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-rw-r--r--scene/2d/area_2d.cpp2
-rw-r--r--scene/2d/cpu_particles_2d.cpp28
-rw-r--r--scene/2d/node_2d.cpp4
-rw-r--r--scene/2d/path_2d.cpp6
-rw-r--r--scene/2d/physics_body_2d.cpp2
-rw-r--r--scene/2d/polygon_2d.cpp2
-rw-r--r--scene/3d/area_3d.cpp2
-rw-r--r--scene/3d/cpu_particles_3d.cpp28
-rw-r--r--scene/3d/gpu_particles_collision_3d.cpp2
-rw-r--r--scene/3d/joint_3d.cpp2
-rw-r--r--scene/3d/lightmap_gi.cpp1
-rw-r--r--scene/3d/node_3d.cpp4
-rw-r--r--scene/3d/path_3d.cpp6
-rw-r--r--scene/3d/physics_body_3d.cpp6
-rw-r--r--scene/animation/animation_blend_tree.cpp2
-rw-r--r--scene/gui/control.cpp437
-rw-r--r--scene/gui/control.h25
-rw-r--r--scene/gui/graph_edit.cpp88
-rw-r--r--scene/gui/graph_edit.h2
-rw-r--r--scene/gui/graph_node.cpp8
-rw-r--r--scene/gui/split_container.cpp88
-rw-r--r--scene/gui/split_container.h2
-rw-r--r--scene/gui/text_edit.cpp6
-rw-r--r--scene/main/canvas_layer.cpp4
-rw-r--r--scene/main/scene_tree.cpp80
-rw-r--r--scene/main/scene_tree.h7
-rw-r--r--scene/main/window.cpp118
-rw-r--r--scene/main/window.h11
-rw-r--r--scene/resources/environment.cpp6
-rw-r--r--scene/resources/fog_material.cpp2
-rw-r--r--scene/resources/particle_process_material.cpp36
-rw-r--r--scene/resources/visual_shader_nodes.cpp14
-rw-r--r--scene/resources/visual_shader_nodes.h3
-rw-r--r--scene/theme/theme_owner.cpp410
-rw-r--r--scene/theme/theme_owner.h75
35 files changed, 875 insertions, 644 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index f168d0c139..3def41eaa5 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -607,7 +607,7 @@ void Area2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_point_distance_scale", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,exp"), "set_gravity_point_distance_scale", "get_gravity_point_distance_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_point_center", PROPERTY_HINT_NONE, "suffix:px"), "set_gravity_point_center", "get_gravity_point_center");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_direction"), "set_gravity_direction", "get_gravity_direction");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity", PROPERTY_HINT_RANGE, U"-4096,4096,0.001,or_lesser,or_greater,suffix:px/s\u00B2"), "set_gravity", "get_gravity");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity", PROPERTY_HINT_RANGE, U"-4096,4096,0.001,or_less,or_greater,suffix:px/s\u00B2"), "set_gravity", "get_gravity");
ADD_GROUP("Linear Damp", "linear_damp_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "linear_damp_space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_linear_damp_space_override_mode", "get_linear_damp_space_override_mode");
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index 58e357ab5f..4523e5dfe9 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -1383,32 +1383,32 @@ void CPUParticles2D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_min", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater,suffix:px/s"), "set_param_min", "get_param_min", PARAM_INITIAL_LINEAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_max", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater,suffix:px/s"), "set_param_max", "get_param_max", PARAM_INITIAL_LINEAR_VELOCITY);
ADD_GROUP("Angular Velocity", "angular_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_min", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_ANGULAR_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_max", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_min", PROPERTY_HINT_RANGE, "-720,720,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_max", PROPERTY_HINT_RANGE, "-720,720,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_ANGULAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY);
ADD_GROUP("Orbit Velocity", "orbit_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_min", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_ORBIT_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_max", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_ORBIT_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_min", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_ORBIT_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_max", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_ORBIT_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ORBIT_VELOCITY);
ADD_GROUP("Linear Accel", "linear_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_LINEAR_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_LINEAR_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_LINEAR_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_LINEAR_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "linear_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_LINEAR_ACCEL);
ADD_GROUP("Radial Accel", "radial_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_RADIAL_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_RADIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_RADIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_RADIAL_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "radial_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_RADIAL_ACCEL);
ADD_GROUP("Tangential Accel", "tangential_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_TANGENTIAL_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_TANGENTIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_TANGENTIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_TANGENTIAL_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_TANGENTIAL_ACCEL);
ADD_GROUP("Damping", "");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_min", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param_min", "get_param_min", PARAM_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_max", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param_max", "get_param_max", PARAM_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING);
ADD_GROUP("Angle", "");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_min", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param_min", "get_param_min", PARAM_ANGLE);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_max", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param_max", "get_param_max", PARAM_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_min", PROPERTY_HINT_RANGE, "-720,720,0.1,or_less,or_greater,degrees"), "set_param_min", "get_param_min", PARAM_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_max", PROPERTY_HINT_RANGE, "-720,720,0.1,or_less,or_greater,degrees"), "set_param_max", "get_param_max", PARAM_ANGLE);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGLE);
ADD_GROUP("Scale", "");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount_min", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param_min", "get_param_min", PARAM_SCALE);
@@ -1428,8 +1428,8 @@ void CPUParticles2D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation_max", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param_max", "get_param_max", PARAM_HUE_VARIATION);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_HUE_VARIATION);
ADD_GROUP("Animation", "anim_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_min", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_lesser"), "set_param_min", "get_param_min", PARAM_ANIM_SPEED);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_max", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_lesser"), "set_param_max", "get_param_max", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_min", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_less"), "set_param_min", "get_param_min", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_max", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_less"), "set_param_max", "get_param_max", PARAM_ANIM_SPEED);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_speed_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_SPEED);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_min", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_min", "get_param_min", PARAM_ANIM_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_max", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_max", "get_param_max", PARAM_ANIM_OFFSET);
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 4599785ce4..7765533016 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -437,8 +437,8 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent);
ADD_GROUP("Transform", "");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_lesser,or_greater,no_slider,suffix:px"), "set_position", "get_position");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians"), "set_rotation", "get_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_less,or_greater,no_slider,suffix:px"), "set_position", "get_position");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_less,or_greater,radians"), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale", PROPERTY_HINT_LINK), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "skew", PROPERTY_HINT_RANGE, "-89.9,89.9,0.1,radians"), "set_skew", "get_skew");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NONE), "set_transform", "get_transform");
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index be17299f07..90b2e3d460 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -252,7 +252,7 @@ void PathFollow2D::_validate_property(PropertyInfo &p_property) const {
max = path->get_curve()->get_baked_length();
}
- p_property.hint_string = "0," + rtos(max) + ",0.01,or_lesser,or_greater";
+ p_property.hint_string = "0," + rtos(max) + ",0.01,or_less,or_greater";
}
}
@@ -293,8 +293,8 @@ void PathFollow2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_lookahead", "lookahead"), &PathFollow2D::set_lookahead);
ClassDB::bind_method(D_METHOD("get_lookahead"), &PathFollow2D::get_lookahead);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "progress", PROPERTY_HINT_RANGE, "0,10000,0.01,or_lesser,or_greater,suffix:px"), "set_progress", "get_progress");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "progress_ratio", PROPERTY_HINT_RANGE, "0,1,0.0001,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_progress_ratio", "get_progress_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "progress", PROPERTY_HINT_RANGE, "0,10000,0.01,or_less,or_greater,suffix:px"), "set_progress", "get_progress");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "progress_ratio", PROPERTY_HINT_RANGE, "0,1,0.0001,or_less,or_greater", PROPERTY_USAGE_EDITOR), "set_progress_ratio", "get_progress_ratio");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "h_offset"), "set_h_offset", "get_h_offset");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_offset"), "set_v_offset", "get_v_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotates"), "set_rotates", "is_rotating");
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 61fe00669a..714d196779 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -1024,7 +1024,7 @@ void RigidBody2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_RANGE, "0.01,1000,0.01,or_greater,exp,suffix:kg"), "set_mass", "get_mass");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inertia", PROPERTY_HINT_RANGE, U"0,1000,0.01,or_greater,exp,suffix:kg\u22C5px\u00B2"), "set_inertia", "get_inertia");
ADD_PROPERTY(PropertyInfo(Variant::INT, "center_of_mass_mode", PROPERTY_HINT_ENUM, "Auto,Custom", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_center_of_mass_mode", "get_center_of_mass_mode");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "center_of_mass", PROPERTY_HINT_RANGE, "-10,10,0.01,or_lesser,or_greater,suffix:px"), "set_center_of_mass", "get_center_of_mass");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "center_of_mass", PROPERTY_HINT_RANGE, "-10,10,0.01,or_less,or_greater,suffix:px"), "set_center_of_mass", "get_center_of_mass");
ADD_LINKED_PROPERTY("center_of_mass_mode", "center_of_mass");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale");
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index 111a0df89a..5e77902977 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -640,7 +640,7 @@ void Polygon2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_texture_offset", "get_texture_offset");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_scale", PROPERTY_HINT_LINK), "set_texture_scale", "get_texture_scale");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians"), "set_texture_rotation", "get_texture_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_less,or_greater,radians"), "set_texture_rotation", "get_texture_rotation");
ADD_GROUP("Skeleton", "");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton");
diff --git a/scene/3d/area_3d.cpp b/scene/3d/area_3d.cpp
index 92e6d53139..f118080009 100644
--- a/scene/3d/area_3d.cpp
+++ b/scene/3d/area_3d.cpp
@@ -727,7 +727,7 @@ void Area3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_point_distance_scale", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,exp"), "set_gravity_point_distance_scale", "get_gravity_point_distance_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity_point_center", PROPERTY_HINT_NONE, "suffix:m"), "set_gravity_point_center", "get_gravity_point_center");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity_direction"), "set_gravity_direction", "get_gravity_direction");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity", PROPERTY_HINT_RANGE, U"-32,32,0.001,or_lesser,or_greater,suffix:m/s\u00B2"), "set_gravity", "get_gravity");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity", PROPERTY_HINT_RANGE, U"-32,32,0.001,or_less,or_greater,suffix:m/s\u00B2"), "set_gravity", "get_gravity");
ADD_GROUP("Linear Damp", "linear_damp_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "linear_damp_space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_linear_damp_space_override_mode", "get_linear_damp_space_override_mode");
diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp
index e14bb1aa94..d7bf76a6f6 100644
--- a/scene/3d/cpu_particles_3d.cpp
+++ b/scene/3d/cpu_particles_3d.cpp
@@ -1568,32 +1568,32 @@ void CPUParticles3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_min", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param_min", "get_param_min", PARAM_INITIAL_LINEAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_max", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param_max", "get_param_max", PARAM_INITIAL_LINEAR_VELOCITY);
ADD_GROUP("Angular Velocity", "angular_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_min", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_ANGULAR_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_max", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_min", PROPERTY_HINT_RANGE, "-720,720,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_max", PROPERTY_HINT_RANGE, "-720,720,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_ANGULAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY);
ADD_GROUP("Orbit Velocity", "orbit_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_min", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_ORBIT_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_max", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_ORBIT_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_min", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_ORBIT_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_max", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_ORBIT_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ORBIT_VELOCITY);
ADD_GROUP("Linear Accel", "linear_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_LINEAR_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_LINEAR_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_LINEAR_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_LINEAR_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "linear_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_LINEAR_ACCEL);
ADD_GROUP("Radial Accel", "radial_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_RADIAL_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_RADIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_RADIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_RADIAL_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "radial_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_RADIAL_ACCEL);
ADD_GROUP("Tangential Accel", "tangential_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_TANGENTIAL_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_TANGENTIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_TANGENTIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_TANGENTIAL_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_TANGENTIAL_ACCEL);
