody2D::set_collision_mask_bit(int p_bit, bool p_value) {
+
+ uint32_t mask = get_collision_mask();
+ if (p_value)
+ mask|=1<<p_bit;
+ else
+ mask&=~(1<<p_bit);
+ set_collision_mask(mask);
+
+}
+bool PhysicsBody2D::get_collision_mask_bit(int p_bit) const{
+
+ return get_collision_mask()&(1<<p_bit);
+}
+
+
+void PhysicsBody2D::set_layer_mask_bit(int p_bit, bool p_value) {
+
+ uint32_t mask = get_layer_mask();
+ if (p_value)
+ mask|=1<<p_bit;
+ else
+ mask&=~(1<<p_bit);
+ set_layer_mask(mask);
+
+}
+
+bool PhysicsBody2D::get_layer_mask_bit(int p_bit) const{
+
+ return get_layer_mask()&(1<<p_bit);
+}
PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) : CollisionObject2D( Physics2DServer::get_singleton()->body_create(p_mode), false) {
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h
index 03f95959b6..b70fdd59cf 100644
--- a/scene/2d/physics_body_2d.h
+++ b/scene/2d/physics_body_2d.h
@@ -61,6 +61,13 @@ public:
void set_collision_mask(uint32_t p_mask);
uint32_t get_collision_mask() const;
+
+ void set_collision_mask_bit(int p_bit, bool p_value);
+ bool get_collision_mask_bit(int p_bit) const;
+
+ void set_layer_mask_bit(int p_bit, bool p_value);
+ bool get_layer_mask_bit(int p_bit) const;
+
void add_collision_exception_with(Node* p_node); //must be physicsbody
void remove_collision_exception_with(Node* p_node);
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index 0c0a0d7822..0485033691 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -82,7 +82,7 @@ void Sprite::_notification(int p_what) {
}
- Point2i ofs=offset;
+ Point2 ofs=offset;
if (centered)
ofs-=s/2;
@@ -265,7 +265,7 @@ Rect2 Sprite::get_item_rect() const {
s=s/Point2(hframes,vframes);
}
- Point2i ofs=offset;
+ Point2 ofs=offset;
if (centered)
ofs-=s/2;
@@ -320,7 +320,7 @@ void Sprite::_bind_methods() {
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "vframes"), _SCS("set_vframes"),_SCS("get_vframes"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "hframes"), _SCS("set_hframes"),_SCS("get_hframes"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region"));
ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
@@ -413,11 +413,11 @@ void ViewportSprite::_notification(int p_what) {
src_rect.size=s;
- Point2i ofs=offset;
+ Point2 ofs=offset;
if (centered)
ofs-=s/2;
- Rect2i dst_rect(ofs,s);
+ Rect2 dst_rect(ofs,s);
texture->draw_rect_region(ci,dst_rect,src_rect,modulate);
} break;
@@ -505,7 +505,7 @@ Rect2 ViewportSprite::get_item_rect() const {
Size2i s;
s = texture->get_size();
- Point2i ofs=offset;
+ Point2 ofs=offset;
if (centered)
ofs-=s/2;
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index ea4b1fc7b0..dc72c9a267 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -155,6 +155,11 @@ void VisibilityEnabler2D::_screen_enter() {
_change_node_state(E->key(),true);
}
+ if (enabler[ENABLER_PARENT_FIXED_PROCESS] && get_parent())
+ get_parent()->set_fixed_process(true);
+ if (enabler[ENABLER_PARENT_PROCESS] && get_parent())
+ get_parent()->set_process(true);
+
visible=true;
}
@@ -165,6 +170,11 @@ void VisibilityEnabler2D::_screen_exit(){
_change_node_state(E->key(),false);
}
+ if (enabler[ENABLER_PARENT_FIXED_PROCESS] && get_parent())
+ get_parent()->set_fixed_process(false);
+ if (enabler[ENABLER_PARENT_PROCESS] && get_parent())
+ get_parent()->set_process(false);
+
visible=false;
}
@@ -235,6 +245,12 @@ void VisibilityEnabler2D::_notification(int p_what){
_find_nodes(from);
+ if (enabler[ENABLER_PARENT_FIXED_PROCESS] && get_parent())
+ get_parent()->set_fixed_process(false);
+ if (enabler[ENABLER_PARENT_PROCESS] && get_parent())
+ get_parent()->set_process(false);
+
+
}
if (p_what==NOTIFICATION_EXIT_TREE) {
@@ -317,10 +333,14 @@ void VisibilityEnabler2D::_bind_methods(){
ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/pause_animations"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_ANIMATIONS );
ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/freeze_bodies"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_FREEZE_BODIES);
ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/pause_particles"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_PARTICLES);
+ ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/process_parent"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PARENT_PROCESS);
+ ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/fixed_process_parent"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PARENT_FIXED_PROCESS);
BIND_CONSTANT( ENABLER_FREEZE_BODIES );
BIND_CONSTANT( ENABLER_PAUSE_ANIMATIONS );
BIND_CONSTANT( ENABLER_PAUSE_PARTICLES );
+ BIND_CONSTANT( ENABLER_PARENT_PROCESS );
+ BIND_CONSTANT( ENABLER_PARENT_FIXED_PROCESS );
BIND_CONSTANT( ENABLER_MAX);
}
@@ -341,6 +361,8 @@ VisibilityEnabler2D::VisibilityEnabler2D() {
for(int i=0;i<ENABLER_MAX;i++)
enabler[i]=true;
+ enabler[ENABLER_PARENT_PROCESS]=false;
+ enabler[ENABLER_PARENT_FIXED_PROCESS]=false;
visible=false;
diff --git a/scene/2d/visibility_notifier_2d.h b/scene/2d/visibility_notifier_2d.h
index ce68724630..1f7e4c6d45 100644
--- a/scene/2d/visibility_notifier_2d.h
+++ b/scene/2d/visibility_notifier_2d.h
@@ -74,6 +74,8 @@ public:
ENABLER_PAUSE_ANIMATIONS,
ENABLER_FREEZE_BODIES,
ENABLER_PAUSE_PARTICLES,
+ ENABLER_PARENT_PROCESS,
+ ENABLER_PARENT_FIXED_PROCESS,
ENABLER_MAX
};
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp
index d49ffff729..a00946a07a 100644
--- a/scene/3d/area.cpp
+++ b/scene/3d/area.cpp
@@ -52,6 +52,17 @@ bool Area::is_gravity_a_point() const{
return gravity_is_point;
}
+void Area::set_gravity_distance_scale(real_t p_scale){
+
+ gravity_distance_scale=p_scale;
+ PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE,p_scale);
+
+}
+
+real_t Area::get_gravity_distance_scale() const{
+ return gravity_distance_scale;
+}
+
void Area::set_gravity_vector(const Vector3& p_vec){
gravity_vec=p_vec;
@@ -214,27 +225,56 @@ void Area::_clear_monitoring() {
}
ERR_FAIL_COND(locked);
- Map<ObjectID,BodyState> bmcopy = body_map;
- body_map.clear();
- //disconnect all monitored stuff
+ {
+ Map<ObjectID,BodyState> bmcopy = body_map;
+ body_map.clear();
+ //disconnect all monitored stuff
- for (Map<ObjectID,BodyState>::Element *E=bmcopy.front();E;E=E->next()) {
+ for (Map<ObjectID,BodyState>::Element *E=bmcopy.front();E;E=E->next()) {
- Object *obj = ObjectDB::get_instance(E->key());
- Node *node = obj ? obj->cast_to<Node>() : NULL;
- ERR_CONTINUE(!node);
- if (!E->get().in_tree)
- continue;
+ Object *obj = ObjectDB::get_instance(E->key());
+ Node *node = obj ? obj->cast_to<Node>() : NULL;
+ ERR_CONTINUE(!node);
+ if (!E->get().in_tree)
+ continue;
+
+ for(int i=0;i<E->get().shapes.size();i++) {
+
+ emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
+ }
- for(int i=0;i<E->get().shapes.size();i++) {
+ emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
- emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
+ node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
+ node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
}
- emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
+ }
+
+ {
+
+ Map<ObjectID,AreaState> bmcopy = area_map;
+ area_map.clear();
+ //disconnect all monitored stuff
+
+ for (Map<ObjectID,AreaState>::Element *E=bmcopy.front();E;E=E->next()) {
+
+ Object *obj = ObjectDB::get_instance(E->key());
+ Node *node = obj ? obj->cast_to<Node>() : NULL;
+ ERR_CONTINUE(!node);
+ if (!E->get().in_tree)
+ continue;
- node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
+ for(int i=0;i<E->get().shapes.size();i++) {
+
+ emit_signal(SceneStringNames::get_singleton()->area_exit_shape,E->key(),node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
+ }
+
+ emit_signal(SceneStringNames::get_singleton()->area_exit,obj);
+
+ node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree);
+ node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree);
+ }
}
}
@@ -260,10 +300,127 @@ void Area::set_enable_monitoring(bool p_enable) {
if (monitoring) {
PhysicsServer::get_singleton()->area_set_monitor_callback(get_rid(),this,"_body_inout");
+ PhysicsServer::get_singleton()->area_set_area_monitor_callback(get_rid(),this,"_area_inout");
} else {
PhysicsServer::get_singleton()->area_set_monitor_callback(get_rid(),NULL,StringName());
+ PhysicsServer::get_singleton()->area_set_area_monitor_callback(get_rid(),NULL,StringName());
_clear_monitoring();
+
+ }
+}
+
+
+void Area::_area_enter_tree(ObjectID p_id) {
+
+ Object *obj = ObjectDB::get_instance(p_id);
+ Node *node = obj ? obj->cast_to<Node>() : NULL;
+ ERR_FAIL_COND(!node);
+
+ Map<ObjectID,AreaState>::Element *E=area_map.find(p_id);
+ ERR_FAIL_COND(!E);
+ ERR_FAIL_COND(E->get().in_tree);
+
+ E->get().in_tree=true;
+ emit_signal(SceneStringNames::get_singleton()->area_enter,node);
+ for(int i=0;i<E->get().shapes.size();i++) {
+
+ emit_signal(SceneStringNames::get_singleton()->area_enter_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
+ }
+
+}
+
+void Area::_area_exit_tree(ObjectID p_id) {
+
+ Object *obj = ObjectDB::get_instance(p_id);
+ Node *node = obj ? obj->cast_to<Node>() : NULL;
+ ERR_FAIL_COND(!node);
+ Map<ObjectID,AreaState>::Element *E=area_map.find(p_id);
+ ERR_FAIL_COND(!E);
+ ERR_FAIL_COND(!E->get().in_tree);
+ E->get().in_tree=false;
+ emit_signal(SceneStringNames::get_singleton()->area_exit,node);
+ for(int i=0;i<E->get().shapes.size();i++) {
+
+ emit_signal(SceneStringNames::get_singleton()->area_exit_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
+ }
+
+}
+
+void Area::_area_inout(int p_status,const RID& p_area, int p_instance, int p_area_shape,int p_self_shape) {
+
+
+ bool area_in = p_status==PhysicsServer::AREA_BODY_ADDED;
+ ObjectID objid=p_instance;
+
+ Object *obj = ObjectDB::get_instance(objid);
+ Node *node = obj ? obj->cast_to<Node>() : NULL;
+
+ Map<ObjectID,AreaState>::Element *E=area_map.find(objid);
+
+ ERR_FAIL_COND(!area_in && !E);
+
+ locked=true;
+
+ if (area_in) {
+ if (!E) {
+
+ E = area_map.insert(objid,AreaState());
+ E->get().rc=0;
+ E->get().in_tree=node && node->is_inside_tree();
+ if (node) {
+ node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree,make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree,make_binds(objid));
+ if (E->get().in_tree) {
+ emit_signal(SceneStringNames::get_singleton()->area_enter,node);
+
+ }
+ }
+
+ }
+ E->get().rc++;
+ if (node)
+ E->get().shapes.insert(AreaShapePair(p_area_shape,p_self_shape));
+
+
+ if (!node || E->get().in_tree) {
+ emit_signal(SceneStringNames::get_singleton()->area_enter_shape,objid,node,p_area_shape,p_self_shape);
+ }
+
+ } else {
+
+ E->get().rc--;
+
+ if (node)
+ E->get().shapes.erase(AreaShapePair(p_area_shape,p_self_shape));
+
+ bool eraseit=false;
+
+ if (E->get().rc==0) {
+
+ if (node) {
+ node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree);
+ node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree);
+ if (E->get().in_tree) {
+ emit_signal(SceneStringNames::get_singleton()->area_exit,obj);
+ }
+
+ }
+
+ eraseit=true;
+
+ }
+ if (!node || E->get().in_tree) {
+ emit_signal(SceneStringNames::get_singleton()->area_exit_shape,objid,obj,p_area_shape,p_self_shape);
+ }
+
+ if (eraseit)
+ area_map.erase(E);
+
}
+
+ locked=false;
+
+
}
bool Area::is_monitoring_enabled() const {
@@ -291,17 +448,85 @@ Array Area::get_overlapping_bodies() const {
return ret;
}
+void Area::set_monitorable(bool p_enable) {
+
+ if (locked) {
+ ERR_EXPLAIN("This function can't be used during the in/out signal.");
+ }
+ ERR_FAIL_COND(locked);
+
+ if (p_enable==monitorable)
+ return;
+
+ monitorable=p_enable;
+
+ PhysicsServer::get_singleton()->area_set_monitorable(get_rid(),monitorable);
+}
+
+bool Area::is_monitorable() const {
+
+ return monitorable;
+}
+
+
+Array Area::get_overlapping_areas() const {
+
+ ERR_FAIL_COND_V(!monitoring,Array());
+ Array ret;
+ ret.resize(area_map.size());
+ int idx=0;
+ for (const Map<ObjectID,AreaState>::Element *E=area_map.front();E;E=E->next()) {
+ Object *obj = ObjectDB::get_instance(E->key());
+ if (!obj) {
+ ret.resize( ret.size() -1 ); //ops
+ } else {
+ ret[idx++]=obj;
+ }
+
+ }
+
+ return ret;
+}
+
+bool Area::overlaps_area(Node* p_area) const {
+
+ ERR_FAIL_NULL_V(p_area,false);
+ const Map<ObjectID,AreaState>::Element *E=area_map.find(p_area->get_instance_ID());
+ if (!E)
+ return false;
+ return E->get().in_tree;
+
+
+
+}
+
+bool Area::overlaps_body(Node* p_body) const{
+
+ ERR_FAIL_NULL_V(p_body,false);
+ const Map<ObjectID,BodyState>::Element *E=body_map.find(p_body->get_instance_ID());
+ if (!E)
+ return false;
+ return E->get().in_tree;
+
+}
+
void Area::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_body_enter_tree","id"),&Area::_body_enter_tree);
ObjectTypeDB::bind_method(_MD("_body_exit_tree","id"),&Area::_body_exit_tree);
+ ObjectTypeDB::bind_method(_MD("_area_enter_tree","id"),&Area::_area_enter_tree);
+ ObjectTypeDB::bind_method(_MD("_area_exit_tree","id"),&Area::_area_exit_tree);
+
ObjectTypeDB::bind_method(_MD("set_space_override_mode","enable"),&Area::set_space_override_mode);
ObjectTypeDB::bind_method(_MD("get_space_override_mode"),&Area::get_space_override_mode);
ObjectTypeDB::bind_method(_MD("set_gravity_is_point","enable"),&Area::set_gravity_is_point);
ObjectTypeDB::bind_method(_MD("is_gravity_a_point"),&Area::is_gravity_a_point);
+ ObjectTypeDB::bind_method(_MD("set_gravity_distance_scale","distance_scale"),&Area::set_gravity_distance_scale);
+ ObjectTypeDB::bind_method(_MD("get_gravity_distance_scale"),&Area::get_gravity_distance_scale);
+
ObjectTypeDB::bind_method(_MD("set_gravity_vector","vector"),&Area::set_gravity_vector);
ObjectTypeDB::bind_method(_MD("get_gravity_vector"),&Area::get_gravity_vector);
@@ -314,13 +539,21 @@ void Area::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_priority","priority"),&Area::set_priority);
ObjectTypeDB::bind_method(_MD("get_priority"),&Area::get_priority);
+ ObjectTypeDB::bind_method(_MD("set_monitorable","enable"),&Area::set_monitorable);
+ ObjectTypeDB::bind_method(_MD("is_monitorable"),&Area::is_monitorable);
+
ObjectTypeDB::bind_method(_MD("set_enable_monitoring","enable"),&Area::set_enable_monitoring);
ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"),&Area::is_monitoring_enabled);
ObjectTypeDB::bind_method(_MD("get_overlapping_bodies"),&Area::get_overlapping_bodies);
+ ObjectTypeDB::bind_method(_MD("get_overlapping_areas"),&Area::get_overlapping_areas);
+
+ ObjectTypeDB::bind_method(_MD("overlaps_body:PhysicsBody","body"),&Area::overlaps_body);
+ ObjectTypeDB::bind_method(_MD("overlaps_area:Area","area"),&Area::overlaps_area);
ObjectTypeDB::bind_method(_MD("_body_inout"),&Area::_body_inout);
+ ObjectTypeDB::bind_method(_MD("_area_inout"),&Area::_area_inout);
ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
@@ -328,13 +561,20 @@ void Area::_bind_methods() {
ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body")));
ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body")));
+ ADD_SIGNAL( MethodInfo("area_enter_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape")));
+ ADD_SIGNAL( MethodInfo("area_exit_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape")));
+ ADD_SIGNAL( MethodInfo("area_enter",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area")));
+ ADD_SIGNAL( MethodInfo("area_exit",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area")));
+
