diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/tile_map.cpp | 11 | ||||
-rw-r--r-- | scene/gui/base_button.cpp | 7 | ||||
-rw-r--r-- | scene/gui/color_picker.cpp | 53 | ||||
-rw-r--r-- | scene/gui/color_picker.h | 7 | ||||
-rw-r--r-- | scene/gui/gradient_edit.cpp | 2 | ||||
-rw-r--r-- | scene/gui/item_list.cpp | 4 | ||||
-rw-r--r-- | scene/gui/line_edit.cpp | 16 | ||||
-rw-r--r-- | scene/gui/line_edit.h | 2 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 16 | ||||
-rw-r--r-- | scene/gui/rich_text_label.h | 2 | ||||
-rw-r--r-- | scene/gui/scroll_container.cpp | 115 | ||||
-rw-r--r-- | scene/gui/scroll_container.h | 22 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 22 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 18 | ||||
-rw-r--r-- | scene/gui/tree.h | 3 | ||||
-rw-r--r-- | scene/main/canvas_item.cpp | 2 | ||||
-rw-r--r-- | scene/main/http_request.cpp | 37 | ||||
-rw-r--r-- | scene/main/node.cpp | 8 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 3 | ||||
-rw-r--r-- | scene/resources/material.cpp | 2 | ||||
-rw-r--r-- | scene/resources/mesh.cpp | 134 | ||||
-rw-r--r-- | scene/resources/mesh.h | 2 | ||||
-rw-r--r-- | scene/resources/physics_material.cpp | 4 | ||||
-rw-r--r-- | scene/resources/shape_3d.cpp | 2 |
24 files changed, 296 insertions, 198 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 4565543ec3..532a795b7c 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1526,6 +1526,12 @@ Vector2 TileMap::map_to_world(const Vector2 &p_pos, bool p_ignore_ofs) const { Vector2 TileMap::world_to_map(const Vector2 &p_pos) const { Vector2 ret = get_cell_transform().affine_inverse().xform(p_pos); + // Account for precision errors on the border (GH-23250). + // 0.00005 is 5*CMP_EPSILON, results would start being unpredictable if + // cell size is > 15,000, but we can hardly have more precision anyway with + // floating point. + ret += Vector2(0.00005, 0.00005); + switch (half_offset) { case HALF_OFFSET_X: { if (int(floor(ret.y)) & 1) { @@ -1552,11 +1558,6 @@ Vector2 TileMap::world_to_map(const Vector2 &p_pos) const { } } - // Account for precision errors on the border (GH-23250). - // 0.00005 is 5*CMP_EPSILON, results would start being unpredictable if - // cell size is > 15,000, but we can hardly have more precision anyway with - // floating point. - ret += Vector2(0.00005, 0.00005); return ret.floor(); } diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 826fd0189b..ac067aa001 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -155,6 +155,9 @@ void BaseButton::on_action_event(Ref<InputEvent> p_event) { } status.pressed = !status.pressed; _unpress_group(); + if (button_group.is_valid()) { + button_group->emit_signal("pressed", this); + } _toggled(status.pressed); _pressed(); } @@ -218,6 +221,9 @@ void BaseButton::set_pressed(bool p_pressed) { if (p_pressed) { _unpress_group(); + if (button_group.is_valid()) { + button_group->emit_signal("pressed", this); + } } _toggled(status.pressed); @@ -487,6 +493,7 @@ BaseButton *ButtonGroup::get_pressed_button() { void ButtonGroup::_bind_methods() { ClassDB::bind_method(D_METHOD("get_pressed_button"), &ButtonGroup::get_pressed_button); ClassDB::bind_method(D_METHOD("get_buttons"), &ButtonGroup::_get_buttons); + ADD_SIGNAL(MethodInfo("pressed", PropertyInfo(Variant::OBJECT, "button"))); } ButtonGroup::ButtonGroup() { diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index b78f9cad24..114abbd4da 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -189,6 +189,18 @@ void ColorPicker::set_pick_color(const Color &p_color) { _set_pick_color(p_color, true); //because setters can't have more arguments } +void ColorPicker::set_old_color(const Color &p_color) { + old_color = p_color; +} + +void ColorPicker::set_display_old_color(bool p_enabled) { + display_old_color = p_enabled; +} + +bool ColorPicker::is_displaying_old_color() const { + return display_old_color; +} + void ColorPicker::set_edit_alpha(bool p_show) { edit_alpha = p_show; _update_controls(); @@ -459,17 +471,39 @@ void ColorPicker::_update_text_value() { } void ColorPicker::_sample_draw() { - const Rect2 r = Rect2(Point2(), Size2(sample->get_size().width, sample->get_size().height * 0.95)); + // Covers the right half of the sample if the old color is being displayed, + // or the whole sample if it's not being displayed. + Rect2 rect_new; + + if (display_old_color) { + rect_new = Rect2(Point2(sample->get_size().width * 0.5, 0), Size2(sample->get_size().width * 0.5, sample->get_size().height * 0.95)); + + // Draw both old and new colors for easier comparison (only if spawned from a ColorPickerButton). + const Rect2 rect_old = Rect2(Point2(), Size2(sample->get_size().width * 0.5, sample->get_size().height * 0.95)); + + if (display_old_color && old_color.a < 1.0) { + sample->draw_texture_rect(get_theme_icon("preset_bg", "ColorPicker"), rect_old, true); + } + + sample->draw_rect(rect_old, old_color); + + if (old_color.r > 1 || old_color.g > 1 || old_color.b > 1) { + // Draw an indicator to denote that the old color is "overbright" and can't be displayed accurately in the preview. + sample->draw_texture(get_theme_icon("overbright_indicator", "ColorPicker"), Point2()); + } + } else { + rect_new = Rect2(Point2(), Size2(sample->get_size().width, sample->get_size().height * 0.95)); + } if (color.a < 1.0) { - sample->draw_texture_rect(get_theme_icon("preset_bg", "ColorPicker"), r, true); + sample->draw_texture_rect(get_theme_icon("preset_bg", "ColorPicker"), rect_new, true); } - sample->draw_rect(r, color); + sample->draw_rect(rect_new, color); if (color.r > 1 || color.g > 1 || color.b > 1) { - // Draw an indicator to denote that the color is "overbright" and can't be displayed accurately in the preview - sample->draw_texture(get_theme_icon("overbright_indicator", "ColorPicker"), Point2()); + // Draw an indicator to denote that the new color is "overbright" and can't be displayed accurately in the