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-rw-r--r--scene/2d/animated_sprite.cpp10
-rw-r--r--scene/2d/audio_stream_player_2d.cpp2
-rw-r--r--scene/2d/camera_2d.cpp4
-rw-r--r--scene/2d/canvas_item.cpp28
-rw-r--r--scene/2d/collision_object_2d.cpp6
-rw-r--r--scene/2d/collision_shape_2d.cpp4
-rw-r--r--scene/2d/light_2d.cpp4
-rw-r--r--scene/2d/light_occluder_2d.cpp4
-rw-r--r--scene/2d/line_2d.cpp8
-rw-r--r--scene/2d/navigation2d.cpp2
-rw-r--r--scene/2d/navigation_polygon.cpp4
-rw-r--r--scene/2d/node_2d.cpp2
-rw-r--r--scene/2d/particles_2d.cpp12
-rw-r--r--scene/2d/path_2d.cpp4
-rw-r--r--scene/2d/physics_body_2d.cpp8
-rw-r--r--scene/2d/polygon_2d.cpp4
-rw-r--r--scene/2d/screen_button.cpp16
-rw-r--r--scene/2d/sprite.cpp8
-rw-r--r--scene/2d/tile_map.cpp4
-rw-r--r--scene/3d/audio_stream_player_3d.cpp2
-rw-r--r--scene/3d/camera.cpp4
-rw-r--r--scene/3d/collision_object.cpp6
-rw-r--r--scene/3d/collision_shape.cpp6
-rw-r--r--scene/3d/gi_probe.cpp6
-rw-r--r--scene/3d/immediate_geometry.cpp2
-rw-r--r--scene/3d/interpolated_camera.cpp2
-rw-r--r--scene/3d/mesh_instance.cpp12
-rw-r--r--scene/3d/multimesh_instance.cpp4
-rw-r--r--scene/3d/navigation.cpp2
-rw-r--r--scene/3d/navigation_mesh.cpp4
-rw-r--r--scene/3d/particles.cpp32
-rw-r--r--scene/3d/path.cpp4
-rw-r--r--scene/3d/physics_body.cpp6
-rw-r--r--scene/3d/room_instance.cpp4
-rw-r--r--scene/3d/scenario_fx.cpp4
-rw-r--r--scene/3d/skeleton.cpp4
-rw-r--r--scene/3d/spatial.cpp8
-rw-r--r--scene/3d/sprite_3d.cpp12
-rw-r--r--scene/animation/animation_player.cpp6
-rw-r--r--scene/animation/animation_tree_player.cpp4
-rw-r--r--scene/audio/audio_player.cpp4
-rw-r--r--scene/gui/base_button.cpp10
-rw-r--r--scene/gui/button.cpp4
-rw-r--r--scene/gui/button_group.cpp6
-rw-r--r--scene/gui/color_picker.cpp2
-rw-r--r--scene/gui/container.cpp2
-rw-r--r--scene/gui/control.cpp30
-rw-r--r--scene/gui/dialogs.cpp10
-rw-r--r--scene/gui/file_dialog.cpp8
-rw-r--r--scene/gui/graph_edit.cpp4
-rw-r--r--scene/gui/graph_node.cpp2
-rw-r--r--scene/gui/input_action.cpp6
-rw-r--r--scene/gui/item_list.cpp12
-rw-r--r--scene/gui/line_edit.cpp2
-rw-r--r--scene/gui/menu_button.cpp2
-rw-r--r--scene/gui/option_button.cpp10
-rw-r--r--scene/gui/patch_9_rect.cpp4
-rw-r--r--scene/gui/popup_menu.cpp22
-rw-r--r--scene/gui/range.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp6
-rw-r--r--scene/gui/spin_box.cpp2
-rw-r--r--scene/gui/tab_container.cpp12
-rw-r--r--scene/gui/tabs.cpp6
-rw-r--r--scene/gui/text_edit.cpp4
-rw-r--r--scene/gui/texture_button.cpp24
-rw-r--r--scene/gui/texture_progress.cpp12
-rw-r--r--scene/gui/texture_rect.cpp4
-rw-r--r--scene/gui/tree.cpp36
-rw-r--r--scene/gui/video_player.cpp6
-rw-r--r--scene/main/canvas_layer.cpp6
-rw-r--r--scene/main/instance_placeholder.cpp2
-rwxr-xr-xscene/main/node.cpp44
-rw-r--r--scene/main/resource_preloader.cpp4
-rw-r--r--scene/main/scene_tree.cpp20
-rw-r--r--scene/main/viewport.cpp26
-rw-r--r--scene/resources/bit_mask.cpp2
-rw-r--r--scene/resources/color_ramp.cpp2
-rw-r--r--scene/resources/dynamic_font.cpp10
-rw-r--r--scene/resources/dynamic_font_stb.cpp4
-rw-r--r--scene/resources/environment.cpp8
-rw-r--r--scene/resources/font.cpp8
-rw-r--r--scene/resources/material.cpp14
-rw-r--r--scene/resources/mesh.cpp12
-rw-r--r--scene/resources/mesh_data_tool.cpp16
-rw-r--r--scene/resources/mesh_library.cpp12
-rw-r--r--scene/resources/multimesh.cpp4
-rw-r--r--scene/resources/packed_scene.cpp10
-rw-r--r--scene/resources/primitive_meshes.cpp4
-rw-r--r--scene/resources/shader.cpp4
-rw-r--r--scene/resources/shader_graph.cpp12
-rw-r--r--scene/resources/shape_2d.cpp8
-rw-r--r--scene/resources/sky_box.cpp4
-rw-r--r--scene/resources/style_box.cpp8
-rw-r--r--scene/resources/surface_tool.cpp8
-rw-r--r--scene/resources/texture.cpp34
-rw-r--r--scene/resources/theme.cpp16
-rw-r--r--scene/resources/tile_set.cpp28
-rw-r--r--scene/resources/world.cpp10
-rw-r--r--scene/resources/world_2d.cpp2
99 files changed, 432 insertions, 432 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index b10ee85da5..366c3a8bd8 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -223,10 +223,10 @@ void SpriteFrames::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_animation_loop", "anim", "loop"), &SpriteFrames::set_animation_loop);
ClassDB::bind_method(D_METHOD("get_animation_loop", "anim"), &SpriteFrames::get_animation_loop);
- ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame:Texture", "atpos"), &SpriteFrames::add_frame, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame", "atpos"), &SpriteFrames::add_frame, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_frame_count", "anim"), &SpriteFrames::get_frame_count);
- ClassDB::bind_method(D_METHOD("get_frame:Texture", "anim", "idx"), &SpriteFrames::get_frame);
- ClassDB::bind_method(D_METHOD("set_frame", "anim", "idx", "txt:Texture"), &SpriteFrames::set_frame);
+ ClassDB::bind_method(D_METHOD("get_frame", "anim", "idx"), &SpriteFrames::get_frame);
+ ClassDB::bind_method(D_METHOD("set_frame", "anim", "idx", "txt"), &SpriteFrames::set_frame);
ClassDB::bind_method(D_METHOD("remove_frame", "anim", "idx"), &SpriteFrames::remove_frame);
ClassDB::bind_method(D_METHOD("clear", "anim"), &SpriteFrames::clear);
ClassDB::bind_method(D_METHOD("clear_all"), &SpriteFrames::clear_all);
@@ -617,8 +617,8 @@ String AnimatedSprite::get_configuration_warning() const {
void AnimatedSprite::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames:SpriteFrames"), &AnimatedSprite::set_sprite_frames);
- ClassDB::bind_method(D_METHOD("get_sprite_frames:SpriteFrames"), &AnimatedSprite::get_sprite_frames);
+ ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames"), &AnimatedSprite::set_sprite_frames);
+ ClassDB::bind_method(D_METHOD("get_sprite_frames"), &AnimatedSprite::get_sprite_frames);
ClassDB::bind_method(D_METHOD("set_animation", "animation"), &AnimatedSprite::set_animation);
ClassDB::bind_method(D_METHOD("get_animation"), &AnimatedSprite::get_animation);
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index cef473dcdf..1423a804ff 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -400,7 +400,7 @@ uint32_t AudioStreamPlayer2D::get_area_mask() const {
void AudioStreamPlayer2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_stream", "stream:AudioStream"), &AudioStreamPlayer2D::set_stream);
+ ClassDB::bind_method(D_METHOD("set_stream", "stream"), &AudioStreamPlayer2D::set_stream);
ClassDB::bind_method(D_METHOD("get_stream"), &AudioStreamPlayer2D::get_stream);
ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer2D::set_volume_db);
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 93bfc6f705..b11c1dd642 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -679,8 +679,8 @@ void Camera2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_zoom", "zoom"), &Camera2D::set_zoom);
ClassDB::bind_method(D_METHOD("get_zoom"), &Camera2D::get_zoom);
- ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport:Viewport"), &Camera2D::set_custom_viewport);
- ClassDB::bind_method(D_METHOD("get_custom_viewport:Viewport"), &Camera2D::get_custom_viewport);
+ ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport"), &Camera2D::set_custom_viewport);
+ ClassDB::bind_method(D_METHOD("get_custom_viewport"), &Camera2D::get_custom_viewport);
ClassDB::bind_method(D_METHOD("set_follow_smoothing", "follow_smoothing"), &Camera2D::set_follow_smoothing);
ClassDB::bind_method(D_METHOD("get_follow_smoothing"), &Camera2D::get_follow_smoothing);
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 40c25c8bf6..3d0b5047ae 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -939,7 +939,7 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_callback"), &CanvasItem::_update_callback);
ClassDB::bind_method(D_METHOD("edit_set_state", "state"), &CanvasItem::edit_set_state);
- ClassDB::bind_method(D_METHOD("edit_get_state:Variant"), &CanvasItem::edit_get_state);
+ ClassDB::bind_method(D_METHOD("edit_get_state"), &CanvasItem::edit_get_state);
ClassDB::bind_method(D_METHOD("edit_set_rect", "rect"), &CanvasItem::edit_set_rect);
ClassDB::bind_method(D_METHOD("edit_rotate", "degrees"), &CanvasItem::edit_rotate);
@@ -980,15 +980,15 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_polyline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_polyline_colors, DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_rect", "rect", "color", "filled"), &CanvasItem::draw_rect, DEFVAL(true));
ClassDB::bind_method(D_METHOD("draw_circle", "pos", "radius", "color"), &CanvasItem::draw_circle);
- ClassDB::bind_method(D_METHOD("draw_texture", "texture:Texture", "pos", "modulate", "normal_map:Texture"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture:Texture", "rect", "tile", "modulate", "transpose", "normal_map:Texture"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_texture_rect_region", "texture:Texture", "rect", "src_rect", "modulate", "transpose", "normal_map:Texture", "clip_uv"), &CanvasItem::draw_texture_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true));
- ClassDB::bind_method(D_METHOD("draw_style_box", "style_box:StyleBox", "rect"), &CanvasItem::draw_style_box);
- ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture:Texture", "width", "normal_map:Texture"), &CanvasItem::draw_primitive, DEFVAL(Variant()), DEFVAL(1.0), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture:Texture", "normal_map:Texture"), &CanvasItem::draw_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_colored_polygon", "points", "color", "uvs", "texture:Texture", "normal_map:Texture"), &CanvasItem::draw_colored_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_string", "font:Font", "pos", "text", "modulate", "clip_w"), &CanvasItem::draw_string, DEFVAL(Color(1, 1, 1)), DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("draw_char", "font:Font", "pos", "char", "next", "modulate"), &CanvasItem::draw_char, DEFVAL(Color(1, 1, 1)));
+ ClassDB::bind_method(D_METHOD("draw_texture", "texture", "pos", "modulate", "normal_map"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture", "rect", "tile", "modulate", "transpose", "normal_map"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_texture_rect_region", "texture", "rect", "src_rect", "modulate", "transpose", "normal_map", "clip_uv"), &CanvasItem::draw_texture_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("draw_style_box", "style_box", "rect"), &CanvasItem::draw_style_box);
+ ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture", "width", "normal_map"), &CanvasItem::draw_primitive, DEFVAL(Variant()), DEFVAL(1.0), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture", "normal_map"), &CanvasItem::draw_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_colored_polygon", "points", "color", "uvs", "texture", "normal_map"), &CanvasItem::draw_colored_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_string", "font", "pos", "text", "modulate", "clip_w"), &CanvasItem::draw_string, DEFVAL(Color(1, 1, 1)), DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("draw_char", "font", "pos", "char", "next", "modulate"), &CanvasItem::draw_char, DEFVAL(Color(1, 1, 1)));
ClassDB::bind_method(D_METHOD("draw_set_transform", "pos", "rot", "scale"), &CanvasItem::draw_set_transform);
ClassDB::bind_method(D_METHOD("draw_set_transform_matrix", "xform"), &CanvasItem::draw_set_transform_matrix);
@@ -1001,11 +1001,11 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_local_mouse_pos"), &CanvasItem::get_local_mouse_pos);
ClassDB::bind_method(D_METHOD("get_global_mouse_position"), &CanvasItem::get_global_mouse_position);
ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasItem::get_canvas);
- ClassDB::bind_method(D_METHOD("get_world_2d:World2D"), &CanvasItem::get_world_2d);
+ ClassDB::bind_method(D_METHOD("get_world_2d"), &CanvasItem::get_world_2d);
//ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasItem::get_viewport);
- ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &CanvasItem::set_material);
- ClassDB::bind_method(D_METHOD("get_material:Material"), &CanvasItem::get_material);
+ ClassDB::bind_method(D_METHOD("set_material", "material"), &CanvasItem::set_material);
+ ClassDB::bind_method(D_METHOD("get_material"), &CanvasItem::get_material);
ClassDB::bind_method(D_METHOD("set_use_parent_material", "enable"), &CanvasItem::set_use_parent_material);
ClassDB::bind_method(D_METHOD("get_use_parent_material"), &CanvasItem::get_use_parent_material);
@@ -1018,7 +1018,7 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("make_canvas_pos_local", "screen_point"),
&CanvasItem::make_canvas_pos_local);
- ClassDB::bind_method(D_METHOD("make_input_local:InputEvent", "event:InputEvent"), &CanvasItem::make_input_local);
+ ClassDB::bind_method(D_METHOD("make_input_local", "event"), &CanvasItem::make_input_local);
BIND_VMETHOD(MethodInfo("_draw"));
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 45f956ea97..d3bb5a8d4e 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -333,17 +333,17 @@ void CollisionObject2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pickable", "enabled"), &CollisionObject2D::set_pickable);
ClassDB::bind_method(D_METHOD("is_pickable"), &CollisionObject2D::is_pickable);
- ClassDB::bind_method(D_METHOD("create_shape_owner", "owner:Object"), &CollisionObject2D::create_shape_owner);
+ ClassDB::bind_method(D_METHOD("create_shape_owner", "owner"), &CollisionObject2D::create_shape_owner);
ClassDB::bind_method(D_METHOD("remove_shape_owner", "owner_id"), &CollisionObject2D::remove_shape_owner);
ClassDB::bind_method(D_METHOD("get_shape_owners"), &CollisionObject2D::_get_shape_owners);
- ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform:Transform2D"), &CollisionObject2D::shape_owner_set_transform);
+ ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform"), &CollisionObject2D::shape_owner_set_transform);
ClassDB::bind_method(D_METHOD("shape_owner_get_transform", "owner_id"), &CollisionObject2D::shape_owner_get_transform);
ClassDB::bind_method(D_METHOD("shape_owner_get_owner", "owner_id"), &CollisionObject2D::shape_owner_get_owner);
ClassDB::bind_method(D_METHOD("shape_owner_set_disabled", "owner_id", "disabled"), &CollisionObject2D::shape_owner_set_disabled);
ClassDB::bind_method(D_METHOD("is_shape_owner_disabled", "owner_id"), &CollisionObject2D::is_shape_owner_disabled);
ClassDB::bind_method(D_METHOD("shape_owner_set_one_way_collision", "owner_id", "enable"), &CollisionObject2D::shape_owner_set_one_way_collision);
ClassDB::bind_method(D_METHOD("is_shape_owner_one_way_collision_enabled", "owner_id"), &CollisionObject2D::is_shape_owner_one_way_collision_enabled);
- ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape:Shape2D"), &CollisionObject2D::shape_owner_add_shape);
+ ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape"), &CollisionObject2D::shape_owner_add_shape);
ClassDB::bind_method(D_METHOD("shape_owner_get_shape_count", "owner_id"), &CollisionObject2D::shape_owner_get_shape_count);
ClassDB::bind_method(D_METHOD("shape_owner_get_shape", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape);
ClassDB::bind_method(D_METHOD("shape_owner_get_shape_index", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape_index);
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index 890ac0c1f3..ff4aa245ec 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -201,8 +201,8 @@ bool CollisionShape2D::is_one_way_collision_enabled() const {
void CollisionShape2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_shape", "shape:Shape2D"), &CollisionShape2D::set_shape);
- ClassDB::bind_method(D_METHOD("get_shape:Shape2D"), &CollisionShape2D::get_shape);
+ ClassDB::bind_method(D_METHOD("set_shape", "shape"), &CollisionShape2D::set_shape);
+ ClassDB::bind_method(D_METHOD("get_shape"), &CollisionShape2D::get_shape);
ClassDB::bind_method(D_METHOD("set_disabled", "disabled"), &CollisionShape2D::set_disabled);
ClassDB::bind_method(D_METHOD("is_disabled"), &CollisionShape2D::is_disabled);
ClassDB::bind_method(D_METHOD("set_one_way_collision", "enabled"), &CollisionShape2D::set_one_way_collision);
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index 044cb06c02..e8c2122bd1 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -355,8 +355,8 @@ void Light2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_editor_only", "editor_only"), &Light2D::set_editor_only);
ClassDB::bind_method(D_METHOD("is_editor_only"), &Light2D::is_editor_only);
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Light2D::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Light2D::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Light2D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &Light2D::get_texture);
ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &Light2D::set_texture_offset);
ClassDB::bind_method(D_METHOD("get_texture_offset"), &Light2D::get_texture_offset);
diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp
index f1df2b0daf..a1a8e7d9c4 100644
--- a/scene/2d/light_occluder_2d.cpp
+++ b/scene/2d/light_occluder_2d.cpp
@@ -212,8 +212,8 @@ String LightOccluder2D::get_configuration_warning() const {
void LightOccluder2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_occluder_polygon", "polygon:OccluderPolygon2D"), &LightOccluder2D::set_occluder_polygon);
- ClassDB::bind_method(D_METHOD("get_occluder_polygon:OccluderPolygon2D"), &LightOccluder2D::get_occluder_polygon);
+ ClassDB::bind_method(D_METHOD("set_occluder_polygon", "polygon"), &LightOccluder2D::set_occluder_polygon);
+ ClassDB::bind_method(D_METHOD("get_occluder_polygon"), &LightOccluder2D::get_occluder_polygon);
ClassDB::bind_method(D_METHOD("set_occluder_light_mask", "mask"), &LightOccluder2D::set_occluder_light_mask);
ClassDB::bind_method(D_METHOD("get_occluder_light_mask"), &LightOccluder2D::get_occluder_light_mask);
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp
index 22e54cfb54..5438557d0b 100644
--- a/scene/2d/line_2d.cpp
+++ b/scene/2d/line_2d.cpp
@@ -283,11 +283,11 @@ void Line2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_default_color", "color"), &Line2D::set_default_color);
ClassDB::bind_method(D_METHOD("get_default_color"), &Line2D::get_default_color);
- ClassDB::bind_method(D_METHOD("set_gradient", "color:Gradient"), &Line2D::set_gradient);
- ClassDB::bind_method(D_METHOD("get_gradient:Gradient"), &Line2D::get_gradient);
+ ClassDB::bind_method(D_METHOD("set_gradient", "color"), &Line2D::set_gradient);
+ ClassDB::bind_method(D_METHOD("get_gradient"), &Line2D::get_gradient);
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Line2D::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Line2D::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Line2D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &Line2D::get_texture);
ClassDB::bind_method(D_METHOD("set_texture_mode", "mode"), &Line2D::set_texture_mode);
ClassDB::bind_method(D_METHOD("get_texture_mode"), &Line2D::get_texture_mode);
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index bfe5a359f7..e579838903 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -763,7 +763,7 @@ Object *Navigation2D::get_closest_point_owner(const Vector2 &p_point) {
void Navigation2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("navpoly_create", "mesh:NavigationPolygon", "xform", "owner"), &Navigation2D::navpoly_create, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("navpoly_create", "mesh", "xform", "owner"), &Navigation2D::navpoly_create, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("navpoly_set_transform", "id", "xform"), &Navigation2D::navpoly_set_transform);
ClassDB::bind_method(D_METHOD("navpoly_remove", "id"), &Navigation2D::navpoly_remove);
diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp
index 807f72e81f..779751c1c5 100644
--- a/scene/2d/navigation_polygon.cpp
+++ b/scene/2d/navigation_polygon.cpp
@@ -459,8 +459,8 @@ String NavigationPolygonInstance::get_configuration_warning() const {
void NavigationPolygonInstance::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navpoly:NavigationPolygon"), &NavigationPolygonInstance::set_navigation_polygon);
- ClassDB::bind_method(D_METHOD("get_navigation_polygon:NavigationPolygon"), &NavigationPolygonInstance::get_navigation_polygon);
+ ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navpoly"), &NavigationPolygonInstance::set_navigation_polygon);
+ ClassDB::bind_method(D_METHOD("get_navigation_polygon"), &NavigationPolygonInstance::get_navigation_polygon);
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationPolygonInstance::set_enabled);
ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationPolygonInstance::is_enabled);
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 82efe1d7fb..98d6a467b1 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -457,7 +457,7 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("edit_set_pivot", "pivot"), &Node2D::edit_set_pivot);
- ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent:Node"), &Node2D::get_relative_transform_to_parent);
+ ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent);
ADD_GROUP("Transform", "");
ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp
index 572195b570..4aa841131a 100644
--- a/scene/2d/particles_2d.cpp
+++ b/scene/2d/particles_2d.cpp
@@ -327,7 +327,7 @@ void Particles2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_local_coordinates", "enable"), &Particles2D::set_use_local_coordinates);
ClassDB::bind_method(D_METHOD("set_fixed_fps", "fps"), &Particles2D::set_fixed_fps);
ClassDB::bind_method(D_METHOD("set_fractional_delta", "enable"), &Particles2D::set_fractional_delta);
- ClassDB::bind_method(D_METHOD("set_process_material", "material:Material"), &Particles2D::set_process_material);
+ ClassDB::bind_method(D_METHOD("set_process_material", "material"), &Particles2D::set_process_material);
ClassDB::bind_method(D_METHOD("set_speed_scale", "scale"), &Particles2D::set_speed_scale);
ClassDB::bind_method(D_METHOD("is_emitting"), &Particles2D::is_emitting);
@@ -341,17 +341,17 @@ void Particles2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_use_local_coordinates"), &Particles2D::get_use_local_coordinates);
ClassDB::bind_method(D_METHOD("get_fixed_fps"), &Particles2D::get_fixed_fps);
ClassDB::bind_method(D_METHOD("get_fractional_delta"), &Particles2D::get_fractional_delta);
- ClassDB::bind_method(D_METHOD("get_process_material:Material"), &Particles2D::get_process_material);