ADD_PROPERTY( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"density",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_density"),_SCS("get_density"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable"));
}
@@ -345,11 +585,13 @@ Area::Area() : CollisionObject(PhysicsServer::get_singleton()->area_create(),tru
locked=false;
set_gravity_vector(Vector3(0,-1,0));
gravity_is_point=false;
+ gravity_distance_scale=0;
density=0.1;
priority=0;
monitoring=false;
set_ray_pickable(false);
set_enable_monitoring(true);
+ set_monitorable(true);
}
diff --git a/scene/3d/area.h b/scene/3d/area.h
index 493c71c595..fa7500c47c 100644
--- a/scene/3d/area.h
+++ b/scene/3d/area.h
@@ -49,9 +49,11 @@ private:
Vector3 gravity_vec;
real_t gravity;
bool gravity_is_point;
+ real_t gravity_distance_scale;
real_t density;
int priority;
bool monitoring;
+ bool monitorable;
bool locked;
@@ -83,6 +85,36 @@ private:
};
Map<ObjectID,BodyState> body_map;
+
+
+ void _area_inout(int p_status,const RID& p_area, int p_instance, int p_area_shape,int p_self_shape);
+
+ void _area_enter_tree(ObjectID p_id);
+ void _area_exit_tree(ObjectID p_id);
+
+ struct AreaShapePair {
+
+ int area_shape;
+ int self_shape;
+ bool operator<(const AreaShapePair& p_sp) const {
+ if (area_shape==p_sp.area_shape)
+ return self_shape < p_sp.self_shape;
+ else
+ return area_shape < p_sp.area_shape;
+ }
+
+ AreaShapePair() {}
+ AreaShapePair(int p_bs, int p_as) { area_shape=p_bs; self_shape=p_as; }
+ };
+
+ struct AreaState {
+
+ int rc;
+ bool in_tree;
+ VSet<AreaShapePair> shapes;
+ };
+
+ Map<ObjectID,AreaState> area_map;
void _clear_monitoring();
@@ -98,6 +130,9 @@ public:
void set_gravity_is_point(bool p_enabled);
bool is_gravity_a_point() const;
+ void set_gravity_distance_scale(real_t p_scale);
+ real_t get_gravity_distance_scale() const;
+
void set_gravity_vector(const Vector3& p_vec);
Vector3 get_gravity_vector() const;
@@ -113,7 +148,14 @@ public:
void set_enable_monitoring(bool p_enable);
bool is_monitoring_enabled() const;
+ void set_monitorable(bool p_enable);
+ bool is_monitorable() const;
+
Array get_overlapping_bodies() const;
+ Array get_overlapping_areas() const; //function for script
+
+ bool overlaps_area(Node* p_area) const;
+ bool overlaps_body(Node* p_body) const;
Area();
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index 48820706dd..bfa8add09c 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -85,9 +85,14 @@ void Navigation::_navmesh_link(int p_id) {
} else {
if (C->get().B!=NULL) {
- print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b));
+ ConnectionPending pending;
+ pending.polygon=&p;
+ pending.edge=j;
+ p.edges[j].P=C->get().pending.push_back(pending);
+ continue;
+ //print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b));
}
- ERR_CONTINUE(C->get().B!=NULL); //wut
+ //ERR_CONTINUE(C->get().B!=NULL); //wut
C->get().B=&p;
C->get().B_edge=j;
@@ -126,8 +131,13 @@ void Navigation::_navmesh_unlink(int p_id) {
EdgeKey ek(edges[i].point,edges[next].point);
Map<EdgeKey,Connection>::Element *C=connections.find(ek);
+
ERR_CONTINUE(!C);
- if (C->get().B) {
+
+ if (edges[i].P) {
+ C->get().pending.erase(edges[i].P);
+ edges[i].P=NULL;
+ } else if (C->get().B) {
//disconnect
C->get().B->edges[C->get().B_edge].C=NULL;
@@ -143,6 +153,20 @@ void Navigation::_navmesh_unlink(int p_id) {
C->get().B=NULL;
C->get().B_edge=-1;
+ if (C->get().pending.size()) {
+ //reconnect if something is pending
+ ConnectionPending cp = C->get().pending.front()->get();
+ C->get().pending.pop_front();
+
+ C->get().B=cp.polygon;
+ C->get().B_edge=cp.edge;
+ C->get().A->edges[C->get().A_edge].C=cp.polygon;
+ C->get().A->edges[C->get().A_edge].C_edge=cp.edge;
+ cp.polygon->edges[cp.edge].C=C->get().A;
+ cp.polygon->edges[cp.edge].C_edge=C->get().A_edge;
+ cp.polygon->edges[cp.edge].P=NULL;
+ }
+
} else {
connections.erase(C);
//erase
diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h
index 0f7f67571f..f8434aaf72 100644
--- a/scene/3d/navigation.h
+++ b/scene/3d/navigation.h
@@ -42,6 +42,13 @@ class Navigation : public Spatial {
struct NavMesh;
+ struct Polygon;
+
+ struct ConnectionPending {
+
+ Polygon *polygon;
+ int edge;
+ };
struct Polygon {
@@ -50,7 +57,8 @@ class Navigation : public Spatial {
Point point;
Polygon *C; //connection
int C_edge;
- Edge() { C=NULL; C_edge=-1; }
+ List<ConnectionPending>::Element *P;
+ Edge() { C=NULL; C_edge=-1; P=NULL; }
};
Vector<Edge> edges;
@@ -72,6 +80,9 @@ class Navigation : public Spatial {
int A_edge;
Polygon *B;
int B_edge;
+
+ List<ConnectionPending> pending;
+
Connection() { A=NULL; B=NULL; A_edge=-1; B_edge=-1;}
};
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 9c69520a85..c672d0e94f 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -626,10 +626,11 @@ void Spatial::rotate_z(float p_radians){
void Spatial::translate(const Vector3& p_offset){
Transform t =get_transform();
- t.origin+=p_offset;
+ t.translate(p_offset);
set_transform(t);
}
+
void Spatial::scale(const Vector3& p_ratio){
Transform t =get_transform();
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 4952f742df..e9da95f3fb 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -580,7 +580,7 @@ void Sprite3D::_bind_methods() {
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_texture"),_SCS("get_texture"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "vframes"), _SCS("set_vframes"),_SCS("get_vframes"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "hframes"), _SCS("set_hframes"),_SCS("get_hframes"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region"));
ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
@@ -727,7 +727,7 @@ void AnimatedSprite3D::_bind_methods(){
ObjectTypeDB::bind_method(_MD("get_frame"),&AnimatedSprite3D::get_frame);
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), _SCS("set_sprite_frames"),_SCS("get_sprite_frames"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_SIGNAL(MethodInfo("frame_changed"));
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 51afe6b3fc..74ae2c0d55 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -223,7 +223,7 @@ void AnimationPlayer::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_TREE: {
- stop_all();
+ //stop_all();
clear_caches();
} break;
}
@@ -295,7 +295,7 @@ void AnimationPlayer::_generate_node_caches(AnimationData* p_anim) {
p_anim->node_cache[i]->bone_idx=p_anim->node_cache[i]->skeleton->find_bone(bone_name);
if (p_anim->node_cache[i]->bone_idx<0) {
- // broken track (unexisting bone)
+ // broken track (nonexistent bone)
p_anim->node_cache[i]->skeleton=NULL;
p_anim->node_cache[i]->spatial=NULL;
printf("bone is %ls\n", String(bone_name).c_str());
@@ -967,14 +967,16 @@ String AnimationPlayer::get_current_animation() const {
}
-void AnimationPlayer::stop() {
+void AnimationPlayer::stop(bool p_reset) {
Playback &c=playback;
c.blend.clear();
- c.current.from=NULL;
+ if (p_reset) {
+ c.current.from=NULL;
+ }
_set_process(false);
queued.clear();
- playing = false;
+ playing = false;
}
void AnimationPlayer::stop_all() {
@@ -1211,7 +1213,7 @@ void AnimationPlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_default_blend_time"),&AnimationPlayer::get_default_blend_time);
ObjectTypeDB::bind_method(_MD("play","name","custom_blend","custom_speed","from_end"),&AnimationPlayer::play,DEFVAL(""),DEFVAL(-1),DEFVAL(1.0),DEFVAL(false));
- ObjectTypeDB::bind_method(_MD("stop"),&AnimationPlayer::stop);
+ ObjectTypeDB::bind_method(_MD("stop","reset"),&AnimationPlayer::stop,DEFVAL(true));
ObjectTypeDB::bind_method(_MD("stop_all"),&AnimationPlayer::stop_all);
ObjectTypeDB::bind_method(_MD("is_playing"),&AnimationPlayer::is_playing);
ObjectTypeDB::bind_method(_MD("set_current_animation","anim"),&AnimationPlayer::set_current_animation);
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 8d7d6d04e0..3fddc283ae 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -260,7 +260,7 @@ public:
void play(const StringName& p_name=StringName(),float p_custom_blend=-1,float p_custom_scale=1.0,bool p_from_end=false);
void queue(const StringName& p_name);
void clear_queue();
- void stop();
+ void stop(bool p_reset=true);
bool is_playing() const;
String get_current_animation() const;
void set_current_animation(const String& p_anim);
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index dff2377766..8b6f433c9c 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -148,6 +148,7 @@ void BaseButton::_input_event(InputEvent p_event) {
update();
}
} break;
+ case InputEvent::ACTION:
case InputEvent::JOYSTICK_BUTTON:
case InputEvent::KEY: {
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 5b837d699c..b465db5c80 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -97,6 +97,13 @@ void Button::_notification(int p_what) {
} break;
}
+
+ if (has_focus()) {
+
+ Ref<StyleBox> style = get_stylebox("focus");
+ style->draw(ci,Rect2(Point2(),size));
+ }
+
Ref<StyleBox> style = get_stylebox("normal" );
Ref<Font> font=get_font("font");
Ref<Texture> _icon;
@@ -134,11 +141,7 @@ void Button::_notification(int p_what) {
_icon->draw(ci,Point2(style->get_offset().x, Math::floor( (size.height-_icon->get_height())/2.0 ) ),is_disabled()?Color(1,1,1,0.4):Color(1,1,1) );
}
- if (has_focus()) {
- Ref<StyleBox> style = get_stylebox("focus");
- style->draw(ci,Rect2(Point2(),size));
- }
}
}
diff --git a/scene/gui/color_ramp_edit.cpp b/scene/gui/color_ramp_edit.cpp
new file mode 100644
index 0000000000..14a48fe3d3
--- /dev/null
+++ b/scene/gui/color_ramp_edit.cpp
@@ -0,0 +1,422 @@
+#include "color_ramp_edit.h"
+#include "os/keyboard.h"
+
+ColorRampEdit::ColorRampEdit(){
+ grabbed=-1;
+ grabbing=false;
+ set_focus_mode(FOCUS_ALL);
+
+ popup = memnew( PopupPanel );
+ picker = memnew( ColorPicker );
+ popup->add_child(picker);
+ popup->set_child_rect(picker);
+ add_child(popup);
+
+ checker = Ref<ImageTexture>(memnew( ImageTexture ));
+ checker->create_from_image( Image(checker_bg_png),ImageTexture::FLAG_REPEAT );
+}
+
+int ColorRampEdit::_get_point_from_pos(int x) {
+ int result = -1;
+ int total_w = get_size().width-get_size().height-3;
+ for(int i=0;i<points.size();i++) {
+ //Check if we clicked at point
+ if (ABS(x-points[i].offset*total_w+1)<(POINT_WIDTH/2+1)) {
+ result=i;
+ }
+ }
+ return result;
+}
+
+void ColorRampEdit::_show_color_picker() {
+ if (grabbed==-1)
+ return;
+ Size2 ms = Size2(350, picker->get_combined_minimum_size().height+10);
+ picker->set_color(points[grabbed].color);
+ popup->set_pos(get_global_pos()-Vector2(ms.width-get_size().width,ms.height));
+ popup->set_size(ms);
+ popup->popup();
+}
+
+ColorRampEdit::~ColorRampEdit() {
+
+}
+
+void ColorRampEdit::_input_event(const InputEvent& p_event) {
+
+ if (p_event.type==InputEvent::KEY && p_event.key.pressed && p_event.key.scancode==KEY_DELETE && grabbed!=-1) {
+
+ points.remove(grabbed);
+ grabbed=-1;
+ grabbing=false;
+ update();
+ emit_signal("ramp_changed");
+ accept_event();
+ }
+
+ //Show color picker on double click.
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.doubleclick && p_event.mouse_button.pressed) {
+ grabbed=_get_point_from_pos(p_event.mouse_button.x);
+ _show_color_picker();
+ accept_event();
+ }
+
+ //Delete point on right click
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==2 && p_event.mouse_button.pressed) {
+ grabbed=_get_point_from_pos(p_event.mouse_button.x);
+ if(grabbed != -1)
+ {
+ points.remove(grabbed);
+ grabbed=-1;
+ grabbing=false;
+ update();
+ emit_signal("ramp_changed");
+ accept_event();
+ }
+ }
+
+ //Hold alt key to duplicate selected color
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed && p_event.key.mod.alt ) {
+
+ int x = p_event.mouse_button.x;
+ grabbed=_get_point_from_pos(x);
+
+ if( grabbed != -1 ) {
+ int total_w = get_size().width-get_size().height-3;
+ ColorRamp::Point newPoint = points[grabbed];
+ newPoint.offset=CLAMP(x/float(total_w),0,1);
+
+ points.push_back(newPoint);
+ points.sort();
+ for(int i=0;i<points.size();++i) {
+ if (points[i].offset==newPoint.offset) {
+ grabbed=i;
+ break;
+ }
+ }
+
+ emit_signal("ramp_changed");
+ update();
+ }
+ }
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
+
+ update();
+ int x = p_event.mouse_button.x;
+ int total_w = get_size().width-get_size().height-3;
+
+ //Check if color selector was clicked.
+ if (x>total_w+3) {
+ _show_color_picker();
+ return;
+ }
+
+ grabbing=true;
+
+ grabbed=_get_point_from_pos(x);
+ //grab or select
+ if (grabbed!=-1) {
+ return;
+ }
+
+ //insert
+ ColorRamp::Point newPoint;
+ newPoint.offset=CLAMP(x/float(total_w),0,1);
+
+ ColorRamp::Point prev;
+ ColorRamp::Point next;
+
+ int pos=-1;
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset<newPoint.offset)
+ pos=i;
+ }
+
+ if (pos==-1) {
+
+ prev.color=Color(0,0,0);
+ prev.offset=0;
+ if (points.size()) {
+ next=points[0];
+ } else {
+ next.color=Color(1,1,1);
+ next.offset=1.0;
+ }
+ } else {
+
+ if (pos==points.size()-1) {
+ next.color=Color(1,1,1);
+ next.offset=1.0;
+ } else {
+ next=points[pos+1];
+ }
+ prev=points[pos];
+
+ }
+
+ newPoint.color=prev.color.linear_interpolate(next.color,(newPoint.offset-prev.offset)/(next.offset-prev.offset));
+
+ points.push_back(newPoint);
+ points.sort();
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset==newPoint.offset) {
+ grabbed=i;
+ break;
+ }
+ }
+
+ emit_signal("ramp_changed");
+
+ }
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && !p_event.mouse_button.pressed) {
+
+ if (grabbing) {
+ grabbing=false;
+ emit_signal("ramp_changed");
+ }
+ update();
+ }
+
+ if (p_event.type==InputEvent::MOUSE_MOTION && grabbing) {
+
+ int total_w = get_size().width-get_size().height-3;
+
+ int x = p_event.mouse_motion.x;
+ float newofs = CLAMP(x/float(total_w),0,1);
+
+ //Snap to nearest point if holding shift
+ if (p_event.key.mod.shift) {
+ float snap_treshhold = 0.03;
+ float smallest_ofs = snap_treshhold;
+ bool founded = false;
+ int nearest_point;
+ for(int i=0;i<points.size();++i) {
+ if (i != grabbed) {
+ float temp_ofs = ABS(points[i].offset - newofs);
+ if (temp_ofs < smallest_ofs) {
+ smallest_ofs = temp_ofs;
+ nearest_point = i;
+ if (founded)
+ break;
+ founded = true;
+ }
+ }
+ }
+ if (founded) {
+ if (points[nearest_point].offset < newofs)
+ newofs = points[nearest_point].offset+0.00001;
+ else
+ newofs = points[nearest_point].offset-0.00001;
+ newofs = CLAMP(newofs,0,1);
+ }
+ }
+
+ bool valid=true;
+ for(int i=0;i<points.size();i++) {
+
+ if (points[i].offset==newofs && i!=grabbed) {
+ valid=false;
+ }
+ }
+
+ if (!valid)
+ return;
+
+ points[grabbed].offset=newofs;
+
+ points.sort();
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset==newofs) {
+ grabbed=i;
+ break;
+ }
+ }
+
+ emit_signal("ramp_changed");
+
+ update();
+ }
+}
+
+void ColorRampEdit::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+ picker->connect("color_changed",this,"_color_changed");
+ }
+ if (p_what==NOTIFICATION_DRAW) {
+
+ int w = get_size().x;
+ int h = get_size().y;
+
+ if (w == 0 || h == 0)
+ return; //Safety check. We have division by 'h'. And in any case there is nothing to draw with such size
+
+ int total_w = get_size().width-get_size().height-3;
+
+ //Draw checker pattern for ramp
+ _draw_checker(0,0, total_w, h);
+
+ //Draw color ramp
+ ColorRamp::Point prev;
+ prev.offset=0;
+ if(points.size() == 0)
+ prev.color=Color(0,0,0); //Draw black rectangle if we have no points
+ else
+ prev.color = points[0].color; //Extend color of first point to the beginning.