ADD_GROUP("Damping", "");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_min", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param_min", "get_param_min", PARAM_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_max", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param_max", "get_param_max", PARAM_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING);
ADD_GROUP("Angle", "");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_min", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param_min", "get_param_min", PARAM_ANGLE);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_max", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param_max", "get_param_max", PARAM_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_min", PROPERTY_HINT_RANGE, "-720,720,0.1,or_less,or_greater,degrees"), "set_param_min", "get_param_min", PARAM_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_max", PROPERTY_HINT_RANGE, "-720,720,0.1,or_less,or_greater,degrees"), "set_param_max", "get_param_max", PARAM_ANGLE);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGLE);
ADD_GROUP("Scale", "");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount_min", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param_min", "get_param_min", PARAM_SCALE);
@@ -1613,8 +1613,8 @@ void CPUParticles3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation_max", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param_max", "get_param_max", PARAM_HUE_VARIATION);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_HUE_VARIATION);
ADD_GROUP("Animation", "anim_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_min", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_lesser"), "set_param_min", "get_param_min", PARAM_ANIM_SPEED);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_max", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_lesser"), "set_param_max", "get_param_max", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_min", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_less"), "set_param_min", "get_param_min", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_max", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_less"), "set_param_max", "get_param_max", PARAM_ANIM_SPEED);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_speed_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_SPEED);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_min", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_min", "get_param_min", PARAM_ANIM_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_max", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_max", "get_param_max", PARAM_ANIM_OFFSET);
diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp
index 1cfd889272..24bfa7b6de 100644
--- a/scene/3d/gpu_particles_collision_3d.cpp
+++ b/scene/3d/gpu_particles_collision_3d.cpp
@@ -807,7 +807,7 @@ void GPUParticlesAttractor3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_directionality", "amount"), &GPUParticlesAttractor3D::set_directionality);
ClassDB::bind_method(D_METHOD("get_directionality"), &GPUParticlesAttractor3D::get_directionality);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "strength", PROPERTY_HINT_RANGE, "-128,128,0.01,or_greater,or_lesser"), "set_strength", "get_strength");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "strength", PROPERTY_HINT_RANGE, "-128,128,0.01,or_greater,or_less"), "set_strength", "get_strength");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation", PROPERTY_HINT_EXP_EASING, "0,8,0.01"), "set_attenuation", "get_attenuation");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "directionality", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_directionality", "get_directionality");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask");
diff --git a/scene/3d/joint_3d.cpp b/scene/3d/joint_3d.cpp
index d5cab6728a..7dc094062b 100644
--- a/scene/3d/joint_3d.cpp
+++ b/scene/3d/joint_3d.cpp
@@ -309,7 +309,7 @@ void HingeJoint3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/relaxation", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param", "get_param", PARAM_LIMIT_RELAXATION);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "motor/enable"), "set_flag", "get_flag", FLAG_ENABLE_MOTOR);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "motor/target_velocity", PROPERTY_HINT_RANGE, "-200,200,0.01,or_greater,or_lesser,suffix:m/s"), "set_param", "get_param", PARAM_MOTOR_TARGET_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "motor/target_velocity", PROPERTY_HINT_RANGE, "-200,200,0.01,or_greater,or_less,suffix:m/s"), "set_param", "get_param", PARAM_MOTOR_TARGET_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "motor/max_impulse", PROPERTY_HINT_RANGE, "0.01,1024,0.01"), "set_param", "get_param", PARAM_MOTOR_MAX_IMPULSE);
BIND_ENUM_CONSTANT(PARAM_BIAS);
diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp
index 32c112d21f..b0bccc4571 100644
--- a/scene/3d/lightmap_gi.cpp
+++ b/scene/3d/lightmap_gi.cpp
@@ -105,6 +105,7 @@ void LightmapGIData::_set_light_textures_data(const Array &p_data) {
Vector<Ref<Image>> images;
for (int i = 0; i < p_data.size(); i++) {
Ref<TextureLayered> texture = p_data[i];
+ ERR_FAIL_COND_MSG(texture.is_null(), vformat("Invalid TextureLayered at index %d.", i));
for (int j = 0; j < texture->get_layers(); j++) {
images.push_back(texture->get_layer_data(j));
}
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index 095aeef560..59ec036558 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -1052,8 +1052,8 @@ void Node3D::_bind_methods() {
ADD_GROUP("Transform", "");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "transform", PROPERTY_HINT_NONE, "suffix:m", PROPERTY_USAGE_NO_EDITOR), "set_transform", "get_transform");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "global_transform", PROPERTY_HINT_NONE, "suffix:m", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_greater,or_lesser,no_slider,suffix:m", PROPERTY_USAGE_EDITOR), "set_position", "get_position");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians", PROPERTY_USAGE_EDITOR), "set_rotation", "get_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_greater,or_less,no_slider,suffix:m", PROPERTY_USAGE_EDITOR), "set_position", "get_position");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_less,or_greater,radians", PROPERTY_USAGE_EDITOR), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::QUATERNION, "quaternion", PROPERTY_HINT_HIDE_QUATERNION_EDIT, "", PROPERTY_USAGE_EDITOR), "set_quaternion", "get_quaternion");
ADD_PROPERTY(PropertyInfo(Variant::BASIS, "basis", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_basis", "get_basis");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "scale", PROPERTY_HINT_LINK, "", PROPERTY_USAGE_EDITOR), "set_scale", "get_scale");
diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp
index 3d23206e6b..2d1f4a579b 100644
--- a/scene/3d/path_3d.cpp
+++ b/scene/3d/path_3d.cpp
@@ -337,7 +337,7 @@ void PathFollow3D::_validate_property(PropertyInfo &p_property) const {
max = path->get_curve()->get_baked_length();
}
- p_property.hint_string = "0," + rtos(max) + ",0.01,or_lesser,or_greater";
+ p_property.hint_string = "0," + rtos(max) + ",0.01,or_less,or_greater";
}
}
@@ -380,8 +380,8 @@ void PathFollow3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_loop", "loop"), &PathFollow3D::set_loop);
ClassDB::bind_method(D_METHOD("has_loop"), &PathFollow3D::has_loop);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "progress", PROPERTY_HINT_RANGE, "0,10000,0.01,or_lesser,or_greater,suffix:m"), "set_progress", "get_progress");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "progress_ratio", PROPERTY_HINT_RANGE, "0,1,0.0001,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_progress_ratio", "get_progress_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "progress", PROPERTY_HINT_RANGE, "0,10000,0.01,or_less,or_greater,suffix:m"), "set_progress", "get_progress");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "progress_ratio", PROPERTY_HINT_RANGE, "0,1,0.0001,or_less,or_greater", PROPERTY_USAGE_EDITOR), "set_progress_ratio", "get_progress_ratio");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "h_offset", PROPERTY_HINT_NONE, "suffix:m"), "set_h_offset", "get_h_offset");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_offset", PROPERTY_HINT_NONE, "suffix:m"), "set_v_offset", "get_v_offset");
ADD_PROPERTY(PropertyInfo(Variant::INT, "rotation_mode", PROPERTY_HINT_ENUM, "None,Y,XY,XYZ,Oriented"), "set_rotation_mode", "get_rotation_mode");
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index 86dbcc2306..8888aa183a 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -1088,7 +1088,7 @@ void RigidBody3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_RANGE, "0.01,1000,0.01,or_greater,exp,suffix:kg"), "set_mass", "get_mass");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "inertia", PROPERTY_HINT_RANGE, U"0,1000,0.01,or_greater,exp,suffix:kg\u22C5m\u00B2"), "set_inertia", "get_inertia");
ADD_PROPERTY(PropertyInfo(Variant::INT, "center_of_mass_mode", PROPERTY_HINT_ENUM, "Auto,Custom", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_center_of_mass_mode", "get_center_of_mass_mode");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "center_of_mass", PROPERTY_HINT_RANGE, "-10,10,0.01,or_lesser,or_greater,suffix:m"), "set_center_of_mass", "get_center_of_mass");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "center_of_mass", PROPERTY_HINT_RANGE, "-10,10,0.01,or_less,or_greater,suffix:m"), "set_center_of_mass", "get_center_of_mass");
ADD_LINKED_PROPERTY("center_of_mass_mode", "center_of_mass");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale");
@@ -2346,7 +2346,7 @@ void PhysicalBone3D::ConeJointData::_get_property_list(List<PropertyInfo> *p_lis
JointData::_get_property_list(p_list);
p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("joint_constraints/swing_span"), PROPERTY_HINT_RANGE, "-180,180,0.01"));
- p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("joint_constraints/twist_span"), PROPERTY_HINT_RANGE, "-40000,40000,0.1,or_lesser,or_greater"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("joint_constraints/twist_span"), PROPERTY_HINT_RANGE, "-40000,40000,0.1,or_less,or_greater"));
p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("joint_constraints/bias"), PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("joint_constraints/softness"), PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("joint_constraints/relaxation"), PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
@@ -2997,7 +2997,7 @@ void PhysicalBone3D::_bind_methods() {
ADD_GROUP("Joint", "joint_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "joint_type", PROPERTY_HINT_ENUM, "None,PinJoint,ConeJoint,HingeJoint,SliderJoint,6DOFJoint"), "set_joint_type", "get_joint_type");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "joint_offset", PROPERTY_HINT_NONE, "suffix:m"), "set_joint_offset", "get_joint_offset");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "joint_rotation", PROPERTY_HINT_RANGE, "-360,360,0.01,or_lesser,or_greater,radians"), "set_joint_rotation", "get_joint_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "joint_rotation", PROPERTY_HINT_RANGE, "-360,360,0.01,or_less,or_greater,radians"), "set_joint_rotation", "get_joint_rotation");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "body_offset", PROPERTY_HINT_NONE, "suffix:m"), "set_body_offset", "get_body_offset");
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 3d81b6b9e8..99f17a1eef 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -542,7 +542,7 @@ AnimationNodeBlend3::AnimationNodeBlend3() {
/////////////////////////////////
void AnimationNodeTimeScale::get_parameter_list(List<PropertyInfo> *r_list) const {
- r_list->push_back(PropertyInfo(Variant::FLOAT, scale, PROPERTY_HINT_RANGE, "-32,32,0.01,or_lesser,or_greater"));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, scale, PROPERTY_HINT_RANGE, "-32,32,0.01,or_less,or_greater"));
}
Variant AnimationNodeTimeScale::get_parameter_default_value(const StringName &p_parameter) const {
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 06819283fa..bcf5a8a47f 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -44,6 +44,7 @@
#include "scene/main/window.h"
#include "scene/scene_string_names.h"
#include "scene/theme/theme_db.h"
+#include "scene/theme/theme_owner.h"
#include "servers/rendering_server.h"
#include "servers/text_server.h"
@@ -2261,57 +2262,9 @@ bool Control::is_clipping_contents() {
// Theming.
-void Control::_propagate_theme_changed(Node *p_at, Control *p_owner, Window *p_owner_window, bool p_notify, bool p_assign) {
- Control *c = Object::cast_to<Control>(p_at);
- Window *w = c == nullptr ? Object::cast_to<Window>(p_at) : nullptr;
-
- if (!c && !w) {
- // Theme inheritance chains are broken by nodes that aren't Control or Window.
- return;
- }
-
- bool assign = p_assign;
- if (c) {
- if (c != p_owner && c->data.theme.is_valid()) {
- // Has a theme, so we don't want to change the theme owner,
- // but we still want to propagate in case this child has theme items
- // it inherits from the theme this node uses.
- // See https://github.com/godotengine/godot/issues/62844.
- assign = false;
- }
-
- if (assign) {
- c->data.theme_owner = p_owner;
- c->data.theme_owner_window = p_owner_window;
- }
-
- if (p_notify) {
- c->notification(Control::NOTIFICATION_THEME_CHANGED);
- }
- } else if (w) {
- if (w != p_owner_window && w->theme.is_valid()) {
- // Same as above.
- assign = false;
- }
-
- if (assign) {
- w->theme_owner = p_owner;
- w->theme_owner_window = p_owner_window;
- }
-
- if (p_notify) {
- w->notification(Window::NOTIFICATION_THEME_CHANGED);
- }
- }
-
- for (int i = 0; i < p_at->get_child_count(); i++) {
- _propagate_theme_changed(p_at->get_child(i), p_owner, p_owner_window, p_notify, assign);
- }
-}
-
void Control::_theme_changed() {
if (is_inside_tree()) {
- _propagate_theme_changed(this, this, nullptr, true, false);
+ data.theme_owner->propagate_theme_changed(this, this, true, false);
}
}
@@ -2333,6 +2286,18 @@ void Control::_invalidate_theme_cache() {
void Control::_update_theme_item_cache() {
}
+void Control::set_theme_owner_node(Node *p_node) {
+ data.theme_owner->set_owner_node(p_node);
+}
+
+Node *Control::get_theme_owner_node() const {
+ return data.theme_owner->get_owner_node();
+}
+
+bool Control::has_theme_owner_node() const {
+ return data.theme_owner->has_owner_node();
+}
+
void Control::set_theme(const Ref<Theme> &p_theme) {
if (data.theme == p_theme) {
return;
@@ -2344,24 +2309,24 @@ void Control::set_theme(const Ref<Theme> &p_theme) {
data.theme = p_theme;
if (data.theme.is_valid()) {
- _propagate_theme_changed(this, this, nullptr, is_inside_tree(), true);
+ data.theme_owner->propagate_theme_changed(this, this, is_inside_tree(), true);
data.theme->connect("changed", callable_mp(this, &Control::_theme_changed), CONNECT_DEFERRED);
return;
}
Control *parent_c = Object::cast_to<Control>(get_parent());
- if (parent_c && (parent_c->data.theme_owner || parent_c->data.theme_owner_window)) {
- _propagate_theme_changed(this, parent_c->data.theme_owner, parent_c->data.theme_owner_window, is_inside_tree(), true);
+ if (parent_c && parent_c->has_theme_owner_node()) {
+ data.theme_owner->propagate_theme_changed(this, parent_c->get_theme_owner_node(), is_inside_tree(), true);
return;
}
Window *parent_w = cast_to<Window>(get_parent());
- if (parent_w && (parent_w->theme_owner || parent_w->theme_owner_window)) {
- _propagate_theme_changed(this, parent_w->theme_owner, parent_w->theme_owner_window, is_inside_tree(), true);
+ if (parent_w && parent_w->has_theme_owner_node()) {
+ data.theme_owner->propagate_theme_changed(this, parent_w->get_theme_owner_node(), is_inside_tree(), true);
return;
}
- _propagate_theme_changed(this, nullptr, nullptr, is_inside_tree(), true);
+ data.theme_owner->propagate_theme_changed(this, nullptr, is_inside_tree(), true);
}
Ref<Theme> Control::get_theme() const {
@@ -2384,130 +2349,6 @@ StringName Control::get_theme_type_variation() const {
/// Theme property lookup.
-template <class T>
-T Control::get_theme_item_in_types(Control *p_theme_owner, Window *p_theme_owner_window, Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types) {
- ERR_FAIL_COND_V_MSG(p_theme_types.size() == 0, T(), "At least one theme type must be specified.");
-
- // First, look through each control or window node in the branch, until no valid parent can be found.
- // Only nodes with a theme resource attached are considered.
- Control *theme_owner = p_theme_owner;
- Window *theme_owner_window = p_theme_owner_window;
-
- while (theme_owner || theme_owner_window) {
- // For each theme resource check the theme types provided and see if p_name exists with any of them.
