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-rw-r--r--scene/2d/SCsub2
-rw-r--r--scene/2d/cpu_particles_2d.cpp4
-rw-r--r--scene/2d/navigation2d.cpp28
-rw-r--r--scene/2d/tile_map.cpp1
-rw-r--r--scene/3d/SCsub4
-rw-r--r--scene/3d/audio_stream_player_3d.cpp2
-rw-r--r--scene/3d/cpu_particles.cpp4
-rw-r--r--scene/3d/light.cpp6
-rw-r--r--scene/3d/navigation.cpp44
-rw-r--r--scene/3d/navigation.h1
-rw-r--r--scene/3d/physics_body.cpp8
-rw-r--r--scene/3d/spring_arm.cpp3
-rw-r--r--scene/3d/spring_arm.h2
-rw-r--r--scene/3d/visual_instance.cpp2
-rw-r--r--scene/SCsub9
-rw-r--r--scene/animation/SCsub2
-rw-r--r--scene/animation/animation_player.cpp1
-rw-r--r--scene/animation/animation_tree_player.cpp1
-rw-r--r--scene/animation/skeleton_ik.cpp4
-rw-r--r--scene/animation/tween.cpp20
-rw-r--r--scene/animation/tween_interpolaters.cpp338
-rw-r--r--scene/audio/SCsub2
-rw-r--r--scene/gui/SCsub2
-rw-r--r--scene/gui/base_button.cpp5
-rw-r--r--scene/gui/base_button.h1
-rw-r--r--scene/gui/button.cpp15
-rw-r--r--scene/gui/color_picker.cpp28
-rw-r--r--scene/gui/control.cpp2
-rw-r--r--scene/gui/file_dialog.cpp6
-rw-r--r--scene/gui/link_button.cpp1
-rw-r--r--scene/gui/range.cpp22
-rw-r--r--scene/gui/range.h2
-rw-r--r--scene/gui/rich_text_label.cpp72
-rw-r--r--scene/gui/rich_text_label.h8
-rw-r--r--scene/gui/scroll_container.cpp3
-rw-r--r--scene/gui/text_edit.cpp22
-rw-r--r--scene/gui/texture_button.cpp4
-rw-r--r--scene/gui/texture_progress.cpp22
-rw-r--r--scene/gui/tree.cpp52
-rw-r--r--scene/gui/tree.h6
-rw-r--r--scene/gui/video_player.cpp4
-rw-r--r--scene/main/SCsub2
-rw-r--r--scene/main/node.cpp14
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/main/scene_tree.cpp5
-rw-r--r--scene/main/viewport.cpp18
-rw-r--r--scene/resources/SCsub2
-rw-r--r--scene/resources/audio_stream_sample.cpp4
-rw-r--r--scene/resources/bit_mask.cpp1
-rw-r--r--scene/resources/default_theme/SCsub2
-rw-r--r--scene/resources/default_theme/default_theme.cpp46
-rw-r--r--scene/resources/font.cpp1
-rw-r--r--scene/resources/material.cpp100
-rw-r--r--scene/resources/material.h2
-rw-r--r--scene/resources/mesh.cpp40
-rw-r--r--scene/resources/mesh_data_tool.cpp8
-rw-r--r--scene/resources/particles_material.cpp3
-rw-r--r--scene/resources/shader.cpp11
-rw-r--r--scene/resources/shader.h2
-rw-r--r--scene/resources/texture.cpp3
-rw-r--r--scene/resources/tile_set.h9
-rw-r--r--scene/resources/visual_shader.cpp12
-rw-r--r--scene/resources/visual_shader.h2
-rw-r--r--scene/resources/world.h2
-rw-r--r--scene/resources/world_2d.cpp6
-rw-r--r--scene/resources/world_2d.h2
66 files changed, 424 insertions, 640 deletions
diff --git a/scene/2d/SCsub b/scene/2d/SCsub
index bf9125be7f..b01e2fd54d 100644
--- a/scene/2d/SCsub
+++ b/scene/2d/SCsub
@@ -3,5 +3,3 @@
Import('env')
env.add_source_files(env.scene_sources, "*.cpp")
-
-Export('env')
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index a8e0f0d07f..d29c6b37d5 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -507,10 +507,6 @@ static float rand_from_seed(uint32_t &seed) {
return float(seed % uint32_t(65536)) / 65535.0;
}
-static float rand_from_seed_m1_p1(uint32_t &seed) {
- return rand_from_seed(seed) * 2.0 - 1.0;
-}
-
void CPUParticles2D::_particles_process(float p_delta) {
p_delta *= speed_scale;
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index 9eec8e6cc3..1b789bab9d 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -388,10 +388,34 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
Polygon *p = E->get();
float cost = p->distance;
- cost += p->center.distance_to(end_point);
- if (cost < least_cost) {
+#ifdef USE_ENTRY_POINT
+ int es = p->edges.size();
+ float shortest_distance = 1e30;
+
+ for (int i = 0; i < es; i++) {
+ Polygon::Edge &e = p->edges.write[i];
+
+ if (!e.C)
+ continue;
+
+ Vector2 edge[2] = {
+ _get_vertex(p->edges[i].point),
+ _get_vertex(p->edges[(i + 1) % es].point)
+ };
+
+ Vector2 edge_point = Geometry::get_closest_point_to_segment_2d(p->entry, edge);
+ float dist = p->entry.distance_to(edge_point);
+ if (dist < shortest_distance)
+ shortest_distance = dist;
+ }
+
+ cost += shortest_distance;
+#else
+ cost += p->center.distance_to(end_point);
+#endif
+ if (cost < least_cost) {
least_cost_poly = E;
least_cost = cost;
}
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 71bd51507e..5b8d10ea85 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -257,7 +257,6 @@ void TileMap::update_dirty_quadrants() {
VisualServer *vs = VisualServer::get_singleton();
Physics2DServer *ps = Physics2DServer::get_singleton();
Vector2 tofs = get_cell_draw_offset();
- Vector2 tcenter = cell_size / 2;
Transform2D nav_rel;
if (navigation)
nav_rel = get_relative_transform_to_parent(navigation);
diff --git a/scene/3d/SCsub b/scene/3d/SCsub
index 4008f4f196..35cc7479d8 100644
--- a/scene/3d/SCsub
+++ b/scene/3d/SCsub
@@ -2,9 +2,7 @@
Import('env')
-
if env['disable_3d']:
-
env.scene_sources.append("3d/spatial.cpp")
env.scene_sources.append("3d/skeleton.cpp")
env.scene_sources.append("3d/particles.cpp")
@@ -12,5 +10,3 @@ if env['disable_3d']:
env.scene_sources.append("3d/scenario_fx.cpp")
else:
env.add_source_files(env.scene_sources, "*.cpp")
-
-Export('env')
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 386f2a4348..b1f90b72e7 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -417,7 +417,7 @@ void AudioStreamPlayer3D::_notification(int p_what) {
}
}
- for (int k = 0; k < cc; k++) {
+ for (unsigned int k = 0; k < cc; k++) {
output.vol[k] *= multiplier;
}
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp
index 712f0ba78b..ec51c31674 100644
--- a/scene/3d/cpu_particles.cpp
+++ b/scene/3d/cpu_particles.cpp
@@ -471,10 +471,6 @@ static float rand_from_seed(uint32_t &seed) {
return float(seed % uint32_t(65536)) / 65535.0;
}
-static float rand_from_seed_m1_p1(uint32_t &seed) {
- return rand_from_seed(seed) * 2.0 - 1.0;
-}
-
void CPUParticles::_particles_process(float p_delta) {
p_delta *= speed_scale;
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index d674958d33..7e1d60ab8e 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -163,6 +163,11 @@ void Light::_update_visibility() {
if (!is_inside_tree())
return;
+ // FIXME: Since the call to VS::instance_light_set_enabled was disabled below,
+ // the whole logic became pointless so editor_ok triggers unused variable warnings.
+ // Commenting out for now but this should be fixed/reimplemented so that editor_only
+ // works as expected (GH-17989).
+ /*
bool editor_ok = true;
#ifdef TOOLS_ENABLED
@@ -180,6 +185,7 @@ void Light::_update_visibility() {
#endif
//VS::get_singleton()->instance_light_set_enabled(get_instance(),is_visible_in_tree() && editor_ok);
+ */
_change_notify("geometry/visible");
}
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index 8d84d2408c..6e7b372647 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -30,6 +30,8 @@
#include "navigation.h"
+#define USE_ENTRY_POINT
+
void Navigation::_navmesh_link(int p_id) {
ERR_FAIL_COND(!navmesh_map.has(p_id));
@@ -331,7 +333,18 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3 &p_start, const Vector
if (begin_poly->edges[i].C) {
begin_poly->edges[i].C->prev_edge = begin_poly->edges[i].C_edge;
+#ifdef USE_ENTRY_POINT
+ Vector3 edge[2] = {
+ _get_vertex(begin_poly->edges[i].point),
+ _get_vertex(begin_poly->edges[(i + 1) % begin_poly->edges.size()].point)
+ };
+
+ Vector3 entry = Geometry::get_closest_point_to_segment(begin_poly->entry, edge);
+ begin_poly->edges[i].C->distance = begin_poly->entry.distance_to(entry);
+ begin_poly->edges[i].C->entry = entry;
+#else
begin_poly->edges[i].C->distance = begin_poly->center.distance_to(begin_poly->edges[i].C->center);
+#endif
open_list.push_back(begin_poly->edges[i].C);
if (begin_poly->edges[i].C == end_poly) {
@@ -356,10 +369,33 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3 &p_start, const Vector
Polygon *p = E->get();
float cost = p->distance;
- cost += p->center.distance_to(end_point);
+#ifdef USE_ENTRY_POINT
+ int es = p->edges.size();
- if (cost < least_cost) {
+ float shortest_distance = 1e30;
+
+ for (int i = 0; i < es; i++) {
+ Polygon::Edge &e = p->edges.write[i];
+
+ if (!e.C)
+ continue;
+ Vector3 edge[2] = {
+ _get_vertex(p->edges[i].point),
+ _get_vertex(p->edges[(i + 1) % es].point)
+ };
+
+ Vector3 edge_point = Geometry::get_closest_point_to_segment(p->entry, edge);
+ float dist = p->entry.distance_to(edge_point);
+ if (dist < shortest_distance)
+ shortest_distance = dist;
+ }
+
+ cost += shortest_distance;
+#else
+ cost += p->center.distance_to(end_point);
+#endif
+ if (cost < least_cost) {
least_cost_poly = E;
least_cost = cost;
}
@@ -527,7 +563,6 @@ Vector3 Navigation::get_closest_point_to_segment(const Vector3 &p_from, const Ve
bool use_collision = p_use_collision;
Vector3 closest_point;
float closest_point_d = 1e20;
- NavMesh *closest_navmesh = NULL;
for (Map<int, NavMesh>::Element *E = navmesh_map.front(); E; E = E->next()) {
@@ -546,12 +581,10 @@ Vector3 Navigation::get_closest_point_to_segment(const Vector3 &p_from, const Ve
closest_point = inters;
use_collision = true;
closest_point_d = p_from.distance_to(inters);
- closest_navmesh = p.owner;
} else if (closest_point_d > inters.distance_to(p_from)) {
closest_point = inters;
closest_point_d = p_from.distance_to(inters);
- closest_navmesh = p.owner;
}
}
}
@@ -569,7 +602,6 @@ Vector3 Navigation::get_closest_point_to_segment(const Vector3 &p_from, const Ve
closest_point_d = d;
closest_point = b;
- closest_navmesh = p.owner;
}
}
}
diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h
index 5a501039c8..8f200997cd 100644
--- a/scene/3d/navigation.h
+++ b/scene/3d/navigation.h
@@ -94,6 +94,7 @@ class Navigation : public Spatial {
Vector<Edge> edges;
Vector3 center;
+ Vector3 entry;
float distance;
int prev_edge;
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index d7bd89625f..0fb0869979 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -2287,6 +2287,8 @@ void PhysicalBone::_reload_joint() {
}
} break;
+ case JOINT_TYPE_NONE: {
+ } break;
}
}
@@ -2342,6 +2344,8 @@ void PhysicalBone::set_joint_type(JointType p_joint_type) {
case JOINT_TYPE_6DOF:
joint_data = memnew(SixDOFJointData);
break;
+ case JOINT_TYPE_NONE:
+ break;
}
_reload_joint();
@@ -2505,12 +2509,12 @@ PhysicalBone::PhysicalBone() :
gizmo_move_joint(false),