+
+ for(int i=-1;i<points.size();i++) {
+
+ ColorRamp::Point next;
+ //If there is no next point
+ if (i+1 == points.size()) {
+ if(points.size() == 0)
+ next.color=Color(0,0,0); //Draw black rectangle if we have no points
+ else
+ next.color=points[i].color; //Extend color of last point to the end.
+ next.offset=1;
+ } else {
+ next=points[i+1];
+ }
+
+ if (prev.offset==next.offset) {
+ prev=next;
+ continue;
+ }
+
+ Vector<Vector2> points;
+ Vector<Color> colors;
+ points.push_back(Vector2(prev.offset*total_w,h));
+ points.push_back(Vector2(prev.offset*total_w,0));
+ points.push_back(Vector2(next.offset*total_w,0));
+ points.push_back(Vector2(next.offset*total_w,h));
+ colors.push_back(prev.color);
+ colors.push_back(prev.color);
+ colors.push_back(next.color);
+ colors.push_back(next.color);
+ draw_primitive(points,colors,Vector<Point2>());
+ prev=next;
+ }
+
+ //Draw point markers
+ for(int i=0;i<points.size();i++) {
+
+ Color col = i==grabbed?Color(1,0.0,0.0,0.9):points[i].color.contrasted();
+ col.a = 0.9;
+
+ draw_line(Vector2(points[i].offset*total_w,0),Vector2(points[i].offset*total_w,h/2),col);
+ draw_rect(Rect2(points[i].offset*total_w-POINT_WIDTH/2, h/2, POINT_WIDTH, h/2), Color(0.6, 0.6, 0.6, i==grabbed?0.9:0.4));
+ draw_line(Vector2(points[i].offset*total_w-POINT_WIDTH/2,h/2),Vector2(points[i].offset*total_w-POINT_WIDTH/2,h-1),col);
+ draw_line(Vector2(points[i].offset*total_w+POINT_WIDTH/2,h/2),Vector2(points[i].offset*total_w+POINT_WIDTH/2,h-1),col);
+ draw_line(Vector2(points[i].offset*total_w-POINT_WIDTH/2,h/2),Vector2(points[i].offset*total_w+POINT_WIDTH/2,h/2),col);
+ draw_line(Vector2(points[i].offset*total_w-POINT_WIDTH/2,h-1),Vector2(points[i].offset*total_w+POINT_WIDTH/2,h-1),col);
+
+ }
+
+
+ //Draw "button" for color selector
+ _draw_checker(total_w+3,0, h, h);
+ if (grabbed!=-1) {
+ //Draw with selection color
+ draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
+ } else {
+ //if no color selected draw grey color with 'X' on top.
+ draw_rect(Rect2(total_w+3,0,h,h), Color(0.5, 0.5, 0.5, 1));
+ draw_line(Vector2(total_w+3,0),Vector2(total_w+3+h,h),Color(1,1,1,0.6));
+ draw_line(Vector2(total_w+3,h),Vector2(total_w+3+h,0),Color(1,1,1,0.6));
+ }
+
+ //Draw borders around color ramp if in focus
+ if (has_focus()) {
+
+ draw_line(Vector2(-1,-1),Vector2(total_w+1,-1),Color(1,1,1,0.6));
+ draw_line(Vector2(total_w+1,-1),Vector2(total_w+1,h+1),Color(1,1,1,0.6));
+ draw_line(Vector2(total_w+1,h+1),Vector2(-1,h+1),Color(1,1,1,0.6));
+ draw_line(Vector2(-1,-1),Vector2(-1,h+1),Color(1,1,1,0.6));
+ }
+
+ }
+}
+
+void ColorRampEdit::_draw_checker(int x, int y, int w, int h) {
+ //Draw it with polygon to insert UVs for scale
+ Vector<Vector2> backPoints;
+ backPoints.push_back(Vector2(x, y));
+ backPoints.push_back(Vector2(x, y+h));
+ backPoints.push_back(Vector2(x+w, y+h));
+ backPoints.push_back(Vector2(x+w, y));
+ Vector<Color> colorPoints;
+ colorPoints.push_back(Color(1, 1, 1, 1));
+ colorPoints.push_back(Color(1, 1, 1, 1));
+ colorPoints.push_back(Color(1, 1, 1, 1));
+ colorPoints.push_back(Color(1, 1, 1, 1));
+ Vector<Vector2> uvPoints;
+ //Draw checker pattern pixel-perfect and scale it by 2.
+ uvPoints.push_back(Vector2(x, y));
+ uvPoints.push_back(Vector2(x, y+h*.5f/checker->get_height()));
+ uvPoints.push_back(Vector2(x+w*.5f/checker->get_width(), y+h*.5f/checker->get_height()));
+ uvPoints.push_back(Vector2(x+w*.5f/checker->get_width(), y));
+ draw_polygon(backPoints, colorPoints, uvPoints, checker);
+}
+
+Size2 ColorRampEdit::get_minimum_size() const {
+
+ return Vector2(0,16);
+}
+
+void ColorRampEdit::_color_changed(const Color& p_color) {
+
+ if (grabbed==-1)
+ return;
+ points[grabbed].color=p_color;
+ update();
+ emit_signal("ramp_changed");
+
+}
+
+void ColorRampEdit::set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors) {
+
+ ERR_FAIL_COND(p_offsets.size()!=p_colors.size());
+ points.clear();
+ for(int i=0;i<p_offsets.size();i++) {
+ ColorRamp::Point p;
+ p.offset=p_offsets[i];
+ p.color=p_colors[i];
+ points.push_back(p);
+ }
+
+ points.sort();
+ update();
+}
+
+Vector<float> ColorRampEdit::get_offsets() const {
+ Vector<float> ret;
+ for(int i=0;i<points.size();i++)
+ ret.push_back(points[i].offset);
+ return ret;
+}
+
+Vector<Color> ColorRampEdit::get_colors() const {
+ Vector<Color> ret;
+ for(int i=0;i<points.size();i++)
+ ret.push_back(points[i].color);
+ return ret;
+}
+
+void ColorRampEdit::set_points(Vector<ColorRamp::Point>& p_points) {
+ if(points.size() != p_points.size())
+ grabbed = -1;
+ points.clear();
+ points = p_points;
+}
+
+Vector<ColorRamp::Point>& ColorRampEdit::get_points() {
+ return points;
+}
+
+void ColorRampEdit::_bind_methods() {
+ ObjectTypeDB::bind_method(_MD("_input_event"),&ColorRampEdit::_input_event);
+ ObjectTypeDB::bind_method(_MD("_color_changed"),&ColorRampEdit::_color_changed);
+ ADD_SIGNAL(MethodInfo("ramp_changed"));
+}
diff --git a/scene/gui/color_ramp_edit.h b/scene/gui/color_ramp_edit.h
new file mode 100644
index 0000000000..91292eed0d
--- /dev/null
+++ b/scene/gui/color_ramp_edit.h
@@ -0,0 +1,52 @@
+#ifndef SCENE_GUI_COLOR_RAMP_EDIT_H_
+#define SCENE_GUI_COLOR_RAMP_EDIT_H_
+
+#include "scene/gui/popup.h"
+#include "scene/gui/color_picker.h"
+#include "scene/resources/color_ramp.h"
+#include "scene/resources/default_theme/theme_data.h"
+
+#define POINT_WIDTH 8
+
+class ColorRampEdit : public Control {
+
+ OBJ_TYPE(ColorRampEdit,Control);
+
+ PopupPanel *popup;
+ ColorPicker *picker;
+
+ Ref<ImageTexture> checker;
+
+ bool grabbing;
+ int grabbed;
+ Vector<ColorRamp::Point> points;
+
+ void _draw_checker(int x, int y, int w, int h);
+ void _color_changed(const Color& p_color);
+ int _get_point_from_pos(int x);
+ void _show_color_picker();
+
+protected:
+ void _input_event(const InputEvent& p_event);
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ void set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors);
+ Vector<float> get_offsets() const;
+ Vector<Color> get_colors() const;
+ void set_points(Vector<ColorRamp::Point>& p_points);
+ Vector<ColorRamp::Point>& get_points();
+ virtual Size2 get_minimum_size() const;
+
+ ColorRampEdit();
+ virtual ~ColorRampEdit();
+};
+
+/*class ColorRampEditPanel : public Panel
+{
+ OBJ_TYPE(ColorRampEditPanel, Panel );
+};*/
+
+
+#endif /* SCENE_GUI_COLOR_RAMP_EDIT_H_ */
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 22559c238c..2367c03e99 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -548,15 +548,18 @@ void Control::_notification(int p_notification) {
Control * parent = get_parent()->cast_to<Control>();
//make children reference them theme
- if (parent && data.theme.is_null() && parent->data.theme_owner)
+
+ if (parent && data.theme.is_null() && parent->data.theme_owner) {
_propagate_theme_changed(parent->data.theme_owner);
+ }
} break;
case NOTIFICATION_UNPARENTED: {
//make children unreference the theme
- if (data.theme.is_null() && data.theme_owner)
+ if (data.theme.is_null() && data.theme_owner) {
_propagate_theme_changed(NULL);
+ }
} break;
case NOTIFICATION_MOVED_IN_PARENT: {
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 13cf87ac2b..c53de6568a 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -608,18 +608,12 @@ void FileDialog::_update_drives() {
drives->clear();
drives->show();
- int current=-1;
- String abspath = dir_access->get_current_dir();
-
for(int i=0;i<dir_access->get_drive_count();i++) {
- String d = dir_access->get_drive(i);
- if (abspath.begins_with(d))
- current=i;
+ String d = dir_access->get_drive(i);
drives->add_item(dir_access->get_drive(i));
}
- if (current!=-1)
- drives->select(current);
+ drives->select(dir_access->get_current_drive());
}
}
diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp
index 214d874675..105f66f368 100644
--- a/scene/gui/grid_container.cpp
+++ b/scene/gui/grid_container.cpp
@@ -40,7 +40,8 @@ void GridContainer::_notification(int p_what) {
Set<int> col_expanded;
Set<int> row_expanded;
- int sep=get_constant("separation");
+ int hsep=get_constant("hseparation");
+ int vsep=get_constant("vseparation");
int idx=0;
int max_row=0;
@@ -97,8 +98,8 @@ void GridContainer::_notification(int p_what) {
expand_rows++;
}
- ms.height+=sep*max_row;
- ms.width+=sep*max_col;
+ ms.height+=vsep*max_row;
+ ms.width+=hsep*max_col;
int row_expand = expand_rows?(size.y-ms.y)/expand_rows:0;
int col_expand = expand_cols?(size.x-ms.x)/expand_cols:0;
@@ -119,7 +120,7 @@ void GridContainer::_notification(int p_what) {
if (col==0) {
col_ofs=0;
if (row>0 && row_minh.has(row-1))
- row_ofs+=row_minh[row-1]+sep+(row_expanded.has(row-1)?row_expand:0);
+ row_ofs+=row_minh[row-1]+vsep+(row_expanded.has(row-1)?row_expand:0);
}
Size2 s;
@@ -140,7 +141,7 @@ void GridContainer::_notification(int p_what) {
//print_line("col: "+itos(col)+" row: "+itos(row)+" rect: "+Rect2(p,s));
if (col_minw.has(col)) {
- col_ofs+=col_minw[col]+sep+(col_expanded.has(col)?col_expand:0);
+ col_ofs+=col_minw[col]+hsep+(col_expanded.has(col)?col_expand:0);
}
idx++;
@@ -178,7 +179,8 @@ Size2 GridContainer::get_minimum_size() const {
Map<int,int> col_minw;
Map<int,int> row_minh;
- int sep=get_constant("separation");
+ int hsep=get_constant("hseparation");
+ int vsep=get_constant("vseparation");
int idx=0;
int max_row=0;
@@ -216,8 +218,8 @@ Size2 GridContainer::get_minimum_size() const {
ms.height+=E->get();
}
- ms.height+=sep*max_row;
- ms.width+=sep*max_col;
+ ms.height+=vsep*max_row;
+ ms.width+=hsep*max_col;
return ms;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
new file mode 100644
index 0000000000..c29f6625d3
--- /dev/null
+++ b/scene/gui/item_list.cpp
@@ -0,0 +1,1104 @@
+#include "item_list.h"
+#include "os/os.h"
+#include "globals.h"
+
+
+void ItemList::add_item(const String& p_item,const Ref<Texture>& p_texture,bool p_selectable) {
+
+ Item item;
+ item.icon=p_texture;
+ item.text=p_item;
+ item.selectable=p_selectable;
+ item.selected=false;
+ item.disabled=false;
+ item.custom_bg=Color(0,0,0,0);
+ items.push_back(item);
+
+ update();
+ shape_changed=true;
+
+}
+
+void ItemList::add_icon_item(const Ref<Texture>& p_item,bool p_selectable){
+
+ Item item;
+ item.icon=p_item;
+ //item.text=p_item;
+ item.selectable=p_selectable;
+ item.selected=false;
+ item.disabled=false;
+ item.custom_bg=Color(0,0,0,0);
+ items.push_back(item);
+
+ update();
+ shape_changed=true;
+
+}
+
+void ItemList::set_item_text(int p_idx,const String& p_text){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].text=p_text;
+ update();
+ shape_changed=true;
+
+}
+
+String ItemList::get_item_text(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),String());
+ return items[p_idx].text;
+
+}
+
+void ItemList::set_item_tooltip(int p_idx,const String& p_tooltip){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].tooltip=p_tooltip;
+ update();
+ shape_changed=true;
+
+}
+
+String ItemList::get_item_tooltip(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),String());
+ return items[p_idx].tooltip;
+
+}
+
+void ItemList::set_item_icon(int p_idx,const Ref<Texture>& p_icon){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].icon=p_icon;
+ update();
+ shape_changed=true;
+
+
+}
+Ref<Texture> ItemList::get_item_icon(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),Ref<Texture>());
+
+ return items[p_idx].icon;
+
+}
+
+void ItemList::set_item_custom_bg_color(int p_idx,const Color& p_custom_bg_color) {
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].custom_bg=p_custom_bg_color;
+
+}
+
+Color ItemList::get_item_custom_bg_color(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),Color());
+
+ return items[p_idx].custom_bg;
+
+}
+
+
+
+void ItemList::set_item_tag_icon(int p_idx,const Ref<Texture>& p_tag_icon){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].tag_icon=p_tag_icon;
+ update();
+ shape_changed=true;
+
+
+}
+Ref<Texture> ItemList::get_item_tag_icon(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),Ref<Texture>());
+
+ return items[p_idx].tag_icon;
+
+}
+
+void ItemList::set_item_selectable(int p_idx,bool p_selectable){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].selectable=p_selectable;
+
+
+}
+
+
+bool ItemList::is_item_selectable(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),false);
+ return items[p_idx].selectable;
+}
+
+void ItemList::set_item_disabled(int p_idx,bool p_disabled){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].disabled=p_disabled;
+
+
+}
+
+
+bool ItemList::is_item_disabled(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),false);
+ return items[p_idx].disabled;
+}
+
+
+void ItemList::set_item_metadata(int p_idx,const Variant& p_metadata){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].metadata=p_metadata;
+ update();
+ shape_changed=true;
+
+}
+
+Variant ItemList::get_item_metadata(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),Variant());
+ return items[p_idx].metadata;
+
+}