- for (const StringName &E : p_theme_types) {
- if (theme_owner && theme_owner->data.theme->has_theme_item(p_data_type, p_name, E)) {
- return theme_owner->data.theme->get_theme_item(p_data_type, p_name, E);
- }
-
- if (theme_owner_window && theme_owner_window->theme->has_theme_item(p_data_type, p_name, E)) {
- return theme_owner_window->theme->get_theme_item(p_data_type, p_name, E);
- }
- }
-
- Node *parent = theme_owner ? theme_owner->get_parent() : theme_owner_window->get_parent();
- Control *parent_c = Object::cast_to<Control>(parent);
- if (parent_c) {
- theme_owner = parent_c->data.theme_owner;
- theme_owner_window = parent_c->data.theme_owner_window;
- } else {
- Window *parent_w = Object::cast_to<Window>(parent);
- if (parent_w) {
- theme_owner = parent_w->theme_owner;
- theme_owner_window = parent_w->theme_owner_window;
- } else {
- theme_owner = nullptr;
- theme_owner_window = nullptr;
- }
- }
- }
-
- // Secondly, check the project-defined Theme resource.
- if (ThemeDB::get_singleton()->get_project_theme().is_valid()) {
- for (const StringName &E : p_theme_types) {
- if (ThemeDB::get_singleton()->get_project_theme()->has_theme_item(p_data_type, p_name, E)) {
- return ThemeDB::get_singleton()->get_project_theme()->get_theme_item(p_data_type, p_name, E);
- }
- }
- }
-
- // Lastly, fall back on the items defined in the default Theme, if they exist.
- for (const StringName &E : p_theme_types) {
- if (ThemeDB::get_singleton()->get_default_theme()->has_theme_item(p_data_type, p_name, E)) {
- return ThemeDB::get_singleton()->get_default_theme()->get_theme_item(p_data_type, p_name, E);
- }
- }
- // If they don't exist, use any type to return the default/empty value.
- return ThemeDB::get_singleton()->get_default_theme()->get_theme_item(p_data_type, p_name, p_theme_types[0]);
-}
-
-bool Control::has_theme_item_in_types(Control *p_theme_owner, Window *p_theme_owner_window, Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types) {
- ERR_FAIL_COND_V_MSG(p_theme_types.size() == 0, false, "At least one theme type must be specified.");
-
- // First, look through each control or window node in the branch, until no valid parent can be found.
- // Only nodes with a theme resource attached are considered.
- Control *theme_owner = p_theme_owner;
- Window *theme_owner_window = p_theme_owner_window;
-
- while (theme_owner || theme_owner_window) {
- // For each theme resource check the theme types provided and see if p_name exists with any of them.
- for (const StringName &E : p_theme_types) {
- if (theme_owner && theme_owner->data.theme->has_theme_item(p_data_type, p_name, E)) {
- return true;
- }
-
- if (theme_owner_window && theme_owner_window->theme->has_theme_item(p_data_type, p_name, E)) {
- return true;
- }
- }
-
- Node *parent = theme_owner ? theme_owner->get_parent() : theme_owner_window->get_parent();
- Control *parent_c = Object::cast_to<Control>(parent);
- if (parent_c) {
- theme_owner = parent_c->data.theme_owner;
- theme_owner_window = parent_c->data.theme_owner_window;
- } else {
- Window *parent_w = Object::cast_to<Window>(parent);
- if (parent_w) {
- theme_owner = parent_w->theme_owner;
- theme_owner_window = parent_w->theme_owner_window;
- } else {
- theme_owner = nullptr;
- theme_owner_window = nullptr;
- }
- }
- }
-
- // Secondly, check the project-defined Theme resource.
- if (ThemeDB::get_singleton()->get_project_theme().is_valid()) {
- for (const StringName &E : p_theme_types) {
- if (ThemeDB::get_singleton()->get_project_theme()->has_theme_item(p_data_type, p_name, E)) {
- return true;
- }
- }
- }
-
- // Lastly, fall back on the items defined in the default Theme, if they exist.
- for (const StringName &E : p_theme_types) {
- if (ThemeDB::get_singleton()->get_default_theme()->has_theme_item(p_data_type, p_name, E)) {
- return true;
- }
- }
- return false;
-}
-
-void Control::_get_theme_type_dependencies(const StringName &p_theme_type, List<StringName> *p_list) const {
- if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
- if (ThemeDB::get_singleton()->get_project_theme().is_valid() && ThemeDB::get_singleton()->get_project_theme()->get_type_variation_base(data.theme_type_variation) != StringName()) {
- ThemeDB::get_singleton()->get_project_theme()->get_type_dependencies(get_class_name(), data.theme_type_variation, p_list);
- } else {
- ThemeDB::get_singleton()->get_default_theme()->get_type_dependencies(get_class_name(), data.theme_type_variation, p_list);
- }
- } else {
- ThemeDB::get_singleton()->get_default_theme()->get_type_dependencies(p_theme_type, StringName(), p_list);
- }
-}
-
Ref<Texture2D> Control::get_theme_icon(const StringName &p_name, const StringName &p_theme_type) const {
if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
const Ref<Texture2D> *tex = data.icon_override.getptr(p_name);
@@ -2521,8 +2362,8 @@ Ref<Texture2D> Control::get_theme_icon(const StringName &p_name, const StringNam
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- Ref<Texture2D> icon = get_theme_item_in_types<Ref<Texture2D>>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_ICON, p_name, theme_types);
+ data.theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ Ref<Texture2D> icon = data.theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_ICON, p_name, theme_types);
data.theme_icon_cache[p_theme_type][p_name] = icon;
return icon;
}
@@ -2540,8 +2381,8 @@ Ref<StyleBox> Control::get_theme_stylebox(const StringName &p_name, const String
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- Ref<StyleBox> style = get_theme_item_in_types<Ref<StyleBox>>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_STYLEBOX, p_name, theme_types);
+ data.theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ Ref<StyleBox> style = data.theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_STYLEBOX, p_name, theme_types);
data.theme_style_cache[p_theme_type][p_name] = style;
return style;
}
@@ -2559,8 +2400,8 @@ Ref<Font> Control::get_theme_font(const StringName &p_name, const StringName &p_
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- Ref<Font> font = get_theme_item_in_types<Ref<Font>>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_FONT, p_name, theme_types);
+ data.theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ Ref<Font> font = data.theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_FONT, p_name, theme_types);
data.theme_font_cache[p_theme_type][p_name] = font;
return font;
}
@@ -2578,8 +2419,8 @@ int Control::get_theme_font_size(const StringName &p_name, const StringName &p_t
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- int font_size = get_theme_item_in_types<int>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types);
+ data.theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ int font_size = data.theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types);
data.theme_font_size_cache[p_theme_type][p_name] = font_size;
return font_size;
}
@@ -2597,8 +2438,8 @@ Color Control::get_theme_color(const StringName &p_name, const StringName &p_the
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- Color color = get_theme_item_in_types<Color>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_COLOR, p_name, theme_types);
+ data.theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ Color color = data.theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_COLOR, p_name, theme_types);
data.theme_color_cache[p_theme_type][p_name] = color;
return color;
}
@@ -2616,8 +2457,8 @@ int Control::get_theme_constant(const StringName &p_name, const StringName &p_th
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- int constant = get_theme_item_in_types<int>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_CONSTANT, p_name, theme_types);
+ data.theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ int constant = data.theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_CONSTANT, p_name, theme_types);
data.theme_constant_cache[p_theme_type][p_name] = constant;
return constant;
}
@@ -2630,8 +2471,8 @@ bool Control::has_theme_icon(const StringName &p_name, const StringName &p_theme
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_ICON, p_name, theme_types);
+ data.theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ return data.theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_ICON, p_name, theme_types);
}
bool Control::has_theme_stylebox(const StringName &p_name, const StringName &p_theme_type) const {
@@ -2642,8 +2483,8 @@ bool Control::has_theme_stylebox(const StringName &p_name, const StringName &p_t
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_STYLEBOX, p_name, theme_types);
+ data.theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ return data.theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_STYLEBOX, p_name, theme_types);
}
bool Control::has_theme_font(const StringName &p_name, const StringName &p_theme_type) const {
@@ -2654,8 +2495,8 @@ bool Control::has_theme_font(const StringName &p_name, const StringName &p_theme
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_FONT, p_name, theme_types);
+ data.theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ return data.theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_FONT, p_name, theme_types);
}
bool Control::has_theme_font_size(const StringName &p_name, const StringName &p_theme_type) const {
@@ -2666,8 +2507,8 @@ bool Control::has_theme_font_size(const StringName &p_name, const StringName &p_
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types);
+ data.theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ return data.theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types);
}
bool Control::has_theme_color(const StringName &p_name, const StringName &p_theme_type) const {
@@ -2678,8 +2519,8 @@ bool Control::has_theme_color(const StringName &p_name, const StringName &p_them
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_COLOR, p_name, theme_types);
+ data.theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ return data.theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_COLOR, p_name, theme_types);
}
bool Control::has_theme_constant(const StringName &p_name, const StringName &p_theme_type) const {
@@ -2690,8 +2531,8 @@ bool Control::has_theme_constant(const StringName &p_name, const StringName &p_t
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_CONSTANT, p_name, theme_types);
+ data.theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ return data.theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_CONSTANT, p_name, theme_types);
}
/// Local property overrides.
@@ -2821,157 +2662,16 @@ bool Control::has_theme_constant_override(const StringName &p_name) const {
/// Default theme properties.
-float Control::fetch_theme_default_base_scale(Control *p_theme_owner, Window *p_theme_owner_window) {
- // First, look through each control or window node in the branch, until no valid parent can be found.
- // Only nodes with a theme resource attached are considered.
- // For each theme resource see if their assigned theme has the default value defined and valid.
- Control *theme_owner = p_theme_owner;
- Window *theme_owner_window = p_theme_owner_window;
-
- while (theme_owner || theme_owner_window) {
- if (theme_owner && theme_owner->data.theme->has_default_base_scale()) {
- return theme_owner->data.theme->get_default_base_scale();
- }
-
- if (theme_owner_window && theme_owner_window->theme->has_default_base_scale()) {
- return theme_owner_window->theme->get_default_base_scale();
- }
-
- Node *parent = theme_owner ? theme_owner->get_parent() : theme_owner_window->get_parent();
- Control *parent_c = Object::cast_to<Control>(parent);
- if (parent_c) {
- theme_owner = parent_c->data.theme_owner;
- theme_owner_window = parent_c->data.theme_owner_window;
- } else {
- Window *parent_w = Object::cast_to<Window>(parent);
- if (parent_w) {
- theme_owner = parent_w->theme_owner;
- theme_owner_window = parent_w->theme_owner_window;
- } else {
- theme_owner = nullptr;
- theme_owner_window = nullptr;
- }
- }
- }
-
- // Secondly, check the project-defined Theme resource.
- if (ThemeDB::get_singleton()->get_project_theme().is_valid()) {
- if (ThemeDB::get_singleton()->get_project_theme()->has_default_base_scale()) {
- return ThemeDB::get_singleton()->get_project_theme()->get_default_base_scale();
- }
- }
-
- // Lastly, fall back on the default Theme.
- if (ThemeDB::get_singleton()->get_default_theme()->has_default_base_scale()) {
- return ThemeDB::get_singleton()->get_default_theme()->get_default_base_scale();
- }
- return ThemeDB::get_singleton()->get_fallback_base_scale();
-}
-
float Control::get_theme_default_base_scale() const {
- return fetch_theme_default_base_scale(data.theme_owner, data.theme_owner_window);
-}
-
-Ref<Font> Control::fetch_theme_default_font(Control *p_theme_owner, Window *p_theme_owner_window) {
- // First, look through each control or window node in the branch, until no valid parent can be found.
- // Only nodes with a theme resource attached are considered.
- // For each theme resource see if their assigned theme has the default value defined and valid.
- Control *theme_owner = p_theme_owner;
- Window *theme_owner_window = p_theme_owner_window;
-
- while (theme_owner || theme_owner_window) {
- if (theme_owner && theme_owner->data.theme->has_default_font()) {
- return theme_owner->data.theme->get_default_font();
- }
-
- if (theme_owner_window && theme_owner_window->theme->has_default_font()) {
- return theme_owner_window->theme->get_default_font();
- }
-
- Node *parent = theme_owner ? theme_owner->get_parent() : theme_owner_window->get_parent();
- Control *parent_c = Object::cast_to<Control>(parent);
- if (parent_c) {
- theme_owner = parent_c->data.theme_owner;
- theme_owner_window = parent_c->data.theme_owner_window;
- } else {
- Window *parent_w = Object::cast_to<Window>(parent);
- if (parent_w) {
- theme_owner = parent_w->theme_owner;
- theme_owner_window = parent_w->theme_owner_window;
- } else {
- theme_owner = nullptr;
- theme_owner_window = nullptr;
- }
- }
- }
-
- // Secondly, check the project-defined Theme resource.
- if (ThemeDB::get_singleton()->get_project_theme().is_valid()) {
- if (ThemeDB::get_singleton()->get_project_theme()->has_default_font()) {
- return ThemeDB::get_singleton()->get_project_theme()->get_default_font();
- }
- }
-
- // Lastly, fall back on the default Theme.
- if (ThemeDB::get_singleton()->get_default_theme()->has_default_font()) {
- return ThemeDB::get_singleton()->get_default_theme()->get_default_font();
- }
- return ThemeDB::get_singleton()->get_fallback_font();
+ return data.theme_owner->get_theme_default_base_scale();
}
Ref<Font> Control::get_theme_default_font() const {
- return fetch_theme_default_font(data.theme_owner, data.theme_owner_window);
-}
-
-int Control::fetch_theme_default_font_size(Control *p_theme_owner, Window *p_theme_owner_window) {
- // First, look through each control or window node in the branch, until no valid parent can be found.
