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-rw-r--r--scene/2d/audio_stream_player_2d.cpp35
-rw-r--r--scene/2d/audio_stream_player_2d.h5
-rw-r--r--scene/2d/navigation_2d.cpp12
-rw-r--r--scene/3d/audio_stream_player_3d.cpp35
-rw-r--r--scene/3d/audio_stream_player_3d.h5
-rw-r--r--scene/3d/path.cpp8
-rw-r--r--scene/3d/voxel_light_baker.cpp6
-rw-r--r--scene/audio/audio_stream_player.cpp138
-rw-r--r--scene/audio/audio_stream_player.h8
-rw-r--r--scene/gui/graph_edit.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp3
-rw-r--r--scene/gui/text_edit.cpp14
-rw-r--r--scene/main/scene_tree.cpp2
-rw-r--r--scene/resources/animation.cpp38
-rw-r--r--scene/resources/default_theme/default_theme.cpp2
-rw-r--r--scene/resources/packed_scene.cpp2
16 files changed, 180 insertions, 135 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index faefd85968..73f583111b 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -37,7 +37,7 @@
void AudioStreamPlayer2D::_mix_audio() {
if (!stream_playback.is_valid() || !active ||
- (stream_paused && !stream_fade_out)) {
+ (stream_paused && !stream_paused_fade_out)) {
return;
}
@@ -50,7 +50,7 @@ void AudioStreamPlayer2D::_mix_audio() {
AudioFrame *buffer = mix_buffer.ptrw();
int buffer_size = mix_buffer.size();
- if (stream_fade_out) {
+ if (stream_paused_fade_out) {
// Short fadeout ramp
buffer_size = MIN(buffer_size, 128);
}
@@ -84,10 +84,10 @@ void AudioStreamPlayer2D::_mix_audio() {
}
//mix!
- AudioFrame target_volume = stream_fade_out ? AudioFrame(0.f, 0.f) : current.vol;
- AudioFrame vol_prev = stream_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol;
+ AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol;
+ AudioFrame vol_prev = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol;
AudioFrame vol_inc = (target_volume - vol_prev) / float(buffer_size);
- AudioFrame vol = stream_fade_in ? AudioFrame(0.f, 0.f) : current.vol;
+ AudioFrame vol = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : current.vol;
int cc = AudioServer::get_singleton()->get_channel_count();
@@ -139,15 +139,9 @@ void AudioStreamPlayer2D::_mix_audio() {
active = false;
}
- if (stream_stop) {
- active = false;
- set_physics_process_internal(false);
- setplay = -1;
- }
-
output_ready = false;
- stream_fade_in = false;
- stream_fade_out = false;
+ stream_paused_fade_in = false;
+ stream_paused_fade_out = false;
}
void AudioStreamPlayer2D::_notification(int p_what) {
@@ -329,7 +323,6 @@ void AudioStreamPlayer2D::play(float p_from_pos) {
}
if (stream_playback.is_valid()) {
- stream_stop = false;
active = true;
setplay = p_from_pos;
output_ready = false;
@@ -347,8 +340,9 @@ void AudioStreamPlayer2D::seek(float p_seconds) {
void AudioStreamPlayer2D::stop() {
if (stream_playback.is_valid()) {
- stream_stop = true;
- stream_fade_out = true;
+ active = false;
+ set_physics_process_internal(false);
+ setplay = -1;
}
}
@@ -463,8 +457,8 @@ void AudioStreamPlayer2D::set_stream_paused(bool p_pause) {
if (p_pause != stream_paused) {
stream_paused = p_pause;
- stream_fade_in = p_pause ? false : true;
- stream_fade_out = p_pause ? true : false;
+ stream_paused_fade_in = p_pause ? false : true;
+ stream_paused_fade_out = p_pause ? true : false;
}
}
@@ -549,9 +543,8 @@ AudioStreamPlayer2D::AudioStreamPlayer2D() {
output_ready = false;
area_mask = 1;
stream_paused = false;
- stream_fade_in = false;
- stream_fade_out = false;
- stream_stop = false;
+ stream_paused_fade_in = false;
+ stream_paused_fade_out = false;