#endif
joint_data(NULL),
+ parent_skeleton(NULL),
static_body(false),
- simulate_physics(false),
_internal_static_body(false),
+ simulate_physics(false),
_internal_simulate_physics(false),
bone_id(-1),
- parent_skeleton(NULL),
bone_name(""),
bounce(0),
mass(1),
diff --git a/scene/3d/spring_arm.cpp b/scene/3d/spring_arm.cpp
index 818e7f9217..f74784c2f9 100644
--- a/scene/3d/spring_arm.cpp
+++ b/scene/3d/spring_arm.cpp
@@ -36,8 +36,9 @@
SpringArm::SpringArm() :
spring_length(1),
- mask(1),
current_spring_length(0),
+ keep_child_basis(false),
+ mask(1),
margin(0.01) {}
void SpringArm::_notification(int p_what) {
diff --git a/scene/3d/spring_arm.h b/scene/3d/spring_arm.h
index 24d912d371..e0c3f2992d 100644
--- a/scene/3d/spring_arm.h
+++ b/scene/3d/spring_arm.h
@@ -39,8 +39,8 @@ class SpringArm : public Spatial {
Ref<Shape> shape;
Set<RID> excluded_objects;
float spring_length;
- bool keep_child_basis;
float current_spring_length;
+ bool keep_child_basis;
uint32_t mask;
float margin;
diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp
index 767518dc83..6dc821c3f5 100644
--- a/scene/3d/visual_instance.cpp
+++ b/scene/3d/visual_instance.cpp
@@ -294,7 +294,7 @@ void GeometryInstance::_bind_methods() {
ADD_GROUP("Geometry", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material_override", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,SpatialMaterial"), "set_material_override", "get_material_override");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), "set_cast_shadows_setting", "get_cast_shadows_setting");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0"), "set_extra_cull_margin", "get_extra_cull_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0.01"), "set_extra_cull_margin", "get_extra_cull_margin");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_in_baked_light"), "set_flag", "get_flag", FLAG_USE_BAKED_LIGHT);
ADD_GROUP("LOD", "lod_");
diff --git a/scene/SCsub b/scene/SCsub
index 5d81e818ba..d8839ce3a8 100644
--- a/scene/SCsub
+++ b/scene/SCsub
@@ -4,16 +4,19 @@ Import('env')
env.scene_sources = []
-
# Thirdparty code
thirdparty_dir = "#thirdparty/misc/"
thirdparty_sources = [
+ # C++ sources
+ "easing_equations.cpp",
# C sources
"mikktspace.c",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
-env.add_source_files(env.scene_sources, thirdparty_sources)
+env_thirdparty = env.Clone()
+env_thirdparty.disable_warnings()
+env_thirdparty.add_source_files(env.scene_sources, thirdparty_sources)
# Godot's own sources
env.add_source_files(env.scene_sources, "*.cpp")
@@ -32,5 +35,3 @@ SConscript('resources/SCsub')
# Build it all as a library
lib = env.add_library("scene", env.scene_sources)
env.Prepend(LIBS=[lib])
-
-Export('env')
diff --git a/scene/animation/SCsub b/scene/animation/SCsub
index bf9125be7f..b01e2fd54d 100644
--- a/scene/animation/SCsub
+++ b/scene/animation/SCsub
@@ -3,5 +3,3 @@
Import('env')
env.add_source_files(env.scene_sources, "*.cpp")
-
-Export('env')
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 7d91703cf8..102f05a146 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1451,6 +1451,7 @@ void AnimationPlayer::_set_process(bool p_process, bool p_force) {
case ANIMATION_PROCESS_PHYSICS: set_physics_process_internal(p_process && active); break;
case ANIMATION_PROCESS_IDLE: set_process_internal(p_process && active); break;
+ case ANIMATION_PROCESS_MANUAL: break;
}
processing = p_process;
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index 179f5d9698..524784df53 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -877,6 +877,7 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
tr.track->object->call(method, args[0], args[1], args[2], args[3], args[4]);
}
} break;
+ default: {}
}
}
}
diff --git a/scene/animation/skeleton_ik.cpp b/scene/animation/skeleton_ik.cpp
index 69975e6195..83f45afac8 100644
--- a/scene/animation/skeleton_ik.cpp
+++ b/scene/animation/skeleton_ik.cpp
@@ -418,11 +418,11 @@ void SkeletonIK::_notification(int p_what) {
SkeletonIK::SkeletonIK() :
Node(),
interpolation(1),
- skeleton(NULL),
- target_node_override(NULL),
use_magnet(false),
min_distance(0.01),
max_iterations(10),
+ skeleton(NULL),
+ target_node_override(NULL),
task(NULL) {
set_process_priority(1);
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index 82e2bb93e2..3521782417 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -277,7 +277,10 @@ Variant &Tween::_get_initial_val(InterpolateData &p_data) {
ERR_FAIL_COND_V(error.error != Variant::CallError::CALL_OK, p_data.initial_val);
}
return initial_val;
- } break;
+ }
+
+ case INTER_CALLBACK:
+ break;
}
return p_data.delta_val;
}
@@ -313,7 +316,7 @@ Variant &Tween::_get_delta_val(InterpolateData &p_data) {
if (final_val.get_type() == Variant::INT) final_val = final_val.operator real_t();
_calc_delta_val(p_data.initial_val, final_val, p_data.delta_val);
return p_data.delta_val;
- } break;
+ }
case TARGETING_PROPERTY:
case TARGETING_METHOD: {
@@ -325,7 +328,10 @@ Variant &Tween::_get_delta_val(InterpolateData &p_data) {
//_calc_delta_val(p_data.initial_val, p_data.final_val, p_data.delta_val);
_calc_delta_val(initial_val, p_data.final_val, p_data.delta_val);
return p_data.delta_val;
- } break;
+ }
+
+ case INTER_CALLBACK:
+ break;
}
return p_data.initial_val;
}
@@ -857,12 +863,8 @@ bool Tween::seek(real_t p_time) {
data.finish = false;
}
- switch (data.type) {
- case INTER_PROPERTY:
- case INTER_METHOD:
- break;
- case INTER_CALLBACK:
- continue;
+ if (data.type == INTER_CALLBACK) {
+ continue;
}
Variant result = _run_equation(data);
diff --git a/scene/animation/tween_interpolaters.cpp b/scene/animation/tween_interpolaters.cpp
deleted file mode 100644
index 52aa7403c0..0000000000
--- a/scene/animation/tween_interpolaters.cpp
+++ /dev/null
@@ -1,338 +0,0 @@
-/*************************************************************************/
-/* tween_interpolaters.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-/**
- * Adapted from Penner Easing equations' C++ port.
- * Source: https://github.com/jesusgollonet/ofpennereasing
- * License: BSD-3-clause
- */
-
-#include "tween.h"
-
-const real_t pi = 3.1415926535898;
-
-///////////////////////////////////////////////////////////////////////////
-// linear
-///////////////////////////////////////////////////////////////////////////
-namespace linear {
-static real_t in(real_t t, real_t b, real_t c, real_t d) {
- return c * t / d + b;
-}
-
-static real_t out(real_t t, real_t b, real_t c, real_t d) {
- return c * t / d + b;
-}
-
-static real_t in_out(real_t t, real_t b, real_t c, real_t d) {
- return c * t / d + b;
-}
-
-static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
- return c * t / d + b;
-}
-}; // namespace linear
-///////////////////////////////////////////////////////////////////////////
-// sine
-///////////////////////////////////////////////////////////////////////////
-namespace sine {
-static real_t in(real_t t, real_t b, real_t c, real_t d) {
- return -c * cos(t / d * (pi / 2)) + c + b;
-}
-
-static real_t out(real_t t, real_t b, real_t c, real_t d) {
- return c * sin(t / d * (pi / 2)) + b;
-}
-
-static real_t in_out(real_t t, real_t b, real_t c, real_t d) {
- return -c / 2 * (cos(pi * t / d) - 1) + b;
-}
-
-static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
- return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d);
-}
-}; // namespace sine
-///////////////////////////////////////////////////////////////////////////
-// quint
-///////////////////////////////////////////////////////////////////////////
-namespace quint {
-static real_t in(real_t t, real_t b, real_t c, real_t d) {
- return c * pow(t / d, 5) + b;
-}
-
-static real_t out(real_t t, real_t b, real_t c, real_t d) {
- return c * (pow(t / d - 1, 5) + 1) + b;
-}
-
-static real_t in_out(real_t t, real_t b, real_t c, real_t d) {
- t = t / d * 2;
- if (t < 1) return c / 2 * pow(t, 5) + b;
- return c / 2 * (pow(t - 2, 5) + 2) + b;
-}
-
-static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
- return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d);
-}
-}; // namespace quint
-///////////////////////////////////////////////////////////////////////////
-// quart
-///////////////////////////////////////////////////////////////////////////
-namespace quart {
-static real_t in(real_t t, real_t b, real_t c, real_t d) {
- return c * pow(t / d, 4) + b;
-}
-
-static real_t out(real_t t, real_t b, real_t c, real_t d) {
- return -c * (pow(t / d - 1, 4) - 1) + b;
-}
-
-static real_t in_out(real_t t, real_t b, real_t c, real_t d) {
- t = t / d * 2;
- if (t < 1) return c / 2 * pow(t, 4) + b;
- return -c / 2 * (pow(t - 2, 4) - 2) + b;
-}
-
-static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
- return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d);
-}
-}; // namespace quart
-///////////////////////////////////////////////////////////////////////////
-// quad
-///////////////////////////////////////////////////////////////////////////
-namespace quad {
-static real_t in(real_t t, real_t b, real_t c, real_t d) {
- return c * pow(t / d, 2) + b;
-}
-
-static real_t out(real_t t, real_t b, real_t c, real_t d) {
- t = t / d;
- return -c * t * (t - 2) + b;
-}
-
-static real_t in_out(real_t t, real_t b, real_t c, real_t d) {
- t = t / d * 2;
- if (t < 1) return c / 2 * pow(t, 2) + b;
- return -c / 2 * ((t - 1) * (t - 3) - 1) + b;
-}
-
-static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
- return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d);
-}
-}; // namespace quad
-///////////////////////////////////////////////////////////////////////////
-// expo
-///////////////////////////////////////////////////////////////////////////
-namespace expo {
-static real_t in(real_t t, real_t b, real_t c, real_t d) {
- if (t == 0) return b;
- return c * pow(2, 10 * (t / d - 1)) + b - c * 0.001;
-}
-
-static real_t out(real_t t, real_t b, real_t c, real_t d) {
- if (t == d) return b + c;
- return c * 1.001 * (-pow(2, -10 * t / d) + 1) + b;
-}
-
-static real_t in_out(real_t t, real_t b, real_t c, real_t d) {
- if (t == 0) return b;
- if (t == d) return b + c;
- t = t / d * 2;
- if (t < 1) return c / 2 * pow(2, 10 * (t - 1)) + b - c * 0.0005;
- return c / 2 * 1.0005 * (-pow(2, -10 * (t - 1)) + 2) + b;
-}
-