preview. + sample->draw_texture(get_theme_icon("overbright_indicator", "ColorPicker"), Point2(uv_edit->get_size().width * 0.5, 0)); } } @@ -1174,6 +1208,11 @@ ColorPicker::ColorPicker() : ///////////////// +void ColorPickerButton::_about_to_popup() { + set_pressed(true); + picker->set_old_color(color); +} + void ColorPickerButton::_color_changed(const Color &p_color) { color = p_color; update(); @@ -1286,10 +1325,11 @@ void ColorPickerButton::_update_picker() { popup->add_child(picker); add_child(popup); picker->connect("color_changed", callable_mp(this, &ColorPickerButton::_color_changed)); - popup->connect("about_to_popup", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(true)); + popup->connect("about_to_popup", callable_mp(this, &ColorPickerButton::_about_to_popup)); popup->connect("popup_hide", callable_mp(this, &ColorPickerButton::_modal_closed)); picker->set_pick_color(color); picker->set_edit_alpha(edit_alpha); + picker->set_display_old_color(true); emit_signal("picker_created"); } } @@ -1301,6 +1341,7 @@ void ColorPickerButton::_bind_methods() { ClassDB::bind_method(D_METHOD("get_popup"), &ColorPickerButton::get_popup); ClassDB::bind_method(D_METHOD("set_edit_alpha", "show"), &ColorPickerButton::set_edit_alpha); ClassDB::bind_method(D_METHOD("is_editing_alpha"), &ColorPickerButton::is_editing_alpha); + ClassDB::bind_method(D_METHOD("_about_to_popup"), &ColorPickerButton::_about_to_popup); ADD_SIGNAL(MethodInfo("color_changed", PropertyInfo(Variant::COLOR, "color"))); ADD_SIGNAL(MethodInfo("popup_closed")); diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h index a0d2aa95ca..13fe5fd60e 100644 --- a/scene/gui/color_picker.h +++ b/scene/gui/color_picker.h @@ -86,6 +86,8 @@ private: PickerShapeType picker_type = SHAPE_HSV_WHEEL; Color color; + Color old_color; + bool display_old_color = false; bool raw_mode_enabled = false; bool hsv_mode_enabled = false; bool deferred_mode_enabled = false; @@ -131,6 +133,10 @@ public: void _set_pick_color(const Color &p_color, bool p_update_sliders); void set_pick_color(const Color &p_color); Color get_pick_color() const; + void set_old_color(const Color &p_color); + + void set_display_old_color(bool p_enabled); + bool is_displaying_old_color() const; void set_picker_shape(PickerShapeType p_picker_type); PickerShapeType get_picker_shape() const; @@ -171,6 +177,7 @@ class ColorPickerButton : public Button { Color color; bool edit_alpha = true; + void _about_to_popup(); void _color_changed(const Color &p_color); void _modal_closed(); diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp index e72709e847..ebefb2938f 100644 --- a/scene/gui/gradient_edit.cpp +++ b/scene/gui/gradient_edit.cpp @@ -107,7 +107,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; //Show color picker on double click. - if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_doubleclick() && mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_double_click() && mb->is_pressed()) { grabbed = _get_point_from_pos(mb->get_position().x); _show_color_picker(); accept_event(); diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 86d070f9b1..4fddb4b661 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -600,7 +600,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { emit_signal("item_rmb_selected", i, get_local_mouse_position()); } } else { - if (!mb->is_doubleclick() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (!mb->is_double_click() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MOUSE_BUTTON_LEFT) { defer_select_single = i; return; } @@ -622,7 +622,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", i, get_local_mouse_position()); - } else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_doubleclick()) { + } else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_double_click()) { emit_signal("item_activated", i); } } diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 1aff5d5390..eb836b3bf7 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -260,15 +260,15 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { } else { if (selecting_enabled) { - if (!b->is_doubleclick() && (OS::get_singleton()->get_ticks_msec() - selection.last_dblclk) < 600) { + if (!b->is_double_click() && (OS::get_singleton()->get_ticks_msec() - selection.last_dblclk) < 600) { // Triple-click select all. selection.enabled = true; selection.begin = 0; selection.end = text.length(); - selection.doubleclick = true; + selection.double_click = true; selection.last_dblclk = 0; caret_column = selection.begin; - } else if (b->is_doubleclick()) { + } else if (b->is_double_click()) { // Double-click select word. Vector<Vector2i> words = TS->shaped_text_get_word_breaks(text_rid); for (int i = 0; i < words.size(); i++) { @@ -276,7 +276,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { selection.enabled = true; selection.begin = words[i].x; selection.end = words[i].y; - selection.doubleclick = true; + selection.double_click = true; selection.last_dblclk = OS::get_singleton()->get_ticks_msec(); caret_column = selection.end; break; @@ -308,11 +308,11 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { } } - if ((!selection.creating) && (!selection.doubleclick)) { + if ((!selection.creating) && (!selection.double_click)) { deselect(); } selection.creating = false; - selection.doubleclick = false; + selection.double_click = false; show_virtual_keyboard(); } @@ -1532,7 +1532,7 @@ void LineEdit::deselect() { selection.start_column = 0; selection.enabled = false; selection.creating = false; - selection.doubleclick = false; + selection.double_click = false; update(); } @@ -1659,7 +1659,7 @@ void LineEdit::select(int p_from, int p_to) { selection.begin = p_from; selection.end = p_to; selection.creating = false; - selection.doubleclick = false; + selection.double_click = false; update(); } diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index f4f0ff0629..12fec2f98b 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -134,7 +134,7 @@ private: int start_column = 0; bool enabled = false; bool creating = false; - bool doubleclick = false; + bool double_click = false; bool drag_attempt = false; uint64_t last_dblclk = 0; } selection; diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index c763ae6bd6..e8a908c30e 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -1482,7 +1482,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { } if (b->get_button_index() == MOUSE_BUTTON_LEFT) { - if (b->is_pressed() && !b->is_doubleclick()) { + if (b->is_pressed() && !b->is_double_click()) { scroll_updated = false; ItemFrame *c_frame = nullptr; int c_line = 0; @@ -1514,8 +1514,8 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { } } } - } else if (b->is_pressed() && b->is_doubleclick() && selection.enabled) { - //doubleclick: select word + } else if (b->is_pressed() && b->is_double_click() && selection.enabled) { + //double_click: select word ItemFrame *c_frame = nullptr; int c_line = 0; @@ -1549,7 +1549,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { } else if (!b->is_pressed()) { selection.click_item = nullptr; - if (!b->is_doubleclick() && !scroll_updated) { + if (!b->is_double_click() && !scroll_updated) { Item *c_item = nullptr; bool outside = true; @@ -2612,6 +2612,14 @@ void RichTextLabel::pop() { current = current->parent; } +// Creates a new line without adding an ItemNewline to the previous line. +// Useful when wanting to calling remove_line and add a new line immediately after. +void RichTextLabel::increment_line_count() { + _validate_line_caches(main); + current_frame->lines.resize(current_frame->lines.size() + 1); + _invalidate_current_line(current_frame); +} + void RichTextLabel::clear() { main->_clear_children(); current = main; diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index e3e457d1f2..afc88e070a 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -483,6 +483,8 @@ public: void push_cell(); void pop(); + void increment_line_count(); + void clear(); void set_offset(int p_pixel); diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 73c6371658..67dcf458b0 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -299,7 +299,7 @@ void ScrollContainer::_update_dimensions() { child_max_size.x = MAX(child_max_size.x, minsize.x); child_max_size.y = MAX(child_max_size.y, minsize.y); - Rect2 r = Rect2(-scroll, minsize); + Rect2 r = Rect2(-Size2(get_h_scroll(), get_v_scroll()), minsize); if (!scroll_h || (!h_scroll->is_visible_in_tree() && c->get_h_size_flags() & SIZE_EXPAND)) { r.position.x = 0; if (c->get_h_size_flags() & SIZE_EXPAND) { @@ -434,40 +434,16 @@ void ScrollContainer::update_scrollbars() { Size2 min = child_max_size; - bool hide_scroll_v = !scroll_v || min.height <= size.height; - bool hide_scroll_h = !scroll_h || min.width <= size.width; - - v_scroll->set_max(min.height); - if (hide_scroll_v) { - v_scroll->set_page(size.height); - v_scroll->hide(); - scroll.y = 0; - } else { - v_scroll->show(); - if (hide_scroll_h) { - v_scroll->set_page(size.height); - } else { - v_scroll->set_page(size.height - hmin.height); - } - - scroll.y = v_scroll->get_value(); - } + bool hide_scroll_h = !scroll_h || min.width <= size.width || !h_scroll_visible; + bool hide_scroll_v = !scroll_v || min.height <= size.height || !v_scroll_visible; h_scroll->set_max(min.width); - if (hide_scroll_h) { - h_scroll->set_page(size.width); - h_scroll->hide(); - scroll.x = 0; - } else { - h_scroll->show(); - if (hide_scroll_v) { - h_scroll->set_page(size.width); - } else { - h_scroll->set_page(size.width - vmin.width); - } + h_scroll->set_page(size.width - (hide_scroll_v ? 0 : vmin.width)); + h_scroll->set_visible(!hide_scroll_h); - scroll.x = h_scroll->get_value(); - } + v_scroll->set_max(min.height); + v_scroll->set_page(size.height - (hide_scroll_h ? 0 : hmin.height)); + v_scroll->set_visible(!hide_scroll_v); // Avoid scrollbar overlapping. h_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, hide_scroll_v ? 0 : -vmin.width); @@ -475,13 +451,28 @@ void ScrollContainer::update_scrollbars() { } void ScrollContainer::_scroll_moved(float) { - scroll.x = h_scroll->get_value(); - scroll.y = v_scroll->get_value(); queue_sort(); - update(); }; +void ScrollContainer::set_h_scroll(int p_pos) { + h_scroll->set_value(p_pos); + _cancel_drag(); +} + +int ScrollContainer::get_h_scroll() const { + return h_scroll->get_value(); +} + +void ScrollContainer::set_v_scroll(int p_pos) { + v_scroll->set_value(p_pos); + _cancel_drag(); +} + +int ScrollContainer::get_v_scroll() const { + return v_scroll->get_value(); +} + void ScrollContainer::set_enable_h_scroll(bool p_enable) { if (scroll_h == p_enable) { return; @@ -510,22 +501,30 @@ bool ScrollContainer::is_v_scroll_enabled() const { return scroll_v; } -int ScrollContainer::get_v_scroll() const { - return v_scroll->get_value(); +void ScrollContainer::set_h_scroll_visible(bool p_visible) { + if (h_scroll_visible == p_visible) { + return; + } + + h_scroll_visible = p_visible; + update_scrollbars(); } -void ScrollContainer::set_v_scroll(int p_pos) { - v_scroll->set_value(p_pos); - _cancel_drag(); +bool ScrollContainer::is_h_scroll_visible() const { + return h_scroll_visible; } -int ScrollContainer::get_h_scroll() const { - return h_scroll->get_value(); +void ScrollContainer::set_v_scroll_visible(bool p_visible) { + if (v_scroll_visible == p_visible) { + return; + } + + v_scroll_visible = p_visible; + update_scrollbars(); } -void ScrollContainer::set_h_scroll(int p_pos) { - h_scroll->set_value(p_pos); - _cancel_drag(); +bool ScrollContainer::is_v_scroll_visible() const { + return v_scroll_visible; } int ScrollContainer::get_deadzone() const { @@ -581,17 +580,29 @@ VScrollBar *ScrollContainer::get_v_scrollbar() { void ScrollContainer::_bind_methods() { ClassDB::bind_method(D_METHOD("_gui_input"), &ScrollContainer::_gui_input); - ClassDB::bind_method(D_METHOD("set_enable_h_scroll", "enable"), &ScrollContainer::set_enable_h_scroll); - ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &ScrollContainer::is_h_scroll_enabled); - ClassDB::bind_method(D_METHOD("set_enable_v_scroll", "enable"), &ScrollContainer::set_enable_v_scroll); - ClassDB::bind_method(D_METHOD("is_v_scroll_enabled"), &ScrollContainer::is_v_scroll_enabled); ClassDB::bind_method(D_METHOD("_update_scrollbar_position"), &ScrollContainer::_update_scrollbar_position); + ClassDB::bind_method(D_METHOD("set_h_scroll", "value"), &ScrollContainer::set_h_scroll); ClassDB::bind_method(D_METHOD("get_h_scroll"), &ScrollContainer::get_h_scroll); + ClassDB::bind_method(D_METHOD("set_v_scroll", "value"), &ScrollContainer::set_v_scroll); ClassDB::bind_method(D_METHOD("get_v_scroll"), &ScrollContainer::get_v_scroll); + + ClassDB::bind_method(D_METHOD("set_enable_h_scroll", "enable"), &ScrollContainer::set_enable_h_scroll); + ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &ScrollContainer::is_h_scroll_enabled); + + ClassDB::bind_method(D_METHOD("set_enable_v_scroll", "enable"), &ScrollContainer::set_enable_v_scroll); + ClassDB::bind_method(D_METHOD("is_v_scroll_enabled"), &ScrollContainer::is_v_scroll_enabled); + + ClassDB::bind_method(D_METHOD("set_h_scroll_visible", "visible"), &ScrollContainer::set_h_scroll_visible); + ClassDB::bind_method(D_METHOD("is_h_scroll_visible"), &ScrollContainer::is_h_scroll_visible); + + ClassDB::bind_method(D_METHOD("set_v_scroll_visible", "visible"), &ScrollContainer::set_v_scroll_visible); + ClassDB::bind_method(D_METHOD("is_v_scroll_visible"), &ScrollContainer::is_v_scroll_visible); + ClassDB::bind_method(D_METHOD("set_deadzone", "deadzone"), &ScrollContainer::set_deadzone); ClassDB::bind_method(D_METHOD("get_deadzone"), &ScrollContainer::get_deadzone); + ClassDB::bind_method(D_METHOD("set_follow_focus", "enabled"), &ScrollContainer::set_follow_focus); ClassDB::bind_method(D_METHOD("is_following_focus"), &ScrollContainer::is_following_focus); @@ -604,10 +615,12 @@ void ScrollContainer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_focus"), "set_follow_focus", "is_following_focus"); ADD_GROUP("Scroll", "scroll_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_horizontal_enabled"), "set_enable_h_scroll", "is_h_scroll_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_horizontal"), "set_h_scroll", "get_h_scroll"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_vertical_enabled"), "set_enable_v_scroll", "is_v_scroll_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_vertical"), "set_v_scroll", "get_v_scroll"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_horizontal_enabled"), "set_enable_h_scroll", "is_h_scroll_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_vertical_enabled"), "set_enable_v_scroll", "is_v_scroll_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_horizontal_visible"), "set_h_scroll_visible", "is_h_scroll_visible"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_vertical_visible"), "set_v_scroll_visible", "is_v_scroll_visible"); ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_deadzone"), "set_deadzone", "get_deadzone"); GLOBAL_DEF("gui/common/default_scroll_deadzone", 0); diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h index e7d73bab0a..f61df70b85 100644 --- a/scene/gui/scroll_container.h +++ b/scene/gui/scroll_container.h @@ -42,7 +42,6 @@ class ScrollContainer : public Container { VScrollBar *v_scroll; Size2 child_max_size; - Size2 scroll; void update_scrollbars(); @@ -50,16 +49,17 @@ class ScrollContainer : public Container { Vector2 drag_accum; Vector2 drag_from; Vector2 last_drag_accum; - float last_drag_time = 0.0; - float time_since_motion = 0.0; + float time_since_motion = 0.0f; bool drag_touching = false; bool drag_touching_deaccel = false; - bool click_handled = false; bool beyond_deadzone = false; bool scroll_h = true; bool scroll_v = true; + bool h_scroll_visible = true; + bool v_scroll_visible = true; + int deadzone = 0; bool follow_focus = false; @@ -80,11 +80,11 @@ protected: void _ensure_focused_visible(Control *p_node); public: - int get_v_scroll() const; - void set_v_scroll(int p_pos); - - int get_h_scroll() const; void set_h_scroll(int p_pos); + int get_h_scroll() const; + + void set_v_scroll(int p_pos); + int get_v_scroll() const; void set_enable_h_scroll(bool p_enable); bool is_h_scroll_enabled() const; @@ -92,6 +92,12 @@ public: void set_enable_v_scroll(bool p_enable); bool is_v_scroll_enabled() const; + void set_h_scroll_visible(bool p_visible); + bool is_h_scroll_visible() const; + + void set_v_scroll_visible(bool p_visible); + bool is_v_scroll_visible() const; + int get_deadzone() const; void set_deadzone(int p_deadzone); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 4f508423b3..ded912591f 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2054,6 +2054,7 @@ void TextEdit::indent_selected_lines_left() { if (is_selection_active() && get_selection_to_column() == 0) { end_line--; } + String first_line_text = get_line(start_line); String last_line_text = get_line(end_line); for (int i = start_line; i <= end_line; i++) { @@ -2078,10 +2079,17 @@ void TextEdit::indent_selected_lines_left() { } } - // Fix selection and cursor being off by one on the last line. - if (is_selection_active() && last_line_text != get_line(end_line)) { - select(selection.from_line, selection.from_column - removed_characters, - selection.to_line, initial_selection_end_column - removed_characters); + if (is_selection_active()) { + // Fix selection being off by one on the first line. + if (first_line_text != get_line(start_line)) { + select(selection.from_line, selection.from_column - removed_characters, + selection.to_line, initial_selection_end_column); + } + // Fix selection being off by one on the last line. + if (last_line_text != get_line(end_line)) { + select(selection.from_line, selection.from_column, + selection.to_line, initial_selection_end_column - removed_characters); + } } cursor_set_column(initial_cursor_column - removed_characters, false); end_complex_operation(); @@ -2895,7 +2903,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { completion_current = completion_options[completion_index]; update(); - if (mb->is_doubleclick()) { + if (mb->is_double_click()) { _confirm_completion(); } } @@ -3018,12 +3026,12 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { selection.selecting_column = col; } - if (!mb->is_doubleclick() && (OS::get_singleton()->get_ticks_msec() - last_dblclk) < 600 && cursor.line == prev_line) { + if (!mb->is_double_click() && (OS::get_singleton()->get_ticks_msec() - last_dblclk) < 600 && cursor.line == prev_line) { // Triple-click select line. selection.selecting_mode = SelectionMode::SELECTION_MODE_LINE; _update_selection_mode_line(); last_dblclk = 0; - } else if (mb->is_doubleclick() && text[cursor.line].length()) { + } else if (mb->is_double_click() && text[cursor.line].length()) { // Double-click select word. selection.selecting_mode = SelectionMode::SELECTION_MODE_WORD; _update_selection_mode_word(); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 73fd9dbcd7..d10ce584b7 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1388,7 +1388,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 } } - if ((select_mode == SELECT_ROW && selected_item == p_item) || p_item->cells[i].selected) { + if ((select_mode == SELECT_ROW && selected_item == p_item) || p_item->cells[i].selected || !p_item->has_meta("__focus_rect")) { Rect2i r(cell_rect.position, cell_rect.size); p_item->set_meta("__focus_rect", Rect2(r.position, r.size)); @@ -1672,7 +1672,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 float line_width = 1.0; #ifdef TOOLS_ENABLED - line_width *= EDSCALE; + line_width *= Math::round(EDSCALE); #endif Point2i parent_pos = Point2i(parent_ofs - cache.arrow->get_width() / 2, p_pos.y + label_h / 2 + cache.arrow->get_height() / 2) - cache.offset + p_draw_ofs; @@ -1866,7 +1866,7 @@ void Tree::_range_click_timeout() { } } -int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool p_doubleclick, TreeItem *p_item, int p_button, const Ref<InputEventWithModifiers> &p_mod) { +int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool p_double_click, TreeItem *p_item, int p_button, const Ref<InputEventWithModifiers> &p_mod) { int item_h = compute_item_height(p_item) + cache.vseparation; bool skip = (p_item == root && hide_root); @@ -1963,7 +1963,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool if (p_button == MOUSE_BUTTON_LEFT || (p_button == MOUSE_BUTTON_RIGHT && allow_rmb_select)) { /* process selection */ - if (p_doubleclick && (!c.editable || c.mode == TreeItem::CELL_MODE_CUSTOM || c.mode == TreeItem::CELL_MODE_ICON /*|| c.mode==TreeItem::CELL_MODE_CHECK*/)) { //it's confusing for check + if (p_double_click && (!c.editable || c.mode == TreeItem::CELL_MODE_CUSTOM || c.mode == TreeItem::CELL_MODE_ICON /*|| c.mode==TreeItem::CELL_MODE_CHECK*/)) { //it's confusing for check propagate_mouse_activated = true; @@ -2167,7 +2167,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool TreeItem *c = p_item->children; while (c) { - int child_h = propagate_mouse_event(new_pos, x_ofs, y_ofs, p_doubleclick, c, p_button, p_mod); + int child_h = propagate_mouse_event(new_pos, x_ofs, y_ofs, p_double_click, c, p_button, p_mod); if (child_h < 0) { return -1; // break, stop propagating, no need to anymore @@ -2846,7 +2846,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { propagate_mouse_activated = false; blocked++; - propagate_mouse_event(pos + cache.offset, 0, 0, b->is_doubleclick(), root, b->get_button_index(), b); + propagate_mouse_event(pos + cache.offset, 0, 0, b->is_double_click(), root, b->get_button_index(), b); blocked--; if (pressing_for_editor) { @@ -3013,6 +3013,10 @@ bool Tree::edit_selected() { return false; } +bool Tree::is_editing() { + return popup_editor->is_visible(); +} + Size2 Tree::get_internal_min_size() const { Size2i size = cache.bg->get_offset(); if (root) { @@ -4262,7 +4266,7 @@ void Tree::_bind_methods() { ADD_SIGNAL(MethodInfo("item_custom_button_pressed")); ADD_SIGNAL(MethodInfo("item_double_clicked")); ADD_SIGNAL(MethodInfo("item_collapsed", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem"))); - //ADD_SIGNAL( MethodInfo("item_doubleclicked" ) ); + //ADD_SIGNAL( MethodInfo("item_double_clicked" ) ); ADD_SIGNAL(MethodInfo("button_pressed", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem"), PropertyInfo(Variant::INT, "column"), PropertyInfo(Variant::INT, "id"))); ADD_SIGNAL(MethodInfo("custom_popup_edited", PropertyInfo(Variant::BOOL, "arrow_clicked"))); ADD_SIGNAL(MethodInfo("item_activated")); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index d1407e24d4..6d36f0df7f 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -390,7 +390,7 @@ private: void draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Color &p_color, const Color &p_icon_color, int p_ol_size, const Color &p_ol_color); int draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 &p_draw_size, TreeItem *p_item); void select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_col, TreeItem *p_prev = nullptr, bool *r_in_range = nullptr, bool p_force_deselect = false); - int propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool p_doubleclick, TreeItem *p_item, int p_button, const Ref<InputEventWithModifiers> &p_mod); + int propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool p_double_click, TreeItem *p_item, int p_button, const Ref<InputEventWithModifiers> &p_mod); void _text_editor_enter(String p_text); void _text_editor_modal_close(); void value_editor_changed(double p_value); @@ -604,6 +604,7 @@ public: int get_item_offset(TreeItem *p_item) const; Rect2 get_item_rect(TreeItem *p_item, int p_column = -1) const; bool edit_selected(); + bool is_editing(); // First item that starts with the text, from the current focused item down and wraps around. TreeItem *search_item_text(const String &p_find, int *r_col = nullptr, bool p_selectable = false); diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index 55529517f1..fa98a10a26 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -1210,7 +1210,7 @@ void CanvasItem::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask", "get_light_mask"); ADD_GROUP("Texture", "texture_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Inherit,Nearest,Linear,MipmapNearest,MipmapLinear,MipmapNearestAniso,MipmapLinearAniso"), "set_texture_filter", "get_texture_filter"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Inherit,Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Aniso.,Linear Mipmap Aniso."), "set_texture_filter", "get_texture_filter"); ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_repeat", PROPERTY_HINT_ENUM, "Inherit,Disabled,Enabled,Mirror"), "set_texture_repeat", "get_texture_repeat"); ADD_GROUP("Material", ""); diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp index 08ab71e7fa..884696d58d 100644 --- a/scene/main/http_request.cpp +++ b/scene/main/http_request.cpp @@ -40,9 +40,7 @@ Error HTTPRequest::_request() { } Error HTTPRequest::_parse_url(const String &p_url) { - url = p_url; use_ssl = false; - request_string = ""; port = 80; request_sent = false; @@ -52,35 +50,20 @@ Error HTTPRequest::_parse_url(const String &p_url) { downloaded.set(0); redirections = 0; - String url_lower = url.to_lower(); - if (url_lower.begins_with("http://")) { - url = url.substr(7, url.length() - 7); - } else if (url_lower.begins_with("https://")) { - url = url.substr(8, url.length() - 8); + String scheme; + Error err = p_url.parse_url(scheme, url, port, request_string); + ERR_FAIL_COND_V_MSG(err != OK, err, "Error parsing URL: " + p_url + "."); + if (scheme == "https://") { use_ssl = true; - port = 443; - } else { - ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Malformed URL: " + url + "."); + } else if (scheme != "http://") { + ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Invalid URL scheme: " + scheme + "."); } - - ERR_FAIL_COND_V_MSG(url.length() < 1, ERR_INVALID_PARAMETER, "URL too short: " + url + "."); - - int slash_pos = url.find("/"); - - if (slash_pos != -1) { - request_string = url.substr(slash_pos, url.length()); - url = url.substr(0, slash_pos); - } else { - request_string = "/"; + if (port == 0) { + port = use_ssl ? 443 : 80; } - - int colon_pos = url.find(":"); - if (colon_pos != -1) { - port = url.substr(colon_pos + 1, url.length()).to_int(); - url = url.substr(0, colon_pos); - ERR_FAIL_COND_V(port < 1 || port > 65535, ERR_INVALID_PARAMETER); + if (request_string.is_empty()) { + request_string = "/"; } - return OK; } diff --git a/scene/main/node.cpp b/scene/main/node.cpp index b7313749d6..c90d3e4a32 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -591,7 +591,7 @@ Variant Node::_rpc_bind(const Variant **p_args, int p_argcount, Callable::CallEr if (p_args[0]->get_type() != Variant::STRING_NAME) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::STRING; + r_error.expected = Variant::STRING_NAME; return Variant(); } @@ -620,7 +620,7 @@ Variant Node::_rpc_id_bind(const Variant **p_args, int p_argcount, Callable::Cal if (p_args[1]->get_type() != Variant::STRING_NAME) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 1; - r_error.expected = Variant::STRING; + r_error.expected = Variant::STRING_NAME; return Variant(); } @@ -643,7 +643,7 @@ Variant Node::_rpc_unreliable_bind(const Variant **p_args, int p_argcount, Calla if (p_args[0]->get_type() != Variant::STRING_NAME) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::STRING; + r_error.expected = Variant::STRING_NAME; return Variant(); } @@ -672,7 +672,7 @@ Variant Node::_rpc_unreliable_id_bind(const Variant **p_args, int p_argcount, Ca if (p_args[1]->get_type() != Variant::STRING_NAME) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 1; - r_error.expected = Variant::STRING; + r_error.expected = Variant::STRING_NAME; return Variant(); } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 90f556cf1b..b94a818b06 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1840,6 +1840,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Control *over = nullptr; Point2 mpos = mb->get_position(); + gui.last_mouse_pos = mpos; if (mb->is_pressed()) { Size2 pos = mpos; if (gui.mouse_focus_mask) { @@ -3607,7 +3608,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_threshold", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_lod_threshold", "get_lod_threshold"); ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw", PROPERTY_HINT_ENUM, "Disabled,Unshaded,Overdraw,Wireframe"), "set_debug_draw", "get_debug_draw"); ADD_GROUP("Canvas Items", "canvas_item_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,MipmapLinear,MipmapNearest"), "set_default_canvas_item_texture_filter", "get_default_canvas_item_texture_filter"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Linear Mipmap,Nearest Mipmap"), "set_default_canvas_item_texture_filter", "get_default_canvas_item_texture_filter"); ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirror"), "set_default_canvas_item_texture_repeat", "get_default_canvas_item_texture_repeat"); ADD_GROUP("Audio Listener", "audio_listener_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_2d"), "set_as_audio_listener_2d", "is_audio_listener_2d"); diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index e8157c7165..86c7bda2b3 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -2519,7 +2519,7 @@ void BaseMaterial3D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "uv2_world_triplanar"), "set_flag", "get_flag", FLAG_UV2_USE_WORLD_TRIPLANAR); ADD_GROUP("Sampling", "texture_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,MipmapNearest,MipmapLinear,MipmapNearestAniso,MipmapLinearAniso"), "set_texture_filter", "get_texture_filter"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Aniso.,Linear Mipmap Aniso."), "set_texture_filter", "get_texture_filter"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "texture_repeat"), "set_flag", "get_flag", FLAG_USE_TEXTURE_REPEAT); ADD_GROUP("Shadows", ""); diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index d31dbc877b..33ad15b938 