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-rw-r--r--scene/gui/graph_edit.cpp2
-rw-r--r--scene/gui/graph_edit.h2
-rw-r--r--scene/gui/view_panner.cpp6
3 files changed, 5 insertions, 5 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 2d58733d8f..2be76473b0 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1356,7 +1356,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
}
}
-void GraphEdit::_scroll_callback(Vector2 p_scroll_vec) {
+void GraphEdit::_scroll_callback(Vector2 p_scroll_vec, bool p_alt) {
if (p_scroll_vec.x != 0) {
h_scroll->set_value(h_scroll->get_value() + (h_scroll->get_page() * Math::abs(p_scroll_vec.x) / 8) * SIGN(p_scroll_vec.x));
} else {
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index e0827a99a4..da973b46f0 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -131,7 +131,7 @@ private:
Ref<ViewPanner> panner;
bool warped_panning = true;
- void _scroll_callback(Vector2 p_scroll_vec);
+ void _scroll_callback(Vector2 p_scroll_vec, bool p_alt);
void _pan_callback(Vector2 p_scroll_vec);
void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt);
diff --git a/scene/gui/view_panner.cpp b/scene/gui/view_panner.cpp
index 0fbc4485ab..7476887877 100644
--- a/scene/gui/view_panner.cpp
+++ b/scene/gui/view_panner.cpp
@@ -53,7 +53,7 @@ bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect)
panning.y += mb->get_factor() * scroll_vec.y;
panning.x += mb->get_factor() * scroll_vec.x;
}
- callback_helper(scroll_callback, varray(panning));
+ callback_helper(scroll_callback, varray(panning, mb->is_alt_pressed()));
return true;
}
} else {
@@ -66,7 +66,7 @@ bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect)
panning.y += mb->get_factor() * scroll_vec.y;
panning.x += mb->get_factor() * scroll_vec.x;
}
- callback_helper(scroll_callback, varray(panning));
+ callback_helper(scroll_callback, varray(panning, mb->is_alt_pressed()));
return true;
} else if (!mb->is_shift_pressed()) {
scroll_vec.y *= mb->get_factor();
@@ -76,7 +76,7 @@ bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect)
}
}
- // Use Alt only for scrolling.
+ // Alt is not used for button presses, so ignore it.
if (mb->is_alt_pressed()) {
return false;
}