+void ItemList::select(int p_idx,bool p_single){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ if (p_single || select_mode==SELECT_SINGLE) {
+
+ if (!items[p_idx].selectable) {
+ return;
+ }
+
+ for(int i=0;i<items.size();i++) {
+ items[i].selected=p_idx==i;
+ }
+
+ current=p_idx;
+ } else {
+
+ if (items[p_idx].selectable) {
+ items[p_idx].selected=true;
+ }
+ }
+ update();
+
+}
+void ItemList::unselect(int p_idx){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ if (select_mode!=SELECT_MULTI) {
+ items[p_idx].selected=false;
+ current=-1;
+ } else {
+ items[p_idx].selected=false;
+ }
+ update();
+
+}
+bool ItemList::is_selected(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),false);
+
+ return items[p_idx].selected;
+
+}
+
+void ItemList::set_current(int p_current) {
+ ERR_FAIL_INDEX(p_current,items.size());
+
+ if (select_mode==SELECT_SINGLE)
+ select(p_current,true);
+ else {
+ current=p_current;
+ update();
+ }
+}
+
+int ItemList::get_current() const {
+
+ return current;
+}
+
+
+int ItemList::get_item_count() const{
+
+ return items.size();
+}
+void ItemList::remove_item(int p_idx){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items.remove(p_idx);
+ update();
+ shape_changed=true;
+
+}
+
+void ItemList::clear(){
+
+ items.clear();
+ current=-1;
+ update();
+
+}
+
+void ItemList::set_fixed_column_width(int p_size){
+
+ ERR_FAIL_COND(p_size<0);
+ fixed_column_width=p_size;
+ update();
+ shape_changed=true;
+
+}
+int ItemList::get_fixed_column_width() const{
+
+ return fixed_column_width;
+}
+
+void ItemList::set_max_text_lines(int p_lines){
+
+ ERR_FAIL_COND(p_lines<1);
+ max_text_lines=p_lines;
+ update();
+ shape_changed=true;
+
+}
+int ItemList::get_max_text_lines() const{
+
+ return max_text_lines;
+}
+
+void ItemList::set_max_columns(int p_amount){
+
+ ERR_FAIL_COND(p_amount<0);
+ max_columns=p_amount;
+ update();
+}
+int ItemList::get_max_columns() const{
+
+ return max_columns;
+}
+
+void ItemList::set_select_mode(SelectMode p_mode) {
+
+ select_mode=p_mode;
+ update();
+}
+
+ItemList::SelectMode ItemList::get_select_mode() const {
+
+ return select_mode;
+}
+
+void ItemList::set_icon_mode(IconMode p_mode){
+
+ icon_mode=p_mode;
+ update();
+ shape_changed=true;
+
+}
+ItemList::IconMode ItemList::get_icon_mode() const{
+
+ return icon_mode;
+}
+
+void ItemList::set_min_icon_size(const Size2& p_size) {
+
+ min_icon_size=p_size;
+ update();
+}
+
+Size2 ItemList::get_min_icon_size() const {
+
+ return min_icon_size;
+}
+
+
+
+void ItemList::_input_event(const InputEvent& p_event) {
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_LEFT && p_event.mouse_button.pressed) {
+
+ const InputEventMouseButton &mb = p_event.mouse_button;
+
+ search_string=""; //any mousepress cancels
+ Vector2 pos(mb.x,mb.y);
+ Ref<StyleBox> bg = get_stylebox("bg");
+ pos-=bg->get_offset();
+ pos.y+=scroll_bar->get_val();
+
+ int closest = -1;
+ int closest_dist=0x7FFFFFFF;
+
+ for(int i=0;i<items.size();i++) {
+
+ Rect2 rc = items[i].rect_cache;
+ if (i%current_columns==current_columns-1) {
+ rc.size.width=get_size().width; //not right but works
+ }
+
+ if (rc.has_point(pos)) {
+ closest=i;
+ break;
+ }
+
+ float dist = rc.distance_to(pos);
+ if (dist<closest_dist) {
+ closest=i;
+ closest_dist=dist;
+ }
+ }
+
+ if (closest!=-1) {
+
+ int i = closest;
+
+ if (select_mode==SELECT_MULTI && items[i].selected && mb.mod.command) {
+ unselect(i);
+ emit_signal("multi_selected",i,false);
+ } else if (select_mode==SELECT_MULTI && mb.mod.shift && current>=0 && current<items.size() && current!=i) {
+
+ int from = current;
+ int to = i;
+ if (i<current) {
+ SWAP(from,to);
+ }
+ for(int j=from;j<=to;j++) {
+ bool selected = !items[j].selected;
+ select(j,false);
+ if (selected)
+ emit_signal("multi_selected",i,true);
+ }
+ } else {
+ bool selected = !items[i].selected;
+ select(i,select_mode==SELECT_SINGLE || !mb.mod.command);
+ if (selected) {
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",i);
+ } else
+ emit_signal("multi_selected",i,true);
+ }
+
+ if (/*select_mode==SELECT_SINGLE &&*/ mb.doubleclick) {
+
+ emit_signal("item_activated",i);
+
+ }
+
+
+ }
+
+
+ return;
+ }
+ }
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_WHEEL_UP && p_event.mouse_button.pressed) {
+
+ scroll_bar->set_val( scroll_bar->get_val()-scroll_bar->get_page()/8 );
+
+ }
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_WHEEL_DOWN && p_event.mouse_button.pressed) {
+
+ scroll_bar->set_val( scroll_bar->get_val()+scroll_bar->get_page()/8 );
+
+ }
+
+ if (p_event.is_pressed() && items.size()>0) {
+ if (p_event.is_action("ui_up")) {
+
+ if (search_string!="") {
+
+ uint64_t now = OS::get_singleton()->get_ticks_msec();
+ uint64_t diff = now-search_time_msec;
+
+ if (diff<int(Globals::get_singleton()->get("gui/incr_search_max_interval_msec"))*2) {
+
+ for(int i=current-1;i>=0;i--) {
+
+ if (items[i].text.begins_with(search_string)) {
+
+ set_current(i);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+
+
+ break;
+ }
+ }
+ accept_event();
+ return;
+ }
+ }
+
+ if (current>=current_columns) {
+ set_current(current-current_columns);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+ }
+ } else if (p_event.is_action("ui_down")) {
+
+ if (search_string!="") {
+
+ uint64_t now = OS::get_singleton()->get_ticks_msec();
+ uint64_t diff = now-search_time_msec;
+
+ if (diff<int(Globals::get_singleton()->get("gui/incr_search_max_interval_msec"))*2) {
+
+ for(int i=current+1;i<items.size();i++) {
+
+ if (items[i].text.begins_with(search_string)) {
+
+ set_current(i);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ break;
+ }
+ }
+ accept_event();
+ return;
+ }
+ }
+
+ if (current<items.size()-current_columns) {
+ set_current(current+current_columns);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+
+ }
+ } else if (p_event.is_action("ui_page_up")) {
+
+ search_string=""; //any mousepress cancels
+
+ for(int i=4;i>0;i--) {
+ if (current-current_columns*i >=0 ) {
+ set_current( current- current_columns*i);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+ break;
+ }
+ }
+ } else if (p_event.is_action("ui_page_down")) {
+
+ search_string=""; //any mousepress cancels
+
+ for(int i=4;i>0;i--) {
+ if (current+current_columns*i < items.size() ) {
+ set_current( current+ current_columns*i);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+
+ break;
+ }
+ }
+ } else if (p_event.is_action("ui_left")) {
+
+ search_string=""; //any mousepress cancels
+
+ if (current%current_columns!=0) {
+ set_current(current-1);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+
+ }
+ } else if (p_event.is_action("ui_right")) {
+
+ search_string=""; //any mousepress cancels
+
+ if (current%current_columns!=(current_columns-1)) {
+ set_current(current+1);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+
+ }
+ } else if (p_event.is_action("ui_cancel")) {
+ search_string="";
+ } else if (p_event.is_action("ui_select")) {
+
+
+ if (select_mode==SELECT_MULTI && current>=0 && current<items.size()) {
+ if (items[current].selectable && !items[current].selected) {
+ select(current,false);
+ emit_signal("multi_selected",current,true);
+ } else if (items[current].selected) {
+ unselect(current);
+ emit_signal("multi_selected",current,false);
+ }
+ }
+ } else if (p_event.is_action("ui_accept")) {
+ search_string=""; //any mousepress cance
+
+ if (current>=0 && current<items.size()) {
+ emit_signal("item_activated",current);
+ }
+ } else if (p_event.type==InputEvent::KEY) {
+
+ if (p_event.key.unicode) {
+
+ uint64_t now = OS::get_singleton()->get_ticks_msec();
+ uint64_t diff = now-search_time_msec;
+ uint64_t max_interval = uint64_t(GLOBAL_DEF("gui/incr_search_max_interval_msec",2000));
+ search_time_msec = now;
+
+ if (diff>max_interval) {
+ search_string="";
+ }
+
+ search_string+=String::chr(p_event.key.unicode);
+ for(int i=0;i<items.size();i++) {
+ if (items[i].text.begins_with(search_string)) {
+ set_current(i);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ break;
+ }
+ }
+
+ }
+
+ }
+ }
+
+
+
+
+}
+
+void ItemList::ensure_current_is_visible() {
+
+ if (current>=0 && current <=items.size()) {
+
+ Rect2 r = items[current].rect_cache;
+ int from = scroll_bar->get_val();
+ int to = from + scroll_bar->get_page();
+
+ if (r.pos.y < from) {
+ scroll_bar->set_val(r.pos.y);
+ } else if (r.pos.y+r.size.y > to) {
+ scroll_bar->set_val(r.pos.y+r.size.y - (to-from));
+ }
+ }
+}
+
+void ItemList::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_RESIZED) {
+ shape_changed=true;
+ update();
+ }
+
+ if (p_what==NOTIFICATION_DRAW) {
+
+ VS::get_singleton()->canvas_item_set_clip(get_canvas_item(),true);
+ Ref<StyleBox> bg = get_stylebox("bg");
+
+ int mw = scroll_bar->get_minimum_size().x;
+ scroll_bar->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_END,mw+bg->get_margin(MARGIN_RIGHT));
+ scroll_bar->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,bg->get_margin(MARGIN_RIGHT));
+ scroll_bar->set_anchor_and_margin(MARGIN_TOP,ANCHOR_BEGIN,bg->get_margin(MARGIN_TOP));
+ scroll_bar->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_END,bg->get_margin(MARGIN_BOTTOM));
+
+
+ Size2 size = get_size();
+
+ float page = size.height-bg->get_minimum_size().height;
+ int width = size.width - mw - bg->get_minimum_size().width;
+ scroll_bar->set_page(page);
+
+ draw_style_box(bg,Rect2(Point2(),size));
+
+ int hseparation = get_constant("hseparation");
+ int vseparation = get_constant("vseparation");
+ int icon_margin = get_constant("icon_margin");
+ int line_separation = get_constant("line_separation");
+
+ Ref<StyleBox> sbsel = has_focus()?get_stylebox("selected_focus"):get_stylebox("selected");
+ Ref<StyleBox> cursor = has_focus()?get_stylebox("cursor"):get_stylebox("cursor_unfocused");
+
+ Ref<Font> font = get_font("font");
+ Color guide_color = get_color("guide_color");
+ Color font_color = get_color("font_color");
+ Color font_color_selected = get_color("font_color_selected");
+ int font_height = font->get_height();
+ Vector<int> line_size_cache;
+ Vector<int> line_limit_cache;
+
+ if (max_text_lines) {
+ line_size_cache.resize(max_text_lines);
+ line_limit_cache.resize(max_text_lines);
+ }
+
+ if (has_focus()) {
+ VisualServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(),true);
+ draw_style_box(get_stylebox("bg_focus"),Rect2(Point2(),size));
+ VisualServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(),false);
+ }
+
+ if (shape_changed) {
+
+ //1- compute item minimum sizes
+ for(int i=0;i<items.size();i++) {
+
+ Size2 minsize;
+ if (items[i].icon.is_valid()) {
+ minsize=items[i].icon->get_size();
+ if (min_icon_size.x!=0)
+ minsize.x = MAX(minsize.x,min_icon_size.x);
+ if (min_icon_size.y!=0)
+ minsize.y = MAX(minsize.y,min_icon_size.y);
+
+ if (items[i].text!="") {
+ if (icon_mode==ICON_MODE_TOP) {
+ minsize.y+=icon_margin;
+ } else {
+ minsize.x+=icon_margin;
+ }
+ }
+ }
+
+ if (items[i].text!="") {
+
+ Size2 s = font->get_string_size(items[i].text);
+ //s.width=MIN(s.width,fixed_column_width);
+
+
+
+ if (icon_mode==ICON_MODE_TOP) {
+ minsize.x=MAX(minsize.x,s.width);
+ if (max_text_lines>0) {
+ minsize.y+=(font_height+line_separation)*max_text_lines;
+ } else {
+ minsize.y+=s.height;
+ }
+
+ } else {
+ minsize.y=MAX(minsize.y,s.height);
+ minsize.x+=s.width;
+ }
+ }
+
+
+
+ items[i].rect_cache.size=minsize;
+ if (fixed_column_width>0)
+ items[i].rect_cache.size.x=fixed_column_width;
+
+ }
+
+ int fit_size = size.x - bg->get_minimum_size().width - mw;
+
+ //2-attempt best fit
+ current_columns = 0x7FFFFFFF;
+ if (max_columns>0)
+ current_columns=max_columns;
+
+
+ while(true) {
+ //repeat util all fits
+ //print_line("try with "+itos(current_columns));
+ bool all_fit=true;
+ Vector2 ofs;
+ int col=0;
+ int max_h=0;
+ separators.clear();;
+ for(int i=0;i<items.size();i++) {
+
+ if (current_columns>1 && items[i].rect_cache.size.width+ofs.x > fit_size) {
+ //went past
+ current_columns=MAX(col,1);
+ all_fit=false;
+ break;
+ }
+
+ items[i].rect_cache.pos=ofs;
+ max_h=MAX(max_h,items[i].rect_cache.size.y);
+ ofs.x+=items[i].rect_cache.size.x;
+ //print_line("item "+itos(i)+" ofs "+rtos(items[i].rect_cache.size.x));
+ if (col>0)
+ ofs.x+=hseparation;
+ col++;
+ if (col==current_columns) {
+
+ if (i<items.size()-1)
+ separators.push_back(ofs.y+max_h+vseparation/2);
+ ofs.x=0;
+ ofs.y+=max_h+vseparation;
+ col=0;
+ max_h=0;
+ }
+ }
+
+ if (all_fit) {
+ float max = MAX(page,ofs.y+max_h);
+ scroll_bar->set_max(max);
+ //print_line("max: "+rtos(max)+" page "+rtos(page));
+ if (max<=page) {
+ scroll_bar->set_val(0);
+ scroll_bar->hide();
+ } else {
+ scroll_bar->show();
+ }
+ break;
+ }
+ }
+
+
+ shape_changed=false;
+ }
+
+
+
+ Vector2 base_ofs = bg->get_offset();
+ base_ofs.y-=int(scroll_bar->get_val());
+
+ Rect2 clip(Point2(),size-bg->get_minimum_size()+Vector2(0,scroll_bar->get_val()));
+
+ for(int i=0;i<items.size();i++) {
+
+