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
}
diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h
index 0cd18fb93b..e9cdfa2303 100644
--- a/scene/2d/audio_stream_player_2d.h
+++ b/scene/2d/audio_stream_player_2d.h
@@ -73,9 +73,8 @@ private:
float pitch_scale;
bool autoplay;
bool stream_paused;
- bool stream_fade_in;
- bool stream_fade_out;
- bool stream_stop;
+ bool stream_paused_fade_in;
+ bool stream_paused_fade_out;
StringName bus;
void _mix_audio();
diff --git a/scene/2d/navigation_2d.cpp b/scene/2d/navigation_2d.cpp
index 57e0a5b118..72b5f2fb12 100644
--- a/scene/2d/navigation_2d.cpp
+++ b/scene/2d/navigation_2d.cpp
@@ -542,7 +542,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
if (CLOCK_TANGENT(apex_point, portal_left, left) >= 0) {
//process
- if (portal_left.distance_squared_to(apex_point) < CMP_EPSILON || CLOCK_TANGENT(apex_point, left, portal_right) > 0) {
+ if (Math::is_zero_approx(portal_left.distance_squared_to(apex_point)) || CLOCK_TANGENT(apex_point, left, portal_right) > 0) {
left_poly = p;
portal_left = left;
} else {
@@ -552,7 +552,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
left_poly = p;
portal_left = apex_point;
portal_right = apex_point;
- if (!path.size() || path[path.size() - 1].distance_to(apex_point) > CMP_EPSILON)
+ if (!path.size() || !Math::is_zero_approx(path[path.size() - 1].distance_to(apex_point)))
path.push_back(apex_point);
skip = true;
}
@@ -560,7 +560,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
if (!skip && CLOCK_TANGENT(apex_point, portal_right, right) <= 0) {
//process
- if (portal_right.distance_squared_to(apex_point) < CMP_EPSILON || CLOCK_TANGENT(apex_point, right, portal_left) < 0) {
+ if (Math::is_zero_approx(portal_right.distance_squared_to(apex_point)) || CLOCK_TANGENT(apex_point, right, portal_left) < 0) {
right_poly = p;
portal_right = right;
} else {
@@ -570,7 +570,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
right_poly = p;
portal_right = apex_point;
portal_left = apex_point;
- if (!path.size() || path[path.size() - 1].distance_to(apex_point) > CMP_EPSILON)
+ if (!path.size() || !Math::is_zero_approx(path[path.size() - 1].distance_to(apex_point)))
path.push_back(apex_point);
}
}
@@ -596,7 +596,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
}
}
- if (!path.size() || path[path.size() - 1].distance_squared_to(begin_point) > CMP_EPSILON) {
+ if (!path.size() || !Math::is_zero_approx(path[path.size() - 1].distance_squared_to(begin_point))) {
path.push_back(begin_point); // Add the begin point
} else {
path.write[path.size() - 1] = begin_point; // Replace first midpoint by the exact begin point
@@ -604,7 +604,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
path.invert();
- if (path.size() <= 1 || path[path.size() - 1].distance_squared_to(end_point) > CMP_EPSILON) {
+ if (path.size() <= 1 || !Math::is_zero_approx(path[path.size() - 1].distance_squared_to(end_point))) {
path.push_back(end_point); // Add the end point
} else {
path.write[path.size() - 1] = end_point; // Replace last midpoint by the exact end point
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 8bc48914d5..ff8c218575 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -38,7 +38,7 @@
void AudioStreamPlayer3D::_mix_audio() {
if (!stream_playback.is_valid() || !active ||
- (stream_paused && !stream_fade_out)) {
+ (stream_paused && !stream_paused_fade_out)) {
return;
}
@@ -53,7 +53,7 @@ void AudioStreamPlayer3D::_mix_audio() {
AudioFrame *buffer = mix_buffer.ptrw();
