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-rw-r--r--scene/gui/color_picker.cpp32
-rw-r--r--scene/gui/color_picker.h2
2 files changed, 24 insertions, 10 deletions
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index b197971b61..1d529f4e72 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -247,15 +247,19 @@ void ColorPicker::_update_color(bool p_update_sliders) {
}
void ColorPicker::_update_presets() {
+ presets_per_row = 10;
Size2 size = bt_add_preset->get_size();
- Size2 preset_size = Size2(size.width * presets.size(), size.height);
+ Size2 preset_size = Size2(MIN(size.width * presets.size(), presets_per_row * size.width), size.height * (Math::ceil((float)presets.size() / presets_per_row)));
preset->set_custom_minimum_size(preset_size);
-
- preset->draw_texture_rect(get_icon("preset_bg", "ColorPicker"), Rect2(Point2(), preset_size), true);
+ preset_container->set_custom_minimum_size(preset_size);
+ preset->draw_rect(Rect2(Point2(), preset_size), Color(1, 1, 1, 0));
for (int i = 0; i < presets.size(); i++) {
- preset->draw_rect(Rect2(Point2(size.width * i, 0), size), presets[i]);
+ int x = (i % presets_per_row) * size.width;
+ int y = (Math::floor((float)i / presets_per_row)) * size.height;
+ preset->draw_rect(Rect2(Point2(x, y), size), presets[i]);
}
+ _notification(NOTIFICATION_VISIBILITY_CHANGED);
}
void ColorPicker::_text_type_toggled() {
@@ -288,8 +292,6 @@ void ColorPicker::add_preset(const Color &p_color) {
presets.push_back(p_color);
}
preset->update();
- if (presets.size() == 10)
- bt_add_preset->hide();
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
@@ -533,14 +535,20 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
-
+ int index = 0;
if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
- int index = bev->get_position().x / (preset->get_size().x / presets.size());
+ for (int i = 0; i < presets.size(); i++) {
+ int x = (i % presets_per_row) * bt_add_preset->get_size().x;
+ int y = (Math::floor((float)i / presets_per_row)) * bt_add_preset->get_size().y;
+ if (bev->get_position().x > x && bev->get_position().x < x + preset->get_size().x && bev->get_position().y > y && bev->get_position().y < y + preset->get_size().y) {
+ index = i;
+ }
+ }
set_pick_color(presets[index]);
_update_color();
emit_signal("color_changed", color);
} else if (bev->is_pressed() && bev->get_button_index() == BUTTON_RIGHT && presets_enabled) {
- int index = bev->get_position().x / (preset->get_size().x / presets.size());
+ index = bev->get_position().x / (preset->get_size().x / presets.size());
Color clicked_preset = presets[index];
erase_preset(clicked_preset);
emit_signal("preset_removed", clicked_preset);
@@ -841,6 +849,7 @@ ColorPicker::ColorPicker() :
add_child(preset_separator);
preset_container = memnew(HBoxContainer);
+ preset_container->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(preset_container);
preset = memnew(TextureRect);
@@ -848,8 +857,11 @@ ColorPicker::ColorPicker() :
preset->connect("gui_input", this, "_preset_input");
preset->connect("draw", this, "_update_presets");
+ preset_container2 = memnew(HBoxContainer);
+ preset_container2->set_h_size_flags(SIZE_EXPAND_FILL);
+ add_child(preset_container2);
bt_add_preset = memnew(Button);
- preset_container->add_child(bt_add_preset);
+ preset_container2->add_child(bt_add_preset);
bt_add_preset->set_tooltip(TTR("Add current color as a preset."));
bt_add_preset->connect("pressed", this, "_add_preset_pressed");
}
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index 3af27a9856..167f7b33b3 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -54,6 +54,7 @@ private:
TextureRect *sample;
TextureRect *preset;
HBoxContainer *preset_container;
+ HBoxContainer *preset_container2;
HSeparator *preset_separator;
Button *bt_add_preset;
List<Color> presets;
@@ -68,6 +69,7 @@ private:
bool edit_alpha;
Size2i ms;
bool text_is_constructor;
+ int presets_per_row;
Color color;
bool raw_mode_enabled;