+ Rect2 rcache = items[i].rect_cache;
+
+ if (!clip.intersects(rcache))
+ continue;
+
+
+ if (current_columns==1) {
+ rcache.size.width = width-rcache.pos.x;
+ }
+ if (items[i].custom_bg.a>0.001) {
+ Rect2 r=rcache;
+ r.pos+=base_ofs;
+ draw_rect(r,items[i].custom_bg);
+ }
+ if (items[i].selected) {
+ Rect2 r=rcache;
+ r.pos+=base_ofs;
+
+ r.pos.x-=sbsel->get_margin(MARGIN_LEFT);
+ r.size.x+=sbsel->get_margin(MARGIN_LEFT)+sbsel->get_margin(MARGIN_RIGHT);
+ r.pos.y-=sbsel->get_margin(MARGIN_TOP);
+ r.size.y+=sbsel->get_margin(MARGIN_TOP)+sbsel->get_margin(MARGIN_BOTTOM);
+
+ draw_style_box(sbsel,r);
+
+ }
+
+
+ Vector2 text_ofs;
+ if (items[i].icon.is_valid()) {
+
+ Vector2 icon_ofs;
+ if (min_icon_size!=Vector2()) {
+ icon_ofs = (min_icon_size - items[i].icon->get_size())/2;
+ }
+
+ if (icon_mode==ICON_MODE_TOP) {
+ draw_texture(items[i].icon,icon_ofs+items[i].rect_cache.pos+Vector2(items[i].rect_cache.size.width/2-items[i].icon->get_width()/2,0).floor()+base_ofs);
+ text_ofs.y = MAX(items[i].icon->get_height(),min_icon_size.y)+icon_margin;
+ } else {
+ draw_texture(items[i].icon,icon_ofs+items[i].rect_cache.pos+Vector2(0,items[i].rect_cache.size.height/2-items[i].icon->get_height()/2).floor()+base_ofs);
+ text_ofs.x = MAX(items[i].icon->get_width(),min_icon_size.x)+icon_margin;
+ }
+ }
+
+ if (items[i].tag_icon.is_valid()) {
+
+ draw_texture(items[i].tag_icon,items[i].rect_cache.pos+base_ofs);
+ }
+
+ if (items[i].text!="") {
+
+ int max_len=-1;
+
+ Vector2 size = font->get_string_size(items[i].text);
+ if (fixed_column_width)
+ max_len=fixed_column_width;
+ else
+ max_len=size.x;
+
+ if (icon_mode==ICON_MODE_TOP && max_text_lines>0) {
+
+ int ss = items[i].text.length();
+ float ofs=0;
+ int line=0;
+ for(int j=0;j<=ss;j++) {
+
+ int cs = j<ss?font->get_char_size(items[i].text[j],items[i].text[j+1]).x:0;
+ if (ofs+cs>max_len || j==ss) {
+ line_limit_cache[line]=j;
+ line_size_cache[line]=ofs;
+ line++;
+ ofs=0;
+ if (line>=max_text_lines)
+ break;
+ } else {
+ ofs+=cs;
+ }
+
+ }
+
+ line=0;
+ ofs=0;
+
+ text_ofs.y+=font->get_ascent();
+ text_ofs=text_ofs.floor();
+ text_ofs+=base_ofs;
+ text_ofs+=items[i].rect_cache.pos;
+
+ for(int j=0;j<ss;j++) {
+
+ if (j==line_limit_cache[line]) {
+ line++;
+ ofs=0;
+ if (line>=max_text_lines)
+ break;
+ }
+ ofs+=font->draw_char(get_canvas_item(),text_ofs+Vector2(ofs+(max_len-line_size_cache[line])/2,line*(font_height+line_separation)).floor(),items[i].text[j],items[i].text[j+1],items[i].selected?font_color_selected:font_color);
+ }
+
+ //special multiline mode
+ } else {
+
+ if (fixed_column_width>0)
+ size.x=MIN(size.x,fixed_column_width);
+
+ if (icon_mode==ICON_MODE_TOP) {
+ text_ofs.x+=(items[i].rect_cache.size.width-size.x)/2;
+ } else {
+ text_ofs.y+=(items[i].rect_cache.size.height-size.y)/2;
+ }
+
+ text_ofs.y+=font->get_ascent();
+ text_ofs=text_ofs.floor();
+ text_ofs+=base_ofs;
+ text_ofs+=items[i].rect_cache.pos;
+
+ draw_string(font,text_ofs,items[i].text,items[i].selected?font_color_selected:font_color,max_len+1);
+ }
+
+
+ }
+
+ if (select_mode==SELECT_MULTI && i==current) {
+
+ Rect2 r=rcache;
+ r.pos+=base_ofs;
+ draw_style_box(cursor,r);
+
+ }
+ }
+
+ for(int i=0;i<separators.size();i++) {
+ draw_line(Vector2(bg->get_margin(MARGIN_LEFT),base_ofs.y+separators[i]),Vector2(size.width-bg->get_margin(MARGIN_LEFT),base_ofs.y+separators[i]),guide_color);
+ }
+
+ }
+}
+
+void ItemList::_scroll_changed(double) {
+ update();
+}
+
+
+String ItemList::get_tooltip(const Point2& p_pos) const {
+
+ Vector2 pos=p_pos;
+ Ref<StyleBox> bg = get_stylebox("bg");
+ pos-=bg->get_offset();
+ pos.y+=scroll_bar->get_val();
+
+ int closest = -1;
+ int closest_dist=0x7FFFFFFF;
+
+ for(int i=0;i<items.size();i++) {
+
+ Rect2 rc = items[i].rect_cache;
+ if (i%current_columns==current_columns-1) {
+ rc.size.width=get_size().width; //not right but works
+ }
+
+ if (rc.has_point(pos)) {
+ closest=i;
+ break;
+ }
+
+ float dist = rc.distance_to(pos);
+ if (dist<closest_dist) {
+ closest=i;
+ closest_dist=dist;
+ }
+ }
+
+ if (closest!=-1) {
+ if (items[closest].tooltip!="") {
+ return items[closest].tooltip;
+ }
+ if (items[closest].text!="") {
+ return items[closest].text;
+ }
+ }
+
+ return Control::get_tooltip(p_pos);
+
+
+}
+
+void ItemList::sort_items_by_text() {
+ items.sort();
+ update();
+ if (select_mode==SELECT_SINGLE) {
+ for(int i=0;i<items.size();i++) {
+ if (items[i].selected) {
+ select(i);
+ return;
+ }
+ }
+ }
+}
+
+int ItemList::find_metadata(const Variant& p_metadata) const {
+
+ for(int i=0;i<items.size();i++) {
+ if (items[i].metadata==p_metadata) {
+ return i;
+ }
+ }
+
+ return -1;
+
+}
+
+void ItemList::_bind_methods(){
+
+ ObjectTypeDB::bind_method(_MD("add_item","text","icon:Texture","selectable"),&ItemList::add_item,DEFVAL(Ref<Texture>()),DEFVAL(true));
+ ObjectTypeDB::bind_method(_MD("add_icon_item","icon:Texture","selectable"),&ItemList::add_icon_item,DEFVAL(true));
+
+ ObjectTypeDB::bind_method(_MD("set_item_text","idx","text"),&ItemList::set_item_text);
+ ObjectTypeDB::bind_method(_MD("get_item_text","idx"),&ItemList::get_item_text);
+
+ ObjectTypeDB::bind_method(_MD("set_item_icon","idx","icon:Texture"),&ItemList::set_item_icon);
+ ObjectTypeDB::bind_method(_MD("get_item_icon:Tedture","idx"),&ItemList::get_item_icon);
+
+ ObjectTypeDB::bind_method(_MD("set_item_selectable","idx","selectable"),&ItemList::set_item_selectable);
+ ObjectTypeDB::bind_method(_MD("is_item_selectable","idx"),&ItemList::is_item_selectable);
+
+ ObjectTypeDB::bind_method(_MD("set_item_disabled","idx","disabled"),&ItemList::set_item_disabled);
+ ObjectTypeDB::bind_method(_MD("is_item_disabled","idx"),&ItemList::is_item_disabled);
+
+ ObjectTypeDB::bind_method(_MD("set_item_metadata","idx","metadata"),&ItemList::set_item_metadata);
+ ObjectTypeDB::bind_method(_MD("get_item_metadata","idx"),&ItemList::get_item_metadata);
+
+ ObjectTypeDB::bind_method(_MD("set_item_custom_bg_color","idx","custom_bg_color"),&ItemList::set_item_custom_bg_color);
+ ObjectTypeDB::bind_method(_MD("get_item_custom_bg_color","idx"),&ItemList::get_item_custom_bg_color);
+
+ ObjectTypeDB::bind_method(_MD("set_item_tooltip","idx","tooltip"),&ItemList::set_item_tooltip);
+ ObjectTypeDB::bind_method(_MD("get_item_tooltip","idx"),&ItemList::get_item_tooltip);
+
+ ObjectTypeDB::bind_method(_MD("select","idx","single"),&ItemList::select,DEFVAL(true));
+ ObjectTypeDB::bind_method(_MD("unselect","idx"),&ItemList::unselect);
+ ObjectTypeDB::bind_method(_MD("is_selected","idx"),&ItemList::is_selected);
+
+ ObjectTypeDB::bind_method(_MD("get_item_count"),&ItemList::get_item_count);
+ ObjectTypeDB::bind_method(_MD("remove_item","idx"),&ItemList::remove_item);
+
+ ObjectTypeDB::bind_method(_MD("clear"),&ItemList::clear);
+ ObjectTypeDB::bind_method(_MD("sort_items_by_text"),&ItemList::clear);
+
+ ObjectTypeDB::bind_method(_MD("set_fixed_column_width","width"),&ItemList::set_fixed_column_width);
+ ObjectTypeDB::bind_method(_MD("get_fixed_column_width"),&ItemList::get_fixed_column_width);
+
+ ObjectTypeDB::bind_method(_MD("set_max_text_lines","lines"),&ItemList::set_max_text_lines);
+ ObjectTypeDB::bind_method(_MD("get_max_text_lines"),&ItemList::get_max_text_lines);
+
+ ObjectTypeDB::bind_method(_MD("set_max_columns","amount"),&ItemList::set_max_columns);
+ ObjectTypeDB::bind_method(_MD("get_max_columns"),&ItemList::get_max_columns);
+
+ ObjectTypeDB::bind_method(_MD("set_select_mode","mode"),&ItemList::set_select_mode);
+ ObjectTypeDB::bind_method(_MD("get_select_mode"),&ItemList::get_select_mode);
+
+ ObjectTypeDB::bind_method(_MD("set_icon_mode","mode"),&ItemList::set_icon_mode);
+ ObjectTypeDB::bind_method(_MD("get_icon_mode"),&ItemList::get_icon_mode);
+
+ ObjectTypeDB::bind_method(_MD("set_min_icon_size","size"),&ItemList::set_min_icon_size);
+ ObjectTypeDB::bind_method(_MD("get_min_icon_size"),&ItemList::get_min_icon_size);
+
+ ObjectTypeDB::bind_method(_MD("ensure_current_is_visible"),&ItemList::ensure_current_is_visible);
+
+ ObjectTypeDB::bind_method(_MD("_scroll_changed"),&ItemList::_scroll_changed);
+ ObjectTypeDB::bind_method(_MD("_input_event"),&ItemList::_input_event);
+
+ BIND_CONSTANT( ICON_MODE_TOP );
+ BIND_CONSTANT( ICON_MODE_LEFT );
+ BIND_CONSTANT( SELECT_SINGLE );
+ BIND_CONSTANT( SELECT_MULTI );
+
+ ADD_SIGNAL( MethodInfo("item_selected",PropertyInfo(Variant::INT,"index")));
+ ADD_SIGNAL( MethodInfo("multi_selected",PropertyInfo(Variant::INT,"index"),PropertyInfo(Variant::BOOL,"selected")));
+ ADD_SIGNAL( MethodInfo("item_activated",PropertyInfo(Variant::INT,"index")));
+}
+
+
+
+ItemList::ItemList() {
+
+ current=-1;
+
+ select_mode=SELECT_SINGLE;
+ icon_mode=ICON_MODE_LEFT;
+
+ fixed_column_width=0;
+ max_text_lines=1;
+ max_columns=1;
+
+ scroll_bar = memnew( VScrollBar );
+ add_child(scroll_bar);
+
+ shape_changed=true;
+ scroll_bar->connect("value_changed",this,"_scroll_changed");
+
+ set_focus_mode(FOCUS_ALL);
+ current_columns=1;
+ search_time_msec=0;
+
+}
+
+ItemList::~ItemList() {
+
+}
+
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
new file mode 100644
index 0000000000..237079c428
--- /dev/null
+++ b/scene/gui/item_list.h
@@ -0,0 +1,141 @@
+#ifndef ITEMLIST_H
+#define ITEMLIST_H
+
+#include "scene/gui/control.h"
+#include "scene/gui/scroll_bar.h"
+
+class ItemList : public Control {
+
+ OBJ_TYPE( ItemList, Control );
+public:
+
+ enum IconMode {
+ ICON_MODE_TOP,
+ ICON_MODE_LEFT
+ };
+
+ enum SelectMode {
+ SELECT_SINGLE,
+ SELECT_MULTI
+ };
+private:
+ struct Item {
+
+ Ref<Texture> icon;
+ Ref<Texture> tag_icon;
+ String text;
+ bool selectable;
+ bool selected;
+ bool disabled;
+ Variant metadata;
+ String tooltip;
+ Color custom_bg;
+
+
+ Rect2 rect_cache;
+
+ bool operator<(const Item& p_another) const { return text<p_another.text; }
+ };
+
+ int current;
+
+ bool shape_changed;
+
+ Vector<Item> items;
+ Vector<int> separators;
+
+ SelectMode select_mode;
+ IconMode icon_mode;
+ VScrollBar *scroll_bar;
+
+ uint64_t search_time_msec;
+ String search_string;
+
+ int current_columns;
+ int fixed_column_width;
+ int max_text_lines;
+ int max_columns;
+ Size2 min_icon_size;
+
+ void _scroll_changed(double);
+ void _input_event(const InputEvent& p_event);
+protected:
+
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ void add_item(const String& p_item,const Ref<Texture>& p_texture=Ref<Texture>(),bool p_selectable=true);
+ void add_icon_item(const Ref<Texture>& p_item,bool p_selectable=true);
+
+ void set_item_text(int p_idx,const String& p_text);
+ String get_item_text(int p_idx) const;
+
+ void set_item_icon(int p_idx,const Ref<Texture>& p_icon);
+ Ref<Texture> get_item_icon(int p_idx) const;
+
+ void set_item_selectable(int p_idx,bool p_selectable);
+ bool is_item_selectable(int p_idx) const;
+
+ void set_item_disabled(int p_idx,bool p_disabled);
+ bool is_item_disabled(int p_idx) const;
+
+ void set_item_metadata(int p_idx,const Variant& p_metadata);
+ Variant get_item_metadata(int p_idx) const;
+
+ void set_item_tag_icon(int p_idx,const Ref<Texture>& p_tag_icon);
+ Ref<Texture> get_item_tag_icon(int p_idx) const;
+
+ void set_item_tooltip(int p_idx,const String& p_tooltip);
+ String get_item_tooltip(int p_idx) const;
+
+ void set_item_custom_bg_color(int p_idx,const Color& p_custom_bg_color);
+ Color get_item_custom_bg_color(int p_idx) const;
+
+ void select(int p_idx,bool p_single=true);
+ void unselect(int p_idx);
+ bool is_selected(int p_idx) const;
+
+ void set_current(int p_current);
+ int get_current() const;
+
+
+ int get_item_count() const;
+ void remove_item(int p_idx);
+
+ void clear();
+
+ void set_fixed_column_width(int p_size);
+ int get_fixed_column_width() const;
+
+ void set_max_text_lines(int p_amount);
+ int get_max_text_lines() const;
+
+ void set_max_columns(int p_amount);
+ int get_max_columns() const;
+
+ void set_select_mode(SelectMode p_mode);
+ SelectMode get_select_mode() const;
+
+ void set_icon_mode(IconMode p_mode);
+ IconMode get_icon_mode() const;
+
+ void set_min_icon_size(const Size2& p_size);
+ Size2 get_min_icon_size() const;
+
+ void ensure_current_is_visible();
+
+ void sort_items_by_text();
+ int find_metadata(const Variant& p_metadata) const;
+
+ virtual String get_tooltip(const Point2& p_pos) const;
+
+ ItemList();
+ ~ItemList();
+};
+
+VARIANT_ENUM_CAST(ItemList::SelectMode);
+VARIANT_ENUM_CAST(ItemList::IconMode);
+
+
+#endif // ITEMLIST_H
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index dac21275dc..27d0f568a2 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -378,7 +378,11 @@ void Label::regenerate_word_cache() {
if (uppercase)
current=String::char_uppercase(current);
- bool not_latin = current>=33 && (current < 65||current >90) && (current<97||current>122) && (current<48||current>57);
+ // ranges taken from http://www.unicodemap.org/
+ // if your language is not well supported, consider helping improve
+ // the unicode support in Godot.