+ ClassDB::bind_method(D_METHOD("get_process_material"), &Particles2D::get_process_material);
ClassDB::bind_method(D_METHOD("get_speed_scale"), &Particles2D::get_speed_scale);
ClassDB::bind_method(D_METHOD("set_draw_order", "order"), &Particles2D::set_draw_order);
ClassDB::bind_method(D_METHOD("get_draw_order"), &Particles2D::get_draw_order);
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Particles2D::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Particles2D::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Particles2D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &Particles2D::get_texture);
- ClassDB::bind_method(D_METHOD("set_normal_map", "texture:Texture"), &Particles2D::set_normal_map);
- ClassDB::bind_method(D_METHOD("get_normal_map:Texture"), &Particles2D::get_normal_map);
+ ClassDB::bind_method(D_METHOD("set_normal_map", "texture"), &Particles2D::set_normal_map);
+ ClassDB::bind_method(D_METHOD("get_normal_map"), &Particles2D::get_normal_map);
ClassDB::bind_method(D_METHOD("capture_rect"), &Particles2D::capture_rect);
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index 0b486bd821..6b30e97de8 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -82,8 +82,8 @@ Ref<Curve2D> Path2D::get_curve() const {
void Path2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_curve", "curve:Curve2D"), &Path2D::set_curve);
- ClassDB::bind_method(D_METHOD("get_curve:Curve2D", "curve"), &Path2D::get_curve);
+ ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path2D::set_curve);
+ ClassDB::bind_method(D_METHOD("get_curve"), &Path2D::get_curve);
ClassDB::bind_method(D_METHOD("_curve_changed"), &Path2D::_curve_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve2D"), "set_curve", "get_curve");
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index d5527fc9ca..2f1e8925b8 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -70,8 +70,8 @@ void PhysicsBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_layers", "mask"), &PhysicsBody2D::_set_layers);
ClassDB::bind_method(D_METHOD("_get_layers"), &PhysicsBody2D::_get_layers);
- ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body:PhysicsBody2D"), &PhysicsBody2D::add_collision_exception_with);
- ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body:PhysicsBody2D"), &PhysicsBody2D::remove_collision_exception_with);
+ ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody2D::add_collision_exception_with);
+ ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody2D::remove_collision_exception_with);
ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_LAYERS_2D_PHYSICS, "", 0), "_set_layers", "_get_layers"); //for backwards compat
ADD_GROUP("Collision", "collision_");
@@ -896,7 +896,7 @@ void RigidBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_can_sleep", "able_to_sleep"), &RigidBody2D::set_can_sleep);
ClassDB::bind_method(D_METHOD("is_able_to_sleep"), &RigidBody2D::is_able_to_sleep);
- ClassDB::bind_method(D_METHOD("test_motion", "motion", "margin", "result:Physics2DTestMotionResult"), &RigidBody2D::_test_motion, DEFVAL(0.08), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("test_motion", "motion", "margin", "result"), &RigidBody2D::_test_motion, DEFVAL(0.08), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("_direct_state_changed"), &RigidBody2D::_direct_state_changed);
ClassDB::bind_method(D_METHOD("_body_enter_tree"), &RigidBody2D::_body_enter_tree);
@@ -1204,7 +1204,7 @@ void KinematicBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_floor_velocity"), &KinematicBody2D::get_floor_velocity);
ClassDB::bind_method(D_METHOD("set_safe_margin", "pixels"), &KinematicBody2D::set_safe_margin);
- ClassDB::bind_method(D_METHOD("get_safe_margin", "pixels"), &KinematicBody2D::get_safe_margin);
+ ClassDB::bind_method(D_METHOD("get_safe_margin"), &KinematicBody2D::get_safe_margin);
ClassDB::bind_method(D_METHOD("get_collision_count"), &KinematicBody2D::get_collision_count);
ClassDB::bind_method(D_METHOD("get_collision_position", "collision"), &KinematicBody2D::get_collision_position);
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index 4a68df5706..5c1c953a37 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -330,8 +330,8 @@ void Polygon2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_vertex_colors", "vertex_colors"), &Polygon2D::set_vertex_colors);
ClassDB::bind_method(D_METHOD("get_vertex_colors"), &Polygon2D::get_vertex_colors);
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Polygon2D::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Polygon2D::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Polygon2D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &Polygon2D::get_texture);
ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &Polygon2D::set_texture_offset);
ClassDB::bind_method(D_METHOD("get_texture_offset"), &Polygon2D::get_texture_offset);
diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp
index 24c9137807..37139b2b93 100644
--- a/scene/2d/screen_button.cpp
+++ b/scene/2d/screen_button.cpp
@@ -356,17 +356,17 @@ bool TouchScreenButton::is_passby_press_enabled() const {
void TouchScreenButton::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &TouchScreenButton::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &TouchScreenButton::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TouchScreenButton::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &TouchScreenButton::get_texture);
- ClassDB::bind_method(D_METHOD("set_texture_pressed", "texture_pressed:Texture"), &TouchScreenButton::set_texture_pressed);
- ClassDB::bind_method(D_METHOD("get_texture_pressed:Texture"), &TouchScreenButton::get_texture_pressed);
+ ClassDB::bind_method(D_METHOD("set_texture_pressed", "texture_pressed"), &TouchScreenButton::set_texture_pressed);
+ ClassDB::bind_method(D_METHOD("get_texture_pressed"), &TouchScreenButton::get_texture_pressed);
- ClassDB::bind_method(D_METHOD("set_bitmask", "bitmask:BitMap"), &TouchScreenButton::set_bitmask);
- ClassDB::bind_method(D_METHOD("get_bitmask:BitMap"), &TouchScreenButton::get_bitmask);
+ ClassDB::bind_method(D_METHOD("set_bitmask", "bitmask"), &TouchScreenButton::set_bitmask);
+ ClassDB::bind_method(D_METHOD("get_bitmask"), &TouchScreenButton::get_bitmask);
- ClassDB::bind_method(D_METHOD("set_shape", "shape:Shape2D"), &TouchScreenButton::set_shape);
- ClassDB::bind_method(D_METHOD("get_shape:Shape2D"), &TouchScreenButton::get_shape);
+ ClassDB::bind_method(D_METHOD("set_shape", "shape"), &TouchScreenButton::set_shape);
+ ClassDB::bind_method(D_METHOD("get_shape"), &TouchScreenButton::get_shape);
ClassDB::bind_method(D_METHOD("set_shape_centered", "bool"), &TouchScreenButton::set_shape_centered);
ClassDB::bind_method(D_METHOD("is_shape_centered"), &TouchScreenButton::is_shape_centered);
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index 01d101a89c..2ec529a166 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -298,11 +298,11 @@ void Sprite::_validate_property(PropertyInfo &property) const {
void Sprite::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Sprite::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Sprite::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Sprite::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &Sprite::get_texture);
- ClassDB::bind_method(D_METHOD("set_normal_map", "normal_map:Texture"), &Sprite::set_normal_map);
- ClassDB::bind_method(D_METHOD("get_normal_map:Texture"), &Sprite::get_normal_map);
+ ClassDB::bind_method(D_METHOD("set_normal_map", "normal_map"), &Sprite::set_normal_map);
+ ClassDB::bind_method(D_METHOD("get_normal_map"), &Sprite::get_normal_map);
ClassDB::bind_method(D_METHOD("set_centered", "centered"), &Sprite::set_centered);
ClassDB::bind_method(D_METHOD("is_centered"), &Sprite::is_centered);
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index f8bf3edb99..e4494742a1 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1208,8 +1208,8 @@ void TileMap::set_light_mask(int p_light_mask) {
void TileMap::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_tileset", "tileset:TileSet"), &TileMap::set_tileset);
- ClassDB::bind_method(D_METHOD("get_tileset:TileSet"), &TileMap::get_tileset);
+ ClassDB::bind_method(D_METHOD("set_tileset", "tileset"), &TileMap::set_tileset);
+ ClassDB::bind_method(D_METHOD("get_tileset"), &TileMap::get_tileset);
ClassDB::bind_method(D_METHOD("set_mode", "mode"), &TileMap::set_mode);
ClassDB::bind_method(D_METHOD("get_mode"), &TileMap::get_mode);
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 87ea018425..6abc2caac8 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -807,7 +807,7 @@ AudioStreamPlayer3D::DopplerTracking AudioStreamPlayer3D::get_doppler_tracking()
void AudioStreamPlayer3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_stream", "stream:AudioStream"), &AudioStreamPlayer3D::set_stream);
+ ClassDB::bind_method(D_METHOD("set_stream", "stream"), &AudioStreamPlayer3D::set_stream);
ClassDB::bind_method(D_METHOD("get_stream"), &AudioStreamPlayer3D::get_stream);
ClassDB::bind_method(D_METHOD("set_unit_db", "unit_db"), &AudioStreamPlayer3D::set_unit_db);
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index 697d91c863..3c5eb21d38 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -556,8 +556,8 @@ void Camera::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_v_offset"), &Camera::get_v_offset);
ClassDB::bind_method(D_METHOD("set_cull_mask", "mask"), &Camera::set_cull_mask);
ClassDB::bind_method(D_METHOD("get_cull_mask"), &Camera::get_cull_mask);
- ClassDB::bind_method(D_METHOD("set_environment", "env:Environment"), &Camera::set_environment);
- ClassDB::bind_method(D_METHOD("get_environment:Environment"), &Camera::get_environment);
+ ClassDB::bind_method(D_METHOD("set_environment", "env"), &Camera::set_environment);
+ ClassDB::bind_method(D_METHOD("get_environment"), &Camera::get_environment);
ClassDB::bind_method(D_METHOD("set_keep_aspect_mode", "mode"), &Camera::set_keep_aspect_mode);
ClassDB::bind_method(D_METHOD("get_keep_aspect_mode"), &Camera::get_keep_aspect_mode);
ClassDB::bind_method(D_METHOD("set_doppler_tracking", "mode"), &Camera::set_doppler_tracking);
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp
index 2686cd81df..1aba26673c 100644
--- a/scene/3d/collision_object.cpp
+++ b/scene/3d/collision_object.cpp
@@ -128,15 +128,15 @@ void CollisionObject::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_capture_input_on_drag", "enable"), &CollisionObject::set_capture_input_on_drag);
ClassDB::bind_method(D_METHOD("get_capture_input_on_drag"), &CollisionObject::get_capture_input_on_drag);
ClassDB::bind_method(D_METHOD("get_rid"), &CollisionObject::get_rid);
- ClassDB::bind_method(D_METHOD("create_shape_owner", "owner:Object"), &CollisionObject::create_shape_owner);
+ ClassDB::bind_method(D_METHOD("create_shape_owner", "owner"), &CollisionObject::create_shape_owner);
ClassDB::bind_method(D_METHOD("remove_shape_owner", "owner_id"), &CollisionObject::remove_shape_owner);
ClassDB::bind_method(D_METHOD("get_shape_owners"), &CollisionObject::_get_shape_owners);
- ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform:Transform"), &CollisionObject::shape_owner_set_transform);
+ ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform"), &CollisionObject::shape_owner_set_transform);
ClassDB::bind_method(D_METHOD("shape_owner_get_transform", "owner_id"), &CollisionObject::shape_owner_get_transform);
ClassDB::bind_method(D_METHOD("shape_owner_get_owner", "owner_id"), &CollisionObject::shape_owner_get_owner);
ClassDB::bind_method(D_METHOD("shape_owner_set_disabled", "owner_id", "disabled"), &CollisionObject::shape_owner_set_disabled);
ClassDB::bind_method(D_METHOD("is_shape_owner_disabled", "owner_id"), &CollisionObject::is_shape_owner_disabled);
- ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape:Shape"), &CollisionObject::shape_owner_add_shape);
+ ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape"), &CollisionObject::shape_owner_add_shape);
ClassDB::bind_method(D_METHOD("shape_owner_get_shape_count", "owner_id"), &CollisionObject::shape_owner_get_shape_count);
ClassDB::bind_method(D_METHOD("shape_owner_get_shape", "owner_id", "shape_id"), &CollisionObject::shape_owner_get_shape);
ClassDB::bind_method(D_METHOD("shape_owner_get_shape_index", "owner_id", "shape_id"), &CollisionObject::shape_owner_get_shape_index);
diff --git a/scene/3d/collision_shape.cpp b/scene/3d/collision_shape.cpp
index a7cfc6fef2..4fd215bd1a 100644
--- a/scene/3d/collision_shape.cpp
+++ b/scene/3d/collision_shape.cpp
@@ -127,9 +127,9 @@ String CollisionShape::get_configuration_warning() const {
void CollisionShape::_bind_methods() {
//not sure if this should do anything
- ClassDB::bind_method(D_METHOD("resource_changed", "resource:Resource"), &CollisionShape::resource_changed);
- ClassDB::bind_method(D_METHOD("set_shape", "shape:Shape"), &CollisionShape::set_shape);
- ClassDB::bind_method(D_METHOD("get_shape:Shape"), &CollisionShape::get_shape);
+ ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &CollisionShape::resource_changed);
+ ClassDB::bind_method(D_METHOD("set_shape", "shape"), &CollisionShape::set_shape);
+ ClassDB::bind_method(D_METHOD("get_shape"), &CollisionShape::get_shape);
ClassDB::bind_method(D_METHOD("set_disabled", "enable"), &CollisionShape::set_disabled);
ClassDB::bind_method(D_METHOD("is_disabled"), &CollisionShape::is_disabled);
ClassDB::bind_method(D_METHOD("make_convex_from_brothers"), &CollisionShape::make_convex_from_brothers);
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index 7aaf4a6e3d..2174f924ac 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -1443,8 +1443,8 @@ PoolVector<Face3> GIProbe::get_faces(uint32_t p_usage_flags) const {
void GIProbe::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_probe_data", "data:GIProbeData"), &GIProbe::set_probe_data);
- ClassDB::bind_method(D_METHOD("get_probe_data:GIProbeData"), &GIProbe::get_probe_data);
+ ClassDB::bind_method(D_METHOD("set_probe_data", "data"), &GIProbe::set_probe_data);
+ ClassDB::bind_method(D_METHOD("get_probe_data"), &GIProbe::get_probe_data);
ClassDB::bind_method(D_METHOD("set_subdiv", "subdiv"), &GIProbe::set_subdiv);
ClassDB::bind_method(D_METHOD("get_subdiv"), &GIProbe::get_subdiv);
@@ -1473,7 +1473,7 @@ void GIProbe::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_compress", "enable"), &GIProbe::set_compress);
ClassDB::bind_method(D_METHOD("is_compressed"), &GIProbe::is_compressed);
- ClassDB::bind_method(D_METHOD("bake", "from_node:Node", "create_visual_debug"), &GIProbe::bake, DEFVAL(Variant()), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("bake", "from_node", "create_visual_debug"), &GIProbe::bake, DEFVAL(Variant()), DEFVAL(false));
ClassDB::bind_method(D_METHOD("debug_bake"), &GIProbe::_debug_bake);
ClassDB::set_method_flags(get_class_static(), _scs_create("debug_bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
diff --git a/scene/3d/immediate_geometry.cpp b/scene/3d/immediate_geometry.cpp
index 128c8b44c3..060e088750 100644
--- a/scene/3d/immediate_geometry.cpp
+++ b/scene/3d/immediate_geometry.cpp
@@ -143,7 +143,7 @@ void ImmediateGeometry::add_sphere(int p_lats, int p_lons, float p_radius, bool
void ImmediateGeometry::_bind_methods() {
- ClassDB::bind_method(D_METHOD("begin", "primitive", "texture:Texture"), &ImmediateGeometry::begin, DEFVAL(Ref<Texture>()));
+ ClassDB::bind_method(D_METHOD("begin", "primitive", "texture"), &ImmediateGeometry::begin, DEFVAL(Ref<Texture>()));
ClassDB::bind_method(D_METHOD("set_normal", "normal"), &ImmediateGeometry::set_normal);
ClassDB::bind_method(D_METHOD("set_tangent", "tangent"), &ImmediateGeometry::set_tangent);
ClassDB::bind_method(D_METHOD("set_color", "color"), &ImmediateGeometry::set_color);
diff --git a/scene/3d/interpolated_camera.cpp b/scene/3d/interpolated_camera.cpp
index 3855244787..36a6660bf9 100644
--- a/scene/3d/interpolated_camera.cpp
+++ b/scene/3d/interpolated_camera.cpp
@@ -132,7 +132,7 @@ void InterpolatedCamera::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_target_path", "target_path"), &InterpolatedCamera::set_target_path);
ClassDB::bind_method(D_METHOD("get_target_path"), &InterpolatedCamera::get_target_path);
- ClassDB::bind_method(D_METHOD("set_target", "target:Camera"), &InterpolatedCamera::_set_target);
+ ClassDB::bind_method(D_METHOD("set_target", "target"), &InterpolatedCamera::_set_target);
ClassDB::bind_method(D_METHOD("set_speed", "speed"), &InterpolatedCamera::set_speed);
ClassDB::bind_method(D_METHOD("get_speed"), &InterpolatedCamera::get_speed);
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index 51237c0bc3..da25afbf57 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -352,13 +352,13 @@ void MeshInstance::create_debug_tangents() {
void MeshInstance::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_mesh", "mesh:Mesh"), &MeshInstance::set_mesh);
- ClassDB::bind_method(D_METHOD("get_mesh:Mesh"), &MeshInstance::get_mesh);
- ClassDB::bind_method(D_METHOD("set_skeleton_path", "skeleton_path:NodePath"), &MeshInstance::set_skeleton_path);
- ClassDB::bind_method(D_METHOD("get_skeleton_path:NodePath"), &MeshInstance::get_skeleton_path);
+ ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MeshInstance::set_mesh);
+ ClassDB::bind_method(D_METHOD("get_mesh"), &MeshInstance::get_mesh);
+ ClassDB::bind_method(D_METHOD("set_skeleton_path", "skeleton_path"), &MeshInstance::set_skeleton_path);
+ ClassDB::bind_method(D_METHOD("get_skeleton_path"), &MeshInstance::get_skeleton_path);
- ClassDB::bind_method(D_METHOD("set_surface_material", "surface", "material:Material"), &MeshInstance::set_surface_material);
- ClassDB::bind_method(D_METHOD("get_surface_material:Material", "surface"), &MeshInstance::get_surface_material);
+ ClassDB::bind_method(D_METHOD("set_surface_material", "surface", "material"), &MeshInstance::set_surface_material);
+ ClassDB::bind_method(D_METHOD("get_surface_material", "surface"), &MeshInstance::get_surface_material);
ClassDB::bind_method(D_METHOD("create_trimesh_collision"), &MeshInstance::create_trimesh_collision);
ClassDB::set_method_flags("MeshInstance", "create_trimesh_collision", METHOD_FLAGS_DEFAULT);
diff --git a/scene/3d/multimesh_instance.cpp b/scene/3d/multimesh_instance.cpp
index b4558698cc..b51953f27c 100644
--- a/scene/3d/multimesh_instance.cpp
+++ b/scene/3d/multimesh_instance.cpp
@@ -31,8 +31,8 @@
void MultiMeshInstance::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_multimesh", "multimesh:MultiMesh"), &MultiMeshInstance::set_multimesh);
- ClassDB::bind_method(D_METHOD("get_multimesh:MultiMesh"), &MultiMeshInstance::get_multimesh);
+ ClassDB::bind_method(D_METHOD("set_multimesh", "multimesh"), &MultiMeshInstance::set_multimesh);
+ ClassDB::bind_method(D_METHOD("get_multimesh"), &MultiMeshInstance::get_multimesh);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multimesh", PROPERTY_HINT_RESOURCE_TYPE, "MultiMesh"), "set_multimesh", "get_multimesh");
}
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index de6b242bfe..a1183326d7 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -690,7 +690,7 @@ Vector3 Navigation::get_up_vector() const {
void Navigation::_bind_methods() {
- ClassDB::bind_method(D_METHOD("navmesh_create", "mesh:NavigationMesh", "xform", "owner"), &Navigation::navmesh_create, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("navmesh_create", "mesh", "xform", "owner"), &Navigation::navmesh_create, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("navmesh_set_transform", "id", "xform"), &Navigation::navmesh_set_transform);
ClassDB::bind_method(D_METHOD("navmesh_remove", "id"), &Navigation::navmesh_remove);
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 7392998d57..4c93bcfb5e 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -374,8 +374,8 @@ String NavigationMeshInstance::get_configuration_warning() const {
void NavigationMeshInstance::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh:NavigationMesh"), &NavigationMeshInstance::set_navigation_mesh);
- ClassDB::bind_method(D_METHOD("get_navigation_mesh:NavigationMesh"), &NavigationMeshInstance::get_navigation_mesh);
+ ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh"), &NavigationMeshInstance::set_navigation_mesh);
+ ClassDB::bind_method(D_METHOD("get_navigation_mesh"), &NavigationMeshInstance::get_navigation_mesh);
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationMeshInstance::set_enabled);
ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationMeshInstance::is_enabled);
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index bab23d013b..081caf4419 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -291,7 +291,7 @@ void Particles::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_local_coordinates", "enable"), &Particles::set_use_local_coordinates);
ClassDB::bind_method(D_METHOD("set_fixed_fps", "fps"), &Particles::set_fixed_fps);
ClassDB::bind_method(D_METHOD("set_fractional_delta", "enable"), &Particles::set_fractional_delta);
- ClassDB::bind_method(D_METHOD("set_process_material", "material:Material"), &Particles::set_process_material);
+ ClassDB::bind_method(D_METHOD("set_process_material", "material"), &Particles::set_process_material);
ClassDB::bind_method(D_METHOD("set_speed_scale", "scale"), &Particles::set_speed_scale);
ClassDB::bind_method(D_METHOD("is_emitting"), &Particles::is_emitting);
@@ -305,7 +305,7 @@ void Particles::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_use_local_coordinates"), &Particles::get_use_local_coordinates);
ClassDB::bind_method(D_METHOD("get_fixed_fps"), &Particles::get_fixed_fps);
ClassDB::bind_method(D_METHOD("get_fractional_delta"), &Particles::get_fractional_delta);
- ClassDB::bind_method(D_METHOD("get_process_material:Material"), &Particles::get_process_material);
+ ClassDB::bind_method(D_METHOD("get_process_material"), &Particles::get_process_material);
ClassDB::bind_method(D_METHOD("get_speed_scale"), &Particles::get_speed_scale);
ClassDB::bind_method(D_METHOD("set_draw_order", "order"), &Particles::set_draw_order);
@@ -313,10 +313,10 @@ void Particles::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_draw_order"), &Particles::get_draw_order);
ClassDB::bind_method(D_METHOD("set_draw_passes", "passes"), &Particles::set_draw_passes);