- // Only nodes with a theme resource attached are considered.
- // For each theme resource see if their assigned theme has the default value defined and valid.
- Control *theme_owner = p_theme_owner;
- Window *theme_owner_window = p_theme_owner_window;
-
- while (theme_owner || theme_owner_window) {
- if (theme_owner && theme_owner->data.theme->has_default_font_size()) {
- return theme_owner->data.theme->get_default_font_size();
- }
-
- if (theme_owner_window && theme_owner_window->theme->has_default_font_size()) {
- return theme_owner_window->theme->get_default_font_size();
- }
-
- Node *parent = theme_owner ? theme_owner->get_parent() : theme_owner_window->get_parent();
- Control *parent_c = Object::cast_to<Control>(parent);
- if (parent_c) {
- theme_owner = parent_c->data.theme_owner;
- theme_owner_window = parent_c->data.theme_owner_window;
- } else {
- Window *parent_w = Object::cast_to<Window>(parent);
- if (parent_w) {
- theme_owner = parent_w->theme_owner;
- theme_owner_window = parent_w->theme_owner_window;
- } else {
- theme_owner = nullptr;
- theme_owner_window = nullptr;
- }
- }
- }
-
- // Secondly, check the project-defined Theme resource.
- if (ThemeDB::get_singleton()->get_project_theme().is_valid()) {
- if (ThemeDB::get_singleton()->get_project_theme()->has_default_font_size()) {
- return ThemeDB::get_singleton()->get_project_theme()->get_default_font_size();
- }
- }
-
- // Lastly, fall back on the default Theme.
- if (ThemeDB::get_singleton()->get_default_theme()->has_default_font_size()) {
- return ThemeDB::get_singleton()->get_default_theme()->get_default_font_size();
- }
- return ThemeDB::get_singleton()->get_fallback_font_size();
+ return data.theme_owner->get_theme_default_font();
}
int Control::get_theme_default_font_size() const {
- return fetch_theme_default_font_size(data.theme_owner, data.theme_owner_window);
+ return data.theme_owner->get_theme_default_font_size();
}
/// Bulk actions.
@@ -3089,21 +2789,6 @@ Control *Control::make_custom_tooltip(const String &p_text) const {
// Base object overrides.
-void Control::add_child_notify(Node *p_child) {
- // We propagate when this node uses a custom theme, so it can pass it on to its children.
- if (data.theme_owner || data.theme_owner_window) {
- // `p_notify` is false here as `NOTIFICATION_THEME_CHANGED` will be handled by `NOTIFICATION_ENTER_TREE`.
- _propagate_theme_changed(p_child, data.theme_owner, data.theme_owner_window, false, true);
- }
-}
-
-void Control::remove_child_notify(Node *p_child) {
- // If the removed child isn't inheriting any theme items through this node, then there's no need to propagate.
- if (data.theme_owner || data.theme_owner_window) {
- _propagate_theme_changed(p_child, nullptr, nullptr, false, true);
- }
-}
-
void Control::_notification(int p_notification) {
switch (p_notification) {
case NOTIFICATION_POSTINITIALIZE: {
@@ -3111,10 +2796,16 @@ void Control::_notification(int p_notification) {
_update_theme_item_cache();
} break;
+ case NOTIFICATION_PARENTED: {
+ data.theme_owner->assign_theme_on_parented(this);
+ } break;
+
+ case NOTIFICATION_UNPARENTED: {
+ data.theme_owner->clear_theme_on_unparented(this);
+ } break;
+
case NOTIFICATION_ENTER_TREE: {
- // Need to defer here, because theme owner information might be set in
- // add_child_notify, which doesn't get called until right after this.
- call_deferred(SNAME("notification"), NOTIFICATION_THEME_CHANGED);
+ notification(NOTIFICATION_THEME_CHANGED);
} break;
case NOTIFICATION_POST_ENTER_TREE: {
@@ -3455,10 +3146,10 @@ void Control::_bind_methods() {
ADD_PROPERTY_DEFAULT("anchors_preset", -1);
ADD_SUBGROUP_INDENT("Anchor Points", "anchor_", 1);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", SIDE_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", SIDE_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_right", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", SIDE_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_bottom", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", SIDE_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_less,or_greater"), "_set_anchor", "get_anchor", SIDE_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.001,or_less,or_greater"), "_set_anchor", "get_anchor", SIDE_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_right", PROPERTY_HINT_RANGE, "0,1,0.001,or_less,or_greater"), "_set_anchor", "get_anchor", SIDE_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_bottom", PROPERTY_HINT_RANGE, "0,1,0.001,or_less,or_greater"), "_set_anchor", "get_anchor", SIDE_BOTTOM);
ADD_SUBGROUP_INDENT("Anchor Offsets", "offset_", 1);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "offset_left", PROPERTY_HINT_RANGE, "-4096,4096,suffix:px"), "set_offset", "get_offset", SIDE_LEFT);
@@ -3474,7 +3165,7 @@ void Control::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_EDITOR), "_set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_EDITOR), "_set_position", "get_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NONE), "_set_global_position", "get_global_position");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians"), "set_rotation", "get_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_less,or_greater,radians"), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "pivot_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_pivot_offset", "get_pivot_offset");
@@ -3611,7 +3302,13 @@ void Control::_bind_methods() {
GDVIRTUAL_BIND(_gui_input, "event");
}
+Control::Control() {
+ data.theme_owner = memnew(ThemeOwner);
+}
+
Control::~Control() {
+ memdelete(data.theme_owner);
+
// Resources need to be disconnected.
for (KeyValue<StringName, Ref<Texture2D>> &E : data.icon_override) {
E.value->disconnect("changed", callable_mp(this, &Control::_notify_theme_override_changed));
diff --git a/scene/gui/control.h b/scene/gui/control.h
index ac5d481f3a..3fb1494d66 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -41,6 +41,7 @@
class Viewport;
class Label;
class Panel;
+class ThemeOwner;
class Control : public CanvasItem {
GDCLASS(Control, CanvasItem);
@@ -219,9 +220,8 @@ private:
// Theming.
+ ThemeOwner *theme_owner = nullptr;
Ref<Theme> theme;
- Control *theme_owner = nullptr;
- Window *theme_owner_window = nullptr;
StringName theme_type_variation;
bool bulk_theme_override = false;
@@ -261,7 +261,6 @@ private:
// Global relations.
friend class Viewport;
- friend class Window;
// Positioning and sizing.
@@ -303,13 +302,6 @@ private:
void _notify_theme_override_changed();
void _invalidate_theme_cache();
- static void _propagate_theme_changed(Node *p_at, Control *p_owner, Window *p_owner_window, bool p_notify, bool p_assign);
-
- template <class T>
- static T get_theme_item_in_types(Control *p_theme_owner, Window *p_theme_owner_window, Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types);
- static bool has_theme_item_in_types(Control *p_theme_owner, Window *p_theme_owner_window, Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types);
- _FORCE_INLINE_ void _get_theme_type_dependencies(const StringName &p_theme_type, List<StringName> *p_list) const;
-
// Extra properties.
String get_tooltip_text() const;
@@ -335,9 +327,6 @@ protected:
// Base object overrides.
- virtual void add_child_notify(Node *p_child) override;
- virtual void remove_child_notify(Node *p_child) override;
-
void _notification(int p_notification);
static void _bind_methods();
@@ -542,6 +531,10 @@ public:
// Theming.
+ void set_theme_owner_node(Node *p_node);
+ Node *get_theme_owner_node() const;
+ bool has_theme_owner_node() const;
+
void set_theme(const Ref<Theme> &p_theme);
Ref<Theme> get_theme() const;
@@ -586,10 +579,6 @@ public:
bool has_theme_color(const StringName &p_name, const StringName &p_theme_type = StringName()) const;
bool has_theme_constant(const StringName &p_name, const StringName &p_theme_type = StringName()) const;
- static float fetch_theme_default_base_scale(Control *p_theme_owner, Window *p_theme_owner_window);
- static Ref<Font> fetch_theme_default_font(Control *p_theme_owner, Window *p_theme_owner_window);
- static int fetch_theme_default_font_size(Control *p_theme_owner, Window *p_theme_owner_window);
-
float get_theme_default_base_scale() const;
Ref<Font> get_theme_default_font() const;
int get_theme_default_font_size() const;
@@ -612,7 +601,7 @@ public:
virtual String get_tooltip(const Point2 &p_pos) const;
virtual Control *make_custom_tooltip(const String &p_text) const;
- Control() {}
+ Control();
~Control();
};
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 8c16f8ca26..3efd465939 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -353,7 +353,20 @@ void GraphEdit::_graph_node_raised(Node *p_gn) {
} else {
gn->raise();
}
- emit_signal(SNAME("node_selected"), p_gn);
+}
+
+void GraphEdit::_graph_node_selected(Node *p_gn) {
+ GraphNode *gn = Object::cast_to<GraphNode>(p_gn);
+ ERR_FAIL_COND(!gn);
+
+ emit_signal(SNAME("node_selected"), gn);
+}
+
+void GraphEdit::_graph_node_deselected(Node *p_gn) {
+ GraphNode *gn = Object::cast_to<GraphNode>(p_gn);
+ ERR_FAIL_COND(!gn);
+
+ emit_signal(SNAME("node_deselected"), gn);
}
void GraphEdit::_graph_node_moved(Node *p_gn) {
@@ -383,6 +396,8 @@ void GraphEdit::add_child_notify(Node *p_child) {
if (gn) {
gn->set_scale(Vector2(zoom, zoom));
gn->connect("position_offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved).bind(gn));
+ gn->connect("selected", callable_mp(this, &GraphEdit::_graph_node_selected).bind(gn));
+ gn->connect("deselected", callable_mp(this, &GraphEdit::_graph_node_deselected).bind(gn));
gn->connect("slot_updated", callable_mp(this, &GraphEdit::_graph_node_slot_updated).bind(gn));
gn->connect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised).bind(gn));
gn->connect("item_rect_changed", callable_mp((CanvasItem *)connections_layer, &CanvasItem::queue_redraw));
@@ -409,6 +424,8 @@ void GraphEdit::remove_child_notify(Node *p_child) {
GraphNode *gn = Object::cast_to<GraphNode>(p_child);
if (gn) {
gn->disconnect("position_offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved));
+ gn->disconnect("selected", callable_mp(this, &GraphEdit::_graph_node_selected));
+ gn->disconnect("deselected", callable_mp(this, &GraphEdit::_graph_node_deselected));
gn->disconnect("slot_updated", callable_mp(this, &GraphEdit::_graph_node_slot_updated));
gn->disconnect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised));
@@ -1170,24 +1187,9 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
bool in_box = r.intersects(box_selecting_rect);
if (in_box) {
- if (!gn->is_selected() && box_selection_mode_additive) {
- emit_signal(SNAME("node_selected"), gn);
- } else if (gn->is_selected() && !box_selection_mode_additive) {
- emit_signal(SNAME("node_deselected"), gn);
- }
- if (gn->is_selectable()) {
- gn->set_selected(box_selection_mode_additive);
- }
+ gn->set_selected(box_selection_mode_additive);
} else {
- bool select = (previous_selected.find(gn) != nullptr);
- if (gn->is_selected() && !select) {
- emit_signal(SNAME("node_deselected"), gn);
- } else if (!gn->is_selected() && select) {
- emit_signal(SNAME("node_selected"), gn);
- }
- if (gn->is_selectable()) {
- gn->set_selected(select);
- }
+ gn->set_selected(previous_selected.find(gn) != nullptr);
}
}
@@ -1206,13 +1208,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
continue;
}
- bool select = (gn->is_selectable() && previous_selected.find(gn) != nullptr);
- if (gn->is_selected() && !select) {
- emit_signal(SNAME("node_deselected"), gn);
- } else if (!gn->is_selected() && select) {
- emit_signal(SNAME("node_selected"), gn);
- }
- gn->set_selected(select);
+ gn->set_selected(previous_selected.find(gn) != nullptr);
}
top_layer->queue_redraw();
minimap->queue_redraw();
@@ -1235,7 +1231,6 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
Rect2 r = gn->get_rect();
r.size *= zoom;
if (r.has_point(b->get_position())) {
- emit_signal(SNAME("node_deselected"), gn);
gn->set_selected(false);
}
}
@@ -1270,18 +1265,21 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
if (b->get_button_index() == MouseButton::LEFT && b->is_pressed()) {
GraphNode *gn = nullptr;
+ // Find node which was clicked on.