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -1401,7 +1401,7 @@ void ArrayMesh::regen_normal_maps() { } //dirty hack -bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y, int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache); +bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, const uint8_t *p_cache_data, bool *r_use_cache, uint8_t **r_mesh_cache, int *r_mesh_cache_size, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y) = NULL; struct ArrayMeshLightmapSurface { Ref<Material> material; @@ -1411,28 +1411,28 @@ struct ArrayMeshLightmapSurface { }; Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texel_size) { - int *cache_data = nullptr; - unsigned int cache_size = 0; - bool use_cache = false; // Don't use cache - return lightmap_unwrap_cached(cache_data, cache_size, use_cache, p_base_transform, p_texel_size); + Vector<uint8_t> null_cache; + return lightmap_unwrap_cached(p_base_transform, p_texel_size, null_cache, null_cache, false); } -Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache, const Transform &p_base_transform, float p_texel_size) { +Error ArrayMesh::lightmap_unwrap_cached(const Transform &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache, bool p_generate_cache) { ERR_FAIL_COND_V(!array_mesh_lightmap_unwrap_callback, ERR_UNCONFIGURED); ERR_FAIL_COND_V_MSG(blend_shapes.size() != 0, ERR_UNAVAILABLE, "Can't unwrap mesh with blend shapes."); - Vector<float> vertices; - Vector<float> normals; - Vector<int> indices; - Vector<float> uv; - Vector<Pair<int, int>> uv_indices; + LocalVector<float> vertices; + LocalVector<float> normals; + LocalVector<int> indices; + LocalVector<float> uv; + LocalVector<Pair<int, int>> uv_indices; Vector<ArrayMeshLightmapSurface> lightmap_surfaces; // Keep only the scale - Transform transform = p_base_transform; - transform.origin = Vector3(); - transform.looking_at(Vector3(1, 0, 0), Vector3(0, 1, 0)); + Basis basis = p_base_transform.get_basis(); + Vector3 scale = Vector3(basis.get_axis(0).length(), basis.get_axis(1).length(), basis.get_axis(2).length()); + + Transform transform; + transform.scale(scale); Basis normal_basis = transform.basis.inverse().transposed(); @@ -1446,14 +1446,12 @@ Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cach Array arrays = surface_get_arrays(i); s.material = surface_get_material(i); - SurfaceTool::create_vertex_array_from_triangle_arrays(arrays, s.vertices); + SurfaceTool::create_vertex_array_from_triangle_arrays(arrays, s.vertices, &s.format); - Vector<Vector3> rvertices = arrays[Mesh::ARRAY_VERTEX]; + PackedVector3Array rvertices = arrays[Mesh::ARRAY_VERTEX]; int vc = rvertices.size(); - const Vector3 *r = rvertices.ptr(); - Vector<Vector3> rnormals = arrays[Mesh::ARRAY_NORMAL]; - const Vector3 *rn = rnormals.ptr(); + PackedVector3Array rnormals = arrays[Mesh::ARRAY_NORMAL]; int vertex_ofs = vertices.size() / 3; @@ -1462,24 +1460,29 @@ Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cach uv_indices.resize(vertex_ofs + vc); for (int j = 0; j < vc; j++) { - Vector3 v = transform.xform(r[j]); - Vector3 n = normal_basis.xform(rn[j]).normalized(); - - vertices.write[(j + vertex_ofs) * 3 + 0] = v.x; - vertices.write[(j + vertex_ofs) * 3 + 1] = v.y; - vertices.write[(j + vertex_ofs) * 3 + 2] = v.z; - normals.write[(j + vertex_ofs) * 3 + 0] = n.x; - normals.write[(j + vertex_ofs) * 3 + 1] = n.y; - normals.write[(j + vertex_ofs) * 3 + 2] = n.z; - uv_indices.write[j + vertex_ofs] = Pair<int, int>(i, j); + Vector3 v = transform.xform(rvertices[j]); + Vector3 n = normal_basis.xform(rnormals[j]).normalized(); + + vertices[(j + vertex_ofs) * 3 + 0] = v.x; + vertices[(j + vertex_ofs) * 3 + 1] = v.y; + vertices[(j + vertex_ofs) * 3 + 2] = v.z; + normals[(j + vertex_ofs) * 3 + 0] = n.x; + normals[(j + vertex_ofs) * 3 + 1] = n.y; + normals[(j + vertex_ofs) * 3 + 2] = n.z; + uv_indices[j + vertex_ofs] = Pair<int, int>(i, j); } - Vector<int> rindices = arrays[Mesh::ARRAY_INDEX]; + PackedInt32Array rindices = arrays[Mesh::ARRAY_INDEX]; int ic = rindices.size(); + float eps = 1.19209290e-7F; // Taken from xatlas.h if (ic == 0) { for (int j = 0; j < vc / 3; j++) { - if (Face3(r[j * 3 + 0], r[j * 3 + 1], r[j * 3 + 2]).is_degenerate()) { + Vector3 p0 = transform.xform(rvertices[j * 3 + 0]); + Vector3 p1 = transform.xform(rvertices[j * 3 + 1]); + Vector3 p2 = transform.xform(rvertices[j * 3 + 2]); + + if ((p0 - p1).length_squared() < eps || (p1 - p2).length_squared() < eps || (p2 - p0).length_squared() < eps) { continue; } @@ -1489,15 +1492,18 @@ Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cach } } else { - const int *ri = rindices.ptr(); - for (int j = 0; j < ic / 3; j++) { - if (Face3(r[ri[j * 3 + 0]], r[ri[j * 3 + 1]], r[ri[j * 3 + 2]]).is_degenerate()) { + Vector3 p0 = transform.xform(rvertices[rindices[j * 3 + 0]]); + Vector3 p1 = transform.xform(rvertices[rindices[j * 3 + 1]]); + Vector3 p2 = transform.xform(rvertices[rindices[j * 3 + 2]]); + + if ((p0 - p1).length_squared() < eps || (p1 - p2).length_squared() < eps || (p2 - p0).length_squared() < eps) { continue; } - indices.push_back(vertex_ofs + ri[j * 3 + 0]); - indices.push_back(vertex_ofs + ri[j * 3 + 1]); - indices.push_back(vertex_ofs + ri[j * 3 + 2]); + + indices.push_back(vertex_ofs + rindices[j * 3 + 0]); + indices.push_back(vertex_ofs + rindices[j * 3 + 1]); + indices.push_back(vertex_ofs + rindices[j * 3 + 2]); } } @@ -1506,6 +1512,9 @@ Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cach //unwrap + bool use_cache = p_generate_cache; // Used to request cache generation and to know if cache was used + uint8_t *gen_cache; + int gen_cache_size; float *gen_uvs; int *gen_vertices; int *gen_indices; @@ -1514,17 +1523,16 @@ Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cach int size_x; int size_y; - bool ok = array_mesh_lightmap_unwrap_callback(p_texel_size, vertices.ptr(), normals.ptr(), vertices.size() / 3, indices.ptr(), indices.size(), &gen_uvs, &gen_vertices, &gen_vertex_count, &gen_indices, &gen_index_count, &size_x, &size_y, r_cache_data, r_cache_size, r_used_cache); + bool