- ClassDB::bind_method(D_METHOD("set_draw_pass_mesh", "pass", "mesh:Mesh"), &Particles::set_draw_pass_mesh);
+ ClassDB::bind_method(D_METHOD("set_draw_pass_mesh", "pass", "mesh"), &Particles::set_draw_pass_mesh);
ClassDB::bind_method(D_METHOD("get_draw_passes"), &Particles::get_draw_passes);
- ClassDB::bind_method(D_METHOD("get_draw_pass_mesh:Mesh", "pass"), &Particles::get_draw_pass_mesh);
+ ClassDB::bind_method(D_METHOD("get_draw_pass_mesh", "pass"), &Particles::get_draw_pass_mesh);
ClassDB::bind_method(D_METHOD("restart"), &Particles::restart);
ClassDB::bind_method(D_METHOD("capture_aabb"), &Particles::capture_aabb);
@@ -1372,8 +1372,8 @@ void ParticlesMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_color", "color"), &ParticlesMaterial::set_color);
ClassDB::bind_method(D_METHOD("get_color"), &ParticlesMaterial::get_color);
- ClassDB::bind_method(D_METHOD("set_color_ramp", "ramp:Texture"), &ParticlesMaterial::set_color_ramp);
- ClassDB::bind_method(D_METHOD("get_color_ramp:Texture"), &ParticlesMaterial::get_color_ramp);
+ ClassDB::bind_method(D_METHOD("set_color_ramp", "ramp"), &ParticlesMaterial::set_color_ramp);
+ ClassDB::bind_method(D_METHOD("get_color_ramp"), &ParticlesMaterial::get_color_ramp);
ClassDB::bind_method(D_METHOD("set_flag", "flag", "enable"), &ParticlesMaterial::set_flag);
ClassDB::bind_method(D_METHOD("get_flag", "flag"), &ParticlesMaterial::get_flag);
@@ -1387,14 +1387,14 @@ void ParticlesMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_emission_box_extents", "extents"), &ParticlesMaterial::set_emission_box_extents);
ClassDB::bind_method(D_METHOD("get_emission_box_extents"), &ParticlesMaterial::get_emission_box_extents);
- ClassDB::bind_method(D_METHOD("set_emission_point_texture", "texture:Texture"), &ParticlesMaterial::set_emission_point_texture);
- ClassDB::bind_method(D_METHOD("get_emission_point_texture:Texture"), &ParticlesMaterial::get_emission_point_texture);
+ ClassDB::bind_method(D_METHOD("set_emission_point_texture", "texture"), &ParticlesMaterial::set_emission_point_texture);
+ ClassDB::bind_method(D_METHOD("get_emission_point_texture"), &ParticlesMaterial::get_emission_point_texture);
- ClassDB::bind_method(D_METHOD("set_emission_normal_texture", "texture:Texture"), &ParticlesMaterial::set_emission_normal_texture);
- ClassDB::bind_method(D_METHOD("get_emission_normal_texture:Texture"), &ParticlesMaterial::get_emission_normal_texture);
+ ClassDB::bind_method(D_METHOD("set_emission_normal_texture", "texture"), &ParticlesMaterial::set_emission_normal_texture);
+ ClassDB::bind_method(D_METHOD("get_emission_normal_texture"), &ParticlesMaterial::get_emission_normal_texture);
- ClassDB::bind_method(D_METHOD("set_emission_color_texture", "texture:Texture"), &ParticlesMaterial::set_emission_color_texture);
- ClassDB::bind_method(D_METHOD("get_emission_color_texture:Texture"), &ParticlesMaterial::get_emission_color_texture);
+ ClassDB::bind_method(D_METHOD("set_emission_color_texture", "texture"), &ParticlesMaterial::set_emission_color_texture);
+ ClassDB::bind_method(D_METHOD("get_emission_color_texture"), &ParticlesMaterial::get_emission_color_texture);
ClassDB::bind_method(D_METHOD("set_emission_point_count", "point_count"), &ParticlesMaterial::set_emission_point_count);
ClassDB::bind_method(D_METHOD("get_emission_point_count"), &ParticlesMaterial::get_emission_point_count);
@@ -1402,11 +1402,11 @@ void ParticlesMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_trail_divisor", "divisor"), &ParticlesMaterial::set_trail_divisor);
ClassDB::bind_method(D_METHOD("get_trail_divisor"), &ParticlesMaterial::get_trail_divisor);
- ClassDB::bind_method(D_METHOD("set_trail_size_modifier", "texture:CurveTexture"), &ParticlesMaterial::set_trail_size_modifier);
- ClassDB::bind_method(D_METHOD("get_trail_size_modifier:CurveTexture"), &ParticlesMaterial::get_trail_size_modifier);
+ ClassDB::bind_method(D_METHOD("set_trail_size_modifier", "texture"), &ParticlesMaterial::set_trail_size_modifier);
+ ClassDB::bind_method(D_METHOD("get_trail_size_modifier"), &ParticlesMaterial::get_trail_size_modifier);
- ClassDB::bind_method(D_METHOD("set_trail_color_modifier", "texture:GradientTexture"), &ParticlesMaterial::set_trail_color_modifier);
- ClassDB::bind_method(D_METHOD("get_trail_color_modifier:GradientTexture"), &ParticlesMaterial::get_trail_color_modifier);
+ ClassDB::bind_method(D_METHOD("set_trail_color_modifier", "texture"), &ParticlesMaterial::set_trail_color_modifier);
+ ClassDB::bind_method(D_METHOD("get_trail_color_modifier"), &ParticlesMaterial::get_trail_color_modifier);
ClassDB::bind_method(D_METHOD("get_gravity"), &ParticlesMaterial::get_gravity);
ClassDB::bind_method(D_METHOD("set_gravity", "accel_vec"), &ParticlesMaterial::set_gravity);
diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp
index 5c29918118..f8df21004e 100644
--- a/scene/3d/path.cpp
+++ b/scene/3d/path.cpp
@@ -78,8 +78,8 @@ Ref<Curve3D> Path::get_curve() const {
void Path::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_curve", "curve:Curve3D"), &Path::set_curve);
- ClassDB::bind_method(D_METHOD("get_curve:Curve3D", "curve"), &Path::get_curve);
+ ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path::set_curve);
+ ClassDB::bind_method(D_METHOD("get_curve"), &Path::get_curve);
ClassDB::bind_method(D_METHOD("_curve_changed"), &Path::_curve_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve3D"), "set_curve", "get_curve");
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 9feed2fe7b..dc8f72d77e 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -229,8 +229,8 @@ void StaticBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &StaticBody::set_bounce);
ClassDB::bind_method(D_METHOD("get_bounce"), &StaticBody::get_bounce);
- ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body:PhysicsBody"), &PhysicsBody::add_collision_exception_with);
- ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body:PhysicsBody"), &PhysicsBody::remove_collision_exception_with);
+ ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody::add_collision_exception_with);
+ ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody::remove_collision_exception_with);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce");
@@ -1138,7 +1138,7 @@ void KinematicBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_floor_velocity"), &KinematicBody::get_floor_velocity);
ClassDB::bind_method(D_METHOD("set_safe_margin", "pixels"), &KinematicBody::set_safe_margin);
- ClassDB::bind_method(D_METHOD("get_safe_margin", "pixels"), &KinematicBody::get_safe_margin);
+ ClassDB::bind_method(D_METHOD("get_safe_margin"), &KinematicBody::get_safe_margin);
ClassDB::bind_method(D_METHOD("get_collision_count"), &KinematicBody::get_collision_count);
ClassDB::bind_method(D_METHOD("get_collision_position", "collision"), &KinematicBody::get_collision_position);
diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp
index 7827768c09..c5ea6c54da 100644
--- a/scene/3d/room_instance.cpp
+++ b/scene/3d/room_instance.cpp
@@ -143,8 +143,8 @@ void Room::_bounds_changed() {
void Room::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_room", "room:Room"), &Room::set_room);
- ClassDB::bind_method(D_METHOD("get_room:Room"), &Room::get_room);
+ ClassDB::bind_method(D_METHOD("set_room", "room"), &Room::set_room);
+ ClassDB::bind_method(D_METHOD("get_room"), &Room::get_room);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "room/room", PROPERTY_HINT_RESOURCE_TYPE, "Area"), "set_room", "get_room");
}
diff --git a/scene/3d/scenario_fx.cpp b/scene/3d/scenario_fx.cpp
index abc7766ecb..0780ce22ff 100644
--- a/scene/3d/scenario_fx.cpp
+++ b/scene/3d/scenario_fx.cpp
@@ -93,8 +93,8 @@ String WorldEnvironment::get_configuration_warning() const {
void WorldEnvironment::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_environment", "env:Environment"), &WorldEnvironment::set_environment);
- ClassDB::bind_method(D_METHOD("get_environment:Environment"), &WorldEnvironment::get_environment);
+ ClassDB::bind_method(D_METHOD("set_environment", "env"), &WorldEnvironment::set_environment);
+ ClassDB::bind_method(D_METHOD("get_environment"), &WorldEnvironment::get_environment);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment");
}
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index ea5d21cd4e..0d91014314 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -518,8 +518,8 @@ void Skeleton::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bone_disable_rest", "bone_idx", "disable"), &Skeleton::set_bone_disable_rest);
ClassDB::bind_method(D_METHOD("is_bone_rest_disabled", "bone_idx"), &Skeleton::is_bone_rest_disabled);
- ClassDB::bind_method(D_METHOD("bind_child_node_to_bone", "bone_idx", "node:Node"), &Skeleton::bind_child_node_to_bone);
- ClassDB::bind_method(D_METHOD("unbind_child_node_from_bone", "bone_idx", "node:Node"), &Skeleton::unbind_child_node_from_bone);
+ ClassDB::bind_method(D_METHOD("bind_child_node_to_bone", "bone_idx", "node"), &Skeleton::bind_child_node_to_bone);
+ ClassDB::bind_method(D_METHOD("unbind_child_node_from_bone", "bone_idx", "node"), &Skeleton::unbind_child_node_from_bone);
ClassDB::bind_method(D_METHOD("get_bound_child_nodes_to_bone", "bone_idx"), &Skeleton::_get_bound_child_nodes_to_bone);
ClassDB::bind_method(D_METHOD("clear_bones"), &Skeleton::clear_bones);
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 2f2dd12a18..848b08eb8f 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -720,11 +720,11 @@ void Spatial::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_scale"), &Spatial::get_scale);
ClassDB::bind_method(D_METHOD("set_global_transform", "global"), &Spatial::set_global_transform);
ClassDB::bind_method(D_METHOD("get_global_transform"), &Spatial::get_global_transform);
- ClassDB::bind_method(D_METHOD("get_parent_spatial:Spatial"), &Spatial::get_parent_spatial);
+ ClassDB::bind_method(D_METHOD("get_parent_spatial"), &Spatial::get_parent_spatial);
ClassDB::bind_method(D_METHOD("set_ignore_transform_notification", "enabled"), &Spatial::set_ignore_transform_notification);
ClassDB::bind_method(D_METHOD("set_as_toplevel", "enable"), &Spatial::set_as_toplevel);
ClassDB::bind_method(D_METHOD("is_set_as_toplevel"), &Spatial::is_set_as_toplevel);
- ClassDB::bind_method(D_METHOD("get_world:World"), &Spatial::get_world);
+ ClassDB::bind_method(D_METHOD("get_world"), &Spatial::get_world);
// TODO: Obsolete those two methods (old name) properly (GH-4397)
ClassDB::bind_method(D_METHOD("_set_rotation_deg", "rotation_deg"), &Spatial::_set_rotation_deg);
@@ -735,8 +735,8 @@ void Spatial::_bind_methods() {
#endif
ClassDB::bind_method(D_METHOD("update_gizmo"), &Spatial::update_gizmo);
- ClassDB::bind_method(D_METHOD("set_gizmo", "gizmo:SpatialGizmo"), &Spatial::set_gizmo);
- ClassDB::bind_method(D_METHOD("get_gizmo:SpatialGizmo"), &Spatial::get_gizmo);
+ ClassDB::bind_method(D_METHOD("set_gizmo", "gizmo"), &Spatial::set_gizmo);
+ ClassDB::bind_method(D_METHOD("get_gizmo"), &Spatial::get_gizmo);
ClassDB::bind_method(D_METHOD("set_visible", "visible"), &Spatial::set_visible);
ClassDB::bind_method(D_METHOD("is_visible"), &Spatial::is_visible);
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index b4e045e43f..978662f7dc 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -562,8 +562,8 @@ void Sprite3D::_validate_property(PropertyInfo &property) const {
void Sprite3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Sprite3D::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Sprite3D::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Sprite3D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &Sprite3D::get_texture);
ClassDB::bind_method(D_METHOD("set_region", "enabled"), &Sprite3D::set_region);
ClassDB::bind_method(D_METHOD("is_region"), &Sprite3D::is_region);
@@ -724,8 +724,8 @@ void AnimatedSprite3D::_draw() {
void AnimatedSprite3D::_bind_methods(){
- ClassDB::bind_method(D_METHOD("set_sprite_frames","sprite_frames:SpriteFrames"),&AnimatedSprite3D::set_sprite_frames);
- ClassDB::bind_method(D_METHOD("get_sprite_frames:Texture"),&AnimatedSprite3D::get_sprite_frames);
+ ClassDB::bind_method(D_METHOD("set_sprite_frames","sprite_frames"),&AnimatedSprite3D::set_sprite_frames);
+ ClassDB::bind_method(D_METHOD("get_sprite_frames"),&AnimatedSprite3D::get_sprite_frames);
ClassDB::bind_method(D_METHOD("set_frame","frame"),&AnimatedSprite3D::set_frame);
ClassDB::bind_method(D_METHOD("get_frame"),&AnimatedSprite3D::get_frame);
@@ -1246,8 +1246,8 @@ String AnimatedSprite3D::get_configuration_warning() const {
void AnimatedSprite3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames:SpriteFrames"), &AnimatedSprite3D::set_sprite_frames);
- ClassDB::bind_method(D_METHOD("get_sprite_frames:SpriteFrames"), &AnimatedSprite3D::get_sprite_frames);
+ ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames"), &AnimatedSprite3D::set_sprite_frames);
+ ClassDB::bind_method(D_METHOD("get_sprite_frames"), &AnimatedSprite3D::get_sprite_frames);
ClassDB::bind_method(D_METHOD("set_animation", "animation"), &AnimatedSprite3D::set_animation);
ClassDB::bind_method(D_METHOD("get_animation"), &AnimatedSprite3D::get_animation);
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 7173a820b4..e2a0636466 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1215,11 +1215,11 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("_node_removed"), &AnimationPlayer::_node_removed);
ClassDB::bind_method(D_METHOD("_animation_changed"), &AnimationPlayer::_animation_changed);
- ClassDB::bind_method(D_METHOD("add_animation", "name", "animation:Animation"), &AnimationPlayer::add_animation);
+ ClassDB::bind_method(D_METHOD("add_animation", "name", "animation"), &AnimationPlayer::add_animation);
ClassDB::bind_method(D_METHOD("remove_animation", "name"), &AnimationPlayer::remove_animation);
ClassDB::bind_method(D_METHOD("rename_animation", "name", "newname"), &AnimationPlayer::rename_animation);
ClassDB::bind_method(D_METHOD("has_animation", "name"), &AnimationPlayer::has_animation);
- ClassDB::bind_method(D_METHOD("get_animation:Animation", "name"), &AnimationPlayer::get_animation);
+ ClassDB::bind_method(D_METHOD("get_animation", "name"), &AnimationPlayer::get_animation);
ClassDB::bind_method(D_METHOD("get_animation_list"), &AnimationPlayer::_get_animation_list);
ClassDB::bind_method(D_METHOD("animation_set_next", "anim_from", "anim_to"), &AnimationPlayer::animation_set_next);
@@ -1256,7 +1256,7 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("seek", "pos_sec", "update"), &AnimationPlayer::seek, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_pos"), &AnimationPlayer::get_current_animation_pos);
- ClassDB::bind_method(D_METHOD("find_animation", "animation:Animation"), &AnimationPlayer::find_animation);
+ ClassDB::bind_method(D_METHOD("find_animation", "animation"), &AnimationPlayer::find_animation);
ClassDB::bind_method(D_METHOD("clear_caches"), &AnimationPlayer::clear_caches);
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index 6a9c2587d5..c12e97c4a5 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -1709,8 +1709,8 @@ void AnimationTreePlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("node_get_input_count", "id"), &AnimationTreePlayer::node_get_input_count);
ClassDB::bind_method(D_METHOD("node_get_input_source", "id", "idx"), &AnimationTreePlayer::node_get_input_source);
- ClassDB::bind_method(D_METHOD("animation_node_set_animation", "id", "animation:Animation"), &AnimationTreePlayer::animation_node_set_animation);
- ClassDB::bind_method(D_METHOD("animation_node_get_animation:Animation", "id"), &AnimationTreePlayer::animation_node_get_animation);
+ ClassDB::bind_method(D_METHOD("animation_node_set_animation", "id", "animation"), &AnimationTreePlayer::animation_node_set_animation);
+ ClassDB::bind_method(D_METHOD("animation_node_get_animation", "id"), &AnimationTreePlayer::animation_node_get_animation);
ClassDB::bind_method(D_METHOD("animation_node_set_master_animation", "id", "source"), &AnimationTreePlayer::animation_node_set_master_animation);
ClassDB::bind_method(D_METHOD("animation_node_get_master_animation", "id"), &AnimationTreePlayer::animation_node_get_master_animation);
diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp
index fdf61c40d8..a8ddcbbb45 100644
--- a/scene/audio/audio_player.cpp
+++ b/scene/audio/audio_player.cpp
@@ -262,8 +262,8 @@ void AudioStreamPlayer::_bus_layout_changed() {
void AudioStreamPlayer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_stream", "stream:AudioStream"), &AudioStreamPlayer::set_stream);
- ClassDB::bind_method(D_METHOD("get_stream:AudioStream"), &AudioStreamPlayer::get_stream);
+ ClassDB::bind_method(D_METHOD("set_stream", "stream"), &AudioStreamPlayer::set_stream);
+ ClassDB::bind_method(D_METHOD("get_stream"), &AudioStreamPlayer::get_stream);
ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer::set_volume_db);
ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer::get_volume_db);
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 4d55d8df75..9c20decef0 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -493,11 +493,11 @@ void BaseButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_enabled_focus_mode", "mode"), &BaseButton::set_enabled_focus_mode);
ClassDB::bind_method(D_METHOD("get_enabled_focus_mode"), &BaseButton::get_enabled_focus_mode);
- ClassDB::bind_method(D_METHOD("set_shortcut", "shortcut:ShortCut"), &BaseButton::set_shortcut);
- ClassDB::bind_method(D_METHOD("get_shortcut:ShortCut"), &BaseButton::get_shortcut);
+ ClassDB::bind_method(D_METHOD("set_shortcut", "shortcut"), &BaseButton::set_shortcut);
+ ClassDB::bind_method(D_METHOD("get_shortcut"), &BaseButton::get_shortcut);
- ClassDB::bind_method(D_METHOD("set_button_group", "button_group:ButtonGroup"), &BaseButton::set_button_group);
- ClassDB::bind_method(D_METHOD("get_button_group:ButtonGroup"), &BaseButton::get_button_group);
+ ClassDB::bind_method(D_METHOD("set_button_group", "button_group"), &BaseButton::set_button_group);
+ ClassDB::bind_method(D_METHOD("get_button_group"), &BaseButton::get_button_group);
BIND_VMETHOD(MethodInfo("_pressed"));
BIND_VMETHOD(MethodInfo("_toggled", PropertyInfo(Variant::BOOL, "pressed")));
@@ -563,7 +563,7 @@ BaseButton *ButtonGroup::get_pressed_button() {
void ButtonGroup::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_pressed_button:BaseButton"), &ButtonGroup::get_pressed_button);
+ ClassDB::bind_method(D_METHOD("get_pressed_button"), &ButtonGroup::get_pressed_button);
}
ButtonGroup::ButtonGroup() {
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 03798c01a2..9a0b3b3c89 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -236,8 +236,8 @@ void Button::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_text", "text"), &Button::set_text);
ClassDB::bind_method(D_METHOD("get_text"), &Button::get_text);
- ClassDB::bind_method(D_METHOD("set_button_icon", "texture:Texture"), &Button::set_icon);
- ClassDB::bind_method(D_METHOD("get_button_icon:Texture"), &Button::get_icon);
+ ClassDB::bind_method(D_METHOD("set_button_icon", "texture"), &Button::set_icon);
+ ClassDB::bind_method(D_METHOD("get_button_icon"), &Button::get_icon);
ClassDB::bind_method(D_METHOD("set_flat", "enabled"), &Button::set_flat);
ClassDB::bind_method(D_METHOD("set_clip_text", "enabled"), &Button::set_clip_text);
ClassDB::bind_method(D_METHOD("get_clip_text"), &Button::get_clip_text);
diff --git a/scene/gui/button_group.cpp b/scene/gui/button_group.cpp
index 75fe438448..e54e810d7d 100644
--- a/scene/gui/button_group.cpp
+++ b/scene/gui/button_group.cpp
@@ -152,12 +152,12 @@ int ButtonGroup::get_pressed_button_index() const {
void ButtonGroup::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_pressed_button:BaseButton"),&ButtonGroup::get_pressed_button);
+ ClassDB::bind_method(D_METHOD("get_pressed_button"),&ButtonGroup::get_pressed_button);
ClassDB::bind_method(D_METHOD("get_pressed_button_index"),&ButtonGroup::get_pressed_button_index);
- ClassDB::bind_method(D_METHOD("get_focused_button:BaseButton"),&ButtonGroup::get_focused_button);
+ ClassDB::bind_method(D_METHOD("get_focused_button"),&ButtonGroup::get_focused_button);
ClassDB::bind_method(D_METHOD("get_button_list"),&ButtonGroup::_get_button_list);
ClassDB::bind_method(D_METHOD("_pressed"),&ButtonGroup::_pressed);
- ClassDB::bind_method(D_METHOD("set_pressed_button","button:BaseButton"),&ButtonGroup::_pressed);
+ ClassDB::bind_method(D_METHOD("set_pressed_button","button"),&ButtonGroup::_pressed);
ADD_SIGNAL( MethodInfo("button_selected",PropertyInfo(Variant::OBJECT,"button",PROPERTY_HINT_RESOURCE_TYPE,"BaseButton")));
}
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 48cac69956..dddd53dd95 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -674,7 +674,7 @@ void ColorPickerButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pick_color", "color"), &ColorPickerButton::set_pick_color);
ClassDB::bind_method(D_METHOD("get_pick_color"), &ColorPickerButton::get_pick_color);
- ClassDB::bind_method(D_METHOD("get_picker:ColorPicker"), &ColorPickerButton::get_picker);
+ ClassDB::bind_method(D_METHOD("get_picker"), &ColorPickerButton::get_picker);
ClassDB::bind_method(D_METHOD("set_edit_alpha", "show"), &ColorPickerButton::set_edit_alpha);
ClassDB::bind_method(D_METHOD("is_editing_alpha"), &ColorPickerButton::is_editing_alpha);
ClassDB::bind_method(D_METHOD("_color_changed"), &ColorPickerButton::_color_changed);
diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp
index 2a96f8260c..4bbe15ed7e 100644
--- a/scene/gui/container.cpp
+++ b/scene/gui/container.cpp
@@ -168,7 +168,7 @@ void Container::_bind_methods() {
ClassDB::bind_method(D_METHOD("_child_minsize_changed"), &Container::_child_minsize_changed);
ClassDB::bind_method(D_METHOD("queue_sort"), &Container::queue_sort);
- ClassDB::bind_method(D_METHOD("fit_child_in_rect", "child:Control", "rect"), &Container::fit_child_in_rect);
+ ClassDB::bind_method(D_METHOD("fit_child_in_rect", "child", "rect"), &Container::fit_child_in_rect);
BIND_CONSTANT(NOTIFICATION_SORT_CHILDREN);
ADD_SIGNAL(MethodInfo("sort_children"));
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 339b4e079e..01570e28c4 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2411,7 +2411,7 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_focus"), &Control::has_focus);