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn_selected = Object::cast_to<GraphNode>(get_child(i));
- if (gn_selected) {
- if (gn_selected->is_resizing()) {
- continue;
- }
+ if (!gn_selected) {
+ continue;
+ }
- if (gn_selected->has_point((b->get_position() - gn_selected->get_position()) / zoom)) {
- gn = gn_selected;
- break;
- }
+ if (gn_selected->is_resizing()) {
+ continue;
+ }
+
+ if (gn_selected->has_point((b->get_position() - gn_selected->get_position()) / zoom)) {
+ gn = gn_selected;
+ break;
}
}
@@ -1290,26 +1288,22 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
return;
}
+ // Left-clicked on a node, select it.
dragging = true;
drag_accum = Vector2();
just_selected = !gn->is_selected();
if (!gn->is_selected() && !Input::get_singleton()->is_key_pressed(Key::CTRL)) {
for (int i = 0; i < get_child_count(); i++) {
GraphNode *o_gn = Object::cast_to<GraphNode>(get_child(i));
- if (o_gn) {
- if (o_gn == gn) {
- o_gn->set_selected(o_gn->is_selectable());
- } else {
- if (o_gn->is_selected()) {
- emit_signal(SNAME("node_deselected"), o_gn);
- }
- o_gn->set_selected(false);
- }
+ if (!o_gn) {
+ continue;
}
+
+ o_gn->set_selected(o_gn == gn);
}
}
- gn->set_selected(gn->is_selectable());
+ gn->set_selected(true);
for (int i = 0; i < get_child_count(); i++) {
GraphNode *o_gn = Object::cast_to<GraphNode>(get_child(i));
if (!o_gn) {
@@ -1332,6 +1326,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
return;
}
+ // Left-clicked on empty space, start box select.
box_selecting = true;
box_selecting_from = b->get_position();
if (b->is_ctrl_pressed()) {
@@ -1364,9 +1359,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
if (!gn2) {
continue;
}
- if (gn2->is_selected()) {
- emit_signal(SNAME("node_deselected"), gn2);
- }
+
gn2->set_selected(false);
}
}
@@ -1374,6 +1367,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
}
if (b->get_button_index() == MouseButton::LEFT && !b->is_pressed() && box_selecting) {
+ // Box selection ended. Nodes were selected during mouse movement.
box_selecting = false;
box_selecting_rect = Rect2();
previous_selected.clear();
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 0a0676699f..b6ce575009 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -186,6 +186,8 @@ private:
PackedVector2Array get_connection_line(const Vector2 &p_from, const Vector2 &p_to);
void _draw_connection_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_zoom);
+ void _graph_node_selected(Node *p_gn);
+ void _graph_node_deselected(Node *p_gn);
void _graph_node_raised(Node *p_gn);
void _graph_node_moved(Node *p_gn);
void _graph_node_slot_updated(int p_index, Node *p_gn);
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 5976d9fc37..f441144a8e 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -736,11 +736,12 @@ Vector2 GraphNode::get_position_offset() const {
}
void GraphNode::set_selected(bool p_selected) {
- if (selected == p_selected) {
+ if (!is_selectable() || selected == p_selected) {
return;
}
selected = p_selected;
+ emit_signal(p_selected ? SNAME("selected") : SNAME("deselected"));
queue_redraw();
}
@@ -1012,6 +1013,9 @@ bool GraphNode::is_draggable() {
}
void GraphNode::set_selectable(bool p_selectable) {
+ if (!p_selectable) {
+ set_selected(false);
+ }
selectable = p_selectable;
}
@@ -1123,6 +1127,8 @@ void GraphNode::_bind_methods() {
ADD_GROUP("", "");
ADD_SIGNAL(MethodInfo("position_offset_changed"));
+ ADD_SIGNAL(MethodInfo("selected"));
+ ADD_SIGNAL(MethodInfo("deselected"));
ADD_SIGNAL(MethodInfo("slot_updated", PropertyInfo(Variant::INT, "idx")));
ADD_SIGNAL(MethodInfo("dragged", PropertyInfo(Variant::VECTOR2, "from"), PropertyInfo(Variant::VECTOR2, "to")));
ADD_SIGNAL(MethodInfo("raise_request"));
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index 04bd5b3282..d4fea0d206 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -67,9 +67,51 @@ Ref<Texture2D> SplitContainer::_get_grabber_icon() const {
}
}
-void SplitContainer::_resort() {
+void SplitContainer::_compute_middle_sep(bool p_clamp) {
+ Control *first = _getch(0);
+ Control *second = _getch(1);
+
+ // Determine expanded children.
+ bool first_expanded = (vertical ? first->get_v_size_flags() : first->get_h_size_flags()) & SIZE_EXPAND;
+ bool second_expanded = (vertical ? second->get_v_size_flags() : second->get_h_size_flags()) & SIZE_EXPAND;
+
+ // Compute the minimum size.
int axis = vertical ? 1 : 0;
+ int size = get_size()[axis];
+ int ms_first = first->get_combined_minimum_size()[axis];
+ int ms_second = second->get_combined_minimum_size()[axis];
+
+ // Determine the separation between items.
+ Ref<Texture2D> g = get_theme_icon(SNAME("grabber"));
+ int sep = get_theme_constant(SNAME("separation"));
+ sep = (dragger_visibility != DRAGGER_HIDDEN_COLLAPSED) ? MAX(sep, vertical ? g->get_height() : g->get_width()) : 0;
+
+ // Compute the wished separation_point.
+ int wished_middle_sep = 0;
+ int split_offset_with_collapse = 0;
+ if (!collapsed) {
+ split_offset_with_collapse = split_offset;
+ }
+ if (first_expanded && second_expanded) {
+ float ratio = first->get_stretch_ratio() / (first->get_stretch_ratio() + second->get_stretch_ratio());
+ wished_middle_sep = size * ratio - sep / 2 + split_offset_with_collapse;
+ } else if (first_expanded) {
+ wished_middle_sep = size - sep + split_offset_with_collapse;
+ } else {
+ wished_middle_sep = split_offset_with_collapse;
+ }
+
+ // Clamp the middle sep to acceptatble values.
+ middle_sep = CLAMP(wished_middle_sep, ms_first, size - sep - ms_second);
+
+ // Clamp the split_offset if requested.
+ if (p_clamp) {
+ split_offset -= wished_middle_sep - middle_sep;
+ p_clamp = false;
+ }
+}
+void SplitContainer::_resort() {
Control *first = _getch(0);
Control *second = _getch(1);
@@ -83,41 +125,12 @@ void SplitContainer::_resort() {
return;
}
- // Determine expanded children
- bool first_expanded = (vertical ? first->get_v_size_flags() : first->get_h_size_flags()) & SIZE_EXPAND;
- bool second_expanded = (vertical ? second->get_v_size_flags() : second->get_h_size_flags()) & SIZE_EXPAND;
+ // If we have more that one.
+ _compute_middle_sep(false);
- // Determine the separation between items
Ref<Texture2D> g = _get_grabber_icon();
int sep = (dragger_visibility != DRAGGER_HIDDEN_COLLAPSED) ? MAX(theme_cache.separation, vertical ? g->get_height() : g->get_width()) : 0;
- // Compute the minimum size
- Size2 ms_first = first->get_combined_minimum_size();
- Size2 ms_second = second->get_combined_minimum_size();
-
- // Compute the separator position without the split offset
- float ratio = first->get_stretch_ratio() / (first->get_stretch_ratio() + second->get_stretch_ratio());
- int no_offset_middle_sep = 0;
- if (first_expanded && second_expanded) {
- no_offset_middle_sep = get_size()[axis] * ratio - sep / 2;
- } else if (first_expanded) {
- no_offset_middle_sep = get_size()[axis] - ms_second[axis] - sep;
- } else {
- no_offset_middle_sep = ms_first[axis];
- }
-
- // Compute the final middle separation.
- middle_sep = no_offset_middle_sep;
- if (!collapsed) {
- int clamped_split_offset = CLAMP(split_offset, ms_first[axis] - no_offset_middle_sep, (get_size()[axis] - ms_second[axis] - sep) - no_offset_middle_sep);
- middle_sep += clamped_split_offset;
- if (should_clamp_split_offset) {
- split_offset = clamped_split_offset;
-
- should_clamp_split_offset = false;
- }
- }
-
if (vertical) {
fit_child_in_rect(first, Rect2(Point2(0, 0), Size2(get_size().width, middle_sep)));
int sofs = middle_sep + sep;
@@ -248,12 +261,14 @@ void SplitContainer::gui_input(const Ref<InputEvent> &p_event) {
if (mb->is_pressed()) {
if (vertical) {
if (mb->get_position().y > middle_sep && mb->get_position().y < middle_sep + theme_cache.separation) {
+ _compute_middle_sep(true);
dragging = true;
drag_from = mb->get_position().y;
drag_ofs = split_offset;
}
} else {
if (mb->get_position().x > middle_sep && mb->get_position().x < middle_sep + theme_cache.separation) {
+ _compute_middle_sep(true);
dragging = true;
drag_from = mb->get_position().x;
drag_ofs = split_offset;
@@ -287,11 +302,11 @@ void SplitContainer::gui_input(const Ref<InputEvent> &p_event) {
}
if (!vertical && is_layout_rtl()) {
- split_offset = drag_ofs + (drag_from - (vertical ? mm->get_position().y : mm->get_position().x));
+ split_offset = drag_ofs - ((vertical ? mm->get_position().y : mm->get_position().x) - drag_from);
} else {
split_offset = drag_ofs + ((vertical ? mm->get_position().y : mm->get_position().x) - drag_from);
}
- should_clamp_split_offset = true;
+ _compute_middle_sep(true);
queue_sort();
emit_signal(SNAME("dragged"), get_split_offset());
}
@@ -332,8 +347,11 @@ int SplitContainer::get_split_offset() const {
}
void SplitContainer::clamp_split_offset() {
- should_clamp_split_offset = true;
+ if (!_getch(0) || !_getch(1)) {
+ return;
+ }
+ _compute_middle_sep(true);
queue_sort();
}
diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h
index 8ab0779d4b..598b0ba485 100644
--- a/scene/gui/split_container.h
+++ b/scene/gui/split_container.h
@@ -44,7 +44,6 @@ public:
};
private:
- bool should_clamp_split_offset = false;
int split_offset = 0;
int middle_sep = 0;
bool vertical = false;
@@ -66,6 +65,7 @@ private:
Control *_getch(int p_idx) const;
Ref<Texture2D> _get_grabber_icon() const;
+ void _compute_middle_sep(bool p_clamp);
void _resort();
protected:
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 95338c7b8c..f93591d8c4 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -4786,6 +4786,9 @@ void TextEdit::add_gutter(int p_at) {
}
text.add_gutter(p_at);
+
+ _update_gutter_width();
+
emit_signal(SNAME("gutter_added"));
queue_redraw();
}
@@ -4796,6 +4799,9 @@ void TextEdit::remove_gutter(int p_gutter) {
gutters.remove_at(p_gutter);
text.remove_gutter(p_gutter);
+
+ _update_gutter_width();
+
emit_signal(SNAME("gutter_removed"));
queue_redraw();
}
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 4890db995a..214efe432b 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -329,14 +329,14 @@ void CanvasLayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible");
ADD_GROUP("Transform", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset", PROPERTY_HINT_NONE, "suffix:px"), "set_offset", "get_offset");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater,radians"), "set_rotation", "get_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_less,or_greater,radians"), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale", PROPERTY_HINT_LINK), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "suffix:px"), "set_transform", "get_transform");
ADD_GROUP("", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", PROPERTY_USAGE_NONE), "set_custom_viewport", "get_custom_viewport");
ADD_GROUP("Follow Viewport", "follow_viewport");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_viewport_enabled"), "set_follow_viewport", "is_following_viewport");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_lesser"), "set_follow_viewport_scale", "get_follow_viewport_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_less"), "set_follow_viewport_scale", "get_follow_viewport_scale");
ADD_SIGNAL(MethodInfo("visibility_changed"));
}
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 268b381029..25c9b33ff9 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -88,6 +88,14 @@ bool SceneTreeTimer::is_process_always() {
return process_always;
}
+void SceneTreeTimer::set_process_in_physics(bool p_process_in_physics) {
+ process_in_physics = p_process_in_physics;
+}
+
+bool SceneTreeTimer::is_process_in_physics() {
+ return process_in_physics;
+}
+
void SceneTreeTimer::set_ignore_time_scale(bool p_ignore) {
ignore_time_scale = p_ignore;
}
@@ -420,6 +428,8 @@ bool SceneTree::physics_process(double p_time) {
_flush_ugc();
MessageQueue::get_singleton()->flush(); //small little hack
+ process_timers(p_time, true); //go through timers
+
process_tweens(p_time, true);
flush_transform_notifications();
@@ -462,37 +472,7 @@ bool SceneTree::process(double p_time) {
_flush_delete_queue();
- //go through timers
-
- List<Ref<SceneTreeTimer>>::Element *L = timers.back(); //last element
-
- for (List<Ref<SceneTreeTimer>>::Element *E = timers.front(); E;) {
- List<Ref<SceneTreeTimer>>::Element *N = E->next();
- if (paused && !E->get()->is_process_always()) {
- if (E == L) {
- break; //break on last, so if new timers were added during list traversal, ignore them.
- }
- E = N;
- continue;
- }
-
- double time_left = E->get()->get_time_left();
- if (E->get()->is_ignore_time_scale()) {
- time_left -= Engine::get_singleton()->get_process_step();
- } else {
- time_left -= p_time;
- }
- E->get()->set_time_left(time_left);
-
- if (time_left <= 0) {
- E->get()->emit_signal(SNAME("timeout"));
- timers.erase(E);
- }
- if (E == L) {
- break; //break on last, so if new timers were added during list traversal, ignore them.
- }
- E = N;
- }
+ process_timers(p_time, false); //go through timers
process_tweens(p_time, false);
@@ -530,6 +510,38 @@ bool SceneTree::process(double p_time) {
return _quit;
}
+void SceneTree::process_timers(float p_delta, bool p_physics_frame) {
+ List<Ref<SceneTreeTimer>>::Element *L = timers.back(); //last element
+
+ for (List<Ref<SceneTreeTimer>>::Element *E = timers.front(); E;) {
+ List<Ref<SceneTreeTimer>>::Element *N = E->next();
+ if ((paused && !E->get()->is_process_always()) || (E->get()->is_process_in_physics() != p_physics_frame)) {
+ if (E == L) {
+ break; //break on last, so if new timers were added during list traversal, ignore them.