-static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
- return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d);
-}
-}; // namespace expo
-///////////////////////////////////////////////////////////////////////////
-// elastic
-///////////////////////////////////////////////////////////////////////////
-namespace elastic {
-static real_t in(real_t t, real_t b, real_t c, real_t d) {
- if (t == 0) return b;
- if ((t /= d) == 1) return b + c;
- float p = d * 0.3f;
- float a = c;
- float s = p / 4;
- float postFix = a * pow(2, 10 * (t -= 1)); // this is a fix, again, with post-increment operators
- return -(postFix * sin((t * d - s) * (2 * pi) / p)) + b;
-}
-
-static real_t out(real_t t, real_t b, real_t c, real_t d) {
- if (t == 0) return b;
- if ((t /= d) == 1) return b + c;
- float p = d * 0.3f;
- float a = c;
- float s = p / 4;
- return (a * pow(2, -10 * t) * sin((t * d - s) * (2 * pi) / p) + c + b);
-}
-
-static real_t in_out(real_t t, real_t b, real_t c, real_t d) {
- if (t == 0) return b;
- if ((t /= d / 2) == 2) return b + c;
- float p = d * (0.3f * 1.5f);
- float a = c;
- float s = p / 4;
-
- if (t < 1) {
- float postFix = a * pow(2, 10 * (t -= 1)); // postIncrement is evil
- return -0.5f * (postFix * sin((t * d - s) * (2 * pi) / p)) + b;
- }
- float postFix = a * pow(2, -10 * (t -= 1)); // postIncrement is evil
- return postFix * sin((t * d - s) * (2 * pi) / p) * 0.5f + c + b;
-}
-
-static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
- return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d);
-}
-}; // namespace elastic
-///////////////////////////////////////////////////////////////////////////
-// cubic
-///////////////////////////////////////////////////////////////////////////
-namespace cubic {
-static real_t in(real_t t, real_t b, real_t c, real_t d) {
- return c * (t /= d) * t * t + b;
-}
-
-static real_t out(real_t t, real_t b, real_t c, real_t d) {
- t = t / d - 1;
- return c * (t * t * t + 1) + b;
-}
-
-static real_t in_out(real_t t, real_t b, real_t c, real_t d) {
- if ((t /= d / 2) < 1) return c / 2 * t * t * t + b;
- return c / 2 * ((t -= 2) * t * t + 2) + b;
-}
-
-static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
- return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d);
-}
-}; // namespace cubic
-///////////////////////////////////////////////////////////////////////////
-// circ
-///////////////////////////////////////////////////////////////////////////
-namespace circ {
-static real_t in(real_t t, real_t b, real_t c, real_t d) {
- return -c * (sqrt(1 - (t /= d) * t) - 1) + b; // TODO: ehrich: operation with t is undefined
-}
-
-static real_t out(real_t t, real_t b, real_t c, real_t d) {
- return c * sqrt(1 - (t = t / d - 1) * t) + b; // TODO: ehrich: operation with t is undefined
-}
-
-static real_t in_out(real_t t, real_t b, real_t c, real_t d) {
- if ((t /= d / 2) < 1) return -c / 2 * (sqrt(1 - t * t) - 1) + b;
- return c / 2 * (sqrt(1 - t * (t -= 2)) + 1) + b; // TODO: ehrich: operation with t is undefined
-}
-
-static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
- return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d);
-}
-}; // namespace circ
-///////////////////////////////////////////////////////////////////////////
-// bounce
-///////////////////////////////////////////////////////////////////////////
-namespace bounce {
-static real_t out(real_t t, real_t b, real_t c, real_t d);
-
-static real_t in(real_t t, real_t b, real_t c, real_t d) {
- return c - out(d - t, 0, c, d) + b;
-}
-
-static real_t out(real_t t, real_t b, real_t c, real_t d) {
- if ((t /= d) < (1 / 2.75f)) {
- return c * (7.5625f * t * t) + b;
- } else if (t < (2 / 2.75f)) {
- float postFix = t -= (1.5f / 2.75f);
- return c * (7.5625f * (postFix)*t + .75f) + b;
- } else if (t < (2.5 / 2.75)) {
- float postFix = t -= (2.25f / 2.75f);
- return c * (7.5625f * (postFix)*t + .9375f) + b;
- } else {
- float postFix = t -= (2.625f / 2.75f);
- return c * (7.5625f * (postFix)*t + .984375f) + b;
- }
-}
-
-static real_t in_out(real_t t, real_t b, real_t c, real_t d) {
- return (t < d / 2) ? in(t * 2, b, c / 2, d) : out((t * 2) - d, b + c / 2, c / 2, d);
-}
-
-static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
- return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d);
-}
-}; // namespace bounce
-///////////////////////////////////////////////////////////////////////////
-// back
-///////////////////////////////////////////////////////////////////////////
-namespace back {
-static real_t in(real_t t, real_t b, real_t c, real_t d) {
- float s = 1.70158f;
- float postFix = t /= d;
- return c * (postFix)*t * ((s + 1) * t - s) + b;
-}
-
-static real_t out(real_t t, real_t b, real_t c, real_t d) {
- float s = 1.70158f;
- return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b; // TODO: ehrich: operation with t is undefined
-}
-
-static real_t in_out(real_t t, real_t b, real_t c, real_t d) {
- float s = 1.70158f;
- if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= (1.525f)) + 1) * t - s)) + b; // TODO: ehrich: operation with s is undefined
- float postFix = t -= 2;
- return c / 2 * ((postFix)*t * (((s *= (1.525f)) + 1) * t + s) + 2) + b; // TODO: ehrich: operation with s is undefined
-}
-
-static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
- return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d);
-}
-}; // namespace back
-
-Tween::interpolater Tween::interpolaters[Tween::TRANS_COUNT][Tween::EASE_COUNT] = {
- { &linear::in, &linear::out, &linear::in_out, &linear::out_in },
- { &sine::in, &sine::out, &sine::in_out, &sine::out_in },
- { &quint::in, &quint::out, &quint::in_out, &quint::out_in },
- { &quart::in, &quart::out, &quart::in_out, &quart::out_in },
- { &quad::in, &quad::out, &quad::in_out, &quad::out_in },
- { &expo::in, &expo::out, &expo::in_out, &expo::out_in },
- { &elastic::in, &elastic::out, &elastic::in_out, &elastic::out_in },
- { &cubic::in, &cubic::out, &cubic::in_out, &cubic::out_in },
- { &circ::in, &circ::out, &circ::in_out, &circ::out_in },
- { &bounce::in, &bounce::out, &bounce::in_out, &bounce::out_in },
- { &back::in, &back::out, &back::in_out, &back::out_in },
-};
-
-real_t Tween::_run_equation(TransitionType p_trans_type, EaseType p_ease_type, real_t t, real_t b, real_t c, real_t d) {
-
- interpolater cb = interpolaters[p_trans_type][p_ease_type];
- ERR_FAIL_COND_V(cb == NULL, b);
- return cb(t, b, c, d);
-}
diff --git a/scene/audio/SCsub b/scene/audio/SCsub
index bf9125be7f..b01e2fd54d 100644
--- a/scene/audio/SCsub
+++ b/scene/audio/SCsub
@@ -3,5 +3,3 @@
Import('env')
env.add_source_files(env.scene_sources, "*.cpp")
-
-Export('env')
diff --git a/scene/gui/SCsub b/scene/gui/SCsub
index bf9125be7f..b01e2fd54d 100644
--- a/scene/gui/SCsub
+++ b/scene/gui/SCsub
@@ -3,5 +3,3 @@
Import('env')
env.add_source_files(env.scene_sources, "*.cpp")
-
-Export('env')
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 59590ea67b..895e76d516 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -360,7 +360,9 @@ BaseButton::DrawMode BaseButton::get_draw_mode() const {
return DRAW_DISABLED;
};
- if (status.press_attempt == false && status.hovering && !status.pressed) {
+ if (status.press_attempt == false && status.hovering) {
+ if (status.pressed)
+ return DRAW_HOVER_PRESSED;
return DRAW_HOVER;
} else {
@@ -536,6 +538,7 @@ void BaseButton::_bind_methods() {
BIND_ENUM_CONSTANT(DRAW_PRESSED);
BIND_ENUM_CONSTANT(DRAW_HOVER);
BIND_ENUM_CONSTANT(DRAW_DISABLED);
+ BIND_ENUM_CONSTANT(DRAW_HOVER_PRESSED);
BIND_ENUM_CONSTANT(ACTION_MODE_BUTTON_PRESS);
BIND_ENUM_CONSTANT(ACTION_MODE_BUTTON_RELEASE);
diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h
index 79638bbcce..176d9fc213 100644
--- a/scene/gui/base_button.h
+++ b/scene/gui/base_button.h
@@ -85,6 +85,7 @@ public:
DRAW_PRESSED,
DRAW_HOVER,
DRAW_DISABLED,
+ DRAW_HOVER_PRESSED,
};
DrawMode get_draw_mode() const;
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index dd6d66ac62..2d17fb1391 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -88,6 +88,21 @@ void Button::_notification(int p_what) {
if (has_color("icon_color_normal"))
color_icon = get_color("icon_color_normal");
} break;
+ case DRAW_HOVER_PRESSED: {
+ if (has_stylebox("hover_pressed") && has_stylebox_override("hover_pressed")) {
+ style = get_stylebox("hover_pressed");
+ if (!flat)
+ style->draw(ci, Rect2(Point2(0, 0), size));
+ if (has_color("font_color_hover_pressed"))
+ color = get_color("font_color_hover_pressed");
+ else
+ color = get_color("font_color");
+ if (has_color("icon_color_hover_pressed"))
+ color_icon = get_color("icon_color_hover_pressed");
+
+ break;
+ }
+ }
case DRAW_PRESSED: {
style = get_stylebox("pressed");
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 537a16fbc3..03eee9c6d8 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -33,6 +33,11 @@
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
+
+#ifdef TOOLS_ENABLED
+#include "editor_settings.h"
+#endif
+
#include "scene/gui/separator.h"
#include "scene/main/viewport.h"
@@ -52,6 +57,16 @@ void ColorPicker::_notification(int p_what) {
bt_add_preset->set_icon(get_icon("add_preset"));
_update_color();
+
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ PoolColorArray saved_presets = EditorSettings::get_singleton()->get_project_metadata("color_picker", "presets", PoolColorArray());
+
+ for (int i = 0; i < saved_presets.size(); i++) {
+ add_preset(saved_presets[i]);
+ }
+ }
+#endif
} break;
case NOTIFICATION_PARENTED: {
@@ -186,9 +201,22 @@ void ColorPicker::_update_presets() {
preset->draw_texture_rect(get_icon("preset_bg", "ColorPicker"), Rect2(Point2(), preset_size), true);
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ PoolColorArray arr_to_save = PoolColorArray();
+
+ for (int i = 0; i < presets.size(); i++) {
+ preset->draw_rect(Rect2(Point2(size.width * i, 0), size), presets[i]);
+ arr_to_save.insert(i, presets[i]);
+ }
+
+ EditorSettings::get_singleton()->set_project_metadata("color_picker", "presets", arr_to_save);
+ }
+#else
for (int i = 0; i < presets.size(); i++) {
preset->draw_rect(Rect2(Point2(size.width * i, 0), size), presets[i]);
}
+#endif
}
void ColorPicker::_text_type_toggled() {