int buffer_size = mix_buffer.size();
- if (stream_fade_out) {
+ if (stream_paused_fade_out) {
// Short fadeout ramp
buffer_size = MIN(buffer_size, 128);
}
@@ -109,10 +109,10 @@ void AudioStreamPlayer3D::_mix_audio() {
int buffers = AudioServer::get_singleton()->get_channel_count();
for (int k = 0; k < buffers; k++) {
- AudioFrame target_volume = stream_fade_out ? AudioFrame(0.f, 0.f) : current.vol[k];
- AudioFrame vol_prev = stream_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol[k];
+ AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol[k];
+ AudioFrame vol_prev = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol[k];
AudioFrame vol_inc = (target_volume - vol_prev) / float(buffer_size);
- AudioFrame vol = stream_fade_in ? AudioFrame(0.f, 0.f) : current.vol[k];
+ AudioFrame vol = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : current.vol[k];
if (!AudioServer::get_singleton()->thread_has_channel_mix_buffer(current.bus_index, k))
continue; //may have been deleted, will be updated on process
@@ -198,15 +198,9 @@ void AudioStreamPlayer3D::_mix_audio() {
active = false;
}
- if (stream_stop) {
- active = false;
- set_physics_process_internal(false);
- setplay = -1;
- }
-
output_ready = false;
- stream_fade_in = false;
- stream_fade_out = false;
+ stream_paused_fade_in = false;
+ stream_paused_fade_out = false;
}
float AudioStreamPlayer3D::_get_attenuation_db(float p_distance) const {
@@ -663,7 +657,6 @@ float AudioStreamPlayer3D::get_pitch_scale() const {
void AudioStreamPlayer3D::play(float p_from_pos) {
if (stream_playback.is_valid()) {
- stream_stop = false;
active = true;
setplay = p_from_pos;
output_ready = false;
@@ -681,8 +674,9 @@ void AudioStreamPlayer3D::seek(float p_seconds) {
void AudioStreamPlayer3D::stop() {
if (stream_playback.is_valid()) {
- stream_stop = true;
- stream_fade_out = true;
+ active = false;
+ set_physics_process_internal(false);
+ setplay = -1;
}
}
@@ -878,8 +872,8 @@ void AudioStreamPlayer3D::set_stream_paused(bool p_pause) {
if (p_pause != stream_paused) {
stream_paused = p_pause;
- stream_fade_in = stream_paused ? false : true;
- stream_fade_out = stream_paused ? true : false;
+ stream_paused_fade_in = stream_paused ? false : true;
+ stream_paused_fade_out = stream_paused ? true : false;
}
}
@@ -1024,9 +1018,8 @@ AudioStreamPlayer3D::AudioStreamPlayer3D() {
out_of_range_mode = OUT_OF_RANGE_MIX;
doppler_tracking = DOPPLER_TRACKING_DISABLED;
stream_paused = false;
- stream_fade_in = false;
- stream_fade_out = false;
- stream_stop = false;
+ stream_paused_fade_in = false;
+ stream_paused_fade_out = false;
velocity_tracker.instance();
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h
index ad83c47afc..98bc74b2e4 100644
--- a/scene/3d/audio_stream_player_3d.h
+++ b/scene/3d/audio_stream_player_3d.h
@@ -110,9 +110,8 @@ private:
float pitch_scale;
bool autoplay;
bool stream_paused;
- bool stream_fade_in;
- bool stream_fade_out;
- bool stream_stop;
+ bool stream_paused_fade_in;
+ bool stream_paused_fade_out;
StringName bus;
void _mix_audio();
diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp
index 190967d76c..84078911cb 100644
--- a/scene/3d/path.cpp
+++ b/scene/3d/path.cpp
@@ -173,7 +173,7 @@ void PathFollow::_update_transform() {
float dot = t_prev.dot(t_cur);
float angle = Math::acos(CLAMP(dot, -1, 1));
- if (likely(Math::abs(angle) > CMP_EPSILON)) {
+ if (likely(!Math::is_zero_approx(angle))) {
if (rotation_mode == ROTATION_Y) {
// assuming we're referring to global Y-axis. is this correct?