+ }
+ E = N;
+ continue;
+ }
+
+ double time_left = E->get()->get_time_left();
+ if (E->get()->is_ignore_time_scale()) {
+ time_left -= Engine::get_singleton()->get_process_step();
+ } else {
+ time_left -= p_delta;
+ }
+ E->get()->set_time_left(time_left);
+
+ if (time_left <= 0) {
+ E->get()->emit_signal(SNAME("timeout"));
+ timers.erase(E);
+ }
+ if (E == L) {
+ break; //break on last, so if new timers were added during list traversal, ignore them.
+ }
+ E = N;
+ }
+}
+
void SceneTree::process_tweens(float p_delta, bool p_physics) {
// This methods works similarly to how SceneTreeTimers are handled.
List<Ref<Tween>>::Element *L = tweens.back();
@@ -1157,11 +1169,13 @@ void SceneTree::add_current_scene(Node *p_current) {
root->add_child(p_current);
}
-Ref<SceneTreeTimer> SceneTree::create_timer(double p_delay_sec, bool p_process_always) {
+Ref<SceneTreeTimer> SceneTree::create_timer(double p_delay_sec, bool p_process_always, bool p_process_in_physics, bool p_ignore_time_scale) {
Ref<SceneTreeTimer> stt;
stt.instantiate();
stt->set_process_always(p_process_always);
stt->set_time_left(p_delay_sec);
+ stt->set_process_in_physics(p_process_in_physics);
+ stt->set_ignore_time_scale(p_ignore_time_scale);
timers.push_back(stt);
return stt;
}
@@ -1259,7 +1273,7 @@ void SceneTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pause", "enable"), &SceneTree::set_pause);
ClassDB::bind_method(D_METHOD("is_paused"), &SceneTree::is_paused);
- ClassDB::bind_method(D_METHOD("create_timer", "time_sec", "process_always"), &SceneTree::create_timer, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("create_timer", "time_sec", "process_always", "process_in_physics", "ignore_time_scale"), &SceneTree::create_timer, DEFVAL(true), DEFVAL(false), DEFVAL(false));
ClassDB::bind_method(D_METHOD("create_tween"), &SceneTree::create_tween);
ClassDB::bind_method(D_METHOD("get_processed_tweens"), &SceneTree::get_processed_tweens);
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index e66363ab33..45653001ca 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -53,6 +53,7 @@ class SceneTreeTimer : public RefCounted {
double time_left = 0.0;
bool process_always = true;
+ bool process_in_physics = false;
bool ignore_time_scale = false;
protected:
@@ -65,6 +66,9 @@ public:
void set_process_always(bool p_process_always);
bool is_process_always();
+ void set_process_in_physics(bool p_process_in_physics);
+ bool is_process_in_physics();
+
void set_ignore_time_scale(bool p_ignore);
bool is_ignore_time_scale();
@@ -176,6 +180,7 @@ private:
void node_added(Node *p_node);
void node_removed(Node *p_node);
void node_renamed(Node *p_node);
+ void process_timers(float p_delta, bool p_physics_frame);
void process_tweens(float p_delta, bool p_physics_frame);
Group *add_to_group(const StringName &p_group, Node *p_node);
@@ -365,7 +370,7 @@ public:
Error change_scene_to(const Ref<PackedScene> &p_scene);
Error reload_current_scene();
- Ref<SceneTreeTimer> create_timer(double p_delay_sec, bool p_process_always = true);
+ Ref<SceneTreeTimer> create_timer(double p_delay_sec, bool p_process_always = true, bool p_process_in_physics = false, bool p_ignore_time_scale = false);
Ref<Tween> create_tween();
TypedArray<Tween> get_processed_tweens();
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 79a1c71064..04f56bb874 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -38,6 +38,7 @@
#include "scene/gui/control.h"
#include "scene/scene_string_names.h"
#include "scene/theme/theme_db.h"
+#include "scene/theme/theme_owner.h"
void Window::set_title(const String &p_title) {
title = p_title;
@@ -804,6 +805,14 @@ void Window::_notification(int p_what) {
_update_theme_item_cache();
} break;
+ case NOTIFICATION_PARENTED: {
+ theme_owner->assign_theme_on_parented(this);
+ } break;
+
+ case NOTIFICATION_UNPARENTED: {
+ theme_owner->clear_theme_on_unparented(this);
+ } break;
+
case NOTIFICATION_ENTER_TREE: {
bool embedded = false;
{
@@ -856,9 +865,7 @@ void Window::_notification(int p_what) {
RS::get_singleton()->viewport_set_active(get_viewport_rid(), true);
}
- // Need to defer here, because theme owner information might be set in
- // add_child_notify, which doesn't get called until right after this.
- call_deferred(SNAME("notification"), NOTIFICATION_THEME_CHANGED);
+ notification(NOTIFICATION_THEME_CHANGED);
} break;
case NOTIFICATION_THEME_CHANGED: {
@@ -1289,28 +1296,29 @@ Rect2i Window::get_usable_parent_rect() const {
}
void Window::add_child_notify(Node *p_child) {
- // We propagate when this node uses a custom theme, so it can pass it on to its children.
- if (theme_owner || theme_owner_window) {
- // `p_notify` is false here as `NOTIFICATION_THEME_CHANGED` will be handled by `NOTIFICATION_ENTER_TREE`.
- Control::_propagate_theme_changed(this, theme_owner, theme_owner_window, false, true);
- }
-
if (is_inside_tree() && wrap_controls) {
child_controls_changed();
}
}
void Window::remove_child_notify(Node *p_child) {
- // If the removed child isn't inheriting any theme items through this node, then there's no need to propagate.
- if (theme_owner || theme_owner_window) {
- Control::_propagate_theme_changed(this, nullptr, nullptr, false, true);
- }
-
if (is_inside_tree() && wrap_controls) {
child_controls_changed();
}
}
+void Window::set_theme_owner_node(Node *p_node) {
+ theme_owner->set_owner_node(p_node);
+}
+
+Node *Window::get_theme_owner_node() const {
+ return theme_owner->get_owner_node();
+}
+
+bool Window::has_theme_owner_node() const {
+ return theme_owner->has_owner_node();
+}
+
void Window::set_theme(const Ref<Theme> &p_theme) {
if (theme == p_theme) {
return;
@@ -1322,24 +1330,24 @@ void Window::set_theme(const Ref<Theme> &p_theme) {
theme = p_theme;
if (theme.is_valid()) {
- Control::_propagate_theme_changed(this, nullptr, this, is_inside_tree(), true);
+ theme_owner->propagate_theme_changed(this, this, is_inside_tree(), true);
theme->connect("changed", callable_mp(this, &Window::_theme_changed), CONNECT_DEFERRED);
return;
}
Control *parent_c = Object::cast_to<Control>(get_parent());
- if (parent_c && (parent_c->data.theme_owner || parent_c->data.theme_owner_window)) {
- Control::_propagate_theme_changed(this, parent_c->data.theme_owner, parent_c->data.theme_owner_window, is_inside_tree(), true);
+ if (parent_c && parent_c->has_theme_owner_node()) {
+ theme_owner->propagate_theme_changed(this, parent_c->get_theme_owner_node(), is_inside_tree(), true);
return;
}
Window *parent_w = cast_to<Window>(get_parent());
- if (parent_w && (parent_w->theme_owner || parent_w->theme_owner_window)) {
- Control::_propagate_theme_changed(this, parent_w->theme_owner, parent_w->theme_owner_window, is_inside_tree(), true);
+ if (parent_w && parent_w->has_theme_owner_node()) {
+ theme_owner->propagate_theme_changed(this, parent_w->get_theme_owner_node(), is_inside_tree(), true);
return;
}
- Control::_propagate_theme_changed(this, nullptr, nullptr, is_inside_tree(), true);
+ theme_owner->propagate_theme_changed(this, nullptr, is_inside_tree(), true);
}
Ref<Theme> Window::get_theme() const {
@@ -1348,7 +1356,7 @@ Ref<Theme> Window::get_theme() const {
void Window::_theme_changed() {
if (is_inside_tree()) {
- Control::_propagate_theme_changed(this, nullptr, this, true, false);
+ theme_owner->propagate_theme_changed(this, this, true, false);
}
}
@@ -1375,26 +1383,14 @@ StringName Window::get_theme_type_variation() const {
return theme_type_variation;
}
-void Window::_get_theme_type_dependencies(const StringName &p_theme_type, List<StringName> *p_list) const {
- if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == theme_type_variation) {
- if (ThemeDB::get_singleton()->get_project_theme().is_valid() && ThemeDB::get_singleton()->get_project_theme()->get_type_variation_base(theme_type_variation) != StringName()) {
- ThemeDB::get_singleton()->get_project_theme()->get_type_dependencies(get_class_name(), theme_type_variation, p_list);
- } else {
- ThemeDB::get_singleton()->get_default_theme()->get_type_dependencies(get_class_name(), theme_type_variation, p_list);
- }
- } else {
- ThemeDB::get_singleton()->get_default_theme()->get_type_dependencies(p_theme_type, StringName(), p_list);
- }
-}
-
Ref<Texture2D> Window::get_theme_icon(const StringName &p_name, const StringName &p_theme_type) const {
if (theme_icon_cache.has(p_theme_type) && theme_icon_cache[p_theme_type].has(p_name)) {
return theme_icon_cache[p_theme_type][p_name];
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- Ref<Texture2D> icon = Control::get_theme_item_in_types<Ref<Texture2D>>(theme_owner, theme_owner_window, Theme::DATA_TYPE_ICON, p_name, theme_types);
+ theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ Ref<Texture2D> icon = theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_ICON, p_name, theme_types);
theme_icon_cache[p_theme_type][p_name] = icon;
return icon;
}
@@ -1405,8 +1401,8 @@ Ref<StyleBox> Window::get_theme_stylebox(const StringName &p_name, const StringN
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- Ref<StyleBox> style = Control::get_theme_item_in_types<Ref<StyleBox>>(theme_owner, theme_owner_window, Theme::DATA_TYPE_STYLEBOX, p_name, theme_types);
+ theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ Ref<StyleBox> style = theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_STYLEBOX, p_name, theme_types);
theme_style_cache[p_theme_type][p_name] = style;
return style;
}
@@ -1417,8 +1413,8 @@ Ref<Font> Window::get_theme_font(const StringName &p_name, const StringName &p_t
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- Ref<Font> font = Control::get_theme_item_in_types<Ref<Font>>(theme_owner, theme_owner_window, Theme::DATA_TYPE_FONT, p_name, theme_types);
+ theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ Ref<Font> font = theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_FONT, p_name, theme_types);
theme_font_cache[p_theme_type][p_name] = font;
return font;
}
@@ -1429,8 +1425,8 @@ int Window::get_theme_font_size(const StringName &p_name, const StringName &p_th
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- int font_size = Control::get_theme_item_in_types<int>(theme_owner, theme_owner_window, Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types);
+ theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ int font_size = theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types);
theme_font_size_cache[p_theme_type][p_name] = font_size;
return font_size;
}
@@ -1441,8 +1437,8 @@ Color Window::get_theme_color(const StringName &p_name, const StringName &p_them
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- Color color = Control::get_theme_item_in_types<Color>(theme_owner, theme_owner_window, Theme::DATA_TYPE_COLOR, p_name, theme_types);
+ theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ Color color = theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_COLOR, p_name, theme_types);
theme_color_cache[p_theme_type][p_name] = color;
return color;
}
@@ -1453,58 +1449,58 @@ int Window::get_theme_constant(const StringName &p_name, const StringName &p_the
}
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- int constant = Control::get_theme_item_in_types<int>(theme_owner, theme_owner_window, Theme::DATA_TYPE_CONSTANT, p_name, theme_types);
+ theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ int constant = theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_CONSTANT, p_name, theme_types);
theme_constant_cache[p_theme_type][p_name] = constant;
return constant;
}
bool Window::has_theme_icon(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return Control::has_theme_item_in_types(theme_owner, theme_owner_window, Theme::DATA_TYPE_ICON, p_name, theme_types);
+ theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ return theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_ICON, p_name, theme_types);
}
bool Window::has_theme_stylebox(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return Control::has_theme_item_in_types(theme_owner, theme_owner_window, Theme::DATA_TYPE_STYLEBOX, p_name, theme_types);
+ theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ return theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_STYLEBOX, p_name, theme_types);
}
bool Window::has_theme_font(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return Control::has_theme_item_in_types(theme_owner, theme_owner_window, Theme::DATA_TYPE_FONT, p_name, theme_types);
+ theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ return theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_FONT, p_name, theme_types);
}
bool Window::has_theme_font_size(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return Control::has_theme_item_in_types(theme_owner, theme_owner_window, Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types);
+ theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ return theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types);
}
bool Window::has_theme_color(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return Control::has_theme_item_in_types(theme_owner, theme_owner_window, Theme::DATA_TYPE_COLOR, p_name, theme_types);
+ theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ return theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_COLOR, p_name, theme_types);
}
bool Window::has_theme_constant(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return Control::has_theme_item_in_types(theme_owner, theme_owner_window, Theme::DATA_TYPE_CONSTANT, p_name, theme_types);
+ theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types);
+ return theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_CONSTANT, p_name, theme_types);
}
float Window::get_theme_default_base_scale() const {
- return Control::fetch_theme_default_base_scale(theme_owner, theme_owner_window);
+ return theme_owner->get_theme_default_base_scale();
}
Ref<Font> Window::get_theme_default_font() const {
- return Control::fetch_theme_default_font(theme_owner, theme_owner_window);
+ return theme_owner->get_theme_default_font();
}
int Window::get_theme_default_font_size() const {
- return Control::fetch_theme_default_font_size(theme_owner, theme_owner_window);
+ return theme_owner->get_theme_default_font_size();
}
Rect2i Window::get_parent_rect() const {
@@ -1834,8 +1830,10 @@ void Window::_bind_methods() {
}
Window::Window() {
+ theme_owner = memnew(ThemeOwner);
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED);
}
Window::~Window() {
+ memdelete(theme_owner);
}
diff --git a/scene/main/window.h b/scene/main/window.h
index 5a42c5bb83..8113117103 100644
--- a/scene/main/window.h
+++ b/scene/main/window.h
@@ -38,6 +38,7 @@ class Control;
class Font;
class Shortcut;
class StyleBox;
+class ThemeOwner;
class Window : public Viewport {
GDCLASS(Window, Viewport)
@@ -135,10 +136,8 @@ private:
Window *exclusive_child = nullptr;
HashSet<Window *> transient_children;
- friend class Control;
+ ThemeOwner *theme_owner = nullptr;
Ref<Theme> theme;
- Control *theme_owner = nullptr;
- Window *theme_owner_window = nullptr;
StringName theme_type_variation;
mutable HashMap<StringName, Theme::ThemeIconMap> theme_icon_cache;