+ bool separatable = (current>=0x2E08 && current<=0xFAFF) || (current>=0xFE30 && current<=0xFE4F);
+ //current>=33 && (current < 65||current >90) && (current<97||current>122) && (current<48||current>57);
bool insert_newline=false;
int char_width;
@@ -433,8 +437,8 @@ void Label::regenerate_word_cache() {
}
- if ((autowrap && (line_width >= width) && ((last && last->char_pos >= 0) || not_latin)) || insert_newline) {
- if (not_latin) {
+ if ((autowrap && (line_width >= width) && ((last && last->char_pos >= 0) || separatable)) || insert_newline) {
+ if (separatable) {
if (current_word_size>0) {
WordCache *wc = memnew( WordCache );
if (word_cache) {
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index c73af74426..5ce7e2e0d3 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -84,6 +84,48 @@ void Popup::_fix_size() {
}
+void Popup::set_as_minsize() {
+
+ Size2 total_minsize;
+
+ for(int i=0;i<get_child_count();i++) {
+
+ Control *c=get_child(i)->cast_to<Control>();
+ if (!c)
+ continue;
+ if (c->is_hidden())
+ continue;
+
+ Size2 minsize = c->get_combined_minimum_size();
+
+ for(int j=0;j<2;j++) {
+
+ Margin m_beg = Margin(0+j);
+ Margin m_end = Margin(2+j);
+
+ float margin_begin = c->get_margin(m_beg);
+ float margin_end = c->get_margin(m_end);
+ AnchorType anchor_begin = c->get_anchor(m_beg);
+ AnchorType anchor_end = c->get_anchor(m_end);
+
+ if (anchor_begin == ANCHOR_BEGIN)
+ minsize[j]+=margin_begin;
+ if (anchor_end == ANCHOR_END)
+ minsize[j]+=margin_end;
+
+ }
+
+ print_line(String(c->get_type())+": "+minsize);
+
+ total_minsize.width = MAX( total_minsize.width, minsize.width );
+ total_minsize.height = MAX( total_minsize.height, minsize.height );
+ }
+
+ set_size(total_minsize);
+
+}
+
+
void Popup::popup_centered_minsize(const Size2& p_minsize) {
diff --git a/scene/gui/popup.h b/scene/gui/popup.h
index c2de6c8cf7..6c72a3c82b 100644
--- a/scene/gui/popup.h
+++ b/scene/gui/popup.h
@@ -62,6 +62,7 @@ public:
void popup_centered_ratio(float p_screen_ratio=0.75);
void popup_centered(const Size2& p_size=Size2());
void popup_centered_minsize(const Size2& p_minsize=Size2());
+ void set_as_minsize();
virtual void popup();
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 6b2e5aea78..7a607786ee 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -58,7 +58,7 @@ RichTextLabel::Item *RichTextLabel::_get_next_item(Item* p_item) {
}
-void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos,Item **r_click_item,int *r_click_char,bool *r_outside) {
+void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos,Item **r_click_item,int *r_click_char,bool *r_outside,int p_char_count) {
RID ci;
if (r_outside)
@@ -80,6 +80,7 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p
int line=0;
int spaces=0;
+
if (p_mode!=PROCESS_CACHE) {
ERR_FAIL_INDEX(line,l.offset_caches.size());
@@ -89,6 +90,7 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p
if (p_mode==PROCESS_CACHE) {
l.offset_caches.clear();
l.height_caches.clear();
+ l.char_count=0;
}
int wofs=margin;
@@ -216,6 +218,8 @@ if (m_height > line_height) {\
underline=true;
}
+ } else if (p_mode==PROCESS_CACHE) {
+ l.char_count+=text->text.length();
}
rchar=0;
@@ -326,18 +330,23 @@ if (m_height > line_height) {\
}
}
- int cw;
+ int cw=0;
+
+ bool visible = visible_characters<0 || p_char_count<visible_characters;
if (selected) {
cw = font->get_char_size(c[i],c[i+1]).x;
draw_rect(Rect2(pofs,y,cw,lh),selection_bg);
- font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],selection_fg);
+ if (visible)
+ font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],selection_fg);
} else {
- cw=font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],color);
+ if (visible)
+ cw=font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],color);
}
+ p_char_count++;
if (c[i]=='\t') {
cw=tab_size*font->get_char_size(' ').width;
}
@@ -371,6 +380,8 @@ if (m_height > line_height) {\
lh=0;
if (p_mode!=PROCESS_CACHE)
lh = line<l.height_caches.size()?l.height_caches[line]:1;
+ else
+ l.char_count+=1; //images count as chars too
ItemImage *img = static_cast<ItemImage*>(it);
@@ -383,9 +394,12 @@ if (m_height > line_height) {\
ENSURE_WIDTH( img->image->get_width() );
- if (p_mode==PROCESS_DRAW) {
+ bool visible = visible_characters<0 || p_char_count<visible_characters;
+
+ if (p_mode==PROCESS_DRAW && visible) {
img->image->draw(ci,Point2(wofs,y+lh-font->get_descent()-img->image->get_height()));
}
+ p_char_count++;
ADVANCE( img->image->get_width() );
CHECK_HEIGHT( (img->image->get_height()+font->get_descent()) );
@@ -556,11 +570,13 @@ void RichTextLabel::_notification(int p_what) {
//todo, change to binary search
int from_line = 0;
+ int total_chars = 0;
while (from_line<lines.size()) {
if (lines[from_line].height_accum_cache>=ofs)
break;
from_line++;
+ total_chars+=lines[from_line].char_count;
}
if (from_line>=lines.size())
@@ -572,7 +588,8 @@ void RichTextLabel::_notification(int p_what) {
while (y<size.height && from_line<lines.size()) {
- _process_line(y,size.width-scroll_w,from_line,PROCESS_DRAW,base_font,base_color);
+ _process_line(y,size.width-scroll_w,from_line,PROCESS_DRAW,base_font,base_color,Point2i(),NULL,NULL,NULL,total_chars);
+ total_chars+=lines[from_line].char_count;
from_line++;
}
}
@@ -1673,6 +1690,8 @@ void RichTextLabel::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_scroll_follow","follow"),&RichTextLabel::set_scroll_follow);
ObjectTypeDB::bind_method(_MD("is_scroll_following"),&RichTextLabel::is_scroll_following);
+ ObjectTypeDB::bind_method(_MD("get_v_scroll"),&RichTextLabel::get_v_scroll);
+
ObjectTypeDB::bind_method(_MD("set_tab_size","spaces"),&RichTextLabel::set_tab_size);
ObjectTypeDB::bind_method(_MD("get_tab_size"),&RichTextLabel::get_tab_size);
@@ -1686,11 +1705,17 @@ void RichTextLabel::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_bbcode","text"),&RichTextLabel::set_bbcode);
ObjectTypeDB::bind_method(_MD("get_bbcode"),&RichTextLabel::get_bbcode);
+ ObjectTypeDB::bind_method(_MD("set_visible_characters","amount"),&RichTextLabel::set_visible_characters);
+ ObjectTypeDB::bind_method(_MD("get_visible_characters"),&RichTextLabel::get_visible_characters);
+
+ ObjectTypeDB::bind_method(_MD("get_total_character_count"),&RichTextLabel::get_total_character_count);
+
ObjectTypeDB::bind_method(_MD("set_use_bbcode","enable"),&RichTextLabel::set_use_bbcode);
ObjectTypeDB::bind_method(_MD("is_using_bbcode"),&RichTextLabel::is_using_bbcode);
ADD_PROPERTY(PropertyInfo(Variant::BOOL,"bbcode/enabled"),_SCS("set_use_bbcode"),_SCS("is_using_bbcode"));
ADD_PROPERTY(PropertyInfo(Variant::STRING,"bbcode/bbcode",PROPERTY_HINT_MULTILINE_TEXT),_SCS("set_bbcode"),_SCS("get_bbcode"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"visible_characters",PROPERTY_HINT_RANGE,"-1,128000,1"),_SCS("set_visible_characters"),_SCS("get_visible_characters"));
ADD_SIGNAL( MethodInfo("meta_clicked",PropertyInfo(Variant::NIL,"meta")));
@@ -1717,6 +1742,27 @@ void RichTextLabel::_bind_methods() {
}
+
+void RichTextLabel::set_visible_characters(int p_visible) {
+
+ visible_characters=p_visible;
+ update();
+}
+
+int RichTextLabel::get_visible_characters() const {
+
+ return visible_characters;
+}
+int RichTextLabel::get_total_character_count() const {
+
+ int tc=0;
+ for(int i=0;i<lines.size();i++)
+ tc+=lines[i].char_count;
+
+ return tc;
+}
+
+
RichTextLabel::RichTextLabel() {
@@ -1754,6 +1800,8 @@ RichTextLabel::RichTextLabel() {
selection.active=false;
selection.enabled=false;
+ visible_characters=-1;
+
}
RichTextLabel::~RichTextLabel() {
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 7172e8e500..eaa8d5d60a 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -171,8 +171,9 @@ private:
Vector<int> space_caches;
int height_cache;
int height_accum_cache;
+ int char_count;
- Line() { from=NULL; }
+ Line() { from=NULL; char_count=0; }
};
@@ -223,10 +224,10 @@ private:
Selection selection;
+ int visible_characters;
-
- void _process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos=Point2i(),Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL);
+ void _process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos=Point2i(),Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL,int p_char_count=0);
void _find_click(const Point2i& p_click,Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL);
@@ -246,6 +247,8 @@ private:
bool use_bbcode;
String bbcode;
+
+
protected:
void _notification(int p_what);
@@ -304,6 +307,10 @@ public:
void set_bbcode(const String& p_bbcode);
String get_bbcode() const;
+ void set_visible_characters(int p_visible);
+ int get_visible_characters() const;
+ int get_total_character_count() const;
+
RichTextLabel();
~RichTextLabel();
};
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index d02c833be9..d7ee7a6b86 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -345,6 +345,7 @@ void SplitContainer::_input_event(const InputEvent& p_event) {
expand_ofs=drag_ofs+((vertical?mm.y:mm.x)-drag_from);
queue_sort();
+ emit_signal("dragged",get_split_offset());
}
}
@@ -431,11 +432,13 @@ void SplitContainer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_dragger_visible","visible"),&SplitContainer::set_dragger_visible);
ObjectTypeDB::bind_method(_MD("is_dragger_visible"),&SplitContainer::is_dragger_visible);
+ ADD_SIGNAL( MethodInfo("dragged",PropertyInfo(Variant::INT,"offset")));
ADD_PROPERTY( PropertyInfo(Variant::INT,"split/offset"),_SCS("set_split_offset"),_SCS("get_split_offset"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"split/collapsed"),_SCS("set_collapsed"),_SCS("is_collapsed"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"split/dragger_visible"),_SCS("set_dragger_visible"),_SCS("is_dragger_visible"));
+
}
SplitContainer::SplitContainer(bool p_vertical) {
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 1db4998a27..3ed182c017 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -88,7 +88,22 @@ void TabContainer::_input_event(const InputEvent& p_event) {
Ref<Font> font = get_font("font");
Ref<Texture> incr = get_icon("increment");
Ref<Texture> decr = get_icon("decrement");
+ Ref<Texture> menu = get_icon("menu");
+ Ref<Texture> menu_hl = get_icon("menu_hl");
+ if (popup && pos.x>get_size().width-menu->get_width()) {
+
+
+ emit_signal("pre_popup_pressed");
+ Vector2 pp_pos = get_global_pos();
+ pp_pos.x+=get_size().width;
+ pp_pos.x-=popup->get_size().width;
+ pp_pos.y+=menu->get_height();
+
+ popup->set_global_pos( pp_pos );
+ popup->popup();;
+ return;
+ }
pos.x-=tabs_ofs_cache;
int idx=0;
@@ -116,17 +131,17 @@ void TabContainer::_input_event(const InputEvent& p_event) {
String s = c->has_meta("_tab_name")?String(XL_MESSAGE(String(c->get_meta("_tab_name")))):String(c->get_name());
int tab_width=font->get_string_size(s).width;
- if (c->has_meta("_tab_icon")) {
- Ref<Texture> icon = c->get_meta("_tab_icon");
- if (icon.is_valid()) {
- tab_width+=icon->get_width();
- if (s!="")
- tab_width+=get_constant("hseparation");
+ if (c->has_meta("_tab_icon")) {
+ Ref<Texture> icon = c->get_meta("_tab_icon");
+ if (icon.is_valid()) {
+ tab_width+=icon->get_width();
+ if (s!="")
+ tab_width+=get_constant("hseparation");
- }
- }
+ }
+ }
- if (idx==current) {
+ if (idx==current) {
tab_width+=tab_fg->get_minimum_size().width;
} else {
@@ -163,7 +178,7 @@ void TabContainer::_input_event(const InputEvent& p_event) {
if (found!=-1) {
- set_current_tab(found);
+ set_current_tab(found);
}
}
@@ -194,7 +209,9 @@ void TabContainer::_notification(int p_what) {
Ref<Texture> incr = get_icon("increment");
Ref<Texture> incr_hl = get_icon("increment_hilite");
Ref<Texture> decr = get_icon("decrement");
- Ref<Texture> decr_hl = get_icon("decrement_hilite");
+ Ref<Texture> decr_hl = get_icon("decrement_hilite");
+ Ref<Texture> menu = get_icon("menu");
+ Ref<Texture> menu_hl = get_icon("menu_hl");
Ref<Font> font = get_font("font");
Color color_fg = get_color("font_color_fg");
Color color_bg = get_color("font_color_bg");
@@ -209,6 +226,7 @@ void TabContainer::_notification(int p_what) {
Size2 top_size = Size2( size.width, top_margin );
+
int w=0;
int idx=0;
for(int i=0;i<get_child_count();i++) {
@@ -227,7 +245,7 @@ void TabContainer::_notification(int p_what) {
if (icon.is_valid()) {
w+=icon->get_width();
if (s!="")
- w+=get_constant("hseparation");
+ w+=get_constant("hseparation");
}
}
@@ -245,14 +263,18 @@ void TabContainer::_notification(int p_what) {
int ofs;
int limit=get_size().width;
+ if (popup) {
+ top_size.width-=menu->get_width();
+ limit-=menu->get_width();
+ }
- if (w<=get_size().width) {
+ if (w<=limit) {
switch(align) {
case ALIGN_LEFT: ofs = side_margin; break;
- case ALIGN_CENTER: ofs = (int(top_size.width) - w)/2; break;
- case ALIGN_RIGHT: ofs = int(top_size.width) - w - side_margin; break;
+ case ALIGN_CENTER: ofs = (int(limit) - w)/2; break;
+ case ALIGN_RIGHT: ofs = int(limit) - w - side_margin; break;
};
tab_display_ofs=0;
@@ -364,6 +386,15 @@ void TabContainer::_notification(int p_what) {
incr->draw(ci,Point2(limit+incr->get_width(),vofs),Color(1,1,1,notdone?1.0:0.5));
}
+ if (popup) {
+ int from = get_size().width-menu->get_width();
+
+ if (mouse_x_cache > from)
+ menu_hl->draw(get_canvas_item(),Size2(from,0));
+ else
+ menu->draw(get_canvas_item(),Size2(from,0));
+ }
+
panel->draw(ci, Rect2( 0, top_size.height, size.width, size.height-top_size.height));
} break;
@@ -465,6 +496,48 @@ int TabContainer::get_current_tab() const {
return current;
}
+Control* TabContainer::get_tab_control(int p_idx) const {
+
+ int idx=0;
+
+
+ for(int i=0;i<get_child_count();i++) {
+
+ Control *c = get_child(i)->cast_to<Control>();
+ if (!c)
+ continue;
+ if (c->is_set_as_toplevel())
+ continue;
+ if (idx==p_idx) {
+ return c;
+
+ }
+ idx++;
+ }
+
+ return NULL;
+}
+Control* TabContainer::get_current_tab_control() const {
+
+ int idx=0;
+
+
+ for(int i=0;i<get_child_count();i++) {
+
+ Control *c = get_child(i)->cast_to<Control>();
+ if (!c)
+ continue;
+ if (c->is_set_as_toplevel())
+ continue;
+ if (idx==current) {
+ return c;
+
+ }
+ idx++;
+ }
+
+ return NULL;
+}
void TabContainer::remove_child_notify(Node *p_child) {
@@ -635,12 +708,25 @@ Size2 TabContainer::get_minimum_size() const {
return ms;
}
+void TabContainer::set_popup(Node *p_popup) {
+ ERR_FAIL_NULL(p_popup);
+ popup=p_popup->cast_to<Popup>();
+ update();
+}
+
+Popup* TabContainer::get_popup() const {
+ return popup;
+}
+
+
void TabContainer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_input_event"),&TabContainer::_input_event);
ObjectTypeDB::bind_method(_MD("get_tab_count"),&TabContainer::get_tab_count);
ObjectTypeDB::bind_method(_MD("set_current_tab","tab_idx"),&TabContainer::set_current_tab);
ObjectTypeDB::bind_method(_MD("get_current_tab"),&TabContainer::get_current_tab);
+ ObjectTypeDB::bind_method(_MD("get_current_tab_control:Control"),&TabContainer::get_current_tab_control);
+ ObjectTypeDB::bind_method(_MD("get_tab_control:Control","idx"),&TabContainer::get_tab_control);
ObjectTypeDB::bind_method(_MD("set_tab_align","align"),&TabContainer::set_tab_align);
ObjectTypeDB::bind_method(_MD("get_tab_align"),&TabContainer::get_tab_align);
ObjectTypeDB::bind_method(_MD("set_tabs_visible","visible"),&TabContainer::set_tabs_visible);
@@ -649,10 +735,13 @@ void TabContainer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_tab_title","tab_idx"),&TabContainer::get_tab_title);
ObjectTypeDB::bind_method(_MD("set_tab_icon","tab_idx","icon:Texture"),&TabContainer::set_tab_icon);
ObjectTypeDB::bind_method(_MD("get_tab_icon:Texture","tab_idx"),&TabContainer::get_tab_icon);
+ ObjectTypeDB::bind_method(_MD("set_popup","popup:Popup"),&TabContainer::set_popup);
+ ObjectTypeDB::bind_method(_MD("get_popup:Popup"),&TabContainer::get_popup);
ObjectTypeDB::bind_method(_MD("_child_renamed_callback"),&TabContainer::_child_renamed_callback);
ADD_SIGNAL(MethodInfo("tab_changed",PropertyInfo(Variant::INT,"tab")));
+ ADD_SIGNAL(MethodInfo("pre_popup_pressed"));
ADD_PROPERTY( PropertyInfo(Variant::INT, "tab_align", PROPERTY_HINT_ENUM,"Left,Center,Right"), _SCS("set_tab_align"), _SCS("get_tab_align") );
ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), _SCS("set_current_tab"), _SCS("get_current_tab") );
@@ -669,5 +758,6 @@ TabContainer::TabContainer() {
mouse_x_cache=0;
align=ALIGN_CENTER;
tabs_visible=true;
+ popup=NULL;
}
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index 43314b026d..602d248b46 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -31,7 +31,7 @@
#include "scene/gui/control.h"
-
+#include "scene/gui/popup.h"
class TabContainer : public Control {