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 12349e0983..dc18895298 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -1993,7 +1993,7 @@ Control *Control::find_prev_valid_focus() const {
if (!from) {
- ERR_EXPLAIN("Prev focus node is not a control: " + n->get_name());
+ ERR_EXPLAIN("Previous focus node is not a control: " + n->get_name());
ERR_FAIL_V(NULL);
}
} else {
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 5f162a3652..1e9f4df4a3 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -330,6 +330,10 @@ void FileDialog::deselect_items() {
case MODE_OPEN_DIR:
get_ok()->set_text(RTR("Select Current Folder"));
break;
+ case MODE_OPEN_ANY:
+ case MODE_SAVE_FILE:
+ // FIXME: Implement, or refactor to avoid duplication with set_mode
+ break;
}
}
}
@@ -349,7 +353,7 @@ void FileDialog::_tree_selected() {
file->set_text(d["name"]);
} else if (mode == MODE_OPEN_DIR) {
- get_ok()->set_text(RTR("Select this Folder"));
+ get_ok()->set_text(RTR("Select This Folder"));
}
get_ok()->set_disabled(_is_open_should_be_disabled());
diff --git a/scene/gui/link_button.cpp b/scene/gui/link_button.cpp
index 8560efdde5..d38a067fef 100644
--- a/scene/gui/link_button.cpp
+++ b/scene/gui/link_button.cpp
@@ -91,6 +91,7 @@ void LinkButton::_notification(int p_what) {
do_underline = underline_mode != UNDERLINE_MODE_NEVER;
} break;
+ case DRAW_HOVER_PRESSED: break; // Not used in this class
case DRAW_DISABLED: {
color = get_color("font_color_disabled");
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index 09d8664240..e862743934 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -30,6 +30,19 @@
#include "range.h"
+String Range::get_configuration_warning() const {
+ String warning = Control::get_configuration_warning();
+
+ if (shared->exp_ratio && shared->min <= 0) {
+ if (warning != String()) {
+ warning += "\n";
+ }
+ warning += TTR("If exp_edit is true min_value must be > 0.");
+ }
+
+ return warning;
+}
+
void Range::_value_changed_notify() {
_value_changed(shared->val);
@@ -66,10 +79,11 @@ void Range::Shared::emit_changed(const char *p_what) {
}
void Range::set_value(double p_val) {
+ if (shared->step > 0)
+ p_val = Math::round(p_val / shared->step) * shared->step;
- if (_rounded_values) {
+ if (_rounded_values)
p_val = Math::round(p_val);
- }
if (!shared->allow_greater && p_val > shared->max - shared->page)
p_val = shared->max - shared->page;
@@ -90,6 +104,8 @@ void Range::set_min(double p_min) {
set_value(shared->val);
shared->emit_changed("min");
+
+ update_configuration_warning();
}
void Range::set_max(double p_max) {
@@ -277,6 +293,8 @@ bool Range::is_using_rounded_values() const {
void Range::set_exp_ratio(bool p_enable) {
shared->exp_ratio = p_enable;
+
+ update_configuration_warning();
}
bool Range::is_ratio_exp() const {
diff --git a/scene/gui/range.h b/scene/gui/range.h
index 125f559248..58f15c8aa8 100644
--- a/scene/gui/range.h
+++ b/scene/gui/range.h
@@ -97,6 +97,8 @@ public:
void share(Range *p_range);
void unshare();
+ virtual String get_configuration_warning() const;
+
Range();
~Range();
};
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index fa5019a6f7..bb36852cf9 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -320,14 +320,17 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
Color color;
Color font_color_shadow;
bool underline = false;
+ bool strikethrough = false;
if (p_mode == PROCESS_DRAW) {
color = _find_color(text, p_base_color);
font_color_shadow = _find_color(text, p_font_color_shadow);
- underline = _find_underline(text);
- if (_find_meta(text, &meta) && underline_meta) {
+ if (_find_underline(text) || (_find_meta(text, &meta) && underline_meta)) {
underline = true;
+ } else if (_find_strikethrough(text)) {
+
+ strikethrough = true;
}
} else if (p_mode == PROCESS_CACHE) {
@@ -418,7 +421,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
int cw = 0;
- bool visible = visible_characters < 0 || p_char_count < visible_characters && YRANGE_VISIBLE(y + lh - line_descent - line_ascent, line_ascent + line_descent);
+ bool visible = visible_characters < 0 || (p_char_count < visible_characters && YRANGE_VISIBLE(y + lh - line_descent - line_ascent, line_ascent + line_descent));
if (visible)
line_is_blank = false;
@@ -469,6 +472,15 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
underline_width *= EDSCALE;
#endif
VS::get_singleton()->canvas_item_add_line(ci, p_ofs + Point2(align_ofs + wofs, uy), p_ofs + Point2(align_ofs + wofs + w, uy), uc, underline_width);
+ } else if (strikethrough) {
+ Color uc = color;
+ uc.a *= 0.5;
+ int uy = y + lh / 2 - line_descent + 2;
+ float strikethrough_width = 1.0;
+#ifdef TOOLS_ENABLED
+ strikethrough_width *= EDSCALE;
+#endif
+ VS::get_singleton()->canvas_item_add_line(ci, p_ofs + Point2(align_ofs + wofs, uy), p_ofs + Point2(align_ofs + wofs + w, uy), uc, strikethrough_width);
}
}
@@ -497,7 +509,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
ENSURE_WIDTH(img->image->get_width());
- bool visible = visible_characters < 0 || p_char_count < visible_characters && YRANGE_VISIBLE(y + lh - font->get_descent() - img->image->get_height(), img->image->get_height());
+ bool visible = visible_characters < 0 || (p_char_count < visible_characters && YRANGE_VISIBLE(y + lh - font->get_descent() - img->image->get_height(), img->image->get_height()));
if (visible)
line_is_blank = false;
@@ -835,8 +847,6 @@ void RichTextLabel::_notification(int p_what) {
bool use_outline = get_constant("shadow_as_outline");
Point2 shadow_ofs(get_constant("shadow_offset_x"), get_constant("shadow_offset_y"));
- float x_ofs = 0;
-
visible_line_count = 0;
while (y < size.height && from_line < main->lines.size()) {
@@ -854,7 +864,6 @@ void RichTextLabel::_find_click(ItemFrame *p_frame, const Point2i &p_click, Item
if (r_click_item)
*r_click_item = NULL;
- Size2 size = get_size();
Rect2 text_rect = _get_text_rect();
int ofs = vscroll->get_value();
Color font_color_shadow = get_color("font_color_shadow");
@@ -1227,6 +1236,23 @@ bool RichTextLabel::_find_underline(Item *p_item) {
return false;
}
+bool RichTextLabel::_find_strikethrough(Item *p_item) {
+
+ Item *item = p_item;
+
+ while (item) {
+
+ if (item->type == ITEM_STRIKETHROUGH) {
+
+ return true;
+ }
+
+ item = item->parent;
+ }
+
+ return false;
+}
+
bool RichTextLabel::_find_meta(Item *p_item, Variant *r_meta) {
Item *item = p_item;
@@ -1458,6 +1484,7 @@ void RichTextLabel::push_font(const Ref<Font> &p_font) {
item->font = p_font;
_add_item(item, true);
}
+
void RichTextLabel::push_color(const Color &p_color) {
ERR_FAIL_COND(current->type == ITEM_TABLE);
@@ -1466,6 +1493,7 @@ void RichTextLabel::push_color(const Color &p_color) {
item->color = p_color;
_add_item(item, true);
}
+
void RichTextLabel::push_underline() {
ERR_FAIL_COND(current->type == ITEM_TABLE);
@@ -1474,6 +1502,14 @@ void RichTextLabel::push_underline() {
_add_item(item, true);
}
+void RichTextLabel::push_strikethrough() {
+
+ ERR_FAIL_COND(current->type == ITEM_TABLE);
+ ItemStrikethrough *item = memnew(ItemStrikethrough);
+
+ _add_item(item, true);
+}
+
void RichTextLabel::push_align(Align p_align) {
ERR_FAIL_COND(current->type == ITEM_TABLE);
@@ -1683,7 +1719,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) {
}
if (brk_pos == p_bbcode.length())
- break; //nothing else o add
+ break; //nothing else to add
int brk_end = p_bbcode.find("]", brk_pos + 1);
@@ -1749,7 +1785,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) {
int columns = tag.substr(6, tag.length()).to_int();
if (columns < 1)
columns = 1;
- //use monospace font
+
push_table(columns);
pos = brk_end + 1;
tag_stack.push_front("table");
@@ -1763,7 +1799,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) {
int ratio = tag.substr(5, tag.length()).to_int();
if (ratio < 1)
ratio = 1;
- //use monospace font
+
set_table_column_expand(get_current_table_column(), true, ratio);
push_cell();
pos = brk_end + 1;
@@ -1776,43 +1812,37 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) {
tag_stack.push_front(tag);
} else if (tag == "s") {
- //use strikethrough (not supported underline instead)
- push_underline();
+ //use strikethrough
+ push_strikethrough();
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "center") {
- //use underline
push_align(ALIGN_CENTER);
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "fill") {
- //use underline
push_align(ALIGN_FILL);
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "right") {
- //use underline
push_align(ALIGN_RIGHT);
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "ul") {
- //use underline
push_list(LIST_DOTS);
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "ol") {
- //use underline
push_list(LIST_NUMBERS);
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "indent") {
- //use underline
indent_level++;
push_indent(indent_level);
pos = brk_end + 1;
@@ -1820,7 +1850,6 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) {
} else if (tag == "url") {
- //use strikethrough (not supported underline instead)
int end = p_bbcode.find("[", brk_end);
if (end == -1)
end = p_bbcode.length();
@@ -1838,7 +1867,6 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) {
tag_stack.push_front("url");
} else if (tag == "img") {
- //use strikethrough (not supported underline instead)
int end = p_bbcode.find("[", brk_end);
if (end == -1)
end = p_bbcode.length();
@@ -2145,6 +2173,7 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("push_list", "type"), &RichTextLabel::push_list);
ClassDB::bind_method(D_METHOD("push_meta", "data"), &RichTextLabel::push_meta);
ClassDB::bind_method(D_METHOD("push_underline"), &RichTextLabel::push_underline);
+ ClassDB::bind_method(D_METHOD("push_strikethrough"), &RichTextLabel::push_strikethrough);
ClassDB::bind_method(D_METHOD("push_table", "columns"), &RichTextLabel::push_table);
ClassDB::bind_method(D_METHOD("set_table_column_expand", "column", "expand", "ratio"), &RichTextLabel::set_table_column_expand);
ClassDB::bind_method(D_METHOD("push_cell"), &RichTextLabel::push_cell);
@@ -2205,7 +2234,7 @@ void RichTextLabel::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta_underlined"), "set_meta_underline", "is_meta_underlined");
ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_size", PROPERTY_HINT_RANGE, "0,24,1"), "set_tab_size", "get_tab_size");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "text"), "set_text", "get_text");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_active"), "set_scroll_active", "is_scroll_active");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_following"), "set_scroll_follow", "is_scroll_following");