@@ -148,8 +147,6 @@ private:
mutable HashMap<StringName, Theme::ThemeColorMap> theme_color_cache;
mutable HashMap<StringName, Theme::ThemeConstantMap> theme_constant_cache;
- _FORCE_INLINE_ void _get_theme_type_dependencies(const StringName &p_theme_type, List<StringName> *p_list) const;
-
void _theme_changed();
void _invalidate_theme_cache();
@@ -271,6 +268,10 @@ public:
void popup_centered(const Size2i &p_minsize = Size2i());
void popup_centered_clamped(const Size2i &p_size = Size2i(), float p_fallback_ratio = 0.75);
+ void set_theme_owner_node(Node *p_node);
+ Node *get_theme_owner_node() const;
+ bool has_theme_owner_node() const;
+
void set_theme(const Ref<Theme> &p_theme);
Ref<Theme> get_theme() const;
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 18df59a7aa..ebdaaaa95f 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -1184,7 +1184,7 @@ void Environment::_bind_methods() {
ADD_GROUP("Sky", "sky_");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "sky", PROPERTY_HINT_RESOURCE_TYPE, "Sky"), "set_sky", "get_sky");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sky_custom_fov", PROPERTY_HINT_RANGE, "0,180,0.1,degrees"), "set_sky_custom_fov", "get_sky_custom_fov");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "sky_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians"), "set_sky_rotation", "get_sky_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "sky_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_less,or_greater,radians"), "set_sky_rotation", "get_sky_rotation");
// Ambient light
@@ -1420,8 +1420,8 @@ void Environment::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_density", PROPERTY_HINT_RANGE, "0,1,0.0001,or_greater"), "set_fog_density", "get_fog_density");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_aerial_perspective", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_fog_aerial_perspective", "get_fog_aerial_perspective");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_sky_affect", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_fog_sky_affect", "get_fog_sky_affect");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height", PROPERTY_HINT_RANGE, "-1024,1024,0.01,or_lesser,or_greater,suffix:m"), "set_fog_height", "get_fog_height");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_density", PROPERTY_HINT_RANGE, "-16,16,0.0001,or_lesser,or_greater"), "set_fog_height_density", "get_fog_height_density");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height", PROPERTY_HINT_RANGE, "-1024,1024,0.01,or_less,or_greater,suffix:m"), "set_fog_height", "get_fog_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_density", PROPERTY_HINT_RANGE, "-16,16,0.0001,or_less,or_greater"), "set_fog_height_density", "get_fog_height_density");
ClassDB::bind_method(D_METHOD("set_volumetric_fog_enabled", "enabled"), &Environment::set_volumetric_fog_enabled);
ClassDB::bind_method(D_METHOD("is_volumetric_fog_enabled"), &Environment::is_volumetric_fog_enabled);
diff --git a/scene/resources/fog_material.cpp b/scene/resources/fog_material.cpp
index 39ade85af6..0395ed0346 100644
--- a/scene/resources/fog_material.cpp
+++ b/scene/resources/fog_material.cpp
@@ -122,7 +122,7 @@ void FogMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_density_texture", "density_texture"), &FogMaterial::set_density_texture);
ClassDB::bind_method(D_METHOD("get_density_texture"), &FogMaterial::get_density_texture);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "density", PROPERTY_HINT_RANGE, "0.0,16.0,0.0001,or_greater,or_lesser"), "set_density", "get_density");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "density", PROPERTY_HINT_RANGE, "0.0,16.0,0.0001,or_greater,or_less"), "set_density", "get_density");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "albedo", PROPERTY_HINT_COLOR_NO_ALPHA), "set_albedo", "get_albedo");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "emission", PROPERTY_HINT_COLOR_NO_ALPHA), "set_emission", "get_emission");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height_falloff", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_height_falloff", "get_height_falloff");
diff --git a/scene/resources/particle_process_material.cpp b/scene/resources/particle_process_material.cpp
index ed19101de4..e51c786786 100644
--- a/scene/resources/particle_process_material.cpp
+++ b/scene/resources/particle_process_material.cpp
@@ -1684,35 +1684,35 @@ void ParticleProcessMaterial::_bind_methods() {
ADD_GROUP("Gravity", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity"), "set_gravity", "get_gravity");
ADD_GROUP("Initial Velocity", "initial_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_min", PROPERTY_HINT_RANGE, "0,1000,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_INITIAL_LINEAR_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_max", PROPERTY_HINT_RANGE, "0,1000,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_INITIAL_LINEAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_min", PROPERTY_HINT_RANGE, "0,1000,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_INITIAL_LINEAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_max", PROPERTY_HINT_RANGE, "0,1000,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_INITIAL_LINEAR_VELOCITY);
ADD_GROUP("Angular Velocity", "angular_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_min", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_ANGULAR_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_max", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_min", PROPERTY_HINT_RANGE, "-720,720,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_max", PROPERTY_HINT_RANGE, "-720,720,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_ANGULAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANGULAR_VELOCITY);
ADD_GROUP("Orbit Velocity", "orbit_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_min", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_ORBIT_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_max", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_ORBIT_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_min", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_ORBIT_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_max", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_ORBIT_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ORBIT_VELOCITY);
ADD_GROUP("Linear Accel", "linear_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_LINEAR_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_LINEAR_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_LINEAR_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_LINEAR_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "linear_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_LINEAR_ACCEL);
ADD_GROUP("Radial Accel", "radial_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_RADIAL_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_RADIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_RADIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_RADIAL_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "radial_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_RADIAL_ACCEL);
ADD_GROUP("Tangential Accel", "tangential_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_TANGENTIAL_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_TANGENTIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_TANGENTIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_TANGENTIAL_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_TANGENTIAL_ACCEL);
ADD_GROUP("Damping", "");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_min", PROPERTY_HINT_RANGE, "0,100,0.01,or_greater"), "set_param_min", "get_param_min", PARAM_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_max", PROPERTY_HINT_RANGE, "0,100,0.01,or_greater"), "set_param_max", "get_param_max", PARAM_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_DAMPING);
ADD_GROUP("Angle", "");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_min", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param_min", "get_param_min", PARAM_ANGLE);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_max", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param_max", "get_param_max", PARAM_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_min", PROPERTY_HINT_RANGE, "-720,720,0.1,or_less,or_greater,degrees"), "set_param_min", "get_param_min", PARAM_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_max", PROPERTY_HINT_RANGE, "-720,720,0.1,or_less,or_greater,degrees"), "set_param_max", "get_param_max", PARAM_ANGLE);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANGLE);
ADD_GROUP("Scale", "");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_min", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param_min", "get_param_min", PARAM_SCALE);
@@ -1741,11 +1741,11 @@ void ParticleProcessMaterial::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "turbulence_influence_over_life", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_TURB_INFLUENCE_OVER_LIFE);
ADD_GROUP("Animation", "anim_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_min", PROPERTY_HINT_RANGE, "0,16,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_ANIM_SPEED);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_max", PROPERTY_HINT_RANGE, "0,16,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_min", PROPERTY_HINT_RANGE, "0,16,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_max", PROPERTY_HINT_RANGE, "0,16,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_ANIM_SPEED);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_speed_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANIM_SPEED);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_min", PROPERTY_HINT_RANGE, "0,16,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_ANIM_OFFSET);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_max", PROPERTY_HINT_RANGE, "0,16,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_ANIM_OFFSET);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_min", PROPERTY_HINT_RANGE, "0,16,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_ANIM_OFFSET);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_max", PROPERTY_HINT_RANGE, "0,16,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_ANIM_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANIM_OFFSET);
ADD_GROUP("Sub Emitter", "sub_emitter_");
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index 72e55ac47d..5dfa25163b 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -1636,10 +1636,14 @@ String VisualShaderNodeLinearSceneDepth::get_output_port_name(int p_port) const
return "linear depth";
}
+bool VisualShaderNodeLinearSceneDepth::has_output_port_preview(int p_port) const {
+ return false;
+}
+
String VisualShaderNodeLinearSceneDepth::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
String code;
- code += " float _log_depth = texture(DEPTH_TEXTURE, SCREEN_UV).x;\n";
+ code += " float _log_depth = textureLod(DEPTH_TEXTURE, SCREEN_UV, 0.0).x;\n";
code += " vec3 _depth_ndc = vec3(SCREEN_UV * 2.0 - 1.0, _log_depth);\n";
code += " vec4 _depth_view = INV_PROJECTION_MATRIX * vec4(_depth_ndc, 1.0);\n";
code += " _depth_view.xyz /= _depth_view.w;";
@@ -7194,6 +7198,10 @@ String VisualShaderNodeDistanceFade::get_output_port_name(int p_port) const {
return "amount";
}
+bool VisualShaderNodeDistanceFade::has_output_port_preview(int p_port) const {
+ return false;
+}
+
String VisualShaderNodeDistanceFade::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
String code;
code += vformat(" %s = clamp(smoothstep(%s, %s,-VERTEX.z),0.0,1.0);\n", p_output_vars[0], p_input_vars[0], p_input_vars[1]);
@@ -7235,6 +7243,10 @@ String VisualShaderNodeProximityFade::get_output_port_name(int p_port) const {
return "fade";
}
+bool VisualShaderNodeProximityFade::has_output_port_preview(int p_port) const {
+ return false;
+}
+
String VisualShaderNodeProximityFade::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
String code;
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h
index ecba412fcb..4f18447333 100644
--- a/scene/resources/visual_shader_nodes.h
+++ b/scene/resources/visual_shader_nodes.h
@@ -636,6 +636,7 @@ public:
virtual int get_output_port_count() const override;
virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
+ virtual bool has_output_port_preview(int p_port) const override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
@@ -2643,6 +2644,7 @@ public:
virtual int get_output_port_count() const override;
virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
+ virtual bool has_output_port_preview(int p_port) const override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
@@ -2662,6 +2664,7 @@ public:
virtual int get_output_port_count() const override;
virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
+ virtual bool has_output_port_preview(int p_port) const override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
diff --git a/scene/theme/theme_owner.cpp b/scene/theme/theme_owner.cpp
new file mode 100644
index 0000000000..e89aa1b28d
--- /dev/null
+++ b/scene/theme/theme_owner.cpp
@@ -0,0 +1,410 @@
+/*************************************************************************/
+/* theme_owner.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "theme_owner.h"
+
+#include "scene/gui/control.h"
+#include "scene/main/window.h"
+#include "scene/theme/theme_db.h"
+
+// Theme owner node.
+
+void ThemeOwner::set_owner_node(Node *p_node) {
+ owner_control = nullptr;
+ owner_window = nullptr;
+
+ Control *c = Object::cast_to<Control>(p_node);
+ if (c) {
+ owner_control = c;
+ return;
+ }
+
+ Window *w = Object::cast_to<Window>(p_node);
+ if (w) {
+ owner_window = w;
+ return;
+ }
+}
+
+Node *ThemeOwner::get_owner_node() const {
+ if (owner_control) {
+ return owner_control;
+ } else if (owner_window) {
+ return owner_window;
+ }
+ return nullptr;
+}
+
+bool ThemeOwner::has_owner_node() const {
+ return bool(owner_control || owner_window);
+}
+
+// Theme propagation.
+
+void ThemeOwner::assign_theme_on_parented(Node *p_for_node) {
+ // We check if there are any themes affecting the parent. If that's the case
+ // its children also need to be affected.
+ // We don't notify here because `NOTIFICATION_THEME_CHANGED` will be handled
+ // a bit later by `NOTIFICATION_ENTER_TREE`.
+
+ Node *parent = p_for_node->get_parent();
+
+ Control *parent_c = Object::cast_to<Control>(parent);
+ if (parent_c && parent_c->has_theme_owner_node()) {
+ propagate_theme_changed(p_for_node, parent_c->get_theme_owner_node(), false, true);
+ } else {
+ Window *parent_w = Object::cast_to<Window>(parent);
+ if (parent_w && parent_w->has_theme_owner_node()) {
+ propagate_theme_changed(p_for_node, parent_w->get_theme_owner_node(), false, true);
+ }
+ }
+}
+
+void ThemeOwner::clear_theme_on_unparented(Node *p_for_node) {
+ // We check if there were any themes affecting the parent. If that's the case
+ // its children need were also affected and need to be updated.
+ // We don't notify because we're exiting the tree, and it's not important.