ClassDB::bind_method(D_METHOD("grab_focus"), &Control::grab_focus);
ClassDB::bind_method(D_METHOD("release_focus"), &Control::release_focus);
- ClassDB::bind_method(D_METHOD("get_focus_owner:Control"), &Control::get_focus_owner);
+ ClassDB::bind_method(D_METHOD("get_focus_owner"), &Control::get_focus_owner);
ClassDB::bind_method(D_METHOD("set_h_size_flags", "flags"), &Control::set_h_size_flags);
ClassDB::bind_method(D_METHOD("get_h_size_flags"), &Control::get_h_size_flags);
@@ -2422,19 +2422,19 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_v_size_flags", "flags"), &Control::set_v_size_flags);
ClassDB::bind_method(D_METHOD("get_v_size_flags"), &Control::get_v_size_flags);
- ClassDB::bind_method(D_METHOD("set_theme", "theme:Theme"), &Control::set_theme);
- ClassDB::bind_method(D_METHOD("get_theme:Theme"), &Control::get_theme);
+ ClassDB::bind_method(D_METHOD("set_theme", "theme"), &Control::set_theme);
+ ClassDB::bind_method(D_METHOD("get_theme"), &Control::get_theme);
- ClassDB::bind_method(D_METHOD("add_icon_override", "name", "texture:Texture"), &Control::add_icon_override);
- ClassDB::bind_method(D_METHOD("add_shader_override", "name", "shader:Shader"), &Control::add_shader_override);
- ClassDB::bind_method(D_METHOD("add_style_override", "name", "stylebox:StyleBox"), &Control::add_style_override);
- ClassDB::bind_method(D_METHOD("add_font_override", "name", "font:Font"), &Control::add_font_override);
+ ClassDB::bind_method(D_METHOD("add_icon_override", "name", "texture"), &Control::add_icon_override);
+ ClassDB::bind_method(D_METHOD("add_shader_override", "name", "shader"), &Control::add_shader_override);
+ ClassDB::bind_method(D_METHOD("add_style_override", "name", "stylebox"), &Control::add_style_override);
+ ClassDB::bind_method(D_METHOD("add_font_override", "name", "font"), &Control::add_font_override);
ClassDB::bind_method(D_METHOD("add_color_override", "name", "color"), &Control::add_color_override);
ClassDB::bind_method(D_METHOD("add_constant_override", "name", "constant"), &Control::add_constant_override);
- ClassDB::bind_method(D_METHOD("get_icon:Texture", "name", "type"), &Control::get_icon, DEFVAL(""));
- ClassDB::bind_method(D_METHOD("get_stylebox:StyleBox", "name", "type"), &Control::get_stylebox, DEFVAL(""));
- ClassDB::bind_method(D_METHOD("get_font:Font", "name", "type"), &Control::get_font, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("get_icon", "name", "type"), &Control::get_icon, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("get_stylebox", "name", "type"), &Control::get_stylebox, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("get_font", "name", "type"), &Control::get_font, DEFVAL(""));
ClassDB::bind_method(D_METHOD("get_color", "name", "type"), &Control::get_color, DEFVAL(""));
ClassDB::bind_method(D_METHOD("get_constant", "name", "type"), &Control::get_constant, DEFVAL(""));
@@ -2450,7 +2450,7 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_color", "name", "type"), &Control::has_color, DEFVAL(""));
ClassDB::bind_method(D_METHOD("has_constant", "name", "type"), &Control::has_constant, DEFVAL(""));
- ClassDB::bind_method(D_METHOD("get_parent_control:Control"), &Control::get_parent_control);
+ ClassDB::bind_method(D_METHOD("get_parent_control"), &Control::get_parent_control);
ClassDB::bind_method(D_METHOD("set_h_grow_direction", "direction"), &Control::set_h_grow_direction);
ClassDB::bind_method(D_METHOD("get_h_grow_direction"), &Control::get_h_grow_direction);
@@ -2469,7 +2469,7 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_focus_neighbour", "margin", "neighbour"), &Control::set_focus_neighbour);
ClassDB::bind_method(D_METHOD("get_focus_neighbour", "margin"), &Control::get_focus_neighbour);
- ClassDB::bind_method(D_METHOD("force_drag", "data", "preview:Control"), &Control::force_drag);
+ ClassDB::bind_method(D_METHOD("force_drag", "data", "preview"), &Control::force_drag);
ClassDB::bind_method(D_METHOD("set_mouse_filter", "filter"), &Control::set_mouse_filter);
ClassDB::bind_method(D_METHOD("get_mouse_filter"), &Control::get_mouse_filter);
@@ -2479,8 +2479,8 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("grab_click_focus"), &Control::grab_click_focus);
- ClassDB::bind_method(D_METHOD("set_drag_forwarding", "target:Control"), &Control::set_drag_forwarding);
- ClassDB::bind_method(D_METHOD("set_drag_preview", "control:Control"), &Control::set_drag_preview);
+ ClassDB::bind_method(D_METHOD("set_drag_forwarding", "target"), &Control::set_drag_forwarding);
+ ClassDB::bind_method(D_METHOD("set_drag_preview", "control"), &Control::set_drag_preview);
ClassDB::bind_method(D_METHOD("warp_mouse", "to_pos"), &Control::warp_mouse);
@@ -2597,7 +2597,7 @@ void Control::_bind_methods() {
ADD_SIGNAL(MethodInfo("minimum_size_changed"));
ADD_SIGNAL(MethodInfo("modal_closed"));
- BIND_VMETHOD(MethodInfo("has_point", PropertyInfo(Variant::VECTOR2, "point")));
+ BIND_VMETHOD(MethodInfo("has_point:bool", PropertyInfo(Variant::VECTOR2, "point")));
}
Control::Control() {
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 7d7c636bc2..dedf44d407 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -308,7 +308,7 @@ void WindowDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_resizable", "resizable"), &WindowDialog::set_resizable);
ClassDB::bind_method(D_METHOD("get_resizable"), &WindowDialog::get_resizable);
ClassDB::bind_method(D_METHOD("_closed"), &WindowDialog::_closed);
- ClassDB::bind_method(D_METHOD("get_close_button:TextureButton"), &WindowDialog::get_close_button);
+ ClassDB::bind_method(D_METHOD("get_close_button"), &WindowDialog::get_close_button);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "window_title", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT_INTL), "set_title", "get_title");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "resizable", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT_INTL), "set_resizable", "get_resizable");
@@ -515,10 +515,10 @@ void AcceptDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_label"), &AcceptDialog::get_label);
ClassDB::bind_method(D_METHOD("set_hide_on_ok", "enabled"), &AcceptDialog::set_hide_on_ok);
ClassDB::bind_method(D_METHOD("get_hide_on_ok"), &AcceptDialog::get_hide_on_ok);
- ClassDB::bind_method(D_METHOD("add_button:Button", "text", "right", "action"), &AcceptDialog::add_button, DEFVAL(false), DEFVAL(""));
- ClassDB::bind_method(D_METHOD("add_cancel:Button", "name"), &AcceptDialog::add_cancel);
+ ClassDB::bind_method(D_METHOD("add_button", "text", "right", "action"), &AcceptDialog::add_button, DEFVAL(false), DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("add_cancel", "name"), &AcceptDialog::add_cancel);
ClassDB::bind_method(D_METHOD("_builtin_text_entered"), &AcceptDialog::_builtin_text_entered);
- ClassDB::bind_method(D_METHOD("register_text_enter:LineEdit", "line_edit"), &AcceptDialog::register_text_enter);
+ ClassDB::bind_method(D_METHOD("register_text_enter", "line_edit"), &AcceptDialog::register_text_enter);
ClassDB::bind_method(D_METHOD("_custom_action"), &AcceptDialog::_custom_action);
ClassDB::bind_method(D_METHOD("set_text", "text"), &AcceptDialog::set_text);
ClassDB::bind_method(D_METHOD("get_text"), &AcceptDialog::get_text);
@@ -573,7 +573,7 @@ AcceptDialog::~AcceptDialog() {
void ConfirmationDialog::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_cancel:Button"), &ConfirmationDialog::get_cancel);
+ ClassDB::bind_method(D_METHOD("get_cancel"), &ConfirmationDialog::get_cancel);
}
Button *ConfirmationDialog::get_cancel() {
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 3527b834c7..74255b38bf 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -701,7 +701,7 @@ void FileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_current_path", "path"), &FileDialog::set_current_path);
ClassDB::bind_method(D_METHOD("set_mode", "mode"), &FileDialog::set_mode);
ClassDB::bind_method(D_METHOD("get_mode"), &FileDialog::get_mode);
- ClassDB::bind_method(D_METHOD("get_vbox:VBoxContainer"), &FileDialog::get_vbox);
+ ClassDB::bind_method(D_METHOD("get_vbox"), &FileDialog::get_vbox);
ClassDB::bind_method(D_METHOD("set_access", "access"), &FileDialog::set_access);
ClassDB::bind_method(D_METHOD("get_access"), &FileDialog::get_access);
ClassDB::bind_method(D_METHOD("set_show_hidden_files", "show"), &FileDialog::set_show_hidden_files);
@@ -850,9 +850,9 @@ void LineEditFileChooser::_bind_methods() {
ClassDB::bind_method(D_METHOD("_browse"), &LineEditFileChooser::_browse);
ClassDB::bind_method(D_METHOD("_chosen"), &LineEditFileChooser::_chosen);
- ClassDB::bind_method(D_METHOD("get_button:Button"), &LineEditFileChooser::get_button);
- ClassDB::bind_method(D_METHOD("get_line_edit:LineEdit"), &LineEditFileChooser::get_line_edit);
- ClassDB::bind_method(D_METHOD("get_file_dialog:FileDialog"), &LineEditFileChooser::get_file_dialog);
+ ClassDB::bind_method(D_METHOD("get_button"), &LineEditFileChooser::get_button);
+ ClassDB::bind_method(D_METHOD("get_line_edit"), &LineEditFileChooser::get_line_edit);
+ ClassDB::bind_method(D_METHOD("get_file_dialog"), &LineEditFileChooser::get_file_dialog);
}
void LineEditFileChooser::_chosen(const String &p_text) {
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 32725ebb8c..e85ef73f4e 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1157,7 +1157,7 @@ void GraphEdit::_snap_value_changed(double) {
void GraphEdit::_bind_methods() {
- ClassDB::bind_method(D_METHOD("connect_node:Error", "from", "from_port", "to", "to_port"), &GraphEdit::connect_node);
+ ClassDB::bind_method(D_METHOD("connect_node", "from", "from_port", "to", "to_port"), &GraphEdit::connect_node);
ClassDB::bind_method(D_METHOD("is_node_connected", "from", "from_port", "to", "to_port"), &GraphEdit::is_node_connected);
ClassDB::bind_method(D_METHOD("disconnect_node", "from", "from_port", "to", "to_port"), &GraphEdit::disconnect_node);
ClassDB::bind_method(D_METHOD("get_connection_list"), &GraphEdit::_get_connection_list);
@@ -1192,7 +1192,7 @@ void GraphEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_scroll_offset"), &GraphEdit::_update_scroll_offset);
ClassDB::bind_method(D_METHOD("_connections_layer_draw"), &GraphEdit::_connections_layer_draw);
- ClassDB::bind_method(D_METHOD("set_selected", "node:Node"), &GraphEdit::set_selected);
+ ClassDB::bind_method(D_METHOD("set_selected", "node"), &GraphEdit::set_selected);
ADD_SIGNAL(MethodInfo("connection_request", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot")));
ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot")));
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 4f07d21f4d..b9062295b5 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -664,7 +664,7 @@ void GraphNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_slot", "idx", "enable_left", "type_left", "color_left", "enable_right", "type_right", "color_right", "custom_left", "custom_right"), &GraphNode::set_slot, DEFVAL(Ref<Texture>()), DEFVAL(Ref<Texture>()));
ClassDB::bind_method(D_METHOD("clear_slot", "idx"), &GraphNode::clear_slot);
- ClassDB::bind_method(D_METHOD("clear_all_slots", "idx"), &GraphNode::clear_all_slots);
+ ClassDB::bind_method(D_METHOD("clear_all_slots"), &GraphNode::clear_all_slots);
ClassDB::bind_method(D_METHOD("is_slot_enabled_left", "idx"), &GraphNode::is_slot_enabled_left);
ClassDB::bind_method(D_METHOD("get_slot_type_left", "idx"), &GraphNode::get_slot_type_left);
ClassDB::bind_method(D_METHOD("get_slot_color_left", "idx"), &GraphNode::get_slot_color_left);
diff --git a/scene/gui/input_action.cpp b/scene/gui/input_action.cpp
index 3f80c31c8b..c08059a049 100644
--- a/scene/gui/input_action.cpp
+++ b/scene/gui/input_action.cpp
@@ -116,12 +116,12 @@ bool ShortCut::is_valid() const {
void ShortCut::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_shortcut", "event:InputEvent"), &ShortCut::set_shortcut);
- ClassDB::bind_method(D_METHOD("get_shortcut:InputEvent"), &ShortCut::get_shortcut);
+ ClassDB::bind_method(D_METHOD("set_shortcut", "event"), &ShortCut::set_shortcut);
+ ClassDB::bind_method(D_METHOD("get_shortcut"), &ShortCut::get_shortcut);
ClassDB::bind_method(D_METHOD("is_valid"), &ShortCut::is_valid);
- ClassDB::bind_method(D_METHOD("is_shortcut", "event:InputEvent"), &ShortCut::is_shortcut);
+ ClassDB::bind_method(D_METHOD("is_shortcut", "event"), &ShortCut::is_shortcut);
ClassDB::bind_method(D_METHOD("get_as_text"), &ShortCut::get_as_text);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), "set_shortcut", "get_shortcut");
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 34533375b2..484051f546 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -1277,14 +1277,14 @@ bool ItemList::has_auto_height() const {
void ItemList::_bind_methods() {
- ClassDB::bind_method(D_METHOD("add_item", "text", "icon:Texture", "selectable"), &ItemList::add_item, DEFVAL(Variant()), DEFVAL(true));
- ClassDB::bind_method(D_METHOD("add_icon_item", "icon:Texture", "selectable"), &ItemList::add_icon_item, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("add_item", "text", "icon", "selectable"), &ItemList::add_item, DEFVAL(Variant()), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("add_icon_item", "icon", "selectable"), &ItemList::add_icon_item, DEFVAL(true));
ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &ItemList::set_item_text);
ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &ItemList::get_item_text);
- ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon:Texture"), &ItemList::set_item_icon);
- ClassDB::bind_method(D_METHOD("get_item_icon:Texture", "idx"), &ItemList::get_item_icon);
+ ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &ItemList::set_item_icon);
+ ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &ItemList::get_item_icon);
ClassDB::bind_method(D_METHOD("set_item_icon_region", "idx", "rect"), &ItemList::set_item_icon_region);
ClassDB::bind_method(D_METHOD("get_item_icon_region", "idx"), &ItemList::get_item_icon_region);
@@ -1296,7 +1296,7 @@ void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_item_disabled", "idx"), &ItemList::is_item_disabled);
ClassDB::bind_method(D_METHOD("set_item_metadata", "idx", "metadata"), &ItemList::set_item_metadata);
- ClassDB::bind_method(D_METHOD("get_item_metadata:Variant", "idx"), &ItemList::get_item_metadata);
+ ClassDB::bind_method(D_METHOD("get_item_metadata", "idx"), &ItemList::get_item_metadata);
ClassDB::bind_method(D_METHOD("set_item_custom_bg_color", "idx", "custom_bg_color"), &ItemList::set_item_custom_bg_color);
ClassDB::bind_method(D_METHOD("get_item_custom_bg_color", "idx"), &ItemList::get_item_custom_bg_color);
@@ -1352,7 +1352,7 @@ void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("ensure_current_is_visible"), &ItemList::ensure_current_is_visible);
- ClassDB::bind_method(D_METHOD("get_v_scroll:VScrollBar"), &ItemList::get_v_scroll);
+ ClassDB::bind_method(D_METHOD("get_v_scroll"), &ItemList::get_v_scroll);
ClassDB::bind_method(D_METHOD("_scroll_changed"), &ItemList::_scroll_changed);
ClassDB::bind_method(D_METHOD("_gui_input"), &ItemList::_gui_input);
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 8556ce5db1..2e4f7d1730 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -1277,7 +1277,7 @@ void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_secret"), &LineEdit::is_secret);
ClassDB::bind_method(D_METHOD("select", "from", "to"), &LineEdit::select, DEFVAL(0), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("menu_option", "option"), &LineEdit::menu_option);
- ClassDB::bind_method(D_METHOD("get_menu:PopupMenu"), &LineEdit::get_menu);
+ ClassDB::bind_method(D_METHOD("get_menu"), &LineEdit::get_menu);
ADD_SIGNAL(MethodInfo("text_changed", PropertyInfo(Variant::STRING, "text")));
ADD_SIGNAL(MethodInfo("text_entered", PropertyInfo(Variant::STRING, "text")));
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index 57aa72b7d0..93284f2b6c 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -94,7 +94,7 @@ void MenuButton::_set_items(const Array &p_items) {
void MenuButton::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_popup:PopupMenu"), &MenuButton::get_popup);
+ ClassDB::bind_method(D_METHOD("get_popup"), &MenuButton::get_popup);
ClassDB::bind_method(D_METHOD("_unhandled_key_input"), &MenuButton::_unhandled_key_input);
ClassDB::bind_method(D_METHOD("_set_items"), &MenuButton::_set_items);
ClassDB::bind_method(D_METHOD("_get_items"), &MenuButton::_get_items);
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 60874edf38..25ac8d5259 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -289,16 +289,16 @@ void OptionButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("_selected"), &OptionButton::_selected);
ClassDB::bind_method(D_METHOD("add_item", "label", "id"), &OptionButton::add_item, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("add_icon_item", "texture:Texture", "label", "id"), &OptionButton::add_icon_item);
+ ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id"), &OptionButton::add_icon_item);
ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &OptionButton::set_item_text);
- ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "texture:Texture"), &OptionButton::set_item_icon);
+ ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "texture"), &OptionButton::set_item_icon);
ClassDB::bind_method(D_METHOD("set_item_disabled", "idx", "disabled"), &OptionButton::set_item_disabled);
ClassDB::bind_method(D_METHOD("set_item_id", "idx", "id"), &OptionButton::set_item_id);
ClassDB::bind_method(D_METHOD("set_item_metadata", "idx", "metadata"), &OptionButton::set_item_metadata);
ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &OptionButton::get_item_text);
- ClassDB::bind_method(D_METHOD("get_item_icon:Texture", "idx"), &OptionButton::get_item_icon);
+ ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &OptionButton::get_item_icon);
ClassDB::bind_method(D_METHOD("get_item_id", "idx"), &OptionButton::get_item_id);
- ClassDB::bind_method(D_METHOD("get_item_metadata:Variant", "idx"), &OptionButton::get_item_metadata);
+ ClassDB::bind_method(D_METHOD("get_item_metadata", "idx"), &OptionButton::get_item_metadata);
ClassDB::bind_method(D_METHOD("is_item_disabled", "idx"), &OptionButton::is_item_disabled);
ClassDB::bind_method(D_METHOD("get_item_count"), &OptionButton::get_item_count);
ClassDB::bind_method(D_METHOD("add_separator"), &OptionButton::add_separator);
@@ -306,7 +306,7 @@ void OptionButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("select", "idx"), &OptionButton::select);
ClassDB::bind_method(D_METHOD("get_selected"), &OptionButton::get_selected);
ClassDB::bind_method(D_METHOD("get_selected_id"), &OptionButton::get_selected_id);
- ClassDB::bind_method(D_METHOD("get_selected_metadata:Variant"), &OptionButton::get_selected_metadata);
+ ClassDB::bind_method(D_METHOD("get_selected_metadata"), &OptionButton::get_selected_metadata);
ClassDB::bind_method(D_METHOD("remove_item", "idx"), &OptionButton::remove_item);
ClassDB::bind_method(D_METHOD("_select_int"), &OptionButton::_select_int);
diff --git a/scene/gui/patch_9_rect.cpp b/scene/gui/patch_9_rect.cpp
index e577000f99..249090830d 100644
--- a/scene/gui/patch_9_rect.cpp
+++ b/scene/gui/patch_9_rect.cpp
@@ -54,8 +54,8 @@ Size2 NinePatchRect::get_minimum_size() const {
}
void NinePatchRect::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &NinePatchRect::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &NinePatchRect::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &NinePatchRect::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &NinePatchRect::get_texture);
ClassDB::bind_method(D_METHOD("set_patch_margin", "margin", "value"), &NinePatchRect::set_patch_margin);
ClassDB::bind_method(D_METHOD("get_patch_margin", "margin"), &NinePatchRect::get_patch_margin);
ClassDB::bind_method(D_METHOD("set_region_rect", "rect"), &NinePatchRect::set_region_rect);
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index e3f9a09db3..46aa0e5054 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -1075,19 +1075,19 @@ void PopupMenu::clear_autohide_areas() {
void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &PopupMenu::_gui_input);
- ClassDB::bind_method(D_METHOD("add_icon_item", "texture:Texture", "label", "id", "accel"), &PopupMenu::add_icon_item, DEFVAL(-1), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_item, DEFVAL(-1), DEFVAL(0));
ClassDB::bind_method(D_METHOD("add_item", "label", "id", "accel"), &PopupMenu::add_item, DEFVAL(-1), DEFVAL(0));
- ClassDB::bind_method(D_METHOD("add_icon_check_item", "texture:Texture", "label", "id", "accel"), &PopupMenu::add_icon_check_item, DEFVAL(-1), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("add_icon_check_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_check_item, DEFVAL(-1), DEFVAL(0));
ClassDB::bind_method(D_METHOD("add_check_item", "label", "id", "accel"), &PopupMenu::add_check_item, DEFVAL(-1), DEFVAL(0));
ClassDB::bind_method(D_METHOD("add_submenu_item", "label", "submenu", "id"), &PopupMenu::add_submenu_item, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("add_icon_shortcut", "texture:Texture", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_icon_shortcut, DEFVAL(-1), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("add_shortcut", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_shortcut, DEFVAL(-1), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("add_icon_check_shortcut", "texture:Texture", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_icon_check_shortcut, DEFVAL(-1), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("add_check_shortcut", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_check_shortcut, DEFVAL(-1), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_icon_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_shortcut, DEFVAL(-1), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_shortcut", "shortcut", "id", "global"), &PopupMenu::add_shortcut, DEFVAL(-1), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_icon_check_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_check_shortcut, DEFVAL(-1), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_check_shortcut", "shortcut", "id", "global"), &PopupMenu::add_check_shortcut, DEFVAL(-1), DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &PopupMenu::set_item_text);
- ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon:Texture"), &PopupMenu::set_item_icon);
+ ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &PopupMenu::set_item_icon);
ClassDB::bind_method(D_METHOD("set_item_checked", "idx", "checked"), &PopupMenu::set_item_checked);
ClassDB::bind_method(D_METHOD("set_item_id", "idx", "id"), &PopupMenu::set_item_id);
ClassDB::bind_method(D_METHOD("set_item_accelerator", "idx", "accel"), &PopupMenu::set_item_accelerator);
@@ -1097,23 +1097,23 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_item_as_separator", "idx", "enable"), &PopupMenu::set_item_as_separator);
ClassDB::bind_method(D_METHOD("set_item_as_checkable", "idx", "enable"), &PopupMenu::set_item_as_checkable);
ClassDB::bind_method(D_METHOD("set_item_tooltip", "idx", "tooltip"), &PopupMenu::set_item_tooltip);
- ClassDB::bind_method(D_METHOD("set_item_shortcut", "idx", "shortcut:ShortCut", "global"), &PopupMenu::set_item_shortcut, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("set_item_shortcut", "idx", "shortcut", "global"), &PopupMenu::set_item_shortcut, DEFVAL(false));
ClassDB::bind_method(D_METHOD("toggle_item_checked", "idx"), &PopupMenu::toggle_item_checked);
ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &PopupMenu::get_item_text);
- ClassDB::bind_method(D_METHOD("get_item_icon:Texture", "idx"), &PopupMenu::get_item_icon);
+ ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &PopupMenu::get_item_icon);
ClassDB::bind_method(D_METHOD("is_item_checked", "idx"), &PopupMenu::is_item_checked);
ClassDB::bind_method(D_METHOD("get_item_id", "idx"), &PopupMenu::get_item_id);
ClassDB::bind_method(D_METHOD("get_item_index", "id"), &PopupMenu::get_item_index);
ClassDB::bind_method(D_METHOD("get_item_accelerator", "idx"), &PopupMenu::get_item_accelerator);
- ClassDB::bind_method(D_METHOD("get_item_metadata:Variant", "idx"), &PopupMenu::get_item_metadata);
+ ClassDB::bind_method(D_METHOD("get_item_metadata", "idx"), &PopupMenu::get_item_metadata);
ClassDB::bind_method(D_METHOD("is_item_disabled", "idx"), &PopupMenu::is_item_disabled);
ClassDB::bind_method(D_METHOD("get_item_submenu", "idx"), &PopupMenu::get_item_submenu);
ClassDB::bind_method(D_METHOD("is_item_separator", "idx"), &PopupMenu::is_item_separator);
ClassDB::bind_method(D_METHOD("is_item_checkable", "idx"), &PopupMenu::is_item_checkable);
ClassDB::bind_method(D_METHOD("get_item_tooltip", "idx"), &PopupMenu::get_item_tooltip);
- ClassDB::bind_method(D_METHOD("get_item_shortcut:ShortCut", "idx"), &PopupMenu::get_item_shortcut);
+ ClassDB::bind_method(D_METHOD("get_item_shortcut", "idx"), &PopupMenu::get_item_shortcut);
ClassDB::bind_method(D_METHOD("get_item_count"), &PopupMenu::get_item_count);
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index 6bec365dcf..68afe8150a 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -234,7 +234,7 @@ void Range::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_exp_ratio", "enabled"), &Range::set_exp_ratio);
ClassDB::bind_method(D_METHOD("is_ratio_exp"), &Range::is_ratio_exp);
- ClassDB::bind_method(D_METHOD("share", "with:Node"), &Range::_share);
+ ClassDB::bind_method(D_METHOD("share", "with"), &Range::_share);
ClassDB::bind_method(D_METHOD("unshare"), &Range::unshare);
ADD_SIGNAL(MethodInfo("value_changed", PropertyInfo(Variant::REAL, "value")));
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 9f71fa070c..0e4004c27b 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1853,10 +1853,10 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_text"), &RichTextLabel::get_text);
ClassDB::bind_method(D_METHOD("add_text", "text"), &RichTextLabel::add_text);
ClassDB::bind_method(D_METHOD("set_text", "text"), &RichTextLabel::set_text);
- ClassDB::bind_method(D_METHOD("add_image", "image:Texture"), &RichTextLabel::add_image);
+ ClassDB::bind_method(D_METHOD("add_image", "image"), &RichTextLabel::add_image);
ClassDB::bind_method(D_METHOD("newline"), &RichTextLabel::add_newline);
ClassDB::bind_method(D_METHOD("remove_line", "line"), &RichTextLabel::remove_line);
- ClassDB::bind_method(D_METHOD("push_font", "font:Font"), &RichTextLabel::push_font);
+ ClassDB::bind_method(D_METHOD("push_font", "font"), &RichTextLabel::push_font);
ClassDB::bind_method(D_METHOD("push_color", "color"), &RichTextLabel::push_color);
ClassDB::bind_method(D_METHOD("push_align", "align"), &RichTextLabel::push_align);
ClassDB::bind_method(D_METHOD("push_indent", "level"), &RichTextLabel::push_indent);
@@ -1879,7 +1879,7 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_scroll_follow", "follow"), &RichTextLabel::set_scroll_follow);
ClassDB::bind_method(D_METHOD("is_scroll_following"), &RichTextLabel::is_scroll_following);
- ClassDB::bind_method(D_METHOD("get_v_scroll:VScrollBar"), &RichTextLabel::get_v_scroll);
+ ClassDB::bind_method(D_METHOD("get_v_scroll"), &RichTextLabel::get_v_scroll);
ClassDB::bind_method(D_METHOD("scroll_to_line", "line"), &RichTextLabel::scroll_to_line);
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 1ba6e6e4bd..c5b9df15b9 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -253,7 +253,7 @@ void SpinBox::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_editable", "editable"), &SpinBox::set_editable);
ClassDB::bind_method(D_METHOD("is_editable"), &SpinBox::is_editable);
ClassDB::bind_method(D_METHOD("_line_edit_focus_exit"), &SpinBox::_line_edit_focus_exit);
- ClassDB::bind_method(D_METHOD("get_line_edit:LineEdit"), &SpinBox::get_line_edit);
+ ClassDB::bind_method(D_METHOD("get_line_edit"), &SpinBox::get_line_edit);
ClassDB::bind_method(D_METHOD("_line_edit_input"), &SpinBox::_line_edit_input);
ClassDB::bind_method(D_METHOD("_range_click_timeout"), &SpinBox::_range_click_timeout);
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 5ebcef3e8d..4b8b180b0e 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -627,20 +627,20 @@ void TabContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_current_tab", "tab_idx"), &TabContainer::set_current_tab);
ClassDB::bind_method(D_METHOD("get_current_tab"), &TabContainer::get_current_tab);
ClassDB::bind_method(D_METHOD("get_previous_tab"), &TabContainer::get_previous_tab);
- ClassDB::bind_method(D_METHOD("get_current_tab_control:Control"), &TabContainer::get_current_tab_control);
- ClassDB::bind_method(D_METHOD("get_tab_control:Control", "idx"), &TabContainer::get_tab_control);
+ ClassDB::bind_method(D_METHOD("get_current_tab_control"), &TabContainer::get_current_tab_control);
+ ClassDB::bind_method(D_METHOD("get_tab_control", "idx"), &TabContainer::get_tab_control);
ClassDB::bind_method(D_METHOD("set_tab_align", "align"), &TabContainer::set_tab_align);
ClassDB::bind_method(D_METHOD("get_tab_align"), &TabContainer::get_tab_align);
ClassDB::bind_method(D_METHOD("set_tabs_visible", "visible"), &TabContainer::set_tabs_visible);
ClassDB::bind_method(D_METHOD("are_tabs_visible"), &TabContainer::are_tabs_visible);
ClassDB::bind_method(D_METHOD("set_tab_title", "tab_idx", "title"), &TabContainer::set_tab_title);
ClassDB::bind_method(D_METHOD("get_tab_title", "tab_idx"), &TabContainer::get_tab_title);
- ClassDB::bind_method(D_METHOD("set_tab_icon", "tab_idx", "icon:Texture"), &TabContainer::set_tab_icon);
- ClassDB::bind_method(D_METHOD("get_tab_icon:Texture", "tab_idx"), &TabContainer::get_tab_icon);
+ ClassDB::bind_method(D_METHOD("set_tab_icon", "tab_idx", "icon"), &TabContainer::set_tab_icon);
+ ClassDB::bind_method(D_METHOD("get_tab_icon", "tab_idx"), &TabContainer::get_tab_icon);
ClassDB::bind_method(D_METHOD("set_tab_disabled", "tab_idx", "disabled"), &TabContainer::set_tab_disabled);
ClassDB::bind_method(D_METHOD("get_tab_disabled", "tab_idx"), &TabContainer::get_tab_disabled);
- ClassDB::bind_method(D_METHOD("set_popup", "popup:Popup"), &TabContainer::set_popup);
- ClassDB::bind_method(D_METHOD("get_popup:Popup"), &TabContainer::get_popup);
+ ClassDB::bind_method(D_METHOD("set_popup", "popup"), &TabContainer::set_popup);
+ ClassDB::bind_method(D_METHOD("get_popup"), &TabContainer::get_popup);
ClassDB::bind_method(D_METHOD("_child_renamed_callback"), &TabContainer::_child_renamed_callback);
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index a2deef4eea..155b03fddf 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -790,12 +790,12 @@ void Tabs::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_current_tab"), &Tabs::get_current_tab);
ClassDB::bind_method(D_METHOD("set_tab_title", "tab_idx", "title"), &Tabs::set_tab_title);
ClassDB::bind_method(D_METHOD("get_tab_title", "tab_idx"), &Tabs::get_tab_title);
- ClassDB::bind_method(D_METHOD("set_tab_icon", "tab_idx", "icon:Texture"), &Tabs::set_tab_icon);
- ClassDB::bind_method(D_METHOD("get_tab_icon:Texture", "tab_idx"), &Tabs::get_tab_icon);
+ ClassDB::bind_method(D_METHOD("set_tab_icon", "tab_idx", "icon"), &Tabs::set_tab_icon);
+ ClassDB::bind_method(D_METHOD("get_tab_icon", "tab_idx"), &Tabs::get_tab_icon);
ClassDB::bind_method(D_METHOD("set_tab_disabled", "tab_idx", "disabled"), &Tabs::set_tab_disabled);
ClassDB::bind_method(D_METHOD("get_tab_disabled", "tab_idx"), &Tabs::get_tab_disabled);
ClassDB::bind_method(D_METHOD("remove_tab", "tab_idx"), &Tabs::remove_tab);
- ClassDB::bind_method(D_METHOD("add_tab", "title", "icon:Texture"), &Tabs::add_tab, DEFVAL(""), DEFVAL(Ref<Texture>()));
+ ClassDB::bind_method(D_METHOD("add_tab", "title", "icon"), &Tabs::add_tab, DEFVAL(""), DEFVAL(Ref<Texture>()));
ClassDB::bind_method(D_METHOD("set_tab_align", "align"), &Tabs::set_tab_align);
ClassDB::bind_method(D_METHOD("get_tab_align"), &Tabs::get_tab_align);
ClassDB::bind_method(D_METHOD("ensure_tab_visible", "idx"), &Tabs::ensure_tab_visible);
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index a7c31361e8..1636eb1921 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -4596,7 +4596,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_selection_to_column"), &TextEdit::get_selection_to_column);
ClassDB::bind_method(D_METHOD("get_selection_text"), &TextEdit::get_selection_text);
ClassDB::bind_method(D_METHOD("get_word_under_cursor"), &TextEdit::get_word_under_cursor);
- ClassDB::bind_method(D_METHOD("search", "flags", "from_line", "from_column", "to_line", "to_column"), &TextEdit::_search_bind);
+ ClassDB::bind_method(D_METHOD("search", "key", "flags", "from_line", "from_column"), &TextEdit::_search_bind);
ClassDB::bind_method(D_METHOD("undo"), &TextEdit::undo);
ClassDB::bind_method(D_METHOD("redo"), &TextEdit::redo);
@@ -4615,7 +4615,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_color_region", "begin_key", "end_key", "color", "line_only"), &TextEdit::add_color_region, DEFVAL(false));
ClassDB::bind_method(D_METHOD("clear_colors"), &TextEdit::clear_colors);
ClassDB::bind_method(D_METHOD("menu_option", "option"), &TextEdit::menu_option);
- ClassDB::bind_method(D_METHOD("get_menu:PopupMenu"), &TextEdit::get_menu);
+ ClassDB::bind_method(D_METHOD("get_menu"), &TextEdit::get_menu);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "syntax_highlighting"), "set_syntax_coloring", "is_syntax_coloring_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_line_numbers"), "set_show_line_numbers", "is_show_line_numbers_enabled");
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 2912aa82fc..00849c4e5a 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -180,21 +180,21 @@ void TextureButton::_notification(int p_what) {
void TextureButton::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_normal_texture", "texture:Texture"), &TextureButton::set_normal_texture);
- ClassDB::bind_method(D_METHOD("set_pressed_texture", "texture:Texture"), &TextureButton::set_pressed_texture);
- ClassDB::bind_method(D_METHOD("set_hover_texture", "texture:Texture"), &TextureButton::set_hover_texture);
- ClassDB::bind_method(D_METHOD("set_disabled_texture", "texture:Texture"), &TextureButton::set_disabled_texture);
- ClassDB::bind_method(D_METHOD("set_focused_texture", "texture:Texture"), &TextureButton::set_focused_texture);
- ClassDB::bind_method(D_METHOD("set_click_mask", "mask:BitMap"), &TextureButton::set_click_mask);
+ ClassDB::bind_method(D_METHOD("set_normal_texture", "texture"), &TextureButton::set_normal_texture);
+ ClassDB::bind_method(D_METHOD("set_pressed_texture", "texture"), &TextureButton::set_pressed_texture);
+ ClassDB::bind_method(D_METHOD("set_hover_texture", "texture"), &TextureButton::set_hover_texture);
+ ClassDB::bind_method(D_METHOD("set_disabled_texture", "texture"), &TextureButton::set_disabled_texture);
+ ClassDB::bind_method(D_METHOD("set_focused_texture", "texture"), &TextureButton::set_focused_texture);
+ ClassDB::bind_method(D_METHOD("set_click_mask", "mask"), &TextureButton::set_click_mask);
ClassDB::bind_method(D_METHOD("set_expand", "p_expand"), &TextureButton::set_expand);
ClassDB::bind_method(D_METHOD("set_stretch_mode", "p_mode"), &TextureButton::set_stretch_mode);
- ClassDB::bind_method(D_METHOD("get_normal_texture:Texture"), &TextureButton::get_normal_texture);
- ClassDB::bind_method(D_METHOD("get_pressed_texture:Texture"), &TextureButton::get_pressed_texture);
- ClassDB::bind_method(D_METHOD("get_hover_texture:Texture"), &TextureButton::get_hover_texture);
- ClassDB::bind_method(D_METHOD("get_disabled_texture:Texture"), &TextureButton::get_disabled_texture);
- ClassDB::bind_method(D_METHOD("get_focused_texture:Texture"), &TextureButton::get_focused_texture);
- ClassDB::bind_method(D_METHOD("get_click_mask:BitMap"), &TextureButton::get_click_mask);
+ ClassDB::bind_method(D_METHOD("get_normal_texture"), &TextureButton::get_normal_texture);
+ ClassDB::bind_method(D_METHOD("get_pressed_texture"), &TextureButton::get_pressed_texture);
+ ClassDB::bind_method(D_METHOD("get_hover_texture"), &TextureButton::get_hover_texture);
+ ClassDB::bind_method(D_METHOD("get_disabled_texture"), &TextureButton::get_disabled_texture);
+ ClassDB::bind_method(D_METHOD("get_focused_texture"), &TextureButton::get_focused_texture);
+ ClassDB::bind_method(D_METHOD("get_click_mask"), &TextureButton::get_click_mask);
ClassDB::bind_method(D_METHOD("get_expand"), &TextureButton::get_expand);
ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureButton::get_stretch_mode);
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index 40995b19fa..081c7ddb73 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -242,14 +242,14 @@ Point2 TextureProgress::get_radial_center_offset() {
void TextureProgress::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_under_texture", "tex:Texture"), &TextureProgress::set_under_texture);
- ClassDB::bind_method(D_METHOD("get_under_texture:Texture"), &TextureProgress::get_under_texture);
+ ClassDB::bind_method(D_METHOD("set_under_texture", "tex"), &TextureProgress::set_under_texture);
+ ClassDB::bind_method(D_METHOD("get_under_texture"), &TextureProgress::get_under_texture);
- ClassDB::bind_method(D_METHOD("set_progress_texture", "tex:Texture"), &TextureProgress::set_progress_texture);
- ClassDB::bind_method(D_METHOD("get_progress_texture:Texture"), &TextureProgress::get_progress_texture);
+ ClassDB::bind_method(D_METHOD("set_progress_texture", "tex"), &TextureProgress::set_progress_texture);
+ ClassDB::bind_method(D_METHOD("get_progress_texture"), &TextureProgress::get_progress_texture);
- ClassDB::bind_method(D_METHOD("set_over_texture", "tex:Texture"), &TextureProgress::set_over_texture);
- ClassDB::bind_method(D_METHOD("get_over_texture:Texture"), &TextureProgress::get_over_texture);
+ ClassDB::bind_method(D_METHOD("set_over_texture", "tex"), &TextureProgress::set_over_texture);
+ ClassDB::bind_method(D_METHOD("get_over_texture"), &TextureProgress::get_over_texture);
ClassDB::bind_method(D_METHOD("set_fill_mode", "mode"), &TextureProgress::set_fill_mode);
ClassDB::bind_method(D_METHOD("get_fill_mode"), &TextureProgress::get_fill_mode);
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index 9459002bc0..92a3db6a74 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -101,8 +101,8 @@ Size2 TextureRect::get_minimum_size() const {
}
void TextureRect::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &TextureRect::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &TextureRect::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TextureRect::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &TextureRect::get_texture);
ClassDB::bind_method(D_METHOD("set_expand", "enable"), &TextureRect::set_expand);
ClassDB::bind_method(D_METHOD("has_expand"), &TextureRect::has_expand);
ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 0ce29b7472..93757304aa 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -680,8 +680,8 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_text", "column", "text"), &TreeItem::set_text);
ClassDB::bind_method(D_METHOD("get_text", "column"), &TreeItem::get_text);
- ClassDB::bind_method(D_METHOD("set_icon", "column", "texture:Texture"), &TreeItem::set_icon);
- ClassDB::bind_method(D_METHOD("get_icon:Texture", "column"), &TreeItem::get_icon);
+ ClassDB::bind_method(D_METHOD("set_icon", "column", "texture"), &TreeItem::set_icon);
+ ClassDB::bind_method(D_METHOD("get_icon", "column"), &TreeItem::get_icon);
ClassDB::bind_method(D_METHOD("set_icon_region", "column", "region"), &TreeItem::set_icon_region);
ClassDB::bind_method(D_METHOD("get_icon_region", "column"), &TreeItem::get_icon_region);
@@ -702,13 +702,13 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_collapsed", "enable"), &TreeItem::set_collapsed);
ClassDB::bind_method(D_METHOD("is_collapsed"), &TreeItem::is_collapsed);
- ClassDB::bind_method(D_METHOD("get_next:TreeItem"), &TreeItem::get_next);
- ClassDB::bind_method(D_METHOD("get_prev:TreeItem"), &TreeItem::get_prev);
- ClassDB::bind_method(D_METHOD("get_parent:TreeItem"), &TreeItem::get_parent);
- ClassDB::bind_method(D_METHOD("get_children:TreeItem"), &TreeItem::get_children);
+ ClassDB::bind_method(D_METHOD("get_next"), &TreeItem::get_next);
+ ClassDB::bind_method(D_METHOD("get_prev"), &TreeItem::get_prev);
+ ClassDB::bind_method(D_METHOD("get_parent"), &TreeItem::get_parent);
+ ClassDB::bind_method(D_METHOD("get_children"), &TreeItem::get_children);
- ClassDB::bind_method(D_METHOD("get_next_visible:TreeItem"), &TreeItem::get_next_visible);
- ClassDB::bind_method(D_METHOD("get_prev_visible:TreeItem"), &TreeItem::get_prev_visible);
+ ClassDB::bind_method(D_METHOD("get_next_visible"), &TreeItem::get_next_visible);
+ ClassDB::bind_method(D_METHOD("get_prev_visible"), &TreeItem::get_prev_visible);
ClassDB::bind_method(D_METHOD("remove_child", "child"), &TreeItem::_remove_child);
@@ -732,10 +732,10 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_custom_as_button", "column", "enable"), &TreeItem::set_custom_as_button);
ClassDB::bind_method(D_METHOD("is_custom_set_as_button", "column"), &TreeItem::is_custom_set_as_button);
- ClassDB::bind_method(D_METHOD("add_button", "column", "button:Texture", "button_idx", "disabled", "tooltip"), &TreeItem::add_button, DEFVAL(-1), DEFVAL(false), DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("add_button", "column", "button", "button_idx", "disabled", "tooltip"), &TreeItem::add_button, DEFVAL(-1), DEFVAL(false), DEFVAL(""));
ClassDB::bind_method(D_METHOD("get_button_count", "column"), &TreeItem::get_button_count);
- ClassDB::bind_method(D_METHOD("get_button:Texture", "column", "button_idx"), &TreeItem::get_button);
- ClassDB::bind_method(D_METHOD("set_button", "column", "button_idx", "button:Texture"), &TreeItem::set_button);
+ ClassDB::bind_method(D_METHOD("get_button", "column", "button_idx"), &TreeItem::get_button);
+ ClassDB::bind_method(D_METHOD("set_button", "column", "button_idx", "button"), &TreeItem::set_button);
ClassDB::bind_method(D_METHOD("erase_button", "column", "button_idx"), &TreeItem::erase_button);
ClassDB::bind_method(D_METHOD("is_button_disabled", "column", "button_idx"), &TreeItem::is_button_disabled);
@@ -3594,16 +3594,16 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("_scroll_moved"), &Tree::_scroll_moved);
ClassDB::bind_method(D_METHOD("clear"), &Tree::clear);
- ClassDB::bind_method(D_METHOD("create_item:TreeItem", "parent:TreeItem"), &Tree::_create_item, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("create_item", "parent"), &Tree::_create_item, DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("get_root:TreeItem"), &Tree::get_root);
+ ClassDB::bind_method(D_METHOD("get_root"), &Tree::get_root);
ClassDB::bind_method(D_METHOD("set_column_min_width", "column", "min_width"), &Tree::set_column_min_width);
ClassDB::bind_method(D_METHOD("set_column_expand", "column", "expand"), &Tree::set_column_expand);
ClassDB::bind_method(D_METHOD("get_column_width", "column"), &Tree::get_column_width);
ClassDB::bind_method(D_METHOD("set_hide_root", "enable"), &Tree::set_hide_root);
- ClassDB::bind_method(D_METHOD("get_next_selected:TreeItem", "from:TreeItem"), &Tree::_get_next_selected);
- ClassDB::bind_method(D_METHOD("get_selected:TreeItem"), &Tree::get_selected);
+ ClassDB::bind_method(D_METHOD("get_next_selected", "from"), &Tree::_get_next_selected);
+ ClassDB::bind_method(D_METHOD("get_selected"), &Tree::get_selected);
ClassDB::bind_method(D_METHOD("get_selected_column"), &Tree::get_selected_column);
ClassDB::bind_method(D_METHOD("get_pressed_button"), &Tree::get_pressed_button);
ClassDB::bind_method(D_METHOD("set_select_mode", "mode"), &Tree::set_select_mode);
@@ -3611,11 +3611,11 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_columns", "amount"), &Tree::set_columns);
ClassDB::bind_method(D_METHOD("get_columns"), &Tree::get_columns);
- ClassDB::bind_method(D_METHOD("get_edited:TreeItem"), &Tree::get_edited);
+ ClassDB::bind_method(D_METHOD("get_edited"), &Tree::get_edited);
ClassDB::bind_method(D_METHOD("get_edited_column"), &Tree::get_edited_column);
ClassDB::bind_method(D_METHOD("get_custom_popup_rect"), &Tree::get_custom_popup_rect);
- ClassDB::bind_method(D_METHOD("get_item_area_rect", "item:TreeItem", "column"), &Tree::_get_item_rect, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("get_item_at_pos:TreeItem", "pos"), &Tree::get_item_at_pos);
+ ClassDB::bind_method(D_METHOD("get_item_area_rect", "item", "column"), &Tree::_get_item_rect, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("get_item_at_pos", "pos"), &Tree::get_item_at_pos);