axis.x = 0;
@@ -184,7 +184,7 @@ void PathFollow::_update_transform() {
// all components are allowed
}
- if (likely(axis.length() > CMP_EPSILON)) {
+ if (likely(!Math::is_zero_approx(axis.length()))) {
t.rotate_basis(axis.normalized(), angle);
}
}
@@ -193,7 +193,7 @@ void PathFollow::_update_transform() {
float tilt_angle = c->interpolate_baked_tilt(o);
Vector3 tilt_axis = t_cur; // not sure what tilt is supposed to do, is this correct??
- if (likely(Math::abs(tilt_angle) > CMP_EPSILON)) {
+ if (likely(!Math::is_zero_approx(Math::abs(tilt_angle)))) {
if (rotation_mode == ROTATION_Y) {
tilt_axis.x = 0;
tilt_axis.z = 0;
@@ -203,7 +203,7 @@ void PathFollow::_update_transform() {
// all components are allowed
}
- if (likely(tilt_axis.length() > CMP_EPSILON)) {
+ if (likely(!Math::is_zero_approx(tilt_axis.length()))) {
t.rotate_basis(tilt_axis.normalized(), tilt_angle);
}
}
diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp
index 750ed97ae6..75b419ca58 100644
--- a/scene/3d/voxel_light_baker.cpp
+++ b/scene/3d/voxel_light_baker.cpp
@@ -835,7 +835,7 @@ void VoxelLightBaker::plot_light_directional(const Vector3 &p_direction, const C
for (int i = 0; i < 3; i++) {
- if (ABS(light_axis[i]) < CMP_EPSILON)
+ if (Math::is_zero_approx(light_axis[i]))
continue;
clip[clip_planes].normal[i] = 1.0;
@@ -978,7 +978,7 @@ void VoxelLightBaker::plot_light_omni(const Vector3 &p_pos, const Color &p_color
for (int c = 0; c < 3; c++) {
- if (ABS(light_axis[c]) < CMP_EPSILON)
+ if (Math::is_zero_approx(light_axis[c]))
continue;
clip[clip_planes].normal[c] = 1.0;
@@ -1113,7 +1113,7 @@ void VoxelLightBaker::plot_light_spot(const Vector3 &p_pos, const Vector3 &p_axi
for (int c = 0; c < 3; c++) {
- if (ABS(light_axis[c]) < CMP_EPSILON)
+ if (Math::is_zero_approx(light_axis[c]))
continue;
clip[clip_planes].normal[c] = 1.0;
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index 47278b8fc1..144e58d8b9 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -32,33 +32,10 @@
#include "core/engine.h"
-void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
-
- int bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus);
-
- //get data
- AudioFrame *buffer = mix_buffer.ptrw();
- int buffer_size = mix_buffer.size();
-
- if (p_fadeout) {
- // Short fadeout ramp
- buffer_size = MIN(buffer_size, 128);
- }
-
- stream_playback->mix(buffer, pitch_scale, buffer_size);
-
- //multiply volume interpolating to avoid clicks if this changes
- float target_volume = p_fadeout ? -80.0 : volume_db;
- float vol = Math::db2linear(mix_volume_db);
- float vol_inc = (Math::db2linear(target_volume) - vol) / float(buffer_size);
- for (int i = 0; i < buffer_size; i++) {
- buffer[i] *= vol;
- vol += vol_inc;
- }
+void AudioStreamPlayer::_mix_to_bus(const AudioFrame *p_frames,int p_amount) {
- //set volume for next mix
- mix_volume_db = target_volume;
+ int bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus);
AudioFrame *targets[4] = { NULL, NULL, NULL, NULL };
@@ -83,42 +60,84 @@ void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
for (int c = 0; c < 4; c++) {
if (!targets[c])
break;
- for (int i = 0; i < buffer_size; i++) {
- targets[c][i] += buffer[i];
+ for (int i = 0; i < p_amount; i++) {
+ targets[c][i] += p_frames[i];
}
}
}
+
+void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
+
+
+ //get data
+ AudioFrame *buffer = mix_buffer.ptrw();
+ int buffer_size = mix_buffer.size();
+
+ if (p_fadeout) {
+ // Short fadeout ramp
+ buffer_size = MIN(buffer_size, 128);
+ }
