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-rw-r--r--scene/gui/file_dialog.cpp2
-rw-r--r--scene/resources/default_theme/default_theme.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 7305d7459c..0c096f0d97 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -400,7 +400,7 @@ void FileDialog::update_file_list() {
TreeItem *root = tree->create_item();
Ref<Texture> folder = get_icon("folder");
- const Color folder_color = get_color("folder");
+ const Color folder_color = get_color("folder_icon_modulate");
List<String> files;
List<String> dirs;
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 90787780d3..2664abdd2a 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -760,7 +760,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// FileDialog
theme->set_icon("folder", "FileDialog", make_icon(icon_folder_png));
- theme->set_color("folder", "FileDialog", Color(1, 1, 1));
+ theme->set_color("folder_icon_modulate", "FileDialog", Color(1, 1, 1));
theme->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7));
// colorPicker