diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 13 | ||||
-rw-r--r-- | scene/3d/cpu_particles.cpp | 8 | ||||
-rw-r--r-- | scene/3d/physics_body.cpp | 10 | ||||
-rw-r--r-- | scene/gui/line_edit.cpp | 10 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 28 |
5 files changed, 58 insertions, 11 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 9879f43877..b3ff21457d 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -239,7 +239,7 @@ real_t StaticBody2D::get_bounce() const { return physics_material_override->get_bounce(); } -#endif +#endif // DISABLE_DEPRECATED void StaticBody2D::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) { if (physics_material_override.is_valid()) { @@ -264,11 +264,14 @@ void StaticBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_constant_angular_velocity", "vel"), &StaticBody2D::set_constant_angular_velocity); ClassDB::bind_method(D_METHOD("get_constant_linear_velocity"), &StaticBody2D::get_constant_linear_velocity); ClassDB::bind_method(D_METHOD("get_constant_angular_velocity"), &StaticBody2D::get_constant_angular_velocity); + +#ifndef DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_friction", "friction"), &StaticBody2D::set_friction); ClassDB::bind_method(D_METHOD("get_friction"), &StaticBody2D::get_friction); ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &StaticBody2D::set_bounce); ClassDB::bind_method(D_METHOD("get_bounce"), &StaticBody2D::get_bounce); +#endif // DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &StaticBody2D::set_physics_material_override); ClassDB::bind_method(D_METHOD("get_physics_material_override"), &StaticBody2D::get_physics_material_override); @@ -277,8 +280,10 @@ void StaticBody2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "constant_linear_velocity"), "set_constant_linear_velocity", "get_constant_linear_velocity"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "constant_angular_velocity"), "set_constant_angular_velocity", "get_constant_angular_velocity"); +#ifndef DISABLE_DEPRECATED ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); +#endif // DISABLE_DEPRECATED ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override"); } @@ -660,7 +665,7 @@ real_t RigidBody2D::get_bounce() const { return physics_material_override->get_bounce(); } -#endif +#endif // DISABLE_DEPRECATED void RigidBody2D::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) { if (physics_material_override.is_valid()) { @@ -963,11 +968,13 @@ void RigidBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_weight", "weight"), &RigidBody2D::set_weight); ClassDB::bind_method(D_METHOD("get_weight"), &RigidBody2D::get_weight); +#ifndef DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_friction", "friction"), &RigidBody2D::set_friction); ClassDB::bind_method(D_METHOD("get_friction"), &RigidBody2D::get_friction); ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &RigidBody2D::set_bounce); ClassDB::bind_method(D_METHOD("get_bounce"), &RigidBody2D::get_bounce); +#endif // DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &RigidBody2D::set_physics_material_override); ClassDB::bind_method(D_METHOD("get_physics_material_override"), &RigidBody2D::get_physics_material_override); @@ -1036,8 +1043,10 @@ void RigidBody2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "inertia", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", 0), "set_inertia", "get_inertia"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", PROPERTY_USAGE_EDITOR), "set_weight", "get_weight"); +#ifndef DISABLE_DEPRECATED ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); +#endif // DISABLE_DEPRECATED ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "custom_integrator"), "set_use_custom_integrator", "is_using_custom_integrator"); diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp index c3b0196316..8b2000d2e9 100644 --- a/scene/3d/cpu_particles.cpp +++ b/scene/3d/cpu_particles.cpp @@ -25,7 +25,7 @@ void CPUParticles::set_emitting(bool p_emitting) { update_mutex->lock(); #endif VS::get_singleton()->connect("frame_pre_draw", this, "_update_render_thread"); - VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_REDRAW_FRAME_IF_VISIBLE, true); + VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, true); #ifndef NO_THREADS update_mutex->unlock(); @@ -983,7 +983,7 @@ void CPUParticles::_notification(int p_what) { update_mutex->lock(); #endif VS::get_singleton()->connect("frame_pre_draw", this, "_update_render_thread"); - VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_REDRAW_FRAME_IF_VISIBLE, true); + VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, true); #ifndef NO_THREADS update_mutex->unlock(); #endif @@ -997,7 +997,7 @@ void CPUParticles::_notification(int p_what) { update_mutex->lock(); #endif VS::get_singleton()->disconnect("frame_pre_draw", this, "_update_render_thread"); - VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_REDRAW_FRAME_IF_VISIBLE, false); + VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, false); #ifndef NO_THREADS update_mutex->unlock(); #endif @@ -1024,7 +1024,7 @@ void CPUParticles::_notification(int p_what) { update_mutex->lock(); #endif VS::get_singleton()->disconnect("frame_pre_draw", this, "_update_render_thread"); - VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_REDRAW_FRAME_IF_VISIBLE, false); + VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, false); #ifndef NO_THREADS update_mutex->unlock(); diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 9a78fcfa35..4b3a4add4a 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -278,11 +278,13 @@ void StaticBody::_bind_methods() { ClassDB::bind_method(D_METHOD("get_constant_linear_velocity"), &StaticBody::get_constant_linear_velocity); ClassDB::bind_method(D_METHOD("get_constant_angular_velocity"), &StaticBody::get_constant_angular_velocity); +#ifndef DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_friction", "friction"), &StaticBody::set_friction); ClassDB::bind_method(D_METHOD("get_friction"), &StaticBody::get_friction); ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &StaticBody::set_bounce); ClassDB::bind_method(D_METHOD("get_bounce"), &StaticBody::get_bounce); +#endif // DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &StaticBody::set_physics_material_override); ClassDB::bind_method(D_METHOD("get_physics_material_override"), &StaticBody::get_physics_material_override); @@ -292,8 +294,10 @@ void StaticBody::_bind_methods() { ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody::add_collision_exception_with); ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody::remove_collision_exception_with); +#ifndef DISABLE_DEPRECATED ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); +#endif // DISABLE_DEPRECATED ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "constant_linear_velocity"), "set_constant_linear_velocity", "get_constant_linear_velocity"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "constant_angular_velocity"), "set_constant_angular_velocity", "get_constant_angular_velocity"); @@ -657,7 +661,7 @@ real_t RigidBody::get_bounce() const { return physics_material_override->get_bounce(); } -#endif +#endif // DISABLE_DEPRECATED void RigidBody::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) { if (physics_material_override.is_valid()) { @@ -924,11 +928,13 @@ void RigidBody::_bind_methods() { ClassDB::bind_method(D_METHOD("set_weight", "weight"), &RigidBody::set_weight); ClassDB::bind_method(D_METHOD("get_weight"), &RigidBody::get_weight); +#ifndef DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_friction", "friction"), &RigidBody::set_friction); ClassDB::bind_method(D_METHOD("get_friction"), &RigidBody::get_friction); ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &RigidBody::set_bounce); ClassDB::bind_method(D_METHOD("get_bounce"), &RigidBody::get_bounce); +#endif // DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &RigidBody::set_physics_material_override); ClassDB::bind_method(D_METHOD("get_physics_material_override"), &RigidBody::get_physics_material_override); @@ -992,8 +998,10 @@ void RigidBody::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Rigid,Static,Character,Kinematic"), "set_mode", "get_mode"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", PROPERTY_USAGE_EDITOR), "set_weight", "get_weight"); +#ifndef DISABLE_DEPRECATED ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); +#endif // DISABLE_DEPRECATED ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "custom_integrator"), "set_use_custom_integrator", "is_using_custom_integrator"); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index b71a4dd133..4d73ee2d56 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -35,7 +35,9 @@ #include "os/os.h" #include "print_string.h" #include "translation.h" + #ifdef TOOLS_ENABLED +#include "editor/editor_scale.h" #include "editor/editor_settings.h" #endif @@ -716,7 +718,11 @@ void LineEdit::_notification(int p_what) { if (char_ofs == cursor_pos && draw_caret) { if (ime_text.length() == 0) { +#ifdef TOOLS_ENABLED + VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs), Size2(Math::round(EDSCALE), caret_height)), cursor_color); +#else VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs), Size2(1, caret_height)), cursor_color); +#endif } } @@ -755,7 +761,11 @@ void LineEdit::_notification(int p_what) { if (char_ofs == cursor_pos && draw_caret) { //may be at the end if (ime_text.length() == 0) { +#ifdef TOOLS_ENABLED + VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs), Size2(Math::round(EDSCALE), caret_height)), cursor_color); +#else VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs), Size2(1, caret_height)), cursor_color); +#endif } } diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 8926c1ec00..c9dcf058aa 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1148,10 +1148,18 @@ void TextEdit::_notification(int p_what) { if (ime_text.length() == 0) { if (draw_caret) { if (insert_mode) { - int caret_h = (block_caret) ? 4 : 1; +#ifdef TOOLS_ENABLED + int caret_h = (block_caret) ? 4 : 2 * EDSCALE; +#else + int caret_h = (block_caret) ? 4 : 2; +#endif VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(caret_w, caret_h)), cache.caret_color); } else { - caret_w = (block_caret) ? caret_w : 1; +#ifdef TOOLS_ENABLED + caret_w = (block_caret) ? caret_w : 2 * EDSCALE; +#else + caret_w = (block_caret) ? caret_w : 2; +#endif VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(caret_w, get_row_height())), cache.caret_color); } } @@ -1224,11 +1232,19 @@ void TextEdit::_notification(int p_what) { if (draw_caret) { if (insert_mode) { int char_w = cache.font->get_char_size(' ').width; - int caret_h = (block_caret) ? 4 : 1; +#ifdef TOOLS_ENABLED + int caret_h = (block_caret) ? 4 : 2 * EDSCALE; +#else + int caret_h = (block_caret) ? 4 : 2; +#endif VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(char_w, caret_h)), cache.caret_color); } else { int char_w = cache.font->get_char_size(' ').width; - int caret_w = (block_caret) ? char_w : 1; +#ifdef TOOLS_ENABLED + int caret_w = (block_caret) ? char_w : 2 * EDSCALE; +#else + int caret_w = (block_caret) ? char_w : 2; +#endif VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(caret_w, get_row_height())), cache.caret_color); } } @@ -4328,7 +4344,11 @@ void TextEdit::_update_caches() { cache.search_result_border_color = get_color("search_result_border_color"); cache.symbol_color = get_color("symbol_color"); cache.background_color = get_color("background_color"); +#ifdef TOOLS_ENABLED + cache.line_spacing = get_constant("line_spacing") * EDSCALE; +#else cache.line_spacing = get_constant("line_spacing"); +#endif cache.row_height = cache.font->get_height() + cache.line_spacing; cache.tab_icon = get_icon("tab"); cache.folded_icon = get_icon("GuiTreeArrowRight", "EditorIcons"); |