+
+ stream_playback->mix(buffer, pitch_scale, buffer_size);
+
+ //multiply volume interpolating to avoid clicks if this changes
+ float target_volume = p_fadeout ? -80.0 : volume_db;
+ float vol = Math::db2linear(mix_volume_db);
+ float vol_inc = (Math::db2linear(target_volume) - vol) / float(buffer_size);
+
+ for (int i = 0; i < buffer_size; i++) {
+ buffer[i] *= vol;
+ vol += vol_inc;
+ }
+
+ //set volume for next mix
+ mix_volume_db = target_volume;
+
+ _mix_to_bus(buffer,buffer_size);
+
+}
+
void AudioStreamPlayer::_mix_audio() {
+ if (use_fadeout) {
+ _mix_to_bus(fadeout_buffer.ptr(),fadeout_buffer.size());
+ use_fadeout=false;
+ }
+
if (!stream_playback.is_valid() || !active ||
- (stream_paused && !stream_fade)) {
+ (stream_paused && !stream_paused_fade)) {
return;
}
- if (stream_fade) {
- _mix_internal(true);
- stream_fade = false;
-
- if (stream_stop) {
- stream_playback->stop();
- active = false;
- set_process_internal(false);
+ if (stream_paused) {
+ if (stream_paused_fade) {
+ _mix_internal(true);
+ stream_paused_fade = false;
}
return;
}
- if (setseek >= 0.0) {
+ if (setstop) {
+ _mix_internal(true);
+ stream_playback->stop();
+ setstop=false;
+ }
+
+ if (setseek >= 0.0 && !stop_has_priority) {
if (stream_playback->is_playing()) {
//fade out to avoid pops
_mix_internal(true);
}
+
stream_playback->start(setseek);
setseek = -1.0; //reset seek
mix_volume_db = volume_db; //reset ramp
}
+ stop_has_priority = false;
+
_mix_internal(false);
}
@@ -135,7 +154,7 @@ void AudioStreamPlayer::_notification(int p_what) {
if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
if (!active || (setseek < 0 && !stream_playback->is_playing())) {
- active = false;
+ active = false;
set_process_internal(false);
emit_signal("finished");
}
@@ -162,6 +181,28 @@ void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
AudioServer::get_singleton()->lock();
+ if (active && stream_playback.is_valid() && !stream_paused) {
+ //changing streams out of the blue is not a great idea, but at least
+ //lets try to somehow avoid a click
+
+ AudioFrame *buffer = fadeout_buffer.ptrw();
+ int buffer_size = fadeout_buffer.size();
+
+ stream_playback->mix(buffer, pitch_scale, buffer_size);
+
+ //multiply volume interpolating to avoid clicks if this changes
+ float target_volume = -80.0;
+ float vol = Math::db2linear(mix_volume_db);
+ float vol_inc = (Math::db2linear(target_volume) - vol) / float(buffer_size);
+
+ for (int i = 0; i < buffer_size; i++) {
+ buffer[i] *= vol;
+ vol += vol_inc;
+ }
+
+ use_fadeout=true;
+ }
+
mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
if (stream_playback.is_valid()) {
@@ -169,6 +210,7 @@ void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
stream.unref();
active = false;
setseek = -1;
+ setstop = false;
}
if (p_stream.is_valid()) {
@@ -209,8 +251,8 @@ void AudioStreamPlayer::play(float p_from_pos) {
if (stream_playback.is_valid()) {
//mix_volume_db = volume_db; do not reset volume ramp here, can cause clicks
- stream_stop = false;
setseek = p_from_pos;
+ stop_has_priority=false;
active = true;
set_process_internal(true);
}
@@ -225,16 +267,16 @@ void AudioStreamPlayer::seek(float p_seconds) {
void AudioStreamPlayer::stop() {
- if (stream_playback.is_valid()) {
- stream_stop = true;
- stream_fade = true;
+ if (stream_playback.is_valid() && active) {
+ setstop=true;
+ stop_has_priority=true;
}
}
bool AudioStreamPlayer::is_playing() const {
if (stream_playback.is_valid()) {
- return active; //&& stream_playback->is_playing();