@@ -2233,6 +2262,7 @@ void RichTextLabel::_bind_methods() {
BIND_ENUM_CONSTANT(ITEM_FONT);
BIND_ENUM_CONSTANT(ITEM_COLOR);
BIND_ENUM_CONSTANT(ITEM_UNDERLINE);
+ BIND_ENUM_CONSTANT(ITEM_STRIKETHROUGH);
BIND_ENUM_CONSTANT(ITEM_ALIGN);
BIND_ENUM_CONSTANT(ITEM_INDENT);
BIND_ENUM_CONSTANT(ITEM_LIST);
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 06e9b8efe3..c2e5712b9d 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -62,6 +62,7 @@ public:
ITEM_FONT,
ITEM_COLOR,
ITEM_UNDERLINE,
+ ITEM_STRIKETHROUGH,
ITEM_ALIGN,
ITEM_INDENT,
ITEM_LIST,
@@ -164,6 +165,11 @@ private:
ItemUnderline() { type = ITEM_UNDERLINE; }
};
+ struct ItemStrikethrough : public Item {
+
+ ItemStrikethrough() { type = ITEM_STRIKETHROUGH; }
+ };
+
struct ItemMeta : public Item {
Variant meta;
@@ -277,6 +283,7 @@ private:
Align _find_align(Item *p_item);
Color _find_color(Item *p_item, const Color &p_default_color);
bool _find_underline(Item *p_item);
+ bool _find_strikethrough(Item *p_item);
bool _find_meta(Item *p_item, Variant *r_meta);
void _update_scroll();
@@ -307,6 +314,7 @@ public:
void push_font(const Ref<Font> &p_font);
void push_color(const Color &p_color);
void push_underline();
+ void push_strikethrough();
void push_align(Align p_align);
void push_indent(int p_level);
void push_list(ListType p_list);
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index e3fb602065..26da16569a 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -30,6 +30,7 @@
#include "scroll_container.h"
#include "core/os/os.h"
+
bool ScrollContainer::clips_input() const {
return true;
@@ -170,7 +171,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
Vector2 motion = Vector2(mm->get_relative().x, mm->get_relative().y);
drag_accum -= motion;
- if (beyond_deadzone || scroll_h && Math::abs(drag_accum.x) > deadzone || scroll_v && Math::abs(drag_accum.y) > deadzone) {
+ if (beyond_deadzone || (scroll_h && Math::abs(drag_accum.x) > deadzone) || (scroll_v && Math::abs(drag_accum.y) > deadzone)) {
if (!beyond_deadzone) {
propagate_notification(NOTIFICATION_SCROLL_BEGIN);
emit_signal("scroll_started");
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index a9566d9387..c390c60a8c 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -650,8 +650,6 @@ void TextEdit::_notification(int p_what) {
int visible_rows = get_visible_rows() + 1;
- int tab_w = cache.font->get_char_size(' ').width * indent_size;
-
Color color = cache.font_color;
color.a *= readonly_alpha;
@@ -3796,7 +3794,7 @@ Vector<String> TextEdit::get_wrap_rows_text(int p_line) const {
int tab_offset_px = get_indent_level(p_line) * cache.font->get_char_size(' ').width;
while (col < line_text.length()) {
- char c = line_text[col];
+ CharType c = line_text[col];
int w = text.get_char_width(c, line_text[col + 1], px + word_px);
int indent_ofs = (cur_wrap_index != 0 ? tab_offset_px : 0);
@@ -4402,7 +4400,7 @@ int TextEdit::_is_line_in_region(int p_line) {
// if not find the closest line we have
int previous_line = p_line - 1;
- for (previous_line; previous_line > -1; previous_line--) {
+ for (; previous_line > -1; previous_line--) {
if (color_region_cache.has(p_line)) {
break;
}
@@ -4547,9 +4545,13 @@ void TextEdit::cut() {
void TextEdit::copy() {
if (!selection.active) {
- String clipboard = _base_get_text(cursor.line, 0, cursor.line, text[cursor.line].length());
- OS::get_singleton()->set_clipboard(clipboard);
- cut_copy_line = clipboard;
+
+ if (text[cursor.line].length() != 0) {
+
+ String clipboard = _base_get_text(cursor.line, 0, cursor.line, text[cursor.line].length());
+ OS::get_singleton()->set_clipboard(clipboard);
+ cut_copy_line = clipboard;
+ }
} else {
String clipboard = _base_get_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column);
OS::get_singleton()->set_clipboard(clipboard);
@@ -5152,7 +5154,7 @@ bool TextEdit::can_fold(int p_line) const {
return false;
if (p_line + 1 >= text.size())
return false;
- if (text[p_line].size() == 0)
+ if (text[p_line].strip_edges().size() == 0)
return false;
if (is_folded(p_line))
return false;
@@ -5164,7 +5166,7 @@ bool TextEdit::can_fold(int p_line) const {
int start_indent = get_indent_level(p_line);
for (int i = p_line + 1; i < text.size(); i++) {
- if (text[i].size() == 0)
+ if (text[i].strip_edges().size() == 0)
continue;
int next_indent = get_indent_level(i);
if (is_line_comment(i)) {
@@ -5866,7 +5868,7 @@ String TextEdit::get_word_at_pos(const Vector2 &p_pos) const {
if (select_word(s, col, beg, end)) {
bool inside_quotes = false;
- char selected_quote = '\0';
+ CharType selected_quote = '\0';
int qbegin = 0, qend = 0;
for (int i = 0; i < s.length(); i++) {
if (s[i] == '"' || s[i] == '\'') {
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 6bd3b26280..413f9dbbe6 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -88,6 +88,9 @@ bool TextureButton::has_point(const Point2 &p_point) const {
scale.y = min;
ofs -= _texture_region.position / min;
} break;
+ default: {
+ // FIXME: Why a switch if we only handle one enum value?
+ }
}
// offset and scale the new point position to adjust it to the bitmask size
@@ -147,6 +150,7 @@ void TextureButton::_notification(int p_what) {
} else
texdraw = hover;
} break;
+ case DRAW_HOVER_PRESSED: break; // Not used in this class
case DRAW_DISABLED: {
if (disabled.is_null()) {
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index 8188d1dcf8..d28b4065fb 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -229,6 +229,17 @@ void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, F
first_section_size = topleft.y;
last_section_size = bottomright.y;
} break;
+ case FILL_BILINEAR_LEFT_AND_RIGHT: {
+ // TODO: Implement
+ } break;
+ case FILL_BILINEAR_TOP_AND_BOTTOM: {
+ // TODO: Implement
+ } break;
+ case FILL_CLOCKWISE:
+ case FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE:
+ case FILL_COUNTER_CLOCKWISE: {
+ // Those modes are circular, not relevant for nine patch
+ } break;
}
double width_filled = width_total * p_ratio;
@@ -263,6 +274,17 @@ void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, F
dst_rect.size.y = width_filled;
topleft.y = last_section_size;
} break;
+ case FILL_BILINEAR_LEFT_AND_RIGHT: {
+ // TODO: Implement
+ } break;
+ case FILL_BILINEAR_TOP_AND_BOTTOM: {
+ // TODO: Implement
+ } break;
+ case FILL_CLOCKWISE:
+ case FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE:
+ case FILL_COUNTER_CLOCKWISE: {
+ // Those modes are circular, not relevant for nine patch
+ } break;
}
}
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 24b9083964..3a540d187b 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -159,7 +159,7 @@ void TreeItem::set_text(int p_column, String p_text) {
ERR_FAIL_INDEX(p_column, cells.size());
cells.write[p_column].text = p_text;
- if (cells[p_column].mode == TreeItem::CELL_MODE_RANGE || cells[p_column].mode == TreeItem::CELL_MODE_RANGE_EXPRESSION) {
+ if (cells[p_column].mode == TreeItem::CELL_MODE_RANGE) {
Vector<String> strings = p_text.split(",");
cells.write[p_column].min = INT_MAX;
@@ -791,7 +791,6 @@ void TreeItem::_bind_methods() {
BIND_ENUM_CONSTANT(CELL_MODE_STRING);
BIND_ENUM_CONSTANT(CELL_MODE_CHECK);
BIND_ENUM_CONSTANT(CELL_MODE_RANGE);
- BIND_ENUM_CONSTANT(CELL_MODE_RANGE_EXPRESSION);
BIND_ENUM_CONSTANT(CELL_MODE_ICON);
BIND_ENUM_CONSTANT(CELL_MODE_CUSTOM);
@@ -1245,9 +1244,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
//font->draw( ci, text_pos, p_item->cells[i].text, col,item_rect.size.x-check_w );
} break;
- case TreeItem::CELL_MODE_RANGE:
- case TreeItem::CELL_MODE_RANGE_EXPRESSION: {
-
+ case TreeItem::CELL_MODE_RANGE: {
if (p_item->cells[i].text != "") {
if (!p_item->cells[i].editable)
@@ -1257,13 +1254,13 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
String s = RTR("(Other)");
Vector<String> strings = p_item->cells[i].text.split(",");
- for (int i = 0; i < strings.size(); i++) {
- int value = i;
- if (!strings[i].get_slicec(':', 1).empty()) {
- value = strings[i].get_slicec(':', 1).to_int();
+ for (int j = 0; j < strings.size(); j++) {
+ int value = j;
+ if (!strings[j].get_slicec(':', 1).empty()) {
+ value = strings[j].get_slicec(':', 1).to_int();
}
if (option == value) {
- s = strings[i].get_slicec(':', 0);
+ s = strings[j].get_slicec(':', 0);
break;
}
}
@@ -1419,7 +1416,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
while (c) {
- if (cache.draw_relationship_lines == 1 && (c->get_parent() != root || c->get_parent() == root && !hide_root)) {
+ if (cache.draw_relationship_lines == 1 && (c->get_parent() != root || !hide_root)) {
int root_ofs = children_pos.x + ((p_item->disable_folding || hide_folding) ? cache.hseparation : cache.item_margin);
int parent_ofs = p_pos.x + ((p_item->disable_folding || hide_folding) ? cache.hseparation : cache.item_margin);
Point2i root_pos = Point2i(root_ofs, children_pos.y + label_h / 2) - cache.offset + p_draw_ofs;
@@ -1821,9 +1818,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
//p_item->edited_signal.call(col);
} break;
- case TreeItem::CELL_MODE_RANGE:
- case TreeItem::CELL_MODE_RANGE_EXPRESSION: {
-
+ case TreeItem::CELL_MODE_RANGE: {
if (c.text != "") {
//if (x >= (get_column_width(col)-item_h/2)) {
@@ -2010,21 +2005,6 @@ void Tree::text_editor_enter(String p_text) {
//popup_edited_item->edited_signal.call( popup_edited_item_col );
} break;
- case TreeItem::CELL_MODE_RANGE_EXPRESSION: {
-
- if (evaluator)
- c.val = evaluator->eval(p_text);
- else
- c.val = p_text.to_double();
-
- if (c.step > 0)
- c.val = Math::stepify(c.val, c.step);
- if (c.val < c.min)
- c.val = c.min;
- else if (c.val > c.max)
- c.val = c.max;
-
- } break;
default: { ERR_FAIL(); }
}
@@ -2453,7 +2433,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
update();
}
- if (pressing_for_editor && popup_edited_item && (popup_edited_item->get_cell_mode(popup_edited_item_col) == TreeItem::CELL_MODE_RANGE || popup_edited_item->get_cell_mode(popup_edited_item_col) == TreeItem::CELL_MODE_RANGE_EXPRESSION)) {
+ if (pressing_for_editor && popup_edited_item && (popup_edited_item->get_cell_mode(popup_edited_item_col) == TreeItem::CELL_MODE_RANGE)) {