ClassDB::bind_method(D_METHOD("get_column_at_pos", "pos"), &Tree::get_column_at_pos);
ClassDB::bind_method(D_METHOD("ensure_cursor_is_visible"), &Tree::ensure_cursor_is_visible);
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index e1a149d801..9c018a4e7c 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -348,8 +348,8 @@ bool VideoPlayer::has_autoplay() const {
void VideoPlayer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_stream", "stream:VideoStream"), &VideoPlayer::set_stream);
- ClassDB::bind_method(D_METHOD("get_stream:VideoStream"), &VideoPlayer::get_stream);
+ ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoPlayer::set_stream);
+ ClassDB::bind_method(D_METHOD("get_stream"), &VideoPlayer::get_stream);
ClassDB::bind_method(D_METHOD("play"), &VideoPlayer::play);
ClassDB::bind_method(D_METHOD("stop"), &VideoPlayer::stop);
@@ -381,7 +381,7 @@ void VideoPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoPlayer::set_buffering_msec);
ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoPlayer::get_buffering_msec);
- ClassDB::bind_method(D_METHOD("get_video_texture:Texture"), &VideoPlayer::get_video_texture);
+ ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoPlayer::get_video_texture);
ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_track", PROPERTY_HINT_RANGE, "0,128,1"), "set_audio_track", "get_audio_track");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream");
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 0ee57bd794..77407fdde7 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -262,10 +262,10 @@ void CanvasLayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_scale", "scale"), &CanvasLayer::set_scale);
ClassDB::bind_method(D_METHOD("get_scale"), &CanvasLayer::get_scale);
- ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport:Viewport"), &CanvasLayer::set_custom_viewport);
- ClassDB::bind_method(D_METHOD("get_custom_viewport:Viewport"), &CanvasLayer::get_custom_viewport);
+ ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport"), &CanvasLayer::set_custom_viewport);
+ ClassDB::bind_method(D_METHOD("get_custom_viewport"), &CanvasLayer::get_custom_viewport);
- ClassDB::bind_method(D_METHOD("get_world_2d:World2D"), &CanvasLayer::get_world_2d);
+ ClassDB::bind_method(D_METHOD("get_world_2d"), &CanvasLayer::get_world_2d);
//ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasLayer::get_viewport);
ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer");
diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp
index 8668020b2c..5580ef486e 100644
--- a/scene/main/instance_placeholder.cpp
+++ b/scene/main/instance_placeholder.cpp
@@ -123,7 +123,7 @@ Dictionary InstancePlaceholder::get_stored_values(bool p_with_order) {
void InstancePlaceholder::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_stored_values", "with_order"), &InstancePlaceholder::get_stored_values, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("replace_by_instance", "custom_scene:PackedScene"), &InstancePlaceholder::replace_by_instance, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("replace_by_instance", "custom_scene"), &InstancePlaceholder::replace_by_instance, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("get_instance_path"), &InstancePlaceholder::get_instance_path);
}
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 6999091609..0d872d906e 100755
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2724,36 +2724,36 @@ void Node::_bind_methods() {
GLOBAL_DEF("node/name_casing", NAME_CASING_PASCAL_CASE);
ProjectSettings::get_singleton()->set_custom_property_info("node/name_casing", PropertyInfo(Variant::INT, "node/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case"));
- ClassDB::bind_method(D_METHOD("_add_child_below_node", "node:Node", "child_node:Node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("_add_child_below_node", "node", "child_node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_name", "name"), &Node::set_name);
ClassDB::bind_method(D_METHOD("get_name"), &Node::get_name);
- ClassDB::bind_method(D_METHOD("add_child", "node:Node", "legible_unique_name"), &Node::add_child, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("remove_child", "node:Node"), &Node::remove_child);
- //ClassDB::bind_method(D_METHOD("remove_and_delete_child","node:Node"),&Node::remove_and_delete_child);
+ ClassDB::bind_method(D_METHOD("add_child", "node", "legible_unique_name"), &Node::add_child, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("remove_child", "node"), &Node::remove_child);
+ //ClassDB::bind_method(D_METHOD("remove_and_delete_child","node"),&Node::remove_and_delete_child);
ClassDB::bind_method(D_METHOD("get_child_count"), &Node::get_child_count);
ClassDB::bind_method(D_METHOD("get_children"), &Node::_get_children);
- ClassDB::bind_method(D_METHOD("get_child:Node", "idx"), &Node::get_child);
+ ClassDB::bind_method(D_METHOD("get_child", "idx"), &Node::get_child);
ClassDB::bind_method(D_METHOD("has_node", "path"), &Node::has_node);
- ClassDB::bind_method(D_METHOD("get_node:Node", "path"), &Node::get_node);
- ClassDB::bind_method(D_METHOD("get_parent:Node"), &Node::get_parent);
- ClassDB::bind_method(D_METHOD("find_node:Node", "mask", "recursive", "owned"), &Node::find_node, DEFVAL(true), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_node", "path"), &Node::get_node);
+ ClassDB::bind_method(D_METHOD("get_parent"), &Node::get_parent);
+ ClassDB::bind_method(D_METHOD("find_node", "mask", "recursive", "owned"), &Node::find_node, DEFVAL(true), DEFVAL(true));
ClassDB::bind_method(D_METHOD("has_node_and_resource", "path"), &Node::has_node_and_resource);
ClassDB::bind_method(D_METHOD("get_node_and_resource", "path"), &Node::_get_node_and_resource);
ClassDB::bind_method(D_METHOD("is_inside_tree"), &Node::is_inside_tree);
- ClassDB::bind_method(D_METHOD("is_a_parent_of", "node:Node"), &Node::is_a_parent_of);
- ClassDB::bind_method(D_METHOD("is_greater_than", "node:Node"), &Node::is_greater_than);
+ ClassDB::bind_method(D_METHOD("is_a_parent_of", "node"), &Node::is_a_parent_of);
+ ClassDB::bind_method(D_METHOD("is_greater_than", "node"), &Node::is_greater_than);
ClassDB::bind_method(D_METHOD("get_path"), &Node::get_path);
- ClassDB::bind_method(D_METHOD("get_path_to", "node:Node"), &Node::get_path_to);
+ ClassDB::bind_method(D_METHOD("get_path_to", "node"), &Node::get_path_to);
ClassDB::bind_method(D_METHOD("add_to_group", "group", "persistent"), &Node::add_to_group, DEFVAL(false));
ClassDB::bind_method(D_METHOD("remove_from_group", "group"), &Node::remove_from_group);
ClassDB::bind_method(D_METHOD("is_in_group", "group"), &Node::is_in_group);
- ClassDB::bind_method(D_METHOD("move_child", "child_node:Node", "to_pos"), &Node::move_child);
+ ClassDB::bind_method(D_METHOD("move_child", "child_node", "to_pos"), &Node::move_child);
ClassDB::bind_method(D_METHOD("get_groups"), &Node::_get_groups);
ClassDB::bind_method(D_METHOD("raise"), &Node::raise);
- ClassDB::bind_method(D_METHOD("set_owner", "owner:Node"), &Node::set_owner);
- ClassDB::bind_method(D_METHOD("get_owner:Node"), &Node::get_owner);
+ ClassDB::bind_method(D_METHOD("set_owner", "owner"), &Node::set_owner);
+ ClassDB::bind_method(D_METHOD("get_owner"), &Node::get_owner);
ClassDB::bind_method(D_METHOD("remove_and_skip"), &Node::remove_and_skip);
ClassDB::bind_method(D_METHOD("get_index"), &Node::get_index);
ClassDB::bind_method(D_METHOD("print_tree"), &Node::print_tree);
@@ -2786,15 +2786,15 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_fixed_process_internal", "enable"), &Node::set_fixed_process_internal);
ClassDB::bind_method(D_METHOD("is_fixed_processing_internal"), &Node::is_fixed_processing_internal);
- ClassDB::bind_method(D_METHOD("get_tree:SceneTree"), &Node::get_tree);
+ ClassDB::bind_method(D_METHOD("get_tree"), &Node::get_tree);
- ClassDB::bind_method(D_METHOD("duplicate:Node", "flags"), &Node::duplicate, DEFVAL(DUPLICATE_USE_INSTANCING | DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS));
- ClassDB::bind_method(D_METHOD("replace_by", "node:Node", "keep_data"), &Node::replace_by, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("duplicate", "flags"), &Node::duplicate, DEFVAL(DUPLICATE_USE_INSTANCING | DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS));
+ ClassDB::bind_method(D_METHOD("replace_by", "node", "keep_data"), &Node::replace_by, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_scene_instance_load_placeholder", "load_placeholder"), &Node::set_scene_instance_load_placeholder);
ClassDB::bind_method(D_METHOD("get_scene_instance_load_placeholder"), &Node::get_scene_instance_load_placeholder);
- ClassDB::bind_method(D_METHOD("get_viewport:Viewport"), &Node::get_viewport);
+ ClassDB::bind_method(D_METHOD("get_viewport"), &Node::get_viewport);
ClassDB::bind_method(D_METHOD("queue_free"), &Node::queue_delete);
@@ -2833,10 +2833,10 @@ void Node::_bind_methods() {
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "rpc_unreliable_id", &Node::_rpc_unreliable_id_bind, mi);
}
- ClassDB::bind_method(D_METHOD("rset", "property", "value:Variant"), &Node::rset);
- ClassDB::bind_method(D_METHOD("rset_id", "peer_id", "property", "value:Variant"), &Node::rset_id);
- ClassDB::bind_method(D_METHOD("rset_unreliable", "property", "value:Variant"), &Node::rset_unreliable);
- ClassDB::bind_method(D_METHOD("rset_unreliable_id", "peer_id", "property", "value:Variant"), &Node::rset_unreliable_id);
+ ClassDB::bind_method(D_METHOD("rset", "property", "value"), &Node::rset);
+ ClassDB::bind_method(D_METHOD("rset_id", "peer_id", "property", "value"), &Node::rset_id);
+ ClassDB::bind_method(D_METHOD("rset_unreliable", "property", "value"), &Node::rset_unreliable);
+ ClassDB::bind_method(D_METHOD("rset_unreliable_id", "peer_id", "property", "value"), &Node::rset_unreliable_id);
BIND_CONSTANT(NOTIFICATION_ENTER_TREE);
BIND_CONSTANT(NOTIFICATION_EXIT_TREE);
diff --git a/scene/main/resource_preloader.cpp b/scene/main/resource_preloader.cpp
index febb95a181..ae323ba021 100644
--- a/scene/main/resource_preloader.cpp
+++ b/scene/main/resource_preloader.cpp
@@ -153,11 +153,11 @@ void ResourcePreloader::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_resources"), &ResourcePreloader::_set_resources);
ClassDB::bind_method(D_METHOD("_get_resources"), &ResourcePreloader::_get_resources);
- ClassDB::bind_method(D_METHOD("add_resource", "name", "resource:Resource"), &ResourcePreloader::add_resource);
+ ClassDB::bind_method(D_METHOD("add_resource", "name", "resource"), &ResourcePreloader::add_resource);
ClassDB::bind_method(D_METHOD("remove_resource", "name"), &ResourcePreloader::remove_resource);
ClassDB::bind_method(D_METHOD("rename_resource", "name", "newname"), &ResourcePreloader::rename_resource);
ClassDB::bind_method(D_METHOD("has_resource", "name"), &ResourcePreloader::has_resource);
- ClassDB::bind_method(D_METHOD("get_resource:Resource", "name"), &ResourcePreloader::get_resource);
+ ClassDB::bind_method(D_METHOD("get_resource", "name"), &ResourcePreloader::get_resource);
ClassDB::bind_method(D_METHOD("get_resource_list"), &ResourcePreloader::_get_resource_list);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "resources", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_resources", "_get_resources");
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index d800c24e10..af7dac7ec9 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -2184,7 +2184,7 @@ void SceneTree::_bind_methods() {
//ClassDB::bind_method(D_METHOD("call_group","call_flags","group","method","arg1","arg2"),&SceneMainLoop::_call_group,DEFVAL(Variant()),DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("get_root:Viewport"), &SceneTree::get_root);
+ ClassDB::bind_method(D_METHOD("get_root"), &SceneTree::get_root);
ClassDB::bind_method(D_METHOD("has_group", "name"), &SceneTree::has_group);
ClassDB::bind_method(D_METHOD("set_auto_accept_quit", "enabled"), &SceneTree::set_auto_accept_quit);
@@ -2197,8 +2197,8 @@ void SceneTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_debugging_navigation_hint"), &SceneTree::is_debugging_navigation_hint);
#ifdef TOOLS_ENABLED
- ClassDB::bind_method(D_METHOD("set_edited_scene_root", "scene:Node"), &SceneTree::set_edited_scene_root);
- ClassDB::bind_method(D_METHOD("get_edited_scene_root:Node"), &SceneTree::get_edited_scene_root);
+ ClassDB::bind_method(D_METHOD("set_edited_scene_root", "scene"), &SceneTree::set_edited_scene_root);
+ ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &SceneTree::get_edited_scene_root);
#endif
ClassDB::bind_method(D_METHOD("set_pause", "enable"), &SceneTree::set_pause);
@@ -2206,7 +2206,7 @@ void SceneTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_input_as_handled"), &SceneTree::set_input_as_handled);
ClassDB::bind_method(D_METHOD("is_input_handled"), &SceneTree::is_input_handled);
- ClassDB::bind_method(D_METHOD("create_timer:SceneTreeTimer", "time_sec", "pause_mode_process"), &SceneTree::create_timer, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("create_timer", "time_sec", "pause_mode_process"), &SceneTree::create_timer, DEFVAL(true));
ClassDB::bind_method(D_METHOD("get_node_count"), &SceneTree::get_node_count);
ClassDB::bind_method(D_METHOD("get_frame"), &SceneTree::get_frame);
@@ -2234,22 +2234,22 @@ void SceneTree::_bind_methods() {
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "call_group", &SceneTree::_call_group, mi2);
- ClassDB::bind_method(D_METHOD("notify_group", "call_flags", "group", "notification"), &SceneTree::notify_group);
- ClassDB::bind_method(D_METHOD("set_group", "call_flags", "group", "property", "value"), &SceneTree::set_group);
+ ClassDB::bind_method(D_METHOD("notify_group", "group", "notification"), &SceneTree::notify_group);
+ ClassDB::bind_method(D_METHOD("set_group", "group", "property", "value"), &SceneTree::set_group);
ClassDB::bind_method(D_METHOD("get_nodes_in_group", "group"), &SceneTree::_get_nodes_in_group);
- ClassDB::bind_method(D_METHOD("set_current_scene", "child_node:Node"), &SceneTree::set_current_scene);
- ClassDB::bind_method(D_METHOD("get_current_scene:Node"), &SceneTree::get_current_scene);
+ ClassDB::bind_method(D_METHOD("set_current_scene", "child_node"), &SceneTree::set_current_scene);
+ ClassDB::bind_method(D_METHOD("get_current_scene"), &SceneTree::get_current_scene);
ClassDB::bind_method(D_METHOD("change_scene", "path"), &SceneTree::change_scene);
- ClassDB::bind_method(D_METHOD("change_scene_to", "packed_scene:PackedScene"), &SceneTree::change_scene_to);
+ ClassDB::bind_method(D_METHOD("change_scene_to", "packed_scene"), &SceneTree::change_scene_to);
ClassDB::bind_method(D_METHOD("reload_current_scene"), &SceneTree::reload_current_scene);
ClassDB::bind_method(D_METHOD("_change_scene"), &SceneTree::_change_scene);
- ClassDB::bind_method(D_METHOD("set_network_peer", "peer:NetworkedMultiplayerPeer"), &SceneTree::set_network_peer);
+ ClassDB::bind_method(D_METHOD("set_network_peer", "peer"), &SceneTree::set_network_peer);
ClassDB::bind_method(D_METHOD("is_network_server"), &SceneTree::is_network_server);
ClassDB::bind_method(D_METHOD("has_network_peer"), &SceneTree::has_network_peer);
ClassDB::bind_method(D_METHOD("get_network_connected_peers"), &SceneTree::get_network_connected_peers);
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index ee9323ca1d..717e76c5fd 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -2641,12 +2641,12 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_size", "size"), &Viewport::set_size);
ClassDB::bind_method(D_METHOD("get_size"), &Viewport::get_size);
- ClassDB::bind_method(D_METHOD("set_world_2d", "world_2d:World2D"), &Viewport::set_world_2d);
- ClassDB::bind_method(D_METHOD("get_world_2d:World2D"), &Viewport::get_world_2d);
- ClassDB::bind_method(D_METHOD("find_world_2d:World2D"), &Viewport::find_world_2d);
- ClassDB::bind_method(D_METHOD("set_world", "world:World"), &Viewport::set_world);
- ClassDB::bind_method(D_METHOD("get_world:World"), &Viewport::get_world);
- ClassDB::bind_method(D_METHOD("find_world:World"), &Viewport::find_world);
+ ClassDB::bind_method(D_METHOD("set_world_2d", "world_2d"), &Viewport::set_world_2d);
+ ClassDB::bind_method(D_METHOD("get_world_2d"), &Viewport::get_world_2d);
+ ClassDB::bind_method(D_METHOD("find_world_2d"), &Viewport::find_world_2d);
+ ClassDB::bind_method(D_METHOD("set_world", "world"), &Viewport::set_world);
+ ClassDB::bind_method(D_METHOD("get_world"), &Viewport::get_world);
+ ClassDB::bind_method(D_METHOD("find_world"), &Viewport::find_world);
ClassDB::bind_method(D_METHOD("set_canvas_transform", "xform"), &Viewport::set_canvas_transform);
ClassDB::bind_method(D_METHOD("get_canvas_transform"), &Viewport::get_canvas_transform);
@@ -2696,34 +2696,34 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_render_info", "info"), &Viewport::get_render_info);
- ClassDB::bind_method(D_METHOD("get_texture:ViewportTexture"), &Viewport::get_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &Viewport::get_texture);
ClassDB::bind_method(D_METHOD("set_physics_object_picking", "enable"), &Viewport::set_physics_object_picking);
ClassDB::bind_method(D_METHOD("get_physics_object_picking"), &Viewport::get_physics_object_picking);
ClassDB::bind_method(D_METHOD("get_viewport_rid"), &Viewport::get_viewport_rid);
- ClassDB::bind_method(D_METHOD("input", "local_event:InputEvent"), &Viewport::input);
- ClassDB::bind_method(D_METHOD("unhandled_input", "local_event:InputEvent"), &Viewport::unhandled_input);
+ ClassDB::bind_method(D_METHOD("input", "local_event"), &Viewport::input);
+ ClassDB::bind_method(D_METHOD("unhandled_input", "local_event"), &Viewport::unhandled_input);
ClassDB::bind_method(D_METHOD("update_worlds"), &Viewport::update_worlds);
ClassDB::bind_method(D_METHOD("set_use_own_world", "enable"), &Viewport::set_use_own_world);
ClassDB::bind_method(D_METHOD("is_using_own_world"), &Viewport::is_using_own_world);
- ClassDB::bind_method(D_METHOD("get_camera:Camera"), &Viewport::get_camera);
+ ClassDB::bind_method(D_METHOD("get_camera"), &Viewport::get_camera);
ClassDB::bind_method(D_METHOD("set_as_audio_listener", "enable"), &Viewport::set_as_audio_listener);
- ClassDB::bind_method(D_METHOD("is_audio_listener", "enable"), &Viewport::is_audio_listener);
+ ClassDB::bind_method(D_METHOD("is_audio_listener"), &Viewport::is_audio_listener);
ClassDB::bind_method(D_METHOD("set_as_audio_listener_2d", "enable"), &Viewport::set_as_audio_listener_2d);
- ClassDB::bind_method(D_METHOD("is_audio_listener_2d", "enable"), &Viewport::is_audio_listener_2d);
+ ClassDB::bind_method(D_METHOD("is_audio_listener_2d"), &Viewport::is_audio_listener_2d);
ClassDB::bind_method(D_METHOD("set_attach_to_screen_rect", "rect"), &Viewport::set_attach_to_screen_rect);
ClassDB::bind_method(D_METHOD("get_mouse_position"), &Viewport::get_mouse_position);
ClassDB::bind_method(D_METHOD("warp_mouse", "to_pos"), &Viewport::warp_mouse);
ClassDB::bind_method(D_METHOD("gui_has_modal_stack"), &Viewport::gui_has_modal_stack);
- ClassDB::bind_method(D_METHOD("gui_get_drag_data:Variant"), &Viewport::gui_get_drag_data);
+ ClassDB::bind_method(D_METHOD("gui_get_drag_data"), &Viewport::gui_get_drag_data);
ClassDB::bind_method(D_METHOD("set_disable_input", "disable"), &Viewport::set_disable_input);
ClassDB::bind_method(D_METHOD("is_input_disabled"), &Viewport::is_input_disabled);
diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp
index 73a759278b..a473067937 100644
--- a/scene/resources/bit_mask.cpp
+++ b/scene/resources/bit_mask.cpp
@@ -170,7 +170,7 @@ Dictionary BitMap::_get_data() const {
void BitMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("create", "size"), &BitMap::create);
- ClassDB::bind_method(D_METHOD("create_from_image_alpha", "image:Image"), &BitMap::create_from_image_alpha);
+ ClassDB::bind_method(D_METHOD("create_from_image_alpha", "image"), &BitMap::create_from_image_alpha);
ClassDB::bind_method(D_METHOD("set_bit", "pos", "bit"), &BitMap::set_bit);
ClassDB::bind_method(D_METHOD("get_bit", "pos"), &BitMap::get_bit);
diff --git a/scene/resources/color_ramp.cpp b/scene/resources/color_ramp.cpp
index 3cf8845189..1825225abd 100644
--- a/scene/resources/color_ramp.cpp
+++ b/scene/resources/color_ramp.cpp
@@ -52,7 +52,7 @@ Gradient::~Gradient() {
void Gradient::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_point", "offset", "color"), &Gradient::add_point);
- ClassDB::bind_method(D_METHOD("remove_point", "offset", "color"), &Gradient::remove_point);
+ ClassDB::bind_method(D_METHOD("remove_point", "offset"), &Gradient::remove_point);
ClassDB::bind_method(D_METHOD("set_offset", "point", "offset"), &Gradient::set_offset);
ClassDB::bind_method(D_METHOD("get_offset", "point"), &Gradient::get_offset);
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 2fdc4c9e24..23bf6be68c 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -861,8 +861,8 @@ void DynamicFont::_get_property_list(List<PropertyInfo> *p_list) const {
void DynamicFont::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_font_data", "data:DynamicFontData"), &DynamicFont::set_font_data);
- ClassDB::bind_method(D_METHOD("get_font_data:DynamicFontData"), &DynamicFont::get_font_data);
+ ClassDB::bind_method(D_METHOD("set_font_data", "data"), &DynamicFont::set_font_data);
+ ClassDB::bind_method(D_METHOD("get_font_data"), &DynamicFont::get_font_data);
ClassDB::bind_method(D_METHOD("set_size", "data"), &DynamicFont::set_size);
ClassDB::bind_method(D_METHOD("get_size"), &DynamicFont::get_size);
@@ -874,9 +874,9 @@ void DynamicFont::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_spacing", "type", "value"), &DynamicFont::set_spacing);
ClassDB::bind_method(D_METHOD("get_spacing", "type"), &DynamicFont::get_spacing);
- ClassDB::bind_method(D_METHOD("add_fallback", "data:DynamicFontData"), &DynamicFont::add_fallback);
- ClassDB::bind_method(D_METHOD("set_fallback", "idx", "data:DynamicFontData"), &DynamicFont::set_fallback);
- ClassDB::bind_method(D_METHOD("get_fallback:DynamicFontData", "idx"), &DynamicFont::get_fallback);
+ ClassDB::bind_method(D_METHOD("add_fallback", "data"), &DynamicFont::add_fallback);
+ ClassDB::bind_method(D_METHOD("set_fallback", "idx", "data"), &DynamicFont::set_fallback);
+ ClassDB::bind_method(D_METHOD("get_fallback", "idx"), &DynamicFont::get_fallback);