+
+ Node *parent = p_for_node->get_parent();
+
+ Control *parent_c = Object::cast_to<Control>(parent);
+ if (parent_c && parent_c->has_theme_owner_node()) {
+ propagate_theme_changed(p_for_node, nullptr, false, true);
+ } else {
+ Window *parent_w = Object::cast_to<Window>(parent);
+ if (parent_w && parent_w->has_theme_owner_node()) {
+ propagate_theme_changed(p_for_node, nullptr, false, true);
+ }
+ }
+}
+
+void ThemeOwner::propagate_theme_changed(Node *p_to_node, Node *p_owner_node, bool p_notify, bool p_assign) {
+ Control *c = Object::cast_to<Control>(p_to_node);
+ Window *w = c == nullptr ? Object::cast_to<Window>(p_to_node) : nullptr;
+
+ if (!c && !w) {
+ // Theme inheritance chains are broken by nodes that aren't Control or Window.
+ return;
+ }
+
+ bool assign = p_assign;
+ if (c) {
+ if (c != p_owner_node && c->get_theme().is_valid()) {
+ // Has a theme, so we don't want to change the theme owner,
+ // but we still want to propagate in case this child has theme items
+ // it inherits from the theme this node uses.
+ // See https://github.com/godotengine/godot/issues/62844.
+ assign = false;
+ }
+
+ if (assign) {
+ c->set_theme_owner_node(p_owner_node);
+ }
+
+ if (p_notify) {
+ c->notification(Control::NOTIFICATION_THEME_CHANGED);
+ }
+ } else if (w) {
+ if (w != p_owner_node && w->get_theme().is_valid()) {
+ // Same as above.
+ assign = false;
+ }
+
+ if (assign) {
+ w->set_theme_owner_node(p_owner_node);
+ }
+
+ if (p_notify) {
+ w->notification(Window::NOTIFICATION_THEME_CHANGED);
+ }
+ }
+
+ for (int i = 0; i < p_to_node->get_child_count(); i++) {
+ propagate_theme_changed(p_to_node->get_child(i), p_owner_node, p_notify, assign);
+ }
+}
+
+// Theme lookup.
+
+void ThemeOwner::get_theme_type_dependencies(const Node *p_for_node, const StringName &p_theme_type, List<StringName> *r_list) const {
+ const Control *for_c = Object::cast_to<Control>(p_for_node);
+ const Window *for_w = Object::cast_to<Window>(p_for_node);
+ ERR_FAIL_COND_MSG(!for_c && !for_w, "Only Control and Window nodes and derivatives can be polled for theming.");
+
+ Ref<Theme> default_theme = ThemeDB::get_singleton()->get_default_theme();
+ Ref<Theme> project_theme = ThemeDB::get_singleton()->get_project_theme();
+
+ StringName type_variation;
+ if (for_c) {
+ type_variation = for_c->get_theme_type_variation();
+ } else if (for_w) {
+ type_variation = for_w->get_theme_type_variation();
+ }
+
+ if (p_theme_type == StringName() || p_theme_type == p_for_node->get_class_name() || p_theme_type == type_variation) {
+ if (project_theme.is_valid() && project_theme->get_type_variation_base(type_variation) != StringName()) {
+ project_theme->get_type_dependencies(p_for_node->get_class_name(), type_variation, r_list);
+ } else {
+ default_theme->get_type_dependencies(p_for_node->get_class_name(), type_variation, r_list);
+ }
+ } else {
+ default_theme->get_type_dependencies(p_theme_type, StringName(), r_list);
+ }
+}
+
+Node *ThemeOwner::_get_next_owner_node(Node *p_from_node) const {
+ Node *parent = p_from_node->get_parent();
+
+ Control *parent_c = Object::cast_to<Control>(parent);
+ if (parent_c) {
+ return parent_c->get_theme_owner_node();
+ } else {
+ Window *parent_w = Object::cast_to<Window>(parent);
+ if (parent_w) {
+ return parent_w->get_theme_owner_node();
+ }
+ }
+
+ return nullptr;
+}
+
+Variant ThemeOwner::get_theme_item_in_types(Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types) {
+ ERR_FAIL_COND_V_MSG(p_theme_types.size() == 0, Variant(), "At least one theme type must be specified.");
+
+ // First, look through each control or window node in the branch, until no valid parent can be found.
+ // Only nodes with a theme resource attached are considered.
+ Node *owner_node = get_owner_node();
+
+ while (owner_node) {
+ // For each theme resource check the theme types provided and see if p_name exists with any of them.
+ for (const StringName &E : p_theme_types) {
+ Ref<Theme> owner_theme;
+
+ Control *owner_c = Object::cast_to<Control>(owner_node);
+ if (owner_c) {
+ owner_theme = owner_c->get_theme();
+ }
+ Window *owner_w = Object::cast_to<Window>(owner_node);
+ if (owner_w) {
+ owner_theme = owner_w->get_theme();
+ }
+
+ if (owner_theme.is_valid() && owner_theme->has_theme_item(p_data_type, p_name, E)) {
+ return owner_theme->get_theme_item(p_data_type, p_name, E);
+ }
+ }
+
+ owner_node = _get_next_owner_node(owner_node);
+ }
+
+ // Secondly, check the project-defined Theme resource.
+ if (ThemeDB::get_singleton()->get_project_theme().is_valid()) {
+ for (const StringName &E : p_theme_types) {
+ if (ThemeDB::get_singleton()->get_project_theme()->has_theme_item(p_data_type, p_name, E)) {
+ return ThemeDB::get_singleton()->get_project_theme()->get_theme_item(p_data_type, p_name, E);
+ }
+ }
+ }
+
+ // Lastly, fall back on the items defined in the default Theme, if they exist.
+ for (const StringName &E : p_theme_types) {
+ if (ThemeDB::get_singleton()->get_default_theme()->has_theme_item(p_data_type, p_name, E)) {
+ return ThemeDB::get_singleton()->get_default_theme()->get_theme_item(p_data_type, p_name, E);
+ }
+ }
+
+ // If they don't exist, use any type to return the default/empty value.
+ return ThemeDB::get_singleton()->get_default_theme()->get_theme_item(p_data_type, p_name, p_theme_types[0]);
+}
+
+bool ThemeOwner::has_theme_item_in_types(Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types) {
+ ERR_FAIL_COND_V_MSG(p_theme_types.size() == 0, false, "At least one theme type must be specified.");
+
+ // First, look through each control or window node in the branch, until no valid parent can be found.
+ // Only nodes with a theme resource attached are considered.
+ Node *owner_node = get_owner_node();
+
+ while (owner_node) {
+ // For each theme resource check the theme types provided and see if p_name exists with any of them.
+ for (const StringName &E : p_theme_types) {
+ Ref<Theme> owner_theme;
+
+ Control *owner_c = Object::cast_to<Control>(owner_node);
+ if (owner_c) {
+ owner_theme = owner_c->get_theme();
+ }
+ Window *owner_w = Object::cast_to<Window>(owner_node);
+ if (owner_w) {
+ owner_theme = owner_w->get_theme();
+ }
+
+ if (owner_theme.is_valid() && owner_theme->has_theme_item(p_data_type, p_name, E)) {
+ return true;
+ }
+ }
+
+ owner_node = _get_next_owner_node(owner_node);
+ }
+
+ // Secondly, check the project-defined Theme resource.
+ if (ThemeDB::get_singleton()->get_project_theme().is_valid()) {
+ for (const StringName &E : p_theme_types) {
+ if (ThemeDB::get_singleton()->get_project_theme()->has_theme_item(p_data_type, p_name, E)) {
+ return true;
+ }
+ }
+ }
+
+ // Lastly, fall back on the items defined in the default Theme, if they exist.
+ for (const StringName &E : p_theme_types) {
+ if (ThemeDB::get_singleton()->get_default_theme()->has_theme_item(p_data_type, p_name, E)) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+float ThemeOwner::get_theme_default_base_scale() {
+ // First, look through each control or window node in the branch, until no valid parent can be found.
+ // Only nodes with a theme resource attached are considered.
+ // For each theme resource see if their assigned theme has the default value defined and valid.
+ Node *owner_node = get_owner_node();
+
+ while (owner_node) {
+ Ref<Theme> owner_theme;
+
+ Control *owner_c = Object::cast_to<Control>(owner_node);
+ if (owner_c) {
+ owner_theme = owner_c->get_theme();
+ }
+ Window *owner_w = Object::cast_to<Window>(owner_node);
+ if (owner_w) {
+ owner_theme = owner_w->get_theme();
+ }
+
+ if (owner_theme.is_valid() && owner_theme->has_default_base_scale()) {
+ return owner_theme->get_default_base_scale();
+ }
+
+ owner_node = _get_next_owner_node(owner_node);
+ }
+
+ // Secondly, check the project-defined Theme resource.
+ if (ThemeDB::get_singleton()->get_project_theme().is_valid()) {
+ if (ThemeDB::get_singleton()->get_project_theme()->has_default_base_scale()) {
+ return ThemeDB::get_singleton()->get_project_theme()->get_default_base_scale();
+ }
+ }
+
+ // Lastly, fall back on the default Theme.
+ if (ThemeDB::get_singleton()->get_default_theme()->has_default_base_scale()) {
+ return ThemeDB::get_singleton()->get_default_theme()->get_default_base_scale();
+ }
+ return ThemeDB::get_singleton()->get_fallback_base_scale();
+}
+
+Ref<Font> ThemeOwner::get_theme_default_font() {
+ // First, look through each control or window node in the branch, until no valid parent can be found.
+ // Only nodes with a theme resource attached are considered.
+ // For each theme resource see if their assigned theme has the default value defined and valid.
+ Node *owner_node = get_owner_node();
+
+ while (owner_node) {
+ Ref<Theme> owner_theme;
+
+ Control *owner_c = Object::cast_to<Control>(owner_node);
+ if (owner_c) {
+ owner_theme = owner_c->get_theme();
+ }
+ Window *owner_w = Object::cast_to<Window>(owner_node);
+ if (owner_w) {
+ owner_theme = owner_w->get_theme();
+ }
+
+ if (owner_theme.is_valid() && owner_theme->has_default_font()) {
+ return owner_theme->get_default_font();
+ }
+
+ owner_node = _get_next_owner_node(owner_node);
+ }
+
+ // Secondly, check the project-defined Theme resource.
+ if (ThemeDB::get_singleton()->get_project_theme().is_valid()) {
+ if (ThemeDB::get_singleton()->get_project_theme()->has_default_font()) {
+ return ThemeDB::get_singleton()->get_project_theme()->get_default_font();
+ }
+ }
+
+ // Lastly, fall back on the default Theme.
+ if (ThemeDB::get_singleton()->get_default_theme()->has_default_font()) {
+ return ThemeDB::get_singleton()->get_default_theme()->get_default_font();
+ }
+ return ThemeDB::get_singleton()->get_fallback_font();
+}
+
+int ThemeOwner::get_theme_default_font_size() {
+ // First, look through each control or window node in the branch, until no valid parent can be found.
+ // Only nodes with a theme resource attached are considered.
+ // For each theme resource see if their assigned theme has the default value defined and valid.
+ Node *owner_node = get_owner_node();
+
+ while (owner_node) {
+ Ref<Theme> owner_theme;
+
+ Control *owner_c = Object::cast_to<Control>(owner_node);
+ if (owner_c) {
+ owner_theme = owner_c->get_theme();
+ }
+ Window *owner_w = Object::cast_to<Window>(owner_node);
+ if (owner_w) {
+ owner_theme = owner_w->get_theme();
+ }
+
+ if (owner_theme.is_valid() && owner_theme->has_default_font_size()) {
+ return owner_theme->get_default_font_size();
+ }
+
+ owner_node = _get_next_owner_node(owner_node);
+ }
+
+ // Secondly, check the project-defined Theme resource.
+ if (ThemeDB::get_singleton()->get_project_theme().is_valid()) {
+ if (ThemeDB::get_singleton()->get_project_theme()->has_default_font_size()) {
+ return ThemeDB::get_singleton()->get_project_theme()->get_default_font_size();
+ }
+ }
+
+ // Lastly, fall back on the default Theme.
+ if (ThemeDB::get_singleton()->get_default_theme()->has_default_font_size()) {
+ return ThemeDB::get_singleton()->get_default_theme()->get_default_font_size();
+ }
+ return ThemeDB::get_singleton()->get_fallback_font_size();
+}
diff --git a/scene/theme/theme_owner.h b/scene/theme/theme_owner.h
new file mode 100644
index 0000000000..59b72c1627
--- /dev/null
+++ b/scene/theme/theme_owner.h
@@ -0,0 +1,75 @@
+/*************************************************************************/
+/* theme_owner.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef THEME_OWNER_H
+#define THEME_OWNER_H
+
+#include "core/object/object.h"
+#include "scene/resources/theme.h"
+
+class Control;
+class Node;
+class Window;
+
+class ThemeOwner : public Object {
+ Control *owner_control = nullptr;
+ Window *owner_window = nullptr;
+
+ Node *_get_next_owner_node(Node *p_from_node) const;
+
+public:
+ // Theme owner node.
+
+ void set_owner_node(Node *p_node);
+ Node *get_owner_node() const;
+ bool has_owner_node() const;
+
+ // Theme propagation.
+
+ void assign_theme_on_parented(Node *p_for_node);
+ void clear_theme_on_unparented(Node *p_for_node);
+ void propagate_theme_changed(Node *p_to_node, Node *p_owner_node, bool p_notify, bool p_assign);
+
+ // Theme lookup.
+
+ void get_theme_type_dependencies(const Node *p_for_node, const StringName &p_theme_type, List<StringName> *r_list) const;
+
+ Variant get_theme_item_in_types(Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types);
+ bool has_theme_item_in_types(Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types);
+
+ float get_theme_default_base_scale();
+ Ref<Font> get_theme_default_font();
+ int get_theme_default_font_size();
+
+ ThemeOwner() {}
+ ~ThemeOwner() {}
+};
+
+#endif // THEME_OWNER_H