//range drag
if (!range_drag_enabled) {
@@ -2697,7 +2677,7 @@ bool Tree::edit_selected() {
item_edited(col, s);
return true;
- } else if ((c.mode == TreeItem::CELL_MODE_RANGE || c.mode == TreeItem::CELL_MODE_RANGE_EXPRESSION) && c.text != "") {
+ } else if (c.mode == TreeItem::CELL_MODE_RANGE && c.text != "") {
popup_menu->clear();
for (int i = 0; i < c.text.get_slice_count(","); i++) {
@@ -2713,7 +2693,7 @@ bool Tree::edit_selected() {
popup_edited_item_col = col;
return true;
- } else if (c.mode == TreeItem::CELL_MODE_STRING || c.mode == TreeItem::CELL_MODE_RANGE || c.mode == TreeItem::CELL_MODE_RANGE_EXPRESSION) {
+ } else if (c.mode == TreeItem::CELL_MODE_STRING || c.mode == TreeItem::CELL_MODE_RANGE) {
Vector2 ofs(0, (text_editor->get_size().height - rect.size.height) / 2);
Point2i textedpos = get_global_position() + rect.position - ofs;
@@ -2723,7 +2703,7 @@ bool Tree::edit_selected() {
text_editor->set_text(c.mode == TreeItem::CELL_MODE_STRING ? c.text : String::num(c.val, Math::step_decimals(c.step)));
text_editor->select_all();
- if (c.mode == TreeItem::CELL_MODE_RANGE || c.mode == TreeItem::CELL_MODE_RANGE_EXPRESSION) {
+ if (c.mode == TreeItem::CELL_MODE_RANGE) {
value_editor->set_position(textedpos + Point2i(0, text_editor->get_size().height));
value_editor->set_size(Size2(rect.size.width, 1));
@@ -3713,10 +3693,6 @@ bool Tree::is_folding_hidden() const {
return hide_folding;
}
-void Tree::set_value_evaluator(ValueEvaluator *p_evaluator) {
- evaluator = p_evaluator;
-}
-
void Tree::set_drop_mode_flags(int p_flags) {
if (drop_mode_flags == p_flags)
return;
@@ -3934,8 +3910,6 @@ Tree::Tree() {
hide_folding = false;
- evaluator = NULL;
-
drop_mode_flags = 0;
drop_mode_over = NULL;
drop_mode_section = 0;
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 205cdbfb7e..34138acb85 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -31,7 +31,6 @@
#ifndef TREE_H
#define TREE_H
-#include "core/helper/value_evaluator.h"
#include "scene/gui/control.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/popup_menu.h"
@@ -54,7 +53,6 @@ public:
CELL_MODE_STRING, ///< just a string
CELL_MODE_CHECK, ///< string + check
CELL_MODE_RANGE, ///< Contains a range
- CELL_MODE_RANGE_EXPRESSION, ///< Contains a range
CELL_MODE_ICON, ///< Contains an icon, not editable
CELL_MODE_CUSTOM, ///< Contains a custom value, show a string, and an edit button
};
@@ -504,8 +502,6 @@ private:
bool hide_folding;
- ValueEvaluator *evaluator;
-
int _count_selected_items(TreeItem *p_from) const;
void _go_left();
void _go_right();
@@ -601,8 +597,6 @@ public:
void set_allow_reselect(bool p_allow);
bool get_allow_reselect() const;
- void set_value_evaluator(ValueEvaluator *p_evaluator);
-
Tree();
~Tree();
};
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index 17ab234551..39e7c73390 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -102,6 +102,10 @@ void VideoPlayer::_mix_audio() {
}
} break;
+ case AudioServer::SPEAKER_SURROUND_31: {
+
+ // FIXME: Implement
+ } break;
case AudioServer::SPEAKER_SURROUND_51: {
AudioFrame *targets[2] = {
diff --git a/scene/main/SCsub b/scene/main/SCsub
index bf9125be7f..b01e2fd54d 100644
--- a/scene/main/SCsub
+++ b/scene/main/SCsub
@@ -3,5 +3,3 @@
Import('env')
env.add_source_files(env.scene_sources, "*.cpp")
-
-Export('env')
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 06bc12d774..d3282c6ada 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1348,6 +1348,19 @@ Node *Node::get_parent() const {
return data.parent;
}
+Node *Node::find_parent(const String &p_mask) const {
+
+ Node *p = data.parent;
+ while (p) {
+
+ if (p->data.name.operator String().match(p_mask))
+ return p;
+ p = p->data.parent;
+ }
+
+ return NULL;
+}
+
bool Node::is_a_parent_of(const Node *p_node) const {
ERR_FAIL_NULL_V(p_node, false);
@@ -2629,6 +2642,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_node", "path"), &Node::get_node);
ClassDB::bind_method(D_METHOD("get_parent"), &Node::get_parent);
ClassDB::bind_method(D_METHOD("find_node", "mask", "recursive", "owned"), &Node::find_node, DEFVAL(true), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("find_parent", "mask"), &Node::find_parent);
ClassDB::bind_method(D_METHOD("has_node_and_resource", "path"), &Node::has_node_and_resource);
ClassDB::bind_method(D_METHOD("get_node_and_resource", "path"), &Node::_get_node_and_resource);
diff --git a/scene/main/node.h b/scene/main/node.h
index 8d6c558e93..a7baebc9c2 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -257,6 +257,8 @@ public:
Node *get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property = true) const;
Node *get_parent() const;
+ Node *find_parent(const String &p_mask) const;
+
_FORCE_INLINE_ SceneTree *get_tree() const {
ERR_FAIL_COND_V(!data.tree, NULL);
return data.tree;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 16be6dad7d..fdbe3b57f0 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -1197,6 +1197,9 @@ void SceneTree::_update_root_rect() {
}
switch (stretch_mode) {
+ case STRETCH_MODE_DISABLED: {
+ // Already handled above
+ } break;
case STRETCH_MODE_2D: {
root->set_size((screen_size / stretch_shrink).floor());
@@ -1602,7 +1605,7 @@ void SceneTree::_live_edit_duplicate_node_func(const NodePath &p_at, const Strin
continue;
Node *n2 = n->get_node(p_at);
- Node *dup = n2->duplicate(true);
+ Node *dup = n2->duplicate(Node::DUPLICATE_SIGNALS | Node::DUPLICATE_GROUPS | Node::DUPLICATE_SCRIPTS);
if (!dup)
continue;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 487ca2b009..bb379ff4af 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -701,15 +701,6 @@ void Viewport::set_canvas_transform(const Transform2D &p_transform) {
canvas_transform = p_transform;
VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform);
-
- Transform2D xform = (global_canvas_transform * canvas_transform).affine_inverse();
- Size2 ss = get_visible_rect().size;
- /*SpatialSound2DServer::get_singleton()->listener_set_transform(internal_listener_2d, Transform2D(0, xform.xform(ss*0.5)));
- Vector2 ss2 = ss*xform.get_scale();
- float panrange = MAX(ss2.x,ss2.y);
-
- SpatialSound2DServer::get_singleton()->listener_set_param(internal_listener_2d, SpatialSound2DServer::LISTENER_PARAM_PAN_RANGE, panrange);
-*/
}
Transform2D Viewport::get_canvas_transform() const {
@@ -722,15 +713,6 @@ void Viewport::_update_global_transform() {
Transform2D sxform = stretch_transform * global_canvas_transform;
VisualServer::get_singleton()->viewport_set_global_canvas_transform(viewport, sxform);
-
- Transform2D xform = (sxform * canvas_transform).affine_inverse();
- Size2 ss = get_visible_rect().size;
- /*SpatialSound2DServer::get_singleton()->listener_set_transform(internal_listener_2d, Transform2D(0, xform.xform(ss*0.5)));
- Vector2 ss2 = ss*xform.get_scale();
- float panrange = MAX(ss2.x,ss2.y);
-
- SpatialSound2DServer::get_singleton()->listener_set_param(internal_listener_2d, SpatialSound2DServer::LISTENER_PARAM_PAN_RANGE, panrange);
-*/
}
void Viewport::set_global_canvas_transform(const Transform2D &p_transform) {
diff --git a/scene/resources/SCsub b/scene/resources/SCsub
index 2ad90247a7..5e5b6f8fd5 100644
--- a/scene/resources/SCsub
+++ b/scene/resources/SCsub
@@ -4,6 +4,4 @@ Import('env')
env.add_source_files(env.scene_sources, "*.cpp")
-Export('env')
-
SConscript("default_theme/SCsub")
diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp
index 57d0deeb78..9ee85b64b6 100644
--- a/scene/resources/audio_stream_sample.cpp
+++ b/scene/resources/audio_stream_sample.cpp
@@ -562,13 +562,13 @@ void AudioStreamSample::save_to_wav(String p_path) {
PoolVector<uint8_t>::Read read_data = get_data().read();
switch (format) {
case AudioStreamSample::FORMAT_8_BITS:
- for (int i = 0; i < data_bytes; i++) {
+ for (unsigned int i = 0; i < data_bytes; i++) {
uint8_t data_point = (read_data[i] + 128);
file->store_8(data_point);
}
break;
case AudioStreamSample::FORMAT_16_BITS:
- for (int i = 0; i < data_bytes / 2; i++) {
+ for (unsigned int i = 0; i < data_bytes / 2; i++) {
uint16_t data_point = decode_uint16(&read_data[i * 2]);
file->store_16(data_point);
}
diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp
index d670161afd..56b236d03b 100644
--- a/scene/resources/bit_mask.cpp
+++ b/scene/resources/bit_mask.cpp
@@ -183,7 +183,6 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start)
unsigned int count = 0;
Set<Point2i> case9s;
Set<Point2i> case6s;
- int i;
Vector<Vector2> _points;
do {
int sv = 0;
diff --git a/scene/resources/default_theme/SCsub b/scene/resources/default_theme/SCsub
index bf9125be7f..b01e2fd54d 100644
--- a/scene/resources/default_theme/SCsub
+++ b/scene/resources/default_theme/SCsub
@@ -3,5 +3,3 @@
Import('env')
env.add_source_files(env.scene_sources, "*.cpp")
-
-Export('env')
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 20fa1d6e2b..4de47b2cb0 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -120,41 +120,7 @@ static Ref<Texture> make_icon(T p_src) {
return texture;
}
-static Ref<Shader> make_shader(const char *vertex_code, const char *fragment_code, const char *lighting_code) {
- Ref<Shader> shader = (memnew(Shader()));
- //shader->set_code(vertex_code, fragment_code, lighting_code);
-
- return shader;
-}
-
-static Ref<BitmapFont> make_font(int p_height, int p_ascent, int p_valign, int p_charcount, const int *p_chars, const Ref<Texture> &p_texture) {
-
- Ref<BitmapFont> font(memnew(BitmapFont));
- font->add_texture(p_texture);
-
- for (int i = 0; i < p_charcount; i++) {
-
- const int *c = &p_chars[i * 8];
-
- int chr = c[0];
- Rect2 frect;
- frect.position.x = c[1];
- frect.position.y = c[2];
- frect.size.x = c[3];
- frect.size.y = c[4];
- Point2 align(c[5], c[6] + p_valign);
- int advance = c[7];
-
- font->add_char(chr, 0, frect, align, advance);
- }
-
- font->set_height(p_height);
- font->set_ascent(p_ascent);
-
- return font;
-}
-
-static Ref<BitmapFont> make_font2(int p_height, int p_ascent, int p_charcount, const int *p_char_rects, int p_kerning_count, const int *p_kernings, int p_w, int p_h, const unsigned char *p_img) {
+static Ref<BitmapFont> make_font(int p_height, int p_ascent, int p_charcount, const int *p_char_rects, int p_kerning_count, const int *p_kernings, int p_w, int p_h, const unsigned char *p_img) {
Ref<BitmapFont> font(memnew(BitmapFont));