OBJ_TYPE( TabContainer, Control );
@@ -55,6 +55,8 @@ private:
TabAlign align;
Control *_get_tab(int idx) const;
int _get_top_margin() const;
+ Popup *popup;
+
protected:
@@ -85,10 +87,17 @@ public:
void set_current_tab(int p_current);
int get_current_tab() const;
+ Control* get_tab_control(int p_idx) const;
+ Control* get_current_tab_control() const;
+
virtual Size2 get_minimum_size() const;
virtual void get_translatable_strings(List<String> *p_strings) const;
+ void set_popup(Node *p_popup);
+ Popup* get_popup() const;
+
+
TabContainer();
};
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index 37369a7e6c..40a6e20c37 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -77,8 +77,8 @@ void Tabs::_input_event(const InputEvent& p_event) {
for(int i=0;i<tabs.size();i++) {
int ofs=tabs[i].ofs_cache;
-
- if (pos.x < ofs) {
+ int size = tabs[i].ofs_cache;
+ if (pos.x >=tabs[i].ofs_cache && pos.x<tabs[i].ofs_cache+tabs[i].size_cache) {
found=i;
break;
@@ -89,6 +89,7 @@ void Tabs::_input_event(const InputEvent& p_event) {
if (found!=-1) {
set_current_tab(found);
+ emit_signal("tab_changed",found);
}
}
@@ -117,8 +118,22 @@ void Tabs::_notification(int p_what) {
int w=0;
+ int mw = get_minimum_size().width;
+
+ if (tab_align==ALIGN_CENTER) {
+ w=(get_size().width-mw)/2;
+ } else if (tab_align==ALIGN_RIGHT) {
+ w=get_size().width-mw;
+
+ }
+
+ if (w<0) {
+ w=0;
+ }
+
for(int i=0;i<tabs.size();i++) {
+ tabs[i].ofs_cache=w;
String s = tabs[i].text;
int lsize=0;
@@ -171,7 +186,7 @@ void Tabs::_notification(int p_what) {
w+=slen+sb->get_margin(MARGIN_RIGHT);
- tabs[i].ofs_cache=w;
+ tabs[i].size_cache=w-tabs[i].ofs_cache;
}
@@ -195,7 +210,7 @@ void Tabs::set_current_tab(int p_current) {
current=p_current;
_change_notify("current_tab");
- emit_signal("tab_changed",current);
+ //emit_signal("tab_changed",current);
update();
}
@@ -249,6 +264,12 @@ void Tabs::add_tab(const String& p_str,const Ref<Texture>& p_icon) {
}
+void Tabs::clear_tabs() {
+ tabs.clear();
+ current=0;
+ update();
+}
+
void Tabs::remove_tab(int p_idx) {
ERR_FAIL_INDEX(p_idx,tabs.size());
@@ -263,8 +284,19 @@ void Tabs::remove_tab(int p_idx) {
if (current>=tabs.size())
current=tabs.size()-1;
- emit_signal("tab_changed",current);
+ //emit_signal("tab_changed",current);
+
+}
+
+void Tabs::set_tab_align(TabAlign p_align) {
+
+ tab_align=p_align;
+ update();
+}
+
+Tabs::TabAlign Tabs::get_tab_align() const {
+ return tab_align;
}
@@ -280,15 +312,21 @@ void Tabs::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_tab_icon:Texture","tab_idx"),&Tabs::get_tab_icon);
ObjectTypeDB::bind_method(_MD("remove_tab","tab_idx"),&Tabs::remove_tab);
ObjectTypeDB::bind_method(_MD("add_tab","title","icon:Texture"),&Tabs::add_tab);
+ ObjectTypeDB::bind_method(_MD("set_tab_align","align"),&Tabs::set_tab_align);
+ ObjectTypeDB::bind_method(_MD("get_tab_align"),&Tabs::get_tab_align);
ADD_SIGNAL(MethodInfo("tab_changed",PropertyInfo(Variant::INT,"tab")));
ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), _SCS("set_current_tab"), _SCS("get_current_tab") );
+ BIND_CONSTANT( ALIGN_LEFT );
+ BIND_CONSTANT( ALIGN_CENTER );
+ BIND_CONSTANT( ALIGN_RIGHT );
}
Tabs::Tabs() {
current=0;
+ tab_align=ALIGN_CENTER;
}
diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h
index 4a969928ff..8d4d0123f8 100644
--- a/scene/gui/tabs.h
+++ b/scene/gui/tabs.h
@@ -34,6 +34,14 @@
class Tabs : public Control {
OBJ_TYPE( Tabs, Control );
+public:
+
+ enum TabAlign {
+
+ ALIGN_LEFT,
+ ALIGN_CENTER,
+ ALIGN_RIGHT
+ };
private:
@@ -42,12 +50,14 @@ private:
String text;
Ref<Texture> icon;
int ofs_cache;
+ int size_cache;
};
Vector<Tab> tabs;
int current;
Control *_get_tab(int idx) const;
int _get_top_margin() const;
+ TabAlign tab_align;
protected:
@@ -65,16 +75,22 @@ public:
void set_tab_icon(int p_tab,const Ref<Texture>& p_icon);
Ref<Texture> get_tab_icon(int p_tab) const;
+ void set_tab_align(TabAlign p_align);
+ TabAlign get_tab_align() const;
+
int get_tab_count() const;
void set_current_tab(int p_current);
int get_current_tab() const;
void remove_tab(int p_idx);
+ void clear_tabs();
+
Size2 get_minimum_size() const;
Tabs();
};
+VARIANT_ENUM_CAST(Tabs::TabAlign);
#endif // TABS_H
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index db8fbf7a63..c497bc5363 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1893,7 +1893,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
selection.from_line=0;
selection.from_column=0;
selection.to_line=text.size()-1;
- selection.to_column=text[selection.to_line].size();
+ selection.to_column=text[selection.to_line].length();
selection.selecting_mode=Selection::MODE_NONE;
update();
@@ -2778,6 +2778,11 @@ void TextEdit::copy() {
if (!selection.active)
return;
+ print_line("from line: "+itos(selection.from_line));
+ print_line("from column: "+itos(selection.from_column));
+ print_line("to line: "+itos(selection.to_line));
+ print_line("to column: "+itos(selection.to_column));
+
String clipboard = _base_get_text(selection.from_line,selection.from_column,selection.to_line,selection.to_column);
OS::get_singleton()->set_clipboard(clipboard);
@@ -2809,7 +2814,7 @@ void TextEdit::select_all() {
selection.from_line=0;
selection.from_column=0;
selection.to_line=text.size()-1;
- selection.to_column=text[selection.to_line].size();
+ selection.to_column=text[selection.to_line].length();
selection.selecting_mode=Selection::MODE_NONE;
update();
@@ -3596,6 +3601,10 @@ TextEdit::TextEdit() {
set_focus_mode(FOCUS_ALL);
_update_caches();
cache.size=Size2(1,1);
+ cache.row_height=1;
+ cache.line_spacing=1;
+ cache.line_number_w=1;
+
tab_size=4;
text.set_tab_size(tab_size);
text.clear();
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index f03827f542..8ddddd0630 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -454,6 +454,8 @@ public:
void set_cursor_can_exit_tree(bool p_enable);
bool can_cursor_exit_tree() const;
+ VScrollBar *get_vscroll_bar() { return v_scroll; }
+
Tree();
~Tree();
diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp
index a37d3b0638..7c90a4b3cd 100644
--- a/scene/io/resource_format_wav.cpp
+++ b/scene/io/resource_format_wav.cpp
@@ -146,18 +146,28 @@ RES ResourceFormatLoaderWAV::load(const String &p_path,const String& p_original_
}
int frames=chunksize;
+
frames/=format_channels;
frames/=(format_bits>>3);
-
+ /*print_line("chunksize: "+itos(chunksize));
+ print_line("channels: "+itos(format_channels));
+ print_line("bits: "+itos(format_bits));
+*/
sample->create(
(format_bits==8) ? Sample::FORMAT_PCM8 : Sample::FORMAT_PCM16,
(format_channels==2)?true:false,
frames );
sample->set_mix_rate( format_freq );
+ int len=frames;
+ if (format_channels==2)
+ len*=2;
+ if (format_bits>8)
+ len*=2;
+
DVector<uint8_t> data;
- data.resize(chunksize);
+ data.resize(len);
DVector<uint8_t>::Write dataw = data.write();
void * data_ptr = dataw.ptr();
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 5c60b9fbff..b7fa5c8301 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -641,6 +641,7 @@ void Node::_add_child_nocheck(Node* p_child,const StringName& p_name) {
p_child->data.pos=data.children.size();
data.children.push_back( p_child );
p_child->data.parent=this;
+ p_child->notification(NOTIFICATION_PARENTED);
if (data.tree) {
p_child->_set_tree(data.tree);
@@ -649,7 +650,6 @@ void Node::_add_child_nocheck(Node* p_child,const StringName& p_name) {
/* Notify */
//recognize childs created in this node constructor
p_child->data.parent_owned=data.in_constructor;
- p_child->notification(NOTIFICATION_PARENTED);
add_child_notify(p_child);
@@ -840,6 +840,28 @@ bool Node::has_node(const NodePath& p_path) const {
return _get_node(p_path)!=NULL;
}
+
+Node* Node::find_node(const String& p_mask,bool p_recursive,bool p_owned) const {
+
+ Node * const*cptr = data.children.ptr();
+ int ccount = data.children.size();
+ for(int i=0;i<ccount;i++) {
+ if (p_owned && !cptr[i]->data.owner)
+ continue;
+ if (cptr[i]->data.name.operator String().match(p_mask))
+ return cptr[i];
+
+ if (!p_recursive)
+ continue;
+
+ Node* ret = cptr[i]->find_node(p_mask,true,p_owned);
+ if (ret)
+ return ret;
+ }
+ return NULL;
+
+}
+
Node *Node::get_parent() const {
return data.parent;
@@ -1794,6 +1816,16 @@ void Node::get_argument_options(const StringName& p_function,int p_idx,List<Stri
Object::get_argument_options(p_function,p_idx,r_options);
}
+
+void Node::clear_internal_tree_resource_paths() {
+
+ clear_internal_resource_paths();
+ for(int i=0;i<data.children.size();i++) {
+ data.children[i]->clear_internal_tree_resource_paths();
+ }
+
+}
+
void Node::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_name","name"),&Node::set_name);
@@ -1807,6 +1839,7 @@ void Node::_bind_methods() {
ObjectTypeDB::bind_method(_MD("has_node","path"),&Node::has_node);
ObjectTypeDB::bind_method(_MD("get_node:Node","path"),&Node::get_node);
ObjectTypeDB::bind_method(_MD("get_parent:Parent"),&Node::get_parent);
+ ObjectTypeDB::bind_method(_MD("find_node:Node","mask","recursive","owned"),&Node::get_node,DEFVAL(true),DEFVAL(true));
ObjectTypeDB::bind_method(_MD("has_node_and_resource","path"),&Node::has_node_and_resource);
ObjectTypeDB::bind_method(_MD("get_node_and_resource","path"),&Node::_get_node_and_resource);
diff --git a/scene/main/node.h b/scene/main/node.h
index be32c4e726..be91c6e1bb 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -114,6 +114,7 @@ private:
Node *_get_node(const NodePath& p_path) const;
+
void _validate_child_name(Node *p_name);
void _propagate_reverse_notification(int p_notification);
@@ -186,6 +187,7 @@ public:
Node *get_child(int p_index) const;
bool has_node(const NodePath& p_path) const;
Node *get_node(const NodePath& p_path) const;
+ Node* find_node(const String& p_mask,bool p_recursive=true,bool p_owned=true) const;
bool has_node_and_resource(const NodePath& p_path) const;
Node *get_node_and_resource(const NodePath& p_path,RES& r_res) const;
@@ -288,6 +290,8 @@ public:
void get_argument_options(const StringName& p_function,int p_idx,List<String>*r_options) const;
+ void clear_internal_tree_resource_paths();
+
_FORCE_INLINE_ Viewport *get_viewport() const { return data.viewport; }
/* CANVAS */
diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp
index 584b40337f..1664a9bea1 100644
--- a/scene/main/scene_main_loop.cpp
+++ b/scene/main/scene_main_loop.cpp
@@ -1108,6 +1108,9 @@ void SceneTree::_bind_methods() {
ADD_SIGNAL( MethodInfo("node_removed",PropertyInfo( Variant::OBJECT, "node") ) );
ADD_SIGNAL( MethodInfo("screen_resized") );
+ ADD_SIGNAL( MethodInfo("idle_frame"));
+ ADD_SIGNAL( MethodInfo("fixed_frame"));
+
BIND_CONSTANT( GROUP_CALL_DEFAULT );
BIND_CONSTANT( GROUP_CALL_REVERSE );
BIND_CONSTANT( GROUP_CALL_REALTIME );
@@ -1166,8 +1169,7 @@ SceneTree::SceneTree() {
edited_scene_root=NULL;
#endif
- ADD_SIGNAL( MethodInfo("idle_frame"));
- ADD_SIGNAL( MethodInfo("fixed_frame"));
+
}
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 687410d192..717ed93b16 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -66,6 +66,7 @@
#include "scene/gui/file_dialog.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tree.h"
+#include "scene/gui/item_list.h"
#include "scene/gui/text_edit.h"
#include "scene/gui/texture_button.h"
#include "scene/gui/separator.h"
@@ -170,6 +171,7 @@
#include "scene/resources/audio_stream.h"
#include "scene/resources/gibberish_stream.h"
#include "scene/resources/bit_mask.h"
+#include "scene/resources/color_ramp.h"
#include "scene/scene_string_names.h"
@@ -327,7 +329,7 @@ void register_scene_types() {
ObjectTypeDB::register_type<HButtonArray>();
ObjectTypeDB::register_type<VButtonArray>();
ObjectTypeDB::register_type<TextureProgress>();
-
+ ObjectTypeDB::register_type<ItemList>();
#ifndef ADVANCED_GUI_DISABLED
@@ -335,6 +337,7 @@ void register_scene_types() {
ObjectTypeDB::register_type<LineEdit>();
ObjectTypeDB::register_type<PopupMenu>();
ObjectTypeDB::register_type<Tree>();
+
ObjectTypeDB::register_type<TextEdit>();
ObjectTypeDB::register_virtual_type<TreeItem>();
@@ -565,6 +568,7 @@ void register_scene_types() {
ObjectTypeDB::register_type<PolygonPathFinder>();
ObjectTypeDB::register_type<BitMap>();
+ ObjectTypeDB::register_type<ColorRamp>();
OS::get_singleton()->yield(); //may take time to init
diff --git a/scene/resources/audio_stream_resampled.cpp b/scene/resources/audio_stream_resampled.cpp
index 506b34fbf6..6317780bd3 100644
--- a/scene/resources/audio_stream_resampled.cpp
+++ b/scene/resources/audio_stream_resampled.cpp
@@ -230,6 +230,51 @@ bool AudioStreamResampled::mix(int32_t *p_dest, int p_frames) {
case 4: read=_resample<4>(p_dest,todo,increment); break;
case 6: read=_resample<6>(p_dest,todo,increment); break;
}
+#if 1
+ //end of stream, fadeout
+ int remaining = p_frames-todo;
+ if (remaining && todo>0) {
+
+ //print_line("fadeout");
+ for(int c=0;c<channels;c++) {
+
+ for(int i=0;i<todo;i++) {
+
+ int32_t samp = p_dest[i*channels+c]>>8;
+ uint32_t mul = (todo-i) * 256 /todo;
+ //print_line("mul: "+itos(i)+" "+itos(mul));
+ p_dest[i*channels+c]=samp*mul;
+ }
+
+ }
+
+ }
+
+#else
+ int remaining = p_frames-todo;
+ if (remaining && todo>0) {
+
+
+ for(int c=0;c<channels;c++) {
+
+ int32_t from = p_dest[(todo-1)*channels+c]>>8;
+
+ for(int i=0;i<remaining;i++) {
+
+ uint32_t mul = (remaining-i) * 256 /remaining;
+ p_dest[(todo+i)*channels+c]=from*mul;
+ }
+
+ }
+
+ }
+#endif
+
+ //zero out what remains there to avoid glitches
+ for(int i=todo*channels;i<int(p_frames)*channels;i++) {
+
+ p_dest[i]=0;
+ }
if (read>rb_todo)
read=rb_todo;
@@ -316,6 +361,16 @@ AudioStreamResampled::AudioStreamResampled() {
rb=NULL;
offset=0;
read_buf=NULL;
+ rb_read_pos=0;
+ rb_write_pos=0;
+
+ rb_bits=0;
+ rb_len=0;
+ rb_mask=0;
+ read_buff_len=0;
+ channels=0;
+ mix_rate=0;
+
}
AudioStreamResampled::~AudioStreamResampled() {
diff --git a/scene/resources/color_ramp.cpp b/scene/resources/color_ramp.cpp
new file mode 100644
index 0000000000..97d3fafd58
--- /dev/null
+++ b/scene/resources/color_ramp.cpp
@@ -0,0 +1,117 @@
+/*
+ * color_ramp.h
+ */
+
+#include "color_ramp.h"
+
+//setter and getter names for property serialization
+#define COLOR_RAMP_GET_OFFSETS "get_offsets"
+#define COLOR_RAMP_GET_COLORS "get_colors"
+#define COLOR_RAMP_SET_OFFSETS "set_offsets"
+#define COLOR_RAMP_SET_COLORS "set_colors"
+
+ColorRamp::ColorRamp() {
+ //Set initial color ramp transition from black to white
+ points.resize(2);
+ points[0].color = Color(0,0,0,1);
+ points[0].offset = 0;
+ points[1].color = Color(1,1,1,1);
+ points[1].offset = 1;
+ is_sorted = true;
+}
+
+ColorRamp::~ColorRamp() {
+
+}
+
+void ColorRamp::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD(COLOR_RAMP_SET_OFFSETS,"offsets"),&ColorRamp::set_offsets);
+ ObjectTypeDB::bind_method(_MD(COLOR_RAMP_GET_OFFSETS),&ColorRamp::get_offsets);
+
+ ObjectTypeDB::bind_method(_MD(COLOR_RAMP_SET_COLORS,"colors"),&ColorRamp::set_colors);
+ ObjectTypeDB::bind_method(_MD(COLOR_RAMP_GET_COLORS),&ColorRamp::get_colors);
+
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"offsets"),_SCS(COLOR_RAMP_SET_OFFSETS),_SCS(COLOR_RAMP_GET_OFFSETS) );
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"colors"),_SCS(COLOR_RAMP_SET_COLORS),_SCS(COLOR_RAMP_GET_COLORS) );
+}
+
+Vector<float> ColorRamp::get_offsets() const {
+ Vector<float> offsets;
+ offsets.resize(points.size());
+ for(int i = 0; i < points.size(); i++)
+ {
+ offsets[i] = points[i].offset;
+ }
+ return offsets;
+}
+
+Vector<Color> ColorRamp::get_colors() const {
+ Vector<Color> colors;
+ colors.resize(points.size());
+ for(int i = 0; i < points.size(); i++)
+ {
+ colors[i] = points[i].color;
+ }
+ return colors;
+}
+
+void ColorRamp::set_offsets(const Vector<float>& p_offsets) {
+ points.resize(p_offsets.size());
+ for(int i = 0; i < points.size(); i++)
+ {
+ points[i].offset = p_offsets[i];
+ }
+ is_sorted = false;
+}
+
+void ColorRamp::set_colors(const Vector<Color>& p_colors) {
+ if(points.size()<p_colors.size())
+ is_sorted = false;
+ points.resize(p_colors.size());
+ for(int i = 0; i < points.size(); i++)
+ {
+ points[i].color = p_colors[i];
+ }
+}
+
+Vector<ColorRamp::Point>& ColorRamp::get_points() {
+ return points;
+}
+
+void ColorRamp::set_points(Vector<ColorRamp::Point>& p_points) {
+ points = p_points;
+ is_sorted = false;
+}
+
+void ColorRamp::set_offset(int pos, const float offset) {
+ if(points.size() <= pos)
+ points.resize(pos + 1);
+ points[pos].offset = offset;
+ is_sorted = false;
+}
+
+float ColorRamp::get_offset(int pos) const {
+ if(points.size() > pos)
+ return points[pos].offset;
+ return 0; //TODO: Maybe throw some error instead?