ok = array_mesh_lightmap_unwrap_callback(p_texel_size, vertices.ptr(), normals.ptr(), vertices.size() / 3, indices.ptr(), indices.size(), p_src_cache.ptr(), &use_cache, &gen_cache, &gen_cache_size, &gen_uvs, &gen_vertices, &gen_vertex_count, &gen_indices, &gen_index_count, &size_x, &size_y); if (!ok) { return ERR_CANT_CREATE; } - //remove surfaces clear_surfaces(); //create surfacetools for each surface.. - Vector<Ref<SurfaceTool>> surfaces_tools; + LocalVector<Ref<SurfaceTool>> surfaces_tools; for (int i = 0; i < lightmap_surfaces.size(); i++) { Ref<SurfaceTool> st; @@ -1535,11 +1543,12 @@ Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cach } print_verbose("Mesh: Gen indices: " + itos(gen_index_count)); + //go through all indices for (int i = 0; i < gen_index_count; i += 3) { - ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 0]], uv_indices.size(), ERR_BUG); - ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 1]], uv_indices.size(), ERR_BUG); - ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 2]], uv_indices.size(), ERR_BUG); + ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 0]], (int)uv_indices.size(), ERR_BUG); + ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 1]], (int)uv_indices.size(), ERR_BUG); + ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 2]], (int)uv_indices.size(), ERR_BUG); ERR_FAIL_COND_V(uv_indices[gen_vertices[gen_indices[i + 0]]].first != uv_indices[gen_vertices[gen_indices[i + 1]]].first || uv_indices[gen_vertices[gen_indices[i + 0]]].first != uv_indices[gen_vertices[gen_indices[i + 2]]].first, ERR_BUG); @@ -1549,48 +1558,53 @@ Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cach SurfaceTool::Vertex v = lightmap_surfaces[surface].vertices[uv_indices[gen_vertices[gen_indices[i + j]]].second]; if (lightmap_surfaces[surface].format & ARRAY_FORMAT_COLOR) { - surfaces_tools.write[surface]->set_color(v.color); + surfaces_tools[surface]->set_color(v.color); } if (lightmap_surfaces[surface].format & ARRAY_FORMAT_TEX_UV) { - surfaces_tools.write[surface]->set_uv(v.uv); + surfaces_tools[surface]->set_uv(v.uv); } if (lightmap_surfaces[surface].format & ARRAY_FORMAT_NORMAL) { - surfaces_tools.write[surface]->set_normal(v.normal); + surfaces_tools[surface]->set_normal(v.normal); } if (lightmap_surfaces[surface].format & ARRAY_FORMAT_TANGENT) { Plane t; t.normal = v.tangent; t.d = v.binormal.dot(v.normal.cross(v.tangent)) < 0 ? -1 : 1; - surfaces_tools.write[surface]->set_tangent(t); + surfaces_tools[surface]->set_tangent(t); } if (lightmap_surfaces[surface].format & ARRAY_FORMAT_BONES) { - surfaces_tools.write[surface]->set_bones(v.bones); + surfaces_tools[surface]->set_bones(v.bones); } if (lightmap_surfaces[surface].format & ARRAY_FORMAT_WEIGHTS) { - surfaces_tools.write[surface]->set_weights(v.weights); + surfaces_tools[surface]->set_weights(v.weights); } Vector2 uv2(gen_uvs[gen_indices[i + j] * 2 + 0], gen_uvs[gen_indices[i + j] * 2 + 1]); - surfaces_tools.write[surface]->set_uv2(uv2); + surfaces_tools[surface]->set_uv2(uv2); - surfaces_tools.write[surface]->add_vertex(v.vertex); + surfaces_tools[surface]->add_vertex(v.vertex); } } //generate surfaces - - for (int i = 0; i < surfaces_tools.size(); i++) { - surfaces_tools.write[i]->index(); - surfaces_tools.write[i]->commit(Ref<ArrayMesh>((ArrayMesh *)this), lightmap_surfaces[i].format); + for (unsigned int i = 0; i < surfaces_tools.size(); i++) { + surfaces_tools[i]->index(); + surfaces_tools[i]->commit(Ref<ArrayMesh>((ArrayMesh *)this), lightmap_surfaces[i].format); } set_lightmap_size_hint(Size2(size_x, size_y)); - if (!r_used_cache) { - //free stuff - ::free(gen_vertices); - ::free(gen_indices); - ::free(gen_uvs); + if (gen_cache_size > 0) { + r_dst_cache.resize(gen_cache_size); + memcpy(r_dst_cache.ptrw(), gen_cache, gen_cache_size); + memfree(gen_cache); + } + + if (!use_cache) { + // Cache was not used, free the buffers + memfree(gen_vertices); + memfree(gen_indices); + memfree(gen_uvs); } return OK; diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 13019c691d..aa830d7b50 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -263,7 +263,7 @@ public: void regen_normal_maps(); Error lightmap_unwrap(const Transform &p_base_transform = Transform(), float p_texel_size = 0.05); - Error lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache, const Transform &p_base_transform = Transform(), float p_texel_size = 0.05); + Error lightmap_unwrap_cached(const Transform &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache, bool p_generate_cache = true); virtual void reload_from_file() override; diff --git a/scene/resources/physics_material.cpp b/scene/resources/physics_material.cpp index d65b0c8927..31df35aa51 100644 --- a/scene/resources/physics_material.cpp +++ b/scene/resources/physics_material.cpp @@ -43,9 +43,9 @@ void PhysicsMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_absorbent", "absorbent"), &PhysicsMaterial::set_absorbent); ClassDB::bind_method(D_METHOD("is_absorbent"), &PhysicsMaterial::is_absorbent); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "friction", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rough"), "set_rough", "is_rough"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_bounce", "get_bounce"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "absorbent"), "set_absorbent", "is_absorbent"); } diff --git a/scene/resources/shape_3d.cpp b/scene/resources/shape_3d.cpp index 5761a405ce..cb44e059a3 100644 --- a/scene/resources/shape_3d.cpp +++ b/scene/resources/shape_3d.cpp @@ -102,6 +102,8 @@ void Shape3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_margin", "margin"), &Shape3D::set_margin); ClassDB::bind_method(D_METHOD("get_margin"), &Shape3D::get_margin); + ClassDB::bind_method(D_METHOD("get_debug_mesh"), &Shape3D::get_debug_mesh); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0.001,10,0.001"), "set_margin", "get_margin"); } |