@@ -209,8 +175,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
tex_cache = memnew(TexCacheMap);
- //Ref<BitmapFont> default_font = make_font(_bi_font_normal_height,_bi_font_normal_ascent,_bi_font_normal_valign,_bi_font_normal_charcount,_bi_font_normal_characters,make_icon(font_normal_png));
-
// Font Colors
Color control_font_color = Color::html("e0e0e0");
@@ -364,6 +328,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_stylebox("pressed", "CheckBox", cbx_empty);
theme->set_stylebox("disabled", "CheckBox", cbx_empty);
theme->set_stylebox("hover", "CheckBox", cbx_empty);
+ theme->set_stylebox("hover_pressed", "CheckBox", cbx_empty);
theme->set_stylebox("focus", "CheckBox", cbx_focus);
theme->set_icon("checked", "CheckBox", make_icon(checked_png));
@@ -376,6 +341,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_color", "CheckBox", control_font_color);
theme->set_color("font_color_pressed", "CheckBox", control_font_color_pressed);
theme->set_color("font_color_hover", "CheckBox", control_font_color_hover);
+ theme->set_color("font_color_hover_pressed", "CheckBox", control_font_color_pressed);
theme->set_color("font_color_disabled", "CheckBox", control_font_color_disabled);
theme->set_constant("hseparation", "CheckBox", 4 * scale);
@@ -393,6 +359,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_stylebox("pressed", "CheckButton", cb_empty);
theme->set_stylebox("disabled", "CheckButton", cb_empty);
theme->set_stylebox("hover", "CheckButton", cb_empty);
+ theme->set_stylebox("hover_pressed", "CheckButton", cb_empty);
theme->set_stylebox("focus", "CheckButton", focus);
theme->set_icon("on", "CheckButton", make_icon(toggle_on_png));
@@ -403,6 +370,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_color", "CheckButton", control_font_color);
theme->set_color("font_color_pressed", "CheckButton", control_font_color_pressed);
theme->set_color("font_color_hover", "CheckButton", control_font_color_hover);
+ theme->set_color("font_color_hover_pressed", "CheckButton", control_font_color_pressed);
theme->set_color("font_color_disabled", "CheckButton", control_font_color_disabled);
theme->set_constant("hseparation", "CheckButton", 4 * scale);
@@ -909,9 +877,9 @@ void make_default_theme(bool p_hidpi, Ref<Font> p_font) {
if (p_font.is_valid()) {
default_font = p_font;
} else if (p_hidpi) {
- default_font = make_font2(_hidpi_font_height, _hidpi_font_ascent, _hidpi_font_charcount, &_hidpi_font_charrects[0][0], _hidpi_font_kerning_pair_count, &_hidpi_font_kerning_pairs[0][0], _hidpi_font_img_width, _hidpi_font_img_height, _hidpi_font_img_data);
+ default_font = make_font(_hidpi_font_height, _hidpi_font_ascent, _hidpi_font_charcount, &_hidpi_font_charrects[0][0], _hidpi_font_kerning_pair_count, &_hidpi_font_kerning_pairs[0][0], _hidpi_font_img_width, _hidpi_font_img_height, _hidpi_font_img_data);
} else {
- default_font = make_font2(_lodpi_font_height, _lodpi_font_ascent, _lodpi_font_charcount, &_lodpi_font_charrects[0][0], _lodpi_font_kerning_pair_count, &_lodpi_font_kerning_pairs[0][0], _lodpi_font_img_width, _lodpi_font_img_height, _lodpi_font_img_data);
+ default_font = make_font(_lodpi_font_height, _lodpi_font_ascent, _lodpi_font_charcount, &_lodpi_font_charrects[0][0], _lodpi_font_kerning_pair_count, &_lodpi_font_kerning_pairs[0][0], _lodpi_font_img_width, _lodpi_font_img_height, _lodpi_font_img_data);
}
Ref<Font> large_font = default_font;
fill_default_theme(t, default_font, large_font, default_icon, default_style, p_hidpi ? 2.0 : 1.0);
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 50bf8f38f7..b78b3a6ffb 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -178,6 +178,7 @@ PoolVector<int> BitmapFont::_get_kernings() const {
void BitmapFont::_set_textures(const Vector<Variant> &p_textures) {
+ textures.clear();
for (int i = 0; i < p_textures.size(); i++) {
Ref<Texture> tex = p_textures[i];
ERR_CONTINUE(!tex.is_valid());
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 2cf802a2da..274c74a9a2 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -427,10 +427,8 @@ void SpatialMaterial::_update_shader() {
if (flags[FLAG_USE_VERTEX_LIGHTING]) {
code += ",vertex_lighting";
}
- bool using_world = false;
if (flags[FLAG_TRIPLANAR_USE_WORLD] && (flags[FLAG_UV1_USE_TRIPLANAR] || flags[FLAG_UV2_USE_TRIPLANAR])) {
code += ",world_vertex_coords";
- using_world = true;
}
if (flags[FLAG_DONT_RECEIVE_SHADOWS]) {
code += ",shadows_disabled";
@@ -562,7 +560,9 @@ void SpatialMaterial::_update_shader() {
if (flags[FLAG_SRGB_VERTEX_COLOR]) {
- code += "\tCOLOR.rgb = mix( pow((COLOR.rgb + vec3(0.055)) * (1.0 / (1.0 + 0.055)), vec3(2.4)), COLOR.rgb* (1.0 / 12.92), lessThan(COLOR.rgb,vec3(0.04045)) );\n";
+ code += "\tif (!OUTPUT_IS_SRGB) {\n";
+ code += "\t\tCOLOR.rgb = mix( pow((COLOR.rgb + vec3(0.055)) * (1.0 / (1.0 + 0.055)), vec3(2.4)), COLOR.rgb* (1.0 / 12.92), lessThan(COLOR.rgb,vec3(0.04045)) );\n";
+ code += "\t}\n";
}
if (flags[FLAG_USE_POINT_SIZE]) {
@@ -610,11 +610,11 @@ void SpatialMaterial::_update_shader() {
code += "\tMODELVIEW_MATRIX = INV_CAMERA_MATRIX * mat_world;\n";
//handle animation
- code += "\tint particle_total_frames = particles_anim_h_frames * particles_anim_v_frames;\n";
- code += "\tint particle_frame = int(INSTANCE_CUSTOM.z * float(particle_total_frames));\n";
- code += "\tif (particles_anim_loop) particle_frame=clamp(particle_frame,0,particle_total_frames-1); else particle_frame=abs(particle_frame)%particle_total_frames;\n";
+ code += "\tfloat particle_total_frames = float(particles_anim_h_frames * particles_anim_v_frames);\n";
+ code += "\tfloat particle_frame = floor(INSTANCE_CUSTOM.z * float(particle_total_frames));\n";
+ code += "\tif (particles_anim_loop) particle_frame=clamp(particle_frame,0.0,particle_total_frames-1.0); else particle_frame=mod(particle_frame,float(particle_total_frames));\n";
code += "\tUV /= vec2(float(particles_anim_h_frames),float(particles_anim_v_frames));\n";
- code += "\tUV += vec2(float(particle_frame % particles_anim_h_frames) / float(particles_anim_h_frames),float(particle_frame / particles_anim_h_frames) / float(particles_anim_v_frames));\n";
+ code += "\tUV += vec2(mod(particle_frame,float(particles_anim_h_frames)) / float(particles_anim_h_frames),particle_frame / float(particles_anim_h_frames) / float(particles_anim_v_frames));\n";
} break;
}
@@ -817,7 +817,7 @@ void SpatialMaterial::_update_shader() {
code += "\tALPHA = albedo.a * albedo_tex.a;\n";
}
- if (proximity_fade_enabled) {
+ if (!VisualServer::get_singleton()->is_low_end() && proximity_fade_enabled) {
code += "\tfloat depth_tex = textureLod(DEPTH_TEXTURE,SCREEN_UV,0.0).r;\n";
code += "\tvec4 world_pos = INV_PROJECTION_MATRIX * vec4(SCREEN_UV*2.0-1.0,depth_tex*2.0-1.0,1.0);\n";
code += "\tworld_pos.xyz/=world_pos.w;\n";
@@ -825,43 +825,45 @@ void SpatialMaterial::_update_shader() {
}
if (distance_fade != DISTANCE_FADE_DISABLED) {
- if (distance_fade == DISTANCE_FADE_OBJECT_DITHER || distance_fade == DISTANCE_FADE_PIXEL_DITHER) {
-
- code += "\t{\n";
- if (distance_fade == DISTANCE_FADE_OBJECT_DITHER) {
- code += "\t\tfloat fade_distance = abs((INV_CAMERA_MATRIX * WORLD_MATRIX[3]).z);\n";
-
- } else {
- code += "\t\tfloat fade_distance=-VERTEX.z;\n";
+ if ((distance_fade == DISTANCE_FADE_OBJECT_DITHER || distance_fade == DISTANCE_FADE_PIXEL_DITHER)) {
+
+ if (!VisualServer::get_singleton()->is_low_end()) {
+ code += "\t{\n";
+ if (distance_fade == DISTANCE_FADE_OBJECT_DITHER) {
+ code += "\t\tfloat fade_distance = abs((INV_CAMERA_MATRIX * WORLD_MATRIX[3]).z);\n";
+
+ } else {
+ code += "\t\tfloat fade_distance=-VERTEX.z;\n";
+ }
+
+ code += "\t\tfloat fade=clamp(smoothstep(distance_fade_min,distance_fade_max,fade_distance),0.0,1.0);\n";
+ code += "\t\tint x = int(FRAGCOORD.x) % 4;\n";
+ code += "\t\tint y = int(FRAGCOORD.y) % 4;\n";
+ code += "\t\tint index = x + y * 4;\n";
+ code += "\t\tfloat limit = 0.0;\n\n";
+ code += "\t\tif (x < 8) {\n";
+ code += "\t\t\tif (index == 0) limit = 0.0625;\n";
+ code += "\t\t\tif (index == 1) limit = 0.5625;\n";
+ code += "\t\t\tif (index == 2) limit = 0.1875;\n";
+ code += "\t\t\tif (index == 3) limit = 0.6875;\n";
+ code += "\t\t\tif (index == 4) limit = 0.8125;\n";
+ code += "\t\t\tif (index == 5) limit = 0.3125;\n";
+ code += "\t\t\tif (index == 6) limit = 0.9375;\n";
+ code += "\t\t\tif (index == 7) limit = 0.4375;\n";
+ code += "\t\t\tif (index == 8) limit = 0.25;\n";
+ code += "\t\t\tif (index == 9) limit = 0.75;\n";
+ code += "\t\t\tif (index == 10) limit = 0.125;\n";
+ code += "\t\t\tif (index == 11) limit = 0.625;\n";
+ code += "\t\t\tif (index == 12) limit = 1.0;\n";
+ code += "\t\t\tif (index == 13) limit = 0.5;\n";
+ code += "\t\t\tif (index == 14) limit = 0.875;\n";
+ code += "\t\t\tif (index == 15) limit = 0.375;\n";
+ code += "\t\t}\n\n";
+ code += "\tif (fade < limit)\n";
+ code += "\t\tdiscard;\n";
+ code += "\t}\n\n";
}
- code += "\t\tfloat fade=clamp(smoothstep(distance_fade_min,distance_fade_max,fade_distance),0.0,1.0);\n";
- code += "\t\tint x = int(FRAGCOORD.x) % 4;\n";
- code += "\t\tint y = int(FRAGCOORD.y) % 4;\n";
- code += "\t\tint index = x + y * 4;\n";
- code += "\t\tfloat limit = 0.0;\n\n";
- code += "\t\tif (x < 8) {\n";
- code += "\t\t\tif (index == 0) limit = 0.0625;\n";
- code += "\t\t\tif (index == 1) limit = 0.5625;\n";
- code += "\t\t\tif (index == 2) limit = 0.1875;\n";
- code += "\t\t\tif (index == 3) limit = 0.6875;\n";
- code += "\t\t\tif (index == 4) limit = 0.8125;\n";
- code += "\t\t\tif (index == 5) limit = 0.3125;\n";
- code += "\t\t\tif (index == 6) limit = 0.9375;\n";
- code += "\t\t\tif (index == 7) limit = 0.4375;\n";
- code += "\t\t\tif (index == 8) limit = 0.25;\n";
- code += "\t\t\tif (index == 9) limit = 0.75;\n";
- code += "\t\t\tif (index == 10) limit = 0.125;\n";
- code += "\t\t\tif (index == 11) limit = 0.625;\n";
- code += "\t\t\tif (index == 12) limit = 1.0;\n";
- code += "\t\t\tif (index == 13) limit = 0.5;\n";
- code += "\t\t\tif (index == 14) limit = 0.875;\n";
- code += "\t\t\tif (index == 15) limit = 0.375;\n";
- code += "\t\t}\n\n";
- code += "\tif (fade < limit)\n";
- code += "\t\tdiscard;\n";
- code += "\t}\n\n";
-
} else {
code += "\tALPHA*=clamp(smoothstep(distance_fade_min,distance_fade_max,-VERTEX.z),0.0,1.0);\n";
}
