diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/3d/particles.cpp | 4 | ||||
-rw-r--r-- | scene/gui/line_edit.cpp | 3 | ||||
-rw-r--r-- | scene/gui/tab_container.cpp | 40 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 3 | ||||
-rw-r--r-- | scene/resources/primitive_meshes.cpp | 42 |
5 files changed, 69 insertions, 23 deletions
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 7b5eb8ebc3..2b3a62fcdc 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -1444,7 +1444,7 @@ void ParticlesMaterial::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "trail_color_modifier", PROPERTY_HINT_RESOURCE_TYPE, "GradientTexture"), "set_trail_color_modifier", "get_trail_color_modifier"); ADD_GROUP("Emission Shape", "emission_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points"), "set_emission_shape", "get_emission_shape"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01,or_greater"), "set_emission_sphere_radius", "get_emission_sphere_radius"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents"), "set_emission_box_extents", "get_emission_box_extents"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "emission_point_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_emission_point_texture", "get_emission_point_texture"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "emission_normal_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_emission_normal_texture", "get_emission_normal_texture"); @@ -1483,7 +1483,7 @@ void ParticlesMaterial::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_TANGENTIAL_ACCEL); ADD_GROUP("Damping", ""); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param", "get_param", PARAM_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping", PROPERTY_HINT_RANGE, "0,100,0.01,or_greater"), "set_param", "get_param", PARAM_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_DAMPING); ADD_GROUP("Angle", ""); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index f1f1a66b47..71cb01d2ee 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -756,6 +756,7 @@ void LineEdit::_notification(int p_what) { if (has_focus()) { + OS::get_singleton()->set_ime_active(true); OS::get_singleton()->set_ime_position(get_global_position() + Point2(x_ofs, y_ofs + caret_height)); OS::get_singleton()->set_ime_intermediate_text_callback(_ime_text_callback, this); } @@ -766,6 +767,7 @@ void LineEdit::_notification(int p_what) { draw_caret = true; } + OS::get_singleton()->set_ime_active(true); Point2 cursor_pos = Point2(get_cursor_position(), 1) * get_minimum_size().height; OS::get_singleton()->set_ime_position(get_global_position() + cursor_pos); OS::get_singleton()->set_ime_intermediate_text_callback(_ime_text_callback, this); @@ -778,6 +780,7 @@ void LineEdit::_notification(int p_what) { OS::get_singleton()->set_ime_position(Point2()); OS::get_singleton()->set_ime_intermediate_text_callback(NULL, NULL); + OS::get_singleton()->set_ime_active(false); ime_text = ""; ime_selection = Point2(); diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 0363dd44c2..4f72b5c6ed 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -143,6 +143,42 @@ void TabContainer::_notification(int p_what) { switch (p_what) { + case NOTIFICATION_RESIZED: { + + Vector<Control *> tabs = _get_tabs(); + int side_margin = get_constant("side_margin"); + Ref<Texture> menu = get_icon("menu"); + Ref<Texture> increment = get_icon("increment"); + Ref<Texture> decrement = get_icon("decrement"); + int header_width = get_size().width - side_margin * 2; + + // Find the width of the header area. + if (popup) + header_width -= menu->get_width(); + if (buttons_visible_cache) + header_width -= increment->get_width() + decrement->get_width(); + if (popup || buttons_visible_cache) + header_width += side_margin; + + // Find the width of all tabs after first_tab_cache. + int all_tabs_width = 0; + for (int i = first_tab_cache; i < tabs.size(); i++) { + int tab_width = _get_tab_width(i); + all_tabs_width += tab_width; + } + + // Check if tabs before first_tab_cache would fit into the header area. + for (int i = first_tab_cache - 1; i >= 0; i--) { + int tab_width = _get_tab_width(i); + + if (all_tabs_width + tab_width > header_width) + break; + + all_tabs_width += tab_width; + first_tab_cache--; + } + } break; + case NOTIFICATION_DRAW: { RID canvas = get_canvas_item(); @@ -197,6 +233,10 @@ void TabContainer::_notification(int p_what) { header_width += side_margin; } + if (!buttons_visible_cache) { + first_tab_cache = 0; + } + // Go through the visible tabs to find the width they occupy. all_tabs_width = 0; Vector<int> tab_widths; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 1c6ac50b1c..215ba0271f 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1388,6 +1388,7 @@ void TextEdit::_notification(int p_what) { } if (has_focus()) { + OS::get_singleton()->set_ime_active(true); OS::get_singleton()->set_ime_position(get_global_position() + cursor_pos + Point2(0, get_row_height())); OS::get_singleton()->set_ime_intermediate_text_callback(_ime_text_callback, this); } @@ -1399,6 +1400,7 @@ void TextEdit::_notification(int p_what) { draw_caret = true; } + OS::get_singleton()->set_ime_active(true); Point2 cursor_pos = Point2(cursor_get_column(), cursor_get_line()) * get_row_height(); OS::get_singleton()->set_ime_position(get_global_position() + cursor_pos); OS::get_singleton()->set_ime_intermediate_text_callback(_ime_text_callback, this); @@ -1413,6 +1415,7 @@ void TextEdit::_notification(int p_what) { OS::get_singleton()->set_ime_position(Point2()); OS::get_singleton()->set_ime_intermediate_text_callback(NULL, NULL); + OS::get_singleton()->set_ime_active(false); ime_text = ""; ime_selection = Point2(); diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index 14ac029430..28aa6f1aa7 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -419,10 +419,10 @@ void CapsuleMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_rings", "rings"), &CapsuleMesh::set_rings); ClassDB::bind_method(D_METHOD("get_rings"), &CapsuleMesh::get_rings); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001"), "set_radius", "get_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "mid_height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001"), "set_mid_height", "get_mid_height"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1"), "set_radial_segments", "get_radial_segments"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1"), "set_rings", "get_rings"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "mid_height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_mid_height", "get_mid_height"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_radial_segments", "get_radial_segments"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_rings", "get_rings"); } void CapsuleMesh::set_radius(const float p_radius) { @@ -677,9 +677,9 @@ void CubeMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("get_subdivide_depth"), &CubeMesh::get_subdivide_depth); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size"), "set_size", "get_size"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_width", "get_subdivide_width"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_height", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_height", "get_subdivide_height"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_depth", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_depth", "get_subdivide_depth"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_width", "get_subdivide_width"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_height", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_height", "get_subdivide_height"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_depth", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_depth", "get_subdivide_depth"); } void CubeMesh::set_size(const Vector3 &p_size) { @@ -881,11 +881,11 @@ void CylinderMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_rings", "rings"), &CylinderMesh::set_rings); ClassDB::bind_method(D_METHOD("get_rings"), &CylinderMesh::get_rings); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "top_radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001"), "set_top_radius", "get_top_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "bottom_radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001"), "set_bottom_radius", "get_bottom_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001"), "set_height", "get_height"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1"), "set_radial_segments", "get_radial_segments"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1"), "set_rings", "get_rings"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "top_radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_top_radius", "get_top_radius"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "bottom_radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_bottom_radius", "get_bottom_radius"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_height", "get_height"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_radial_segments", "get_radial_segments"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_rings", "get_rings"); } void CylinderMesh::set_top_radius(const float p_radius) { @@ -1017,8 +1017,8 @@ void PlaneMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("get_subdivide_depth"), &PlaneMesh::get_subdivide_depth); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_width", "get_subdivide_width"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_depth", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_depth", "get_subdivide_depth"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_width", "get_subdivide_width"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_depth", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_depth", "get_subdivide_depth"); } void PlaneMesh::set_size(const Size2 &p_size) { @@ -1283,9 +1283,9 @@ void PrismMesh::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "left_to_right", PROPERTY_HINT_RANGE, "-2.0,2.0,0.1"), "set_left_to_right", "get_left_to_right"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_width", "get_subdivide_width"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_height", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_height", "get_subdivide_height"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_depth", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_depth", "get_subdivide_depth"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_width", "get_subdivide_width"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_height", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_height", "get_subdivide_height"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_depth", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_depth", "get_subdivide_depth"); } void PrismMesh::set_left_to_right(const float p_left_to_right) { @@ -1505,10 +1505,10 @@ void SphereMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_is_hemisphere", "is_hemisphere"), &SphereMesh::set_is_hemisphere); ClassDB::bind_method(D_METHOD("get_is_hemisphere"), &SphereMesh::get_is_hemisphere); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001"), "set_radius", "get_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001"), "set_height", "get_height"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1"), "set_radial_segments", "get_radial_segments"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1"), "set_rings", "get_rings"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_height", "get_height"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_radial_segments", "get_radial_segments"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_rings", "get_rings"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "is_hemisphere"), "set_is_hemisphere", "get_is_hemisphere"); } |