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-rw-r--r--scene/2d/canvas_item.cpp2
-rw-r--r--scene/2d/canvas_item.h6
-rw-r--r--scene/animation/animation_player.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp13
-rw-r--r--scene/gui/rich_text_label.h2
-rwxr-xr-xscene/main/timer.cpp7
-rwxr-xr-xscene/main/timer.h2
-rw-r--r--scene/main/viewport.cpp15
-rw-r--r--scene/main/viewport.h4
9 files changed, 44 insertions, 9 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index a2637f816e..27bdeda4a8 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -94,6 +94,7 @@ void CanvasItemMaterial::_update_shader() {
case BLEND_MODE_SUB: code += "blend_sub"; break;
case BLEND_MODE_MUL: code += "blend_mul"; break;
case BLEND_MODE_PREMULT_ALPHA: code += "blend_premul_alpha"; break;
+ case BLEND_MODE_DISABLED: code += "blend_disabled"; break;
}
switch (light_mode) {
@@ -1105,6 +1106,7 @@ void CanvasItem::_bind_methods() {
BIND_ENUM_CONSTANT(BLEND_MODE_SUB);
BIND_ENUM_CONSTANT(BLEND_MODE_MUL);
BIND_ENUM_CONSTANT(BLEND_MODE_PREMULT_ALPHA);
+ BIND_ENUM_CONSTANT(BLEND_MODE_DISABLED);
BIND_CONSTANT(NOTIFICATION_TRANSFORM_CHANGED);
BIND_CONSTANT(NOTIFICATION_DRAW);
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 85de0d2796..10d5082dfc 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -54,7 +54,8 @@ public:
BLEND_MODE_ADD,
BLEND_MODE_SUB,
BLEND_MODE_MUL,
- BLEND_MODE_PREMULT_ALPHA
+ BLEND_MODE_PREMULT_ALPHA,
+ BLEND_MODE_DISABLED
};
enum LightMode {
@@ -145,7 +146,8 @@ public:
BLEND_MODE_ADD,
BLEND_MODE_SUB,
BLEND_MODE_MUL,
- BLEND_MODE_PREMULT_ALPHA
+ BLEND_MODE_PREMULT_ALPHA,
+ BLEND_MODE_DISABLED
};
private:
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index eca7caeaf0..eb3954af20 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1208,7 +1208,7 @@ NodePath AnimationPlayer::get_root() const {
void AnimationPlayer::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
String pf = p_function;
- if (p_function == "play" || p_function == "remove_animation" || p_function == "has_animation" || p_function == "queue") {
+ if (p_function == "play" || p_function == "play_backwards" || p_function == "remove_animation" || p_function == "has_animation" || p_function == "queue") {
List<StringName> al;
get_animation_list(&al);
for (List<StringName>::Element *E = al.front(); E; E = E->next()) {
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index ffc8a72164..34114ae7db 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -692,9 +692,7 @@ void RichTextLabel::_scroll_changed(double) {
void RichTextLabel::_update_scroll() {
- int total_height = 0;
- if (main->lines.size())
- total_height = main->lines[main->lines.size() - 1].height_accum_cache + get_stylebox("normal")->get_minimum_size().height;
+ int total_height = get_content_height();
bool exceeds = total_height > get_size().height && scroll_active;
@@ -2058,6 +2056,13 @@ float RichTextLabel::get_percent_visible() const {
return percent_visible;
}
+int RichTextLabel::get_content_height() {
+ int total_height = 0;
+ if (main->lines.size())
+ total_height = main->lines[main->lines.size() - 1].height_accum_cache + get_stylebox("normal")->get_minimum_size().height;
+ return total_height;
+}
+
void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &RichTextLabel::_gui_input);
@@ -2124,6 +2129,8 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_line_count"), &RichTextLabel::get_line_count);
ClassDB::bind_method(D_METHOD("get_visible_line_count"), &RichTextLabel::get_visible_line_count);
+ ClassDB::bind_method(D_METHOD("get_content_height"), &RichTextLabel::get_content_height);
+
ADD_GROUP("BBCode", "bbcode_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bbcode_enabled"), "set_use_bbcode", "is_using_bbcode");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "bbcode_text", PROPERTY_HINT_MULTILINE_TEXT), "set_bbcode", "get_bbcode");
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 850638bff3..e054ce3935 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -340,6 +340,8 @@ public:
int get_line_count() const;