+ return active && !setstop; //&& stream_playback->is_playing();
}
return false;
@@ -301,7 +343,7 @@ void AudioStreamPlayer::set_stream_paused(bool p_pause) {
if (p_pause != stream_paused) {
stream_paused = p_pause;
- stream_fade = p_pause ? true : false;
+ stream_paused_fade = p_pause ? true : false;
}
}
@@ -315,7 +357,7 @@ void AudioStreamPlayer::_validate_property(PropertyInfo &property) const {
if (property.name == "bus") {
String options;
- for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
+ for (int i = 0; i <AudioServer::get_singleton()->get_bus_count(); i++) {
if (i > 0)
options += ",";
String name = AudioServer::get_singleton()->get_bus_name(i);
@@ -397,9 +439,11 @@ AudioStreamPlayer::AudioStreamPlayer() {
setseek = -1;
active = false;
stream_paused = false;
- stream_fade = false;
- stream_stop = false;
+ stream_paused_fade = false;
mix_target = MIX_TARGET_STEREO;
+ fadeout_buffer.resize(512);
+ setstop=false;
+ use_fadeout=false;
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
}
diff --git a/scene/audio/audio_stream_player.h b/scene/audio/audio_stream_player.h
index 590bef95b0..0b782b67e7 100644
--- a/scene/audio/audio_stream_player.h
+++ b/scene/audio/audio_stream_player.h
@@ -49,17 +49,20 @@ private:
Ref<AudioStreamPlayback> stream_playback;
Ref<AudioStream> stream;
Vector<AudioFrame> mix_buffer;
+ Vector<AudioFrame> fadeout_buffer;
+ bool use_fadeout;
volatile float setseek;
volatile bool active;
+ volatile bool setstop;
+ volatile bool stop_has_priority;
float mix_volume_db;
float pitch_scale;
float volume_db;
bool autoplay;
bool stream_paused;
- bool stream_fade;
- bool stream_stop;
+ bool stream_paused_fade;
StringName bus;
MixTarget mix_target;
@@ -72,6 +75,7 @@ private:
bool _is_active() const;
void _bus_layout_changed();
+ void _mix_to_bus(const AudioFrame *p_frames, int p_amount);
protected:
void _validate_property(PropertyInfo &property) const;
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 30ad81bb2e..dabff08fea 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1053,7 +1053,7 @@ void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_por
if (E->get().from == p_from && E->get().from_port == p_from_port && E->get().to == p_to && E->get().to_port == p_to_port) {
- if (ABS(E->get().activity - p_activity) < CMP_EPSILON) {
+ if (Math::is_equal_approx(E->get().activity, p_activity)) {
//update only if changed
top_layer->update();
connections_layer->update();
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index d6b5c0b82d..101eb2ac88 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -753,6 +753,8 @@ void RichTextLabel::_scroll_changed(double) {
else
scroll_following = false;
+ scroll_updated = true;
+
update();
}
@@ -778,7 +780,6 @@ void RichTextLabel::_update_scroll() {
main->first_invalid_line = 0; //invalidate ALL
_validate_line_caches(main);
}
- scroll_updated = true;
}
void RichTextLabel::_notification(int p_what) {
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 1f498ea16e..9c6fa703fa 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -4428,8 +4428,8 @@ void TextEdit::_update_caches() {
#endif
cache.row_height = cache.font->get_height() + cache.line_spacing;
cache.tab_icon = get_icon("tab");
- cache.folded_icon = get_icon("GuiTreeArrowRight", "EditorIcons");
- cache.can_fold_icon = get_icon("GuiTreeArrowDown", "EditorIcons");
+ cache.folded_icon = get_icon("folded");
+ cache.can_fold_icon = get_icon("fold");
cache.folded_eol_icon = get_icon("GuiEllipsis", "EditorIcons");