+}
+
+void ColorRamp::set_color(int pos, const Color& color) {
+ if(points.size() <= pos)
+ {
+ points.resize(pos + 1);
+ is_sorted = false;
+ }
+ points[pos].color = color;
+}
+
+Color ColorRamp::get_color(int pos) const {
+ if(points.size() > pos)
+ return points[pos].color;
+ return Color(0,0,0,1); //TODO: Maybe throw some error instead?
+}
+
+int ColorRamp::get_points_count() const {
+ return points.size();
+}
diff --git a/scene/resources/color_ramp.h b/scene/resources/color_ramp.h
new file mode 100644
index 0000000000..8f6ba2c3e5
--- /dev/null
+++ b/scene/resources/color_ramp.h
@@ -0,0 +1,98 @@
+/*
+ * color_ramp.h
+ */
+
+#ifndef SCENE_RESOURCES_COLOR_RAMP_H_
+#define SCENE_RESOURCES_COLOR_RAMP_H_
+
+#include "resource.h"
+
+class ColorRamp: public Resource {
+ OBJ_TYPE( ColorRamp, Resource );
+ OBJ_SAVE_TYPE( ColorRamp );
+
+public:
+ struct Point {
+
+ float offset;
+ Color color;
+ bool operator<(const Point& p_ponit) const {
+ return offset<p_ponit.offset;
+ }
+ };
+
+private:
+ Vector<Point> points;
+ bool is_sorted;
+
+protected:
+ static void _bind_methods();
+
+public:
+ ColorRamp();
+ virtual ~ColorRamp();
+
+ void set_points(Vector<Point>& points);
+ Vector<Point>& get_points();
+
+ void set_offset(int pos, const float offset);
+ float get_offset(int pos) const;
+
+ void set_color(int pos, const Color& color);
+ Color get_color(int pos) const;
+
+ void set_offsets(const Vector<float>& offsets);
+ Vector<float> get_offsets() const;
+
+ void set_colors(const Vector<Color>& colors);
+ Vector<Color> get_colors() const;
+
+ _FORCE_INLINE_ Color get_color_at_offset(float p_offset) {
+
+ if (points.empty())
+ return Color(0,0,0,1);
+
+ if(!is_sorted)
+ {
+ points.sort();
+ is_sorted = true;
+ }
+
+ //binary search
+ int low = 0;
+ int high = points.size() -1;
+ int middle;
+
+ while( low <= high )
+ {
+ middle = ( low + high ) / 2;
+ Point& point = points[middle];
+ if( point.offset > p_offset ) {
+ high = middle - 1; //search low end of array
+ } else if ( point.offset < p_offset) {
+ low = middle + 1; //search high end of array
+ } else {
+ return point.color;
+ }
+ }
+
+ //return interpolated value
+ if (points[middle].offset>p_offset)
+ {
+ middle--;
+ }
+ int first=middle;
+ int second=middle+1;
+ if(second>=points.size())
+ return points[points.size()-1].color;
+ if(first<0)
+ return points[0].color;
+ Point& pointFirst = points[first];
+ Point& pointSecond = points[second];
+ return pointFirst.color.linear_interpolate(pointSecond.color, (p_offset-pointFirst.offset)/(pointSecond.offset - pointFirst.offset));
+ }
+
+ int get_points_count() const;
+};
+
+#endif /* SCENE_RESOURCES_COLOR_RAMP_H_ */
diff --git a/scene/resources/default_theme/checker_bg.png b/scene/resources/default_theme/checker_bg.png
new file mode 100644
index 0000000000..0674f9da26
--- /dev/null
+++ b/scene/resources/default_theme/checker_bg.png
Binary files differ
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 2fddafc07b..9a9048e3e5 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -574,7 +574,7 @@ void make_default_theme() {
// Tree
Ref<StyleBoxTexture> tree_selected = make_stylebox( selection_png,4,4,4,4,8,0,8,0);
- Ref<StyleBoxTexture> tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0);
+ Ref<StyleBoxTexture> tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0);
t->set_stylebox("bg","Tree", make_stylebox( tree_bg_png,4,4,4,5) );
t->set_stylebox("bg_focus","Tree", focus );
@@ -605,12 +605,31 @@ void make_default_theme() {
t->set_color("guide_color","Tree", Color(0,0,0,0.1) );
t->set_constant("hseparation","Tree",4);
- t->set_constant("vseparation","Tree",2);
+ t->set_constant("vseparation","Tree",4);
t->set_constant("guide_width","Tree",2);
t->set_constant("item_margin","Tree",12);
t->set_constant("button_margin","Tree",4);
+ // ItemList
+ Ref<StyleBoxTexture> item_selected = make_stylebox( selection_png,4,4,4,4,8,2,8,2);
+ Ref<StyleBoxTexture> item_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,2,8,2);
+
+ t->set_stylebox("bg","ItemList", make_stylebox( tree_bg_png,4,4,4,5) );
+ t->set_stylebox("bg_focus","ItemList", focus );
+ t->set_constant("hseparation","ItemList",4);
+ t->set_constant("vseparation","ItemList",2);
+ t->set_constant("icon_margin","ItemList",4);
+ t->set_constant("line_separation","ItemList",2);
+ t->set_font("font","ItemList", default_font );
+ t->set_color("font_color","ItemList", control_font_color_low );
+ t->set_color("font_color_selected","ItemList", control_font_color_pressed );
+ t->set_color("guide_color","ItemList", Color(0,0,0,0.1) );
+ t->set_stylebox("selected","ItemList", item_selected_oof );
+ t->set_stylebox("selected_focus","ItemList", item_selected );
+ t->set_stylebox("cursor","ItemList", focus );
+ t->set_stylebox("cursor_unfocused","ItemList", focus );
+
// TextEdit
@@ -636,6 +655,8 @@ void make_default_theme() {
t->set_icon("increment_hilite","TabContainer",make_icon( scroll_button_right_hl_png));
t->set_icon("decrement","TabContainer",make_icon( scroll_button_left_png));
t->set_icon("decrement_hilite","TabContainer",make_icon( scroll_button_left_hl_png));
+ t->set_icon("menu","TabContainer",make_icon( tab_menu_png));
+ t->set_icon("menu_hilite","TabContainer",make_icon( tab_menu_hl_png));
t->set_font("font","TabContainer", default_font );
@@ -692,7 +713,6 @@ void make_default_theme() {
// FileDialog
t->set_icon("folder","FileDialog",make_icon(icon_folder_png));
-
t->set_color("files_disabled","FileDialog",Color(0,0,0,0.7));
@@ -754,7 +774,8 @@ void make_default_theme() {
t->set_constant("separation","HBoxContainer",4);
t->set_constant("separation","VBoxContainer",4);
t->set_constant("margin","MarginContainer",8);
- t->set_constant("separation","GridContainer",4);
+ t->set_constant("hseparation","GridContainer",4);
+ t->set_constant("vseparation","GridContainer",4);
t->set_constant("separation","HSplitContainer",12);
t->set_constant("separation","VSplitContainer",12);
t->set_constant("autohide","HSplitContainer",1);
diff --git a/scene/resources/default_theme/selection.png b/scene/resources/default_theme/selection.png
index 074c7a4d80..3b1c810c40 100644
--- a/scene/resources/default_theme/selection.png
+++ b/scene/resources/default_theme/selection.png
Binary files differ
diff --git a/scene/resources/default_theme/selection_oof.png b/scene/resources/default_theme/selection_oof.png
index 17ec977bd6..e8680128cd 100644
--- a/scene/resources/default_theme/selection_oof.png
+++ b/scene/resources/default_theme/selection_oof.png
Binary files differ
diff --git a/scene/resources/default_theme/tab_menu.png b/scene/resources/default_theme/tab_menu.png
new file mode 100644
index 0000000000..c5659da11b
--- /dev/null
+++ b/scene/resources/default_theme/tab_menu.png
Binary files differ
diff --git a/scene/resources/default_theme/tab_menu_hl.png b/scene/resources/default_theme/tab_menu_hl.png
new file mode 100644
index 0000000000..6f68502c07
--- /dev/null
+++ b/scene/resources/default_theme/tab_menu_hl.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index 78e210239d..03d851e749 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -49,6 +49,11 @@ static const unsigned char checked_png[]={
};
+static const unsigned char checker_bg_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x8,0x6,0x0,0x0,0x0,0xc4,0xf,0xbe,0x8b,0x0,0x0,0x0,0x1,0x73,0x52,0x47,0x42,0x0,0xae,0xce,0x1c,0xe9,0x0,0x0,0x0,0x4,0x67,0x41,0x4d,0x41,0x0,0x0,0xb1,0x8f,0xb,0xfc,0x61,0x5,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xe,0xc4,0x0,0x0,0xe,0xc4,0x1,0x95,0x2b,0xe,0x1b,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xde,0x9,0x14,0xd,0x1c,0x1b,0x52,0x41,0x72,0xa4,0x0,0x0,0x0,0x24,0x49,0x44,0x41,0x54,0x28,0x53,0x63,0xfc,0xf,0x4,0xc,0x48,0xa0,0xa1,0xa1,0x1,0xca,0x82,0x0,0x26,0x28,0x8d,0x13,0x50,0xae,0x80,0xb1,0xbe,0xbe,0x7e,0x60,0xdd,0xc0,0xc0,0x0,0x0,0x78,0x11,0x9,0x87,0x2b,0xa,0xe1,0x69,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
static const unsigned char close_png[]={
0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0x73,0x0,0x29,0x0,0x7c,0x29,0x1e,0x61,0x18,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdd,0x9,0x19,0x1,0x14,0x3,0xf4,0x10,0x33,0xed,0x0,0x0,0x1,0x53,0x49,0x44,0x41,0x54,0x38,0xcb,0xcd,0x92,0xbd,0x4e,0x5b,0x41,0x10,0x85,0xbf,0xd9,0x9d,0xfd,0xb9,0xd7,0xb2,0xb9,0x81,0x8e,0x26,0xf4,0x69,0x53,0x50,0x44,0xa2,0x74,0x3,0xd,0xd,0x48,0x48,0xf4,0x3c,0x16,0x8f,0xc1,0x23,0xf0,0x0,0xf4,0x8e,0x90,0x11,0x96,0x25,0xa2,0x10,0x45,0x4a,0x9c,0x6b,0x4f,0xa,0xf6,0x4a,0xe6,0xc6,0x4e,0xb,0x47,0x5a,0xed,0xee,0x9c,0xd9,0xd1,0x99,0xb3,0x3,0x6f,0xd,0xd9,0x70,0xd7,0x72,0xfe,0xd3,0xe3,0x42,0xd9,0x5b,0xc0,0xba,0xa0,0xef,0x3d,0xfe,0xe0,0x9c,0x3b,0x35,0xb3,0x21,0xf0,0x1d,0xf8,0x5d,0xe2,0xd,0xf0,0xd9,0x39,0xf7,0xc5,0xcc,0xee,0x81,0x5f,0x9b,0xd4,0x4,0xe7,0xdc,0x65,0xd3,0x34,0x3f,0x53,0x4a,0x73,0xe0,0x18,0xd8,0x2b,0xeb,0x78,0x38,0x1c,0x3e,0xe5,0x9c,0x7f,0x38,0xe7,0x2e,0xd7,0xd4,0xfc,0x23,0xf1,0x30,0xc6,0x38,0x4b,0x29,0x59,0x8,0xe1,0x1e,0xb8,0x0,0x2e,0xea,0xba,0x7e,0xa8,0xaa,0xca,0x42,0x8,0x33,0xe0,0x70,0x5b,0x1,0x80,0x1d,0x60,0xac,0xaa,0x93,0x9c,0xb3,0xa9,0xea,0x63,0x8c,0x71,0x36,0x18,0xc,0x4c,0x55,0x27,0xc0,0xb8,0xe4,0xfc,0xd7,0xd4,0x5d,0xe0,0x5c,0x55,0xa7,0x39,0x67,0xcb,0x39,0x9b,0xf7,0x7e,0xa,0x9c,0x17,0xee,0x95,0xf1,0xba,0xa5,0x90,0x17,0x11,0x6f,0xf6,0x62,0xb6,0x88,0xb8,0x9e,0xe1,0x5b,0xd1,0x0,0x27,0x75,0x5d,0x3f,0x14,0xd9,0xd3,0x4e,0x49,0xf1,0xe4,0xa4,0xe4,0x6c,0x44,0x10,0x91,0xa3,0xd1,0x68,0xf4,0x54,0x55,0x55,0xd7,0xf3,0x19,0x70,0xa6,0xaa,0x93,0x94,0x92,0xc5,0x18,0xe7,0x22,0x72,0xb4,0x6e,0xe2,0xab,0x16,0xbc,0xf7,0x7,0x8b,0xc5,0x42,0x97,0xcb,0xe5,0xbc,0x6d,0xdb,0x2b,0xe0,0x16,0xa0,0x6d,0xdb,0x67,0xe7,0xdc,0xb5,0x88,0x24,0x11,0xd9,0xef,0x5a,0xeb,0x4f,0x62,0x37,0x48,0xe3,0xd5,0x6a,0xf5,0x15,0xb8,0x3,0x9e,0xb,0x37,0x2,0x3e,0x89,0xc8,0x47,0x33,0xbb,0x1,0xbe,0xad,0x4f,0x63,0xff,0x17,0xc2,0x16,0x73,0xb5,0x70,0xc2,0xbb,0xc2,0x5f,0x47,0xa5,0x56,0x8a,0x30,0xdd,0x7d,0xae,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
};
@@ -335,12 +340,12 @@ static const unsigned char scroll_grabber_hl_png[]={
static const unsigned char selection_png[]={
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};
static const unsigned char selection_oof_png[]={
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};
@@ -374,6 +379,16 @@ static const unsigned char tab_current_png[]={
};
+static const unsigned char tab_menu_png[]={
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+};
+
+
+static const unsigned char tab_menu_hl_png[]={
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+};
+
+
static const unsigned char toggle_off_png[]={
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};
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index a598c69089..2d93113b40 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -510,6 +510,7 @@ float Font::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_
void Font::_bind_methods() {
+ ObjectTypeDB::bind_method(_MD("create_from_fnt","path"),&Font::create_from_fnt);
ObjectTypeDB::bind_method(_MD("set_height","px"),&Font::set_height);
ObjectTypeDB::bind_method(_MD("get_height"),&Font::get_height);
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 862669ecd8..90598ee789 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -36,7 +36,7 @@
Shader::Mode Shader::get_mode() const {
- return (Mode)VisualServer::get_singleton()->shader_get_mode(shader);
+ return mode;
}
void Shader::set_code( const String& p_vertex, const String& p_fragment, const String& p_light,int p_fragment_ofs,int p_light_ofs) {
@@ -203,6 +203,7 @@ void Shader::_bind_methods() {
Shader::Shader(Mode p_mode) {
+ mode=p_mode;
shader = VisualServer::get_singleton()->shader_create(VS::ShaderMode(p_mode));
params_cache_dirty=true;
}
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index c5ef3777f7..b805cbec96 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -37,8 +37,18 @@ class Shader : public Resource {
OBJ_TYPE(Shader,Resource);
OBJ_SAVE_TYPE( Shader );
RES_BASE_EXTENSION("shd");
- RID shader;
+public:
+ enum Mode {
+
+ MODE_MATERIAL,
+ MODE_CANVAS_ITEM,
+ MODE_POST_PROCESS,
+ MODE_MAX
+ };
+private:
+ RID shader;
+ Mode mode;
Dictionary _get_code();
void _set_code(const Dictionary& p_string);
@@ -55,15 +65,10 @@ class Shader : public Resource {
protected:
+
static void _bind_methods();
public:
- enum Mode {
- MODE_MATERIAL,
- MODE_CANVAS_ITEM,
- MODE_POST_PROCESS,
- MODE_MAX
- };
//void set_mode(Mode p_mode);
Mode get_mode() const;
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp
index 24d5978856..a0766ff317 100644
--- a/scene/resources/shader_graph.cpp
+++ b/scene/resources/shader_graph.cpp
@@ -1301,7 +1301,7 @@ const ShaderGraph::InOutParamInfo ShaderGraph::inout_param_info[]={
{MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Diffuse","DIFFUSE_OUT","",SLOT_TYPE_VEC,SLOT_OUT},
{MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"DiffuseAlpha","ALPHA_OUT","",SLOT_TYPE_SCALAR,SLOT_OUT},
{MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Specular","SPECULAR","",SLOT_TYPE_VEC,SLOT_OUT},
- {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"SpecularExp","SPECULAR","",SLOT_TYPE_SCALAR,SLOT_OUT},
+ {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"SpecularExp","SPEC_EXP","",SLOT_TYPE_SCALAR,SLOT_OUT},
{MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Emission","EMISSION","",SLOT_TYPE_VEC,SLOT_OUT},
{MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Glow","GLOW","",SLOT_TYPE_SCALAR,SLOT_OUT},
{MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"ShadeParam","SHADE_PARAM","",SLOT_TYPE_SCALAR,SLOT_OUT},