ClassDB::bind_method(D_METHOD("remove_fallback", "idx"), &DynamicFont::remove_fallback);
ClassDB::bind_method(D_METHOD("get_fallback_count"), &DynamicFont::get_fallback_count);
diff --git a/scene/resources/dynamic_font_stb.cpp b/scene/resources/dynamic_font_stb.cpp
index 397349bbf9..8efad94b9a 100644
--- a/scene/resources/dynamic_font_stb.cpp
+++ b/scene/resources/dynamic_font_stb.cpp
@@ -386,8 +386,8 @@ DynamicFontAtSize::~DynamicFontAtSize() {
void DynamicFont::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_font_data", "data:DynamicFontData"), &DynamicFont::set_font_data);
- ClassDB::bind_method(D_METHOD("get_font_data:DynamicFontData"), &DynamicFont::get_font_data);
+ ClassDB::bind_method(D_METHOD("set_font_data", "data"), &DynamicFont::set_font_data);
+ ClassDB::bind_method(D_METHOD("get_font_data"), &DynamicFont::get_font_data);
ClassDB::bind_method(D_METHOD("set_size", "data"), &DynamicFont::set_size);
ClassDB::bind_method(D_METHOD("get_size"), &DynamicFont::get_size);
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index accced404b..3245c3cf03 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -819,7 +819,7 @@ float Environment::get_fog_height_curve() const {
void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_background", "mode"), &Environment::set_background);
- ClassDB::bind_method(D_METHOD("set_sky", "sky:Sky"), &Environment::set_sky);
+ ClassDB::bind_method(D_METHOD("set_sky", "sky"), &Environment::set_sky);
ClassDB::bind_method(D_METHOD("set_sky_scale", "scale"), &Environment::set_sky_scale);
ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &Environment::set_bg_color);
ClassDB::bind_method(D_METHOD("set_bg_energy", "energy"), &Environment::set_bg_energy);
@@ -829,7 +829,7 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_ambient_light_sky_contribution", "energy"), &Environment::set_ambient_light_sky_contribution);
ClassDB::bind_method(D_METHOD("get_background"), &Environment::get_background);
- ClassDB::bind_method(D_METHOD("get_sky:CubeMap"), &Environment::get_sky);
+ ClassDB::bind_method(D_METHOD("get_sky"), &Environment::get_sky);
ClassDB::bind_method(D_METHOD("get_sky_scale"), &Environment::get_sky_scale);
ClassDB::bind_method(D_METHOD("get_bg_color"), &Environment::get_bg_color);
ClassDB::bind_method(D_METHOD("get_bg_energy"), &Environment::get_bg_energy);
@@ -1104,8 +1104,8 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_adjustment_saturation", "saturation"), &Environment::set_adjustment_saturation);
ClassDB::bind_method(D_METHOD("get_adjustment_saturation"), &Environment::get_adjustment_saturation);
- ClassDB::bind_method(D_METHOD("set_adjustment_color_correction", "color_correction:Texture"), &Environment::set_adjustment_color_correction);
- ClassDB::bind_method(D_METHOD("get_adjustment_color_correction:Texture"), &Environment::get_adjustment_color_correction);
+ ClassDB::bind_method(D_METHOD("set_adjustment_color_correction", "color_correction"), &Environment::set_adjustment_color_correction);
+ ClassDB::bind_method(D_METHOD("get_adjustment_color_correction"), &Environment::get_adjustment_color_correction);
ADD_GROUP("Adjustments", "adjustment_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "adjustment_enabled"), "set_adjustment_enable", "is_adjustment_enabled");
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index a6a70d775f..d1431176d6 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -549,11 +549,11 @@ void BitmapFont::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_kerning_pair", "char_a", "char_b", "kerning"), &BitmapFont::add_kerning_pair);
ClassDB::bind_method(D_METHOD("get_kerning_pair", "char_a", "char_b"), &BitmapFont::get_kerning_pair);
- ClassDB::bind_method(D_METHOD("add_texture", "texture:Texture"), &BitmapFont::add_texture);
+ ClassDB::bind_method(D_METHOD("add_texture", "texture"), &BitmapFont::add_texture);
ClassDB::bind_method(D_METHOD("add_char", "character", "texture", "rect", "align", "advance"), &BitmapFont::add_char, DEFVAL(Point2()), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_texture_count"), &BitmapFont::get_texture_count);
- ClassDB::bind_method(D_METHOD("get_texture:Texture", "idx"), &BitmapFont::get_texture);
+ ClassDB::bind_method(D_METHOD("get_texture", "idx"), &BitmapFont::get_texture);
ClassDB::bind_method(D_METHOD("get_char_size", "char", "next"), &BitmapFont::get_char_size, DEFVAL(0));
@@ -570,8 +570,8 @@ void BitmapFont::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_textures"), &BitmapFont::_set_textures);
ClassDB::bind_method(D_METHOD("_get_textures"), &BitmapFont::_get_textures);
- ClassDB::bind_method(D_METHOD("set_fallback", "fallback:BitmapFont"), &BitmapFont::set_fallback);
- ClassDB::bind_method(D_METHOD("get_fallback:BitmapFont"), &BitmapFont::get_fallback);
+ ClassDB::bind_method(D_METHOD("set_fallback", "fallback"), &BitmapFont::set_fallback);
+ ClassDB::bind_method(D_METHOD("get_fallback"), &BitmapFont::get_fallback);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "textures", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_textures", "_get_textures");
ADD_PROPERTY(PropertyInfo(Variant::POOL_INT_ARRAY, "chars", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_chars", "_get_chars");
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index d869e72f53..a88f7cc049 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -54,8 +54,8 @@ RID Material::get_rid() const {
void Material::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_next_pass", "next_pass:Material"), &Material::set_next_pass);
- ClassDB::bind_method(D_METHOD("get_next_pass:Material"), &Material::get_next_pass);
+ ClassDB::bind_method(D_METHOD("set_next_pass", "next_pass"), &Material::set_next_pass);
+ ClassDB::bind_method(D_METHOD("get_next_pass"), &Material::get_next_pass);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "next_pass", PROPERTY_HINT_RESOURCE_TYPE, "Material"), "set_next_pass", "get_next_pass");
}
@@ -160,10 +160,10 @@ Variant ShaderMaterial::get_shader_param(const StringName &p_param) const {
void ShaderMaterial::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_shader", "shader:Shader"), &ShaderMaterial::set_shader);
- ClassDB::bind_method(D_METHOD("get_shader:Shader"), &ShaderMaterial::get_shader);
+ ClassDB::bind_method(D_METHOD("set_shader", "shader"), &ShaderMaterial::set_shader);
+ ClassDB::bind_method(D_METHOD("get_shader"), &ShaderMaterial::get_shader);
ClassDB::bind_method(D_METHOD("set_shader_param", "param", "value"), &ShaderMaterial::set_shader_param);
- ClassDB::bind_method(D_METHOD("get_shader_param:Variant", "param"), &ShaderMaterial::get_shader_param);
+ ClassDB::bind_method(D_METHOD("get_shader_param", "param"), &ShaderMaterial::get_shader_param);
}
void ShaderMaterial::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
@@ -1534,8 +1534,8 @@ void SpatialMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_feature", "feature", "enable"), &SpatialMaterial::set_feature);
ClassDB::bind_method(D_METHOD("get_feature", "feature"), &SpatialMaterial::get_feature);
- ClassDB::bind_method(D_METHOD("set_texture", "param", "texture:Texture"), &SpatialMaterial::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture", "param"), &SpatialMaterial::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "param", "texture"), &SpatialMaterial::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture", "param"), &SpatialMaterial::get_texture);
ClassDB::bind_method(D_METHOD("set_detail_blend_mode", "detail_blend_mode"), &SpatialMaterial::set_detail_blend_mode);
ClassDB::bind_method(D_METHOD("get_detail_blend_mode"), &SpatialMaterial::get_detail_blend_mode);
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 310ab5e371..af30e75aed 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -1006,19 +1006,19 @@ void ArrayMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("surface_get_array_index_len", "surf_idx"), &ArrayMesh::surface_get_array_index_len);
ClassDB::bind_method(D_METHOD("surface_get_format", "surf_idx"), &ArrayMesh::surface_get_format);
ClassDB::bind_method(D_METHOD("surface_get_primitive_type", "surf_idx"), &ArrayMesh::surface_get_primitive_type);
- ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material:Material"), &ArrayMesh::surface_set_material);
- ClassDB::bind_method(D_METHOD("surface_get_material:Material", "surf_idx"), &ArrayMesh::surface_get_material);
+ ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material"), &ArrayMesh::surface_set_material);
+ ClassDB::bind_method(D_METHOD("surface_get_material", "surf_idx"), &ArrayMesh::surface_get_material);
ClassDB::bind_method(D_METHOD("surface_set_name", "surf_idx", "name"), &ArrayMesh::surface_set_name);
ClassDB::bind_method(D_METHOD("surface_get_name", "surf_idx"), &ArrayMesh::surface_get_name);
- ClassDB::bind_method(D_METHOD("create_trimesh_shape:Shape"), &ArrayMesh::create_trimesh_shape);
- ClassDB::bind_method(D_METHOD("create_convex_shape:Shape"), &ArrayMesh::create_convex_shape);
- ClassDB::bind_method(D_METHOD("create_outline:ArrayMesh", "margin"), &ArrayMesh::create_outline);
+ ClassDB::bind_method(D_METHOD("create_trimesh_shape"), &ArrayMesh::create_trimesh_shape);
+ ClassDB::bind_method(D_METHOD("create_convex_shape"), &ArrayMesh::create_convex_shape);
+ ClassDB::bind_method(D_METHOD("create_outline", "margin"), &ArrayMesh::create_outline);
ClassDB::bind_method(D_METHOD("center_geometry"), &ArrayMesh::center_geometry);
ClassDB::set_method_flags(get_class_static(), _scs_create("center_geometry"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::bind_method(D_METHOD("regen_normalmaps"), &ArrayMesh::regen_normalmaps);
ClassDB::set_method_flags(get_class_static(), _scs_create("regen_normalmaps"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::bind_method(D_METHOD("get_faces"), &ArrayMesh::get_faces);
- ClassDB::bind_method(D_METHOD("generate_triangle_mesh:TriangleMesh"), &ArrayMesh::generate_triangle_mesh);
+ ClassDB::bind_method(D_METHOD("generate_triangle_mesh"), &ArrayMesh::generate_triangle_mesh);
ClassDB::bind_method(D_METHOD("set_custom_aabb", "aabb"), &ArrayMesh::set_custom_aabb);
ClassDB::bind_method(D_METHOD("get_custom_aabb"), &ArrayMesh::get_custom_aabb);
diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp
index 5dc596abff..f1092a90cb 100644
--- a/scene/resources/mesh_data_tool.cpp
+++ b/scene/resources/mesh_data_tool.cpp
@@ -520,8 +520,8 @@ void MeshDataTool::set_material(const Ref<Material> &p_material) {
void MeshDataTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &MeshDataTool::clear);
- ClassDB::bind_method(D_METHOD("create_from_surface", "mesh:ArrayMesh", "surface"), &MeshDataTool::create_from_surface);
- ClassDB::bind_method(D_METHOD("commit_to_surface", "mesh:ArrayMesh"), &MeshDataTool::commit_to_surface);
+ ClassDB::bind_method(D_METHOD("create_from_surface", "mesh", "surface"), &MeshDataTool::create_from_surface);
+ ClassDB::bind_method(D_METHOD("commit_to_surface", "mesh"), &MeshDataTool::commit_to_surface);
ClassDB::bind_method(D_METHOD("get_format"), &MeshDataTool::get_format);
@@ -554,27 +554,27 @@ void MeshDataTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_vertex_weights", "idx"), &MeshDataTool::get_vertex_weights);
ClassDB::bind_method(D_METHOD("set_vertex_meta", "idx", "meta"), &MeshDataTool::set_vertex_meta);
- ClassDB::bind_method(D_METHOD("get_vertex_meta:Variant", "idx"), &MeshDataTool::get_vertex_meta);
+ ClassDB::bind_method(D_METHOD("get_vertex_meta", "idx"), &MeshDataTool::get_vertex_meta);
ClassDB::bind_method(D_METHOD("get_vertex_edges", "idx"), &MeshDataTool::get_vertex_edges);
ClassDB::bind_method(D_METHOD("get_vertex_faces", "idx"), &MeshDataTool::get_vertex_faces);
ClassDB::bind_method(D_METHOD("get_edge_vertex", "idx", "vertex"), &MeshDataTool::get_edge_vertex);
- ClassDB::bind_method(D_METHOD("get_edge_faces", "idx", "faces"), &MeshDataTool::get_edge_faces);
+ ClassDB::bind_method(D_METHOD("get_edge_faces", "idx"), &MeshDataTool::get_edge_faces);
ClassDB::bind_method(D_METHOD("set_edge_meta", "idx", "meta"), &MeshDataTool::set_edge_meta);
- ClassDB::bind_method(D_METHOD("get_edge_meta:Variant", "idx"), &MeshDataTool::get_edge_meta);
+ ClassDB::bind_method(D_METHOD("get_edge_meta", "idx"), &MeshDataTool::get_edge_meta);
ClassDB::bind_method(D_METHOD("get_face_vertex", "idx", "vertex"), &MeshDataTool::get_face_vertex);
ClassDB::bind_method(D_METHOD("get_face_edge", "idx", "edge"), &MeshDataTool::get_face_edge);
ClassDB::bind_method(D_METHOD("set_face_meta", "idx", "meta"), &MeshDataTool::set_face_meta);
- ClassDB::bind_method(D_METHOD("get_face_meta:Variant", "idx"), &MeshDataTool::get_face_meta);
+ ClassDB::bind_method(D_METHOD("get_face_meta", "idx"), &MeshDataTool::get_face_meta);
ClassDB::bind_method(D_METHOD("get_face_normal", "idx"), &MeshDataTool::get_face_normal);
- ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &MeshDataTool::set_material);
- ClassDB::bind_method(D_METHOD("get_material:Material", "material"), &MeshDataTool::get_material);
+ ClassDB::bind_method(D_METHOD("set_material", "material"), &MeshDataTool::set_material);
+ ClassDB::bind_method(D_METHOD("get_material"), &MeshDataTool::get_material);
}
MeshDataTool::MeshDataTool() {
diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp
index 22e5659e72..7d51a2617e 100644
--- a/scene/resources/mesh_library.cpp
+++ b/scene/resources/mesh_library.cpp
@@ -230,13 +230,13 @@ void MeshLibrary::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_item", "id"), &MeshLibrary::create_item);
ClassDB::bind_method(D_METHOD("set_item_name", "id", "name"), &MeshLibrary::set_item_name);
- ClassDB::bind_method(D_METHOD("set_item_mesh", "id", "mesh:Mesh"), &MeshLibrary::set_item_mesh);
- ClassDB::bind_method(D_METHOD("set_item_navmesh", "id", "navmesh:NavigationMesh"), &MeshLibrary::set_item_navmesh);
- ClassDB::bind_method(D_METHOD("set_item_shape", "id", "shape:Shape"), &MeshLibrary::set_item_shape);
+ ClassDB::bind_method(D_METHOD("set_item_mesh", "id", "mesh"), &MeshLibrary::set_item_mesh);
+ ClassDB::bind_method(D_METHOD("set_item_navmesh", "id", "navmesh"), &MeshLibrary::set_item_navmesh);
+ ClassDB::bind_method(D_METHOD("set_item_shape", "id", "shape"), &MeshLibrary::set_item_shape);
ClassDB::bind_method(D_METHOD("get_item_name", "id"), &MeshLibrary::get_item_name);
- ClassDB::bind_method(D_METHOD("get_item_mesh:Mesh", "id"), &MeshLibrary::get_item_mesh);
- ClassDB::bind_method(D_METHOD("get_item_navmesh:NavigationMesh", "id"), &MeshLibrary::get_item_navmesh);
- ClassDB::bind_method(D_METHOD("get_item_shape:Shape", "id"), &MeshLibrary::get_item_shape);
+ ClassDB::bind_method(D_METHOD("get_item_mesh", "id"), &MeshLibrary::get_item_mesh);
+ ClassDB::bind_method(D_METHOD("get_item_navmesh", "id"), &MeshLibrary::get_item_navmesh);
+ ClassDB::bind_method(D_METHOD("get_item_shape", "id"), &MeshLibrary::get_item_shape);
ClassDB::bind_method(D_METHOD("remove_item", "id"), &MeshLibrary::remove_item);
ClassDB::bind_method(D_METHOD("clear"), &MeshLibrary::clear);
ClassDB::bind_method(D_METHOD("get_item_list"), &MeshLibrary::get_item_list);
diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp
index d32f221fd9..231e59cdb5 100644
--- a/scene/resources/multimesh.cpp
+++ b/scene/resources/multimesh.cpp
@@ -186,8 +186,8 @@ MultiMesh::TransformFormat MultiMesh::get_transform_format() const {
void MultiMesh::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_mesh", "mesh:Mesh"), &MultiMesh::set_mesh);
- ClassDB::bind_method(D_METHOD("get_mesh:Mesh"), &MultiMesh::get_mesh);
+ ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MultiMesh::set_mesh);
+ ClassDB::bind_method(D_METHOD("get_mesh"), &MultiMesh::get_mesh);
ClassDB::bind_method(D_METHOD("set_color_format", "format"), &MultiMesh::set_color_format);
ClassDB::bind_method(D_METHOD("get_color_format"), &MultiMesh::get_color_format);
ClassDB::bind_method(D_METHOD("set_transform_format", "format"), &MultiMesh::set_transform_format);
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 648900a5cd..ce1d6f311f 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -1670,11 +1670,11 @@ void SceneState::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_node_owner_path", "idx"), &SceneState::get_node_owner_path);
ClassDB::bind_method(D_METHOD("is_node_instance_placeholder", "idx"), &SceneState::is_node_instance_placeholder);
ClassDB::bind_method(D_METHOD("get_node_instance_placeholder", "idx"), &SceneState::get_node_instance_placeholder);
- ClassDB::bind_method(D_METHOD("get_node_instance:PackedScene", "idx"), &SceneState::get_node_instance);
+ ClassDB::bind_method(D_METHOD("get_node_instance", "idx"), &SceneState::get_node_instance);
ClassDB::bind_method(D_METHOD("get_node_groups", "idx"), &SceneState::_get_node_groups);
ClassDB::bind_method(D_METHOD("get_node_property_count", "idx"), &SceneState::get_node_property_count);
ClassDB::bind_method(D_METHOD("get_node_property_name", "idx", "prop_idx"), &SceneState::get_node_property_name);
- ClassDB::bind_method(D_METHOD("get_node_property_value:Variant", "idx", "prop_idx"), &SceneState::get_node_property_value);
+ ClassDB::bind_method(D_METHOD("get_node_property_value", "idx", "prop_idx"), &SceneState::get_node_property_value);
ClassDB::bind_method(D_METHOD("get_connection_count"), &SceneState::get_connection_count);
ClassDB::bind_method(D_METHOD("get_connection_source", "idx"), &SceneState::get_connection_source);
ClassDB::bind_method(D_METHOD("get_connection_signal", "idx"), &SceneState::get_connection_signal);
@@ -1777,12 +1777,12 @@ void PackedScene::set_path(const String &p_path, bool p_take_over) {
void PackedScene::_bind_methods() {
- ClassDB::bind_method(D_METHOD("pack", "path:Node"), &PackedScene::pack);
- ClassDB::bind_method(D_METHOD("instance:Node", "edit_state"), &PackedScene::instance, DEFVAL(GEN_EDIT_STATE_DISABLED));
+ ClassDB::bind_method(D_METHOD("pack", "path"), &PackedScene::pack);
+ ClassDB::bind_method(D_METHOD("instance", "edit_state"), &PackedScene::instance, DEFVAL(GEN_EDIT_STATE_DISABLED));
ClassDB::bind_method(D_METHOD("can_instance"), &PackedScene::can_instance);
ClassDB::bind_method(D_METHOD("_set_bundled_scene"), &PackedScene::_set_bundled_scene);
ClassDB::bind_method(D_METHOD("_get_bundled_scene"), &PackedScene::_get_bundled_scene);
- ClassDB::bind_method(D_METHOD("get_state:SceneState"), &PackedScene::get_state);
+ ClassDB::bind_method(D_METHOD("get_state"), &PackedScene::get_state);
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_bundled"), "_set_bundled_scene", "_get_bundled_scene");
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 327de2f6f3..065e7a84dd 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -148,8 +148,8 @@ RID PrimitiveMesh::get_rid() const {
void PrimitiveMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &PrimitiveMesh::_update);
- ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &PrimitiveMesh::set_material);
- ClassDB::bind_method(D_METHOD("get_material:Material"), &PrimitiveMesh::get_material);
+ ClassDB::bind_method(D_METHOD("set_material", "material"), &PrimitiveMesh::set_material);
+ ClassDB::bind_method(D_METHOD("get_material"), &PrimitiveMesh::get_material);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "Material"), "set_material", "get_material");
}
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index fafe68188b..b72eb9fbef 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -128,8 +128,8 @@ void Shader::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_code", "code"), &Shader::set_code);
ClassDB::bind_method(D_METHOD("get_code"), &Shader::get_code);
- ClassDB::bind_method(D_METHOD("set_default_texture_param", "param", "texture:Texture"), &Shader::set_default_texture_param);
- ClassDB::bind_method(D_METHOD("get_default_texture_param:Texture", "param"), &Shader::get_default_texture_param);
+ ClassDB::bind_method(D_METHOD("set_default_texture_param", "param", "texture"), &Shader::set_default_texture_param);
+ ClassDB::bind_method(D_METHOD("get_default_texture_param", "param"), &Shader::get_default_texture_param);
ClassDB::bind_method(D_METHOD("has_param", "name"), &Shader::has_param);
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp
index 61dc9185a0..f68aed6af9 100644
--- a/scene/resources/shader_graph.cpp
+++ b/scene/resources/shader_graph.cpp
@@ -238,11 +238,11 @@ void ShaderGraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("xform_input_node_set_value","shader_type","id","value"),&ShaderGraph::xform_input_node_set_value);
ClassDB::bind_method(D_METHOD("xform_input_node_get_value","shader_type","id"),&ShaderGraph::xform_input_node_get_value);
- ClassDB::bind_method(D_METHOD("texture_input_node_set_value","shader_type","id","value:Texture"),&ShaderGraph::texture_input_node_set_value);
- ClassDB::bind_method(D_METHOD("texture_input_node_get_value:Texture","shader_type","id"),&ShaderGraph::texture_input_node_get_value);
+ ClassDB::bind_method(D_METHOD("texture_input_node_set_value","shader_type","id","value"),&ShaderGraph::texture_input_node_set_value);
+ ClassDB::bind_method(D_METHOD("texture_input_node_get_value","shader_type","id"),&ShaderGraph::texture_input_node_get_value);
- ClassDB::bind_method(D_METHOD("cubemap_input_node_set_value","shader_type","id","value:CubeMap"),&ShaderGraph::cubemap_input_node_set_value);
- ClassDB::bind_method(D_METHOD("cubemap_input_node_get_value:CubeMap","shader_type","id"),&ShaderGraph::cubemap_input_node_get_value);
+ ClassDB::bind_method(D_METHOD("cubemap_input_node_set_value","shader_type","id","value"),&ShaderGraph::cubemap_input_node_set_value);
+ ClassDB::bind_method(D_METHOD("cubemap_input_node_get_value","shader_type","id"),&ShaderGraph::cubemap_input_node_get_value);
ClassDB::bind_method(D_METHOD("comment_node_set_text","shader_type","id","text"),&ShaderGraph::comment_node_set_text);
ClassDB::bind_method(D_METHOD("comment_node_get_text","shader_type","id"),&ShaderGraph::comment_node_get_text);
@@ -254,7 +254,7 @@ void ShaderGraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("curve_map_node_set_points","shader_type","id","points"),&ShaderGraph::curve_map_node_set_points);
ClassDB::bind_method(D_METHOD("curve_map_node_get_points","shader_type","id"),&ShaderGraph::curve_map_node_get_points);
- ClassDB::bind_method(D_METHOD("connect_node:Error","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::connect_node);