text.set_font(cache.font);
@@ -5415,6 +5415,9 @@ void TextEdit::undo() {
TextOperation op = undo_stack_pos->get();
_do_text_op(op, true);
+ if (op.from_line != op.to_line || op.to_column != op.from_column + 1)
+ select(op.from_line, op.from_column, op.to_line, op.to_column);
+
current_op.version = op.prev_version;
if (undo_stack_pos->get().chain_backward) {
while (true) {
@@ -5541,6 +5544,7 @@ int TextEdit::get_indent_size() {
void TextEdit::set_draw_tabs(bool p_draw) {
draw_tabs = p_draw;
+ update();
}
bool TextEdit::is_drawing_tabs() const {
@@ -6259,8 +6263,12 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_show_line_numbers", "enable"), &TextEdit::set_show_line_numbers);
ClassDB::bind_method(D_METHOD("is_show_line_numbers_enabled"), &TextEdit::is_show_line_numbers_enabled);
+ ClassDB::bind_method(D_METHOD("set_draw_tabs"), &TextEdit::set_draw_tabs);
+ ClassDB::bind_method(D_METHOD("is_drawing_tabs"), &TextEdit::is_drawing_tabs);
ClassDB::bind_method(D_METHOD("set_breakpoint_gutter_enabled", "enable"), &TextEdit::set_breakpoint_gutter_enabled);
ClassDB::bind_method(D_METHOD("is_breakpoint_gutter_enabled"), &TextEdit::is_breakpoint_gutter_enabled);
+ ClassDB::bind_method(D_METHOD("set_draw_fold_gutter"), &TextEdit::set_draw_fold_gutter);
+ ClassDB::bind_method(D_METHOD("is_drawing_fold_gutter"), &TextEdit::is_drawing_fold_gutter);
ClassDB::bind_method(D_METHOD("set_hiding_enabled", "enable"), &TextEdit::set_hiding_enabled);
ClassDB::bind_method(D_METHOD("is_hiding_enabled"), &TextEdit::is_hiding_enabled);
@@ -6307,7 +6315,9 @@ void TextEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_current_line"), "set_highlight_current_line", "is_highlight_current_line_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "syntax_highlighting"), "set_syntax_coloring", "is_syntax_coloring_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_line_numbers"), "set_show_line_numbers", "is_show_line_numbers_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_tabs"), "set_draw_tabs", "is_drawing_tabs");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "breakpoint_gutter"), "set_breakpoint_gutter_enabled", "is_breakpoint_gutter_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fold_gutter"), "set_draw_fold_gutter", "is_drawing_fold_gutter");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), "set_highlight_all_occurrences", "is_highlight_all_occurrences_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled");
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 81c38cec89..125e0a2882 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -1160,7 +1160,7 @@ void SceneTree::_update_root_rect() {
WARN_PRINT("Font oversampling only works with the resize modes 'Keep Width', 'Keep Height', and 'Expand'.");
}
- if (stretch_aspect == STRETCH_ASPECT_IGNORE || ABS(viewport_aspect - video_mode_aspect) < CMP_EPSILON) {
+ if (stretch_aspect == STRETCH_ASPECT_IGNORE || Math::is_equal_approx(viewport_aspect, video_mode_aspect)) {
//same aspect or ignore aspect
viewport_size = desired_res;
screen_size = video_mode;
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index e58ec9d71e..9c79b2ba3b 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -1477,7 +1477,7 @@ int Animation::_find(const Vector<K> &p_keys, float p_time) const {
middle = (low + high) / 2;
- if (Math::abs(p_time - keys[middle].time) < CMP_EPSILON) { //match
+ if (Math::is_equal_approx(p_time, keys[middle].time)) { //match
return middle;
} else if (p_time < keys[middle].time)