@@ -1369,6 +1371,12 @@ void SpatialMaterial::_validate_feature(const String &text, Feature feature, Pro
}
}
+void SpatialMaterial::_validate_high_end(const String &text, PropertyInfo &property) const {
+ if (property.name.begins_with(text)) {
+ property.usage |= PROPERTY_USAGE_HIGH_END_GFX;
+ }
+}
+
void SpatialMaterial::_validate_property(PropertyInfo &property) const {
_validate_feature("normal", FEATURE_NORMAL_MAPPING, property);
_validate_feature("emission", FEATURE_EMISSION, property);
@@ -1382,6 +1390,12 @@ void SpatialMaterial::_validate_property(PropertyInfo &property) const {
_validate_feature("refraction", FEATURE_REFRACTION, property);
_validate_feature("detail", FEATURE_DETAIL, property);
+ _validate_high_end("refraction", property);
+ _validate_high_end("subsurf_scatter", property);
+ _validate_high_end("anisotropy", property);
+ _validate_high_end("clearcoat", property);
+ _validate_high_end("depth", property);
+
if (property.name.begins_with("particles_anim_") && billboard_mode != BILLBOARD_PARTICLES) {
property.usage = 0;
}
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 4a2a813341..0154874ae4 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -442,6 +442,8 @@ private:
static Ref<SpatialMaterial> materials_for_2d[MAX_MATERIALS_FOR_2D]; //used by Sprite3D and other stuff
+ void _validate_high_end(const String &text, PropertyInfo &property) const;
+
protected:
static void _bind_methods();
void _validate_property(PropertyInfo &property) const;
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 6426689397..6cd701eb9a 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -546,46 +546,6 @@ void Mesh::clear_cache() const {
Mesh::Mesh() {
}
-static const char *_array_name[] = {
- "vertex_array",
- "normal_array",
- "tangent_array",
- "color_array",
- "tex_uv_array",
- "tex_uv2_array",
- "bone_array",
- "weights_array",
- "index_array",
- NULL
-};
-
-static const ArrayMesh::ArrayType _array_types[] = {
-
- ArrayMesh::ARRAY_VERTEX,
- ArrayMesh::ARRAY_NORMAL,
- ArrayMesh::ARRAY_TANGENT,
- ArrayMesh::ARRAY_COLOR,
- ArrayMesh::ARRAY_TEX_UV,
- ArrayMesh::ARRAY_TEX_UV2,
- ArrayMesh::ARRAY_BONES,
- ArrayMesh::ARRAY_WEIGHTS,
- ArrayMesh::ARRAY_INDEX
-};
-
-/* compatibility */
-static const int _format_translate[] = {
-
- ArrayMesh::ARRAY_FORMAT_VERTEX,
- ArrayMesh::ARRAY_FORMAT_NORMAL,
- ArrayMesh::ARRAY_FORMAT_TANGENT,
- ArrayMesh::ARRAY_FORMAT_COLOR,
- ArrayMesh::ARRAY_FORMAT_TEX_UV,
- ArrayMesh::ARRAY_FORMAT_TEX_UV2,
- ArrayMesh::ARRAY_FORMAT_BONES,
- ArrayMesh::ARRAY_FORMAT_WEIGHTS,
- ArrayMesh::ARRAY_FORMAT_INDEX,
-};
-
bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) {
String sname = p_name;
diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp
index 6732303925..a5449e1fe8 100644
--- a/scene/resources/mesh_data_tool.cpp
+++ b/scene/resources/mesh_data_tool.cpp
@@ -79,9 +79,9 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf
if (arrays[Mesh::ARRAY_COLOR].get_type() != Variant::NIL)
col = arrays[Mesh::ARRAY_COLOR].operator PoolVector<Color>().read();
- PoolVector<real_t>::Read bo;
+ PoolVector<int>::Read bo;
if (arrays[Mesh::ARRAY_BONES].get_type() != Variant::NIL)
- bo = arrays[Mesh::ARRAY_BONES].operator PoolVector<real_t>().read();
+ bo = arrays[Mesh::ARRAY_BONES].operator PoolVector<int>().read();
PoolVector<real_t>::Read we;
if (arrays[Mesh::ARRAY_WEIGHTS].get_type() != Variant::NIL)
@@ -194,7 +194,7 @@ Error MeshDataTool::commit_to_surface(const Ref<ArrayMesh> &p_mesh) {
PoolVector<Vector2> u;
PoolVector<Vector2> u2;
PoolVector<Color> c;
- PoolVector<real_t> b;
+ PoolVector<int> b;
PoolVector<real_t> w;
PoolVector<int> in;
@@ -233,7 +233,7 @@ Error MeshDataTool::commit_to_surface(const Ref<ArrayMesh> &p_mesh) {
col = c.write();
}
- PoolVector<real_t>::Write bo;
+ PoolVector<int>::Write bo;
if (format & Mesh::ARRAY_FORMAT_BONES) {
b.resize(vcount * 4);
bo = b.write();
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index 364ec9bb19..6f67ba8af1 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -691,6 +691,7 @@ void ParticlesMaterial::set_param(Parameter p_param, float p_value) {
case PARAM_ANIM_OFFSET: {
VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset, p_value);
} break;
+ case PARAM_MAX: break; // Can't happen, but silences warning
}
}
float ParticlesMaterial::get_param(Parameter p_param) const {
@@ -743,6 +744,7 @@ void ParticlesMaterial::set_param_randomness(Parameter p_param, float p_value) {
case PARAM_ANIM_OFFSET: {
VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_random, p_value);
} break;
+ case PARAM_MAX: break; // Can't happen, but silences warning
}
}
float ParticlesMaterial::get_param_randomness(Parameter p_param) const {
@@ -819,6 +821,7 @@ void ParticlesMaterial::set_param_texture(Parameter p_param, const Ref<Texture>
case PARAM_ANIM_OFFSET: {
VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_texture, p_texture);
} break;
+ case PARAM_MAX: break; // Can't happen, but silences warning
}
_queue_shader_change();
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 1bfc41bd92..66bf3b4991 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -126,6 +126,11 @@ void Shader::get_default_texture_param_list(List<StringName> *r_textures) const
r_textures->push_back(E->key());
}
}
+
+bool Shader::is_text_shader() const {
+ return true;
+}
+
bool Shader::has_param(const StringName &p_param) const {
return params_cache.has(p_param);
@@ -235,8 +240,10 @@ Error ResourceFormatSaverShader::save(const String &p_path, const RES &p_resourc
void ResourceFormatSaverShader::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
- if (Object::cast_to<Shader>(*p_resource)) {
- p_extensions->push_back("shader");
+ if (const Shader *shader = Object::cast_to<Shader>(*p_resource)) {
+ if (shader->is_text_shader()) {
+ p_extensions->push_back("shader");
+ }
}
}
bool ResourceFormatSaverShader::recognize(const RES &p_resource) const {
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index 6c91205c0c..c2c205237f 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -79,6 +79,8 @@ public:
Ref<Texture> get_default_texture_param(const StringName &p_param) const;
void get_default_texture_param_list(List<StringName> *r_textures) const;
+ virtual bool is_text_shader() const;
+
_FORCE_INLINE_ StringName remap_param(const StringName &p_param) const {
if (params_cache_dirty)
get_param_list(NULL);
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 16b4ed31df..f0e3979f13 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -207,6 +207,9 @@ void ImageTexture::set_flags(uint32_t p_flags) {
flags=p_flags|cube; */
flags = p_flags;
+ if (w == 0 || h == 0) {
+ return; //uninitialized, do not set to texture
+ }
VisualServer::get_singleton()->texture_set_flags(texture, p_flags);
}
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index 74dcd47c48..1802bf12b6 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -80,8 +80,8 @@ public:
struct AutotileData {
BitmaskMode bitmask_mode;
- int spacing;
Size2 size;
+ int spacing;
Vector2 icon_coord;
Map<Vector2, uint16_t> flags;
Map<Vector2, Ref<OccluderPolygon2D> > occluder_map;
@@ -90,11 +90,10 @@ public:
// Default size to prevent invalid value
explicit AutotileData() :
+ bitmask_mode(BITMASK_2X2),
size(64, 64),
spacing(0),
- icon_coord(0, 0) {
- bitmask_mode = BITMASK_2X2;
- }
+ icon_coord(0, 0) {}
};
private:
@@ -111,8 +110,8 @@ private:
Vector2 navigation_polygon_offset;
Ref<NavigationPolygon> navigation_polygon;
Ref<ShaderMaterial> material;
- Color modulate;
TileMode tile_mode;
+ Color modulate;
AutotileData autotile_data;
int z_index;
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 6bfb6ec5bf..96b9cfa137 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -414,6 +414,10 @@ Shader::Mode VisualShader::get_mode() const {
return shader_mode;
}
+bool VisualShader::is_text_shader() const {
+ return false;
+}
+
String VisualShader::generate_preview_shader(Type p_type, int p_node, int p_port, Vector<DefaultTextureParam> &default_tex_params) const {
Ref<VisualShaderNode> node = get_node(p_type, p_node);
@@ -792,10 +796,10 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
val.basis.transpose();
inputs[i] = "n_in" + itos(node) + "p" + itos(i);
Array values;
- for (int i = 0; i < 3; i++) {
- values.push_back(val.basis[i].x);
- values.push_back(val.basis[i].y);
- values.push_back(val.basis[i].z);
+ for (int j = 0; j < 3; j++) {
+ values.push_back(val.basis[j].x);
+ values.push_back(val.basis[j].y);
+ values.push_back(val.basis[j].z);
}
values.push_back(val.origin.x);
values.push_back(val.origin.y);
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index 70d2425304..2867daac3a 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -141,6 +141,8 @@ public:
void set_mode(Mode p_mode);
virtual Mode get_mode() const;
+ virtual bool is_text_shader() const;
+
void set_graph_offset(const Vector2 &p_offset);
Vector2 get_graph_offset() const;
diff --git a/scene/resources/world.h b/scene/resources/world.h
index 4c517323f3..4ba6b13476 100644
--- a/scene/resources/world.h
+++ b/scene/resources/world.h
@@ -36,9 +36,9 @@
#include "servers/physics_server.h"
#include "servers/visual_server.h"
-class SpatialIndexer;
class Camera;
class VisibilityNotifier;
+struct SpatialIndexer;
class World : public Resource {
GDCLASS(World, Resource);
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index b390e74073..dd78d04104 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -29,13 +29,13 @@
/*************************************************************************/
#include "world_2d.h"
-#include "servers/physics_2d_server.h"
-#include "servers/visual_server.h"
-//#include "servers/spatial_sound_2d_server.h"
+
#include "core/project_settings.h"
#include "scene/2d/camera_2d.h"
#include "scene/2d/visibility_notifier_2d.h"
#include "scene/main/viewport.h"
+#include "servers/physics_2d_server.h"
+#include "servers/visual_server.h"
struct SpatialIndexer2D {
diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h
index 856e9dbf01..88ad392f85 100644
--- a/scene/resources/world_2d.h
+++ b/scene/resources/world_2d.h
@@ -35,9 +35,9 @@
#include "core/resource.h"
#include "servers/physics_2d_server.h"
-class SpatialIndexer2D;
class VisibilityNotifier2D;
class Viewport;
+struct SpatialIndexer2D;
class World2D : public Resource {