int get_visible_line_count() const;
+ int get_content_height();
+
VScrollBar *get_v_scroll() { return vscroll; }
virtual CursorShape get_cursor_shape(const Point2 &p_pos) const;
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index ad2cdbfd0f..c285694dfa 100755
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -107,7 +107,10 @@ bool Timer::has_autostart() const {
return autostart;
}
-void Timer::start() {
+void Timer::start(float p_time) {
+ if (p_time > 0) {
+ set_wait_time(p_time);
+ }
time_left = wait_time;
_set_process(true);
}
@@ -185,7 +188,7 @@ void Timer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_autostart", "enable"), &Timer::set_autostart);
ClassDB::bind_method(D_METHOD("has_autostart"), &Timer::has_autostart);
- ClassDB::bind_method(D_METHOD("start"), &Timer::start);
+ ClassDB::bind_method(D_METHOD("start", "time_sec"), &Timer::start, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("stop"), &Timer::stop);
ClassDB::bind_method(D_METHOD("set_paused", "paused"), &Timer::set_paused);
diff --git a/scene/main/timer.h b/scene/main/timer.h
index 410d985407..2f42252a7e 100755
--- a/scene/main/timer.h
+++ b/scene/main/timer.h
@@ -64,7 +64,7 @@ public:
void set_autostart(bool p_start);
bool has_autostart() const;
- void start();
+ void start(float p_time = -1);
void stop();
void set_paused(bool p_paused);
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 568a765420..11b663e413 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -2477,6 +2477,16 @@ bool Viewport::is_3d_disabled() const {
return disable_3d;
}
+void Viewport::set_keep_3d_linear(bool p_keep_3d_linear) {
+ keep_3d_linear = p_keep_3d_linear;
+ VS::get_singleton()->viewport_set_keep_3d_linear(viewport, keep_3d_linear);
+}
+
+bool Viewport::get_keep_3d_linear() const {
+
+ return keep_3d_linear;
+}
+
Variant Viewport::gui_get_drag_data() const {
return gui.drag_data;
}
@@ -2660,6 +2670,9 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_disable_3d", "disable"), &Viewport::set_disable_3d);
ClassDB::bind_method(D_METHOD("is_3d_disabled"), &Viewport::is_3d_disabled);
+ ClassDB::bind_method(D_METHOD("set_keep_3d_linear", "keep_3d_linear"), &Viewport::set_keep_3d_linear);
+ ClassDB::bind_method(D_METHOD("get_keep_3d_linear"), &Viewport::get_keep_3d_linear);
+
ClassDB::bind_method(D_METHOD("_gui_show_tooltip"), &Viewport::_gui_show_tooltip);
ClassDB::bind_method(D_METHOD("_gui_remove_focus"), &Viewport::_gui_remove_focus);
ClassDB::bind_method(D_METHOD("_post_gui_grab_click_focus"), &Viewport::_post_gui_grab_click_focus);
@@ -2684,6 +2697,7 @@ void Viewport::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x"), "set_msaa", "get_msaa");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hdr"), "set_hdr", "get_hdr");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_3d"), "set_disable_3d", "is_3d_disabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_3d_linear"), "set_keep_3d_linear", "get_keep_3d_linear");
ADD_PROPERTY(PropertyInfo(Variant::INT, "usage", PROPERTY_HINT_ENUM, "2D,2D No-Sampling,3D,3D No-Effects"), "set_usage", "get_usage");
ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw", PROPERTY_HINT_ENUM, "Disabled,Unshaded,Overdraw,Wireframe"), "set_debug_draw", "get_debug_draw");
ADD_GROUP("Render Target", "render_target_");
@@ -2806,6 +2820,7 @@ Viewport::Viewport() {
disable_input = false;
disable_3d = false;
+ keep_3d_linear = false;
//window tooltip
gui.tooltip_timer = -1;
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 94e49033e0..162a902c8a 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -226,6 +226,7 @@ private:
void _update_global_transform();
bool disable_3d;
+ bool keep_3d_linear;
UpdateMode update_mode;
RID texture_rid;
uint32_t texture_flags;
@@ -433,6 +434,9 @@ public:
void set_disable_3d(bool p_disable);
bool is_3d_disabled() const;
+ void set_keep_3d_linear(bool p_keep_3d_linear);
+ bool get_keep_3d_linear() const;
+
void set_attach_to_screen_rect(const Rect2 &p_rect);
Rect2 get_attach_to_screen_rect() const;