+ ClassDB::bind_method(D_METHOD("connect_node","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::connect_node);
ClassDB::bind_method(D_METHOD("is_node_connected","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::is_node_connected);
ClassDB::bind_method(D_METHOD("disconnect_node","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::disconnect_node);
ClassDB::bind_method(D_METHOD("get_node_connections","shader_type"),&ShaderGraph::_get_connections);
@@ -262,7 +262,7 @@ void ShaderGraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear","shader_type"),&ShaderGraph::clear);
ClassDB::bind_method(D_METHOD("node_set_state","shader_type","id","state"),&ShaderGraph::node_set_state);
- ClassDB::bind_method(D_METHOD("node_get_state:Variant","shader_type","id"),&ShaderGraph::node_get_state);
+ ClassDB::bind_method(D_METHOD("node_get_state","shader_type","id"),&ShaderGraph::node_get_state);
ClassDB::bind_method(D_METHOD("_set_data"),&ShaderGraph::_set_data);
ClassDB::bind_method(D_METHOD("_get_data"),&ShaderGraph::_get_data);
diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp
index f1a00336fa..818c749e8c 100644
--- a/scene/resources/shape_2d.cpp
+++ b/scene/resources/shape_2d.cpp
@@ -99,10 +99,10 @@ void Shape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_custom_solver_bias", "bias"), &Shape2D::set_custom_solver_bias);
ClassDB::bind_method(D_METHOD("get_custom_solver_bias"), &Shape2D::get_custom_solver_bias);
- ClassDB::bind_method(D_METHOD("collide", "local_xform", "with_shape:Shape2D", "shape_xform"), &Shape2D::collide);
- ClassDB::bind_method(D_METHOD("collide_with_motion", "local_xform", "local_motion", "with_shape:Shape2D", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion);
- ClassDB::bind_method(D_METHOD("collide_and_get_contacts:Variant", "local_xform", "with_shape:Shape2D", "shape_xform"), &Shape2D::collide_and_get_contacts);
- ClassDB::bind_method(D_METHOD("collide_with_motion_and_get_contacts:Variant", "local_xform", "local_motion", "with_shape:Shape2D", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion_and_get_contacts);
+ ClassDB::bind_method(D_METHOD("collide", "local_xform", "with_shape", "shape_xform"), &Shape2D::collide);
+ ClassDB::bind_method(D_METHOD("collide_with_motion", "local_xform", "local_motion", "with_shape", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion);
+ ClassDB::bind_method(D_METHOD("collide_and_get_contacts", "local_xform", "with_shape", "shape_xform"), &Shape2D::collide_and_get_contacts);
+ ClassDB::bind_method(D_METHOD("collide_with_motion_and_get_contacts", "local_xform", "local_motion", "with_shape", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion_and_get_contacts);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "custom_solver_bias", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_custom_solver_bias", "get_custom_solver_bias");
}
diff --git a/scene/resources/sky_box.cpp b/scene/resources/sky_box.cpp
index b1ca72571e..5750960845 100644
--- a/scene/resources/sky_box.cpp
+++ b/scene/resources/sky_box.cpp
@@ -100,8 +100,8 @@ RID PanoramaSky::get_rid() const {
void PanoramaSky::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_panorama", "texture:Texture"), &PanoramaSky::set_panorama);
- ClassDB::bind_method(D_METHOD("get_panorama:Texture"), &PanoramaSky::get_panorama);
+ ClassDB::bind_method(D_METHOD("set_panorama", "texture"), &PanoramaSky::set_panorama);
+ ClassDB::bind_method(D_METHOD("get_panorama"), &PanoramaSky::get_panorama);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "panorama", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_panorama", "get_panorama");
}
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index 3666c18487..bdb17c0ea5 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -224,11 +224,11 @@ Color StyleBoxTexture::get_modulate() const {
void StyleBoxTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &StyleBoxTexture::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &StyleBoxTexture::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &StyleBoxTexture::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &StyleBoxTexture::get_texture);
- ClassDB::bind_method(D_METHOD("set_normal_map", "normal_map:Texture"), &StyleBoxTexture::set_normal_map);
- ClassDB::bind_method(D_METHOD("get_normal_map:Texture"), &StyleBoxTexture::get_normal_map);
+ ClassDB::bind_method(D_METHOD("set_normal_map", "normal_map"), &StyleBoxTexture::set_normal_map);
+ ClassDB::bind_method(D_METHOD("get_normal_map"), &StyleBoxTexture::get_normal_map);
ClassDB::bind_method(D_METHOD("set_margin_size", "margin", "size"), &StyleBoxTexture::set_margin_size);
ClassDB::bind_method(D_METHOD("get_margin_size", "margin"), &StyleBoxTexture::get_margin_size);
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 3932917ebe..a3c683f857 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -865,13 +865,13 @@ void SurfaceTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_to_format", "flags"), &SurfaceTool::add_to_format);
- ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &SurfaceTool::set_material);
+ ClassDB::bind_method(D_METHOD("set_material", "material"), &SurfaceTool::set_material);
ClassDB::bind_method(D_METHOD("clear"), &SurfaceTool::clear);
- ClassDB::bind_method(D_METHOD("create_from", "existing:Mesh", "surface"), &SurfaceTool::create_from);
- ClassDB::bind_method(D_METHOD("append_from", "existing:Mesh", "surface", "transform"), &SurfaceTool::append_from);
- ClassDB::bind_method(D_METHOD("commit:Mesh", "existing:Mesh"), &SurfaceTool::commit, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("create_from", "existing", "surface"), &SurfaceTool::create_from);
+ ClassDB::bind_method(D_METHOD("append_from", "existing", "surface", "transform"), &SurfaceTool::append_from);
+ ClassDB::bind_method(D_METHOD("commit", "existing"), &SurfaceTool::commit, DEFVAL(Variant()));
}
SurfaceTool::SurfaceTool() {
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index f69c83bf08..9a251c029d 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -70,10 +70,10 @@ void Texture::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_alpha"), &Texture::has_alpha);
ClassDB::bind_method(D_METHOD("set_flags", "flags"), &Texture::set_flags);
ClassDB::bind_method(D_METHOD("get_flags"), &Texture::get_flags);
- ClassDB::bind_method(D_METHOD("draw", "canvas_item", "pos", "modulate", "transpose", "normal_map:Texture"), &Texture::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose", "normal_map:Texture"), &Texture::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map:Texture", "clip_uv"), &Texture::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true));
- ClassDB::bind_method(D_METHOD("get_data:Image"), &Texture::get_data);
+ ClassDB::bind_method(D_METHOD("draw", "canvas_item", "pos", "modulate", "transpose", "normal_map"), &Texture::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose", "normal_map"), &Texture::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map", "clip_uv"), &Texture::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_data"), &Texture::get_data);
BIND_CONSTANT(FLAG_MIPMAPS);
BIND_CONSTANT(FLAG_REPEAT);
@@ -350,10 +350,10 @@ void ImageTexture::_set_data(Dictionary p_data) {
void ImageTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("create", "width", "height", "format", "flags"), &ImageTexture::create, DEFVAL(FLAGS_DEFAULT));
- ClassDB::bind_method(D_METHOD("create_from_image", "image:Image", "flags"), &ImageTexture::create_from_image, DEFVAL(FLAGS_DEFAULT));
+ ClassDB::bind_method(D_METHOD("create_from_image", "image", "flags"), &ImageTexture::create_from_image, DEFVAL(FLAGS_DEFAULT));
ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format);
ClassDB::bind_method(D_METHOD("load", "path"), &ImageTexture::load);
- ClassDB::bind_method(D_METHOD("set_data", "image:Image"), &ImageTexture::set_data);
+ ClassDB::bind_method(D_METHOD("set_data", "image"), &ImageTexture::set_data);
ClassDB::bind_method(D_METHOD("set_storage", "mode"), &ImageTexture::set_storage);
ClassDB::bind_method(D_METHOD("get_storage"), &ImageTexture::get_storage);
ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &ImageTexture::set_lossy_storage_quality);
@@ -868,8 +868,8 @@ Rect2 AtlasTexture::get_margin() const {
void AtlasTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_atlas", "atlas:Texture"), &AtlasTexture::set_atlas);
- ClassDB::bind_method(D_METHOD("get_atlas:Texture"), &AtlasTexture::get_atlas);
+ ClassDB::bind_method(D_METHOD("set_atlas", "atlas"), &AtlasTexture::set_atlas);
+ ClassDB::bind_method(D_METHOD("get_atlas"), &AtlasTexture::get_atlas);
ClassDB::bind_method(D_METHOD("set_region", "region"), &AtlasTexture::set_region);
ClassDB::bind_method(D_METHOD("get_region"), &AtlasTexture::get_region);
@@ -1100,15 +1100,15 @@ Ref<Texture> LargeTexture::get_piece_texture(int p_idx) const {
void LargeTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("add_piece", "ofs", "texture:Texture"), &LargeTexture::add_piece);
+ ClassDB::bind_method(D_METHOD("add_piece", "ofs", "texture"), &LargeTexture::add_piece);
ClassDB::bind_method(D_METHOD("set_piece_offset", "idx", "ofs"), &LargeTexture::set_piece_offset);
- ClassDB::bind_method(D_METHOD("set_piece_texture", "idx", "texture:Texture"), &LargeTexture::set_piece_texture);
+ ClassDB::bind_method(D_METHOD("set_piece_texture", "idx", "texture"), &LargeTexture::set_piece_texture);
ClassDB::bind_method(D_METHOD("set_size", "size"), &LargeTexture::set_size);
ClassDB::bind_method(D_METHOD("clear"), &LargeTexture::clear);
ClassDB::bind_method(D_METHOD("get_piece_count"), &LargeTexture::get_piece_count);
ClassDB::bind_method(D_METHOD("get_piece_offset", "idx"), &LargeTexture::get_piece_offset);
- ClassDB::bind_method(D_METHOD("get_piece_texture:Texture", "idx"), &LargeTexture::get_piece_texture);
+ ClassDB::bind_method(D_METHOD("get_piece_texture", "idx"), &LargeTexture::get_piece_texture);
ClassDB::bind_method(D_METHOD("_set_data", "data"), &LargeTexture::_set_data);
ClassDB::bind_method(D_METHOD("_get_data"), &LargeTexture::_get_data);
@@ -1328,8 +1328,8 @@ void CubeMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_flags", "flags"), &CubeMap::set_flags);
ClassDB::bind_method(D_METHOD("get_flags"), &CubeMap::get_flags);
- ClassDB::bind_method(D_METHOD("set_side", "side", "image:Image"), &CubeMap::set_side);
- ClassDB::bind_method(D_METHOD("get_side:Image", "side"), &CubeMap::get_side);
+ ClassDB::bind_method(D_METHOD("set_side", "side", "image"), &CubeMap::set_side);
+ ClassDB::bind_method(D_METHOD("get_side", "side"), &CubeMap::get_side);
ClassDB::bind_method(D_METHOD("set_storage", "mode"), &CubeMap::set_storage);
ClassDB::bind_method(D_METHOD("get_storage"), &CubeMap::get_storage);
ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &CubeMap::set_lossy_storage_quality);
@@ -1380,8 +1380,8 @@ void CurveTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveTexture::set_width);
- ClassDB::bind_method(D_METHOD("set_curve", "curve:Curve"), &CurveTexture::set_curve);
- ClassDB::bind_method(D_METHOD("get_curve:Curve"), &CurveTexture::get_curve);
+ ClassDB::bind_method(D_METHOD("set_curve", "curve"), &CurveTexture::set_curve);
+ ClassDB::bind_method(D_METHOD("get_curve"), &CurveTexture::get_curve);
ClassDB::bind_method(D_METHOD("_update"), &CurveTexture::_update);
@@ -1497,8 +1497,8 @@ GradientTexture::~GradientTexture() {
void GradientTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_gradient", "gradient:Gradient"), &GradientTexture::set_gradient);
- ClassDB::bind_method(D_METHOD("get_gradient:Gradient"), &GradientTexture::get_gradient);
+ ClassDB::bind_method(D_METHOD("set_gradient", "gradient"), &GradientTexture::set_gradient);
+ ClassDB::bind_method(D_METHOD("get_gradient"), &GradientTexture::get_gradient);
ClassDB::bind_method(D_METHOD("set_width", "width"), &GradientTexture::set_width);
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index d5c68457d0..1d5aed0444 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -629,21 +629,21 @@ void Theme::get_type_list(List<StringName> *p_list) const {
void Theme::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_icon", "name", "type", "texture:Texture"), &Theme::set_icon);
- ClassDB::bind_method(D_METHOD("get_icon:Texture", "name", "type"), &Theme::get_icon);
+ ClassDB::bind_method(D_METHOD("set_icon", "name", "type", "texture"), &Theme::set_icon);
+ ClassDB::bind_method(D_METHOD("get_icon", "name", "type"), &Theme::get_icon);
ClassDB::bind_method(D_METHOD("has_icon", "name", "type"), &Theme::has_icon);
ClassDB::bind_method(D_METHOD("clear_icon", "name", "type"), &Theme::clear_icon);
ClassDB::bind_method(D_METHOD("get_icon_list", "type"), &Theme::_get_icon_list);
- ClassDB::bind_method(D_METHOD("set_stylebox", "name", "type", "texture:StyleBox"), &Theme::set_stylebox);
- ClassDB::bind_method(D_METHOD("get_stylebox:StyleBox", "name", "type"), &Theme::get_stylebox);
+ ClassDB::bind_method(D_METHOD("set_stylebox", "name", "type", "texture"), &Theme::set_stylebox);
+ ClassDB::bind_method(D_METHOD("get_stylebox", "name", "type"), &Theme::get_stylebox);
ClassDB::bind_method(D_METHOD("has_stylebox", "name", "type"), &Theme::has_stylebox);
ClassDB::bind_method(D_METHOD("clear_stylebox", "name", "type"), &Theme::clear_stylebox);
ClassDB::bind_method(D_METHOD("get_stylebox_list", "type"), &Theme::_get_stylebox_list);
ClassDB::bind_method(D_METHOD("get_stylebox_types"), &Theme::_get_stylebox_types);
- ClassDB::bind_method(D_METHOD("set_font", "name", "type", "font:Font"), &Theme::set_font);
- ClassDB::bind_method(D_METHOD("get_font:Font", "name", "type"), &Theme::get_font);
+ ClassDB::bind_method(D_METHOD("set_font", "name", "type", "font"), &Theme::set_font);
+ ClassDB::bind_method(D_METHOD("get_font", "name", "type"), &Theme::get_font);
ClassDB::bind_method(D_METHOD("has_font", "name", "type"), &Theme::has_font);
ClassDB::bind_method(D_METHOD("clear_font", "name", "type"), &Theme::clear_font);
ClassDB::bind_method(D_METHOD("get_font_list", "type"), &Theme::_get_font_list);
@@ -660,8 +660,8 @@ void Theme::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_constant", "name", "type"), &Theme::clear_constant);
ClassDB::bind_method(D_METHOD("get_constant_list", "type"), &Theme::_get_constant_list);
- ClassDB::bind_method(D_METHOD("set_default_font", "font:Font"), &Theme::set_default_theme_font);
- ClassDB::bind_method(D_METHOD("get_default_font:Font"), &Theme::get_default_theme_font);
+ ClassDB::bind_method(D_METHOD("set_default_font", "font"), &Theme::set_default_theme_font);
+ ClassDB::bind_method(D_METHOD("get_default_font"), &Theme::get_default_theme_font);
ClassDB::bind_method(D_METHOD("get_type_list", "type"), &Theme::_get_type_list);
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index dc8f6a0a69..44fe676ddc 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -517,32 +517,32 @@ void TileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_tile", "id"), &TileSet::create_tile);
ClassDB::bind_method(D_METHOD("tile_set_name", "id", "name"), &TileSet::tile_set_name);
ClassDB::bind_method(D_METHOD("tile_get_name", "id"), &TileSet::tile_get_name);
- ClassDB::bind_method(D_METHOD("tile_set_texture", "id", "texture:Texture"), &TileSet::tile_set_texture);
- ClassDB::bind_method(D_METHOD("tile_get_texture:Texture", "id"), &TileSet::tile_get_texture);
- ClassDB::bind_method(D_METHOD("tile_set_normal_map", "id", "normal_map:Texture"), &TileSet::tile_set_normal_map);
- ClassDB::bind_method(D_METHOD("tile_get_normal_map:Texture", "id"), &TileSet::tile_get_normal_map);
- ClassDB::bind_method(D_METHOD("tile_set_material", "id", "material:ShaderMaterial"), &TileSet::tile_set_material);
- ClassDB::bind_method(D_METHOD("tile_get_material:ShaderMaterial", "id"), &TileSet::tile_get_material);
+ ClassDB::bind_method(D_METHOD("tile_set_texture", "id", "texture"), &TileSet::tile_set_texture);
+ ClassDB::bind_method(D_METHOD("tile_get_texture", "id"), &TileSet::tile_get_texture);
+ ClassDB::bind_method(D_METHOD("tile_set_normal_map", "id", "normal_map"), &TileSet::tile_set_normal_map);
+ ClassDB::bind_method(D_METHOD("tile_get_normal_map", "id"), &TileSet::tile_get_normal_map);
+ ClassDB::bind_method(D_METHOD("tile_set_material", "id", "material"), &TileSet::tile_set_material);
+ ClassDB::bind_method(D_METHOD("tile_get_material", "id"), &TileSet::tile_get_material);
ClassDB::bind_method(D_METHOD("tile_set_texture_offset", "id", "texture_offset"), &TileSet::tile_set_texture_offset);
ClassDB::bind_method(D_METHOD("tile_get_texture_offset", "id"), &TileSet::tile_get_texture_offset);
ClassDB::bind_method(D_METHOD("tile_set_region", "id", "region"), &TileSet::tile_set_region);
ClassDB::bind_method(D_METHOD("tile_get_region", "id"), &TileSet::tile_get_region);
- ClassDB::bind_method(D_METHOD("tile_set_shape", "id", "shape_id", "shape:Shape2D"), &TileSet::tile_set_shape);
- ClassDB::bind_method(D_METHOD("tile_get_shape:Shape2D", "id", "shape_id"), &TileSet::tile_get_shape);
+ ClassDB::bind_method(D_METHOD("tile_set_shape", "id", "shape_id", "shape"), &TileSet::tile_set_shape);
+ ClassDB::bind_method(D_METHOD("tile_get_shape", "id", "shape_id"), &TileSet::tile_get_shape);
ClassDB::bind_method(D_METHOD("tile_set_shape_transform", "id", "shape_id", "shape_transform"), &TileSet::tile_set_shape_transform);
ClassDB::bind_method(D_METHOD("tile_get_shape_transform", "id", "shape_id"), &TileSet::tile_get_shape_transform);
ClassDB::bind_method(D_METHOD("tile_set_shape_one_way", "id", "shape_id", "one_way"), &TileSet::tile_set_shape_one_way);
ClassDB::bind_method(D_METHOD("tile_get_shape_one_way", "id", "shape_id"), &TileSet::tile_get_shape_one_way);
- ClassDB::bind_method(D_METHOD("tile_add_shape", "id", "shape:Shape2D", "shape_transform", "one_way"), &TileSet::tile_add_shape, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("tile_add_shape", "id", "shape", "shape_transform", "one_way"), &TileSet::tile_add_shape, DEFVAL(false));
ClassDB::bind_method(D_METHOD("tile_get_shape_count", "id"), &TileSet::tile_get_shape_count);
ClassDB::bind_method(D_METHOD("tile_set_shapes", "id", "shapes"), &TileSet::_tile_set_shapes);
ClassDB::bind_method(D_METHOD("tile_get_shapes", "id"), &TileSet::_tile_get_shapes);
- ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon", "id", "navigation_polygon:NavigationPolygon"), &TileSet::tile_set_navigation_polygon);
- ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon:NavigationPolygon", "id"), &TileSet::tile_get_navigation_polygon);
+ ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon", "id", "navigation_polygon"), &TileSet::tile_set_navigation_polygon);
+ ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon", "id"), &TileSet::tile_get_navigation_polygon);
ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon_offset", "id", "navigation_polygon_offset"), &TileSet::tile_set_navigation_polygon_offset);
ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon_offset", "id"), &TileSet::tile_get_navigation_polygon_offset);
- ClassDB::bind_method(D_METHOD("tile_set_light_occluder", "id", "light_occluder:OccluderPolygon2D"), &TileSet::tile_set_light_occluder);
- ClassDB::bind_method(D_METHOD("tile_get_light_occluder:OccluderPolygon2D", "id"), &TileSet::tile_get_light_occluder);
+ ClassDB::bind_method(D_METHOD("tile_set_light_occluder", "id", "light_occluder"), &TileSet::tile_set_light_occluder);
+ ClassDB::bind_method(D_METHOD("tile_get_light_occluder", "id"), &TileSet::tile_get_light_occluder);
ClassDB::bind_method(D_METHOD("tile_set_occluder_offset", "id", "occluder_offset"), &TileSet::tile_set_occluder_offset);
ClassDB::bind_method(D_METHOD("tile_get_occluder_offset", "id"), &TileSet::tile_get_occluder_offset);
@@ -550,7 +550,7 @@ void TileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &TileSet::clear);
ClassDB::bind_method(D_METHOD("get_last_unused_tile_id"), &TileSet::get_last_unused_tile_id);
ClassDB::bind_method(D_METHOD("find_tile_by_name", "name"), &TileSet::find_tile_by_name);
- ClassDB::bind_method(D_METHOD("get_tiles_ids", "name"), &TileSet::_get_tiles_ids);
+ ClassDB::bind_method(D_METHOD("get_tiles_ids"), &TileSet::_get_tiles_ids);
}
TileSet::TileSet() {
diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp
index b84cc9563e..b0d14125a0 100644
--- a/scene/resources/world.cpp
+++ b/scene/resources/world.cpp
@@ -310,11 +310,11 @@ void World::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_space"), &World::get_space);
ClassDB::bind_method(D_METHOD("get_scenario"), &World::get_scenario);
- ClassDB::bind_method(D_METHOD("set_environment", "env:Environment"), &World::set_environment);
- ClassDB::bind_method(D_METHOD("get_environment:Environment"), &World::get_environment);
- ClassDB::bind_method(D_METHOD("set_fallback_environment", "env:Environment"), &World::set_fallback_environment);
- ClassDB::bind_method(D_METHOD("get_fallback_environment:Environment"), &World::get_fallback_environment);
- ClassDB::bind_method(D_METHOD("get_direct_space_state:PhysicsDirectSpaceState"), &World::get_direct_space_state);
+ ClassDB::bind_method(D_METHOD("set_environment", "env"), &World::set_environment);
+ ClassDB::bind_method(D_METHOD("get_environment"), &World::get_environment);
+ ClassDB::bind_method(D_METHOD("set_fallback_environment", "env"), &World::set_fallback_environment);
+ ClassDB::bind_method(D_METHOD("get_fallback_environment"), &World::get_fallback_environment);
+ ClassDB::bind_method(D_METHOD("get_direct_space_state"), &World::get_direct_space_state);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "fallback_environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_fallback_environment", "get_fallback_environment");
}
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index 056c49f1ae..2f43f903ba 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -371,7 +371,7 @@ void World2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_canvas"), &World2D::get_canvas);
ClassDB::bind_method(D_METHOD("get_space"), &World2D::get_space);
- ClassDB::bind_method(D_METHOD("get_direct_space_state:Physics2DDirectSpaceState"), &World2D::get_direct_space_state);
+ ClassDB::bind_method(D_METHOD("get_direct_space_state"), &World2D::get_direct_space_state);
}
Physics2DDirectSpaceState *World2D::get_direct_space_state() {