high = middle - 1; //search low end of array
@@ -1680,10 +1680,10 @@ T Animation::_interpolate(const Vector<TKey<T> > &p_keys, float p_time, Interpol
float delta = p_keys[next].time - p_keys[idx].time;
float from = p_time - p_keys[idx].time;
- if (Math::absf(delta) > CMP_EPSILON)
- c = from / delta;
- else
+ if (Math::is_zero_approx(delta))
c = 0;
+ else
+ c = from / delta;
} else {
@@ -1691,10 +1691,10 @@ T Animation::_interpolate(const Vector<TKey<T> > &p_keys, float p_time, Interpol
float delta = (length - p_keys[idx].time) + p_keys[next].time;
float from = p_time - p_keys[idx].time;
- if (Math::absf(delta) > CMP_EPSILON)
- c = from / delta;
- else
+ if (Math::is_zero_approx(delta))
c = 0;
+ else
+ c = from / delta;
}
} else {
@@ -1707,10 +1707,10 @@ T Animation::_interpolate(const Vector<TKey<T> > &p_keys, float p_time, Interpol
float delta = endtime + p_keys[next].time;
float from = endtime + p_time;
- if (Math::absf(delta) > CMP_EPSILON)
- c = from / delta;
- else
+ if (Math::is_zero_approx(delta))
c = 0;
+ else
+ c = from / delta;
}
} else { // no loop
@@ -1723,10 +1723,10 @@ T Animation::_interpolate(const Vector<TKey<T> > &p_keys, float p_time, Interpol
float delta = p_keys[next].time - p_keys[idx].time;
float from = p_time - p_keys[idx].time;
- if (Math::absf(delta) > CMP_EPSILON)
- c = from / delta;
- else
+ if (Math::is_zero_approx(delta))
c = 0;
+ else
+ c = from / delta;
} else {
@@ -2774,9 +2774,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
const Vector3 &v1 = t1.value.loc;
const Vector3 &v2 = t2.value.loc;
- if (v0.distance_to(v2) < CMP_EPSILON) {
+ if (Math::is_zero_approx(v0.distance_to(v2))) {
//0 and 2 are close, let's see if 1 is close
- if (v0.distance_to(v1) > CMP_EPSILON) {
+ if (!Math::is_zero_approx(v0.distance_to(v1))) {
//not close, not optimizable
return false;
}
@@ -2813,9 +2813,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
//localize both to rotation from q0
- if ((q0 - q2).length() < CMP_EPSILON) {
+ if (Math::is_zero_approx((q0 - q2).length())) {
- if ((q0 - q1).length() > CMP_EPSILON)
+ if (!Math::is_zero_approx((q0 - q1).length()))
return false;
} else {
@@ -2863,9 +2863,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
const Vector3 &v1 = t1.value.scale;
const Vector3 &v2 = t2.value.scale;
- if (v0.distance_to(v2) < CMP_EPSILON) {
+ if (Math::is_zero_approx(v0.distance_to(v2))) {
//0 and 2 are close, let's see if 1 is close
- if (v0.distance_to(v1) > CMP_EPSILON) {
+ if (!Math::is_zero_approx(v0.distance_to(v1))) {
//not close, not optimizable
return false;
}
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index f425972183..5ae57fdb52 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -423,6 +423,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_stylebox("completion", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3, 0, 0, 0, 0));
theme->set_icon("tab", "TextEdit", make_icon(tab_png));
+ theme->set_icon("folded", "TextEdit", make_icon(arrow_right_png));
+ theme->set_icon("fold", "TextEdit", make_icon(arrow_down_png));
theme->set_font("font", "TextEdit", default_font);
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 626ed9f5b4..2c6f30f429 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -535,7 +535,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
float a = value;
float b = original;
- if (Math::abs(a - b) < CMP_EPSILON)
+ if (Math::is_equal_approx(a, b))
continue;
} else if (bool(Variant::evaluate(Variant::OP_EQUAL, value, original))) {